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You can see the sun and lens flare shining through solid objects. Looks like GPU readbacks option doesn't work. I know developer previously said he had fixed this.
What should happen
Should not be able to see the sun/lens flare through solid objects.
Split/Second uses depth buffer reads using the CPU, just like Wipeout. We don't have a working good solution for this yet, even though some ground work has been laid. Also see the high level issue #15923 .
Game or games this happens in
Split / second
What area of the game
At various points in the game.
What happens
You can see the sun and lens flare shining through solid objects. Looks like GPU readbacks option doesn't work. I know developer previously said he had fixed this.
What should happen
Should not be able to see the sun/lens flare through solid objects.
GE frame capture
No response
Platform
Android 11
Mobile phone model or graphics card
OnePlus 7t SD 855+ with adreno 640.
PPSSPP version affected
14.4 1199 development build
Last working version
?
Graphics backend (3D API)
Vulkan
Checklist
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