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Handle sheen properties.
The PBR sheen materials are defined by adding the KHR_materials_sheen extension.
For the BxDF, we can use Disney
The text was updated successfully, but these errors were encountered:
flomonster
AlexandreLamure
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Handle sheen properties.
The PBR sheen materials are defined by adding the KHR_materials_sheen extension.
For the BxDF, we can use Disney
The text was updated successfully, but these errors were encountered: