diff --git a/dist/libs/DuAEF.jsxinc b/dist/libs/DuAEF.jsxinc index 7e369d6d0..d895cfd12 100644 --- a/dist/libs/DuAEF.jsxinc +++ b/dist/libs/DuAEF.jsxinc @@ -2501,6 +2501,40 @@ DuColor.prototype.lighter = function( ratio ) ]); } +/** + * Creates a new color lighter or darker depending on the difference between the APP_TEXT_COLOR (foreground color) and the APP_BACKGROUND_COLOR + * @param {int} [ratio=200] Pull ratio + * @returns {DuColor} The new color + */ +DuColor.prototype.pull = function( ratio ) +{ + ratio = def(ratio,200); + + if (DuColor.isUsingDarkMode()) { + return this.lighter(ratio); + } + else { + return this.darker(ratio); + } +} + +/** + * Creates a new color lighter or darker depending on the difference between the APP_TEXT_COLOR (foreground color) and the APP_BACKGROUND_COLOR + * @param {int} [ratio=200] Push ratio + * @returns {DuColor} The new color + */ +DuColor.prototype.push = function( ratio ) +{ + ratio = def(ratio,200); + + if (DuColor.isUsingDarkMode()) { + return this.darker(ratio); + } + else { + return this.lighter(ratio); + } +} + /** * Compares two colors * @param {Boolean} [ignoreAlpha=false] Set to true to consider colors to be equal if they differ only by their alpha. @@ -2658,6 +2692,13 @@ DuColor.init = function() } DuESF.initMethods.push(DuColor.init); +/** + * Checks if the app is in "dark mode", i.e. the APP_TEXT_COLOR is lighter than the APP_BACKGROUND_COLOR + */ +DuColor.isUsingDarkMode = function() { + return DuColor.Color.APP_TEXT_COLOR.floatHSL()[2] > DuColor.Color.APP_BACKGROUND_COLOR.floatHSL()[2] +} + /** * Creates a new DuColor from a hex code/array * @static @@ -10234,7 +10275,7 @@ DuScriptUI.titleBar = function( container, title, closeButton, pinButton ) { titleBar.spacing = 0; titleBar.orientation = 'row'; titleBar.alignment = ['fill','top']; - DuScriptUI.setBackgroundColor( titleBar, DuColor.Color.APP_BACKGROUND_COLOR.lighter() ); + DuScriptUI.setBackgroundColor( titleBar, DuColor.Color.APP_BACKGROUND_COLOR.pull(130) ); titleBar.onClose = function() {}; titleBar.onPin = function(p) {}; @@ -10471,7 +10512,7 @@ DuScriptUI.popUp = function( title, alignment, modal ) borderless: true } ); - DuScriptUI.setBackgroundColor(popup, DuColor.Color.APP_BACKGROUND_COLOR.darker()); + DuScriptUI.setBackgroundColor(popup, DuColor.Color.APP_BACKGROUND_COLOR.push()); popup.margins = 0; popup.spacing = 0; @@ -11771,7 +11812,7 @@ DuScriptUI.button = function(container, text, image, helpTip, addOptionsPanel, o DuScriptUI.setTextColor(duButton.label, DuColor.Color.APP_HIGHLIGHT_COLOR); } else { - DuScriptUI.setBackgroundColor(mainGroup, DuColor.Color.APP_HIGHLIGHT_COLOR.darker()); + DuScriptUI.setBackgroundColor(mainGroup, DuColor.Color.APP_HIGHLIGHT_COLOR.push()); } DuScriptUI.highlightedControls.push(duButton); @@ -11915,7 +11956,7 @@ DuScriptUI.smallbutton = function(container, text, helpTip, value) { DuScriptUI.dimControls(); if (smallButton.label) DuScriptUI.setTextColor(smallButton.label, DuColor.Color.VERY_DARK_GREY); - DuScriptUI.setBackgroundColor(smallButton, DuColor.Color.APP_TEXT_COLOR.darker()); + DuScriptUI.setBackgroundColor(smallButton, DuColor.Color.APP_TEXT_COLOR.push()); DuScriptUI.highlightedControls.push(smallButton); } @@ -12297,12 +12338,12 @@ DuScriptUI.checkUpdate = function ( callback, ui, showAlert ) var titleGroup = DuScriptUI.group( ui_updateGroup ); titleGroup.alignment = ['fill', 'top']; - DuScriptUI.setBackgroundColor( titleGroup, DuColor.Color.APP_BACKGROUND_COLOR.darker() ); + DuScriptUI.setBackgroundColor( titleGroup, DuColor.Color.APP_BACKGROUND_COLOR.push() ); DuScriptUI.staticText( titleGroup, DuString.args( "New {#}!", [ DuESF.scriptName ] ), - DuColor.Color.APP_TEXT_COLOR.lighter(130) + DuColor.Color.APP_TEXT_COLOR.pull(150) ).alignment = ['center','top']; var newVersionGroup = DuScriptUI.group( ui_updateGroup ); @@ -12317,7 +12358,7 @@ DuScriptUI.checkUpdate = function ( callback, ui, showAlert ) DuScriptUI.staticText( newVersionGroup, update.version, - DuColor.Color.APP_TEXT_COLOR.lighter(115) + DuColor.Color.APP_TEXT_COLOR.pull(130) ); var descriptionGroup = DuScriptUI.group( ui_updateGroup ); @@ -12328,12 +12369,12 @@ DuScriptUI.checkUpdate = function ( callback, ui, showAlert ) var descriptionText = descriptionGroup.add("edittext", undefined, update.description, {multiline:true}); descriptionText.alignment = ['fill','fill']; descriptionText.minimumSize = [-1,100]; - DuScriptUI.setBackgroundColor( descriptionText, DuColor.Color.APP_BACKGROUND_COLOR.darker() ); + DuScriptUI.setBackgroundColor( descriptionText, DuColor.Color.APP_BACKGROUND_COLOR.push() ); DuScriptUI.staticText( ui_updateGroup, "Current version: " + DuESF.scriptVersion.fullVersion, - DuColor.Color.APP_TEXT_COLOR.darker(160) + DuColor.Color.APP_TEXT_COLOR.push(160) ).alignment = ['fill', 'bottom']; if (update.downloadURL) @@ -12576,11 +12617,11 @@ DuScriptUI.separator = function( container, name, checkable, drawLine ) if ( checkable ) separator.label = separator.add( 'checkbox', undefined, name ); else separator.label = separator.add( 'statictext', undefined, name ); separator.label.alignment = [ 'center', 'bottom' ]; - if ( drawLine ) DuScriptUI.setBackgroundColor( separator, DuColor.Color.APP_BACKGROUND_COLOR.lighter() ); + if ( drawLine ) DuScriptUI.setBackgroundColor( separator, DuColor.Color.APP_BACKGROUND_COLOR.pull(130) ); } else if ( drawLine ) { - DuScriptUI.setBackgroundColor( separator, DuColor.Color.APP_BACKGROUND_COLOR.darker(300) ); + DuScriptUI.setBackgroundColor( separator, DuColor.Color.APP_BACKGROUND_COLOR.push() ); var size = 1; if (DuESF.host == DuESF.HostApplication.AFTER_EFFECTS) size = 2; if (container.orientation == 'row') @@ -12836,7 +12877,7 @@ DuScriptUI.checkBox = function( container, text, image, helpTip, textChecked, im duCheckBox.image.visible = false; if (duCheckBox.imageOnly) { - DuScriptUI.setBackgroundColor( duCheckBox.imageGroup, DuColor.Color.APP_HIGHLIGHT_COLOR.darker() ); + DuScriptUI.setBackgroundColor( duCheckBox.imageGroup, DuColor.Color.APP_HIGHLIGHT_COLOR.push() ); } } @@ -12913,7 +12954,7 @@ DuScriptUI.checkBox = function( container, text, image, helpTip, textChecked, im { if (!options.isTab) { if (duCheckBox.hasLabel) - DuScriptUI.setTextColor( duCheckBox.labelChecked, DuColor.Color.APP_HIGHLIGHT_COLOR.lighter(150) ); + DuScriptUI.setTextColor( duCheckBox.labelChecked, DuColor.Color.APP_HIGHLIGHT_COLOR.pull() ); else DuScriptUI.setBackgroundColor( duCheckBox.buttonGroup, DuColor.Color.APP_HIGHLIGHT_COLOR ); } @@ -12930,7 +12971,7 @@ DuScriptUI.checkBox = function( container, text, image, helpTip, textChecked, im if (duCheckBox.hasLabel) DuScriptUI.setTextColor( duCheckBox.label, DuColor.Color.APP_HIGHLIGHT_COLOR ); else - DuScriptUI.setBackgroundColor( duCheckBox.buttonGroup, DuColor.Color.APP_HIGHLIGHT_COLOR.darker() ); + DuScriptUI.setBackgroundColor( duCheckBox.buttonGroup, DuColor.Color.APP_HIGHLIGHT_COLOR.push() ); } //outline else @@ -12952,7 +12993,7 @@ DuScriptUI.checkBox = function( container, text, image, helpTip, textChecked, im if (duCheckBox.hasLabel) DuScriptUI.setTextColor( duCheckBox.labelChecked, DuColor.Color.APP_HIGHLIGHT_COLOR ); else - DuScriptUI.setBackgroundColor( duCheckBox.buttonGroup, DuColor.Color.APP_HIGHLIGHT_COLOR.darker() ); + DuScriptUI.setBackgroundColor( duCheckBox.buttonGroup, DuColor.Color.APP_HIGHLIGHT_COLOR.push() ); } //outline else @@ -13538,7 +13579,7 @@ DuScriptUI.editText = function( container, text, prefix, suffix, placeHolder, he niceEditText.static = niceEditText.add( 'statictext', undefined, options.prefix + staticText + options.suffix ); niceEditText.static.alignment = [ 'fill', 'center' ]; niceEditText.static.helpTip = options.helpTip; - if ( options.text == "" && options.placeHolder != "" ) DuScriptUI.setTextColor( niceEditText.static, DuColor.Color.APP_HIGHLIGHT_COLOR.darker(150) ); + if ( options.text == "" && options.placeHolder != "" ) DuScriptUI.setTextColor( niceEditText.static, DuColor.Color.APP_HIGHLIGHT_COLOR.push(150) ); else DuScriptUI.setTextColor( niceEditText.static, DuColor.Color.APP_HIGHLIGHT_COLOR ); niceEditText.edit = niceEditText.add( 'edittext', undefined, options.text ); niceEditText.edit.visible = false; @@ -13583,7 +13624,7 @@ DuScriptUI.editText = function( container, text, prefix, suffix, placeHolder, he var staticText = ''; if ( niceEditText.edit.text == '' && niceEditText.placeHolder != '' ) { - DuScriptUI.setTextColor( niceEditText.static, niceEditText.textColor.darker(200) ); + DuScriptUI.setTextColor( niceEditText.static, niceEditText.textColor.push(150) ); staticText = niceEditText.placeHolder; } else @@ -13713,7 +13754,7 @@ DuScriptUI.staticText = function( container, text, color, multiLine ) options.text = def(options.text, text); multiLine = def(multiLine, options.text.indexOf("\n") >= 0 ) - color = def(color, DuColor.Color.APP_TEXT_COLOR.darker(130) ); + color = def(color, DuColor.Color.APP_TEXT_COLOR.push(130) ); options.color = def(options.color, color); options.multiLine = def(options.multiLine, multiLine); @@ -14808,7 +14849,7 @@ DuScriptUI.multiButton = function( container, text, image, helpTip, ignoreUIMode } else { - DuScriptUI.setBackgroundColor( multiButton, DuColor.Color.APP_HIGHLIGHT_COLOR.darker() ); + DuScriptUI.setBackgroundColor( multiButton, DuColor.Color.APP_HIGHLIGHT_COLOR.push() ); } DuScriptUI.highlightedControls.push( multiButton ); @@ -15059,6 +15100,7 @@ DuESF.initMethods.push( DuProgressBar.init ); /** * @class * @name DuToolBar + * @augments Group * @classdesc For use with {@link DuScriptUI}.
* A Tool Bar.
* This is not a real class, and cannot be instanciated.
@@ -15098,7 +15140,7 @@ DuScriptUI.toolBar = function( container, numCols ) var toolsGroup = DuScriptUI.group( container, 'row' ); toolsGroup.spacing = 3; toolsGroup.margins = 3; - DuScriptUI.setBackgroundColor(toolsGroup , DuColor.Color.APP_BACKGROUND_COLOR.darker() ); + DuScriptUI.setBackgroundColor(toolsGroup , DuColor.Color.APP_BACKGROUND_COLOR.push() ); toolsGroup.columns = []; @@ -26857,22 +26899,22 @@ DuAEExpression.Library["limit"].expression = ['function limit(val, min, max, sof 'if (typeof min === \'undefined\') min = null;', 'if (typeof max === \'undefined\') max = null;', 'if (typeof softness === \'undefined\') softness = 0;', - 'if (min == null && max == null) return val;', + 'if (min === null && max === null) return val;', 'if (typeof val.length !== \'undefined\') {', - 'var n = 0;', + 'var n = val.length;', 'if (min !== null) {', 'if (typeof min.length === \'undefined\') {', 'min = [min];', 'while(min.length < val.length) min.push(min[0]);', '}', - 'n = Math.max(val.length, min.length);', + 'n = Math.min(n, min.length);', '}', 'else if (max !== null) {', 'if (typeof max.length === \'undefined\') {', 'max = [max];', 'while(max.length < val.length) max.push(max[0]);', '}', - 'n = Math.max(val.length, max.length);', + 'n = Math.min(n, max.length);', '}', 'for (var i = 0; i < n; i++) {', 'if (min !== null && max !== null) val[i] = limit(val[i], min[i], max[i], softness);', @@ -26881,7 +26923,7 @@ DuAEExpression.Library["limit"].expression = ['function limit(val, min, max, sof '}', 'return val;', '}', - 'if (max != null) {', + 'if (max !== null) {', 'if (typeof max.length !== \'undefined\') max = max[0];', 'max = max - softness;', 'if ( val > max ) {', @@ -26889,7 +26931,7 @@ DuAEExpression.Library["limit"].expression = ['function limit(val, min, max, sof 'return max + softness - softness / ( 1 + (val - max)/softness);', '}', '}', - 'if (min != null) {', + 'if (min !== null) {', 'if (typeof min.length !== \'undefined\') min = min[0];', 'min = min + softness;', 'if (val < min && min != null) {', diff --git a/dist/libs/DuGR_api.jsxinc b/dist/libs/DuGR_api.jsxinc index 8b5831d84..8553f8eec 100644 --- a/dist/libs/DuGR_api.jsxinc +++ b/dist/libs/DuGR_api.jsxinc @@ -172,6 +172,10 @@ DuGR.Group = { * Camera layers */ CAMERA: 'DuGR.type.camera', + /** + * 3D Model layers + */ + THREED_MODEL: 'DuGR.type.threeDModel', /** * Visible layers */ @@ -455,6 +459,7 @@ DuGR.inGroups = function ( layer, groups, tag, and ) else if (group == DuGR.Group.ADJUSTMENT ) ok = DuAELayer.isAdjustment( layer ); else if (group == DuGR.Group.LIGHT ) ok = layer instanceof LightLayer; else if (group == DuGR.Group.CAMERA ) ok = layer instanceof CameraLayer; + else if (group == DuGR.Group.THREED_MODEL ) ok = layer instanceof ThreeDModelLayer; else if (group == DuGR.Group.VISIBLE ) ok = layer.enabled; else if (group == DuGR.Group.SOUND ) ok = layer.hasAudio; else if (group == DuGR.Group.SOLO ) ok = layer.solo; diff --git a/dist/libs/api3.jsxinc b/dist/libs/api3.jsxinc index aa032a388..656dfbe1b 100644 --- a/dist/libs/api3.jsxinc +++ b/dist/libs/api3.jsxinc @@ -105,7 +105,7 @@ duframe; * @namespace * @author Nicolas Dufresne and contributors * @copyright 2008 - 2023 Nicolas Dufresne, RxLaboratory - * @version 17.1.15 + * @version 17.1.16 * @requires DuAEF>=1.0.0 * @requires DuIO>=3.0.0 * @requires DuGR>=4.0.0 @@ -126,7 +126,7 @@ duframe; * along with DuGR. If not, see {@link http://www.gnu.org/licenses/}. */ var Duik = {} -Duik.apiVersion = "17.1.15"; +Duik.apiVersion = "17.1.16"; /** * A Global Object to share some Duik Data with other scripts @@ -146,17 +146,17 @@ Duik_de_DE; // ====== Duik_eo_UY.json.jsxinc====== -var Duik_eo_UY = new DuBinary( "{\"\": {\"language\": \"eo_UY\", \"plural-forms\": \"nplurals=2; plural=(n != 1);\"}, \"Adjustment layer\": \"Tavolo de adapto\", \"Null\": \"Nulo\", \"Solid\": \"Solido\", \"Animation library\": \"Biblioteko de animacio\", \"Most used\": \"La plej uzata\", \"Recent\": \"Lastatempe\", \"Favorites\": \"La plej \\u015datataj\", \"All properties\": \"\\u0108iuj propra\\u0135oj\", \"Keyframes only\": \"Nur gravabildoj\", \"Position\": \"Pozicio\", \"Rotation\": \"Rotacio\", \"Scale\": \"Skalo\", \"Opacity\": \"Opakeco\", \"Masks\": \"Maskoj\", \"Effects\": \"Efektoj\", \"Offset values\": \"Transloki valorojn\", \"Offset current values.\": \"Transloki la nunajn valorojn.\", \"Absolute\": \"Absoluta\", \"Absolute values (replaces current values).\": \"Absolutaj valoroj (anstata\\u016digi la nunajn valorojn).\", \"Reverse keyframes\": \"Inversigi gravabildojn\", \"Reverses the animation in time.\": \"Inversigas la animacio en la momento.\", \"Apply\": \"Apliki\", \"Edit category name\": \"Modifi la nomon de la kategorio\", \"New Category\": \"Nova Kategorio\", \"Create animation\": \"Krei animacion\", \"Bake Expressions\": \"Haltigi Esprimojn\", \"Animation name\": \"Nomo de la animacio\", \"OK\": \"OK\", \"Save animation.\": \"Gardi animacion.\", \"This animation already exists.\\nDo you want to overwrite it?\": \"\\u0108i tiu animacio jam ekzistas.\\n\\u0108u vi volas superskribi \\u011din?\", \"Animation settings.\": \"Fiksoj de la animacio.\", \"Update thumbnail\": \"\\u011cisdatigi la vinjeton\", \"Updates the thumbnail for the selected item.\": \"\\u011cisdatigas la vinjeton de la elektita elemento.\", \"Update animation\": \"\\u011cisdatigi la animacion\", \"Updates the current animation.\": \"\\u011cisdatigas la nunan animacion.\", \"Favorite\": \"La plej \\u015datata\", \"Animation\": \"Animacio\", \"Apply selected animation.\": \"Apliki la elektitajn animaciojn.\", \"[Shift]: More options...\": \"[Shift]: Pli da opcioj...\", \"Open the folder in the file explorer/finder.\": \"Malfermi la dosierujon en la esplorista dosiero/finder.\", \"[Alt]: Select the library location.\": \"[Alt]: Elekti la lokon de la biblioteko.\", \"Add selected animation to library or create new category.\": \"Aldoni la elektitan animacion al la biblioteko a\\u016d krei novan kategorion.\", \"Edit the selected animation or category.\": \"Modifi la elektitan animacion a\\u016d kategorion.\", \"Remove the selected animation or category from library.\": \"Forigi la elektitan animacion a\\u016d kategorion el la biblioteko.\", \"Sorry, the animation library folder can't be found.\": \"Ni pardonpetas, oni ne trovi\\u011das la dosierujo de la biblioteko de animacio.\", \"Select the folder containing the animation library.\": \"Elekti la dosierujon kiu enhavas la bibliotekon de animacio.\", \"Sorry, we can't save an animation directly in the current category.\": \"Ni pardonpetas, oni ne povas gardi animacion senpere en la nuna kategorio.\", \"Sorry, we can't create a sub-category in the current category.\": \"Ni pardonpetas, oni ne povas krei sub-kategorion en la nuna kategorio.\", \"Uncategorized\": \"Nekategorigita\", \"Are you sure you want to remove the animation \\\"{#}\\\"?\": \"\\u0108u vi certe volas forigi la animacion \\\"{#}\\\"?\", \"Are you sure you want to remove the category \\\"{#}\\\" and all its animations?\": \"\\u0108u vi certe volas forigi la kategorion \\\"{#}\\\" kaj siajn tutajn animaciojn?\", \"Select Keyframes\": \"Elekti gravabildojn\", \"Select keyframes.\": \"Elekti gravabildojn.\", \"Time\": \"Momento\", \"Select at a precise time.\": \"Elekti en preciza momento.\", \"Range\": \"Rango\", \"Select from a given range.\": \"Elekti je certa rango.\", \"Current time\": \"La nuna momento\", \"time\": \"momento\", \"time\\u0004Out\": \"Elirejo\", \"Selected layers\": \"Elektiti tavoloj\", \"All layers\": \"\\u0108iuj tavoloj\", \"Controllers\": \"Regiloj\", \"Copy animation\": \"Kopii animacion\", \"Copies selected keyframes.\\n\\n[Alt]: Cuts the selected keyframes.\": \"Kopias la elektitajn gravabildojn.\\n[Alt]: Tran\\u0109as la elektitajn gravabildojn.\", \"Paste animation\": \"Alglui animacion\", \"Paste keyframes.\\n\\n[Ctrl]: Offset from current values.\\n[Alt]: Reverses the keyframes in time.\": \"Alglui gravabildojn.\\n\\n[Ctrl]: Transloki je la nunaj valoroj.\\n[Alt]: Inversigas la gravabildojn en la momento.\", \"Replace existing keyframes\": \"Anstata\\u016digi la ekzistajn gravabildojn\", \"Interpolator\": \"Interpolado\", \"Control the selected keyframes with advanced but easy-to-use keyframe interpolation driven by an effect.\": \"Regi la elektitajn gravabildojn per plej evoluinta sed facile uzata interpolado de gravabildo kondukita per unu efekto.\", \"Snap keys\": \"\\u011custigi la bildojn\", \"Snaps selected (or all) keyframes to the closest frames if they're in between.\": \"\\u011custigas la elektitaj (a\\u016d \\u0109iuj) gravabildoj kun la plej proksimaj bildoj se ili estas intermezoj.\", \"Motion trail\": \"Spuro de movo\", \"Draws a trail following the selected layers.\\n\\n[Alt]: Creates a new shape layer for each trail.\": \"Desegni sekvosignon de la elektitaj tavoloj.\\n\\n[Alt]: Kreas novan tavolo de formo per \\u0109iu spuro.\", \"IK/FK Switch\": \"IK/FK \\u015caltilo\", \"Switches the selected controller between IK and FK.\\nAutomatically adds the needed keyframes at current time.\": \"\\u015caltas la elektitajn regilojn inter IK kaj FX.\\nA\\u016dtomate aldonas la bezonajn gravabildojn je la nuna momento.\", \"Snap IK\": \"\\u011custigi IK\", \"Snaps the IK to the FK values\": \"\\u011custigas la IK je la valoroj de FK\", \"Snap FK\": \"\\u011custigi FK\", \"Snaps the FK to the IK values\": \"\\u011custigas la FK je la valoroj de IK\", \"Tweening\": \"Intervali\", \"Split\": \"Disigi\", \"Split the selected keyframes into couples of keyframes with the same value.\": \"Disigi la elektitajn gravabildojn per paro de gravabildoj kun la sama valoro.\", \"Duration\": \"Da\\u016dro\", \"video image\\u0004Frames\": \"Bildoj\", \"Set the duration between two split keys.\": \"Agordi la da\\u016dron inter du apartaj bildoj.\", \"Center\": \"Centro\", \"Align around the current time.\": \"La\\u016dliniigi \\u0109irka\\u016d la nuna momento.\", \"After\": \"Poste\", \"Add the new key after the current one.\": \"Aldoni la novan bildon poste la nunan.\", \"Before\": \"Anta\\u016d\", \"Add the new key before the current one.\": \"Aldoni la novan bildon anta\\u016d la nunan.\", \"Freeze\": \"Frostigi\", \"Freezes the pose; copies the previous keyframe to the current time.\\n\\n[Alt]: Freezes the next pose (copies the next keyframe to the current time).\": \"Frostigas la pozon; kopias la anta\\u016da gravabildo je la nuna momento.\\n\\n[Alt]: Frostigas la sekvantan pozon (kopias la sekvanta gravabildo je la nuna momento).\", \"Animated properties\": \"Animaciaj propra\\u0135oj\", \"Selected properties\": \"Elektitaj propra\\u0135oj\", \"Sync\": \"Sinkronigita\", \"Tweening options\": \"Opcioj de intervaloj\", \"Temporal interpolation\": \"Tempa interpolado\", \"Set key options\": \"Agordi la opciojn de bildo\", \"Roving\": \"A\\u016dto-transloki\", \"Linear\": \"Linia\", \"Ease In\": \"Malakceli\", \"Ease Out\": \"Akceli\", \"Easy Ease\": \"Mola (mal)akceli\", \"Continuous\": \"Kontinua\", \"Hold\": \"Reteni\", \"Keyframe options\": \"Opcioj de gravabildo\", \"Add keyframes\": \"Aldoni gravabildoj\", \"Edit selected keyframes\": \"Modifi la elektitajn gravabildojn\", \"Ease options\": \"(mal)akceli opciojn\", \"Reset preset list\": \"Rekomencigi la liston de adapti\\u011doj\", \"Resets the preset list to the default values.\": \"Rekomencigi la liston de adapti\\u011doj al siaj defa\\u016dltaj valoroj.\", \"Ease presets\": \"(mal)akceli la adapti\\u011dojn\", \"Add new ease preset\": \"Aldoni novan adapti\\u011do de (mal)akceli\", \"Remove selected ease preset\": \"Forigi la elektitan adapti\\u011don de (mal)akceli\", \"Pick ease and velocity from selected key.\": \"Selekti (mal)akceli kaj rapideco je la elektita gravabildo\", \"Apply ease and velocity to selected keyframes.\": \"Apliki (mal)akceli kaj rapideco al la elektitajn gravabildojn.\", \"Set ease\": \"Fiksi (mal)akceli\", \"Switches in and out eases.\": \"\\u015calti akceli kaj malakceli.\", \"Apply ease to selected keyframes.\": \"Apliki (mal)akceli al la elektitaj gravabildojn.\", \"Switches in and out velocities.\": \"\\u015caltas la rapidecojn de enirejo kaj elirejo.\", \"Apply velocity to selected keyframes.\": \"Apliki la rapidecon al la elektitaj gravabildojn.\", \"Spatial interpolation\": \"Spaca interpolado\", \"Set the spatial interpolation to linear for selected keyframes.\": \"Agordi la spacan interpoladon je linia per la elektitaj gravabildoj.\", \"Set the spatial interpolation to B\\u00e9zier for selected keyframes.\": \"Agordi la spacan interpoladon je B\\u00e9zier per la elektitaj gravabildoj.\", \"Set the spatial interpolation to B\\u00e9zier Out for selected keyframes.\": \"Agordi la spacan interpoladon je B\\u00e9zier en elirejo per la elektitaj gravabildoj.\", \"Set the spatial interpolation to B\\u00e9zier In for selected keyframes.\": \"Agordi la spacan interpoladon je B\\u00e9zier en enirejo per la elektitaj gravabildoj.\", \"Fix\": \"Ripari\", \"Automatically fix spatial interpolation for selected keyframes.\": \"A\\u016dtomate riparas la spaca interpolado per la elektitaj gravabildoj.\", \"Quickly save, export, import and apply animations from predefined folders.\": \"Rapide gardi, eksporti, importi kaj apliki animacioj de la aprioraj dosierujoj.\", \"Sequence\": \"Sinsekvo\", \"Sequence layers or keyframes.\\n\\n[Ctrl]: Sequence keyframes instead of layers\\n[Alt]: Reverse\": \"Sinsekvi la tavoloj kaj la gravabildoj.\", \"Layers\": \"Tavoloj\", \"Keyframes\": \"Gravabildoj\", \"Times\": \"Momentoj\", \"In points\": \"Punktoj de enirejo\", \"Out points\": \"Punktoj de elirejo\", \"Ease - Sigmoid (logistic)\": \"(Mal)akceli - Sigmoido (logistiko)\", \"Natural - Bell (gaussian)\": \"Natura - Sonorilo (gaussiana)\", \"Ease In (logarithmic)\": \"Malakceli (logaritmo)\", \"Ease Out (exponential)\": \"Akceli (eksponento)\", \"interpolation\\u0004Rate\": \"Kvanto\", \"Non-linear animation\": \"Ne-linia Animacio\", \"Edit animations together.\": \"Editi animacioj kune.\", \"Add new clip\": \"Aldoni novan klipon\", \"Create a new clip from the original comp and adds it to the 'NLA.Edit' comp.\": \"Kreas novan klipon je la originala kompo kaj aldonas \\u011din al la 'NLA.Edit' kompo.\", \"Cel animation...\": \"Tradicia animacio...\", \"Tools to help traditionnal animation using After Effects' paint effect with the brush tool.\": \"Iloj per helpi la tradician animacion uzanta la efekto de pentra\\u0135o el After Effects per la ilo de broso.\", \"Cel animation\": \"Tradicia animacio\", \"New Cel.\": \"Nova Celuloido.\", \"Create a new animation cel.\\n\\n[Alt]: Creates on the selected layer instead of adding a new layer.\": \"Krei novan tradicia animacio.\\n\\n[Alt]: Kreas en la elektita tavolo anstata\\u016de aldoni novan tavolon.\", \"Onion skin\": \"\\u015cela cepo\", \"Shows the previous and next frames with a reduced opacity.\": \"Montri la anta\\u016dajn kaj la sekvajn bildojn per redukta opakeco.\", \"time\\u0004In\": \"Enirejo\", \"Go to the previous frame\": \"Iri je la anta\\u016da bildo\", \"animation\\u0004Exposure:\": \"Ekspono:\", \"Changes the exposure of the animation (the frames per second).\": \"\\u015can\\u011das la eksponon de la animacio (la bildoj per sekundo).\", \"Go to the next frame.\": \"Iri je la sekva bildo.\", \"Set velocity\": \"Agordi la rapidecon\", \"Tween\": \"Intervalo\", \"Celluloid\": \"Celuloido\", \"X-Sheet\": \"Folio de tavolo\", \"Weight\": \"Pezo\", \"Paste expression\": \"Alglui esprimon\", \"Remove expressions\": \"Forigi la esprimojn\", \"Bake expressions\": \"Haltigi esprimojn\", \"Bake composition\": \"Haltigi la kompoziton\", \"Effector\": \"Efektulo\", \"Effector map\": \"Efektulo de teksturo\", \"Kleaner\": \"Bilda-purigisto\", \"Swink\": \"Pendolumpulsi\", \"Wiggle\": \"Skui\", \"Random motion\": \"Hazarda movo\", \"Random\": \"Hazardo\", \"Wheel\": \"Rado\", \"Move away\": \"Formovi\", \"Adds a control effect to move the selected layers away from their parents.\": \"Aldonas efekton de regilo per formovi la elektitajn tavolojn de iliaj \\u0109efo-tavoloj.\", \"Randomize\": \"Hazardigi\", \"Motion trails\": \"Spuroj de movo\", \"Time remap\": \"Tempa rekarto\", \"Paint Rig\": \"Rig de pentra\\u0135o\", \"Walk/Run cycle\": \"Ciklo de mar\\u015dado/kurado\", \"Arm\": \"Brako\", \"Limb\": \"Membro\", \"Leg\": \"Kruro\", \"Spine\": \"Spino\", \"Tail\": \"Vosto\", \"Hair\": \"Haro\", \"Wing\": \"Alo\", \"Fin\": \"Na\\u011dilo\", \"Bake armature data\": \"Haltigi la armaturan datumon\", \"Baking armature data...\": \"Haltiga de la armatura datumo...\", \"Baking armature data: %1\": \"Haltiga de la armatura datumo: %1\", \"Bake bones\": \"Haltigi la ostojn\", \"Resetting bone transform...\": \"Rekomencanta la transformon de la ostoj...\", \"Baking bone: %1\": \"Haltiga de la osto: %1\", \"Link art\": \"Ligi la desegnon\", \"Trying to parent layer '%1'\": \"Provanta ligi la tavolon %1\", \"Framing guides\": \"Kadroj de gvidilo\", \"Scale Z-Link\": \"Ligilo Z de skalo\", \"Camera Rig\": \"Rig de kamerao\", \"Camera\": \"Kamerao\", \"Target\": \"Celo\", \"Cam\": \"Kam\", \"2D Camera\": \"Kamerao 2D\", \"Camera influence\": \"Influenco de kamerao\", \"List\": \"Listo\", \"Add list\": \"Aldoni liston\", \"Split values\": \"Disigi la valorojn\", \"Lock properties\": \"\\u015closi la propra\\u0135ojn\", \"Add zero\": \"Aldoni nulon\", \"Move anchor points\": \"Movi la punktojn de ankro\", \"Reset transformation\": \"Rekomencigi la transformon\", \"Align layers\": \"La\\u016dliniigi la tavolojn\", \"Expose transform\": \"Eksponi la transformon\", \"Key Morph\": \"Mutacio per bildo\", \"IK\": \"IK\", \"Tip angle\": \"Angulo de la pinto\", \"B\\u00e9zier IK\": \"IK B\\u00e9zier\", \"B\\u00e9zier FK\": \"FK B\\u00e9zier\", \"Auto-curve\": \"A\\u016dto-kurbo\", \"FK\": \"FK\", \"Auto-parent\": \"A\\u016dto-ligi\", \"Parent constraint\": \"Kateno de ligilo\", \"Locator\": \"Lokalizilo\", \"Extract locators\": \"Forigi la lokalizilojn\", \"Parent across comps\": \"Ligi transa la kompojn\", \"Position constraint\": \"Kateno de pozicio\", \"Orientation constraint\": \"Kateno de orienti\\u011do\", \"Path constraint\": \"Kateno de vojeto\", \"Add Pins\": \"Aldoni pinglojn\", \"Remove 'thisComp'\": \"Forigi 'thisComp'\", \"Use 'thisComp'\": \"Uzi 'thisComp'\", \"Connector\": \"Konektilo\", \"Audio connector\": \"Sona\\u0135a konektilo\", \"Settings\": \"Fiksoj\", \"Audio spectrum\": \"Sona\\u0135a spektro\", \"Audio Effector\": \"Sona\\u0135a Efektulo\", \"controller_shape\\u0004rotation\": \"rotacio\", \"controller_shape\\u0004orientation\": \"orienti\\u011do\", \"controller_shape\\u0004x position\": \"pozicio X\", \"controller_shape\\u0004x pos\": \"poz x\", \"controller_shape\\u0004h position\": \"poz h\", \"controller_shape\\u0004h pos\": \"poz h\", \"controller_shape\\u0004horizontal position\": \"horizontala pozicio\", \"controller_shape\\u0004horizontal\": \"horizontala\", \"controller_shape\\u0004x location\": \"kieo x\", \"controller_shape\\u0004x loc\": \"kieo x\", \"controller_shape\\u0004h location\": \"kieo h\", \"controller_shape\\u0004h loc\": \"kieo h\", \"controller_shape\\u0004horizontal location\": \"horizontala kieo\", \"controller_shape\\u0004y position\": \"pozicio y\", \"controller_shape\\u0004y pos\": \"poz y\", \"controller_shape\\u0004v position\": \"pozicio v\", \"controller_shape\\u0004v pos\": \"poz v\", \"controller_shape\\u0004vertical position\": \"vertikala pozicio\", \"controller_shape\\u0004vertical\": \"vertikala\", \"controller_shape\\u0004y location\": \"kieo y\", \"controller_shape\\u0004y loc\": \"kieo y\", \"controller_shape\\u0004v location\": \"kieo v\", \"controller_shape\\u0004v loc\": \"kieo v\", \"controller_shape\\u0004vertical location\": \"vertikala kieo\", \"controller_shape\\u0004position\": \"pozicio\", \"controller_shape\\u0004location\": \"kieo\", \"controller_shape\\u0004pos\": \"poz\", \"controller_shape\\u0004loc\": \"kieo\", \"controller_shape\\u0004transform\": \"transformo\", \"controller_shape\\u0004prs\": \"prs\", \"controller_shape\\u0004slider\": \"kursoro\", \"controller_shape\\u00042d slider\": \"kursoro 2D\", \"controller_shape\\u0004joystick\": \"stirstango\", \"controller_shape\\u0004angle\": \"angulo\", \"controller_shape\\u0004camera\": \"kamerao\", \"controller_shape\\u0004cam\": \"kam\", \"controller_shape\\u0004head\": \"kapo\", \"controller_shape\\u0004skull\": \"kranio\", \"controller_shape\\u0004hand\": \"mano\", \"controller_shape\\u0004carpus\": \"karpo\", \"controller_shape\\u0004foot\": \"piedo\", \"controller_shape\\u0004tarsus\": \"tarso\", \"controller_shape\\u0004claws\": \"ungegoj\", \"controller_shape\\u0004claw\": \"ungego\", \"controller_shape\\u0004hoof\": \"hufo\", \"controller_shape\\u0004eye\": \"okulo\", \"controller_shape\\u0004eyes\": \"okuloj\", \"controller_shape\\u0004face\": \"viza\\u0135o\", \"controller_shape\\u0004square\": \"kvadrato\", \"controller_shape\\u0004hips\": \"koksoj\", \"controller_shape\\u0004hip\": \"kokso\", \"controller_shape\\u0004body\": \"korpo\", \"controller_shape\\u0004shoulders\": \"\\u015dultroj\", \"controller_shape\\u0004neck\": \"kolo\", \"controller_shape\\u0004tail\": \"vosto\", \"controller_shape\\u0004penis\": \"peniso\", \"controller_shape\\u0004vulva\": \"vulvo\", \"controller_shape\\u0004walk cycle\": \"ciklo de mar\\u015dado\", \"controller_shape\\u0004run cycle\": \"ciklo de kurado\", \"controller_shape\\u0004animation cycle\": \"ciklo de animacio\", \"controller_shape\\u0004cycle\": \"ciklo\", \"controller_shape\\u0004blender\": \"miksi\", \"controller_shape\\u0004animation blender\": \"miksado de animacio\", \"controller_shape\\u0004null\": \"nulo\", \"controller_shape\\u0004empty\": \"malplena\", \"controller_shape\\u0004connector\": \"konektilo\", \"controller_shape\\u0004connection\": \"konekto\", \"controller_shape\\u0004connect\": \"konekti\", \"controller_shape\\u0004etm\": \"etm\", \"controller_shape\\u0004expose transform\": \"eksponi la transformon\", \"controller_shape\\u0004ear\": \"orelo\", \"controller_shape\\u0004hair\": \"haro\", \"controller_shape\\u0004strand\": \"fadeno\", \"controller_shape\\u0004hair strand\": \"fadeno de haro\", \"controller_shape\\u0004mouth\": \"bu\\u015do\", \"controller_shape\\u0004nose\": \"nazo\", \"controller_shape\\u0004brow\": \"frunto\", \"controller_shape\\u0004eyebrow\": \"brovo\", \"controller_shape\\u0004eye brow\": \"brovo\", \"controller_shape\\u0004poney tail\": \"\\u0109evalvosto\", \"controller_shape\\u0004poneytail\": \"\\u0109evalvosto\", \"controller_shape\\u0004pincer\": \"pin\\u0109ilo\", \"controller_shape\\u0004wing\": \"alo\", \"controller_shape\\u0004fin\": \"na\\u011dilo\", \"controller_shape\\u0004fishbone\": \"ostofi\\u015doj\", \"controller_shape\\u0004fish bone\": \"fi\\u015dosto\", \"controller_shape\\u0004audio\": \"sona\\u0135o\", \"controller_shape\\u0004sound\": \"sono\", \"controller_shape\\u0004vertebrae\": \"vertebro\", \"controller_shape\\u0004spine\": \"spino\", \"controller_shape\\u0004torso\": \"torso\", \"controller_shape\\u0004lungs\": \"pulmo\", \"controller_shape\\u0004chest\": \"brusto\", \"controller_shape\\u0004ribs\": \"ripoj\", \"controller_shape\\u0004rib\": \"ripo\", \"Slider\": \"Kursoro\", \"Controller\": \"Regilo\", \"Hand\": \"Mano\", \"X Position\": \"Pozicio X\", \"Y Position\": \"Pozicio Y\", \"Transform\": \"Transformo\", \"Eye\": \"Okulo\", \"Head\": \"Kapo\", \"Hips\": \"Koksoj\", \"Body\": \"Korpo\", \"Shoulders\": \"\\u015cultroj\", \"Foot\": \"Piedo\", \"Ear\": \"Orelo\", \"Mouth\": \"Bu\\u015do\", \"Nose\": \"Nazo\", \"Eyebrow\": \"Brovo\", \"Claws\": \"Ungegoj\", \"Hoof\": \"Hufo\", \"Pincer\": \"Pin\\u0109ilo\", \"Audio\": \"Sona\\u0135o\", \"Torso\": \"Torso\", \"Vertebrae\": \"Vertebro\", \"Easter egg ;)\\u0004Penis\": \"Peniso\", \"Easter egg ;)\\u0004Vulva\": \"Vulvo\", \"Animation Cycles\": \"Cikloj de animacio\", \"Animation Blender\": \"Miksado de animacio\", \"Expose Transform\": \"Eksponi la transformon\", \"Bake controllers\": \"Haltigi la regilojn\", \"Extract controllers\": \"Forigi la regilojn\", \"No new controller was found to extract.\\nDo you want to extract all controllers from this pre-composition anyway?\": \"Nenian novan regilon estis trovinta per forigi.\\n\\u0108u vi volas iel forigi \\u0109iam regiloj de ci-tiu pre-kompozito?\", \"Nothing new!\": \"Neniu nova\\u0135o!\", \"Tag as ctrls\": \"Etikedi kiel ctrls\", \"Left\": \"Maldekstra\", \"Right\": \"Dekstra\", \"Front\": \"Anta\\u016de\", \"Back\": \"Malfronte\", \"Middle\": \"Mezo\", \"Under\": \"Sub\", \"Above\": \"Super\", \"Toggle edit mode\": \"Baskuli la redakta re\\u011dimo\", \"layer name\\u0004L\": \"M\", \"layer name\\u0004R\": \"D\", \"layer name\\u0004Fr\": \"Ant\", \"layer name\\u0004Bk\": \"Mlant\", \"layer name\\u0004Tl\": \"Vo\", \"layer name\\u0004Md\": \"Mz\", \"layer name\\u0004Ab\": \"Sup\", \"layer name\\u0004Un\": \"Sub\", \"Bone\": \"Osto\", \"Pin\": \"Alpingli\", \"Zero\": \"Nulo\", \"anatomy\\u0004clavicle\": \"klaviklo\", \"anatomy\\u0004shoulder\": \"\\u015dultro\", \"anatomy\\u0004shoulder blade\": \"skapolo\", \"anatomy\\u0004scapula\": \"skapolo\", \"anatomy\\u0004humerus\": \"humero\", \"anatomy\\u0004arm\": \"brako\", \"anatomy\\u0004radius\": \"radiuso\", \"anatomy\\u0004ulna\": \"ulno\", \"anatomy\\u0004forearm\": \"anta\\u016dbrako\", \"anatomy\\u0004finger\": \"fingro\", \"anatomy\\u0004fingers\": \"fingroj\", \"anatomy\\u0004heel\": \"kalkano\", \"anatomy\\u0004femur\": \"femuro\", \"anatomy\\u0004thigh\": \"femuro\", \"anatomy\\u0004leg\": \"kruro\", \"anatomy\\u0004tibia\": \"tibio\", \"anatomy\\u0004shin\": \"tibio\", \"anatomy\\u0004calf\": \"suro\", \"anatomy\\u0004fibula\": \"fibulo\", \"anatomy\\u0004toe\": \"piedfingro\", \"anatomy\\u0004toes\": \"piedfingroj\", \"anatomy\\u0004feather\": \"plumo\", \"Building OCO character:\": \"Konstruinta la OCO personeto:\", \"Sorting bones...\": \"Ordiginta la ostoj...\", \"duik\\u0004Tangent\": \"Tangento\", \"Lock tangents\": \"\\u015closi la tangentojn\", \"Some layers are 3D layers, that's a problem...\": \"Kelkaj tavoloj estas 3D tavoloj, tio estas problemo...\", \"This can't be rigged, sorry.\": \"Tio ne povas esti riginta, pardonu.\", \"Auto-rig\": \"Auto-rig\", \"Sorting layers...\": \"Ordiginta la tavoloj...\", \"Shoulders & neck\": \"\\u015cultroj kaj kolo\", \"Heel\": \"Kalkano\", \"Shoulder\": \"\\u015cultro\", \"Front leg\": \"Anta\\u016da kruro\", \"Creating controllers\": \"Kreinta regiloj\", \"Parenting...\": \"Muntiginta...\", \"Fish spine\": \"Spino de fi\\u015do\", \"Rigging...\": \"Rigi...\", \"Custom bones\": \"Propraj ostoj\", \"Crop precompositions\": \"Stuci la prekompona\\u0135ojn\", \"Edit expression\": \"Modifi la esprimon\", \"A higher factor \\u2192 a higher precision.\\n\\n\\u2022 Smart mode: lower the factor to keep keyframes only for extreme values. Increasing the factor helps to get a more precise curve with inflexion keyframes.\\n\\n\\u2022 Precise mode: A factor higher than 1.0 increases the precision to sub-frame sampling (2 \\u2192 two samples per frame).\\nA factor lower than 1.0 decreases the precision so that less frames are sampled (0.5 \\u2192 half of the frames are sampled).\\nDecrease the precision to make the process faster, increase it if you need a more precise motion-blur, for example.\": \"Plej granda faktoro \\u2192plej granda precizo.\\n\\n\\u2022 Inteligenta re\\u011dimo: malgrandigu la faktoro per konservi la gravabildojn nur per ekstremaj valoroj. Grandigi la faktoro helpi havi plej precizan kurbon kun fleksia gravabildoj.\\n\\n\\u2022 Preciza re\\u011dimo: Faktoron plej granda kiel 1.0 grandigas la precizo al specimenado de sub-bildoj (2 \\u2192 du specimenadoj per bildo).\\nFaktoron malplej granda kiel 1.0 malgrandigas la precizo tiel malpli bildoj estas specimenadi (0.5 \\u2192 duono de la bildoj estas specimenadinta).\\nMalgrandigu la precizo per rapidigi la procezo, grandigu \\u011din se vi bezonas plej precizan malklari\\u011da movo, ekzemple.\", \"Automation and expressions\": \"A\\u016dtomatigo kaj esprimoj\", \"Separate the dimensions of the selected properties.\\nAlso works with colors, separated to RGB or HSL.\": \"Apartigi la dimensiojn el la elektitaj propra\\u0135oj.\\n\\u011ci anka\\u016d laboras kun koloroj, apartigi de RGB a\\u016d HSL.\", \"Expression tools\": \"Iloj de esprimo\", \"Various tools to fix and work with expressions\": \"Pluraj iloj per ripari kaj labori kun esprimojn\", \"Remove\": \"Forigi\", \"Replace all occurences of %1 by %2.\": \"Anstata\\u016digi \\u0109iujn okaza\\u0135ojn de %1 per %2.\", \"Use\": \"Uzi\", \"Copy expression\": \"Kopii la esprimon\", \"Copy the expression from the selected property.\": \"Kopii la esprimon je la elektita propra\\u0135o.\", \"Paste the expression in all selected properties.\": \"Alglui la esprimon en \\u0109iuj elektitaj propra\\u0135oj.\", \"Use an external editor to edit the selected expression.\\n\\n[Ctrl]: Reloads the expressions from the external editor.\": \"Uzi eksteran editoron per modifi la elektitan esprimon.\\n\\n[Ctrl]: Re\\u015dargas la esprimon je la ekstera editoro.\", \"Open expressions with...\": \"Malfermi la esprimojn per...\", \"Select an application to open the expressions.\\nLeave the field empty to use the system default for '.jsxinc' files.\": \"Elektu aplikon per malfermi la esprimojn.\\nLasu la kampon malplena per uzi la defa\\u016dltan sistemon per la dosieroj '.jsxinc'.\", \"System default\": \"Defa\\u016dlta sistemo\", \"Set a random value to the selected properties, keyframes or layers.\": \"Agordi hazardan valoron al la elektitaj propra\\u0135oj, gravabildoj a\\u016d tavoloj.\", \"Current values\": \"Nunaj valoroj\", \"Values of the properties at the current time\": \"Valoroj de la propra\\u0135oj je la nuna momento\", \"Layer attributes\": \"Atributoj de la tavolo\", \"Attributes of the layers.\": \"Atributoj de la bildoj.\", \"Keyframes (value and time).\": \"Gravabildo (valoro kaj momento).\", \"Natural (gaussian)\": \"Natura (gaussiana)\", \"Uses an algorithm with a natural result (using the Gaussian bell-shaped function).\\nA few values may be out of range.\": \"Uzas algoritmon kun natura rezulta\\u0135o (uzanta la gaussiana funkcio kies havas sonorilan formon).\\nKelkaj valoroj povas esti for el la rango.\", \"Strict\": \"Severo\", \"Uses strict values.\": \"Uzas severajn valorojn.\", \"Collapse dimensions\": \"Kunfandi la dimensiojn\", \"Controls all dimensions or channels with a single value.\": \"Regas la \\u0109iujn dimensiojn a\\u016d kanalojn kun unuopan valoron.\", \"Separate all dimensions or channels to control them individually.\": \"Apartigi la \\u0109iujn dimensiojn a\\u016d kanalojn per regi ilin unuope.\", \"Indices\": \"Indicoj\", \"Values\": \"Valoroj\", \"Control all dimensions or channels with a single value.\": \"Regas la \\u0109iujn dimensiojn a\\u016d kanalojn kun unuopa valoro.\", \"Min\": \"Min\", \"Max\": \"Maks\", \"Replace expressions by keyframes.\\nUse a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"Anstata\\u016digi la esprimojn per gravabildoj.\\nUzi\\u011di inteligenta algoritmo per havi la malplej gravabildojn kiel eble, kaj teni ilin facila per redaktado poste.\", \"Smart mode\": \"Inteligenta re\\u011dimo\", \"Use a smarter algorithm which produces less keyframes.\\nThe result may be easier to edit afterwards but a bit less precise than other modes\": \"Uzigi plej inteligenta algoritmo kio produktas malplej gravabildojn.\\nLa rezulto povas esti plej facila per redakti poste sed malplej preciza ol aliaj re\\u011dimoj\", \"Precise mode\": \"Preciza re\\u011dimo\", \"Add new keyframes for all frames.\\nThis mode produces more keyframes but the result may be closer to the original animation.\": \"Aldoni novajn gravabildojn per la \\u0109iuj bildoj.\\n\\u0108i tiu re\\u011dimo produktas plej gravabildojn sed la rezulto povas esti plej proksime je la originala animacio.\", \"Precision factor\": \"Faktoro de precizeco\", \"Neck\": \"Kolo\", \"Edit mode\": \"Modifii re\\u011dimo\", \"Side\": \"Flanko\", \"Location\": \"Pozicio\", \"Color\": \"Koloro\", \"Size\": \"Dimensio\", \"Change the size of the layer.\": \"\\u015can\\u011di la dimension de la tavolo.\", \"Change the opacity of the bones.\": \"\\u015can\\u011di la opakecon de la ostoj.\", \"Group name\": \"Grupnomo\", \"Character / Group name\": \"Nomo de la personeto / grupo\", \"Choose the name of the character.\": \"Elekti la nomon de la personeto.\", \"Name\": \"Nomo\", \"(Limb) Name\": \"Nomo (de la membro)\", \"Change the name of the limb this layer belongs to\": \"\\u015can\\u011di la nomon de la membro kies tiu tavolo apartenas\", \"Envelop\": \"Kovrilo\", \"Enabled\": \"\\u015caltita\", \"Toggle the envelops of the selected bones\": \"Baskuli la kovriloj de la elektitaj ostoj\", \"Noodle\": \"Nudelo\", \"Toggle the noodles of the selected bones\": \"Baskuli la nudeloj de la elektitaj ostoj\", \"Pick selected layer\": \"Selekti la elektitan tavolon\", \"Character Name\": \"Nomo de la personeto\", \"Add an armature for an arm\": \"Aldoni armaturon per brakon\", \"[Ctrl]: Auto-parent the selection to the new bones.\\n[Alt]: Assign a random color to the new limb.\": \"[Ctrl]: Auto-munti la elekta\\u0135o al la novaj ostoj.\\n[Alt]: Atribuas hazarda koloro al la nova membro.\", \"Create\": \"Krei\", \"Create arm\": \"Krei brakon\", \"Forearm\": \"Anta\\u016dbrako\", \"Add an armature for a leg\": \"Aldoni armaturon per kruron\", \"Create leg\": \"Krei kruron\", \"Thigh\": \"Femuro\", \"Calf\": \"Suro\", \"Toes\": \"Piedfingroj\", \"Add an armature for a spine (including the hips and head)\": \"Aldoni armaturon per spino (inkluzivenda la koksoj kaj la kapo)\", \"Create spine\": \"Krei spinon\", \"Add an armature for a hair strand.\": \"Aldoni armaturon per fadeno de haro.\", \"Create hair strand\": \"Krei fadenon de haro\", \"Hair:\": \"Haro:\", \"layers\": \"tavoloj\", \"Create tail\": \"Krei voston\", \"Tail:\": \"Vosto:\", \"Add an armature for a wing.\": \"Aldoni armaturon per alon.\", \"Create wing\": \"Krei alon\", \"Feathers:\": \"Plumoj:\", \"Add an armature for the spine of a fish.\": \"Aldoni armaturon per la spino de fi\\u015don.\", \"Create fish spine\": \"Krei spinon de fi\\u015do\", \"Spine:\": \"Spino:\", \"Add an armature for a fin.\": \"Aldoni armaturon per na\\u011dilon.\", \"Create fin\": \"Krei na\\u011dilon\", \"Fishbones:\": \"Ostofi\\u015doj:\", \"Hominoid\": \"Homoideo\", \"Create limbs for an hominoid (Humans and apes).\": \"Krei membrojn per homoideo (Homoj kaj simioj).\", \"Plantigrade\": \"Plandoiranto\", \"Create limbs for a plantigrade (primates, bears, rabbits...).\": \"Krei membrojn per plandoirantoj (primatoj, ursoj, kunikloj...).\", \"Digitigrade\": \"Falangoiranto\", \"Create limbs for a digitigrade (dogs, cats, dinosaurs...).\": \"Krei membrojn per falangoiranton (hundoj, katoj, dinosa\\u016droj...).\", \"Ungulate\": \"Hufuloj\", \"Create limbs for an ungulate (horses, cattle, giraffes, pigs, deers, camels, hippopotamuses...).\": \"Krei membrojn per hufulojn (\\u0109evaloj, bovoj, \\u011dirafoj, porkoj, cervoj, kameloj, hipopotamoj...).\", \"Arthropod\": \"Artropodoj\", \"Create limbs for an arthropod (insects, spiders, scorpions, crabs, shrimps...)\": \"Krei membrojn per artropodojn (insektoj, araneoj, skorpioj, kraboj, salikokoj...)\", \"Bird\": \"Birdo\", \"Custom\": \"Propra\", \"Shy layers\": \"Timidaj tavoloj\", \"Extract locators.\": \"Forigi la lokalizilojn.\", \"Properties\": \"Propra\\u0135oj\", \"After Effects Property\\u0004Type\": \"Tipo\", \"Change the name of the limb this layer belongs to.\": \"\\u015can\\u011di la nomon de la membro kies tiu tavolo apartenas.\", \"Parent across comps...\": \"Ligi transa la kompojn...\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each layer.\": \"Apliki la \\u015dan\\u011dojn.\\n\\n[Alt]: Atribuas hazarda koloro al \\u0109iuj tavolo.\", \"Get help\": \"Petu helpon\", \"Circle\": \"Cirklo\", \"Polygon\": \"Plurlatero\", \"Star\": \"Stelo\", \"Keep this panel open\": \"Teni \\u0109i tiun panelon malferman\", \"%1 Settings\": \"%1 Fiksoj\", \"Set the language of the interface.\": \"Fiksi la lingvon de la interfaco.\", \"Settings file\": \"Fiksa dosiero\", \"Set the location of the settings file.\": \"Fiksi la lokon de la fiksa dosiero.\", \"Set the highlight color.\": \"Fiksi la helan koloran.\", \"After Effects Blue\": \"Blua After Effects\", \"The After Effects highlighting blue\": \"La blua helo After Effects\", \"RxLab Purple\": \"Violkolora RxLab\", \"The RxLaboratory Purple\": \"La violkolora de RxLaboratory\", \"Rainbox Red\": \"Ru\\u011da Rainbox\", \"The Rainbox Productions Red\": \"La ru\\u011da de Rainbox Productions\", \"After Effects Orange (CS6)\": \"Oran\\u011dkolora After Effects (CS6)\", \"The After Effects highlighting orange from good ol'CS6\": \"La oran\\u011dkolora helo After Effects de la bona maljuna CS6\", \"Custom...\": \"Proprigi...\", \"Select a custom color.\": \"Elektiti propran koloron.\", \"Select the UI mode.\": \"Elektiti la UF re\\u011dimo.\", \"Rookie\": \"Komencanto\", \"The easiest-to-use mode, but also the biggest UI.\": \"La plej facila re\\u011dimo, sed anka\\u016d la plej granda UF.\", \"Standard\": \"Norma\", \"The standard not-too-big UI.\": \"La norma ne grandega UF.\", \"Expert\": \"Spertulo\", \"The smallest UI, for expert users.\": \"La malplej granda UF, per lertaj uzantoj.\", \"Normal mode\": \"Normala re\\u011dimo\", \"Use at your own risk!\": \"Uzu \\u0109e via propra risko!\", \"Dev and Debug mode\": \"Disvolvi\\u011da kaj elpuriga re\\u011dimo\", \"Check for updates\": \"Kontroli por \\u011disdatigoj\", \"Default\": \"Defa\\u016dlto\", \"Reset the settings to their default values.\": \"Rekomencigi la fiksojn al siaj defa\\u016dltaj valoroj.\", \"Apply settings.\": \"Apliki agordojn.\", \"You may need to restart the script for all changes to take effect.\": \"Vi devus rekomenci la scripto per apliki la tutajn \\u015dan\\u011dojn.\", \"Thank you for your donations!\": \"Dankon pro viaj donacoj!\", \"Help and options\": \"Helpo kaj opcioj\", \"Edit settings\": \"Modifi fiksoj\", \"Bug Report or Feature Request\": \"Raporto de Eraro a\\u016d \\u0108efa\\u0135a Peto\", \"Bug report\\nFeature request\\n\\nTell us what's wrong or request a new feature.\": \"Raporto de eraro\\n\\u0108efa\\u0135a peto\\n\\nDiru al ni tio kion ne estas bone a\\u016d demandu novan peton.\", \"Help\": \"Helpo\", \"Get help.\": \"Petu helpon.\", \"Translate %1\": \"Traduki %1\", \"Help translating %1 to make it available to more people.\": \"Helpu traduki %1 por fari \\u011din pli disponebla pri plej homoj.\", \"New version\": \"Nova versio\", \"This month, the %1 fund is $%2.\\nThat's %3% of our monthly goal ( $%4 )\\n\\nClick on this button to join the development fund!\": \"\\u0108imonate, la fonduso de %1 estas %2.\\nTio estas %3% de nia celo ($%4)\\n\\nKlaku \\u0109i tiu butono per ani\\u011di la fonduso de niaj laboriloj!\", \"Cancel\": \"Nuligi\", \"file system\\u0004Path...\": \"Vojeto...\", \"Set a random value.\": \"Fiksi hazardon valoron.\", \"Magic is happening\": \"La Magio okazas\", \"Working\": \"Laborante\", \"project\\u0004Item\": \"Elemento\", \"file\\u0004Run\": \"Kuri\", \"Open folder\": \"Malfermi la dosierujon\", \"Add item or category\": \"Aldoni elementon a\\u016d kategorion\", \"Edit item or category\": \"\\u015can\\u011di elementon a\\u016d kategorion\", \"Remove item or category\": \"Forigi elementon a\\u016d kategorion\", \"Remove all\": \"Forigi \\u0109iujn\", \"Start typing...\": \"Startu skribi...\", \"Refresh\": \"Refre\\u015digi\", \"Category\": \"Kategorio\", \"Tip\": \"Pinto\", \"Anatomy\\u0004Feather\": \"Plumo\", \"Anatomy\\u0004Fishbone\": \"Ostofi\\u015doj\", \"Select\\u0004None\": \"Neniom\", \"Select layers\": \"Elektiti tavoloj\", \"Magic is happening...\": \"La Magio okazas...\", \"Project Root\": \"Radiko de la projekto\", \"After Effects Layer\\u0004Shape\": \"Formo\", \"Rectangle\": \"Rektangulo\", \"Rounded rectangle\": \"Cirkla rektangulo\", \"The pseudo effect file does not exist.\": \"La dosiero pse\\u016ddo efiko ne ekzistas.\", \"Invalid pseudo effect file or match name.\": \"La dosiero pse\\u016ddo efiko a\\u016d \\\"match name\\\" nepravas.\", \"Composition\": \"Kompozito\", \"Align layers.\": \"La\\u016dliniigi la tavolojn.\", \"Add a list to the selected properties.\": \"Aldoni liston al la elektitaj propra\\u0135oj.\"}", "Duik_eo_UY.json", "tr" ); +var Duik_eo_UY = new DuBinary( "{\"\": {\"language\": \"eo_UY\", \"plural-forms\": \"nplurals=2; plural=(n != 1);\"}, \"Adjustment layer\": \"Tavolo de adapto\", \"Null\": \"Nulo\", \"Solid\": \"Solido\", \"Animation library\": \"Biblioteko de animacio\", \"Most used\": \"La plej uzata\", \"Recent\": \"Lastatempe\", \"Favorites\": \"La plej \\u015datataj\", \"All properties\": \"\\u0108iuj propra\\u0135oj\", \"Keyframes only\": \"Nur gravabildoj\", \"Position\": \"Pozicio\", \"Rotation\": \"Rotacio\", \"Scale\": \"Skalo\", \"Opacity\": \"Opakeco\", \"Masks\": \"Maskoj\", \"Effects\": \"Efektoj\", \"Offset values\": \"Transloki valorojn\", \"Offset current values.\": \"Transloki la nunajn valorojn.\", \"Absolute\": \"Absoluta\", \"Absolute values (replaces current values).\": \"Absolutaj valoroj (anstata\\u016digi la nunajn valorojn).\", \"Reverse keyframes\": \"Inversigi gravabildojn\", \"Reverses the animation in time.\": \"Inversigas la animacio en la momento.\", \"Apply\": \"Apliki\", \"Edit category name\": \"Modifi la nomon de la kategorio\", \"New Category\": \"Nova Kategorio\", \"Create animation\": \"Krei animacion\", \"Bake Expressions\": \"Haltigi Esprimojn\", \"Animation name\": \"Nomo de la animacio\", \"OK\": \"OK\", \"Save animation.\": \"Gardi animacion.\", \"This animation already exists.\\nDo you want to overwrite it?\": \"\\u0108i tiu animacio jam ekzistas.\\n\\u0108u vi volas superskribi \\u011din?\", \"Animation settings.\": \"Fiksoj de la animacio.\", \"Update thumbnail\": \"\\u011cisdatigi la vinjeton\", \"Updates the thumbnail for the selected item.\": \"\\u011cisdatigas la vinjeton de la elektita elemento.\", \"Update animation\": \"\\u011cisdatigi la animacion\", \"Updates the current animation.\": \"\\u011cisdatigas la nunan animacion.\", \"Favorite\": \"La plej \\u015datata\", \"Animation\": \"Animacio\", \"Apply selected animation.\": \"Apliki la elektitajn animaciojn.\", \"[Shift]: More options...\": \"[Shift]: Pli da opcioj...\", \"Open the folder in the file explorer/finder.\": \"Malfermi la dosierujon en la esplorista dosiero/finder.\", \"[Alt]: Select the library location.\": \"[Alt]: Elekti la lokon de la biblioteko.\", \"Add selected animation to library or create new category.\": \"Aldoni la elektitan animacion al la biblioteko a\\u016d krei novan kategorion.\", \"Edit the selected animation or category.\": \"Modifi la elektitan animacion a\\u016d kategorion.\", \"Remove the selected animation or category from library.\": \"Forigi la elektitan animacion a\\u016d kategorion el la biblioteko.\", \"Sorry, the animation library folder can't be found.\": \"Ni pardonpetas, oni ne trovi\\u011das la dosierujo de la biblioteko de animacio.\", \"Select the folder containing the animation library.\": \"Elekti la dosierujon kiu enhavas la bibliotekon de animacio.\", \"Sorry, we can't save an animation directly in the current category.\": \"Ni pardonpetas, oni ne povas gardi animacion senpere en la nuna kategorio.\", \"Sorry, we can't create a sub-category in the current category.\": \"Ni pardonpetas, oni ne povas krei sub-kategorion en la nuna kategorio.\", \"Uncategorized\": \"Nekategorigita\", \"Are you sure you want to remove the animation \\\"{#}\\\"?\": \"\\u0108u vi certe volas forigi la animacion \\\"{#}\\\"?\", \"Are you sure you want to remove the category \\\"{#}\\\" and all its animations?\": \"\\u0108u vi certe volas forigi la kategorion \\\"{#}\\\" kaj siajn tutajn animaciojn?\", \"Select Keyframes\": \"Elekti gravabildojn\", \"Select keyframes.\": \"Elekti gravabildojn.\", \"Time\": \"Momento\", \"Select at a precise time.\": \"Elekti en preciza momento.\", \"Range\": \"Rango\", \"Select from a given range.\": \"Elekti je certa rango.\", \"Current time\": \"La nuna momento\", \"time\": \"momento\", \"time\\u0004Out\": \"Elirejo\", \"Selected layers\": \"Elektiti tavoloj\", \"All layers\": \"\\u0108iuj tavoloj\", \"Controllers\": \"Regiloj\", \"Copy animation\": \"Kopii animacion\", \"Copies selected keyframes.\\n\\n[Alt]: Cuts the selected keyframes.\": \"Kopias la elektitajn gravabildojn.\\n[Alt]: Tran\\u0109as la elektitajn gravabildojn.\", \"Paste animation\": \"Alglui animacion\", \"Paste keyframes.\\n\\n[Ctrl]: Offset from current values.\\n[Alt]: Reverses the keyframes in time.\": \"Alglui gravabildojn.\\n\\n[Ctrl]: Transloki je la nunaj valoroj.\\n[Alt]: Inversigas la gravabildojn en la momento.\", \"Replace existing keyframes\": \"Anstata\\u016digi la ekzistajn gravabildojn\", \"Interpolator\": \"Interpolado\", \"Control the selected keyframes with advanced but easy-to-use keyframe interpolation driven by an effect.\": \"Regi la elektitajn gravabildojn per plej evoluinta sed facile uzata interpolado de gravabildo kondukita per unu efekto.\", \"Snap keys\": \"\\u011custigi la bildojn\", \"Snaps selected (or all) keyframes to the closest frames if they're in between.\": \"\\u011custigas la elektitaj (a\\u016d \\u0109iuj) gravabildoj kun la plej proksimaj bildoj se ili estas intermezoj.\", \"Motion trail\": \"Spuro de movo\", \"Draws a trail following the selected layers.\\n\\n[Alt]: Creates a new shape layer for each trail.\": \"Desegni sekvosignon de la elektitaj tavoloj.\\n\\n[Alt]: Kreas novan tavolo de formo per \\u0109iu spuro.\", \"IK/FK Switch\": \"IK/FK \\u015caltilo\", \"Switches the selected controller between IK and FK.\\nAutomatically adds the needed keyframes at current time.\": \"\\u015caltas la elektitajn regilojn inter IK kaj FX.\\nA\\u016dtomate aldonas la bezonajn gravabildojn je la nuna momento.\", \"Snap IK\": \"\\u011custigi IK\", \"Snaps the IK to the FK values\": \"\\u011custigas la IK je la valoroj de FK\", \"Snap FK\": \"\\u011custigi FK\", \"Snaps the FK to the IK values\": \"\\u011custigas la FK je la valoroj de IK\", \"Tweening\": \"Intervali\", \"Split\": \"Disigi\", \"Split the selected keyframes into couples of keyframes with the same value.\": \"Disigi la elektitajn gravabildojn per paro de gravabildoj kun la sama valoro.\", \"Duration\": \"Da\\u016dro\", \"video image\\u0004Frames\": \"Bildoj\", \"Set the duration between two split keys.\": \"Agordi la da\\u016dron inter du apartaj bildoj.\", \"Center\": \"Centro\", \"Align around the current time.\": \"La\\u016dliniigi \\u0109irka\\u016d la nuna momento.\", \"After\": \"Poste\", \"Add the new key after the current one.\": \"Aldoni la novan bildon poste la nunan.\", \"Before\": \"Anta\\u016d\", \"Add the new key before the current one.\": \"Aldoni la novan bildon anta\\u016d la nunan.\", \"Freeze\": \"Frostigi\", \"Freezes the pose; copies the previous keyframe to the current time.\\n\\n[Alt]: Freezes the next pose (copies the next keyframe to the current time).\": \"Frostigas la pozon; kopias la anta\\u016da gravabildo je la nuna momento.\\n\\n[Alt]: Frostigas la sekvantan pozon (kopias la sekvanta gravabildo je la nuna momento).\", \"Animated properties\": \"Animaciaj propra\\u0135oj\", \"Selected properties\": \"Elektitaj propra\\u0135oj\", \"Sync\": \"Sinkronigita\", \"Synchronize the selected keyframes; moves them to the current time.\\nIf multiple keyframes are selected for the same property, they're offset to the current time, keeping the animation.\\n\\n[Alt]: Syncs using the last keyframe instead of the first.\": \"Sinkronigi la elektitajn gravabildojn; movi ilin je la nuna momento.\\nSe pluraj gravabildoj estas selektitaj per la sama propra\\u0135o, ili estas translokitaj je la nuna momento, tenontan la animacio.\\n\\n[Alt]: Sinkronigi pri la lasta gravabildo anstata\\u016de la unua.\", \"Tweening options\": \"Opcioj de intervaloj\", \"Temporal interpolation\": \"Tempa interpolado\", \"Set key options\": \"Agordi la opciojn de bildo\", \"Roving\": \"A\\u016dto-transloki\", \"Linear\": \"Linia\", \"Ease In\": \"Malakceli\", \"Ease Out\": \"Akceli\", \"Easy Ease\": \"Mola (mal)akceli\", \"Continuous\": \"Kontinua\", \"Hold\": \"Reteni\", \"Keyframe options\": \"Opcioj de gravabildo\", \"Add keyframes\": \"Aldoni gravabildoj\", \"Edit selected keyframes\": \"Modifi la elektitajn gravabildojn\", \"Ease options\": \"(mal)akceli opciojn\", \"Reset preset list\": \"Rekomencigi la liston de adapti\\u011doj\", \"Resets the preset list to the default values.\": \"Rekomencigi la liston de adapti\\u011doj al siaj defa\\u016dltaj valoroj.\", \"Ease presets\": \"(mal)akceli la adapti\\u011dojn\", \"Add new ease preset\": \"Aldoni novan adapti\\u011do de (mal)akceli\", \"Remove selected ease preset\": \"Forigi la elektitan adapti\\u011don de (mal)akceli\", \"Pick ease and velocity from selected key.\": \"Selekti (mal)akceli kaj rapideco je la elektita gravabildo\", \"Apply ease and velocity to selected keyframes.\": \"Apliki (mal)akceli kaj rapideco al la elektitajn gravabildojn.\", \"Set ease\": \"Fiksi (mal)akceli\", \"Switches in and out eases.\": \"\\u015calti akceli kaj malakceli.\", \"Apply ease to selected keyframes.\": \"Apliki (mal)akceli al la elektitaj gravabildojn.\", \"Switches in and out velocities.\": \"\\u015caltas la rapidecojn de enirejo kaj elirejo.\", \"Apply velocity to selected keyframes.\": \"Apliki la rapidecon al la elektitaj gravabildojn.\", \"Spatial interpolation\": \"Spaca interpolado\", \"Set the spatial interpolation to linear for selected keyframes.\": \"Agordi la spacan interpoladon je linia per la elektitaj gravabildoj.\", \"Set the spatial interpolation to B\\u00e9zier for selected keyframes.\": \"Agordi la spacan interpoladon je B\\u00e9zier per la elektitaj gravabildoj.\", \"Set the spatial interpolation to B\\u00e9zier Out for selected keyframes.\": \"Agordi la spacan interpoladon je B\\u00e9zier en elirejo per la elektitaj gravabildoj.\", \"Set the spatial interpolation to B\\u00e9zier In for selected keyframes.\": \"Agordi la spacan interpoladon je B\\u00e9zier en enirejo per la elektitaj gravabildoj.\", \"Fix\": \"Ripari\", \"Automatically fix spatial interpolation for selected keyframes.\": \"A\\u016dtomate riparas la spaca interpolado per la elektitaj gravabildoj.\", \"Quickly save, export, import and apply animations from predefined folders.\": \"Rapide gardi, eksporti, importi kaj apliki animacioj de la aprioraj dosierujoj.\", \"Sequence\": \"Sinsekvo\", \"Sequence layers or keyframes.\\n\\n[Ctrl]: Sequence keyframes instead of layers\\n[Alt]: Reverse\": \"Sinsekvi la tavoloj kaj la gravabildoj.\\n\\n[Ctrl]: Sinsekvi la gravabildoj anstata\\u016de la tavoloj.\\n[Alt]: Inversigi\", \"Layers\": \"Tavoloj\", \"Keyframes\": \"Gravabildoj\", \"Times\": \"Momentoj\", \"In points\": \"Punktoj de enirejo\", \"Out points\": \"Punktoj de elirejo\", \"Ease - Sigmoid (logistic)\": \"(Mal)akceli - Sigmoido (logistiko)\", \"Natural - Bell (gaussian)\": \"Natura - Sonorilo (gaussiana)\", \"Ease In (logarithmic)\": \"Malakceli (logaritmo)\", \"Ease Out (exponential)\": \"Akceli (eksponento)\", \"interpolation\\u0004Rate\": \"Kvanto\", \"Non-linear animation\": \"Ne-linia Animacio\", \"Edit animations together.\": \"Editi animacioj kune.\", \"Add new clip\": \"Aldoni novan klipon\", \"Create a new clip from the original comp and adds it to the 'NLA.Edit' comp.\": \"Kreas novan klipon je la originala kompo kaj aldonas \\u011din al la 'NLA.Edit' kompo.\", \"Cel animation...\": \"Tradicia animacio...\", \"Tools to help traditionnal animation using After Effects' paint effect with the brush tool.\": \"Iloj per helpi la tradician animacion uzanta la efekto de pentra\\u0135o el After Effects per la ilo de broso.\", \"Cel animation\": \"Tradicia animacio\", \"New Cel.\": \"Nova Celuloido.\", \"Create a new animation cel.\\n\\n[Alt]: Creates on the selected layer instead of adding a new layer.\": \"Krei novan tradician animacion.\\n\\n[Alt]: Kreas je la elektita tavolo anstata\\u016de aldoni novan tavolon.\", \"Onion skin\": \"Ha\\u016dta cepo\", \"Shows the previous and next frames with a reduced opacity.\": \"Montri la anta\\u016dajn kaj la sekvajn bildojn per redukta opakeco.\", \"time\\u0004In\": \"Enirejo\", \"Go to the previous frame\": \"Iri je la anta\\u016da bildo\", \"animation\\u0004Exposure:\": \"Ekspono:\", \"Changes the exposure of the animation (the frames per second).\": \"\\u015can\\u011das la eksponon de la animacio (la bildoj per sekundo).\", \"Go to the next frame.\": \"Iri je la sekva bildo.\", \"Set velocity\": \"Agordi la rapidecon\", \"Tween\": \"Intervalo\", \"Celluloid\": \"Celuloido\", \"X-Sheet\": \"Folio de tavolo\", \"Weight\": \"Pezo\", \"Looper\": \"Iteracia\\u0135o\", \"Paste expression\": \"Alglui esprimon\", \"Remove expressions\": \"Forigi la esprimojn\", \"Toggle expressions\": \"Baskuli la esprimojn\", \"Bake expressions\": \"Haltigi esprimojn\", \"Bake composition\": \"Haltigi la Kompona\\u0135on\", \"Effector\": \"Efektulo\", \"Effector map\": \"Efektulo de teksturo\", \"Kleaner\": \"Bilda-purigistilo\", \"Swink\": \"Pendolo-palpebrumado\", \"Wiggle\": \"Skui\", \"Random motion\": \"Hazarda movo\", \"Random\": \"Hazardo\", \"Wheel\": \"Rado\", \"Move away\": \"Formovi\", \"Adds a control effect to move the selected layers away from their parents.\": \"Aldonas efekton de regilo per formovi la elektitajn tavolojn el iliaj tavoloj de ligilo.\", \"Randomize\": \"Hazardigi\", \"Motion trails\": \"Spuroj de movo\", \"Time remap\": \"Tempa rekarto\", \"Paint Rig\": \"Rig de pentra\\u0135o\", \"Walk/Run cycle\": \"Ciklo de mar\\u015dado/kurado\", \"Arm\": \"Brako\", \"Limb\": \"Membro\", \"Leg\": \"Kruro\", \"Spine\": \"Spino\", \"Tail\": \"Vosto\", \"Hair\": \"Haro\", \"Wing\": \"Alo\", \"Fin\": \"Na\\u011dilo\", \"Bake armature data\": \"Haltigi la datumon de la armaturo\", \"Baking armature data...\": \"Haltiganta la datumon de la armaturo...\", \"Baking armature data: %1\": \"Haltiganta la datumon de la armaturo: %1\", \"Bake bones\": \"Haltiganta la ostojn\", \"Resetting bone transform...\": \"Rekomencanta la transformon de la ostoj...\", \"Baking bone: %1\": \"Haltiganta la osto: %1\", \"Link art\": \"Ligi la desegnon\", \"Trying to parent layer '%1'\": \"Provanta ligi la tavolon %1\", \"Framing guides\": \"Kadroj de gvidilo\", \"Scale Z-Link\": \"Ligilo Z de skalo\", \"Camera Rig\": \"Rigo de kamerao\", \"Camera\": \"Kamerao\", \"Target\": \"Celo\", \"Cam\": \"Kam\", \"2D Camera\": \"Kamerao 2D\", \"Camera influence\": \"Influenco de kamerao\", \"List\": \"Listo\", \"Add list\": \"Aldoni liston\", \"Split values\": \"Disigi la valorojn\", \"Lock properties\": \"\\u015closi la propra\\u0135ojn\", \"Add zero\": \"Aldoni nulon\", \"Move anchor points\": \"Movi la punktojn de ankro\", \"Reset transformation\": \"Rekomencigi la transformon\", \"Align layers\": \"Liniigi la tavolojn\", \"Expose transform\": \"Eksponi la transformon\", \"Key Morph\": \"Mutacio per bildo\", \"IK\": \"IK\", \"Tip angle\": \"Angulo de la pinto\", \"B\\u00e9zier IK\": \"IK B\\u00e9zier\", \"B\\u00e9zier FK\": \"FK B\\u00e9zier\", \"Auto-curve\": \"A\\u016dto-kurbo\", \"FK\": \"FK\", \"Auto-parent\": \"A\\u016dto-monti\", \"Parent constraint\": \"Kateno de ligilo\", \"Locator\": \"Lokalizilo\", \"Extract locators\": \"Forigi la pozicilojn\", \"Parent across comps\": \"Ligi transa la kompojn\", \"Position constraint\": \"Kateno de pozicio\", \"Orientation constraint\": \"Kateno de orienti\\u011do\", \"Path constraint\": \"Kateno de vojeto\", \"Add Pins\": \"Aldoni pinglojn\", \"Remove 'thisComp'\": \"Forigi 'thisComp'\", \"Use 'thisComp'\": \"Uzi 'thisComp'\", \"Connector\": \"Konektilo\", \"Audio connector\": \"Sona\\u0135a konektilo\", \"Settings\": \"Fiksoj\", \"Audio spectrum\": \"Sona\\u0135a spektro\", \"Audio Effector\": \"Sona\\u0135a Efektulo\", \"controller_shape\\u0004rotation\": \"rotacio\", \"controller_shape\\u0004orientation\": \"orienti\\u011do\", \"controller_shape\\u0004x position\": \"pozicio X\", \"controller_shape\\u0004x pos\": \"poz x\", \"controller_shape\\u0004h position\": \"poz h\", \"controller_shape\\u0004h pos\": \"poz h\", \"controller_shape\\u0004horizontal position\": \"horizontala pozicio\", \"controller_shape\\u0004horizontal\": \"horizontala\", \"controller_shape\\u0004x location\": \"kieo x\", \"controller_shape\\u0004x loc\": \"kieo x\", \"controller_shape\\u0004h location\": \"kieo h\", \"controller_shape\\u0004h loc\": \"kieo h\", \"controller_shape\\u0004horizontal location\": \"horizontala kieo\", \"controller_shape\\u0004y position\": \"pozicio y\", \"controller_shape\\u0004y pos\": \"poz y\", \"controller_shape\\u0004v position\": \"pozicio v\", \"controller_shape\\u0004v pos\": \"poz v\", \"controller_shape\\u0004vertical position\": \"vertikala pozicio\", \"controller_shape\\u0004vertical\": \"vertikala\", \"controller_shape\\u0004y location\": \"kieo y\", \"controller_shape\\u0004y loc\": \"kieo y\", \"controller_shape\\u0004v location\": \"kieo v\", \"controller_shape\\u0004v loc\": \"kieo v\", \"controller_shape\\u0004vertical location\": \"vertikala kieo\", \"controller_shape\\u0004position\": \"pozicio\", \"controller_shape\\u0004location\": \"kieo\", \"controller_shape\\u0004pos\": \"poz\", \"controller_shape\\u0004loc\": \"kieo\", \"controller_shape\\u0004transform\": \"transformo\", \"controller_shape\\u0004prs\": \"prs\", \"controller_shape\\u0004slider\": \"kursoro\", \"controller_shape\\u00042d slider\": \"kursoro 2D\", \"controller_shape\\u0004joystick\": \"stirstango\", \"controller_shape\\u0004angle\": \"angulo\", \"controller_shape\\u0004camera\": \"kamerao\", \"controller_shape\\u0004cam\": \"kam\", \"controller_shape\\u0004head\": \"kapo\", \"controller_shape\\u0004skull\": \"kranio\", \"controller_shape\\u0004hand\": \"mano\", \"controller_shape\\u0004carpus\": \"karpo\", \"controller_shape\\u0004foot\": \"piedo\", \"controller_shape\\u0004tarsus\": \"tarso\", \"controller_shape\\u0004claws\": \"ungegoj\", \"controller_shape\\u0004claw\": \"ungego\", \"controller_shape\\u0004hoof\": \"hufo\", \"controller_shape\\u0004eye\": \"okulo\", \"controller_shape\\u0004eyes\": \"okuloj\", \"controller_shape\\u0004face\": \"viza\\u0135o\", \"controller_shape\\u0004square\": \"kvadrato\", \"controller_shape\\u0004hips\": \"koksoj\", \"controller_shape\\u0004hip\": \"kokso\", \"controller_shape\\u0004body\": \"korpo\", \"controller_shape\\u0004shoulders\": \"\\u015dultroj\", \"controller_shape\\u0004neck\": \"kolo\", \"controller_shape\\u0004tail\": \"vosto\", \"controller_shape\\u0004penis\": \"peniso\", \"controller_shape\\u0004vulva\": \"vulvo\", \"controller_shape\\u0004walk cycle\": \"ciklo de mar\\u015dado\", \"controller_shape\\u0004run cycle\": \"ciklo de kurado\", \"controller_shape\\u0004animation cycle\": \"ciklo de animacio\", \"controller_shape\\u0004cycle\": \"ciklo\", \"controller_shape\\u0004blender\": \"miksi\", \"controller_shape\\u0004animation blender\": \"miksado de animacio\", \"controller_shape\\u0004null\": \"nulo\", \"controller_shape\\u0004empty\": \"malplena\", \"controller_shape\\u0004connector\": \"konektilo\", \"controller_shape\\u0004connection\": \"konekto\", \"controller_shape\\u0004connect\": \"konekti\", \"controller_shape\\u0004etm\": \"etm\", \"controller_shape\\u0004expose transform\": \"eksponi la transformon\", \"controller_shape\\u0004ear\": \"orelo\", \"controller_shape\\u0004hair\": \"haro\", \"controller_shape\\u0004strand\": \"fadeno\", \"controller_shape\\u0004hair strand\": \"fadeno de haro\", \"controller_shape\\u0004mouth\": \"bu\\u015do\", \"controller_shape\\u0004nose\": \"nazo\", \"controller_shape\\u0004brow\": \"frunto\", \"controller_shape\\u0004eyebrow\": \"brovo\", \"controller_shape\\u0004eye brow\": \"brovo\", \"controller_shape\\u0004poney tail\": \"\\u0109evalvosto\", \"controller_shape\\u0004poneytail\": \"\\u0109evalvosto\", \"controller_shape\\u0004pincer\": \"pin\\u0109ilo\", \"controller_shape\\u0004wing\": \"alo\", \"controller_shape\\u0004fin\": \"na\\u011dilo\", \"controller_shape\\u0004fishbone\": \"osto-fi\\u015do\", \"controller_shape\\u0004fish bone\": \"fi\\u015dosto\", \"controller_shape\\u0004audio\": \"sona\\u0135o\", \"controller_shape\\u0004sound\": \"sona\", \"controller_shape\\u0004vertebrae\": \"vertebro\", \"controller_shape\\u0004spine\": \"spino\", \"controller_shape\\u0004torso\": \"torso\", \"controller_shape\\u0004lungs\": \"pulmo\", \"controller_shape\\u0004chest\": \"brusto\", \"controller_shape\\u0004ribs\": \"ripoj\", \"controller_shape\\u0004rib\": \"ripo\", \"Create controller\": \"Krei regilon\", \"Slider\": \"Kursoro\", \"Controller\": \"Regilo\", \"Hand\": \"Mano\", \"X Position\": \"Pozicio X\", \"Y Position\": \"Pozicio Y\", \"Transform\": \"Transformo\", \"Eye\": \"Okulo\", \"Head\": \"Kapo\", \"Hips\": \"Koksoj\", \"Body\": \"Korpo\", \"Shoulders\": \"\\u015cultroj\", \"Foot\": \"Piedo\", \"Ear\": \"Orelo\", \"Mouth\": \"Bu\\u015do\", \"Nose\": \"Nazo\", \"Eyebrow\": \"Brovo\", \"Claws\": \"Ungegoj\", \"Hoof\": \"Hufo\", \"Pincer\": \"Pin\\u0109ilo\", \"Audio\": \"Sona\\u0135o\", \"Torso\": \"Torso\", \"Vertebrae\": \"Vertebro\", \"Easter egg ;)\\u0004Penis\": \"Peniso\", \"Easter egg ;)\\u0004Vulva\": \"Vulvo\", \"Animation Cycles\": \"Cikloj de animacio\", \"Animation Blender\": \"Miksado de animacio\", \"Expose Transform\": \"Eksponi la transformon\", \"Bake controllers\": \"Haltigi la regilojn\", \"Extract controllers\": \"Forigi la regilojn\", \"No new controller was found to extract.\\nDo you want to extract all controllers from this pre-composition anyway?\": \"Nenian novan regilon estis trovinta per forigi.\\n\\u0108u vi volas iel forigi \\u0109iam regiloj de ci-tiu pre-kompozito?\", \"Nothing new!\": \"Neniu nova\\u0135o!\", \"Tag as ctrls\": \"Etikedi kiel ctrls\", \"Left\": \"Maldekstra\", \"Right\": \"Dekstra\", \"Front\": \"Anta\\u016de\", \"Back\": \"Malfronte\", \"Middle\": \"Mezo\", \"Under\": \"Sub\", \"Above\": \"Super\", \"Toggle edit mode\": \"Baskuli la redakta re\\u011dimo\", \"layer name\\u0004L\": \"M\", \"layer name\\u0004R\": \"D\", \"layer name\\u0004Fr\": \"Ant\", \"layer name\\u0004Bk\": \"Mlant\", \"layer name\\u0004Tl\": \"Vo\", \"layer name\\u0004Md\": \"Mz\", \"layer name\\u0004Ab\": \"Sup\", \"layer name\\u0004Un\": \"Sub\", \"Bone\": \"Osto\", \"Pin\": \"Alpingli\", \"Zero\": \"Nulo\", \"anatomy\\u0004clavicle\": \"klaviklo\", \"anatomy\\u0004shoulder\": \"\\u015dultro\", \"anatomy\\u0004shoulder blade\": \"skapolo\", \"anatomy\\u0004scapula\": \"skapolo\", \"anatomy\\u0004humerus\": \"humero\", \"anatomy\\u0004arm\": \"brako\", \"anatomy\\u0004radius\": \"radiuso\", \"anatomy\\u0004ulna\": \"ulno\", \"anatomy\\u0004forearm\": \"anta\\u016dbrako\", \"anatomy\\u0004finger\": \"fingro\", \"anatomy\\u0004fingers\": \"fingroj\", \"anatomy\\u0004heel\": \"kalkano\", \"anatomy\\u0004femur\": \"femuro\", \"anatomy\\u0004thigh\": \"femuro\", \"anatomy\\u0004leg\": \"kruro\", \"anatomy\\u0004tibia\": \"tibio\", \"anatomy\\u0004shin\": \"tibio\", \"anatomy\\u0004calf\": \"suro\", \"anatomy\\u0004fibula\": \"fibulo\", \"anatomy\\u0004toe\": \"piedfingro\", \"anatomy\\u0004toes\": \"piedfingroj\", \"anatomy\\u0004feather\": \"plumo\", \"Building OCO character:\": \"Konstruinta la OCO personeto:\", \"Sorting bones...\": \"Ordiginta la ostoj...\", \"duik\\u0004Tangent\": \"Tangento\", \"Lock tangents\": \"\\u015closi la tangentojn\", \"Some layers are 3D layers, that's a problem...\": \"Kelkaj tavoloj estas 3D tavoloj, tio estas problemo...\", \"This can't be rigged, sorry.\": \"Tio ne povas esti riginta, pardonu.\", \"Auto-rig\": \"Auto-rig\", \"Sorting layers...\": \"Ordiginta la tavoloj...\", \"Root\": \"Radiko\", \"Shoulders & neck\": \"\\u015cultroj kaj kolo\", \"Heel\": \"Kalkano\", \"Shoulder\": \"\\u015cultro\", \"Front leg\": \"Anta\\u016da kruro\", \"Creating controllers\": \"Kreinta regiloj\", \"Parenting...\": \"Muntiginta...\", \"Fish spine\": \"Spino de fi\\u015do\", \"Rigging...\": \"Rigi...\", \"Custom bones\": \"Propraj ostoj\", \"Crop precompositions\": \"Stuci la prekompona\\u0135ojn\", \"Edit expression\": \"Modifi la esprimon\", \"A higher factor \\u2192 a higher precision.\\n\\n\\u2022 Smart mode: lower the factor to keep keyframes only for extreme values. Increasing the factor helps to get a more precise curve with inflexion keyframes.\\n\\n\\u2022 Precise mode: A factor higher than 1.0 increases the precision to sub-frame sampling (2 \\u2192 two samples per frame).\\nA factor lower than 1.0 decreases the precision so that less frames are sampled (0.5 \\u2192 half of the frames are sampled).\\nDecrease the precision to make the process faster, increase it if you need a more precise motion-blur, for example.\": \"Plej granda faktoro \\u2192plej granda precizo.\\n\\n\\u2022 Inteligenta re\\u011dimo: malgrandigu la faktoro per konservi la gravabildojn nur per ekstremaj valoroj. Grandigi la faktoro helpi havi plej precizan kurbon kun fleksia gravabildoj.\\n\\n\\u2022 Preciza re\\u011dimo: Faktoron plej granda kiel 1.0 grandigas la precizo al specimenado de sub-bildoj (2 \\u2192 du specimenadoj per bildo).\\nFaktoron malplej granda kiel 1.0 malgrandigas la precizo tiel malpli bildoj estas specimenadi (0.5 \\u2192 duono de la bildoj estas specimenadinta).\\nMalgrandigu la precizo per rapidigi la procezo, grandigu \\u011din se vi bezonas plej precizan malklari\\u011da movo, ekzemple.\", \"Automation and expressions\": \"A\\u016dtomatigo kaj esprimoj\", \"Separate the dimensions of the selected properties.\\nAlso works with colors, separated to RGB or HSL.\": \"Apartigi la dimensiojn el la elektitaj propra\\u0135oj.\\n\\u011ci anka\\u016d laboras kun koloroj, apartigi de RGB a\\u016d HSL.\", \"Toggle expressions, or remove them keeping the post-expression value on all selected properties.\\n\\n[Ctrl]: Remove expressions instead of just disabling.\\n[Alt]: Remove expressions but keep the pre-expression value (After Effects default).\": \"Baskuli la esprimoj, a\\u016d forigi ilin konservanta la post-esprima valoro en la tutaj elektitaj propra\\u0135oj.\\n\\n[Ctrl]: Forigi la esprimoj anstata\\u016de malebligi ilin.\\n[Alt]: Forigi la esprimoj sed konservi la pre-espriman valoron (After Effects defa\\u016dlto).\", \"Expression tools\": \"Iloj de esprimo\", \"Various tools to fix and work with expressions\": \"Pluraj iloj per ripari kaj labori kun esprimojn\", \"Remove\": \"Forigi\", \"Replace all occurences of %1 by %2.\": \"Anstata\\u016digi \\u0109iujn okaza\\u0135ojn de %1 per %2.\", \"Use\": \"Uzi\", \"Copy expression\": \"Kopii la esprimon\", \"Copy the expression from the selected property.\": \"Kopii la esprimon je la elektita propra\\u0135o.\", \"Paste the expression in all selected properties.\": \"Alglui la esprimon en \\u0109iuj elektitaj propra\\u0135oj.\", \"Use an external editor to edit the selected expression.\\n\\n[Ctrl]: Reloads the expressions from the external editor.\": \"Uzi eksteran editoron per modifi la elektitan esprimon.\\n\\n[Ctrl]: Re\\u015dargas la esprimon je la ekstera editoro.\", \"Open expressions with...\": \"Malfermi la esprimojn per...\", \"Select an application to open the expressions.\\nLeave the field empty to use the system default for '.jsxinc' files.\": \"Elektu aplikon per malfermi la esprimojn.\\nLasu la kampon malplena per uzi la defa\\u016dltan sistemon per la dosieroj '.jsxinc'.\", \"System default\": \"Defa\\u016dlta sistemo\", \"Set a random value to the selected properties, keyframes or layers.\": \"Agordi hazardan valoron al la elektitaj propra\\u0135oj, gravabildoj a\\u016d tavoloj.\", \"Current values\": \"Nunaj valoroj\", \"Values of the properties at the current time\": \"Valoroj de la propra\\u0135oj je la nuna momento\", \"Layer attributes\": \"Atributoj de la tavolo\", \"Attributes of the layers.\": \"Atributoj de la bildoj.\", \"Keyframes (value and time).\": \"Gravabildo (valoro kaj momento).\", \"Natural (gaussian)\": \"Natura (gaussiana)\", \"Uses an algorithm with a natural result (using the Gaussian bell-shaped function).\\nA few values may be out of range.\": \"Uzas algoritmon kun natura rezulta\\u0135o (uzanta la gaussiana funkcio kies havas sonorilan formon).\\nKelkaj valoroj povas esti for el la rango.\", \"Strict\": \"Severo\", \"Uses strict values.\": \"Uzas severajn valorojn.\", \"Collapse dimensions\": \"Kunfandi la dimensiojn\", \"Controls all dimensions or channels with a single value.\": \"Regas la \\u0109iujn dimensiojn a\\u016d kanalojn kun unuopan valoron.\", \"Separate all dimensions or channels to control them individually.\": \"Apartigi la \\u0109iujn dimensiojn a\\u016d kanalojn per regi ilin unuope.\", \"Indices\": \"Indicoj\", \"Values\": \"Valoroj\", \"Control all dimensions or channels with a single value.\": \"Regas la \\u0109iujn dimensiojn a\\u016d kanalojn kun unuopa valoro.\", \"Min\": \"Min\", \"Max\": \"Maks\", \"Replace expressions by keyframes.\\nUse a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"Anstata\\u016digi la esprimojn per gravabildoj.\\nUzi\\u011di inteligenta algoritmo per havi la malplej gravabildojn kiel eble, kaj teni ilin facila per redaktado poste.\", \"Smart mode\": \"Inteligenta re\\u011dimo\", \"Use a smarter algorithm which produces less keyframes.\\nThe result may be easier to edit afterwards but a bit less precise than other modes\": \"Uzigi plej inteligenta algoritmo kio produktas malplej gravabildojn.\\nLa rezulto povas esti plej facila per redakti poste sed malplej preciza ol aliaj re\\u011dimoj\", \"Precise mode\": \"Preciza re\\u011dimo\", \"Add new keyframes for all frames.\\nThis mode produces more keyframes but the result may be closer to the original animation.\": \"Aldoni novajn gravabildojn per la \\u0109iuj bildoj.\\n\\u0108i tiu re\\u011dimo produktas plej gravabildojn sed la rezulto povas esti plej proksime je la originala animacio.\", \"Precision factor\": \"Faktoro de precizeco\", \"Replaces all expressions of the composition by keyframes,\\nand removes all non-renderable layers.\\n\\nUses a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"Anstata\\u016digas la tutajn esprimojn de la kompona\\u0135o per gravabildoj,\\nkaj forigas la tutajn ne bildigitaj tavoloj.\", \"Activate the time remapping on the selected layers, adjusts the keyframes and adds a loop effect.\": \"Aktivi la momenta rekartigo en la elektitaj tavoloj, \\u011dustigas la gravabildojn kaj aldonas iteracia efekto.\", \"Creates a spatial effector to control properties.\\n\\nSelect the properties to control first, then click on this button.\": \"Kreas spaca efektulo per regi la propra\\u0135ojn.\\n\\nElektitu unue la propra\\u0135ojn per regi, poste klaku \\u0109i tiu butono.\", \"Control properties using a map (texture) layer.\": \"Regi la propra\\u0135oj per tekstura tavolo.\", \"Add a random but smooth animation to the selected properties.\": \"Aldoni hazardan sed glata animacio al la elektitaj propra\\u0135oj.\", \"Individual controls\": \"Individuaj regiloj\", \"Create one individual control for each property.\": \"Krei individuan regilon per \\u0109iu propra\\u0135o.\", \"Unified control\": \"Unuigita regilo\", \"Create a single control for all properties.\\na.k.a. The One Duik To Rule Them All.\": \"Krei unuopan regilon per la \\u0109iuj propra\\u0135oj.\\na.k.a. La sola Duik per regi ilin \\u0109iuj.\", \"Add a control effect to randomize (and animate) the selected properties.\": \"Aldoni regilan efekton per hazardigi (kaj animi) la elektitaj propra\\u0135oj.\", \"Creates a single control for all properties.\\na.k.a. The One Duik To Rule Them All.\": \"Kreas unuopan regilon per la \\u0109iuj propra\\u0135oj.\\na.k.a. La sola Duik per regi ilin \\u0109iuj.\", \"Swing or blink.\\nAlternate between two values, going back and forth,\\nwith advanced interpolation options.\": \"Balanci a\\u016d pulsi.\\nAlterni inter dua valoro, balanci\\u011danta re kaj for,\\nkun altnivelaj opcioj de interpolado.\", \"Swing\": \"Balanci\\u011do\", \"Smoothly go back and forth between two values.\": \"Glate iri re kaj for inter duaj valoroj.\", \"Blink\": \"Palpebrumado\", \"Switch between two values, without interpolation.\": \"\\u015calti inter duajn valorojn, sen interpolado.\", \"Automates the rotation of the selected layers as wheels.\": \"A\\u016dtomatigi la rotacion de la elektitaj tavoloj kiel radoj.\", \"Add cycles to the animated properties,\\n(with more features than the 'loopOut' and 'loopIn' expressions).\": \"Aldoni ciklojn al la animaciaj propra\\u0135oj,\\n(kun plej \\u0109efa\\u0135aj ol la 'loopOut' kaj 'loopIn' esprimoj).\", \"Animate the selected character using a procedural walk or run cycle.\": \"Animi la elektitajn personetojn per procedura ciklo de mar\\u015dado a\\u016d kurado.\", \"Neck\": \"Kolo\", \"Right hand\": \"Dekstra mano\", \"Left hand\": \"Maldekstra mano\", \"Right foot\": \"Dekstra piedo\", \"Left foot\": \"Maldekstra piedo\", \"Rig paint effects and brush strokes to animate them more easily.\": \"Rigi pentra\\u0135ajn efektojn kaj brosajn strekojn per animi ilin plej facile.\", \"Bones\": \"Ostoj\", \"Select bones\": \"Elekti la ostojn\", \"Select all bones\": \"Elekti la \\u0109iujn ostojn\", \"Show/hide bones\": \"Montri/Ka\\u015di la ostojn\", \"Show/Hide all the bones.\\n\\n[Alt]: Only the unselected bones.