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Open directly existing world #34

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Ygarr opened this issue Dec 4, 2021 · 1 comment
Open

Open directly existing world #34

Ygarr opened this issue Dec 4, 2021 · 1 comment

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@Ygarr
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Ygarr commented Dec 4, 2021

Ability open without knowing its seed?

@Treer
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Treer commented Dec 5, 2021

You can get the seed for an existing world from the map_meta.txt file in that world's directory, there's a line in the middle of the file that starts with "seed = ".

It'd be nice to be able to point Amidst at your worlds directory and have it pull the seed of any world out automatically, but I don't have to time to add more features to Amidst at the moment, I could pull it in if someone else implemented it though.

Reading the map data out of the world database is a rather different undertaking to what Amidst does, but there are programs for that too, like Minetest mapper or MinetestMapperGui

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