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You can get the seed for an existing world from the map_meta.txt file in that world's directory, there's a line in the middle of the file that starts with "seed = ".
It'd be nice to be able to point Amidst at your worlds directory and have it pull the seed of any world out automatically, but I don't have to time to add more features to Amidst at the moment, I could pull it in if someone else implemented it though.
Reading the map data out of the world database is a rather different undertaking to what Amidst does, but there are programs for that too, like Minetest mapper or MinetestMapperGui
Ability open without knowing its seed?
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