\": \"Montri/Ka\\u015di la tutajn ostojn.\\n\\n[Alt]: Nur la ne elektitaj ostoj.\", \"Duplicate bones\": \"Duobligi la ostojn\", \"Duplicate the selected bones\": \"Duobligi la elektitajn ostojn\", \"Automatically (try to) link the artwork layers to their corresponding bones.\": \"A\\u016dtomate (provi) ligi la arta\\u0135aj tavoloj al iliaj rilataj ostoj.\", \"By default, bones and artworks are matched using the layer names.\": \"Defa\\u016dlte, la ostoj kaj la arta\\u0135oj kongruas per iliaj nomoj de tavoloj.\", \"[Alt]: Use the distance between the layers (using the anchor points of the layers) instead of their names.\": \"[Alt]: Uzu la distancon inter la tavoloj (per la punktoj de ankro de la tavoloj) anstata\\u016de iliaj nomoj.\", \"Edit mode\": \"Modifii re\\u011dimo\", \"Bake bone appearances.\\n\\n[Alt]: Keep envelops.\\n[Ctrl]: Keep deactivated noodles.\": \"Haltigi la aspektojn de la ostoj.\\n\\n[Alt]: Konservi la kovriloj.\\n[Ctrl]: Konservi la nudeloj malaktivi.\", \"Bone settings\": \"Ostaj fiksoj\", \"Edit selected bones\": \"Modifi la elektitajn ostojn\", \"Current Selection\": \"La nuna Elekta\\u0135o\", \"Side\": \"Flanko\", \"Location\": \"Pozicio\", \"Color\": \"Koloro\", \"Set the color of the selected layers.\": \"Agordi la koloron de la elektitaj tavoloj.\", \"Size\": \"Dimensio\", \"Change the size of the layer.\": \"\\u015can\\u011di la dimension de la tavolo.\", \"Change the opacity of the bones.\": \"\\u015can\\u011di la opakecon de la ostoj.\", \"Group name\": \"Grupnomo\", \"Character / Group name\": \"Nomo de la personeto / grupo\", \"Choose the name of the character.\": \"Elekti la nomon de la personeto.\", \"Name\": \"Nomo\", \"(Limb) Name\": \"Nomo (de la membro)\", \"Change the name of the limb this layer belongs to\": \"\\u015can\\u011di la nomon de la membro kies tiu tavolo apartenas\", \"Envelop\": \"Kovrilo\", \"Enabled\": \"\\u015caltita\", \"Toggle the envelops of the selected bones\": \"Baskuli la kovriloj de la elektitaj ostoj\", \"Envelop opacity\": \"Opakeco de la kovrilo\", \"Change the opacity of the envelop.\": \"\\u015can\\u011di la opakecon de la kovrilo.\", \"Envelop color\": \"Kovrila koloro\", \"Set the color of the selected envelops.\": \"Agordi la koloron de la elektitaj kovriloj.\", \"Envelop stroke size\": \"Dimensio de la kovrila streko\", \"Change the size of the envelop stroke.\": \"\\u015can\\u011di la dimension de la kovrila streko.\", \"Envelop stroke color\": \"Koloro de la kovrila streko\", \"Set the color of the selected envelops strokes.\": \"Agordi la koloron de la elektitaj kovrilaj strekoj.\", \"Noodle\": \"Nudelo\", \"Toggle the noodles of the selected bones\": \"Baskuli la nudeloj de la elektitaj ostoj\", \"Noodle color\": \"Koloro de la nudeloj\", \"Set the color of the selected noodles.\": \"Agordi la koloron de la elektitaj nudeloj.\", \"Pick selected layer\": \"Selekti la elektitan tavolon\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each bone.\": \"Apliki la \\u015dan\\u011dojn.\\n\\n[Alt]: Atribuas hazarda koloro al \\u0109iu osto.\", \"Edit bones\": \"Modifi la ostojn\", \"Character Name\": \"Nomo de la personeto\", \"Add an armature for an arm\": \"Aldoni armaturon per brakon\", \"[Ctrl]: Auto-parent the selection to the new bones.\\n[Alt]: Assign a random color to the new limb.\": \"[Ctrl]: Auto-munti la elekta\\u0135o al la novaj ostoj.\\n[Alt]: Atribuas hazarda koloro al la nova membro.\", \"Create\": \"Krei\", \"Create arm\": \"Krei brakon\", \"Forearm\": \"Anta\\u016dbrako\", \"Add an armature for a leg\": \"Aldoni armaturon per kruron\", \"Create leg\": \"Krei kruron\", \"Thigh\": \"Femuro\", \"Calf\": \"Suro\", \"Toes\": \"Piedfingroj\", \"Add an armature for a spine (including the hips and head)\": \"Aldoni armaturon per spino (inkluzivenda la koksoj kaj la kapo)\", \"Create spine\": \"Krei spinon\", \"Add an armature for a hair strand.\": \"Aldoni armaturon per fadeno de haro.\", \"Create hair strand\": \"Krei fadenon de haro\", \"Hair:\": \"Haro:\", \"layers\": \"tavoloj\", \"Create tail\": \"Krei voston\", \"Tail:\": \"Vosto:\", \"Add an armature for a wing.\": \"Aldoni armaturon per alon.\", \"Create wing\": \"Krei alon\", \"Feathers:\": \"Plumoj:\", \"Add an armature for the spine of a fish.\": \"Aldoni armaturon per la spino de fi\\u015don.\", \"Create fish spine\": \"Krei spinon de fi\\u015do\", \"Spine:\": \"Spino:\", \"Add an armature for a fin.\": \"Aldoni armaturon per na\\u011dilon.\", \"Create fin\": \"Krei na\\u011dilon\", \"Fishbones:\": \"Ostofi\\u015doj:\", \"Hominoid\": \"Homoideo\", \"Create limbs for an hominoid (Humans and apes).\": \"Krei membrojn per homoideo (Homoj kaj simioj).\", \"Plantigrade\": \"Plandoiranto\", \"Create limbs for a plantigrade (primates, bears, rabbits...).\": \"Krei membrojn per plandoirantoj (primatoj, ursoj, kunikloj...).\", \"Digitigrade\": \"Falangoiranto\", \"Create limbs for a digitigrade (dogs, cats, dinosaurs...).\": \"Krei membrojn per falangoiranton (hundoj, katoj, dinosa\\u016droj...).\", \"Ungulate\": \"Hufuloj\", \"Create limbs for an ungulate (horses, cattle, giraffes, pigs, deers, camels, hippopotamuses...).\": \"Krei membrojn per hufulojn (\\u0109evaloj, bovoj, \\u011dirafoj, porkoj, cervoj, kameloj, hipopotamoj...).\", \"Arthropod\": \"Artropodoj\", \"Create limbs for an arthropod (insects, spiders, scorpions, crabs, shrimps...)\": \"Krei membrojn per artropodojn (insektoj, araneoj, skorpioj, kraboj, salikokoj...)\", \"Bird\": \"Birdo\", \"Create limbs for a cute flying beast.\": \"Krei membrojn per bela volanta besto.\", \"Fish\": \"Fi\\u015do\", \"Create limbs for weird swimming beasts.\": \"Krei membrojn per strangaj na\\u011dantaj bestoj.\", \"Snake\": \"Serpento\", \"Custom\": \"Propra\", \"Add a custom armature.\": \"Aldoni propran armaturon.\", \"Create custom armature\": \"Krei propran armaturon\", \"Number of bones:\": \"Numero de ostoj:\", \"Limb name\": \"Nomo de la membro\", \"Cameras\": \"Kameraoj\", \"Add guides in the composition to help the composition of the image.\\nIncludes thirds, golden ratio, and other standard guides.\": \"Aldoni gvidojn en la kompona\\u0135o per helpi la kompona\\u0135o de la bildo.\\nInkluzivi trionojn, oran proporcion, kaj aliajn normajn gvidojn.\", \"Adds an inverse constraint of the scale to the depth (Z position) of the 3D layers, so that their visual size doesn't change with their depth.\\nWorks as a toggle: first click activates the effect, next click removes it from the selected layers.\": \"Aldoni inversan katenon de la skalo al la profundeco (pozicio Z) de la tavoloj 3D, do \\u011dia vida dimensio ne \\u015dan\\u011di\\u011du per \\u011dia profundeco.\\n\\u011ci laboras kiel baskulo: la unua klako aktivas la efekto, la sekva klako forigas \\u011din el la elektitaj tavoloj.\", \"There's no camera, please create a camera first.\": \"Ne estas kamerao, bonvolu krei kamerao unue.\", \"Nothing selected. Please select a layer first.\": \"Neniu elektito. Bonvolu elekti tavolon unue.\", \"Rig the selected camera to make it easier to animate.\\nAlso includes nice behaviors like handheld camera or shoulder camera...\": \"Rigi la elektitan kameraon per faciligi \\u011dia animacio.\\nAnka\\u016d inkluzivas bonetaj kondutoj tiel portebla kamerao a\\u016d \\u015dultra kamerao...\", \"There's no camera, or it's a one-node camera, but a two-node camera is needed.\\nPlease, change to or create a two-node camera.\": \"Ne estas kamerao, a\\u016d \\u011di estas unua-nodo kamerao, sed dua-nodoj kamerao estas necesa.\\nBonvolu, \\u015dan\\u011di \\u011din a\\u016d krei novan dua-nodojn kameraon.\", \"Create a fake camera, working with standard multiplane 2D Layers.\\nParent the layers to the control null objects.\\nDuplicate these control nulls if you need more levels.\\nThis also includes nice behaviors like handheld camera or shoulder camera...\": \"Krei falsan kameraon, laboranta kun norma plurnivelaj tavoloj 2D.\\nMunti la tavolojn al la nulaj objektoj de regilo.\\nDuobligi \\u0109i tiujn nulajn regilojn se vi bezonas pli da niveloj.\\n\\u0108i tiu inkluzivas anka\\u016d bonetajn kondutojn tiel portebla kamerao a\\u016d \\u015dultra kamerao...\", \"Command line\": \"Komandolinio\", \"Adjust other parameters for setting the size.\": \"\\u011custigi aliajn parametrojn per agordi la dimensio.\", \"Resize settings\": \"Aligrandigi la agordojn\", \"Constraint the dimensions together.\": \"Kateni la dimensiojn kune.\", \"Width\": \"Lar\\u011deco\", \"Height\": \"Alta\\u0135o\", \"Pixel aspect\": \"Aspekto de la bilderoj\", \"Square Pixels\": \"Kvadrataj bilderoj\", \"D1/DV NTSC (0.91)\": \"D1/DV NTSC (0.91)\", \"D1/DV NTSC Widescreen (1.21)\": \"Lar\\u011da ekrano D1/DV NTSC (1.21)\", \"D1/DV PAL (1.09)\": \"D1/DV PAL (1.09)\", \"D1/DV PAL Widescreen (1.46)\": \"Lar\\u011da ekrano D1/DV PAL (1.46)\", \"HDV 1080/DVCPRO HD 720 (1.33)\": \"HDV 1080/DVCPRO HD 720 (1.33)\", \"DVCPRO HD 1080 (1.5)\": \"DVCPRO HD 1080 (1.5)\", \"Anamorphic 2:1 (2)\": \"Anamorfo 2:1 (2)\", \"Frame rate\": \"Rango de la bildoj\", \"Display\": \"Afi\\u015dado\", \"Resolution\": \"Distingivo\", \"resolution\\u0004Full\": \"Plena\", \"resolution\\u0004Half\": \"Duona\", \"resolution\\u0004Third\": \"Triono\", \"resolution\\u0004Quarter\": \"Kvaro\", \"Preserve resolution\": \"Konservi la distingivo\", \"Preserve\": \"Konservi\", \"Background color\": \"Fonkoloro\", \"Shy layers\": \"Timidaj tavoloj\", \"Hide\": \"Ka\\u015di\", \"Rendering\": \"Bildigo\", \"Proxy\": \"Prokurilo\", \"Renderer\": \"Bildigilo\", \"Preserve frame rate\": \"Konservi la rangon de la bildoj\", \"Frame blending\": \"Miksaj bildoj\", \"Motion blur\": \"Malklari\\u011da movo\", \"Shutter angle\": \"Obturila angulo\", \"Shutter phase\": \"Obturila fazo\", \"Samples\": \"Specimenoj\", \"Adaptive sample limit\": \"Sinadapta Specimena limo\", \"Update precompositions\": \"\\u011cisdatigi la prekompona\\u0135ojn\", \"Comp settings\": \"Agordoj de la Komp\", \"Set the current or selected composition(s) settings, also changing the settings of all precompositions.\": \"Agordi la nuna(j)n a\\u016d la elektita(j)n kompona\\u0135o(j)n, anka\\u016d se oni \\u015dan\\u011das la agordojn de \\u0109iuj prekompona\\u0135oj.\", \"Links and constraints\": \"Ligiloj kaj katenoj\", \"Lock prop.\": \"\\u015closi la propra\\u0135ojn.\", \"Lock the value of the selected properties.\": \"\\u015closi la valoron de la elektitaj propra\\u0135oj.\", \"Zero out the selected layers transformation.\\n[Alt]: Reset the transformation of the selected layers to 0.\\n[Ctrl] + [Alt]: Also reset the opacity to 100 %.\": \"Komenci per nulo la transformo de la elektitaj tavoloj.\\n[Alt]: Rekomencigi la transformon de la elektitaj tavoloj je 0.\\n[Ctrl] + [Alt]: Rekomencigi anka\\u016d la opakeco je 100%.\", \"Expose the transformation of layers using a nice controller.\": \"Eksponi la transformon de la tavoloj uzante bonetaj regiloj.\", \"Create locator.\": \"Krei pozicilon.\", \"Extract locators.\": \"Forigi la lokalizilojn.\", \"Use expressions\": \"Uzi esprimojn\", \"Use essential properties\": \"Uzi esencajn propra\\u0135ojn\", \"Measure distance\": \"Mezuri la distancon\", \"Measure the distance between two layers.\": \"Mezuri la distancon inter duaj tavoloj.\", \"Properties\": \"Propra\\u0135oj\", \"After Effects Property\\u0004Type\": \"Tipo\", \"Change the name of the limb this layer belongs to.\": \"\\u015can\\u011di la nomon de la membro kies tiu tavolo apartenas.\", \"Create a two-layer IK combined with a one-layer IK\\nto handle Z-shape limbs.\": \"Kreu dua-tavolojn IK kun unua-tavolo IK\\nper manipuli membrojn de Z formon.\", \"B\\u00e9zier Inverse Kinematics.\": \"B\\u00e9zier Inversa kinematiko.\", \"Forward Kinematics\\nwith automatic overlap and follow-through.\": \"Anta\\u016da kinematiko\\nkun a\\u016dtomata surmeteco kaj tra-sekvo.\", \"Parent\": \"Munti\", \"Create parent constraints.\": \"Krei katenojn de ligilo.\", \"Parent all the selected layers to the last selected one.\\n\\n[Alt]: Parent only the orphans.\\nOr:\\n[Ctrl]: Parent layers as a chain, from ancestor to child, in the order of the selection.\": \"Munti \\u0109iujn elektitajn tavolojn al la lasta elektita tavolo.\\n\\n[Alt]: Munti nur la orfojn.\\nA\\u016d\\n[Ctrl]: Munti la tavolojn tiel \\u0109eno, ekde la prima al la minora, en la ordo de la selekto.\", \"Animatable parent.\": \"Animonta ligilo.\", \"Parent across comps...\": \"Ligi transa la kompojn...\", \"Parent layers across compositions.\": \"Munti la tavolojn trans la kompona\\u0135oj.\", \"Parent comp\": \"Munti la Kompo\", \"Parent layer\": \"Tavolo de ligilo\", \"Create transform constraints (position, orientation, path...).\": \"Krei katenojn de transformo (pozicio, orienti\\u011do, vojeto...).\", \"Constraint the location of a layer to the position of other layers.\": \"Kateni la pozicion de la tavolo \\u0109e la pozicio de la aliaj tavoloj.\", \"Constraint the orientation of a layer to the orientation of other layers.\": \"Kateni la orienti\\u011don de la tavolo \\u0109e la orienti\\u011do de la aliaj tavoloj.\", \"Constraint the location and orientation of a layer to a B\\u00e9zier path.\\n\\n\": \"Kateni la pozicion kaj la orienti\\u011don de la tavolo \\u0109e unu vojeto de B\\u00e9zier.\\n\\n\", \"Pick path...\": \"Selekti la vojeton...\", \"Select controllers\": \"Elekti la regilojn\", \"Select all controllers\": \"Elekti \\u0109iujn regilojn\", \"Show/hide ctrls\": \"Montri/Ka\\u015di la regilojn\", \"Show/Hide controllers\\n\\n[Alt]: Only the unselected controllers.\": \"Montri/Ka\\u015di la regilojn\\n\\n[Alt]: Nur la malelektitajn regilojn.\", \"Tag as controllers\": \"Etikedi kiel regilojn\", \"Bake controllers appearance\": \"Haltigi la aspekton de la regiloj\", \"Controller settings\": \"Agordoj de la regiloj\", \"Edit selected controllers.\": \"Modifi la elektitajn regilojn.\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each layer.\": \"Apliki la \\u015dan\\u011dojn.\\n\\n[Alt]: Atribuas hazarda koloro al \\u0109iuj tavolo.\", \"Get help\": \"Petu helpon\", \"Circle\": \"Cirklo\", \"Polygon\": \"Plurlatero\", \"Star\": \"Stelo\", \"Keep this panel open\": \"Teni \\u0109i tiun panelon malferman\", \"%1 Settings\": \"%1 Fiksoj\", \"Set the language of the interface.\": \"Fiksi la lingvon de la interfaco.\", \"Settings file\": \"Fiksa dosiero\", \"Set the location of the settings file.\": \"Fiksi la lokon de la fiksa dosiero.\", \"Set the highlight color.\": \"Fiksi la helan koloran.\", \"After Effects Blue\": \"Blua After Effects\", \"The After Effects highlighting blue\": \"La blua helo After Effects\", \"RxLab Purple\": \"Violkolora RxLab\", \"The RxLaboratory Purple\": \"La violkolora de RxLaboratory\", \"Rainbox Red\": \"Ru\\u011da Rainbox\", \"The Rainbox Productions Red\": \"La ru\\u011da de Rainbox Productions\", \"After Effects Orange (CS6)\": \"Oran\\u011dkolora After Effects (CS6)\", \"The After Effects highlighting orange from good ol'CS6\": \"La oran\\u011dkolora helo After Effects de la bona maljuna CS6\", \"Custom...\": \"Proprigi...\", \"Select a custom color.\": \"Elektiti propran koloron.\", \"Select the UI mode.\": \"Elektiti la UF re\\u011dimo.\", \"Rookie\": \"Komencanto\", \"The easiest-to-use mode, but also the biggest UI.\": \"La plej facila re\\u011dimo, sed anka\\u016d la plej granda UF.\", \"Standard\": \"Norma\", \"The standard not-too-big UI.\": \"La norma ne grandega UF.\", \"Expert\": \"Spertulo\", \"The smallest UI, for expert users.\": \"La malplej granda UF, per lertaj uzantoj.\", \"Normal mode\": \"Normala re\\u011dimo\", \"Use at your own risk!\": \"Uzu \\u0109e via propra risko!\", \"Dev and Debug mode\": \"Disvolvi\\u011da kaj elpuriga re\\u011dimo\", \"Check for updates\": \"Kontroli por \\u011disdatigoj\", \"Default\": \"Defa\\u016dlto\", \"Reset the settings to their default values.\": \"Rekomencigi la fiksojn al siaj defa\\u016dltaj valoroj.\", \"Apply settings.\": \"Apliki agordojn.\", \"You may need to restart the script for all changes to take effect.\": \"Vi devus rekomenci la scripto per apliki la tutajn \\u015dan\\u011dojn.\", \"Thank you for your donations!\": \"Dankon pro viaj donacoj!\", \"Help and options\": \"Helpo kaj opcioj\", \"Edit settings\": \"Modifi fiksoj\", \"Bug Report or Feature Request\": \"Raporto de Eraro a\\u016d \\u0108efa\\u0135a Peto\", \"Bug report\\nFeature request\\n\\nTell us what's wrong or request a new feature.\": \"Raporto de eraro\\n\\u0108efa\\u0135a peto\\n\\nDiru al ni tio kion ne estas bone a\\u016d demandu novan peton.\", \"Help\": \"Helpo\", \"Get help.\": \"Petu helpon.\", \"Translate %1\": \"Traduki %1\", \"Help translating %1 to make it available to more people.\": \"Helpu traduki %1 por fari \\u011din pli disponebla pri plej homoj.\", \"New version\": \"Nova versio\", \"This month, the %1 fund is $%2.\\nThat's %3% of our monthly goal ( $%4 )\\n\\nClick on this button to join the development fund!\": \"\\u0108imonate, la fonduso de %1 estas %2.\\nTio estas %3% de nia celo ($%4)\\n\\nKlaku \\u0109i tiu butono per ani\\u011di la fonduso de niaj laboriloj!\", \"Cancel\": \"Nuligi\", \"file system\\u0004Path...\": \"Vojeto...\", \"Set a random value.\": \"Fiksi hazardon valoron.\", \"Magic is happening\": \"La Magio okazas\", \"Working\": \"Laborante\", \"project\\u0004Item\": \"Elemento\", \"file\\u0004Run\": \"Kuri\", \"Open folder\": \"Malfermi la dosierujon\", \"Add item or category\": \"Aldoni elementon a\\u016d kategorion\", \"Edit item or category\": \"\\u015can\\u011di elementon a\\u016d kategorion\", \"Remove item or category\": \"Forigi elementon a\\u016d kategorion\", \"Remove all\": \"Forigi \\u0109iujn\", \"Start typing...\": \"Startu skribi...\", \"Refresh\": \"Refre\\u015digi\", \"Category\": \"Kategorio\", \"Tip\": \"Pinto\", \"Anatomy\\u0004Feather\": \"Plumo\", \"Anatomy\\u0004Fishbone\": \"Ostofi\\u015doj\", \"Select\\u0004None\": \"Neniom\", \"Select layers\": \"Elektiti tavoloj\", \"You're starting a process which can take some time.\": \"Vi komenci\\u011das procezo kiu eble prenas iom da tempo.\", \"Hiding layer controls will improve performance a lot. Do you want to toggle layer controls now?\": \"Ka\\u015di la tavolajn regilojn plibonigos la rendimento. \\u0108u vi volas baskuli la tavolaj regiloj nun?\", \"If layer controls are already hidden, you can ignore this.\": \"Se la tavolaj regiloj estas ka\\u015ditaj, vi povas ignori \\u0109i tion.\", \"Magic is happening...\": \"La Magio okazas...\", \"Project Root\": \"Radiko de la projekto\", \"After Effects Layer\\u0004Shape\": \"Formo\", \"Rectangle\": \"Rektangulo\", \"Rounded rectangle\": \"Cirkla rektangulo\", \"The pseudo effect file does not exist.\": \"La dosiero pse\\u016ddo efiko ne ekzistas.\", \"Invalid pseudo effect file or match name.\": \"La dosiero pse\\u016ddo efiko a\\u016d \\\"match name\\\" nepravas.\", \"Composition\": \"Kompozito\", \"Align layers.\": \"La\\u016dliniigi la tavolojn.\", \"Add a list to the selected properties.\": \"Aldoni liston al la elektitaj propra\\u0135oj.\"}", "Duik_eo_UY.json", "tr" ); Duik_eo_UY; // ====== Duik_es_ES.json.jsxinc====== -var Duik_es_ES = new DuBinary( "{\"\": {\"language\": \"es_ES\", \"plural-forms\": \"nplurals=2; plural=(n != 1);\"}, \"Adjustment layer\": \"Capa de ajuste\", \"Null\": \"Nulo\", \"Solid\": \"S\\u00f3lido\", \"Animation library\": \"Biblioteca de animaci\\u00f3n\", \"Most used\": \"M\\u00e1s utilizado\", \"Recent\": \"Reciente\", \"Favorites\": \"Favoritos\", \"All properties\": \"Todas las propiedades\", \"Keyframes only\": \"Solo fotogramas clave\", \"Position\": \"Posici\\u00f3n\", \"Rotation\": \"Rotaci\\u00f3n\", \"Scale\": \"Escala\", \"Opacity\": \"Opacidad\", \"Masks\": \"M\\u00e1scaras\", \"Effects\": \"Efectos\", \"Offset values\": \"Desplazar los valores\", \"Offset current values.\": \"Desplazar los valores actuales.\", \"Absolute\": \"Absoluto\", \"Absolute values (replaces current values).\": \"Valores absolutos (sustituye los valores actuales).\", \"Reverse keyframes\": \"Invertir fotogramas clave\", \"Reverses the animation in time.\": \"Invertir la animaci\\u00f3n en el tiempo.\", \"Apply\": \"Aplicar\", \"Edit category name\": \"Editar el nombre de la categor\\u00eda\", \"New Category\": \"Nueva categor\\u00eda\", \"Create animation\": \"Crear animaci\\u00f3n\", \"Bake Expressions\": \"Fijar las expresiones\", \"Animation name\": \"Nombre de la animaci\\u00f3n\", \"OK\": \"Ok\", \"Save animation.\": \"Guardar animaci\\u00f3n.\", \"This animation already exists.\\nDo you want to overwrite it?\": \"Esta animaci\\u00f3n ya existe.\\n\\u00bfDesea sobrescribirla?\", \"Animation settings.\": \"Ajustes de la animaci\\u00f3n.\", \"Update thumbnail\": \"Actualizar la miniatura\", \"Updates the thumbnail for the selected item.\": \"Actualiza la miniatura del elemento seleccionado.\", \"Update animation\": \"Actualizar animaci\\u00f3n\", \"Updates the current animation.\": \"Actualiza la animaci\\u00f3n actual.\", \"Favorite\": \"Favorito\", \"Animation\": \"Animaci\\u00f3n\", \"Apply selected animation.\": \"Aplicar la animaci\\u00f3n seleccionada.\", \"[Shift]: More options...\": \"[May]: M\\u00e1s opciones...\", \"Open the folder in the file explorer/finder.\": \"Abrir la carpeta en el explorador de archivos/finder.\", \"[Alt]: Select the library location.\": \"[Alt]: Seleccionar la ubicaci\\u00f3n de la biblioteca.\", \"Add selected animation to library or create new category.\": \"Agregar la animaci\\u00f3n seleccionada a la biblioteca o crear una nueva categor\\u00eda.\", \"Edit the selected animation or category.\": \"Editar la animaci\\u00f3n o categor\\u00eda seleccionada.\", \"Remove the selected animation or category from library.\": \"Eliminar la animaci\\u00f3n o categor\\u00eda seleccionada de la biblioteca.\", \"Sorry, the animation library folder can't be found.\": \"Lo sentimos, la carpeta de la biblioteca de animaci\\u00f3n no se ha encontrado.\", \"Select the folder containing the animation library.\": \"Seleccione la carpeta que contiene la biblioteca de animaci\\u00f3n.\", \"Sorry, we can't save an animation directly in the current category.\": \"Lo sentimos, no podemos guardar una animaci\\u00f3n directamente en la categor\\u00eda actual.\", \"Sorry, we can't create a sub-category in the current category.\": \"Lo sentimos, no podemos crear una subcategor\\u00eda en la categor\\u00eda actual.\", \"Uncategorized\": \"Sin categor\\u00eda\", \"Are you sure you want to remove the animation \\\"{#}\\\"?\": \"\\u00bfEst\\u00e1 seguro de querer eliminar la animaci\\u00f3n \\\"{#}\\\"?\", \"Are you sure you want to remove the category \\\"{#}\\\" and all its animations?\": \"\\u00bfEst\\u00e1 seguro de querer eliminar la categoria \\\"{#}\\\" y todas sus animaciones?\", \"Select Keyframes\": \"Seleccionar fotogramas clave\", \"Select keyframes.\": \"Seleccionar fotogramas clave.\", \"Time\": \"Tiempo\", \"Select at a precise time.\": \"Seleccionar en un momento preciso.\", \"Range\": \"Intervalo\", \"Select from a given range.\": \"Seleccionar de un intervalo determinado.\", \"Current time\": \"Momento actual\", \"time\": \"momento\", \"time\\u0004Out\": \"Salida\", \"Selected layers\": \"Capas seleccionadas\", \"All layers\": \"Todas las capas\", \"Controllers\": \"Controladores\", \"Copy animation\": \"Copiar animaci\\u00f3n\", \"Copies selected keyframes.\\n\\n[Alt]: Cuts the selected keyframes.\": \"Copia los fotogramas clave seleccionados.\\n\\n[Alt]: Corta los fotogramas clave seleccionados.\", \"Paste animation\": \"Pegar animaci\\u00f3n\", \"Paste keyframes.\\n\\n[Ctrl]: Offset from current values.\\n[Alt]: Reverses the keyframes in time.\": \"Pegar fotogramas clave.\\n\\n[Ctrl]: Desplazar de los valores actuales.\\n[Alt]: Invierte los fotogramas clave en el tiempo.\", \"Replace existing keyframes\": \"Reemplazar fotogramas clave existentes\", \"Interpolator\": \"Interpolador\", \"Control the selected keyframes with advanced but easy-to-use keyframe interpolation driven by an effect.\": \"Controla los fotogramas clave seleccionados con una interpolaci\\u00f3n avanzada pero f\\u00e1cil de usar, controlada por un efecto.\", \"Snap keys\": \"Ajustar claves\", \"Snaps selected (or all) keyframes to the closest frames if they're in between.\": \"Ajusta los fotogramas clave seleccionados (o todos) a los fotogramas m\\u00e1s cercanos si son intermedios.\", \"Motion trail\": \"Rastro de movimiento\", \"Draws a trail following the selected layers.\\n\\n[Alt]: Creates a new shape layer for each trail.\": \"Dibuja un rastro siguiendo las capas seleccionadas.\\n\\n[Alt]: Crea una nueva capa de forma para cada rastro.\", \"IK/FK Switch\": \"Cambiador IK/FK\", \"Switches the selected controller between IK and FK.\\nAutomatically adds the needed keyframes at current time.\": \"Cambia el controlador seleccionado entre IK y FK.\\nA\\u00f1ade autom\\u00e1ticamente los fotogramas clave necesarios en el momento actual.\", \"Snap IK\": \"Ajustar IK\", \"Snaps the IK to the FK values\": \"Ajusta el IK a los valores FK\", \"Snap FK\": \"Ajustar FK\", \"Snaps the FK to the IK values\": \"Ajusta el FK a los valores de IK\", \"Tweening\": \"Intermediaci\\u00f3n\", \"Split\": \"Dividir\", \"Split the selected keyframes into couples of keyframes with the same value.\": \"Dividir los fotogramas clave seleccionados en parejas de fotogramas clave con el mismo valor.\", \"Duration\": \"Duraci\\u00f3n\", \"video image\\u0004Frames\": \"Cuadros\", \"Set the duration between two split keys.\": \"Establecer la duraci\\u00f3n entre dos claves divididas.\", \"Center\": \"Centro\", \"Align around the current time.\": \"Alinear alrededor del momento actual.\", \"After\": \"Despu\\u00e9s\", \"Add the new key after the current one.\": \"A\\u00f1adir la nueva clave despu\\u00e9s de la actual.\", \"Before\": \"Antes\", \"Add the new key before the current one.\": \"A\\u00f1adir la nueva clave antes de la actual.\", \"Freeze\": \"Bloquear\", \"Freezes the pose; copies the previous keyframe to the current time.\\n\\n[Alt]: Freezes the next pose (copies the next keyframe to the current time).\": \"Bloquea la pose; copia el fotograma clave anterior al momento actual.\\n\\n[Alt]: Bloquea la siguiente pose (copia el siguiente fotograma clave al momento actual).\", \"Animated properties\": \"Propiedades animadas\", \"Selected properties\": \"Propiedades seleccionadas\", \"Sync\": \"Sinc\", \"Synchronize the selected keyframes; moves them to the current time.\\nIf multiple keyframes are selected for the same property, they're offset to the current time, keeping the animation.\\n\\n[Alt]: Syncs using the last keyframe instead of the first.\": \"Sincronizar los fotogramas clave seleccionados; los mueve al momento actual.\\nSi se seleccionan varios fotogramas clave para la misma propiedad, se desplazan al momento actual, manteniendo la animaci\\u00f3n.\\n\\n[Alt]: Sincronizar usando el \\u00faltimo clave en lugar del primero.\", \"Tweening options\": \"Opciones de intermedios\", \"Temporal interpolation\": \"Interpolaci\\u00f3n temporal\", \"Set key options\": \"Definir opciones de clave\", \"Roving\": \"Itinerante\", \"Linear\": \"Lineal\", \"Ease In\": \"Desaceleraci\\u00f3n suave\", \"Ease Out\": \"Aceleraci\\u00f3n suave\", \"Easy Ease\": \"Desacelerac./Acelerac. suave\", \"Continuous\": \"Continuo\", \"Hold\": \"Mantener\", \"Keyframe options\": \"Opciones de fotogramas clave\", \"Add keyframes\": \"A\\u00f1adir fotogramas clave\", \"Edit selected keyframes\": \"Editar fotogramas clave seleccionados\", \"Ease options\": \"Opciones de Desacelerac./Acelerac.\", \"Reset preset list\": \"Restablecer la lista de preselecci\\u00f3n\", \"Resets the preset list to the default values.\": \"Restablecer la lista de preselecci\\u00f3n a sus valores por defecto.\", \"Ease presets\": \"Preselecciones de Desacelerac./Acelerac.\", \"Add new ease preset\": \"A\\u00f1adir una preselecci\\u00f3n de Desacelerac./Acelerac.\", \"Remove selected ease preset\": \"Eliminar la preselecci\\u00f3n de Desacelerac./Acelerac.\", \"Pick ease and velocity from selected key.\": \"Elegir desacelerac./acelerac. y velocidad de la clave seleccionada.\", \"Apply ease and velocity to selected keyframes.\": \"Aplicar desacelerac./acelerac. y velocidad a los fotogramas clave seleccionados.\", \"Set ease\": \"Definir desacelerac./acelerac.\", \"Switches in and out eases.\": \"Cambia aceleraci\\u00f3n y desaceleraci\\u00f3n.\", \"Apply ease to selected keyframes.\": \"Aplicar desacelerac./acelerac. a los fotogramas clave seleccionados.\", \"Switches in and out velocities.\": \"Cambia velocidades de entrada y de salida.\", \"Apply velocity to selected keyframes.\": \"Aplicar velocidad a los fotogramas clave seleccionados.\", \"Spatial interpolation\": \"Interpolaci\\u00f3n espacial\", \"Set the spatial interpolation to linear for selected keyframes.\": \"Establece la interpolaci\\u00f3n espacial en lineal para los fotogramas clave seleccionados.\", \"Set the spatial interpolation to B\\u00e9zier for selected keyframes.\": \"Establece la interpolaci\\u00f3n espacial en Be\\u0301zier para los fotogramas clave seleccionados.\", \"Set the spatial interpolation to B\\u00e9zier Out for selected keyframes.\": \"Establece la interpolaci\\u00f3n espacial de salida en Be\\u0301zier para los fotogramas clave seleccionados.\", \"Set the spatial interpolation to B\\u00e9zier In for selected keyframes.\": \"Establece la interpolaci\\u00f3n espacial de llegada en Be\\u0301zier para los fotogramas clave seleccionados.\", \"Fix\": \"Solucionar\", \"Automatically fix spatial interpolation for selected keyframes.\": \"Corregir autom\\u00e1ticamente la interpolaci\\u00f3n espacial para los fotogramas clave seleccionados.\", \"Quickly save, export, import and apply animations from predefined folders.\": \"Guardar, exportar, importar y aplicar r\\u00e1pidamente animaciones desde carpetas predefinidas.\", \"Sequence\": \"Secuenciar\", \"Sequence layers or keyframes.\\n\\n[Ctrl]: Sequence keyframes instead of layers\\n[Alt]: Reverse\": \"Secuenciar capas o fotogramas clave.\\n\\n[Ctrl]: Secuenciar fotogramas clave en lugar de capas\\n[Alt]: Invertir\", \"Layers\": \"Capas\", \"Keyframes\": \"Fotogramas clave\", \"Times\": \"Momentos\", \"In points\": \"Puntos de entrada\", \"Out points\": \"Puntos de salida\", \"Ease - Sigmoid (logistic)\": \"desacelerac./acelerac. - Sigmoide (log\\u00edstica)\", \"Natural - Bell (gaussian)\": \"Natural - Campana (gaussiana)\", \"Ease In (logarithmic)\": \"Desaceleraci\\u00f3n (logar\\u00edtmica)\", \"Ease Out (exponential)\": \"Aceleraci\\u00f3n (exponencial)\", \"interpolation\\u0004Rate\": \"Cantidad\", \"Non-linear animation\": \"Animaci\\u00f3n no lineal\", \"Edit animations together.\": \"Editar animaciones juntas.\", \"Add new clip\": \"A\\u00f1adir un nuevo clip\", \"Create a new clip from the original comp and adds it to the 'NLA.Edit' comp.\": \"Crea un nuevo clip desde la compo original y lo a\\u00f1ade a la compo 'NLA.Edit'.\", \"Cel animation...\": \"Animaci\\u00f3n tradicional...\", \"Tools to help traditionnal animation using After Effects' paint effect with the brush tool.\": \"Herramientas para ayudar a la animaci\\u00f3n tradicional utilizando el efecto de pintura de After Effects con la herramienta de pincel.\", \"Cel animation\": \"Animaci\\u00f3n tradicional\", \"New Cel.\": \"Nuevo Acetato.\", \"Create a new animation cel.\\n\\n[Alt]: Creates on the selected layer instead of adding a new layer.\": \"Crear un nuevo acetato de animaci\\u00f3n\\n\\n[Alt]: Crea en la capa seleccionada en lugar de a\\u00f1adir una nueva capa.\", \"Onion skin\": \"Papel cebolla\", \"Shows the previous and next frames with a reduced opacity.\": \"Muestra los fotogramas anteriores y posteriores con una opacidad reducida.\", \"time\\u0004In\": \"Entrada\", \"Go to the previous frame\": \"Ir al fotograma anterior\", \"animation\\u0004Exposure:\": \"Exposici\\u00f3n:\", \"Changes the exposure of the animation (the frames per second).\": \"Cambia la exposici\\u00f3n de la animaci\\u00f3n (los fotogramas por segundo).\", \"Go to the next frame.\": \"Ir al siguiente fotograma.\", \"Set velocity\": \"Establecer velocidad\", \"Tween\": \"Intermedio\", \"Celluloid\": \"Celuloide\", \"X-Sheet\": \"Hoja de C\\u00e1lculo\", \"Weight\": \"Peso\", \"Looper\": \"Bucleador\", \"Paste expression\": \"Pegar expresi\\u00f3n\", \"Remove expressions\": \"Borrar expresiones\", \"Toggle expressions\": \"(Des)activar las expresiones\", \"Bake expressions\": \"Fijar las expresiones\", \"Bake composition\": \"Fijar la composici\\u00f3n\", \"Effector\": \"Efector\", \"Effector map\": \"Efector de textura\", \"Kleaner\": \"Climpiador\", \"Swink\": \"Parpalancear\", \"Wiggle\": \"Ondulaci\\u00f3n\", \"Random motion\": \"Movimiento aleatorio\", \"Random\": \"Aleatorio\", \"Wheel\": \"Rueda\", \"Move away\": \"Alejar\", \"Adds a control effect to move the selected layers away from their parents.\": \"Agrega un efecto de control para alejar las capas seleccionadas de sus padres.\", \"Randomize\": \"Aleatorizar\", \"Motion trails\": \"Rastros de movimiento\", \"Time remap\": \"Remapeo de tiempo\", \"Paint Rig\": \"Rig de pintura\", \"Walk/Run cycle\": \"Ciclo de caminata/carrera\", \"Arm\": \"Brazo\", \"Limb\": \"Extremidad\", \"Leg\": \"Pierna\", \"Spine\": \"Espina\", \"Tail\": \"Cola\", \"Hair\": \"Pelo\", \"Wing\": \"Ala\", \"Fin\": \"Aleta\", \"Bake armature data\": \"Fijar los datos del esqueleto\", \"Baking armature data...\": \"Fijando los datos del esqueleto...\", \"Baking armature data: %1\": \"Fijando los datos del esqueleto: %1\", \"Bake bones\": \"Fijar huesos\", \"Resetting bone transform...\": \"Restableciendo la transformaci\\u00f3n de los huesos...\", \"Baking bone: %1\": \"Fijando hueso: %1\", \"Link art\": \"Conectar el dise\\u00f1o\", \"Trying to parent layer '%1'\": \"Intentando emparentar la capa '%1'\", \"Framing guides\": \"Gu\\u00edas de encuadre\", \"Scale Z-Link\": \"Enlace Z de escala\", \"Camera Rig\": \"Rig de c\\u00e1mara\", \"Camera\": \"C\\u00e1mara\", \"Target\": \"Objetivo\", \"Cam\": \"C\\u00e1m\", \"2D Camera\": \"C\\u00e1mara 2D\", \"Camera influence\": \"Influencia de la c\\u00e1mara\", \"List\": \"Lista\", \"Add list\": \"A\\u00f1adir una lista\", \"Split values\": \"Separar valores\", \"Lock properties\": \"Bloquear las propiedades\", \"Add zero\": \"A\\u00f1adir un cero\", \"Move anchor points\": \"Mover puntos de anclaje\", \"Reset transformation\": \"Reiniciar transformaci\\u00f3n\", \"Align layers\": \"Alinear capas\", \"Expose transform\": \"Exponer las transformaciones\", \"Key Morph\": \"Mutaci\\u00f3n por clave\", \"IK\": \"IK\", \"Tip angle\": \"\\u00c1ngulo de la punta\", \"B\\u00e9zier IK\": \"IK B\\u00e9zier\", \"B\\u00e9zier FK\": \"FK B\\u00e9zier\", \"Auto-curve\": \"Autocurva\", \"FK\": \"FK\", \"Auto-parent\": \"Auto-parentar\", \"Parent constraint\": \"Restricci\\u00f3n de primaria\", \"Locator\": \"Localizador\", \"Extract locators\": \"Extraer los localizadores\", \"Parent across comps\": \"Emparentar a trav\\u00e9s de compos\", \"Position constraint\": \"Restricci\\u00f3n de posici\\u00f3n\", \"Orientation constraint\": \"Restricci\\u00f3n de orientaci\\u00f3n\", \"Path constraint\": \"Restricci\\u00f3n de trayectoria\", \"Add Pins\": \"A\\u00f1adir pines\", \"Remove 'thisComp'\": \"Eliminar 'thisComp'\", \"Use 'thisComp'\": \"Utilizar 'thisComp'\", \"Connector\": \"Conector\", \"Audio connector\": \"Conector audio\", \"Settings\": \"Par\\u00e1metros\", \"Audio spectrum\": \"Espectro de audio\", \"Audio Effector\": \"Efector audio\", \"controller_shape\\u0004rotation\": \"rotaci\\u00f3n\", \"controller_shape\\u0004orientation\": \"orientaci\\u00f3n\", \"controller_shape\\u0004x position\": \"posici\\u00f3n x\", \"controller_shape\\u0004x pos\": \"pos x\", \"controller_shape\\u0004h position\": \"posici\\u00f3n h\", \"controller_shape\\u0004h pos\": \"pos h\", \"controller_shape\\u0004horizontal position\": \"posici\\u00f3n horizontal\", \"controller_shape\\u0004horizontal\": \"horizontal\", \"controller_shape\\u0004x location\": \"ubicaci\\u00f3n x\", \"controller_shape\\u0004x loc\": \"ubic x\", \"controller_shape\\u0004h location\": \"ubicaci\\u00f3n h\", \"controller_shape\\u0004h loc\": \"ubic h\", \"controller_shape\\u0004horizontal location\": \"ubicaci\\u00f3n horizontal\", \"controller_shape\\u0004y position\": \"posici\\u00f3n y\", \"controller_shape\\u0004y pos\": \"pos y\", \"controller_shape\\u0004v position\": \"posici\\u00f3n v\", \"controller_shape\\u0004v pos\": \"pos v\", \"controller_shape\\u0004vertical position\": \"posici\\u00f3n vertical\", \"controller_shape\\u0004vertical\": \"vertical\", \"controller_shape\\u0004y location\": \"ubicaci\\u00f3n y\", \"controller_shape\\u0004y loc\": \"ubic y\", \"controller_shape\\u0004v location\": \"ubicaci\\u00f3n v\", \"controller_shape\\u0004v loc\": \"ubic v\", \"controller_shape\\u0004vertical location\": \"ubicaci\\u00f3n vertical\", \"controller_shape\\u0004position\": \"posici\\u00f3n\", \"controller_shape\\u0004location\": \"localizaci\\u00f3n\", \"controller_shape\\u0004pos\": \"pos\", \"controller_shape\\u0004loc\": \"loc\", \"controller_shape\\u0004transform\": \"transformaci\\u00f3n\", \"controller_shape\\u0004prs\": \"pre\", \"controller_shape\\u0004slider\": \"deslizador\", \"controller_shape\\u00042d slider\": \"deslizador 2d\", \"controller_shape\\u0004joystick\": \"joystick\", \"controller_shape\\u0004angle\": \"\\u00e1ngulo\", \"controller_shape\\u0004camera\": \"c\\u00e1mara\", \"controller_shape\\u0004cam\": \"c\\u00e1m\", \"controller_shape\\u0004head\": \"cabeza\", \"controller_shape\\u0004skull\": \"cr\\u00e1neo\", \"controller_shape\\u0004hand\": \"mano\", \"controller_shape\\u0004carpus\": \"carpo\", \"controller_shape\\u0004foot\": \"pie\", \"controller_shape\\u0004tarsus\": \"tarso\", \"controller_shape\\u0004claws\": \"garras\", \"controller_shape\\u0004claw\": \"garra\", \"controller_shape\\u0004hoof\": \"pezu\\u00f1a\", \"controller_shape\\u0004eye\": \"ojo\", \"controller_shape\\u0004eyes\": \"ojos\", \"controller_shape\\u0004face\": \"cara\", \"controller_shape\\u0004square\": \"cuadrado\", \"controller_shape\\u0004hips\": \"caderas\", \"controller_shape\\u0004hip\": \"cadera\", \"controller_shape\\u0004body\": \"cuerpo\", \"controller_shape\\u0004shoulders\": \"hombros\", \"controller_shape\\u0004neck\": \"cuello\", \"controller_shape\\u0004tail\": \"cola\", \"controller_shape\\u0004penis\": \"pene\", \"controller_shape\\u0004vulva\": \"vulva\", \"controller_shape\\u0004walk cycle\": \"ciclo de caminata\", \"controller_shape\\u0004run cycle\": \"ciclo de carrera\", \"controller_shape\\u0004animation cycle\": \"ciclo de animaci\\u00f3n\", \"controller_shape\\u0004cycle\": \"ciclo\", \"controller_shape\\u0004blender\": \"mezclador\", \"controller_shape\\u0004animation blender\": \"mezclador de animaci\\u00f3n\", \"controller_shape\\u0004null\": \"nulo\", \"controller_shape\\u0004empty\": \"vac\\u00edo\", \"controller_shape\\u0004connector\": \"conector\", \"controller_shape\\u0004connection\": \"conexi\\u00f3n\", \"controller_shape\\u0004connect\": \"conectar\", \"controller_shape\\u0004etm\": \"etm\", \"controller_shape\\u0004expose transform\": \"exponer las transformaciones\", \"controller_shape\\u0004ear\": \"oreja\", \"controller_shape\\u0004hair\": \"pelo\", \"controller_shape\\u0004strand\": \"mech\\u00f3n\", \"controller_shape\\u0004hair strand\": \"hebra de pelo\", \"controller_shape\\u0004mouth\": \"boca\", \"controller_shape\\u0004nose\": \"nariz\", \"controller_shape\\u0004brow\": \"ce\\u00f1o\", \"controller_shape\\u0004eyebrow\": \"ceja\", \"controller_shape\\u0004eye brow\": \"ceja\", \"controller_shape\\u0004poney tail\": \"coleta\", \"controller_shape\\u0004poneytail\": \"coleta\", \"controller_shape\\u0004pincer\": \"pinza\", \"controller_shape\\u0004wing\": \"ala\", \"controller_shape\\u0004fin\": \"aleta\", \"controller_shape\\u0004fishbone\": \"hueso de pez\", \"controller_shape\\u0004fish bone\": \"espina de pez\", \"controller_shape\\u0004audio\": \"audio\", \"controller_shape\\u0004sound\": \"sonido\", \"controller_shape\\u0004vertebrae\": \"v\\u00e9rtebra\", \"controller_shape\\u0004spine\": \"espina dorsal\", \"controller_shape\\u0004torso\": \"torso\", \"controller_shape\\u0004lungs\": \"pulmones\", \"controller_shape\\u0004chest\": \"pecho\", \"controller_shape\\u0004ribs\": \"costillas\", \"controller_shape\\u0004rib\": \"costilla\", \"Create controller\": \"Crear un controlador\", \"Slider\": \"Deslizador\", \"Controller\": \"Controlador\", \"Hand\": \"Mano\", \"X Position\": \"Posici\\u00f3n X\", \"Y Position\": \"Posici\\u00f3n Y\", \"Transform\": \"Transformaci\\u00f3n\", \"Eye\": \"Ojo\", \"Head\": \"Cabeza\", \"Hips\": \"Caderas\", \"Body\": \"Cuerpo\", \"Shoulders\": \"Hombros\", \"Foot\": \"Pie\", \"Ear\": \"Oreja\", \"Mouth\": \"Boca\", \"Nose\": \"Nariz\", \"Eyebrow\": \"Ceja\", \"Claws\": \"Garras\", \"Hoof\": \"Pezu\\u00f1a\", \"Pincer\": \"Pinza\", \"Audio\": \"Audio\", \"Torso\": \"Torso\", \"Vertebrae\": \"Vertebra\", \"Easter egg ;)\\u0004Penis\": \"Pene\", \"Easter egg ;)\\u0004Vulva\": \"Vulva\", \"Animation Cycles\": \"Ciclos de Animaci\\u00f3n\", \"Animation Blender\": \"Mezclador de animaci\\u00f3n\", \"Expose Transform\": \"Exponer las transformaciones\", \"Bake controllers\": \"Fijar los controladores\", \"Extract controllers\": \"Extraer controladores\", \"No new controller was found to extract.\\nDo you want to extract all controllers from this pre-composition anyway?\": \"No se ha encontrado ning\\u00fan controlador nuevo para extraer.\\n\\u00bfDesea extraer todos los controladores de esta pre-composici\\u00f3n de todos modos?\", \"Nothing new!\": \"\\u00a1Ninguna novedad!\", \"Tag as ctrls\": \"Etiquetar como ctrls\", \"Left\": \"Izquierda\", \"Right\": \"Derecha\", \"Front\": \"Delante\", \"Back\": \"Volver\", \"Middle\": \"Medio\", \"Under\": \"Debajo\", \"Above\": \"Arriba\", \"Toggle edit mode\": \"Activar/desactivar el modo de edici\\u00f3n\", \"layer name\\u0004L\": \"I\", \"layer name\\u0004R\": \"D\", \"layer name\\u0004Fr\": \"Del\", \"layer name\\u0004Bk\": \"Det\", \"layer name\\u0004Tl\": \"C\", \"layer name\\u0004Md\": \"M\", \"layer name\\u0004Ab\": \"Arr\", \"layer name\\u0004Un\": \"Deb\", \"Bone\": \"Hueso\", \"Pin\": \"Pin\", \"Zero\": \"Cero\", \"anatomy\\u0004clavicle\": \"clav\\u00edcula\", \"anatomy\\u0004shoulder\": \"hombro\", \"anatomy\\u0004shoulder blade\": \"omoplato\", \"anatomy\\u0004scapula\": \"esc\\u00e1pula\", \"anatomy\\u0004humerus\": \"h\\u00famero\", \"anatomy\\u0004arm\": \"brazo\", \"anatomy\\u0004radius\": \"radio\", \"anatomy\\u0004ulna\": \"c\\u00fabito\", \"anatomy\\u0004forearm\": \"antebrazo\", \"anatomy\\u0004finger\": \"dedo\", \"anatomy\\u0004fingers\": \"dedos\", \"anatomy\\u0004heel\": \"tal\\u00f3n\", \"anatomy\\u0004femur\": \"f\\u00e9mur\", \"anatomy\\u0004thigh\": \"muslo\", \"anatomy\\u0004leg\": \"pierna\", \"anatomy\\u0004tibia\": \"tibia\", \"anatomy\\u0004shin\": \"espinilla\", \"anatomy\\u0004calf\": \"pantorrilla\", \"anatomy\\u0004fibula\": \"peron\\u00e9\", \"anatomy\\u0004toe\": \"dedo del pie\", \"anatomy\\u0004toes\": \"dedos de los pies\", \"anatomy\\u0004feather\": \"pluma\", \"Building OCO character:\": \"Creando el personaje OCO:\", \"Sorting bones...\": \"Clasificando huesos...\", \"duik\\u0004Tangent\": \"Tangente\", \"Lock tangents\": \"Bloquear tangentes\", \"Some layers are 3D layers, that's a problem...\": \"Algunas capas son capas 3D, eso es un problema...\", \"This can't be rigged, sorry.\": \"Esto no puede ser rigueado, lo sentimos.\", \"Auto-rig\": \"Auto-rig\", \"Sorting layers...\": \"Ordenando las capas...\", \"Root\": \"Ra\\u00edz\", \"Shoulders & neck\": \"Hombros y cuello\", \"Heel\": \"Tal\\u00f3n\", \"Shoulder\": \"Hombro\", \"Front leg\": \"Pierna delantera\", \"Creating controllers\": \"Creando controladores\", \"Parenting...\": \"Emparentando...\", \"Fish spine\": \"Espina vertebral de pez\", \"Rigging...\": \"Rigueando...\", \"Custom bones\": \"Huesos personalizados\", \"Crop precompositions\": \"Recortar precomposiciones\", \"Edit expression\": \"Editar expresi\\u00f3n\", \"A higher factor \\u2192 a higher precision.\\n\\n\\u2022 Smart mode: lower the factor to keep keyframes only for extreme values. Increasing the factor helps to get a more precise curve with inflexion keyframes.\\n\\n\\u2022 Precise mode: A factor higher than 1.0 increases the precision to sub-frame sampling (2 \\u2192 two samples per frame).\\nA factor lower than 1.0 decreases the precision so that less frames are sampled (0.5 \\u2192 half of the frames are sampled).\\nDecrease the precision to make the process faster, increase it if you need a more precise motion-blur, for example.\": \"Un factor m\\u00e1s alto \\u2192 una precisi\\u00f3n m\\u00e1s alta.\\n\\n\\u2022 Modo inteligente: reducir el factor para mantener los fotogramas clave solo para valores extremos. Aumentar el factor ayuda a obtener una curva m\\u00e1s precisa con fotogramas clave de inflexi\\u00f3n.\\n\\n\\u2022 Modo preciso: Un factor m\\u00e1s alto que 1.0 aumenta la precisi\\u00f3n al muestreo de sub-fotogramas (2 \\u2192 dos muestras por fotograma).\\nUn factor inferior a 1.0 disminuye la precisi\\u00f3n para que se muestreen menos fotogramas (0.5 \\u2192 la mitad de los fotogramas son muestreados).\\nReducir la precisi\\u00f3n para hacer el proceso m\\u00e1s r\\u00e1pido, aumentarlo si se necesita, por ejemplo, un desenfoque de movimiento m\\u00e1s preciso.\", \"Automation and expressions\": \"Automatizaci\\u00f3n y expresiones\", \"Separate the dimensions of the selected properties.\\nAlso works with colors, separated to RGB or HSL.\": \"Separar las dimensiones de las propiedades seleccionadas.\\nTambi\\u00e9n funciona con colores, separados por RGB o HSL.\", \"Toggle expressions, or remove them keeping the post-expression value on all selected properties.\\n\\n[Ctrl]: Remove expressions instead of just disabling.\\n[Alt]: Remove expressions but keep the pre-expression value (After Effects default).\": \"(Des)activar las expresiones, o removerlas manteniendo el valor de la post-expresi\\u00f3n en todas las propiedades seleccionadas.\\n\\n[Ctrl]: Eliminar las expresiones en vez de desactivarlas.\\n[Alt]: Eliminar las expresiones pero mantener el valor pre-expresi\\u00f3n (como predeterminado en After Effects).\", \"Expression tools\": \"Herramientas de expresi\\u00f3n\", \"Various tools to fix and work with expressions\": \"Varias herramientas para corregir y trabajar con expresiones\", \"Remove\": \"Eliminar\", \"Replace all occurences of %1 by %2.\": \"Reemplazar todas las ocurrencias de %1 por %2.\", \"Use\": \"Usar\", \"Copy expression\": \"Copiar expresi\\u00f3n\", \"Copy the expression from the selected property.\": \"Copiar la expresi\\u00f3n de la propiedad seleccionada.\", \"Paste the expression in all selected properties.\": \"Pegar la expresi\\u00f3n en todas las propiedades seleccionadas.\", \"Use an external editor to edit the selected expression.\\n\\n[Ctrl]: Reloads the expressions from the external editor.\": \"Utilizar un editor externo para editar la expresi\\u00f3n seleccionada.\\n\\n[Ctrl]: Recarga las expresiones del editor externo.\", \"Open expressions with...\": \"Abrir expresiones con...\", \"Select an application to open the expressions.\\nLeave the field empty to use the system default for '.jsxinc' files.\": \"Seleccione una aplicaci\\u00f3n para abrir las expresiones.\\nDeje el campo vac\\u00edo para utilizar el valor predeterminado del sistema para los archivos '.jsxinc'.\", \"System default\": \"Sistema predeterminado\", \"Set a random value to the selected properties, keyframes or layers.\": \"Establecer un valor aleatorio a las propiedades, fotogramas clave o capas seleccionadas.\", \"Current values\": \"Valores actuales\", \"Values of the properties at the current time\": \"Valores de las propiedades en el momento actual\", \"Layer attributes\": \"Atributos de capa\", \"Attributes of the layers.\": \"Atributos de las capas.\", \"Keyframes (value and time).\": \"Fotogramas clave (valor y tiempo).\", \"Natural (gaussian)\": \"Natural (gaussiano)\", \"Uses an algorithm with a natural result (using the Gaussian bell-shaped function).\\nA few values may be out of range.\": \"Utiliza un algoritmo con un resultado natural (usando la funci\\u00f3n en forma de campanilla Gaussiana).\\nAlgunos valores pueden estar fuera de rango.\", \"Strict\": \"Estricto\", \"Uses strict values.\": \"Utiliza valores estrictos.\", \"Collapse dimensions\": \"Colapsar las dimensiones\", \"Controls all dimensions or channels with a single value.\": \"Controla todas las dimensiones o canales con un \\u00fanico valor.\", \"Separate all dimensions or channels to control them individually.\": \"Separar todas las dimensiones o canales para controlarlos individualmente.\", \"Indices\": \"\\u00cdndices\", \"Values\": \"Valores\", \"Control all dimensions or channels with a single value.\": \"Controlar todas las dimensiones o canales con un \\u00fanico valor.\", \"Min\": \"M\\u00edn\", \"Max\": \"M\\u00e1x\", \"Replace expressions by keyframes.\\nUse a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"Reemplazar las expresiones por fotogramas clave.\\nUtilizar un algoritmo inteligente para tener los menos fotogramas clave posibles, y mantenerlos f\\u00e1ciles de editar despu\\u00e9s.\", \"Smart mode\": \"Modo inteligente\", \"Use a smarter algorithm which produces less keyframes.\\nThe result may be easier to edit afterwards but a bit less precise than other modes\": \"Utilizar un algoritmo m\\u00e1s inteligente que produzca menos fotogramas clave.\\nEl resultado puede ser m\\u00e1s f\\u00e1cil de editar despu\\u00e9s pero un poco menos preciso que otros modos\", \"Precise mode\": \"Modo preciso\", \"Add new keyframes for all frames.\\nThis mode produces more keyframes but the result may be closer to the original animation.\": \"A\\u00f1adir nuevos fotogramas clave para todos los cuadros.\\nEste modo produce m\\u00e1s fotogramas clave pero el resultado puede ser m\\u00e1s cercano a la animaci\\u00f3n original.\", \"Precision factor\": \"Factor de precisi\\u00f3n\", \"Replaces all expressions of the composition by keyframes,\\nand removes all non-renderable layers.\\n\\nUses a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"Reemplazar todas las expresiones de la composici\\u00f3n por fotogramas clave, y eliminar todas las capas no renderizables.\\n\\nUtilizar un algoritmo inteligente para tener menos fotogramas clave como sea posible, y mantenerlos f\\u00e1ciles de editar despu\\u00e9s.\", \"Activate the time remapping on the selected layers, adjusts the keyframes and adds a loop effect.\": \"Activar el remapeo de tiempo en las capas seleccionadas, ajusta los fotogramas clave y agrega un efecto de bucle.\", \"Creates a spatial effector to control properties.\\n\\nSelect the properties to control first, then click on this button.\": \"Crea un efector espacial para controlar las propiedades.\\n\\nSeleccionar primero las propiedades a controlar, luego hacer clic en este bot\\u00f3n.\", \"Control properties using a map (texture) layer.\": \"Controlar las propiedades mediante una capa de mapa (textura).\", \"Add a random but smooth animation to the selected properties.\": \"A\\u00f1adir a las propiedades seleccionadas una animaci\\u00f3n aleatoria pero suave.\", \"Individual controls\": \"Controles individuales\", \"Create one individual control for each property.\": \"Crear un control individual para cada propiedad.\", \"Unified control\": \"Control unificado\", \"Create a single control for all properties.\\na.k.a. The One Duik To Rule Them All.\": \"Crear un \\u00fanico control para todas las propiedades.\\na.k.a. El \\u00danico Duik Para Manejarlas Todas.\", \"Add a control effect to randomize (and animate) the selected properties.\": \"A\\u00f1adir un efecto de control para aleatorizar (y animar) las propiedades seleccionadas.\", \"Creates a single control for all properties.\\na.k.a. The One Duik To Rule Them All.\": \"Crea un \\u00fanico control para todas las propiedades.\\na.k.a. El \\u00danico Duik Para Manejarlas Todas.\", \"Swing or blink.\\nAlternate between two values, going back and forth,\\nwith advanced interpolation options.\": \"Parpadear o balancear.\\nAlternar entre dos valores, yendo hacia adelante y hacia atr\\u00e1s\\ncon opciones avanzadas de interpolaci\\u00f3n.\", \"Swing\": \"Balanceo\", \"Smoothly go back and forth between two values.\": \"Ir suavemente de un lado a otro entre dos valores.\", \"Blink\": \"Parpadeo\", \"Switch between two values, without interpolation.\": \"Intercambiar entre dos valores, sin interpolaci\\u00f3n.\", \"Automates the rotation of the selected layers as wheels.\": \"Automatiza la rotaci\\u00f3n de las capas seleccionadas como si fueran ruedas.\", \"Add cycles to the animated properties,\\n(with more features than the 'loopOut' and 'loopIn' expressions).\": \"A\\u00f1adir ciclos a las propiedades animadas,\\n(con m\\u00e1s caracter\\u00edsticas que las expresiones 'loopOut' y 'loopIn').\", \"Animate the selected character using a procedural walk or run cycle.\": \"Animar el personaje seleccionado usando un ciclo de marcha o de corrida procedimental.\", \"Neck\": \"Cuello\", \"Right hand\": \"Mano derecha\", \"Left hand\": \"Mano izquierda\", \"Right foot\": \"Pie derecho\", \"Left foot\": \"Pie izquierdo\", \"Rig paint effects and brush strokes to animate them more easily.\": \"Riguear efectos de pintura y pinceladas para animarlos con mayor facilidad.\", \"Bones\": \"Huesos\", \"Select bones\": \"Seleccionar huesos\", \"Select all bones\": \"Seleccionar todos los huesos\", \"Show/hide bones\": \"Mostrar/ocultar huesos\", \"Show/Hide all the bones.\\n\\n[Alt]: Only the unselected bones.\": \"Mostrar/Ocultar todos los huesos.\\n\\n[Alt]: Solo los huesos no seleccionados.\", \"Duplicate bones\": \"Duplicar los huesos\", \"Duplicate the selected bones\": \"Duplicar los huesos seleccionados\", \"Automatically (try to) link the artwork layers to their corresponding bones.\": \"Autom\\u00e1ticamente (intentar) vincular las capas del dise\\u00f1o a sus huesos correspondientes.\", \"By default, bones and artworks are matched using the layer names.\": \"Por defecto, los huesos y las capas del dise\\u00f1o se combinan usando los nombres de las capas.\", \"Edit mode\": \"Modo edici\\u00f3n\", \"Bake bone appearances.\\n\\n[Alt]: Keep envelops.\\n[Ctrl]: Keep deactivated noodles.\": \"Fijar las apariencias de los huesos.\\n\\n[Alt]: Mantener las envolturas.\\n[Ctrl]: Mantener los fideos desactivados.\", \"Bone settings\": \"Opciones de huesos\", \"Edit selected bones\": \"Editar los huesos seleccionados\", \"Current Selection\": \"Selecci\\u00f3n Actual\", \"Side\": \"Lado\", \"Location\": \"Localizaci\\u00f3n\", \"Color\": \"Color\", \"Set the color of the selected layers.\": \"Definir el color de las capas seleccionadas.\", \"Size\": \"Tama\\u00f1o\", \"Change the size of the layer.\": \"Modificar el tama\\u00f1o de la capa.\", \"Change the opacity of the bones.\": \"Modificar la opacidad de los huesos.\", \"Group name\": \"Nombre del grupo\", \"Character / Group name\": \"Nombre de personaje / grupo\", \"Choose the name of the character.\": \"Elija el nombre del personaje.\", \"Name\": \"Nombre\", \"(Limb) Name\": \"Nombre (del miembro)\", \"Change the name of the limb this layer belongs to\": \"Modificar el nombre del miembro al que pertenece esta capa\", \"Envelop\": \"Envoltura\", \"Enabled\": \"Activado\", \"Toggle the envelops of the selected bones\": \"(Des)activar las envolturas de los huesos seleccionados\", \"Envelop opacity\": \"Opacidad de las envolturas\", \"Change the opacity of the envelop.\": \"Cambiar la opacidad de las envolturas.\", \"Envelop color\": \"Color de la envoltura\", \"Set the color of the selected envelops.\": \"Definir el color de las envolturas seleccionadas.\", \"Envelop stroke size\": \"Tama\\u00f1o del trazo de la envoltura\", \"Change the size of the envelop stroke.\": \"Cambiar el tama\\u00f1o del trazo de la envoltura.\", \"Envelop stroke color\": \"Color del trazo de la envoltura\", \"Set the color of the selected envelops strokes.\": \"Definir el color de los trazos de las envolturas seleccionadas.\", \"Noodle\": \"Fideo\", \"Toggle the noodles of the selected bones\": \"(Des)activar los fideos de los huesos seleccionados\", \"Noodle color\": \"Color del fideo\", \"Set the color of the selected noodles.\": \"Definir el color de los fideos seleccionados.\", \"Pick selected layer\": \"Elegir la capa seleccionada\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each bone.\": \"Aplicar cambios.\\n\\n[Alt]: asigna un color aleatorio a cada hueso.\", \"Edit bones\": \"Editar huesos\", \"Character Name\": \"Nombre del personaje\", \"Add an armature for an arm\": \"A\\u00f1adir un esqueleto para un brazo\", \"[Ctrl]: Auto-parent the selection to the new bones.\\n[Alt]: Assign a random color to the new limb.\": \"[Ctrl]: Auto-emparentar la selecci\\u00f3n a los nuevos huesos.\\n[Alt]: Asignar un color aleatorio al nuevo miembro.\", \"Create\": \"Crear\", \"Create arm\": \"Crear brazo\", \"Forearm\": \"Antebrazo\", \"Add an armature for a leg\": \"A\\u00f1adir un esqueleto para una pierna\", \"Create leg\": \"Crear pierna\", \"Thigh\": \"Muslo\", \"Calf\": \"Pantorrilla\", \"Toes\": \"Dedos de los Pies\", \"Add an armature for a spine (including the hips and head)\": \"A\\u00f1adir un esqueleto para una columna (incluyendo la cadera y la cabeza)\", \"Create spine\": \"Crear columna\", \"Add an armature for a hair strand.\": \"A\\u00f1adir un esqueleto para una hebra de cabello.\", \"Create hair strand\": \"Crear una hebra de pelo\", \"Hair:\": \"Pelo:\", \"layers\": \"capas\", \"Create tail\": \"Crear cola\", \"Tail:\": \"Cola:\", \"Add an armature for a wing.\": \"Agregar un esqueleto para un ala.\", \"Create wing\": \"Crear ala\", \"Feathers:\": \"Plumas:\", \"Add an armature for the spine of a fish.\": \"Agregar un esqueleto para la espina dorsal de un pez.\", \"Create fish spine\": \"Crear espina dorsal de pez\", \"Spine:\": \"Espina:\", \"Add an armature for a fin.\": \"Agregar un esqueleto para una aleta.\", \"Create fin\": \"Crear aleta\", \"Fishbones:\": \"Huesos de peces:\", \"Hominoid\": \"Hominoideo\", \"Create limbs for an hominoid (Humans and apes).\": \"Crear miembros para un hominoide (humanos y simios).\", \"Plantigrade\": \"Plant\\u00edgrado\", \"Create limbs for a plantigrade (primates, bears, rabbits...).\": \"Crear miembros para un plant\\u00edgrado (primates, osos, conejos...).\", \"Digitigrade\": \"Digit\\u00edgrado\", \"Create limbs for a digitigrade (dogs, cats, dinosaurs...).\": \"Crea miembros para un digitigrado (perros, gatos, dinosaurios...).\", \"Ungulate\": \"Ungulado\", \"Create limbs for an ungulate (horses, cattle, giraffes, pigs, deers, camels, hippopotamuses...).\": \"Crear miembros para un ungulado (caballos, ganado, jirafas, cerdos, ciervos, camellos, hipop\\u00f3tamos...).\", \"Arthropod\": \"Artr\\u00f3podo\", \"Create limbs for an arthropod (insects, spiders, scorpions, crabs, shrimps...)\": \"Crear miembros para un artr\\u00f3podo (insectos, ara\\u00f1as, escorpiones, cangrejos, camarones...)\", \"Bird\": \"P\\u00e1jaro\", \"Create limbs for a cute flying beast.\": \"Crear miembros para una hermosa bestia voladora.\", \"Fish\": \"Pez\", \"Create limbs for weird swimming beasts.\": \"Crear miembros para bestias raras que nadan.\", \"Snake\": \"Serpiente\", \"Custom\": \"Personalizar\", \"Add a custom armature.\": \"Agregar un esqueleto personalizado.\", \"Create custom armature\": \"Crear un esqueleto personalizado\", \"Number of bones:\": \"Cantidad de huesos:\", \"Limb name\": \"Nombre de miembro\", \"Cameras\": \"C\\u00e1maras\", \"Add guides in the composition to help the composition of the image.\\nIncludes thirds, golden ratio, and other standard guides.\": \"A\\u00f1adir gu\\u00edas en la composici\\u00f3n para ayudar a la composici\\u00f3n de la imagen.\\nIncluye terceros, proporci\\u00f3n dorada y otras gu\\u00edas est\\u00e1ndar.\", \"Adds an inverse constraint of the scale to the depth (Z position) of the 3D layers, so that their visual size doesn't change with their depth.\\nWorks as a toggle: first click activates the effect, next click removes it from the selected layers.\": \"A\\u00f1adir una restricci\\u00f3n invertida de la profundida (posici\\u00f3n Z) a la escala de las capas 3D, para que su tama\\u00f1o visual no cambie con su profundidad.\\nFunciona como un conmutador: el primer clic activa el efecto, el seguundo lo elimina de las capas seleccionadas.\", \"There's no camera, please create a camera first.\": \"No hay c\\u00e1mara, por favor cree una c\\u00e1mara primero.\", \"Nothing selected. Please select a layer first.\": \"No hay nada seleccionado. Por favor, seleccione una capa.\", \"Rig the selected camera to make it easier to animate.\\nAlso includes nice behaviors like handheld camera or shoulder camera...\": \"Riguear la c\\u00e1mara seleccionada para facilitar la animaci\\u00f3n.\\nTambi\\u00e9n incluye buenos comportamientos como c\\u00e1mara en mano o c\\u00e1mara al hombro...\", \"There's no camera, or it's a one-node camera, but a two-node camera is needed.\\nPlease, change to or create a two-node camera.\": \"No hay c\\u00e1mara, o es una c\\u00e1mara de un solo nodo, pero se necesita una c\\u00e1mara de dos nodos.\\nPor favor, cambie o cree una c\\u00e1mara de dos nodos.\", \"Create a fake camera, working with standard multiplane 2D Layers.\\nParent the layers to the control null objects.\\nDuplicate these control nulls if you need more levels.\\nThis also includes nice behaviors like handheld camera or shoulder camera...\": \"Crear una c\\u00e1mara falsa, trabajando con capas 2D multiplano est\\u00e1ndar.\\nEmparentar las capas a los objetos nulos de control.\\nDuplique estos nulos de control si necesita m\\u00e1s niveles.\\nEsto incluye tambi\\u00e9n buenos funcionamientos como c\\u00e1mara en mano o c\\u00e1mara al hombro...\", \"Command line\": \"L\\u00ednea de comando\", \"Adjust other parameters for setting the size.\": \"Ajustar otros par\\u00e1metros para cambiar el tama\\u00f1o.\", \"Resize settings\": \"Redimensionar ajustes\", \"Constraint the dimensions together.\": \"Restringir las dimensiones entre ellas.\", \"Width\": \"Ancho\", \"Height\": \"Altura\", \"Pixel aspect\": \"Aspecto del pixel\", \"Square Pixels\": \"P\\u00edxeles cuadrados\", \"D1/DV NTSC (0.91)\": \"D1/DV NTSC (0.91)\", \"D1/DV NTSC Widescreen (1.21)\": \"D1/DV NTSC Pantalla Ancha (1.21)\", \"D1/DV PAL (1.09)\": \"D1/DV PAL (1.09)\", \"D1/DV PAL Widescreen (1.46)\": \"D1/DV PAL Pantalla Ancha (1.46)\", \"HDV 1080/DVCPRO HD 720 (1.33)\": \"HDV 1080/DVCPRO HD 720 (1.33)\", \"DVCPRO HD 1080 (1.5)\": \"DVCPRO HD 1080 (1.5)\", \"Anamorphic 2:1 (2)\": \"Anam\\u00f3rfico 2:1 (2)\", \"Frame rate\": \"Cuadros por segundo\", \"Display\": \"Visualizaci\\u00f3n\", \"Resolution\": \"Resoluci\\u00f3n\", \"resolution\\u0004Full\": \"Completa\", \"resolution\\u0004Half\": \"Media\", \"resolution\\u0004Third\": \"Tercero\", \"resolution\\u0004Quarter\": \"Un cuarto\", \"Preserve resolution\": \"Conservar resoluci\\u00f3n\", \"Preserve\": \"Conservar\", \"Background color\": \"Color de fondo\", \"Shy layers\": \"Capas discretas\", \"Hide\": \"Ocultar\", \"Rendering\": \"Procesando\", \"Proxy\": \"Proxy\", \"Renderer\": \"Procesador\", \"Preserve frame rate\": \"Conservar velocidad de fotogramas\", \"Frame blending\": \"Mezcla de fotogramas\", \"Motion blur\": \"Desenfoque de movimiento\", \"Shutter angle\": \"\\u00c1ngulo de obturaci\\u00f3n\", \"Shutter phase\": \"Fase de obturaci\\u00f3n\", \"Samples\": \"Muestras\", \"Adaptive sample limit\": \"L\\u00edmite de muestras adaptativo\", \"Update precompositions\": \"Actualizar precomposiciones\", \"Comp settings\": \"Par\\u00e1metros de compo\", \"Set the current or selected composition(s) settings, also changing the settings of all precompositions.\": \"Establecer la configuraci\\u00f3n de la(s) composici\\u00f3n(es) actual(es) o seleccionada(s), cambiando tambi\\u00e9n la configuraci\\u00f3n de todas las precomposiciones.\", \"Links and constraints\": \"Enlaces y Restricci\\u00f3nes\", \"Lock prop.\": \"Bloquear propiedad\", \"Lock the value of the selected properties.\": \"Bloquear el valor de las propiedades seleccionadas.\", \"Zero out the selected layers transformation.\\n[Alt]: Reset the transformation of the selected layers to 0.\\n[Ctrl] + [Alt]: Also reset the opacity to 100 %.\": \"Iniciar en cero la transformaci\\u00f3n de las capas seleccionadas.\\n[Alt]: Reinicia la transformaci\\u00f3n de las capas seleccionadas a 0.\\n[Ctrl] + [Alt]: Restablecer tambi\\u00e9n la opacidad a 100 %.\", \"Expose the transformation of layers using a nice controller.\": \"Exponer la transformaci\\u00f3n de capas usando un buen controlador.\", \"Create locator.\": \"Crear localizador.\", \"Extract locators.\": \"Extraer los localizadores.\", \"Use expressions\": \"Utilizar las expresiones\", \"Use essential properties\": \"Utilizar las propiedades esenciales\", \"Measure distance\": \"Medir distancia\", \"Measure the distance between two layers.\": \"Medir la distancia entre dos capas.\", \"Select two layers to measure the distance between them.\": \"Seleccionar dos capas para medir la distancia entre ellas.\", \"The distance is %1 px\": \"La distancia es de %1 px\", \"Prop. info\": \"Info de la prop.\", \"Get property detailed information.\": \"Obtener informaci\\u00f3n detallada de la propiedad.\", \"Get property info\": \"Obtener informaci\\u00f3n de la propiedad\", \"Connect slave properties to a master property.\": \"Conectar las propiedades secundarias a una propiedad primaria.\", \"Layer opacities\": \"Opacidad de las capas\", \"Connects the selected layers to the control you've just set, using their opacity properties to switch their visibility.\": \"Conecta las capas seleccionadas al control reci\\u00e9n establecido, usando sus propiedades de opacidad para cambiar su visibilidad.\", \"Properties\": \"Propiedades\", \"Connects the selected properties to the control you've just set.\": \"Conectar las propiedades seleccionadas con el control que se acaba de establecer.\", \"Connects the selected keys to the control you've just set.\": \"Conectar las claves seleccionadas con el control que se acaba de establecer.\", \"2D Slider\": \"Deslizador 2D\", \"Angle\": \"\\u00c1ngulo\", \"Axis\": \"Eje\", \"Channel\": \"Canal\", \"Choose or create control\": \"Elegir o crear un control\", \"Create a slider controller.\": \"Crear un controlador deslizante.\", \"Create a 2D slider controller.\": \"Crear un controlador deslizante 2D.\", \"Create an angle controller.\": \"Crear un controlador de \\u00e1ngulo.\", \"Create a controller to measure lengths, angles and other coordinates between layers.\": \"Crear un controlador para medir longitudes y \\u00e1ngulos y otras coordenadas entre capas.\", \"Layer list\": \"Lista de capas\", \"Creates a dropdown control to control the visibility of a list of layers.\\n\\nFirst, select the layer where to create the controlling effect, then click the button to get to the next step.\": \"Crea un control desplegable para controlar la visibilidad de una lista de capas.\\n\\nPrimero, seleccione la capa donde va a crear el efecto de control, luego haga clic en el bot\\u00f3n para ir al siguiente paso.\", \"Nothing selected. Please select some layers first.\": \"No hay nada seleccionado. Por favor, seleccione algunas capas.\", \"Create a spatial effector to control properties.\\n\\nSelect the properties to control first, then click on this button.\": \"Crear un effector espacial para controlar las propiedades.\\n\\nSeleccionar primero las propiedades a controlar, luego dar clic en este bot\\u00f3n.\", \"Pick texture\": \"Elegir textura\", \"Choose a layer to use as a texture map to control the properties.\": \"Elegir una capa para usar como mapa de textura para controlar las propiedades.\", \"Pick audio\": \"Elegir audio\", \"Controls properties using an audio layer.\": \"Controlar las propiedades mediante una capa de audio.\", \"Pick control\": \"Seleccionar controlador\", \"Uses the selected property, layer or already existing control.\": \"Utilizar una propiedad, capa o controlador ya existente.\", \"Connecting\": \"Conectando\", \"After Effects Property\\u0004Property\": \"Propiedad\", \"After Effects Property\\u0004Type\": \"Tipo\", \"After Effects Property Value\\u0004Minimum\": \"M\\u00ednimo\", \"After Effects Property Value\\u0004Maximum\": \"M\\u00e1ximo\", \"Value\": \"Valor\", \"Speed\": \"Rapidez\", \"Velocity\": \"Velocidad\", \"Select the child properties or layers,\\nand connect them.\": \"Seleccionar las propiedades o capas secundarias,\\ny conectarlas.\", \"Connecting dropdown menu to layers:\\n\\nSelect the child layers then connect.\": \"Conectando el men\\u00fa desplegable a las capas:\\n\\nSeleccione las capas secundarias y luego con\\u00e9ctelas.\", \"Connect layer opacities\": \"Conectar opacidades de capas\", \"Connect the selected layers to the control you've just set, using their opacity properties to switch their visibility.\": \"Conectar las capas seleccionadas al control reci\\u00e9n establecido, usando sus propiedades de opacidad para cambiar su visibilidad.\", \"Morph selected properties between arbitrary keyframes.\": \"Transformar las propiedades seleccionadas entre fotogramas clave arbitrarios.\", \"Add pin layers to control spatial properties and B\\u00e9zier paths.\\n[Alt]: Also create tangents for B\\u00e9zier path properties.\": \"A\\u00f1adir capas de pines para controlar las propiedades espaciales y las rutas Be\\u0301zier.\\n[Alt]: Crear tangentes para las propiedades de la ruta Be\\u0301zier tambi\\u00e9n.\", \"Change the opacity of the pins.\": \"Modificar la opacidad de los pines.\", \"Change the name of the limb this layer belongs to.\": \"Modificar el nombre del miembro al que pertenece esta capa.\", \"Edit pins\": \"Editar pines\", \"Kinematics\": \"Cinem\\u00e1tica\", \"Create Inverse and Forward Kinematics.\": \"Crear Cinematica Inversa y Directa.\", \"Standard Inverse Kinematics.\": \"Cinem\\u00e1tica Inversa Est\\u00e1ndar.\", \"1+2-layer IK\": \"IK a 1+2 capas\", \"Create a one-layer IK combined with a two-layer IK\\nto handle Z-shape limbs.\": \"Crear un IK de una capa combinado con un IK de dos capas\\npara manejar miembros en forma de Z.\", \"2+1-layer IK\": \"IK a 2+1 capas\", \"Create a two-layer IK combined with a one-layer IK\\nto handle Z-shape limbs.\": \"Crear un IK de dos capas combinado con un IK de una capa\\npara manejar miembros en forma de Z.\", \"B\\u00e9zier Inverse Kinematics.\": \"Cinem\\u00e1tica Inversa B\\u00e9zier.\", \"Forward Kinematics\\nwith automatic overlap and follow-through.\": \"Cinematica directa\\ncon superposici\\u00f3n autom\\u00e1tica y seguimiento.\", \"Parent\": \"Emparentar\", \"Create parent constraints.\": \"Crear restricciones primarias.\", \"Parent all the selected layers to the last selected one.\\n\\n[Alt]: Parent only the orphans.\\nOr:\\n[Ctrl]: Parent layers as a chain, from ancestor to child, in the order of the selection.\": \"Emparentar todas la capas seleccionadas a la \\u00faltima capa seleccionada.\\n\\n[Alt]: Emparentar \\u00fanicamente los hu\\u00e9rfanos.\\nO:\\n[Ctrl]: Emparentar las capas como una cadena, del predecesor al secundario, en el orden de la selecci\\u00f3n.\", \"Animatable parent.\": \"Primario animable.\", \"Parent across comps...\": \"Emparentar a trav\\u00e9s de compos...\", \"Parent layers across compositions.\": \"Emparentar capas a trav\\u00e9s de las composiciones.\", \"Parent comp\": \"Emparentar compo\", \"Parent layer\": \"Primario\", \"Create transform constraints (position, orientation, path...).\": \"Crear restricciones de transformaci\\u00f3n (posici\\u00f3n, orientaci\\u00f3n, trazado...).\", \"Constraint the location of a layer to the position of other layers.\": \"Restringir la ubicaci\\u00f3n de una capa a la posici\\u00f3n de otras capas.\", \"Constraint the orientation of a layer to the orientation of other layers.\": \"Restringir la orientaci\\u00f3n de una capa a la orientaci\\u00f3n de otras capas.\", \"Constraint the location and orientation of a layer to a B\\u00e9zier path.\\n\\n\": \"Restringir la ubicaci\\u00f3n y orientaci\\u00f3n de una capa a un trazado Be\\u0301zier.\\n\\n\", \"Pick path...\": \"Elegir trazado...\", \"Select controllers\": \"Seleccionar controladores\", \"Select all controllers\": \"Seleccionar todos los controladores\", \"Show/hide ctrls\": \"Mostrar/ocultar ctrls\", \"Show/Hide controllers\\n\\n[Alt]: Only the unselected controllers.\": \"Mostrar/Ocultar controladores\\n\\n[Alt]: Solo los controladores no seleccionados.\", \"Tag as controllers\": \"Etiquetar como controladores\", \"Bake controllers appearance\": \"Fijar la apariencia de los controladores\", \"Controller settings\": \"Ajustes del controlador\", \"Edit selected controllers.\": \"Editar los controladores seleccionados.\", \"Use AE Null Objects\": \"Usar objetos nulos AE\", \"Use Shape Layers\": \"Usar Capas de Forma\", \"Use Shape Layers (Draft mode)\": \"Usar Capas de Forma (Modo borrador)\", \"Use Raster Layers (PNG)\": \"Usar Capas R\\u00e1ster (PNG)\", \"Don't lock scale of null controllers.\": \"No bloquear la escala de los controladores nulos.\", \"The scale of null controllers, and After Effects nulls as controllers created by Duik won't be locked by default.\": \"La escala de controladores nulos, y de los nulos de After Effects creados por Duik no se bloquear\\u00e1 por defecto.\", \"Icon color\": \"Color del icono\", \"Set the color of the selected controllers.\\n\\n[Alt]: assigns a random color for each controller.\": \"Establece el color de los controladores seleccionados.\\n\\n[Alt]: asigna un color aleatorio para cada controlador.\", \"Icon size\": \"Tama\\u00f1o del icono\", \"Change the size of the controller.\": \"Cambiar el tama\\u00f1o del controlador.\", \"Icon opacity\": \"Opacidad del icono\", \"Change the opacity of the controllers.\": \"Cambiar la opacidad de los controladores.\", \"Anchor color\": \"Color del ancla\", \"Set the color of the selected anchors.\\n\\n[Alt]: assigns a random color for each anchor.\": \"Establecer el color de las anclas seleccionadas.\\n\\n[Alt]: asigna un color aleatorio para cada ancla.\", \"Anchor size\": \"Tama\\u00f1o del ancla\", \"Change the size of the anchor.\": \"Cambiar el tama\\u00f1o del ancla.\", \"Anchor opacity\": \"Opacidad del ancla\", \"Change the opacity of the anchors.\": \"Modificar la opacidad de las anclas.\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each layer.\": \"Aplicar cambios.\\n\\n[Alt]: asigna un color aleatorio a cada capa.\", \"Edit Controllers\": \"Editar Controladores\", \"Create a rotation controller.\": \"Crear un controlador de rotaci\\u00f3n.\", \"Create a horizontal translation controller.\": \"Crear un controlador de translaci\\u00f3n horizontal.\", \"Create a vertical translation controller.\": \"Crear un controlador de translaci\\u00f3n vertical.\", \"Create a translation controller.\": \"Crear un controlador de translaci\\u00f3n.\", \"Create a translation and rotation controller.\": \"Crear un controlador de translaci\\u00f3n y rotaci\\u00f3n.\", \"Create a camera controller.\": \"Crear un controlador de c\\u00e1mara.\", \"Creates a slider controller.\": \"Crear un controlador deslizante.\", \"Create an eyebrow controller.\": \"Crear un controlador de ce\\u00f1o.\", \"Creates an ear controller.\": \"Crear un controlador de oreja.\", \"Create a hair controller.\": \"Crear un controlador de pelo.\", \"Create a mouth controller.\": \"Crear un controlador de boca.\", \"Create a nose controller.\": \"Crear un controlador de nariz.\", \"Create an eye controller.\": \"Crear un controlador de ojo.\", \"Create a head controller.\": \"Crear un controlador de cabeza.\", \"Create a foot controller.\": \"Crear un controlador de pie.\", \"Create a paw controller.\": \"Crear un controlador de pata.\", \"Create a hoof controller.\": \"Crear un controlador de pezu\\u00f1a.\", \"Create a hand controller.\": \"Crear un controlador de mano.\", \"Create a hips controller.\": \"Crear un controlador de caderas.\", \"Create a body controller.\": \"Crear un controlador de cuerpo.\", \"Create a neck and shoulders controller.\": \"Crear un controlador de cuello y hombros.\", \"Create a torso controller.\": \"Crear un controlador de torso.\", \"Create a vertebrae (neck or spine) controller.\": \"Crear un controlador de v\\u00e9rtebras (cuello o columna).\", \"Create a fin controller.\": \"Crear un controlador de aleta.\", \"Create a wing controller.\": \"Crear un controlador de ala.\", \"Create a pincer controller.\": \"Crear un controlador de pinza.\", \"Create a tail controller.\": \"Crear un controlador de cola.\", \"Create a hair strand controller.\": \"Crear un controlador de hebra de pelo.\", \"Create an audio controller.\": \"Crear un controlador de audio.\", \"Create a null controller.\": \"Crear un controlador nulo.\", \"Create an After Effects null controller.\": \"Crear un controlador Nulo After Effects.\", \"Pseudo-effects\": \"Pseudo-efectos\", \"Create pre-rigged pseudo-effects.\": \"Crear pseudo-efectos pre-rigueados.\", \"Eyes\": \"Ojos\", \"Create a pre-rigged pseudo-effect to control eyes.\": \"Crear un pseudo-efecto prerigueado para controlar los ojos.\", \"Fingers\": \"Dedos\", \"Create a pre-rigged pseudo-effect to control fingers.\": \"Crear un pseudo-efecto prerigueado para controlar los dedos.\", \"Create a pre-rigged pseudo-effect to control a hand and its fingers.\": \"Crear un pseudo-efecto prerigueado para controlar la mano y sus dedos.\", \"Create a pre-rigged pseudo-effect to control a head.\": \"Crear un pseudo-efecto prerigueado para controlar la cabeza.\", \"Extract\": \"Extraer\", \"Extract the controllers from the selected precomposition, to animate from outside the composition.\": \"Extraer los controladores de la precomposici\\u00f3n seleccionada, para animar desde afuera de la composici\\u00f3n.\", \"OCO Meta-rig\": \"Metarig OCO\", \"Create, import, export Meta-Rigs and templates\": \"Crear, importar, exportar Metarigs y plantillas\", \"The bones and armatures panel\": \"Panel de los huesos y esqueletos\", \"Links & constraints\": \"Enlaces & restricci\\u00f3nes\", \"Automation & expressions\": \"Automatizaci\\u00f3n y expresiones\", \"Tools\": \"Herramientas\", \"Get help\": \"Obtener ayuda\", \"Read the doc!\": \"\\u00a1Leer la documentaci\\u00f3n!\", \"Support %1 if you love it!\": \"\\u00a1Apoya a %1 si te gusta!\", \"Create a null object.\": \"Crear un objeto nulo.\", \"Create a solid layer.\": \"Crear una capa s\\u00f3lida.\", \"Create an adjustment layer.\": \"Crear una capa de efecto.\", \"Create a shape layer.\": \"Crear una capa de forma.\", \"Circle\": \"C\\u00edrculo\", \"Square\": \"Cuadrado\", \"Rounded square\": \"Cuadrado redondeado\", \"Polygon\": \"Pol\\u00edgono\", \"Star\": \"Estrella\", \"Zero out the selected layers transformation.\\n[Alt]: Reset the transformation of the selected layers to 0.\\n[Ctrl] + [Alt]: Also resets the opacity to 100 %.\": \"Iniciar en cero la transformaci\\u00f3n de las capas seleccionadas.\\n[Alt]: Reinicia la transformaci\\u00f3n de las capas seleccionadas a 0.\\n[Ctrl] + [Alt]: Restablecer tambi\\u00e9n la opacidad a 100 %.\", \"Auto-Rename & Tag\": \"Auto-Renombrar y etiquetar\", \"Automagically renames, tags and groups the selected layers (or all of them if there's no selection)\": \"Renombrar, etiquetar y agrupar autom\\u00e1ticamente las capas seleccionadas (o todas si no hay selecci\\u00f3n)\", \"Layer manager\": \"Gestor de capas\", \"Setting layers type...\": \"Configurando el tipo de las capas...\", \"Setting layers location...\": \"Configurando la ubicaci\\u00f3n de las capas...\", \"Setting layers side...\": \"Configurando el lado de las capas...\", \"Setting layers group name...\": \"Configurando el nombre del grupo de las capas...\", \"Setting layers name...\": \"Configurando el nombre de las capas...\", \"Create, import, export Meta-Rigs and templates\\n\\n\": \"Crear, importar, exportar Metarigs y plantillas\\n\\n\", \"[Alt]: Launches the corresponding ScriptUI Stand-Alone panel if it is installed.\": \"[Alt]: Lanza el panel individual ScriptUI correspondiente si est\\u00e1 instalado.\", \"Test failed!\": \"\\u00a1Prueba fallida!\", \"Keep this panel open\": \"Mantener este panel abierto\", \"%1 Settings\": \"Par\\u00e1metros de %1\", \"Set the language of the interface.\": \"Seleccionar el idioma de la interfaz.\", \"Settings file\": \"Archivo de par\\u00e1metros\", \"Set the location of the settings file.\": \"Seleccionar la ubicaci\\u00f3n del archivo de par\\u00e1metros.\", \"Set the highlight color.\": \"Establecer el color del resaltado.\", \"After Effects Blue\": \"Azul After Effects\", \"The After Effects highlighting blue\": \"Azul resaltado de After Effects\", \"RxLab Purple\": \"P\\u00farpura RxLab\", \"The RxLaboratory Purple\": \"El p\\u00farpura de RxLaboratory (nuestro preferido)\", \"Rainbox Red\": \"Rojo Rainbox\", \"The Rainbox Productions Red\": \"El rojo de Rainbox Productions\", \"After Effects Orange (CS6)\": \"Naranja After Effects (CS6)\", \"The After Effects highlighting orange from good ol'CS6\": \"Naranja resaltado del antiguo gran After Effects CS6\", \"Custom...\": \"Personalizado...\", \"Select a custom color.\": \"Selecciona un color personalizado.\", \"Select the UI mode.\": \"Seleccionar el modo de la interfaz.\", \"Rookie\": \"Principiante\", \"The easiest-to-use mode, but also the biggest UI.\": \"El modo m\\u00e1s f\\u00e1cil, pero tambi\\u00e9n la m\\u00e1s grande interfaz.\", \"Standard\": \"Est\\u00e1ndar\", \"The standard not-too-big UI.\": \"La interfaz est\\u00e1ndar, no muy grande.\", \"Expert\": \"Experto\", \"The smallest UI, for expert users.\": \"La interfaz m\\u00e1s peque\\u00f1a, para los usuarios expertos.\", \"Normal mode\": \"Modo normal\", \"Use at your own risk!\": \"\\u00a1Utilizar bajo su propio riesgo!\", \"Dev and Debug mode\": \"Modo desarrollo y depuraci\\u00f3n\", \"Check for updates\": \"Verificar las actualizaciones\", \"Default\": \"Por defecto\", \"Reset the settings to their default values.\": \"Reiniciar los par\\u00e1metros a sus valores por defecto.\", \"Apply settings.\": \"Aplicar ajustes.\", \"You may need to restart the script for all changes to take effect.\": \"Quiz\\u00e1s sea necesario reiniciar el script para que todos los cambios sean tenidos en cuenta.\", \"Thank you for your donations!\": \"\\u00a1Gracias por las donaciones!\", \"Help and options\": \"Ayuda y opciones\", \"Edit settings\": \"Editar los par\\u00e1metros\", \"Options\": \"Opciones\", \"Bug Report or Feature Request\": \"Informe de errores o solicitud de funcionalidad\", \"Bug report\\nFeature request\\n\\nTell us what's wrong or request a new feature.