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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 2.8)
file(STRINGS src/game/version.h VERSION_LINE
LIMIT_COUNT 1
REGEX GAME_RELEASE_VERSION
)
if(VERSION_LINE MATCHES "\"([0-9]+)\\.([0-9]+)\\.([0-9]+)\"")
set(VERSION_MAJOR ${CMAKE_MATCH_1})
set(VERSION_MINOR ${CMAKE_MATCH_2})
set(VERSION_PATCH ${CMAKE_MATCH_3})
elseif(VERSION_LINE MATCHES "\"([0-9]+)\\.([0-9]+)\"")
set(VERSION_MAJOR ${CMAKE_MATCH_1})
set(VERSION_MINOR ${CMAKE_MATCH_2})
set(VERSION_PATCH "0")
else()
message(FATAL_ERROR "Couldn't parse version from src/game/version.h")
endif()
if(POLICY CMP0048)
cmake_policy(SET CMP0048 NEW)
if(VERSION_PATCH STREQUAL "0")
project(DDNet VERSION ${VERSION_MAJOR}.${VERSION_MINOR})
else()
project(DDNet VERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH})
endif()
else()
project(DDNet)
set(PROJECT_VERSION_MAJOR ${VERSION_MAJOR})
set(PROJECT_VERSION_MINOR ${VERSION_MINOR})
set(PROJECT_VERSION_PATCH ${VERSION_PATCH})
if(VERSION_PATCH STREQUAL "0")
set(PROJECT_VERSION ${VERSION_MAJOR}.${VERSION_MINOR})
else()
set(PROJECT_VERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH})
endif()
endif()
set(ORIGINAL_CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH})
set(ORIGINAL_CMAKE_REQUIRED_INCLUDES ${CMAKE_REQUIRED_INCLUDES})
set(ORIGINAL_CMAKE_REQUIRED_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES})
set(OWN_CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/cmake)
set(CMAKE_MODULE_PATH ${OWN_CMAKE_MODULE_PATH})
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(TARGET_BITS "64")
elseif(CMAKE_SIZEOF_VOID_P EQUAL 4)
set(TARGET_BITS "32")
endif()
if(CMAKE_SYSTEM_NAME STREQUAL "Windows")
set(TARGET_OS "windows")
elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux")
set(TARGET_OS "linux")
elseif(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
set(TARGET_OS "mac")
endif()
include(CheckCCompilerFlag)
include(CheckCXXCompilerFlag)
include(CheckSymbolExists)
check_symbol_exists(__i386 "" TARGET_ARCH_X86_i386)
if(TARGET_ARCH_X86_i386)
set(TARGET_ARCH x86)
else()
set(TARGET_ARCH)
endif()
set(AUTO_DEPENDENCIES_DEFAULT OFF)
set(AUTOUPDATE_DEFAULT OFF)
if(TARGET_OS STREQUAL "windows")
set(AUTO_DEPENDENCIES_DEFAULT ON)
set(AUTOUPDATE_DEFAULT ON)
elseif(TARGET_OS STREQUAL "linux")
set(AUTOUPDATE_DEFAULT ON)
endif()
option(AUTOUPDATE "Enable the autoupdater" ${AUTOUPDATE_DEFAULT})
option(CLIENT "Compile client" ON)
option(DOWNLOAD_GTEST "Download and compile GTest" ${AUTO_DEPENDENCIES_DEFAULT})
option(PREFER_BUNDLED_LIBS "Prefer bundled libraries over system libraries" ${AUTO_DEPENDENCIES_DEFAULT})
option(DEV "Don't generate stuff necessary for packaging" OFF)
# Set the default build type to Release
if(NOT(CMAKE_BUILD_TYPE))
if(NOT(DEV))
set(CMAKE_BUILD_TYPE Release)
else()
set(CMAKE_BUILD_TYPE Debug)
endif()
endif()
set(DBG $<OR:$<CONFIG:Debug>,$<CONFIG:RelWithDebInfo>>)
set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS
src/game/version.h
)
set(CLIENT_EXECUTABLE chillerbot-ng CACHE STRING "Name of the build client executable")
########################################################################
# Compiler flags
########################################################################
function(add_c_compiler_flag_if_supported VARIABLE FLAG)
if(ARGC GREATER 2)
set(CHECKED_FLAG "${ARGV2}")
else()
set(CHECKED_FLAG "${FLAG}")
endif()
string(REGEX REPLACE "[^A-Za-z0-9]" "_" CONFIG_VARIABLE "FLAG_SUPPORTED${CHECKED_FLAG}")
check_c_compiler_flag("${CHECKED_FLAG}" ${CONFIG_VARIABLE})
if(${CONFIG_VARIABLE})
if(${VARIABLE})
set("${VARIABLE}" "${${VARIABLE}};${FLAG}" PARENT_SCOPE)
else()
set("${VARIABLE}" "${FLAG}" PARENT_SCOPE)
endif()
endif()
endfunction()
if(NOT MSVC)
if(CMAKE_VERSION VERSION_LESS 3.1 OR TARGET_OS STREQUAL "mac")
check_cxx_compiler_flag(-std=gnu++11 FLAG_SUPPORTED_std_gnu__11)
if(FLAG_SUPPORTED_std_gnu__11)
if(CMAKE_CXX_FLAGS)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++11")
else()
set(CMAKE_CXX_FLAGS -std=gnu++11)
endif()
endif()
endif()
