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common-sdl.cpp
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common-sdl.cpp
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#include "common-sdl.h"
#include <cstdio>
audio_async::audio_async(int len_ms) {
m_len_ms = len_ms;
m_running = false;
}
audio_async::~audio_async() {
if (m_dev_id_in) {
SDL_CloseAudioDevice(m_dev_id_in);
}
}
bool audio_async::init(int capture_id, int sample_rate) {
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
if (SDL_Init(SDL_INIT_AUDIO) < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
return false;
}
SDL_SetHintWithPriority(SDL_HINT_AUDIO_RESAMPLING_MODE, "medium", SDL_HINT_OVERRIDE);
{
int nDevices = SDL_GetNumAudioDevices(SDL_TRUE);
fprintf(stderr, "%s: found %d capture devices:\n", __func__, nDevices);
for (int i = 0; i < nDevices; i++) {
fprintf(stderr, "%s: - Capture device #%d: '%s'\n", __func__, i, SDL_GetAudioDeviceName(i, SDL_TRUE));
}
}
SDL_AudioSpec capture_spec_requested;
SDL_AudioSpec capture_spec_obtained;
SDL_zero(capture_spec_requested);
SDL_zero(capture_spec_obtained);
capture_spec_requested.freq = sample_rate;
capture_spec_requested.format = AUDIO_F32;
capture_spec_requested.channels = 1;
capture_spec_requested.samples = 1024;
capture_spec_requested.callback = [](void * userdata, uint8_t * stream, int len) {
audio_async * audio = (audio_async *) userdata;
audio->callback(stream, len);
};
capture_spec_requested.userdata = this;
if (capture_id >= 0) {
fprintf(stderr, "%s: attempt to open capture device %d : '%s' ...\n", __func__, capture_id, SDL_GetAudioDeviceName(capture_id, SDL_TRUE));
m_dev_id_in = SDL_OpenAudioDevice(SDL_GetAudioDeviceName(capture_id, SDL_TRUE), SDL_TRUE, &capture_spec_requested, &capture_spec_obtained, 0);
} else {
fprintf(stderr, "%s: attempt to open default capture device ...\n", __func__);
m_dev_id_in = SDL_OpenAudioDevice(nullptr, SDL_TRUE, &capture_spec_requested, &capture_spec_obtained, 0);
}
if (!m_dev_id_in) {
fprintf(stderr, "%s: couldn't open an audio device for capture: %s!\n", __func__, SDL_GetError());
m_dev_id_in = 0;
return false;
} else {
fprintf(stderr, "%s: obtained spec for input device (SDL Id = %d):\n", __func__, m_dev_id_in);
fprintf(stderr, "%s: - sample rate: %d\n", __func__, capture_spec_obtained.freq);
fprintf(stderr, "%s: - format: %d (required: %d)\n", __func__, capture_spec_obtained.format,
capture_spec_requested.format);
fprintf(stderr, "%s: - channels: %d (required: %d)\n", __func__, capture_spec_obtained.channels,
capture_spec_requested.channels);
fprintf(stderr, "%s: - samples per frame: %d\n", __func__, capture_spec_obtained.samples);
}
m_sample_rate = capture_spec_obtained.freq;
m_audio.resize((m_sample_rate*m_len_ms)/1000);
return true;
}
bool audio_async::resume() {
if (!m_dev_id_in) {
fprintf(stderr, "%s: no audio device to resume!\n", __func__);
return false;
}
if (m_running) {
fprintf(stderr, "%s: already running!\n", __func__);
return false;
}
SDL_PauseAudioDevice(m_dev_id_in, 0);
m_running = true;
return true;
}
bool audio_async::pause() {
if (!m_dev_id_in) {
fprintf(stderr, "%s: no audio device to pause!\n", __func__);
return false;
}
if (!m_running) {
fprintf(stderr, "%s: already paused!\n", __func__);
return false;
}
SDL_PauseAudioDevice(m_dev_id_in, 1);
m_running = false;
return true;
}
bool audio_async::clear() {
if (!m_dev_id_in) {
fprintf(stderr, "%s: no audio device to clear!\n", __func__);
return false;
}
if (!m_running) {
fprintf(stderr, "%s: not running!\n", __func__);
return false;
}
{
std::lock_guard<std::mutex> lock(m_mutex);
m_audio_pos = 0;
m_audio_len = 0;
}
return true;
}
// callback to be called by SDL
void audio_async::callback(uint8_t * stream, int len) {
if (!m_running) {
return;
}
size_t n_samples = len / sizeof(float);
if (n_samples > m_audio.size()) {
n_samples = m_audio.size();
stream += (len - (n_samples * sizeof(float)));
}
//fprintf(stderr, "%s: %zu samples, pos %zu, len %zu\n", __func__, n_samples, m_audio_pos, m_audio_len);
{
std::lock_guard<std::mutex> lock(m_mutex);
if (m_audio_pos + n_samples > m_audio.size()) {
const size_t n0 = m_audio.size() - m_audio_pos;
memcpy(&m_audio[m_audio_pos], stream, n0 * sizeof(float));
memcpy(&m_audio[0], stream + n0 * sizeof(float), (n_samples - n0) * sizeof(float));
m_audio_pos = (m_audio_pos + n_samples) % m_audio.size();
m_audio_len = m_audio.size();
} else {
memcpy(&m_audio[m_audio_pos], stream, n_samples * sizeof(float));
m_audio_pos = (m_audio_pos + n_samples) % m_audio.size();
m_audio_len = std::min(m_audio_len + n_samples, m_audio.size());
}
}
}
void audio_async::get(int ms, std::vector<float> & result) {
if (!m_dev_id_in) {
fprintf(stderr, "%s: no audio device to get audio from!\n", __func__);
return;
}
if (!m_running) {
fprintf(stderr, "%s: not running!\n", __func__);
return;
}
result.clear();
{
std::lock_guard<std::mutex> lock(m_mutex);
if (ms <= 0) {
ms = m_len_ms;
}
size_t n_samples = (m_sample_rate * ms) / 1000;
if (n_samples > m_audio_len) {
n_samples = m_audio_len;
}
result.resize(n_samples);
int s0 = m_audio_pos - n_samples;
if (s0 < 0) {
s0 += m_audio.size();
}
if (s0 + n_samples > m_audio.size()) {
const size_t n0 = m_audio.size() - s0;
memcpy(result.data(), &m_audio[s0], n0 * sizeof(float));
memcpy(&result[n0], &m_audio[0], (n_samples - n0) * sizeof(float));
} else {
memcpy(result.data(), &m_audio[s0], n_samples * sizeof(float));
}
}
}
bool sdl_poll_events() {
SDL_Event event;
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_QUIT:
{
return false;
}
default:
break;
}
}
return true;
}