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Describe the bug
I'm not sure whether the begavior is incorrect and I don't remember how original game behave, so please close this if I'm wrong, but it looks like damaged units and buildings are shown as red on minimap, but buildings which were repaired to full health are still red.
It may be (un)related, but I've also noticed that fire on damaged buildings disappears when they are nearly destroyed. So there may be some health miscalculation/off-by-one or float conversion issue.
Expected behavior
Repaired buildings showb on minimap as green?
Screenshots and Logs
Desktop (please complete the following information):
OS: FreeBSD 13
Version 3.2.0
The text was updated successfully, but these errors were encountered:
Describe the bug
I'm not sure whether the begavior is incorrect and I don't remember how original game behave, so please close this if I'm wrong, but it looks like damaged units and buildings are shown as red on minimap, but buildings which were repaired to full health are still red.
It may be (un)related, but I've also noticed that fire on damaged buildings disappears when they are nearly destroyed. So there may be some health miscalculation/off-by-one or float conversion issue.
Expected behavior
Repaired buildings showb on minimap as green?
Screenshots and Logs
Desktop (please complete the following information):
The text was updated successfully, but these errors were encountered: