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Unable to properly set allies and rescue-passive in Skirmish Modern #385

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Bomfunk opened this issue Sep 11, 2021 · 0 comments
Open

Unable to properly set allies and rescue-passive in Skirmish Modern #385

Bomfunk opened this issue Sep 11, 2021 · 0 comments

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@Bomfunk
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Bomfunk commented Sep 11, 2021

Describe the bug
In both 3.1.0 and 3.1.2 I have observed this behavior:
In standard game -> skirmish modern, player type "rescue-passive" does not work. The player ends up being an enemy, and an active one.
Additionally, "Teams" do not seem to work until I choose "Game Type"="Melee" instead of "Use map settings". Maybe those items are swapped?
So the only way to actually make a rescue player not an enemy is putting them in the same team and choosing "melee", but there is no way to make them actually passive. This makes it impossible to play some scenarios that include units to be rescued.
Perhaps these issues are two separate bugs, I can split them if needed.

To Reproduce
Steps to reproduce the behavior:

  1. Go to Standard Game -> Skirmish Modern
  2. Make any player "rescue-passive", or set up allies by putting them in the same "team" as yourself.
  3. Find out that this did not work in the game. Allies might work if "game type" is "melee".

Expected behavior
The settings work as expected in-game.

Screenshots and Logs
Not sure what is relevant to be provided - please let me know if there is anything.

Desktop (please complete the following information):

  • OS: Windows 10
  • Version 3.1.2
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