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update to godot 3.5 stable #3

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Olm-e opened this issue Nov 25, 2022 · 5 comments
Open

update to godot 3.5 stable #3

Olm-e opened this issue Nov 25, 2022 · 5 comments
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@Olm-e
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Olm-e commented Nov 25, 2022

hello, when trying to compile this against godot 3.5.1 stable I have several error is cascade,
(some path missing for /gen, class def missing type of node, .... )
could be great to have it up to date ;) tky very much

@alexjsmac
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Yes I would I am on Windows and would like this very much, thanks!

@frankiezafe
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Hello, it took me some time to find the issue: this repo is a mirror of the one i maintain on gitlab: https://gitlab.com/frankiezafe/gdosc/.
I'll check this this week-end and push back on both platform.
All the best,
FZ

@frankiezafe
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Did you try https://gitlab.com/frankiezafe/gosc/?

@frankiezafe frankiezafe self-assigned this Dec 8, 2022
@frankiezafe frankiezafe added the bug Something isn't working label Dec 8, 2022
@alexjsmac
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Okay no I don't think I've tried that one yet. I will though and let you know how it goes, thanks!

@alexjsmac
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alexjsmac commented Dec 12, 2022

Okay so I just compiled and tested on Linux and got the example project working with Godot 3.5.1 and PD 0.53.0!

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3 participants