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node.go
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node.go
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package bbolt
import (
"bytes"
"fmt"
"sort"
"go.etcd.io/bbolt/internal/common"
)
// node represents an in-memory, deserialized page.
type node struct {
bucket *Bucket
isLeaf bool
unbalanced bool
spilled bool
key []byte
pgid common.Pgid
parent *node
children nodes
inodes common.Inodes
}
// root returns the top-level node this node is attached to.
func (n *node) root() *node {
if n.parent == nil {
return n
}
return n.parent.root()
}
// minKeys returns the minimum number of inodes this node should have.
func (n *node) minKeys() int {
if n.isLeaf {
return 1
}
return 2
}
// size returns the size of the node after serialization.
func (n *node) size() int {
sz, elsz := common.PageHeaderSize, n.pageElementSize()
for i := 0; i < len(n.inodes); i++ {
item := &n.inodes[i]
sz += elsz + uintptr(len(item.Key())) + uintptr(len(item.Value()))
}
return int(sz)
}
// sizeLessThan returns true if the node is less than a given size.
// This is an optimization to avoid calculating a large node when we only need
// to know if it fits inside a certain page size.
func (n *node) sizeLessThan(v uintptr) bool {
sz, elsz := common.PageHeaderSize, n.pageElementSize()
for i := 0; i < len(n.inodes); i++ {
item := &n.inodes[i]
sz += elsz + uintptr(len(item.Key())) + uintptr(len(item.Value()))
if sz >= v {
return false
}
}
return true
}
// pageElementSize returns the size of each page element based on the type of node.
func (n *node) pageElementSize() uintptr {
if n.isLeaf {
return common.LeafPageElementSize
}
return common.BranchPageElementSize
}
// childAt returns the child node at a given index.
func (n *node) childAt(index int) *node {
if n.isLeaf {
panic(fmt.Sprintf("invalid childAt(%d) on a leaf node", index))
}
return n.bucket.node(n.inodes[index].Pgid(), n)
}
// childIndex returns the index of a given child node.
func (n *node) childIndex(child *node) int {
index := sort.Search(len(n.inodes), func(i int) bool { return bytes.Compare(n.inodes[i].Key(), child.key) != -1 })
return index
}
// numChildren returns the number of children.
func (n *node) numChildren() int {
return len(n.inodes)
}
// nextSibling returns the next node with the same parent.
func (n *node) nextSibling() *node {
if n.parent == nil {
return nil
}
index := n.parent.childIndex(n)
if index >= n.parent.numChildren()-1 {
return nil
}
return n.parent.childAt(index + 1)
}
// prevSibling returns the previous node with the same parent.
func (n *node) prevSibling() *node {
if n.parent == nil {
return nil
}
index := n.parent.childIndex(n)
if index == 0 {
return nil
}
return n.parent.childAt(index - 1)
}
// put inserts a key/value.
func (n *node) put(oldKey, newKey, value []byte, pgId common.Pgid, flags uint32) {
if pgId >= n.bucket.tx.meta.Pgid() {
panic(fmt.Sprintf("pgId (%d) above high water mark (%d)", pgId, n.bucket.tx.meta.Pgid()))
} else if len(oldKey) <= 0 {
panic("put: zero-length old key")
} else if len(newKey) <= 0 {
panic("put: zero-length new key")
}
// Find insertion index.
index := sort.Search(len(n.inodes), func(i int) bool { return bytes.Compare(n.inodes[i].Key(), oldKey) != -1 })
// Add capacity and shift nodes if we don't have an exact match and need to insert.
exact := len(n.inodes) > 0 && index < len(n.inodes) && bytes.Equal(n.inodes[index].Key(), oldKey)
if !exact {
n.inodes = append(n.inodes, common.Inode{})
copy(n.inodes[index+1:], n.inodes[index:])
}
inode := &n.inodes[index]
inode.SetFlags(flags)
inode.SetKey(newKey)
inode.SetValue(value)
inode.SetPgid(pgId)
common.Assert(len(inode.Key()) > 0, "put: zero-length inode key")
}
// del removes a key from the node.
func (n *node) del(key []byte) {
// Find index of key.
index := sort.Search(len(n.inodes), func(i int) bool { return bytes.Compare(n.inodes[i].Key(), key) != -1 })
// Exit if the key isn't found.
if index >= len(n.inodes) || !bytes.Equal(n.inodes[index].Key(), key) {
return
}
// Delete inode from the node.
n.inodes = append(n.inodes[:index], n.inodes[index+1:]...)
// Mark the node as needing rebalancing.
n.unbalanced = true
}
// read initializes the node from a page.
func (n *node) read(p *common.Page) {
n.pgid = p.Id()
n.isLeaf = p.IsLeafPage()
n.inodes = common.ReadInodeFromPage(p)
// Save first key, so we can find the node in the parent when we spill.
if len(n.inodes) > 0 {
n.key = n.inodes[0].Key()
common.Assert(len(n.key) > 0, "read: zero-length node key")
} else {
n.key = nil
}
}
// write writes the items onto one or more pages.
// The page should have p.id (might be 0 for meta or bucket-inline page) and p.overflow set
// and the rest should be zeroed.
func (n *node) write(p *common.Page) {
common.Assert(p.Count() == 0 && p.Flags() == 0, "node cannot be written into a not empty page")
// Initialize page.
if n.isLeaf {
p.SetFlags(common.LeafPageFlag)
} else {
p.SetFlags(common.BranchPageFlag)
}
if len(n.inodes) >= 0xFFFF {
panic(fmt.Sprintf("inode overflow: %d (pgid=%d)", len(n.inodes), p.Id()))
}
p.SetCount(uint16(len(n.inodes)))
// Stop here if there are no items to write.
if p.Count() == 0 {
return
}
common.WriteInodeToPage(n.inodes, p)
// DEBUG ONLY: n.dump()
}
// split breaks up a node into multiple smaller nodes, if appropriate.
// This should only be called from the spill() function.
func (n *node) split(pageSize uintptr) []*node {
var nodes []*node
node := n
for {
// Split node into two.
a, b := node.splitTwo(pageSize)
nodes = append(nodes, a)
// If we can't split then exit the loop.
if b == nil {
break
}
// Set node to b so it gets split on the next iteration.
node = b
}
return nodes
}
// splitTwo breaks up a node into two smaller nodes, if appropriate.
// This should only be called from the split() function.
func (n *node) splitTwo(pageSize uintptr) (*node, *node) {
// Ignore the split if the page doesn't have at least enough nodes for
// two pages or if the nodes can fit in a single page.
if len(n.inodes) <= (common.MinKeysPerPage*2) || n.sizeLessThan(pageSize) {
return n, nil
}
// Determine the threshold before starting a new node.
var fillPercent = n.bucket.FillPercent
if fillPercent < minFillPercent {
fillPercent = minFillPercent
} else if fillPercent > maxFillPercent {
fillPercent = maxFillPercent
}
threshold := int(float64(pageSize) * fillPercent)
// Determine split position and sizes of the two pages.
splitIndex, _ := n.splitIndex(threshold)
// Split node into two separate nodes.
// If there's no parent then we'll need to create one.
if n.parent == nil {
n.parent = &node{bucket: n.bucket, children: []*node{n}}
}
// Create a new node and add it to the parent.
next := &node{bucket: n.bucket, isLeaf: n.isLeaf, parent: n.parent}
n.parent.children = append(n.parent.children, next)
// Split inodes across two nodes.
next.inodes = n.inodes[splitIndex:]
n.inodes = n.inodes[:splitIndex]
// Update the statistics.
n.bucket.tx.stats.IncSplit(1)
return n, next
}
// splitIndex finds the position where a page will fill a given threshold.
// It returns the index as well as the size of the first page.
