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main.js
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main.js
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// Modules to control application life and create native browser window
const {
app,
BrowserWindow,
Menu,
nativeImage,
shell,
Tray
} = require('electron');
const path = require('path');
const url = require('url');
const fs = require('fs');
const fetch = require('electron-fetch').default;
const urlMenuContext = 'https://raw.githubusercontent.com/liferay-labs-br/links-bag/master/static/menuContext.json';
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow;
let tray = null;
// Keep a reference for dev mode
let dev = false;
if (process.defaultApp || /[\\/]electron-prebuilt[\\/]/.test(process.execPath) || /[\\/]electron[\\/]/.test(process.execPath)) {
dev = true;
}
function createWindow () {
// Create the browser window.
mainWindow = new BrowserWindow(
{
width: 800,
height: 600,
frame: false,
titleBarStyle: 'hiddenInset'
}
);
let indexPath;
if (dev && process.argv.indexOf('--noDevServer') === -1) {
indexPath = url.format({
protocol: 'http:',
host: 'localhost:8080',
pathname: 'index.html',
slashes: true
});
} else {
indexPath = url.format({
protocol: 'file:',
pathname: path.join(__dirname, 'dist', 'index.html'),
slashes: true
});
}
// and load the index.html of the app.
mainWindow.loadURL(indexPath);
// Open the DevTools.
// mainWindow.webContents.openDevTools()
// Don't show until we are ready and loaded
mainWindow.once('ready-to-show', () => {
mainWindow.show();
// Open the DevTools automatically if developing
if (dev) {
mainWindow.webContents.openDevTools();
}
});
// Emitted when the window is closed.
mainWindow.on('closed', function () {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null;
});
}
function createTray() {
tray = new Tray(_getTrayIcon());
if (dev) {
mountContextMenuInLocal();
} else {
fetch(urlMenuContext)
.then(res => res.json())
.then(json => {
const contextData = addEventClickMenuContext(json);
const contextMenu = Menu.buildFromTemplate(contextData);
tray.setContextMenu(contextMenu);
})
.catch((err) => {
console.log(err);
mountContextMenuInLocal();
});
}
}
function mountContextMenuInLocal() {
const localDataFile = path.resolve(`${__dirname}/static/menuContext.json`);
fs.readFile(
localDataFile,
'utf8',
(err, contextStringData) => {
if (err) {
console.error(err);
} else {
const contextData = addEventClickMenuContext(JSON.parse(contextStringData));
const contextMenu = Menu.buildFromTemplate(contextData);
tray.setContextMenu(contextMenu);
}
}
);
}
function addEventClickMenuContext(context) {
const handleClick = (item) => {
shell.openExternal(item.url);
};
const through = (array) => {
for (let i = 0; i < array.length; i++) {
let item = array[i];
if (item.url) {
item.click = handleClick;
}
if (item.submenu) {
through(item.submenu);
}
}
return array;
};
return through(context);
}
function _getTrayIcon() {
return nativeImage.createFromPath(`${__dirname}/static/icons/trayTemplate.png`);
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', () => {
createTray();
// Hide temporary window
// createWindow();
});
// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit();
}
});
app.on('activate', function () {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow();
}
});
// Temporarily hide the dock app, leaving only the notification menu.
app.dock.hide();
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.