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FFT.js
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FFT.js
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"use strict";
/** This and KissFFT.js are extracted from KissFFT-js
* https://github.com/j-funk/kissfft-js
*
* License is:
*
* See KissFFT licence below for copyright details regarding the transpiled module.
*
* All original code in this repo (aside from the KissFFT implementation) is under
* the following licence:
*
* Copyright (c) 2017 Julien Funk
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*
* ==================================================================================
*
*
* Copyright (c) 2003-2010 Mark Borgerding
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials provided
* with the distribution.
* * Neither the author nor the names of any contributors may be used to endorse or promote
* products derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
* TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*
*/
var kissFFTModule = KissFFTModule({});
var kiss_fftr_alloc = kissFFTModule.cwrap(
'kiss_fftr_alloc', 'number', ['number', 'number', 'number', 'number' ]
);
var kiss_fftr = kissFFTModule.cwrap(
'kiss_fftr', 'void', ['number', 'number', 'number' ]
);
var kiss_fftri = kissFFTModule.cwrap(
'kiss_fftri', 'void', ['number', 'number', 'number' ]
);
var kiss_fftr_free = kissFFTModule.cwrap(
'kiss_fftr_free', 'void', ['number']
);
var kiss_fft_alloc = kissFFTModule.cwrap(
'kiss_fft_alloc', 'number', ['number', 'number', 'number', 'number' ]
);
var kiss_fft = kissFFTModule.cwrap(
'kiss_fft', 'void', ['number', 'number', 'number' ]
);
var kiss_fft_free = kissFFTModule.cwrap(
'kiss_fft_free', 'void', ['number']
);
var FFT = function (size) {
this.size = size;
this.fcfg = kiss_fft_alloc(size, false);
this.icfg = kiss_fft_alloc(size, true);
this.inptr = kissFFTModule._malloc(size*8 + size*8);
this.outptr = this.inptr + size*8;
this.cin = new Float32Array(kissFFTModule.HEAPU8.buffer, this.inptr, size*2);
this.cout = new Float32Array(kissFFTModule.HEAPU8.buffer, this.outptr, size*2);
this.forward = function(cin) {
this.cin.set(cin);
kiss_fft(this.fcfg, this.inptr, this.outptr);
return new Float32Array(kissFFTModule.HEAPU8.buffer,
this.outptr, this.size * 2);
};
this.inverse = function(cin) {
this.cin.set(cpx);
kiss_fft(this.icfg, this.inptr, this.outptr);
return new Float32Array(kissFFTModule.HEAPU8.buffer,
this.outptr, this.size * 2);
};
this.dispose = function() {
kissFFTModule._free(this.inptr);
kiss_fft_free(this.fcfg);
kiss_fft_free(this.icfg);
}
};
var FFTR = function (size) {
this.size = size;
this.fcfg = kiss_fftr_alloc(size, false);
this.icfg = kiss_fftr_alloc(size, true);
this.rptr = kissFFTModule._malloc(size*4 + (size+2)*4);
this.cptr = this.rptr + size*4;
this.ri = new Float32Array(kissFFTModule.HEAPU8.buffer, this.rptr, size);
this.ci = new Float32Array(kissFFTModule.HEAPU8.buffer, this.cptr, size+2);
this.forward = function(real) {
this.ri.set(real);
kiss_fftr(this.fcfg, this.rptr, this.cptr);
return new Float32Array(kissFFTModule.HEAPU8.buffer,
this.cptr, this.size + 2);
};
this.inverse = function(cpx) {
this.ci.set(cpx);
kiss_fftri(this.icfg, this.cptr, this.rptr);
return new Float32Array(kissFFTModule.HEAPU8.buffer,
this.rptr, this.size);
};
this.dispose = function() {
kissFFTModule._free(this.rptr);
kiss_fftr_free(this.fcfg);
kiss_fftr_free(this.icfg);
}
};