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Renderer uses multiple screencopies for single func_water #215

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SNMetamorph opened this issue Aug 28, 2024 · 0 comments
Open

Renderer uses multiple screencopies for single func_water #215

SNMetamorph opened this issue Aug 28, 2024 · 0 comments
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bug Something isn't working as it should clientside Issue relared to client-side game library graphics Related to rendering

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@SNMetamorph
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This leads to perfomance loss and visible seams between different screencopy textures
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@SNMetamorph SNMetamorph added bug Something isn't working as it should graphics Related to rendering clientside Issue relared to client-side game library labels Aug 28, 2024
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Labels
bug Something isn't working as it should clientside Issue relared to client-side game library graphics Related to rendering
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