\": \"Informar un error\\nSugerir una funci\\u00f3n\\n\\nD\\u00edganos qu\\u00e9 est\\u00e1 mal o sugiera una nueva funci\\u00f3n.\", \"Help\": \"Ayuda\", \"Get help.\": \"Obtener ayuda.\", \"Translate %1\": \"Traducir %1\", \"Help translating %1 to make it available to more people.\": \"Ayudar a traducir %1 para hacerlo accesible a m\\u00e1s personas.\", \"New version\": \"Nueva versi\\u00f3n\", \"This month, the %1 fund is $%2.\\nThat's %3% of our monthly goal ( $%4 )\\n\\nClick on this button to join the development fund!\": \"Este mes, el %1 financiado es %2$.\\nEso equivale a %3% de nuestro objetivo mensual (%4$)\\n\\n\\u00a1Seleccione aqu\\u00ed para promover el desarrollo de nuestras herramientas!\", \"Cancel\": \"Cancelar\", \"file system\\u0004Path...\": \"Trazado...\", \"Set a random value.\": \"Aplicar un valor aleatorio.\", \"Magic is happening\": \"La magia est\\u00e1 ocurriendo\", \"Working\": \"Trabajando\", \"project\\u0004Item\": \"Elemento\", \"file\\u0004Run\": \"Ejecutar\", \"Open folder\": \"Abrir carpeta\", \"Add item or category\": \"A\\u00f1adir elemento o categor\\u00eda\", \"Edit item or category\": \"Editar elemento o categor\\u00eda\", \"Remove item or category\": \"Eliminar elemento o categor\\u00eda\", \"Item not found.\": \"Elemento no encontrado.\", \"Remove all\": \"Eliminar todo\", \"Start typing...\": \"Empezar a escribir...\", \"Refresh\": \"Actualizar\", \"Category\": \"Categor\\u00eda\", \"Tip\": \"Extremo\", \"Anatomy\\u0004Feather\": \"Pluma\", \"Anatomy\\u0004Fishbone\": \"Hueso de pez\", \"Select\\u0004None\": \"Ninguno\", \"Select layers\": \"Seleccionar las capas\", \"Active composition\": \"Composici\\u00f3n actual\", \"Selected compositions\": \"Composiciones seleccionadas\", \"All compositions\": \"Todas las composiciones\", \"The '%1' panel is not installed.\": \"El panel '%1' no est\\u00e1 instalado.\", \"Permanently disable this alert.\": \"Desactivar permanentemente esta alerta.\", \"You can disable this alert dialog from showing before long operations.\\nLayer Controls state won't be changed.\": \"Puede desactivar esta alerta antes de realizar operaciones largas.\\nEl estado de los controles de capas no se cambiar\\u00e1.\", \"This alert will be disabled.\": \"Esta alerta se desactivar\\u00e1.\", \"Ignore\": \"Ignorar\", \"Hide layer controls\": \"Ocultar los controles de capa\", \"Magic is happening...\": \"La magia est\\u00e1 ocurriendo...\", \"Project Root\": \"Ra\\u00edz del Proyecto\", \"After Effects Layer\\u0004Shape\": \"Forma\", \"Rectangle\": \"Rect\\u00e1ngulo\", \"Rounded rectangle\": \"Rect\\u00e1ngulo redondeado\", \"The pseudo effect file does not exist.\": \"El archivo del pseudo efecto no existe.\", \"Invalid pseudo effect file or match name.\": \"Archivo o \\\"matchName\\\" del pseudo efecto incorrecto.\", \"Sanity status: Unknown\": \"Estado de sanidad: Desconocido\", \"Sanity status: OK\": \"Estado de sanidad: OK\", \"Sanity status: Information\": \"Estado de sanidad: Informaci\\u00f3n\", \"Sanity status: Warning\": \"Estado de sanidad: Advertencia\", \"Sanity status: Danger\": \"Estado de sanidad: Peligro\", \"Sanity status: Critical\": \"Estado de sanidad: Cr\\u00edtico\", \"Sanity status: Fatal\": \"Estado de sanidad: Fatal\", \"Unknown\": \"Desconocido\", \"Information\": \"Informaci\\u00f3n\", \"Warning\": \"Advertencia\", \"Danger\": \"Peligro\", \"Critical\": \"Cr\\u00edtico\", \"Fatal\": \"Fatal\", \"Run all tests\": \"Ejecutar todas las pruebas\", \"Run all the tests and displays the results.\": \"Ejecutar todas las pruebas y mostrar los resultados.\", \"Toggle this test for the current project only.\": \"Cambiar esta prueba solamente para el proyecto actual.\", \"Enable or disable automatic live-fix.\": \"Activar o desactivar la correcci\\u00f3n autom\\u00e1tica en vivo.\", \"Fix now.\": \"Solucionar ahora.\", \"Run the current test.\": \"Ejecutar la prueba actual.\", \"Change the test settings.\": \"Cambiar la configuraci\\u00f3n de la prueba.\", \"Test every:\": \"Probar cada:\", \"Size limit (MB)\": \"L\\u00edmite de tama\\u00f1o (MB)\", \"Maximum number of items\": \"N\\u00famero m\\u00e1ximo de elementos\", \"Maximum number of precompositions in the root folder\": \"Cantidad m\\u00e1xima de precomposiciones en la carpeta ra\\u00edz\", \"Default folder for precompositions\": \"Carpeta predeterminada para precomposiciones\", \"Maximum unused comps in the project\": \"M\\u00e1ximo de compos no usadas en el proyecto\", \"Folder for main comps (leave empty for project root)\": \"Carpeta para las comps principales (dejar vac\\u00eda para la ra\\u00edz del proyecto)\", \"Maximum memory (GB)\": \"Memoria m\\u00e1xima (GB)\", \"Maximum number of essential properties in a comp\": \"N\\u00famero m\\u00e1ximo de propiedades esenciales en una comp\", \"Time limit before saving the project (mn)\": \"L\\u00edmite de tiempo antes de guardar el proyecto (mn)\", \"Uptime limit (mn)\": \"L\\u00edmite de tiempo de funcionamiento (mn)\", \"Composition Names\": \"Nombres de las composiciones\", \"Layer Names\": \"Nombres de las capas\", \"Expression engine\": \"Motor de Expresi\\u00f3n\", \"Project size\": \"Tama\\u00f1o del proyecto\", \"Project items\": \"Elementos del proyecto\", \"Duplicated footages\": \"Metrajes duplicados\", \"Unused footages\": \"Metrajes no utilizados\", \"Precompositions\": \"Precomposiciones\", \"Main compositions\": \"Composiciones principales\", \"Memory in use\": \"Uso de memoria\", \"Essential properties\": \"Propiedades esenciales\", \"Time since last save\": \"Tiempo desde la \\u00faltima guardada\", \"Up time\": \"Tiempo de actividad\", \"The project needs to be saved first.\": \"El proyecto debe guardarse primero.\", \"Project\": \"Proyecto\", \"Set a note for the current project\": \"Establecer una nota para el proyecto actual\", \"Composition\": \"Composici\\u00f3n\", \"Set a note for the current composition\": \"Establecer una nota para la composici\\u00f3n actual\", \"Text file\": \"Archivo de texto\", \"Select the file where to save the notes.\": \"Seleccionar la carpeta para guardar notas.\", \"Reloads the note\": \"Recarga la nota\", \"New line: Ctrl/Cmd + Enter\": \"Nueva l\\u00ednea: Ctrl/Cmd + Enter\", \"file\\u0004Open...\": \"Abrir...\", \"file\\u0004Save as...\": \"Guardar como...\", \"Show envelops\": \"Mostrar envolturas\", \"Show noodles\": \"Mostrar fideos\", \"Create new composition\": \"Crear una nueva composici\\u00f3n\", \"[Alt]: Create and build in a new composition.\": \"[Alt]: Crear y construir en una nueva composici\\u00f3n.\", \"Create OCO Meta-rig\": \"Crear Metarig OCO\", \"Meta-Rig name\": \"Nombre del metarig\", \"Meta-Rig settings.\": \"Ajustes de metarig.\", \"Meta-Rig\": \"Metarig\", \"Build selected Meta-Rig.\": \"Construye el metarig seleccionado.\", \"Create a new Meta-Rig from selected bones or create a new category.\": \"Crear un nuevo metarig desde los huesos seleccionados o crear una nueva categor\\u00eda.\", \"Edit the selected Meta-Rig or category.\": \"Editar el Metarig o la categor\\u00eda seleccionada.\", \"Remove the selected Meta-Rig or category from library.\": \"Eliminar el Metarig o la categor\\u00eda seleccionada de la biblioteca.\", \"Sorry, the OCO library folder can't be found.\": \"Lo sentimos, la carpeta de la biblioteca OCO no se ha encontrado.\", \"Select the OCO.config file.\": \"Seleccione el archivo OCO.config.\", \"Create OCO Meta-Rig\": \"Crear Metarig OCO\", \"Selected bones\": \"Seleccionar huesos\", \"All bones\": \"Todos los huesos\", \"Icon\": \"Icono\", \"Choose an icon to asssicate with the new Meta-Rig\": \"Elegir un icono para asociarlo con el nuevo Metarig\", \"Meta-Rig Name\": \"Nombre del metarig\", \"Choose the name of the meta-rig.\": \"Elige el nombre del metarig.\", \"Character height:\": \"Estatura del personaje:\", \"cm\": \"cm\", \"Export the selected armature to an OCO Meta-Rig file.\": \"Exportar el esqueleto seleccionado a un archivo de Metarig OCO.\", \"Please, choose a name for the meta-rig\": \"Por favor, elige un nombre para este Metarig\", \"The file: \\\"{#}\\\" already exists.\\nDo you want to overwrite this file?\": \"El archivo: \\\"{#}\\\" ya existe.\\n\\u00bfDesea sobrescribir este archivo?\", \"Sorry, we can't save an OCO file directly in the current category.\": \"Lo sentimos, no podemos guardar un archivo OCO directamente en la categor\\u00eda actual.\", \"Are you sure you want to remove the Meta-Rig \\\"{#}\\\"?\": \"\\u00bfEst\\u00e1 seguro de querer eliminar el Metarig \\\"{#}\\\"?\", \"Are you sure you want to remove the category \\\"{#}\\\" and all its meta-rigs?\": \"\\u00bfEst\\u00e1 seguro de querer eliminar la categoria \\\"{#}\\\" y todos sus Metarigs?\", \"Run script\": \"Ejecutar script\", \"All categories\": \"Todas las categor\\u00edas\", \"Dockable Scripts\": \"Scripts acoplables\", \"Ae Scripts\": \"Ae Scripts\", \"Startup Scripts\": \"Script de inicio\", \"Shutdown Scripts\": \"Cerrar Scripts\", \"Script settings\": \"Ajustes del script\", \"Select icon\": \"Seleccionar icono\", \"Script name\": \"Nombre del script\", \"Open scripts with...\": \"Abrir scripts con...\", \"Select an application to open the scripts.\\nLeave the field empty to use the system default.\": \"Seleccionar una aplicaci\\u00f3n para abrir los scripts.\\nDejar el campo vac\\u00edo para utilizar el sistema predeterminado.\", \"Use the Duik quick editor.\": \"Usar el editor r\\u00e1pido de Duik.\", \"Use the Duik quick script editor to edit the selected script.\": \"Usar el editor de scripts r\\u00e1pido de Duik para editar el script seleccionado.\", \"Run the selected script.\\n\\n[Alt]: Run the script as a standard script even if it's a dockable ScriptUI panel.\": \"Ejecute el script seleccionado.\\n\\n[Alt]: Ejecute el script como un script est\\u00e1ndar, incluso si es un panel ScriptUI acoplable.\", \"Add a new script or a category to the library.\": \"A\\u00f1adir un nuevo script o una categor\\u00eda a la biblioteca.\", \"Removes the selected script or category from the library.\": \"Elimina el script o la categor\\u00eda seleccionada de la biblioteca.\", \"Edit the selected script.\\n\\n[Alt]: Use the Duik quick editor.\": \"Editar el script seleccionado.\\n\\n[Alt]: Usar el editor r\\u00e1pido de Duik.\", \"Script not found\": \"No se encontr\\u00f3 el script\", \"Sorry, we can't save a script directly in the current category.\": \"Lo sentimos, no podemos guardar un script directamente en la categor\\u00eda actual.\", \"Add new scripts to the library.\": \"A\\u00f1adir nuevos scripts a la biblioteca.\", \"Home panel enabled\": \"Panel de inicio activado\", \"The home panel helps Duik to launch much faster.\\nDisabling it may make the launch time of Duik much slower.\": \"El panel de inicio ayuda a Duik a lanzarse mucho m\\u00e1s r\\u00e1pido.\\nDesactivarlo puede hacer que el tiempo de lanzamiento de Duik sea mucho m\\u00e1s lento.\", \"Home panel disabled\": \"Panel de inicio desactivado\", \"Layer controls alert enabled\": \"Alerta de controles de capa activada\", \"You can disable the \\\"Layer controls\\\" alert dialog which is shown before long operations.\": \"Puede desactivar el di\\u00e1logo de alerta \\\"Controles de capa\\\", que se muestra antes de realizar operaciones largas.\", \"Layer controls alert disabled\": \"Alerta de controles de capa desactivada\", \"Composition tools (crop, change settings...)\": \"Herramientas de composici\\u00f3n (recortar, cambiar ajustes...)\", \"Layer\": \"Capa\", \"Text\": \"Texto\", \"Text tools (rename, search and replace...)\": \"Herramientas de texto (renombrar, buscar y reemplazar...)\", \"Scripting\": \"Scripting\", \"Scripting tools\": \"Herramientas de script\", \"Crops the selected precompositions using the bounds of their masks.\": \"Recorta las precomposiciones seleccionadas usando los l\\u00edmites de sus m\\u00e1scaras.\", \"Sets the current or selected composition(s) settings, also changing the settings of all precompositions.\": \"Establece la configuraci\\u00f3n de la(s) composici\\u00f3n(es) actual(es) o la(s) seleccionada(s), cambiando tambi\\u00e9n la configuraci\\u00f3n de todas las precomposiciones.\", \"Rename\": \"Cambiar nombre\", \"Renames the selected items (layers, pins, project items...)\": \"Renombra los elementos seleccionados (capas, pines, elementos del proyecto...)\", \"Puppet pins\": \"Pines de marioneta\", \"Update expressions\": \"Actualizar expresiones\", \"Automatically updates the expressions.\": \"Actualiza autom\\u00e1ticamente las expresiones.\", \"Remove the first digits\": \"Eliminar los primeros d\\u00edgitos\", \"digits\": \"d\\u00edgitos\", \"Remove the last digits\": \"Eliminar los \\u00faltimos d\\u00edgitos\", \"Number from\": \"Enumerar desde\", \"Reverse\": \"Revertir\", \"Number from last to first.\": \"Numerar del \\u00faltimo al primero.\", \"Prefix\": \"Prefijo\", \"Suffix\": \"Sufijo\", \"Search and replace\": \"Buscar y reemplazar\", \"Searches and replaces text in the project.\": \"Busca y reemplaza un texto en el proyecto.\", \"Expressions\": \"Expresiones\", \"Texts\": \"Textos\", \"All Compositions\": \"Todas las composiciones\", \"Compositions\": \"Composiciones\", \"Footages\": \"Metrajes\", \"Folders\": \"Carpetas\", \"All items\": \"Todos los elementos\", \"Selected items\": \"Elementos seleccionados\", \"Case sensitive\": \"Distinguir may\\u00fasculas\", \"Search\": \"Buscar\", \"Replace\": \"Reemplazar\", \"Search and replace text in the project.\": \"Buscar y reemplazar un texto en el proyecto.\", \"Script library\": \"Biblioteca de scripts\", \"Quickly access and run all your scripts and panels.\": \"Acceder r\\u00e1pidamente y ejecutar todos los scripts y paneles.\", \"Scriptify expression\": \"Escriptificar la expresi\\u00f3n\", \"Generate a handy ExtendScript code to easily include the selected expression into a script.\": \"Generar un pr\\u00e1ctico c\\u00f3digo ExtendScript para incluir f\\u00e1cilmente la expresi\\u00f3n seleccionada en un script.\", \"Script editor\": \"Editor de script\", \"A quick editor for editing and running simple scripts and snippets.\": \"Un editor r\\u00e1pido para editar y ejecutar scripts sencillos y fragmentos de c\\u00f3digo.\", \"Sanity status\": \"Estado de sanidad\", \"[Alt]: One controller for all layers.\\n[Ctrl]: Parent layers to the controllers.\": \"[Alt]: Un controlador para todas las capas.\\n[Ctrl]: Emparentar capas a los controladores.\", \"Art\": \"Dise\\u00f1o\", \"Adjustment\": \"Ajuste\", \"Reposition the anchor points of all selected layers.\": \"Reposicionar los puntos de anclaje de todas las capas seleccionadas.\", \"Use Full bones (with envelop and noodle)\": \"Usar huesos completos (con envoltura y fideo)\", \"Use Light bones\": \"Usar huesos ligeros\", \"Include masks\": \"Incluir m\\u00e1scaras\", \"Use the masks too to compute the bounds of the layers when repositionning the anchor point.\": \"Utilizar tambi\\u00e9n las m\\u00e1scaras para calcular los l\\u00edmites de las capas al reposicionar el punto de anclaje.\", \"Margin\": \"Margen\", \"Select the layer (texture/map)\": \"Seleccionar la capa (textura/mapa)\", \"Select the layer (texture) to use as an effector.\": \"Seleccionar la capa (textura) para usar como un efector.\", \"Connect properties\": \"Conectar propiedades\", \"Align layers.\": \"Alinear capas.\", \"All selected layers will be aligned\\nto the last selected one.\": \"Todas las capas seleccionadas ser\\u00e1n alineadas\\na la \\u00faltima capa seleccionada.\", \"Clean Keyframes.\\nAutomates the animation process, and makes it easier to control:\\n- Anticipation\\n- Motion interpolation\\n- Overlap\\n- Follow through or Bounce\\n- Soft Body simulation\\n\": \"Limpiar fotogramas clave.\\nAutomatiza el proceso de animaci\\u00f3n, y hace m\\u00e1s f\\u00e1cil controlar:\\n- Anticipaci\\u00f3n\\n- Interpolaci\\u00f3n de movimiento\\n- Superposici\\u00f3n\\n- Seguimiento o Rebote\\n- Simulaci\\u00f3n de un cuerpo blando\\n\", \"Alive (anticipation + interpolation + follow through)\": \"Vivo (anticipaci\\u00f3n + interpolaci\\u00f3n + seguimiento)\", \"The default animation, with anticipation, motion interpolation and follow through.\": \"Animaci\\u00f3n predeterminada, con anticipaci\\u00f3n, interpolaci\\u00f3n de movimiento y seguimiento.\", \"Inanimate (interpolation + follow through)\": \"Inanimado (interpolaci\\u00f3n + seguimiento)\", \"For inanimate objects.\\nDeactivate the anticipation.\": \"Para los objetos inanimados.\\nDesactive la anticipaci\\u00f3n.\", \"True stop (anticipation + interpolation)\": \"Parada real (anticipaci\\u00f3n + interpolaci\\u00f3n)\", \"Deactivate the follow through animation.\": \"Desactivar la animaci\\u00f3n de seguimiento.\", \"Exact keyframes (interpolation only)\": \"Fotogramas clave exactos (solo interpolaci\\u00f3n)\", \"Deactivates anticipation and follow through, and use the exact keyframe values.\\nGenerate only the motion interpolation.\": \"Desactiva la anticipaci\\u00f3n y el seguimiento, y utiliza los valores exactos del fotograma clave.\\nGenera solo la interpolaci\\u00f3n del movimiento.\", \"Spring (follow through only)\": \"Salto (solo seguimiento)\", \"Use AE keyframe interpolation and just animate the follow through.\": \"Usar la interpolaci\\u00f3n de fotogramas clave de AE y animar simplemente el seguimiento.\", \"Spring (no simulation)\": \"Salto (sin simulaci\\u00f3n)\", \"A lighter version of the spring, which works only if the property has it's own keyframes.\\nMotion from parent layers or the anchor point of the layer itself will be ignored.\": \"Una versi\\u00f3n m\\u00e1s ligera del salto, que funciona \\u00fanicamente si la propiedad tiene sus propios fotogramas clave.\\nEl movimiento de las capas primarias o el punto de anclaje de la capa ser\\u00e1 ignorado.\", \"Bounce (follow through only)\": \"Rebote (\\u00fanicamente seguimiento)\", \"Use AE keyframe interpolation and just animate a bounce at the end.\": \"Usar la interpolaci\\u00f3n de fotogramas clave de AE y animar simplemente un rebote al final.\", \"Bounce (no simulation)\": \"Rebote (sin simulaci\\u00f3n)\", \"Limits\": \"L\\u00edmites\", \"Limit the value the property can get.\": \"Limitar el valor que la propiedad puede obtener.\", \"Adjusts the exposure of the animation\\n(changes and animates the framerate)\\n\\n[Ctrl]: (Try to) auto-compute the best values.\": \"Ajusta la exposici\\u00f3n de la animaci\\u00f3n\\n(cambia y anima la velocidad de fotogramas)\\n\\n[Ctrl]: (Intentar) calcular autom\\u00e1ticamente los mejores valores.\", \"Automatically rig armatures (use the Links & constraints tab for more options).\": \"Rigear autom\\u00e1ticamente los esqueletos (utilizar la pesta\\u00f1a Enlaces y Restricci\\u00f3nes para obtener m\\u00e1s opciones).\", \"3-Layer rig:\": \"Rig de 3 capas:\", \"Long chain rig:\": \"Rig de cadena larga:\", \"Create a root controller\": \"Crear un controlador ra\\u00edz\", \"Baking:\": \"Fijando:\", \"Bake envelops\": \"Fijar envolturas\", \"Remove deactivated noodles.\": \"Eliminar los fideos desactivados.\", \"Add a list to the selected properties.\": \"A\\u00f1adir una lista a las propiedades seleccionadas.\", \"[Alt]: Adds a keyframe to the second slot (and quickly reveal it with [U] in the timeline).\": \"espa\\u00f1ol\"}", "Duik_es_ES.json", "tr" ); +var Duik_es_ES = new DuBinary( "{\"\": {\"language\": \"es_ES\", \"plural-forms\": \"nplurals=2; plural=(n != 1);\"}, \"Adjustment layer\": \"Capa de ajuste\", \"Null\": \"Nulo\", \"Solid\": \"S\\u00f3lido\", \"Animation library\": \"Biblioteca de animaci\\u00f3n\", \"Most used\": \"M\\u00e1s utilizado\", \"Recent\": \"Reciente\", \"Favorites\": \"Favoritos\", \"All properties\": \"Todas las propiedades\", \"Keyframes only\": \"Solo fotogramas clave\", \"Position\": \"Posici\\u00f3n\", \"Rotation\": \"Rotaci\\u00f3n\", \"Scale\": \"Escala\", \"Opacity\": \"Opacidad\", \"Masks\": \"M\\u00e1scaras\", \"Effects\": \"Efectos\", \"Offset values\": \"Desplazar los valores\", \"Offset current values.\": \"Desplazar los valores actuales.\", \"Absolute\": \"Absoluto\", \"Absolute values (replaces current values).\": \"Valores absolutos (sustituye los valores actuales).\", \"Reverse keyframes\": \"Invertir fotogramas clave\", \"Reverses the animation in time.\": \"Invertir la animaci\\u00f3n en el tiempo.\", \"Apply\": \"Aplicar\", \"Edit category name\": \"Editar el nombre de la categor\\u00eda\", \"New Category\": \"Nueva categor\\u00eda\", \"Create animation\": \"Crear animaci\\u00f3n\", \"Bake Expressions\": \"Fijar las expresiones\", \"Animation name\": \"Nombre de la animaci\\u00f3n\", \"OK\": \"Ok\", \"Save animation.\": \"Guardar animaci\\u00f3n.\", \"This animation already exists.\\nDo you want to overwrite it?\": \"Esta animaci\\u00f3n ya existe.\\n\\u00bfDesea sobrescribirla?\", \"Animation settings.\": \"Ajustes de la animaci\\u00f3n.\", \"Update thumbnail\": \"Actualizar la miniatura\", \"Updates the thumbnail for the selected item.\": \"Actualiza la miniatura del elemento seleccionado.\", \"Update animation\": \"Actualizar animaci\\u00f3n\", \"Updates the current animation.\": \"Actualiza la animaci\\u00f3n actual.\", \"Favorite\": \"Favorito\", \"Animation\": \"Animaci\\u00f3n\", \"Apply selected animation.\": \"Aplicar la animaci\\u00f3n seleccionada.\", \"[Shift]: More options...\": \"[May]: M\\u00e1s opciones...\", \"Open the folder in the file explorer/finder.\": \"Abrir la carpeta en el explorador de archivos/finder.\", \"[Alt]: Select the library location.\": \"[Alt]: Seleccionar la ubicaci\\u00f3n de la biblioteca.\", \"Add selected animation to library or create new category.\": \"Agregar la animaci\\u00f3n seleccionada a la biblioteca o crear una nueva categor\\u00eda.\", \"Edit the selected animation or category.\": \"Editar la animaci\\u00f3n o categor\\u00eda seleccionada.\", \"Remove the selected animation or category from library.\": \"Eliminar la animaci\\u00f3n o categor\\u00eda seleccionada de la biblioteca.\", \"Sorry, the animation library folder can't be found.\": \"Lo sentimos, la carpeta de la biblioteca de animaci\\u00f3n no se ha encontrado.\", \"Select the folder containing the animation library.\": \"Seleccione la carpeta que contiene la biblioteca de animaci\\u00f3n.\", \"Sorry, we can't save an animation directly in the current category.\": \"Lo sentimos, no podemos guardar una animaci\\u00f3n directamente en la categor\\u00eda actual.\", \"Sorry, we can't create a sub-category in the current category.\": \"Lo sentimos, no podemos crear una subcategor\\u00eda en la categor\\u00eda actual.\", \"Uncategorized\": \"Sin categor\\u00eda\", \"Are you sure you want to remove the animation \\\"{#}\\\"?\": \"\\u00bfEst\\u00e1 seguro de querer eliminar la animaci\\u00f3n \\\"{#}\\\"?\", \"Are you sure you want to remove the category \\\"{#}\\\" and all its animations?\": \"\\u00bfEst\\u00e1 seguro de querer eliminar la categoria \\\"{#}\\\" y todas sus animaciones?\", \"Select Keyframes\": \"Seleccionar fotogramas clave\", \"Select keyframes.\": \"Seleccionar fotogramas clave.\", \"Time\": \"Tiempo\", \"Select at a precise time.\": \"Seleccionar en un momento preciso.\", \"Range\": \"Intervalo\", \"Select from a given range.\": \"Seleccionar de un intervalo determinado.\", \"Current time\": \"Momento actual\", \"time\": \"momento\", \"time\\u0004Out\": \"Salida\", \"Selected layers\": \"Capas seleccionadas\", \"All layers\": \"Todas las capas\", \"Controllers\": \"Controladores\", \"Copy animation\": \"Copiar animaci\\u00f3n\", \"Copies selected keyframes.\\n\\n[Alt]: Cuts the selected keyframes.\": \"Copia los fotogramas clave seleccionados.\\n\\n[Alt]: Corta los fotogramas clave seleccionados.\", \"Paste animation\": \"Pegar animaci\\u00f3n\", \"Paste keyframes.\\n\\n[Ctrl]: Offset from current values.\\n[Alt]: Reverses the keyframes in time.\": \"Pegar fotogramas clave.\\n\\n[Ctrl]: Desplazar de los valores actuales.\\n[Alt]: Invierte los fotogramas clave en el tiempo.\", \"Replace existing keyframes\": \"Reemplazar fotogramas clave existentes\", \"Interpolator\": \"Interpolador\", \"Control the selected keyframes with advanced but easy-to-use keyframe interpolation driven by an effect.\": \"Controla los fotogramas clave seleccionados con una interpolaci\\u00f3n avanzada pero f\\u00e1cil de usar, controlada por un efecto.\", \"Snap keys\": \"Ajustar claves\", \"Snaps selected (or all) keyframes to the closest frames if they're in between.\": \"Ajusta los fotogramas clave seleccionados (o todos) a los fotogramas m\\u00e1s cercanos si son intermedios.\", \"Motion trail\": \"Rastro de movimiento\", \"Draws a trail following the selected layers.\\n\\n[Alt]: Creates a new shape layer for each trail.\": \"Dibuja un rastro siguiendo las capas seleccionadas.\\n\\n[Alt]: Crea una nueva capa de forma para cada rastro.\", \"IK/FK Switch\": \"Cambiador IK/FK\", \"Switches the selected controller between IK and FK.\\nAutomatically adds the needed keyframes at current time.\": \"Cambia el controlador seleccionado entre IK y FK.\\nA\\u00f1ade autom\\u00e1ticamente los fotogramas clave necesarios en el momento actual.\", \"Snap IK\": \"Ajustar IK\", \"Snaps the IK to the FK values\": \"Ajusta el IK a los valores FK\", \"Snap FK\": \"Ajustar FK\", \"Snaps the FK to the IK values\": \"Ajusta el FK a los valores de IK\", \"Tweening\": \"Intermediaci\\u00f3n\", \"Split\": \"Dividir\", \"Split the selected keyframes into couples of keyframes with the same value.\": \"Dividir los fotogramas clave seleccionados en parejas de fotogramas clave con el mismo valor.\", \"Duration\": \"Duraci\\u00f3n\", \"video image\\u0004Frames\": \"Cuadros\", \"Set the duration between two split keys.\": \"Establecer la duraci\\u00f3n entre dos claves divididas.\", \"Center\": \"Centro\", \"Align around the current time.\": \"Alinear alrededor del momento actual.\", \"After\": \"Despu\\u00e9s\", \"Add the new key after the current one.\": \"A\\u00f1adir la nueva clave despu\\u00e9s de la actual.\", \"Before\": \"Antes\", \"Add the new key before the current one.\": \"A\\u00f1adir la nueva clave antes de la actual.\", \"Freeze\": \"Bloquear\", \"Freezes the pose; copies the previous keyframe to the current time.\\n\\n[Alt]: Freezes the next pose (copies the next keyframe to the current time).\": \"Bloquea la pose; copia el fotograma clave anterior al momento actual.\\n\\n[Alt]: Bloquea la siguiente pose (copia el siguiente fotograma clave al momento actual).\", \"Animated properties\": \"Propiedades animadas\", \"Selected properties\": \"Propiedades seleccionadas\", \"Sync\": \"Sinc\", \"Synchronize the selected keyframes; moves them to the current time.\\nIf multiple keyframes are selected for the same property, they're offset to the current time, keeping the animation.\\n\\n[Alt]: Syncs using the last keyframe instead of the first.\": \"Sincronizar los fotogramas clave seleccionados; los mueve al momento actual.\\nSi se seleccionan varios fotogramas clave para la misma propiedad, se desplazan al momento actual, manteniendo la animaci\\u00f3n.\\n\\n[Alt]: Sincronizar usando el \\u00faltimo clave en lugar del primero.\", \"Clean\": \"Limpiar\", \"Remove unneeded keyframes.\": \"Eliminar fotogramas clave innecesarios.\", \"Tweening options\": \"Opciones de intermedios\", \"Temporal interpolation\": \"Interpolaci\\u00f3n temporal\", \"Set key options\": \"Definir opciones de clave\", \"Roving\": \"Itinerante\", \"Linear\": \"Lineal\", \"Ease In\": \"Desaceleraci\\u00f3n suave\", \"Ease Out\": \"Aceleraci\\u00f3n suave\", \"Easy Ease\": \"Desacelerac./Acelerac. suave\", \"Continuous\": \"Continuo\", \"Hold\": \"Mantener\", \"Keyframe options\": \"Opciones de fotogramas clave\", \"Add keyframes\": \"A\\u00f1adir fotogramas clave\", \"Edit selected keyframes\": \"Editar fotogramas clave seleccionados\", \"Ease options\": \"Opciones de Desacelerac./Acelerac.\", \"Reset preset list\": \"Restablecer la lista de preselecci\\u00f3n\", \"Resets the preset list to the default values.\": \"Restablecer la lista de preselecci\\u00f3n a sus valores por defecto.\", \"Ease presets\": \"Preselecciones de Desacelerac./Acelerac.\", \"Add new ease preset\": \"A\\u00f1adir una preselecci\\u00f3n de Desacelerac./Acelerac.\", \"Remove selected ease preset\": \"Eliminar la preselecci\\u00f3n de Desacelerac./Acelerac.\", \"Pick ease and velocity from selected key.\": \"Elegir desacelerac./acelerac. y velocidad de la clave seleccionada.\", \"Apply ease and velocity to selected keyframes.\": \"Aplicar desacelerac./acelerac. y velocidad a los fotogramas clave seleccionados.\", \"Set ease\": \"Definir desacelerac./acelerac.\", \"Switches in and out eases.\": \"Cambia aceleraci\\u00f3n y desaceleraci\\u00f3n.\", \"Apply ease to selected keyframes.\": \"Aplicar desacelerac./acelerac. a los fotogramas clave seleccionados.\", \"Switches in and out velocities.\": \"Cambia velocidades de entrada y de salida.\", \"Apply velocity to selected keyframes.\": \"Aplicar velocidad a los fotogramas clave seleccionados.\", \"Spatial interpolation\": \"Interpolaci\\u00f3n espacial\", \"Set the spatial interpolation to linear for selected keyframes.\": \"Establece la interpolaci\\u00f3n espacial en lineal para los fotogramas clave seleccionados.\", \"Set the spatial interpolation to B\\u00e9zier for selected keyframes.\": \"Establece la interpolaci\\u00f3n espacial en Be\\u0301zier para los fotogramas clave seleccionados.\", \"Set the spatial interpolation to B\\u00e9zier Out for selected keyframes.\": \"Establece la interpolaci\\u00f3n espacial de salida en Be\\u0301zier para los fotogramas clave seleccionados.\", \"Set the spatial interpolation to B\\u00e9zier In for selected keyframes.\": \"Establece la interpolaci\\u00f3n espacial de llegada en Be\\u0301zier para los fotogramas clave seleccionados.\", \"Fix\": \"Solucionar\", \"Automatically fix spatial interpolation for selected keyframes.\": \"Corregir autom\\u00e1ticamente la interpolaci\\u00f3n espacial para los fotogramas clave seleccionados.\", \"Quickly save, export, import and apply animations from predefined folders.\": \"Guardar, exportar, importar y aplicar r\\u00e1pidamente animaciones desde carpetas predefinidas.\", \"Sequence\": \"Secuenciar\", \"Sequence layers or keyframes.\\n\\n[Ctrl]: Sequence keyframes instead of layers\\n[Alt]: Reverse\": \"Secuenciar capas o fotogramas clave.\\n\\n[Ctrl]: Secuenciar fotogramas clave en lugar de capas\\n[Alt]: Invertir\", \"Layers\": \"Capas\", \"Keyframes\": \"Fotogramas clave\", \"Times\": \"Momentos\", \"In points\": \"Puntos de entrada\", \"Out points\": \"Puntos de salida\", \"Ease - Sigmoid (logistic)\": \"desacelerac./acelerac. - Sigmoide (log\\u00edstica)\", \"Natural - Bell (gaussian)\": \"Natural - Campana (gaussiana)\", \"Ease In (logarithmic)\": \"Desaceleraci\\u00f3n (logar\\u00edtmica)\", \"Ease Out (exponential)\": \"Aceleraci\\u00f3n (exponencial)\", \"interpolation\\u0004Rate\": \"Cantidad\", \"Non-linear animation\": \"Animaci\\u00f3n no lineal\", \"Edit animations together.\": \"Editar animaciones juntas.\", \"Add new clip\": \"A\\u00f1adir un nuevo clip\", \"Create a new clip from the original comp and adds it to the 'NLA.Edit' comp.\": \"Crea un nuevo clip desde la compo original y lo a\\u00f1ade a la compo 'NLA.Edit'.\", \"Cel animation...\": \"Animaci\\u00f3n tradicional...\", \"Tools to help traditionnal animation using After Effects' paint effect with the brush tool.\": \"Herramientas para ayudar a la animaci\\u00f3n tradicional utilizando el efecto de pintura de After Effects con la herramienta de pincel.\", \"Cel animation\": \"Animaci\\u00f3n tradicional\", \"New Cel.\": \"Nuevo Acetato.\", \"Create a new animation cel.\\n\\n[Alt]: Creates on the selected layer instead of adding a new layer.\": \"Crear un nuevo acetato de animaci\\u00f3n\\n\\n[Alt]: Crea en la capa seleccionada en lugar de a\\u00f1adir una nueva capa.\", \"Onion skin\": \"Papel cebolla\", \"Shows the previous and next frames with a reduced opacity.\": \"Muestra los fotogramas anteriores y posteriores con una opacidad reducida.\", \"time\\u0004In\": \"Entrada\", \"Go to the previous frame\": \"Ir al fotograma anterior\", \"animation\\u0004Exposure:\": \"Exposici\\u00f3n:\", \"Changes the exposure of the animation (the frames per second).\": \"Cambia la exposici\\u00f3n de la animaci\\u00f3n (los fotogramas por segundo).\", \"Go to the next frame.\": \"Ir al siguiente fotograma.\", \"Set velocity\": \"Establecer velocidad\", \"Tween\": \"Intermedio\", \"Celluloid\": \"Celuloide\", \"X-Sheet\": \"Hoja de C\\u00e1lculo\", \"Clean keyframes\": \"Limpiar fotogramas clave\", \"Weight\": \"Peso\", \"Looper\": \"Bucleador\", \"Paste expression\": \"Pegar expresi\\u00f3n\", \"Remove expressions\": \"Borrar expresiones\", \"Toggle expressions\": \"(Des)activar las expresiones\", \"Bake expressions\": \"Fijar las expresiones\", \"Bake composition\": \"Fijar la composici\\u00f3n\", \"Effector\": \"Efector\", \"Effector map\": \"Efector de textura\", \"Kleaner\": \"Climpiador\", \"Swink\": \"Parpalancear\", \"Wiggle\": \"Ondulaci\\u00f3n\", \"Random motion\": \"Movimiento aleatorio\", \"Random\": \"Aleatorio\", \"Wheel\": \"Rueda\", \"Move away\": \"Alejar\", \"Adds a control effect to move the selected layers away from their parents.\": \"Agrega un efecto de control para alejar las capas seleccionadas de sus padres.\", \"Randomize\": \"Aleatorizar\", \"Motion trails\": \"Rastros de movimiento\", \"Time remap\": \"Remapeo de tiempo\", \"Paint Rig\": \"Rig de pintura\", \"Walk/Run cycle\": \"Ciclo de caminata/carrera\", \"Arm\": \"Brazo\", \"Limb\": \"Extremidad\", \"Leg\": \"Pierna\", \"Spine\": \"Espina\", \"Tail\": \"Cola\", \"Hair\": \"Pelo\", \"Wing\": \"Ala\", \"Fin\": \"Aleta\", \"Bake armature data\": \"Fijar los datos del esqueleto\", \"Baking armature data...\": \"Fijando los datos del esqueleto...\", \"Baking armature data: %1\": \"Fijando los datos del esqueleto: %1\", \"Bake bones\": \"Fijar huesos\", \"Resetting bone transform...\": \"Restableciendo la transformaci\\u00f3n de los huesos...\", \"Baking bone: %1\": \"Fijando hueso: %1\", \"Link art\": \"Conectar el dise\\u00f1o\", \"Trying to parent layer '%1'\": \"Intentando emparentar la capa '%1'\", \"Framing guides\": \"Gu\\u00edas de encuadre\", \"Scale Z-Link\": \"Enlace Z de escala\", \"Camera Rig\": \"Rig de c\\u00e1mara\", \"Camera\": \"C\\u00e1mara\", \"Target\": \"Objetivo\", \"Cam\": \"C\\u00e1m\", \"2D Camera\": \"C\\u00e1mara 2D\", \"Camera influence\": \"Influencia de la c\\u00e1mara\", \"List\": \"Lista\", \"Add list\": \"A\\u00f1adir una lista\", \"Split values\": \"Separar valores\", \"Lock properties\": \"Bloquear las propiedades\", \"Add zero\": \"A\\u00f1adir un cero\", \"Move anchor points\": \"Mover puntos de anclaje\", \"Reset transformation\": \"Reiniciar transformaci\\u00f3n\", \"Align layers\": \"Alinear capas\", \"Expose transform\": \"Exponer las transformaciones\", \"Key Morph\": \"Mutaci\\u00f3n por clave\", \"IK\": \"IK\", \"Tip angle\": \"\\u00c1ngulo de la punta\", \"B\\u00e9zier IK\": \"IK B\\u00e9zier\", \"B\\u00e9zier FK\": \"FK B\\u00e9zier\", \"Auto-curve\": \"Autocurva\", \"FK\": \"FK\", \"Auto-parent\": \"Auto-parentar\", \"Parent constraint\": \"Restricci\\u00f3n de primaria\", \"Locator\": \"Localizador\", \"Extract locators\": \"Extraer los localizadores\", \"Parent across comps\": \"Emparentar a trav\\u00e9s de compos\", \"Position constraint\": \"Restricci\\u00f3n de posici\\u00f3n\", \"Orientation constraint\": \"Restricci\\u00f3n de orientaci\\u00f3n\", \"Path constraint\": \"Restricci\\u00f3n de trayectoria\", \"Add Pins\": \"A\\u00f1adir pines\", \"Remove 'thisComp'\": \"Eliminar 'thisComp'\", \"Use 'thisComp'\": \"Utilizar 'thisComp'\", \"Connector\": \"Conector\", \"Audio connector\": \"Conector audio\", \"Settings\": \"Par\\u00e1metros\", \"Audio spectrum\": \"Espectro de audio\", \"Audio Effector\": \"Efector audio\", \"controller_shape\\u0004rotation\": \"rotaci\\u00f3n\", \"controller_shape\\u0004orientation\": \"orientaci\\u00f3n\", \"controller_shape\\u0004x position\": \"posici\\u00f3n x\", \"controller_shape\\u0004x pos\": \"pos x\", \"controller_shape\\u0004h position\": \"posici\\u00f3n h\", \"controller_shape\\u0004h pos\": \"pos h\", \"controller_shape\\u0004horizontal position\": \"posici\\u00f3n horizontal\", \"controller_shape\\u0004horizontal\": \"horizontal\", \"controller_shape\\u0004x location\": \"ubicaci\\u00f3n x\", \"controller_shape\\u0004x loc\": \"ubic x\", \"controller_shape\\u0004h location\": \"ubicaci\\u00f3n h\", \"controller_shape\\u0004h loc\": \"ubic h\", \"controller_shape\\u0004horizontal location\": \"ubicaci\\u00f3n horizontal\", \"controller_shape\\u0004y position\": \"posici\\u00f3n y\", \"controller_shape\\u0004y pos\": \"pos y\", \"controller_shape\\u0004v position\": \"posici\\u00f3n v\", \"controller_shape\\u0004v pos\": \"pos v\", \"controller_shape\\u0004vertical position\": \"posici\\u00f3n vertical\", \"controller_shape\\u0004vertical\": \"vertical\", \"controller_shape\\u0004y location\": \"ubicaci\\u00f3n y\", \"controller_shape\\u0004y loc\": \"ubic y\", \"controller_shape\\u0004v location\": \"ubicaci\\u00f3n v\", \"controller_shape\\u0004v loc\": \"ubic v\", \"controller_shape\\u0004vertical location\": \"ubicaci\\u00f3n vertical\", \"controller_shape\\u0004position\": \"posici\\u00f3n\", \"controller_shape\\u0004location\": \"localizaci\\u00f3n\", \"controller_shape\\u0004pos\": \"pos\", \"controller_shape\\u0004loc\": \"loc\", \"controller_shape\\u0004transform\": \"transformaci\\u00f3n\", \"controller_shape\\u0004prs\": \"pre\", \"controller_shape\\u0004slider\": \"deslizador\", \"controller_shape\\u00042d slider\": \"deslizador 2d\", \"controller_shape\\u0004joystick\": \"joystick\", \"controller_shape\\u0004angle\": \"\\u00e1ngulo\", \"controller_shape\\u0004camera\": \"c\\u00e1mara\", \"controller_shape\\u0004cam\": \"c\\u00e1m\", \"controller_shape\\u0004head\": \"cabeza\", \"controller_shape\\u0004skull\": \"cr\\u00e1neo\", \"controller_shape\\u0004hand\": \"mano\", \"controller_shape\\u0004carpus\": \"carpo\", \"controller_shape\\u0004foot\": \"pie\", \"controller_shape\\u0004tarsus\": \"tarso\", \"controller_shape\\u0004claws\": \"garras\", \"controller_shape\\u0004claw\": \"garra\", \"controller_shape\\u0004hoof\": \"pezu\\u00f1a\", \"controller_shape\\u0004eye\": \"ojo\", \"controller_shape\\u0004eyes\": \"ojos\", \"controller_shape\\u0004face\": \"cara\", \"controller_shape\\u0004square\": \"cuadrado\", \"controller_shape\\u0004hips\": \"caderas\", \"controller_shape\\u0004hip\": \"cadera\", \"controller_shape\\u0004body\": \"cuerpo\", \"controller_shape\\u0004shoulders\": \"hombros\", \"controller_shape\\u0004neck\": \"cuello\", \"controller_shape\\u0004tail\": \"cola\", \"controller_shape\\u0004penis\": \"pene\", \"controller_shape\\u0004vulva\": \"vulva\", \"controller_shape\\u0004walk cycle\": \"ciclo de caminata\", \"controller_shape\\u0004run cycle\": \"ciclo de carrera\", \"controller_shape\\u0004animation cycle\": \"ciclo de animaci\\u00f3n\", \"controller_shape\\u0004cycle\": \"ciclo\", \"controller_shape\\u0004blender\": \"mezclador\", \"controller_shape\\u0004animation blender\": \"mezclador de animaci\\u00f3n\", \"controller_shape\\u0004null\": \"nulo\", \"controller_shape\\u0004empty\": \"vac\\u00edo\", \"controller_shape\\u0004connector\": \"conector\", \"controller_shape\\u0004connection\": \"conexi\\u00f3n\", \"controller_shape\\u0004connect\": \"conectar\", \"controller_shape\\u0004etm\": \"etm\", \"controller_shape\\u0004expose transform\": \"exponer las transformaciones\", \"controller_shape\\u0004ear\": \"oreja\", \"controller_shape\\u0004hair\": \"pelo\", \"controller_shape\\u0004strand\": \"mech\\u00f3n\", \"controller_shape\\u0004hair strand\": \"hebra de pelo\", \"controller_shape\\u0004mouth\": \"boca\", \"controller_shape\\u0004nose\": \"nariz\", \"controller_shape\\u0004brow\": \"ce\\u00f1o\", \"controller_shape\\u0004eyebrow\": \"ceja\", \"controller_shape\\u0004eye brow\": \"ceja\", \"controller_shape\\u0004poney tail\": \"coleta\", \"controller_shape\\u0004poneytail\": \"coleta\", \"controller_shape\\u0004pincer\": \"pinza\", \"controller_shape\\u0004wing\": \"ala\", \"controller_shape\\u0004fin\": \"aleta\", \"controller_shape\\u0004fishbone\": \"hueso de pez\", \"controller_shape\\u0004fish bone\": \"espina de pez\", \"controller_shape\\u0004audio\": \"audio\", \"controller_shape\\u0004sound\": \"sonido\", \"controller_shape\\u0004vertebrae\": \"v\\u00e9rtebra\", \"controller_shape\\u0004spine\": \"espina dorsal\", \"controller_shape\\u0004torso\": \"torso\", \"controller_shape\\u0004lungs\": \"pulmones\", \"controller_shape\\u0004chest\": \"pecho\", \"controller_shape\\u0004ribs\": \"costillas\", \"controller_shape\\u0004rib\": \"costilla\", \"Create controller\": \"Crear un controlador\", \"Slider\": \"Deslizador\", \"Controller\": \"Controlador\", \"Hand\": \"Mano\", \"X Position\": \"Posici\\u00f3n X\", \"Y Position\": \"Posici\\u00f3n Y\", \"Transform\": \"Transformaci\\u00f3n\", \"Eye\": \"Ojo\", \"Head\": \"Cabeza\", \"Hips\": \"Caderas\", \"Body\": \"Cuerpo\", \"Shoulders\": \"Hombros\", \"Foot\": \"Pie\", \"Ear\": \"Oreja\", \"Mouth\": \"Boca\", \"Nose\": \"Nariz\", \"Eyebrow\": \"Ceja\", \"Claws\": \"Garras\", \"Hoof\": \"Pezu\\u00f1a\", \"Pincer\": \"Pinza\", \"Audio\": \"Audio\", \"Torso\": \"Torso\", \"Vertebrae\": \"Vertebra\", \"Easter egg ;)\\u0004Penis\": \"Pene\", \"Easter egg ;)\\u0004Vulva\": \"Vulva\", \"Animation Cycles\": \"Ciclos de Animaci\\u00f3n\", \"Animation Blender\": \"Mezclador de animaci\\u00f3n\", \"Expose Transform\": \"Exponer las transformaciones\", \"Bake controllers\": \"Fijar los controladores\", \"Extract controllers\": \"Extraer controladores\", \"No new controller was found to extract.\\nDo you want to extract all controllers from this pre-composition anyway?\": \"No se ha encontrado ning\\u00fan controlador nuevo para extraer.\\n\\u00bfDesea extraer todos los controladores de esta pre-composici\\u00f3n de todos modos?\", \"Nothing new!\": \"\\u00a1Ninguna novedad!\", \"Tag as ctrls\": \"Etiquetar como ctrls\", \"Left\": \"Izquierda\", \"Right\": \"Derecha\", \"Front\": \"Delante\", \"Back\": \"Volver\", \"Middle\": \"Medio\", \"Under\": \"Debajo\", \"Above\": \"Arriba\", \"Toggle edit mode\": \"Activar/desactivar el modo de edici\\u00f3n\", \"layer name\\u0004L\": \"I\", \"layer name\\u0004R\": \"D\", \"layer name\\u0004Fr\": \"Del\", \"layer name\\u0004Bk\": \"Det\", \"layer name\\u0004Tl\": \"C\", \"layer name\\u0004Md\": \"M\", \"layer name\\u0004Ab\": \"Arr\", \"layer name\\u0004Un\": \"Deb\", \"Bone\": \"Hueso\", \"Pin\": \"Pin\", \"Zero\": \"Cero\", \"anatomy\\u0004clavicle\": \"clav\\u00edcula\", \"anatomy\\u0004shoulder\": \"hombro\", \"anatomy\\u0004shoulder blade\": \"omoplato\", \"anatomy\\u0004scapula\": \"esc\\u00e1pula\", \"anatomy\\u0004humerus\": \"h\\u00famero\", \"anatomy\\u0004arm\": \"brazo\", \"anatomy\\u0004radius\": \"radio\", \"anatomy\\u0004ulna\": \"c\\u00fabito\", \"anatomy\\u0004forearm\": \"antebrazo\", \"anatomy\\u0004finger\": \"dedo\", \"anatomy\\u0004fingers\": \"dedos\", \"anatomy\\u0004heel\": \"tal\\u00f3n\", \"anatomy\\u0004femur\": \"f\\u00e9mur\", \"anatomy\\u0004thigh\": \"muslo\", \"anatomy\\u0004leg\": \"pierna\", \"anatomy\\u0004tibia\": \"tibia\", \"anatomy\\u0004shin\": \"espinilla\", \"anatomy\\u0004calf\": \"pantorrilla\", \"anatomy\\u0004fibula\": \"peron\\u00e9\", \"anatomy\\u0004toe\": \"dedo del pie\", \"anatomy\\u0004toes\": \"dedos de los pies\", \"anatomy\\u0004feather\": \"pluma\", \"Building OCO character:\": \"Creando el personaje OCO:\", \"Sorting bones...\": \"Clasificando huesos...\", \"duik\\u0004Tangent\": \"Tangente\", \"Lock tangents\": \"Bloquear tangentes\", \"Some layers are 3D layers, that's a problem...\": \"Algunas capas son capas 3D, eso es un problema...\", \"This can't be rigged, sorry.\": \"Esto no puede ser rigueado, lo sentimos.\", \"Auto-rig\": \"Auto-rig\", \"Sorting layers...\": \"Ordenando las capas...\", \"Root\": \"Ra\\u00edz\", \"Shoulders & neck\": \"Hombros y cuello\", \"Heel\": \"Tal\\u00f3n\", \"Shoulder\": \"Hombro\", \"Front leg\": \"Pierna delantera\", \"Creating controllers\": \"Creando controladores\", \"Parenting...\": \"Emparentando...\", \"Fish spine\": \"Espina vertebral de pez\", \"Rigging...\": \"Rigueando...\", \"Custom bones\": \"Huesos personalizados\", \"Crop precompositions\": \"Recortar precomposiciones\", \"Edit expression\": \"Editar expresi\\u00f3n\", \"A higher factor \\u2192 a higher precision.\\n\\n\\u2022 Smart mode: lower the factor to keep keyframes only for extreme values. Increasing the factor helps to get a more precise curve with inflexion keyframes.\\n\\n\\u2022 Precise mode: A factor higher than 1.0 increases the precision to sub-frame sampling (2 \\u2192 two samples per frame).\\nA factor lower than 1.0 decreases the precision so that less frames are sampled (0.5 \\u2192 half of the frames are sampled).\\nDecrease the precision to make the process faster, increase it if you need a more precise motion-blur, for example.\": \"Un factor m\\u00e1s alto \\u2192 una precisi\\u00f3n m\\u00e1s alta.\\n\\n\\u2022 Modo inteligente: reducir el factor para mantener los fotogramas clave solo para valores extremos. Aumentar el factor ayuda a obtener una curva m\\u00e1s precisa con fotogramas clave de inflexi\\u00f3n.\\n\\n\\u2022 Modo preciso: Un factor m\\u00e1s alto que 1.0 aumenta la precisi\\u00f3n al muestreo de sub-fotogramas (2 \\u2192 dos muestras por fotograma).\\nUn factor inferior a 1.0 disminuye la precisi\\u00f3n para que se muestreen menos fotogramas (0.5 \\u2192 la mitad de los fotogramas son muestreados).\\nReducir la precisi\\u00f3n para hacer el proceso m\\u00e1s r\\u00e1pido, aumentarlo si se necesita, por ejemplo, un desenfoque de movimiento m\\u00e1s preciso.\", \"Automation and expressions\": \"Automatizaci\\u00f3n y expresiones\", \"Separate the dimensions of the selected properties.\\nAlso works with colors, separated to RGB or HSL.\": \"Separar las dimensiones de las propiedades seleccionadas.\\nTambi\\u00e9n funciona con colores, separados por RGB o HSL.\", \"Toggle expressions, or remove them keeping the post-expression value on all selected properties.\\n\\n[Ctrl]: Remove expressions instead of just disabling.\\n[Alt]: Remove expressions but keep the pre-expression value (After Effects default).\": \"(Des)activar las expresiones, o removerlas manteniendo el valor de la post-expresi\\u00f3n en todas las propiedades seleccionadas.\\n\\n[Ctrl]: Eliminar las expresiones en vez de desactivarlas.\\n[Alt]: Eliminar las expresiones pero mantener el valor pre-expresi\\u00f3n (como predeterminado en After Effects).\", \"Expression tools\": \"Herramientas de expresi\\u00f3n\", \"Various tools to fix and work with expressions\": \"Varias herramientas para corregir y trabajar con expresiones\", \"Remove\": \"Eliminar\", \"Replace all occurences of %1 by %2.\": \"Reemplazar todas las ocurrencias de %1 por %2.\", \"Use\": \"Usar\", \"Copy expression\": \"Copiar expresi\\u00f3n\", \"Copy the expression from the selected property.\": \"Copiar la expresi\\u00f3n de la propiedad seleccionada.\", \"Paste the expression in all selected properties.\": \"Pegar la expresi\\u00f3n en todas las propiedades seleccionadas.\", \"Use an external editor to edit the selected expression.\\n\\n[Ctrl]: Reloads the expressions from the external editor.\": \"Utilizar un editor externo para editar la expresi\\u00f3n seleccionada.\\n\\n[Ctrl]: Recarga las expresiones del editor externo.\", \"Open expressions with...\": \"Abrir expresiones con...\", \"Select an application to open the expressions.\\nLeave the field empty to use the system default for '.jsxinc' files.\": \"Seleccione una aplicaci\\u00f3n para abrir las expresiones.\\nDeje el campo vac\\u00edo para utilizar el valor predeterminado del sistema para los archivos '.jsxinc'.\", \"System default\": \"Sistema predeterminado\", \"Set a random value to the selected properties, keyframes or layers.\": \"Establecer un valor aleatorio a las propiedades, fotogramas clave o capas seleccionadas.\", \"Current values\": \"Valores actuales\", \"Values of the properties at the current time\": \"Valores de las propiedades en el momento actual\", \"Layer attributes\": \"Atributos de capa\", \"Attributes of the layers.\": \"Atributos de las capas.\", \"Keyframes (value and time).\": \"Fotogramas clave (valor y tiempo).\", \"Natural (gaussian)\": \"Natural (gaussiano)\", \"Uses an algorithm with a natural result (using the Gaussian bell-shaped function).\\nA few values may be out of range.\": \"Utiliza un algoritmo con un resultado natural (usando la funci\\u00f3n en forma de campanilla Gaussiana).\\nAlgunos valores pueden estar fuera de rango.\", \"Strict\": \"Estricto\", \"Uses strict values.\": \"Utiliza valores estrictos.\", \"Collapse dimensions\": \"Colapsar las dimensiones\", \"Controls all dimensions or channels with a single value.\": \"Controla todas las dimensiones o canales con un \\u00fanico valor.\", \"Separate all dimensions or channels to control them individually.\": \"Separar todas las dimensiones o canales para controlarlos individualmente.\", \"Indices\": \"\\u00cdndices\", \"Values\": \"Valores\", \"Control all dimensions or channels with a single value.\": \"Controlar todas las dimensiones o canales con un \\u00fanico valor.\", \"Min\": \"M\\u00edn\", \"Max\": \"M\\u00e1x\", \"Replace expressions by keyframes.\\nUse a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"Reemplazar las expresiones por fotogramas clave.\\nUtilizar un algoritmo inteligente para tener los menos fotogramas clave posibles, y mantenerlos f\\u00e1ciles de editar despu\\u00e9s.\", \"Smart mode\": \"Modo inteligente\", \"Use a smarter algorithm which produces less keyframes.\\nThe result may be easier to edit afterwards but a bit less precise than other modes\": \"Utilizar un algoritmo m\\u00e1s inteligente que produzca menos fotogramas clave.\\nEl resultado puede ser m\\u00e1s f\\u00e1cil de editar despu\\u00e9s pero un poco menos preciso que otros modos\", \"Precise mode\": \"Modo preciso\", \"Add new keyframes for all frames.\\nThis mode produces more keyframes but the result may be closer to the original animation.\": \"A\\u00f1adir nuevos fotogramas clave para todos los cuadros.\\nEste modo produce m\\u00e1s fotogramas clave pero el resultado puede ser m\\u00e1s cercano a la animaci\\u00f3n original.\", \"Precision factor\": \"Factor de precisi\\u00f3n\", \"Replaces all expressions of the composition by keyframes,\\nand removes all non-renderable layers.\\n\\nUses a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"Reemplazar todas las expresiones de la composici\\u00f3n por fotogramas clave, y eliminar todas las capas no renderizables.\\n\\nUtilizar un algoritmo inteligente para tener menos fotogramas clave como sea posible, y mantenerlos f\\u00e1ciles de editar despu\\u00e9s.\", \"Activate the time remapping on the selected layers, adjusts the keyframes and adds a loop effect.\": \"Activar el remapeo de tiempo en las capas seleccionadas, ajusta los fotogramas clave y agrega un efecto de bucle.\", \"Creates a spatial effector to control properties.\\n\\nSelect the properties to control first, then click on this button.\": \"Crea un efector espacial para controlar las propiedades.\\n\\nSeleccionar primero las propiedades a controlar, luego hacer clic en este bot\\u00f3n.\", \"Control properties using a map (texture) layer.\": \"Controlar las propiedades mediante una capa de mapa (textura).\", \"Add a random but smooth animation to the selected properties.\": \"A\\u00f1adir a las propiedades seleccionadas una animaci\\u00f3n aleatoria pero suave.\", \"Individual controls\": \"Controles individuales\", \"Create one individual control for each property.\": \"Crear un control individual para cada propiedad.\", \"Unified control\": \"Control unificado\", \"Create a single control for all properties.\\na.k.a. The One Duik To Rule Them All.\": \"Crear un \\u00fanico control para todas las propiedades.\\na.k.a. El \\u00danico Duik Para Manejarlas Todas.\", \"Add a control effect to randomize (and animate) the selected properties.\": \"A\\u00f1adir un efecto de control para aleatorizar (y animar) las propiedades seleccionadas.\", \"Creates a single control for all properties.\\na.k.a. The One Duik To Rule Them All.\": \"Crea un \\u00fanico control para todas las propiedades.\\na.k.a. El \\u00danico Duik Para Manejarlas Todas.\", \"Swing or blink.\\nAlternate between two values, going back and forth,\\nwith advanced interpolation options.\": \"Parpadear o balancear.\\nAlternar entre dos valores, yendo hacia adelante y hacia atr\\u00e1s\\ncon opciones avanzadas de interpolaci\\u00f3n.\", \"Swing\": \"Balanceo\", \"Smoothly go back and forth between two values.\": \"Ir suavemente de un lado a otro entre dos valores.\", \"Blink\": \"Parpadeo\", \"Switch between two values, without interpolation.\": \"Intercambiar entre dos valores, sin interpolaci\\u00f3n.\", \"Automates the rotation of the selected layers as wheels.\": \"Automatiza la rotaci\\u00f3n de las capas seleccionadas como si fueran ruedas.\", \"Add cycles to the animated properties,\\n(with more features than the 'loopOut' and 'loopIn' expressions).\": \"A\\u00f1adir ciclos a las propiedades animadas,\\n(con m\\u00e1s caracter\\u00edsticas que las expresiones 'loopOut' y 'loopIn').\", \"Animate the selected character using a procedural walk or run cycle.\": \"Animar el personaje seleccionado usando un ciclo de marcha o de corrida procedimental.\", \"Neck\": \"Cuello\", \"Right hand\": \"Mano derecha\", \"Left hand\": \"Mano izquierda\", \"Right foot\": \"Pie derecho\", \"Left foot\": \"Pie izquierdo\", \"Rig paint effects and brush strokes to animate them more easily.\": \"Riguear efectos de pintura y pinceladas para animarlos con mayor facilidad.\", \"Bones\": \"Huesos\", \"Select bones\": \"Seleccionar huesos\", \"Select all bones\": \"Seleccionar todos los huesos\", \"Show/hide bones\": \"Mostrar/ocultar huesos\", \"Show/Hide all the bones.\\n\\n[Alt]: Only the unselected bones.\": \"Mostrar/Ocultar todos los huesos.\\n\\n[Alt]: Solo los huesos no seleccionados.\", \"Duplicate bones\": \"Duplicar los huesos\", \"Duplicate the selected bones\": \"Duplicar los huesos seleccionados\", \"Automatically (try to) link the artwork layers to their corresponding bones.\": \"Autom\\u00e1ticamente (intentar) vincular las capas del dise\\u00f1o a sus huesos correspondientes.\", \"By default, bones and artworks are matched using the layer names.\": \"Por defecto, los huesos y las capas del dise\\u00f1o se combinan usando los nombres de las capas.\", \"[Alt]: Use the distance between the layers (using the anchor points of the layers) instead of their names.\": \"[Alt]: Use la distancia entre las capas (usando los puntos de anclaje de las capas) en vez de sus nombres.\", \"Edit mode\": \"Modo edici\\u00f3n\", \"Bake bone appearances.\\n\\n[Alt]: Keep envelops.\\n[Ctrl]: Keep deactivated noodles.\": \"Fijar las apariencias de los huesos.\\n\\n[Alt]: Mantener las envolturas.\\n[Ctrl]: Mantener los fideos desactivados.\", \"Bone settings\": \"Opciones de huesos\", \"Edit selected bones\": \"Editar los huesos seleccionados\", \"Current Selection\": \"Selecci\\u00f3n Actual\", \"Side\": \"Lado\", \"Location\": \"Localizaci\\u00f3n\", \"Color\": \"Color\", \"Set the color of the selected layers.\": \"Definir el color de las capas seleccionadas.\", \"Size\": \"Tama\\u00f1o\", \"Change the size of the layer.\": \"Modificar el tama\\u00f1o de la capa.\", \"Change the opacity of the bones.\": \"Modificar la opacidad de los huesos.\", \"Group name\": \"Nombre del grupo\", \"Character / Group name\": \"Nombre de personaje / grupo\", \"Choose the name of the character.\": \"Elija el nombre del personaje.\", \"Name\": \"Nombre\", \"(Limb) Name\": \"Nombre (del miembro)\", \"Change the name of the limb this layer belongs to\": \"Modificar el nombre del miembro al que pertenece esta capa\", \"Envelop\": \"Envoltura\", \"Enabled\": \"Activado\", \"Toggle the envelops of the selected bones\": \"(Des)activar las envolturas de los huesos seleccionados\", \"Envelop opacity\": \"Opacidad de las envolturas\", \"Change the opacity of the envelop.\": \"Cambiar la opacidad de las envolturas.\", \"Envelop color\": \"Color de la envoltura\", \"Set the color of the selected envelops.\": \"Definir el color de las envolturas seleccionadas.\", \"Envelop stroke size\": \"Tama\\u00f1o del trazo de la envoltura\", \"Change the size of the envelop stroke.\": \"Cambiar el tama\\u00f1o del trazo de la envoltura.\", \"Envelop stroke color\": \"Color del trazo de la envoltura\", \"Set the color of the selected envelops strokes.\": \"Definir el color de los trazos de las envolturas seleccionadas.\", \"Noodle\": \"Fideo\", \"Toggle the noodles of the selected bones\": \"(Des)activar los fideos de los huesos seleccionados\", \"Noodle color\": \"Color del fideo\", \"Set the color of the selected noodles.\": \"Definir el color de los fideos seleccionados.\", \"Pick selected layer\": \"Elegir la capa seleccionada\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each bone.\": \"Aplicar cambios.\\n\\n[Alt]: asigna un color aleatorio a cada hueso.\", \"Edit bones\": \"Editar huesos\", \"Character Name\": \"Nombre del personaje\", \"Add an armature for an arm\": \"A\\u00f1adir un esqueleto para un brazo\", \"[Ctrl]: Auto-parent the selection to the new bones.\\n[Alt]: Assign a random color to the new limb.\": \"[Ctrl]: Auto-emparentar la selecci\\u00f3n a los nuevos huesos.\\n[Alt]: Asignar un color aleatorio al nuevo miembro.\", \"Create\": \"Crear\", \"Create arm\": \"Crear brazo\", \"Forearm\": \"Antebrazo\", \"Add an armature for a leg\": \"A\\u00f1adir un esqueleto para una pierna\", \"Create leg\": \"Crear pierna\", \"Thigh\": \"Muslo\", \"Calf\": \"Pantorrilla\", \"Toes\": \"Dedos de los Pies\", \"Add an armature for a spine (including the hips and head)\": \"A\\u00f1adir un esqueleto para una columna (incluyendo la cadera y la cabeza)\", \"Create spine\": \"Crear columna\", \"Add an armature for a hair strand.\": \"A\\u00f1adir un esqueleto para una hebra de cabello.\", \"Create hair strand\": \"Crear una hebra de pelo\", \"Hair:\": \"Pelo:\", \"layers\": \"capas\", \"Create tail\": \"Crear cola\", \"Tail:\": \"Cola:\", \"Add an armature for a wing.\": \"Agregar un esqueleto para un ala.\", \"Create wing\": \"Crear ala\", \"Feathers:\": \"Plumas:\", \"Add an armature for the spine of a fish.\": \"Agregar un esqueleto para la espina dorsal de un pez.\", \"Create fish spine\": \"Crear espina dorsal de pez\", \"Spine:\": \"Espina:\", \"Add an armature for a fin.\": \"Agregar un esqueleto para una aleta.\", \"Create fin\": \"Crear aleta\", \"Fishbones:\": \"Huesos de peces:\", \"Hominoid\": \"Hominoideo\", \"Create limbs for an hominoid (Humans and apes).\": \"Crear miembros para un hominoide (humanos y simios).\", \"Plantigrade\": \"Plant\\u00edgrado\", \"Create limbs for a plantigrade (primates, bears, rabbits...).\": \"Crear miembros para un plant\\u00edgrado (primates, osos, conejos...).\", \"Digitigrade\": \"Digit\\u00edgrado\", \"Create limbs for a digitigrade (dogs, cats, dinosaurs...).\": \"Crea miembros para un digitigrado (perros, gatos, dinosaurios...).\", \"Ungulate\": \"Ungulado\", \"Create limbs for an ungulate (horses, cattle, giraffes, pigs, deers, camels, hippopotamuses...).\": \"Crear miembros para un ungulado (caballos, ganado, jirafas, cerdos, ciervos, camellos, hipop\\u00f3tamos...).\", \"Arthropod\": \"Artr\\u00f3podo\", \"Create limbs for an arthropod (insects, spiders, scorpions, crabs, shrimps...)\": \"Crear miembros para un artr\\u00f3podo (insectos, ara\\u00f1as, escorpiones, cangrejos, camarones...)\", \"Bird\": \"P\\u00e1jaro\", \"Create limbs for a cute flying beast.\": \"Crear miembros para una hermosa bestia voladora.\", \"Fish\": \"Pez\", \"Create limbs for weird swimming beasts.\": \"Crear miembros para bestias raras que nadan.\", \"Snake\": \"Serpiente\", \"Custom\": \"Personalizar\", \"Add a custom armature.\": \"Agregar un esqueleto personalizado.\", \"[Ctrl]: Automatically parent the selected items (layers, path vertices or puppet pins) to the new bones.\": \"[Ctrl]: Parentar autom\\u00e1ticamente los elementos seleccionados (capas, v\\u00e9rtices de ruta o pines de marionetas) a los nuevos huesos.\", \"Create custom armature\": \"Crear un esqueleto personalizado\", \"Number of bones:\": \"Cantidad de huesos:\", \"Limb name\": \"Nombre de miembro\", \"Cameras\": \"C\\u00e1maras\", \"Add guides in the composition to help the composition of the image.\\nIncludes thirds, golden ratio, and other standard guides.\": \"A\\u00f1adir gu\\u00edas en la composici\\u00f3n para ayudar a la composici\\u00f3n de la imagen.\\nIncluye terceros, proporci\\u00f3n dorada y otras gu\\u00edas est\\u00e1ndar.\", \"Adds an inverse constraint of the scale to the depth (Z position) of the 3D layers, so that their visual size doesn't change with their depth.\\nWorks as a toggle: first click activates the effect, next click removes it from the selected layers.\": \"A\\u00f1adir una restricci\\u00f3n invertida de la profundida (posici\\u00f3n Z) a la escala de las capas 3D, para que su tama\\u00f1o visual no cambie con su profundidad.\\nFunciona como un conmutador: el primer clic activa el efecto, el seguundo lo elimina de las capas seleccionadas.\", \"There's no camera, please create a camera first.\": \"No hay c\\u00e1mara, por favor cree una c\\u00e1mara primero.\", \"Nothing selected. Please select a layer first.\": \"No hay nada seleccionado. Por favor, seleccione una capa.\", \"Rig the selected camera to make it easier to animate.\\nAlso includes nice behaviors like handheld camera or shoulder camera...\": \"Riguear la c\\u00e1mara seleccionada para facilitar su animaci\\u00f3n.\\nTambi\\u00e9n incluye buenos comportamientos como c\\u00e1mara en mano o c\\u00e1mara al hombro...\", \"There's no camera, or it's a one-node camera, but a two-node camera is needed.\\nPlease, change to or create a two-node camera.\": \"No hay c\\u00e1mara, o es una c\\u00e1mara de un solo nodo, pero se necesita una c\\u00e1mara de dos nodos.\\nPor favor, cambie o cree una c\\u00e1mara de dos nodos.\", \"Create a fake camera, working with standard multiplane 2D Layers.\\nParent the layers to the control null objects.\\nDuplicate these control nulls if you need more levels.\\nThis also includes nice behaviors like handheld camera or shoulder camera...\": \"Crear una c\\u00e1mara falsa, trabajando con capas 2D multiplano est\\u00e1ndar.\\nEmparentar las capas a los objetos nulos de control.\\nDuplique estos nulos de control si necesita m\\u00e1s niveles.\\nEsto incluye tambi\\u00e9n buenos funcionamientos como c\\u00e1mara en mano o c\\u00e1mara al hombro...\", \"Command line\": \"L\\u00ednea de comando\", \"Adjust other parameters for setting the size.\": \"Ajustar otros par\\u00e1metros para cambiar el tama\\u00f1o.\", \"Resize settings\": \"Redimensionar ajustes\", \"Constraint the dimensions together.\": \"Restringir las dimensiones entre ellas.\", \"Width\": \"Ancho\", \"Height\": \"Altura\", \"Pixel aspect\": \"Aspecto del pixel\", \"Square Pixels\": \"P\\u00edxeles cuadrados\", \"D1/DV NTSC (0.91)\": \"D1/DV NTSC (0.91)\", \"D1/DV NTSC Widescreen (1.21)\": \"D1/DV NTSC Pantalla Ancha (1.21)\", \"D1/DV PAL (1.09)\": \"D1/DV PAL (1.09)\", \"D1/DV PAL Widescreen (1.46)\": \"D1/DV PAL Pantalla Ancha (1.46)\", \"HDV 1080/DVCPRO HD 720 (1.33)\": \"HDV 1080/DVCPRO HD 720 (1.33)\", \"DVCPRO HD 1080 (1.5)\": \"DVCPRO HD 1080 (1.5)\", \"Anamorphic 2:1 (2)\": \"Anam\\u00f3rfico 2:1 (2)\", \"Frame rate\": \"Cuadros por segundo\", \"Display\": \"Visualizaci\\u00f3n\", \"Resolution\": \"Resoluci\\u00f3n\", \"resolution\\u0004Full\": \"Completa\", \"resolution\\u0004Half\": \"Media\", \"resolution\\u0004Third\": \"Tercero\", \"resolution\\u0004Quarter\": \"Un cuarto\", \"Preserve resolution\": \"Conservar resoluci\\u00f3n\", \"Preserve\": \"Conservar\", \"Background color\": \"Color de fondo\", \"Shy layers\": \"Capas discretas\", \"Hide\": \"Ocultar\", \"Rendering\": \"Procesando\", \"Proxy\": \"Proxy\", \"Renderer\": \"Procesador\", \"Preserve frame rate\": \"Conservar velocidad de fotogramas\", \"Frame blending\": \"Mezcla de fotogramas\", \"Motion blur\": \"Desenfoque de movimiento\", \"Shutter angle\": \"\\u00c1ngulo de obturaci\\u00f3n\", \"Shutter phase\": \"Fase de obturaci\\u00f3n\", \"Samples\": \"Muestras\", \"Adaptive sample limit\": \"L\\u00edmite de muestras adaptativo\", \"Update precompositions\": \"Actualizar precomposiciones\", \"Comp settings\": \"Par\\u00e1metros de compo\", \"Set the current or selected composition(s) settings, also changing the settings of all precompositions.\": \"Establecer la configuraci\\u00f3n de la(s) composici\\u00f3n(es) actual(es) o seleccionada(s), cambiando tambi\\u00e9n la configuraci\\u00f3n de todas las precomposiciones.\", \"Links and constraints\": \"Enlaces y restricciones\", \"Lock prop.\": \"Bloquear propiedad\", \"Lock the value of the selected properties.\": \"Bloquear el valor de las propiedades seleccionadas.\", \"Zero out the selected layers transformation.\\n[Alt]: Reset the transformation of the selected layers to 0.\\n[Ctrl] + [Alt]: Also reset the opacity to 100 %.\": \"Iniciar en cero la transformaci\\u00f3n de las capas seleccionadas.\\n[Alt]: Reinicia la transformaci\\u00f3n de las capas seleccionadas a 0.\\n[Ctrl] + [Alt]: Restablecer tambi\\u00e9n la opacidad a 100 %.\", \"Expose the transformation of layers using a nice controller.\": \"Exponer la transformaci\\u00f3n de capas usando un buen controlador.\", \"Create locator.\": \"Crear localizador.\", \"Extract locators.\": \"Extraer los localizadores.\", \"Use expressions\": \"Utilizar expresiones\", \"Use essential properties\": \"Utilizar las propiedades esenciales\", \"Measure distance\": \"Medir la distancia\", \"Measure the distance between two layers.\": \"Medir la distancia entre dos capas.\", \"Select two layers to measure the distance between them.\": \"Seleccionar dos capas para medir la distancia entre ellas.\", \"The distance is %1 px\": \"La distancia es de %1 px\", \"Prop. info\": \"Info de la prop.\", \"Get property detailed information.\": \"Obtener informaci\\u00f3n detallada de la propiedad.\", \"Get property info\": \"Obtener informaci\\u00f3n de la propiedad\", \"Connect slave properties to a master property.\": \"Conectar las propiedades secundarias a una propiedad primaria.\", \"Layer opacities\": \"Opacidad de las capas\", \"Connects the selected layers to the control you've just set, using their opacity properties to switch their visibility.\": \"Conecta las capas seleccionadas al control reci\\u00e9n establecido, usando sus propiedades de opacidad para cambiar su visibilidad.\", \"Properties\": \"Propiedades\", \"Connects the selected properties to the control you've just set.\": \"Conectar las propiedades seleccionadas con el control que se acaba de establecer.\", \"Connects the selected keys to the control you've just set.\": \"Conectar las claves seleccionadas con el control que se acaba de establecer.\", \"2D Slider\": \"Deslizador 2D\", \"Angle\": \"\\u00c1ngulo\", \"Axis\": \"Eje\", \"Channel\": \"Canal\", \"Choose or create control\": \"Elegir o crear un control\", \"Create a slider controller.\": \"Crear un controlador deslizante.\", \"Create a 2D slider controller.\": \"Crear un controlador deslizante 2D.\", \"Create an angle controller.\": \"Crear un controlador de \\u00e1ngulo.\", \"Create a controller to measure lengths, angles and other coordinates between layers.\": \"Crear un controlador para medir longitudes y \\u00e1ngulos y otras coordenadas entre capas.\", \"Layer list\": \"Lista de capas\", \"Creates a dropdown control to control the visibility of a list of layers.\\n\\nFirst, select the layer where to create the controlling effect, then click the button to get to the next step.\": \"Crea un control desplegable para controlar la visibilidad de una lista de capas.\\n\\nPrimero, seleccione la capa donde va a crear el efecto de control, luego haga clic en el bot\\u00f3n para ir al siguiente paso.\", \"Nothing selected. Please select some layers first.\": \"No hay nada seleccionado. Por favor, seleccione algunas capas.\", \"Create a spatial effector to control properties.\\n\\nSelect the properties to control first, then click on this button.\": \"Crear un effector espacial para controlar las propiedades.\\n\\nSeleccionar primero las propiedades a controlar, luego dar clic en este bot\\u00f3n.\", \"Pick texture\": \"Elegir textura\", \"Choose a layer to use as a texture map to control the properties.\": \"Elegir una capa para usar como mapa de textura para controlar las propiedades.\", \"Pick audio\": \"Elegir audio\", \"Controls properties using an audio layer.\": \"Controlar las propiedades mediante una capa de audio.\", \"Pick control\": \"Seleccionar controlador\", \"Uses the selected property, layer or already existing control.\": \"Utilizar una propiedad, capa o controlador ya existente.\", \"Connecting\": \"Conectando\", \"After Effects Property\\u0004Property\": \"Propiedad\", \"After Effects Property\\u0004Type\": \"Tipo\", \"After Effects Property Value\\u0004Minimum\": \"M\\u00ednimo\", \"After Effects Property Value\\u0004Maximum\": \"M\\u00e1ximo\", \"Value\": \"Valor\", \"Speed\": \"Rapidez\", \"Velocity\": \"Velocidad\", \"Select the child properties or layers,\\nand connect them.\": \"Seleccionar las propiedades o capas secundarias,\\ny conectarlas.\", \"Connecting dropdown menu to layers:\\n\\nSelect the child layers then connect.\": \"Conectando el men\\u00fa desplegable a las capas:\\n\\nSeleccione las capas secundarias y luego con\\u00e9ctelas.\", \"Connect layer opacities\": \"Conectar opacidades de capas\", \"Connect the selected layers to the control you've just set, using their opacity properties to switch their visibility.\": \"Conectar las capas seleccionadas al control reci\\u00e9n establecido, usando sus propiedades de opacidad para cambiar su visibilidad.\", \"Morph selected properties between arbitrary keyframes.\": \"Transformar las propiedades seleccionadas entre fotogramas clave arbitrarios.\", \"Add pin layers to control spatial properties and B\\u00e9zier paths.\\n[Alt]: Also create tangents for B\\u00e9zier path properties.\": \"A\\u00f1adir capas de pines para controlar las propiedades espaciales y las rutas Be\\u0301zier.\\n[Alt]: Crear tangentes para las propiedades de la ruta Be\\u0301zier tambi\\u00e9n.\", \"Change the opacity of the pins.\": \"Modificar la opacidad de los pines.\", \"Change the name of the limb this layer belongs to.\": \"Modificar el nombre del miembro al que pertenece esta capa.\", \"Edit pins\": \"Editar pines\", \"Kinematics\": \"Cinem\\u00e1tica\", \"Create Inverse and Forward Kinematics.\": \"Crear Cinematica Inversa y Directa.\", \"Standard Inverse Kinematics.\": \"Cinem\\u00e1tica Inversa Est\\u00e1ndar.\", \"1+2-layer IK\": \"IK a 1+2 capas\", \"Create a one-layer IK combined with a two-layer IK\\nto handle Z-shape limbs.\": \"Crear un IK de una capa combinado con un IK de dos capas\\npara manejar miembros en forma de Z.\", \"2+1-layer IK\": \"IK a 2+1 capas\", \"Create a two-layer IK combined with a one-layer IK\\nto handle Z-shape limbs.\": \"Cree un IK de dos capas combinado con un IK de una capa\\npara manejar miembros en forma de Z.\", \"B\\u00e9zier Inverse Kinematics.\": \"Cinem\\u00e1tica Inversa B\\u00e9zier.\", \"Forward Kinematics\\nwith automatic overlap and follow-through.\": \"Cinematica directa\\ncon superposici\\u00f3n autom\\u00e1tica y seguimiento.\", \"Parent\": \"Emparentar\", \"Create parent constraints.\": \"Crear restricciones primarias.\", \"Parent all the selected layers to the last selected one.\\n\\n[Alt]: Parent only the orphans.\\nOr:\\n[Ctrl]: Parent layers as a chain, from ancestor to child, in the order of the selection.\": \"Emparentar todas la capas seleccionadas a la \\u00faltima capa seleccionada.\\n\\n[Alt]: Emparentar \\u00fanicamente los hu\\u00e9rfanos.\\nO:\\n[Ctrl]: Emparentar las capas como una cadena, del predecesor al secundario, en el orden de la selecci\\u00f3n.\", \"Animatable parent.\": \"Primario animable.\", \"Parent across comps...\": \"Emparentar a trav\\u00e9s de compos...\", \"Parent layers across compositions.\": \"Emparentar capas a trav\\u00e9s de las composiciones.\", \"Parent comp\": \"Emparentar compo\", \"Parent layer\": \"Primario\", \"Create transform constraints (position, orientation, path...).\": \"Crear restricciones de transformaci\\u00f3n (posici\\u00f3n, orientaci\\u00f3n, trazado...).\", \"Constraint the location of a layer to the position of other layers.\": \"Restringir la ubicaci\\u00f3n de una capa a la posici\\u00f3n de otras capas.\", \"Constraint the orientation of a layer to the orientation of other layers.\": \"Restringir la orientaci\\u00f3n de una capa a la orientaci\\u00f3n de otras capas.\", \"Constraint the location and orientation of a layer to a B\\u00e9zier path.\\n\\n\": \"Restringir la ubicaci\\u00f3n y orientaci\\u00f3n de una capa a un trazado Be\\u0301zier.\\n\\n\", \"Pick path...\": \"Elegir trazado...\", \"Select controllers\": \"Seleccionar controladores\", \"Select all controllers\": \"Seleccionar todos los controladores\", \"Show/hide ctrls\": \"Mostrar/ocultar ctrls\", \"Show/Hide controllers\\n\\n[Alt]: Only the unselected controllers.\": \"Mostrar/Ocultar controladores\\n\\n[Alt]: Solo los controladores no seleccionados.\", \"Tag as controllers\": \"Etiquetar como controladores\", \"Bake controllers appearance\": \"Fijar la apariencia de los controladores\", \"Controller settings\": \"Ajustes del controlador\", \"Edit selected controllers.\": \"Editar los controladores seleccionados.\", \"Use AE Null Objects\": \"Usar objetos nulos AE\", \"Use Shape Layers\": \"Usar Capas de Forma\", \"Use Shape Layers (Draft mode)\": \"Usar Capas de Forma (Modo borrador)\", \"Use Raster Layers (PNG)\": \"Usar Capas R\\u00e1ster (PNG)\", \"Don't lock scale of null controllers.\": \"No bloquear la escala de los controladores nulos.\", \"The scale of null controllers, and After Effects nulls as controllers created by Duik won't be locked by default.\": \"La escala de controladores nulos, y de los nulos de After Effects creados por Duik no se bloquear\\u00e1 por defecto.\", \"Icon color\": \"Color del icono\", \"Set the color of the selected controllers.\\n\\n[Alt]: assigns a random color for each controller.\": \"Establece el color de los controladores seleccionados.\\n\\n[Alt]: asigna un color aleatorio para cada controlador.\", \"Icon size\": \"Tama\\u00f1o del icono\", \"Change the size of the controller.\": \"Cambiar el tama\\u00f1o del controlador.\", \"Icon opacity\": \"Opacidad del icono\", \"Change the opacity of the controllers.\": \"Cambiar la opacidad de los controladores.\", \"Anchor color\": \"Color del ancla\", \"Set the color of the selected anchors.\\n\\n[Alt]: assigns a random color for each anchor.\": \"Establecer el color de las anclas seleccionadas.\\n\\n[Alt]: asigna un color aleatorio para cada ancla.\", \"Anchor size\": \"Tama\\u00f1o del ancla\", \"Change the size of the anchor.\": \"Cambiar el tama\\u00f1o del ancla.\", \"Anchor opacity\": \"Opacidad del ancla\", \"Change the opacity of the anchors.\": \"Modificar la opacidad de las anclas.\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each layer.\": \"Aplicar cambios.\\n\\n[Alt]: asigna un color aleatorio a cada capa.\", \"Edit Controllers\": \"Editar Controladores\", \"Create a rotation controller.\": \"Crear un controlador de rotaci\\u00f3n.\", \"Create a horizontal translation controller.\": \"Crear un controlador de translaci\\u00f3n horizontal.\", \"Create a vertical translation controller.\": \"Crear un controlador de translaci\\u00f3n vertical.\", \"Create a translation controller.\": \"Crear un controlador de translaci\\u00f3n.\", \"Create a translation and rotation controller.\": \"Crear un controlador de translaci\\u00f3n y rotaci\\u00f3n.\", \"Create a camera controller.\": \"Crear un controlador de c\\u00e1mara.\", \"Creates a slider controller.\": \"Crear un controlador deslizante.\", \"Create an eyebrow controller.\": \"Crear un controlador de ce\\u00f1o.\", \"Creates an ear controller.\": \"Crear un controlador de oreja.\", \"Create a hair controller.\": \"Crear un controlador de pelo.\", \"Create a mouth controller.\": \"Crear un controlador de boca.\", \"Create a nose controller.\": \"Crear un controlador de nariz.\", \"Create an eye controller.\": \"Crear un controlador de ojo.\", \"Create a head controller.\": \"Crear un controlador de cabeza.\", \"Create a foot controller.\": \"Crear un controlador de pie.\", \"Create a paw controller.\": \"Crear un controlador de pata.\", \"Create a hoof controller.\": \"Crear un controlador de pezu\\u00f1a.\", \"Create a hand controller.\": \"Crear un controlador de mano.\", \"Create a hips controller.\": \"Crear un controlador de caderas.\", \"Create a body controller.\": \"Crear un controlador de cuerpo.\", \"Create a neck and shoulders controller.\": \"Crear un controlador de cuello y hombros.\", \"Create a torso controller.\": \"Crear un controlador de torso.\", \"Create a vertebrae (neck or spine) controller.\": \"Crear un controlador de v\\u00e9rtebras (cuello o columna).\", \"Create a fin controller.\": \"Crear un controlador de aleta.\", \"Create a wing controller.\": \"Crear un controlador de ala.\", \"Create a pincer controller.\": \"Crear un controlador de pinza.\", \"Create a tail controller.\": \"Crear un controlador de cola.\", \"Create a hair strand controller.\": \"Crear un controlador de hebra de pelo.\", \"Create an audio controller.\": \"Crear un controlador de audio.\", \"Create a null controller.\": \"Crear un controlador nulo.\", \"Create an After Effects null controller.\": \"Crear un controlador Nulo After Effects.\", \"Pseudo-effects\": \"Pseudo-efectos\", \"Create pre-rigged pseudo-effects.\": \"Crear pseudo-efectos pre-rigueados.\", \"Eyes\": \"Ojos\", \"Create a pre-rigged pseudo-effect to control eyes.\": \"Crear un pseudo-efecto prerigueado para controlar los ojos.\", \"Fingers\": \"Dedos\", \"Create a pre-rigged pseudo-effect to control fingers.\": \"Crear un pseudo-efecto prerigueado para controlar los dedos.\", \"Create a pre-rigged pseudo-effect to control a hand and its fingers.\": \"Crear un pseudo-efecto prerigueado para controlar la mano y sus dedos.\", \"Create a pre-rigged pseudo-effect to control a head.\": \"Crear un pseudo-efecto prerigueado para controlar la cabeza.\", \"Extract\": \"Extraer\", \"Extract the controllers from the selected precomposition, to animate from outside the composition.\": \"Extraer los controladores de la precomposici\\u00f3n seleccionada, para animar desde afuera de la composici\\u00f3n.\", \"OCO Meta-rig\": \"Metarig OCO\", \"Create, import, export Meta-Rigs and templates\": \"Crear, importar, exportar Metarigs y plantillas\", \"The bones and armatures panel\": \"Panel de los huesos y esqueletos\", \"Links & constraints\": \"Enlaces & restricci\\u00f3nes\", \"Automation & expressions\": \"Automatizaci\\u00f3n y expresiones\", \"Tools\": \"Herramientas\", \"Get help\": \"Obtener ayuda\", \"Read the doc!\": \"\\u00a1Leer la documentaci\\u00f3n!\", \"Support %1 if you love it!\": \"\\u00a1Apoya a %1 si te gusta!\", \"Create a null object.\": \"Crear un objeto nulo.\", \"Create a solid layer.\": \"Crear una capa s\\u00f3lida.\", \"Create an adjustment layer.\": \"Crear una capa de efecto.\", \"Create a shape layer.\": \"Crear una capa de forma.\", \"Circle\": \"C\\u00edrculo\", \"Square\": \"Cuadrado\", \"Rounded square\": \"Cuadrado redondeado\", \"Polygon\": \"Pol\\u00edgono\", \"Star\": \"Estrella\", \"Zero out the selected layers transformation.\\n[Alt]: Reset the transformation of the selected layers to 0.\\n[Ctrl] + [Alt]: Also resets the opacity to 100 %.\": \"Iniciar en cero la transformaci\\u00f3n de las capas seleccionadas.\\n[Alt]: Reinicia la transformaci\\u00f3n de las capas seleccionadas a 0.\\n[Ctrl] + [Alt]: Restablecer tambi\\u00e9n la opacidad a 100 %.\", \"Auto-Rename & Tag\": \"Auto-Renombrar y etiquetar\", \"Automagically renames, tags and groups the selected layers (or all of them if there's no selection)\": \"Renombrar, etiquetar y agrupar autom\\u00e1ticamente las capas seleccionadas (o todas si no hay selecci\\u00f3n)\", \"Layer manager\": \"Gestor de capas\", \"Setting layers type...\": \"Configurando el tipo de las capas...\", \"Setting layers location...\": \"Configurando la ubicaci\\u00f3n de las capas...\", \"Setting layers side...\": \"Configurando el lado de las capas...\", \"Setting layers group name...\": \"Configurando el nombre del grupo de las capas...\", \"Setting layers name...\": \"Configurando el nombre de las capas...\", \"Create, import, export Meta-Rigs and templates\\n\\n\": \"Crear, importar, exportar Metarigs y plantillas\\n\\n\", \"[Alt]: Launches the corresponding ScriptUI Stand-Alone panel if it is installed.\": \"[Alt]: Lanza el panel individual ScriptUI correspondiente si est\\u00e1 instalado.\", \"Test failed!\": \"\\u00a1Prueba fallida!\", \"Keep this panel open\": \"Mantener este panel abierto\", \"%1 Settings\": \"Par\\u00e1metros de %1\", \"Set the language of the interface.\": \"Seleccionar el idioma de la interfaz.\", \"Settings file\": \"Archivo de par\\u00e1metros\", \"Set the location of the settings file.\": \"Seleccionar la ubicaci\\u00f3n del archivo de par\\u00e1metros.\", \"Set the highlight color.\": \"Establecer el color del resaltado.\", \"After Effects Blue\": \"Azul After Effects\", \"The After Effects highlighting blue\": \"Azul resaltado de After Effects\", \"RxLab Purple\": \"P\\u00farpura RxLab\", \"The RxLaboratory Purple\": \"El p\\u00farpura de RxLaboratory (nuestro preferido)\", \"Rainbox Red\": \"Rojo Rainbox\", \"The Rainbox Productions Red\": \"El rojo de Rainbox Productions\", \"After Effects Orange (CS6)\": \"Naranja After Effects (CS6)\", \"The After Effects highlighting orange from good ol'CS6\": \"Naranja resaltado del antiguo gran After Effects CS6\", \"Custom...\": \"Personalizado...\", \"Select a custom color.\": \"Selecciona un color personalizado.\", \"Select the UI mode.\": \"Seleccionar el modo de la interfaz.\", \"Rookie\": \"Principiante\", \"The easiest-to-use mode, but also the biggest UI.\": \"El modo m\\u00e1s f\\u00e1cil, pero tambi\\u00e9n la m\\u00e1s grande interfaz.\", \"Standard\": \"Est\\u00e1ndar\", \"The standard not-too-big UI.\": \"La interfaz est\\u00e1ndar, no muy grande.\", \"Expert\": \"Experto\", \"The smallest UI, for expert users.\": \"La interfaz m\\u00e1s peque\\u00f1a, para los usuarios expertos.\", \"Normal mode\": \"Modo normal\", \"Use at your own risk!