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Releases: hexops/mach-dxcompiler

2023.12.16+eca3d79.1

16 Dec 19:52
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update binary version

Signed-off-by: Stephen Gutekanst <[email protected]>

2023.12.16+0467b21.1

16 Dec 20:18
0467b21
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refactor wchar args conversion (#1)

2023.12.15+d9e236d.1

15 Dec 05:05
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expose Zig / C API for compilation

Signed-off-by: Stephen Gutekanst <[email protected]>

2023.12.14+782a194.1

14 Dec 19:17
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fix non-windows builds

Signed-off-by: Stephen Gutekanst <[email protected]>

2023.12.14+68f608a.1

14 Dec 20:24
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bump DXC version (msvc support)

Signed-off-by: Stephen Gutekanst <[email protected]>

2023.12.14+65eaf11.1

14 Dec 19:02
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CI: produce MSVC binaries

Signed-off-by: Stephen Gutekanst <[email protected]>

2023.12.14+0b7073b.1

14 Dec 20:49
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CI: disable aarch64-windows-msvc (zig bug, machine type x64 conflicts…

2023.12.13+1856725.1

13 Dec 00:32
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fix windows dxc.exe builds

Signed-off-by: Stephen Gutekanst <[email protected]>

2023.12.04+9beef52.1

04 Dec 00:25
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eliminate dependence on proprietary dxil.dll code signing blob

See https://github.com/hexops/DirectXShaderCompiler/commit/7a0138d6eab5ce712e6dc70d3dc200eb2193574f for details.

Signed-off-by: Stephen Gutekanst <[email protected]>

2023.12.04+97dbfaa.1

04 Dec 04:57
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fix aarch64-windows builds (disable LTO)

Signed-off-by: Stephen Gutekanst <[email protected]>