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To the best of my knowledge it actually does work, it just takes a very long time to complete the operation. So I suggest two things for myself to implement:
Add an indeterminate progress bar to the application when renaming directories, so it doesn't appear to freeze
Change the internal data structure used to hold pack files in memory so renaming directories is quicker
The last one will be a larger refactor, but the first one is easy to do and will be tracked by this issue.
Due to some stupid technical nonsense I'm going to have to push this back and only do the second item in that list, which is what the correct fix for the issue is anyways
To the best of my knowledge it actually does work, it just takes a very long time to complete the operation. So I suggest two things for myself to implement:
Add an indeterminate progress bar to the application when renaming directories, so it doesn't appear to freeze
Change the internal data structure used to hold pack files in memory so renaming directories is quicker
The last one will be a larger refactor, but the first one is easy to do and will be tracked by this issue.
Done both of these things, but I still need to hook up the fast rename path to the GUI, which is proving a bit more difficult than I thought it would be
Describe the Bug
To Reproduce
As in the title.
Operating System
Windows 11, VPKEdit v4.2.0
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