# Protect the stack pointer.
# -fstack-protector-all doesn't work on MinGW.
add_c_compiler_flag_if_supported(OUR_FLAGS -fstack-protector-all)
# Inaccurate floating point numbers cause problems on mingw-w64-gcc when
# compiling for x86, might cause problems elsewhere. So don't store floats
# in registers but keep them at higher accuracy.
if(TARGET_ARCH STREQUAL "x86")
add_c_compiler_flag_if_supported(OUR_FLAGS -ffloat-store)
endif()
if(TARGET_OS STREQUAL "mac")
add_c_compiler_flag_if_supported(OUR_FLAGS -stdlib=libc++)
add_c_compiler_flag_if_supported(OUR_FLAGS -mmacosx-version-min=10.7)
endif()
add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wall)
if(CMAKE_VERSION VERSION_GREATER 3.3 OR CMAKE_VERSION VERSION_EQUAL 3.3)
add_c_compiler_flag_if_supported(OUR_FLAGS_OWN
$<$<COMPILE_LANGUAGE:C>:-Wdeclaration-after-statement>
-Wdeclaration-after-statement
)
endif()
add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wextra)
add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wno-unused-parameter)
add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wno-missing-field-initializers)
add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wformat=2) # Warn about format strings.
add_c_compiler_flag_if_supported(OUR_FLAGS_DEP -Wno-implicit-function-declaration)
endif()
if(NOT MSVC)
check_c_compiler_flag("-O2;-Wp,-Werror;-D_FORTIFY_SOURCE=2" DEFINE_FORTIFY_SOURCE) # Some distributions define _FORTIFY_SOURCE by themselves.
endif()
########################################################################
# COMMON FUNCTIONS
########################################################################
function(set_glob VAR GLOBBING DIRECTORY) # ...
file(${GLOBBING} GLOB_RESULT "${DIRECTORY}/*.c" "${DIRECTORY}/*.cpp" "${DIRECTORY}/*.h")
list(SORT GLOB_RESULT)
set(FILES)
foreach(file ${ARGN})
list(APPEND FILES "${PROJECT_SOURCE_DIR}/${DIRECTORY}/${file}")
endforeach()
if(NOT FILES STREQUAL GLOB_RESULT)
message(AUTHOR_WARNING "${VAR} does not contain every file from directory ${DIRECTORY}")
set(LIST_BUT_NOT_GLOB)
if(POLICY CMP0057)
cmake_policy(SET CMP0057 NEW)
foreach(file ${FILES})
if(NOT file IN_LIST GLOB_RESULT)
list(APPEND LIST_BUT_NOT_GLOB ${file})
endif()
endforeach()
if(LIST_BUT_NOT_GLOB)
message(AUTHOR_WARNING "Entries only present in ${VAR}: ${LIST_BUT_NOT_GLOB}")
endif()
set(GLOB_BUT_NOT_LIST)
foreach(file ${GLOB_RESULT})
if(NOT file IN_LIST FILES)
list(APPEND GLOB_BUT_NOT_LIST ${file})
endif()
endforeach()
if(GLOB_BUT_NOT_LIST)
message(AUTHOR_WARNING "Entries only present in ${DIRECTORY}: ${GLOB_BUT_NOT_LIST}")
endif()
endif()
endif()
set(${VAR} ${FILES} PARENT_SCOPE)
endfunction()
########################################################################
# INITIALIZE TARGET LISTS
########################################################################
set(TARGETS_OWN)
set(TARGETS_DEP)
set(TARGETS_LINK) # Targets with a linking stage.
