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There are some uses of entity.MoveTo that are called too frequently.
Could instead just use TeleportTo, or perhaps moveto (more frequent updates + smooth) for closer entities, TeleportTo for further away (less frequent / more jerky movement).
The text was updated successfully, but these errors were encountered:
There are some uses of entity.MoveTo that are called too frequently.
Could instead just use TeleportTo, or perhaps moveto (more frequent updates + smooth) for closer entities, TeleportTo for further away (less frequent / more jerky movement).
The text was updated successfully, but these errors were encountered: