This class implements a layer that calculates a hinge
loss function for a classification scenario with multiple classes.
The function is calculated according to the formula:
loss = max(0, 1 - (x_right - x_max_wrong))
where:
x_right
is the network response for the class to which the object belongs.x_max_wrong
is the largest of the responses for the other classes.
void SetLossWeight( float lossWeight );
Sets the multiplier for this function gradient during training. The default value is 1
. You may wish to change the default if you are using several loss functions in your network.
void SetMaxGradientValue( float maxValue );
Sets the upper limit for the absolute value of the function gradient. Whenever the gradient exceeds this limit its absolute value will be reduced to GetMaxGradientValue()
.
This layer has no trainable parameters.
The layer may have 2 to 3 inputs:
-
The network output for which you are calculating the loss function.
-
The class labels represented by a blob in one of the two formats:
- the blob contains
float
data, withBatchLength
,BatchWidth
, andListSize
equal to these dimensions of the first input, andGetObjectSize()
equal to the number of classes. It should contain the probability distribution for an object to belong to any of those classes. - the blob contains
int
data withBatchLength
,BatchWidth
, andListSize
equal to these dimensions of the first input, and the other dimensions equal to1
. Each object in the blob contains the number of the class to which the corresponding object from the first input belongs.
- the blob contains
-
[Optional] The objects' weights. This input should have the same
BatchLength
,BatchWidth
, andListSize
dimensions as the first input.Height
,Width
,Depth
, andChannels
should be equal to1
.
This layer has no output.
float GetLastLoss() const;
Use this method to get the value of the loss function calculated on the network's last run.