########################################################################
# DEPENDENCIES
########################################################################
function(set_extra_dirs_lib VARIABLE NAME)
set("PATHS_${VARIABLE}_LIBDIR" PARENT_SCOPE)
set("HINTS_${VARIABLE}_LIBDIR" PARENT_SCOPE)
if(PREFER_BUNDLED_LIBS)
set(TYPE HINTS)
else()
set(TYPE PATHS)
endif()
if(TARGET_BITS AND TARGET_OS)
set(DIR "ddnet-libs/${NAME}/${TARGET_OS}/lib${TARGET_BITS}")
set("${TYPE}_${VARIABLE}_LIBDIR" "${DIR}" PARENT_SCOPE)
set("EXTRA_${VARIABLE}_LIBDIR" "${DIR}" PARENT_SCOPE)
endif()
endfunction()
function(set_extra_dirs_include VARIABLE NAME LIBRARY)
set("PATHS_${VARIABLE}_INCLUDEDIR" PARENT_SCOPE)
set("HINTS_${VARIABLE}_INCLUDEDIR" PARENT_SCOPE)
is_bundled(IS_BUNDLED "${LIBRARY}")
if(IS_BUNDLED)
set("HINTS_${VARIABLE}_INCLUDEDIR" "ddnet-libs/${NAME}/include" "ddnet-libs/${NAME}/include/${TARGET_OS}" PARENT_SCOPE)
endif()
endfunction()
if(CMAKE_CROSSCOMPILING)
set(CROSSCOMPILING_NO_CMAKE_SYSTEM_PATH NO_CMAKE_SYSTEM_PATH)
else()
set(CROSSCOMPILING_NO_CMAKE_SYSTEM_PATH)
endif()
function(is_bundled VARIABLE PATH)
if(PATH)
string(FIND "${PATH}" "${PROJECT_SOURCE_DIR}" LOCAL_PATH_POS)
if(LOCAL_PATH_POS EQUAL 0 AND TARGET_BITS AND TARGET_OS)
set("${VARIABLE}" ON PARENT_SCOPE)
else()
set("${VARIABLE}" OFF PARENT_SCOPE)
endif()
else()
set("${VARIABLE}" OFF PARENT_SCOPE)
endif()
endfunction()
if(NOT CMAKE_CROSSCOMPILING)
# Check for PkgConfig once so all the other `find_package` calls can do it
# quietly.
find_package(PkgConfig)
endif()
find_package(ZLIB)
find_package(Crypto)
find_package(Curl)
find_package(Freetype)
if(DOWNLOAD_GTEST)
find_package(Git)
endif()
find_package(GTest)
if(MYSQL)
find_package(MySQL)
else()
set(MYSQL_LIBRARIES)
endif()
find_package(PythonInterp)
find_package(Threads)
if(TARGET_OS AND TARGET_OS STREQUAL "mac")
find_program(DMG dmg)
find_program(HFSPLUS hfsplus)
find_program(NEWFS_HFS newfs_hfs)
if(DMG AND HFSPLUS AND NEWFS_HFS)
set(DMGTOOLS_FOUND ON)
else()
set(DMGTOOLS_FOUND OFF)
endif()
find_program(HDIUTIL hdiutil)
endif()
message(STATUS "******** DDNet ********")
message(STATUS "Target OS: ${TARGET_OS} ${TARGET_BITS}bit")
message(STATUS "Compiler: ${CMAKE_CXX_COMPILER}")
message(STATUS "Build type: ${CMAKE_BUILD_TYPE}")
message(STATUS "Dependencies:")
function(show_dependency_status OUTPUT_NAME NAME)
if(${NAME}_FOUND)
if(${NAME}_BUNDLED)
message(STATUS " * ${OUTPUT_NAME} not found (using bundled version)")
else()
message(STATUS " * ${OUTPUT_NAME} found")
endif()
else()
message(STATUS " * ${OUTPUT_NAME} not found")
endif()
endfunction()
show_dependency_status("Curl" CURL)
if(TARGET_OS AND TARGET_OS STREQUAL "mac")
show_dependency_status("Dmg tools" DMGTOOLS)
endif()
show_dependency_status("Freetype" FREETYPE)
if(DOWNLOAD_GTEST)
show_dependency_status("Git" GIT)
endif()
show_dependency_status("GTest" GTEST)
