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resource.rc
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resource.rc
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// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#include "Winver.h"
#define VER_FILEVERSION 1,0,0,0
#define VER_FILEVERSION_STR "1.0.0.0\0"
#define VER_PRODUCTVERSION 1,0,0,0
#define VER_PRODUCTVERSION_STR "1.0\0"
#ifndef DEBUG
#define VER_DEBUG 0
#else
#define VER_DEBUG VS_FF_DEBUG
#endif
VS_VERSION_INFO VERSIONINFO
FILEVERSION VER_FILEVERSION
PRODUCTVERSION VER_PRODUCTVERSION
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
FILEOS VOS__WINDOWS32
FILETYPE VFT_DLL
FILESUBTYPE VFT2_UNKNOWN
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904E4"
BEGIN
VALUE "CompanyName", "Nate DeSelms"
VALUE "FileDescription", "Renderer Engine for LDtk with D11"
VALUE "FileVersion", VER_FILEVERSION_STR
VALUE "InternalName", "LDtkD11"
VALUE "LegalCopyright", "Nate DeSelms"
VALUE "OriginalFilename", "LDtkD11"
VALUE "ProductName", "LDtkD11"
VALUE "ProductVersion", VER_PRODUCTVERSION_STR
END
END
BLOCK "VarFileInfo"
BEGIN
/* The following line should only be modified for localized versions. */
/* It consists of any number of WORD,WORD pairs, with each pair */
/* describing a language,codepage combination supported by the file. */
/* */
/* For example, a file might have values "0x409,1252" indicating that it */
/* supports English language (0x409) in the Windows ANSI codepage (1252). */
VALUE "Translation", 0x409, 1252
END
END