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[Shadow Generations] The code "Adjust Aspect Ratio To Resolution (experimental)" doesn't work #171

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RostovShev03 opened this issue Nov 1, 2024 · 5 comments
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@RostovShev03
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RostovShev03 commented Nov 1, 2024

Describe the issue/bug

The game launches but without applying this code even it enabled (Horizontal black bars still presents)

Expected Behaviour

When this code enabled it should adjust the game display to non-16:9 resolution display

Additional Context

In Sonic Frontiers this code works properly on any non-16:9 resolutions with some issues

@RostovShev03
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I can provide proofs I activated this code but doesn't work when I ran the game

The 1st screenshot is that code I activated
image

But in the second screenshot these black bars isn't gone
image

That feels like this code has no any functions at all

@hyperbx
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hyperbx commented Nov 2, 2024

Please see the known issues in the code description.

The expected aspect ratio will only apply to a newly set resolution when you change the screen mode to another and back.

You need to change to Windowed mode and back to Fullscreen (or Borderless) in order for the change to apply. Once this is set, it'll always apply correctly for every reboot of the game.

@d-anez3
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d-anez3 commented Nov 2, 2024

Please see the known issues in the code description.

The expected aspect ratio will only apply to a newly set resolution when you change the screen mode to another and back.

You need to change to Windowed mode and back to Fullscreen (or Borderless) in order for the change to apply. Once this is set, it'll always apply correctly for every reboot of the game.

In my experience this doesn’t work at all on 1280x800 in both SteamOS and Windows. No amount of changing display modes manages to unlock the aspect ratio. I’ve gotten it to work in 21:9, but yeah at least 1280x800 is a no-go. Everything is updated as well.

@hyperbx hyperbx added the bug Something isn't working label Nov 2, 2024
@hyperbx hyperbx self-assigned this Nov 2, 2024
@RostovShev03
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Please see the known issues in the code description.

The expected aspect ratio will only apply to a newly set resolution when you change the screen mode to another and back.

You need to change to Windowed mode and back to Fullscreen (or Borderless) in order for the change to apply. Once this is set, it'll always apply correctly for every reboot of the game.

I also tried to do this but it doesn't have any effects - the game still works at 16:9 when the display resolution 1920x1200 (16:10) is set

@hyperbx
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hyperbx commented Nov 2, 2024

It sounds like there's an issue with more square aspect ratios then, I'll look into it when I can.

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