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<Project Sdk="Microsoft.NET.Sdk.WindowsDesktop"> | ||
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<PropertyGroup> | ||
<TargetFramework>netcoreapp3.1</TargetFramework> | ||
<AssemblyName>ArcFormats</AssemblyName> | ||
<RootNamespace>GameRes.Formats</RootNamespace> | ||
<UseWPF>true</UseWPF> | ||
<GenerateAssemblyInfo>false</GenerateAssemblyInfo> | ||
</PropertyGroup> | ||
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'"> | ||
<DefineConstants>TRACE;DEBUG;NETCORE</DefineConstants> | ||
<OutputPath>..\bin\Debug\</OutputPath> | ||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> | ||
</PropertyGroup> | ||
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'"> | ||
<OutputPath>..\bin\Release\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE;NETCORE</DefineConstants> | ||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> | ||
</PropertyGroup> | ||
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<ItemGroup> | ||
<Compile Remove="CsWare\AudioAF2.cs" /> | ||
<Compile Remove="DraftArc.cs" /> | ||
<Compile Remove="DraftAudio.cs" /> | ||
<Compile Remove="DraftImage.cs" /> | ||
<Compile Remove="Entis\AudioEMS.cs" /> | ||
<Compile Remove="Primel\AudioWBC.cs" /> | ||
</ItemGroup> | ||
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<ItemGroup> | ||
<None Remove="packages.config" /> | ||
<None Remove="Properties\Settings.settings" /> | ||
</ItemGroup> | ||
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<ItemGroup> | ||
<PackageReference Include="NVorbis" Version="0.10.1" /> | ||
<PackageReference Include="SharpZipLib" Version="1.2.0" /> | ||
<PackageReference Include="System.ComponentModel.Composition" Version="4.7.0" /> | ||
<PackageReference Include="System.IO.FileSystem" Version="4.3.0" /> | ||
<PackageReference Include="System.IO.FileSystem.Primitives" Version="4.3.0" /> | ||
<PackageReference Include="System.Security.Cryptography.Algorithms" Version="4.3.1" /> | ||
<PackageReference Include="System.Security.Cryptography.Primitives" Version="4.3.0" /> | ||
</ItemGroup> | ||
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<ItemGroup> | ||
<ProjectReference Include="..\GameRes\GameRes.Core.csproj" /> | ||
<ProjectReference Include="..\Net20\Net20.Core.csproj" /> | ||
</ItemGroup> | ||
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<ItemGroup> | ||
<Resource Include="Properties\Settings.settings" /> | ||
</ItemGroup> | ||
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<ItemGroup> | ||
<Compile Update="Strings\arcStrings.Designer.cs"> | ||
<DesignTime>True</DesignTime> | ||
<AutoGen>True</AutoGen> | ||
<DependentUpon>arcStrings.resx</DependentUpon> | ||
</Compile> | ||
</ItemGroup> | ||
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<ItemGroup> | ||
<EmbeddedResource Update="Strings\arcStrings.resx"> | ||
<Generator>PublicResXFileCodeGenerator</Generator> | ||
<LastGenOutput>arcStrings.Designer.cs</LastGenOutput> | ||
</EmbeddedResource> | ||
</ItemGroup> | ||
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<Target Name="PreBuild" BeforeTargets="PreBuildEvent"> | ||
<Exec Command="dotnet script "$(SolutionDir)inc-revision.csx" "$(ProjectPath)" $(ConfigurationName)

exit 0" /> | ||
</Target> | ||
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<Target Name="PostBuild" AfterTargets="PostBuildEvent"> | ||
<Exec Command="if not exist "$(TargetDir)\GameData" mkdir "$(TargetDir)\GameData"
xcopy "$(ProjectDir)\Resources\Formats.dat" "$(TargetDir)\GameData\" /D /Y >NUL" /> | ||
</Target> | ||
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</Project> |
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