The Fleet application is a Go API server which serves a React/Redux single-page application for the frontend. The development documentation contains documents on the following topics:
For FAQs on common Fleet problems, see the FAQ.
- For documentation on building the Fleet source code, see the Building The Code guide.
- To learn about database migrations and populating the application with default seed data, see the Database Migrations document.
For information on running the various tests that Fleet application contains (JavaScript unit tests, Go unit tests, linters, integration tests, etc), see the Testing guide.
The Fleet application uses a lot of docker tooling to make setting up a development environment quick and easy. For information on this, see the Development Infrastructure document.
It's helpful to have a local build of the Launcher and it's included package building tools when reasoning about connecting the Launcher to Fleet. Both Launcher and Fleet have a similar repository interface that should be familiar.
If you have installed Go, but have never used it before (ie: you have not configured a $GOPATH
environment variable), then there's good news: you don't need to do this anymore. By default, the Go compiler now looks in ~/go
for your Go source code. So, let's clone the launcher directory where it's supposed to go:
mkdir -p $GOPATH/src/github.com/kolide
cd $GOPATH/src/github.com/kolide
git clone [email protected]:kolide/launcher.git
cd launcher
Once you're in the root of the repository (and you have a recent Go toolchain installed), you can follow the directions included with the Launcher repository:
make deps
make generate
make test
make
./build/launcher --help
The release process for Fleet is documented in release.md.