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lynch_standalone.lpi
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lynch_standalone.lpi
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<?xml version="1.0" encoding="UTF-8"?>
<CONFIG>
<ProjectOptions>
<Version Value="12"/>
<General>
<Flags>
<MainUnitHasUsesSectionForAllUnits Value="False"/>
<MainUnitHasCreateFormStatements Value="False"/>
<MainUnitHasTitleStatement Value="False"/>
<MainUnitHasScaledStatement Value="False"/>
<CompatibilityMode Value="True"/>
</Flags>
<SessionStorage Value="InProjectDir"/>
<Title Value="lynch"/>
</General>
<RequiredPackages Count="2">
<Item1>
<PackageName Value="castle_window"/>
</Item1>
<Item2>
<PackageName Value="castle_base"/>
</Item2>
</RequiredPackages>
<Units Count="6">
<Unit0>
<Filename Value="lynch_standalone.dpr"/>
<IsPartOfProject Value="True"/>
</Unit0>
<Unit1>
<Filename Value="castleautogenerated.pas"/>
<IsPartOfProject Value="True"/>
<UnitName Value="castleautogenerated"/>
</Unit1>
<Unit2>
<Filename Value="code/gameenemy.pas"/>
<IsPartOfProject Value="True"/>
<UnitName Value="gameenemy"/>
</Unit2>
<Unit3>
<Filename Value="code/gamestateplay.pas"/>
<IsPartOfProject Value="True"/>
<UnitName Value="gamestateplay"/>
</Unit3>
<Unit4>
<Filename Value="code/gameinitialize.pas"/>
<IsPartOfProject Value="True"/>
<UnitName Value="gameinitialize"/>
</Unit4>
<Unit5>
<Filename Value="code/gamestatemenu.pas"/>
<IsPartOfProject Value="True"/>
<UnitName Value="gamestatemenu"/>
</Unit5>
</Units>
</ProjectOptions>
<CompilerOptions>
<Version Value="11"/>
<Target>
<Filename Value="lynch"/>
</Target>
<SearchPaths>
<IncludeFiles Value="code/"/>
<OtherUnitFiles Value="code/"/>
<UnitOutputDirectory Value="castle-engine-output/standalone/lazarus-lib/$(TargetCPU)-$(TargetOS)"/>
<Libraries Value="" />
</SearchPaths>
<Parsing>
<SyntaxOptions>
<IncludeAssertionCode Value="True"/>
</SyntaxOptions>
</Parsing>
<CodeGeneration>
<Checks>
<IOChecks Value="True"/>
<RangeChecks Value="True"/>
<OverflowChecks Value="True"/>
</Checks>
</CodeGeneration>
<Linking>
<Debugging>
<DebugInfoType Value="dsDwarf2Set"/>
</Debugging>
</Linking>
<Other>
<Verbosity>
<ShowHints Value="False"/>
</Verbosity>
<CustomOptions Value="
"/>
</Other>
</CompilerOptions>
<Debugging>
<Exceptions Count="3">
<Item1>
<Name Value="EAbort"/>
</Item1>
<Item2>
<Name Value="ECodetoolError"/>
</Item2>
<Item3>
<Name Value="EFOpenError"/>
</Item3>
</Exceptions>
</Debugging>
</CONFIG>