if(TARGET_OS AND TARGET_OS STREQUAL "mac")
show_dependency_status("Hdiutil" HDIUTIL)
endif()
if(MYSQL)
show_dependency_status("MySQL" MYSQL)
endif()
show_dependency_status("OpenSSL Crypto" CRYPTO)
show_dependency_status("PythonInterp" PYTHONINTERP)
show_dependency_status("Zlib" ZLIB)
if(CLIENT AND NOT(CURL_FOUND))
message(SEND_ERROR "You must install Curl to compile DDNet")
endif()
if(NOT(PYTHONINTERP_FOUND))
message(SEND_ERROR "You must install Python to compile DDNet")
endif()
if(CLIENT AND NOT(FREETYPE_FOUND))
message(SEND_ERROR "You must install Freetype to compile the DDNet client")
endif()
if(NOT(GTEST_FOUND))
if(DOWNLOAD_GTEST)
if(GIT_FOUND)
message(STATUS "Automatically downloading GTest to be able to run tests")
else()
set(DOWNLOAD_GTEST OFF)
message(WARNING "To automatically download GTest, you have to install Git")
endif()
else()
message(STATUS "To run the tests, you have to install GTest")
endif()
endif()
if(TARGET_OS STREQUAL "windows")
set(PLATFORM_CLIENT)
set(PLATFORM_CLIENT_LIBS opengl32 glu32 winmm)
set(PLATFORM_LIBS ws2_32) # Windows sockets
elseif(TARGET_OS STREQUAL "mac")
find_library(CARBON Carbon)
find_library(COCOA Cocoa)
find_library(OPENGL OpenGL)
find_library(SECURITY Security)
set(PLATFORM_CLIENT
src/osx/notification.h
src/osx/notification.mm
)
set(PLATFORM_CLIENT_LIBS ${COCOA} ${OPENGL})
set(PLATFORM_LIBS ${CARBON} ${SECURITY})
else()
set(PLATFORM_CLIENT)
set(PLATFORM_CLIENT_LIBS GL GLU X11)
if(TARGET_OS STREQUAL "linux")
set(PLATFORM_LIBS rt) # clock_gettime for glibc < 2.17
else()
set(PLATFORM_LIBS)
endif()
endif()
########################################################################
# DOWNLOAD GTEST
########################################################################
if(NOT(GTEST_FOUND) AND DOWNLOAD_GTEST)
# Change to the 1.9.0 release tag once that works.
set(DDNET_GTEST_VERSION 7b6561c56e353100aca8458d7bc49c4e0119bae8)
configure_file(cmake/Download_GTest_CMakeLists.txt.in googletest-download/CMakeLists.txt)
execute_process(COMMAND ${CMAKE_COMMAND} -G "${CMAKE_GENERATOR}" .
RESULT_VARIABLE result
WORKING_DIRECTORY ${PROJECT_BINARY_DIR}/googletest-download
)
if(result)
message(WARNING "CMake step for googletest failed: ${result}")
set(DOWNLOAD_GTEST OFF)
else()
execute_process(COMMAND ${CMAKE_COMMAND} --build .
RESULT_VARIABLE result
WORKING_DIRECTORY ${PROJECT_BINARY_DIR}/googletest-download
)
if(result)
message(WARNING "Build step for googletest failed: ${result}")
set(DOWNLOAD_GTEST OFF)
else()
# Prevent overriding the parent project's compiler/linker settings on Windows
set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
# Add googletest directly to our build. This defines the gtest target.
add_subdirectory(
${PROJECT_BINARY_DIR}/googletest-src
${PROJECT_BINARY_DIR}/googletest-build
EXCLUDE_FROM_ALL
)
if(MSVC)
foreach(target gtest)
