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playwright.config.ts
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playwright.config.ts
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import path from 'path'
// requiring to prevent next prod build to fail because this file also gets scanned
const {devices} = require('@playwright/test')
const PORT = process.env.PORT || 3000
// Set webServer.url and use.baseURL with the location of the WebServer respecting the correct set port
const baseURL = `http://0.0.0.0:${PORT}`
// Reference: https://playwright.dev/docs/test-configuration
/** @type {import('@playwright/test').PlaywrightTestConfig} */
const config = {
// Concise 'dot' for CI, default 'list' when running locally
reporter: 'list',
// Timeout per test
timeout: 15 * 1000,
// Test directory
testDir: path.join(__dirname, 'test/e2e'),
// If a test fails, retry it additional 2 times
retries: 0,
// Artifacts folder where screenshots, videos, and traces are stored.
outputDir: path.join(__dirname, 'test-results'),
// Run your local dev server before starting the tests:
// https://playwright.dev/docs/test-advanced#launching-a-development-web-server-during-the-tests
webServer: {
command: process.env.CI ? 'pnpm start' : 'pnpm dev',
url: baseURL,
timeout: 60 * 1000,
reuseExistingServer: !process.env.CI,
},
use: {
// Use baseURL so to make navigations relative.
// More information: https://playwright.dev/docs/api/class-testoptions#test-options-base-url
baseURL,
screenshot: 'only-on-failure',
video: 'retain-on-failure',
// All available context options: https://playwright.dev/docs/api/class-browser#browser-new-context
// contextOptions: {
// ignoreHTTPSErrors: true,
// },
},
projects: [
{
name: 'Desktop Chrome',
use: {
...devices['Desktop Chrome'],
},
},
{
name: 'Mobile Chrome',
use: {
...devices['Pixel 5'],
},
},
// disable since it requires extra stuff to get working
// // was black screen for some reason. prob ok to just do 1 mobile device.
// {
// name: 'Mobile Safari',
// use: devices['iPhone 12'],
// },
],
}
export default config