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Effect Overview

AbstractCubes

  • Creates a field of cubes moving to time / generated noise

Replaces content

Variables:

time Spacing Size Wave Noise Red Green Blue

AbstractPlane

  • Generates a moving field according to time

Replaces content

Variables:

time Foreground Red Foreground Green Foreground Blue Background Red Background Green Background Blue

AddColor

  • Adds color layers over the current content

Variables:

Mix[%] Red Green Blue Alpha

AlphaWipe

  • Smoothly transitions content with a directional wipe

Variables:

Mix[%] Direction[deg] Position[%] Width[%] Inverse

BlackWhiteColor

  • Maps colors to a black and white spectrum

Variables:

Mix[%] Exclude from red to red Exclude from green to green Exclude from blue to blue

BoxBlur

  • Applies a box blur effect over content

Mix% currently not in use (v1.9.149)

Variables:

Mix[%] Strength Width[px] Height[px]

BoxBlurSep

  • Applies a directional box blur effect

Variables:

Mix[%] Strength Horizontal Width[px] Height[px]

BrightnessContrast

  • Adjusts brightness and contrast of the content

Variables:

Mix[%] Brightness[%] Contrast[%] Offset[%]

Checkerboard

  • Creates a checkerboard pattern

Variables:

Rows Mix[%] Width[px] Height[px] BlackColor Red BlackColor Green BlackColor Blue BlackColor Alpha WhiteColor Red WhiteColor Green WhiteColor Blue WhiteColor Alpha NonSquareAllowed

ChromaKey

  • Keys out a specific color range

Variables:

Mix[%] Red Green Blue HueTolerance LightnessTolerance

ClampColors

  • Clamps color values within specified ranges

Variables:

Mix RedMin RedMax GreenMin GreenMax BlueMin BlueMax

ColorBorder

  • Adds a colored border around content

Variables:

Mix[%] Thickness Color Red Color Green Color Blue Color Alpha

ColorChange

  • Modifies content color dynamically with time

Variables:

Mix[%] Time Speed

ColorChannels

  • Manipulates individual color channels

Variables:

Red RedMix[%] Green GreenMix[%] Blue BlueMix[%]

ColorStripes

  • Generates colored stripes over content

Variables:

Mix[%] Amount Seed Vertical

Cropping

  • Crops the content with adjustable edges and angle

Variables:

Mix[%] Left Left Softness[%] Top Top Softness[%] Right Right Softness[%] Bottom Bottom Softness[%] Angle[deg]

CroppingHardEdge

  • Crops the content with hard edges and angle

Variables:

Left Top Right Bottom Angle[deg]

DirectionalBlur

  • Blurs content in a specified direction

Variables:

Strength Angle Samples

Dissolve

  • Dissolves the content based on strength

Variables:

Mix[%] Strength[%]

DropShadow

  • Applies a shadow to content

Variables:

Mix[%] Width[px] Height[px] Strength Performance Optimize Angle[deg]

DropShadowRect

  • Applies a rectangular drop shadow to scaled content

Variables:

Mix[%] Width[px] Height[px] ShadowWidth[%] Strength[%] Angle[deg]

Edges

  • Detects and emphasizes edges in content

Variables:

Mix[%] Mode Width[px] Height[px] Edge Width[px]

Flip

  • Flips the content either horizontally or vertically

Variables:

Mix[%] Horizontal Vertical

FlipColors

  • Flips between color channels

Variables:

Mix[%] FlipRedGreen FlipRedBlue FlipGreenBlue

Fog

  • Creates a fog effect influenced by time

Variables:

Mix[%] Time TimeMultiplier Angle[deg] FogStrength[%] Red Green Blue

Placeholder Image

  • Applies a corner gradient gain

Variables:

Position X Position Y Width X Width Y Strength[%]

Gamma

  • Adjusts the gamma of content

Variables:

Mix[%] Gamma[%]

