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error C2079: '_' uses undefined struct 'fmt::v10::detail::type_is_unformattable_for<T,char>' #683

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hoho965191737 opened this issue Sep 19, 2024 · 11 comments

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@hoho965191737
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I wonder why? Thank you!
error C2079: '_' uses undefined struct 'fmt::v10::detail::type_is_unformattable_for<T,char>'
error C2338: Cannot format an argument. To make type T formattable provide a formatter specialization: https://fmt.dev/latest/api.html#udt

Log.h

#include <memory>
#include "Core.h"
#include "spdlog/spdlog.h"
#include "spdlog/fmt/ostr.h"

namespace Hazel {
	class HAZEL_API Log
	{
	public:
		static void Init();

		inline static std::shared_ptr<spdlog::logger>& GetCoreLogger() { return s_CoreLogger; }
		inline static std::shared_ptr<spdlog::logger>& GetClientLogger() { return s_ClientLogger; }
	private:
		static std::shared_ptr<spdlog::logger> s_CoreLogger;
		static std::shared_ptr<spdlog::logger> s_ClientLogger;
	};
}

Log.cpp

#include "Log.h"
#include "spdlog/sinks/stdout_color_sinks.h"


namespace Hazel {
	std::shared_ptr<spdlog::logger> Log::s_CoreLogger;
	std::shared_ptr<spdlog::logger> Log::s_ClientLogger;


	void Log::Init() {
		spdlog::set_pattern("%^[%T] %n:%v%$");
		s_CoreLogger = spdlog::stdout_color_mt("Hazel");
		s_CoreLogger->set_level(spdlog::level::trace);

		s_ClientLogger = spdlog::stdout_color_mt("App");
		s_ClientLogger->set_level(spdlog::level::trace);
	}
}

image

@323931
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323931 commented Sep 22, 2024

bro,i have the same question, you fix it?

@VagueLobster
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bro,i have the same question, you fix it?

There's a fix in Cherno's discord server in the Game-Engine-Series channel, but you might have to scroll up quite a bit 👍

@323931
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323931 commented Sep 22, 2024

bro,i have the same question, you fix it?

There's a fix in Cherno's discord server in the Game-Engine-Series channel, but you might have to scroll up quite a bit 👍

thank you bro,do you have a url? i do not know how to get the discord

@Kirdow
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Kirdow commented Sep 22, 2024

thank you bro,do you have a url? i do not know how to get the discord

It's in the readme

@323931
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323931 commented Sep 22, 2024

thank you bro,do you have a url? i do not know how to get the discord

It's in the readme

Thank you!!!!!!!!!

@hoho965191737
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bro,i have the same question, you fix it?

There's a fix in Cherno's discord server in the Game-Engine-Series channel, but you might have to scroll up quite a bit 👍

No, I haven't solved it yet. Did you find the information that solved the problem? Is there a specific time when we can locate the information to solve the problem? Thank you

@hoho965191737
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bro,i have the same question, you fix it?

No, I haven't solved it yet. Did you find the information that solved the problem? Is there a specific time when we can locate the information to solve the problem? Thank you

@323931
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323931 commented Sep 24, 2024

bro,i have the same question, you fix it?

No, I haven't solved it yet. Did you find the information that solved the problem? Is there a specific time when we can locate the information to solve the problem? Thank you

bro,i fixed it,you can use e.ToString() instead of e
微信图片_20240924111806

@hoho965191737
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bro,i have the same question, you fix it?老哥,我也有同样的问题,你解决了吗?

No, I haven't solved it yet. Did you find the information that solved the problem? Is there a specific time when we can locate the information to solve the problem? Thank you不,我还没解决。您找到解决问题的信息了吗?有没有具体的时间我们可以找到信息来解决问题?谢谢

bro,i fixed it,you can use e.ToString() instead of e兄弟,我修好了,你可以用 e.ToString() 代替 e 微信图片_20240924111806

Okay, thanks. I'll go back and try

@biigHandsomeGuy
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bro,i have the same question, you fix it?

No, I haven't solved it yet. Did you find the information that solved the problem? Is there a specific time when we can locate the information to solve the problem? Thank you

bro,i fixed it,you can use e.ToString() instead of e 微信图片_20240924111806

Thank's bro, it work

@jackpsmith-git
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Does anyone know how to solve this in the RegisterComponent() function in ScriptGlue.cpp ? None of the existing solutions seem applicable.

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