\": \"\\u00a1Utilizar bajo su propio riesgo!\", \"Dev and Debug mode\": \"Modo desarrollo y depuraci\\u00f3n\", \"Check for updates\": \"Verificar las actualizaciones\", \"Default\": \"Por defecto\", \"Reset the settings to their default values.\": \"Reiniciar los par\\u00e1metros a sus valores por defecto.\", \"Apply settings.\": \"Aplicar ajustes.\", \"You may need to restart the script for all changes to take effect.\": \"Quiz\\u00e1s sea necesario reiniciar el script para que todos los cambios sean tenidos en cuenta.\", \"Thank you for your donations!\": \"\\u00a1Gracias por las donaciones!\", \"Help and options\": \"Ayuda y opciones\", \"Edit settings\": \"Editar los par\\u00e1metros\", \"Options\": \"Opciones\", \"Bug Report or Feature Request\": \"Informe de errores o solicitud de funcionalidad\", \"Bug report\\nFeature request\\n\\nTell us what's wrong or request a new feature.\": \"Informar un error\\nSugerir una funci\\u00f3n\\n\\nD\\u00edganos qu\\u00e9 est\\u00e1 mal o sugiera una nueva funci\\u00f3n.\", \"Help\": \"Ayuda\", \"Get help.\": \"Obtener ayuda.\", \"Translate %1\": \"Traducir %1\", \"Help translating %1 to make it available to more people.\": \"Ayudar a traducir %1 para hacerlo accesible a m\\u00e1s personas.\", \"New version\": \"Nueva versi\\u00f3n\", \"This month, the %1 fund is $%2.\\nThat's %3% of our monthly goal ( $%4 )\\n\\nClick on this button to join the development fund!\": \"Este mes, el %1 financiado es %2$.\\nEso equivale a %3% de nuestro objetivo mensual (%4$)\\n\\n\\u00a1Seleccione aqu\\u00ed para promover el desarrollo de nuestras herramientas!\", \"Cancel\": \"Cancelar\", \"file system\\u0004Path...\": \"Trazado...\", \"Set a random value.\": \"Aplicar un valor aleatorio.\", \"Magic is happening\": \"La magia est\\u00e1 ocurriendo\", \"Working\": \"Trabajando\", \"project\\u0004Item\": \"Elemento\", \"file\\u0004Run\": \"Ejecutar\", \"Open folder\": \"Abrir carpeta\", \"Add item or category\": \"A\\u00f1adir elemento o categor\\u00eda\", \"Edit item or category\": \"Editar elemento o categor\\u00eda\", \"Remove item or category\": \"Eliminar elemento o categor\\u00eda\", \"Item not found.\": \"Elemento no encontrado.\", \"Remove all\": \"Eliminar todo\", \"Start typing...\": \"Empezar a escribir...\", \"Refresh\": \"Actualizar\", \"Category\": \"Categor\\u00eda\", \"Tip\": \"Extremo\", \"Anatomy\\u0004Feather\": \"Pluma\", \"Anatomy\\u0004Fishbone\": \"Hueso de pez\", \"Select\\u0004None\": \"Ninguno\", \"Select layers\": \"Seleccionar las capas\", \"Active composition\": \"Composici\\u00f3n actual\", \"Selected compositions\": \"Composiciones seleccionadas\", \"All compositions\": \"Todas las composiciones\", \"The '%1' panel is not installed.\": \"El panel '%1' no est\\u00e1 instalado.\", \"You're starting a process which can take some time.\": \"Usted est\\u00e1 iniciando un proceso que puede tomar un momento.\", \"Hiding layer controls will improve performance a lot. Do you want to toggle layer controls now?\": \"Ocultar los controles de capas mejorar\\u00e1 mucho el rendimiento. \\u00bfQuisiera cambiar los controles de capa ahora?\", \"If layer controls are already hidden, you can ignore this.\": \"Si los controles de capas ya est\\u00e1n ocultos, puede ignorar esto.\", \"Permanently disable this alert.\": \"Desactivar permanentemente esta alerta.\", \"You can disable this alert dialog from showing before long operations.\\nLayer Controls state won't be changed.\": \"Puede desactivar esta alerta antes de realizar operaciones largas.\\nEl estado de los controles de capas no se cambiar\\u00e1.\", \"This alert will be disabled.\": \"Esta alerta se desactivar\\u00e1.\", \"Ignore\": \"Ignorar\", \"Hide layer controls\": \"Ocultar los controles de capa\", \"Magic is happening...\": \"La magia est\\u00e1 ocurriendo...\", \"Project Root\": \"Ra\\u00edz del Proyecto\", \"After Effects Layer\\u0004Shape\": \"Forma\", \"Rectangle\": \"Rect\\u00e1ngulo\", \"Rounded rectangle\": \"Rect\\u00e1ngulo redondeado\", \"The pseudo effect file does not exist.\": \"El archivo del pseudo efecto no existe.\", \"Invalid pseudo effect file or match name.\": \"Archivo o \\\"matchName\\\" del pseudo efecto incorrecto.\", \"Sanity status: Unknown\": \"Estado de sanidad: Desconocido\", \"Sanity status: OK\": \"Estado de sanidad: OK\", \"Sanity status: Information\": \"Estado de sanidad: Informaci\\u00f3n\", \"Sanity status: Warning\": \"Estado de sanidad: Advertencia\", \"Sanity status: Danger\": \"Estado de sanidad: Peligro\", \"Sanity status: Critical\": \"Estado de sanidad: Cr\\u00edtico\", \"Sanity status: Fatal\": \"Estado de sanidad: Fatal\", \"Unknown\": \"Desconocido\", \"Information\": \"Informaci\\u00f3n\", \"Warning\": \"Advertencia\", \"Danger\": \"Peligro\", \"Critical\": \"Cr\\u00edtico\", \"Fatal\": \"Fatal\", \"Run all tests\": \"Ejecutar todas las pruebas\", \"Run all the tests and displays the results.\": \"Ejecutar todas las pruebas y mostrar los resultados.\", \"Toggle this test for the current project only.\": \"Cambiar esta prueba solamente para el proyecto actual.\", \"Enable or disable automatic live-fix.\": \"Activar o desactivar la correcci\\u00f3n autom\\u00e1tica en vivo.\", \"Fix now.\": \"Solucionar ahora.\", \"Run the current test.\": \"Ejecutar la prueba actual.\", \"Change the test settings.\": \"Cambiar la configuraci\\u00f3n de la prueba.\", \"Test every:\": \"Probar cada:\", \"Size limit (MB)\": \"L\\u00edmite de tama\\u00f1o (MB)\", \"Maximum number of items\": \"N\\u00famero m\\u00e1ximo de elementos\", \"Maximum number of precompositions in the root folder\": \"Cantidad m\\u00e1xima de precomposiciones en la carpeta ra\\u00edz\", \"Default folder for precompositions\": \"Carpeta predeterminada para precomposiciones\", \"Maximum unused comps in the project\": \"M\\u00e1ximo de compos no usadas en el proyecto\", \"Folder for main comps (leave empty for project root)\": \"Carpeta para las comps principales (dejar vac\\u00eda para la ra\\u00edz del proyecto)\", \"Maximum memory (GB)\": \"Memoria m\\u00e1xima (GB)\", \"Maximum number of essential properties in a comp\": \"N\\u00famero m\\u00e1ximo de propiedades esenciales en una comp\", \"Time limit before saving the project (mn)\": \"L\\u00edmite de tiempo antes de guardar el proyecto (mn)\", \"Uptime limit (mn)\": \"L\\u00edmite de tiempo de funcionamiento (mn)\", \"Composition Names\": \"Nombres de las composiciones\", \"Layer Names\": \"Nombres de las capas\", \"Expression engine\": \"Motor de Expresi\\u00f3n\", \"Project size\": \"Tama\\u00f1o del proyecto\", \"Project items\": \"Elementos del proyecto\", \"Duplicated footages\": \"Metrajes duplicados\", \"Unused footages\": \"Metrajes no utilizados\", \"Precompositions\": \"Precomposiciones\", \"Main compositions\": \"Composiciones principales\", \"Memory in use\": \"Uso de memoria\", \"Essential properties\": \"Propiedades esenciales\", \"Time since last save\": \"Tiempo desde la \\u00faltima guardada\", \"Up time\": \"Tiempo de actividad\", \"The project needs to be saved first.\": \"El proyecto debe guardarse primero.\", \"Project\": \"Proyecto\", \"Set a note for the current project\": \"Establecer una nota para el proyecto actual\", \"Composition\": \"Composici\\u00f3n\", \"Set a note for the current composition\": \"Establecer una nota para la composici\\u00f3n actual\", \"Text file\": \"Archivo de texto\", \"Select the file where to save the notes.\": \"Seleccionar la carpeta para guardar notas.\", \"Reloads the note\": \"Recarga la nota\", \"New line: Ctrl/Cmd + Enter\": \"Nueva l\\u00ednea: Ctrl/Cmd + Enter\", \"file\\u0004Open...\": \"Abrir...\", \"file\\u0004Save as...\": \"Guardar como...\", \"Show envelops\": \"Mostrar envolturas\", \"Show noodles\": \"Mostrar fideos\", \"Create new composition\": \"Crear una nueva composici\\u00f3n\", \"[Alt]: Create and build in a new composition.\": \"[Alt]: Crear y construir en una nueva composici\\u00f3n.\", \"Create OCO Meta-rig\": \"Crear Metarig OCO\", \"Meta-Rig name\": \"Nombre del metarig\", \"Meta-Rig settings.\": \"Ajustes de metarig.\", \"Meta-Rig\": \"Metarig\", \"Build selected Meta-Rig.\": \"Construye el metarig seleccionado.\", \"Create a new Meta-Rig from selected bones or create a new category.\": \"Crear un nuevo metarig desde los huesos seleccionados o crear una nueva categor\\u00eda.\", \"Edit the selected Meta-Rig or category.\": \"Editar el Metarig o la categor\\u00eda seleccionada.\", \"Remove the selected Meta-Rig or category from library.\": \"Eliminar el Metarig o la categor\\u00eda seleccionada de la biblioteca.\", \"Sorry, the OCO library folder can't be found.\": \"Lo sentimos, la carpeta de la biblioteca OCO no se ha encontrado.\", \"Select the OCO.config file.\": \"Seleccione el archivo OCO.config.\", \"Create OCO Meta-Rig\": \"Crear Metarig OCO\", \"Selected bones\": \"Seleccionar huesos\", \"All bones\": \"Todos los huesos\", \"Icon\": \"Icono\", \"Choose an icon to asssicate with the new Meta-Rig\": \"Elegir un icono para asociarlo con el nuevo Metarig\", \"Meta-Rig Name\": \"Nombre del metarig\", \"Choose the name of the meta-rig.\": \"Elige el nombre del metarig.\", \"Character height:\": \"Estatura del personaje:\", \"cm\": \"cm\", \"Export the selected armature to an OCO Meta-Rig file.\": \"Exportar el esqueleto seleccionado a un archivo de Metarig OCO.\", \"Please, choose a name for the meta-rig\": \"Por favor, elige un nombre para este Metarig\", \"The file: \\\"{#}\\\" already exists.\\nDo you want to overwrite this file?\": \"El archivo: \\\"{#}\\\" ya existe.\\n\\u00bfDesea sobrescribir este archivo?\", \"Sorry, we can't save an OCO file directly in the current category.\": \"Lo sentimos, no podemos guardar un archivo OCO directamente en la categor\\u00eda actual.\", \"Are you sure you want to remove the Meta-Rig \\\"{#}\\\"?\": \"\\u00bfEst\\u00e1 seguro de querer eliminar el Metarig \\\"{#}\\\"?\", \"Are you sure you want to remove the category \\\"{#}\\\" and all its meta-rigs?\": \"\\u00bfEst\\u00e1 seguro de querer eliminar la categoria \\\"{#}\\\" y todos sus Metarigs?\", \"Run script\": \"Ejecutar script\", \"All categories\": \"Todas las categor\\u00edas\", \"Dockable Scripts\": \"Scripts acoplables\", \"Ae Scripts\": \"Ae Scripts\", \"Startup Scripts\": \"Script de inicio\", \"Shutdown Scripts\": \"Cerrar Scripts\", \"Script settings\": \"Ajustes del script\", \"Select icon\": \"Seleccionar icono\", \"Script name\": \"Nombre del script\", \"Open scripts with...\": \"Abrir scripts con...\", \"Select an application to open the scripts.\\nLeave the field empty to use the system default.\": \"Seleccionar una aplicaci\\u00f3n para abrir los scripts.\\nDejar el campo vac\\u00edo para utilizar el sistema predeterminado.\", \"Use the Duik quick editor.\": \"Usar el editor r\\u00e1pido de Duik.\", \"Use the Duik quick script editor to edit the selected script.\": \"Usar el editor de scripts r\\u00e1pido de Duik para editar el script seleccionado.\", \"Run the selected script.\\n\\n[Alt]: Run the script as a standard script even if it's a dockable ScriptUI panel.\": \"Ejecute el script seleccionado.\\n\\n[Alt]: Ejecute el script como un script est\\u00e1ndar, incluso si es un panel ScriptUI acoplable.\", \"Add a new script or a category to the library.\": \"A\\u00f1adir un nuevo script o una categor\\u00eda a la biblioteca.\", \"Removes the selected script or category from the library.\": \"Elimina el script o la categor\\u00eda seleccionada de la biblioteca.\", \"Edit the selected script.\\n\\n[Alt]: Use the Duik quick editor.\": \"Editar el script seleccionado.\\n\\n[Alt]: Usar el editor r\\u00e1pido de Duik.\", \"Script not found\": \"No se encontr\\u00f3 el script\", \"Sorry, we can't save a script directly in the current category.\": \"Lo sentimos, no podemos guardar un script directamente en la categor\\u00eda actual.\", \"Add new scripts to the library.\": \"A\\u00f1adir nuevos scripts a la biblioteca.\", \"Home panel enabled\": \"Panel de inicio activado\", \"The home panel helps Duik to launch much faster.\\nDisabling it may make the launch time of Duik much slower.\": \"El panel de inicio ayuda a Duik a lanzarse mucho m\\u00e1s r\\u00e1pido.\\nDesactivarlo puede hacer que el tiempo de lanzamiento de Duik sea mucho m\\u00e1s lento.\", \"Home panel disabled\": \"Panel de inicio desactivado\", \"Layer controls alert enabled\": \"Alerta de controles de capa activada\", \"You can disable the \\\"Layer controls\\\" alert dialog which is shown before long operations.\": \"Puede desactivar el di\\u00e1logo de alerta \\\"Controles de capa\\\", que se muestra antes de realizar operaciones largas.\", \"Layer controls alert disabled\": \"Alerta de controles de capa desactivada\", \"Composition tools (crop, change settings...)\": \"Herramientas de composici\\u00f3n (recortar, cambiar ajustes...)\", \"Layer\": \"Capa\", \"Text\": \"Texto\", \"Text tools (rename, search and replace...)\": \"Herramientas de texto (renombrar, buscar y reemplazar...)\", \"Scripting\": \"Scripting\", \"Scripting tools\": \"Herramientas de script\", \"Crops the selected precompositions using the bounds of their masks.\": \"Recorta las precomposiciones seleccionadas usando los l\\u00edmites de sus m\\u00e1scaras.\", \"Sets the current or selected composition(s) settings, also changing the settings of all precompositions.\": \"Establece la configuraci\\u00f3n de la(s) composici\\u00f3n(es) actual(es) o la(s) seleccionada(s), cambiando tambi\\u00e9n la configuraci\\u00f3n de todas las precomposiciones.\", \"Rename\": \"Cambiar nombre\", \"Renames the selected items (layers, pins, project items...)\": \"Renombra los elementos seleccionados (capas, pines, elementos del proyecto...)\", \"Puppet pins\": \"Pines de marioneta\", \"Update expressions\": \"Actualizar expresiones\", \"Automatically updates the expressions.\": \"Actualiza autom\\u00e1ticamente las expresiones.\", \"Remove the first digits\": \"Eliminar los primeros d\\u00edgitos\", \"digits\": \"d\\u00edgitos\", \"Remove the last digits\": \"Eliminar los \\u00faltimos d\\u00edgitos\", \"Number from\": \"Enumerar desde\", \"Reverse\": \"Revertir\", \"Number from last to first.\": \"Numerar del \\u00faltimo al primero.\", \"Prefix\": \"Prefijo\", \"Suffix\": \"Sufijo\", \"Search and replace\": \"Buscar y reemplazar\", \"Searches and replaces text in the project.\": \"Busca y reemplaza un texto en el proyecto.\", \"Expressions\": \"Expresiones\", \"Texts\": \"Textos\", \"All Compositions\": \"Todas las composiciones\", \"Compositions\": \"Composiciones\", \"Footages\": \"Metrajes\", \"Folders\": \"Carpetas\", \"All items\": \"Todos los elementos\", \"Selected items\": \"Elementos seleccionados\", \"Case sensitive\": \"Distinguir may\\u00fasculas\", \"Search\": \"Buscar\", \"Replace\": \"Reemplazar\", \"Search and replace text in the project.\": \"Buscar y reemplazar un texto en el proyecto.\", \"Script library\": \"Biblioteca de scripts\", \"Quickly access and run all your scripts and panels.\": \"Acceder r\\u00e1pidamente y ejecutar todos los scripts y paneles.\", \"Scriptify expression\": \"Escriptificar la expresi\\u00f3n\", \"Generate a handy ExtendScript code to easily include the selected expression into a script.\": \"Generar un pr\\u00e1ctico c\\u00f3digo ExtendScript para incluir f\\u00e1cilmente la expresi\\u00f3n seleccionada en un script.\", \"Script editor\": \"Editor de script\", \"A quick editor for editing and running simple scripts and snippets.\": \"Un editor r\\u00e1pido para editar y ejecutar scripts sencillos y fragmentos de c\\u00f3digo.\", \"Sanity status\": \"Estado de sanidad\", \"[Alt]: One controller for all layers.\\n[Ctrl]: Parent layers to the controllers.\": \"[Alt]: Un controlador para todas las capas.\\n[Ctrl]: Emparentar capas a los controladores.\", \"Art\": \"Dise\\u00f1o\", \"Adjustment\": \"Ajuste\", \"Reposition the anchor points of all selected layers.\": \"Reposicionar los puntos de anclaje de todas las capas seleccionadas.\", \"Use Full bones (with envelop and noodle)\": \"Usar huesos completos (con envoltura y fideo)\", \"Use Light bones\": \"Usar huesos ligeros\", \"Include masks\": \"Incluir m\\u00e1scaras\", \"Use the masks too to compute the bounds of the layers when repositionning the anchor point.\": \"Utilizar tambi\\u00e9n las m\\u00e1scaras para calcular los l\\u00edmites de las capas al reposicionar el punto de anclaje.\", \"Margin\": \"Margen\", \"Select the layer (texture/map)\": \"Seleccionar la capa (textura/mapa)\", \"Select the layer (texture) to use as an effector.\": \"Seleccionar la capa (textura) para usar como un efector.\", \"Connect properties\": \"Conectar propiedades\", \"Align layers.\": \"Alinear capas.\", \"All selected layers will be aligned\\nto the last selected one.\": \"Todas las capas seleccionadas ser\\u00e1n alineadas\\na la \\u00faltima capa seleccionada.\", \"Clean Keyframes.\\nAutomates the animation process, and makes it easier to control:\\n- Anticipation\\n- Motion interpolation\\n- Overlap\\n- Follow through or Bounce\\n- Soft Body simulation\\n\": \"Limpiar fotogramas clave.\\nAutomatiza el proceso de animaci\\u00f3n, y hace m\\u00e1s f\\u00e1cil controlar:\\n- Anticipaci\\u00f3n\\n- Interpolaci\\u00f3n de movimiento\\n- Superposici\\u00f3n\\n- Seguimiento o Rebote\\n- Simulaci\\u00f3n de un cuerpo blando\\n\", \"Alive (anticipation + interpolation + follow through)\": \"Vivo (anticipaci\\u00f3n + interpolaci\\u00f3n + seguimiento)\", \"The default animation, with anticipation, motion interpolation and follow through.\": \"Animaci\\u00f3n predeterminada, con anticipaci\\u00f3n, interpolaci\\u00f3n de movimiento y seguimiento.\", \"Inanimate (interpolation + follow through)\": \"Inanimado (interpolaci\\u00f3n + seguimiento)\", \"For inanimate objects.\\nDeactivate the anticipation.\": \"Para los objetos inanimados.\\nDesactive la anticipaci\\u00f3n.\", \"True stop (anticipation + interpolation)\": \"Parada real (anticipaci\\u00f3n + interpolaci\\u00f3n)\", \"Deactivate the follow through animation.\": \"Desactivar la animaci\\u00f3n de seguimiento.\", \"Exact keyframes (interpolation only)\": \"Fotogramas clave exactos (solo interpolaci\\u00f3n)\", \"Deactivates anticipation and follow through, and use the exact keyframe values.\\nGenerate only the motion interpolation.\": \"Desactiva la anticipaci\\u00f3n y el seguimiento, y utiliza los valores exactos del fotograma clave.\\nGenera solo la interpolaci\\u00f3n del movimiento.\", \"Spring (follow through only)\": \"Salto (solo seguimiento)\", \"Use AE keyframe interpolation and just animate the follow through.\": \"Usar la interpolaci\\u00f3n de fotogramas clave de AE y animar simplemente el seguimiento.\", \"Spring (no simulation)\": \"Salto (sin simulaci\\u00f3n)\", \"A lighter version of the spring, which works only if the property has it's own keyframes.\\nMotion from parent layers or the anchor point of the layer itself will be ignored.\": \"Una versi\\u00f3n m\\u00e1s ligera del salto, que funciona \\u00fanicamente si la propiedad tiene sus propios fotogramas clave.\\nEl movimiento de las capas primarias o el punto de anclaje de la capa ser\\u00e1 ignorado.\", \"Bounce (follow through only)\": \"Rebote (\\u00fanicamente seguimiento)\", \"Use AE keyframe interpolation and just animate a bounce at the end.\": \"Usar la interpolaci\\u00f3n de fotogramas clave de AE y animar simplemente un rebote al final.\", \"Bounce (no simulation)\": \"Rebote (sin simulaci\\u00f3n)\", \"Limits\": \"L\\u00edmites\", \"Limit the value the property can get.\": \"Limitar el valor que la propiedad puede obtener.\", \"Adjusts the exposure of the animation\\n(changes and animates the framerate)\\n\\n[Ctrl]: (Try to) auto-compute the best values.\": \"Ajusta la exposici\\u00f3n de la animaci\\u00f3n\\n(cambia y anima la velocidad de fotogramas)\\n\\n[Ctrl]: (Intentar) calcular autom\\u00e1ticamente los mejores valores.\", \"Automatically rig armatures (use the Links & constraints tab for more options).\": \"Rigear autom\\u00e1ticamente los esqueletos (utilizar la pesta\\u00f1a Enlaces y Restricci\\u00f3nes para obtener m\\u00e1s opciones).\", \"3-Layer rig:\": \"Rig de 3 capas:\", \"Long chain rig:\": \"Rig de cadena larga:\", \"Create a root controller\": \"Crear un controlador ra\\u00edz\", \"Baking:\": \"Fijando:\", \"Bake envelops\": \"Fijar envolturas\", \"Remove deactivated noodles.\": \"Eliminar los fideos desactivados.\", \"Add a list to the selected properties.\": \"A\\u00f1adir una lista a las propiedades seleccionadas.\", \"[Alt]: Adds a keyframe to the second slot (and quickly reveal it with [U] in the timeline).\": \"[Alt]: A\\u00f1ade un fotograma clave en el segundo espacio (para mostrarlo r\\u00e1pidamente con [U] en la l\\u00ednea de tiempo).\"}", "Duik_es_ES.json", "tr" ); Duik_es_ES; // ====== Duik_fr_FR.json.jsxinc====== -var Duik_fr_FR = new DuBinary( "{\"\": {\"language\": \"fr_FR\", \"plural-forms\": \"nplurals=2; plural=(n > 1);\"}, \"Adjustment layer\": \"Calque d'effets\", \"Null\": \"Nul\", \"Solid\": \"Solide\", \"Animation library\": \"Biblioth\\u00e8que d'animation\", \"Most used\": \"Les plus utilis\\u00e9s\", \"Recent\": \"R\\u00e9cent\", \"Favorites\": \"Favoris\", \"All properties\": \"Toutes les propri\\u00e9t\\u00e9s\", \"Keyframes only\": \"Seulement les images cl\\u00e9s\", \"Position\": \"Position\", \"Rotation\": \"Rotation\", \"Scale\": \"\\u00c9chelle\", \"Opacity\": \"Opacit\\u00e9\", \"Masks\": \"Masques\", \"Effects\": \"Effets\", \"Offset values\": \"D\\u00e9caler les valeurs\", \"Offset current values.\": \"D\\u00e9calage des valeurs actuelles.\", \"Absolute\": \"Absolues\", \"Absolute values (replaces current values).\": \"Valeurs absolues (remplace les valeurs actuelles).\", \"Reverse keyframes\": \"Inverser les images cl\\u00e9s\", \"Reverses the animation in time.\": \"Inverse l'animation dans le temps.\", \"Apply\": \"Appliquer\", \"Edit category name\": \"Renommer la cat\\u00e9gorie\", \"New Category\": \"Nouvelle cat\\u00e9gorie\", \"Create animation\": \"Cr\\u00e9er une animation\", \"Bake Expressions\": \"Figer les expressions\", \"Animation name\": \"Nom de l'animation\", \"OK\": \"OK\", \"Save animation.\": \"Enregistrer l'animation.\", \"This animation already exists.\\nDo you want to overwrite it?\": \"Cette animation existe d\\u00e9j\\u00e0.\\nVoulez-vous l'\\u00e9craser ?\", \"Animation settings.\": \"Param\\u00e8tres de l'animation.\", \"Update thumbnail\": \"Mettre \\u00e0 jour la vignette\", \"Updates the thumbnail for the selected item.\": \"Met \\u00e0 jour la vignette de l'\\u00e9l\\u00e9ment s\\u00e9lectionn\\u00e9.\", \"Update animation\": \"Mettre \\u00e0 jour l'animation\", \"Updates the current animation.\": \"Met \\u00e0 jour l'animation actuelle.\", \"Favorite\": \"Favori\", \"Animation\": \"Animation\", \"Apply selected animation.\": \"Appliquer l'animation s\\u00e9lectionn\\u00e9e.\", \"[Shift]: More options...\": \"[Shift]: Plus d'options...\", \"Open the folder in the file explorer/finder.\": \"Ouvrez le dossier dans l'explorateur de fichiers/finder.\", \"[Alt]: Select the library location.\": \"[Alt]: S\\u00e9lectionnez l'emplacement de la biblioth\\u00e8que.\", \"Add selected animation to library or create new category.\": \"Ajouter l'animation s\\u00e9lectionn\\u00e9e \\u00e0 la biblioth\\u00e8que ou cr\\u00e9er une nouvelle cat\\u00e9gorie.\", \"Edit the selected animation or category.\": \"Modifier l'animation ou la cat\\u00e9gorie s\\u00e9lectionn\\u00e9e.\", \"Remove the selected animation or category from library.\": \"Supprimer l'animation ou la cat\\u00e9gorie s\\u00e9lectionn\\u00e9e de la biblioth\\u00e8que.\", \"Sorry, the animation library folder can't be found.\": \"D\\u00e9sol\\u00e9, le dossier de la biblioth\\u00e8que d'animation est introuvable.\", \"Select the folder containing the animation library.\": \"S\\u00e9lectionnez le dossier contenant la biblioth\\u00e8que d'animation.\", \"Sorry, we can't save an animation directly in the current category.\": \"D\\u00e9sol\\u00e9, nous ne pouvons pas enregistrer une animation directement dans la cat\\u00e9gorie actuelle.\", \"Sorry, we can't create a sub-category in the current category.\": \"D\\u00e9sol\\u00e9, nous ne pouvons pas cr\\u00e9er de sous-cat\\u00e9gorie dans la cat\\u00e9gorie actuelle.\", \"Uncategorized\": \"Non cat\\u00e9goris\\u00e9\", \"Are you sure you want to remove the animation \\\"{#}\\\"?\": \"\\u00cates-vous s\\u00fbr de vouloir supprimer l'animation \\\"{#} \\\" ?\", \"Are you sure you want to remove the category \\\"{#}\\\" and all its animations?\": \"\\u00cates-vous s\\u00fbr de vouloir supprimer la cat\\u00e9gorie \\\"{#}\\\" et toutes ses animations ?\", \"Select Keyframes\": \"S\\u00e9lectionner les images cl\\u00e9s\", \"Select keyframes.\": \"S\\u00e9lectionner les images cl\\u00e9s.\", \"Time\": \"Instant\", \"Select at a precise time.\": \"S\\u00e9lectionnez \\u00e0 un instant pr\\u00e9cis.\", \"Range\": \"Intervalle\", \"Select from a given range.\": \"S\\u00e9lectionner dans une plage donn\\u00e9e.\", \"Current time\": \"Instant courant\", \"time\": \"instant\", \"time\\u0004Out\": \"Sortie\", \"Selected layers\": \"Calques s\\u00e9lectionn\\u00e9s\", \"All layers\": \"Tous les calques\", \"Controllers\": \"Contr\\u00f4leurs\", \"Copy animation\": \"Copier l'animation\", \"Copies selected keyframes.\\n\\n[Alt]: Cuts the selected keyframes.\": \"Copie les images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\\n\\n[Alt]: coupe les images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Paste animation\": \"Coller l'animation\", \"Paste keyframes.\\n\\n[Ctrl]: Offset from current values.\\n[Alt]: Reverses the keyframes in time.\": \"Coller les images cl\\u00e9s.\\n\\n[Ctrl]: D\\u00e9calage depuis les valeurs actuelles.\\n[Alt]: Inverse les images cl\\u00e9s dans le temps.\", \"Replace existing keyframes\": \"Remplacer les images cl\\u00e9s existantes\", \"Interpolator\": \"Interpolateur\", \"Control the selected keyframes with advanced but easy-to-use keyframe interpolation driven by an effect.\": \"Contr\\u00f4lez les images cl\\u00e9s s\\u00e9lectionn\\u00e9es avec une interpolation avanc\\u00e9e, mais facile \\u00e0 utiliser gr\\u00e2ce \\u00e0 un effet.\", \"Snap keys\": \"Accrocher les cl\\u00e9s\", \"Snaps selected (or all) keyframes to the closest frames if they're in between.\": \"Accroche les images cl\\u00e9s s\\u00e9lectionn\\u00e9es (ou toutes) sur les images les plus proches si elles sont entre-deux.\", \"Motion trail\": \"Trace de mouvement\", \"Draws a trail following the selected layers.\\n\\n[Alt]: Creates a new shape layer for each trail.\": \"Dessine une trace suivant les calques s\\u00e9lectionn\\u00e9s.\\n\\n[Alt]: Cr\\u00e9e un nouveau calque de forme pour chaque trace.\", \"IK/FK Switch\": \"Bascule IK/FK\", \"Switches the selected controller between IK and FK.\\nAutomatically adds the needed keyframes at current time.\": \"Bascule le contr\\u00f4leur s\\u00e9lectionn\\u00e9 entre IK et FK.\\nAjoute automatiquement les images cl\\u00e9s n\\u00e9cessaires \\u00e0 l'instant courant.\", \"Snap IK\": \"Am\\u00e8ne l'IK\", \"Snaps the IK to the FK values\": \"Am\\u00e8ne l'IK aux valeurs FK\", \"Snap FK\": \"Amener le FK\", \"Snaps the FK to the IK values\": \"Am\\u00e8ne le FK aux valeurs IK\", \"Tweening\": \"Intervaller\", \"Split\": \"Diviser\", \"Split the selected keyframes into couples of keyframes with the same value.\": \"Diviser les images cl\\u00e9s s\\u00e9lectionn\\u00e9es en paires d'images cl\\u00e9s avec la m\\u00eame valeur.\", \"Duration\": \"Dur\\u00e9e\", \"video image\\u0004Frames\": \"Images\", \"Set the duration between two split keys.\": \"D\\u00e9finir la dur\\u00e9e entre deux cl\\u00e9s divis\\u00e9es.\", \"Center\": \"Centre\", \"Align around the current time.\": \"Aligner autour de l'instant courant.\", \"After\": \"Apr\\u00e8s\", \"Add the new key after the current one.\": \"Ajouter la nouvelle cl\\u00e9 apr\\u00e8s la cl\\u00e9 actuelle.\", \"Before\": \"Avant\", \"Add the new key before the current one.\": \"Ajouter la nouvelle cl\\u00e9 avant la cl\\u00e9 actuelle.\", \"Freeze\": \"Geler\", \"Freezes the pose; copies the previous keyframe to the current time.\\n\\n[Alt]: Freezes the next pose (copies the next keyframe to the current time).\": \"G\\u00e8le la pose ; copie l'image cl\\u00e9 pr\\u00e9c\\u00e9dente \\u00e0 l'instant courant.\\n\\n[Alt]: G\\u00e8le la pose suivante (copie l'image cl\\u00e9 suivante \\u00e0 l'instant courant).\", \"Animated properties\": \"Propri\\u00e9t\\u00e9s anim\\u00e9es\", \"Selected properties\": \"Propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es\", \"Sync\": \"Synchro\", \"Synchronize the selected keyframes; moves them to the current time.\\nIf multiple keyframes are selected for the same property, they're offset to the current time, keeping the animation.\\n\\n[Alt]: Syncs using the last keyframe instead of the first.\": \"Synchroniser les images cl\\u00e9s s\\u00e9lectionn\\u00e9es ; les d\\u00e9placer vers l'instant actuel.\\nSi plusieurs images cl\\u00e9s sont s\\u00e9lectionn\\u00e9es pour la m\\u00eame propri\\u00e9t\\u00e9, elles sont d\\u00e9cal\\u00e9es sur l'instant actuel, en gardant l'animation.\\n\\n[Alt] : Synchroniser sur la derni\\u00e8re image clef au lieu de la premi\\u00e8re.\", \"Tweening options\": \"Options d\\u2019intervalles\", \"Temporal interpolation\": \"Interpolation temporelle\", \"Set key options\": \"D\\u00e9finir les options de cl\\u00e9\", \"Roving\": \"D\\u00e9placement dans le temps\", \"Linear\": \"Lin\\u00e9aire\", \"Ease In\": \"Lissage d'entr\\u00e9e\", \"Ease Out\": \"Lissage de sortie\", \"Easy Ease\": \"Lissage facile\", \"Continuous\": \"En continu\", \"Hold\": \"Maintien\", \"Keyframe options\": \"Options d\\u2019image cl\\u00e9\", \"Add keyframes\": \"Ajouter des images cl\\u00e9s\", \"Edit selected keyframes\": \"Modifier les images cl\\u00e9s s\\u00e9lectionn\\u00e9es\", \"Ease options\": \"Options de lissage\", \"Reset preset list\": \"R\\u00e9initialiser la liste des pr\\u00e9r\\u00e9glages\", \"Resets the preset list to the default values.\": \"R\\u00e9initialise la liste des pr\\u00e9r\\u00e9glages aux valeurs par d\\u00e9faut.\", \"Ease presets\": \"Pr\\u00e9r\\u00e9glages de lissage\", \"Add new ease preset\": \"Ajouter un nouveau pr\\u00e9r\\u00e9glage de lissage\", \"Remove selected ease preset\": \"Supprimer le pr\\u00e9r\\u00e9glage de lissage s\\u00e9lectionn\\u00e9\", \"Pick ease and velocity from selected key.\": \"Choisissez le lissage et la vitesse \\u00e0 partir de la cl\\u00e9 s\\u00e9lectionn\\u00e9e.\", \"Apply ease and velocity to selected keyframes.\": \"Appliquer le lissage et la vitesse aux images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Set ease\": \"R\\u00e9gler le lissage\", \"Switches in and out eases.\": \"Bascule entre les lissages d'entr\\u00e9e et de sortie.\", \"Apply ease to selected keyframes.\": \"Appliquer le lissage aux images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Switches in and out velocities.\": \"Bascule entre les vitesses d'entr\\u00e9e et de sortie.\", \"Apply velocity to selected keyframes.\": \"Appliquer la vitesse aux images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Spatial interpolation\": \"Interpolation spatiale\", \"Set the spatial interpolation to linear for selected keyframes.\": \"R\\u00e9gler l'interpolation spatiale sur lin\\u00e9aire pour les images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Set the spatial interpolation to B\\u00e9zier for selected keyframes.\": \"D\\u00e9finissez l'interpolation spatiale sur B\\u00e9zier pour les images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Set the spatial interpolation to B\\u00e9zier Out for selected keyframes.\": \"D\\u00e9finissez l'interpolation spatiale sur B\\u00e9zier en sortie pour les images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Set the spatial interpolation to B\\u00e9zier In for selected keyframes.\": \"D\\u00e9finissez l'interpolation spatiale sur B\\u00e9zier en entr\\u00e9e pour les images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Fix\": \"R\\u00e9parer\", \"Automatically fix spatial interpolation for selected keyframes.\": \"Corrige automatiquement l'interpolation spatiale pour les images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Quickly save, export, import and apply animations from predefined folders.\": \"Enregistrer, exporter, importer et appliquer rapidement des animations \\u00e0 partir de dossiers pr\\u00e9d\\u00e9finis.\", \"Sequence\": \"S\\u00e9quence\", \"Sequence layers or keyframes.\\n\\n[Ctrl]: Sequence keyframes instead of layers\\n[Alt]: Reverse\": \"S\\u00e9quencer les calques ou images cl\\u00e9s.\\n\\n[Ctrl]: S\\u00e9quencer les images cl\\u00e9s au lieu des calques\\n[Alt]: Inverser\", \"Layers\": \"Calques\", \"Keyframes\": \"Images cl\\u00e9s\", \"Times\": \"Instants\", \"In points\": \"Points d'entr\\u00e9e\", \"Out points\": \"Points de sortie\", \"Ease - Sigmoid (logistic)\": \"Lissage - Sigmo\\u00efde (logistique)\", \"Natural - Bell (gaussian)\": \"Naturel - Cloche (gaussien)\", \"Ease In (logarithmic)\": \"Lissage d'entr\\u00e9e (logarithmique)\", \"Ease Out (exponential)\": \"Lissage de sortie (exponentiel)\", \"interpolation\\u0004Rate\": \"Quantit\\u00e9\", \"Non-linear animation\": \"Animation non lin\\u00e9aire\", \"Edit animations together.\": \"Modifier les animations ensemble.\", \"Add new clip\": \"Ajouter un nouveau clip\", \"Create a new clip from the original comp and adds it to the 'NLA.Edit' comp.\": \"Cr\\u00e9er un nouveau clip \\u00e0 partir de la compo originale et l'ajouter \\u00e0 la compo 'NLA.Edit'.\", \"Cel animation...\": \"Animation tradi...\", \"Tools to help traditionnal animation using After Effects' paint effect with the brush tool.\": \"Outils pour aider l'animation traditionnelle en utilisant l'effet peinture d'After Effects avec l'outil pinceau.\", \"Cel animation\": \"Animation tradi\", \"New Cel.\": \"Nouveau Cellulo.\", \"Create a new animation cel.\\n\\n[Alt]: Creates on the selected layer instead of adding a new layer.\": \"Cr\\u00e9er un nouveau cellulo\\u00efd d'animation.\\n\\n[Alt]: Cr\\u00e9er sur le calque s\\u00e9lectionn\\u00e9 au lieu d'ajouter un nouveau calque.\", \"Onion skin\": \"Pelure d'oignon\", \"Shows the previous and next frames with a reduced opacity.\": \"Affiche les images pr\\u00e9c\\u00e9dentes et suivantes avec une opacit\\u00e9 r\\u00e9duite.\", \"time\\u0004In\": \"Entr\\u00e9e\", \"Go to the previous frame\": \"Aller \\u00e0 l'image pr\\u00e9c\\u00e9dente\", \"animation\\u0004Exposure:\": \"Exposition :\", \"Changes the exposure of the animation (the frames per second).\": \"Modifie l'exposition de l'animation (les images par seconde).\", \"Go to the next frame.\": \"Aller \\u00e0 l'image suivante.\", \"Set velocity\": \"D\\u00e9finir la vitesse\", \"Tween\": \"Intervalles\", \"Celluloid\": \"Cellulo\\u00efd\", \"X-Sheet\": \"Feuille d'expo\", \"Weight\": \"Pond\\u00e9ration\", \"Looper\": \"Boucleur\", \"Paste expression\": \"Coller l'expression\", \"Remove expressions\": \"Supprimer les expressions\", \"Toggle expressions\": \"(D\\u00e9s)activer les expressions\", \"Bake expressions\": \"Figer les expressions\", \"Bake composition\": \"Figer la composition\", \"Effector\": \"Effecteur\", \"Effector map\": \"Effecteur de texture\", \"Kleaner\": \"Cl\\u00e9ttoyeur\", \"Swink\": \"Clignancement\", \"Wiggle\": \"Tremblement\", \"Random motion\": \"Mouvement al\\u00e9atoire\", \"Random\": \"Al\\u00e9atoire\", \"Wheel\": \"Roue\", \"Move away\": \"\\u00c9loigner\", \"Adds a control effect to move the selected layers away from their parents.\": \"Ajoute un effet de contr\\u00f4le pour \\u00e9loigner les calques s\\u00e9lectionn\\u00e9s de leurs parents.\", \"Randomize\": \"M\\u00e9langer\", \"Motion trails\": \"Traces de mouvement\", \"Time remap\": \"Remappage temporel\", \"Paint Rig\": \"Rig de peinture\", \"Walk/Run cycle\": \"Cycle de marche/course\", \"Arm\": \"Bras\", \"Limb\": \"Membre\", \"Leg\": \"Jambe\", \"Spine\": \"Colonne\", \"Tail\": \"Queue\", \"Hair\": \"Cheveux\", \"Wing\": \"Aile\", \"Fin\": \"Nageoire\", \"Bake armature data\": \"Figer les donn\\u00e9es de l'armature\", \"Baking armature data...\": \"Fixation des donn\\u00e9es de l'armature...\", \"Baking armature data: %1\": \"Fixation des donn\\u00e9es de l'armature : %1\", \"Bake bones\": \"Figer les os\", \"Resetting bone transform...\": \"R\\u00e9initialisation de la transformation des os...\", \"Baking bone: %1\": \"Fixation de l'os : %1\", \"Link art\": \"Lier le dessin\", \"Trying to parent layer '%1'\": \"Tentative de parentage du calque '%1'\", \"Framing guides\": \"Guides de cadrage\", \"Scale Z-Link\": \"Lien en Z de l'\\u00e9chelle\", \"Camera Rig\": \"Rig de Cam\\u00e9ra\", \"Camera\": \"Cam\\u00e9ra\", \"Target\": \"Destination\", \"Cam\": \"Cam\", \"2D Camera\": \"Cam\\u00e9ra 2D\", \"Camera influence\": \"Influence de la cam\\u00e9ra\", \"List\": \"Liste\", \"Add list\": \"Ajouter une liste\", \"Split values\": \"S\\u00e9parer les valeurs\", \"Lock properties\": \"Verrouiller les propri\\u00e9t\\u00e9s\", \"Add zero\": \"Ajouter un z\\u00e9ro\", \"Move anchor points\": \"D\\u00e9placer les points d'ancrage\", \"Reset transformation\": \"R\\u00e9initialiser la transformation\", \"Align layers\": \"Aligner les calques\", \"Expose transform\": \"Exposer les transformations\", \"Key Morph\": \"M\\u00e9tamorphose par clef\", \"IK\": \"IK\", \"Tip angle\": \"Angle de la pointe\", \"B\\u00e9zier IK\": \"IK B\\u00e9zier\", \"B\\u00e9zier FK\": \"FK B\\u00e9zier\", \"Auto-curve\": \"Courbe automatique\", \"FK\": \"FK\", \"Auto-parent\": \"Auto-parent\", \"Parent constraint\": \"Contrainte de parent\\u00e9\", \"Locator\": \"Localisateur\", \"Extract locators\": \"Extraire les localisateurs\", \"Parent across comps\": \"Parent \\u00e0 travers les compos\", \"Position constraint\": \"Contrainte de position\", \"Orientation constraint\": \"Contrainte d'orientation\", \"Path constraint\": \"Contrainte de chemin\", \"Add Pins\": \"Ajouter des \\u00e9pingles\", \"Remove 'thisComp'\": \"Retirer 'thisComp'\", \"Use 'thisComp'\": \"Utiliser 'thisComp'\", \"Connector\": \"Connecteur\", \"Audio connector\": \"Connecteur audio\", \"Settings\": \"Param\\u00e8tres\", \"Audio spectrum\": \"Spectre audio\", \"Audio Effector\": \"Effecteur audio\", \"controller_shape\\u0004rotation\": \"rotation\", \"controller_shape\\u0004orientation\": \"orientation\", \"controller_shape\\u0004x position\": \"position x\", \"controller_shape\\u0004x pos\": \"pos x\", \"controller_shape\\u0004h position\": \"position h\", \"controller_shape\\u0004h pos\": \"pos h\", \"controller_shape\\u0004horizontal position\": \"position horizontale\", \"controller_shape\\u0004horizontal\": \"horizontal\", \"controller_shape\\u0004x location\": \"localisation x\", \"controller_shape\\u0004x loc\": \"loc x\", \"controller_shape\\u0004h location\": \"localisation h\", \"controller_shape\\u0004h loc\": \"loc h\", \"controller_shape\\u0004horizontal location\": \"localisation horizontale\", \"controller_shape\\u0004y position\": \"position y\", \"controller_shape\\u0004y pos\": \"pos y\", \"controller_shape\\u0004v position\": \"position v\", \"controller_shape\\u0004v pos\": \"pos v\", \"controller_shape\\u0004vertical position\": \"position verticale\", \"controller_shape\\u0004vertical\": \"vertical\", \"controller_shape\\u0004y location\": \"localisation y\", \"controller_shape\\u0004y loc\": \"loc y\", \"controller_shape\\u0004v location\": \"localisation v\", \"controller_shape\\u0004v loc\": \"loc v\", \"controller_shape\\u0004vertical location\": \"localisation verticale\", \"controller_shape\\u0004position\": \"position\", \"controller_shape\\u0004location\": \"emplacement\", \"controller_shape\\u0004pos\": \"pos\", \"controller_shape\\u0004loc\": \"loc\", \"controller_shape\\u0004transform\": \"transformation\", \"controller_shape\\u0004prs\": \"pre\", \"controller_shape\\u0004slider\": \"curseur\", \"controller_shape\\u00042d slider\": \"curseur 2d\", \"controller_shape\\u0004joystick\": \"joystick\", \"controller_shape\\u0004angle\": \"angle\", \"controller_shape\\u0004camera\": \"cam\\u00e9ra\", \"controller_shape\\u0004cam\": \"cam\", \"controller_shape\\u0004head\": \"t\\u00eate\", \"controller_shape\\u0004skull\": \"cr\\u00e2ne\", \"controller_shape\\u0004hand\": \"main\", \"controller_shape\\u0004carpus\": \"carpe\", \"controller_shape\\u0004foot\": \"pied\", \"controller_shape\\u0004tarsus\": \"tarse\", \"controller_shape\\u0004claws\": \"griffes\", \"controller_shape\\u0004claw\": \"griffe\", \"controller_shape\\u0004hoof\": \"sabot\", \"controller_shape\\u0004eye\": \"\\u0153il\", \"controller_shape\\u0004eyes\": \"yeux\", \"controller_shape\\u0004face\": \"face\", \"controller_shape\\u0004square\": \"carr\\u00e9\", \"controller_shape\\u0004hips\": \"hanches\", \"controller_shape\\u0004hip\": \"hanche\", \"controller_shape\\u0004body\": \"corps\", \"controller_shape\\u0004shoulders\": \"\\u00e9paules\", \"controller_shape\\u0004neck\": \"cou\", \"controller_shape\\u0004tail\": \"queue\", \"controller_shape\\u0004penis\": \"p\\u00e9nis\", \"controller_shape\\u0004vulva\": \"vulve\", \"controller_shape\\u0004walk cycle\": \"cycle de marche\", \"controller_shape\\u0004run cycle\": \"cycle de course\", \"controller_shape\\u0004animation cycle\": \"cycle d'animation\", \"controller_shape\\u0004cycle\": \"cycle\", \"controller_shape\\u0004blender\": \"m\\u00e9langeur\", \"controller_shape\\u0004animation blender\": \"m\\u00e9langeur d'animation\", \"controller_shape\\u0004null\": \"nul\", \"controller_shape\\u0004empty\": \"vide\", \"controller_shape\\u0004connector\": \"connecteur\", \"controller_shape\\u0004connection\": \"connexion\", \"controller_shape\\u0004connect\": \"connecter\", \"controller_shape\\u0004etm\": \"etm\", \"controller_shape\\u0004expose transform\": \"exposer les transformations\", \"controller_shape\\u0004ear\": \"oreille\", \"controller_shape\\u0004hair\": \"cheveux\", \"controller_shape\\u0004strand\": \"m\\u00e8che\", \"controller_shape\\u0004hair strand\": \"m\\u00e8che de cheveux\", \"controller_shape\\u0004mouth\": \"bouche\", \"controller_shape\\u0004nose\": \"nez\", \"controller_shape\\u0004brow\": \"sourcil\", \"controller_shape\\u0004eyebrow\": \"sourcil\", \"controller_shape\\u0004eye brow\": \"sourcil\", \"controller_shape\\u0004poney tail\": \"queue de cheval\", \"controller_shape\\u0004poneytail\": \"queue de cheval\", \"controller_shape\\u0004pincer\": \"pince\", \"controller_shape\\u0004wing\": \"aile\", \"controller_shape\\u0004fin\": \"nageoire\", \"controller_shape\\u0004fishbone\": \"ar\\u00eate\", \"controller_shape\\u0004fish bone\": \"ar\\u00eate\", \"controller_shape\\u0004audio\": \"audio\", \"controller_shape\\u0004sound\": \"son\", \"controller_shape\\u0004vertebrae\": \"vert\\u00e8bre\", \"controller_shape\\u0004spine\": \"colonne\", \"controller_shape\\u0004torso\": \"torse\", \"controller_shape\\u0004lungs\": \"poumons\", \"controller_shape\\u0004chest\": \"buste\", \"controller_shape\\u0004ribs\": \"c\\u00f4tes\", \"controller_shape\\u0004rib\": \"c\\u00f4te\", \"Create controller\": \"Cr\\u00e9er un contr\\u00f4leur\", \"Slider\": \"Curseur\", \"Controller\": \"Contr\\u00f4leur\", \"Hand\": \"Main\", \"X Position\": \"Position X\", \"Y Position\": \"Position Y\", \"Transform\": \"Transformation\", \"Eye\": \"\\u0152il\", \"Head\": \"T\\u00eate\", \"Hips\": \"Hanches\", \"Body\": \"Corps\", \"Shoulders\": \"\\u00c9paules\", \"Foot\": \"Pied\", \"Ear\": \"Oreille\", \"Mouth\": \"Bouche\", \"Nose\": \"Nez\", \"Eyebrow\": \"Sourcil\", \"Claws\": \"Griffes\", \"Hoof\": \"Sabot\", \"Pincer\": \"Pince\", \"Audio\": \"Audio\", \"Torso\": \"Torse\", \"Vertebrae\": \"Vert\\u00e8bre\", \"Easter egg ;)\\u0004Penis\": \"P\\u00e9nis\", \"Easter egg ;)\\u0004Vulva\": \"Vulve\", \"Animation Cycles\": \"Cycles d'animation\", \"Animation Blender\": \"M\\u00e9langeur d'animation\", \"Expose Transform\": \"Exposer les transformations\", \"Bake controllers\": \"Figer les contr\\u00f4leurs\", \"Extract controllers\": \"Extraire les contr\\u00f4leurs\", \"No new controller was found to extract.\\nDo you want to extract all controllers from this pre-composition anyway?\": \"Aucun nouveau contr\\u00f4leur \\u00e0 extraire n'a \\u00e9t\\u00e9 trouv\\u00e9.\\nVoulez-vous tout de m\\u00eame extraire tous les contr\\u00f4leurs de cette pr\\u00e9-composition ?\", \"Nothing new!\": \"Rien de nouveau !\", \"Tag as ctrls\": \"Marquer comme ctrls\", \"Left\": \"Gauche\", \"Right\": \"Droite\", \"Front\": \"Avant\", \"Back\": \"Arri\\u00e8re\", \"Middle\": \"Milieu\", \"Under\": \"En Dessous\", \"Above\": \"Au-dessus\", \"Toggle edit mode\": \"Basculer le mode \\u00e9dition\", \"layer name\\u0004L\": \"G\", \"layer name\\u0004R\": \"D\", \"layer name\\u0004Fr\": \"Av\", \"layer name\\u0004Bk\": \"Ar\", \"layer name\\u0004Tl\": \"Q\", \"layer name\\u0004Md\": \"M\", \"layer name\\u0004Ab\": \"Sur\", \"layer name\\u0004Un\": \"Sous\", \"Bone\": \"Os\", \"Pin\": \"\\u00c9pingle\", \"Zero\": \"Z\\u00e9ro\", \"anatomy\\u0004clavicle\": \"clavidule\", \"anatomy\\u0004shoulder\": \"\\u00e9paule\", \"anatomy\\u0004shoulder blade\": \"omoplate\", \"anatomy\\u0004scapula\": \"scapula\", \"anatomy\\u0004humerus\": \"humerus\", \"anatomy\\u0004arm\": \"bras\", \"anatomy\\u0004radius\": \"radius\", \"anatomy\\u0004ulna\": \"cubitus\", \"anatomy\\u0004forearm\": \"avant-Bras\", \"anatomy\\u0004finger\": \"doigt\", \"anatomy\\u0004fingers\": \"doigts\", \"anatomy\\u0004heel\": \"talon\", \"anatomy\\u0004femur\": \"f\\u00e9mur\", \"anatomy\\u0004thigh\": \"cuisse\", \"anatomy\\u0004leg\": \"jambe\", \"anatomy\\u0004tibia\": \"tibia\", \"anatomy\\u0004shin\": \"jarret\", \"anatomy\\u0004calf\": \"mollet\", \"anatomy\\u0004fibula\": \"p\\u00e9ron\\u00e9\", \"anatomy\\u0004toe\": \"orteil\", \"anatomy\\u0004toes\": \"orteils\", \"anatomy\\u0004feather\": \"plume\", \"Building OCO character:\": \"Construction du personnage OCO :\", \"Sorting bones...\": \"Tri des os...\", \"duik\\u0004Tangent\": \"Tangente\", \"Lock tangents\": \"Verrouiller les tangentes\", \"Some layers are 3D layers, that's a problem...\": \"Certains calques sont des calques 3D, c'est un probl\\u00e8me...\", \"This can't be rigged, sorry.\": \"Cela ne peut pas \\u00eatre rigg\\u00e9, d\\u00e9sol\\u00e9.\", \"Auto-rig\": \"Auto-rig\", \"Sorting layers...\": \"Tri des calques...\", \"Root\": \"Racine\", \"Shoulders & neck\": \"\\u00c9paules et cou\", \"Heel\": \"Talon\", \"Shoulder\": \"\\u00c9paule\", \"Front leg\": \"Patte avant\", \"Creating controllers\": \"Cr\\u00e9ation des contr\\u00f4leurs\", \"Parenting...\": \"Parentage...\", \"Fish spine\": \"Colonne de poisson\", \"Rigging...\": \"Rig...\", \"Custom bones\": \"Os personnalis\\u00e9s\", \"Crop precompositions\": \"Recadrer les pr\\u00e9-compositions\", \"Edit expression\": \"Modifier l'expression\", \"A higher factor \\u2192 a higher precision.\\n\\n\\u2022 Smart mode: lower the factor to keep keyframes only for extreme values. Increasing the factor helps to get a more precise curve with inflexion keyframes.\\n\\n\\u2022 Precise mode: A factor higher than 1.0 increases the precision to sub-frame sampling (2 \\u2192 two samples per frame).\\nA factor lower than 1.0 decreases the precision so that less frames are sampled (0.5 \\u2192 half of the frames are sampled).\\nDecrease the precision to make the process faster, increase it if you need a more precise motion-blur, for example.\": \"Un facteur plus \\u00e9lev\\u00e9 \\u2192 une pr\\u00e9cision plus \\u00e9lev\\u00e9e.\\n\\n\\u2022 Mode intelligent : baissez le facteur pour ne garder que les images cl\\u00e9s pour les valeurs extr\\u00eames. L'augmentation du facteur aide \\u00e0 obtenir une courbe plus pr\\u00e9cise avec les images cl\\u00e9s sur les points d'inflexion.\\n\\n\\u2022 Mode pr\\u00e9cis : Un facteur sup\\u00e9rieur \\u00e0 1.0 augmente la pr\\u00e9cision de l'\\u00e9chantillonnage sous-image (2 \\u2192 deux \\u00e9chantillons par image).\\nUn facteur inf\\u00e9rieur \\u00e0 1.0 diminue la pr\\u00e9cision de sorte que moins d'images soient \\u00e9chantillonn\\u00e9es (0,5 \\u2192 la moiti\\u00e9 des images sont \\u00e9chantillonn\\u00e9es).\\nDiminuez la pr\\u00e9cision pour rendre le processus plus rapide, augmentez-la si vous avez besoin d'un flou de mouvement plus pr\\u00e9cis, par exemple.\", \"Automation and expressions\": \"Automatisation et expressions\", \"Separate the dimensions of the selected properties.\\nAlso works with colors, separated to RGB or HSL.\": \"S\\u00e9parer les dimensions des propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es.\\nFonctionne \\u00e9galement avec des couleurs, s\\u00e9par\\u00e9es en RVB ou TSL.\", \"Toggle expressions, or remove them keeping the post-expression value on all selected properties.\\n\\n[Ctrl]: Remove expressions instead of just disabling.\\n[Alt]: Remove expressions but keep the pre-expression value (After Effects default).\": \"Activer/d\\u00e9sactiver les expressions, ou les supprimer en conservant la valeur post-expression sur toutes les propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es.\\n\\n[Ctrl] : Supprimer les expressions au lieu de les d\\u00e9sactiver.\\n[Alt] : Supprime les expressions mais conserve la valeur pr\\u00e9-expression (comme After Effects par d\\u00e9faut).\", \"Expression tools\": \"Outils d'expressions\", \"Various tools to fix and work with expressions\": \"Diff\\u00e9rents outils pour corriger et travailler avec des expressions\", \"Remove\": \"Retirer\", \"Replace all occurences of %1 by %2.\": \"Remplacer toutes les occurrences de %1 par %2.\", \"Use\": \"Utiliser\", \"Copy expression\": \"Copier l'expression\", \"Copy the expression from the selected property.\": \"Copier l'expression de la propri\\u00e9t\\u00e9 s\\u00e9lectionn\\u00e9e.\", \"Paste the expression in all selected properties.\": \"Coller l'expression dans toutes les propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Use an external editor to edit the selected expression.\\n\\n[Ctrl]: Reloads the expressions from the external editor.\": \"Utilisez un \\u00e9diteur externe pour modifier l'expression s\\u00e9lectionn\\u00e9e.\\n\\n[Ctrl]: Recharge les expressions depuis l'\\u00e9diteur externe.\", \"Open expressions with...\": \"Ouvrir les expressions avec...\", \"Select an application to open the expressions.\\nLeave the field empty to use the system default for '.jsxinc' files.\": \"S\\u00e9lectionnez une application pour ouvrir les expressions.\\nLaissez le champ vide pour utiliser la valeur par d\\u00e9faut du syst\\u00e8me pour les fichiers '.jsxinc'.\", \"System default\": \"Par d\\u00e9faut du syst\\u00e8me\", \"Set a random value to the selected properties, keyframes or layers.\": \"D\\u00e9finir une valeur al\\u00e9atoire sur les propri\\u00e9t\\u00e9s, les images cl\\u00e9s ou les calques s\\u00e9lectionn\\u00e9s.\", \"Current values\": \"Valeurs actuelles\", \"Values of the properties at the current time\": \"Valeurs des propri\\u00e9t\\u00e9s \\u00e0 l'instant courant\", \"Layer attributes\": \"Attributs de calque\", \"Attributes of the layers.\": \"Attributs des calques.\", \"Keyframes (value and time).\": \"Images cl\\u00e9s (valeur et instant).\", \"Natural (gaussian)\": \"Naturel (gaussien)\", \"Uses an algorithm with a natural result (using the Gaussian bell-shaped function).\\nA few values may be out of range.\": \"Utilise un algorithme avec un r\\u00e9sultat naturel (en utilisant la fonction Gaussienne, en forme de cloche).\\nQuelques valeurs peuvent \\u00eatre hors des limites.\", \"Strict\": \"Strict\", \"Uses strict values.\": \"Utilise des valeurs strictes.\", \"Collapse dimensions\": \"Fusionner les dimensions\", \"Controls all dimensions or channels with a single value.\": \"Contr\\u00f4le toutes les dimensions ou canaux avec une seule valeur.\", \"Separate all dimensions or channels to control them individually.\": \"S\\u00e9parer toutes les dimensions ou canaux pour les contr\\u00f4ler individuellement.\", \"Indices\": \"Indices\", \"Values\": \"Valeurs\", \"Control all dimensions or channels with a single value.\": \"Contr\\u00f4ler toutes les dimensions ou canaux avec une seule valeur.\", \"Min\": \"Min\", \"Max\": \"Max\", \"Replace expressions by keyframes.\\nUse a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"Remplacer les expressions par des images cl\\u00e9s.\\nUtiliser un algorithme intelligent pour avoir le moins d'images cl\\u00e9s possible et les garder faciles \\u00e0 \\u00e9diter par la suite.\", \"Smart mode\": \"Mode intelligent\", \"Use a smarter algorithm which produces less keyframes.\\nThe result may be easier to edit afterwards but a bit less precise than other modes\": \"Utiliser un algorithme plus intelligent qui produit moins d'images cl\\u00e9s.\\nLe r\\u00e9sultat peut \\u00eatre plus facile \\u00e0 \\u00e9diter par la suite, mais un peu moins pr\\u00e9cis que les autres modes\", \"Precise mode\": \"Mode pr\\u00e9cis\", \"Add new keyframes for all frames.\\nThis mode produces more keyframes but the result may be closer to the original animation.\": \"Ajouter de nouvelles images cl\\u00e9s pour toutes les images.\\nCe mode produit plus d'images cl\\u00e9s, mais le r\\u00e9sultat peut \\u00eatre plus proche de l'animation originale.\", \"Precision factor\": \"Facteur de pr\\u00e9cision\", \"Replaces all expressions of the composition by keyframes,\\nand removes all non-renderable layers.\\n\\nUses a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"Remplace toutes les expressions de la composition par des images cl\\u00e9s,\\npuis supprime tous les calques non visibles au rendu.\\n\\nUtilise un algorithme intelligent pour avoir le moins d'images cl\\u00e9s possible et les garder faciles \\u00e0 \\u00e9diter par la suite.\", \"Activate the time remapping on the selected layers, adjusts the keyframes and adds a loop effect.\": \"Activer le remappage temporel sur les calques s\\u00e9lectionn\\u00e9s, ajuste les images cl\\u00e9s et ajoute un effet de boucle.\", \"Creates a spatial effector to control properties.\\n\\nSelect the properties to control first, then click on this button.\": \"Cr\\u00e9e un effecteur spatial pour contr\\u00f4ler les propri\\u00e9t\\u00e9s.\\n\\nS\\u00e9lectionnez d'abord les propri\\u00e9t\\u00e9s \\u00e0 contr\\u00f4ler, puis cliquez sur ce bouton.\", \"Control properties using a map (texture) layer.\": \"Contr\\u00f4ler les propri\\u00e9t\\u00e9s \\u00e0 l'aide d'un calque de texture.\", \"Add a random but smooth animation to the selected properties.\": \"Ajouter une animation al\\u00e9atoire mais lisse aux propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Individual controls\": \"Contr\\u00f4les individuels\", \"Create one individual control for each property.\": \"Cr\\u00e9er un contr\\u00f4le individuel pour chaque propri\\u00e9t\\u00e9.\", \"Unified control\": \"Contr\\u00f4le unifi\\u00e9\", \"Create a single control for all properties.\\na.k.a. The One Duik To Rule Them All.\": \"Cr\\u00e9er un contr\\u00f4le unique pour toutes les propri\\u00e9t\\u00e9s.\\na.k.a. Le Duik Qui Les Contr\\u00f4lera Tous.\", \"Add a control effect to randomize (and animate) the selected properties.\": \"Ajouter un effet de contr\\u00f4le aux propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es pour les al\\u00e9atoiriser (et animer).\", \"Creates a single control for all properties.\\na.k.a. The One Duik To Rule Them All.\": \"Cr\\u00e9e un contr\\u00f4le unique pour toutes les propri\\u00e9t\\u00e9s.\\na.k.a. Le Duik Qui Les Contr\\u00f4lera Tous.\", \"Swing or blink.\\nAlternate between two values, going back and forth,\\nwith advanced interpolation options.\": \"Balancement ou clignotement.\\nAlterner entre deux valeurs,\\navec des options avanc\\u00e9es d'interpolation.\", \"Swing\": \"Balancement\", \"Smoothly go back and forth between two values.\": \"Va et vient entre deux valeurs.\", \"Blink\": \"Clignotement\", \"Switch between two values, without interpolation.\": \"Basculer entre deux valeurs, sans interpolation.\", \"Automates the rotation of the selected layers as wheels.\": \"Automatise la rotation des calques s\\u00e9lectionn\\u00e9s en tant que roues.\", \"Add cycles to the animated properties,\\n(with more features than the 'loopOut' and 'loopIn' expressions).\": \"Ajoute des cycles aux propri\\u00e9t\\u00e9s anim\\u00e9es,\\n(avec plus de fonctionnalit\\u00e9s que les expressions 'loopOut' et 'loopIn').\", \"Animate the selected character using a procedural walk or run cycle.\": \"Animer le personnage s\\u00e9lectionn\\u00e9 en utilisant une marche ou un cycle de course proc\\u00e9dural.\", \"Neck\": \"Cou\", \"Right hand\": \"Main droite\", \"Left hand\": \"Main gauche\", \"Right foot\": \"Pied droit\", \"Left foot\": \"Pied gauche\", \"Rig paint effects and brush strokes to animate them more easily.\": \"Riguer les effets peinture et les coups de pinceau pour les animer plus facilement.\", \"Bones\": \"Os\", \"Select bones\": \"S\\u00e9lectionner les os\", \"Select all bones\": \"S\\u00e9lectionner tous les os\", \"Show/hide bones\": \"Afficher/masquer les os\", \"Show/Hide all the bones.\\n\\n[Alt]: Only the unselected bones.\": \"Afficher/Masquer tous les os.\\n\\n[Alt]: Seulement les os non s\\u00e9lectionn\\u00e9s.\", \"Duplicate bones\": \"Dupliquer les os\", \"Duplicate the selected bones\": \"Dupliquer les os s\\u00e9lectionn\\u00e9s\", \"Automatically (try to) link the artwork layers to their corresponding bones.\": \"(Essayer de) parenter automatiquement les calques de dessin aux os correspondants.\", \"By default, bones and artworks are matched using the layer names.\": \"Par d\\u00e9faut, les os et les dessins sont appari\\u00e9s en utilisant les noms des calques.\", \"[Alt]: Use the distance between the layers (using the anchor points of the layers) instead of their names.\": \"[Alt]: Utilisez la distance entre les calques (en utilisant les points d'ancrage des calques) au lieu de leurs noms.\", \"Edit mode\": \"Mode \\u00e9dition\", \"Bake bone appearances.\\n\\n[Alt]: Keep envelops.\\n[Ctrl]: Keep deactivated noodles.\": \"Figer les apparences des os.\\n\\n[Alt]: Garder les enveloppes.\\n[Ctrl]: Garder les nouilles d\\u00e9sactiv\\u00e9es.\", \"Bone settings\": \"Param\\u00e8tres de l'os\", \"Edit selected bones\": \"\\u00c9diter les os s\\u00e9lectionn\\u00e9s\", \"Current Selection\": \"S\\u00e9lection actuelle\", \"Side\": \"C\\u00f4t\\u00e9\", \"Location\": \"Emplacement\", \"Color\": \"Couleur\", \"Set the color of the selected layers.\": \"D\\u00e9finir la couleur des calques s\\u00e9lectionn\\u00e9s.\", \"Size\": \"Taille\", \"Change the size of the layer.\": \"Change la taille du calque.\", \"Change the opacity of the bones.\": \"Change l'opacit\\u00e9 des os.\", \"Group name\": \"Nom du groupe\", \"Character / Group name\": \"Nom du personnage / groupe\", \"Choose the name of the character.\": \"Choisissez le nom du personnage.\", \"Name\": \"Nom\", \"(Limb) Name\": \"Nom (du membre)\", \"Change the name of the limb this layer belongs to\": \"Changer le nom du membre auquel appartient ce calque\", \"Envelop\": \"Enveloppe\", \"Enabled\": \"Activ\\u00e9\", \"Toggle the envelops of the selected bones\": \"(D\\u00e9s)activer les enveloppes des os s\\u00e9lectionn\\u00e9s\", \"Envelop opacity\": \"Opacit\\u00e9 de l'enveloppe\", \"Change the opacity of the envelop.\": \"Changer l'opacit\\u00e9 des enveloppes.\", \"Envelop color\": \"Couleur de l'enveloppe\", \"Set the color of the selected envelops.\": \"D\\u00e9finir la couleur des enveloppes s\\u00e9lectionn\\u00e9s.\", \"Envelop stroke size\": \"Taille du contour de l'enveloppe\", \"Change the size of the envelop stroke.\": \"Changer la taille du contour de l'enveloppe.\", \"Envelop stroke color\": \"Couleur du contour de l'enveloppe\", \"Set the color of the selected envelops strokes.\": \"D\\u00e9finir la couleur des contours des enveloppes s\\u00e9lectionn\\u00e9s.\", \"Noodle\": \"Nouille\", \"Toggle the noodles of the selected bones\": \"(D\\u00e9s)activer les nouilles des os s\\u00e9lectionn\\u00e9s\", \"Noodle color\": \"Couleur de la nouille\", \"Set the color of the selected noodles.\": \"D\\u00e9finir la couleur des nouilles s\\u00e9lectionn\\u00e9s.\", \"Pick selected layer\": \"Choisir le calque s\\u00e9lectionn\\u00e9\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each bone.\": \"Appliquer les modifications.\\n\\n[Alt]: assigne une couleur al\\u00e9atoire \\u00e0 chaque os.\", \"Edit bones\": \"\\u00c9diter les os\", \"Character Name\": \"Nom du personnage\", \"Add an armature for an arm\": \"Ajouter une armature pour un bras\", \"[Ctrl]: Auto-parent the selection to the new bones.\\n[Alt]: Assign a random color to the new limb.\": \"[Ctrl]: Auto-parenter de la s\\u00e9lection aux nouveaux os.\\n[Alt]: Assigner une couleur al\\u00e9atoire au nouveau membre.\", \"Create\": \"Cr\\u00e9er\", \"Create arm\": \"Cr\\u00e9er un bras\", \"Forearm\": \"Avant-Bras\", \"Add an armature for a leg\": \"Ajouter une armature pour une jambe\", \"Create leg\": \"Cr\\u00e9er une jambe\", \"Thigh\": \"Cuisse\", \"Calf\": \"Mollet\", \"Toes\": \"Orteils\", \"Add an armature for a spine (including the hips and head)\": \"Ajouter une armature pour une colonne vert\\u00e9brale (y compris les hanches et la t\\u00eate)\", \"Create spine\": \"Cr\\u00e9er une colonne vert\\u00e9brale\", \"Add an armature for a hair strand.\": \"Ajouter une armature pour une m\\u00e8che de cheveux.\", \"Create hair strand\": \"Cr\\u00e9er une m\\u00e8che de cheveux\", \"Hair:\": \"Cheveux :\", \"layers\": \"calques\", \"Create tail\": \"Cr\\u00e9er une queue\", \"Tail:\": \"Queue :\", \"Add an armature for a wing.\": \"Ajouter une armature pour une aile.\", \"Create wing\": \"Cr\\u00e9er une aile\", \"Feathers:\": \"Plumes :\", \"Add an armature for the spine of a fish.\": \"Ajouter une armature pour la colonne vert\\u00e9brale d'un poisson.\", \"Create fish spine\": \"Cr\\u00e9er une colonne vert\\u00e9brale de poisson\", \"Spine:\": \"Colonne :\", \"Add an armature for a fin.\": \"Ajouter une armature pour une nageoire.\", \"Create fin\": \"Cr\\u00e9er une nageoire\", \"Fishbones:\": \"Arr\\u00eates :\", \"Hominoid\": \"Homino\\u00efde\", \"Create limbs for an hominoid (Humans and apes).\": \"Cr\\u00e9er des membres pour un homino\\u00efde (Humains et singes).\", \"Plantigrade\": \"Plantigrade\", \"Create limbs for a plantigrade (primates, bears, rabbits...).\": \"Cr\\u00e9er des membres pour un plantigrade (primates, ours, lapins...).\", \"Digitigrade\": \"Digitigrade\", \"Create limbs for a digitigrade (dogs, cats, dinosaurs...).\": \"Cr\\u00e9er des membres pour un digitigrade (chiens, chats, dinosaures...).\", \"Ungulate\": \"Ongul\\u00e9\", \"Create limbs for an ungulate (horses, cattle, giraffes, pigs, deers, camels, hippopotamuses...).\": \"Cr\\u00e9er des membres pour un ongul\\u00e9 (chevaux, b\\u00e9tail, girafes, porcs, cerfs, chameaux, hippopotames...).\", \"Arthropod\": \"Arthropode\", \"Create limbs for an arthropod (insects, spiders, scorpions, crabs, shrimps...)\": \"Cr\\u00e9er des membres pour un arthropode (insectes, araign\\u00e9es, scorpions, crabes, crevettes...)\", \"Bird\": \"Oiseau\", \"Create limbs for a cute flying beast.\": \"Cr\\u00e9ez des membres pour une b\\u00eate volante mignonne.\", \"Fish\": \"Poisson\", \"Create limbs for weird swimming beasts.\": \"Cr\\u00e9ez des membres pour de bizarres b\\u00eates nageantes.\", \"Snake\": \"Serpent\", \"Custom\": \"Personnalis\\u00e9\", \"Add a custom armature.\": \"Ajouter une armature personnalis\\u00e9e.\", \"Create custom armature\": \"Cr\\u00e9er une armature personnalis\\u00e9e\", \"Number of bones:\": \"Nombre d'os :\", \"Limb name\": \"Nom du membre\", \"Cameras\": \"Cam\\u00e9ras\", \"Add guides in the composition to help the composition of the image.\\nIncludes thirds, golden ratio, and other standard guides.\": \"Ajouter des guides dans la composition pour aider \\u00e0 la composition de l'image.\\nComprend les tiers, le rapport du nombre d'or et d'autres guides standard.\", \"Adds an inverse constraint of the scale to the depth (Z position) of the 3D layers, so that their visual size doesn't change with their depth.\\nWorks as a toggle: first click activates the effect, next click removes it from the selected layers.\": \"Ajoute une contrainte inverse de l'\\u00e9chelle \\u00e0 la profondeur (position Z) des calques 3D, pour que leur taille visuelle ne change pas avec leur profondeur.\\nFonctionne comme une bascule : le premier clic active l'effet, le clic suivant le supprime des calques s\\u00e9lectionn\\u00e9s.\", \"There's no camera, please create a camera first.\": \"Il n'y a pas de cam\\u00e9ra, veuillez d'abord cr\\u00e9er une cam\\u00e9ra.\", \"Nothing selected. Please select a layer first.\": \"Rien n'est s\\u00e9lectionn\\u00e9. Veuillez d'abord s\\u00e9lectionner un calque.\", \"Rig the selected camera to make it easier to animate.\\nAlso includes nice behaviors like handheld camera or shoulder camera...\": \"Setup de la cam\\u00e9ra s\\u00e9lectionn\\u00e9e pour la rendre plus facile \\u00e0 manipuler.\\nInclue aussi des comportements soign\\u00e9s, comme la cam\\u00e9ra \\u00e9paule ou port\\u00e9e \\u00e0 la main...\", \"There's no camera, or it's a one-node camera, but a two-node camera is needed.\\nPlease, change to or create a two-node camera.\": \"Il n'y a pas de cam\\u00e9ra, ou bien c'est une cam\\u00e9ra \\u00e0 un seul n\\u0153ud, mais une cam\\u00e9ra \\u00e0 deux n\\u0153uds est n\\u00e9cessaire.\\nVeuillez changer ou cr\\u00e9er une cam\\u00e9ra \\u00e0 deux n\\u0153uds.\", \"Create a fake camera, working with standard multiplane 2D Layers.\\nParent the layers to the control null objects.\\nDuplicate these control nulls if you need more levels.\\nThis also includes nice behaviors like handheld camera or shoulder camera...\": \"Cr\\u00e9e une fausse cam\\u00e9ra, en travaillant avec les calques 2D standard multiplan.\\nParente les calques aux objets nuls de contr\\u00f4le.\\nDupliquez ces nuls de contr\\u00f4le si vous avez besoin de plus de niveaux.\\nCela inclut \\u00e9galement des comportements soign\\u00e9s comme la cam\\u00e9ra \\u00e0 la main ou la cam\\u00e9ra \\u00e9paule...\", \"Command line\": \"Ligne de commande\", \"Adjust other parameters for setting the size.\": \"Ajuster les autres param\\u00e8tres pour d\\u00e9finir la taille.\", \"Resize settings\": \"Param\\u00e8tres de redimensionnement\", \"Constraint the dimensions together.\": \"Contraindre les dimensions ensemble.\", \"Width\": \"Largeur\", \"Height\": \"Hauteur\", \"Pixel aspect\": \"Aspect des pixels\", \"Square Pixels\": \"Pixels carr\\u00e9s\", \"D1/DV NTSC (0.91)\": \"D1/DV NTSC (0.91)\", \"D1/DV NTSC Widescreen (1.21)\": \"\\u00c9cran large D1/DV NTSC (1.21)\", \"D1/DV PAL (1.09)\": \"D1/DV PAL (1.09)\", \"D1/DV PAL Widescreen (1.46)\": \"\\u00c9cran large D1/DV PAL (1.46)\", \"HDV 1080/DVCPRO HD 720 (1.33)\": \"HDV 1080/DVCPRO HD 720 (1.33)\", \"DVCPRO HD 1080 (1.5)\": \"DVCPRO HD 1080 (1.5)\", \"Anamorphic 2:1 (2)\": \"Anamorphique 2:1 (2)\", \"Frame rate\": \"Fr\\u00e9quence d'images\", \"Display\": \"Affichage\", \"Resolution\": \"R\\u00e9solution\", \"resolution\\u0004Full\": \"Compl\\u00e8te\", \"resolution\\u0004Half\": \"Demi\", \"resolution\\u0004Third\": \"Un tiers\", \"resolution\\u0004Quarter\": \"Un quart\", \"Preserve resolution\": \"Conserver la r\\u00e9solution\", \"Preserve\": \"Conserver\", \"Background color\": \"Couleur d'arri\\u00e8re-plan\", \"Shy layers\": \"Calques discrets\", \"Hide\": \"Cacher\", \"Rendering\": \"Rendu\", \"Proxy\": \"Doublure\", \"Renderer\": \"Moteur de rendu\", \"Preserve frame rate\": \"Conserver la fr\\u00e9quence d\\u2019images\", \"Frame blending\": \"Fusion des images\", \"Motion blur\": \"Flou de mouvement\", \"Shutter angle\": \"Angle d'obturateur\", \"Shutter phase\": \"Phase d'obturation\", \"Samples\": \"\\u00c9chantillons\", \"Adaptive sample limit\": \"Limite d'\\u00e9chantillons adaptative\", \"Update precompositions\": \"Mettre \\u00e0 jour les pr\\u00e9-compositions\", \"Comp settings\": \"Param\\u00e8tres de Comp\", \"Set the current or selected composition(s) settings, also changing the settings of all precompositions.\": \"D\\u00e9finir les param\\u00e8tres de(s) composition(s) actuelle(s) ou s\\u00e9lectionn\\u00e9e(s), en modifiant \\u00e9galement les param\\u00e8tres de toutes les pr\\u00e9compositions.\", \"Links and constraints\": \"Liens et contraintes\", \"Lock prop.\": \"Verrouiller prop.\", \"Lock the value of the selected properties.\": \"Verrouiller la valeur des propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Zero out the selected layers transformation.\\n[Alt]: Reset the transformation of the selected layers to 0.\\n[Ctrl] + [Alt]: Also reset the opacity to 100 %.\": \"Initialiser \\u00e0 z\\u00e9ro la transformation des calques s\\u00e9lectionn\\u00e9s.\\n[Alt]: Remettre les valeurs de transformation des calques s\\u00e9lectionn\\u00e9s \\u00e0 0.\\n[Ctrl] + [Alt]: Remettre \\u00e9galement l'opacit\\u00e9 \\u00e0 100 %.\", \"Expose the transformation of layers using a nice controller.\": \"Expose la transformation des calques \\u00e0 l'aide d'un simple contr\\u00f4leur.\", \"Create locator.\": \"Cr\\u00e9er un localisateur.\", \"Extract locators.\": \"Extraire les localisateurs.\", \"Use expressions\": \"Utiliser des expressions\", \"Use essential properties\": \"Utiliser les propri\\u00e9t\\u00e9s essentielles\", \"Measure distance\": \"Mesurer la distance\", \"Measure the distance between two layers.\": \"Mesurer la distance entre deux calques.\", \"Select two layers to measure the distance between them.\": \"S\\u00e9lectionnez deux calques pour mesurer la distance entre eux.\", \"The distance is %1 px\": \"La distance est de %1 px\", \"Prop. info\": \"Info de prop.\", \"Get property detailed information.\": \"Obtenir les informations d\\u00e9taill\\u00e9es sur la propri\\u00e9t\\u00e9.\", \"Get property info\": \"Obtenir les informations de la propri\\u00e9t\\u00e9\", \"Connect slave properties to a master property.\": \"Connecter les propri\\u00e9t\\u00e9s esclaves \\u00e0 une propri\\u00e9t\\u00e9 ma\\u00eetresse.\", \"Layer opacities\": \"Opacit\\u00e9 des calques\", \"Connects the selected layers to the control you've just set, using their opacity properties to switch their visibility.\": \"Connecte les calques s\\u00e9lectionn\\u00e9s au contr\\u00f4le que vous venez de d\\u00e9finir, en utilisant leurs propri\\u00e9t\\u00e9s d'opacit\\u00e9 pour changer leur visibilit\\u00e9.\", \"Properties\": \"Propri\\u00e9t\\u00e9s\", \"Connects the selected properties to the control you've just set.\": \"Connecte les propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es au contr\\u00f4le que vous venez de d\\u00e9finir.\", \"Connects the selected keys to the control you've just set.\": \"Connecte les clefs s\\u00e9lectionn\\u00e9es au contr\\u00f4le que vous venez de pr\\u00e9parer.\", \"2D Slider\": \"Curseur 2D\", \"Angle\": \"Angle\", \"Axis\": \"Axe\", \"Channel\": \"Couche\", \"Choose or create control\": \"Choisir ou cr\\u00e9er un contr\\u00f4le\", \"Create a slider controller.\": \"Cr\\u00e9er un contr\\u00f4leur curseur.\", \"Create a 2D slider controller.\": \"Cr\\u00e9er un contr\\u00f4leur en curseur 2D.\", \"Create an angle controller.\": \"Cr\\u00e9er un contr\\u00f4leur d'angle.\", \"Create a controller to measure lengths, angles and other coordinates between layers.\": \"Cr\\u00e9er un contr\\u00f4leur pour mesurer les longueurs, les angles et les autres coordonn\\u00e9es entre les calques.\", \"Layer list\": \"Liste de calques\", \"Creates a dropdown control to control the visibility of a list of layers.\\n\\nFirst, select the layer where to create the controlling effect, then click the button to get to the next step.\": \"Cr\\u00e9e une liste d\\u00e9roulante pour contr\\u00f4ler la visibilit\\u00e9 d'une liste de calques.\\n\\nTout d'abord, s\\u00e9lectionnez le calque o\\u00f9 cr\\u00e9er l'effet de contr\\u00f4le, puis cliquez sur le bouton pour passer \\u00e0 l'\\u00e9tape suivante.\", \"Nothing selected. Please select some layers first.\": \"Rien n'est s\\u00e9lectionn\\u00e9. Veuillez d'abord s\\u00e9lectionner des calques.\", \"Create a spatial effector to control properties.\\n\\nSelect the properties to control first, then click on this button.\": \"Cr\\u00e9er un effecteur spatial pour contr\\u00f4ler les propri\\u00e9t\\u00e9s.\\n\\nS\\u00e9lectionnez d'abord les propri\\u00e9t\\u00e9s \\u00e0 contr\\u00f4ler, puis cliquez sur ce bouton.\", \"Pick texture\": \"Choisir la texture\", \"Choose a layer to use as a texture map to control the properties.\": \"Choisissez un calque \\u00e0 utiliser comme une texture pour contr\\u00f4ler les propri\\u00e9t\\u00e9s.\", \"Pick audio\": \"Choisir l'audio\", \"Controls properties using an audio layer.\": \"Contr\\u00f4le les propri\\u00e9t\\u00e9s \\u00e0 l'aide d'un calque audio.\", \"Pick control\": \"Choisir le contr\\u00f4le\", \"Uses the selected property, layer or already existing control.\": \"Utilise la propri\\u00e9t\\u00e9 s\\u00e9lectionn\\u00e9e, le calque ou le contr\\u00f4le existant.\", \"Connecting\": \"Connexion\", \"After Effects Property\\u0004Property\": \"Propri\\u00e9t\\u00e9\", \"After Effects Property\\u0004Type\": \"Type\", \"After Effects Property Value\\u0004Minimum\": \"Minimum\", \"After Effects Property Value\\u0004Maximum\": \"Maximum\", \"Value\": \"Valeur\", \"Speed\": \"Vitesse\", \"Velocity\": \"V\\u00e9locit\\u00e9\", \"Select the child properties or layers,\\nand connect them.\": \"S\\u00e9lectionnez les propri\\u00e9t\\u00e9s enfants ou les calques, \\npuis connectez-les.\", \"Connecting dropdown menu to layers:\\n\\nSelect the child layers then connect.\": \"Connexion du menu d\\u00e9roulant aux calques :\\n\\nS\\u00e9lectionnez les calques enfants puis connectez-les.\", \"Connect layer opacities\": \"Connecter les opacit\\u00e9s des calques\", \"Connect the selected layers to the control you've just set, using their opacity properties to switch their visibility.\": \"Connecter les calques s\\u00e9lectionn\\u00e9s au contr\\u00f4le que vous venez de d\\u00e9finir, en utilisant leurs propri\\u00e9t\\u00e9s d'opacit\\u00e9 pour changer leur visibilit\\u00e9.\", \"Morph selected properties between arbitrary keyframes.\": \"Interpole les propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es entre des images cl\\u00e9s arbitraires.\", \"Add pin layers to control spatial properties and B\\u00e9zier paths.\\n[Alt]: Also create tangents for B\\u00e9zier path properties.\": \"Ajouter des calques \\u00e9pingles pour contr\\u00f4ler les propri\\u00e9t\\u00e9s spatiales et les trac\\u00e9s de B\\u00e9zier.\\n[Alt]: Cr\\u00e9er aussi les tangentes pour les propri\\u00e9t\\u00e9s de trac\\u00e9 de B\\u00e9zier.\", \"Change the opacity of the pins.\": \"Change l'opacit\\u00e9 des \\u00e9pingles.\", \"Change the name of the limb this layer belongs to.\": \"Changer le nom du membre auquel appartient ce calque.\", \"Edit pins\": \"\\u00c9diter les \\u00e9pingles\", \"Kinematics\": \"Cin\\u00e9matiques\", \"Create Inverse and Forward Kinematics.\": \"Cr\\u00e9er des cin\\u00e9matiques invers\\u00e9es et directes.\", \"Standard Inverse Kinematics.\": \"Cin\\u00e9matique inverse standard.\", \"1+2-layer IK\": \"IK \\u00e0 1+2 calques\", \"Create a one-layer IK combined with a two-layer IK\\nto handle Z-shape limbs.\": \"Cr\\u00e9ez un IK \\u00e0 un calque combin\\u00e9 avec un IK \\u00e0 deux calques\\npour g\\u00e9rer les membres en forme de Z.\", \"2+1-layer IK\": \"IK \\u00e0 2+1 calques\", \"Create a two-layer IK combined with a one-layer IK\\nto handle Z-shape limbs.\": \"Cr\\u00e9ez un IK \\u00e0 deux calques combin\\u00e9 \\u00e0 un IK \\u00e0 un seul calque\\npour g\\u00e9rer les membres en forme de Z.\", \"B\\u00e9zier Inverse Kinematics.\": \"Cin\\u00e9matique inverse B\\u00e9zier.\", \"Forward Kinematics\\nwith automatic overlap and follow-through.\": \"Cin\\u00e9matique directe\\navec chevauchement et continuit\\u00e9 du mouvement automatique.\", \"Parent\": \"Parent\", \"Create parent constraints.\": \"Cr\\u00e9er des contraintes de parent\\u00e9s.\", \"Parent all the selected layers to the last selected one.\\n\\n[Alt]: Parent only the orphans.\\nOr:\\n[Ctrl]: Parent layers as a chain, from ancestor to child, in the order of the selection.\": \"Parenter tous les calques s\\u00e9lectionn\\u00e9s au dernier s\\u00e9lectionn\\u00e9.\\n\\n[Alt] : Parente seulement les orphelins.\\nOu :\\n[Ctrl] : Parente les calques parents en tant que cha\\u00eene, de l'anc\\u00eatre \\u00e0 l'enfant, dans l'ordre de la s\\u00e9lection.\", \"Animatable parent.\": \"Parent\\u00e9 animable.\", \"Parent across comps...\": \"Parenter \\u00e0 travers les compos...\", \"Parent layers across compositions.\": \"Parente les calques \\u00e0 travers les compositions.\", \"Parent comp\": \"Compo parente\", \"Parent layer\": \"Calque parent\", \"Create transform constraints (position, orientation, path...).\": \"Cr\\u00e9er des contraintes de transformation (position, orientation, chemin...).\", \"Constraint the location of a layer to the position of other layers.\": \"Contraint l'emplacement d'un calque \\u00e0 la position des autres calques.\", \"Constraint the orientation of a layer to the orientation of other layers.\": \"Contraint l'orientation d'un calque \\u00e0 l'orientation d'autres calques.\", \"Constraint the location and orientation of a layer to a B\\u00e9zier path.\\n\\n\": \"Contraint la localisation et l'orientation d'un calque \\u00e0 un trac\\u00e9 de B\\u00e9zier.\\n\\n\", \"Pick path...\": \"Choisir le chemin...\", \"Select controllers\": \"S\\u00e9lectionner les contr\\u00f4leurs\", \"Select all controllers\": \"S\\u00e9lectionner tous les contr\\u00f4leurs\", \"Show/hide ctrls\": \"Afficher/masquer les ctrls\", \"Show/Hide controllers\\n\\n[Alt]: Only the unselected controllers.\": \"Afficher/Masquer les contr\\u00f4leurs\\n\\n[Alt]: Uniquement les contr\\u00f4leurs non s\\u00e9lectionn\\u00e9s.\", \"Tag as controllers\": \"Marquer comme contr\\u00f4leurs\", \"Bake controllers appearance\": \"Figer l'apparence des contr\\u00f4leurs\", \"Controller settings\": \"R\\u00e9glages du contr\\u00f4leur\", \"Edit selected controllers.\": \"Modifier les contr\\u00f4leurs s\\u00e9lectionn\\u00e9s.\", \"Use AE Null Objects\": \"Utiliser des objets Nuls AE\", \"Use Shape Layers\": \"Utiliser des calques de forme\", \"Use Shape Layers (Draft mode)\": \"Utiliser des calques de forme (mode brouillon)\", \"Use Raster Layers (PNG)\": \"Utiliser des calques pixel (PNG)\", \"Don't lock scale of null controllers.\": \"Ne pas verrouiller l'\\u00e9chelle des contr\\u00f4leurs nuls.\", \"The scale of null controllers, and After Effects nulls as controllers created by Duik won't be locked by default.\": \"L'\\u00e9chelle des contr\\u00f4leurs nuls, et les calques nuls After Effects cr\\u00e9\\u00e9s en tant que contr\\u00f4leurs par Duik ne sera pas verrouill\\u00e9e par d\\u00e9faut.\", \"Icon color\": \"Couleur de l'ic\\u00f4ne\", \"Set the color of the selected controllers.\\n\\n[Alt]: assigns a random color for each controller.\": \"D\\u00e9finit la couleur des contr\\u00f4leurs s\\u00e9lectionn\\u00e9s.\\n\\n[Alt]: assigne une couleur al\\u00e9atoire pour chaque contr\\u00f4leur.\", \"Icon size\": \"Taille de l'ic\\u00f4ne\", \"Change the size of the controller.\": \"Change la taille du contr\\u00f4leur.\", \"Icon opacity\": \"Opacit\\u00e9 de l'ic\\u00f4ne\", \"Change the opacity of the controllers.\": \"Changer l'opacit\\u00e9 des contr\\u00f4leurs.\", \"Anchor color\": \"Couleur de l'ancre\", \"Set the color of the selected anchors.\\n\\n[Alt]: assigns a random color for each anchor.\": \"D\\u00e9finit la couleur des ancres s\\u00e9lectionn\\u00e9es.\\n\\n[Alt] : assigne une couleur al\\u00e9atoire pour chaque ancre.\", \"Anchor size\": \"Taille de l'ancre\", \"Change the size of the anchor.\": \"Change la taille de l'ancre.\", \"Anchor opacity\": \"Opacit\\u00e9 de l'ancre\", \"Change the opacity of the anchors.\": \"Change l'opacit\\u00e9 des ancres.\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each layer.\": \"Appliquer les modifications.\\n\\n[Alt]: assigne une couleur al\\u00e9atoire \\u00e0 chaque calque.\", \"Edit Controllers\": \"\\u00c9diter les contr\\u00f4leurs\", \"Create a rotation controller.\": \"Cr\\u00e9er un contr\\u00f4leur de rotation.\", \"Create a horizontal translation controller.\": \"Cr\\u00e9er un contr\\u00f4leur de translation horizontale.\", \"Create a vertical translation controller.\": \"Cr\\u00e9er un contr\\u00f4leur de translation verticale.\", \"Create a translation controller.\": \"Cr\\u00e9er un contr\\u00f4leur de translation.\", \"Create a translation and rotation controller.\": \"Cr\\u00e9er un contr\\u00f4leur de translation et de rotation.\", \"Create a camera controller.\": \"Cr\\u00e9er un contr\\u00f4leur de cam\\u00e9ra.\", \"Creates a slider controller.\": \"Cr\\u00e9e un contr\\u00f4leur curseur.\", \"Create an eyebrow controller.\": \"Cr\\u00e9er un contr\\u00f4leur de sourcil.\", \"Creates an ear controller.\": \"Cr\\u00e9er un contr\\u00f4leur d'oreille.\", \"Create a hair controller.\": \"Cr\\u00e9er un contr\\u00f4leur de cheveux.\", \"Create a mouth controller.\": \"Cr\\u00e9er un contr\\u00f4leur de bouche.\", \"Create a nose controller.\": \"Cr\\u00e9er un contr\\u00f4leur de nez.\", \"Create an eye controller.\": \"Cr\\u00e9er un contr\\u00f4leur d'\\u0153il.\", \"Create a head controller.\": \"Cr\\u00e9er un contr\\u00f4leur de t\\u00eate.\", \"Create a foot controller.\": \"Cr\\u00e9er un contr\\u00f4leur de pied.\", \"Create a paw controller.\": \"Cr\\u00e9er un contr\\u00f4leur de patte.\", \"Create a hoof controller.\": \"Cr\\u00e9er un contr\\u00f4leur de sabot.\", \"Create a hand controller.\": \"Cr\\u00e9er un contr\\u00f4leur de main.\", \"Create a hips controller.\": \"Cr\\u00e9er un contr\\u00f4leur de hanches.\", \"Create a body controller.\": \"Cr\\u00e9er un contr\\u00f4leur de corps.\", \"Create a neck and shoulders controller.\": \"Cr\\u00e9er un contr\\u00f4leur de cou et d'\\u00e9paules.\", \"Create a torso controller.\": \"Cr\\u00e9er un contr\\u00f4leur de torse.\", \"Create a vertebrae (neck or spine) controller.\": \"Cr\\u00e9er un contr\\u00f4leur vert\\u00e8bre (cou ou colonne vert\\u00e9brale).\", \"Create a fin controller.\": \"Cr\\u00e9er un contr\\u00f4leur de nageoire.\", \"Create a wing controller.\": \"Cr\\u00e9er un contr\\u00f4leur d'aile.\", \"Create a pincer controller.\": \"Cr\\u00e9er un contr\\u00f4leur de pince.\", \"Create a tail controller.\": \"Cr\\u00e9er un contr\\u00f4leur de queue.\", \"Create a hair strand controller.\": \"Cr\\u00e9er un contr\\u00f4leur de m\\u00e8che de cheveux.\", \"Create an audio controller.