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[Features]What I wont to add until the end of 2020. #30

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FALsGames opened this issue Sep 15, 2019 · 9 comments
Open

[Features]What I wont to add until the end of 2020. #30

FALsGames opened this issue Sep 15, 2019 · 9 comments

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@FALsGames
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  1. A new enum inspector
  2. constraints
  3. "Button inspector "
    4.Runtime Terrain editor part 1: Paint, Smooth, Flatten
  4. Runtime Terrain editor part 2: Textures
  5. Runtime Terrain editor part 3: grass, trees, details
  6. Hierarchy Windows
  7. Runtime Prefab creation
  8. Disable child selection
  9. More object inspectors
    Fell free to post your ideas here.
@aiursrage2k
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aiursrage2k commented Dec 16, 2019

How about adding the ability to

  1. modify the materials of objects.
  2. A ragdoll editor

@FALsGames
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The ability to change materials will come, ragdoll actuly not. To use every of my new implemented functions, use this repository instead (https://github.com/FAL2009/giles) I have also a documentation in the wiki tab.

@suomilanittaja
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when i build giles i cant see anything in recource browser

@FALsGames
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@suomilanittaja
Do you usw my Version (GILES2020)?

@suomilanittaja
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@suomilanittaja
Do you usw my Version (GILES2020)?

Yes

@FALsGames
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@suomilanittaj
What Unity version do you use and do you get errors?

@suomilanittaja
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i use unity 2019.2.17f1 and no errors

@FALsGames
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Actually having no time to work on GILES.

@FALsGames
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@suomilanittaja, this errors appears also in 2019.4 LTS, when you hide the resource browser and show it again, everything is shown. (Tested under Linux)

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