# `/w` disables all warnings. This is needed because `gtest` enables
# `/WX` (equivalent of `-Werror`) for some reason, breaking builds
# when MSVS adds new warnings.
target_compile_options(${target} PRIVATE $<$<NOT:${DBG}>:/MT> $<${DBG}:/MTd> /w)
endforeach()
endif()
set(GTEST_LIBRARIES gtest)
set(GTEST_INCLUDE_DIRS)
if(CMAKE_VERSION VERSION_LESS 2.8.11)
set(GTEST_INCLUDE_DIRS "${gtest_SOURCE_DIR}/include")
endif()
endif()
endif()
endif()
########################################################################
# DEPENDENCY COMPILATION
########################################################################
# Static dependencies
set_glob(DEP_JSON_SRC GLOB src/engine/external/json-parser json.c json.h)
add_library(json EXCLUDE_FROM_ALL OBJECT ${DEP_JSON_SRC})
set_glob(DEP_MD5_SRC GLOB src/engine/external/md5 md5.c md5.h)
add_library(md5 EXCLUDE_FROM_ALL OBJECT ${DEP_MD5_SRC})
list(APPEND TARGETS_DEP json md5)
set(DEP_JSON $<TARGET_OBJECTS:json>)
set(DEP_MD5 $<TARGET_OBJECTS:md5>)
########################################################################
# COPY DATA AND DLLS
########################################################################
file(COPY data DESTINATION .)
set(COPY_FILES
${CURL_COPY_FILES}
${FREETYPE_COPY_FILES}
)
file(COPY ${COPY_FILES} DESTINATION .)
########################################################################
# CODE GENERATION
########################################################################
function(generate_source output_file script_parameter)
add_custom_command(OUTPUT ${output_file}
COMMAND ${PYTHON_EXECUTABLE} datasrc/compile.py ${script_parameter}
> "${PROJECT_BINARY_DIR}/${output_file}"
DEPENDS
datasrc/compile.py
datasrc/content.py
datasrc/datatypes.py
datasrc/network.py
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
)
endfunction()
file(MAKE_DIRECTORY "${PROJECT_BINARY_DIR}/src/game/generated/")
execute_process(COMMAND git rev-parse --git-dir
ERROR_QUIET
OUTPUT_VARIABLE PROJECT_GIT_DIR
OUTPUT_STRIP_TRAILING_WHITESPACE
RESULT_VARIABLE PROJECT_GIT_DIR_ERROR
)
if(NOT PROJECT_GIT_DIR_ERROR)
set(GIT_REVISION_EXTRA_DEPS
${PROJECT_GIT_DIR}/index
${PROJECT_GIT_DIR}/logs/HEAD
)
endif()
add_custom_command(OUTPUT ${PROJECT_BINARY_DIR}/src/game/generated/git_revision.cpp
COMMAND ${PYTHON_EXECUTABLE}
scripts/git_revision.py
> ${PROJECT_BINARY_DIR}/src/game/generated/git_revision.cpp
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
DEPENDS
${GIT_REVISION_EXTRA_DEPS}
scripts/git_revision.py
)
generate_source("src/game/generated/client_data.cpp" "client_content_source")
generate_source("src/game/generated/client_data.h" "client_content_header")
generate_source("src/game/generated/protocol.cpp" "network_source")
generate_source("src/game/generated/protocol.h" "network_header")
########################################################################
# SHARED
########################################################################
# Sources
set_glob(BASE GLOB_RECURSE src/base
color.h
detect.h
hash.c
hash.h
hash_ctxt.h
hash_libtomcrypt.c
hash_openssl.c
math.h
system.c
system.h
tl/algorithm.h
tl/allocator.h
tl/array.h
tl/base.h
tl/range.h
tl/sorted_array.h
tl/string.h
tl/threading.h
unicode/confusables.c
unicode/confusables_data.h
unicode/tolower.c
unicode/tolower_data.h
vmath.h
)
set_glob(ENGINE_INTERFACE GLOB src/engine
client.h
config.h
console.h
demo.h
engine.h
friends.h
ghost.h
graphics.h
input.h
kernel.h
keys.h
map.h
masterserver.h
message.h
server.h
serverbrowser.h
storage.h
updater.h
uuid.h
)
set_glob(ENGINE_SHARED GLOB src/engine/shared
compression.cpp
compression.h
config.cpp
config.h
config_variables.h
console.cpp
console.h
datafile.cpp
datafile.h
demo.cpp
demo.h
econ.cpp
econ.h
engine.cpp
fifo.cpp
fifo.h
filecollection.cpp
filecollection.h
ghost.cpp
ghost.h
global_uuid_manager.cpp
huffman.cpp
huffman.h
jobs.cpp
jobs.h
json.cpp
json.h
kernel.cpp
linereader.cpp
linereader.h
map.cpp
masterserver.cpp
memheap.cpp
memheap.h
message.h
netban.cpp
netban.h
network.cpp
network.h
network_client.cpp
network_conn.cpp
network_console.cpp
network_console_conn.cpp
network_server.cpp
packer.cpp
packer.h
protocol.h
protocol_ex.cpp
protocol_ex.h
protocol_ex_msgs.h
ringbuffer.cpp
ringbuffer.h
serverbrowser.cpp
snapshot.cpp
snapshot.h
storage.cpp
teehistorian_ex.cpp
teehistorian_ex.h
teehistorian_ex_chunks.h
uuid_manager.cpp
uuid_manager.h
)
set_glob(GAME_SHARED GLOB src/game
collision.cpp
collision.h
ddracecommands.h
extrainfo.cpp
extrainfo.h
gamecore.cpp
gamecore.h
layers.cpp
layers.h
localization.cpp
localization.h
mapbugs.cpp
mapbugs.h
mapbugs_list.h
mapitems.cpp
mapitems.h
mapitems_ex.cpp
mapitems_ex.h
mapitems_ex_types.h
teamscore.cpp
teamscore.h
tuning.h
variables.h
version.h
voting.h
)