\": \"Cr\\u00e9er un contr\\u00f4leur audio.\", \"Create a null controller.\": \"Cr\\u00e9er un contr\\u00f4leur nul.\", \"Create an After Effects null controller.\": \"Cr\\u00e9er un contr\\u00f4leur Nul After Effects.\", \"Pseudo-effects\": \"Pseudo-effets\", \"Create pre-rigged pseudo-effects.\": \"Cr\\u00e9er des pseudo-effets pr\\u00e9-rigu\\u00e9s.\", \"Eyes\": \"Yeux\", \"Create a pre-rigged pseudo-effect to control eyes.\": \"Cr\\u00e9ez un pseudo-effet pr\\u00e9-rigu\\u00e9 pour contr\\u00f4ler les yeux.\", \"Fingers\": \"Doigts\", \"Create a pre-rigged pseudo-effect to control fingers.\": \"Cr\\u00e9ez un pseudo-effet pr\\u00e9-rigu\\u00e9 pour contr\\u00f4ler les doigts.\", \"Create a pre-rigged pseudo-effect to control a hand and its fingers.\": \"Cr\\u00e9ez un pseudo-effet pr\\u00e9-rigu\\u00e9 pour contr\\u00f4ler une main et ses doigts.\", \"Create a pre-rigged pseudo-effect to control a head.\": \"Cr\\u00e9ez un pseudo-effet pr\\u00e9-rigu\\u00e9 pour contr\\u00f4ler une t\\u00eate.\", \"Extract\": \"Extraire\", \"Extract the controllers from the selected precomposition, to animate from outside the composition.\": \"Extraire les contr\\u00f4leurs de la pr\\u00e9-composition s\\u00e9lectionn\\u00e9e, pour animer depuis l'ext\\u00e9rieur de la composition.\", \"OCO Meta-rig\": \"M\\u00e9tarig OCO\", \"Create, import, export Meta-Rigs and templates\": \"Cr\\u00e9er, importer, exporter des m\\u00e9tarigs et mod\\u00e8les\", \"The bones and armatures panel\": \"Le panneau des os et des armatures\", \"Links & constraints\": \"Liens et contraintes\", \"Automation & expressions\": \"Automatisation et expressions\", \"Tools\": \"Outils\", \"Get help\": \"Obtenez de l'aide\", \"Read the doc!\": \"Lisez la documentation !\", \"Support %1 if you love it!\": \"Soutenez %1 si vous l'aimez !\", \"Create a null object.\": \"Cr\\u00e9er un objet nul.\", \"Create a solid layer.\": \"Cr\\u00e9er un solide.\", \"Create an adjustment layer.\": \"Cr\\u00e9er un calque d'effets.\", \"Create a shape layer.\": \"Cr\\u00e9er un calque de formes.\", \"Circle\": \"Cercle\", \"Square\": \"Carr\\u00e9\", \"Rounded square\": \"Carr\\u00e9 arrondi\", \"Polygon\": \"Polygone\", \"Star\": \"\\u00c9toile\", \"Zero out the selected layers transformation.\\n[Alt]: Reset the transformation of the selected layers to 0.\\n[Ctrl] + [Alt]: Also resets the opacity to 100 %.\": \"Initialise \\u00e0 z\\u00e9ro la transformation des calques s\\u00e9lectionn\\u00e9s.\\n[Alt]: Remet les valeurs de transformation des calques s\\u00e9lectionn\\u00e9s \\u00e0 0.\\n[Ctrl] + [Alt]: Remet \\u00e9galement l'opacit\\u00e9 \\u00e0 100 %.\", \"Auto-Rename & Tag\": \"Auto-renommage et tag\", \"Automagically renames, tags and groups the selected layers (or all of them if there's no selection)\": \"Renomme, tagge et groupe les calques s\\u00e9lectionn\\u00e9s (ou tous si il n'y a pas de s\\u00e9lection) automagiquement\", \"Layer manager\": \"Gestionnaire de calques\", \"Setting layers type...\": \"D\\u00e9finition du type de calques...\", \"Setting layers location...\": \"D\\u00e9finition de l'emplacement des calques...\", \"Setting layers side...\": \"D\\u00e9finition du c\\u00f4t\\u00e9 des calques...\", \"Setting layers group name...\": \"D\\u00e9finition du nom du groupe des calques...\", \"Setting layers name...\": \"D\\u00e9finition du nom des calques...\", \"Create, import, export Meta-Rigs and templates\\n\\n\": \"Cr\\u00e9er, importer, exporter des m\\u00e9tarigs et mod\\u00e8les\\n\\n\", \"[Alt]: Launches the corresponding ScriptUI Stand-Alone panel if it is installed.\": \"[Alt]: Ex\\u00e9cute le panneau individuel ScriptUI correspondant s'il est install\\u00e9.\", \"Test failed!\": \"Le test a \\u00e9chou\\u00e9 !\", \"Keep this panel open\": \"Garder ce panneau ouvert\", \"%1 Settings\": \"Param\\u00e8tres de %1\", \"Set the language of the interface.\": \"Choisir la langue de l'interface.\", \"Settings file\": \"Fichier de param\\u00e8tres\", \"Set the location of the settings file.\": \"Choisir l'emplacement du fichier de param\\u00e8tres.\", \"Set the highlight color.\": \"Choisir la couleur de mise en valeur.\", \"After Effects Blue\": \"Bleu After Effects\", \"The After Effects highlighting blue\": \"Bleu de mise en valeur d'After Effects\", \"RxLab Purple\": \"Pourpre RxLab\", \"The RxLaboratory Purple\": \"Le pourpre RxLaboratory (notre pr\\u00e9f\\u00e9r\\u00e9)\", \"Rainbox Red\": \"Rouge Rainbox\", \"The Rainbox Productions Red\": \"Le rouge Rainbox Productions\", \"After Effects Orange (CS6)\": \"Orange After Effects (CS6)\", \"The After Effects highlighting orange from good ol'CS6\": \"L'orange de mise en valeur du bon vieux After Effects CS6\", \"Custom...\": \"Personnaliser...\", \"Select a custom color.\": \"S\\u00e9lectionner une couleur personnalis\\u00e9e.\", \"Select the UI mode.\": \"Choisir le mode d'interface.\", \"Rookie\": \"D\\u00e9butant\", \"The easiest-to-use mode, but also the biggest UI.\": \"Le mode le plus facile, mais aussi la plus grosse interface.\", \"Standard\": \"Standard\", \"The standard not-too-big UI.\": \"L'interface standard, pas trop grosse.\", \"Expert\": \"Expert\", \"The smallest UI, for expert users.\": \"La plus petite IU, pour les utilisateurs experts.\", \"Normal mode\": \"Mode normal\", \"Use at your own risk!\": \"Utilisez \\u00e0 vos risques et p\\u00e9rils !\", \"Dev and Debug mode\": \"Mode Dev et D\\u00e9bogage\", \"Check for updates\": \"V\\u00e9rifier les mises \\u00e0 jour\", \"Default\": \"D\\u00e9faut\", \"Reset the settings to their default values.\": \"R\\u00e9initialiser les param\\u00e8tres \\u00e0 leurs valeurs par d\\u00e9faut.\", \"Apply settings.\": \"Appliquer les param\\u00e8tres.\", \"You may need to restart the script for all changes to take effect.\": \"Il faut peut-\\u00eatre red\\u00e9marrer le script pour que tous les changements soient prix en compte.\", \"Thank you for your donations!\": \"Merci pour vos dons !\", \"Help and options\": \"Aide et options\", \"Edit settings\": \"\\u00c9diter les param\\u00e8tres\", \"Options\": \"Options\", \"Bug Report or Feature Request\": \"Rapport de bug ou demande de fonctionnalit\\u00e9\", \"Bug report\\nFeature request\\n\\nTell us what's wrong or request a new feature.\": \"Rapport de bug\\nDemande de fonctionnalit\\u00e9\\n\\nDites-nous ce qui ne va pas ou demandez une nouvelle fonctionnalit\\u00e9.\", \"Help\": \"Aide\", \"Get help.\": \"Obtenez de l'aide.\", \"Translate %1\": \"Traduire %1\", \"Help translating %1 to make it available to more people.\": \"Aidez \\u00e0 traduire %1 pour le rendre accessible \\u00e0 plus de monde.\", \"New version\": \"Nouvelle version\", \"This month, the %1 fund is $%2.\\nThat's %3% of our monthly goal ( $%4 )\\n\\nClick on this button to join the development fund!\": \"Ce mois ci, les fonds de %1 sont de %2 $.\\nC'est %3% de notre but mensuel (%4 $)\\n\\nCliquez sur ce bouton pour rejoindre le fonds de d\\u00e9veloppement !\", \"Cancel\": \"Annuler\", \"file system\\u0004Path...\": \"Chemin...\", \"Set a random value.\": \"Choisir une valeur al\\u00e9atoire.\", \"Magic is happening\": \"Magie en cours\", \"Working\": \"Au travail\", \"project\\u0004Item\": \"\\u00c9l\\u00e9ment\", \"file\\u0004Run\": \"Ex\\u00e9cuter\", \"Open folder\": \"Ouvrir le dossier\", \"Add item or category\": \"Ajouter un \\u00e9l\\u00e9ment ou une cat\\u00e9gorie\", \"Edit item or category\": \"\\u00c9diter l'\\u00e9l\\u00e9ment ou la cat\\u00e9gorie\", \"Remove item or category\": \"Retirer l'\\u00e9l\\u00e9ment ou la cat\\u00e9gorie\", \"Item not found.\": \"\\u00c9l\\u00e9ment introuvable.\", \"Remove all\": \"Tout supprimer\", \"Start typing...\": \"Commencez \\u00e0 \\u00e9crire...\", \"Refresh\": \"Actualiser\", \"Category\": \"Cat\\u00e9gorie\", \"Tip\": \"Bout\", \"Anatomy\\u0004Feather\": \"Plume\", \"Anatomy\\u0004Fishbone\": \"Arr\\u00eate\", \"Select\\u0004None\": \"Aucun\", \"Select layers\": \"S\\u00e9lectionner les calques\", \"Active composition\": \"Composition active\", \"Selected compositions\": \"Compositions s\\u00e9lectionn\\u00e9es\", \"All compositions\": \"Toutes les compositions\", \"The '%1' panel is not installed.\": \"Le panneau '%1' n'est pas install\\u00e9.\", \"Permanently disable this alert.\": \"D\\u00e9sactiver cette alerte.\", \"You can disable this alert dialog from showing before long operations.\\nLayer Controls state won't be changed.\": \"Vous pouvez d\\u00e9sactiver cette alerte et qu'elle ne soit pas affich\\u00e9e avant les op\\u00e9rations longues.\\nL'\\u00e9tat des contr\\u00f4les de calque ne sera pas chang\\u00e9.\", \"This alert will be disabled.\": \"Cette alerte sera d\\u00e9sactiv\\u00e9e.\", \"Ignore\": \"Ignorer\", \"Hide layer controls\": \"Cacher les contr\\u00f4les des calques\", \"Magic is happening...\": \"Magie en cours...\", \"Project Root\": \"Racine du projet\", \"After Effects Layer\\u0004Shape\": \"Forme\", \"Rectangle\": \"Rectangle\", \"Rounded rectangle\": \"Rectangle arrondi\", \"The pseudo effect file does not exist.\": \"Le fichier de pseudo-effet n'existe pas.\", \"Invalid pseudo effect file or match name.\": \"Fichier ou \\\"matchName\\\" du pseudo-effet incorrect.\", \"Sanity status: Unknown\": \"\\u00c9tat de sant\\u00e9 : Inconnu\", \"Sanity status: OK\": \"\\u00c9tat de sant\\u00e9 : OK\", \"Sanity status: Information\": \"\\u00c9tat de sant\\u00e9 : Information\", \"Sanity status: Warning\": \"\\u00c9tat de sant\\u00e9 : Attention\", \"Sanity status: Danger\": \"\\u00c9tat de sant\\u00e9 : Danger\", \"Sanity status: Critical\": \"\\u00c9tat de sant\\u00e9 : Critique\", \"Sanity status: Fatal\": \"\\u00c9tat de sant\\u00e9 : Fatal\", \"Unknown\": \"Inconnu\", \"Information\": \"Information\", \"Warning\": \"Attention\", \"Danger\": \"Danger\", \"Critical\": \"Critique\", \"Fatal\": \"Fatal\", \"Run all tests\": \"Lancer tous les tests\", \"Run all the tests and displays the results.\": \"Lancer tous les tests et afficher les r\\u00e9sultats.\", \"Toggle this test for the current project only.\": \"Active ou d\\u00e9sactive ce test uniquement pour le projet courant.\", \"Enable or disable automatic live-fix.\": \"Active ou d\\u00e9sactive la r\\u00e9paration automatique en direct.\", \"Fix now.\": \"R\\u00e9parer maintenant.\", \"Run the current test.\": \"Lance le test courant.\", \"Change the test settings.\": \"Modifier les param\\u00e8tres du test.\", \"Test every:\": \"Tester chaque :\", \"Size limit (MB)\": \"Limite de taille (Mo)\", \"Maximum number of items\": \"Nombre maximal d'\\u00e9l\\u00e9ments\", \"Maximum number of precompositions in the root folder\": \"Nombre maximal de pr\\u00e9-compositions \\u00e0 la racine du projet\", \"Default folder for precompositions\": \"Dossier par d\\u00e9faut pour les pr\\u00e9-compositions\", \"Maximum unused comps in the project\": \"Nombre maximal de compositions inutilis\\u00e9es dans le projet\", \"Folder for main comps (leave empty for project root)\": \"Dossier pour les compositions principales (laisser vide pour la racine du projet)\", \"Maximum memory (GB)\": \"M\\u00e9moire maximale (Go)\", \"Maximum number of essential properties in a comp\": \"Nombre maximal de propri\\u00e9t\\u00e9s essentielles dans une compo\", \"Time limit before saving the project (mn)\": \"Limite de temps avant d'enregistrer le projet (mn)\", \"Uptime limit (mn)\": \"Limite de temps d'activit\\u00e9 (mn)\", \"Composition Names\": \"Noms des compositions\", \"Layer Names\": \"Noms des calques\", \"Expression engine\": \"Moteur d'expressions\", \"Project size\": \"Taille du projet\", \"Project items\": \"\\u00c9l\\u00e9ments du projet\", \"Duplicated footages\": \"M\\u00e9trages dupliqu\\u00e9s\", \"Unused footages\": \"M\\u00e9trages inutilis\\u00e9s\", \"Precompositions\": \"Pr\\u00e9-compositions\", \"Main compositions\": \"Compositions principales\", \"Memory in use\": \"M\\u00e9moire utilis\\u00e9e\", \"Essential properties\": \"Propri\\u00e9t\\u00e9s essentielles\", \"Time since last save\": \"Temps \\u00e9coul\\u00e9 depuis la derni\\u00e8re sauvegarde\", \"Up time\": \"Temps d'activit\\u00e9\", \"The project needs to be saved first.\": \"Le projet doit d'abord \\u00eatre sauvegard\\u00e9.\", \"Project\": \"Projet\", \"Set a note for the current project\": \"D\\u00e9finir une note pour le projet en cours\", \"Composition\": \"Composition\", \"Set a note for the current composition\": \"D\\u00e9finir une note pour la composition actuelle\", \"Text file\": \"Fichier texte\", \"Select the file where to save the notes.\": \"S\\u00e9lectionnez le fichier o\\u00f9 enregistrer les notes.\", \"Reloads the note\": \"Recharge la note\", \"New line: Ctrl/Cmd + Enter\": \"Nouvelle ligne : Ctrl/Cmd + Entr\\u00e9e\", \"file\\u0004Open...\": \"Ouvrir...\", \"file\\u0004Save as...\": \"Enregistrer sous...\", \"Show envelops\": \"Afficher les enveloppes\", \"Show noodles\": \"Afficher les nouilles\", \"Create new composition\": \"Cr\\u00e9er une nouvelle composition\", \"[Alt]: Create and build in a new composition.\": \"[Alt]: Cr\\u00e9er et construire dans une nouvelle composition.\", \"Create OCO Meta-rig\": \"Cr\\u00e9er un M\\u00e9tarig OCO\", \"Meta-Rig name\": \"Nom du M\\u00e9tarig\", \"Meta-Rig settings.\": \"Param\\u00e8tres de M\\u00e9tarig.\", \"Meta-Rig\": \"M\\u00e9tarig\", \"Build selected Meta-Rig.\": \"Construire le M\\u00e9tarig s\\u00e9lectionn\\u00e9.\", \"Create a new Meta-Rig from selected bones or create a new category.\": \"Cr\\u00e9er un nouveau M\\u00e9tarig depuis les os s\\u00e9lectionn\\u00e9s, ou cr\\u00e9er une nouvelle cat\\u00e9gorie.\", \"Edit the selected Meta-Rig or category.\": \"\\u00c9diter le M\\u00e9tarig s\\u00e9lectionn\\u00e9 ou la cat\\u00e9gorie.\", \"Remove the selected Meta-Rig or category from library.\": \"Supprimer le M\\u00e9tarig s\\u00e9lectionner ou la cat\\u00e9gorie de la biblioth\\u00e8que.\", \"Sorry, the OCO library folder can't be found.\": \"D\\u00e9sol\\u00e9, le dossier de la biblioth\\u00e8que OCO est introuvable.\", \"Select the OCO.config file.\": \"S\\u00e9lectionnez le fichier OCO.config.\", \"Create OCO Meta-Rig\": \"Cr\\u00e9er un M\\u00e9tarig OCO\", \"Selected bones\": \"Os s\\u00e9lectionn\\u00e9s\", \"All bones\": \"Tous les os\", \"Icon\": \"Ic\\u00f4ne\", \"Choose an icon to asssicate with the new Meta-Rig\": \"Choisissez une ic\\u00f4ne \\u00e0 associer au nouveau M\\u00e9tarig\", \"Meta-Rig Name\": \"Nom du M\\u00e9tarig\", \"Choose the name of the meta-rig.\": \"Choisissez le nom du m\\u00e9tarig.\", \"Character height:\": \"Taille du personnage :\", \"cm\": \"cm\", \"Export the selected armature to an OCO Meta-Rig file.\": \"Exporter l'armature s\\u00e9lectionn\\u00e9e vers un fichier de M\\u00e9tarig OCO.\", \"Please, choose a name for the meta-rig\": \"Veuillez choisir un nom pour le nouveau m\\u00e9tarig\", \"The file: \\\"{#}\\\" already exists.\\nDo you want to overwrite this file?\": \"Le fichier \\\"{#}\\\" existe d\\u00e9j\\u00e0. Voulez-vous l'\\u00e9craser ?\", \"Sorry, we can't save an OCO file directly in the current category.\": \"D\\u00e9sol\\u00e9, nous ne pouvons pas enregistrer un fichier OCO directement dans la cat\\u00e9gorie actuelle.\", \"Are you sure you want to remove the Meta-Rig \\\"{#}\\\"?\": \"\\u00cates-vous s\\u00fbr de vouloir supprimer le M\\u00e9tarig \\\"{#} \\\" ?\", \"Are you sure you want to remove the category \\\"{#}\\\" and all its meta-rigs?\": \"\\u00cates-vous s\\u00fbr de vouloir supprimer la cat\\u00e9gorie \\\"{#}\\\" et tous ses m\\u00e9tarigs ?\", \"Run script\": \"Ex\\u00e9cuter le script\", \"All categories\": \"Toutes les cat\\u00e9gories\", \"Dockable Scripts\": \"Scripts Ancrables\", \"Ae Scripts\": \"Ae Scripts\", \"Startup Scripts\": \"Scripts de d\\u00e9marrage\", \"Shutdown Scripts\": \"Scripts d'arr\\u00eat\", \"Script settings\": \"Param\\u00e8tres du script\", \"Select icon\": \"S\\u00e9lectionner une ic\\u00f4ne\", \"Script name\": \"Nom du script\", \"Open scripts with...\": \"Ouvrir les scripts avec...\", \"Select an application to open the scripts.\\nLeave the field empty to use the system default.\": \"S\\u00e9lectionnez une application pour ouvrir les scripts.\\nLaissez le champ vide pour utiliser la valeur syst\\u00e8me par d\\u00e9faut.\", \"Use the Duik quick editor.\": \"Utiliser l'\\u00e9diteur rapide Duik.\", \"Use the Duik quick script editor to edit the selected script.\": \"Utilisez l'\\u00e9diteur de script rapide Duik pour \\u00e9diter le script s\\u00e9lectionn\\u00e9.\", \"Run the selected script.\\n\\n[Alt]: Run the script as a standard script even if it's a dockable ScriptUI panel.\": \"Ex\\u00e9cuter le script s\\u00e9lectionn\\u00e9.\\n\\n[Alt]: ex\\u00e9cuter le script en tant que script standard m\\u00eame s'il s'agit d'un panneau ScriptUI ancrable.\", \"Add a new script or a category to the library.\": \"Ajouter un nouveau script ou une cat\\u00e9gorie \\u00e0 la biblioth\\u00e8que.\", \"Removes the selected script or category from the library.\": \"Supprime le script ou la cat\\u00e9gorie s\\u00e9lectionn\\u00e9e de la biblioth\\u00e8que.\", \"Edit the selected script.\\n\\n[Alt]: Use the Duik quick editor.\": \"Modifier le script s\\u00e9lectionn\\u00e9.\\n\\n[Alt]: Utiliser l'\\u00e9diteur rapide Duik.\", \"Script not found\": \"Script introuvable\", \"Sorry, we can't save a script directly in the current category.\": \"D\\u00e9sol\\u00e9, nous ne pouvons pas enregistrer un script directement dans la cat\\u00e9gorie actuelle.\", \"Add new scripts to the library.\": \"Ajouter de nouveaux scripts \\u00e0 la biblioth\\u00e8que.\", \"Home panel enabled\": \"Panneau d'accueil activ\\u00e9\", \"The home panel helps Duik to launch much faster.\\nDisabling it may make the launch time of Duik much slower.\": \"Le panneau d'accueil aide Duik \\u00e0 se lancer beaucoup plus rapidement.\\nLe d\\u00e9sactiver peut rendre le temps de lancement de Duik beaucoup plus long.\", \"Home panel disabled\": \"Panneau d'accueil d\\u00e9sactiv\\u00e9\", \"Layer controls alert enabled\": \"Alerte des contr\\u00f4les de calque activ\\u00e9e\", \"You can disable the \\\"Layer controls\\\" alert dialog which is shown before long operations.\": \"Vous pouvez d\\u00e9sactiver l'alerte des \\\"contr\\u00f4les de calque\\\" qui est affich\\u00e9e avant les op\\u00e9rations longues.\", \"Layer controls alert disabled\": \"Alerte des contr\\u00f4les de calque d\\u00e9sactiv\\u00e9e\", \"Composition tools (crop, change settings...)\": \"Outils de composition (rogner, modifier les param\\u00e8tres...)\", \"Layer\": \"Calque\", \"Text\": \"Texte\", \"Text tools (rename, search and replace...)\": \"Outils de texte (renommer, chercher et remplacer...)\", \"Scripting\": \"Scripting\", \"Scripting tools\": \"Outils de script\", \"Crops the selected precompositions using the bounds of their masks.\": \"Recadre les pr\\u00e9-compositions s\\u00e9lectionn\\u00e9es en utilisant les limites de leurs masques.\", \"Sets the current or selected composition(s) settings, also changing the settings of all precompositions.\": \"D\\u00e9finit les param\\u00e8tres de(s) composition(s) actuelle(s) ou s\\u00e9lectionn\\u00e9e(s), en modifiant \\u00e9galement les param\\u00e8tres de toutes les pr\\u00e9compositions.\", \"Rename\": \"Renommer\", \"Renames the selected items (layers, pins, project items...)\": \"Renomme les \\u00e9l\\u00e9ments s\\u00e9lectionn\\u00e9s (calques, \\u00e9pingles, \\u00e9l\\u00e9ments du projet...)\", \"Puppet pins\": \"Coins de marionnette\", \"Update expressions\": \"Mettre \\u00e0 jour les expressions\", \"Automatically updates the expressions.\": \"Met \\u00e0 jour automatiquement les expressions.\", \"Remove the first digits\": \"Supprimer les premiers caract\\u00e8res\", \"digits\": \"caract\\u00e8res\", \"Remove the last digits\": \"Supprimer les derniers caract\\u00e8res\", \"Number from\": \"Num\\u00e9roter \\u00e0 partir de\", \"Reverse\": \"Inverser\", \"Number from last to first.\": \"Num\\u00e9roter du dernier au premier.\", \"Prefix\": \"Pr\\u00e9fixe\", \"Suffix\": \"Suffixe\", \"Search and replace\": \"Chercher et remplacer\", \"Searches and replaces text in the project.\": \"Recherche et remplace le texte du projet.\", \"Expressions\": \"Expressions\", \"Texts\": \"Textes\", \"All Compositions\": \"Toutes les compositions\", \"Compositions\": \"Compositions\", \"Footages\": \"M\\u00e9trages\", \"Folders\": \"Dossiers\", \"All items\": \"Tous les \\u00e9l\\u00e9ments\", \"Selected items\": \"\\u00c9l\\u00e9ments s\\u00e9lectionn\\u00e9s\", \"Case sensitive\": \"Sensible \\u00e0 la casse\", \"Search\": \"Chercher\", \"Replace\": \"Remplacer\", \"Search and replace text in the project.\": \"Rechercher et remplacer du texte dans le projet.\", \"Script library\": \"Biblioth\\u00e8que de scripts\", \"Quickly access and run all your scripts and panels.\": \"Ouvrez et ex\\u00e9cutez rapidement tous vos scripts et panneaux.\", \"Scriptify expression\": \"Scriptifier l'expression\", \"Generate a handy ExtendScript code to easily include the selected expression into a script.\": \"G\\u00e9n\\u00e8rer un code ExtendScript pratique pour inclure facilement l'expression s\\u00e9lectionn\\u00e9e dans un script.\", \"Script editor\": \"\\u00c9diteur de script\", \"A quick editor for editing and running simple scripts and snippets.\": \"Un \\u00e9diteur rapide pour \\u00e9diter et ex\\u00e9cuter des scripts et des lignes de code simples.\", \"Sanity status\": \"\\u00c9tat actuel\", \"[Alt]: One controller for all layers.\\n[Ctrl]: Parent layers to the controllers.\": \"[Alt]: Un contr\\u00f4leur pour tous les calques.\\n[Ctrl]: Parenter les calques aux contr\\u00f4leurs.\", \"Art\": \"Art\", \"Adjustment\": \"R\\u00e9glage\", \"Reposition the anchor points of all selected layers.\": \"Replacer les points d'ancrage de tous les calques s\\u00e9lectionn\\u00e9s.\", \"Use Full bones (with envelop and noodle)\": \"Utiliser des os complets (avec enveloppe et nouille)\", \"Use Light bones\": \"Utiliser les os l\\u00e9gers\", \"Include masks\": \"Inclure les masques\", \"Use the masks too to compute the bounds of the layers when repositionning the anchor point.\": \"Utilisez \\u00e9galement les masques pour calculer les limites des calques pour repositionner le point d'ancrage.\", \"Margin\": \"Marge\", \"Select the layer (texture/map)\": \"S\\u00e9lectionnez le calque (texture)\", \"Select the layer (texture) to use as an effector.\": \"S\\u00e9lectionnez le calque (texture) \\u00e0 utiliser comme effecteur.\", \"Connect properties\": \"Connecter les propri\\u00e9t\\u00e9s\", \"Align layers.\": \"Aligner les calques.\", \"All selected layers will be aligned\\nto the last selected one.\": \"Tous les calques s\\u00e9lectionn\\u00e9s seront align\\u00e9s\\nsur le dernier s\\u00e9lectionn\\u00e9.\", \"Clean Keyframes.\\nAutomates the animation process, and makes it easier to control:\\n- Anticipation\\n- Motion interpolation\\n- Overlap\\n- Follow through or Bounce\\n- Soft Body simulation\\n\": \"Nettoyer les images cl\\u00e9s.\\nAutomatise le processus d'animation, et facilite le contr\\u00f4le de :\\n- L'anticipation\\n- L'interpolation de mouvement\\n- Les chevauchements de mouvement\\n- La continuit\\u00e9 et les rebonds\\n- La simulation de corps souple\\n\", \"Alive (anticipation + interpolation + follow through)\": \"Vivant (anticipation + interpolation + continuit\\u00e9)\", \"The default animation, with anticipation, motion interpolation and follow through.\": \"L'animation par d\\u00e9faut, avec anticipation, interpolation de mouvement et continuit\\u00e9 ou rebond.\", \"Inanimate (interpolation + follow through)\": \"Inanim\\u00e9 (interpolation + continuit\\u00e9 de mouvement)\", \"For inanimate objects.\\nDeactivate the anticipation.\": \"Pour les objets inanim\\u00e9s.\\nD\\u00e9sactive l'anticipation.\", \"True stop (anticipation + interpolation)\": \"Arr\\u00eat pr\\u00e9cis (anticipation + interpolation)\", \"Deactivate the follow through animation.\": \"D\\u00e9sactiver la continuit\\u00e9 de mouvement.\", \"Exact keyframes (interpolation only)\": \"Images cl\\u00e9s exactes (interpolation uniquement)\", \"Deactivates anticipation and follow through, and use the exact keyframe values.\\nGenerate only the motion interpolation.\": \"D\\u00e9sactiver l'anticipation et la continuit\\u00e9 de mouvement, et utiliser les valeurs exactes des images cl\\u00e9s.\\nG\\u00e9n\\u00e9rer seulement l'interpolation de mouvement.\", \"Spring (follow through only)\": \"Rebond (continuit\\u00e9 seulement)\", \"Use AE keyframe interpolation and just animate the follow through.\": \"Utiliser l'interpolation des images cl\\u00e9s d'AE et animer uniquement la continuit\\u00e9 de mouvement.\", \"Spring (no simulation)\": \"Rebond (sans simulation)\", \"A lighter version of the spring, which works only if the property has it's own keyframes.\\nMotion from parent layers or the anchor point of the layer itself will be ignored.\": \"Une version plus l\\u00e9g\\u00e8re du rebond, qui ne fonctionne que si la propri\\u00e9t\\u00e9 a ses propres images cl\\u00e9s.\\nLes mouvements des calques parents ou du point d'ancrage du calque lui-m\\u00eame seront ignor\\u00e9s.\", \"Bounce (follow through only)\": \"Rebondir (continuit\\u00e9 seulement)\", \"Use AE keyframe interpolation and just animate a bounce at the end.\": \"Utiliser l'interpolation des images cl\\u00e9s d'AE et animer juste un rebond \\u00e0 la fin.\", \"Bounce (no simulation)\": \"Rebond (pas de simulation)\", \"Limits\": \"Limites\", \"Limit the value the property can get.\": \"Limiter la valeur que la propri\\u00e9t\\u00e9 peut obtenir.\", \"Adjusts the exposure of the animation\\n(changes and animates the framerate)\\n\\n[Ctrl]: (Try to) auto-compute the best values.\": \"Ajuste l'exposition de l'animation\\n(modifie et anime la fr\\u00e9quence d'images)\\n\\n[Ctrl]: (Essayer de) calculer automatiquement les meilleures valeurs.\", \"Automatically rig armatures (use the Links & constraints tab for more options).\": \"Setup automatique des armatures (utilisez l'onglet Liens et contraintes pour plus d'options).\", \"3-Layer rig:\": \"Rig \\u00e0 3 calques :\", \"Long chain rig:\": \"Setup des cha\\u00eenes longues :\", \"Create a root controller\": \"Cr\\u00e9er un contr\\u00f4leur racine\", \"Baking:\": \"En cours de fixation :\", \"Bake envelops\": \"Figer les enveloppes\", \"Remove deactivated noodles.\": \"Supprimer les nouilles d\\u00e9sactiv\\u00e9es.\", \"Add a list to the selected properties.\": \"Ajouter une liste aux propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"[Alt]: Adds a keyframe to the second slot (and quickly reveal it with [U] in the timeline).\": \"[Alt]: Ajoute une image clef au deuxi\\u00e8me emplacement (pour pouvoir le r\\u00e9v\\u00e9ler rapidement avec [U] dans la ligne temporelle).\"}", "Duik_fr_FR.json", "tr" ); +var Duik_fr_FR = new DuBinary( "{\"\": {\"language\": \"fr_FR\", \"plural-forms\": \"nplurals=2; plural=(n > 1);\"}, \"Adjustment layer\": \"Calque d'effets\", \"Null\": \"Nul\", \"Solid\": \"Solide\", \"Animation library\": \"Biblioth\\u00e8que d'animation\", \"Most used\": \"Les plus utilis\\u00e9s\", \"Recent\": \"R\\u00e9cent\", \"Favorites\": \"Favoris\", \"All properties\": \"Toutes les propri\\u00e9t\\u00e9s\", \"Keyframes only\": \"Seulement les images cl\\u00e9s\", \"Position\": \"Position\", \"Rotation\": \"Rotation\", \"Scale\": \"\\u00c9chelle\", \"Opacity\": \"Opacit\\u00e9\", \"Masks\": \"Masques\", \"Effects\": \"Effets\", \"Offset values\": \"D\\u00e9caler les valeurs\", \"Offset current values.\": \"D\\u00e9calage des valeurs actuelles.\", \"Absolute\": \"Absolues\", \"Absolute values (replaces current values).\": \"Valeurs absolues (remplace les valeurs actuelles).\", \"Reverse keyframes\": \"Inverser les images cl\\u00e9s\", \"Reverses the animation in time.\": \"Inverse l'animation dans le temps.\", \"Apply\": \"Appliquer\", \"Edit category name\": \"Renommer la cat\\u00e9gorie\", \"New Category\": \"Nouvelle cat\\u00e9gorie\", \"Create animation\": \"Cr\\u00e9er une animation\", \"Bake Expressions\": \"Figer les expressions\", \"Animation name\": \"Nom de l'animation\", \"OK\": \"OK\", \"Save animation.\": \"Enregistrer l'animation.\", \"This animation already exists.\\nDo you want to overwrite it?\": \"Cette animation existe d\\u00e9j\\u00e0.\\nVoulez-vous l'\\u00e9craser ?\", \"Animation settings.\": \"Param\\u00e8tres de l'animation.\", \"Update thumbnail\": \"Mettre \\u00e0 jour la vignette\", \"Updates the thumbnail for the selected item.\": \"Met \\u00e0 jour la vignette de l'\\u00e9l\\u00e9ment s\\u00e9lectionn\\u00e9.\", \"Update animation\": \"Mettre \\u00e0 jour l'animation\", \"Updates the current animation.\": \"Met \\u00e0 jour l'animation actuelle.\", \"Favorite\": \"Favori\", \"Animation\": \"Animation\", \"Apply selected animation.\": \"Appliquer l'animation s\\u00e9lectionn\\u00e9e.\", \"[Shift]: More options...\": \"[Shift]: Plus d'options...\", \"Open the folder in the file explorer/finder.\": \"Ouvrez le dossier dans l'explorateur de fichiers/finder.\", \"[Alt]: Select the library location.\": \"[Alt]: S\\u00e9lectionnez l'emplacement de la biblioth\\u00e8que.\", \"Add selected animation to library or create new category.\": \"Ajouter l'animation s\\u00e9lectionn\\u00e9e \\u00e0 la biblioth\\u00e8que ou cr\\u00e9er une nouvelle cat\\u00e9gorie.\", \"Edit the selected animation or category.\": \"Modifier l'animation ou la cat\\u00e9gorie s\\u00e9lectionn\\u00e9e.\", \"Remove the selected animation or category from library.\": \"Supprimer l'animation ou la cat\\u00e9gorie s\\u00e9lectionn\\u00e9e de la biblioth\\u00e8que.\", \"Sorry, the animation library folder can't be found.\": \"D\\u00e9sol\\u00e9, le dossier de la biblioth\\u00e8que d'animation est introuvable.\", \"Select the folder containing the animation library.\": \"S\\u00e9lectionnez le dossier contenant la biblioth\\u00e8que d'animation.\", \"Sorry, we can't save an animation directly in the current category.\": \"D\\u00e9sol\\u00e9, nous ne pouvons pas enregistrer une animation directement dans la cat\\u00e9gorie actuelle.\", \"Sorry, we can't create a sub-category in the current category.\": \"D\\u00e9sol\\u00e9, nous ne pouvons pas cr\\u00e9er de sous-cat\\u00e9gorie dans la cat\\u00e9gorie actuelle.\", \"Uncategorized\": \"Non cat\\u00e9goris\\u00e9\", \"Are you sure you want to remove the animation \\\"{#}\\\"?\": \"\\u00cates-vous s\\u00fbr de vouloir supprimer l'animation \\\"{#} \\\" ?\", \"Are you sure you want to remove the category \\\"{#}\\\" and all its animations?\": \"\\u00cates-vous s\\u00fbr de vouloir supprimer la cat\\u00e9gorie \\\"{#}\\\" et toutes ses animations ?\", \"Select Keyframes\": \"S\\u00e9lectionner les images cl\\u00e9s\", \"Select keyframes.\": \"S\\u00e9lectionner les images cl\\u00e9s.\", \"Time\": \"Instant\", \"Select at a precise time.\": \"S\\u00e9lectionnez \\u00e0 un instant pr\\u00e9cis.\", \"Range\": \"Intervalle\", \"Select from a given range.\": \"S\\u00e9lectionner dans une plage donn\\u00e9e.\", \"Current time\": \"Instant courant\", \"time\": \"instant\", \"time\\u0004Out\": \"Sortie\", \"Selected layers\": \"Calques s\\u00e9lectionn\\u00e9s\", \"All layers\": \"Tous les calques\", \"Controllers\": \"Contr\\u00f4leurs\", \"Copy animation\": \"Copier l'animation\", \"Copies selected keyframes.\\n\\n[Alt]: Cuts the selected keyframes.\": \"Copie les images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\\n\\n[Alt]: coupe les images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Paste animation\": \"Coller l'animation\", \"Paste keyframes.\\n\\n[Ctrl]: Offset from current values.\\n[Alt]: Reverses the keyframes in time.\": \"Coller les images cl\\u00e9s.\\n\\n[Ctrl]: D\\u00e9calage depuis les valeurs actuelles.\\n[Alt]: Inverse les images cl\\u00e9s dans le temps.\", \"Replace existing keyframes\": \"Remplacer les images cl\\u00e9s existantes\", \"Interpolator\": \"Interpolateur\", \"Control the selected keyframes with advanced but easy-to-use keyframe interpolation driven by an effect.\": \"Contr\\u00f4lez les images cl\\u00e9s s\\u00e9lectionn\\u00e9es avec une interpolation avanc\\u00e9e, mais facile \\u00e0 utiliser gr\\u00e2ce \\u00e0 un effet.\", \"Snap keys\": \"Accrocher les cl\\u00e9s\", \"Snaps selected (or all) keyframes to the closest frames if they're in between.\": \"Accroche les images cl\\u00e9s s\\u00e9lectionn\\u00e9es (ou toutes) sur les images les plus proches si elles sont entre-deux.\", \"Motion trail\": \"Trace de mouvement\", \"Draws a trail following the selected layers.\\n\\n[Alt]: Creates a new shape layer for each trail.\": \"Dessine une trace suivant les calques s\\u00e9lectionn\\u00e9s.\\n\\n[Alt]: Cr\\u00e9e un nouveau calque de forme pour chaque trace.\", \"IK/FK Switch\": \"Bascule IK/FK\", \"Switches the selected controller between IK and FK.\\nAutomatically adds the needed keyframes at current time.\": \"Bascule le contr\\u00f4leur s\\u00e9lectionn\\u00e9 entre IK et FK.\\nAjoute automatiquement les images cl\\u00e9s n\\u00e9cessaires \\u00e0 l'instant courant.\", \"Snap IK\": \"Am\\u00e8ne l'IK\", \"Snaps the IK to the FK values\": \"Am\\u00e8ne l'IK aux valeurs FK\", \"Snap FK\": \"Amener le FK\", \"Snaps the FK to the IK values\": \"Am\\u00e8ne le FK aux valeurs IK\", \"Tweening\": \"Intervaller\", \"Split\": \"Diviser\", \"Split the selected keyframes into couples of keyframes with the same value.\": \"Diviser les images cl\\u00e9s s\\u00e9lectionn\\u00e9es en paires d'images cl\\u00e9s avec la m\\u00eame valeur.\", \"Duration\": \"Dur\\u00e9e\", \"video image\\u0004Frames\": \"Images\", \"Set the duration between two split keys.\": \"D\\u00e9finir la dur\\u00e9e entre deux cl\\u00e9s divis\\u00e9es.\", \"Center\": \"Centre\", \"Align around the current time.\": \"Aligner autour de l'instant courant.\", \"After\": \"Apr\\u00e8s\", \"Add the new key after the current one.\": \"Ajouter la nouvelle cl\\u00e9 apr\\u00e8s la cl\\u00e9 actuelle.\", \"Before\": \"Avant\", \"Add the new key before the current one.\": \"Ajouter la nouvelle cl\\u00e9 avant la cl\\u00e9 actuelle.\", \"Freeze\": \"Geler\", \"Freezes the pose; copies the previous keyframe to the current time.\\n\\n[Alt]: Freezes the next pose (copies the next keyframe to the current time).\": \"G\\u00e8le la pose ; copie l'image cl\\u00e9 pr\\u00e9c\\u00e9dente \\u00e0 l'instant courant.\\n\\n[Alt]: G\\u00e8le la pose suivante (copie l'image cl\\u00e9 suivante \\u00e0 l'instant courant).\", \"Animated properties\": \"Propri\\u00e9t\\u00e9s anim\\u00e9es\", \"Selected properties\": \"Propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es\", \"Sync\": \"Synchro\", \"Synchronize the selected keyframes; moves them to the current time.\\nIf multiple keyframes are selected for the same property, they're offset to the current time, keeping the animation.\\n\\n[Alt]: Syncs using the last keyframe instead of the first.\": \"Synchroniser les images cl\\u00e9s s\\u00e9lectionn\\u00e9es ; les d\\u00e9placer vers l'instant actuel.\\nSi plusieurs images cl\\u00e9s sont s\\u00e9lectionn\\u00e9es pour la m\\u00eame propri\\u00e9t\\u00e9, elles sont d\\u00e9cal\\u00e9es sur l'instant actuel, en gardant l'animation.\\n\\n[Alt] : Synchroniser sur la derni\\u00e8re image clef au lieu de la premi\\u00e8re.\", \"Clean\": \"Nettoyer\", \"Remove unneeded keyframes.\": \"Supprimer les images clefs inutiles.\", \"Tweening options\": \"Options d\\u2019intervalles\", \"Temporal interpolation\": \"Interpolation temporelle\", \"Set key options\": \"D\\u00e9finir les options de cl\\u00e9\", \"Roving\": \"D\\u00e9placement dans le temps\", \"Linear\": \"Lin\\u00e9aire\", \"Ease In\": \"Lissage d'entr\\u00e9e\", \"Ease Out\": \"Lissage de sortie\", \"Easy Ease\": \"Lissage facile\", \"Continuous\": \"En continu\", \"Hold\": \"Maintien\", \"Keyframe options\": \"Options d\\u2019image cl\\u00e9\", \"Add keyframes\": \"Ajouter des images cl\\u00e9s\", \"Edit selected keyframes\": \"Modifier les images cl\\u00e9s s\\u00e9lectionn\\u00e9es\", \"Ease options\": \"Options de lissage\", \"Reset preset list\": \"R\\u00e9initialiser la liste des pr\\u00e9r\\u00e9glages\", \"Resets the preset list to the default values.\": \"R\\u00e9initialise la liste des pr\\u00e9r\\u00e9glages aux valeurs par d\\u00e9faut.\", \"Ease presets\": \"Pr\\u00e9r\\u00e9glages de lissage\", \"Add new ease preset\": \"Ajouter un nouveau pr\\u00e9r\\u00e9glage de lissage\", \"Remove selected ease preset\": \"Supprimer le pr\\u00e9r\\u00e9glage de lissage s\\u00e9lectionn\\u00e9\", \"Pick ease and velocity from selected key.\": \"Choisissez le lissage et la vitesse \\u00e0 partir de la cl\\u00e9 s\\u00e9lectionn\\u00e9e.\", \"Apply ease and velocity to selected keyframes.\": \"Appliquer le lissage et la vitesse aux images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Set ease\": \"R\\u00e9gler le lissage\", \"Switches in and out eases.\": \"Bascule entre les lissages d'entr\\u00e9e et de sortie.\", \"Apply ease to selected keyframes.\": \"Appliquer le lissage aux images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Switches in and out velocities.\": \"Bascule entre les vitesses d'entr\\u00e9e et de sortie.\", \"Apply velocity to selected keyframes.\": \"Appliquer la vitesse aux images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Spatial interpolation\": \"Interpolation spatiale\", \"Set the spatial interpolation to linear for selected keyframes.\": \"R\\u00e9gler l'interpolation spatiale sur lin\\u00e9aire pour les images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Set the spatial interpolation to B\\u00e9zier for selected keyframes.\": \"D\\u00e9finissez l'interpolation spatiale sur B\\u00e9zier pour les images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Set the spatial interpolation to B\\u00e9zier Out for selected keyframes.\": \"D\\u00e9finissez l'interpolation spatiale sur B\\u00e9zier en sortie pour les images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Set the spatial interpolation to B\\u00e9zier In for selected keyframes.\": \"D\\u00e9finissez l'interpolation spatiale sur B\\u00e9zier en entr\\u00e9e pour les images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Fix\": \"R\\u00e9parer\", \"Automatically fix spatial interpolation for selected keyframes.\": \"Corrige automatiquement l'interpolation spatiale pour les images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Quickly save, export, import and apply animations from predefined folders.\": \"Enregistrer, exporter, importer et appliquer rapidement des animations \\u00e0 partir de dossiers pr\\u00e9d\\u00e9finis.\", \"Sequence\": \"S\\u00e9quence\", \"Sequence layers or keyframes.\\n\\n[Ctrl]: Sequence keyframes instead of layers\\n[Alt]: Reverse\": \"S\\u00e9quencer les calques ou images cl\\u00e9s.\\n\\n[Ctrl]: S\\u00e9quencer les images cl\\u00e9s au lieu des calques\\n[Alt]: Inverser\", \"Layers\": \"Calques\", \"Keyframes\": \"Images cl\\u00e9s\", \"Times\": \"Instants\", \"In points\": \"Points d'entr\\u00e9e\", \"Out points\": \"Points de sortie\", \"Ease - Sigmoid (logistic)\": \"Lissage - Sigmo\\u00efde (logistique)\", \"Natural - Bell (gaussian)\": \"Naturel - Cloche (gaussien)\", \"Ease In (logarithmic)\": \"Lissage d'entr\\u00e9e (logarithmique)\", \"Ease Out (exponential)\": \"Lissage de sortie (exponentiel)\", \"interpolation\\u0004Rate\": \"Quantit\\u00e9\", \"Non-linear animation\": \"Animation non lin\\u00e9aire\", \"Edit animations together.\": \"Modifier les animations ensemble.\", \"Add new clip\": \"Ajouter un nouveau clip\", \"Create a new clip from the original comp and adds it to the 'NLA.Edit' comp.\": \"Cr\\u00e9er un nouveau clip \\u00e0 partir de la compo originale et l'ajouter \\u00e0 la compo 'NLA.Edit'.\", \"Cel animation...\": \"Animation tradi...\", \"Tools to help traditionnal animation using After Effects' paint effect with the brush tool.\": \"Outils pour aider l'animation traditionnelle en utilisant l'effet peinture d'After Effects avec l'outil pinceau.\", \"Cel animation\": \"Animation tradi\", \"New Cel.\": \"Nouveau Cellulo.\", \"Create a new animation cel.\\n\\n[Alt]: Creates on the selected layer instead of adding a new layer.\": \"Cr\\u00e9er un nouveau cellulo\\u00efd d'animation.\\n\\n[Alt]: Cr\\u00e9er sur le calque s\\u00e9lectionn\\u00e9 au lieu d'ajouter un nouveau calque.\", \"Onion skin\": \"Pelure d'oignon\", \"Shows the previous and next frames with a reduced opacity.\": \"Affiche les images pr\\u00e9c\\u00e9dentes et suivantes avec une opacit\\u00e9 r\\u00e9duite.\", \"time\\u0004In\": \"Entr\\u00e9e\", \"Go to the previous frame\": \"Aller \\u00e0 l'image pr\\u00e9c\\u00e9dente\", \"animation\\u0004Exposure:\": \"Exposition :\", \"Changes the exposure of the animation (the frames per second).\": \"Modifie l'exposition de l'animation (les images par seconde).\", \"Go to the next frame.\": \"Aller \\u00e0 l'image suivante.\", \"Set velocity\": \"D\\u00e9finir la vitesse\", \"Tween\": \"Intervalles\", \"Celluloid\": \"Cellulo\\u00efd\", \"X-Sheet\": \"Feuille d'expo\", \"Clean keyframes\": \"Nettoyer les images clefs\", \"Weight\": \"Pond\\u00e9ration\", \"Looper\": \"Boucleur\", \"Paste expression\": \"Coller l'expression\", \"Remove expressions\": \"Supprimer les expressions\", \"Toggle expressions\": \"(D\\u00e9s)activer les expressions\", \"Bake expressions\": \"Figer les expressions\", \"Bake composition\": \"Figer la composition\", \"Effector\": \"Effecteur\", \"Effector map\": \"Effecteur de texture\", \"Kleaner\": \"Cl\\u00e9ttoyeur\", \"Swink\": \"Clignancement\", \"Wiggle\": \"Tremblement\", \"Random motion\": \"Mouvement al\\u00e9atoire\", \"Random\": \"Al\\u00e9atoire\", \"Wheel\": \"Roue\", \"Move away\": \"\\u00c9loigner\", \"Adds a control effect to move the selected layers away from their parents.\": \"Ajoute un effet de contr\\u00f4le pour \\u00e9loigner les calques s\\u00e9lectionn\\u00e9s de leurs parents.\", \"Randomize\": \"M\\u00e9langer\", \"Motion trails\": \"Traces de mouvement\", \"Time remap\": \"Remappage temporel\", \"Paint Rig\": \"Rig de peinture\", \"Walk/Run cycle\": \"Cycle de marche/course\", \"Arm\": \"Bras\", \"Limb\": \"Membre\", \"Leg\": \"Jambe\", \"Spine\": \"Colonne\", \"Tail\": \"Queue\", \"Hair\": \"Cheveux\", \"Wing\": \"Aile\", \"Fin\": \"Nageoire\", \"Bake armature data\": \"Figer les donn\\u00e9es de l'armature\", \"Baking armature data...\": \"Fixation des donn\\u00e9es de l'armature...\", \"Baking armature data: %1\": \"Fixation des donn\\u00e9es de l'armature : %1\", \"Bake bones\": \"Figer les os\", \"Resetting bone transform...\": \"R\\u00e9initialisation de la transformation des os...\", \"Baking bone: %1\": \"Fixation de l'os : %1\", \"Link art\": \"Lier le dessin\", \"Trying to parent layer '%1'\": \"Tentative de parentage du calque '%1'\", \"Framing guides\": \"Guides de cadrage\", \"Scale Z-Link\": \"Lien en Z de l'\\u00e9chelle\", \"Camera Rig\": \"Rig de Cam\\u00e9ra\", \"Camera\": \"Cam\\u00e9ra\", \"Target\": \"Destination\", \"Cam\": \"Cam\", \"2D Camera\": \"Cam\\u00e9ra 2D\", \"Camera influence\": \"Influence de la cam\\u00e9ra\", \"List\": \"Liste\", \"Add list\": \"Ajouter une liste\", \"Split values\": \"S\\u00e9parer les valeurs\", \"Lock properties\": \"Verrouiller les propri\\u00e9t\\u00e9s\", \"Add zero\": \"Ajouter un z\\u00e9ro\", \"Move anchor points\": \"D\\u00e9placer les points d'ancrage\", \"Reset transformation\": \"R\\u00e9initialiser la transformation\", \"Align layers\": \"Aligner les calques\", \"Expose transform\": \"Exposer les transformations\", \"Key Morph\": \"M\\u00e9tamorphose par clef\", \"IK\": \"IK\", \"Tip angle\": \"Angle de la pointe\", \"B\\u00e9zier IK\": \"IK B\\u00e9zier\", \"B\\u00e9zier FK\": \"FK B\\u00e9zier\", \"Auto-curve\": \"Courbe automatique\", \"FK\": \"FK\", \"Auto-parent\": \"Auto-parent\", \"Parent constraint\": \"Contrainte de parent\\u00e9\", \"Locator\": \"Localisateur\", \"Extract locators\": \"Extraire les localisateurs\", \"Parent across comps\": \"Parent \\u00e0 travers les compos\", \"Position constraint\": \"Contrainte de position\", \"Orientation constraint\": \"Contrainte d'orientation\", \"Path constraint\": \"Contrainte de chemin\", \"Add Pins\": \"Ajouter des \\u00e9pingles\", \"Remove 'thisComp'\": \"Retirer 'thisComp'\", \"Use 'thisComp'\": \"Utiliser 'thisComp'\", \"Connector\": \"Connecteur\", \"Audio connector\": \"Connecteur audio\", \"Settings\": \"Param\\u00e8tres\", \"Audio spectrum\": \"Spectre audio\", \"Audio Effector\": \"Effecteur audio\", \"controller_shape\\u0004rotation\": \"rotation\", \"controller_shape\\u0004orientation\": \"orientation\", \"controller_shape\\u0004x position\": \"position x\", \"controller_shape\\u0004x pos\": \"pos x\", \"controller_shape\\u0004h position\": \"position h\", \"controller_shape\\u0004h pos\": \"pos h\", \"controller_shape\\u0004horizontal position\": \"position horizontale\", \"controller_shape\\u0004horizontal\": \"horizontal\", \"controller_shape\\u0004x location\": \"localisation x\", \"controller_shape\\u0004x loc\": \"loc x\", \"controller_shape\\u0004h location\": \"localisation h\", \"controller_shape\\u0004h loc\": \"loc h\", \"controller_shape\\u0004horizontal location\": \"localisation horizontale\", \"controller_shape\\u0004y position\": \"position y\", \"controller_shape\\u0004y pos\": \"pos y\", \"controller_shape\\u0004v position\": \"position v\", \"controller_shape\\u0004v pos\": \"pos v\", \"controller_shape\\u0004vertical position\": \"position verticale\", \"controller_shape\\u0004vertical\": \"vertical\", \"controller_shape\\u0004y location\": \"localisation y\", \"controller_shape\\u0004y loc\": \"loc y\", \"controller_shape\\u0004v location\": \"localisation v\", \"controller_shape\\u0004v loc\": \"loc v\", \"controller_shape\\u0004vertical location\": \"localisation verticale\", \"controller_shape\\u0004position\": \"position\", \"controller_shape\\u0004location\": \"emplacement\", \"controller_shape\\u0004pos\": \"pos\", \"controller_shape\\u0004loc\": \"loc\", \"controller_shape\\u0004transform\": \"transformation\", \"controller_shape\\u0004prs\": \"pre\", \"controller_shape\\u0004slider\": \"curseur\", \"controller_shape\\u00042d slider\": \"curseur 2d\", \"controller_shape\\u0004joystick\": \"joystick\", \"controller_shape\\u0004angle\": \"angle\", \"controller_shape\\u0004camera\": \"cam\\u00e9ra\", \"controller_shape\\u0004cam\": \"cam\", \"controller_shape\\u0004head\": \"t\\u00eate\", \"controller_shape\\u0004skull\": \"cr\\u00e2ne\", \"controller_shape\\u0004hand\": \"main\", \"controller_shape\\u0004carpus\": \"carpe\", \"controller_shape\\u0004foot\": \"pied\", \"controller_shape\\u0004tarsus\": \"tarse\", \"controller_shape\\u0004claws\": \"griffes\", \"controller_shape\\u0004claw\": \"griffe\", \"controller_shape\\u0004hoof\": \"sabot\", \"controller_shape\\u0004eye\": \"\\u0153il\", \"controller_shape\\u0004eyes\": \"yeux\", \"controller_shape\\u0004face\": \"face\", \"controller_shape\\u0004square\": \"carr\\u00e9\", \"controller_shape\\u0004hips\": \"hanches\", \"controller_shape\\u0004hip\": \"hanche\", \"controller_shape\\u0004body\": \"corps\", \"controller_shape\\u0004shoulders\": \"\\u00e9paules\", \"controller_shape\\u0004neck\": \"cou\", \"controller_shape\\u0004tail\": \"queue\", \"controller_shape\\u0004penis\": \"p\\u00e9nis\", \"controller_shape\\u0004vulva\": \"vulve\", \"controller_shape\\u0004walk cycle\": \"cycle de marche\", \"controller_shape\\u0004run cycle\": \"cycle de course\", \"controller_shape\\u0004animation cycle\": \"cycle d'animation\", \"controller_shape\\u0004cycle\": \"cycle\", \"controller_shape\\u0004blender\": \"m\\u00e9langeur\", \"controller_shape\\u0004animation blender\": \"m\\u00e9langeur d'animation\", \"controller_shape\\u0004null\": \"nul\", \"controller_shape\\u0004empty\": \"vide\", \"controller_shape\\u0004connector\": \"connecteur\", \"controller_shape\\u0004connection\": \"connexion\", \"controller_shape\\u0004connect\": \"connecter\", \"controller_shape\\u0004etm\": \"etm\", \"controller_shape\\u0004expose transform\": \"exposer les transformations\", \"controller_shape\\u0004ear\": \"oreille\", \"controller_shape\\u0004hair\": \"cheveux\", \"controller_shape\\u0004strand\": \"m\\u00e8che\", \"controller_shape\\u0004hair strand\": \"m\\u00e8che de cheveux\", \"controller_shape\\u0004mouth\": \"bouche\", \"controller_shape\\u0004nose\": \"nez\", \"controller_shape\\u0004brow\": \"sourcil\", \"controller_shape\\u0004eyebrow\": \"sourcil\", \"controller_shape\\u0004eye brow\": \"sourcil\", \"controller_shape\\u0004poney tail\": \"queue de cheval\", \"controller_shape\\u0004poneytail\": \"queue de cheval\", \"controller_shape\\u0004pincer\": \"pince\", \"controller_shape\\u0004wing\": \"aile\", \"controller_shape\\u0004fin\": \"nageoire\", \"controller_shape\\u0004fishbone\": \"ar\\u00eate\", \"controller_shape\\u0004fish bone\": \"ar\\u00eate\", \"controller_shape\\u0004audio\": \"audio\", \"controller_shape\\u0004sound\": \"son\", \"controller_shape\\u0004vertebrae\": \"vert\\u00e8bre\", \"controller_shape\\u0004spine\": \"colonne\", \"controller_shape\\u0004torso\": \"torse\", \"controller_shape\\u0004lungs\": \"poumons\", \"controller_shape\\u0004chest\": \"buste\", \"controller_shape\\u0004ribs\": \"c\\u00f4tes\", \"controller_shape\\u0004rib\": \"c\\u00f4te\", \"Create controller\": \"Cr\\u00e9er un contr\\u00f4leur\", \"Slider\": \"Curseur\", \"Controller\": \"Contr\\u00f4leur\", \"Hand\": \"Main\", \"X Position\": \"Position X\", \"Y Position\": \"Position Y\", \"Transform\": \"Transformation\", \"Eye\": \"\\u0152il\", \"Head\": \"T\\u00eate\", \"Hips\": \"Hanches\", \"Body\": \"Corps\", \"Shoulders\": \"\\u00c9paules\", \"Foot\": \"Pied\", \"Ear\": \"Oreille\", \"Mouth\": \"Bouche\", \"Nose\": \"Nez\", \"Eyebrow\": \"Sourcil\", \"Claws\": \"Griffes\", \"Hoof\": \"Sabot\", \"Pincer\": \"Pince\", \"Audio\": \"Audio\", \"Torso\": \"Torse\", \"Vertebrae\": \"Vert\\u00e8bre\", \"Easter egg ;)\\u0004Penis\": \"P\\u00e9nis\", \"Easter egg ;)\\u0004Vulva\": \"Vulve\", \"Animation Cycles\": \"Cycles d'animation\", \"Animation Blender\": \"M\\u00e9langeur d'animation\", \"Expose Transform\": \"Exposer les transformations\", \"Bake controllers\": \"Figer les contr\\u00f4leurs\", \"Extract controllers\": \"Extraire les contr\\u00f4leurs\", \"No new controller was found to extract.\\nDo you want to extract all controllers from this pre-composition anyway?\": \"Aucun nouveau contr\\u00f4leur \\u00e0 extraire n'a \\u00e9t\\u00e9 trouv\\u00e9.\\nVoulez-vous tout de m\\u00eame extraire tous les contr\\u00f4leurs de cette pr\\u00e9-composition ?\", \"Nothing new!\": \"Rien de nouveau !\", \"Tag as ctrls\": \"Marquer comme ctrls\", \"Left\": \"Gauche\", \"Right\": \"Droite\", \"Front\": \"Avant\", \"Back\": \"Arri\\u00e8re\", \"Middle\": \"Milieu\", \"Under\": \"En Dessous\", \"Above\": \"Au-dessus\", \"Toggle edit mode\": \"Basculer le mode \\u00e9dition\", \"layer name\\u0004L\": \"G\", \"layer name\\u0004R\": \"D\", \"layer name\\u0004Fr\": \"Av\", \"layer name\\u0004Bk\": \"Ar\", \"layer name\\u0004Tl\": \"Q\", \"layer name\\u0004Md\": \"M\", \"layer name\\u0004Ab\": \"Sur\", \"layer name\\u0004Un\": \"Sous\", \"Bone\": \"Os\", \"Pin\": \"\\u00c9pingle\", \"Zero\": \"Z\\u00e9ro\", \"anatomy\\u0004clavicle\": \"clavidule\", \"anatomy\\u0004shoulder\": \"\\u00e9paule\", \"anatomy\\u0004shoulder blade\": \"omoplate\", \"anatomy\\u0004scapula\": \"scapula\", \"anatomy\\u0004humerus\": \"humerus\", \"anatomy\\u0004arm\": \"bras\", \"anatomy\\u0004radius\": \"radius\", \"anatomy\\u0004ulna\": \"cubitus\", \"anatomy\\u0004forearm\": \"avant-Bras\", \"anatomy\\u0004finger\": \"doigt\", \"anatomy\\u0004fingers\": \"doigts\", \"anatomy\\u0004heel\": \"talon\", \"anatomy\\u0004femur\": \"f\\u00e9mur\", \"anatomy\\u0004thigh\": \"cuisse\", \"anatomy\\u0004leg\": \"jambe\", \"anatomy\\u0004tibia\": \"tibia\", \"anatomy\\u0004shin\": \"jarret\", \"anatomy\\u0004calf\": \"mollet\", \"anatomy\\u0004fibula\": \"p\\u00e9ron\\u00e9\", \"anatomy\\u0004toe\": \"orteil\", \"anatomy\\u0004toes\": \"orteils\", \"anatomy\\u0004feather\": \"plume\", \"Building OCO character:\": \"Construction du personnage OCO :\", \"Sorting bones...\": \"Tri des os...\", \"duik\\u0004Tangent\": \"Tangente\", \"Lock tangents\": \"Verrouiller les tangentes\", \"Some layers are 3D layers, that's a problem...\": \"Certains calques sont des calques 3D, c'est un probl\\u00e8me...\", \"This can't be rigged, sorry.\": \"Cela ne peut pas \\u00eatre rigg\\u00e9, d\\u00e9sol\\u00e9.\", \"Auto-rig\": \"Auto-rig\", \"Sorting layers...\": \"Tri des calques...\", \"Root\": \"Racine\", \"Shoulders & neck\": \"\\u00c9paules et cou\", \"Heel\": \"Talon\", \"Shoulder\": \"\\u00c9paule\", \"Front leg\": \"Patte avant\", \"Creating controllers\": \"Cr\\u00e9ation des contr\\u00f4leurs\", \"Parenting...\": \"Parentage...\", \"Fish spine\": \"Colonne de poisson\", \"Rigging...\": \"Rig...\", \"Custom bones\": \"Os personnalis\\u00e9s\", \"Crop precompositions\": \"Recadrer les pr\\u00e9-compositions\", \"Edit expression\": \"Modifier l'expression\", \"A higher factor \\u2192 a higher precision.\\n\\n\\u2022 Smart mode: lower the factor to keep keyframes only for extreme values. Increasing the factor helps to get a more precise curve with inflexion keyframes.\\n\\n\\u2022 Precise mode: A factor higher than 1.0 increases the precision to sub-frame sampling (2 \\u2192 two samples per frame).\\nA factor lower than 1.0 decreases the precision so that less frames are sampled (0.5 \\u2192 half of the frames are sampled).\\nDecrease the precision to make the process faster, increase it if you need a more precise motion-blur, for example.\": \"Un facteur plus \\u00e9lev\\u00e9 \\u2192 une pr\\u00e9cision plus \\u00e9lev\\u00e9e.\\n\\n\\u2022 Mode intelligent : baissez le facteur pour ne garder que les images cl\\u00e9s pour les valeurs extr\\u00eames. L'augmentation du facteur aide \\u00e0 obtenir une courbe plus pr\\u00e9cise avec les images cl\\u00e9s sur les points d'inflexion.\\n\\n\\u2022 Mode pr\\u00e9cis : Un facteur sup\\u00e9rieur \\u00e0 1.0 augmente la pr\\u00e9cision de l'\\u00e9chantillonnage sous-image (2 \\u2192 deux \\u00e9chantillons par image).\\nUn facteur inf\\u00e9rieur \\u00e0 1.0 diminue la pr\\u00e9cision de sorte que moins d'images soient \\u00e9chantillonn\\u00e9es (0,5 \\u2192 la moiti\\u00e9 des images sont \\u00e9chantillonn\\u00e9es).\\nDiminuez la pr\\u00e9cision pour rendre le processus plus rapide, augmentez-la si vous avez besoin d'un flou de mouvement plus pr\\u00e9cis, par exemple.\", \"Automation and expressions\": \"Automatisation et expressions\", \"Separate the dimensions of the selected properties.\\nAlso works with colors, separated to RGB or HSL.\": \"S\\u00e9parer les dimensions des propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es.\\nFonctionne \\u00e9galement avec des couleurs, s\\u00e9par\\u00e9es en RVB ou TSL.\", \"Toggle expressions, or remove them keeping the post-expression value on all selected properties.\\n\\n[Ctrl]: Remove expressions instead of just disabling.\\n[Alt]: Remove expressions but keep the pre-expression value (After Effects default).\": \"Activer/d\\u00e9sactiver les expressions, ou les supprimer en conservant la valeur post-expression sur toutes les propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es.\\n\\n[Ctrl] : Supprimer les expressions au lieu de les d\\u00e9sactiver.\\n[Alt] : Supprime les expressions mais conserve la valeur pr\\u00e9-expression (comme After Effects par d\\u00e9faut).\", \"Expression tools\": \"Outils d'expressions\", \"Various tools to fix and work with expressions\": \"Diff\\u00e9rents outils pour corriger et travailler avec des expressions\", \"Remove\": \"Retirer\", \"Replace all occurences of %1 by %2.\": \"Remplacer toutes les occurrences de %1 par %2.\", \"Use\": \"Utiliser\", \"Copy expression\": \"Copier l'expression\", \"Copy the expression from the selected property.\": \"Copier l'expression de la propri\\u00e9t\\u00e9 s\\u00e9lectionn\\u00e9e.\", \"Paste the expression in all selected properties.\": \"Coller l'expression dans toutes les propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Use an external editor to edit the selected expression.\\n\\n[Ctrl]: Reloads the expressions from the external editor.\": \"Utilisez un \\u00e9diteur externe pour modifier l'expression s\\u00e9lectionn\\u00e9e.\\n\\n[Ctrl]: Recharge les expressions depuis l'\\u00e9diteur externe.\", \"Open expressions with...\": \"Ouvrir les expressions avec...\", \"Select an application to open the expressions.\\nLeave the field empty to use the system default for '.jsxinc' files.\": \"S\\u00e9lectionnez une application pour ouvrir les expressions.\\nLaissez le champ vide pour utiliser la valeur par d\\u00e9faut du syst\\u00e8me pour les fichiers '.jsxinc'.\", \"System default\": \"Par d\\u00e9faut du syst\\u00e8me\", \"Set a random value to the selected properties, keyframes or layers.\": \"D\\u00e9finir une valeur al\\u00e9atoire sur les propri\\u00e9t\\u00e9s, les images cl\\u00e9s ou les calques s\\u00e9lectionn\\u00e9s.\", \"Current values\": \"Valeurs actuelles\", \"Values of the properties at the current time\": \"Valeurs des propri\\u00e9t\\u00e9s \\u00e0 l'instant courant\", \"Layer attributes\": \"Attributs de calque\", \"Attributes of the layers.\": \"Attributs des calques.\", \"Keyframes (value and time).\": \"Images cl\\u00e9s (valeur et instant).\", \"Natural (gaussian)\": \"Naturel (gaussien)\", \"Uses an algorithm with a natural result (using the Gaussian bell-shaped function).\\nA few values may be out of range.\": \"Utilise un algorithme avec un r\\u00e9sultat naturel (en utilisant la fonction Gaussienne, en forme de cloche).\\nQuelques valeurs peuvent \\u00eatre hors des limites.\", \"Strict\": \"Strict\", \"Uses strict values.\": \"Utilise des valeurs strictes.\", \"Collapse dimensions\": \"Fusionner les dimensions\", \"Controls all dimensions or channels with a single value.\": \"Contr\\u00f4le toutes les dimensions ou canaux avec une seule valeur.\", \"Separate all dimensions or channels to control them individually.\": \"S\\u00e9parer toutes les dimensions ou canaux pour les contr\\u00f4ler individuellement.\", \"Indices\": \"Indices\", \"Values\": \"Valeurs\", \"Control all dimensions or channels with a single value.\": \"Contr\\u00f4ler toutes les dimensions ou canaux avec une seule valeur.\", \"Min\": \"Min\", \"Max\": \"Max\", \"Replace expressions by keyframes.\\nUse a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"Remplacer les expressions par des images cl\\u00e9s.\\nUtiliser un algorithme intelligent pour avoir le moins d'images cl\\u00e9s possible et les garder faciles \\u00e0 \\u00e9diter par la suite.\", \"Smart mode\": \"Mode intelligent\", \"Use a smarter algorithm which produces less keyframes.\\nThe result may be easier to edit afterwards but a bit less precise than other modes\": \"Utiliser un algorithme plus intelligent qui produit moins d'images cl\\u00e9s.\\nLe r\\u00e9sultat peut \\u00eatre plus facile \\u00e0 \\u00e9diter par la suite, mais un peu moins pr\\u00e9cis que les autres modes\", \"Precise mode\": \"Mode pr\\u00e9cis\", \"Add new keyframes for all frames.\\nThis mode produces more keyframes but the result may be closer to the original animation.\": \"Ajouter de nouvelles images cl\\u00e9s pour toutes les images.\\nCe mode produit plus d'images cl\\u00e9s, mais le r\\u00e9sultat peut \\u00eatre plus proche de l'animation originale.\", \"Precision factor\": \"Facteur de pr\\u00e9cision\", \"Replaces all expressions of the composition by keyframes,\\nand removes all non-renderable layers.\\n\\nUses a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"Remplace toutes les expressions de la composition par des images cl\\u00e9s,\\npuis supprime tous les calques non visibles au rendu.\\n\\nUtilise un algorithme intelligent pour avoir le moins d'images cl\\u00e9s possible et les garder faciles \\u00e0 \\u00e9diter par la suite.\", \"Activate the time remapping on the selected layers, adjusts the keyframes and adds a loop effect.\": \"Activer le remappage temporel sur les calques s\\u00e9lectionn\\u00e9s, ajuste les images cl\\u00e9s et ajoute un effet de boucle.\", \"Creates a spatial effector to control properties.\\n\\nSelect the properties to control first, then click on this button.\": \"Cr\\u00e9e un effecteur spatial pour contr\\u00f4ler les propri\\u00e9t\\u00e9s.\\n\\nS\\u00e9lectionnez d'abord les propri\\u00e9t\\u00e9s \\u00e0 contr\\u00f4ler, puis cliquez sur ce bouton.\", \"Control properties using a map (texture) layer.\": \"Contr\\u00f4ler les propri\\u00e9t\\u00e9s \\u00e0 l'aide d'un calque de texture.\", \"Add a random but smooth animation to the selected properties.\": \"Ajouter une animation al\\u00e9atoire mais lisse aux propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Individual controls\": \"Contr\\u00f4les individuels\", \"Create one individual control for each property.\": \"Cr\\u00e9er un contr\\u00f4le individuel pour chaque propri\\u00e9t\\u00e9.\", \"Unified control\": \"Contr\\u00f4le unifi\\u00e9\", \"Create a single control for all properties.\\na.k.a. The One Duik To Rule Them All.\": \"Cr\\u00e9er un contr\\u00f4le unique pour toutes les propri\\u00e9t\\u00e9s.\\na.k.a. Le Duik Qui Les Contr\\u00f4lera Tous.\", \"Add a control effect to randomize (and animate) the selected properties.\": \"Ajouter un effet de contr\\u00f4le aux propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es pour les al\\u00e9atoiriser (et animer).\", \"Creates a single control for all properties.\\na.k.a. The One Duik To Rule Them All.\": \"Cr\\u00e9e un contr\\u00f4le unique pour toutes les propri\\u00e9t\\u00e9s.\\na.k.a. Le Duik Qui Les Contr\\u00f4lera Tous.\", \"Swing or blink.\\nAlternate between two values, going back and forth,\\nwith advanced interpolation options.\": \"Balancement ou clignotement.\\nAlterner entre deux valeurs,\\navec des options avanc\\u00e9es d'interpolation.\", \"Swing\": \"Balancement\", \"Smoothly go back and forth between two values.\": \"Va et vient entre deux valeurs.\", \"Blink\": \"Clignotement\", \"Switch between two values, without interpolation.\": \"Basculer entre deux valeurs, sans interpolation.\", \"Automates the rotation of the selected layers as wheels.\": \"Automatise la rotation des calques s\\u00e9lectionn\\u00e9s en tant que roues.\", \"Add cycles to the animated properties,\\n(with more features than the 'loopOut' and 'loopIn' expressions).\": \"Ajoute des cycles aux propri\\u00e9t\\u00e9s anim\\u00e9es,\\n(avec plus de fonctionnalit\\u00e9s que les expressions 'loopOut' et 'loopIn').\", \"Animate the selected character using a procedural walk or run cycle.\": \"Animer le personnage s\\u00e9lectionn\\u00e9 en utilisant une marche ou un cycle de course proc\\u00e9dural.\", \"Neck\": \"Cou\", \"Right hand\": \"Main droite\", \"Left hand\": \"Main gauche\", \"Right foot\": \"Pied droit\", \"Left foot\": \"Pied gauche\", \"Rig paint effects and brush strokes to animate them more easily.\": \"Riguer les effets peinture et les coups de pinceau pour les animer plus facilement.\", \"Bones\": \"Os\", \"Select bones\": \"S\\u00e9lectionner les os\", \"Select all bones\": \"S\\u00e9lectionner tous les os\", \"Show/hide bones\": \"Afficher/masquer les os\", \"Show/Hide all the bones.\\n\\n[Alt]: Only the unselected bones.\": \"Afficher/Masquer tous les os.\\n\\n[Alt]: Seulement les os non s\\u00e9lectionn\\u00e9s.\", \"Duplicate bones\": \"Dupliquer les os\", \"Duplicate the selected bones\": \"Dupliquer les os s\\u00e9lectionn\\u00e9s\", \"Automatically (try to) link the artwork layers to their corresponding bones.\": \"(Essayer de) parenter automatiquement les calques de dessin aux os correspondants.\", \"By default, bones and artworks are matched using the layer names.\": \"Par d\\u00e9faut, les os et les dessins sont appari\\u00e9s en utilisant les noms des calques.\", \"[Alt]: Use the distance between the layers (using the anchor points of the layers) instead of their names.\": \"[Alt]: Utilisez la distance entre les calques (en utilisant les points d'ancrage des calques) au lieu de leurs noms.\", \"Edit mode\": \"Mode \\u00e9dition\", \"Bake bone appearances.\\n\\n[Alt]: Keep envelops.\\n[Ctrl]: Keep deactivated noodles.\": \"Figer les apparences des os.\\n\\n[Alt]: Garder les enveloppes.\\n[Ctrl]: Garder les nouilles d\\u00e9sactiv\\u00e9es.\", \"Bone settings\": \"Param\\u00e8tres de l'os\", \"Edit selected bones\": \"\\u00c9diter les os s\\u00e9lectionn\\u00e9s\", \"Current Selection\": \"S\\u00e9lection actuelle\", \"Side\": \"C\\u00f4t\\u00e9\", \"Location\": \"Emplacement\", \"Color\": \"Couleur\", \"Set the color of the selected layers.\": \"D\\u00e9finir la couleur des calques s\\u00e9lectionn\\u00e9s.\", \"Size\": \"Taille\", \"Change the size of the layer.\": \"Change la taille du calque.\", \"Change the opacity of the bones.\": \"Change l'opacit\\u00e9 des os.\", \"Group name\": \"Nom du groupe\", \"Character / Group name\": \"Nom du personnage / groupe\", \"Choose the name of the character.\": \"Choisissez le nom du personnage.\", \"Name\": \"Nom\", \"(Limb) Name\": \"Nom (du membre)\", \"Change the name of the limb this layer belongs to\": \"Changer le nom du membre auquel appartient ce calque\", \"Envelop\": \"Enveloppe\", \"Enabled\": \"Activ\\u00e9\", \"Toggle the envelops of the selected bones\": \"(D\\u00e9s)activer les enveloppes des os s\\u00e9lectionn\\u00e9s\", \"Envelop opacity\": \"Opacit\\u00e9 de l'enveloppe\", \"Change the opacity of the envelop.\": \"Changer l'opacit\\u00e9 des enveloppes.\", \"Envelop color\": \"Couleur de l'enveloppe\", \"Set the color of the selected envelops.\": \"D\\u00e9finir la couleur des enveloppes s\\u00e9lectionn\\u00e9s.\", \"Envelop stroke size\": \"Taille du contour de l'enveloppe\", \"Change the size of the envelop stroke.\": \"Changer la taille du contour de l'enveloppe.\", \"Envelop stroke color\": \"Couleur du contour de l'enveloppe\", \"Set the color of the selected envelops strokes.\": \"D\\u00e9finir la couleur des contours des enveloppes s\\u00e9lectionn\\u00e9s.\", \"Noodle\": \"Nouille\", \"Toggle the noodles of the selected bones\": \"(D\\u00e9s)activer les nouilles des os s\\u00e9lectionn\\u00e9s\", \"Noodle color\": \"Couleur de la nouille\", \"Set the color of the selected noodles.\": \"D\\u00e9finir la couleur des nouilles s\\u00e9lectionn\\u00e9s.\", \"Pick selected layer\": \"Choisir le calque s\\u00e9lectionn\\u00e9\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each bone.\": \"Appliquer les modifications.\\n\\n[Alt]: assigne une couleur al\\u00e9atoire \\u00e0 chaque os.\", \"Edit bones\": \"\\u00c9diter les os\", \"Character Name\": \"Nom du personnage\", \"Add an armature for an arm\": \"Ajouter une armature pour un bras\", \"[Ctrl]: Auto-parent the selection to the new bones.\\n[Alt]: Assign a random color to the new limb.\": \"[Ctrl]: Auto-parenter de la s\\u00e9lection aux nouveaux os.\\n[Alt]: Assigner une couleur al\\u00e9atoire au nouveau membre.\", \"Create\": \"Cr\\u00e9er\", \"Create arm\": \"Cr\\u00e9er un bras\", \"Forearm\": \"Avant-Bras\", \"Add an armature for a leg\": \"Ajouter une armature pour une jambe\", \"Create leg\": \"Cr\\u00e9er une jambe\", \"Thigh\": \"Cuisse\", \"Calf\": \"Mollet\", \"Toes\": \"Orteils\", \"Add an armature for a spine (including the hips and head)\": \"Ajouter une armature pour une colonne vert\\u00e9brale (y compris les hanches et la t\\u00eate)\", \"Create spine\": \"Cr\\u00e9er une colonne vert\\u00e9brale\", \"Add an armature for a hair strand.\": \"Ajouter une armature pour une m\\u00e8che de cheveux.\", \"Create hair strand\": \"Cr\\u00e9er une m\\u00e8che de cheveux\", \"Hair:\": \"Cheveux :\", \"layers\": \"calques\", \"Create tail\": \"Cr\\u00e9er une queue\", \"Tail:\": \"Queue :\", \"Add an armature for a wing.\": \"Ajouter une armature pour une aile.\", \"Create wing\": \"Cr\\u00e9er une aile\", \"Feathers:\": \"Plumes :\", \"Add an armature for the spine of a fish.\": \"Ajouter une armature pour la colonne vert\\u00e9brale d'un poisson.\", \"Create fish spine\": \"Cr\\u00e9er une colonne vert\\u00e9brale de poisson\", \"Spine:\": \"Colonne :\", \"Add an armature for a fin.\": \"Ajouter une armature pour une nageoire.\", \"Create fin\": \"Cr\\u00e9er une nageoire\", \"Fishbones:\": \"Arr\\u00eates :\", \"Hominoid\": \"Homino\\u00efde\", \"Create limbs for an hominoid (Humans and apes).\": \"Cr\\u00e9er des membres pour un homino\\u00efde (Humains et singes).\", \"Plantigrade\": \"Plantigrade\", \"Create limbs for a plantigrade (primates, bears, rabbits...).\": \"Cr\\u00e9er des membres pour un plantigrade (primates, ours, lapins...).\", \"Digitigrade\": \"Digitigrade\", \"Create limbs for a digitigrade (dogs, cats, dinosaurs...).\": \"Cr\\u00e9er des membres pour un digitigrade (chiens, chats, dinosaures...).\", \"Ungulate\": \"Ongul\\u00e9\", \"Create limbs for an ungulate (horses, cattle, giraffes, pigs, deers, camels, hippopotamuses...).\": \"Cr\\u00e9er des membres pour un ongul\\u00e9 (chevaux, b\\u00e9tail, girafes, porcs, cerfs, chameaux, hippopotames...).\", \"Arthropod\": \"Arthropode\", \"Create limbs for an arthropod (insects, spiders, scorpions, crabs, shrimps...)\": \"Cr\\u00e9er des membres pour un arthropode (insectes, araign\\u00e9es, scorpions, crabes, crevettes...)\", \"Bird\": \"Oiseau\", \"Create limbs for a cute flying beast.\": \"Cr\\u00e9ez des membres pour une b\\u00eate volante mignonne.\", \"Fish\": \"Poisson\", \"Create limbs for weird swimming beasts.\": \"Cr\\u00e9ez des membres pour de bizarres b\\u00eates nageantes.\", \"Snake\": \"Serpent\", \"Custom\": \"Personnalis\\u00e9\", \"Add a custom armature.\": \"Ajouter une armature personnalis\\u00e9e.\", \"[Ctrl]: Automatically parent the selected items (layers, path vertices or puppet pins) to the new bones.\": \"[Ctrl]: Parenter automatiquement les \\u00e9l\\u00e9ments s\\u00e9lectionn\\u00e9s (calques, points de trac\\u00e9 ou coins de marionnette) aux nouveaux os.\", \"Create custom armature\": \"Cr\\u00e9er une armature personnalis\\u00e9e\", \"Number of bones:\": \"Nombre d'os :\", \"Limb name\": \"Nom du membre\", \"Cameras\": \"Cam\\u00e9ras\", \"Add guides in the composition to help the composition of the image.\\nIncludes thirds, golden ratio, and other standard guides.\": \"Ajouter des guides dans la composition pour aider \\u00e0 la composition de l'image.\\nComprend les tiers, le rapport du nombre d'or et d'autres guides standard.\", \"Adds an inverse constraint of the scale to the depth (Z position) of the 3D layers, so that their visual size doesn't change with their depth.\\nWorks as a toggle: first click activates the effect, next click removes it from the selected layers.\": \"Ajoute une contrainte inverse de l'\\u00e9chelle \\u00e0 la profondeur (position Z) des calques 3D, pour que leur taille visuelle ne change pas avec leur profondeur.\\nFonctionne comme une bascule : le premier clic active l'effet, le clic suivant le supprime des calques s\\u00e9lectionn\\u00e9s.\", \"There's no camera, please create a camera first.\": \"Il n'y a pas de cam\\u00e9ra, veuillez d'abord cr\\u00e9er une cam\\u00e9ra.\", \"Nothing selected. Please select a layer first.\": \"Rien n'est s\\u00e9lectionn\\u00e9. Veuillez d'abord s\\u00e9lectionner un calque.\", \"Rig the selected camera to make it easier to animate.\\nAlso includes nice behaviors like handheld camera or shoulder camera...\": \"Setup de la cam\\u00e9ra s\\u00e9lectionn\\u00e9e pour la rendre plus facile \\u00e0 manipuler.\\nInclue aussi des comportements soign\\u00e9s, comme la cam\\u00e9ra \\u00e9paule ou port\\u00e9e \\u00e0 la main...\", \"There's no camera, or it's a one-node camera, but a two-node camera is needed.\\nPlease, change to or create a two-node camera.\": \"Il n'y a pas de cam\\u00e9ra, ou bien c'est une cam\\u00e9ra \\u00e0 un seul n\\u0153ud, mais une cam\\u00e9ra \\u00e0 deux n\\u0153uds est n\\u00e9cessaire.\\nVeuillez changer ou cr\\u00e9er une cam\\u00e9ra \\u00e0 deux n\\u0153uds.\", \"Create a fake camera, working with standard multiplane 2D Layers.\\nParent the layers to the control null objects.\\nDuplicate these control nulls if you need more levels.\\nThis also includes nice behaviors like handheld camera or shoulder camera...\": \"Cr\\u00e9e une fausse cam\\u00e9ra, en travaillant avec les calques 2D standard multiplan.\\nParente les calques aux objets nuls de contr\\u00f4le.\\nDupliquez ces nuls de contr\\u00f4le si vous avez besoin de plus de niveaux.\\nCela inclut \\u00e9galement des comportements soign\\u00e9s comme la cam\\u00e9ra \\u00e0 la main ou la cam\\u00e9ra \\u00e9paule...\", \"Command line\": \"Ligne de commande\", \"Adjust other parameters for setting the size.\": \"Ajuster les autres param\\u00e8tres pour d\\u00e9finir la taille.\", \"Resize settings\": \"Param\\u00e8tres de redimensionnement\", \"Constraint the dimensions together.\": \"Contraindre les dimensions ensemble.\", \"Width\": \"Largeur\", \"Height\": \"Hauteur\", \"Pixel aspect\": \"Aspect des pixels\", \"Square Pixels\": \"Pixels carr\\u00e9s\", \"D1/DV NTSC (0.91)\": \"D1/DV NTSC (0.91)\", \"D1/DV NTSC Widescreen (1.21)\": \"\\u00c9cran large D1/DV NTSC (1.21)\", \"D1/DV PAL (1.09)\": \"D1/DV PAL (1.09)\", \"D1/DV PAL Widescreen (1.46)\": \"\\u00c9cran large D1/DV PAL (1.46)\", \"HDV 1080/DVCPRO HD 720 (1.33)\": \"HDV 1080/DVCPRO HD 720 (1.33)\", \"DVCPRO HD 1080 (1.5)\": \"DVCPRO HD 1080 (1.5)\", \"Anamorphic 2:1 (2)\": \"Anamorphique 2:1 (2)\", \"Frame rate\": \"Fr\\u00e9quence d'images\", \"Display\": \"Affichage\", \"Resolution\": \"R\\u00e9solution\", \"resolution\\u0004Full\": \"Compl\\u00e8te\", \"resolution\\u0004Half\": \"Demi\", \"resolution\\u0004Third\": \"Un tiers\", \"resolution\\u0004Quarter\": \"Un quart\", \"Preserve resolution\": \"Conserver la r\\u00e9solution\", \"Preserve\": \"Conserver\", \"Background color\": \"Couleur d'arri\\u00e8re-plan\", \"Shy layers\": \"Calques discrets\", \"Hide\": \"Cacher\", \"Rendering\": \"Rendu\", \"Proxy\": \"Doublure\", \"Renderer\": \"Moteur de rendu\", \"Preserve frame rate\": \"Conserver la fr\\u00e9quence d\\u2019images\", \"Frame blending\": \"Fusion des images\", \"Motion blur\": \"Flou de mouvement\", \"Shutter angle\": \"Angle d'obturateur\", \"Shutter phase\": \"Phase d'obturation\", \"Samples\": \"\\u00c9chantillons\", \"Adaptive sample limit\": \"Limite d'\\u00e9chantillons adaptative\", \"Update precompositions\": \"Mettre \\u00e0 jour les pr\\u00e9-compositions\", \"Comp settings\": \"Param\\u00e8tres de Comp\", \"Set the current or selected composition(s) settings, also changing the settings of all precompositions.\": \"D\\u00e9finir les param\\u00e8tres de(s) composition(s) actuelle(s) ou s\\u00e9lectionn\\u00e9e(s), en modifiant \\u00e9galement les param\\u00e8tres de toutes les pr\\u00e9compositions.\", \"Links and constraints\": \"Liens et contraintes\", \"Lock prop.\": \"Verrouiller prop.\", \"Lock the value of the selected properties.\": \"Verrouiller la valeur des propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Zero out the selected layers transformation.\\n[Alt]: Reset the transformation of the selected layers to 0.\\n[Ctrl] + [Alt]: Also reset the opacity to 100 %.\": \"Initialiser \\u00e0 z\\u00e9ro la transformation des calques s\\u00e9lectionn\\u00e9s.\\n[Alt]: Remettre les valeurs de transformation des calques s\\u00e9lectionn\\u00e9s \\u00e0 0.\\n[Ctrl] + [Alt]: Remettre \\u00e9galement l'opacit\\u00e9 \\u00e0 100 %.\", \"Expose the transformation of layers using a nice controller.\": \"Expose la transformation des calques \\u00e0 l'aide d'un simple contr\\u00f4leur.\", \"Create locator.\": \"Cr\\u00e9er un localisateur.\", \"Extract locators.\": \"Extraire les localisateurs.\", \"Use expressions\": \"Utiliser des expressions\", \"Use essential properties\": \"Utiliser les propri\\u00e9t\\u00e9s essentielles\", \"Measure distance\": \"Mesurer la distance\", \"Measure the distance between two layers.\": \"Mesurer la distance entre deux calques.\", \"Select two layers to measure the distance between them.\": \"S\\u00e9lectionnez deux calques pour mesurer la distance entre eux.\", \"The distance is %1 px\": \"La distance est de %1 px\", \"Prop. info\": \"Info de prop.\", \"Get property detailed information.\": \"Obtenir les informations d\\u00e9taill\\u00e9es sur la propri\\u00e9t\\u00e9.\", \"Get property info\": \"Obtenir les informations de la propri\\u00e9t\\u00e9\", \"Connect slave properties to a master property.\": \"Connecter les propri\\u00e9t\\u00e9s esclaves \\u00e0 une propri\\u00e9t\\u00e9 ma\\u00eetresse.\", \"Layer opacities\": \"Opacit\\u00e9 des calques\", \"Connects the selected layers to the control you've just set, using their opacity properties to switch their visibility.\": \"Connecte les calques s\\u00e9lectionn\\u00e9s au contr\\u00f4le que vous venez de d\\u00e9finir, en utilisant leurs propri\\u00e9t\\u00e9s d'opacit\\u00e9 pour changer leur visibilit\\u00e9.\", \"Properties\": \"Propri\\u00e9t\\u00e9s\", \"Connects the selected properties to the control you've just set.\": \"Connecte les propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es au contr\\u00f4le que vous venez de d\\u00e9finir.\", \"Connects the selected keys to the control you've just set.\": \"Connecte les clefs s\\u00e9lectionn\\u00e9es au contr\\u00f4le que vous venez de pr\\u00e9parer.\", \"2D Slider\": \"Curseur 2D\", \"Angle\": \"Angle\", \"Axis\": \"Axe\", \"Channel\": \"Couche\", \"Choose or create control\": \"Choisir ou cr\\u00e9er un contr\\u00f4le\", \"Create a slider controller.\": \"Cr\\u00e9er un contr\\u00f4leur curseur.\", \"Create a 2D slider controller.\": \"Cr\\u00e9er un contr\\u00f4leur en curseur 2D.\", \"Create an angle controller.\": \"Cr\\u00e9er un contr\\u00f4leur d'angle.\", \"Create a controller to measure lengths, angles and other coordinates between layers.\": \"Cr\\u00e9er un contr\\u00f4leur pour mesurer les longueurs, les angles et les autres coordonn\\u00e9es entre les calques.\", \"Layer list\": \"Liste de calques\", \"Creates a dropdown control to control the visibility of a list of layers.\\n\\nFirst, select the layer where to create the controlling effect, then click the button to get to the next step.\": \"Cr\\u00e9e une liste d\\u00e9roulante pour contr\\u00f4ler la visibilit\\u00e9 d'une liste de calques.\\n\\nTout d'abord, s\\u00e9lectionnez le calque o\\u00f9 cr\\u00e9er l'effet de contr\\u00f4le, puis cliquez sur le bouton pour passer \\u00e0 l'\\u00e9tape suivante.\", \"Nothing selected. Please select some layers first.\": \"Rien n'est s\\u00e9lectionn\\u00e9. Veuillez d'abord s\\u00e9lectionner des calques.\", \"Create a spatial effector to control properties.\\n\\nSelect the properties to control first, then click on this button.\": \"Cr\\u00e9er un effecteur spatial pour contr\\u00f4ler les propri\\u00e9t\\u00e9s.\\n\\nS\\u00e9lectionnez d'abord les propri\\u00e9t\\u00e9s \\u00e0 contr\\u00f4ler, puis cliquez sur ce bouton.\", \"Pick texture\": \"Choisir la texture\", \"Choose a layer to use as a texture map to control the properties.\": \"Choisissez un calque \\u00e0 utiliser comme une texture pour contr\\u00f4ler les propri\\u00e9t\\u00e9s.\", \"Pick audio\": \"Choisir l'audio\", \"Controls properties using an audio layer.\": \"Contr\\u00f4le les propri\\u00e9t\\u00e9s \\u00e0 l'aide d'un calque audio.\", \"Pick control\": \"Choisir le contr\\u00f4le\", \"Uses the selected property, layer or already existing control.\": \"Utilise la propri\\u00e9t\\u00e9 s\\u00e9lectionn\\u00e9e, le calque ou le contr\\u00f4le existant.\", \"Connecting\": \"Connexion\", \"After Effects Property\\u0004Property\": \"Propri\\u00e9t\\u00e9\", \"After Effects Property\\u0004Type\": \"Type\", \"After Effects Property Value\\u0004Minimum\": \"Minimum\", \"After Effects Property Value\\u0004Maximum\": \"Maximum\", \"Value\": \"Valeur\", \"Speed\": \"Vitesse\", \"Velocity\": \"V\\u00e9locit\\u00e9\", \"Select the child properties or layers,\\nand connect them.\": \"S\\u00e9lectionnez les propri\\u00e9t\\u00e9s enfants ou les calques, \\npuis connectez-les.\", \"Connecting dropdown menu to layers:\\n\\nSelect the child layers then connect.\": \"Connexion du menu d\\u00e9roulant aux calques :\\n\\nS\\u00e9lectionnez les calques enfants puis connectez-les.\", \"Connect layer opacities\": \"Connecter les opacit\\u00e9s des calques\", \"Connect the selected layers to the control you've just set, using their opacity properties to switch their visibility.\": \"Connecter les calques s\\u00e9lectionn\\u00e9s au contr\\u00f4le que vous venez de d\\u00e9finir, en utilisant leurs propri\\u00e9t\\u00e9s d'opacit\\u00e9 pour changer leur visibilit\\u00e9.\", \"Morph selected properties between arbitrary keyframes.\": \"Interpole les propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es entre des images cl\\u00e9s arbitraires.\", \"Add pin layers to control spatial properties and B\\u00e9zier paths.\\n[Alt]: Also create tangents for B\\u00e9zier path properties.\": \"Ajouter des calques \\u00e9pingles pour contr\\u00f4ler les propri\\u00e9t\\u00e9s spatiales et les trac\\u00e9s de B\\u00e9zier.\\n[Alt]: Cr\\u00e9er aussi les tangentes pour les propri\\u00e9t\\u00e9s de trac\\u00e9 de B\\u00e9zier.\", \"Change the opacity of the pins.\": \"Change l'opacit\\u00e9 des \\u00e9pingles.\", \"Change the name of the limb this layer belongs to.\": \"Changer le nom du membre auquel appartient ce calque.\", \"Edit pins\": \"\\u00c9diter les \\u00e9pingles\", \"Kinematics\": \"Cin\\u00e9matiques\", \"Create Inverse and Forward Kinematics.\": \"Cr\\u00e9er des cin\\u00e9matiques invers\\u00e9es et directes.\", \"Standard Inverse Kinematics.\": \"Cin\\u00e9matique inverse standard.\", \"1+2-layer IK\": \"IK \\u00e0 1+2 calques\", \"Create a one-layer IK combined with a two-layer IK\\nto handle Z-shape limbs.\": \"Cr\\u00e9ez un IK \\u00e0 un calque combin\\u00e9 avec un IK \\u00e0 deux calques\\npour g\\u00e9rer les membres en forme de Z.\", \"2+1-layer IK\": \"IK \\u00e0 2+1 calques\", \"Create a two-layer IK combined with a one-layer IK\\nto handle Z-shape limbs.\": \"Cr\\u00e9ez un IK \\u00e0 deux calques combin\\u00e9 \\u00e0 un IK \\u00e0 un seul calque\\npour g\\u00e9rer les membres en forme de Z.\", \"B\\u00e9zier Inverse Kinematics.\": \"Cin\\u00e9matique inverse B\\u00e9zier.\", \"Forward Kinematics\\nwith automatic overlap and follow-through.\": \"Cin\\u00e9matique directe\\navec chevauchement et continuit\\u00e9 du mouvement automatique.\", \"Parent\": \"Parent\", \"Create parent constraints.\": \"Cr\\u00e9er des contraintes de parent\\u00e9s.\", \"Parent all the selected layers to the last selected one.\\n\\n[Alt]: Parent only the orphans.\\nOr:\\n[Ctrl]: Parent layers as a chain, from ancestor to child, in the order of the selection.