// This is only be called from split().
func (n *node) splitIndex(threshold int) (index, sz uintptr) {
sz = common.PageHeaderSize
// Loop until we only have the minimum number of keys required for the second page.
for i := 0; i < len(n.inodes)-common.MinKeysPerPage; i++ {
index = uintptr(i)
inode := n.inodes[i]
elsize := n.pageElementSize() + uintptr(len(inode.Key())) + uintptr(len(inode.Value()))
// If we have at least the minimum number of keys and adding another
// node would put us over the threshold then exit and return.
if index >= common.MinKeysPerPage && sz+elsize > uintptr(threshold) {
break
}
// Add the element size to the total size.
sz += elsize
}
return
}
// spill writes the nodes to dirty pages and splits nodes as it goes.
// Returns an error if dirty pages cannot be allocated.
func (n *node) spill() error {
var tx = n.bucket.tx
if n.spilled {
return nil
}
// Spill child nodes first. Child nodes can materialize sibling nodes in
// the case of split-merge so we cannot use a range loop. We have to check
// the children size on every loop iteration.
sort.Sort(n.children)
for i := 0; i < len(n.children); i++ {
if err := n.children[i].spill(); err != nil {
return err
}
}
// We no longer need the child list because it's only used for spill tracking.
n.children = nil
// Split nodes into appropriate sizes. The first node will always be n.
var nodes = n.split(uintptr(tx.db.pageSize))
for _, node := range nodes {
// Add node's page to the freelist if it's not new.
if node.pgid > 0 {
tx.db.freelist.Free(tx.meta.Txid(), tx.page(node.pgid))
node.pgid = 0
}
// Allocate contiguous space for the node.
p, err := tx.allocate((node.size() + tx.db.pageSize - 1) / tx.db.pageSize)
if err != nil {
return err
}
// Write the node.
if p.Id() >= tx.meta.Pgid() {
panic(fmt.Sprintf("pgid (%d) above high water mark (%d)", p.Id(), tx.meta.Pgid()))
}
node.pgid = p.Id()
node.write(p)
node.spilled = true
// Insert into parent inodes.
if node.parent != nil {
var key = node.key
if key == nil {
key = node.inodes[0].Key()
}
node.parent.put(key, node.inodes[0].Key(), nil, node.pgid, 0)
node.key = node.inodes[0].Key()
common.Assert(len(node.key) > 0, "spill: zero-length node key")
}
// Update the statistics.
tx.stats.IncSpill(1)
}
// If the root node split and created a new root then we need to spill that
// as well. We'll clear out the children to make sure it doesn't try to respill.
if n.parent != nil && n.parent.pgid == 0 {
n.children = nil
return n.parent.spill()
}
return nil
}
// rebalance attempts to combine the node with sibling nodes if the node fill
// size is below a threshold or if there are not enough keys.
func (n *node) rebalance() {
if !n.unbalanced {
return
}
n.unbalanced = false
// Update statistics.
n.bucket.tx.stats.IncRebalance(1)
// Ignore if node is above threshold (25% when FillPercent is set to DefaultFillPercent) and has enough keys.
var threshold = int(float64(n.bucket.tx.db.pageSize)*n.bucket.FillPercent) / 2
if n.size() > threshold && len(n.inodes) > n.minKeys() {
return
}
// Root node has special handling.
if n.parent == nil {
// If root node is a branch and only has one node then collapse it.
if !n.isLeaf && len(n.inodes) == 1 {
// Move root's child up.
child := n.bucket.node(n.inodes[0].Pgid(), n)
n.isLeaf = child.isLeaf
n.inodes = child.inodes[:]
n.children = child.children
// Reparent all child nodes being moved.
for _, inode := range n.inodes {
if child, ok := n.bucket.nodes[inode.Pgid()]; ok {
child.parent = n
}
}
// Remove old child.
child.parent = nil
delete(n.bucket.nodes, child.pgid)
child.free()
}
return
}
// If node has no keys then just remove it.