# A bit hacky, but these are needed to register all the UUIDs, even for stuff
# that doesn't link game.
set(ENGINE_UUID_SHARED
src/game/generated/protocol.cpp
src/game/generated/protocol.h
src/game/mapitems_ex.cpp
src/game/mapitems_ex.h
src/game/mapitems_ex_types.h
)
foreach(s ${GAME_SHARED})
if(s MATCHES "mapitems_(ex.cpp|ex.h|ex_types.h)$")
list(REMOVE_ITEM GAME_SHARED ${s})
endif()
endforeach()
list(REMOVE_ITEM GAME_SHARED ${ENGINE_UUID_SHARED})
set(GAME_GENERATED_SHARED
src/game/generated/git_revision.cpp
src/game/generated/protocol.h
)
set(DEPS ${DEP_JSON} ${DEP_MD5} ${ZLIB_DEP})
# Libraries
set(LIBS
${CRYPTO_LIBRARIES}
${ZLIB_LIBRARIES}
${PLATFORM_LIBS}
# Add pthreads (on non-Windows) at the end, so that other libraries can depend
# on it.
${CMAKE_THREAD_LIBS_INIT}
)
# Targets
add_library(engine-shared EXCLUDE_FROM_ALL OBJECT ${ENGINE_INTERFACE} ${ENGINE_SHARED} ${ENGINE_UUID_SHARED} ${BASE})
add_library(game-shared EXCLUDE_FROM_ALL OBJECT ${GAME_SHARED} ${GAME_GENERATED_SHARED})
list(APPEND TARGETS_OWN engine-shared game-shared)
########################################################################
# CLIENT
########################################################################
if(CLIENT)
# Sources
set_glob(ENGINE_CLIENT GLOB src/engine/client
client.cpp
client.h
friends.cpp
friends.h
http.cpp
http.h
input.cpp
input.h
keynames.h
serverbrowser.cpp
serverbrowser.h
updater.cpp
updater.h
)
set_glob(GAME_CLIENT GLOB_RECURSE src/game/client
animstate.cpp
animstate.h
chillerbot-ng_gameclient.h
component.h
components/background.cpp
components/background.h
components/binds.cpp
components/binds.h
components/broadcast.cpp
components/broadcast.h
components/camera.cpp
components/camera.h
components/chat.cpp
components/chat.h
components/chillerbot/chatcommands.h
components/chillerbot/chathelper.cpp
components/chillerbot/chathelper.h
components/chillerbot/chillerbotux.cpp
components/chillerbot/chillerbotux.h
components/chillerbot/chillpw.cpp
components/chillerbot/chillpw.h
components/chillerbot/remotecontrol.cpp
components/chillerbot/remotecontrol.h
components/chillerbot/version.h
components/console.cpp
components/console.h
components/controls.cpp
components/controls.h
components/countryflags.cpp
components/countryflags.h
components/damageind.cpp
components/damageind.h
components/debughud.cpp
components/debughud.h
components/effects.cpp
components/effects.h
components/emoticon.cpp
components/emoticon.h
components/flow.cpp
components/flow.h
components/ghost.cpp
components/ghost.h
components/hud.cpp
components/hud.h
components/items.cpp
components/items.h
components/killmessages.cpp
components/killmessages.h
components/mapimages.cpp
components/mapimages.h
components/maplayers.cpp
components/maplayers.h
components/menus.cpp
components/menus.h
components/menus_browser.cpp
components/menus_demo.cpp
components/menus_ingame.cpp
components/menus_settings.cpp
components/motd.cpp
components/motd.h
