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Minecraft Avatar occasionally does not load the correct skin when added to a scene. #80

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bushidocodes opened this issue Feb 11, 2017 · 2 comments
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@bushidocodes
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bushidocodes commented Feb 11, 2017

At seemingly random, when a player enters a WebVR scene, they may not have the skin that they expect, but instead have the default skin. There is no perceptable pattern to when this happens, so perhaps a race condition.

This avatar was supposed to look like 3D Jesus but randomly was assigned a different avatar.
image

The avatar is regenerated when entering a new VR scene via a teleporter, so this bug occurs whenever the avatar is added to a VR scene.

@bushidocodes bushidocodes added this to the The Great Beyond milestone Feb 11, 2017
@bushidocodes bushidocodes changed the title Minecraft Avatar occasionally does not load the correct skin Minecraft Avatar occasionally does not load the correct skin when added to a scene. Feb 11, 2017
@JoeyDarbyshire
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It's a race condition. That's the default skin created when a a-minecraft tag is created. I can make it so the default skin is 3djesus if you want.

@bushidocodes
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I think I'd rather keep it as is to be able to know when we hit the race condition. Plus, I'm really hoping that we can have different skins on the different characters for the video.

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