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VR Roadmap (Godot) #445

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1 of 10 tasks
kuruk-mm opened this issue Sep 19, 2024 · 0 comments
Open
1 of 10 tasks

VR Roadmap (Godot) #445

kuruk-mm opened this issue Sep 19, 2024 · 0 comments
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@kuruk-mm
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kuruk-mm commented Sep 19, 2024

  • Change the world ray cast to the right hand instead of the Main Camera
  • Add watch to show/hide the 2D UI
  • When the scene is loading, you can see the emissive materials, and it should be dark
  • Fix Player Physics to match the Mobile version
  • Add layouts to know which meta quest input does what in the world
  • Emotes are not being played
  • Add a virtual keyboard for when you need to text (there is one in the godot-xr-tools)
  • Other players see VR players "flying" (the broadcasted position is a bit "high", there are some centimetres from the floor)
  • When you go to Genesis Plaza, it teleports you to -9,-9, but sometimes you're at -10,-10 and it doesn't load Genesis Plaza (looks like it's the offset of the VR room position)
  • Discuss removing the teleport and allowing walking, or having a "cooldown" to walk at the same speed as other clients
@kuruk-mm kuruk-mm added this to the VR milestone Sep 19, 2024
@decentraland decentraland deleted a comment Sep 19, 2024
@leanmendoza leanmendoza changed the title VR Roadmap VR Roadmap (Godot) Nov 28, 2024
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