components/nameplates.cpp
components/nameplates.h
components/particles.cpp
components/particles.h
components/players.cpp
components/players.h
components/race_demo.cpp
components/race_demo.h
components/scoreboard.cpp
components/scoreboard.h
components/skins.cpp
components/skins.h
components/spectator.cpp
components/spectator.h
components/statboard.cpp
components/statboard.h
components/voting.cpp
components/voting.h
gameclient.cpp
gameclient.h
lineinput.cpp
lineinput.h
race.cpp
race.h
)
set(GAME_GENERATED_CLIENT
src/game/generated/client_data.cpp
src/game/generated/client_data.h
)
set(CLIENT_SRC ${ENGINE_CLIENT} ${PLATFORM_CLIENT} ${GAME_CLIENT} ${GAME_EDITOR} ${GAME_GENERATED_CLIENT})
set(DEPS_CLIENT ${DEPS})
# Libraries
set(LIBS_CLIENT
${LIBS}
${CURL_LIBRARIES}
${FREETYPE_LIBRARIES}
${PLATFORM_CLIENT_LIBS}
# Add pthreads (on non-Windows) at the end, so that other libraries can depend
# on it.
${CMAKE_THREAD_LIBS_INIT}
)
if(TARGET_OS STREQUAL "windows")
set(CLIENT_ICON "other/icons/DDNet.rc")
if(NOT MINGW)
set(CLIENT_MANIFEST "other/manifest/DDNet.manifest")
else()
set(CLIENT_MANIFEST "other/manifest/DDNet.rc")
endif()
else()
set(CLIENT_ICON)
set(CLIENT_MANIFEST)
endif()
# Target
set(TARGET_CLIENT ${CLIENT_EXECUTABLE})
add_executable(${TARGET_CLIENT}
${CLIENT_SRC}
${CLIENT_ICON}
${CLIENT_MANIFEST}
${DEPS_CLIENT}
$<TARGET_OBJECTS:engine-shared>
$<TARGET_OBJECTS:game-shared>
)
target_link_libraries(${TARGET_CLIENT} ${LIBS_CLIENT})
target_include_directories(${TARGET_CLIENT} PRIVATE
${CURL_INCLUDE_DIRS}
${FREETYPE_INCLUDE_DIRS}
)
set(CMAKE_REQUIRED_INCLUDES ${ORIGINAL_CMAKE_REQUIRED_INCLUDES})
set(CMAKE_REQUIRED_LIBRARIES ${ORIGINAL_CMAKE_REQUIRED_LIBRARIES})
list(APPEND TARGETS_OWN ${TARGET_CLIENT})
list(APPEND TARGETS_LINK ${TARGET_CLIENT})
endif()
########################################################################
# VARIOUS TARGETS
########################################################################
set_glob(MASTERSRV_SRC GLOB src/mastersrv mastersrv.cpp mastersrv.h)
set_glob(TWPING_SRC GLOB src/twping twping.cpp)
set(TARGET_MASTERSRV mastersrv)
set(TARGET_TWPING twping)
add_executable(${TARGET_MASTERSRV} EXCLUDE_FROM_ALL ${MASTERSRV_SRC} $<TARGET_OBJECTS:engine-shared> ${DEPS})
add_executable(${TARGET_TWPING} EXCLUDE_FROM_ALL ${TWPING_SRC} $<TARGET_OBJECTS:engine-shared> ${DEPS})
target_link_libraries(${TARGET_MASTERSRV} ${LIBS})
target_link_libraries(${TARGET_TWPING} ${LIBS})
list(APPEND TARGETS_OWN ${TARGET_MASTERSRV} ${TARGET_TWPING})
list(APPEND TARGETS_LINK ${TARGET_MASTERSRV} ${TARGET_TWPING})
add_custom_target(everything DEPENDS ${TARGETS_OWN})
########################################################################
# TESTS
########################################################################
if(GTEST_FOUND OR DOWNLOAD_GTEST)
set_glob(TESTS GLOB src/test
aio.cpp
datafile.cpp
fs.cpp
git_revision.cpp
hash.cpp
jobs.cpp
json.cpp
mapbugs.cpp
name_ban.cpp
str.cpp
strip_path_and_extension.cpp
