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Is it possible to use this with 32-bit builds of Prepar3D? #5

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JohnnyCurran opened this issue Mar 18, 2021 · 2 comments · May be fixed by #6
Open

Is it possible to use this with 32-bit builds of Prepar3D? #5

JohnnyCurran opened this issue Mar 18, 2021 · 2 comments · May be fixed by #6

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@JohnnyCurran
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64-bit versions of prepar3d are backwards compatible with 32-bit versions. A 32-bit version written with the help of this library would then support all versions of prepar3d.

I gave it a shot with 32-bit SimConnect.dll's and .lib's while targeting stable-i686-pc-windows-gnu but I can't get it to compile.

Any tips? The library as it stands returns E_FAIL from SimConnect_GetNextDispatch

@JohnnyCurran
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Seems like it'd be possible if you could specify the toolset version when targeting stable-i686-pc-windows-msvc. For P3Dv3 specifically it requires Visual Studio 2013 (v120) toolset in order for the linker not to throw a fit.

@Sequal32
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Yeah I've tried as well but can't get the linker to find the symbols in the lib file for FSX:SE... it might as well be as you've stated that we need an older toolset.

@JohnnyCurran JohnnyCurran linked a pull request Mar 19, 2021 that will close this issue
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2 participants