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arch_armv7.h
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arch_armv7.h
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#pragma once
#include "binaryninjaapi.h"
#include "armv7.h"
#define BINARYNINJA_MANUAL_RELOCATION ((uint64_t)-2)
class ArmCommonArchitecture: public BinaryNinja::Architecture
{
protected:
BNEndianness m_endian;
BinaryNinja::Ref<BinaryNinja::Architecture> m_armArch, m_thumbArch;
virtual std::string GetAssemblerTriple() = 0;
public:
ArmCommonArchitecture(const char* name, BNEndianness endian);
void SetArmAndThumbArchitectures(Architecture* arm, Architecture* thumb);
virtual size_t GetAddressSize() const override;
virtual BNEndianness GetEndianness() const override;
virtual BinaryNinja::Ref<BinaryNinja::Architecture> GetAssociatedArchitectureByAddress(uint64_t& addr) override;
virtual std::string GetFlagName(uint32_t flag) override;
virtual std::string GetFlagWriteTypeName(uint32_t flags) override;
virtual BNFlagRole GetFlagRole(uint32_t flag, uint32_t semClass = 0) override;
virtual std::vector<uint32_t> GetFlagsWrittenByFlagWriteType(uint32_t flags) override;
virtual std::vector<uint32_t> GetFlagsRequiredForFlagCondition(BNLowLevelILFlagCondition cond, uint32_t semClass) override;
virtual size_t GetFlagWriteLowLevelIL(BNLowLevelILOperation op, size_t size, uint32_t flagWriteType, uint32_t flag,
BNRegisterOrConstant* operands, size_t operandCount, BinaryNinja::LowLevelILFunction& il) override;
virtual std::string GetRegisterName(uint32_t reg) override;
virtual std::vector<uint32_t> GetFullWidthRegisters() override;
virtual std::vector<uint32_t> GetAllRegisters() override;
virtual std::vector<uint32_t> GetAllFlags() override;
virtual std::vector<uint32_t> GetAllFlagWriteTypes() override;
virtual BNRegisterInfo GetRegisterInfo(uint32_t reg) override;
virtual uint32_t GetStackPointerRegister() override;
virtual uint32_t GetLinkRegister() override;
virtual bool CanAssemble() override;
virtual bool Assemble(const std::string& code, uint64_t addr, BinaryNinja::DataBuffer& result,
std::string& errors) override;
};
ArmCommonArchitecture* InitThumb2Architecture(const char* name, BNEndianness endian);