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[Minor Feature Request] Reduce audio volume for off screen sounds #425

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katastic opened this issue Mar 29, 2022 · 3 comments
Open

[Minor Feature Request] Reduce audio volume for off screen sounds #425

katastic opened this issue Mar 29, 2022 · 3 comments

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@katastic
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I know that's not default Warcraft behavior but it's pretty crazy sounding to have full volume war even when you look away. especially non-stop hitting building sounds, or "AI boat touching land".

I could probably look through the code and add this as an optional feature. Though you guys can likely do it way faster than I can, but I understand if you're too busy.

@timfel
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timfel commented Mar 29, 2022

It's not full volume, it attenuates the volume towards silence in a range of your resolution * 3. So if you are on a big map and you go to the other end at e.g. 640x480 resolution, you won't hear the sounds. But if you are just one full screen over, you still hear it.

@katastic
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katastic commented Oct 11, 2022 via email

@timfel
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timfel commented Oct 11, 2022

I guess that in 1080p, you see so much of the map that probably are never 3 screens away - on 128x128 maps, you would only hear a lower volume is the sound is in the top left corner and you are at the very bottom of the map. Horizontally, you only have 2 screens, so it wouldn't lower at all. I just confirmed that locally also.

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