GaussianBlur

  • Applies a Gaussian blur effect

Variables:

Mix[%] Directions Quality Size Width[px] Height[px]

GaussianSep

  • Applies a directional Gaussian blur

Variables:

Mix[%] Strength Horizontal Width[px] Height[px]

Glitch

  • Introduces a glitch effect based on time

Variables:

Mix time Wave Noise

Gradient

  • Generates a gradient between two colors and alpha

Variables:

Left color Red Left color Green Left color Blue Left color Alpha Right color Red Right color Green Right color Blue Right color Alpha Position Width Strength[%] Angle

HueSaturationValue

  • Adjusts hue / saturation / and value of content

Variables:

Mix[%] Hue[deg] Saturation[%] Value[%]

Iris

  • Creates an iris effect with customizable color

Variables:

Mix[%] xRadius yRadius Smoothness xPosition yPosition Angle[deg] Color Red Color Green Color Blue Color Alpha Invert Width[px] Height[px]

Kaleidoscope

  • Generates a dynamic kaleidoscope effect

Variables:

Mix[%] time Rotation speed Amount

Keystoning

  • Adjusts content's perspective through corner manipulation

Variables:

LeftUpperX LeftUpperY RightUpperX RightUpperY LeftLowerX LeftLowerY RightLowerX RightLowerY

LavaLamp

  • Simulates a lava lamp effect with multiple colors

Mixes with content

Variables:

Mix[%] time Foreground Red Foreground Green Foreground Blue Midground Red Midground Green Midground Blue Background Red Background Green Background Blue

LedEffect

  • Applies an LED screen effect

Uses hardcoded 1920x1080 aspect ratio

Variables:

Mix[%] Amount Softness[%] Gap[%] Gap Red Gap Green Gap Blue Gap Alpha

LumaKey

  • Keys out based on luminance values

Variables:

Mix[%] MinLuma MaxLuma Softness

MagnifyingGlass

  • Zooms in on a section of content

Fixed aspect ratio of "lens"

Variables:

Mix[%] Radius xPosition yPosition Scale[%]

Mask

  • Applies a mask over content with transformations

Sampler requires external content reference

Variables:

Mix[%] Sampler RGB / Alpha Invert Border Alpha Offset X Offset Y Rotate Aspect Ratio Scale X Scale Y

MaskRGB

  • Masks content based on RGB values

Sampler requires external content reference

Variables:

Mix[%] Sampler

Mirror

  • Mirrors content from a specified point

Variables:

Mix[%] MirrorPosition[%] Offset

Movement

  • Moves content based on time

Variables:

Mix[%] Time Speed Vertical

MultiplyAlpha

  • Multiplies content's alpha transparency

Variables:

Mix[%] Alpha[%]

MultiplyColor

  • Multiplies content with a specified color

Variables:

Mix[%] Red Green Blue Alpha

Negative

  • Inverts the colors of content

Variables:

Mix

Noise

  • Generates a noise pattern over content

Variables:

Size Strength[%] Time Width[px] Height[px] BlackColor Red BlackColor Green BlackColor Blue BlackColor Alpha WhiteColor Red WhiteColor Green WhiteColor Blue WhiteColor Alpha

Opacity

  • Adjusts the overall opacity of content

Variables:

Alpha[%]

Pixelate

  • Pixelates the content with adjustable size

Variables:

Width[px] Height[px] Pixels

PolarCoordinates

  • Transforms content to polar coordinates

Variables:

X Pos Y Pos X Scale Y Scale Rotate

RaymarchClouds

  • Renders 3D clouds using raymarching

Variables:

Mix[%] time Focus Treshold Foreground Red Foreground Green Foreground Blue Background Red Background Green Background Blue

RectMaskSoft

  • Soft-edged rectangular mask with customizable corner positions

Variables:

Mix[%] Top Left X Top Left Y Top Right X Top Right Y Bottom Left X Bottom Left Y Bottom Right X Bottom Right Y Smoothness Invert

