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<!doctype html>
<html>
<head>
<title>InfiniX - The Witcher III</title>
<meta charset="utf-8" />
<link href="CSS Code.css" rel="stylesheet" type="text/css" />
</head>
<body>
<nav class="navigation">
<center>
<div style="width: 860px; box-sizing: border-box; height: 60px">
<a href="contacts.html">
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class="navbutton dropper"
style="float: right; position: relative"
>
Library
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class="dropdown"
style="
width: 300px;
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position: absolute;
text-align: left;
"
>
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style="
box-sizing: border-box;
height: 140px;
width: 120px;
background-color: rgba(255, 193, 7, 0.55);
padding: 0 12px 0;
position: absolute;
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>
<h5 style="margin: 16px 0 0; font-size: 14px">FPS Games</h5>
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style="
box-sizing: border-box;
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>
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style="
height: 35px;
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background-color: rgba(255, 194, 17, 0.8);
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Overwatch
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The Witcher
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id="navLogo"
style="
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width="180px"
/>
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</center>
</nav>
<div
class="heading"
style="
background-position: center center;
background-image: url(Images/TheWitcher3.jpg);
background-size: cover;
background-attachment: fixed;
height: 60vh;
"
>
<center>
<div
class="textbox"
style="
width: 50rem;
background-color: rgba(243, 166, 0, 0.5);
border-radius: 1.6rem;
box-shadow: 2px 2px 5px 2px rgba(0, 0, 0, 0.15);
"
>
<h1
align="center"
style="
margin-bottom: 0;
text-shadow: 2px 2px 5px rgba(0, 0, 0, 0.5);
font-size: 8em;
"
>
The Witcher III
</h1>
</div>
</center>
</div>
<div class="container" style="height: 85%; padding: 50px">
<video class="backVideo" playsinline autoplay muted loop>
<source src="Videos/The Witcher III.mp4" type="video/mp4" />
</video>
<h1
align="center"
style="
margin-top: 0;
color: rgba(255, 230, 214, 1);
text-shadow: 2px 2px 5px rgba(0, 0, 0, 0.5);
"
>
The Witcher III
</h1>
<div
class="container"
style="
width: 36%;
height: 36%;
float: left;
margin: 1em;
background-color: rgba(230, 81, 0, 0.9);
box-shadow: 2px 2px 5px 3px rgba(0, 0, 0, 0.2);
padding: 2rem;
overflow: hidden;
"
>
<center>
<video width="90%" style="" controls>
<source
src="Videos/Official Launch Trailer - The Witcher 3- Wild Hunt.mp4"
type="video/mp4"
/>
</video>
</center>
</div>
<div
class="container"
style="
width: 45%;
height: 39.5%;
float: left;
margin: 1em;
background-color: rgba(230, 81, 0, 0.5);
box-shadow: 2px 2px 5px 3px rgba(0, 0, 0, 0.2);
padding: 16px;
overflow: scroll;
"
>
<img
width="30%"
style="margin: 1%; box-shadow: 2px 2px 5px 2px rgba(0, 0, 0, 0.15)"
src="Images/the-witcher-3.jpg"
/>
<img
width="30%"
style="margin: 1%; box-shadow: 2px 2px 5px 2px rgba(0, 0, 0, 0.15)"
src="Images/The-Witcher-3-2-740x416.jpg"
/>
<img
width="30%"
style="margin: 1%; box-shadow: 2px 2px 5px 2px rgba(0, 0, 0, 0.15)"
src="Images/maxresdefault (10).jpg"
/>
<h5 style="font-style: italic">"Fight for the prophecy."</h5>
<h5>
The Witcher 3: Wild Hunt is an action role-playing game with a
third-person perspective. Players control Geralt of Rivia, a monster
hunter known as a Witcher. Geralt walks, runs, rolls and dodges, and
(for the first time in the series) jumps, climbs and swims. He has a
variety of weapons, including bombs, a crossbow and two swords (one
steel and one silver). The steel sword is used primarily to kill
humans while the silver sword is more effective against creatures and
monsters. Players can draw out, switch and sheathe their swords at
will. There are two modes of melee attack; light attacks are fast but
weak, and heavy attacks are slow and strong. Players can block and
counter enemy attacks with their swords. Swords have limited endurance
and require regular repair. In addition to physical attacks, Geralt
has five magical signs at his disposal: Aard, Axii, Igni, Yrden and
Quen. Aard prompts Geralt to unleash a telekinetic blast, Axii
confuses enemies, Igni burns them, Yrden slows them down and Quen
offers players a temporary, protective shield. The signs use stamina,
and cannot be used indefinitely. Players can use mutagens to increase
Geralt's magic power. They lose health when they are attacked by
enemies, although wearing armour can help reduce health loss. Health
can be restored with meditation or consumables, such as food and
potions. Players control Ciri, Geralt's adoptive daughter who can
teleport short distances, in certain parts of the game. It has
responsive, advanced artificial intelligence (AI) and dynamic
environments. The day-night cycle influences some monsters (and their
powers), as a werewolf becomes powerful during the night of a full
moon. Players can learn about their enemies and prepare for combat by
reading the in-game bestiary. When they kill an enemy, they can loot
its corpse for valuables. Geralt's witcher sense enables players to
find objects of interest, including items that can be collected or
scavenged. Items are stored in the inventory, which can be expanded by
purchasing upgrades. Players can sell items to vendors or use them to
craft potions and bombs. They can visit blacksmiths to craft new
weapons and armour with what they have gathered. The price of an item
and the cost of crafting it vary, depending on a region's local
economy.
</h5>
<h5>
Go to the
<a
href="http://thewitcher.com/en/witcher3"
style="color: rgba(255, 193, 7, 1)"
>The Witcher III</a
>
Website to learn more.
</h5>
</div>
</div>
</body>
</html>