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Godot has several interfaces with a search field to find/open specific content: Quick Open, Search for Help, Quick Open Script, etc.
When clearing the search term, it would be nice to keep the previously selected element.
Current Behavior
First search for some term
Then remove the (whole or part of the) search term.
It always selects the first match.
even if the previously selected element still matches the new search term
Suggestion
The previous selection should be kept if the element still matches the new search term.
Taking the idea further
Instead of only keeping the previously selected element if it still matches:
Just start the search at the previously selected element every time the search term changes.
(a lot of text editors handle searching that way)
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Godot has several interfaces with a search field to find/open specific content:
Quick Open
,Search for Help
,Quick Open Script
, etc.When clearing the search term, it would be nice to keep the previously selected element.
Current Behavior
Suggestion
The previous selection should be kept if the element still matches the new search term.
Taking the idea further
Instead of only keeping the previously selected element if it still matches:
Just start the search at the previously selected element every time the search term changes.
(a lot of text editors handle searching that way)
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