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Better guide the player and teach them the game #20

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NathanLovato opened this issue Feb 28, 2020 · 1 comment
Open

Better guide the player and teach them the game #20

NathanLovato opened this issue Feb 28, 2020 · 1 comment
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enhancement New feature or request

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@NathanLovato
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We lack some indication of what the player should do and the controls they should use. We also lack some kind of tutorial to learn how to play.

Possible improvements

  • Show in-game overlays for the buttons the player can press in different contexts.
  • Show in-game overlay icons to indicate the location of the nearest station or of pursuers.

In-game tutorial

At the start of the game, we could:

  • Spawn an asteroid near the base.
  • Direct the player to the nearest asteroid with a bubble, and show how to dock on it.
  • Lock input until the player mined the
  • Direct the player back to the station, and have them dock on it.
  • Lock input until they unlocked the first upgrade.
@NathanLovato NathanLovato added the enhancement New feature or request label Feb 28, 2020
@HasJamOn
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I am looking to do the following:

  • Show Controls when the player is in need of them the first time.
      1. Movement Controls on start.
      1. Arrow guiding player towards nearest asteroid
      • Hint to press button to show the Map with the arrow on the map as well.
      1. Docking/Undocking button shown when in range of asteroid (always)
      1. When enemy enters screen for the first time show Fire button + Laser button.

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