if n.numChildren() == 0 {
n.parent.del(n.key)
n.parent.removeChild(n)
delete(n.bucket.nodes, n.pgid)
n.free()
n.parent.rebalance()
return
}
common.Assert(n.parent.numChildren() > 1, "parent must have at least 2 children")
// Merge with right sibling if idx == 0, otherwise left sibling.
var leftNode, rightNode *node
var useNextSibling = n.parent.childIndex(n) == 0
if useNextSibling {
leftNode = n
rightNode = n.nextSibling()
} else {
leftNode = n.prevSibling()
rightNode = n
}
// If both nodes are too small then merge them.
// Reparent all child nodes being moved.
for _, inode := range rightNode.inodes {
if child, ok := n.bucket.nodes[inode.Pgid()]; ok {
child.parent.removeChild(child)
child.parent = leftNode
child.parent.children = append(child.parent.children, child)
}
}
// Copy over inodes from right node to left node and remove right node.
leftNode.inodes = append(leftNode.inodes, rightNode.inodes...)
n.parent.del(rightNode.key)
n.parent.removeChild(rightNode)
delete(n.bucket.nodes, rightNode.pgid)
rightNode.free()
// Either this node or the sibling node was deleted from the parent so rebalance it.
n.parent.rebalance()
}
// removes a node from the list of in-memory children.
// This does not affect the inodes.
func (n *node) removeChild(target *node) {
for i, child := range n.children {
if child == target {
n.children = append(n.children[:i], n.children[i+1:]...)
return
}
}
}
// dereference causes the node to copy all its inode key/value references to heap memory.
// This is required when the mmap is reallocated so inodes are not pointing to stale data.
func (n *node) dereference() {
if n.key != nil {
key := make([]byte, len(n.key))
copy(key, n.key)
n.key = key
common.Assert(n.pgid == 0 || len(n.key) > 0, "dereference: zero-length node key on existing node")
}
for i := range n.inodes {
inode := &n.inodes[i]
key := make([]byte, len(inode.Key()))
copy(key, inode.Key())
inode.SetKey(key)
common.Assert(len(inode.Key()) > 0, "dereference: zero-length inode key")
value := make([]byte, len(inode.Value()))
copy(value, inode.Value())
inode.SetValue(value)
}
// Recursively dereference children.
for _, child := range n.children {
child.dereference()
}
// Update statistics.
n.bucket.tx.stats.IncNodeDeref(1)
}
// free adds the node's underlying page to the freelist.
func (n *node) free() {
if n.pgid != 0 {
n.bucket.tx.db.freelist.Free(n.bucket.tx.meta.Txid(), n.bucket.tx.page(n.pgid))
n.pgid = 0
}
}
// dump writes the contents of the node to STDERR for debugging purposes.
/*
func (n *node) dump() {
// Write node header.
var typ = "branch"
if n.isLeaf {
typ = "leaf"
}
warnf("[NODE %d {type=%s count=%d}]", n.pgid, typ, len(n.inodes))
// Write out abbreviated version of each item.
for _, item := range n.inodes {
if n.isLeaf {
if item.flags&bucketLeafFlag != 0 {
bucket := (*bucket)(unsafe.Pointer(&item.value[0]))
warnf("+L %08x -> (bucket root=%d)", trunc(item.key, 4), bucket.root)
} else {
warnf("+L %08x -> %08x", trunc(item.key, 4), trunc(item.value, 4))
}
} else {
warnf("+B %08x -> pgid=%d", trunc(item.key, 4), item.pgid)
}
}
warn("")
}
*/
func compareKeys(left, right []byte) int {
return bytes.Compare(left, right)
}
type nodes []*node
func (s nodes) Len() int { return len(s) }
func (s nodes) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
func (s nodes) Less(i, j int) bool {
return bytes.Compare(s[i].inodes[0].Key(), s[j].inodes[0].Key()) == -1
}