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Sun still shining through solid objects in split second #17243

Closed
4 of 5 tasks
71knight opened this issue Apr 6, 2023 · 2 comments
Closed
4 of 5 tasks

Sun still shining through solid objects in split second #17243

71knight opened this issue Apr 6, 2023 · 2 comments

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@71knight
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71knight commented Apr 6, 2023

Game or games this happens in

Split / second

What area of the game

At various points in the game.

What happens

You can see the sun and lens flare shining through solid objects. Looks like GPU readbacks option doesn't work. I know developer previously said he had fixed this.

What should happen

Should not be able to see the sun/lens flare through solid objects.

GE frame capture

No response

Platform

Android 11

Mobile phone model or graphics card

OnePlus 7t SD 855+ with adreno 640.

PPSSPP version affected

14.4 1199 development build

Last working version

?

Graphics backend (3D API)

Vulkan

Checklist

  • Test in the latest git build in case it's already fixed.
  • Search for other reports of the same issue.
  • Try resetting settings or older versions and include if the issue is related.
  • Try changing graphics settings to determine if one causes the glitch (especially speed hacks or enhancements/replacements.)
  • Include logs or screenshots of issue.
@anr2me
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anr2me commented Apr 6, 2023

A GE frame dump might be needed to be investigated, in case the devs don't have the game.

@hrydgard
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hrydgard commented Apr 7, 2023

This is just a duplicate report of #15785 .

Split/Second uses depth buffer reads using the CPU, just like Wipeout. We don't have a working good solution for this yet, even though some ground work has been laid. Also see the high level issue #15923 .

@hrydgard hrydgard closed this as not planned Won't fix, can't repro, duplicate, stale Apr 7, 2023
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3 participants