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godot4_mono: fix build #911

Merged
merged 1 commit into from
Nov 2, 2024
Merged

godot4_mono: fix build #911

merged 1 commit into from
Nov 2, 2024

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dr460nf1r3
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@dr460nf1r3 dr460nf1r3 commented Nov 2, 2024

🐟 What?

Fixes the build.

🎣 Why?

🍥 Pending

  • Complain with linter;
  • Cache

@dr460nf1r3 dr460nf1r3 requested a review from a team as a code owner November 2, 2024 10:39
@dr460nf1r3 dr460nf1r3 added the needs-cache Needs to be pushed to Cachix label Nov 2, 2024
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github-actions bot commented Nov 2, 2024

Oops! Something went wrong while caching this PR! Check the logs for more information.

@github-actions github-actions bot removed the needs-cache Needs to be pushed to Cachix label Nov 2, 2024
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github-actions bot commented Nov 2, 2024

Oops! Something went wrong while caching this PR! Check the logs for more information.

@PedroHLC PedroHLC merged commit e734744 into main Nov 2, 2024
3 of 4 checks passed
@PedroHLC PedroHLC deleted the fix/godot4 branch November 2, 2024 13:55
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Successfully merging this pull request may close these issues.

[Bug] Godot failed to build
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