ReduceColors

  • Reduces the number of distinct colors in the image for a posterized effect

Variables:

Mix[%] RedValues GreenValues BlueValues

Reflection

  • Creates a reflection effect based on position and strength

Variables:

Mix[%] Strength PositionY

Relief

  • Generates a relief effect using the specified width / height / and direction

Variables:

Mix[%] Direction Width[px] Height[px]

RotateCenter

  • Rotates the content around the center at a specified angle and speed

Variables:

Mix[%] Angle Speed

Rotation

  • Rotates the content at a specified angle and speed

Variables:

Mix[%] Angle Speed

Sepia

  • Applies a sepia tone to the image

Variables:

Mix[%]

Sharpening

  • Sharpens the image based on defined width / height / and strength

Variables:

Mix[%] Width[px] Height[px] Strength

Shockwave

  • Creates a shockwave effect that animates over time"

Variables:

Mix[%] Time TimeMultiplier

Solarize

  • Solarizes the image based on a threshold value

Variables:

Mix Threshold Below

SolidColor

  • Renders a solid color overlay with customizable RGB values

Variables:

Mix Red Green Blue Alpha

Spill

  • Manipulates color spill in the image with control over lightness and saturation

Variables:

Mix[%] Red Green Blue Lightness Saturation HueTolerance LightnessTolerance

SplitColors

  • Splits RGB based on strength and angle

Variables:

Strength Angle[deg] Mix[%]

Swirl

  • Applies a swirling effect to the image based on specified parameters

Variables:

Mix PositionX PositionY Radius Twist Time

Tiling

  • Repeats the image content in a tiled pattern

Variables:

Mix[%] Factor

TriGradient

  • Generates a three-color gradient with customizable positions and colors

Variables:

Mix Position1[%] Position2[%] Width[%] Strength[%] Angle[deg] Color 1 Red Color 1 Green Color 1 Blue Color 1 Alpha Color 2 Red Color 2 Green Color 2 Blue Color 2 Alpha Color 3 Red Color 3 Green Color 3 Blue Color 3 Alpha

TriNoise2

  • Applies a triangular noise effect

Variables:

time amount Mix

Placeholder Image

  • Adjusts the UV coordinates of the image for positioning and scaling

Variables:

X Pos Y Pos X Scale Y Scale

Placeholder Image

  • Unclamped version of UV positioning and scaling

Variables:

X Pos Y Pos X Scale Y Scale

Vignette

  • Applies a vignette effect to the image corners

Fixed aspect ratio

Variables:

Mix[%] Width[%]

Wipe

  • Wipes the image from a certain direction

Variables:

Mix[%] X Y

Zoom

  • Zooms into the image from a specified position

Variables:

Mix[%] xPosition yPosition Scale[%]

Placeholder Image

Variables:

Sampler2 Sampler3 Sampler4 Sampler5 Sampler6 Sampler7 Sampler8 Sampler9 Position X Position Y Position Z Rotation X Rotation Y Rotation Z FOV AspectRatio Horizontal Feather FOV Ceiling AspectRatio Ceiling Sampler

Placeholder Image

Variables:

Position X Position Y Position Z Rotation X Rotation Y Rotation Z Sampler

Placeholder Image

Variables:

Position X Position Y Position Z Rotation X Rotation Y Rotation Z Range Start Range End Sampler

Placeholder Image

Variables:

Position X Position Y Position Z Rotation X Rotation Y Rotation Z Hor Range Start Hor Range End Ver Range Start Ver Range End Sampler

Placeholder Image

Variables:

Position X Position Y Position Z Rotation X Rotation Y Rotation Z Sampler

Placeholder Image

Variables:

Position X Position Y Position Z Rotation X Rotation Y Rotation Z FOV AspectRatio Sampler

Placeholder Image

Variables:

Position X Position Y Position Z Rotation X Rotation Y Rotation Z Size AspectRatio Sampler