\": \"Parenter tous les calques s\\u00e9lectionn\\u00e9s au dernier s\\u00e9lectionn\\u00e9.\\n\\n[Alt] : Parente seulement les orphelins.\\nOu :\\n[Ctrl] : Parente les calques parents en tant que cha\\u00eene, de l'anc\\u00eatre \\u00e0 l'enfant, dans l'ordre de la s\\u00e9lection.\", \"Animatable parent.\": \"Parent\\u00e9 animable.\", \"Parent across comps...\": \"Parenter \\u00e0 travers les compos...\", \"Parent layers across compositions.\": \"Parente les calques \\u00e0 travers les compositions.\", \"Parent comp\": \"Compo parente\", \"Parent layer\": \"Calque parent\", \"Create transform constraints (position, orientation, path...).\": \"Cr\\u00e9er des contraintes de transformation (position, orientation, chemin...).\", \"Constraint the location of a layer to the position of other layers.\": \"Contraint l'emplacement d'un calque \\u00e0 la position des autres calques.\", \"Constraint the orientation of a layer to the orientation of other layers.\": \"Contraint l'orientation d'un calque \\u00e0 l'orientation d'autres calques.\", \"Constraint the location and orientation of a layer to a B\\u00e9zier path.\\n\\n\": \"Contraint la localisation et l'orientation d'un calque \\u00e0 un trac\\u00e9 de B\\u00e9zier.\\n\\n\", \"Pick path...\": \"Choisir le chemin...\", \"Select controllers\": \"S\\u00e9lectionner les contr\\u00f4leurs\", \"Select all controllers\": \"S\\u00e9lectionner tous les contr\\u00f4leurs\", \"Show/hide ctrls\": \"Afficher/masquer les ctrls\", \"Show/Hide controllers\\n\\n[Alt]: Only the unselected controllers.\": \"Afficher/Masquer les contr\\u00f4leurs\\n\\n[Alt]: Uniquement les contr\\u00f4leurs non s\\u00e9lectionn\\u00e9s.\", \"Tag as controllers\": \"Marquer comme contr\\u00f4leurs\", \"Bake controllers appearance\": \"Figer l'apparence des contr\\u00f4leurs\", \"Controller settings\": \"R\\u00e9glages du contr\\u00f4leur\", \"Edit selected controllers.\": \"Modifier les contr\\u00f4leurs s\\u00e9lectionn\\u00e9s.\", \"Use AE Null Objects\": \"Utiliser des objets Nuls AE\", \"Use Shape Layers\": \"Utiliser des calques de forme\", \"Use Shape Layers (Draft mode)\": \"Utiliser des calques de forme (mode brouillon)\", \"Use Raster Layers (PNG)\": \"Utiliser des calques pixel (PNG)\", \"Don't lock scale of null controllers.\": \"Ne pas verrouiller l'\\u00e9chelle des contr\\u00f4leurs nuls.\", \"The scale of null controllers, and After Effects nulls as controllers created by Duik won't be locked by default.\": \"L'\\u00e9chelle des contr\\u00f4leurs nuls, et les calques nuls After Effects cr\\u00e9\\u00e9s en tant que contr\\u00f4leurs par Duik ne sera pas verrouill\\u00e9e par d\\u00e9faut.\", \"Icon color\": \"Couleur de l'ic\\u00f4ne\", \"Set the color of the selected controllers.\\n\\n[Alt]: assigns a random color for each controller.\": \"D\\u00e9finit la couleur des contr\\u00f4leurs s\\u00e9lectionn\\u00e9s.\\n\\n[Alt]: assigne une couleur al\\u00e9atoire pour chaque contr\\u00f4leur.\", \"Icon size\": \"Taille de l'ic\\u00f4ne\", \"Change the size of the controller.\": \"Change la taille du contr\\u00f4leur.\", \"Icon opacity\": \"Opacit\\u00e9 de l'ic\\u00f4ne\", \"Change the opacity of the controllers.\": \"Changer l'opacit\\u00e9 des contr\\u00f4leurs.\", \"Anchor color\": \"Couleur de l'ancre\", \"Set the color of the selected anchors.\\n\\n[Alt]: assigns a random color for each anchor.\": \"D\\u00e9finit la couleur des ancres s\\u00e9lectionn\\u00e9es.\\n\\n[Alt] : assigne une couleur al\\u00e9atoire pour chaque ancre.\", \"Anchor size\": \"Taille de l'ancre\", \"Change the size of the anchor.\": \"Change la taille de l'ancre.\", \"Anchor opacity\": \"Opacit\\u00e9 de l'ancre\", \"Change the opacity of the anchors.\": \"Change l'opacit\\u00e9 des ancres.\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each layer.\": \"Appliquer les modifications.\\n\\n[Alt]: assigne une couleur al\\u00e9atoire \\u00e0 chaque calque.\", \"Edit Controllers\": \"\\u00c9diter les contr\\u00f4leurs\", \"Create a rotation controller.\": \"Cr\\u00e9er un contr\\u00f4leur de rotation.\", \"Create a horizontal translation controller.\": \"Cr\\u00e9er un contr\\u00f4leur de translation horizontale.\", \"Create a vertical translation controller.\": \"Cr\\u00e9er un contr\\u00f4leur de translation verticale.\", \"Create a translation controller.\": \"Cr\\u00e9er un contr\\u00f4leur de translation.\", \"Create a translation and rotation controller.\": \"Cr\\u00e9er un contr\\u00f4leur de translation et de rotation.\", \"Create a camera controller.\": \"Cr\\u00e9er un contr\\u00f4leur de cam\\u00e9ra.\", \"Creates a slider controller.\": \"Cr\\u00e9e un contr\\u00f4leur curseur.\", \"Create an eyebrow controller.\": \"Cr\\u00e9er un contr\\u00f4leur de sourcil.\", \"Creates an ear controller.\": \"Cr\\u00e9er un contr\\u00f4leur d'oreille.\", \"Create a hair controller.\": \"Cr\\u00e9er un contr\\u00f4leur de cheveux.\", \"Create a mouth controller.\": \"Cr\\u00e9er un contr\\u00f4leur de bouche.\", \"Create a nose controller.\": \"Cr\\u00e9er un contr\\u00f4leur de nez.\", \"Create an eye controller.\": \"Cr\\u00e9er un contr\\u00f4leur d'\\u0153il.\", \"Create a head controller.\": \"Cr\\u00e9er un contr\\u00f4leur de t\\u00eate.\", \"Create a foot controller.\": \"Cr\\u00e9er un contr\\u00f4leur de pied.\", \"Create a paw controller.\": \"Cr\\u00e9er un contr\\u00f4leur de patte.\", \"Create a hoof controller.\": \"Cr\\u00e9er un contr\\u00f4leur de sabot.\", \"Create a hand controller.\": \"Cr\\u00e9er un contr\\u00f4leur de main.\", \"Create a hips controller.\": \"Cr\\u00e9er un contr\\u00f4leur de hanches.\", \"Create a body controller.\": \"Cr\\u00e9er un contr\\u00f4leur de corps.\", \"Create a neck and shoulders controller.\": \"Cr\\u00e9er un contr\\u00f4leur de cou et d'\\u00e9paules.\", \"Create a torso controller.\": \"Cr\\u00e9er un contr\\u00f4leur de torse.\", \"Create a vertebrae (neck or spine) controller.\": \"Cr\\u00e9er un contr\\u00f4leur vert\\u00e8bre (cou ou colonne vert\\u00e9brale).\", \"Create a fin controller.\": \"Cr\\u00e9er un contr\\u00f4leur de nageoire.\", \"Create a wing controller.\": \"Cr\\u00e9er un contr\\u00f4leur d'aile.\", \"Create a pincer controller.\": \"Cr\\u00e9er un contr\\u00f4leur de pince.\", \"Create a tail controller.\": \"Cr\\u00e9er un contr\\u00f4leur de queue.\", \"Create a hair strand controller.\": \"Cr\\u00e9er un contr\\u00f4leur de m\\u00e8che de cheveux.\", \"Create an audio controller.\": \"Cr\\u00e9er un contr\\u00f4leur audio.\", \"Create a null controller.\": \"Cr\\u00e9er un contr\\u00f4leur nul.\", \"Create an After Effects null controller.\": \"Cr\\u00e9er un contr\\u00f4leur Nul After Effects.\", \"Pseudo-effects\": \"Pseudo-effets\", \"Create pre-rigged pseudo-effects.\": \"Cr\\u00e9er des pseudo-effets pr\\u00e9-rigu\\u00e9s.\", \"Eyes\": \"Yeux\", \"Create a pre-rigged pseudo-effect to control eyes.\": \"Cr\\u00e9ez un pseudo-effet pr\\u00e9-rigu\\u00e9 pour contr\\u00f4ler les yeux.\", \"Fingers\": \"Doigts\", \"Create a pre-rigged pseudo-effect to control fingers.\": \"Cr\\u00e9ez un pseudo-effet pr\\u00e9-rigu\\u00e9 pour contr\\u00f4ler les doigts.\", \"Create a pre-rigged pseudo-effect to control a hand and its fingers.\": \"Cr\\u00e9ez un pseudo-effet pr\\u00e9-rigu\\u00e9 pour contr\\u00f4ler une main et ses doigts.\", \"Create a pre-rigged pseudo-effect to control a head.\": \"Cr\\u00e9ez un pseudo-effet pr\\u00e9-rigu\\u00e9 pour contr\\u00f4ler une t\\u00eate.\", \"Extract\": \"Extraire\", \"Extract the controllers from the selected precomposition, to animate from outside the composition.\": \"Extraire les contr\\u00f4leurs de la pr\\u00e9-composition s\\u00e9lectionn\\u00e9e, pour animer depuis l'ext\\u00e9rieur de la composition.\", \"OCO Meta-rig\": \"M\\u00e9tarig OCO\", \"Create, import, export Meta-Rigs and templates\": \"Cr\\u00e9er, importer, exporter des m\\u00e9tarigs et mod\\u00e8les\", \"The bones and armatures panel\": \"Le panneau des os et des armatures\", \"Links & constraints\": \"Liens et contraintes\", \"Automation & expressions\": \"Automatisation et expressions\", \"Tools\": \"Outils\", \"Get help\": \"Obtenez de l'aide\", \"Read the doc!\": \"Lisez la documentation !\", \"Support %1 if you love it!\": \"Soutenez %1 si vous l'aimez !\", \"Create a null object.\": \"Cr\\u00e9er un objet nul.\", \"Create a solid layer.\": \"Cr\\u00e9er un solide.\", \"Create an adjustment layer.\": \"Cr\\u00e9er un calque d'effets.\", \"Create a shape layer.\": \"Cr\\u00e9er un calque de formes.\", \"Circle\": \"Cercle\", \"Square\": \"Carr\\u00e9\", \"Rounded square\": \"Carr\\u00e9 arrondi\", \"Polygon\": \"Polygone\", \"Star\": \"\\u00c9toile\", \"Zero out the selected layers transformation.\\n[Alt]: Reset the transformation of the selected layers to 0.\\n[Ctrl] + [Alt]: Also resets the opacity to 100 %.\": \"Initialise \\u00e0 z\\u00e9ro la transformation des calques s\\u00e9lectionn\\u00e9s.\\n[Alt]: Remet les valeurs de transformation des calques s\\u00e9lectionn\\u00e9s \\u00e0 0.\\n[Ctrl] + [Alt]: Remet \\u00e9galement l'opacit\\u00e9 \\u00e0 100 %.\", \"Auto-Rename & Tag\": \"Auto-renommage et tag\", \"Automagically renames, tags and groups the selected layers (or all of them if there's no selection)\": \"Renomme, tagge et groupe les calques s\\u00e9lectionn\\u00e9s (ou tous si il n'y a pas de s\\u00e9lection) automagiquement\", \"Layer manager\": \"Gestionnaire de calques\", \"Setting layers type...\": \"D\\u00e9finition du type de calques...\", \"Setting layers location...\": \"D\\u00e9finition de l'emplacement des calques...\", \"Setting layers side...\": \"D\\u00e9finition du c\\u00f4t\\u00e9 des calques...\", \"Setting layers group name...\": \"D\\u00e9finition du nom du groupe des calques...\", \"Setting layers name...\": \"D\\u00e9finition du nom des calques...\", \"Create, import, export Meta-Rigs and templates\\n\\n\": \"Cr\\u00e9er, importer, exporter des m\\u00e9tarigs et mod\\u00e8les\\n\\n\", \"[Alt]: Launches the corresponding ScriptUI Stand-Alone panel if it is installed.\": \"[Alt]: Ex\\u00e9cute le panneau individuel ScriptUI correspondant s'il est install\\u00e9.\", \"Test failed!\": \"Le test a \\u00e9chou\\u00e9 !\", \"Keep this panel open\": \"Garder ce panneau ouvert\", \"%1 Settings\": \"Param\\u00e8tres de %1\", \"Set the language of the interface.\": \"Choisir la langue de l'interface.\", \"Settings file\": \"Fichier de param\\u00e8tres\", \"Set the location of the settings file.\": \"Choisir l'emplacement du fichier de param\\u00e8tres.\", \"Set the highlight color.\": \"Choisir la couleur de mise en valeur.\", \"After Effects Blue\": \"Bleu After Effects\", \"The After Effects highlighting blue\": \"Bleu de mise en valeur d'After Effects\", \"RxLab Purple\": \"Pourpre RxLab\", \"The RxLaboratory Purple\": \"Le pourpre RxLaboratory (notre pr\\u00e9f\\u00e9r\\u00e9)\", \"Rainbox Red\": \"Rouge Rainbox\", \"The Rainbox Productions Red\": \"Le rouge Rainbox Productions\", \"After Effects Orange (CS6)\": \"Orange After Effects (CS6)\", \"The After Effects highlighting orange from good ol'CS6\": \"L'orange de mise en valeur du bon vieux After Effects CS6\", \"Custom...\": \"Personnaliser...\", \"Select a custom color.\": \"S\\u00e9lectionner une couleur personnalis\\u00e9e.\", \"Select the UI mode.\": \"Choisir le mode d'interface.\", \"Rookie\": \"D\\u00e9butant\", \"The easiest-to-use mode, but also the biggest UI.\": \"Le mode le plus facile, mais aussi la plus grosse interface.\", \"Standard\": \"Standard\", \"The standard not-too-big UI.\": \"L'interface standard, pas trop grosse.\", \"Expert\": \"Expert\", \"The smallest UI, for expert users.\": \"La plus petite IU, pour les utilisateurs experts.\", \"Normal mode\": \"Mode normal\", \"Use at your own risk!\": \"Utilisez \\u00e0 vos risques et p\\u00e9rils !\", \"Dev and Debug mode\": \"Mode Dev et D\\u00e9bogage\", \"Check for updates\": \"V\\u00e9rifier les mises \\u00e0 jour\", \"Default\": \"D\\u00e9faut\", \"Reset the settings to their default values.\": \"R\\u00e9initialiser les param\\u00e8tres \\u00e0 leurs valeurs par d\\u00e9faut.\", \"Apply settings.\": \"Appliquer les param\\u00e8tres.\", \"You may need to restart the script for all changes to take effect.\": \"Il faut peut-\\u00eatre red\\u00e9marrer le script pour que tous les changements soient prix en compte.\", \"Thank you for your donations!\": \"Merci pour vos dons !\", \"Help and options\": \"Aide et options\", \"Edit settings\": \"\\u00c9diter les param\\u00e8tres\", \"Options\": \"Options\", \"Bug Report or Feature Request\": \"Rapport de bug ou demande de fonctionnalit\\u00e9\", \"Bug report\\nFeature request\\n\\nTell us what's wrong or request a new feature.\": \"Rapport de bug\\nDemande de fonctionnalit\\u00e9\\n\\nDites-nous ce qui ne va pas ou demandez une nouvelle fonctionnalit\\u00e9.\", \"Help\": \"Aide\", \"Get help.\": \"Obtenez de l'aide.\", \"Translate %1\": \"Traduire %1\", \"Help translating %1 to make it available to more people.\": \"Aidez \\u00e0 traduire %1 pour le rendre accessible \\u00e0 plus de monde.\", \"New version\": \"Nouvelle version\", \"This month, the %1 fund is $%2.\\nThat's %3% of our monthly goal ( $%4 )\\n\\nClick on this button to join the development fund!\": \"Ce mois ci, les fonds de %1 sont de %2 $.\\nC'est %3% de notre but mensuel (%4 $)\\n\\nCliquez sur ce bouton pour rejoindre le fonds de d\\u00e9veloppement !\", \"Cancel\": \"Annuler\", \"file system\\u0004Path...\": \"Chemin...\", \"Set a random value.\": \"Choisir une valeur al\\u00e9atoire.\", \"Magic is happening\": \"Magie en cours\", \"Working\": \"Au travail\", \"project\\u0004Item\": \"\\u00c9l\\u00e9ment\", \"file\\u0004Run\": \"Ex\\u00e9cuter\", \"Open folder\": \"Ouvrir le dossier\", \"Add item or category\": \"Ajouter un \\u00e9l\\u00e9ment ou une cat\\u00e9gorie\", \"Edit item or category\": \"\\u00c9diter l'\\u00e9l\\u00e9ment ou la cat\\u00e9gorie\", \"Remove item or category\": \"Retirer l'\\u00e9l\\u00e9ment ou la cat\\u00e9gorie\", \"Item not found.\": \"\\u00c9l\\u00e9ment introuvable.\", \"Remove all\": \"Tout supprimer\", \"Start typing...\": \"Commencez \\u00e0 \\u00e9crire...\", \"Refresh\": \"Actualiser\", \"Category\": \"Cat\\u00e9gorie\", \"Tip\": \"Bout\", \"Anatomy\\u0004Feather\": \"Plume\", \"Anatomy\\u0004Fishbone\": \"Arr\\u00eate\", \"Select\\u0004None\": \"Aucun\", \"Select layers\": \"S\\u00e9lectionner les calques\", \"Active composition\": \"Composition active\", \"Selected compositions\": \"Compositions s\\u00e9lectionn\\u00e9es\", \"All compositions\": \"Toutes les compositions\", \"The '%1' panel is not installed.\": \"Le panneau '%1' n'est pas install\\u00e9.\", \"You're starting a process which can take some time.\": \"Vous d\\u00e9marrez un processus qui peut prendre un certain temps.\", \"Hiding layer controls will improve performance a lot. Do you want to toggle layer controls now?\": \"Cacher les poign\\u00e9es de calques am\\u00e9liorera beaucoup les performances. Voulez-vous basculer les poign\\u00e9es de calque maintenant ?\", \"If layer controls are already hidden, you can ignore this.\": \"Si les poign\\u00e9es de calques sont d\\u00e9j\\u00e0 masqu\\u00e9es, vous pouvez ignorer cela.\", \"Permanently disable this alert.\": \"D\\u00e9sactiver cette alerte.\", \"You can disable this alert dialog from showing before long operations.\\nLayer Controls state won't be changed.\": \"Vous pouvez d\\u00e9sactiver cette alerte et qu'elle ne soit pas affich\\u00e9e avant les op\\u00e9rations longues.\\nL'\\u00e9tat des contr\\u00f4les de calque ne sera pas chang\\u00e9.\", \"This alert will be disabled.\": \"Cette alerte sera d\\u00e9sactiv\\u00e9e.\", \"Ignore\": \"Ignorer\", \"Hide layer controls\": \"Cacher les contr\\u00f4les des calques\", \"Magic is happening...\": \"Magie en cours...\", \"Project Root\": \"Racine du projet\", \"After Effects Layer\\u0004Shape\": \"Forme\", \"Rectangle\": \"Rectangle\", \"Rounded rectangle\": \"Rectangle arrondi\", \"The pseudo effect file does not exist.\": \"Le fichier de pseudo-effet n'existe pas.\", \"Invalid pseudo effect file or match name.\": \"Fichier ou \\\"matchName\\\" du pseudo-effet incorrect.\", \"Sanity status: Unknown\": \"\\u00c9tat de sant\\u00e9 : Inconnu\", \"Sanity status: OK\": \"\\u00c9tat de sant\\u00e9 : OK\", \"Sanity status: Information\": \"\\u00c9tat de sant\\u00e9 : Information\", \"Sanity status: Warning\": \"\\u00c9tat de sant\\u00e9 : Attention\", \"Sanity status: Danger\": \"\\u00c9tat de sant\\u00e9 : Danger\", \"Sanity status: Critical\": \"\\u00c9tat de sant\\u00e9 : Critique\", \"Sanity status: Fatal\": \"\\u00c9tat de sant\\u00e9 : Fatal\", \"Unknown\": \"Inconnu\", \"Information\": \"Information\", \"Warning\": \"Attention\", \"Danger\": \"Danger\", \"Critical\": \"Critique\", \"Fatal\": \"Fatal\", \"Run all tests\": \"Lancer tous les tests\", \"Run all the tests and displays the results.\": \"Lancer tous les tests et afficher les r\\u00e9sultats.\", \"Toggle this test for the current project only.\": \"Active ou d\\u00e9sactive ce test uniquement pour le projet courant.\", \"Enable or disable automatic live-fix.\": \"Active ou d\\u00e9sactive la r\\u00e9paration automatique en direct.\", \"Fix now.\": \"R\\u00e9parer maintenant.\", \"Run the current test.\": \"Lance le test courant.\", \"Change the test settings.\": \"Modifier les param\\u00e8tres du test.\", \"Test every:\": \"Tester chaque :\", \"Size limit (MB)\": \"Limite de taille (Mo)\", \"Maximum number of items\": \"Nombre maximal d'\\u00e9l\\u00e9ments\", \"Maximum number of precompositions in the root folder\": \"Nombre maximal de pr\\u00e9-compositions \\u00e0 la racine du projet\", \"Default folder for precompositions\": \"Dossier par d\\u00e9faut pour les pr\\u00e9-compositions\", \"Maximum unused comps in the project\": \"Nombre maximal de compositions inutilis\\u00e9es dans le projet\", \"Folder for main comps (leave empty for project root)\": \"Dossier pour les compositions principales (laisser vide pour la racine du projet)\", \"Maximum memory (GB)\": \"M\\u00e9moire maximale (Go)\", \"Maximum number of essential properties in a comp\": \"Nombre maximal de propri\\u00e9t\\u00e9s essentielles dans une compo\", \"Time limit before saving the project (mn)\": \"Limite de temps avant d'enregistrer le projet (mn)\", \"Uptime limit (mn)\": \"Limite de temps d'activit\\u00e9 (mn)\", \"Composition Names\": \"Noms des compositions\", \"Layer Names\": \"Noms des calques\", \"Expression engine\": \"Moteur d'expressions\", \"Project size\": \"Taille du projet\", \"Project items\": \"\\u00c9l\\u00e9ments du projet\", \"Duplicated footages\": \"M\\u00e9trages dupliqu\\u00e9s\", \"Unused footages\": \"M\\u00e9trages inutilis\\u00e9s\", \"Precompositions\": \"Pr\\u00e9-compositions\", \"Main compositions\": \"Compositions principales\", \"Memory in use\": \"M\\u00e9moire utilis\\u00e9e\", \"Essential properties\": \"Propri\\u00e9t\\u00e9s essentielles\", \"Time since last save\": \"Temps \\u00e9coul\\u00e9 depuis la derni\\u00e8re sauvegarde\", \"Up time\": \"Temps d'activit\\u00e9\", \"The project needs to be saved first.\": \"Le projet doit d'abord \\u00eatre sauvegard\\u00e9.\", \"Project\": \"Projet\", \"Set a note for the current project\": \"D\\u00e9finir une note pour le projet en cours\", \"Composition\": \"Composition\", \"Set a note for the current composition\": \"D\\u00e9finir une note pour la composition actuelle\", \"Text file\": \"Fichier texte\", \"Select the file where to save the notes.\": \"S\\u00e9lectionnez le fichier o\\u00f9 enregistrer les notes.\", \"Reloads the note\": \"Recharge la note\", \"New line: Ctrl/Cmd + Enter\": \"Nouvelle ligne : Ctrl/Cmd + Entr\\u00e9e\", \"file\\u0004Open...\": \"Ouvrir...\", \"file\\u0004Save as...\": \"Enregistrer sous...\", \"Show envelops\": \"Afficher les enveloppes\", \"Show noodles\": \"Afficher les nouilles\", \"Create new composition\": \"Cr\\u00e9er une nouvelle composition\", \"[Alt]: Create and build in a new composition.\": \"[Alt]: Cr\\u00e9er et construire dans une nouvelle composition.\", \"Create OCO Meta-rig\": \"Cr\\u00e9er un M\\u00e9tarig OCO\", \"Meta-Rig name\": \"Nom du M\\u00e9tarig\", \"Meta-Rig settings.\": \"Param\\u00e8tres de M\\u00e9tarig.\", \"Meta-Rig\": \"M\\u00e9tarig\", \"Build selected Meta-Rig.\": \"Construire le M\\u00e9tarig s\\u00e9lectionn\\u00e9.\", \"Create a new Meta-Rig from selected bones or create a new category.\": \"Cr\\u00e9er un nouveau M\\u00e9tarig depuis les os s\\u00e9lectionn\\u00e9s, ou cr\\u00e9er une nouvelle cat\\u00e9gorie.\", \"Edit the selected Meta-Rig or category.\": \"\\u00c9diter le M\\u00e9tarig s\\u00e9lectionn\\u00e9 ou la cat\\u00e9gorie.\", \"Remove the selected Meta-Rig or category from library.\": \"Supprimer le M\\u00e9tarig s\\u00e9lectionner ou la cat\\u00e9gorie de la biblioth\\u00e8que.\", \"Sorry, the OCO library folder can't be found.\": \"D\\u00e9sol\\u00e9, le dossier de la biblioth\\u00e8que OCO est introuvable.\", \"Select the OCO.config file.\": \"S\\u00e9lectionnez le fichier OCO.config.\", \"Create OCO Meta-Rig\": \"Cr\\u00e9er un M\\u00e9tarig OCO\", \"Selected bones\": \"Os s\\u00e9lectionn\\u00e9s\", \"All bones\": \"Tous les os\", \"Icon\": \"Ic\\u00f4ne\", \"Choose an icon to asssicate with the new Meta-Rig\": \"Choisissez une ic\\u00f4ne \\u00e0 associer au nouveau M\\u00e9tarig\", \"Meta-Rig Name\": \"Nom du M\\u00e9tarig\", \"Choose the name of the meta-rig.\": \"Choisissez le nom du m\\u00e9tarig.\", \"Character height:\": \"Taille du personnage :\", \"cm\": \"cm\", \"Export the selected armature to an OCO Meta-Rig file.\": \"Exporter l'armature s\\u00e9lectionn\\u00e9e vers un fichier de M\\u00e9tarig OCO.\", \"Please, choose a name for the meta-rig\": \"Veuillez choisir un nom pour le nouveau m\\u00e9tarig\", \"The file: \\\"{#}\\\" already exists.\\nDo you want to overwrite this file?\": \"Le fichier \\\"{#}\\\" existe d\\u00e9j\\u00e0. Voulez-vous l'\\u00e9craser ?\", \"Sorry, we can't save an OCO file directly in the current category.\": \"D\\u00e9sol\\u00e9, nous ne pouvons pas enregistrer un fichier OCO directement dans la cat\\u00e9gorie actuelle.\", \"Are you sure you want to remove the Meta-Rig \\\"{#}\\\"?\": \"\\u00cates-vous s\\u00fbr de vouloir supprimer le M\\u00e9tarig \\\"{#} \\\" ?\", \"Are you sure you want to remove the category \\\"{#}\\\" and all its meta-rigs?\": \"\\u00cates-vous s\\u00fbr de vouloir supprimer la cat\\u00e9gorie \\\"{#}\\\" et tous ses m\\u00e9tarigs ?\", \"Run script\": \"Ex\\u00e9cuter le script\", \"All categories\": \"Toutes les cat\\u00e9gories\", \"Dockable Scripts\": \"Scripts Ancrables\", \"Ae Scripts\": \"Ae Scripts\", \"Startup Scripts\": \"Scripts de d\\u00e9marrage\", \"Shutdown Scripts\": \"Scripts d'arr\\u00eat\", \"Script settings\": \"Param\\u00e8tres du script\", \"Select icon\": \"S\\u00e9lectionner une ic\\u00f4ne\", \"Script name\": \"Nom du script\", \"Open scripts with...\": \"Ouvrir les scripts avec...\", \"Select an application to open the scripts.\\nLeave the field empty to use the system default.\": \"S\\u00e9lectionnez une application pour ouvrir les scripts.\\nLaissez le champ vide pour utiliser la valeur syst\\u00e8me par d\\u00e9faut.\", \"Use the Duik quick editor.\": \"Utiliser l'\\u00e9diteur rapide Duik.\", \"Use the Duik quick script editor to edit the selected script.\": \"Utilisez l'\\u00e9diteur de script rapide Duik pour \\u00e9diter le script s\\u00e9lectionn\\u00e9.\", \"Run the selected script.\\n\\n[Alt]: Run the script as a standard script even if it's a dockable ScriptUI panel.\": \"Ex\\u00e9cuter le script s\\u00e9lectionn\\u00e9.\\n\\n[Alt]: ex\\u00e9cuter le script en tant que script standard m\\u00eame s'il s'agit d'un panneau ScriptUI ancrable.\", \"Add a new script or a category to the library.\": \"Ajouter un nouveau script ou une cat\\u00e9gorie \\u00e0 la biblioth\\u00e8que.\", \"Removes the selected script or category from the library.\": \"Supprime le script ou la cat\\u00e9gorie s\\u00e9lectionn\\u00e9e de la biblioth\\u00e8que.\", \"Edit the selected script.\\n\\n[Alt]: Use the Duik quick editor.\": \"Modifier le script s\\u00e9lectionn\\u00e9.\\n\\n[Alt]: Utiliser l'\\u00e9diteur rapide Duik.\", \"Script not found\": \"Script introuvable\", \"Sorry, we can't save a script directly in the current category.\": \"D\\u00e9sol\\u00e9, nous ne pouvons pas enregistrer un script directement dans la cat\\u00e9gorie actuelle.\", \"Add new scripts to the library.\": \"Ajouter de nouveaux scripts \\u00e0 la biblioth\\u00e8que.\", \"Home panel enabled\": \"Panneau d'accueil activ\\u00e9\", \"The home panel helps Duik to launch much faster.\\nDisabling it may make the launch time of Duik much slower.\": \"Le panneau d'accueil aide Duik \\u00e0 se lancer beaucoup plus rapidement.\\nLe d\\u00e9sactiver peut rendre le temps de lancement de Duik beaucoup plus long.\", \"Home panel disabled\": \"Panneau d'accueil d\\u00e9sactiv\\u00e9\", \"Layer controls alert enabled\": \"Alerte des contr\\u00f4les de calque activ\\u00e9e\", \"You can disable the \\\"Layer controls\\\" alert dialog which is shown before long operations.\": \"Vous pouvez d\\u00e9sactiver l'alerte des \\\"contr\\u00f4les de calque\\\" qui est affich\\u00e9e avant les op\\u00e9rations longues.\", \"Layer controls alert disabled\": \"Alerte des contr\\u00f4les de calque d\\u00e9sactiv\\u00e9e\", \"Composition tools (crop, change settings...)\": \"Outils de composition (rogner, modifier les param\\u00e8tres...)\", \"Layer\": \"Calque\", \"Text\": \"Texte\", \"Text tools (rename, search and replace...)\": \"Outils de texte (renommer, chercher et remplacer...)\", \"Scripting\": \"Scripting\", \"Scripting tools\": \"Outils de script\", \"Crops the selected precompositions using the bounds of their masks.\": \"Recadre les pr\\u00e9-compositions s\\u00e9lectionn\\u00e9es en utilisant les limites de leurs masques.\", \"Sets the current or selected composition(s) settings, also changing the settings of all precompositions.\": \"D\\u00e9finit les param\\u00e8tres de(s) composition(s) actuelle(s) ou s\\u00e9lectionn\\u00e9e(s), en modifiant \\u00e9galement les param\\u00e8tres de toutes les pr\\u00e9compositions.\", \"Rename\": \"Renommer\", \"Renames the selected items (layers, pins, project items...)\": \"Renomme les \\u00e9l\\u00e9ments s\\u00e9lectionn\\u00e9s (calques, \\u00e9pingles, \\u00e9l\\u00e9ments du projet...)\", \"Puppet pins\": \"Coins de marionnette\", \"Update expressions\": \"Mettre \\u00e0 jour les expressions\", \"Automatically updates the expressions.\": \"Met \\u00e0 jour automatiquement les expressions.\", \"Remove the first digits\": \"Supprimer les premiers caract\\u00e8res\", \"digits\": \"caract\\u00e8res\", \"Remove the last digits\": \"Supprimer les derniers caract\\u00e8res\", \"Number from\": \"Num\\u00e9roter \\u00e0 partir de\", \"Reverse\": \"Inverser\", \"Number from last to first.\": \"Num\\u00e9roter du dernier au premier.\", \"Prefix\": \"Pr\\u00e9fixe\", \"Suffix\": \"Suffixe\", \"Search and replace\": \"Chercher et remplacer\", \"Searches and replaces text in the project.\": \"Recherche et remplace le texte du projet.\", \"Expressions\": \"Expressions\", \"Texts\": \"Textes\", \"All Compositions\": \"Toutes les compositions\", \"Compositions\": \"Compositions\", \"Footages\": \"M\\u00e9trages\", \"Folders\": \"Dossiers\", \"All items\": \"Tous les \\u00e9l\\u00e9ments\", \"Selected items\": \"\\u00c9l\\u00e9ments s\\u00e9lectionn\\u00e9s\", \"Case sensitive\": \"Sensible \\u00e0 la casse\", \"Search\": \"Chercher\", \"Replace\": \"Remplacer\", \"Search and replace text in the project.\": \"Rechercher et remplacer du texte dans le projet.\", \"Script library\": \"Biblioth\\u00e8que de scripts\", \"Quickly access and run all your scripts and panels.\": \"Ouvrez et ex\\u00e9cutez rapidement tous vos scripts et panneaux.\", \"Scriptify expression\": \"Scriptifier l'expression\", \"Generate a handy ExtendScript code to easily include the selected expression into a script.\": \"G\\u00e9n\\u00e8rer un code ExtendScript pratique pour inclure facilement l'expression s\\u00e9lectionn\\u00e9e dans un script.\", \"Script editor\": \"\\u00c9diteur de script\", \"A quick editor for editing and running simple scripts and snippets.\": \"Un \\u00e9diteur rapide pour \\u00e9diter et ex\\u00e9cuter des scripts et des lignes de code simples.\", \"Sanity status\": \"\\u00c9tat actuel\", \"[Alt]: One controller for all layers.\\n[Ctrl]: Parent layers to the controllers.\": \"[Alt]: Un contr\\u00f4leur pour tous les calques.\\n[Ctrl]: Parenter les calques aux contr\\u00f4leurs.\", \"Art\": \"Art\", \"Adjustment\": \"R\\u00e9glage\", \"Reposition the anchor points of all selected layers.\": \"Replacer les points d'ancrage de tous les calques s\\u00e9lectionn\\u00e9s.\", \"Use Full bones (with envelop and noodle)\": \"Utiliser des os complets (avec enveloppe et nouille)\", \"Use Light bones\": \"Utiliser les os l\\u00e9gers\", \"Include masks\": \"Inclure les masques\", \"Use the masks too to compute the bounds of the layers when repositionning the anchor point.\": \"Utilisez \\u00e9galement les masques pour calculer les limites des calques pour repositionner le point d'ancrage.\", \"Margin\": \"Marge\", \"Select the layer (texture/map)\": \"S\\u00e9lectionnez le calque (texture)\", \"Select the layer (texture) to use as an effector.\": \"S\\u00e9lectionnez le calque (texture) \\u00e0 utiliser comme effecteur.\", \"Connect properties\": \"Connecter les propri\\u00e9t\\u00e9s\", \"Align layers.\": \"Aligner les calques.\", \"All selected layers will be aligned\\nto the last selected one.\": \"Tous les calques s\\u00e9lectionn\\u00e9s seront align\\u00e9s\\nsur le dernier s\\u00e9lectionn\\u00e9.\", \"Clean Keyframes.\\nAutomates the animation process, and makes it easier to control:\\n- Anticipation\\n- Motion interpolation\\n- Overlap\\n- Follow through or Bounce\\n- Soft Body simulation\\n\": \"Nettoyer les images cl\\u00e9s.\\nAutomatise le processus d'animation, et facilite le contr\\u00f4le de :\\n- L'anticipation\\n- L'interpolation de mouvement\\n- Les chevauchements de mouvement\\n- La continuit\\u00e9 et les rebonds\\n- La simulation de corps souple\\n\", \"Alive (anticipation + interpolation + follow through)\": \"Vivant (anticipation + interpolation + continuit\\u00e9)\", \"The default animation, with anticipation, motion interpolation and follow through.\": \"L'animation par d\\u00e9faut, avec anticipation, interpolation de mouvement et continuit\\u00e9 ou rebond.\", \"Inanimate (interpolation + follow through)\": \"Inanim\\u00e9 (interpolation + continuit\\u00e9 de mouvement)\", \"For inanimate objects.\\nDeactivate the anticipation.\": \"Pour les objets inanim\\u00e9s.\\nD\\u00e9sactive l'anticipation.\", \"True stop (anticipation + interpolation)\": \"Arr\\u00eat pr\\u00e9cis (anticipation + interpolation)\", \"Deactivate the follow through animation.\": \"D\\u00e9sactiver la continuit\\u00e9 de mouvement.\", \"Exact keyframes (interpolation only)\": \"Images cl\\u00e9s exactes (interpolation uniquement)\", \"Deactivates anticipation and follow through, and use the exact keyframe values.\\nGenerate only the motion interpolation.\": \"D\\u00e9sactiver l'anticipation et la continuit\\u00e9 de mouvement, et utiliser les valeurs exactes des images cl\\u00e9s.\\nG\\u00e9n\\u00e9rer seulement l'interpolation de mouvement.\", \"Spring (follow through only)\": \"Rebond (continuit\\u00e9 seulement)\", \"Use AE keyframe interpolation and just animate the follow through.\": \"Utiliser l'interpolation des images cl\\u00e9s d'AE et animer uniquement la continuit\\u00e9 de mouvement.\", \"Spring (no simulation)\": \"Rebond (sans simulation)\", \"A lighter version of the spring, which works only if the property has it's own keyframes.\\nMotion from parent layers or the anchor point of the layer itself will be ignored.\": \"Une version plus l\\u00e9g\\u00e8re du rebond, qui ne fonctionne que si la propri\\u00e9t\\u00e9 a ses propres images cl\\u00e9s.\\nLes mouvements des calques parents ou du point d'ancrage du calque lui-m\\u00eame seront ignor\\u00e9s.\", \"Bounce (follow through only)\": \"Rebondir (continuit\\u00e9 seulement)\", \"Use AE keyframe interpolation and just animate a bounce at the end.\": \"Utiliser l'interpolation des images cl\\u00e9s d'AE et animer juste un rebond \\u00e0 la fin.\", \"Bounce (no simulation)\": \"Rebond (pas de simulation)\", \"Limits\": \"Limites\", \"Limit the value the property can get.\": \"Limiter la valeur que la propri\\u00e9t\\u00e9 peut obtenir.\", \"Adjusts the exposure of the animation\\n(changes and animates the framerate)\\n\\n[Ctrl]: (Try to) auto-compute the best values.\": \"Ajuste l'exposition de l'animation\\n(modifie et anime la fr\\u00e9quence d'images)\\n\\n[Ctrl]: (Essayer de) calculer automatiquement les meilleures valeurs.\", \"Automatically rig armatures (use the Links & constraints tab for more options).\": \"Setup automatique des armatures (utilisez l'onglet Liens et contraintes pour plus d'options).\", \"3-Layer rig:\": \"Rig \\u00e0 3 calques :\", \"Long chain rig:\": \"Setup des cha\\u00eenes longues :\", \"Create a root controller\": \"Cr\\u00e9er un contr\\u00f4leur racine\", \"Baking:\": \"En cours de fixation :\", \"Bake envelops\": \"Figer les enveloppes\", \"Remove deactivated noodles.\": \"Supprimer les nouilles d\\u00e9sactiv\\u00e9es.\", \"Add a list to the selected properties.\": \"Ajouter une liste aux propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"[Alt]: Adds a keyframe to the second slot (and quickly reveal it with [U] in the timeline).\": \"[Alt]: Ajoute une image clef au deuxi\\u00e8me emplacement (pour pouvoir le r\\u00e9v\\u00e9ler rapidement avec [U] dans la ligne temporelle).\"}", "Duik_fr_FR.json", "tr" ); Duik_fr_FR; // ====== Duik_ru_RU.json.jsxinc====== @@ -166,12 +166,12 @@ Duik_ru_RU; // ====== Duik_zh_CN.json.jsxinc====== -var Duik_zh_CN = new DuBinary( "{\"\": {\"language\": \"zh_CN\", \"plural-forms\": \"nplurals=1; plural=0;\"}, \"Adjustment layer\": \"\\u8c03\\u6574\\u56fe\\u5c42\", \"Null\": \"\\u7a7a\", \"Solid\": \"\\u56fa\\u6001\", \"Animation library\": \"\\u52a8\\u753b\\u5e93\", \"Most used\": \"\\u6700\\u5e38\\u7528\\u7684\", \"Recent\": \"\\u6700\\u8fd1\", \"Favorites\": \"\\u6536\\u85cf\\u5939\", \"All properties\": \"\\u6240\\u6709\\u5c5e\\u6027\", \"Keyframes only\": \"\\u4ec5\\u5173\\u952e\\u5e27\", \"Position\": \"\\u4f4d\\u7f6e\", \"Rotation\": \"\\u65cb\\u8f6c\", \"Scale\": \"\\u7f29\\u653e\", \"Opacity\": \"\\u900f\\u660e\\u5ea6\", \"Masks\": \"\\u8499\\u7248\", \"Effects\": \"\\u6548\\u679c\", \"Offset values\": \"\\u504f\\u79fb\\u503c\", \"Offset current values.\": \"\\u504f\\u79fb\\u5f53\\u524d\\u503c\\u3002\", \"Absolute\": \"\\u7edd\\u5bf9\\u503c\", \"Absolute values (replaces current values).\": \"\\u7edd\\u5bf9\\u503c (\\u66ff\\u6362\\u5f53\\u524d\\u503c)\\u3002\", \"Reverse keyframes\": \"\\u53cd\\u5411\\u5173\\u952e\\u5e27\", \"Reverses the animation in time.\": \"\\u5728\\u65f6\\u95f4\\u5185\\u53cd\\u5411\\u52a8\\u753b\\u3002\", \"Apply\": \"\\u5e94\\u7528\", \"Edit category name\": \"\\u7f16\\u8f91\\u7c7b\\u522b\\u540d\\u79f0\", \"New Category\": \"\\u65b0\\u5efa\\u7c7b\\u522b\", \"Create animation\": \"\\u521b\\u5efa\\u52a8\\u753b\", \"Bake Expressions\": \"\\u70d8\\u7119\\u8868\\u8fbe\\u5f0f\", \"Animation name\": \"\\u52a8\\u753b\\u540d\\u79f0\", \"OK\": \"\\u597d\\u7684\", \"Save animation.\": \"\\u4fdd\\u5b58\\u52a8\\u753b\\u3002\", \"This animation already exists.\\nDo you want to overwrite it?\": \"\\u6b64\\u52a8\\u753b\\u5df2\\u5b58\\u5728\\uff0c\\u662f\\u5426\\u8986\\u76d6\\uff1f\", \"Animation settings.\": \"\\u52a8\\u753b\\u8bbe\\u7f6e\\u3002\", \"Update thumbnail\": \"\\u66f4\\u65b0\\u7f29\\u7565\\u56fe\", \"Updates the thumbnail for the selected item.\": \"\\u66f4\\u65b0\\u9009\\u4e2d\\u9879\\u76ee\\u7684\\u7f29\\u7565\\u56fe\\u3002\", \"Update animation\": \"\\u66f4\\u65b0\\u52a8\\u753b\", \"Updates the current animation.\": \"\\u66f4\\u65b0\\u5f53\\u524d\\u52a8\\u753b\\u3002\", \"Favorite\": \"\\u6536\\u85cf\", \"Animation\": \"\\u52a8\\u753b\", \"Apply selected animation.\": \"\\u5e94\\u7528\\u9009\\u4e2d\\u7684\\u52a8\\u753b\", \"[Shift]: More options...\": \"[Shift]\\ufe30\\u66f4\\u591a\\u9009\\u9879...\", \"Open the folder in the file explorer/finder.\": \"\\u5728\\u6587\\u4ef6\\u7ba1\\u7406\\u5668/\\u8bbf\\u8fbe\\u4e2d\\u6253\\u5f00\\u6587\\u4ef6\\u5939\\u3002\", \"[Alt]: Select the library location.\": \"[Alt]: \\u9009\\u62e9\\u5e93\\u4f4d\\u7f6e\\u3002\", \"Add selected animation to library or create new category.\": \"\\u5c06\\u9009\\u4e2d\\u7684\\u52a8\\u753b\\u6dfb\\u52a0\\u5230\\u5e93\\u6216\\u521b\\u5efa\\u65b0\\u7684\\u7c7b\\u522b\\u3002\", \"Edit the selected animation or category.\": \"\\u7f16\\u8f91\\u9009\\u4e2d\\u7684\\u52a8\\u753b\\u6216\\u7c7b\\u522b\\u3002\", \"Remove the selected animation or category from library.\": \"\\u4ece\\u5e93\\u4e2d\\u5220\\u9664\\u9009\\u4e2d\\u7684\\u52a8\\u753b\\u6216\\u7c7b\\u522b\\u3002\", \"Sorry, the animation library folder can't be found.\": \"\\u62b1\\u6b49\\uff0c\\u65e0\\u6cd5\\u627e\\u5230\\u52a8\\u753b\\u5e93\\u6587\\u4ef6\\u5939\\u3002\", \"Select the folder containing the animation library.\": \"\\u9009\\u62e9\\u5305\\u542b\\u52a8\\u753b\\u5e93\\u7684\\u6587\\u4ef6\\u5939\\u3002\", \"Sorry, we can't save an animation directly in the current category.\": \"\\u62b1\\u6b49\\uff0c\\u6211\\u4eec\\u4e0d\\u80fd\\u76f4\\u63a5\\u5728\\u5f53\\u524d\\u7c7b\\u522b\\u4e2d\\u4fdd\\u5b58\\u52a8\\u753b\\u3002\", \"Sorry, we can't create a sub-category in the current category.\": \"\\u62b1\\u6b49\\uff0c\\u6211\\u4eec\\u4e0d\\u80fd\\u5728\\u5f53\\u524d\\u7c7b\\u522b\\u4e2d\\u521b\\u5efa\\u5b50\\u7c7b\\u522b\\u3002\", \"Uncategorized\": \"\\u672a\\u5206\\u7c7b\\u7684\", \"Are you sure you want to remove the animation \\\"{#}\\\"?\": \"\\u60a8\\u786e\\u5b9a\\u8981\\u79fb\\u9664\\u52a8\\u753b \\\"{#} \\\"\\u5417\\uff1f\", \"Are you sure you want to remove the category \\\"{#}\\\" and all its animations?\": \"\\u60a8\\u786e\\u5b9a\\u8981\\u79fb\\u9664\\u7c7b\\u522b \\\"{#}\\\" \\u53ca\\u5176\\u6240\\u6709\\u52a8\\u753b\\u5417\\uff1f\", \"Select Keyframes\": \"\\u9009\\u62e9\\u5173\\u952e\\u5e27\", \"Select keyframes.\": \"\\u9009\\u62e9\\u5173\\u952e\\u5e27\\u3002\", \"Time\": \"\\u65f6\\u95f4\", \"Select at a precise time.\": \"\\u9009\\u62e9\\u4e00\\u4e2a\\u51c6\\u786e\\u7684\\u65f6\\u95f4\\u3002\", \"Range\": \"\\u8303\\u56f4\", \"Select from a given range.\": \"\\u4ece\\u7ed9\\u5b9a\\u7684\\u8303\\u56f4\\u4e2d\\u9009\\u62e9\\u3002\", \"Current time\": \"\\u5f53\\u524d\\u65f6\\u95f4\", \"time\": \"\\u65f6\\u95f4\", \"time\\u0004Out\": \"\\u51fa\", \"Selected layers\": \"\\u6240\\u9009\\u56fe\\u5c42\", \"All layers\": \"\\u6240\\u6709\\u56fe\\u5c42\", \"Controllers\": \"\\u63a7\\u5236\\u5668\", \"Copy animation\": \"\\u62f7\\u8d1d\\u52a8\\u753b\", \"Copies selected keyframes.\\n\\n[Alt]: Cuts the selected keyframes.\": \"\\u62f7\\u8d1d\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u3002\\n\\n[Alt]: \\u526a\\u5207\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u3002\", \"Paste animation\": \"\\u7c98\\u8d34\\u52a8\\u753b\", \"Paste keyframes.\\n\\n[Ctrl]: Offset from current values.\\n[Alt]: Reverses the keyframes in time.\": \"\\u7c98\\u8d34\\u5173\\u952e\\u5e27\\u3002\\n\\n[Ctrl]\\uff1a\\u504f\\u79fb\\u5f53\\u524d\\u503c\\u3002\\n[Alt]\\uff1a\\u65f6\\u95f4\\u53cd\\u5411\\u5173\\u952e\\u5e27\\u3002\", \"Replace existing keyframes\": \"\\u66ff\\u6362\\u73b0\\u6709\\u7684\\u5173\\u952e\\u5e27\", \"Interpolator\": \"\\u63d2\\u503c\\u5668\", \"Control the selected keyframes with advanced but easy-to-use keyframe interpolation driven by an effect.\": \"\\u4f7f\\u7528\\u7531\\u4e00\\u4e2a\\u6548\\u679c\\u9a71\\u52a8\\u7684\\u9ad8\\u7ea7\\u4f46\\u6613\\u4e8e\\u4f7f\\u7528\\u7684\\u5173\\u952e\\u5e27\\u63d2\\u503c\\u6765\\u63a7\\u5236\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u3002\", \"Snap keys\": \"\\u5438\\u9644\\u5173\\u952e\\u5e27\", \"Snaps selected (or all) keyframes to the closest frames if they're in between.\": \"\\u5982\\u679c\\u9009\\u4e2d\\u7684\\uff08\\u6216\\u6240\\u6709\\uff09\\u5173\\u952e\\u5e27\\u5728\\u5e27\\u4e0e\\u5e27\\u4e4b\\u95f4\\u7684\\u8bdd\\uff0c\\u5219\\u5438\\u9644\\u5230\\u6700\\u8fd1\\u7684\\u5e27\\u3002\", \"Motion trail\": \"\\u52a8\\u6001\\u8f68\\u8ff9\", \"Draws a trail following the selected layers.\\n\\n[Alt]: Creates a new shape layer for each trail.\": \"\\u6cbf\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\\u7ed8\\u5236\\u8f68\\u8ff9\\u3002\\n\\n[Alt]\\uff1a\\u4e3a\\u6bcf\\u6761\\u8f68\\u8ff9\\u521b\\u5efa\\u4e00\\u4e2a\\u65b0\\u7684\\u5f62\\u72b6\\u56fe\\u5c42\\u3002\", \"IK/FK Switch\": \"IK/FK \\u5f00\\u5173\", \"Switches the selected controller between IK and FK.\\nAutomatically adds the needed keyframes at current time.\": \"\\u5728 IK \\u548c FK \\u4e4b\\u95f4\\u5207\\u6362\\u9009\\u4e2d\\u7684\\u63a7\\u5236\\u5668\\u3002\\n\\u5728\\u5f53\\u524d\\u65f6\\u95f4\\u81ea\\u52a8\\u6dfb\\u52a0\\u6240\\u9700\\u7684\\u5173\\u952e\\u5e27\\u3002\", \"Snap IK\": \"\\u5438\\u9644 IK\", \"Snaps the IK to the FK values\": \"\\u5c06 IK \\u503c\\u5438\\u9644\\u5230 FK \\u503c\\u4e0a\", \"Snap FK\": \"\\u5438\\u9644 FK\", \"Snaps the FK to the IK values\": \"\\u5c06 FK \\u503c\\u5438\\u9644\\u5230 IK \\u503c\\u4e0a\", \"Tweening\": \"\\u8865\\u95f4\", \"Split\": \"\\u62c6\\u5206\", \"Split the selected keyframes into couples of keyframes with the same value.\": \"\\u5c06\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u62c6\\u5206\\u6210\\u4e00\\u5bf9\\u7b49\\u503c\\u7684\\u5173\\u952e\\u5e27\\u3002\", \"Duration\": \"\\u65f6\\u957f\", \"video image\\u0004Frames\": \"\\u5e27\", \"Set the duration between two split keys.\": \"\\u8bbe\\u5b9a\\u4e24\\u4e2a\\u5206\\u952e\\u4e4b\\u95f4\\u7684\\u6301\\u7eed\\u65f6\\u95f4\\u3002\", \"Center\": \"\\u4e2d\\u95f4\", \"Align around the current time.\": \"\\u56f4\\u7ed5\\u5f53\\u524d\\u65f6\\u95f4\\u5bf9\\u9f50\\u3002\", \"After\": \"\\u4e4b\\u540e\", \"Add the new key after the current one.\": \"\\u5728\\u5f53\\u524d\\u5173\\u952e\\u5e27\\u4e4b\\u540e\\u6dfb\\u52a0\\u65b0\\u5173\\u952e\\u5e27\\u3002\", \"Before\": \"\\u4e4b\\u524d\", \"Add the new key before the current one.\": \"\\u5728\\u5f53\\u524d\\u5173\\u952e\\u5e27\\u4e4b\\u524d\\u6dfb\\u52a0\\u65b0\\u5173\\u952e\\u5e27\\u3002\", \"Freeze\": \"\\u51bb\\u7ed3\", \"Freezes the pose; copies the previous keyframe to the current time.\\n\\n[Alt]: Freezes the next pose (copies the next keyframe to the current time).\": \"\\u51bb\\u7ed3\\u59ff\\u52bf\\uff1b\\u62f7\\u8d1d\\u4e0a\\u4e00\\u4e2a\\u5173\\u952e\\u5e27\\u5230\\u5f53\\u524d\\u65f6\\u95f4\\u3002\\n\\n[Alt]: \\u51bb\\u7ed3\\u4e0b\\u4e00\\u4e2a\\u59ff\\u52bf (\\u5c06\\u4e0b\\u4e00\\u4e2a\\u5173\\u952e\\u5e27\\u62f7\\u8d1d\\u5230\\u5f53\\u524d\\u65f6\\u95f4)\\u3002\", \"Animated properties\": \"\\u52a8\\u6001\\u5c5e\\u6027\", \"Selected properties\": \"\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\", \"Sync\": \"\\u540c\\u6b65\", \"Tweening options\": \"\\u8865\\u95f4\\u9009\\u9879\", \"Temporal interpolation\": \"\\u65f6\\u95f4\\u63d2\\u503c\", \"Set key options\": \"\\u8bbe\\u5b9a\\u5173\\u952e\\u5e27\\u9009\\u9879\", \"Roving\": \"\\u6d6e\\u52a8\", \"Linear\": \"\\u7ebf\\u6027\", \"Ease In\": \"\\u7f13\\u8fdb\", \"Ease Out\": \"\\u7f13\\u51fa\", \"Easy Ease\": \"\\u7f13\\u52a8\", \"Continuous\": \"\\u8fde\\u7eed\", \"Hold\": \"\\u51bb\\u7ed3\", \"Keyframe options\": \"\\u5173\\u952e\\u5e27\\u9009\\u9879\", \"Add keyframes\": \"\\u6dfb\\u52a0\\u5173\\u952e\\u5e27\", \"Edit selected keyframes\": \"\\u7f16\\u8f91\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\", \"Ease options\": \"\\u7f13\\u52a8\\u9009\\u9879\", \"Reset preset list\": \"\\u91cd\\u7f6e\\u9884\\u8bbe\\u5217\\u8868\", \"Resets the preset list to the default values.\": \"\\u91cd\\u7f6e\\u9884\\u8bbe\\u5217\\u8868\\u4e3a\\u9ed8\\u8ba4\\u503c\\u3002\", \"Ease presets\": \"\\u7f13\\u52a8\\u9884\\u8bbe\", \"Add new ease preset\": \"\\u6dfb\\u52a0\\u65b0\\u7684\\u7f13\\u52a8\\u9884\\u8bbe\", \"Remove selected ease preset\": \"\\u5220\\u9664\\u9009\\u4e2d\\u7684\\u7f13\\u52a8\\u9884\\u8bbe\", \"Pick ease and velocity from selected key.\": \"\\u4ece\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u4e2d\\u83b7\\u53d6\\u7f13\\u52a8\\u548c\\u901f\\u5ea6\\u3002\", \"Apply ease and velocity to selected keyframes.\": \"\\u5bf9\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u5e94\\u7528\\u7f13\\u52a8\\u548c\\u53d8\\u901f\\u3002\", \"Set ease\": \"\\u8bbe\\u5b9a\\u7f13\\u52a8\", \"Switches in and out eases.\": \"\\u5207\\u6362\\u7f13\\u8fdb\\u7f13\\u51fa\\u3002\", \"Apply ease to selected keyframes.\": \"\\u5bf9\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u5e94\\u7528\\u7f13\\u52a8\\u3002\", \"Switches in and out velocities.\": \"\\u5207\\u6362\\u8fdb\\u51fa\\u901f\\u5ea6\\u3002\", \"Apply velocity to selected keyframes.\": \"\\u5bf9\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u5e94\\u7528\\u53d8\\u901f\\u3002\", \"Spatial interpolation\": \"\\u7a7a\\u95f4\\u63d2\\u503c\", \"Set the spatial interpolation to linear for selected keyframes.\": \"\\u4e3a\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u8bbe\\u5b9a\\u7ebf\\u6027\\u7684\\u7a7a\\u95f4\\u63d2\\u503c\\u3002\", \"Set the spatial interpolation to B\\u00e9zier for selected keyframes.\": \"\\u4e3a\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u8bbe\\u5b9a\\u8d1d\\u585e\\u5c14\\u7684\\u7a7a\\u95f4\\u63d2\\u503c\\u3002\", \"Set the spatial interpolation to B\\u00e9zier Out for selected keyframes.\": \"\\u4e3a\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u8bbe\\u5b9a\\u8d1d\\u585e\\u5c14\\u51fa\\u7684\\u7a7a\\u95f4\\u63d2\\u503c\\u3002\", \"Set the spatial interpolation to B\\u00e9zier In for selected keyframes.\": \"\\u4e3a\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u8bbe\\u5b9a\\u8d1d\\u585e\\u5c14\\u5165\\u7684\\u7a7a\\u95f4\\u63d2\\u503c\\u3002\", \"Fix\": \"\\u4fee\\u590d\", \"Automatically fix spatial interpolation for selected keyframes.\": \"\\u81ea\\u52a8\\u4fee\\u590d\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u7684\\u7a7a\\u95f4\\u63d2\\u503c\\u3002\", \"Quickly save, export, import and apply animations from predefined folders.\": \"\\u4ece\\u9884\\u8bbe\\u6587\\u4ef6\\u5939\\u4e2d\\u5feb\\u901f\\u4fdd\\u5b58\\u3001\\u5bfc\\u5165\\u548c\\u5e94\\u7528\\u52a8\\u753b\\u3002\", \"Sequence\": \"\\u5e8f\\u5217\", \"Sequence layers or keyframes.\\n\\n[Ctrl]: Sequence keyframes instead of layers\\n[Alt]: Reverse\": \"\\u5e8f\\u5217\\u56fe\\u5c42\\u6216\\u5173\\u952e\\u5e27\\u3002\\n\\n[Ctrl]: \\u5e8f\\u5217\\u5173\\u952e\\u5e27\\u800c\\u4e0d\\u662f\\u56fe\\u5c42\\n[Alt]: \\u53cd\\u8f6c\", \"Layers\": \"\\u56fe\\u5c42\", \"Keyframes\": \"\\u5173\\u952e\\u5e27\", \"Times\": \"\\u6b21\\u6570\", \"In points\": \"\\u5165\\u70b9\", \"Out points\": \"\\u51fa\\u70b9\", \"Ease - Sigmoid (logistic)\": \"\\u7f13\\u52a8 - S \\u578b\\uff08\\u903b\\u8f91\\u56de\\u5f52\\uff09\", \"Natural - Bell (gaussian)\": \"\\u81ea\\u7136 - \\u949f\\u5f62\\uff08\\u9ad8\\u65af\\uff09\", \"Ease In (logarithmic)\": \"\\u7f13\\u8fdb\\uff08\\u5bf9\\u6570\\uff09\", \"Ease Out (exponential)\": \"\\u7f13\\u51fa\\uff08\\u6307\\u6570\\uff09\", \"interpolation\\u0004Rate\": \"\\u6bd4\\u7387\", \"Non-linear animation\": \"\\u975e\\u7ebf\\u6027\\u52a8\\u753b\", \"Edit animations together.\": \"\\u5408\\u5e76\\u7f16\\u8f91\\u52a8\\u753b\\u3002\", \"Add new clip\": \"\\u6dfb\\u52a0\\u65b0\\u526a\\u8f91\", \"Create a new clip from the original comp and adds it to the 'NLA.Edit' comp.\": \"\\u4ece\\u539f\\u59cb\\u5408\\u6210\\u521b\\u5efa\\u4e00\\u4e2a\\u65b0\\u7247\\u6bb5\\u5e76\\u5c06\\u5176\\u6dfb\\u52a0\\u5230 'NLA.Edit' \\u5408\\u6210\\u3002\", \"Cel animation...\": \"\\u9010\\u5e27\\u52a8\\u753b...\", \"Tools to help traditionnal animation using After Effects' paint effect with the brush tool.\": \"\\u8fd9\\u4e2a\\u5de5\\u5177\\u662f\\u7528\\u6765\\u5e2e\\u52a9\\u4f20\\u7edf\\u52a8\\u753b\\u4f7f\\u7528 After Effect \\u7684\\u7ed8\\u753b\\u6548\\u679c\\u548c\\u7b14\\u5237\\u5de5\\u5177\\u3002\", \"Cel animation\": \"\\u9010\\u5e27\\u52a8\\u753b\", \"New Cel.\": \"\\u65b0\\u5efa\\u9010\\u5e27\", \"Create a new animation cel.\\n\\n[Alt]: Creates on the selected layer instead of adding a new layer.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u65b0\\u7684\\u9010\\u5e27\\u52a8\\u753b\\u3002\\n\\n[Alt]: \\u5728\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\\u4e0a\\u521b\\u5efa\\u800c\\u4e0d\\u662f\\u65b0\\u5efa\\u4e00\\u4e2a\\u56fe\\u5c42\\u3002\", \"Onion skin\": \"\\u6d0b\\u8471\\u76ae\", \"Shows the previous and next frames with a reduced opacity.\": \"\\u663e\\u793a\\u964d\\u4f4e\\u900f\\u660e\\u5ea6\\u7684\\u524d\\u540e\\u4e24\\u5e27\", \"time\\u0004In\": \"\\u5165\", \"Go to the previous frame\": \"\\u8f6c\\u5230\\u4e0a\\u4e00\\u5e27\", \"animation\\u0004Exposure:\": \"\\u66dd\\u5149\\uff1a\", \"Changes the exposure of the animation (the frames per second).\": \"\\u66f4\\u6539\\u52a8\\u753b\\u7684\\u66dd\\u5149\\u91cf\\uff08\\u5e27\\u6bcf\\u79d2\\uff09\\u3002\", \"Go to the next frame.\": \"\\u8f6c\\u5230\\u4e0b\\u4e00\\u5e27\\u3002\", \"Set velocity\": \"\\u8bbe\\u5b9a\\u901f\\u5ea6\", \"Tween\": \"\\u8865\\u95f4\", \"Celluloid\": \"\\u8d5b\\u7490\\u73de\", \"X-Sheet\": \"\\u66dd\\u5149\\u8868\", \"Weight\": \"\\u6743\\u91cd\", \"Looper\": \"\\u5faa\\u73af\\u5668\", \"Paste expression\": \"\\u7c98\\u8d34\\u8868\\u8fbe\\u5f0f\", \"Remove expressions\": \"\\u79fb\\u9664\\u8868\\u8fbe\\u5f0f\", \"Toggle expressions\": \"\\u66f4\\u65b0\\u8868\\u8fbe\\u5f0f\", \"Bake expressions\": \"\\u70d8\\u7119\\u8868\\u8fbe\\u5f0f\", \"Bake composition\": \"\\u70d8\\u7119\\u5408\\u6210\", \"Effector\": \"\\u6548\\u679c\\u5668\", \"Effector map\": \"\\u6548\\u679c\\u5668\\u6620\\u5c04\", \"Kleaner\": \"Kleaner\", \"Swink\": \"\\u6447\\u95ea\", \"Wiggle\": \"\\u6446\\u52a8\", \"Random motion\": \"\\u968f\\u673a\\u8fd0\\u52a8\", \"Random\": \"\\u968f\\u673a\", \"Wheel\": \"\\u8f6e\\u5b50\", \"Move away\": \"\\u79fb\\u51fa\", \"Adds a control effect to move the selected layers away from their parents.\": \"\\u6dfb\\u52a0\\u4e00\\u4e2a\\u63a7\\u5236\\u6548\\u679c\\u6765\\u5c06\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\\u4ece\\u5b83\\u4eec\\u7684\\u7236\\u5c42\\u79fb\\u5f00\\u3002\", \"Randomize\": \"\\u968f\\u673a\\u5316\", \"Motion trails\": \"\\u52a8\\u6001\\u8f68\\u8ff9\", \"Time remap\": \"\\u65f6\\u95f4\\u91cd\\u6620\\u5c04\", \"Paint Rig\": \"\\u7ed8\\u753b\\u7ed1\\u5b9a\", \"Walk/Run cycle\": \"\\u884c\\u8d70/\\u8dd1\\u6b65\\u5468\\u671f\", \"Arm\": \"\\u624b\\u81c2\", \"Limb\": \"\\u80a2\\u4f53\", \"Leg\": \"\\u817f\\u90e8\", \"Spine\": \"\\u810a\\u67f1\", \"Tail\": \"\\u5c3e\\u5df4\", \"Hair\": \"\\u5934\\u53d1\", \"Wing\": \"\\u7fc5\\u8180\", \"Fin\": \"\\u9ccd\", \"Bake armature data\": \"Bake armature data\", \"Bake bones\": \"\\u70d8\\u7119\\u9aa8\\u9abc\", \"Resetting bone transform...\": \"\\u6b63\\u5728\\u91cd\\u7f6e\\u9aa8\\u9abc\\u53d8\\u6362...\", \"Baking bone: %1\": \"\\u9aa8\\u9abc\\u70d8\\u7119\\u4e2d\\uff1a %1\", \"Link art\": \"\\u94fe\\u63a5\\u7f8e\\u672f\", \"Trying to parent layer '%1'\": \"\\u5c1d\\u8bd5\\u7236\\u7ea7\\u56fe\\u5c42 '%1'\", \"Framing guides\": \"\\u5e27\\u53c2\\u8003\\u7ebf\", \"Scale Z-Link\": \"\\u7f29\\u653e Z-\\u94fe\\u63a5\", \"Camera Rig\": \"\\u6444\\u50cf\\u673a\\u7ed1\\u5b9a\", \"Camera\": \"\\u6444\\u50cf\\u673a\", \"Target\": \"\\u76ee\\u6807\", \"Cam\": \"\\u6444\\u50cf\\u673a\", \"2D Camera\": \"2D \\u76f8\\u673a\", \"Camera influence\": \"\\u6444\\u50cf\\u673a\\u5f71\\u54cd\", \"List\": \"\\u5217\\u8868\", \"Add list\": \"\\u6dfb\\u52a0\\u5217\\u8868\", \"Split values\": \"\\u62c6\\u5206\\u503c\", \"Lock properties\": \"\\u9501\\u5b9a\\u5c5e\\u6027\", \"Add zero\": \"\\u6dfb\\u52a0 0\", \"Move anchor points\": \"\\u79fb\\u52a8\\u951a\\u70b9\", \"Reset transformation\": \"\\u91cd\\u7f6e\\u53d8\\u6362\", \"Align layers\": \"\\u5bf9\\u9f50\\u56fe\\u5c42\", \"Expose transform\": \"\\u66dd\\u5149\\u53d8\\u6362\", \"Key Morph\": \"\\u5173\\u952e\\u5e27\\u6e10\\u53d8\", \"IK\": \"IK\", \"Tip angle\": \"\\u5c16\\u7aef\\u89d2\\u5ea6\", \"B\\u00e9zier IK\": \"\\u8d1d\\u585e\\u5c14 IK\", \"B\\u00e9zier FK\": \"\\u8d1d\\u585e\\u5c14 FK\", \"Auto-curve\": \"\\u81ea\\u52a8\\u66f2\\u7ebf\", \"FK\": \"FK\", \"Auto-parent\": \"\\u81ea\\u52a8\\u7236\\u7ea7\", \"Parent constraint\": \"\\u7236\\u7ea6\\u675f\", \"Locator\": \"\\u5b9a\\u4f4d\\u5668\", \"Extract locators\": \"\\u63d0\\u53d6\\u5b9a\\u4f4d\\u5668\", \"Parent across comps\": \"\\u8de8\\u5408\\u6210\\u7236\\u7ea7\", \"Position constraint\": \"\\u4f4d\\u7f6e\\u7ea6\\u675f\", \"Orientation constraint\": \"\\u671d\\u5411\\u7ea6\\u675f\", \"Path constraint\": \"\\u8def\\u5f84\\u7ea6\\u675f\", \"Add Pins\": \"\\u6dfb\\u52a0\\u63a7\\u70b9\", \"Remove 'thisComp'\": \"\\u79fb\\u9664 'thisComp'\", \"Use 'thisComp'\": \"\\u4f7f\\u7528 'thisComp'\", \"Connector\": \"\\u8fde\\u63a5\\u5668\", \"Audio connector\": \"\\u97f3\\u9891\\u8fde\\u63a5\\u5668\", \"Settings\": \"\\u8bbe\\u7f6e\", \"Audio spectrum\": \"\\u97f3\\u9891\\u9891\\u8c31\", \"Audio Effector\": \"\\u97f3\\u9891\\u6548\\u679c\\u5668\", \"controller_shape\\u0004rotation\": \"\\u65cb\\u8f6c\", \"controller_shape\\u0004orientation\": \"\\u671d\\u5411\", \"controller_shape\\u0004x position\": \"x \\u4f4d\\u7f6e\", \"controller_shape\\u0004x pos\": \"x \\u4f4d\\u7f6e\", \"controller_shape\\u0004h position\": \"h \\u4f4d\\u7f6e\", \"controller_shape\\u0004h pos\": \"h \\u4f4d\\u7f6e\", \"controller_shape\\u0004horizontal position\": \"\\u6c34\\u5e73\\u4f4d\\u7f6e\", \"controller_shape\\u0004horizontal\": \"\\u6a2a\\u5411\", \"controller_shape\\u0004x location\": \"x \\u5b9a\\u4f4d\", \"controller_shape\\u0004x loc\": \"x \\u4f4d\\u7f6e\", \"controller_shape\\u0004h location\": \"h \\u5b9a\\u4f4d\", \"controller_shape\\u0004h loc\": \"h \\u4f4d\\u7f6e\", \"controller_shape\\u0004horizontal location\": \"\\u6a2a\\u5411\\u5b9a\\u4f4d\", \"controller_shape\\u0004y position\": \"y \\u4f4d\\u7f6e\", \"controller_shape\\u0004y pos\": \"y \\u4f4d\\u7f6e\", \"controller_shape\\u0004v position\": \"v \\u4f4d\\u7f6e\", \"controller_shape\\u0004v pos\": \"v \\u4f4d\\u7f6e\", \"controller_shape\\u0004vertical position\": \"\\u5782\\u76f4\\u4f4d\\u7f6e\", \"controller_shape\\u0004vertical\": \"\\u7eb5\\u5411\", \"controller_shape\\u0004y location\": \"y \\u5b9a\\u4f4d\", \"controller_shape\\u0004y loc\": \"y \\u5b9a\\u4f4d\", \"controller_shape\\u0004v location\": \"v \\u5b9a\\u4f4d\", \"controller_shape\\u0004v loc\": \"v \\u5b9a\\u4f4d\", \"controller_shape\\u0004vertical location\": \"\\u7eb5\\u5411\\u5b9a\\u4f4d\", \"controller_shape\\u0004position\": \"\\u4f4d\\u7f6e\", \"controller_shape\\u0004location\": \"\\u5b9a\\u4f4d\", \"controller_shape\\u0004pos\": \"\\u4f4d\\u7f6e\", \"controller_shape\\u0004loc\": \"\\u5b9a\\u4f4d\", \"controller_shape\\u0004transform\": \"\\u53d8\\u6362\", \"controller_shape\\u0004prs\": \"prs\\uff08\\u4f4d\\u7f6e\\u7f29\\u653e\\u65cb\\u8f6c\\uff09\", \"controller_shape\\u0004slider\": \"\\u6ed1\\u5757\", \"controller_shape\\u00042d slider\": \"2D \\u6ed1\\u5757\", \"controller_shape\\u0004joystick\": \"\\u6447\\u6746\", \"controller_shape\\u0004angle\": \"\\u89d2\\u5ea6\", \"controller_shape\\u0004camera\": \"\\u6444\\u50cf\\u673a\", \"controller_shape\\u0004cam\": \"\\u6444\\u50cf\\u673a\", \"controller_shape\\u0004head\": \"\\u5934\\u90e8\", \"controller_shape\\u0004skull\": \"\\u9ab7\\u9ac5\", \"controller_shape\\u0004hand\": \"\\u624b\\u90e8\", \"controller_shape\\u0004carpus\": \"\\u8155\\u5173\\u8282\", \"controller_shape\\u0004foot\": \"\\u8db3\\u90e8\", \"controller_shape\\u0004tarsus\": \"\\u8e1d\\u5173\\u8282\", \"controller_shape\\u0004claws\": \"\\u722a\\u5b50\", \"controller_shape\\u0004claw\": \"\\u722a\", \"controller_shape\\u0004hoof\": \"\\u8e44\\u5b50\", \"controller_shape\\u0004eye\": \"\\u773c\\u775b\", \"controller_shape\\u0004eyes\": \"\\u773c\\u775b\", \"controller_shape\\u0004face\": \"\\u9762\", \"controller_shape\\u0004square\": \"\\u6b63\\u65b9\\u5f62\", \"controller_shape\\u0004hips\": \"\\u81c0\\u90e8\", \"controller_shape\\u0004hip\": \"\\u81c0\\u90e8\", \"controller_shape\\u0004body\": \"\\u8eab\\u4f53\", \"controller_shape\\u0004shoulders\": \"\\u80a9\\u8180\", \"controller_shape\\u0004neck\": \"\\u9888\\u90e8\", \"controller_shape\\u0004tail\": \"\\u5c3e\\u5df4\", \"controller_shape\\u0004penis\": \"\\u9634\\u830e\", \"controller_shape\\u0004vulva\": \"\\u5916\\u9634\", \"controller_shape\\u0004walk cycle\": \"\\u6b65\\u884c\\u5468\\u671f\", \"controller_shape\\u0004run cycle\": \"\\u8dd1\\u6b65\\u5468\\u671f\", \"controller_shape\\u0004animation cycle\": \"\\u52a8\\u753b\\u5468\\u671f\", \"controller_shape\\u0004cycle\": \"\\u5468\\u671f\", \"controller_shape\\u0004blender\": \"\\u6df7\\u5408\\u5668\", \"controller_shape\\u0004animation blender\": \"\\u52a8\\u753b\\u6df7\\u5408\\u5668\", \"controller_shape\\u0004null\": \"\\u7a7a\", \"controller_shape\\u0004empty\": \"\\u7a7a\", \"controller_shape\\u0004connector\": \"\\u8fde\\u63a5\\u5668\", \"controller_shape\\u0004connection\": \"\\u8fde\\u63a5\", \"controller_shape\\u0004connect\": \"\\u8fde\\u63a5\", \"controller_shape\\u0004etm\": \"\\u66dd\\u5149\\u8f6c\\u6362\", \"controller_shape\\u0004expose transform\": \"\\u66dd\\u5149\\u53d8\\u6362\", \"controller_shape\\u0004ear\": \"\\u8033\\u6735\", \"controller_shape\\u0004hair\": \"\\u5934\\u53d1\", \"controller_shape\\u0004strand\": \"\\u7f15\", \"controller_shape\\u0004hair strand\": \"\\u53d1\\u4e1d\", \"controller_shape\\u0004mouth\": \"\\u5634\\u5df4\", \"controller_shape\\u0004nose\": \"\\u9f3b\\u5b50\", \"controller_shape\\u0004brow\": \"\\u7709\\u6bdb\", \"controller_shape\\u0004eyebrow\": \"\\u7709\\u6bdb\", \"controller_shape\\u0004eye brow\": \"\\u773c\\u7709\", \"controller_shape\\u0004poney tail\": \"\\u9a6c\\u5c3e\", \"controller_shape\\u0004poneytail\": \"\\u9a6c\\u5c3e\", \"controller_shape\\u0004pincer\": \"\\u94b3\\u5b50\", \"controller_shape\\u0004wing\": \"\\u7fc5\\u8180\", \"controller_shape\\u0004fin\": \"\\u9ccd\", \"controller_shape\\u0004fishbone\": \"\\u9c7c\\u9aa8\", \"controller_shape\\u0004fish bone\": \"\\u9c7c\\u9aa8\", \"controller_shape\\u0004audio\": \"\\u97f3\\u9891\", \"controller_shape\\u0004sound\": \"\\u58f0\\u97f3\", \"controller_shape\\u0004vertebrae\": \"\\u810a\\u690e\", \"controller_shape\\u0004spine\": \"\\u810a\\u67f1\", \"controller_shape\\u0004torso\": \"\\u8eaf\\u5e72\", \"controller_shape\\u0004lungs\": \"\\u80ba\\u90e8\", \"controller_shape\\u0004chest\": \"\\u80f8\\u90e8\", \"controller_shape\\u0004ribs\": \"\\u808b\\u9aa8\", \"controller_shape\\u0004rib\": \"\\u808b\\u9aa8\", \"Create controller\": \"\\u521b\\u5efa\\u63a7\\u5236\\u5668\", \"Slider\": \"\\u6ed1\\u5757\", \"Controller\": \"\\u63a7\\u5236\\u5668\", \"Hand\": \"\\u624b\\u90e8\", \"X Position\": \"X \\u4f4d\\u7f6e\", \"Y Position\": \"Y \\u4f4d\\u7f6e\", \"Transform\": \"\\u53d8\\u6362\", \"Eye\": \"\\u773c\\u775b\", \"Head\": \"\\u5934\\u90e8\", \"Hips\": \"\\u81c0\\u90e8\", \"Body\": \"\\u8eab\\u4f53\", \"Shoulders\": \"\\u80a9\\u8180\", \"Foot\": \"\\u8db3\\u90e8\", \"Ear\": \"\\u8033\\u6735\", \"Mouth\": \"\\u5634\\u5df4\", \"Nose\": \"\\u9f3b\\u5b50\", \"Eyebrow\": \"\\u7709\\u6bdb\", \"Claws\": \"\\u722a\\u5b50\", \"Hoof\": \"\\u8e44\\u5b50\", \"Pincer\": \"\\u94b3\\u5b50\", \"Audio\": \"\\u97f3\\u9891\", \"Torso\": \"\\u8eaf\\u5e72\", \"Vertebrae\": \"\\u810a\\u690e\", \"Easter egg ;)\\u0004Penis\": \"\\u9634\\u830e\", \"Easter egg ;)\\u0004Vulva\": \"\\u5916\\u9634\", \"Animation Cycles\": \"\\u52a8\\u753b\\u5468\\u671f\", \"Animation Blender\": \"\\u52a8\\u753b\\u6df7\\u5408\\u5668\", \"Expose Transform\": \"\\u66dd\\u5149\\u53d8\\u6362\", \"Bake controllers\": \"\\u70d8\\u7119\\u63a7\\u5236\\u5668\", \"Extract controllers\": \"\\u63d0\\u53d6\\u63a7\\u5236\\u5668\", \"No new controller was found to extract.\\nDo you want to extract all controllers from this pre-composition anyway?\": \"\\u6ca1\\u6709\\u627e\\u5230\\u65b0\\u7684\\u63a7\\u5236\\u5668\\u6765\\u63d0\\u53d6\\u3002\\n\\u4f60\\u4ecd\\u7136\\u60f3\\u8981\\u4ece\\u8fd9\\u4e2a\\u9884\\u5408\\u6210\\u4e2d\\u63d0\\u53d6\\u6240\\u6709\\u7684\\u63a7\\u5236\\u5668\\u5417\\uff1f\", \"Nothing new!\": \"\\u6ca1\\u6709\\u65b0\\u5185\\u5bb9\\uff01\", \"Tag as ctrls\": \"\\u6807\\u8bb0\\u4e3a\\u63a7\\u5236\", \"Left\": \"\\u5de6\", \"Right\": \"\\u53f3\", \"Front\": \"\\u6b63\\u9762\", \"Back\": \"\\u8fd4\\u56de\", \"Middle\": \"\\u4e2d\\u95f4\", \"Under\": \"\\u5e95\\u4e0b\", \"Above\": \"\\u4ee5\\u4e0a\", \"Toggle edit mode\": \"\\u5207\\u6362\\u7f16\\u8f91\\u6a21\\u5f0f\", \"layer name\\u0004L\": \"\\u5de6\", \"layer name\\u0004R\": \"\\u53f3\", \"layer name\\u0004Fr\": \"\\u524d\", \"layer name\\u0004Bk\": \"\\u540e\", \"layer name\\u0004Tl\": \"\\u5c3e\", \"layer name\\u0004Md\": \"\\u4e2d\", \"layer name\\u0004Ab\": \"\\u4e4b\\u4e0a\", \"layer name\\u0004Un\": \"\\u4e4b\\u4e0b\", \"Bone\": \"\\u9aa8\\u9abc\", \"Pin\": \"\\u63a7\\u70b9\", \"Zero\": \"\\u96f6\", \"anatomy\\u0004clavicle\": \"\\u9501\\u9aa8\", \"anatomy\\u0004shoulder\": \"\\u80a9\\u8180\", \"anatomy\\u0004shoulder blade\": \"\\u80a9\\u80db\", \"anatomy\\u0004scapula\": \"\\u80a9\\u80db\", \"anatomy\\u0004humerus\": \"\\u80b1\\u9aa8\", \"anatomy\\u0004arm\": \"\\u624b\\u81c2\", \"anatomy\\u0004radius\": \"\\u534a\\u5f84\", \"anatomy\\u0004ulna\": \"\\u5c3a\\u9aa8\", \"anatomy\\u0004forearm\": \"\\u524d\\u81c2\", \"anatomy\\u0004finger\": \"\\u624b\\u6307\", \"anatomy\\u0004fingers\": \"\\u624b\\u6307\", \"anatomy\\u0004heel\": \"\\u811a\\u8ddf\", \"anatomy\\u0004femur\": \"\\u80a1\\u9aa8\", \"anatomy\\u0004thigh\": \"\\u5927\\u817f\", \"anatomy\\u0004leg\": \"\\u817f\\u90e8\", \"anatomy\\u0004tibia\": \"\\u80eb\\u9aa8\", \"anatomy\\u0004shin\": \"\\u80eb\", \"anatomy\\u0004calf\": \"\\u817f\\u809a\", \"anatomy\\u0004fibula\": \"\\u8153\\u9aa8\", \"anatomy\\u0004toe\": \"\\u811a\\u8dbe\", \"anatomy\\u0004toes\": \"\\u811a\\u8dbe\", \"anatomy\\u0004feather\": \"\\u7fbd\\u5316\", \"Building OCO character:\": \"\\u6784\\u5efa OCO \\u89d2\\u8272:\", \"Sorting bones...\": \"\\u9aa8\\u9abc\\u6574\\u7406\\u4e2d...\", \"duik\\u0004Tangent\": \"\\u6b63\\u5207\", \"Lock tangents\": \"\\u9501\\u5b9a\\u5207\\u7ebf\", \"Some layers are 3D layers, that's a problem...\": \"\\u67d0\\u4e9b\\u56fe\\u5c42\\u662f 3D \\u56fe\\u5c42\\uff0c\\u8fd9\\u662f\\u4e2a\\u95ee\\u9898...\", \"This can't be rigged, sorry.\": \"\\u62b1\\u6b49\\uff0c\\u8fd9\\u4e2a\\u65e0\\u6cd5\\u7ed1\\u5b9a\\u3002\", \"Auto-rig\": \"\\u81ea\\u52a8\\u7ed1\\u5b9a\", \"Sorting layers...\": \"\\u56fe\\u5c42\\u6392\\u5e8f\\u4e2d...\", \"Root\": \"\\u8fd4\\u56de\\u9996\\u9875\", \"Shoulders & neck\": \"\\u80a9\\u8180\\u548c\\u9888\\u90e8\", \"Heel\": \"\\u811a\\u8ddf\", \"Shoulder\": \"\\u80a9\\u8180\", \"Front leg\": \"\\u524d\\u817f\", \"Creating controllers\": \"\\u63a7\\u5236\\u5668\\u521b\\u5efa\\u4e2d\", \"Parenting...\": \"\\u7236\\u7ea7\\u4e2d...\", \"Fish spine\": \"\\u9c7c\\u810a\", \"Rigging...\": \"\\u7ed1\\u5b9a\\u4e2d...\", \"Custom bones\": \"\\u81ea\\u5b9a\\u4e49\\u9aa8\\u9abc\", \"Crop precompositions\": \"\\u88c1\\u5207\\u9884\\u5408\\u6210\", \"Edit expression\": \"\\u7f16\\u8f91\\u8868\\u8fbe\\u5f0f\", \"A higher factor \\u2192 a higher precision.\\n\\n\\u2022 Smart mode: lower the factor to keep keyframes only for extreme values. Increasing the factor helps to get a more precise curve with inflexion keyframes.\\n\\n\\u2022 Precise mode: A factor higher than 1.0 increases the precision to sub-frame sampling (2 \\u2192 two samples per frame).\\nA factor lower than 1.0 decreases the precision so that less frames are sampled (0.5 \\u2192 half of the frames are sampled).\\nDecrease the precision to make the process faster, increase it if you need a more precise motion-blur, for example.\": \"\\u4e00\\u4e2a\\u8f83\\u9ad8\\u7684\\u56e0\\u6570 \\u2192 \\u8f83\\u9ad8\\u7684\\u7cbe\\u5ea6\\u3002\\n\\n\\u2022 \\u667a\\u80fd\\u6a21\\u5f0f\\uff1a\\u8f83\\u4f4e\\u7684\\u56e0\\u6570\\u4ec5\\u4e3a\\u6781\\u503c\\u4fdd\\u7559\\u5173\\u952e\\u5e27\\u3002 \\u63d0\\u9ad8\\u56e0\\u6570\\u6709\\u52a9\\u4e8e\\u83b7\\u5f97\\u66f4\\u7cbe\\u786e\\u7684\\u66f2\\u7ebf\\u548c\\u4e0d\\u7075\\u6d3b\\u7684\\u5173\\u952e\\u5e27\\u3002\\n\\n\\u2022 \\u7cbe\\u786e\\u6a21\\u5f0f\\uff1a\\u5927\\u4e8e 1.0 \\u7684\\u56e0\\u6570\\u4f1a\\u63d0\\u9ad8\\u5b50\\u5e27\\u91c7\\u6837\\u7684\\u7cbe\\u5ea6\\uff082 \\u2192 \\u6bcf\\u5e27 2 \\u4e2a\\u91c7\\u6837\\uff09\\u3002\\n\\u5c0f\\u4e8e 1.0 \\u7684\\u56e0\\u6570\\u4f1a\\u964d\\u4f4e\\u7cbe\\u5ea6\\uff0c\\u56e0\\u6b64\\u91c7\\u6837\\u7684\\u5e27\\u6570\\u8f83\\u5c11\\uff080.5 -> \\u91c7\\u6837\\u5e27\\u6570\\u7684\\u4e00\\u534a)\\u3002\\n\\u964d\\u4f4e\\u7cbe\\u5ea6\\u4ee5\\u52a0\\u5feb\\u5904\\u7406\\u901f\\u5ea6\\uff0c\\u5982\\u679c\\u4f60\\u9700\\u8981\\u66f4\\u7cbe\\u786e\\u7684\\u52a8\\u6001\\u6a21\\u7cca\\uff0c\\u8bf7\\u63d0\\u9ad8\\u5b83\\u3002\", \"Automation and expressions\": \"\\u81ea\\u52a8\\u5316\\u4e0e\\u8868\\u8fbe\\u5f0f\", \"Separate the dimensions of the selected properties.\\nAlso works with colors, separated to RGB or HSL.\": \"\\u5206\\u79bb\\u6240\\u9009\\u5c5e\\u6027\\u7684\\u7ef4\\u5ea6\\u3002\\n\\u540c\\u6837\\u9002\\u7528\\u4e8e\\u989c\\u8272\\uff0c\\u5206\\u79bb\\u6210 RGB \\u6216 HSL \\u3002\", \"Expression tools\": \"\\u8868\\u8fbe\\u5f0f\\u5de5\\u5177\", \"Various tools to fix and work with expressions\": \"\\u7528\\u4e8e\\u4fee\\u590d\\u548c\\u4f7f\\u7528\\u8868\\u8fbe\\u5f0f\\u7684\\u5404\\u79cd\\u5de5\\u5177\", \"Remove\": \"\\u79fb\\u9664\", \"Replace all occurences of %1 by %2.\": \"\\u5c06\\u6240\\u6709\\u7684 %1 \\u66ff\\u6362\\u4e3a %2\\u3002\", \"Use\": \"\\u4f7f\\u7528\", \"Copy expression\": \"\\u62f7\\u8d1d\\u8868\\u8fbe\\u5f0f\", \"Copy the expression from the selected property.\": \"\\u4ece\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\\u62f7\\u8d1d\\u8868\\u8fbe\\u5f0f\\u3002\", \"Paste the expression in all selected properties.\": \"\\u7c98\\u8d34\\u8868\\u8fbe\\u5f0f\\u5230\\u6240\\u6709\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\\u3002\", \"Use an external editor to edit the selected expression.\\n\\n[Ctrl]: Reloads the expressions from the external editor.\": \"\\u4f7f\\u7528\\u5916\\u90e8\\u7f16\\u8f91\\u5668\\u7f16\\u8f91\\u9009\\u4e2d\\u7684\\u8868\\u8fbe\\u5f0f\\u3002\\n\\n[Ctrl]: \\u4ece\\u5916\\u90e8\\u7f16\\u8f91\\u5668\\u4e2d\\u91cd\\u65b0\\u52a0\\u8f7d\\u8868\\u8fbe\\u5f0f\\u3002\", \"Open expressions with...\": \"\\u6253\\u5f00\\u8868\\u8fbe\\u5f0f...\", \"Select an application to open the expressions.\\nLeave the field empty to use the system default for '.jsxinc' files.\": \"\\u9009\\u62e9\\u8981\\u6253\\u5f00\\u8868\\u8fbe\\u5f0f\\u7684\\u5e94\\u7528\\u7a0b\\u5e8f\\u3002\\n\\u4fdd\\u7559\\u7a7a\\u767d\\u5219\\u5bf9 '.jsxinc' \\u6587\\u4ef6\\u4f7f\\u7528\\u7cfb\\u7edf\\u9ed8\\u8ba4\\u3002\", \"System default\": \"\\u7cfb\\u7edf\\u9ed8\\u8ba4\", \"Set a random value to the selected properties, keyframes or layers.\": \"\\u4e3a\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\\u3001\\u5173\\u952e\\u5e27\\u6216\\u56fe\\u5c42\\u8bbe\\u5b9a\\u4e00\\u4e2a\\u968f\\u673a\\u503c\\u3002\", \"Current values\": \"\\u5f53\\u524d\\u503c\", \"Values of the properties at the current time\": \"\\u5f53\\u524d\\u65f6\\u95f4\\u7684\\u5c5e\\u6027\\u503c\", \"Layer attributes\": \"\\u56fe\\u5c42\\u5c5e\\u6027\", \"Attributes of the layers.\": \"\\u56fe\\u5c42\\u7684\\u5c5e\\u6027\\u3002\", \"Keyframes (value and time).\": \"\\u5173\\u952e\\u5e27(\\u503c\\u548c\\u65f6\\u95f4)\\u3002\", \"Natural (gaussian)\": \"\\u81ea\\u7136\\uff08\\u9ad8\\u65af\\uff09\", \"Uses an algorithm with a natural result (using the Gaussian bell-shaped function).\\nA few values may be out of range.\": \"\\u4f7f\\u7528\\u4e00\\u4e2a\\u5177\\u6709\\u81ea\\u7136\\u7ed3\\u679c\\u7684\\u7b97\\u6cd5\\uff08\\u4f7f\\u7528\\u9ad8\\u65af\\u949f\\u5f62\\u72b6\\u51fd\\u6570\\uff09\\u3002\\n\\u6709\\u51e0\\u4e2a\\u503c\\u53ef\\u80fd\\u8d85\\u51fa\\u8303\\u56f4\\u3002\", \"Strict\": \"\\u7cbe\\u786e\", \"Uses strict values.\": \"\\u4f7f\\u7528\\u7cbe\\u786e\\u503c\\u3002\", \"Collapse dimensions\": \"\\u5408\\u5e76\\u7ef4\\u5ea6\", \"Controls all dimensions or channels with a single value.\": \"\\u4ee5\\u5355\\u4e00\\u503c\\u63a7\\u5236\\u6240\\u6709\\u7684\\u5c3a\\u5bf8\\u6216\\u8005\\u901a\\u9053\", \"Separate all dimensions or channels to control them individually.\": \"\\u5c06\\u6240\\u6709\\u7ef4\\u5ea6\\u6216\\u901a\\u9053\\u5206\\u5f00\\u6765\\u5355\\u72ec\\u63a7\\u5236\\u5b83\\u4eec\\u3002\", \"Indices\": \"\\u6307\\u6570\", \"Values\": \"\\u503c\", \"Control all dimensions or channels with a single value.\": \"\\u4ee5\\u5355\\u4e2a\\u503c\\u63a7\\u5236\\u6240\\u6709\\u7684\\u7ef4\\u5ea6\\u6216\\u8005\\u901a\\u9053\\u3002\", \"Min\": \"\\u6700\\u5c0f\", \"Max\": \"\\u6700\\u5927\", \"Replace expressions by keyframes.\\nUse a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"\\u7528\\u5173\\u952e\\u5e27\\u66ff\\u6362\\u8868\\u8fbe\\u5f0f\\u3002\\n\\u4f7f\\u7528\\u667a\\u80fd\\u7b97\\u6cd5\\u53bb\\u5c3d\\u53ef\\u80fd\\u5c11\\u4e00\\u4e9b\\u5173\\u952e\\u5e27\\uff0c\\u5e76\\u4f7f\\u5176\\u6613\\u4e8e\\u517c\\u5bb9\\u5411\\u540e\\u7f16\\u8f91\\u3002\", \"Smart mode\": \"\\u667a\\u80fd\\u6a21\\u5f0f\", \"Use a smarter algorithm which produces less keyframes.\\nThe result may be easier to edit afterwards but a bit less precise than other modes\": \"\\u4f7f\\u7528\\u8f83\\u806a\\u660e\\u7684\\u7b97\\u6cd5\\u751f\\u6210\\u7684\\u5173\\u952e\\u5e27\\u8f83\\u5c11\\u3002\\n\\u7ed3\\u679c\\u53ef\\u80fd\\u8f83\\u5bb9\\u6613\\u7f16\\u8f91\\uff0c\\u4f46\\u6bd4\\u5176\\u4ed6\\u6a21\\u5f0f\\u5c11\\u4e86\\u4e00\\u70b9\\u7cbe\\u786e\\u5ea6\\u3002\", \"Precise mode\": \"\\u7cbe\\u786e\\u6a21\\u5f0f\", \"Add new keyframes for all frames.\\nThis mode produces more keyframes but the result may be closer to the original animation.\": \"\\u4e3a\\u6240\\u6709\\u5e27\\u6dfb\\u52a0\\u65b0\\u7684\\u5173\\u952e\\u5e27\\u3002\\n\\u6b64\\u6a21\\u5f0f\\u4ea7\\u751f\\u66f4\\u591a\\u7684\\u5173\\u952e\\u5e27\\uff0c\\u4f46\\u7ed3\\u679c\\u53ef\\u80fd\\u66f4\\u63a5\\u8fd1\\u4e8e\\u539f\\u59cb\\u52a8\\u753b\\u3002\", \"Precision factor\": \"\\u7cbe\\u5ea6\\u56e0\\u6570\", \"Replaces all expressions of the composition by keyframes,\\nand removes all non-renderable layers.\\n\\nUses a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"\\u7528\\u5173\\u952e\\u5e27\\u66ff\\u6362\\u5408\\u6210\\u91cc\\u6240\\u6709\\u7684\\u8868\\u8fbe\\u5f0f\\uff0c\\n\\u5e76\\u79fb\\u9664\\u6240\\u6709\\u4e0d\\u53ef\\u6e32\\u67d3\\u7684\\u56fe\\u5c42\\u3002\\n\\n\\u4f7f\\u7528\\u667a\\u80fd\\u7b97\\u6cd5\\u53bb\\u5c3d\\u53ef\\u80fd\\u5c11\\u4e00\\u4e9b\\u5173\\u952e\\u5e27\\uff0c\\u5e76\\u4f7f\\u5176\\u6613\\u4e8e\\u517c\\u5bb9\\u5411\\u540e\\u7f16\\u8f91\\u3002\", \"Activate the time remapping on the selected layers, adjusts the keyframes and adds a loop effect.\": \"\\u6fc0\\u6d3b\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\\u7684\\u65f6\\u95f4\\u91cd\\u6620\\u5c04\\uff0c\\u8c03\\u6574\\u5173\\u952e\\u5e27\\u5e76\\u6dfb\\u52a0\\u4e00\\u4e2a\\u5faa\\u73af\\u6548\\u679c\\u3002\", \"Creates a spatial effector to control properties.\\n\\nSelect the properties to control first, then click on this button.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u7a7a\\u95f4\\u6548\\u679c\\u5668\\u6765\\u63a7\\u5236\\u5c5e\\u6027\\u3002\\n\\n\\u5148\\u9009\\u62e9\\u8981\\u63a7\\u5236\\u7684\\u5c5e\\u6027\\uff0c\\u7136\\u540e\\u70b9\\u51fb\\u6b64\\u6309\\u94ae\\u3002\", \"Control properties using a map (texture) layer.\": \"\\u4f7f\\u7528\\u6620\\u5c04 (\\u7eb9\\u7406) \\u56fe\\u5c42\\u6765\\u63a7\\u5236\\u5c5e\\u6027\\u3002\", \"Add a random but smooth animation to the selected properties.\": \"\\u5411\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\\u6dfb\\u52a0\\u4e00\\u4e2a\\u968f\\u673a\\u4f46\\u5e73\\u6ed1\\u7684\\u52a8\\u753b\\u3002\", \"Individual controls\": \"\\u72ec\\u7acb\\u63a7\\u4ef6\", \"Create one individual control for each property.\": \"\\u4e3a\\u6bcf\\u4e2a\\u5c5e\\u6027\\u521b\\u5efa\\u4e00\\u4e2a\\u72ec\\u7acb\\u63a7\\u4ef6\\u3002\", \"Unified control\": \"\\u7edf\\u4e00\\u63a7\\u4ef6\", \"Create a single control for all properties.\\na.k.a. The One Duik To Rule Them All.\": \"\\u521b\\u5efa\\u63a7\\u5236\\u6240\\u6709\\u5c5e\\u6027\\u7684\\u4e00\\u4e2a\\u5355\\u72ec\\u63a7\\u4ef6\\u3002\\n\\u53c8\\u79f0 \\\"\\u81f3\\u5c0a Duik \\u7edf\\u9a6d\\u6240\\u6709\\\"\\u3002\", \"Add a control effect to randomize (and animate) the selected properties.\": \"\\u6dfb\\u52a0\\u4e00\\u4e2a\\u63a7\\u5236\\u6548\\u679c\\u6765\\u968f\\u673a\\uff08\\u548c\\u52a8\\u6001\\uff09\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\\u3002\", \"Creates a single control for all properties.\\na.k.a. The One Duik To Rule Them All.\": \"\\u521b\\u5efa\\u63a7\\u5236\\u6240\\u6709\\u5c5e\\u6027\\u7684\\u4e00\\u4e2a\\u5355\\u72ec\\u63a7\\u4ef6\\u3002\\n\\u53c8\\u79f0 \\\"\\u81f3\\u5c0a Duik \\u7edf\\u9a6d\\u6240\\u6709\\\"\\u3002\", \"Swing or blink.\\nAlternate between two values, going back and forth,\\nwith advanced interpolation options.\": \"\\u6447\\u6446\\u6216\\u95ea\\u70c1\\u3002\\n\\u4e24\\u4e2a\\u503c\\u4e4b\\u95f4\\u6765\\u56de\\u5f80\\u590d\\u3002\\n\\u5e26\\u6709\\u9ad8\\u7ea7\\u63d2\\u503c\\u9009\\u9879\\u3002\", \"Swing\": \"\\u6447\\u6446\", \"Smoothly go back and forth between two values.\": \"\\u5728\\u4e24\\u4e2a\\u503c\\u4e4b\\u95f4\\u5e73\\u6ed1\\u5730\\u5f80\\u8fd4\\u3002\", \"Blink\": \"\\u95ea\\u70c1\", \"Switch between two values, without interpolation.\": \"\\u5728\\u4e24\\u4e2a\\u503c\\u4e4b\\u95f4\\u5207\\u6362\\uff0c\\u4e0d\\u8fdb\\u884c\\u63d2\\u503c\\u3002\", \"Automates the rotation of the selected layers as wheels.\": \"\\u5c06\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\\u7684\\u65cb\\u8f6c\\u81ea\\u52a8\\u4f5c\\u4e3a\\u8f6e\\u5b50\\u3002\", \"Add cycles to the animated properties,\\n(with more features than the 'loopOut' and 'loopIn' expressions).\": \"\\u4e3a\\u52a8\\u6001\\u5c5e\\u6027\\u6dfb\\u52a0\\u5468\\u671f\\uff0c\\n\\uff08\\u76f8\\u6bd4\\u8868\\u8fbe\\u5f0f 'loopOut' \\u548c 'loopIn' \\u6709\\u66f4\\u591a\\u7279\\u6027\\uff09\\u3002\", \"Animate the selected character using a procedural walk or run cycle.\": \"\\u4f7f\\u7528\\u7a0b\\u5e8f\\u5316\\u7684\\u884c\\u8d70\\u6216\\u8dd1\\u6b65\\u5468\\u671f\\u4e3a\\u9009\\u4e2d\\u7684\\u89d2\\u8272\\u5236\\u4f5c\\u52a8\\u753b\\u3002\", \"Neck\": \"\\u9888\\u90e8\", \"Right hand\": \"\\u53f3\\u624b\", \"Left hand\": \"\\u5de6\\u624b\", \"Right foot\": \"\\u53f3\\u811a\", \"Left foot\": \"\\u5de6\\u811a\", \"Rig paint effects and brush strokes to animate them more easily.\": \"\\u7ed1\\u5b9a\\u7ed8\\u753b\\u6548\\u679c\\u548c\\u753b\\u7b14\\u63cf\\u8fb9\\uff0c\\u4f7f\\u5176\\u66f4\\u5bb9\\u6613\\u5236\\u4f5c\\u52a8\\u753b\\u3002\", \"Bones\": \"\\u9aa8\\u9abc\", \"Select bones\": \"\\u9009\\u62e9\\u9aa8\\u9abc\", \"Select all bones\": \"\\u9009\\u62e9\\u6240\\u6709\\u9aa8\\u9abc\", \"Show/hide bones\": \"\\u663e\\u793a/\\u9690\\u85cf\\u9aa8\\u9abc\", \"Show/Hide all the bones.\\n\\n[Alt]: Only the unselected bones.\": \"\\u663e\\u793a/\\u9690\\u85cf\\u6240\\u6709\\u9aa8\\u9abc\\u3002\\n\\n[Alt]: \\u4ec5\\u672a\\u9009\\u4e2d\\u7684\\u9aa8\\u9abc\\u3002\", \"Duplicate bones\": \"\\u590d\\u5236\\u9aa8\\u9abc\", \"Duplicate the selected bones\": \"\\u590d\\u5236\\u9009\\u4e2d\\u7684\\u9aa8\\u9abc\", \"By default, bones and artworks are matched using the layer names.\": \"\\u9ed8\\u8ba4\\u60c5\\u51b5\\u4e0b\\uff0c\\u9aa8\\u5934\\u548c\\u827a\\u672f\\u54c1\\u4f7f\\u7528\\u56fe\\u5c42\\u540d\\u79f0\\u5339\\u914d\\u3002\", \"[Alt]: Use the distance between the layers (using the anchor points of the layers) instead of their names.\": \"[Alt]\\uff1a\\u4f7f\\u7528\\u56fe\\u5c42\\u4e4b\\u95f4\\u7684\\u8ddd\\u79bb (\\u4f7f\\u7528\\u56fe\\u5c42\\u7684\\u951a\\u70b9) \\u800c\\u4e0d\\u662f\\u4ed6\\u4eec\\u7684\\u540d\\u79f0\\u3002\", \"Edit mode\": \"\\u7f16\\u8f91\\u6a21\\u5f0f\", \"Bake bone appearances.\\n\\n[Alt]: Keep envelops.\\n[Ctrl]: Keep deactivated noodles.\": \"\\u70d8\\u57f9\\u9aa8\\u9abc\\u5916\\u89c2\\u3002\\n\\n[Alt]\\uff1a\\u4fdd\\u7559\\u5305\\u7edc\\u3002\\n[Ctrl]\\uff1a\\u4fdd\\u7559\\u505c\\u7528\\u7684\\u5f39\\u8df3\\u3002\", \"Bone settings\": \"\\u9aa8\\u9abc\\u8bbe\\u7f6e\", \"Edit selected bones\": \"\\u7f16\\u8f91\\u9009\\u4e2d\\u7684\\u9aa8\\u9abc\", \"Current Selection\": \"\\u5f53\\u524d\\u6240\\u9009\", \"Side\": \"\\u4fa7\\u8fb9\", \"Location\": \"\\u5b9a\\u4f4d\", \"Color\": \"\\u989c\\u8272\", \"Set the color of the selected layers.\": \"\\u8bbe\\u7f6e\\u9009\\u4e2d\\u4fe1\\u5c01\\u7684\\u989c\\u8272\\u3002\", \"Size\": \"\\u5927\\u5c0f\", \"Change the size of the layer.\": \"\\u66f4\\u6539\\u56fe\\u5c42\\u7684\\u5927\\u5c0f\\u3002\", \"Change the opacity of the bones.\": \"\\u66f4\\u6539\\u9aa8\\u9abc\\u7684\\u900f\\u660e\\u5ea6\\u3002\", \"Group name\": \"\\u7ec4\\u540d\", \"Character / Group name\": \"\\u5b57\\u7b26/\\u7ec4\\u540d\", \"Choose the name of the character.\": \"\\u9009\\u62e9\\u89d2\\u8272\\u7684\\u540d\\u79f0\\u3002\", \"Name\": \"\\u540d\\u79f0\", \"(Limb) Name\": \"\\uff08\\u80a2\\u4f53\\uff09\\u540d\\u79f0\", \"Change the name of the limb this layer belongs to\": \"\\u66f4\\u6539\\u6b64\\u56fe\\u5c42\\u6240\\u5c5e\\u80a2\\u4f53\\u7684\\u540d\\u79f0\", \"Envelop\": \"\\u5305\\u7edc\\u7ebf\", \"Enabled\": \"\\u5df2\\u542f\\u7528\", \"Toggle the envelops of the selected bones\": \"\\u5207\\u6362\\u9009\\u4e2d\\u9aa8\\u5934\\u7684\\u5305\\u7edc\", \"Envelop opacity\": \"\\u4e0d\\u900f\\u660e\\u5ea6\", \"Change the opacity of the envelop.\": \"\\u66f4\\u6539\\u6307\\u793a\\u7269\\u7684\\u4e0d\\u900f\\u660e\\u5ea6\\u3002\", \"Envelop color\": \"\\u4fe1\\u5c01\\u9876\\u90e8\\u989c\\u8272\", \"Set the color of the selected envelops.\": \"\\u8bbe\\u7f6e\\u9009\\u4e2d\\u4fe1\\u5c01\\u7684\\u989c\\u8272\\u3002\", \"Envelop stroke size\": \"\\u7b14\\u753b\\u7b14\\u5927\\u5c0f\", \"Change the size of the envelop stroke.\": \"\\u66f4\\u6539\\u753b\\u9762\\u7684\\u5c3a\\u5bf8\\u3002\", \"Envelop stroke color\": \"\\u7b14\\u753b\\u7b14\\u5927\\u5c0f\", \"Set the color of the selected envelops strokes.\": \"\\u8bbe\\u7f6e\\u9009\\u4e2d\\u4fe1\\u5c01\\u7684\\u989c\\u8272\\u3002\", \"Noodle\": \"\\u5f39\\u8df3\", \"Toggle the noodles of the selected bones\": \"\\u5207\\u6362\\u9009\\u4e2d\\u9aa8\\u9abc\\u7684\\u5f39\\u8df3\", \"Noodle color\": \"Noodle \\u989c\\u8272\", \"Set the color of the selected noodles.\": \"\\u8bbe\\u7f6e\\u9009\\u4e2d\\u4fe1\\u5c01\\u7684\\u989c\\u8272\\u3002\", \"Pick selected layer\": \"\\u9009\\u53d6\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each bone.\": \"\\u5e94\\u7528\\u66f4\\u6539\\u3002\\n\\n[Alt]: \\u4e3a\\u6bcf\\u4e2a\\u56fe\\u5c42\\u5206\\u914d\\u968f\\u673a\\u7684\\u989c\\u8272\\u3002\", \"Edit bones\": \"\\u7f16\\u8f91\\u6a21\\u5f0f\", \"Character Name\": \"\\u89d2\\u8272\\u540d\", \"Add an armature for an arm\": \"\\u4e3a\\u624b\\u81c2\\u6dfb\\u52a0\\u4e00\\u4e2a\\u5173\\u8282\\u3002\", \"[Ctrl]: Auto-parent the selection to the new bones.\\n[Alt]: Assign a random color to the new limb.\": \"[Ctrl]\\uff1a\\u5c06\\u6240\\u9009\\u9879\\u81ea\\u52a8\\u7236\\u7ea7\\u5230\\u65b0\\u9aa8\\u9abc\\u4e0a\\u3002\\n[Alt]\\uff1a\\u4e3a\\u65b0\\u80a2\\u4f53\\u5206\\u914d\\u968f\\u673a\\u7684\\u989c\\u8272\\u3002\", \"Create\": \"\\u521b\\u5efa\", \"Create arm\": \"\\u521b\\u5efa\\u624b\\u81c2\", \"Forearm\": \"\\u524d\\u81c2\", \"Add an armature for a leg\": \"\\u4e3a\\u817f\\u90e8\\u6dfb\\u52a0\\u4e00\\u4e2a\\u5173\\u8282\\u3002\", \"Create leg\": \"\\u521b\\u5efa\\u817f\\u90e8\", \"Thigh\": \"\\u5927\\u817f\", \"Calf\": \"\\u817f\\u809a\", \"Toes\": \"\\u811a\\u8dbe\", \"Add an armature for a spine (including the hips and head)\": \"\\u4e3a\\u810a\\u67f1\\u6dfb\\u52a0\\u4e00\\u4e2a\\u5173\\u8282\\uff08\\u5305\\u542b\\u81c0\\u90e8\\u548c\\u5934\\u90e8\\uff09\", \"Create spine\": \"\\u521b\\u5efa\\u810a\\u690e\", \"Add an armature for a hair strand.\": \"\\u4e3a\\u53d1\\u4e1d\\u6dfb\\u52a0\\u4e00\\u4e2a\\u5173\\u8282\\u3002\", \"Create hair strand\": \"\\u521b\\u5efa\\u53d1\\u4e1d\", \"Hair:\": \"\\u5934\\u53d1:\", \"layers\": \"\\u56fe\\u5c42\", \"Create tail\": \"\\u521b\\u5efa\\u5c3e\\u5df4\", \"Tail:\": \"\\u5c3e\\u5df4:\", \"Add an armature for a wing.\": \"\\u4e3a\\u7fc5\\u8180\\u6dfb\\u52a0\\u4e00\\u4e2a\\u5173\\u8282\\u3002\", \"Create wing\": \"\\u521b\\u5efa\\u7fc5\\u8180\", \"Feathers:\": \"\\u7fbd\\u5316\\uff1a\", \"Add an armature for the spine of a fish.\": \"\\u4e3a\\u9c7c\\u810a\\u6dfb\\u52a0\\u4e00\\u4e2a\\u5173\\u8282\\u3002\", \"Create fish spine\": \"\\u521b\\u5efa\\u9c7c\\u810a\", \"Spine:\": \"\\u810a\\u67f1\\uff1a\", \"Add an armature for a fin.\": \"\\u4e3a\\u9ccd\\u6dfb\\u52a0\\u4e00\\u4e2a\\u5173\\u8282\\u3002\", \"Create fin\": \"\\u521b\\u5efa\\u9ccd\", \"Fishbones:\": \"\\u9c7c\\u9aa8\\uff1a\", \"Hominoid\": \"\\u7c7b\\u4eba\\u52a8\\u7269\", \"Create limbs for an hominoid (Humans and apes).\": \"\\u4e3a\\u7c7b\\u4eba\\uff08\\u4eba\\u7c7b\\u548c\\u733f\\u7c7b\\uff09\\u521b\\u5efa\\u80a2\\u4f53\\u3002\", \"Plantigrade\": \"\\u8dd6\\u884c\\u52a8\\u7269\", \"Create limbs for a plantigrade (primates, bears, rabbits...).\": \"\\u4e3a\\u8dd6\\u884c\\u7c7b\\uff08\\u7075\\u957f\\u3001\\u718a\\u3001\\u5154...\\uff09\\u521b\\u5efa\\u80a2\\u4f53\\u3002\", \"Digitigrade\": \"\\u8dbe\\u884c\\u52a8\\u7269\", \"Create limbs for a digitigrade (dogs, cats, dinosaurs...).\": \"\\u4e3a\\u8dbe\\u884c\\u7c7b\\uff08\\u72d7\\uff0c\\u732b\\uff0c\\u6050\\u9f99...\\uff09\\u521b\\u5efa\\u80a2\\u4f53\\u3002\", \"Ungulate\": \"\\u8e44\\u884c\\u52a8\\u7269\", \"Create limbs for an ungulate (horses, cattle, giraffes, pigs, deers, camels, hippopotamuses...).\": \"\\u4e3a\\u8e44\\u884c\\u7c7b\\uff08\\u9a6c\\uff0c\\u725b\\uff0c\\u957f\\u9888\\u9e7f\\uff0c\\u732a\\uff0c\\u9e7f\\uff0c\\u9a86\\u9a7c\\uff0c\\u6cb3\\u9a6c...\\uff09\\u521b\\u5efa\\u80a2\\u4f53\\u3002\", \"Arthropod\": \"\\u8282\\u80a2\\u52a8\\u7269\", \"Create limbs for an arthropod (insects, spiders, scorpions, crabs, shrimps...)\": \"\\u4e3a\\u8282\\u80a2\\u7c7b\\uff08\\u6606\\u866b\\uff0c\\u8718\\u86db\\uff0c\\u874e\\u5b50\\uff0c\\u8783\\u87f9\\uff0c\\u867e...\\uff09\\u521b\\u5efa\\u80a2\\u4f53\\u3002\", \"Bird\": \"\\u9e1f\\u7c7b\", \"Create limbs for a cute flying beast.\": \"\\u4e3a\\u53ef\\u7231\\u7684\\u98de\\u79bd\\u8d70\\u517d\\u521b\\u5efa\\u80a2\\u4f53\\u3002\", \"Fish\": \"\\u9c7c\\u7c7b\", \"Create limbs for weird swimming beasts.\": \"\\u4e3a\\u5947\\u602a\\u7684\\u6cf3\\u517d\\u521b\\u5efa\\u80a2\\u4f53\\u3002\", \"Snake\": \"\\u86c7\", \"Custom\": \"\\u81ea\\u5b9a\\u4e49\", \"Add a custom armature.\": \"\\u6dfb\\u52a0\\u4e00\\u4e2a\\u81ea\\u5b9a\\u4e49\\u5173\\u8282\\u3002\", \"Create custom armature\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u81ea\\u5b9a\\u4e49\\u5173\\u8282\", \"Number of bones:\": \"\\u9aa8\\u9abc\\u6570\\uff1a\", \"Limb name\": \"\\u80a2\\u4f53\\u540d\", \"Cameras\": \"\\u6444\\u50cf\\u673a\", \"Add guides in the composition to help the composition of the image.