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godot 4
win11 WSL
when compiling i get this error
arm-none-eabi-g++: fatal error: Killed signal terminated program cc1plus compilation terminated. scons: *** [servers/rendering_server.3ds.template_release.arm32.o] Error 1 arm-none-eabi-g++: fatal error: Killed signal terminated program cc1plus compilation terminated. scons: *** [servers/rendering/renderer_rd/renderer_compositor_rd.3ds.template_release.arm32.o] Error 1 scons: building terminated because of errors.
n/a
The text was updated successfully, but these errors were encountered:
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Tested versions
godot 4
System information
win11 WSL
Issue description
when compiling i get this error
arm-none-eabi-g++: fatal error: Killed signal terminated program cc1plus
compilation terminated.
scons: *** [servers/rendering_server.3ds.template_release.arm32.o] Error 1
arm-none-eabi-g++: fatal error: Killed signal terminated program cc1plus
compilation terminated.
scons: *** [servers/rendering/renderer_rd/renderer_compositor_rd.3ds.template_release.arm32.o] Error 1
scons: building terminated because of errors.
Steps to reproduce
n/a
Minimal reproduction project (MRP)
n/a
The text was updated successfully, but these errors were encountered: