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model_currency.go
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model_currency.go
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/*
ForestVPN API
ForestVPN - Fast, secure, and modern VPN. It offers Distributed Computing, Crypto Mining, P2P, Ad Blocking, TOR over VPN, 30+ locations, and a free version with unlimited data.
API version: 2.0
Contact: [email protected]
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package forestvpn_api
import (
"encoding/json"
)
// checks if the Currency type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &Currency{}
// Currency struct for Currency
type Currency struct {
CurrencyCode string `json:"currency_code"`
}
// NewCurrency instantiates a new Currency object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewCurrency(currencyCode string) *Currency {
this := Currency{}
this.CurrencyCode = currencyCode
return &this
}
// NewCurrencyWithDefaults instantiates a new Currency object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewCurrencyWithDefaults() *Currency {
this := Currency{}
return &this
}
// GetCurrencyCode returns the CurrencyCode field value
func (o *Currency) GetCurrencyCode() string {
if o == nil {
var ret string
return ret
}
return o.CurrencyCode
}
// GetCurrencyCodeOk returns a tuple with the CurrencyCode field value
// and a boolean to check if the value has been set.
func (o *Currency) GetCurrencyCodeOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.CurrencyCode, true
}
// SetCurrencyCode sets field value
func (o *Currency) SetCurrencyCode(v string) {
o.CurrencyCode = v
}
func (o Currency) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o Currency) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["currency_code"] = o.CurrencyCode
return toSerialize, nil
}
type NullableCurrency struct {
value *Currency
isSet bool
}
func (v NullableCurrency) Get() *Currency {
return v.value
}
func (v *NullableCurrency) Set(val *Currency) {
v.value = val
v.isSet = true
}
func (v NullableCurrency) IsSet() bool {
return v.isSet
}
func (v *NullableCurrency) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableCurrency(val *Currency) *NullableCurrency {
return &NullableCurrency{value: val, isSet: true}
}
func (v NullableCurrency) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableCurrency) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}