Releases: arimger/Unity-Editor-Toolbox
Releases · arimger/Unity-Editor-Toolbox
0.12.6 Release
Changed:
- Fix ToolboxEditorToolbar in Unity 2021.1+
- Minor API changes in the SearchablePopup class
0.12.5 Release
Added:
- Add public OnCacheRefreshed event to the SceneSerializationUtility
Changed:
- Make ToolboxEditorHandler public
0.12.4 Release
Changed:
- Fix SceneView selection tool behaviour when selecting nested prefabs
- Fix InvalidOperationException when ExitGUIException is thrown inside PropertyScope
- Minor SerializedScene index calculation performance improvements
- Fix SearchablePopup styles initialization in Unity 2022+
- Minor visual improvements on how ReferencePicker label is rendered
0.12.3 Release
Added:
- SceneView extension: better way to select raycasted objects in the Scene view
- LabelWidthAttribute
Changed:
- Fix updating SerializedScene index after deleting Scene
- Fix SerializedScene index calculation
- Fix NRE when deleted Scene was still included in Build Settings
- Fix compilation errors in Unity 2018.x
0.12.1 Release
Changed:
- Fix LabelByChild usage within lists
- Possibility to foldout/in dictionaries
0.12.0 Release
Changed:
- UX improvements for the ScriptableObjectCreationWizard
- New API for drawing custom Editors (check HOWTO.md for more details)
- Fix label drawing while using the [ReferencePickerAttribute]
- Fix searching for private methods in base classes while using the [EditorButtonAttribute]
- Fix minor issues while using conditional drawers during multi-selection
- Fix minor issues while using the [TitleAttribute] in groups
0.11.9 Release
Added:
- ScriptableObjectCreationWizard (possibility to create multiple ScriptableObjects at once)
Changed:
- Fix displaying empty fields marked with the [SerializeReference] attribute
- Fix Scene data serialization in the SerializedScene class
- Fix retrieving FieldInfo from nested [SerializeReference]-based fields
0.11.8 Release
Added:
- Utility methods for the Rect type
- Utility methods for the EditorPrefs API
Changed:
- Possibility to define custom validation method in the EditorButton attribute
0.11.7 Release
Added:
- Possibility to force default (built-in) behaviour for arrays/list
Changed:
- Improvements to EditorButton labels
- Improvements to type fields while drawing [ReferencePicker]-based properties
- Types returned by the TypeUtilities can now be sorted (additional property for the TypeConstraintContext class)
0.11.5 Release
Added:
- Possibility to hide the m_Script property while using the InLineEditorAttribute (HideScript = true)
- Possibility to pick base type in the ReferencePickerAttribute
- Possibility to pick display options in the ReferencePickerAttribute
Changed:
- Fix displaying custom labels in the ToolboxEditorList
- For now all methods placed in the PropertyUtility script are public