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CHANGELOG.md

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Changelog

5.2.0 (2024-06-20)

Features

  • hdrp: add sample Lit shader (#37) (975b5bb)
  • lower shader target level to 4.5 (975b5bb)

Bug Fixes

  • prevent asset import errors by adding appropriate shader package requirements and fallbacks (975b5bb)
  • urp: don't setup urp buffers if screen properties are not yet present (975b5bb)

5.1.0 (2024-06-02)

Features

5.0.1 (2024-04-26)

Bug Fixes

  • URP: fix missing shader on URP build (#30) (91cdcf8)

5.0.0 (2024-01-10)

⚠ BREAKING CHANGES

  • Update LICENSE (#25)

Documentation

4.0.0 (2023-12-30)

⚠ BREAKING CHANGES

  • 🔥 remove deprecated image effect implementation (#23)

Features

Code Refactoring

  • 🔥 remove deprecated image effect implementation (#23) (0d4459c)

3.0.1 (2023-09-28)

Bug Fixes

  • add missing post process effect to samples (#17) (7984a98)

3.0.0

Added

  • Add High-Definition Render Pipeline implementation of Order-Independent Transparency
  • Add Universal Render Pipeline implementation of Order-Independent Transparency
  • Support Vulkan and OpenGL by using SV_SampleIndex for MSAA support

Changed

  • Restructure package for different render pipelines using Assemblies
  • Changed package name to avoid using protected names
  • Update project description and demo scenes
  • Various small shader and interface improvements and updates

2.0.0

Changed

  • Created a custom package and restructured the whole project to make installation with the Unity package manager possible
  • Improve performance by resetting linked list head buffer on GPU with a ComputeShader