teehistorian.cpp
test.cpp
test.h
thread.cpp
unix.cpp
)
set(TARGET_TESTRUNNER testrunner)
add_executable(${TARGET_TESTRUNNER} EXCLUDE_FROM_ALL
${TESTS}
$<TARGET_OBJECTS:engine-shared>
$<TARGET_OBJECTS:game-shared>
${DEPS}
)
target_link_libraries(${TARGET_TESTRUNNER} ${LIBS} ${GTEST_LIBRARIES})
target_include_directories(${TARGET_TESTRUNNER} PRIVATE ${GTEST_INCLUDE_DIRS})
list(APPEND TARGETS_OWN ${TARGET_TESTRUNNER})
list(APPEND TARGETS_LINK ${TARGET_TESTRUNNER})
add_custom_target(run_tests
COMMAND $<TARGET_FILE:${TARGET_TESTRUNNER}> ${TESTRUNNER_ARGS}
COMMENT Running tests
DEPENDS ${TARGET_TESTRUNNER}
USES_TERMINAL
)
endif()
########################################################################
# INSTALLATION
########################################################################
function(escape_regex VAR STRING)
string(REGEX REPLACE "([][^$.+*?|()\\\\])" "\\\\\\1" ESCAPED "${STRING}")
set(${VAR} ${ESCAPED} PARENT_SCOPE)
endfunction()
function(escape_backslashes VAR STRING)
string(REGEX REPLACE "\\\\" "\\\\\\\\" ESCAPED "${STRING}")
set(${VAR} ${ESCAPED} PARENT_SCOPE)
endfunction()
function(max_length VAR)
set(MAX_LENGTH 0)
foreach(str ${ARGN})
string(LENGTH ${str} LENGTH)
if(LENGTH GREATER MAX_LENGTH)
set(MAX_LENGTH ${LENGTH})
endif()
endforeach()
set(${VAR} ${MAX_LENGTH} PARENT_SCOPE)
endfunction()
# Tries to generate a list of regex that matches everything except the given
# parameters.
function(regex_inverted VAR)
max_length(MAX_LENGTH ${ARGN})
math(EXPR UPPER_BOUND "${MAX_LENGTH}-1")
set(REMAINING ${ARGN})
set(RESULT)
foreach(i RANGE ${UPPER_BOUND})
set(TEMP ${REMAINING})
set(REMAINING)
foreach(str ${TEMP})
string(LENGTH ${str} LENGTH)
if(i LESS LENGTH)
list(APPEND REMAINING ${str})
endif()
endforeach()
set(ADDITIONAL)
foreach(outer ${REMAINING})
string(SUBSTRING ${outer} 0 ${i} OUTER_PREFIX)
set(CHARS "")
foreach(inner ${REMAINING})
string(SUBSTRING ${inner} 0 ${i} INNER_PREFIX)
if(OUTER_PREFIX STREQUAL INNER_PREFIX)
string(SUBSTRING ${inner} ${i} 1 INNER_NEXT)
set(CHARS "${CHARS}${INNER_NEXT}")
endif()
endforeach()
escape_regex(OUTER_PREFIX_ESCAPED "${OUTER_PREFIX}")
list(APPEND ADDITIONAL "${OUTER_PREFIX_ESCAPED}([^${CHARS}]|$)")
endforeach()
list(REMOVE_DUPLICATES ADDITIONAL)
list(APPEND RESULT ${ADDITIONAL})
endforeach()
set(${VAR} ${RESULT} PARENT_SCOPE)
endfunction()
set(CPACK_PACKAGE_NAME ${PROJECT_NAME})
set(CPACK_GENERATOR TGZ TXZ)
set(CPACK_ARCHIVE_COMPONENT_INSTALL ON)
set(CPACK_STRIP_FILES TRUE)
set(CPACK_COMPONENTS_ALL portable)
set(CPACK_SOURCE_GENERATOR ZIP TGZ TBZ2 TXZ)
set(CPACK_PACKAGE_VERSION_MAJOR ${PROJECT_VERSION_MAJOR})
set(CPACK_PACKAGE_VERSION_MINOR ${PROJECT_VERSION_MINOR})
set(CPACK_PACKAGE_VERSION_PATCH ${PROJECT_VERSION_PATCH})
if(VERSION_PATCH STREQUAL "0")
set(CPACK_PACKAGE_VERSION ${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR})
else()
set(CPACK_PACKAGE_VERSION ${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH})
endif()