\\nIncludes thirds, golden ratio, and other standard guides.\": \"\\u5728\\u5408\\u6210\\u4e2d\\u6dfb\\u52a0\\u53c2\\u8003\\u7ebf\\u4ee5\\u5e2e\\u52a9\\u56fe\\u50cf\\u5408\\u6210\\u3002\\n\\u5305\\u62ec\\u6807\\u9898\\u3001\\u9ec4\\u91d1\\u6bd4\\u4f8b\\u548c\\u5176\\u4ed6\\u6807\\u51c6\\u53c2\\u8003\\u7ebf\\u3002\", \"Adds an inverse constraint of the scale to the depth (Z position) of the 3D layers, so that their visual size doesn't change with their depth.\\nWorks as a toggle: first click activates the effect, next click removes it from the selected layers.\": \"\\u5411 3D \\u56fe\\u5c42\\u6dfb\\u52a0\\u5c3a\\u5bf8\\u4e0e\\u6df1\\u5ea6\\uff08Z \\u4f4d\\u7f6e\\uff09\\u7684\\u53cd\\u7ea6\\u675f\\uff0c\\u8fd9\\u6837\\u4ed6\\u4eec\\u7684\\u89c6\\u89c9\\u5c3a\\u5bf8\\u4e0d\\u4f1a\\u968f\\u7740\\u5176\\u6df1\\u5ea6\\u800c\\u53d8\\u5316\\u3002\\n\\u4f5c\\u4e3a\\u5207\\u6362\\uff1a\\u7b2c\\u4e00\\u6b21\\u70b9\\u51fb\\u6fc0\\u6d3b\\u6548\\u679c\\uff0c\\u518d\\u6b21\\u70b9\\u51fb\\u4ece\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\\u4e2d\\u5220\\u9664\\u6548\\u679c\\u3002\", \"There's no camera, please create a camera first.\": \"\\u6ca1\\u6709\\u6444\\u50cf\\u673a\\uff0c\\u8bf7\\u5148\\u521b\\u5efa\\u4e00\\u4e2a\\u3002\", \"Nothing selected. Please select a layer first.\": \"\\u672a\\u9009\\u62e9\\u4efb\\u4f55\\u5185\\u5bb9\\u3002\\u8bf7\\u5148\\u9009\\u62e9\\u4e00\\u4e2a\\u56fe\\u5c42\\u3002\", \"Rig the selected camera to make it easier to animate.\\nAlso includes nice behaviors like handheld camera or shoulder camera...\": \"\\u7ed1\\u5b9a\\u9009\\u4e2d\\u7684\\u6444\\u50cf\\u673a\\u4f7f\\u5176\\u66f4\\u5bb9\\u6613\\u505a\\u52a8\\u753b\\u3002\\n\\u4e5f\\u5305\\u542b\\u597d\\u7684\\u884c\\u4e3a\\uff0c\\u5982\\u624b\\u6301\\u6444\\u50cf\\u673a\\u6216\\u80a9\\u625b\\u6444\\u50cf\\u673a...\", \"There's no camera, or it's a one-node camera, but a two-node camera is needed.\\nPlease, change to or create a two-node camera.\": \"\\u6ca1\\u6709\\u6444\\u50cf\\u673a\\uff0c\\u6216\\u8005\\u5b83\\u662f\\u4e00\\u4e2a\\u5355\\u8282\\u70b9\\u6444\\u50cf\\u673a\\uff0c\\u4f46\\u9700\\u8981\\u4e00\\u4e2a\\u53cc\\u8282\\u70b9\\u6444\\u50cf\\u673a\\u3002\\n\\u8bf7\\u66f4\\u6539\\u6216\\u521b\\u5efa\\u4e00\\u4e2a\\u53cc\\u8282\\u70b9\\u6444\\u50cf\\u673a\\u3002\", \"Create a fake camera, working with standard multiplane 2D Layers.\\nParent the layers to the control null objects.\\nDuplicate these control nulls if you need more levels.\\nThis also includes nice behaviors like handheld camera or shoulder camera...\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u5047\\u7684\\u6444\\u50cf\\u673a\\uff0c\\u4f7f\\u7528\\u6807\\u51c6\\u7684\\u591a\\u5e73\\u9762 2D \\u56fe\\u5c42\\u3002\\n\\u7236\\u7ea7\\u56fe\\u5c42\\u5230\\u7a7a\\u5bf9\\u8c61\\u63a7\\u5236\\u5668\\u4e0a\\u3002\\n\\u5982\\u679c\\u4f60\\u9700\\u8981\\u66f4\\u591a\\u7684\\u7ea7\\u522b\\uff0c\\u590d\\u5236\\u8fd9\\u4e9b\\u7a7a\\u5bf9\\u8c61\\u63a7\\u5236\\u5668\\u3002\\n\\u8fd9\\u4e5f\\u5305\\u542b\\u597d\\u7684\\u884c\\u4e3a\\uff0c\\u5982\\u624b\\u6301\\u6444\\u50cf\\u673a\\u6216\\u80a9\\u625b\\u6444\\u50cf\\u673a...\", \"Command line\": \"\\u547d\\u4ee4\\u884c\", \"Adjust other parameters for setting the size.\": \"\\u8c03\\u6574\\u5176\\u5b83\\u53c2\\u6570\\u6765\\u8bbe\\u5b9a\\u5927\\u5c0f\\u3002\", \"Resize settings\": \"\\u6539\\u53d8\\u8bbe\\u7f6e\\u5927\\u5c0f\", \"Constraint the dimensions together.\": \"\\u5c06\\u5404\\u7ef4\\u5ea6\\u7ea6\\u675f\\u5728\\u4e00\\u8d77\\u3002\", \"Width\": \"\\u5bbd\\u5ea6\", \"Height\": \"\\u9ad8\\u5ea6\", \"Pixel aspect\": \"\\u50cf\\u7d20\\u5bbd\\u9ad8\\u6bd4\", \"Square Pixels\": \"\\u65b9\\u5f62\\u50cf\\u7d20\", \"D1/DV NTSC (0.91)\": \"D1/DV NTSC (0.91)\", \"D1/DV NTSC Widescreen (1.21)\": \"D1/DV NTSC \\u5bbd\\u5c4f (1.21)\", \"D1/DV PAL (1.09)\": \"D1/DV PAL (1.09)\", \"D1/DV PAL Widescreen (1.46)\": \"D1/DV PAL \\u5bbd\\u5c4f (1.46)\", \"HDV 1080/DVCPRO HD 720 (1.33)\": \"HDV 1080/DVCPRO HD 720 (1.33)\", \"DVCPRO HD 1080 (1.5)\": \"DVCPRO HD 1080 (1.5)\", \"Anamorphic 2:1 (2)\": \"\\u53d8\\u5f62\\u5bbd\\u5e55 2:1 (2)\", \"Frame rate\": \"\\u5e27\\u7387\", \"Display\": \"\\u663e\\u793a\", \"Resolution\": \"\\u5206\\u8fa8\\u7387\", \"resolution\\u0004Full\": \"\\u5b8c\\u6574\", \"resolution\\u0004Half\": \"\\u4e00\\u534a\", \"resolution\\u0004Third\": \"\\u4e09\\u5206\\u4e4b\\u4e00\", \"resolution\\u0004Quarter\": \"\\u56db\\u5206\\u4e4b\\u4e00\", \"Preserve resolution\": \"\\u4fdd\\u6301\\u5206\\u8fa8\\u7387\", \"Preserve\": \"\\u4fdd\\u6301\", \"Background color\": \"\\u80cc\\u666f\\u989c\\u8272\", \"Shy layers\": \"\\u5bb3\\u7f9e\\u56fe\\u5c42\", \"Hide\": \"\\u9690\\u85cf\", \"Rendering\": \"\\u6e32\\u67d3\\u4e2d\", \"Proxy\": \"\\u4ee3\\u7406\", \"Renderer\": \"\\u6e32\\u67d3\\u5668\", \"Preserve frame rate\": \"\\u4fdd\\u6301\\u5e27\\u7387\", \"Frame blending\": \"\\u5e27\\u6df7\\u5408\", \"Motion blur\": \"\\u52a8\\u6001\\u6a21\\u7cca\", \"Shutter angle\": \"\\u5feb\\u95e8\\u89d2\\u5ea6\", \"Shutter phase\": \"\\u5feb\\u95e8\\u76f8\\u4f4d\", \"Samples\": \"\\u91c7\\u6837\", \"Adaptive sample limit\": \"\\u81ea\\u9002\\u5e94\\u91c7\\u6837\\u9650\\u5236\", \"Update precompositions\": \"\\u66f4\\u65b0\\u9884\\u5408\\u6210\", \"Comp settings\": \"\\u5408\\u6210\\u8bbe\\u7f6e\", \"Set the current or selected composition(s) settings, also changing the settings of all precompositions.\": \"\\u8bbe\\u5b9a\\u5f53\\u524d\\u6216\\u9009\\u4e2d\\u7684\\u5408\\u6210\\u8bbe\\u7f6e\\uff0c\\u540c\\u65f6\\u66f4\\u6539\\u6240\\u6709\\u9884\\u5408\\u6210\\u7684\\u8bbe\\u7f6e\\u3002\", \"Links and constraints\": \"\\u94fe\\u63a5\\u4e0e\\u7ea6\\u675f\", \"Lock prop.\": \"\\u9501\\u5b9a\\u5c5e\\u6027\", \"Lock the value of the selected properties.\": \"\\u9501\\u5b9a\\u9009\\u4e2d\\u5c5e\\u6027\\u7684\\u503c\\u3002\", \"Zero out the selected layers transformation.\\n[Alt]: Reset the transformation of the selected layers to 0.\\n[Ctrl] + [Alt]: Also reset the opacity to 100 %.\": \"\\u5f52\\u96f6\\u6240\\u9009\\u56fe\\u5c42\\u7684\\u53d8\\u6362\\u3002\\n[Alt]: \\u91cd\\u7f6e\\u6240\\u9009\\u56fe\\u5c42\\u7684\\u53d8\\u6362\\u4e3a0\\u3002\\n[Ctrl] + [Alt]: \\u540c\\u65f6\\u5c06\\u900f\\u660e\\u5ea6\\u91cd\\u7f6e\\u4e3a 100%\\u3002\", \"Expose the transformation of layers using a nice controller.\": \"\\u4f7f\\u7528\\u4e00\\u4e2a\\u6f02\\u4eae\\u7684\\u63a7\\u5236\\u5668\\u66b4\\u9732\\u56fe\\u5c42\\u53d8\\u6362\\u3002\", \"Create locator.\": \"\\u521b\\u5efa\\u5b9a\\u4f4d\\u5668\\u3002\", \"Extract locators.\": \"\\u63d0\\u53d6\\u5b9a\\u4f4d\\u5668\\u3002\", \"Use expressions\": \"\\u4f7f\\u7528\\u8868\\u8fbe\\u5f0f\", \"Use essential properties\": \"\\u4f7f\\u7528\\u57fa\\u672c\\u5c5e\\u6027\", \"Measure distance\": \"\\u6d4b\\u91cf\\u8ddd\\u79bb\", \"Measure the distance between two layers.\": \"\\u6d4b\\u91cf\\u4e24\\u4e2a\\u56fe\\u5c42\\u4e4b\\u95f4\\u7684\\u8ddd\\u79bb\\u3002\", \"Select two layers to measure the distance between them.\": \"\\u9009\\u62e9\\u4e24\\u4e2a\\u56fe\\u5c42\\u6765\\u6d4b\\u91cf\\u5b83\\u4eec\\u4e4b\\u95f4\\u7684\\u8ddd\\u79bb\\u3002\", \"The distance is %1 px\": \"\\u8ddd\\u79bb\\u4e3a %1 px\", \"Prop. info\": \"\\u5c5e\\u6027\\u4fe1\\u606f\", \"Get property detailed information.\": \"\\u83b7\\u53d6\\u5c5e\\u6027\\u8be6\\u7ec6\\u4fe1\\u606f\\u3002\", \"Get property info\": \"\\u83b7\\u53d6\\u5c5e\\u6027\\u4fe1\\u606f\", \"Connect slave properties to a master property.\": \"\\u5c06\\u4ece\\u5c5e\\u6027\\u8fde\\u63a5\\u5230\\u4e3b\\u5c5e\\u6027\\u3002\", \"Layer opacities\": \"\\u56fe\\u5c42\\u900f\\u660e\\u5ea6\", \"Connects the selected layers to the control you've just set, using their opacity properties to switch their visibility.\": \"\\u5c06\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\\u8fde\\u63a5\\u5230\\u4f60\\u521a\\u521a\\u8bbe\\u5b9a\\u7684\\u63a7\\u5236\\u5668\\u4e0a\\uff0c\\u4f7f\\u7528\\u5b83\\u4eec\\u7684\\u900f\\u660e\\u5ea6\\u5c5e\\u6027\\u6765\\u5207\\u6362\\u5b83\\u4eec\\u7684\\u53ef\\u89c1\\u5ea6\\u3002\", \"Properties\": \"\\u5c5e\\u6027\", \"Connects the selected properties to the control you've just set.\": \"\\u5c06\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\\u8fde\\u63a5\\u5230\\u4f60\\u521a\\u521a\\u8bbe\\u5b9a\\u7684\\u63a7\\u5236\\u5668\\u4e0a\\u3002\", \"Connects the selected keys to the control you've just set.\": \"\\u5c06\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u8fde\\u63a5\\u5230\\u4f60\\u521a\\u521a\\u8bbe\\u7f6e\\u7684\\u63a7\\u5236\\u5668\\u4e0a\\u3002\", \"2D Slider\": \"2D \\u6ed1\\u5757\", \"Angle\": \"\\u89d2\\u5ea6\", \"Axis\": \"\\u5750\\u6807\\u8f74\", \"Channel\": \"\\u901a\\u9053\", \"Choose or create control\": \"\\u9009\\u62e9\\u6216\\u521b\\u5efa\\u63a7\\u4ef6\", \"Create a slider controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u6ed1\\u5757\\u63a7\\u5236\\u5668\\u3002\", \"Create a 2D slider controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a 2D \\u6ed1\\u5757\\u63a7\\u5236\\u5668\\u3002\", \"Create an angle controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u89d2\\u5ea6\\u63a7\\u5236\\u5668\\u3002\", \"Create a controller to measure lengths, angles and other coordinates between layers.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u63a7\\u5236\\u5668\\u6765\\u6d4b\\u91cf\\u56fe\\u5c42\\u4e4b\\u95f4\\u7684\\u957f\\u5ea6\\u3001\\u89d2\\u5ea6\\u548c\\u5176\\u4ed6\\u5750\\u6807\\u3002\", \"Layer list\": \"\\u56fe\\u5c42\\u5217\\u8868\", \"Creates a dropdown control to control the visibility of a list of layers.\\n\\nFirst, select the layer where to create the controlling effect, then click the button to get to the next step.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u4e0b\\u62c9\\u63a7\\u5236\\u5668\\u6765\\u63a7\\u5236\\u4e00\\u5217\\u56fe\\u5c42\\u7684\\u53ef\\u89c1\\u6027\\u3002\\n\\n\\u9996\\u5148\\uff0c\\u9009\\u62e9\\u8981\\u521b\\u5efa\\u63a7\\u5236\\u5668\\u7684\\u56fe\\u5c42\\uff0c\\u7136\\u540e\\u5355\\u51fb\\u6309\\u94ae\\u8fdb\\u5165\\u4e0b\\u4e00\\u6b65\\u3002\", \"Nothing selected. Please select some layers first.\": \"\\u672a\\u9009\\u62e9\\u4efb\\u4f55\\u5185\\u5bb9\\u3002\\u8bf7\\u5148\\u9009\\u62e9\\u4e00\\u4e9b\\u56fe\\u5c42\\u3002\", \"Create a spatial effector to control properties.\\n\\nSelect the properties to control first, then click on this button.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u7a7a\\u95f4\\u6548\\u679c\\u5668\\u6765\\u63a7\\u5236\\u5c5e\\u6027\\u3002\\n\\n\\u5148\\u9009\\u62e9\\u8981\\u63a7\\u5236\\u7684\\u5c5e\\u6027\\uff0c\\u7136\\u540e\\u70b9\\u51fb\\u6b64\\u6309\\u94ae\\u3002\", \"Pick texture\": \"\\u9009\\u53d6\\u7eb9\\u7406\", \"Choose a layer to use as a texture map to control the properties.\": \"\\u9009\\u62e9\\u4e00\\u4e2a\\u56fe\\u5c42\\u4f5c\\u4e3a\\u7eb9\\u7406\\u6620\\u5c04\\u6765\\u63a7\\u5236\\u5c5e\\u6027\\u3002\", \"Pick audio\": \"\\u9009\\u53d6\\u97f3\\u9891\", \"Controls properties using an audio layer.\": \"\\u4f7f\\u7528\\u97f3\\u9891\\u56fe\\u5c42\\u6765\\u63a7\\u5236\\u5c5e\\u6027\\u3002\", \"Pick control\": \"\\u9009\\u53d6\\u63a7\\u4ef6\", \"Uses the selected property, layer or already existing control.\": \"\\u4f7f\\u7528\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\\u3001\\u56fe\\u5c42\\u6216\\u5df2\\u5b58\\u5728\\u7684\\u63a7\\u4ef6\\u3002\", \"Connecting\": \"\\u8fde\\u63a5\\u4e2d\", \"After Effects Property\\u0004Property\": \"\\u5c5e\\u6027\", \"After Effects Property\\u0004Type\": \"\\u7c7b\\u578b\", \"After Effects Property Value\\u0004Minimum\": \"\\u6700\\u5c0f\", \"After Effects Property Value\\u0004Maximum\": \"\\u6700\\u5927\", \"Value\": \"\\u503c\", \"Speed\": \"\\u901f\\u5ea6\", \"Velocity\": \"\\u901f\\u5ea6\", \"Select the child properties or layers,\\nand connect them.\": \"\\u9009\\u62e9\\u5b50\\u5c5e\\u6027\\u6216\\u56fe\\u5c42\\uff0c\\n\\u5e76\\u8fde\\u63a5\\u5b83\\u4eec\\u3002\", \"Connecting dropdown menu to layers:\\n\\nSelect the child layers then connect.\": \"\\u8fde\\u63a5\\u4e0b\\u62c9\\u83dc\\u5355\\u5230\\u56fe\\u5c42\\uff1a\\n\\n\\u9009\\u62e9\\u5b50\\u56fe\\u5c42\\u7136\\u540e\\u8fde\\u63a5\\u3002\", \"Connect layer opacities\": \"\\u8fde\\u63a5\\u56fe\\u5c42\\u900f\\u660e\\u5ea6\", \"Connect the selected layers to the control you've just set, using their opacity properties to switch their visibility.\": \"\\u5c06\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\\u8fde\\u63a5\\u5230\\u4f60\\u521a\\u521a\\u8bbe\\u5b9a\\u7684\\u63a7\\u5236\\u5668\\u4e0a\\uff0c\\u4f7f\\u7528\\u5b83\\u4eec\\u7684\\u900f\\u660e\\u5ea6\\u5c5e\\u6027\\u6765\\u5207\\u6362\\u5b83\\u4eec\\u7684\\u53ef\\u89c1\\u5ea6\\u3002\", \"Morph selected properties between arbitrary keyframes.\": \"\\u5728\\u4efb\\u610f\\u7684\\u5173\\u952e\\u5e27\\u4e4b\\u95f4\\u5bf9\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\\u8fdb\\u884c\\u6e10\\u53d8\\u3002\", \"Add pin layers to control spatial properties and B\\u00e9zier paths.\\n[Alt]: Also create tangents for B\\u00e9zier path properties.\": \"\\u6dfb\\u52a0\\u56fe\\u9489\\u56fe\\u5c42\\u6765\\u63a7\\u5236\\u7a7a\\u95f4\\u5c5e\\u6027\\u548c\\u8d1d\\u585e\\u5c14\\u8def\\u5f84\\u3002\\n[Alt]\\uff1a\\u4e0d\\u8981\\u4e3a\\u8d1d\\u585e\\u5c14\\u8def\\u5f84\\u5c5e\\u6027\\u521b\\u5efa\\u5207\\u7ebf\\u624b\\u67c4\\u3002\", \"Change the opacity of the pins.\": \"\\u66f4\\u6539\\u9aa8\\u9abc\\u7684\\u900f\\u660e\\u5ea6\\u3002\", \"Change the name of the limb this layer belongs to.\": \"\\u66f4\\u6539\\u6b64\\u56fe\\u5c42\\u6240\\u5c5e\\u80a2\\u4f53\\u7684\\u540d\\u79f0\\u3002\", \"Edit pins\": \"\\u7f16\\u8f91\\u6a21\\u5f0f\", \"Kinematics\": \"\\u8fd0\\u52a8\\u5b66\", \"Create Inverse and Forward Kinematics.\": \"\\u521b\\u5efa IK \\u548c FK\\u3002\", \"Standard Inverse Kinematics.\": \"\\u6807\\u51c6 IK\\u3002\", \"1+2-layer IK\": \"1+\\u53cc\\u56fe\\u5c42 IK\", \"Create a one-layer IK combined with a two-layer IK\\nto handle Z-shape limbs.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u5355\\u56fe\\u5c42 IK \\u548c\\u4e00\\u4e2a\\u53cc\\u56fe\\u5c42 IK\\n\\u6765\\u5904\\u7406 Z \\u5f62\\u72b6\\u7684\\u80a2\\u4f53\\u3002\", \"2+1-layer IK\": \"2+\\u5355\\u56fe\\u5c42 IK\", \"Create a two-layer IK combined with a one-layer IK\\nto handle Z-shape limbs.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u53cc\\u56fe\\u5c42 IK \\u548c\\u4e00\\u4e2a\\u5355\\u56fe\\u5c42 IK\\n\\u6765\\u5904\\u7406 Z \\u5f62\\u72b6\\u7684\\u80a2\\u4f53\\u3002\", \"B\\u00e9zier Inverse Kinematics.\": \"\\u8d1d\\u585e\\u5c14 IK\\u3002\", \"Forward Kinematics\\nwith automatic overlap and follow-through.\": \"FK\\n\\u5e26\\u6709\\u81ea\\u52a8\\u91cd\\u53e0\\u548c\\u987a\\u52bf\\u3002\", \"Parent\": \"\\u7236\\u7ea7\", \"Create parent constraints.\": \"\\u521b\\u5efa\\u7236\\u7ea6\\u675f\\u3002\", \"Parent all the selected layers to the last selected one.\\n\\n[Alt]: Parent only the orphans.\\nOr:\\n[Ctrl]: Parent layers as a chain, from ancestor to child, in the order of the selection.\": \"\\u4e0a\\u7ea7\\u6240\\u6709\\u9009\\u5b9a\\u7684\\u56fe\\u5c42\\u5230\\u4e0a\\u6b21\\u9009\\u62e9\\u7684\\u56fe\\u5c42\\u3002\\n\\n[Alt]: \\u53ea\\u662f\\u4e0a\\u7ea7\\u5b64\\u513f\\u3002\\n\\n[Ctrl][Ctrl] \\uff1a\\u7236\\u5c42\\u4f5c\\u4e3a\\u4e00\\u4e2a\\u94fe\\uff0c\\u4ece\\u7956\\u5148\\u5230\\u5b50\\u5973\\uff0c\\u6309\\u9009\\u62e9\\u987a\\u5e8f\\u6392\\u5217\\u3002\", \"Animatable parent.\": \"\\u53ef\\u52a8\\u753b\\u7684\\u7236\\u7ea7\\u3002\", \"Parent across comps...\": \"\\u8de8\\u5408\\u6210\\u7236\\u7ea7...\", \"Parent layers across compositions.\": \"\\u8de8\\u5408\\u6210\\u7236\\u5b50\\u5c42\\u3002\", \"Parent comp\": \"\\u7236\\u5408\\u6210\", \"Parent layer\": \"\\u7236\\u56fe\\u5c42\", \"Create transform constraints (position, orientation, path...).\": \"\\u521b\\u5efa\\u53d8\\u6362\\u7ea6\\u675f(\\u4f4d\\u7f6e\\u3001\\u671d\\u5411\\u3001\\u8def\\u5f84...)\\u3002\", \"Constraint the location of a layer to the position of other layers.\": \"\\u7528\\u5176\\u4ed6\\u56fe\\u5c42\\u7684\\u4f4d\\u7f6e\\u6765\\u7ea6\\u675f\\u4e00\\u4e2a\\u56fe\\u5c42\\u7684\\u5b9a\\u4f4d\\u3002\", \"Constraint the orientation of a layer to the orientation of other layers.\": \"\\u7528\\u5176\\u4ed6\\u56fe\\u5c42\\u7684\\u671d\\u5411\\u6765\\u7ea6\\u675f\\u4e00\\u4e2a\\u56fe\\u5c42\\u7684\\u671d\\u5411\\u3002\", \"Constraint the location and orientation of a layer to a B\\u00e9zier path.\\n\\n\": \"\\u5c06\\u56fe\\u5c42\\u7684\\u5b9a\\u4f4d\\u548c\\u671d\\u5411\\u7ea6\\u675f\\u5728\\u4e00\\u4e2a\\u8d1d\\u585e\\u5c14\\u8def\\u5f84\\u4e0a\\u3002\\n\\n\", \"Pick path...\": \"\\u9009\\u53d6\\u8def\\u5f84...\", \"Select controllers\": \"\\u9009\\u62e9\\u63a7\\u5236\\u5668\", \"Select all controllers\": \"\\u9009\\u62e9\\u6240\\u6709\\u63a7\\u5236\\u5668\", \"Show/hide ctrls\": \"\\u663e\\u793a/\\u9690\\u85cf\\u63a7\\u4ef6\", \"Show/Hide controllers\\n\\n[Alt]: Only the unselected controllers.\": \"\\u663e\\u793a/\\u9690\\u85cf\\u63a7\\u5236\\u5668\\n\\n[Alt]\\uff1a\\u4ec5\\u672a\\u9009\\u4e2d\\u7684\\u63a7\\u5236\\u5668\\u3002\", \"Tag as controllers\": \"\\u6807\\u8bb0\\u4e3a\\u63a7\\u5236\\u5668\", \"Bake controllers appearance\": \"\\u70d8\\u57f9\\u63a7\\u5236\\u5668\\u5916\\u89c2\", \"Controller settings\": \"\\u63a7\\u5236\\u5668\\u8bbe\\u7f6e\", \"Edit selected controllers.\": \"\\u7f16\\u8f91\\u9009\\u4e2d\\u7684\\u63a7\\u5236\\u5668\\u3002\", \"Use AE Null Objects\": \"\\u4f7f\\u7528 AE \\u7a7a\\u5bf9\\u8c61\", \"Use Shape Layers\": \"\\u4f7f\\u7528\\u5f62\\u72b6\\u56fe\\u5c42\", \"Use Shape Layers (Draft mode)\": \"\\u4f7f\\u7528\\u5f62\\u72b6\\u56fe\\u5c42\\uff08\\u8349\\u56fe\\u6a21\\u5f0f\\uff09\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each layer.\": \"\\u5e94\\u7528\\u66f4\\u6539\\u3002\\n\\n[Alt]: \\u4e3a\\u6bcf\\u4e2a\\u56fe\\u5c42\\u5206\\u914d\\u968f\\u673a\\u7684\\u989c\\u8272\\u3002\", \"Edit Controllers\": \"\\u7f16\\u8f91\\u63a7\\u5236\\u5668\", \"Create a rotation controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u65cb\\u8f6c\\u63a7\\u5236\\u5668\\u3002\", \"Create a horizontal translation controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u6c34\\u5e73\\u7ffb\\u8bd1\\u63a7\\u5236\\u5668\\u3002\", \"Create a vertical translation controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u5782\\u76f4\\u7ffb\\u8bd1\\u63a7\\u5236\\u5668\\u3002\", \"Create a translation controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u7ffb\\u8bd1\\u63a7\\u5236\\u5668\\u3002\", \"Create a translation and rotation controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u7ffb\\u8bd1\\u548c\\u65cb\\u8f6c\\u63a7\\u5236\\u5668\\u3002\", \"Create a camera controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u6444\\u50cf\\u673a\\u63a7\\u5236\\u5668\\u3002\", \"Creates a slider controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u6ed1\\u5757\\u63a7\\u5236\\u5668\\u3002\", \"Create an eyebrow controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u7709\\u6bdb\\u63a7\\u5236\\u5668\\u3002\", \"Creates an ear controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u8033\\u6735\\u63a7\\u5236\\u5668\\u3002\", \"Create a hair controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u5934\\u53d1\\u63a7\\u5236\\u5668\\u3002\", \"Create a mouth controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u5634\\u5df4\\u63a7\\u5236\\u5668\", \"Create a nose controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u9f3b\\u5b50\\u63a7\\u5236\\u5668\\u3002\", \"Create an eye controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u773c\\u775b\\u63a7\\u5236\\u5668\\u3002\", \"Create a head controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u5934\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a foot controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u8db3\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a paw controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u722a\\u5b50\\u63a7\\u5236\\u5668\\u3002\", \"Create a hoof controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u8e44\\u5b50\\u63a7\\u5236\\u5668\\u3002\", \"Create a hand controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u624b\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a hips controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u81c0\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a body controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u8eab\\u4f53\\u63a7\\u5236\\u5668\\u3002\", \"Create a neck and shoulders controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u9888\\u90e8\\u548c\\u80a9\\u8180\\u63a7\\u5236\\u5668\\u3002\", \"Create a torso controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u8eaf\\u5e72\\u63a7\\u5236\\u5668\\u3002\", \"Create a vertebrae (neck or spine) controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u810a\\u690e\\u63a7\\u5236\\u5668\\uff08\\u9888\\u90e8\\u6216\\u810a\\u67f1\\uff09\", \"Create a fin controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u9ccd\\u63a7\\u5236\\u5668\\u3002\", \"Create a wing controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u7fc5\\u8180\\u63a7\\u5236\\u5668\\u3002\", \"Create a pincer controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u94b3\\u5b50\\u63a7\\u5236\\u5668\\u3002\", \"Create a tail controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u5c3e\\u5df4\\u63a7\\u5236\\u5668\\u3002\", \"Create a hair strand controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u53d1\\u4e1d\\u63a7\\u5236\\u5668\\u3002\", \"Create an audio controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u97f3\\u9891\\u63a7\\u5236\\u5668\\u3002\", \"Create a null controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u7a7a\\u63a7\\u5236\\u5668\\u3002\", \"Create an After Effects null controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a Ae \\u7a7a\\u63a7\\u5236\\u5668\\u3002\", \"Pseudo-effects\": \"\\u4f2a\\u6548\\u679c\", \"Create pre-rigged pseudo-effects.\": \"\\u521b\\u5efa\\u9884\\u5148\\u7ed1\\u5b9a\\u7684\\u4f2a\\u6548\\u679c\\u3002\", \"Eyes\": \"\\u773c\\u775b\", \"Create a pre-rigged pseudo-effect to control eyes.\": \"\\u521b\\u5efa\\u9884\\u5148\\u7ed1\\u5b9a\\u7684\\u4f2a\\u6548\\u679c\\u6765\\u63a7\\u5236\\u773c\\u775b\\u3002\", \"Fingers\": \"\\u624b\\u6307\", \"Create a pre-rigged pseudo-effect to control fingers.\": \"\\u521b\\u5efa\\u9884\\u5148\\u7ed1\\u5b9a\\u7684\\u4f2a\\u6548\\u679c\\u6765\\u63a7\\u5236\\u624b\\u6307\\u3002\", \"Create a pre-rigged pseudo-effect to control a hand and its fingers.\": \"\\u521b\\u5efa\\u9884\\u5148\\u7ed1\\u5b9a\\u7684\\u4f2a\\u6548\\u679c\\u6765\\u63a7\\u5236\\u624b\\u548c\\u6307\\u3002\", \"Create a pre-rigged pseudo-effect to control a head.\": \"\\u521b\\u5efa\\u9884\\u5148\\u7ed1\\u5b9a\\u7684\\u4f2a\\u6548\\u679c\\u6765\\u63a7\\u5236\\u5934\\u90e8\\u3002\", \"Extract\": \"\\u63d0\\u53d6\", \"Extract the controllers from the selected precomposition, to animate from outside the composition.\": \"\\u4ece\\u9009\\u4e2d\\u7684\\u9884\\u5408\\u6210\\u4e2d\\u63d0\\u53d6\\u63a7\\u5236\\u5668\\uff0c\\u5728\\u5408\\u6210\\u4e4b\\u5916\\u5236\\u4f5c\\u52a8\\u753b\\u3002\", \"OCO Meta-rig\": \"OCO Meta-\\u7ed1\\u5b9a\", \"Create, import, export Meta-Rigs and templates\": \"\\u521b\\u5efa\\u3001\\u5bfc\\u5165\\u3001\\u5bfc\\u51fa Meta-\\u7ed1\\u5b9a \\u548c\\u6a21\\u677f\", \"The bones and armatures panel\": \"\\u9aa8\\u9abc\\u548c\\u5173\\u8282\\u9762\\u677f\", \"Links & constraints\": \"\\u94fe\\u63a5\\u4e0e\\u7ea6\\u675f\", \"Automation & expressions\": \"\\u81ea\\u52a8\\u5316\\u4e0e\\u8868\\u8fbe\\u5f0f\", \"Tools\": \"\\u5de5\\u5177\", \"Get help\": \"\\u83b7\\u5f97\\u5e2e\\u52a9\", \"Read the doc!\": \"\\u9605\\u8bfb\\u6587\\u6863\\uff01\", \"Support %1 if you love it!\": \"\\u5982\\u679c\\u4f60\\u559c\\u7231\\u5b83\\uff0c\\u8bf7\\u652f\\u6301 %1\\uff01\", \"Create a null object.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u7a7a\\u5bf9\\u8c61\\u3002\", \"Create a solid layer.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u56fa\\u6001\\u5c42\\u3002\", \"Create an adjustment layer.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u8c03\\u6574\\u5c42\\u3002\", \"Create a shape layer.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u5f62\\u72b6\\u56fe\\u5c42\\u3002\", \"Circle\": \"\\u5706\\u5f62\", \"Square\": \"\\u6b63\\u65b9\\u5f62\", \"Rounded square\": \"\\u5706\\u89d2\\u6b63\\u65b9\\u5f62\", \"Polygon\": \"\\u591a\\u8fb9\\u5f62\", \"Star\": \"\\u661f\\u5f62\", \"Zero out the selected layers transformation.\\n[Alt]: Reset the transformation of the selected layers to 0.\\n[Ctrl] + [Alt]: Also resets the opacity to 100 %.\": \"\\u5f52\\u96f6\\u6240\\u9009\\u56fe\\u5c42\\u7684\\u53d8\\u6362\\u3002\\n[Alt]: \\u91cd\\u7f6e\\u6240\\u9009\\u56fe\\u5c42\\u7684\\u53d8\\u6362\\u4e3a0\\u3002\\n[Ctrl] + [Alt]: \\u540c\\u65f6\\u5c06\\u900f\\u660e\\u5ea6\\u91cd\\u7f6e\\u4e3a 100%\\u3002\", \"Auto-Rename & Tag\": \"\\u81ea\\u52a8\\u91cd\\u547d\\u540d\\u548c\\u6807\\u7b7e\", \"Automagically renames, tags and groups the selected layers (or all of them if there's no selection)\": \"\\u81ea\\u52a8\\u91cd\\u547d\\u540d\\u3001\\u6807\\u7b7e\\u548c\\u5206\\u7ec4\\u9009\\u4e2d\\u7684\\uff08\\u5982\\u679c\\u6ca1\\u6709\\u9009\\u62e9\\uff0c\\u5219\\u5168\\u90e8\\uff09\\u56fe\\u5c42\", \"Layer manager\": \"\\u56fe\\u5c42\\u7ba1\\u7406\\u5668\", \"Setting layers location...\": \"The bones now come with their envelops, which are references to help you design perfectly shaped joints for your cut-out characters, and their noodles to quickly design nice, bendy, smoothly-curved limbs like if they were soft rubber. Softness can only make the world better, don\\u2019t you think?\", \"Setting layers side...\": \"\\u8bbe\\u7f6e\\u56fe\\u5c42\\u65c1...\", \"Setting layers group name...\": \"\\u8bbe\\u7f6e\\u56fe\\u5c42\\u7ec4\\u540d\\u79f0...\", \"Setting layers name...\": \"Setting layers name...\", \"Create, import, export Meta-Rigs and templates\\n\\n\": \"\\u521b\\u5efa\\u3001\\u5bfc\\u5165\\u3001\\u5bfc\\u51fa Meta-\\u7ed1\\u5b9a \\u548c\\u6a21\\u677f\\n\\n\", \"[Alt]: Launches the corresponding ScriptUI Stand-Alone panel if it is installed.\": \"[Alt]: \\u5982\\u679c\\u5b89\\u88c5\\u4e86\\u76f8\\u5e94\\u7684\\u53ef\\u505c\\u9760\\u9762\\u677f\\uff0c\\u5219\\u542f\\u52a8\\u4e4b\\u3002\", \"Test failed!\": \"\\u6d4b\\u8bd5\\u5931\\u8d25 \\uff01\", \"Keep this panel open\": \"\\u4fdd\\u6301\\u6b64\\u9762\\u677f\\u6253\\u5f00\", \"%1 Settings\": \"%1 \\u8bbe\\u7f6e\", \"Set the language of the interface.\": \"\\u8bbe\\u7f6e\\u754c\\u9762\\u7684\\u8bed\\u8a00.\", \"Settings file\": \"\\u8bbe\\u7f6e\\u6587\\u4ef6\", \"Set the location of the settings file.\": \"\\u8bbe\\u5b9a\\u8bbe\\u7f6e\\u6587\\u4ef6\\u7684\\u8def\\u5f84.\", \"Set the highlight color.\": \"\\u8bbe\\u7f6e\\u9ad8\\u4eae\\u989c\\u8272.\", \"After Effects Blue\": \"After Effects \\u84dd\\u8272\", \"The After Effects highlighting blue\": \"After Effects \\u9ad8\\u4eae\\u84dd\\u8272\", \"RxLab Purple\": \"RxLab \\u7d2b\\u8272\", \"The RxLaboratory Purple\": \"The RxLaboratory \\u7d2b\\u8272\", \"Rainbox Red\": \"Rainbox \\u7ea2\\u8272\", \"The Rainbox Productions Red\": \"Rainbox Productions \\u7ea2\", \"After Effects Orange (CS6)\": \"After Effects \\u6a59\\u8272 (CS6)\", \"The After Effects highlighting orange from good ol'CS6\": \"The After Effects CS6 \\u53e4\\u4ee3\\u9ad8\\u4eae\\u6a59\\u8272\", \"Custom...\": \"\\u81ea\\u5b9a\\u4e49...\", \"Select a custom color.\": \"\\u9009\\u62e9\\u81ea\\u5b9a\\u4e49\\u989c\\u8272.\", \"Select the UI mode.\": \"\\u9009\\u62e9\\u7528\\u6237\\u754c\\u9762\\u6a21\\u5f0f.\", \"Rookie\": \"\\u521d\\u6765\\u4e4d\\u5230\", \"The easiest-to-use mode, but also the biggest UI.\": \"\\u6700\\u5bb9\\u6613\\u4f7f\\u7528\\u7684\\u6a21\\u5f0f\\uff0c\\u4f46\\u4e5f\\u662f\\u6700\\u5927\\u7684\\u754c\\u9762\\u3002\", \"Standard\": \"\\u6807\\u51c6\", \"The standard not-too-big UI.\": \"\\u6807\\u51c6\\u6a21\\u5f0f\\uff0c\\u7528\\u6237\\u754c\\u9762\\u4e2d\\u7b49\\u5927\\u5c0f.\", \"Expert\": \"\\u4e13\\u5bb6\", \"The smallest UI, for expert users.\": \"\\u9002\\u5408\\u4e13\\u5bb6\\u4f7f\\u7528\\uff0c\\u7528\\u6237\\u754c\\u9762\\u6700\\u5c0f.\", \"Normal mode\": \"\\u5e38\\u89c4\\u6a21\\u5f0f\", \"Use at your own risk!\": \"\\u81ea\\u884c\\u627f\\u62c5\\u4f7f\\u7528\\u98ce\\u9669!\", \"Dev and Debug mode\": \"\\u5f00\\u53d1\\u548c\\u8c03\\u8bd5\\u6a21\\u5f0f\", \"Check for updates\": \"\\u68c0\\u67e5\\u66f4\\u65b0\", \"Default\": \"\\u9ed8\\u8ba4\", \"Reset the settings to their default values.\": \"\\u8fd8\\u539f\\u8bbe\\u7f6e\\u5230\\u9ed8\\u8ba4\\u503c.\", \"Apply settings.\": \"\\u5e94\\u7528\\u8bbe\\u7f6e\\u3002\", \"You may need to restart the script for all changes to take effect.\": \"\\u60a8\\u53ef\\u80fd\\u9700\\u8981\\u91cd\\u542f\\u811a\\u672c\\u624d\\u80fd\\u4f7f\\u6240\\u6709\\u66f4\\u6539\\u751f\\u6548\\u3002\", \"Thank you for your donations!\": \"\\u611f\\u8c22\\u60a8\\u7684\\u6350\\u8d60\\uff01\", \"Help and options\": \"\\u5e2e\\u52a9\\u4e0e\\u9009\\u9879\", \"Edit settings\": \"\\u7f16\\u8f91\\u8bbe\\u7f6e\", \"Options\": \"\\u9009\\u9879\", \"Bug Report or Feature Request\": \"\\u9519\\u8bef\\u62a5\\u544a\\u6216\\u529f\\u80fd\\u8bf7\\u6c42\", \"Bug report\\nFeature request\\n\\nTell us what's wrong or request a new feature.\": \"\\u9519\\u8bef\\u62a5\\u544a\\n\\u529f\\u80fd\\u8bf7\\u6c42\\n\\n\\u544a\\u8bc9\\u6211\\u4eec\\u600e\\u4e48\\u4e86\\u6216\\u8bf7\\u6c42\\u4e00\\u4e2a\\u65b0\\u529f\\u80fd\\u3002\", \"Help\": \"\\u5e2e\\u52a9\", \"Get help.\": \"\\u83b7\\u5f97\\u5e2e\\u52a9.\", \"Translate %1\": \"\\u7ffb\\u8bd1 %1\", \"Help translating %1 to make it available to more people.\": \"\\u5e2e\\u52a9\\u7ffb\\u8bd1 %1 \\u4ee5\\u4f7f\\u5176\\u53ef\\u4f9b\\u66f4\\u591a\\u4eba\\u4f7f\\u7528\\u3002\", \"New version\": \"\\u65b0\\u7248\\u672c\", \"This month, the %1 fund is $%2.\\nThat's %3% of our monthly goal ( $%4 )\\n\\nClick on this button to join the development fund!\": \"\\u672c\\u6708\\uff0c %1 \\u7684\\u57fa\\u91d1\\u4e3a %2 \\u7f8e\\u5143\\u3002\\n\\u8fd9\\u662f\\u6211\\u4eec\\u6bcf\\u6708\\u76ee\\u6807\\u7684 %3 % ( $ %4 )\\n\\n\\u70b9\\u51fb\\u6b64\\u6309\\u94ae\\u52a0\\u5165\\u5f00\\u53d1\\u57fa\\u91d1\\uff01\", \"Cancel\": \"\\u53d6\\u6d88\", \"file system\\u0004Path...\": \"\\u8def\\u5f84...\", \"Set a random value.\": \"\\u8bbe\\u7f6e\\u4e00\\u4e2a\\u968f\\u673a\\u503c\\u3002\", \"Magic is happening\": \"\\u795e\\u5947\\u7684\\u4e8b\\u60c5\\u6b63\\u5728\\u53d1\\u751f\", \"Working\": \"\\u5de5\\u4f5c\\u4e2d\", \"project\\u0004Item\": \"\\u9879\\u76ee\", \"file\\u0004Run\": \"\\u6267\\u884c\", \"Open folder\": \"\\u6253\\u5f00\\u6587\\u4ef6\\u5939\", \"Add item or category\": \"\\u6dfb\\u52a0\\u9879\\u76ee\\u6216\\u7c7b\\u522b\", \"Edit item or category\": \"\\u7f16\\u8f91\\u9879\\u76ee\\u6216\\u7c7b\\u522b\", \"Remove item or category\": \"\\u79fb\\u9664\\u9879\\u76ee\\u6216\\u7c7b\\u522b\", \"Item not found.\": \"\\u672a\\u627e\\u5230\\u9879\\u76ee\\u3002\", \"Remove all\": \"\\u5168\\u90e8\\u79fb\\u9664\", \"Start typing...\": \"\\u5f00\\u59cb\\u8f93\\u5165...\", \"Refresh\": \"\\u5237\\u65b0\", \"Category\": \"\\u7c7b\\u522b\", \"Tip\": \"\\u63d0\\u793a\", \"Anatomy\\u0004Feather\": \"\\u7fbd\\u5316\", \"Anatomy\\u0004Fishbone\": \"\\u9c7c\\u9aa8\", \"Select\\u0004None\": \"\\u65e0\", \"Select layers\": \"\\u6240\\u9009\\u56fe\\u5c42\", \"Active composition\": \"\\u6fc0\\u6d3b\\u7684\\u5408\\u6210\", \"Selected compositions\": \"\\u9009\\u4e2d\\u7684\\u5408\\u6210\", \"All compositions\": \"\\u6240\\u6709\\u5408\\u6210\", \"Permanently disable this alert.\": \"\\u6c38\\u4e45\\u7981\\u7528\\u6b64\\u63d0\\u9192\\u3002\", \"You can disable this alert dialog from showing before long operations.\\nLayer Controls state won't be changed.\": \"\\u4f60\\u53ef\\u4ee5\\u5728\\u957f\\u65f6\\u95f4\\u4f5c\\u4e1a\\u524d\\u7981\\u7528\\u6b64\\u63d0\\u9192\\u5bf9\\u8bdd\\u6846\\u7684\\u663e\\u793a\\u3002\\n\\u56fe\\u5c42\\u63a7\\u5236\\u72b6\\u6001\\u4e0d\\u4f1a\\u6539\\u53d8\\u3002\", \"This alert will be disabled.\": \"\\u6b64\\u63d0\\u9192\\u5c06\\u88ab\\u7981\\u7528\\u3002\", \"Ignore\": \"\\u5ffd\\u7565\", \"Hide layer controls\": \"\\u9690\\u85cf\\u56fe\\u5c42\\u63a7\\u5236\", \"Magic is happening...\": \"\\u795e\\u5947\\u7684\\u4e8b\\u60c5\\u6b63\\u5728\\u53d1\\u751f...\", \"Project Root\": \"\\u5de5\\u7a0b\\u6839\\u76ee\\u5f55\", \"After Effects Layer\\u0004Shape\": \"\\u5f62\\u72b6\", \"Rectangle\": \"\\u77e9\\u5f62\", \"Rounded rectangle\": \"\\u5706\\u89d2\\u77e9\\u5f62\", \"The pseudo effect file does not exist.\": \"\\u4f2a\\u6548\\u679c\\u6587\\u4ef6\\u4e0d\\u5b58\\u5728.\", \"Invalid pseudo effect file or match name.\": \"\\u975e\\u6cd5\\u7684\\u4f2a\\u6548\\u679c\\u6587\\u4ef6\\u6216\\u5339\\u914d\\u540d\\u79f0.\", \"Sanity status: Unknown\": \"\\u5065\\u5eb7\\u72b6\\u6001\\uff1a\\u672a\\u77e5\", \"Sanity status: OK\": \"\\u5065\\u5eb7\\u72b6\\u6001\\uff1a\\u597d\", \"Sanity status: Information\": \"\\u5065\\u5eb7\\u72b6\\u6001\\uff1a\\u60c5\\u62a5\", \"Sanity status: Warning\": \"\\u5065\\u5eb7\\u72b6\\u6001\\uff1a\\u8b66\\u544a\", \"Sanity status: Danger\": \"\\u5065\\u5eb7\\u72b6\\u6001\\uff1a\\u5371\\u9669\", \"Sanity status: Critical\": \"\\u5065\\u5eb7\\u72b6\\u6001\\uff1a\\u4e25\\u91cd\", \"Sanity status: Fatal\": \"\\u5065\\u5eb7\\u72b6\\u6001\\uff1a\\u81f4\\u547d\", \"Unknown\": \"\\u672a\\u77e5\", \"Information\": \"\\u4fe1\\u606f\", \"Warning\": \"\\u8b66\\u544a\", \"Danger\": \"\\u5371\\u9669\", \"Critical\": \"\\u4e25\\u91cd\\u7684\", \"Fatal\": \"\\u81f4\\u547d\\u7684\", \"Run all tests\": \"\\u8fd0\\u884c\\u6240\\u6709\\u6d4b\\u8bd5\", \"Run all the tests and displays the results.\": \"\\u8fd0\\u884c\\u6240\\u6709\\u6d4b\\u8bd5\\u5e76\\u663e\\u793a\\u7ed3\\u679c\\u3002\", \"Toggle this test for the current project only.\": \"\\u4ec5\\u9488\\u5bf9\\u5f53\\u524d\\u5de5\\u7a0b\\u542f\\u7528\\u6216\\u7981\\u7528\\u6b64\\u6d4b\\u8bd5\\u3002\", \"Enable or disable automatic live-fix.\": \"\\u542f\\u7528\\u6216\\u7981\\u7528\\u81ea\\u52a8\\u5b9e\\u65f6\\u4fee\\u590d\\u3002\", \"Fix now.\": \"\\u7acb\\u5373\\u4fee\\u590d\\u3002\", \"Run the current test.\": \"\\u8fd0\\u884c\\u5f53\\u524d\\u6d4b\\u8bd5\\u3002\", \"Change the test settings.\": \"\\u4fee\\u6539\\u6d4b\\u8bd5\\u8bbe\\u5b9a\\u3002\", \"Test every:\": \"\\u6d4b\\u8bd5\\u5468\\u671f\\uff1a\", \"Size limit (MB)\": \"\\u5927\\u5c0f\\u9650\\u5236 (MB)\", \"Maximum number of items\": \"\\u6700\\u5927\\u9879\\u76ee\\u6570\", \"Maximum number of precompositions in the root folder\": \"\\u6839\\u76ee\\u5f55\\u4e2d\\u7684\\u6700\\u5927\\u9884\\u5408\\u6210\\u6570\", \"Default folder for precompositions\": \"\\u9884\\u5408\\u6210\\u7684\\u9ed8\\u8ba4\\u6587\\u4ef6\\u5939\", \"Maximum unused comps in the project\": \"\\u5de5\\u7a0b\\u4e2d\\u7684\\u6700\\u5927\\u672a\\u4f7f\\u7528\\u5408\\u6210\\u6570\", \"Folder for main comps (leave empty for project root)\": \"\\u4e3b\\u5408\\u6210\\u6587\\u4ef6\\u5939\\uff08\\u7559\\u7a7a\\u5219\\u5de5\\u7a0b\\u6839\\u76ee\\u5f55\\uff09\", \"Maximum memory (GB)\": \"\\u6700\\u5927\\u5185\\u5b58 (GB)\", \"Maximum number of essential properties in a comp\": \"\\u5408\\u6210\\u4e2d\\u57fa\\u672c\\u5c5e\\u6027\\u7684\\u6700\\u5927\\u6570\\u91cf\", \"Time limit before saving the project (mn)\": \"\\u4fdd\\u5b58\\u5de5\\u7a0b\\u524d\\u7684\\u65f6\\u95f4\\u9650\\u5236\\uff08\\u5206\\u949f\\uff09\", \"Uptime limit (mn)\": \"\\u8fd0\\u884c\\u65f6\\u95f4\\u9650\\u5236\\uff08\\u5206\\u949f\\uff09\", \"Composition Names\": \"\\u5408\\u6210\\u540d\", \"Layer Names\": \"\\u56fe\\u5c42\\u540d\", \"Expression engine\": \"\\u8868\\u8fbe\\u5f0f\\u5f15\\u64ce\", \"Project size\": \"\\u5de5\\u7a0b\\u5927\\u5c0f\", \"Project items\": \"\\u5de5\\u7a0b\\u9879\\u76ee\", \"Duplicated footages\": \"\\u91cd\\u590d\\u7684\\u7d20\\u6750\", \"Unused footages\": \"\\u672a\\u88ab\\u4f7f\\u7528\\u7684\\u7d20\\u6750\", \"Precompositions\": \"\\u9884\\u5408\\u6210\", \"Main compositions\": \"\\u4e3b\\u5408\\u6210\", \"Memory in use\": \"\\u5185\\u5b58\\u4f7f\\u7528\\u91cf\", \"Essential properties\": \"\\u57fa\\u672c\\u5c5e\\u6027\", \"Time since last save\": \"\\u4e0a\\u6b21\\u4fdd\\u5b58\\u540e\\u7684\\u65f6\\u95f4\", \"Up time\": \"\\u8fd0\\u884c\\u65f6\\u95f4\", \"The project needs to be saved first.\": \"\\u9700\\u8981\\u5148\\u4fdd\\u5b58\\u5de5\\u7a0b\\u3002\", \"Project\": \"\\u5de5\\u7a0b\", \"Set a note for the current project\": \"\\u4e3a\\u5f53\\u524d\\u5de5\\u7a0b\\u8bbe\\u5b9a\\u4e00\\u4e2a\\u7b14\\u8bb0\", \"Composition\": \"\\u5408\\u6210\", \"Set a note for the current composition\": \"\\u4e3a\\u5f53\\u524d\\u5408\\u6210\\u8bbe\\u5b9a\\u4e00\\u4e2a\\u7b14\\u8bb0\", \"Text file\": \"\\u6587\\u672c\\u6587\\u4ef6\", \"Select the file where to save the notes.\": \"\\u9009\\u62e9\\u4fdd\\u5b58\\u7b14\\u8bb0\\u7684\\u6587\\u4ef6\\u3002\", \"Reloads the note\": \"\\u91cd\\u65b0\\u52a0\\u8f7d\\u7b14\\u8bb0\", \"New line: Ctrl/Cmd + Enter\": \"\\u65b0\\u8d77\\u4e00\\u884c\\uff1aCtrl + Enter\", \"file\\u0004Open...\": \"\\u6253\\u5f00...\", \"file\\u0004Save as...\": \"\\u53e6\\u5b58\\u4e3a...\", \"Show envelops\": \"\\u663e\\u793a\\u5305\\u7edc\\u7ebf\", \"Show noodles\": \"\\u663e\\u793a\\u5f39\\u8df3\", \"Create new composition\": \"\\u521b\\u5efa\\u65b0\\u5408\\u6210\", \"[Alt]: Create and build in a new composition.\": \"[Alt]\\uff1a\\u521b\\u5efa\\u5e76\\u6784\\u5efa\\u4e00\\u4e2a\\u65b0\\u5408\\u6210\\u3002\", \"Create OCO Meta-rig\": \"\\u521b\\u5efa OCO Meta-\\u7ed1\\u5b9a\", \"Meta-Rig name\": \"Meta-\\u7ed1\\u5b9a \\u540d\\u79f0\", \"Meta-Rig settings.\": \"Meta-\\u7ed1\\u5b9a \\u8bbe\\u7f6e\\u3002\", \"Meta-Rig\": \"Meta-\\u7ed1\\u5b9a\", \"Build selected Meta-Rig.\": \"\\u6784\\u5efa\\u9009\\u4e2d\\u7684 Meta-\\u7ed1\\u5b9a\\u3002\", \"Create a new Meta-Rig from selected bones or create a new category.\": \"\\u7528\\u9009\\u4e2d\\u7684\\u9aa8\\u9abc\\u521b\\u5efa\\u4e00\\u4e2a\\u65b0\\u7684 Meta-\\u7ed1\\u5b9a \\u6216\\u521b\\u5efa\\u4e00\\u4e2a\\u65b0\\u7684\\u5206\\u7c7b\\u3002\", \"Edit the selected Meta-Rig or category.\": \"\\u7f16\\u8f91\\u9009\\u4e2d\\u7684 Meta-\\u7ed1\\u5b9a \\u6216\\u5206\\u7c7b\\u3002\", \"Remove the selected Meta-Rig or category from library.\": \"\\u4ece\\u5e93\\u4e2d\\u5220\\u9664\\u6240\\u9009\\u7684 Meta-\\u7ed1\\u5b9a \\u6216\\u5206\\u7c7b\\u3002\", \"Sorry, the OCO library folder can't be found.\": \"\\u62b1\\u6b49\\uff0c\\u65e0\\u6cd5\\u627e\\u5230 OCO \\u52a8\\u753b\\u5e93\\u6587\\u4ef6\\u5939\\u3002\", \"Create OCO Meta-Rig\": \"\\u521b\\u5efa OCO Meta-\\u7ed1\\u5b9a\", \"Selected bones\": \"\\u9009\\u62e9\\u9aa8\\u9abc\", \"All bones\": \"\\u6240\\u6709\\u9aa8\\u9abc\", \"Icon\": \"\\u56fe\\u6807\", \"Choose an icon to asssicate with the new Meta-Rig\": \"\\u9009\\u62e9\\u4e00\\u4e2a\\u4e0e\\u65b0\\u7684 Meta-\\u7ed1\\u5b9a \\u76f8\\u5173\\u8054\\u7684\\u56fe\\u6807\", \"Meta-Rig Name\": \"Meta-\\u7ed1\\u5b9a \\u540d\\u79f0\", \"Choose the name of the meta-rig.\": \"\\u9009\\u62e9 Meta-\\u7ed1\\u5b9a \\u7684\\u540d\\u79f0\\u3002\", \"Character height:\": \"\\u89d2\\u8272\\u9ad8\\u5ea6\\uff1a\", \"cm\": \"\\u5398\\u7c73\", \"Export the selected armature to an OCO Meta-Rig file.\": \"\\u5bfc\\u51fa\\u9009\\u4e2d\\u7684\\u9aa8\\u9abc\\u5230\\u4e00\\u4e2a OCO Meta-\\u7ed1\\u5b9a \\u6587\\u4ef6\\u3002\", \"Please, choose a name for the meta-rig\": \"\\u8bf7\\u4e3a Meta-\\u7ed1\\u5b9a \\u9009\\u62e9\\u4e00\\u4e2a\\u540d\\u5b57\", \"The file: \\\"{#}\\\" already exists.\\nDo you want to overwrite this file?\": \"\\u6587\\u4ef6: \\\"{#}\\\" \\u5df2\\u5b58\\u5728\\u3002\\n\\u4f60\\u60f3\\u8981\\u8986\\u76d6\\u6b64\\u6587\\u4ef6\\u5417\\uff1f\", \"Sorry, we can't save an OCO file directly in the current category.\": \"\\u62b1\\u6b49\\uff0c\\u6211\\u4eec\\u4e0d\\u80fd\\u76f4\\u63a5\\u5728\\u5f53\\u524d\\u5206\\u7c7b\\u4e2d\\u4fdd\\u5b58 OCO \\u6587\\u4ef6\\u3002\", \"Are you sure you want to remove the Meta-Rig \\\"{#}\\\"?\": \"\\u60a8\\u786e\\u5b9a\\u8981\\u79fb\\u9664 Meta-\\u7ed1\\u5b9a \\\"{#}\\\" \\uff1f\", \"Are you sure you want to remove the category \\\"{#}\\\" and all its meta-rigs?\": \"\\u4f60\\u786e\\u5b9a\\u8981\\u79fb\\u9664\\u5206\\u7c7b \\\"{#}\\\" \\u53ca\\u5176\\u6240\\u6709 Meta-\\u7ed1\\u5b9a \\u5417\\uff1f\", \"Run script\": \"\\u8fd0\\u884c\\u811a\\u672c\", \"All categories\": \"\\u6240\\u6709\\u7c7b\\u522b\", \"Dockable Scripts\": \"\\u53ef\\u505c\\u9760\\u811a\\u672c\", \"Ae Scripts\": \"Ae \\u811a\\u672c\", \"Startup Scripts\": \"\\u5f00\\u673a\\u811a\\u672c\", \"Shutdown Scripts\": \"\\u5173\\u673a\\u811a\\u672c\", \"Script settings\": \"\\u811a\\u672c\\u8bbe\\u7f6e\", \"Select icon\": \"\\u9009\\u62e9\\u56fe\\u6807\", \"Script name\": \"\\u811a\\u672c\\u540d\\u79f0\", \"Open scripts with...\": \"\\u6253\\u5f00\\u811a\\u672c...\", \"Select an application to open the scripts.\\nLeave the field empty to use the system default.\": \"\\u9009\\u62e9\\u8981\\u6253\\u5f00\\u811a\\u672c\\u7684\\u5e94\\u7528\\u7a0b\\u5e8f\\u3002\\n\\u4fdd\\u7559\\u7a7a\\u767d\\u5219\\u4f7f\\u7528\\u7cfb\\u7edf\\u9ed8\\u8ba4\\u3002\", \"Use the Duik quick editor.\": \"\\u4f7f\\u7528 Duik \\u5feb\\u901f\\u7f16\\u8f91\\u5668\\u3002\", \"Use the Duik quick script editor to edit the selected script.\": \"\\u4f7f\\u7528 Duik \\u5feb\\u901f\\u811a\\u672c\\u7f16\\u8f91\\u5668\\u7f16\\u8f91\\u9009\\u4e2d\\u7684\\u811a\\u672c\\u3002\", \"Run the selected script.\\n\\n[Alt]: Run the script as a standard script even if it's a dockable ScriptUI panel.\": \"\\u8fd0\\u884c\\u9009\\u4e2d\\u7684\\u811a\\u672c\\u3002\\n\\n[Alt]: \\u4f5c\\u4e3a\\u6807\\u51c6\\u811a\\u672c\\u8fd0\\u884c\\uff0c\\u5373\\u4f7f\\u5b83\\u662f\\u4e00\\u4e2a\\u53ef\\u505c\\u9760\\u811a\\u672c\\u9762\\u677f\\u3002\", \"Add a new script or a category to the library.\": \"\\u6dfb\\u52a0\\u4e00\\u4e2a\\u65b0\\u811a\\u672c\\u6216\\u4e00\\u4e2a\\u7c7b\\u522b\\u5230\\u5e93\\u3002\", \"Removes the selected script or category from the library.\": \"\\u4ece\\u5e93\\u4e2d\\u79fb\\u9664\\u9009\\u4e2d\\u7684\\u811a\\u672c\\u6216\\u7c7b\\u522b\\u3002\", \"Edit the selected script.\\n\\n[Alt]: Use the Duik quick editor.\": \"\\u7f16\\u8f91\\u9009\\u4e2d\\u7684\\u811a\\u672c\\u3002\\n\\n[Alt]: \\u4f7f\\u7528 Duik \\u5feb\\u901f\\u7f16\\u8f91\\u5668\\u3002\", \"Script not found\": \"\\u672a\\u627e\\u5230\\u811a\\u672c\", \"Sorry, we can't save a script directly in the current category.\": \"\\u62b1\\u6b49\\uff0c\\u6211\\u4eec\\u4e0d\\u80fd\\u5728\\u5f53\\u524d\\u7c7b\\u522b\\u4e2d\\u76f4\\u63a5\\u4fdd\\u5b58\\u811a\\u672c\\u3002\", \"Add new scripts to the library.\": \"\\u6dfb\\u52a0\\u65b0\\u811a\\u672c\\u5230\\u5e93\\u3002\", \"Home panel enabled\": \"\\u4e3b\\u9762\\u677f\\u5df2\\u542f\\u7528\", \"The home panel helps Duik to launch much faster.\\nDisabling it may make the launch time of Duik much slower.\": \"\\u4e3b\\u9762\\u677f\\u6709\\u52a9\\u4e8e Duik \\u66f4\\u5feb\\u5730\\u542f\\u52a8\\u3002\\n\\u7981\\u7528\\u5b83\\u53ef\\u80fd\\u4f1a\\u4f7f Duik \\u542f\\u52a8\\u5f97\\u66f4\\u6162\\u3002\", \"Home panel disabled\": \"\\u4e3b\\u9762\\u677f\\u5df2\\u7981\\u7528\", \"Layer controls alert enabled\": \"\\u5df2\\u542f\\u7528\\u56fe\\u5c42\\u63a7\\u5236\\u63d0\\u9192\", \"You can disable the \\\"Layer controls\\\" alert dialog which is shown before long operations.\": \"\\u60a8\\u53ef\\u4ee5\\u7981\\u7528\\u5728\\u957f\\u65f6\\u95f4\\u4f5c\\u4e1a\\u4e4b\\u524d\\u663e\\u793a\\u7684\\u201c\\u56fe\\u5c42\\u63a7\\u5236\\u201d\\u63d0\\u9192\\u5bf9\\u8bdd\\u6846\\u3002\", \"Layer controls alert disabled\": \"\\u5df2\\u7981\\u7528\\u56fe\\u5c42\\u63a7\\u5236\\u63d0\\u9192\", \"Composition tools (crop, change settings...)\": \"\\u5408\\u6210\\u5de5\\u5177\\uff08\\u88c1\\u5207\\uff0c\\u66f4\\u6539\\u8bbe\\u7f6e...\\uff09\", \"Layer\": \"\\u56fe\\u5c42\", \"Text\": \"\\u6587\\u672c\", \"Text tools (rename, search and replace...)\": \"\\u6587\\u672c\\u5de5\\u5177 (\\u91cd\\u547d\\u540d\\u3001\\u641c\\u7d22\\u548c\\u66ff\\u6362...)\", \"Scripting\": \"\\u811a\\u672c\", \"Scripting tools\": \"\\u811a\\u672c\\u5de5\\u5177\", \"Crops the selected precompositions using the bounds of their masks.\": \"\\u4f7f\\u7528\\u81ea\\u8eab\\u906e\\u7f69\\u7684\\u8fb9\\u754c\\u6765\\u88c1\\u5207\\u9009\\u4e2d\\u7684\\u9884\\u5408\\u6210\\u3002\", \"Sets the current or selected composition(s) settings, also changing the settings of all precompositions.\": \"\\u8bbe\\u5b9a\\u5f53\\u524d\\u6216\\u9009\\u4e2d\\u7684\\u5408\\u6210\\u8bbe\\u7f6e\\uff0c\\u540c\\u65f6\\u66f4\\u6539\\u6240\\u6709\\u9884\\u5408\\u6210\\u7684\\u8bbe\\u7f6e\\u3002\", \"Rename\": \"\\u91cd\\u547d\\u540d\", \"Renames the selected items (layers, pins, project items...)\": \"\\u91cd\\u547d\\u540d\\u9009\\u4e2d\\u7684\\u9879\\u76ee\\uff08\\u56fe\\u5c42\\u3001\\u63a7\\u70b9\\u3001\\u5de5\\u7a0b\\u9879\\u76ee...\\uff09\", \"Puppet pins\": \"\\u4eba\\u5076\\u63a7\\u70b9\", \"Update expressions\": \"\\u66f4\\u65b0\\u8868\\u8fbe\\u5f0f\", \"Automatically updates the expressions.\": \"\\u81ea\\u52a8\\u66f4\\u65b0\\u8868\\u8fbe\\u5f0f\\u3002\", \"Remove the first digits\": \"\\u79fb\\u9664\\u7b2c\\u4e00\\u4e2a\\u6570\\u5b57\", \"digits\": \"\\u6570\\u5b57\", \"Remove the last digits\": \"\\u79fb\\u9664\\u6700\\u540e\\u4e00\\u4e2a\\u6570\\u5b57\", \"Number from\": \"\\u6570\\u5b57\\u6765\\u81ea\\u4e8e\", \"Prefix\": \"\\u524d\\u7f00\", \"Suffix\": \"\\u540e\\u7f00\", \"Search and replace\": \"\\u641c\\u7d22\\u548c\\u66ff\\u6362\", \"Searches and replaces text in the project.\": \"\\u5728\\u5de5\\u7a0b\\u4e2d\\u641c\\u7d22\\u5e76\\u66ff\\u6362\\u6587\\u672c\\u3002\", \"Expressions\": \"\\u8868\\u8fbe\\u5f0f\", \"Texts\": \"\\u6587\\u672c\", \"All Compositions\": \"\\u6240\\u6709\\u5408\\u6210\", \"Compositions\": \"\\u5408\\u6210\", \"Footages\": \"\\u7d20\\u6750\", \"Folders\": \"\\u6587\\u4ef6\\u5939\", \"All items\": \"\\u6240\\u6709\\u9879\\u76ee\", \"Selected items\": \"\\u9009\\u4e2d\\u7684\\u9879\\u76ee\", \"Case sensitive\": \"\\u533a\\u5206\\u5927\\u5c0f\\u5199\", \"Search\": \"\\u641c\\u7d22\", \"Replace\": \"\\u66ff\\u6362\", \"Search and replace text in the project.\": \"\\u5728\\u5de5\\u7a0b\\u4e2d\\u641c\\u7d22\\u5e76\\u66ff\\u6362\\u6587\\u672c\\u3002\", \"Script library\": \"\\u811a\\u672c\\u5e93\", \"Quickly access and run all your scripts and panels.\": \"\\u5feb\\u901f\\u8bbf\\u95ee\\u5e76\\u8fd0\\u884c\\u6240\\u6709\\u811a\\u672c\\u548c\\u9762\\u677f\\u3002\", \"Scriptify expression\": \"\\u811a\\u672c\\u5316\\u8868\\u8fbe\\u5f0f\", \"Generate a handy ExtendScript code to easily include the selected expression into a script.\": \"\\u751f\\u6210\\u4e00\\u4e2a\\u65b9\\u4fbf\\u6613\\u7528\\u7684 ExtendScript \\u4ee3\\u7801\\u6765\\u8f7b\\u677e\\u5730\\u5c06\\u9009\\u4e2d\\u7684\\u8868\\u8fbe\\u5f0f\\u5305\\u542b\\u5230\\u811a\\u672c\\u4e2d\\u3002\", \"Script editor\": \"\\u811a\\u672c\\u7f16\\u8f91\\u5668\", \"A quick editor for editing and running simple scripts and snippets.\": \"\\u7528\\u4e8e\\u7f16\\u8f91\\u548c\\u8fd0\\u884c\\u7b80\\u5355\\u811a\\u672c\\u548c\\u4ee3\\u7801\\u7247\\u6bb5\\u7684\\u5feb\\u901f\\u7f16\\u8f91\\u5668\\u3002\", \"Sanity status\": \"\\u5065\\u5eb7\\u72b6\\u6001\", \"[Alt]: One controller for all layers.\\n[Ctrl]: Parent layers to the controllers.\": \"[Alt]: \\u4e00\\u4e2a\\u6240\\u6709\\u56fe\\u5c42\\u7684\\u63a7\\u5236\\u5668\\u3002\\n[Ctrl]: \\u63a7\\u5236\\u5668\\u4f5c\\u4e3a\\u56fe\\u5c42\\u7684\\u7236\\u7ea7\\u3002\", \"Art\": \"\\u827a\\u672f\", \"Adjustment\": \"\\u8c03\\u6574\", \"Reposition the anchor points of all selected layers.\": \"\\u91cd\\u65b0\\u5b9a\\u4f4d\\u6240\\u6709\\u9009\\u4e2d\\u56fe\\u5c42\\u7684\\u951a\\u70b9\\u3002\", \"Include masks\": \"\\u5305\\u542b\\u8499\\u7248\", \"Use the masks too to compute the bounds of the layers when repositionning the anchor point.\": \"\\u5f53\\u91cd\\u65b0\\u5b9a\\u4f4d\\u951a\\u70b9\\u65f6\\uff0c\\u4e5f\\u4f7f\\u7528\\u8499\\u7248\\u6765\\u8ba1\\u7b97\\u56fe\\u5c42\\u7684\\u8fb9\\u754c\\u3002\", \"Margin\": \"\\u8fb9\\u8ddd\", \"Select the layer (texture/map)\": \"\\u9009\\u62e9\\u56fe\\u5c42 (\\u7eb9\\u7406/\\u6620\\u5c04)\", \"Select the layer (texture) to use as an effector.\": \"\\u9009\\u62e9\\u56fe\\u5c42\\uff08\\u7eb9\\u7406\\uff09\\u4f5c\\u4e3a\\u6548\\u679c\\u5668\\u3002\", \"Connect properties\": \"\\u8fde\\u63a5\\u5c5e\\u6027\", \"Align layers.\": \"\\u5bf9\\u9f50\\u56fe\\u5c42.\", \"All selected layers will be aligned\\nto the last selected one.\": \"\\u6240\\u6709\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\\u90fd\\u4f1a\\u5bf9\\u9f50\\n\\u5230\\u6700\\u540e\\u9009\\u4e2d\\u7684\\u90a3\\u4e2a\\u3002\", \"Clean Keyframes.\\nAutomates the animation process, and makes it easier to control:\\n- Anticipation\\n- Motion interpolation\\n- Overlap\\n- Follow through or Bounce\\n- Soft Body simulation\\n\": \"\\u6e05\\u7406\\u5173\\u952e\\u5e27\\u3002\\n\\u4f7f\\u52a8\\u753b\\u8fc7\\u7a0b\\u81ea\\u52a8\\u5316\\uff0c \\u5e76\\u4f7f\\u5b83\\u66f4\\u5bb9\\u6613\\u63a7\\u5236\\uff1a\\n- \\u9884\\u6d4b\\n- \\u8fd0\\u52a8\\u63d2\\u503c\\n- \\u91cd\\u53e0\\n- \\u987a\\u52bf\\u6216\\u53cd\\u5f39\\n- \\u8f6f\\u4f53\\u6a21\\u62df\\n\", \"Alive (anticipation + interpolation + follow through)\": \"\\u52a8\\u753b\\uff08\\u9884\\u6d4b+\\u63d2\\u503c+\\u987a\\u52bf\\uff09\", \"The default animation, with anticipation, motion interpolation and follow through.\": \"\\u9ed8\\u8ba4\\u52a8\\u753b\\uff0c\\u5e26\\u6709\\u9884\\u6d4b\\u3001\\u8fd0\\u52a8\\u63d2\\u503c\\u548c\\u987a\\u52bf\\u3002\", \"Inanimate (interpolation + follow through)\": \"\\u975e\\u52a8\\u753b\\uff08\\u63d2\\u503c+\\u987a\\u52bf\\uff09\", \"For inanimate objects.\\nDeactivate the anticipation.\": \"\\u5bf9\\u4e8e\\u975e\\u52a8\\u753b\\u5bf9\\u8c61\\u3002\\n\\u505c\\u7528\\u9884\\u6d4b\\u3002\", \"True stop (anticipation + interpolation)\": \"\\u771f\\u5b9e\\u5149\\u5708\\uff08\\u9884\\u6d4b+\\u63d2\\u503c\\uff09\", \"Deactivate the follow through animation.\": \"\\u505c\\u7528\\u987a\\u52bf\\u52a8\\u753b\\u3002\", \"Exact keyframes (interpolation only)\": \"\\u7cbe\\u786e\\u7684\\u5173\\u952e\\u5e27\\uff08\\u4ec5\\u9650\\u63d2\\u503c\\uff09\", \"Deactivates anticipation and follow through, and use the exact keyframe values.\\nGenerate only the motion interpolation.\": \"\\u505c\\u7528\\u9884\\u6d4b\\u548c\\u987a\\u52bf\\uff0c\\u5e76\\u4f7f\\u7528\\u786e\\u5207\\u7684\\u5173\\u952e\\u5e27\\u503c\\u3002\\n\\u4ec5\\u751f\\u6210\\u8fd0\\u52a8\\u63d2\\u503c\\u3002\", \"Spring (follow through only)\": \"\\u5f39\\u6027\\uff08\\u4ec5\\u987a\\u52bf\\uff09\", \"Use AE keyframe interpolation and just animate the follow through.\": \"\\u4f7f\\u7528 AE \\u5173\\u952e\\u5e27\\u63d2\\u503c\\u5e76\\u5236\\u4f5c\\u987a\\u52bf\\u52a8\\u753b\\u3002\", \"Spring (no simulation)\": \"\\u5f39\\u6027\\uff08\\u975e\\u6a21\\u62df\\uff09\", \"A lighter version of the spring, which works only if the property has it's own keyframes.\\nMotion from parent layers or the anchor point of the layer itself will be ignored.\": \"\\u5f39\\u6027\\u7684\\u4e00\\u4e2a\\u8f83\\u8f7b\\u7248\\u672c\\uff0c\\u5b83\\u53ea\\u5728\\u5c5e\\u6027\\u6709\\u81ea\\u5df1\\u7684\\u5173\\u952e\\u5e27\\u65f6\\u624d\\u4f1a\\u8d77\\u4f5c\\u7528\\u3002\\n\\u6765\\u81ea\\u7236\\u5c42\\u6216\\u81ea\\u8eab\\u951a\\u70b9\\u7684\\u8fd0\\u52a8\\u5c06\\u88ab\\u5ffd\\u7565\\u3002\", \"Bounce (follow through only)\": \"\\u53cd\\u5f39\\uff08\\u4ec5\\u987a\\u52bf\\uff09\", \"Use AE keyframe interpolation and just animate a bounce at the end.\": \"\\u4f7f\\u7528 AE \\u5173\\u952e\\u5e27\\u63d2\\u503c\\u5e76\\u5728\\u6700\\u540e\\u5236\\u4f5c\\u4e00\\u4e2a\\u53cd\\u5f39\\u7684\\u52a8\\u753b\\u3002\", \"Bounce (no simulation)\": \"\\u53cd\\u5f39\\uff08\\u975e\\u6a21\\u62df\\uff09\", \"Limits\": \"\\u9650\\u5236\", \"Limit the value the property can get.\": \"\\u9650\\u5236\\u5c5e\\u6027\\u80fd\\u83b7\\u5f97\\u7684\\u503c\\u3002\", \"Adjusts the exposure of the animation\\n(changes and animates the framerate)\\n\\n[Ctrl]: (Try to) auto-compute the best values.\": \"\\u8c03\\u6574\\u52a8\\u753b\\u7684\\u66dd\\u5149\\u5ea6\\n\\uff08\\u53d8\\u52a8\\u5e27\\u7387\\uff09\\n\\n[Ctrl]\\uff1a\\uff08\\u5c1d\\u8bd5\\uff09\\u81ea\\u52a8\\u8ba1\\u7b97\\u51fa\\u6700\\u4f73\\u503c\\u3002\", \"Automatically rig armatures (use the Links & constraints tab for more options).\": \"\\u81ea\\u52a8\\u7ed1\\u5b9a\\u5173\\u8282\\uff08\\u4f7f\\u7528\\u94fe\\u63a5\\u4e0e\\u7ea6\\u675f\\u9009\\u9879\\u5361\\u83b7\\u53d6\\u66f4\\u591a\\u9009\\u9879\\uff09\\u3002\", \"3-Layer rig:\": \"\\u4e09\\u56fe\\u5c42\\u7ed1\\u5b9a\\uff1a\", \"Long chain rig:\": \"\\u957f\\u94fe\\u7ed1\\u5b9a\\uff1a\", \"Create a root controller\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u8db3\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Baking:\": \"\\u70d8\\u7119\\u4e2d\\uff1a\", \"Bake envelops\": \"\\u70d8\\u7119\\u5305\\u7edc\", \"Remove deactivated noodles.\": \"\\u5220\\u9664\\u505c\\u7528\\u7684\\u4e71\\u5f39\\u3002\", \"Add a list to the selected properties.\": \"\\u5c06\\u5217\\u8868\\u6dfb\\u52a0\\u5230\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\\u3002\"}", "Duik_zh_CN.json", "tr" ); +var Duik_zh_CN = new DuBinary( "{\"\": {\"language\": \"zh_CN\", \"plural-forms\": \"nplurals=1; plural=0;\"}, \"Adjustment layer\": \"\\u8c03\\u6574\\u56fe\\u5c42\", \"Null\": \"\\u7a7a\", \"Solid\": \"\\u56fa\\u6001\", \"Animation library\": \"\\u52a8\\u753b\\u5e93\", \"Most used\": \"\\u6700\\u5e38\\u7528\\u7684\", \"Recent\": \"\\u6700\\u8fd1\", \"Favorites\": \"\\u6536\\u85cf\\u5939\", \"All properties\": \"\\u6240\\u6709\\u5c5e\\u6027\", \"Keyframes only\": \"\\u4ec5\\u5173\\u952e\\u5e27\", \"Position\": \"\\u4f4d\\u7f6e\", \"Rotation\": \"\\u65cb\\u8f6c\", \"Scale\": \"\\u7f29\\u653e\", \"Opacity\": \"\\u900f\\u660e\\u5ea6\", \"Masks\": \"\\u8499\\u7248\", \"Effects\": \"\\u6548\\u679c\", \"Offset values\": \"\\u504f\\u79fb\\u503c\", \"Offset current values.\": \"\\u504f\\u79fb\\u5f53\\u524d\\u503c\\u3002\", \"Absolute\": \"\\u7edd\\u5bf9\\u503c\", \"Absolute values (replaces current values).\": \"\\u7edd\\u5bf9\\u503c (\\u66ff\\u6362\\u5f53\\u524d\\u503c)\\u3002\", \"Reverse keyframes\": \"\\u53cd\\u5411\\u5173\\u952e\\u5e27\", \"Reverses the animation in time.\": \"\\u5728\\u65f6\\u95f4\\u5185\\u53cd\\u5411\\u52a8\\u753b\\u3002\", \"Apply\": \"\\u5e94\\u7528\", \"Edit category name\": \"\\u7f16\\u8f91\\u7c7b\\u522b\\u540d\\u79f0\", \"New Category\": \"\\u65b0\\u5efa\\u7c7b\\u522b\", \"Create animation\": \"\\u521b\\u5efa\\u52a8\\u753b\", \"Bake Expressions\": \"\\u70d8\\u7119\\u8868\\u8fbe\\u5f0f\", \"Animation name\": \"\\u52a8\\u753b\\u540d\\u79f0\", \"OK\": \"\\u597d\\u7684\", \"Save animation.\": \"\\u4fdd\\u5b58\\u52a8\\u753b\\u3002\", \"This animation already exists.\\nDo you want to overwrite it?\": \"\\u6b64\\u52a8\\u753b\\u5df2\\u5b58\\u5728\\uff0c\\u662f\\u5426\\u8986\\u76d6\\uff1f\", \"Animation settings.\": \"\\u52a8\\u753b\\u8bbe\\u7f6e\\u3002\", \"Update thumbnail\": \"\\u66f4\\u65b0\\u7f29\\u7565\\u56fe\", \"Updates the thumbnail for the selected item.\": \"\\u66f4\\u65b0\\u9009\\u4e2d\\u9879\\u76ee\\u7684\\u7f29\\u7565\\u56fe\\u3002\", \"Update animation\": \"\\u66f4\\u65b0\\u52a8\\u753b\", \"Updates the current animation.\": \"\\u66f4\\u65b0\\u5f53\\u524d\\u52a8\\u753b\\u3002\", \"Favorite\": \"\\u6536\\u85cf\", \"Animation\": \"\\u52a8\\u753b\", \"Apply selected animation.\": \"\\u5e94\\u7528\\u9009\\u4e2d\\u7684\\u52a8\\u753b\", \"[Shift]: More options...\": \"[Shift]\\ufe30\\u66f4\\u591a\\u9009\\u9879...\", \"Open the folder in the file explorer/finder.\": \"\\u5728\\u6587\\u4ef6\\u7ba1\\u7406\\u5668/\\u8bbf\\u8fbe\\u4e2d\\u6253\\u5f00\\u6587\\u4ef6\\u5939\\u3002\", \"[Alt]: Select the library location.\": \"[Alt]: \\u9009\\u62e9\\u5e93\\u4f4d\\u7f6e\\u3002\", \"Add selected animation to library or create new category.\": \"\\u5c06\\u9009\\u4e2d\\u7684\\u52a8\\u753b\\u6dfb\\u52a0\\u5230\\u5e93\\u6216\\u521b\\u5efa\\u65b0\\u7684\\u7c7b\\u522b\\u3002\", \"Edit the selected animation or category.\": \"\\u7f16\\u8f91\\u9009\\u4e2d\\u7684\\u52a8\\u753b\\u6216\\u7c7b\\u522b\\u3002\", \"Remove the selected animation or category from library.\": \"\\u4ece\\u5e93\\u4e2d\\u5220\\u9664\\u9009\\u4e2d\\u7684\\u52a8\\u753b\\u6216\\u7c7b\\u522b\\u3002\", \"Sorry, the animation library folder can't be found.\": \"\\u62b1\\u6b49\\uff0c\\u65e0\\u6cd5\\u627e\\u5230\\u52a8\\u753b\\u5e93\\u6587\\u4ef6\\u5939\\u3002\", \"Select the folder containing the animation library.\": \"\\u9009\\u62e9\\u5305\\u542b\\u52a8\\u753b\\u5e93\\u7684\\u6587\\u4ef6\\u5939\\u3002\", \"Sorry, we can't save an animation directly in the current category.\": \"\\u62b1\\u6b49\\uff0c\\u6211\\u4eec\\u4e0d\\u80fd\\u76f4\\u63a5\\u5728\\u5f53\\u524d\\u7c7b\\u522b\\u4e2d\\u4fdd\\u5b58\\u52a8\\u753b\\u3002\", \"Sorry, we can't create a sub-category in the current category.\": \"\\u62b1\\u6b49\\uff0c\\u6211\\u4eec\\u4e0d\\u80fd\\u5728\\u5f53\\u524d\\u7c7b\\u522b\\u4e2d\\u521b\\u5efa\\u5b50\\u7c7b\\u522b\\u3002\", \"Uncategorized\": \"\\u672a\\u5206\\u7c7b\\u7684\", \"Are you sure you want to remove the animation \\\"{#}\\\"?\": \"\\u60a8\\u786e\\u5b9a\\u8981\\u79fb\\u9664\\u52a8\\u753b \\\"{#} \\\"\\u5417\\uff1f\", \"Are you sure you want to remove the category \\\"{#}\\\" and all its animations?\": \"\\u60a8\\u786e\\u5b9a\\u8981\\u79fb\\u9664\\u7c7b\\u522b \\\"{#}\\\" \\u53ca\\u5176\\u6240\\u6709\\u52a8\\u753b\\u5417\\uff1f\", \"Select Keyframes\": \"\\u9009\\u62e9\\u5173\\u952e\\u5e27\", \"Select keyframes.\": \"\\u9009\\u62e9\\u5173\\u952e\\u5e27\\u3002\", \"Time\": \"\\u65f6\\u95f4\", \"Select at a precise time.\": \"\\u9009\\u62e9\\u4e00\\u4e2a\\u51c6\\u786e\\u7684\\u65f6\\u95f4\\u3002\", \"Range\": \"\\u8303\\u56f4\", \"Select from a given range.\": \"\\u4ece\\u7ed9\\u5b9a\\u7684\\u8303\\u56f4\\u4e2d\\u9009\\u62e9\\u3002\", \"Current time\": \"\\u5f53\\u524d\\u65f6\\u95f4\", \"time\": \"\\u65f6\\u95f4\", \"time\\u0004Out\": \"\\u51fa\", \"Selected layers\": \"\\u6240\\u9009\\u56fe\\u5c42\", \"All layers\": \"\\u6240\\u6709\\u56fe\\u5c42\", \"Controllers\": \"\\u63a7\\u5236\\u5668\", \"Copy animation\": \"\\u62f7\\u8d1d\\u52a8\\u753b\", \"Copies selected keyframes.\\n\\n[Alt]: Cuts the selected keyframes.\": \"\\u62f7\\u8d1d\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u3002\\n\\n[Alt]: \\u526a\\u5207\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u3002\", \"Paste animation\": \"\\u7c98\\u8d34\\u52a8\\u753b\", \"Paste keyframes.\\n\\n[Ctrl]: Offset from current values.\\n[Alt]: Reverses the keyframes in time.\": \"\\u7c98\\u8d34\\u5173\\u952e\\u5e27\\u3002\\n\\n[Ctrl]\\uff1a\\u504f\\u79fb\\u5f53\\u524d\\u503c\\u3002\\n[Alt]\\uff1a\\u65f6\\u95f4\\u53cd\\u5411\\u5173\\u952e\\u5e27\\u3002\", \"Replace existing keyframes\": \"\\u66ff\\u6362\\u73b0\\u6709\\u7684\\u5173\\u952e\\u5e27\", \"Interpolator\": \"\\u63d2\\u503c\\u5668\", \"Control the selected keyframes with advanced but easy-to-use keyframe interpolation driven by an effect.\": \"\\u4f7f\\u7528\\u7531\\u4e00\\u4e2a\\u6548\\u679c\\u9a71\\u52a8\\u7684\\u9ad8\\u7ea7\\u4f46\\u6613\\u4e8e\\u4f7f\\u7528\\u7684\\u5173\\u952e\\u5e27\\u63d2\\u503c\\u6765\\u63a7\\u5236\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u3002\", \"Snap keys\": \"\\u5438\\u9644\\u5173\\u952e\\u5e27\", \"Snaps selected (or all) keyframes to the closest frames if they're in between.\": \"\\u5982\\u679c\\u9009\\u4e2d\\u7684\\uff08\\u6216\\u6240\\u6709\\uff09\\u5173\\u952e\\u5e27\\u5728\\u5e27\\u4e0e\\u5e27\\u4e4b\\u95f4\\u7684\\u8bdd\\uff0c\\u5219\\u5438\\u9644\\u5230\\u6700\\u8fd1\\u7684\\u5e27\\u3002\", \"Motion trail\": \"\\u52a8\\u6001\\u8f68\\u8ff9\", \"Draws a trail following the selected layers.\\n\\n[Alt]: Creates a new shape layer for each trail.\": \"\\u6cbf\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\\u7ed8\\u5236\\u8f68\\u8ff9\\u3002\\n\\n[Alt]\\uff1a\\u4e3a\\u6bcf\\u6761\\u8f68\\u8ff9\\u521b\\u5efa\\u4e00\\u4e2a\\u65b0\\u7684\\u5f62\\u72b6\\u56fe\\u5c42\\u3002\", \"IK/FK Switch\": \"IK/FK \\u5f00\\u5173\", \"Switches the selected controller between IK and FK.\\nAutomatically adds the needed keyframes at current time.\": \"\\u5728 IK \\u548c FK \\u4e4b\\u95f4\\u5207\\u6362\\u9009\\u4e2d\\u7684\\u63a7\\u5236\\u5668\\u3002\\n\\u5728\\u5f53\\u524d\\u65f6\\u95f4\\u81ea\\u52a8\\u6dfb\\u52a0\\u6240\\u9700\\u7684\\u5173\\u952e\\u5e27\\u3002\", \"Snap IK\": \"\\u5438\\u9644 IK\", \"Snaps the IK to the FK values\": \"\\u5c06 IK \\u503c\\u5438\\u9644\\u5230 FK \\u503c\\u4e0a\", \"Snap FK\": \"\\u5438\\u9644 FK\", \"Snaps the FK to the IK values\": \"\\u5c06 FK \\u503c\\u5438\\u9644\\u5230 IK \\u503c\\u4e0a\", \"Tweening\": \"\\u8865\\u95f4\", \"Split\": \"\\u62c6\\u5206\", \"Split the selected keyframes into couples of keyframes with the same value.\": \"\\u5c06\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u62c6\\u5206\\u6210\\u4e00\\u5bf9\\u7b49\\u503c\\u7684\\u5173\\u952e\\u5e27\\u3002\", \"Duration\": \"\\u65f6\\u957f\", \"video image\\u0004Frames\": \"\\u5e27\", \"Set the duration between two split keys.\": \"\\u8bbe\\u5b9a\\u4e24\\u4e2a\\u5206\\u952e\\u4e4b\\u95f4\\u7684\\u6301\\u7eed\\u65f6\\u95f4\\u3002\", \"Center\": \"\\u4e2d\\u95f4\", \"Align around the current time.\": \"\\u56f4\\u7ed5\\u5f53\\u524d\\u65f6\\u95f4\\u5bf9\\u9f50\\u3002\", \"After\": \"\\u4e4b\\u540e\", \"Add the new key after the current one.\": \"\\u5728\\u5f53\\u524d\\u5173\\u952e\\u5e27\\u4e4b\\u540e\\u6dfb\\u52a0\\u65b0\\u5173\\u952e\\u5e27\\u3002\", \"Before\": \"\\u4e4b\\u524d\", \"Add the new key before the current one.\": \"\\u5728\\u5f53\\u524d\\u5173\\u952e\\u5e27\\u4e4b\\u524d\\u6dfb\\u52a0\\u65b0\\u5173\\u952e\\u5e27\\u3002\", \"Freeze\": \"\\u51bb\\u7ed3\", \"Freezes the pose; copies the previous keyframe to the current time.\\n\\n[Alt]: Freezes the next pose (copies the next keyframe to the current time).\": \"\\u51bb\\u7ed3\\u59ff\\u52bf\\uff1b\\u62f7\\u8d1d\\u4e0a\\u4e00\\u4e2a\\u5173\\u952e\\u5e27\\u5230\\u5f53\\u524d\\u65f6\\u95f4\\u3002\\n\\n[Alt]: \\u51bb\\u7ed3\\u4e0b\\u4e00\\u4e2a\\u59ff\\u52bf (\\u5c06\\u4e0b\\u4e00\\u4e2a\\u5173\\u952e\\u5e27\\u62f7\\u8d1d\\u5230\\u5f53\\u524d\\u65f6\\u95f4)\\u3002\", \"Animated properties\": \"\\u52a8\\u6001\\u5c5e\\u6027\", \"Selected properties\": \"\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\", \"Sync\": \"\\u540c\\u6b65\", \"Synchronize the selected keyframes; moves them to the current time.\\nIf multiple keyframes are selected for the same property, they're offset to the current time, keeping the animation.\\n\\n[Alt]: Syncs using the last keyframe instead of the first.\": \"\\u540c\\u6b65\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\uff1b\\u79fb\\u52a8\\u5b83\\u4eec\\u5230\\u5f53\\u524d\\u65f6\\u95f4\\u3002\\n\\u5982\\u679c\\u540c\\u4e00\\u5c5e\\u6027\\u6709\\u591a\\u4e2a\\u5173\\u952e\\u5e27\\u88ab\\u9009\\u4e2d\\uff0c\\u5b83\\u4eec\\u5c06\\u88ab\\u504f\\u79fb\\u5230\\u5f53\\u524d\\u65f6\\u95f4\\uff0c\\u5e76\\u4fdd\\u7559\\u52a8\\u753b\\u3002\", \"Tweening options\": \"\\u8865\\u95f4\\u9009\\u9879\", \"Temporal interpolation\": \"\\u65f6\\u95f4\\u63d2\\u503c\", \"Set key options\": \"\\u8bbe\\u5b9a\\u5173\\u952e\\u5e27\\u9009\\u9879\", \"Roving\": \"\\u6d6e\\u52a8\", \"Linear\": \"\\u7ebf\\u6027\", \"Ease In\": \"\\u7f13\\u8fdb\", \"Ease Out\": \"\\u7f13\\u51fa\", \"Easy Ease\": \"\\u7f13\\u52a8\", \"Continuous\": \"\\u8fde\\u7eed\", \"Hold\": \"\\u51bb\\u7ed3\", \"Keyframe options\": \"\\u5173\\u952e\\u5e27\\u9009\\u9879\", \"Add keyframes\": \"\\u6dfb\\u52a0\\u5173\\u952e\\u5e27\", \"Edit selected keyframes\": \"\\u7f16\\u8f91\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\", \"Ease options\": \"\\u7f13\\u52a8\\u9009\\u9879\", \"Reset preset list\": \"\\u91cd\\u7f6e\\u9884\\u8bbe\\u5217\\u8868\", \"Resets the preset list to the default values.\": \"\\u91cd\\u7f6e\\u9884\\u8bbe\\u5217\\u8868\\u4e3a\\u9ed8\\u8ba4\\u503c\\u3002\", \"Ease presets\": \"\\u7f13\\u52a8\\u9884\\u8bbe\", \"Add new ease preset\": \"\\u6dfb\\u52a0\\u65b0\\u7684\\u7f13\\u52a8\\u9884\\u8bbe\", \"Remove selected ease preset\": \"\\u5220\\u9664\\u9009\\u4e2d\\u7684\\u7f13\\u52a8\\u9884\\u8bbe\", \"Pick ease and velocity from selected key.\": \"\\u4ece\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u4e2d\\u83b7\\u53d6\\u7f13\\u52a8\\u548c\\u901f\\u5ea6\\u3002\", \"Apply ease and velocity to selected keyframes.\": \"\\u5bf9\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u5e94\\u7528\\u7f13\\u52a8\\u548c\\u53d8\\u901f\\u3002\", \"Set ease\": \"\\u8bbe\\u5b9a\\u7f13\\u52a8\", \"Switches in and out eases.\": \"\\u5207\\u6362\\u7f13\\u8fdb\\u7f13\\u51fa\\u3002\", \"Apply ease to selected keyframes.\": \"\\u5bf9\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u5e94\\u7528\\u7f13\\u52a8\\u3002\", \"Switches in and out velocities.\": \"\\u5207\\u6362\\u8fdb\\u51fa\\u901f\\u5ea6\\u3002\", \"Apply velocity to selected keyframes.\": \"\\u5bf9\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u5e94\\u7528\\u53d8\\u901f\\u3002\", \"Spatial interpolation\": \"\\u7a7a\\u95f4\\u63d2\\u503c\", \"Set the spatial interpolation to linear for selected keyframes.\": \"\\u4e3a\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u8bbe\\u5b9a\\u7ebf\\u6027\\u7684\\u7a7a\\u95f4\\u63d2\\u503c\\u3002\", \"Set the spatial interpolation to B\\u00e9zier for selected keyframes.\": \"\\u4e3a\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u8bbe\\u5b9a\\u8d1d\\u585e\\u5c14\\u7684\\u7a7a\\u95f4\\u63d2\\u503c\\u3002\", \"Set the spatial interpolation to B\\u00e9zier Out for selected keyframes.\": \"\\u4e3a\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u8bbe\\u5b9a\\u8d1d\\u585e\\u5c14\\u51fa\\u7684\\u7a7a\\u95f4\\u63d2\\u503c\\u3002\", \"Set the spatial interpolation to B\\u00e9zier In for selected keyframes.\": \"\\u4e3a\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u8bbe\\u5b9a\\u8d1d\\u585e\\u5c14\\u5165\\u7684\\u7a7a\\u95f4\\u63d2\\u503c\\u3002\", \"Fix\": \"\\u4fee\\u590d\", \"Automatically fix spatial interpolation for selected keyframes.\": \"\\u81ea\\u52a8\\u4fee\\u590d\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u7684\\u7a7a\\u95f4\\u63d2\\u503c\\u3002\", \"Quickly save, export, import and apply animations from predefined folders.\": \"\\u4ece\\u9884\\u8bbe\\u6587\\u4ef6\\u5939\\u4e2d\\u5feb\\u901f\\u4fdd\\u5b58\\u3001\\u5bfc\\u5165\\u548c\\u5e94\\u7528\\u52a8\\u753b\\u3002\", \"Sequence\": \"\\u5e8f\\u5217\", \"Sequence layers or keyframes.\\n\\n[Ctrl]: Sequence keyframes instead of layers\\n[Alt]: Reverse\": \"\\u5e8f\\u5217\\u56fe\\u5c42\\u6216\\u5173\\u952e\\u5e27\\u3002\\n\\n[Ctrl]: \\u5e8f\\u5217\\u5173\\u952e\\u5e27\\u800c\\u4e0d\\u662f\\u56fe\\u5c42\\n[Alt]: \\u53cd\\u8f6c\", \"Layers\": \"\\u56fe\\u5c42\", \"Keyframes\": \"\\u5173\\u952e\\u5e27\", \"Times\": \"\\u6b21\\u6570\", \"In points\": \"\\u5165\\u70b9\", \"Out points\": \"\\u51fa\\u70b9\", \"Ease - Sigmoid (logistic)\": \"\\u7f13\\u52a8 - S \\u578b\\uff08\\u903b\\u8f91\\u56de\\u5f52\\uff09\", \"Natural - Bell (gaussian)\": \"\\u81ea\\u7136 - \\u949f\\u5f62\\uff08\\u9ad8\\u65af\\uff09\", \"Ease In (logarithmic)\": \"\\u7f13\\u8fdb\\uff08\\u5bf9\\u6570\\uff09\", \"Ease Out (exponential)\": \"\\u7f13\\u51fa\\uff08\\u6307\\u6570\\uff09\", \"interpolation\\u0004Rate\": \"\\u6bd4\\u7387\", \"Non-linear animation\": \"\\u975e\\u7ebf\\u6027\\u52a8\\u753b\", \"Edit animations together.\": \"\\u5408\\u5e76\\u7f16\\u8f91\\u52a8\\u753b\\u3002\", \"Add new clip\": \"\\u6dfb\\u52a0\\u65b0\\u526a\\u8f91\", \"Create a new clip from the original comp and adds it to the 'NLA.Edit' comp.\": \"\\u4ece\\u539f\\u59cb\\u5408\\u6210\\u521b\\u5efa\\u4e00\\u4e2a\\u65b0\\u7247\\u6bb5\\u5e76\\u5c06\\u5176\\u6dfb\\u52a0\\u5230 'NLA.Edit' \\u5408\\u6210\\u3002\", \"Cel animation...\": \"\\u9010\\u5e27\\u52a8\\u753b...\", \"Tools to help traditionnal animation using After Effects' paint effect with the brush tool.\": \"\\u8fd9\\u4e2a\\u5de5\\u5177\\u662f\\u7528\\u6765\\u5e2e\\u52a9\\u4f20\\u7edf\\u52a8\\u753b\\u4f7f\\u7528 After Effect \\u7684\\u7ed8\\u753b\\u6548\\u679c\\u548c\\u7b14\\u5237\\u5de5\\u5177\\u3002\", \"Cel animation\": \"\\u9010\\u5e27\\u52a8\\u753b\", \"New Cel.\": \"\\u65b0\\u5efa\\u9010\\u5e27\", \"Create a new animation cel.\\n\\n[Alt]: Creates on the selected layer instead of adding a new layer.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u65b0\\u7684\\u9010\\u5e27\\u52a8\\u753b\\u3002\\n\\n[Alt]: \\u5728\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\\u4e0a\\u521b\\u5efa\\u800c\\u4e0d\\u662f\\u65b0\\u5efa\\u4e00\\u4e2a\\u56fe\\u5c42\\u3002\", \"Onion skin\": \"\\u6d0b\\u8471\\u76ae\", \"Shows the previous and next frames with a reduced opacity.\": \"\\u663e\\u793a\\u964d\\u4f4e\\u900f\\u660e\\u5ea6\\u7684\\u524d\\u540e\\u4e24\\u5e27\", \"time\\u0004In\": \"\\u5165\", \"Go to the previous frame\": \"\\u8f6c\\u5230\\u4e0a\\u4e00\\u5e27\", \"animation\\u0004Exposure:\": \"\\u66dd\\u5149\\uff1a\", \"Changes the exposure of the animation (the frames per second).\": \"\\u66f4\\u6539\\u52a8\\u753b\\u7684\\u66dd\\u5149\\u91cf\\uff08\\u5e27\\u6bcf\\u79d2\\uff09\\u3002\", \"Go to the next frame.\": \"\\u8f6c\\u5230\\u4e0b\\u4e00\\u5e27\\u3002\", \"Set velocity\": \"\\u8bbe\\u5b9a\\u901f\\u5ea6\", \"Tween\": \"\\u8865\\u95f4\", \"Celluloid\": \"\\u8d5b\\u7490\\u73de\", \"X-Sheet\": \"\\u66dd\\u5149\\u8868\", \"Weight\": \"\\u6743\\u91cd\", \"Looper\": \"\\u5faa\\u73af\\u5668\", \"Paste expression\": \"\\u7c98\\u8d34\\u8868\\u8fbe\\u5f0f\", \"Remove expressions\": \"\\u79fb\\u9664\\u8868\\u8fbe\\u5f0f\", \"Toggle expressions\": \"\\u66f4\\u65b0\\u8868\\u8fbe\\u5f0f\", \"Bake expressions\": \"\\u70d8\\u7119\\u8868\\u8fbe\\u5f0f\", \"Bake composition\": \"\\u70d8\\u7119\\u5408\\u6210\", \"Effector\": \"\\u6548\\u679c\\u5668\", \"Effector map\": \"\\u6548\\u679c\\u5668\\u6620\\u5c04\", \"Kleaner\": \"Kleaner\", \"Swink\": \"\\u6447\\u95ea\", \"Wiggle\": \"\\u6446\\u52a8\", \"Random motion\": \"\\u968f\\u673a\\u8fd0\\u52a8\", \"Random\": \"\\u968f\\u673a\", \"Wheel\": \"\\u8f6e\\u5b50\", \"Move away\": \"\\u79fb\\u51fa\", \"Adds a control effect to move the selected layers away from their parents.\": \"\\u6dfb\\u52a0\\u4e00\\u4e2a\\u63a7\\u5236\\u6548\\u679c\\u6765\\u5c06\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\\u4ece\\u5b83\\u4eec\\u7684\\u7236\\u5c42\\u79fb\\u5f00\\u3002\", \"Randomize\": \"\\u968f\\u673a\\u5316\", \"Motion trails\": \"\\u52a8\\u6001\\u8f68\\u8ff9\", \"Time remap\": \"\\u65f6\\u95f4\\u91cd\\u6620\\u5c04\", \"Paint Rig\": \"\\u7ed8\\u753b\\u7ed1\\u5b9a\", \"Walk/Run cycle\": \"\\u884c\\u8d70/\\u8dd1\\u6b65\\u5468\\u671f\", \"Arm\": \"\\u624b\\u81c2\", \"Limb\": \"\\u80a2\\u4f53\", \"Leg\": \"\\u817f\\u90e8\", \"Spine\": \"\\u810a\\u67f1\", \"Tail\": \"\\u5c3e\\u5df4\", \"Hair\": \"\\u5934\\u53d1\", \"Wing\": \"\\u7fc5\\u8180\", \"Fin\": \"\\u9ccd\", \"Bake armature data\": \"Bake armature data\", \"Bake bones\": \"\\u70d8\\u7119\\u9aa8\\u9abc\", \"Resetting bone transform...\": \"\\u6b63\\u5728\\u91cd\\u7f6e\\u9aa8\\u9abc\\u53d8\\u6362...\", \"Baking bone: %1\": \"\\u9aa8\\u9abc\\u70d8\\u7119\\u4e2d\\uff1a %1\", \"Link art\": \"\\u94fe\\u63a5\\u7f8e\\u672f\", \"Trying to parent layer '%1'\": \"\\u5c1d\\u8bd5\\u7236\\u7ea7\\u56fe\\u5c42 '%1'\", \"Framing guides\": \"\\u5e27\\u53c2\\u8003\\u7ebf\", \"Scale Z-Link\": \"\\u7f29\\u653e Z-\\u94fe\\u63a5\", \"Camera Rig\": \"\\u6444\\u50cf\\u673a\\u7ed1\\u5b9a\", \"Camera\": \"\\u6444\\u50cf\\u673a\", \"Target\": \"\\u76ee\\u6807\", \"Cam\": \"\\u6444\\u50cf\\u673a\", \"2D Camera\": \"2D \\u76f8\\u673a\", \"Camera influence\": \"\\u6444\\u50cf\\u673a\\u5f71\\u54cd\", \"List\": \"\\u5217\\u8868\", \"Add list\": \"\\u6dfb\\u52a0\\u5217\\u8868\", \"Split values\": \"\\u62c6\\u5206\\u503c\", \"Lock properties\": \"\\u9501\\u5b9a\\u5c5e\\u6027\", \"Add zero\": \"\\u6dfb\\u52a0 0\", \"Move anchor points\": \"\\u79fb\\u52a8\\u951a\\u70b9\", \"Reset transformation\": \"\\u91cd\\u7f6e\\u53d8\\u6362\", \"Align layers\": \"\\u5bf9\\u9f50\\u56fe\\u5c42\", \"Expose transform\": \"\\u66dd\\u5149\\u53d8\\u6362\", \"Key Morph\": \"\\u5173\\u952e\\u5e27\\u6e10\\u53d8\", \"IK\": \"IK\", \"Tip angle\": \"\\u5c16\\u7aef\\u89d2\\u5ea6\", \"B\\u00e9zier IK\": \"\\u8d1d\\u585e\\u5c14 IK\", \"B\\u00e9zier FK\": \"\\u8d1d\\u585e\\u5c14 FK\", \"Auto-curve\": \"\\u81ea\\u52a8\\u66f2\\u7ebf\", \"FK\": \"FK\", \"Auto-parent\": \"\\u81ea\\u52a8\\u7236\\u7ea7\", \"Parent constraint\": \"\\u7236\\u7ea6\\u675f\", \"Locator\": \"\\u5b9a\\u4f4d\\u5668\", \"Extract locators\": \"\\u63d0\\u53d6\\u5b9a\\u4f4d\\u5668\", \"Parent across comps\": \"\\u8de8\\u5408\\u6210\\u7236\\u7ea7\", \"Position constraint\": \"\\u4f4d\\u7f6e\\u7ea6\\u675f\", \"Orientation constraint\": \"\\u671d\\u5411\\u7ea6\\u675f\", \"Path constraint\": \"\\u8def\\u5f84\\u7ea6\\u675f\", \"Add Pins\": \"\\u6dfb\\u52a0\\u63a7\\u70b9\", \"Remove 'thisComp'\": \"\\u79fb\\u9664 'thisComp'\", \"Use 'thisComp'\": \"\\u4f7f\\u7528 'thisComp'\", \"Connector\": \"\\u8fde\\u63a5\\u5668\", \"Audio connector\": \"\\u97f3\\u9891\\u8fde\\u63a5\\u5668\", \"Settings\": \"\\u8bbe\\u7f6e\", \"Audio spectrum\": \"\\u97f3\\u9891\\u9891\\u8c31\", \"Audio Effector\": \"\\u97f3\\u9891\\u6548\\u679c\\u5668\", \"controller_shape\\u0004rotation\": \"\\u65cb\\u8f6c\", \"controller_shape\\u0004orientation\": \"\\u671d\\u5411\", \"controller_shape\\u0004x position\": \"x \\u4f4d\\u7f6e\", \"controller_shape\\u0004x pos\": \"x \\u4f4d\\u7f6e\", \"controller_shape\\u0004h position\": \"h \\u4f4d\\u7f6e\", \"controller_shape\\u0004h pos\": \"h \\u4f4d\\u7f6e\", \"controller_shape\\u0004horizontal position\": \"\\u6c34\\u5e73\\u4f4d\\u7f6e\", \"controller_shape\\u0004horizontal\": \"\\u6a2a\\u5411\", \"controller_shape\\u0004x location\": \"x \\u5b9a\\u4f4d\", \"controller_shape\\u0004x loc\": \"x \\u4f4d\\u7f6e\", \"controller_shape\\u0004h location\": \"h \\u5b9a\\u4f4d\", \"controller_shape\\u0004h loc\": \"h \\u4f4d\\u7f6e\", \"controller_shape\\u0004horizontal location\": \"\\u6a2a\\u5411\\u5b9a\\u4f4d\", \"controller_shape\\u0004y position\": \"y \\u4f4d\\u7f6e\", \"controller_shape\\u0004y pos\": \"y \\u4f4d\\u7f6e\", \"controller_shape\\u0004v position\": \"v \\u4f4d\\u7f6e\", \"controller_shape\\u0004v pos\": \"v \\u4f4d\\u7f6e\", \"controller_shape\\u0004vertical position\": \"\\u5782\\u76f4\\u4f4d\\u7f6e\", \"controller_shape\\u0004vertical\": \"\\u7eb5\\u5411\", \"controller_shape\\u0004y location\": \"y \\u5b9a\\u4f4d\", \"controller_shape\\u0004y loc\": \"y \\u5b9a\\u4f4d\", \"controller_shape\\u0004v location\": \"v \\u5b9a\\u4f4d\", \"controller_shape\\u0004v loc\": \"v \\u5b9a\\u4f4d\", \"controller_shape\\u0004vertical location\": \"\\u7eb5\\u5411\\u5b9a\\u4f4d\", \"controller_shape\\u0004position\": \"\\u4f4d\\u7f6e\", \"controller_shape\\u0004location\": \"\\u5b9a\\u4f4d\", \"controller_shape\\u0004pos\": \"\\u4f4d\\u7f6e\", \"controller_shape\\u0004loc\": \"\\u5b9a\\u4f4d\", \"controller_shape\\u0004transform\": \"\\u53d8\\u6362\", \"controller_shape\\u0004prs\": \"prs\\uff08\\u4f4d\\u7f6e\\u7f29\\u653e\\u65cb\\u8f6c\\uff09\", \"controller_shape\\u0004slider\": \"\\u6ed1\\u5757\", \"controller_shape\\u00042d slider\": \"2D \\u6ed1\\u5757\", \"controller_shape\\u0004joystick\": \"\\u6447\\u6746\", \"controller_shape\\u0004angle\": \"\\u89d2\\u5ea6\", \"controller_shape\\u0004camera\": \"\\u6444\\u50cf\\u673a\", \"controller_shape\\u0004cam\": \"\\u6444\\u50cf\\u673a\", \"controller_shape\\u0004head\": \"\\u5934\\u90e8\", \"controller_shape\\u0004skull\": \"\\u9ab7\\u9ac5\", \"controller_shape\\u0004hand\": \"\\u624b\\u90e8\", \"controller_shape\\u0004carpus\": \"\\u8155\\u5173\\u8282\", \"controller_shape\\u0004foot\": \"\\u8db3\\u90e8\", \"controller_shape\\u0004tarsus\": \"\\u8e1d\\u5173\\u8282\", \"controller_shape\\u0004claws\": \"\\u722a\\u5b50\", \"controller_shape\\u0004claw\": \"\\u722a\", \"controller_shape\\u0004hoof\": \"\\u8e44\\u5b50\", \"controller_shape\\u0004eye\": \"\\u773c\\u775b\", \"controller_shape\\u0004eyes\": \"\\u773c\\u775b\", \"controller_shape\\u0004face\": \"\\u9762\", \"controller_shape\\u0004square\": \"\\u6b63\\u65b9\\u5f62\", \"controller_shape\\u0004hips\": \"\\u81c0\\u90e8\", \"controller_shape\\u0004hip\": \"\\u81c0\\u90e8\", \"controller_shape\\u0004body\": \"\\u8eab\\u4f53\", \"controller_shape\\u0004shoulders\": \"\\u80a9\\u8180\", \"controller_shape\\u0004neck\": \"\\u9888\\u90e8\", \"controller_shape\\u0004tail\": \"\\u5c3e\\u5df4\", \"controller_shape\\u0004penis\": \"\\u9634\\u830e\", \"controller_shape\\u0004vulva\": \"\\u5916\\u9634\", \"controller_shape\\u0004walk cycle\": \"\\u6b65\\u884c\\u5468\\u671f\", \"controller_shape\\u0004run cycle\": \"\\u8dd1\\u6b65\\u5468\\u671f\", \"controller_shape\\u0004animation cycle\": \"\\u52a8\\u753b\\u5468\\u671f\", \"controller_shape\\u0004cycle\": \"\\u5468\\u671f\", \"controller_shape\\u0004blender\": \"\\u6df7\\u5408\\u5668\", \"controller_shape\\u0004animation blender\": \"\\u52a8\\u753b\\u6df7\\u5408\\u5668\", \"controller_shape\\u0004null\": \"\\u7a7a\", \"controller_shape\\u0004empty\": \"\\u7a7a\", \"controller_shape\\u0004connector\": \"\\u8fde\\u63a5\\u5668\", \"controller_shape\\u0004connection\": \"\\u8fde\\u63a5\", \"controller_shape\\u0004connect\": \"\\u8fde\\u63a5\", \"controller_shape\\u0004etm\": \"\\u66dd\\u5149\\u8f6c\\u6362\", \"controller_shape\\u0004expose transform\": \"\\u66dd\\u5149\\u53d8\\u6362\", \"controller_shape\\u0004ear\": \"\\u8033\\u6735\", \"controller_shape\\u0004hair\": \"\\u5934\\u53d1\", \"controller_shape\\u0004strand\": \"\\u7f15\", \"controller_shape\\u0004hair strand\": \"\\u53d1\\u4e1d\", \"controller_shape\\u0004mouth\": \"\\u5634\\u5df4\", \"controller_shape\\u0004nose\": \"\\u9f3b\\u5b50\", \"controller_shape\\u0004brow\": \"\\u7709\\u6bdb\", \"controller_shape\\u0004eyebrow\": \"\\u7709\\u6bdb\", \"controller_shape\\u0004eye brow\": \"\\u773c\\u7709\", \"controller_shape\\u0004poney tail\": \"\\u9a6c\\u5c3e\", \"controller_shape\\u0004poneytail\": \"\\u9a6c\\u5c3e\", \"controller_shape\\u0004pincer\": \"\\u94b3\\u5b50\", \"controller_shape\\u0004wing\": \"\\u7fc5\\u8180\", \"controller_shape\\u0004fin\": \"\\u9ccd\", \"controller_shape\\u0004fishbone\": \"\\u9c7c\\u9aa8\", \"controller_shape\\u0004fish bone\": \"\\u9c7c\\u9aa8\", \"controller_shape\\u0004audio\": \"\\u97f3\\u9891\", \"controller_shape\\u0004sound\": \"\\u58f0\\u97f3\", \"controller_shape\\u0004vertebrae\": \"\\u810a\\u690e\", \"controller_shape\\u0004spine\": \"\\u810a\\u67f1\", \"controller_shape\\u0004torso\": \"\\u8eaf\\u5e72\", \"controller_shape\\u0004lungs\": \"\\u80ba\\u90e8\", \"controller_shape\\u0004chest\": \"\\u80f8\\u90e8\", \"controller_shape\\u0004ribs\": \"\\u808b\\u9aa8\", \"controller_shape\\u0004rib\": \"\\u808b\\u9aa8\", \"Create controller\": \"\\u521b\\u5efa\\u63a7\\u5236\\u5668\", \"Slider\": \"\\u6ed1\\u5757\", \"Controller\": \"\\u63a7\\u5236\\u5668\", \"Hand\": \"\\u624b\\u90e8\", \"X Position\": \"X \\u4f4d\\u7f6e\", \"Y Position\": \"Y \\u4f4d\\u7f6e\", \"Transform\": \"\\u53d8\\u6362\", \"Eye\": \"\\u773c\\u775b\", \"Head\": \"\\u5934\\u90e8\", \"Hips\": \"\\u81c0\\u90e8\", \"Body\": \"\\u8eab\\u4f53\", \"Shoulders\": \"\\u80a9\\u8180\", \"Foot\": \"\\u8db3\\u90e8\", \"Ear\": \"\\u8033\\u6735\", \"Mouth\": \"\\u5634\\u5df4\", \"Nose\": \"\\u9f3b\\u5b50\", \"Eyebrow\": \"\\u7709\\u6bdb\", \"Claws\": \"\\u722a\\u5b50\", \"Hoof\": \"\\u8e44\\u5b50\", \"Pincer\": \"\\u94b3\\u5b50\", \"Audio\": \"\\u97f3\\u9891\", \"Torso\": \"\\u8eaf\\u5e72\", \"Vertebrae\": \"\\u810a\\u690e\", \"Easter egg ;)\\u0004Penis\": \"\\u9634\\u830e\", \"Easter egg ;)\\u0004Vulva\": \"\\u5916\\u9634\", \"Animation Cycles\": \"\\u52a8\\u753b\\u5468\\u671f\", \"Animation Blender\": \"\\u52a8\\u753b\\u6df7\\u5408\\u5668\", \"Expose Transform\": \"\\u66dd\\u5149\\u53d8\\u6362\", \"Bake controllers\": \"\\u70d8\\u7119\\u63a7\\u5236\\u5668\", \"Extract controllers\": \"\\u63d0\\u53d6\\u63a7\\u5236\\u5668\", \"No new controller was found to extract.\\nDo you want to extract all controllers from this pre-composition anyway?\": \"\\u6ca1\\u6709\\u627e\\u5230\\u65b0\\u7684\\u63a7\\u5236\\u5668\\u6765\\u63d0\\u53d6\\u3002\\n\\u4f60\\u4ecd\\u7136\\u60f3\\u8981\\u4ece\\u8fd9\\u4e2a\\u9884\\u5408\\u6210\\u4e2d\\u63d0\\u53d6\\u6240\\u6709\\u7684\\u63a7\\u5236\\u5668\\u5417\\uff1f\", \"Nothing new!\": \"\\u6ca1\\u6709\\u65b0\\u5185\\u5bb9\\uff01\", \"Tag as ctrls\": \"\\u6807\\u8bb0\\u4e3a\\u63a7\\u5236\", \"Left\": \"\\u5de6\", \"Right\": \"\\u53f3\", \"Front\": \"\\u6b63\\u9762\", \"Back\": \"\\u8fd4\\u56de\", \"Middle\": \"\\u4e2d\\u95f4\", \"Under\": \"\\u5e95\\u4e0b\", \"Above\": \"\\u4ee5\\u4e0a\", \"Toggle edit mode\": \"\\u5207\\u6362\\u7f16\\u8f91\\u6a21\\u5f0f\", \"layer name\\u0004L\": \"\\u5de6\", \"layer name\\u0004R\": \"\\u53f3\", \"layer name\\u0004Fr\": \"\\u524d\", \"layer name\\u0004Bk\": \"\\u540e\", \"layer name\\u0004Tl\": \"\\u5c3e\", \"layer name\\u0004Md\": \"\\u4e2d\", \"layer name\\u0004Ab\": \"\\u4e4b\\u4e0a\", \"layer name\\u0004Un\": \"\\u4e4b\\u4e0b\", \"Bone\": \"\\u9aa8\\u9abc\", \"Pin\": \"\\u63a7\\u70b9\", \"Zero\": \"\\u96f6\", \"anatomy\\u0004clavicle\": \"\\u9501\\u9aa8\", \"anatomy\\u0004shoulder\": \"\\u80a9\\u8180\", \"anatomy\\u0004shoulder blade\": \"\\u80a9\\u80db\", \"anatomy\\u0004scapula\": \"\\u80a9\\u80db\", \"anatomy\\u0004humerus\": \"\\u80b1\\u9aa8\", \"anatomy\\u0004arm\": \"\\u624b\\u81c2\", \"anatomy\\u0004radius\": \"\\u534a\\u5f84\", \"anatomy\\u0004ulna\": \"\\u5c3a\\u9aa8\", \"anatomy\\u0004forearm\": \"\\u524d\\u81c2\", \"anatomy\\u0004finger\": \"\\u624b\\u6307\", \"anatomy\\u0004fingers\": \"\\u624b\\u6307\", \"anatomy\\u0004heel\": \"\\u811a\\u8ddf\", \"anatomy\\u0004femur\": \"\\u80a1\\u9aa8\", \"anatomy\\u0004thigh\": \"\\u5927\\u817f\", \"anatomy\\u0004leg\": \"\\u817f\\u90e8\", \"anatomy\\u0004tibia\": \"\\u80eb\\u9aa8\", \"anatomy\\u0004shin\": \"\\u80eb\", \"anatomy\\u0004calf\": \"\\u817f\\u809a\", \"anatomy\\u0004fibula\": \"\\u8153\\u9aa8\", \"anatomy\\u0004toe\": \"\\u811a\\u8dbe\", \"anatomy\\u0004toes\": \"\\u811a\\u8dbe\", \"anatomy\\u0004feather\": \"\\u7fbd\\u5316\", \"Building OCO character:\": \"\\u6784\\u5efa OCO \\u89d2\\u8272:\", \"Sorting bones...\": \"\\u9aa8\\u9abc\\u6574\\u7406\\u4e2d...\", \"duik\\u0004Tangent\": \"\\u6b63\\u5207\", \"Lock tangents\": \"\\u9501\\u5b9a\\u5207\\u7ebf\", \"Some layers are 3D layers, that's a problem...\": \"\\u67d0\\u4e9b\\u56fe\\u5c42\\u662f 3D \\u56fe\\u5c42\\uff0c\\u8fd9\\u662f\\u4e2a\\u95ee\\u9898...\", \"This can't be rigged, sorry.\": \"\\u62b1\\u6b49\\uff0c\\u8fd9\\u4e2a\\u65e0\\u6cd5\\u7ed1\\u5b9a\\u3002\", \"Auto-rig\": \"\\u81ea\\u52a8\\u7ed1\\u5b9a\", \"Sorting layers...\": \"\\u56fe\\u5c42\\u6392\\u5e8f\\u4e2d...\", \"Root\": \"\\u8fd4\\u56de\\u9996\\u9875\", \"Shoulders & neck\": \"\\u80a9\\u8180\\u548c\\u9888\\u90e8\", \"Heel\": \"\\u811a\\u8ddf\", \"Shoulder\": \"\\u80a9\\u8180\", \"Front leg\": \"\\u524d\\u817f\", \"Creating controllers\": \"\\u63a7\\u5236\\u5668\\u521b\\u5efa\\u4e2d\", \"Parenting...\": \"\\u7236\\u7ea7\\u4e2d...\", \"Fish spine\": \"\\u9c7c\\u810a\", \"Rigging...\": \"\\u7ed1\\u5b9a\\u4e2d...\", \"Custom bones\": \"\\u81ea\\u5b9a\\u4e49\\u9aa8\\u9abc\", \"Crop precompositions\": \"\\u88c1\\u5207\\u9884\\u5408\\u6210\", \"Edit expression\": \"\\u7f16\\u8f91\\u8868\\u8fbe\\u5f0f\", \"A higher factor \\u2192 a higher precision.\\n\\n\\u2022 Smart mode: lower the factor to keep keyframes only for extreme values. Increasing the factor helps to get a more precise curve with inflexion keyframes.\\n\\n\\u2022 Precise mode: A factor higher than 1.0 increases the precision to sub-frame sampling (2 \\u2192 two samples per frame).\\nA factor lower than 1.0 decreases the precision so that less frames are sampled (0.5 \\u2192 half of the frames are sampled).\\nDecrease the precision to make the process faster, increase it if you need a more precise motion-blur, for example.\": \"\\u4e00\\u4e2a\\u8f83\\u9ad8\\u7684\\u56e0\\u6570 \\u2192 \\u8f83\\u9ad8\\u7684\\u7cbe\\u5ea6\\u3002\\n\\n\\u2022 \\u667a\\u80fd\\u6a21\\u5f0f\\uff1a\\u8f83\\u4f4e\\u7684\\u56e0\\u6570\\u4ec5\\u4e3a\\u6781\\u503c\\u4fdd\\u7559\\u5173\\u952e\\u5e27\\u3002 \\u63d0\\u9ad8\\u56e0\\u6570\\u6709\\u52a9\\u4e8e\\u83b7\\u5f97\\u66f4\\u7cbe\\u786e\\u7684\\u66f2\\u7ebf\\u548c\\u4e0d\\u7075\\u6d3b\\u7684\\u5173\\u952e\\u5e27\\u3002\\n\\n\\u2022 \\u7cbe\\u786e\\u6a21\\u5f0f\\uff1a\\u5927\\u4e8e 1.0 \\u7684\\u56e0\\u6570\\u4f1a\\u63d0\\u9ad8\\u5b50\\u5e27\\u91c7\\u6837\\u7684\\u7cbe\\u5ea6\\uff082 \\u2192 \\u6bcf\\u5e27 2 \\u4e2a\\u91c7\\u6837\\uff09\\u3002\\n\\u5c0f\\u4e8e 1.0 \\u7684\\u56e0\\u6570\\u4f1a\\u964d\\u4f4e\\u7cbe\\u5ea6\\uff0c\\u56e0\\u6b64\\u91c7\\u6837\\u7684\\u5e27\\u6570\\u8f83\\u5c11\\uff080.5 -> \\u91c7\\u6837\\u5e27\\u6570\\u7684\\u4e00\\u534a)\\u3002\\n\\u964d\\u4f4e\\u7cbe\\u5ea6\\u4ee5\\u52a0\\u5feb\\u5904\\u7406\\u901f\\u5ea6\\uff0c\\u5982\\u679c\\u4f60\\u9700\\u8981\\u66f4\\u7cbe\\u786e\\u7684\\u52a8\\u6001\\u6a21\\u7cca\\uff0c\\u8bf7\\u63d0\\u9ad8\\u5b83\\u3002\", \"Automation and expressions\": \"\\u81ea\\u52a8\\u5316\\u4e0e\\u8868\\u8fbe\\u5f0f\", \"Separate the dimensions of the selected properties.\\nAlso works with colors, separated to RGB or HSL.\": \"\\u5206\\u79bb\\u6240\\u9009\\u5c5e\\u6027\\u7684\\u7ef4\\u5ea6\\u3002\\n\\u540c\\u6837\\u9002\\u7528\\u4e8e\\u989c\\u8272\\uff0c\\u5206\\u79bb\\u6210 RGB \\u6216 HSL \\u3002\", \"Expression tools\": \"\\u8868\\u8fbe\\u5f0f\\u5de5\\u5177\", \"Various tools to fix and work with expressions\": \"\\u7528\\u4e8e\\u4fee\\u590d\\u548c\\u4f7f\\u7528\\u8868\\u8fbe\\u5f0f\\u7684\\u5404\\u79cd\\u5de5\\u5177\", \"Remove\": \"\\u79fb\\u9664\", \"Replace all occurences of %1 by %2.\": \"\\u5c06\\u6240\\u6709\\u7684 %1 \\u66ff\\u6362\\u4e3a %2\\u3002\", \"Use\": \"\\u4f7f\\u7528\", \"Copy expression\": \"\\u62f7\\u8d1d\\u8868\\u8fbe\\u5f0f\", \"Copy the expression from the selected property.\": \"\\u4ece\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\\u62f7\\u8d1d\\u8868\\u8fbe\\u5f0f\\u3002\", \"Paste the expression in all selected properties.\": \"\\u7c98\\u8d34\\u8868\\u8fbe\\u5f0f\\u5230\\u6240\\u6709\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\\u3002\", \"Use an external editor to edit the selected expression.\\n\\n[Ctrl]: Reloads the expressions from the external editor.\": \"\\u4f7f\\u7528\\u5916\\u90e8\\u7f16\\u8f91\\u5668\\u7f16\\u8f91\\u9009\\u4e2d\\u7684\\u8868\\u8fbe\\u5f0f\\u3002\\n\\n[Ctrl]: \\u4ece\\u5916\\u90e8\\u7f16\\u8f91\\u5668\\u4e2d\\u91cd\\u65b0\\u52a0\\u8f7d\\u8868\\u8fbe\\u5f0f\\u3002\", \"Open expressions with...\": \"\\u6253\\u5f00\\u8868\\u8fbe\\u5f0f...\", \"Select an application to open the expressions.\\nLeave the field empty to use the system default for '.jsxinc' files.\": \"\\u9009\\u62e9\\u8981\\u6253\\u5f00\\u8868\\u8fbe\\u5f0f\\u7684\\u5e94\\u7528\\u7a0b\\u5e8f\\u3002\\n\\u4fdd\\u7559\\u7a7a\\u767d\\u5219\\u5bf9 '.jsxinc' \\u6587\\u4ef6\\u4f7f\\u7528\\u7cfb\\u7edf\\u9ed8\\u8ba4\\u3002\", \"System default\": \"\\u7cfb\\u7edf\\u9ed8\\u8ba4\", \"Set a random value to the selected properties, keyframes or layers.\": \"\\u4e3a\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\\u3001\\u5173\\u952e\\u5e27\\u6216\\u56fe\\u5c42\\u8bbe\\u5b9a\\u4e00\\u4e2a\\u968f\\u673a\\u503c\\u3002\", \"Current values\": \"\\u5f53\\u524d\\u503c\", \"Values of the properties at the current time\": \"\\u5f53\\u524d\\u65f6\\u95f4\\u7684\\u5c5e\\u6027\\u503c\", \"Layer attributes\": \"\\u56fe\\u5c42\\u5c5e\\u6027\", \"Attributes of the layers.\": \"\\u56fe\\u5c42\\u7684\\u5c5e\\u6027\\u3002\", \"Keyframes (value and time).\": \"\\u5173\\u952e\\u5e27(\\u503c\\u548c\\u65f6\\u95f4)\\u3002\", \"Natural (gaussian)\": \"\\u81ea\\u7136\\uff08\\u9ad8\\u65af\\uff09\", \"Uses an algorithm with a natural result (using the Gaussian bell-shaped function).\\nA few values may be out of range.\": \"\\u4f7f\\u7528\\u4e00\\u4e2a\\u5177\\u6709\\u81ea\\u7136\\u7ed3\\u679c\\u7684\\u7b97\\u6cd5\\uff08\\u4f7f\\u7528\\u9ad8\\u65af\\u949f\\u5f62\\u72b6\\u51fd\\u6570\\uff09\\u3002\\n\\u6709\\u51e0\\u4e2a\\u503c\\u53ef\\u80fd\\u8d85\\u51fa\\u8303\\u56f4\\u3002\", \"Strict\": \"\\u7cbe\\u786e\", \"Uses strict values.\": \"\\u4f7f\\u7528\\u7cbe\\u786e\\u503c\\u3002\", \"Collapse dimensions\": \"\\u5408\\u5e76\\u7ef4\\u5ea6\", \"Controls all dimensions or channels with a single value.\": \"\\u4ee5\\u5355\\u4e00\\u503c\\u63a7\\u5236\\u6240\\u6709\\u7684\\u5c3a\\u5bf8\\u6216\\u8005\\u901a\\u9053\", \"Separate all dimensions or channels to control them individually.\": \"\\u5c06\\u6240\\u6709\\u7ef4\\u5ea6\\u6216\\u901a\\u9053\\u5206\\u5f00\\u6765\\u5355\\u72ec\\u63a7\\u5236\\u5b83\\u4eec\\u3002\", \"Indices\": \"\\u6307\\u6570\", \"Values\": \"\\u503c\", \"Control all dimensions or channels with a single value.\": \"\\u4ee5\\u5355\\u4e2a\\u503c\\u63a7\\u5236\\u6240\\u6709\\u7684\\u7ef4\\u5ea6\\u6216\\u8005\\u901a\\u9053\\u3002\", \"Min\": \"\\u6700\\u5c0f\", \"Max\": \"\\u6700\\u5927\", \"Replace expressions by keyframes.\\nUse a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"\\u7528\\u5173\\u952e\\u5e27\\u66ff\\u6362\\u8868\\u8fbe\\u5f0f\\u3002\\n\\u4f7f\\u7528\\u667a\\u80fd\\u7b97\\u6cd5\\u53bb\\u5c3d\\u53ef\\u80fd\\u5c11\\u4e00\\u4e9b\\u5173\\u952e\\u5e27\\uff0c\\u5e76\\u4f7f\\u5176\\u6613\\u4e8e\\u517c\\u5bb9\\u5411\\u540e\\u7f16\\u8f91\\u3002\", \"Smart mode\": \"\\u667a\\u80fd\\u6a21\\u5f0f\", \"Use a smarter algorithm which produces less keyframes.\\nThe result may be easier to edit afterwards but a bit less precise than other modes\": \"\\u4f7f\\u7528\\u8f83\\u806a\\u660e\\u7684\\u7b97\\u6cd5\\u751f\\u6210\\u7684\\u5173\\u952e\\u5e27\\u8f83\\u5c11\\u3002\\n\\u7ed3\\u679c\\u53ef\\u80fd\\u8f83\\u5bb9\\u6613\\u7f16\\u8f91\\uff0c\\u4f46\\u6bd4\\u5176\\u4ed6\\u6a21\\u5f0f\\u5c11\\u4e86\\u4e00\\u70b9\\u7cbe\\u786e\\u5ea6\\u3002\", \"Precise mode\": \"\\u7cbe\\u786e\\u6a21\\u5f0f\", \"Add new keyframes for all frames.\\nThis mode produces more keyframes but the result may be closer to the original animation.\": \"\\u4e3a\\u6240\\u6709\\u5e27\\u6dfb\\u52a0\\u65b0\\u7684\\u5173\\u952e\\u5e27\\u3002\\n\\u6b64\\u6a21\\u5f0f\\u4ea7\\u751f\\u66f4\\u591a\\u7684\\u5173\\u952e\\u5e27\\uff0c\\u4f46\\u7ed3\\u679c\\u53ef\\u80fd\\u66f4\\u63a5\\u8fd1\\u4e8e\\u539f\\u59cb\\u52a8\\u753b\\u3002\", \"Precision factor\": \"\\u7cbe\\u5ea6\\u56e0\\u6570\", \"Replaces all expressions of the composition by keyframes,\\nand removes all non-renderable layers.\\n\\nUses a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"\\u7528\\u5173\\u952e\\u5e27\\u66ff\\u6362\\u5408\\u6210\\u91cc\\u6240\\u6709\\u7684\\u8868\\u8fbe\\u5f0f\\uff0c\\n\\u5e76\\u79fb\\u9664\\u6240\\u6709\\u4e0d\\u53ef\\u6e32\\u67d3\\u7684\\u56fe\\u5c42\\u3002\\n\\n\\u4f7f\\u7528\\u667a\\u80fd\\u7b97\\u6cd5\\u53bb\\u5c3d\\u53ef\\u80fd\\u5c11\\u4e00\\u4e9b\\u5173\\u952e\\u5e27\\uff0c\\u5e76\\u4f7f\\u5176\\u6613\\u4e8e\\u517c\\u5bb9\\u5411\\u540e\\u7f16\\u8f91\\u3002\", \"Activate the time remapping on the selected layers, adjusts the keyframes and adds a loop effect.\": \"\\u6fc0\\u6d3b\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\\u7684\\u65f6\\u95f4\\u91cd\\u6620\\u5c04\\uff0c\\u8c03\\u6574\\u5173\\u952e\\u5e27\\u5e76\\u6dfb\\u52a0\\u4e00\\u4e2a\\u5faa\\u73af\\u6548\\u679c\\u3002\", \"Creates a spatial effector to control properties.\\n\\nSelect the properties to control first, then click on this button.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u7a7a\\u95f4\\u6548\\u679c\\u5668\\u6765\\u63a7\\u5236\\u5c5e\\u6027\\u3002\\n\\n\\u5148\\u9009\\u62e9\\u8981\\u63a7\\u5236\\u7684\\u5c5e\\u6027\\uff0c\\u7136\\u540e\\u70b9\\u51fb\\u6b64\\u6309\\u94ae\\u3002\", \"Control properties using a map (texture) layer.\": \"\\u4f7f\\u7528\\u6620\\u5c04 (\\u7eb9\\u7406) \\u56fe\\u5c42\\u6765\\u63a7\\u5236\\u5c5e\\u6027\\u3002\", \"Add a random but smooth animation to the selected properties.\": \"\\u5411\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\\u6dfb\\u52a0\\u4e00\\u4e2a\\u968f\\u673a\\u4f46\\u5e73\\u6ed1\\u7684\\u52a8\\u753b\\u3002\", \"Individual controls\": \"\\u72ec\\u7acb\\u63a7\\u4ef6\", \"Create one individual control for each property.\": \"\\u4e3a\\u6bcf\\u4e2a\\u5c5e\\u6027\\u521b\\u5efa\\u4e00\\u4e2a\\u72ec\\u7acb\\u63a7\\u4ef6\\u3002\", \"Unified control\": \"\\u7edf\\u4e00\\u63a7\\u4ef6\", \"Create a single control for all properties.\\na.k.a. The One Duik To Rule Them All.\": \"\\u521b\\u5efa\\u63a7\\u5236\\u6240\\u6709\\u5c5e\\u6027\\u7684\\u4e00\\u4e2a\\u5355\\u72ec\\u63a7\\u4ef6\\u3002\\n\\u53c8\\u79f0 \\\"\\u81f3\\u5c0a Duik \\u7edf\\u9a6d\\u6240\\u6709\\\"\\u3002\", \"Add a control effect to randomize (and animate) the selected properties.\": \"\\u6dfb\\u52a0\\u4e00\\u4e2a\\u63a7\\u5236\\u6548\\u679c\\u6765\\u968f\\u673a\\uff08\\u548c\\u52a8\\u6001\\uff09\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\\u3002\", \"Creates a single control for all properties.\\na.k.a. The One Duik To Rule Them All.\": \"\\u521b\\u5efa\\u63a7\\u5236\\u6240\\u6709\\u5c5e\\u6027\\u7684\\u4e00\\u4e2a\\u5355\\u72ec\\u63a7\\u4ef6\\u3002\\n\\u53c8\\u79f0 \\\"\\u81f3\\u5c0a Duik \\u7edf\\u9a6d\\u6240\\u6709\\\"\\u3002\", \"Swing or blink.\\nAlternate between two values, going back and forth,\\nwith advanced interpolation options.\": \"\\u6447\\u6446\\u6216\\u95ea\\u70c1\\u3002\\n\\u4e24\\u4e2a\\u503c\\u4e4b\\u95f4\\u6765\\u56de\\u5f80\\u590d\\u3002\\n\\u5e26\\u6709\\u9ad8\\u7ea7\\u63d2\\u503c\\u9009\\u9879\\u3002\", \"Swing\": \"\\u6447\\u6446\", \"Smoothly go back and forth between two values.\": \"\\u5728\\u4e24\\u4e2a\\u503c\\u4e4b\\u95f4\\u5e73\\u6ed1\\u5730\\u5f80\\u8fd4\\u3002\", \"Blink\": \"\\u95ea\\u70c1\", \"Switch between two values, without interpolation.\": \"\\u5728\\u4e24\\u4e2a\\u503c\\u4e4b\\u95f4\\u5207\\u6362\\uff0c\\u4e0d\\u8fdb\\u884c\\u63d2\\u503c\\u3002\", \"Automates the rotation of the selected layers as wheels.\": \"\\u5c06\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\\u7684\\u65cb\\u8f6c\\u81ea\\u52a8\\u4f5c\\u4e3a\\u8f6e\\u5b50\\u3002\", \"Add cycles to the animated properties,\\n(with more features than the 'loopOut' and 'loopIn' expressions).\": \"\\u4e3a\\u52a8\\u6001\\u5c5e\\u6027\\u6dfb\\u52a0\\u5468\\u671f\\uff0c\\n\\uff08\\u76f8\\u6bd4\\u8868\\u8fbe\\u5f0f 'loopOut' \\u548c 'loopIn' \\u6709\\u66f4\\u591a\\u7279\\u6027\\uff09\\u3002\", \"Animate the selected character using a procedural walk or run cycle.\": \"\\u4f7f\\u7528\\u7a0b\\u5e8f\\u5316\\u7684\\u884c\\u8d70\\u6216\\u8dd1\\u6b65\\u5468\\u671f\\u4e3a\\u9009\\u4e2d\\u7684\\u89d2\\u8272\\u5236\\u4f5c\\u52a8\\u753b\\u3002\", \"Neck\": \"\\u9888\\u90e8\", \"Right hand\": \"\\u53f3\\u624b\", \"Left hand\": \"\\u5de6\\u624b\", \"Right foot\": \"\\u53f3\\u811a\", \"Left foot\": \"\\u5de6\\u811a\", \"Rig paint effects and brush strokes to animate them more easily.\": \"\\u7ed1\\u5b9a\\u7ed8\\u753b\\u6548\\u679c\\u548c\\u753b\\u7b14\\u63cf\\u8fb9\\uff0c\\u4f7f\\u5176\\u66f4\\u5bb9\\u6613\\u5236\\u4f5c\\u52a8\\u753b\\u3002\", \"Bones\": \"\\u9aa8\\u9abc\", \"Select bones\": \"\\u9009\\u62e9\\u9aa8\\u9abc\", \"Select all bones\": \"\\u9009\\u62e9\\u6240\\u6709\\u9aa8\\u9abc\", \"Show/hide bones\": \"\\u663e\\u793a/\\u9690\\u85cf\\u9aa8\\u9abc\", \"Show/Hide all the bones.\\n\\n[Alt]: Only the unselected bones.\": \"\\u663e\\u793a/\\u9690\\u85cf\\u6240\\u6709\\u9aa8\\u9abc\\u3002\\n\\n[Alt]: \\u4ec5\\u672a\\u9009\\u4e2d\\u7684\\u9aa8\\u9abc\\u3002\", \"Duplicate bones\": \"\\u590d\\u5236\\u9aa8\\u9abc\", \"Duplicate the selected bones\": \"\\u590d\\u5236\\u9009\\u4e2d\\u7684\\u9aa8\\u9abc\", \"By default, bones and artworks are matched using the layer names.\": \"\\u9ed8\\u8ba4\\u60c5\\u51b5\\u4e0b\\uff0c\\u9aa8\\u5934\\u548c\\u827a\\u672f\\u54c1\\u4f7f\\u7528\\u56fe\\u5c42\\u540d\\u79f0\\u5339\\u914d\\u3002\", \"[Alt]: Use the distance between the layers (using the anchor points of the layers) instead of their names.\": \"[Alt]\\uff1a\\u4f7f\\u7528\\u56fe\\u5c42\\u4e4b\\u95f4\\u7684\\u8ddd\\u79bb (\\u4f7f\\u7528\\u56fe\\u5c42\\u7684\\u951a\\u70b9) \\u800c\\u4e0d\\u662f\\u4ed6\\u4eec\\u7684\\u540d\\u79f0\\u3002\", \"Edit mode\": \"\\u7f16\\u8f91\\u6a21\\u5f0f\", \"Bake bone appearances.\\n\\n[Alt]: Keep envelops.\\n[Ctrl]: Keep deactivated noodles.\": \"\\u70d8\\u57f9\\u9aa8\\u9abc\\u5916\\u89c2\\u3002\\n\\n[Alt]\\uff1a\\u4fdd\\u7559\\u5305\\u7edc\\u3002\\n[Ctrl]\\uff1a\\u4fdd\\u7559\\u505c\\u7528\\u7684\\u5f39\\u8df3\\u3002\", \"Bone settings\": \"\\u9aa8\\u9abc\\u8bbe\\u7f6e\", \"Edit selected bones\": \"\\u7f16\\u8f91\\u9009\\u4e2d\\u7684\\u9aa8\\u9abc\", \"Current Selection\": \"\\u5f53\\u524d\\u6240\\u9009\", \"Side\": \"\\u4fa7\\u8fb9\", \"Location\": \"\\u5b9a\\u4f4d\", \"Color\": \"\\u989c\\u8272\", \"Set the color of the selected layers.\": \"\\u8bbe\\u7f6e\\u9009\\u4e2d\\u4fe1\\u5c01\\u7684\\u989c\\u8272\\u3002\", \"Size\": \"\\u5927\\u5c0f\", \"Change the size of the layer.\": \"\\u66f4\\u6539\\u56fe\\u5c42\\u7684\\u5927\\u5c0f\\u3002\", \"Change the opacity of the bones.\": \"\\u66f4\\u6539\\u9aa8\\u9abc\\u7684\\u900f\\u660e\\u5ea6\\u3002\", \"Group name\": \"\\u7ec4\\u540d\", \"Character / Group name\": \"\\u5b57\\u7b26/\\u7ec4\\u540d\", \"Choose the name of the character.\": \"\\u9009\\u62e9\\u89d2\\u8272\\u7684\\u540d\\u79f0\\u3002\", \"Name\": \"\\u540d\\u79f0\", \"(Limb) Name\": \"\\uff08\\u80a2\\u4f53\\uff09\\u540d\\u79f0\", \"Change the name of the limb this layer belongs to\": \"\\u66f4\\u6539\\u6b64\\u56fe\\u5c42\\u6240\\u5c5e\\u80a2\\u4f53\\u7684\\u540d\\u79f0\", \"Envelop\": \"\\u5305\\u7edc\\u7ebf\", \"Enabled\": \"\\u5df2\\u542f\\u7528\", \"Toggle the envelops of the selected bones\": \"\\u5207\\u6362\\u9009\\u4e2d\\u9aa8\\u5934\\u7684\\u5305\\u7edc\", \"Envelop opacity\": \"\\u4e0d\\u900f\\u660e\\u5ea6\", \"Change the opacity of the envelop.\": \"\\u66f4\\u6539\\u6307\\u793a\\u7269\\u7684\\u4e0d\\u900f\\u660e\\u5ea6\\u3002\", \"Envelop color\": \"\\u4fe1\\u5c01\\u9876\\u90e8\\u989c\\u8272\", \"Set the color of the selected envelops.\": \"\\u8bbe\\u7f6e\\u9009\\u4e2d\\u4fe1\\u5c01\\u7684\\u989c\\u8272\\u3002\", \"Envelop stroke size\": \"\\u7b14\\u753b\\u7b14\\u5927\\u5c0f\", \"Change the size of the envelop stroke.\": \"\\u66f4\\u6539\\u753b\\u9762\\u7684\\u5c3a\\u5bf8\\u3002\", \"Envelop stroke color\": \"\\u7b14\\u753b\\u7b14\\u5927\\u5c0f\", \"Set the color of the selected envelops strokes.\": \"\\u8bbe\\u7f6e\\u9009\\u4e2d\\u4fe1\\u5c01\\u7684\\u989c\\u8272\\u3002\", \"Noodle\": \"\\u5f39\\u8df3\", \"Toggle the noodles of the selected bones\": \"\\u5207\\u6362\\u9009\\u4e2d\\u9aa8\\u9abc\\u7684\\u5f39\\u8df3\", \"Noodle color\": \"Noodle \\u989c\\u8272\", \"Set the color of the selected noodles.\": \"\\u8bbe\\u7f6e\\u9009\\u4e2d\\u4fe1\\u5c01\\u7684\\u989c\\u8272\\u3002\", \"Pick selected layer\": \"\\u9009\\u53d6\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each bone.\": \"\\u5e94\\u7528\\u66f4\\u6539\\u3002\\n\\n[Alt]: \\u4e3a\\u6bcf\\u4e2a\\u56fe\\u5c42\\u5206\\u914d\\u968f\\u673a\\u7684\\u989c\\u8272\\u3002\", \"Edit bones\": \"\\u7f16\\u8f91\\u6a21\\u5f0f\", \"Character Name\": \"\\u89d2\\u8272\\u540d\", \"Add an armature for an arm\": \"\\u4e3a\\u624b\\u81c2\\u6dfb\\u52a0\\u4e00\\u4e2a\\u5173\\u8282\\u3002\", \"[Ctrl]: Auto-parent the selection to the new bones.\\n[Alt]: Assign a random color to the new limb.\": \"[Ctrl]\\uff1a\\u5c06\\u6240\\u9009\\u9879\\u81ea\\u52a8\\u7236\\u7ea7\\u5230\\u65b0\\u9aa8\\u9abc\\u4e0a\\u3002\\n[Alt]\\uff1a\\u4e3a\\u65b0\\u80a2\\u4f53\\u5206\\u914d\\u968f\\u673a\\u7684\\u989c\\u8272\\u3002\", \"Create\": \"\\u521b\\u5efa\", \"Create arm\": \"\\u521b\\u5efa\\u624b\\u81c2\", \"Forearm\": \"\\u524d\\u81c2\", \"Add an armature for a leg\": \"\\u4e3a\\u817f\\u90e8\\u6dfb\\u52a0\\u4e00\\u4e2a\\u5173\\u8282\\u3002\", \"Create leg\": \"\\u521b\\u5efa\\u817f\\u90e8\", \"Thigh\": \"\\u5927\\u817f\", \"Calf\": \"\\u817f\\u809a\", \"Toes\": \"\\u811a\\u8dbe\", \"Add an armature for a spine (including the hips and head)\": \"\\u4e3a\\u810a\\u67f1\\u6dfb\\u52a0\\u4e00\\u4e2a\\u5173\\u8282\\uff08\\u5305\\u542b\\u81c0\\u90e8\\u548c\\u5934\\u90e8\\uff09\", \"Create spine\": \"\\u521b\\u5efa\\u810a\\u690e\", \"Add an armature for a hair strand.\": \"\\u4e3a\\u53d1\\u4e1d\\u6dfb\\u52a0\\u4e00\\u4e2a\\u5173\\u8282\\u3002\", \"Create hair strand\": \"\\u521b\\u5efa\\u53d1\\u4e1d\", \"Hair:\": \"\\u5934\\u53d1:\", \"layers\": \"\\u56fe\\u5c42\", \"Create tail\": \"\\u521b\\u5efa\\u5c3e\\u5df4\", \"Tail:\": \"\\u5c3e\\u5df4:\", \"Add an armature for a wing.\": \"\\u4e3a\\u7fc5\\u8180\\u6dfb\\u52a0\\u4e00\\u4e2a\\u5173\\u8282\\u3002\", \"Create wing\": \"\\u521b\\u5efa\\u7fc5\\u8180\", \"Feathers:\": \"\\u7fbd\\u5316\\uff1a\", \"Add an armature for the spine of a fish.\": \"\\u4e3a\\u9c7c\\u810a\\u6dfb\\u52a0\\u4e00\\u4e2a\\u5173\\u8282\\u3002\", \"Create fish spine\": \"\\u521b\\u5efa\\u9c7c\\u810a\", \"Spine:\": \"\\u810a\\u67f1\\uff1a\", \"Add an armature for a fin.\": \"\\u4e3a\\u9ccd\\u6dfb\\u52a0\\u4e00\\u4e2a\\u5173\\u8282\\u3002\", \"Create fin\": \"\\u521b\\u5efa\\u9ccd\", \"Fishbones:\": \"\\u9c7c\\u9aa8\\uff1a\", \"Hominoid\": \"\\u7c7b\\u4eba\\u52a8\\u7269\", \"Create limbs for an hominoid (Humans and apes).\": \"\\u4e3a\\u7c7b\\u4eba\\uff08\\u4eba\\u7c7b\\u548c\\u733f\\u7c7b\\uff09\\u521b\\u5efa\\u80a2\\u4f53\\u3002\", \"Plantigrade\": \"\\u8dd6\\u884c\\u52a8\\u7269\", \"Create limbs for a plantigrade (primates, bears, rabbits...).\": \"\\u4e3a\\u8dd6\\u884c\\u7c7b\\uff08\\u7075\\u957f\\u3001\\u718a\\u3001\\u5154...\\uff09\\u521b\\u5efa\\u80a2\\u4f53\\u3002\", \"Digitigrade\": \"\\u8dbe\\u884c\\u52a8\\u7269\", \"Create limbs for a digitigrade (dogs, cats, dinosaurs...).\": \"\\u4e3a\\u8dbe\\u884c\\u7c7b\\uff08\\u72d7\\uff0c\\u732b\\uff0c\\u6050\\u9f99...\\uff09\\u521b\\u5efa\\u80a2\\u4f53\\u3002\", \"Ungulate\": \"\\u8e44\\u884c\\u52a8\\u7269\", \"Create limbs for an ungulate (horses, cattle, giraffes, pigs, deers, camels, hippopotamuses...).\": \"\\u4e3a\\u8e44\\u884c\\u7c7b\\uff08\\u9a6c\\uff0c\\u725b\\uff0c\\u957f\\u9888\\u9e7f\\uff0c\\u732a\\uff0c\\u9e7f\\uff0c\\u9a86\\u9a7c\\uff0c\\u6cb3\\u9a6c...\\uff09\\u521b\\u5efa\\u80a2\\u4f53\\u3002\", \"Arthropod\": \"\\u8282\\u80a2\\u52a8\\u7269\", \"Create limbs for an arthropod (insects, spiders, scorpions, crabs, shrimps...)\": \"\\u4e3a\\u8282\\u80a2\\u7c7b\\uff08\\u6606\\u866b\\uff0c\\u8718\\u86db\\uff0c\\u874e\\u5b50\\uff0c\\u8783\\u87f9\\uff0c\\u867e...\\uff09\\u521b\\u5efa\\u80a2\\u4f53\\u3002\", \"Bird\": \"\\u9e1f\\u7c7b\", \"Create limbs for a cute flying beast.\": \"\\u4e3a\\u53ef\\u7231\\u7684\\u98de\\u79bd\\u8d70\\u517d\\u521b\\u5efa\\u80a2\\u4f53\\u3002\", \"Fish\": \"\\u9c7c\\u7c7b\", \"Create limbs for weird swimming beasts.\": \"\\u4e3a\\u5947\\u602a\\u7684\\u6cf3\\u517d\\u521b\\u5efa\\u80a2\\u4f53\\u3002\", \"Snake\": \"\\u86c7\", \"Custom\": \"\\u81ea\\u5b9a\\u4e49\", \"Add a custom armature.\": \"\\u6dfb\\u52a0\\u4e00\\u4e2a\\u81ea\\u5b9a\\u4e49\\u5173\\u8282\\u3002\", \"Create custom armature\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u81ea\\u5b9a\\u4e49\\u5173\\u8282\", \"Number of bones:\": \"\\u9aa8\\u9abc\\u6570\\uff1a\", \"Limb name\": \"\\u80a2\\u4f53\\u540d\", \"Cameras\": \"\\u6444\\u50cf\\u673a\", \"Add guides in the composition to help the composition of the image.\\nIncludes thirds, golden ratio, and other standard guides.\": \"\\u5728\\u5408\\u6210\\u4e2d\\u6dfb\\u52a0\\u53c2\\u8003\\u7ebf\\u4ee5\\u5e2e\\u52a9\\u56fe\\u50cf\\u5408\\u6210\\u3002\\n\\u5305\\u62ec\\u6807\\u9898\\u3001\\u9ec4\\u91d1\\u6bd4\\u4f8b\\u548c\\u5176\\u4ed6\\u6807\\u51c6\\u53c2\\u8003\\u7ebf\\u3002\", \"Adds an inverse constraint of the scale to the depth (Z position) of the 3D layers, so that their visual size doesn't change with their depth.\\nWorks as a toggle: first click activates the effect, next click removes it from the selected layers.\": \"\\u5411 3D \\u56fe\\u5c42\\u6dfb\\u52a0\\u5c3a\\u5bf8\\u4e0e\\u6df1\\u5ea6\\uff08Z \\u4f4d\\u7f6e\\uff09\\u7684\\u53cd\\u7ea6\\u675f\\uff0c\\u8fd9\\u6837\\u4ed6\\u4eec\\u7684\\u89c6\\u89c9\\u5c3a\\u5bf8\\u4e0d\\u4f1a\\u968f\\u7740\\u5176\\u6df1\\u5ea6\\u800c\\u53d8\\u5316\\u3002\\n\\u4f5c\\u4e3a\\u5207\\u6362\\uff1a\\u7b2c\\u4e00\\u6b21\\u70b9\\u51fb\\u6fc0\\u6d3b\\u6548\\u679c\\uff0c\\u518d\\u6b21\\u70b9\\u51fb\\u4ece\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\\u4e2d\\u5220\\u9664\\u6548\\u679c\\u3002\", \"There's no camera, please create a camera first.\": \"\\u6ca1\\u6709\\u6444\\u50cf\\u673a\\uff0c\\u8bf7\\u5148\\u521b\\u5efa\\u4e00\\u4e2a\\u3002\", \"Nothing selected. Please select a layer first.\": \"\\u672a\\u9009\\u62e9\\u4efb\\u4f55\\u5185\\u5bb9\\u3002\\u8bf7\\u5148\\u9009\\u62e9\\u4e00\\u4e2a\\u56fe\\u5c42\\u3002\", \"Rig the selected camera to make it easier to animate.\\nAlso includes nice behaviors like handheld camera or shoulder camera...\": \"\\u7ed1\\u5b9a\\u9009\\u4e2d\\u7684\\u6444\\u50cf\\u673a\\u4f7f\\u5176\\u66f4\\u5bb9\\u6613\\u505a\\u52a8\\u753b\\u3002\\n\\u4e5f\\u5305\\u542b\\u597d\\u7684\\u884c\\u4e3a\\uff0c\\u5982\\u624b\\u6301\\u6444\\u50cf\\u673a\\u6216\\u80a9\\u625b\\u6444\\u50cf\\u673a...\", \"There's no camera, or it's a one-node camera, but a two-node camera is needed.\\nPlease, change to or create a two-node camera.\": \"\\u6ca1\\u6709\\u6444\\u50cf\\u673a\\uff0c\\u6216\\u8005\\u5b83\\u662f\\u4e00\\u4e2a\\u5355\\u8282\\u70b9\\u6444\\u50cf\\u673a\\uff0c\\u4f46\\u9700\\u8981\\u4e00\\u4e2a\\u53cc\\u8282\\u70b9\\u6444\\u50cf\\u673a\\u3002\\n\\u8bf7\\u66f4\\u6539\\u6216\\u521b\\u5efa\\u4e00\\u4e2a\\u53cc\\u8282\\u70b9\\u6444\\u50cf\\u673a\\u3002\", \"Create a fake camera, working with standard multiplane 2D Layers.\\nParent the layers to the control null objects.\\nDuplicate these control nulls if you need more levels.\\nThis also includes nice behaviors like handheld camera or shoulder camera...\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u5047\\u7684\\u6444\\u50cf\\u673a\\uff0c\\u4f7f\\u7528\\u6807\\u51c6\\u7684\\u591a\\u5e73\\u9762 2D \\u56fe\\u5c42\\u3002\\n\\u7236\\u7ea7\\u56fe\\u5c42\\u5230\\u7a7a\\u5bf9\\u8c61\\u63a7\\u5236\\u5668\\u4e0a\\u3002\\n\\u5982\\u679c\\u4f60\\u9700\\u8981\\u66f4\\u591a\\u7684\\u7ea7\\u522b\\uff0c\\u590d\\u5236\\u8fd9\\u4e9b\\u7a7a\\u5bf9\\u8c61\\u63a7\\u5236\\u5668\\u3002\\n\\u8fd9\\u4e5f\\u5305\\u542b\\u597d\\u7684\\u884c\\u4e3a\\uff0c\\u5982\\u624b\\u6301\\u6444\\u50cf\\u673a\\u6216\\u80a9\\u625b\\u6444\\u50cf\\u673a...\", \"Command line\": \"\\u547d\\u4ee4\\u884c\", \"Adjust other parameters for setting the size.\": \"\\u8c03\\u6574\\u5176\\u5b83\\u53c2\\u6570\\u6765\\u8bbe\\u5b9a\\u5927\\u5c0f\\u3002\", \"Resize settings\": \"\\u6539\\u53d8\\u8bbe\\u7f6e\\u5927\\u5c0f\", \"Constraint the dimensions together.\": \"\\u5c06\\u5404\\u7ef4\\u5ea6\\u7ea6\\u675f\\u5728\\u4e00\\u8d77\\u3002\", \"Width\": \"\\u5bbd\\u5ea6\", \"Height\": \"\\u9ad8\\u5ea6\", \"Pixel aspect\": \"\\u50cf\\u7d20\\u5bbd\\u9ad8\\u6bd4\", \"Square Pixels\": \"\\u65b9\\u5f62\\u50cf\\u7d20\", \"D1/DV NTSC (0.91)\": \"D1/DV NTSC (0.91)\", \"D1/DV NTSC Widescreen (1.21)\": \"D1/DV NTSC \\u5bbd\\u5c4f (1.21)\", \"D1/DV PAL (1.09)\": \"D1/DV PAL (1.09)\", \"D1/DV PAL Widescreen (1.46)\": \"D1/DV PAL \\u5bbd\\u5c4f (1.46)\", \"HDV 1080/DVCPRO HD 720 (1.33)\": \"HDV 1080/DVCPRO HD 720 (1.33)\", \"DVCPRO HD 1080 (1.5)\": \"DVCPRO HD 1080 (1.5)\", \"Anamorphic 2:1 (2)\": \"\\u53d8\\u5f62\\u5bbd\\u5e55 2:1 (2)\", \"Frame rate\": \"\\u5e27\\u7387\", \"Display\": \"\\u663e\\u793a\", \"Resolution\": \"\\u5206\\u8fa8\\u7387\", \"resolution\\u0004Full\": \"\\u5b8c\\u6574\", \"resolution\\u0004Half\": \"\\u4e00\\u534a\", \"resolution\\u0004Third\": \"\\u4e09\\u5206\\u4e4b\\u4e00\", \"resolution\\u0004Quarter\": \"\\u56db\\u5206\\u4e4b\\u4e00\", \"Preserve resolution\": \"\\u4fdd\\u6301\\u5206\\u8fa8\\u7387\", \"Preserve\": \"\\u4fdd\\u6301\", \"Background color\": \"\\u80cc\\u666f\\u989c\\u8272\", \"Shy layers\": \"\\u5bb3\\u7f9e\\u56fe\\u5c42\", \"Hide\": \"\\u9690\\u85cf\", \"Rendering\": \"\\u6e32\\u67d3\\u4e2d\", \"Proxy\": \"\\u4ee3\\u7406\", \"Renderer\": \"\\u6e32\\u67d3\\u5668\", \"Preserve frame rate\": \"\\u4fdd\\u6301\\u5e27\\u7387\", \"Frame blending\": \"\\u5e27\\u6df7\\u5408\", \"Motion blur\": \"\\u52a8\\u6001\\u6a21\\u7cca\", \"Shutter angle\": \"\\u5feb\\u95e8\\u89d2\\u5ea6\", \"Shutter phase\": \"\\u5feb\\u95e8\\u76f8\\u4f4d\", \"Samples\": \"\\u91c7\\u6837\", \"Adaptive sample limit\": \"\\u81ea\\u9002\\u5e94\\u91c7\\u6837\\u9650\\u5236\", \"Update precompositions\": \"\\u66f4\\u65b0\\u9884\\u5408\\u6210\", \"Comp settings\": \"\\u5408\\u6210\\u8bbe\\u7f6e\", \"Set the current or selected composition(s) settings, also changing the settings of all precompositions.\": \"\\u8bbe\\u5b9a\\u5f53\\u524d\\u6216\\u9009\\u4e2d\\u7684\\u5408\\u6210\\u8bbe\\u7f6e\\uff0c\\u540c\\u65f6\\u66f4\\u6539\\u6240\\u6709\\u9884\\u5408\\u6210\\u7684\\u8bbe\\u7f6e\\u3002\", \"Links and constraints\": \"\\u94fe\\u63a5\\u4e0e\\u7ea6\\u675f\", \"Lock prop.\": \"\\u9501\\u5b9a\\u5c5e\\u6027\", \"Lock the value of the selected properties.\": \"\\u9501\\u5b9a\\u9009\\u4e2d\\u5c5e\\u6027\\u7684\\u503c\\u3002\", \"Zero out the selected layers transformation.\\n[Alt]: Reset the transformation of the selected layers to 0.\\n[Ctrl] + [Alt]: Also reset the opacity to 100 %.\": \"\\u5f52\\u96f6\\u6240\\u9009\\u56fe\\u5c42\\u7684\\u53d8\\u6362\\u3002\\n[Alt]: \\u91cd\\u7f6e\\u6240\\u9009\\u56fe\\u5c42\\u7684\\u53d8\\u6362\\u4e3a0\\u3002\\n[Ctrl] + [Alt]: \\u540c\\u65f6\\u5c06\\u900f\\u660e\\u5ea6\\u91cd\\u7f6e\\u4e3a 100%\\u3002\", \"Expose the transformation of layers using a nice controller.\": \"\\u4f7f\\u7528\\u4e00\\u4e2a\\u6f02\\u4eae\\u7684\\u63a7\\u5236\\u5668\\u66b4\\u9732\\u56fe\\u5c42\\u53d8\\u6362\\u3002\", \"Create locator.\": \"\\u521b\\u5efa\\u5b9a\\u4f4d\\u5668\\u3002\", \"Extract locators.\": \"\\u63d0\\u53d6\\u5b9a\\u4f4d\\u5668\\u3002\", \"Use expressions\": \"\\u4f7f\\u7528\\u8868\\u8fbe\\u5f0f\", \"Use essential properties\": \"\\u4f7f\\u7528\\u57fa\\u672c\\u5c5e\\u6027\", \"Measure distance\": \"\\u6d4b\\u91cf\\u8ddd\\u79bb\", \"Measure the distance between two layers.\": \"\\u6d4b\\u91cf\\u4e24\\u4e2a\\u56fe\\u5c42\\u4e4b\\u95f4\\u7684\\u8ddd\\u79bb\\u3002\", \"Select two layers to measure the distance between them.\": \"\\u9009\\u62e9\\u4e24\\u4e2a\\u56fe\\u5c42\\u6765\\u6d4b\\u91cf\\u5b83\\u4eec\\u4e4b\\u95f4\\u7684\\u8ddd\\u79bb\\u3002\", \"The distance is %1 px\": \"\\u8ddd\\u79bb\\u4e3a %1 px\", \"Prop. info\": \"\\u5c5e\\u6027\\u4fe1\\u606f\", \"Get property detailed information.\": \"\\u83b7\\u53d6\\u5c5e\\u6027\\u8be6\\u7ec6\\u4fe1\\u606f\\u3002\", \"Get property info\": \"\\u83b7\\u53d6\\u5c5e\\u6027\\u4fe1\\u606f\", \"Connect slave properties to a master property.\": \"\\u5c06\\u4ece\\u5c5e\\u6027\\u8fde\\u63a5\\u5230\\u4e3b\\u5c5e\\u6027\\u3002\", \"Layer opacities\": \"\\u56fe\\u5c42\\u900f\\u660e\\u5ea6\", \"Connects the selected layers to the control you've just set, using their opacity properties to switch their visibility.\": \"\\u5c06\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\\u8fde\\u63a5\\u5230\\u4f60\\u521a\\u521a\\u8bbe\\u5b9a\\u7684\\u63a7\\u5236\\u5668\\u4e0a\\uff0c\\u4f7f\\u7528\\u5b83\\u4eec\\u7684\\u900f\\u660e\\u5ea6\\u5c5e\\u6027\\u6765\\u5207\\u6362\\u5b83\\u4eec\\u7684\\u53ef\\u89c1\\u5ea6\\u3002\", \"Properties\": \"\\u5c5e\\u6027\", \"Connects the selected properties to the control you've just set.\": \"\\u5c06\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\\u8fde\\u63a5\\u5230\\u4f60\\u521a\\u521a\\u8bbe\\u5b9a\\u7684\\u63a7\\u5236\\u5668\\u4e0a\\u3002\", \"Connects the selected keys to the control you've just set.\": \"\\u5c06\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u8fde\\u63a5\\u5230\\u4f60\\u521a\\u521a\\u8bbe\\u7f6e\\u7684\\u63a7\\u5236\\u5668\\u4e0a\\u3002\", \"2D Slider\": \"2D \\u6ed1\\u5757\", \"Angle\": \"\\u89d2\\u5ea6\", \"Axis\": \"\\u5750\\u6807\\u8f74\", \"Channel\": \"\\u901a\\u9053\", \"Choose or create control\": \"\\u9009\\u62e9\\u6216\\u521b\\u5efa\\u63a7\\u4ef6\", \"Create a slider controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u6ed1\\u5757\\u63a7\\u5236\\u5668\\u3002\", \"Create a 2D slider controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a 2D \\u6ed1\\u5757\\u63a7\\u5236\\u5668\\u3002\", \"Create an angle controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u89d2\\u5ea6\\u63a7\\u5236\\u5668\\u3002\", \"Create a controller to measure lengths, angles and other coordinates between layers.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u63a7\\u5236\\u5668\\u6765\\u6d4b\\u91cf\\u56fe\\u5c42\\u4e4b\\u95f4\\u7684\\u957f\\u5ea6\\u3001\\u89d2\\u5ea6\\u548c\\u5176\\u4ed6\\u5750\\u6807\\u3002\", \"Layer list\": \"\\u56fe\\u5c42\\u5217\\u8868\", \"Creates a dropdown control to control the visibility of a list of layers.\\n\\nFirst, select the layer where to create the controlling effect, then click the button to get to the next step.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u4e0b\\u62c9\\u63a7\\u5236\\u5668\\u6765\\u63a7\\u5236\\u4e00\\u5217\\u56fe\\u5c42\\u7684\\u53ef\\u89c1\\u6027\\u3002\\n\\n\\u9996\\u5148\\uff0c\\u9009\\u62e9\\u8981\\u521b\\u5efa\\u63a7\\u5236\\u5668\\u7684\\u56fe\\u5c42\\uff0c\\u7136\\u540e\\u5355\\u51fb\\u6309\\u94ae\\u8fdb\\u5165\\u4e0b\\u4e00\\u6b65\\u3002\", \"Nothing selected. Please select some layers first.\": \"\\u672a\\u9009\\u62e9\\u4efb\\u4f55\\u5185\\u5bb9\\u3002\\u8bf7\\u5148\\u9009\\u62e9\\u4e00\\u4e9b\\u56fe\\u5c42\\u3002\", \"Create a spatial effector to control properties.\\n\\nSelect the properties to control first, then click on this button.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u7a7a\\u95f4\\u6548\\u679c\\u5668\\u6765\\u63a7\\u5236\\u5c5e\\u6027\\u3002\\n\\n\\u5148\\u9009\\u62e9\\u8981\\u63a7\\u5236\\u7684\\u5c5e\\u6027\\uff0c\\u7136\\u540e\\u70b9\\u51fb\\u6b64\\u6309\\u94ae\\u3002\", \"Pick texture\": \"\\u9009\\u53d6\\u7eb9\\u7406\", \"Choose a layer to use as a texture map to control the properties.\": \"\\u9009\\u62e9\\u4e00\\u4e2a\\u56fe\\u5c42\\u4f5c\\u4e3a\\u7eb9\\u7406\\u6620\\u5c04\\u6765\\u63a7\\u5236\\u5c5e\\u6027\\u3002\", \"Pick audio\": \"\\u9009\\u53d6\\u97f3\\u9891\", \"Controls properties using an audio layer.\": \"\\u4f7f\\u7528\\u97f3\\u9891\\u56fe\\u5c42\\u6765\\u63a7\\u5236\\u5c5e\\u6027\\u3002\", \"Pick control\": \"\\u9009\\u53d6\\u63a7\\u4ef6\", \"Uses the selected property, layer or already existing control.\": \"\\u4f7f\\u7528\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\\u3001\\u56fe\\u5c42\\u6216\\u5df2\\u5b58\\u5728\\u7684\\u63a7\\u4ef6\\u3002\", \"Connecting\": \"\\u8fde\\u63a5\\u4e2d\", \"After Effects Property\\u0004Property\": \"\\u5c5e\\u6027\", \"After Effects Property\\u0004Type\": \"\\u7c7b\\u578b\", \"After Effects Property Value\\u0004Minimum\": \"\\u6700\\u5c0f\", \"After Effects Property Value\\u0004Maximum\": \"\\u6700\\u5927\", \"Value\": \"\\u503c\", \"Speed\": \"\\u901f\\u5ea6\", \"Velocity\": \"\\u901f\\u5ea6\", \"Select the child properties or layers,\\nand connect them.\": \"\\u9009\\u62e9\\u5b50\\u5c5e\\u6027\\u6216\\u56fe\\u5c42\\uff0c\\n\\u5e76\\u8fde\\u63a5\\u5b83\\u4eec\\u3002\", \"Connecting dropdown menu to layers:\\n\\nSelect the child layers then connect.\": \"\\u8fde\\u63a5\\u4e0b\\u62c9\\u83dc\\u5355\\u5230\\u56fe\\u5c42\\uff1a\\n\\n\\u9009\\u62e9\\u5b50\\u56fe\\u5c42\\u7136\\u540e\\u8fde\\u63a5\\u3002\", \"Connect layer opacities\": \"\\u8fde\\u63a5\\u56fe\\u5c42\\u900f\\u660e\\u5ea6\", \"Connect the selected layers to the control you've just set, using their opacity properties to switch their visibility.\": \"\\u5c06\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\\u8fde\\u63a5\\u5230\\u4f60\\u521a\\u521a\\u8bbe\\u5b9a\\u7684\\u63a7\\u5236\\u5668\\u4e0a\\uff0c\\u4f7f\\u7528\\u5b83\\u4eec\\u7684\\u900f\\u660e\\u5ea6\\u5c5e\\u6027\\u6765\\u5207\\u6362\\u5b83\\u4eec\\u7684\\u53ef\\u89c1\\u5ea6\\u3002\", \"Morph selected properties between arbitrary keyframes.\": \"\\u5728\\u4efb\\u610f\\u7684\\u5173\\u952e\\u5e27\\u4e4b\\u95f4\\u5bf9\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\\u8fdb\\u884c\\u6e10\\u53d8\\u3002\", \"Add pin layers to control spatial properties and B\\u00e9zier paths.\\n[Alt]: Also create tangents for B\\u00e9zier path properties.\": \"\\u6dfb\\u52a0\\u56fe\\u9489\\u56fe\\u5c42\\u6765\\u63a7\\u5236\\u7a7a\\u95f4\\u5c5e\\u6027\\u548c\\u8d1d\\u585e\\u5c14\\u8def\\u5f84\\u3002\\n[Alt]\\uff1a\\u4e0d\\u8981\\u4e3a\\u8d1d\\u585e\\u5c14\\u8def\\u5f84\\u5c5e\\u6027\\u521b\\u5efa\\u5207\\u7ebf\\u624b\\u67c4\\u3002\", \"Change the opacity of the pins.\": \"\\u66f4\\u6539\\u9aa8\\u9abc\\u7684\\u900f\\u660e\\u5ea6\\u3002\", \"Change the name of the limb this layer belongs to.\": \"\\u66f4\\u6539\\u6b64\\u56fe\\u5c42\\u6240\\u5c5e\\u80a2\\u4f53\\u7684\\u540d\\u79f0\\u3002\", \"Edit pins\": \"\\u7f16\\u8f91\\u6a21\\u5f0f\", \"Kinematics\": \"\\u8fd0\\u52a8\\u5b66\", \"Create Inverse and Forward Kinematics.\": \"\\u521b\\u5efa IK \\u548c FK\\u3002\", \"Standard Inverse Kinematics.\": \"\\u6807\\u51c6 IK\\u3002\", \"1+2-layer IK\": \"1+\\u53cc\\u56fe\\u5c42 IK\", \"Create a one-layer IK combined with a two-layer IK\\nto handle Z-shape limbs.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u5355\\u56fe\\u5c42 IK \\u548c\\u4e00\\u4e2a\\u53cc\\u56fe\\u5c42 IK\\n\\u6765\\u5904\\u7406 Z \\u5f62\\u72b6\\u7684\\u80a2\\u4f53\\u3002\", \"2+1-layer IK\": \"2+\\u5355\\u56fe\\u5c42 IK\", \"Create a two-layer IK combined with a one-layer IK\\nto handle Z-shape limbs.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u53cc\\u56fe\\u5c42 IK \\u548c\\u4e00\\u4e2a\\u5355\\u56fe\\u5c42 IK\\n\\u6765\\u5904\\u7406 Z \\u5f62\\u72b6\\u7684\\u80a2\\u4f53\\u3002\", \"B\\u00e9zier Inverse Kinematics.\": \"\\u8d1d\\u585e\\u5c14 IK\\u3002\", \"Forward Kinematics\\nwith automatic overlap and follow-through.\": \"FK\\n\\u5e26\\u6709\\u81ea\\u52a8\\u91cd\\u53e0\\u548c\\u987a\\u52bf\\u3002\", \"Parent\": \"\\u7236\\u7ea7\", \"Create parent constraints.\": \"\\u521b\\u5efa\\u7236\\u7ea6\\u675f\\u3002\", \"Parent all the selected layers to the last selected one.\\n\\n[Alt]: Parent only the orphans.\\nOr:\\n[Ctrl]: Parent layers as a chain, from ancestor to child, in the order of the selection.\": \"\\u4e0a\\u7ea7\\u6240\\u6709\\u9009\\u5b9a\\u7684\\u56fe\\u5c42\\u5230\\u4e0a\\u6b21\\u9009\\u62e9\\u7684\\u56fe\\u5c42\\u3002\\n\\n[Alt]: \\u53ea\\u662f\\u4e0a\\u7ea7\\u5b64\\u513f\\u3002\\n\\n[Ctrl][Ctrl] \\uff1a\\u7236\\u5c42\\u4f5c\\u4e3a\\u4e00\\u4e2a\\u94fe\\uff0c\\u4ece\\u7956\\u5148\\u5230\\u5b50\\u5973\\uff0c\\u6309\\u9009\\u62e9\\u987a\\u5e8f\\u6392\\u5217\\u3002\", \"Animatable parent.\": \"\\u53ef\\u52a8\\u753b\\u7684\\u7236\\u7ea7\\u3002\", \"Parent across comps...\": \"\\u8de8\\u5408\\u6210\\u7236\\u7ea7...\", \"Parent layers across compositions.\": \"\\u8de8\\u5408\\u6210\\u7236\\u5b50\\u5c42\\u3002\", \"Parent comp\": \"\\u7236\\u5408\\u6210\", \"Parent layer\": \"\\u7236\\u56fe\\u5c42\", \"Create transform constraints (position, orientation, path...).\": \"\\u521b\\u5efa\\u53d8\\u6362\\u7ea6\\u675f(\\u4f4d\\u7f6e\\u3001\\u671d\\u5411\\u3001\\u8def\\u5f84...)\\u3002\", \"Constraint the location of a layer to the position of other layers.\": \"\\u7528\\u5176\\u4ed6\\u56fe\\u5c42\\u7684\\u4f4d\\u7f6e\\u6765\\u7ea6\\u675f\\u4e00\\u4e2a\\u56fe\\u5c42\\u7684\\u5b9a\\u4f4d\\u3002\", \"Constraint the orientation of a layer to the orientation of other layers.\": \"\\u7528\\u5176\\u4ed6\\u56fe\\u5c42\\u7684\\u671d\\u5411\\u6765\\u7ea6\\u675f\\u4e00\\u4e2a\\u56fe\\u5c42\\u7684\\u671d\\u5411\\u3002\", \"Constraint the location and orientation of a layer to a B\\u00e9zier path.\\n\\n\": \"\\u5c06\\u56fe\\u5c42\\u7684\\u5b9a\\u4f4d\\u548c\\u671d\\u5411\\u7ea6\\u675f\\u5728\\u4e00\\u4e2a\\u8d1d\\u585e\\u5c14\\u8def\\u5f84\\u4e0a\\u3002\\n\\n\", \"Pick path...\": \"\\u9009\\u53d6\\u8def\\u5f84...\", \"Select controllers\": \"\\u9009\\u62e9\\u63a7\\u5236\\u5668\", \"Select all controllers\": \"\\u9009\\u62e9\\u6240\\u6709\\u63a7\\u5236\\u5668\", \"Show/hide ctrls\": \"\\u663e\\u793a/\\u9690\\u85cf\\u63a7\\u4ef6\", \"Show/Hide controllers\\n\\n[Alt]: Only the unselected controllers.\": \"\\u663e\\u793a/\\u9690\\u85cf\\u63a7\\u5236\\u5668\\n\\n[Alt]\\uff1a\\u4ec5\\u672a\\u9009\\u4e2d\\u7684\\u63a7\\u5236\\u5668\\u3002\", \"Tag as controllers\": \"\\u6807\\u8bb0\\u4e3a\\u63a7\\u5236\\u5668\", \"Bake controllers appearance\": \"\\u70d8\\u57f9\\u63a7\\u5236\\u5668\\u5916\\u89c2\", \"Controller settings\": \"\\u63a7\\u5236\\u5668\\u8bbe\\u7f6e\", \"Edit selected controllers.\": \"\\u7f16\\u8f91\\u9009\\u4e2d\\u7684\\u63a7\\u5236\\u5668\\u3002\", \"Use AE Null Objects\": \"\\u4f7f\\u7528 AE \\u7a7a\\u5bf9\\u8c61\", \"Use Shape Layers\": \"\\u4f7f\\u7528\\u5f62\\u72b6\\u56fe\\u5c42\", \"Use Shape Layers (Draft mode)\": \"\\u4f7f\\u7528\\u5f62\\u72b6\\u56fe\\u5c42\\uff08\\u8349\\u56fe\\u6a21\\u5f0f\\uff09\", \"Use Raster Layers (PNG)\": \"\\u4f7f\\u7528\\u5149\\u6805\\u56fe\\u5c42 (PNG)\", \"Don't lock scale of null controllers.\": \"\\u4e0d\\u8981\\u9501\\u5b9a\\u7a7a\\u63a7\\u5236\\u5668\\u7684\\u89c4\\u6a21\\u3002\", \"The scale of null controllers, and After Effects nulls as controllers created by Duik won't be locked by default.\": \"\\u65e0\\u6548\\u63a7\\u5236\\u5668\\u7684\\u5c3a\\u5bf8\\u548c Effect \\u4e4b\\u540e\\u7a7a\\u4e3a\\u7531Duik\\u521b\\u5efa\\u7684\\u63a7\\u5236\\u5668\\u4e0d\\u4f1a\\u9ed8\\u8ba4\\u88ab\\u9501\\u5b9a\\u3002\", \"Icon color\": \"\\u56fe\\u6807\\u989c\\u8272\", \"Set the color of the selected controllers.\\n\\n[Alt]: assigns a random color for each controller.\": \"\\u8bbe\\u5b9a\\u9009\\u4e2d\\u56fe\\u5c42\\u7684\\u989c\\u8272\\u3002\\n\\n[Alt]: \\u4e3a\\u6bcf\\u4e2a\\u56fe\\u5c42\\u5206\\u914d\\u968f\\u673a\\u7684\\u989c\\u8272\\u3002\", \"Icon size\": \"\\u56fe\\u6807\\u5927\\u5c0f\", \"Change the size of the controller.\": \"\\u66f4\\u6539\\u56fe\\u5c42\\u7684\\u5927\\u5c0f\\u3002\", \"Icon opacity\": \"\\u56fe\\u6807\\u900f\\u660e\\u5ea6\", \"Change the opacity of the controllers.\": \"\\u66f4\\u6539\\u9aa8\\u9abc\\u7684\\u900f\\u660e\\u5ea6\\u3002\", \"Anchor color\": \"\\u951a\\u70b9\\u989c\\u8272\", \"Set the color of the selected anchors.\\n\\n[Alt]: assigns a random color for each anchor.\": \"\\u8bbe\\u5b9a\\u9009\\u4e2d\\u56fe\\u5c42\\u7684\\u989c\\u8272\\u3002\\n\\n[Alt]: \\u4e3a\\u6bcf\\u4e2a\\u56fe\\u5c42\\u5206\\u914d\\u968f\\u673a\\u7684\\u989c\\u8272\\u3002\", \"Anchor size\": \"\\u951a\\u70b9\\u5927\\u5c0f\", \"Change the size of the anchor.\": \"\\u66f4\\u6539\\u56fe\\u50cf\\u5927\\u5c0f\\u3002\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each layer.\": \"\\u5e94\\u7528\\u66f4\\u6539\\u3002\\n\\n[Alt]: \\u4e3a\\u6bcf\\u4e2a\\u56fe\\u5c42\\u5206\\u914d\\u968f\\u673a\\u7684\\u989c\\u8272\\u3002\", \"Edit Controllers\": \"\\u7f16\\u8f91\\u63a7\\u5236\\u5668\", \"Create a rotation controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u65cb\\u8f6c\\u63a7\\u5236\\u5668\\u3002\", \"Create a horizontal translation controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u6c34\\u5e73\\u7ffb\\u8bd1\\u63a7\\u5236\\u5668\\u3002\", \"Create a vertical translation controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u5782\\u76f4\\u7ffb\\u8bd1\\u63a7\\u5236\\u5668\\u3002\", \"Create a translation controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u7ffb\\u8bd1\\u63a7\\u5236\\u5668\\u3002\", \"Create a translation and rotation controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u7ffb\\u8bd1\\u548c\\u65cb\\u8f6c\\u63a7\\u5236\\u5668\\u3002\", \"Create a camera controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u6444\\u50cf\\u673a\\u63a7\\u5236\\u5668\\u3002\", \"Creates a slider controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u6ed1\\u5757\\u63a7\\u5236\\u5668\\u3002\", \"Create an eyebrow controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u7709\\u6bdb\\u63a7\\u5236\\u5668\\u3002\", \"Creates an ear controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u8033\\u6735\\u63a7\\u5236\\u5668\\u3002\", \"Create a hair controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u5934\\u53d1\\u63a7\\u5236\\u5668\\u3002\", \"Create a mouth controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u5634\\u5df4\\u63a7\\u5236\\u5668\", \"Create a nose controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u9f3b\\u5b50\\u63a7\\u5236\\u5668\\u3002\", \"Create an eye controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u773c\\u775b\\u63a7\\u5236\\u5668\\u3002\", \"Create a head controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u5934\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a foot controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u8db3\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a paw controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u722a\\u5b50\\u63a7\\u5236\\u5668\\u3002\", \"Create a hoof controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u8e44\\u5b50\\u63a7\\u5236\\u5668\\u3002\", \"Create a hand controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u624b\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a hips controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u81c0\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a body controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u8eab\\u4f53\\u63a7\\u5236\\u5668\\u3002\", \"Create a neck and shoulders controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u9888\\u90e8\\u548c\\u80a9\\u8180\\u63a7\\u5236\\u5668\\u3002\", \"Create a torso controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u8eaf\\u5e72\\u63a7\\u5236\\u5668\\u3002\", \"Create a vertebrae (neck or spine) controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u810a\\u690e\\u63a7\\u5236\\u5668\\uff08\\u9888\\u90e8\\u6216\\u810a\\u67f1\\uff09\", \"Create a fin controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u9ccd\\u63a7\\u5236\\u5668\\u3002\", \"Create a wing controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u7fc5\\u8180\\u63a7\\u5236\\u5668\\u3002\", \"Create a pincer controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u94b3\\u5b50\\u63a7\\u5236\\u5668\\u3002\", \"Create a tail controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u5c3e\\u5df4\\u63a7\\u5236\\u5668\\u3002\", \"Create a hair strand controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u53d1\\u4e1d\\u63a7\\u5236\\u5668\\u3002\", \"Create an audio controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u97f3\\u9891\\u63a7\\u5236\\u5668\\u3002\", \"Create a null controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u7a7a\\u63a7\\u5236\\u5668\\u3002\", \"Create an After Effects null controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a Ae \\u7a7a\\u63a7\\u5236\\u5668\\u3002\", \"Pseudo-effects\": \"\\u4f2a\\u6548\\u679c\", \"Create pre-rigged pseudo-effects.\": \"\\u521b\\u5efa\\u9884\\u5148\\u7ed1\\u5b9a\\u7684\\u4f2a\\u6548\\u679c\\u3002\", \"Eyes\": \"\\u773c\\u775b\", \"Create a pre-rigged pseudo-effect to control eyes.\": \"\\u521b\\u5efa\\u9884\\u5148\\u7ed1\\u5b9a\\u7684\\u4f2a\\u6548\\u679c\\u6765\\u63a7\\u5236\\u773c\\u775b\\u3002\", \"Fingers\": \"\\u624b\\u6307\", \"Create a pre-rigged pseudo-effect to control fingers.\": \"\\u521b\\u5efa\\u9884\\u5148\\u7ed1\\u5b9a\\u7684\\u4f2a\\u6548\\u679c\\u6765\\u63a7\\u5236\\u624b\\u6307\\u3002\", \"Create a pre-rigged pseudo-effect to control a hand and its fingers.\": \"\\u521b\\u5efa\\u9884\\u5148\\u7ed1\\u5b9a\\u7684\\u4f2a\\u6548\\u679c\\u6765\\u63a7\\u5236\\u624b\\u548c\\u6307\\u3002\", \"Create a pre-rigged pseudo-effect to control a head.\": \"\\u521b\\u5efa\\u9884\\u5148\\u7ed1\\u5b9a\\u7684\\u4f2a\\u6548\\u679c\\u6765\\u63a7\\u5236\\u5934\\u90e8\\u3002\", \"Extract\": \"\\u63d0\\u53d6\", \"Extract the controllers from the selected precomposition, to animate from outside the composition.\": \"\\u4ece\\u9009\\u4e2d\\u7684\\u9884\\u5408\\u6210\\u4e2d\\u63d0\\u53d6\\u63a7\\u5236\\u5668\\uff0c\\u5728\\u5408\\u6210\\u4e4b\\u5916\\u5236\\u4f5c\\u52a8\\u753b\\u3002\", \"OCO Meta-rig\": \"OCO Meta-\\u7ed1\\u5b9a\", \"Create, import, export Meta-Rigs and templates\": \"\\u521b\\u5efa\\u3001\\u5bfc\\u5165\\u3001\\u5bfc\\u51fa Meta-\\u7ed1\\u5b9a \\u548c\\u6a21\\u677f\", \"The bones and armatures panel\": \"\\u9aa8\\u9abc\\u548c\\u5173\\u8282\\u9762\\u677f\", \"Links & constraints\": \"\\u94fe\\u63a5\\u4e0e\\u7ea6\\u675f\", \"Automation & expressions\": \"\\u81ea\\u52a8\\u5316\\u4e0e\\u8868\\u8fbe\\u5f0f\", \"Tools\": \"\\u5de5\\u5177\", \"Get help\": \"\\u83b7\\u5f97\\u5e2e\\u52a9\", \"Read the doc!\": \"\\u9605\\u8bfb\\u6587\\u6863\\uff01\", \"Support %1 if you love it!\": \"\\u5982\\u679c\\u4f60\\u559c\\u7231\\u5b83\\uff0c\\u8bf7\\u652f\\u6301 %1\\uff01\", \"Create a null object.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u7a7a\\u5bf9\\u8c61\\u3002\", \"Create a solid layer.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u56fa\\u6001\\u5c42\\u3002\", \"Create an adjustment layer.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u8c03\\u6574\\u5c42\\u3002\", \"Create a shape layer.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u5f62\\u72b6\\u56fe\\u5c42\\u3002\", \"Circle\": \"\\u5706\\u5f62\", \"Square\": \"\\u6b63\\u65b9\\u5f62\", \"Rounded square\": \"\\u5706\\u89d2\\u6b63\\u65b9\\u5f62\", \"Polygon\": \"\\u591a\\u8fb9\\u5f62\", \"Star\": \"\\u661f\\u5f62\", \"Zero out the selected layers transformation.\\n[Alt]: Reset the transformation of the selected layers to 0.\\n[Ctrl] + [Alt]: Also resets the opacity to 100 %.\": \"\\u5f52\\u96f6\\u6240\\u9009\\u56fe\\u5c42\\u7684\\u53d8\\u6362\\u3002\\n[Alt]: \\u91cd\\u7f6e\\u6240\\u9009\\u56fe\\u5c42\\u7684\\u53d8\\u6362\\u4e3a0\\u3002\\n[Ctrl] + [Alt]: \\u540c\\u65f6\\u5c06\\u900f\\u660e\\u5ea6\\u91cd\\u7f6e\\u4e3a 100%\\u3002\", \"Auto-Rename & Tag\": \"\\u81ea\\u52a8\\u91cd\\u547d\\u540d\\u548c\\u6807\\u7b7e\", \"Automagically renames, tags and groups the selected layers (or all of them if there's no selection)\": \"\\u81ea\\u52a8\\u91cd\\u547d\\u540d\\u3001\\u6807\\u7b7e\\u548c\\u5206\\u7ec4\\u9009\\u4e2d\\u7684\\uff08\\u5982\\u679c\\u6ca1\\u6709\\u9009\\u62e9\\uff0c\\u5219\\u5168\\u90e8\\uff09\\u56fe\\u5c42\", \"Layer manager\": \"\\u56fe\\u5c42\\u7ba1\\u7406\\u5668\", \"Setting layers type...\": \"\\u8bbe\\u7f6e\\u56fe\\u5c42\\u7ec4\\u540d\\u79f0...\", \"Setting layers location...\": \"The bones now come with their envelops, which are references to help you design perfectly shaped joints for your cut-out characters, and their noodles to quickly design nice, bendy, smoothly-curved limbs like if they were soft rubber. Softness can only make the world better, don\\u2019t you think?\", \"Setting layers side...\": \"\\u8bbe\\u7f6e\\u56fe\\u5c42\\u65c1...\", \"Setting layers group name...\": \"\\u8bbe\\u7f6e\\u56fe\\u5c42\\u7ec4\\u540d\\u79f0...\", \"Setting layers name...\": \"Setting layers name...\", \"Create, import, export Meta-Rigs and templates\\n\\n\": \"\\u521b\\u5efa\\u3001\\u5bfc\\u5165\\u3001\\u5bfc\\u51fa Meta-\\u7ed1\\u5b9a \\u548c\\u6a21\\u677f\\n\\n\", \"[Alt]: Launches the corresponding ScriptUI Stand-Alone panel if it is installed.\": \"[Alt]: \\u5982\\u679c\\u5b89\\u88c5\\u4e86\\u76f8\\u5e94\\u7684\\u53ef\\u505c\\u9760\\u9762\\u677f\\uff0c\\u5219\\u542f\\u52a8\\u4e4b\\u3002\", \"Test failed!\": \"\\u6d4b\\u8bd5\\u5931\\u8d25 \\uff01\", \"Keep this panel open\": \"\\u4fdd\\u6301\\u6b64\\u9762\\u677f\\u6253\\u5f00\", \"%1 Settings\": \"%1 \\u8bbe\\u7f6e\", \"Set the language of the interface.\": \"\\u8bbe\\u7f6e\\u754c\\u9762\\u7684\\u8bed\\u8a00.\", \"Settings file\": \"\\u8bbe\\u7f6e\\u6587\\u4ef6\", \"Set the location of the settings file.\": \"\\u8bbe\\u5b9a\\u8bbe\\u7f6e\\u6587\\u4ef6\\u7684\\u8def\\u5f84.\", \"Set the highlight color.\": \"\\u8bbe\\u7f6e\\u9ad8\\u4eae\\u989c\\u8272.\", \"After Effects Blue\": \"After Effects \\u84dd\\u8272\", \"The After Effects highlighting blue\": \"After Effects \\u9ad8\\u4eae\\u84dd\\u8272\", \"RxLab Purple\": \"RxLab \\u7d2b\\u8272\", \"The RxLaboratory Purple\": \"The RxLaboratory \\u7d2b\\u8272\", \"Rainbox Red\": \"Rainbox \\u7ea2\\u8272\", \"The Rainbox Productions Red\": \"Rainbox Productions \\u7ea2\", \"After Effects Orange (CS6)\": \"After Effects \\u6a59\\u8272 (CS6)\", \"The After Effects highlighting orange from good ol'CS6\": \"The After Effects CS6 \\u53e4\\u4ee3\\u9ad8\\u4eae\\u6a59\\u8272\", \"Custom...\": \"\\u81ea\\u5b9a\\u4e49...\", \"Select a custom color.\": \"\\u9009\\u62e9\\u81ea\\u5b9a\\u4e49\\u989c\\u8272.\", \"Select the UI mode.\": \"\\u9009\\u62e9\\u7528\\u6237\\u754c\\u9762\\u6a21\\u5f0f.\", \"Rookie\": \"\\u521d\\u6765\\u4e4d\\u5230\", \"The easiest-to-use mode, but also the biggest UI.\": \"\\u6700\\u5bb9\\u6613\\u4f7f\\u7528\\u7684\\u6a21\\u5f0f\\uff0c\\u4f46\\u4e5f\\u662f\\u6700\\u5927\\u7684\\u754c\\u9762\\u3002\", \"Standard\": \"\\u6807\\u51c6\", \"The standard not-too-big UI.\": \"\\u6807\\u51c6\\u6a21\\u5f0f\\uff0c\\u7528\\u6237\\u754c\\u9762\\u4e2d\\u7b49\\u5927\\u5c0f.\", \"Expert\": \"\\u4e13\\u5bb6\", \"The smallest UI, for expert users.\": \"\\u9002\\u5408\\u4e13\\u5bb6\\u4f7f\\u7528\\uff0c\\u7528\\u6237\\u754c\\u9762\\u6700\\u5c0f.\", \"Normal mode\": \"\\u5e38\\u89c4\\u6a21\\u5f0f\", \"Use at your own risk!\": \"\\u81ea\\u884c\\u627f\\u62c5\\u4f7f\\u7528\\u98ce\\u9669!\", \"Dev and Debug mode\": \"\\u5f00\\u53d1\\u548c\\u8c03\\u8bd5\\u6a21\\u5f0f\", \"Check for updates\": \"\\u68c0\\u67e5\\u66f4\\u65b0\", \"Default\": \"\\u9ed8\\u8ba4\", \"Reset the settings to their default values.\": \"\\u8fd8\\u539f\\u8bbe\\u7f6e\\u5230\\u9ed8\\u8ba4\\u503c.\", \"Apply settings.\": \"\\u5e94\\u7528\\u8bbe\\u7f6e\\u3002\", \"You may need to restart the script for all changes to take effect.\": \"\\u60a8\\u53ef\\u80fd\\u9700\\u8981\\u91cd\\u542f\\u811a\\u672c\\u624d\\u80fd\\u4f7f\\u6240\\u6709\\u66f4\\u6539\\u751f\\u6548\\u3002\", \"Thank you for your donations!\": \"\\u611f\\u8c22\\u60a8\\u7684\\u6350\\u8d60\\uff01\", \"Help and options\": \"\\u5e2e\\u52a9\\u4e0e\\u9009\\u9879\", \"Edit settings\": \"\\u7f16\\u8f91\\u8bbe\\u7f6e\", \"Options\": \"\\u9009\\u9879\", \"Bug Report or Feature Request\": \"\\u9519\\u8bef\\u62a5\\u544a\\u6216\\u529f\\u80fd\\u8bf7\\u6c42\", \"Bug report\\nFeature request\\n\\nTell us what's wrong or request a new feature.\": \"\\u9519\\u8bef\\u62a5\\u544a\\n\\u529f\\u80fd\\u8bf7\\u6c42\\n\\n\\u544a\\u8bc9\\u6211\\u4eec\\u600e\\u4e48\\u4e86\\u6216\\u8bf7\\u6c42\\u4e00\\u4e2a\\u65b0\\u529f\\u80fd\\u3002\", \"Help\": \"\\u5e2e\\u52a9\", \"Get help.\": \"\\u83b7\\u5f97\\u5e2e\\u52a9.\", \"Translate %1\": \"\\u7ffb\\u8bd1 %1\", \"Help translating %1 to make it available to more people.\": \"\\u5e2e\\u52a9\\u7ffb\\u8bd1 %1 \\u4ee5\\u4f7f\\u5176\\u53ef\\u4f9b\\u66f4\\u591a\\u4eba\\u4f7f\\u7528\\u3002\", \"New version\": \"\\u65b0\\u7248\\u672c\", \"This month, the %1 fund is $%2.\\nThat's %3% of our monthly goal ( $%4 )\\n\\nClick on this button to join the development fund!\": \"\\u672c\\u6708\\uff0c %1 \\u7684\\u57fa\\u91d1\\u4e3a %2 \\u7f8e\\u5143\\u3002\\n\\u8fd9\\u662f\\u6211\\u4eec\\u6bcf\\u6708\\u76ee\\u6807\\u7684 %3 % ( $ %4 )\\n\\n\\u70b9\\u51fb\\u6b64\\u6309\\u94ae\\u52a0\\u5165\\u5f00\\u53d1\\u57fa\\u91d1\\uff01\", \"Cancel\": \"\\u53d6\\u6d88\", \"file system\\u0004Path...\": \"\\u8def\\u5f84...\", \"Set a random value.\": \"\\u8bbe\\u7f6e\\u4e00\\u4e2a\\u968f\\u673a\\u503c\\u3002\", \"Magic is happening\": \"\\u795e\\u5947\\u7684\\u4e8b\\u60c5\\u6b63\\u5728\\u53d1\\u751f\", \"Working\": \"\\u5de5\\u4f5c\\u4e2d\", \"project\\u0004Item\": \"\\u9879\\u76ee\", \"file\\u0004Run\": \"\\u6267\\u884c\", \"Open folder\": \"\\u6253\\u5f00\\u6587\\u4ef6\\u5939\", \"Add item or category\": \"\\u6dfb\\u52a0\\u9879\\u76ee\\u6216\\u7c7b\\u522b\", \"Edit item or category\": \"\\u7f16\\u8f91\\u9879\\u76ee\\u6216\\u7c7b\\u522b\", \"Remove item or category\": \"\\u79fb\\u9664\\u9879\\u76ee\\u6216\\u7c7b\\u522b\", \"Item not found.\": \"\\u672a\\u627e\\u5230\\u9879\\u76ee\\u3002\", \"Remove all\": \"\\u5168\\u90e8\\u79fb\\u9664\", \"Start typing...\": \"\\u5f00\\u59cb\\u8f93\\u5165...\", \"Refresh\": \"\\u5237\\u65b0\", \"Category\": \"\\u7c7b\\u522b\", \"Tip\": \"\\u63d0\\u793a\", \"Anatomy\\u0004Feather\": \"\\u7fbd\\u5316\", \"Anatomy\\u0004Fishbone\": \"\\u9c7c\\u9aa8\", \"Select\\u0004None\": \"\\u65e0\", \"Select layers\": \"\\u6240\\u9009\\u56fe\\u5c42\", \"Active composition\": \"\\u6fc0\\u6d3b\\u7684\\u5408\\u6210\", \"Selected compositions\": \"\\u9009\\u4e2d\\u7684\\u5408\\u6210\", \"All compositions\": \"\\u6240\\u6709\\u5408\\u6210\", \"The '%1' panel is not installed.\": \"'%1' \\u9762\\u677f\\u672a\\u5b89\\u88c5\\u3002\", \"Permanently disable this alert.\": \"\\u6c38\\u4e45\\u7981\\u7528\\u6b64\\u63d0\\u9192\\u3002\", \"You can disable this alert dialog from showing before long operations.\\nLayer Controls state won't be changed.\": \"\\u4f60\\u53ef\\u4ee5\\u5728\\u957f\\u65f6\\u95f4\\u4f5c\\u4e1a\\u524d\\u7981\\u7528\\u6b64\\u63d0\\u9192\\u5bf9\\u8bdd\\u6846\\u7684\\u663e\\u793a\\u3002\\n\\u56fe\\u5c42\\u63a7\\u5236\\u72b6\\u6001\\u4e0d\\u4f1a\\u6539\\u53d8\\u3002\", \"This alert will be disabled.\": \"\\u6b64\\u63d0\\u9192\\u5c06\\u88ab\\u7981\\u7528\\u3002\", \"Ignore\": \"\\u5ffd\\u7565\", \"Hide layer controls\": \"\\u9690\\u85cf\\u56fe\\u5c42\\u63a7\\u5236\", \"Magic is happening...\": \"\\u795e\\u5947\\u7684\\u4e8b\\u60c5\\u6b63\\u5728\\u53d1\\u751f...\", \"Project Root\": \"\\u5de5\\u7a0b\\u6839\\u76ee\\u5f55\", \"After Effects Layer\\u0004Shape\": \"\\u5f62\\u72b6\", \"Rectangle\": \"\\u77e9\\u5f62\", \"Rounded rectangle\": \"\\u5706\\u89d2\\u77e9\\u5f62\", \"The pseudo effect file does not exist.\": \"\\u4f2a\\u6548\\u679c\\u6587\\u4ef6\\u4e0d\\u5b58\\u5728.\", \"Invalid pseudo effect file or match name.\": \"\\u975e\\u6cd5\\u7684\\u4f2a\\u6548\\u679c\\u6587\\u4ef6\\u6216\\u5339\\u914d\\u540d\\u79f0.\", \"Sanity status: Unknown\": \"\\u5065\\u5eb7\\u72b6\\u6001\\uff1a\\u672a\\u77e5\", \"Sanity status: OK\": \"\\u5065\\u5eb7\\u72b6\\u6001\\uff1a\\u597d\", \"Sanity status: Information\": \"\\u5065\\u5eb7\\u72b6\\u6001\\uff1a\\u60c5\\u62a5\", \"Sanity status: Warning\": \"\\u5065\\u5eb7\\u72b6\\u6001\\uff1a\\u8b66\\u544a\", \"Sanity status: Danger\": \"\\u5065\\u5eb7\\u72b6\\u6001\\uff1a\\u5371\\u9669\", \"Sanity status: Critical\": \"\\u5065\\u5eb7\\u72b6\\u6001\\uff1a\\u4e25\\u91cd\", \"Sanity status: Fatal\": \"\\u5065\\u5eb7\\u72b6\\u6001\\uff1a\\u81f4\\u547d\", \"Unknown\": \"\\u672a\\u77e5\", \"Information\": \"\\u4fe1\\u606f\", \"Warning\": \"\\u8b66\\u544a\", \"Danger\": \"\\u5371\\u9669\", \"Critical\": \"\\u4e25\\u91cd\\u7684\", \"Fatal\": \"\\u81f4\\u547d\\u7684\", \"Run all tests\": \"\\u8fd0\\u884c\\u6240\\u6709\\u6d4b\\u8bd5\", \"Run all the tests and displays the results.\": \"\\u8fd0\\u884c\\u6240\\u6709\\u6d4b\\u8bd5\\u5e76\\u663e\\u793a\\u7ed3\\u679c\\u3002\", \"Toggle this test for the current project only.\": \"\\u4ec5\\u9488\\u5bf9\\u5f53\\u524d\\u5de5\\u7a0b\\u542f\\u7528\\u6216\\u7981\\u7528\\u6b64\\u6d4b\\u8bd5\\u3002\", \"Enable or disable automatic live-fix.\": \"\\u542f\\u7528\\u6216\\u7981\\u7528\\u81ea\\u52a8\\u5b9e\\u65f6\\u4fee\\u590d\\u3002\", \"Fix now.\": \"\\u7acb\\u5373\\u4fee\\u590d\\u3002\", \"Run the current test.\": \"\\u8fd0\\u884c\\u5f53\\u524d\\u6d4b\\u8bd5\\u3002\", \"Change the test settings.\": \"\\u4fee\\u6539\\u6d4b\\u8bd5\\u8bbe\\u5b9a\\u3002\", \"Test every:\": \"\\u6d4b\\u8bd5\\u5468\\u671f\\uff1a\", \"Size limit (MB)\": \"\\u5927\\u5c0f\\u9650\\u5236 (MB)\", \"Maximum number of items\": \"\\u6700\\u5927\\u9879\\u76ee\\u6570\", \"Maximum number of precompositions in the root folder\": \"\\u6839\\u76ee\\u5f55\\u4e2d\\u7684\\u6700\\u5927\\u9884\\u5408\\u6210\\u6570\", \"Default folder for precompositions\": \"\\u9884\\u5408\\u6210\\u7684\\u9ed8\\u8ba4\\u6587\\u4ef6\\u5939\", \"Maximum unused comps in the project\": \"\\u5de5\\u7a0b\\u4e2d\\u7684\\u6700\\u5927\\u672a\\u4f7f\\u7528\\u5408\\u6210\\u6570\", \"Folder for main comps (leave empty for project root)\": \"\\u4e3b\\u5408\\u6210\\u6587\\u4ef6\\u5939\\uff08\\u7559\\u7a7a\\u5219\\u5de5\\u7a0b\\u6839\\u76ee\\u5f55\\uff09\", \"Maximum memory (GB)\": \"\\u6700\\u5927\\u5185\\u5b58 (GB)\", \"Maximum number of essential properties in a comp\": \"\\u5408\\u6210\\u4e2d\\u57fa\\u672c\\u5c5e\\u6027\\u7684\\u6700\\u5927\\u6570\\u91cf\", \"Time limit before saving the project (mn)\": \"\\u4fdd\\u5b58\\u5de5\\u7a0b\\u524d\\u7684\\u65f6\\u95f4\\u9650\\u5236\\uff08\\u5206\\u949f\\uff09\", \"Uptime limit (mn)\": \"\\u8fd0\\u884c\\u65f6\\u95f4\\u9650\\u5236\\uff08\\u5206\\u949f\\uff09\", \"Composition Names\": \"\\u5408\\u6210\\u540d\", \"Layer Names\": \"\\u56fe\\u5c42\\u540d\", \"Expression engine\": \"\\u8868\\u8fbe\\u5f0f\\u5f15\\u64ce\", \"Project size\": \"\\u5de5\\u7a0b\\u5927\\u5c0f\", \"Project items\": \"\\u5de5\\u7a0b\\u9879\\u76ee\", \"Duplicated footages\": \"\\u91cd\\u590d\\u7684\\u7d20\\u6750\", \"Unused footages\": \"\\u672a\\u88ab\\u4f7f\\u7528\\u7684\\u7d20\\u6750\", \"Precompositions\": \"\\u9884\\u5408\\u6210\", \"Main compositions\": \"\\u4e3b\\u5408\\u6210\", \"Memory in use\": \"\\u5185\\u5b58\\u4f7f\\u7528\\u91cf\", \"Essential properties\": \"\\u57fa\\u672c\\u5c5e\\u6027\", \"Time since last save\": \"\\u4e0a\\u6b21\\u4fdd\\u5b58\\u540e\\u7684\\u65f6\\u95f4\", \"Up time\": \"\\u8fd0\\u884c\\u65f6\\u95f4\", \"The project needs to be saved first.\": \"\\u9700\\u8981\\u5148\\u4fdd\\u5b58\\u5de5\\u7a0b\\u3002\", \"Project\": \"\\u5de5\\u7a0b\", \"Set a note for the current project\": \"\\u4e3a\\u5f53\\u524d\\u5de5\\u7a0b\\u8bbe\\u5b9a\\u4e00\\u4e2a\\u7b14\\u8bb0\", \"Composition\": \"\\u5408\\u6210\", \"Set a note for the current composition\": \"\\u4e3a\\u5f53\\u524d\\u5408\\u6210\\u8bbe\\u5b9a\\u4e00\\u4e2a\\u7b14\\u8bb0\", \"Text file\": \"\\u6587\\u672c\\u6587\\u4ef6\", \"Select the file where to save the notes.\": \"\\u9009\\u62e9\\u4fdd\\u5b58\\u7b14\\u8bb0\\u7684\\u6587\\u4ef6\\u3002\", \"Reloads the note\": \"\\u91cd\\u65b0\\u52a0\\u8f7d\\u7b14\\u8bb0\", \"New line: Ctrl/Cmd + Enter\": \"\\u65b0\\u8d77\\u4e00\\u884c\\uff1aCtrl + Enter\", \"file\\u0004Open...\": \"\\u6253\\u5f00...\", \"file\\u0004Save as...\": \"\\u53e6\\u5b58\\u4e3a...\", \"Show envelops\": \"\\u663e\\u793a\\u5305\\u7edc\\u7ebf\", \"Show noodles\": \"\\u663e\\u793a\\u5f39\\u8df3\", \"Create new composition\": \"\\u521b\\u5efa\\u65b0\\u5408\\u6210\", \"[Alt]: Create and build in a new composition.\": \"[Alt]\\uff1a\\u521b\\u5efa\\u5e76\\u6784\\u5efa\\u4e00\\u4e2a\\u65b0\\u5408\\u6210\\u3002\", \"Create OCO Meta-rig\": \"\\u521b\\u5efa OCO Meta-\\u7ed1\\u5b9a\", \"Meta-Rig name\": \"Meta-\\u7ed1\\u5b9a \\u540d\\u79f0\", \"Meta-Rig settings.\": \"Meta-\\u7ed1\\u5b9a \\u8bbe\\u7f6e\\u3002\", \"Meta-Rig\": \"Meta-\\u7ed1\\u5b9a\", \"Build selected Meta-Rig.\": \"\\u6784\\u5efa\\u9009\\u4e2d\\u7684 Meta-\\u7ed1\\u5b9a\\u3002\", \"Create a new Meta-Rig from selected bones or create a new category.\": \"\\u7528\\u9009\\u4e2d\\u7684\\u9aa8\\u9abc\\u521b\\u5efa\\u4e00\\u4e2a\\u65b0\\u7684 Meta-\\u7ed1\\u5b9a \\u6216\\u521b\\u5efa\\u4e00\\u4e2a\\u65b0\\u7684\\u5206\\u7c7b\\u3002\", \"Edit the selected Meta-Rig or category.\": \"\\u7f16\\u8f91\\u9009\\u4e2d\\u7684 Meta-\\u7ed1\\u5b9a \\u6216\\u5206\\u7c7b\\u3002\", \"Remove the selected Meta-Rig or category from library.\": \"\\u4ece\\u5e93\\u4e2d\\u5220\\u9664\\u6240\\u9009\\u7684 Meta-\\u7ed1\\u5b9a \\u6216\\u5206\\u7c7b\\u3002\", \"Sorry, the OCO library folder can't be found.\": \"\\u62b1\\u6b49\\uff0c\\u65e0\\u6cd5\\u627e\\u5230 OCO \\u52a8\\u753b\\u5e93\\u6587\\u4ef6\\u5939\\u3002\", \"Select the OCO.config file.\": \"\\u9009\\u62e9 OCO.config \\u6587\\u4ef6\\u3002\", \"Create OCO Meta-Rig\": \"\\u521b\\u5efa OCO Meta-\\u7ed1\\u5b9a\", \"Selected bones\": \"\\u9009\\u62e9\\u9aa8\\u9abc\", \"All bones\": \"\\u6240\\u6709\\u9aa8\\u9abc\", \"Icon\": \"\\u56fe\\u6807\", \"Choose an icon to asssicate with the new Meta-Rig\": \"\\u9009\\u62e9\\u4e00\\u4e2a\\u4e0e\\u65b0\\u7684 Meta-\\u7ed1\\u5b9a \\u76f8\\u5173\\u8054\\u7684\\u56fe\\u6807\", \"Meta-Rig Name\": \"Meta-\\u7ed1\\u5b9a \\u540d\\u79f0\", \"Choose the name of the meta-rig.\": \"\\u9009\\u62e9 Meta-\\u7ed1\\u5b9a \\u7684\\u540d\\u79f0\\u3002\", \"Character height:\": \"\\u89d2\\u8272\\u9ad8\\u5ea6\\uff1a\", \"cm\": \"\\u5398\\u7c73\", \"Export the selected armature to an OCO Meta-Rig file.\": \"\\u5bfc\\u51fa\\u9009\\u4e2d\\u7684\\u9aa8\\u9abc\\u5230\\u4e00\\u4e2a OCO Meta-\\u7ed1\\u5b9a \\u6587\\u4ef6\\u3002\", \"Please, choose a name for the meta-rig\": \"\\u8bf7\\u4e3a Meta-\\u7ed1\\u5b9a \\u9009\\u62e9\\u4e00\\u4e2a\\u540d\\u5b57\", \"The file: \\\"{#}\\\" already exists.\\nDo you want to overwrite this file?\": \"\\u6587\\u4ef6: \\\"{#}\\\" \\u5df2\\u5b58\\u5728\\u3002\\n\\u4f60\\u60f3\\u8981\\u8986\\u76d6\\u6b64\\u6587\\u4ef6\\u5417\\uff1f\", \"Sorry, we can't save an OCO file directly in the current category.\": \"\\u62b1\\u6b49\\uff0c\\u6211\\u4eec\\u4e0d\\u80fd\\u76f4\\u63a5\\u5728\\u5f53\\u524d\\u5206\\u7c7b\\u4e2d\\u4fdd\\u5b58 OCO \\u6587\\u4ef6\\u3002\", \"Are you sure you want to remove the Meta-Rig \\\"{#}\\\"?\": \"\\u60a8\\u786e\\u5b9a\\u8981\\u79fb\\u9664 Meta-\\u7ed1\\u5b9a \\\"{#}\\\" \\uff1f\", \"Are you sure you want to remove the category \\\"{#}\\\" and all its meta-rigs?\": \"\\u4f60\\u786e\\u5b9a\\u8981\\u79fb\\u9664\\u5206\\u7c7b \\\"{#}\\\" \\u53ca\\u5176\\u6240\\u6709 Meta-\\u7ed1\\u5b9a \\u5417\\uff1f\", \"Run script\": \"\\u8fd0\\u884c\\u811a\\u672c\", \"All categories\": \"\\u6240\\u6709\\u7c7b\\u522b\", \"Dockable Scripts\": \"\\u53ef\\u505c\\u9760\\u811a\\u672c\", \"Ae Scripts\": \"Ae \\u811a\\u672c\", \"Startup Scripts\": \"\\u5f00\\u673a\\u811a\\u672c\", \"Shutdown Scripts\": \"\\u5173\\u673a\\u811a\\u672c\", \"Script settings\": \"\\u811a\\u672c\\u8bbe\\u7f6e\", \"Select icon\": \"\\u9009\\u62e9\\u56fe\\u6807\", \"Script name\": \"\\u811a\\u672c\\u540d\\u79f0\", \"Open scripts with...\": \"\\u6253\\u5f00\\u811a\\u672c...\", \"Select an application to open the scripts.\\nLeave the field empty to use the system default.\": \"\\u9009\\u62e9\\u8981\\u6253\\u5f00\\u811a\\u672c\\u7684\\u5e94\\u7528\\u7a0b\\u5e8f\\u3002\\n\\u4fdd\\u7559\\u7a7a\\u767d\\u5219\\u4f7f\\u7528\\u7cfb\\u7edf\\u9ed8\\u8ba4\\u3002\", \"Use the Duik quick editor.\": \"\\u4f7f\\u7528 Duik \\u5feb\\u901f\\u7f16\\u8f91\\u5668\\u3002\", \"Use the Duik quick script editor to edit the selected script.\": \"\\u4f7f\\u7528 Duik \\u5feb\\u901f\\u811a\\u672c\\u7f16\\u8f91\\u5668\\u7f16\\u8f91\\u9009\\u4e2d\\u7684\\u811a\\u672c\\u3002\", \"Run the selected script.\\n\\n[Alt]: Run the script as a standard script even if it's a dockable ScriptUI panel.\": \"\\u8fd0\\u884c\\u9009\\u4e2d\\u7684\\u811a\\u672c\\u3002\\n\\n[Alt]: \\u4f5c\\u4e3a\\u6807\\u51c6\\u811a\\u672c\\u8fd0\\u884c\\uff0c\\u5373\\u4f7f\\u5b83\\u662f\\u4e00\\u4e2a\\u53ef\\u505c\\u9760\\u811a\\u672c\\u9762\\u677f\\u3002\", \"Add a new script or a category to the library.\": \"\\u6dfb\\u52a0\\u4e00\\u4e2a\\u65b0\\u811a\\u672c\\u6216\\u4e00\\u4e2a\\u7c7b\\u522b\\u5230\\u5e93\\u3002\", \"Removes the selected script or category from the library.\": \"\\u4ece\\u5e93\\u4e2d\\u79fb\\u9664\\u9009\\u4e2d\\u7684\\u811a\\u672c\\u6216\\u7c7b\\u522b\\u3002\", \"Edit the selected script.\\n\\n[Alt]: Use the Duik quick editor.\": \"\\u7f16\\u8f91\\u9009\\u4e2d\\u7684\\u811a\\u672c\\u3002\\n\\n[Alt]: \\u4f7f\\u7528 Duik \\u5feb\\u901f\\u7f16\\u8f91\\u5668\\u3002\", \"Script not found\": \"\\u672a\\u627e\\u5230\\u811a\\u672c\", \"Sorry, we can't save a script directly in the current category.\": \"\\u62b1\\u6b49\\uff0c\\u6211\\u4eec\\u4e0d\\u80fd\\u5728\\u5f53\\u524d\\u7c7b\\u522b\\u4e2d\\u76f4\\u63a5\\u4fdd\\u5b58\\u811a\\u672c\\u3002\", \"Add new scripts to the library.\": \"\\u6dfb\\u52a0\\u65b0\\u811a\\u672c\\u5230\\u5e93\\u3002\", \"Home panel enabled\": \"\\u4e3b\\u9762\\u677f\\u5df2\\u542f\\u7528\", \"The home panel helps Duik to launch much faster.\\nDisabling it may make the launch time of Duik much slower.\": \"\\u4e3b\\u9762\\u677f\\u6709\\u52a9\\u4e8e Duik \\u66f4\\u5feb\\u5730\\u542f\\u52a8\\u3002\\n\\u7981\\u7528\\u5b83\\u53ef\\u80fd\\u4f1a\\u4f7f Duik \\u542f\\u52a8\\u5f97\\u66f4\\u6162\\u3002\", \"Home panel disabled\": \"\\u4e3b\\u9762\\u677f\\u5df2\\u7981\\u7528\", \"Layer controls alert enabled\": \"\\u5df2\\u542f\\u7528\\u56fe\\u5c42\\u63a7\\u5236\\u63d0\\u9192\", \"You can disable the \\\"Layer controls\\\" alert dialog which is shown before long operations.\": \"\\u60a8\\u53ef\\u4ee5\\u7981\\u7528\\u5728\\u957f\\u65f6\\u95f4\\u4f5c\\u4e1a\\u4e4b\\u524d\\u663e\\u793a\\u7684\\u201c\\u56fe\\u5c42\\u63a7\\u5236\\u201d\\u63d0\\u9192\\u5bf9\\u8bdd\\u6846\\u3002\", \"Layer controls alert disabled\": \"\\u5df2\\u7981\\u7528\\u56fe\\u5c42\\u63a7\\u5236\\u63d0\\u9192\", \"Composition tools (crop, change settings...)\": \"\\u5408\\u6210\\u5de5\\u5177\\uff08\\u88c1\\u5207\\uff0c\\u66f4\\u6539\\u8bbe\\u7f6e...\\uff09\", \"Layer\": \"\\u56fe\\u5c42\", \"Text\": \"\\u6587\\u672c\", \"Text tools (rename, search and replace...)\": \"\\u6587\\u672c\\u5de5\\u5177 (\\u91cd\\u547d\\u540d\\u3001\\u641c\\u7d22\\u548c\\u66ff\\u6362...)\", \"Scripting\": \"\\u811a\\u672c\", \"Scripting tools\": \"\\u811a\\u672c\\u5de5\\u5177\", \"Crops the selected precompositions using the bounds of their masks.\": \"\\u4f7f\\u7528\\u81ea\\u8eab\\u906e\\u7f69\\u7684\\u8fb9\\u754c\\u6765\\u88c1\\u5207\\u9009\\u4e2d\\u7684\\u9884\\u5408\\u6210\\u3002\", \"Sets the current or selected composition(s) settings, also changing the settings of all precompositions.\": \"\\u8bbe\\u5b9a\\u5f53\\u524d\\u6216\\u9009\\u4e2d\\u7684\\u5408\\u6210\\u8bbe\\u7f6e\\uff0c\\u540c\\u65f6\\u66f4\\u6539\\u6240\\u6709\\u9884\\u5408\\u6210\\u7684\\u8bbe\\u7f6e\\u3002\", \"Rename\": \"\\u91cd\\u547d\\u540d\", \"Renames the selected items (layers, pins, project items...)\": \"\\u91cd\\u547d\\u540d\\u9009\\u4e2d\\u7684\\u9879\\u76ee\\uff08\\u56fe\\u5c42\\u3001\\u63a7\\u70b9\\u3001\\u5de5\\u7a0b\\u9879\\u76ee...\\uff09\", \"Puppet pins\": \"\\u4eba\\u5076\\u63a7\\u70b9\", \"Update expressions\": \"\\u66f4\\u65b0\\u8868\\u8fbe\\u5f0f\", \"Automatically updates the expressions.\": \"\\u81ea\\u52a8\\u66f4\\u65b0\\u8868\\u8fbe\\u5f0f\\u3002\", \"Remove the first digits\": \"\\u79fb\\u9664\\u7b2c\\u4e00\\u4e2a\\u6570\\u5b57\", \"digits\": \"\\u6570\\u5b57\", \"Remove the last digits\": \"\\u79fb\\u9664\\u6700\\u540e\\u4e00\\u4e2a\\u6570\\u5b57\", \"Number from\": \"\\u6570\\u5b57\\u6765\\u81ea\\u4e8e\", \"Reverse\": \"\\u53cd\\u5411\", \"Number from last to first.\": \"\\u6570\\u5b57\\u4ece\\u4e0a\\u4e00\\u4e2a\\u5230\\u7b2c\\u4e00\\u4e2a\\u3002\", \"Prefix\": \"\\u524d\\u7f00\", \"Suffix\": \"\\u540e\\u7f00\", \"Search and replace\": \"\\u641c\\u7d22\\u548c\\u66ff\\u6362\", \"Searches and replaces text in the project.\": \"\\u5728\\u5de5\\u7a0b\\u4e2d\\u641c\\u7d22\\u5e76\\u66ff\\u6362\\u6587\\u672c\\u3002\", \"Expressions\": \"\\u8868\\u8fbe\\u5f0f\", \"Texts\": \"\\u6587\\u672c\", \"All Compositions\": \"\\u6240\\u6709\\u5408\\u6210\", \"Compositions\": \"\\u5408\\u6210\", \"Footages\": \"\\u7d20\\u6750\", \"Folders\": \"\\u6587\\u4ef6\\u5939\", \"All items\": \"\\u6240\\u6709\\u9879\\u76ee\", \"Selected items\": \"\\u9009\\u4e2d\\u7684\\u9879\\u76ee\", \"Case sensitive\": \"\\u533a\\u5206\\u5927\\u5c0f\\u5199\", \"Search\": \"\\u641c\\u7d22\", \"Replace\": \"\\u66ff\\u6362\", \"Search and replace text in the project.\": \"\\u5728\\u5de5\\u7a0b\\u4e2d\\u641c\\u7d22\\u5e76\\u66ff\\u6362\\u6587\\u672c\\u3002\", \"Script library\": \"\\u811a\\u672c\\u5e93\", \"Quickly access and run all your scripts and panels.\": \"\\u5feb\\u901f\\u8bbf\\u95ee\\u5e76\\u8fd0\\u884c\\u6240\\u6709\\u811a\\u672c\\u548c\\u9762\\u677f\\u3002\", \"Scriptify expression\": \"\\u811a\\u672c\\u5316\\u8868\\u8fbe\\u5f0f\", \"Generate a handy ExtendScript code to easily include the selected expression into a script.\": \"\\u751f\\u6210\\u4e00\\u4e2a\\u65b9\\u4fbf\\u6613\\u7528\\u7684 ExtendScript \\u4ee3\\u7801\\u6765\\u8f7b\\u677e\\u5730\\u5c06\\u9009\\u4e2d\\u7684\\u8868\\u8fbe\\u5f0f\\u5305\\u542b\\u5230\\u811a\\u672c\\u4e2d\\u3002\", \"Script editor\": \"\\u811a\\u672c\\u7f16\\u8f91\\u5668\", \"A quick editor for editing and running simple scripts and snippets.\": \"\\u7528\\u4e8e\\u7f16\\u8f91\\u548c\\u8fd0\\u884c\\u7b80\\u5355\\u811a\\u672c\\u548c\\u4ee3\\u7801\\u7247\\u6bb5\\u7684\\u5feb\\u901f\\u7f16\\u8f91\\u5668\\u3002\", \"Sanity status\": \"\\u5065\\u5eb7\\u72b6\\u6001\", \"[Alt]: One controller for all layers.\\n[Ctrl]: Parent layers to the controllers.\": \"[Alt]: \\u4e00\\u4e2a\\u6240\\u6709\\u56fe\\u5c42\\u7684\\u63a7\\u5236\\u5668\\u3002\\n[Ctrl]: \\u63a7\\u5236\\u5668\\u4f5c\\u4e3a\\u56fe\\u5c42\\u7684\\u7236\\u7ea7\\u3002\", \"Art\": \"\\u827a\\u672f\", \"Adjustment\": \"\\u8c03\\u6574\", \"Reposition the anchor points of all selected layers.\": \"\\u91cd\\u65b0\\u5b9a\\u4f4d\\u6240\\u6709\\u9009\\u4e2d\\u56fe\\u5c42\\u7684\\u951a\\u70b9\\u3002\", \"Use Full bones (with envelop and noodle)\": \"\\u4f7f\\u7528\\u5168\\u9aa8(\\u5e26\\u6709\\u87ba\\u4e1d\\u548c\\u566a\\u97f3)\", \"Use Light bones\": \"\\u4f7f\\u7528\\u8f7b\\u578b\\u9aa8\\u5934\", \"Include masks\": \"\\u5305\\u542b\\u8499\\u7248\", \"Use the masks too to compute the bounds of the layers when repositionning the anchor point.\": \"\\u5f53\\u91cd\\u65b0\\u5b9a\\u4f4d\\u951a\\u70b9\\u65f6\\uff0c\\u4e5f\\u4f7f\\u7528\\u8499\\u7248\\u6765\\u8ba1\\u7b97\\u56fe\\u5c42\\u7684\\u8fb9\\u754c\\u3002\", \"Margin\": \"\\u8fb9\\u8ddd\", \"Select the layer (texture/map)\": \"\\u9009\\u62e9\\u56fe\\u5c42 (\\u7eb9\\u7406/\\u6620\\u5c04)\", \"Select the layer (texture) to use as an effector.\": \"\\u9009\\u62e9\\u56fe\\u5c42\\uff08\\u7eb9\\u7406\\uff09\\u4f5c\\u4e3a\\u6548\\u679c\\u5668\\u3002\", \"Connect properties\": \"\\u8fde\\u63a5\\u5c5e\\u6027\", \"Align layers.\": \"\\u5bf9\\u9f50\\u56fe\\u5c42.\", \"All selected layers will be aligned\\nto the last selected one.\": \"\\u6240\\u6709\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\\u90fd\\u4f1a\\u5bf9\\u9f50\\n\\u5230\\u6700\\u540e\\u9009\\u4e2d\\u7684\\u90a3\\u4e2a\\u3002\", \"Clean Keyframes.\\nAutomates the animation process, and makes it easier to control:\\n- Anticipation\\n- Motion interpolation\\n- Overlap\\n- Follow through or Bounce\\n- Soft Body simulation\\n\": \"\\u6e05\\u7406\\u5173\\u952e\\u5e27\\u3002\\n\\u4f7f\\u52a8\\u753b\\u8fc7\\u7a0b\\u81ea\\u52a8\\u5316\\uff0c \\u5e76\\u4f7f\\u5b83\\u66f4\\u5bb9\\u6613\\u63a7\\u5236\\uff1a\\n- \\u9884\\u6d4b\\n- \\u8fd0\\u52a8\\u63d2\\u503c\\n- \\u91cd\\u53e0\\n- \\u987a\\u52bf\\u6216\\u53cd\\u5f39\\n- \\u8f6f\\u4f53\\u6a21\\u62df\\n\", \"Alive (anticipation + interpolation + follow through)\": \"\\u52a8\\u753b\\uff08\\u9884\\u6d4b+\\u63d2\\u503c+\\u987a\\u52bf\\uff09\", \"The default animation, with anticipation, motion interpolation and follow through.\": \"\\u9ed8\\u8ba4\\u52a8\\u753b\\uff0c\\u5e26\\u6709\\u9884\\u6d4b\\u3001\\u8fd0\\u52a8\\u63d2\\u503c\\u548c\\u987a\\u52bf\\u3002\", \"Inanimate (interpolation + follow through)\": \"\\u975e\\u52a8\\u753b\\uff08\\u63d2\\u503c+\\u987a\\u52bf\\uff09\", \"For inanimate objects.\\nDeactivate the anticipation.\": \"\\u5bf9\\u4e8e\\u975e\\u52a8\\u753b\\u5bf9\\u8c61\\u3002\\n\\u505c\\u7528\\u9884\\u6d4b\\u3002\", \"True stop (anticipation + interpolation)\": \"\\u771f\\u5b9e\\u5149\\u5708\\uff08\\u9884\\u6d4b+\\u63d2\\u503c\\uff09\", \"Deactivate the follow through animation.\": \"\\u505c\\u7528\\u987a\\u52bf\\u52a8\\u753b\\u3002\", \"Exact keyframes (interpolation only)\": \"\\u7cbe\\u786e\\u7684\\u5173\\u952e\\u5e27\\uff08\\u4ec5\\u9650\\u63d2\\u503c\\uff09\", \"Deactivates anticipation and follow through, and use the exact keyframe values.\\nGenerate only the motion interpolation.\": \"\\u505c\\u7528\\u9884\\u6d4b\\u548c\\u987a\\u52bf\\uff0c\\u5e76\\u4f7f\\u7528\\u786e\\u5207\\u7684\\u5173\\u952e\\u5e27\\u503c\\u3002\\n\\u4ec5\\u751f\\u6210\\u8fd0\\u52a8\\u63d2\\u503c\\u3002\", \"Spring (follow through only)\": \"\\u5f39\\u6027\\uff08\\u4ec5\\u987a\\u52bf\\uff09\", \"Use AE keyframe interpolation and just animate the follow through.\": \"\\u4f7f\\u7528 AE \\u5173\\u952e\\u5e27\\u63d2\\u503c\\u5e76\\u5236\\u4f5c\\u987a\\u52bf\\u52a8\\u753b\\u3002\", \"Spring (no simulation)\": \"\\u5f39\\u6027\\uff08\\u975e\\u6a21\\u62df\\uff09\", \"A lighter version of the spring, which works only if the property has it's own keyframes.\\nMotion from parent layers or the anchor point of the layer itself will be ignored.\": \"\\u5f39\\u6027\\u7684\\u4e00\\u4e2a\\u8f83\\u8f7b\\u7248\\u672c\\uff0c\\u5b83\\u53ea\\u5728\\u5c5e\\u6027\\u6709\\u81ea\\u5df1\\u7684\\u5173\\u952e\\u5e27\\u65f6\\u624d\\u4f1a\\u8d77\\u4f5c\\u7528\\u3002\\n\\u6765\\u81ea\\u7236\\u5c42\\u6216\\u81ea\\u8eab\\u951a\\u70b9\\u7684\\u8fd0\\u52a8\\u5c06\\u88ab\\u5ffd\\u7565\\u3002\", \"Bounce (follow through only)\": \"\\u53cd\\u5f39\\uff08\\u4ec5\\u987a\\u52bf\\uff09\", \"Use AE keyframe interpolation and just animate a bounce at the end.\": \"\\u4f7f\\u7528 AE \\u5173\\u952e\\u5e27\\u63d2\\u503c\\u5e76\\u5728\\u6700\\u540e\\u5236\\u4f5c\\u4e00\\u4e2a\\u53cd\\u5f39\\u7684\\u52a8\\u753b\\u3002\", \"Bounce (no simulation)\": \"\\u53cd\\u5f39\\uff08\\u975e\\u6a21\\u62df\\uff09\", \"Limits\": \"\\u9650\\u5236\", \"Limit the value the property can get.\": \"\\u9650\\u5236\\u5c5e\\u6027\\u80fd\\u83b7\\u5f97\\u7684\\u503c\\u3002\", \"Adjusts the exposure of the animation\\n(changes and animates the framerate)\\n\\n[Ctrl]: (Try to) auto-compute the best values.\": \"\\u8c03\\u6574\\u52a8\\u753b\\u7684\\u66dd\\u5149\\u5ea6\\n\\uff08\\u53d8\\u52a8\\u5e27\\u7387\\uff09\\n\\n[Ctrl]\\uff1a\\uff08\\u5c1d\\u8bd5\\uff09\\u81ea\\u52a8\\u8ba1\\u7b97\\u51fa\\u6700\\u4f73\\u503c\\u3002\", \"Automatically rig armatures (use the Links & constraints tab for more options).\": \"\\u81ea\\u52a8\\u7ed1\\u5b9a\\u5173\\u8282\\uff08\\u4f7f\\u7528\\u94fe\\u63a5\\u4e0e\\u7ea6\\u675f\\u9009\\u9879\\u5361\\u83b7\\u53d6\\u66f4\\u591a\\u9009\\u9879\\uff09\\u3002\", \"3-Layer rig:\": \"\\u4e09\\u56fe\\u5c42\\u7ed1\\u5b9a\\uff1a\", \"Long chain rig:\": \"\\u957f\\u94fe\\u7ed1\\u5b9a\\uff1a\", \"Create a root controller\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u8db3\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Baking:\": \"\\u70d8\\u7119\\u4e2d\\uff1a\", \"Bake envelops\": \"\\u70d8\\u7119\\u5305\\u7edc\", \"Remove deactivated noodles.\": \"\\u5220\\u9664\\u505c\\u7528\\u7684\\u4e71\\u5f39\\u3002\", \"Add a list to the selected properties.\": \"\\u5c06\\u5217\\u8868\\u6dfb\\u52a0\\u5230\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\\u3002\", \"[Alt]: Adds a keyframe to the second slot (and quickly reveal it with [U] in the timeline).\": \"[Alt]: \\u5c06\\u4e00\\u4e2a\\u5173\\u952e\\u5e27\\u6dfb\\u52a0\\u5230\\u7b2c\\u4e8c\\u4e2a\\u69fd\\u4f4d(\\u5e76\\u4e14\\u5728\\u65f6\\u95f4\\u7ebf\\u4e2d\\u4f7f\\u7528 [U] \\u5feb\\u901f\\u663e\\u793a)\\u3002\"}", "Duik_zh_CN.json", "tr" ); Duik_zh_CN; // ====== Duik_zh_TW.json.jsxinc====== -var Duik_zh_TW = new DuBinary( "{\"\": {\"language\": \"zh_TW\", \"plural-forms\": \"nplurals=1; plural=0;\"}, \"Adjustment layer\": \"\\u8abf\\u6574\\u5716\\u5c64\", \"Null\": \"\\u7a7a\", \"Solid\": \"\\u7d14\\u8272\", \"Animation library\": \"\\u52d5\\u756b\\u8cc7\\u6599\\u5eab\", \"Most used\": \"\\u6700\\u5e38\\u4f7f\\u7528\\u7684\", \"Recent\": \"\\u6700\\u8fd1\\u7684\", \"Favorites\": \"\\u6700\\u611b\", \"All properties\": \"\\u6240\\u6709\\u5c6c\\u6027\", \"Keyframes only\": \"\\u50c5\\u95dc\\u9375\\u5f71\\u683c\", \"Position\": \"\\u4f4d\\u7f6e\", \"Rotation\": \"\\u65cb\\u8f49\", \"Scale\": \"\\u7e2e\\u653e\", \"Opacity\": \"\\u4e0d\\u900f\\u660e\\u5ea6\", \"Masks\": \"\\u906e\\u7f69\", \"Effects\": \"\\u6548\\u679c\", \"Offset values\": \"\\u504f\\u79fb\\u503c\", \"Offset current values.\": \"\\u504f\\u79fb\\u76ee\\u524d\\u503c\\u3002\", \"Absolute\": \"\\u7d55\\u5c0d\\u503c\", \"Absolute values (replaces current values).\": \"\\u7d55\\u5c0d\\u503c (\\u53d6\\u4ee3\\u76ee\\u524d\\u503c)\\u3002\", \"Reverse keyframes\": \"\\u53cd\\u8f49\\u95dc\\u9375\\u5f71\\u683c\", \"Reverses the animation in time.\": \"\\u5728\\u6642\\u9593\\u5167\\u53cd\\u8f49\\u52d5\\u756b\", \"Apply\": \"\\u5957\\u7528\", \"Edit category name\": \"\\u7de8\\u8f2f\\u985e\\u5225\\u540d\\u7a31\", \"New Category\": \"\\u65b0\\u589e\\u985e\\u5225\", \"Create animation\": \"\\u5efa\\u7acb\\u52d5\\u756b\", \"Bake Expressions\": \"\\u70d8\\u7119\\u8868\\u9054\\u5f0f\", \"Animation name\": \"\\u52d5\\u756b\\u540d\\u7a31\", \"OK\": \"\\u78ba\\u5b9a\", \"Save animation.\": \"\\u5132\\u5b58\\u52d5\\u756b\\u3002\", \"This animation already exists.\\nDo you want to overwrite it?\": \"\\u9019\\u500b\\u52d5\\u756b\\u5df2\\u7d93\\u5b58\\u5728\\uff0c\\u60a8\\u60f3\\u8981\\u8986\\u84cb\\u5b83\\u55ce\\uff1f\", \"Animation settings.\": \"\\u52d5\\u756b\\u8a2d\\u5b9a\\u3002\", \"Update thumbnail\": \"\\u66f4\\u65b0\\u7e2e\\u5716\", \"Updates the thumbnail for the selected item.\": \"\\u66f4\\u65b0\\u5df2\\u9078\\u53d6\\u9805\\u76ee\\u7684\\u7e2e\\u5716\\u3002\", \"Update animation\": \"\\u66f4\\u65b0\\u52d5\\u756b\", \"Updates the current animation.\": \"\\u66f4\\u65b0\\u76ee\\u524d\\u7684\\u52d5\\u756b\\u3002\", \"Favorite\": \"\\u6700\\u611b\", \"Animation\": \"\\u52d5\\u756b\", \"Apply selected animation.\": \"\\u5957\\u7528\\u5df2\\u9078\\u53d6\\u7684\\u52d5\\u756b\\u3002\", \"[Shift]: More options...\": \"[Shift]: \\u66f4\\u591a\\u9078\\u9805\\u2026\", \"Open the folder in the file explorer/finder.\": \"\\u5728\\u6a94\\u6848\\u7e3d\\u7ba1/Finder\\u4e2d\\u958b\\u555f\\u8cc7\\u6599\\u593e\\u3002\", \"[Alt]: Select the library location.\": \"[Alt]: \\u9078\\u64c7\\u8cc7\\u6599\\u5eab\\u4f4d\\u7f6e\\u3002\", \"Add selected animation to library or create new category.\": \"\\u52a0\\u5165\\u9078\\u53d6\\u7684\\u52d5\\u756b\\u5230\\u8cc7\\u6599\\u5eab\\u6216\\u5efa\\u7acb\\u65b0\\u7684\\u985e\\u5225\\u3002\", \"Edit the selected animation or category.\": \"\\u7de8\\u8f2f\\u9078\\u53d6\\u7684\\u52d5\\u756b\\u6216\\u985e\\u5225\\u3002\", \"Remove the selected animation or category from library.\": \"\\u5f9e\\u8cc7\\u6599\\u5eab\\u4e2d\\u79fb\\u9664\\u9078\\u53d6\\u7684\\u52d5\\u756b\\u6216\\u985e\\u5225\\u3002\", \"Sorry, the animation library folder can't be found.\": \"\\u62b1\\u6b49\\uff0c\\u627e\\u4e0d\\u5230\\u52d5\\u756b\\u8cc7\\u6599\\u5eab\\u8cc7\\u6599\\u593e\\u3002\", \"Select the folder containing the animation library.\": \"\\u9078\\u64c7\\u5167\\u542b\\u52d5\\u756b\\u8cc7\\u6599\\u5eab\\u7684\\u8cc7\\u6599\\u593e\\u2027\", \"Sorry, we can't save an animation directly in the current category.\": \"\\u62b1\\u6b49\\uff0c\\u6211\\u5011\\u7121\\u6cd5\\u5728\\u76ee\\u524d\\u7684\\u985e\\u5225\\u4e2d\\u76f4\\u63a5\\u5132\\u5b58\\u52d5\\u756b\\u3002\", \"Sorry, we can't create a sub-category in the current category.\": \"\\u62b1\\u6b49\\uff0c\\u6211\\u5011\\u7121\\u6cd5\\u5728\\u76ee\\u524d\\u7684\\u985e\\u5225\\u5efa\\u7acb\\u4e00\\u500b\\u5b50\\u985e\\u5225\\u3002\", \"Uncategorized\": \"\\u672a\\u5206\\u985e\", \"Are you sure you want to remove the animation \\\"{#}\\\"?\": \"\\u60a8\\u78ba\\u5b9a\\u8981\\u79fb\\u9664\\u9019\\u500b\\u52d5\\u756b \\\"{#}\\\" \\u55ce\\uff1f\", \"Are you sure you want to remove the category \\\"{#}\\\" and all its animations?\": \"\\u60a8\\u78ba\\u5b9a\\u8981\\u79fb\\u9664\\u985e\\u5225 \\\"{#}\\\" \\u548c\\u5176\\u4e2d\\u6240\\u6709\\u7684\\u52d5\\u756b\\u55ce\\uff1f\", \"Select Keyframes\": \"\\u9078\\u64c7\\u95dc\\u9375\\u5f71\\u683c\", \"Select keyframes.\": \"\\u9078\\u64c7\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Time\": \"\\u6642\\u9593\", \"Select at a precise time.\": \"\\u65bc\\u7279\\u5b9a\\u7684\\u6642\\u9593\\u9078\\u64c7\\u3002\", \"Range\": \"\\u7bc4\\u570d\", \"Select from a given range.\": \"\\u5f9e\\u7d66\\u5b9a\\u7684\\u7bc4\\u570d\\u9078\\u64c7\\u3002\", \"Current time\": \"\\u76ee\\u524d\\u6642\\u9593\", \"time\": \"\\u6642\\u9593\", \"time\\u0004Out\": \"\\u51fa\", \"Selected layers\": \"\\u5df2\\u9078\\u53d6\\u7684\\u5716\\u5c64\", \"All layers\": \"\\u5168\\u90e8\\u5716\\u5c64\", \"Controllers\": \"\\u63a7\\u5236\\u5668\", \"Copy animation\": \"\\u8907\\u88fd\\u52d5\\u756b\", \"Copies selected keyframes.\\n\\n[Alt]: Cuts the selected keyframes.\": \"\\u8907\\u88fd\\u5df2\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\\n\\n[Alt]: \\u526a\\u4e0b\\u5df2\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Paste animation\": \"\\u8cbc\\u4e0a\\u52d5\\u756b\", \"Paste keyframes.\\n\\n[Ctrl]: Offset from current values.\\n[Alt]: Reverses the keyframes in time.\": \"\\u8cbc\\u4e0a\\u95dc\\u9375\\u5f71\\u683c\\u3002\\n\\n[Ctrl]: \\u5f9e\\u76ee\\u524d\\u7684\\u6578\\u503c\\u504f\\u79fb\\u3002\\n[Alt]: \\u5728\\u6642\\u9593\\u5167\\u53cd\\u8f49\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Replace existing keyframes\": \"\\u53d6\\u4ee3\\u5df2\\u5b58\\u5728\\u7684\\u95dc\\u9375\\u5f71\\u683c\", \"Interpolator\": \"\\u63d2\\u88dc\\u5668\", \"Control the selected keyframes with advanced but easy-to-use keyframe interpolation driven by an effect.\": \"\\u4f7f\\u7528\\u9032\\u968e\\u4f46\\u5bb9\\u6613\\u4f7f\\u7528\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u63d2\\u88dc\\u6548\\u679c\\u4f86\\u63a7\\u5236\\u6240\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Snap keys\": \"\\u5438\\u9644\\u95dc\\u9375\\u5f71\\u683c\", \"Snaps selected (or all) keyframes to the closest frames if they're in between.\": \"\\u5982\\u679c\\u95dc\\u9375\\u5f71\\u683c\\u5728\\u5f71\\u683c\\u4e4b\\u9593\\uff0c\\u5438\\u9644\\u9078\\u53d6 (\\u6216\\u5168\\u90e8) \\u7684\\u95dc\\u9375\\u5f71\\u683c\\u5230\\u6700\\u63a5\\u8fd1\\u7684\\u5f71\\u683c\\u3002\", \"Motion trail\": \"\\u52d5\\u614b\\u8ecc\\u8de1\", \"Draws a trail following the selected layers.\\n\\n[Alt]: Creates a new shape layer for each trail.\": \"\\u7e6a\\u88fd\\u4e00\\u500b\\u8ecc\\u8de1\\u8ddf\\u96a8\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u3002\\n\\n[Alt]: \\u70ba\\u6bcf\\u500b\\u8ecc\\u8de1\\u5efa\\u7acb\\u65b0\\u7684\\u5f62\\u72c0\\u5716\\u5c64\\u3002\", \"IK/FK Switch\": \"IK/FK \\u5207\\u63db\", \"Switches the selected controller between IK and FK.\\nAutomatically adds the needed keyframes at current time.\": \"\\u5728 IK \\u548c FK\\u4e4b\\u9593\\u5207\\u63db\\u9078\\u53d6\\u7684\\u63a7\\u5236\\u5668\\u3002\\n\\u6703\\u81ea\\u52d5\\u5728\\u76ee\\u524d\\u6642\\u9593\\u52a0\\u5165\\u6240\\u9700\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Snap IK\": \"\\u5438\\u9644 IK\", \"Snaps the IK to the FK values\": \"\\u5438\\u9644 IK \\u5230 FK \\u503c\", \"Snap FK\": \"\\u5438\\u9644 FK\", \"Snaps the FK to the IK values\": \"\\u5438\\u9644 FK \\u5230 IK \\u503c\", \"Tweening\": \"\\u88dc\\u9593\", \"Split\": \"\\u5206\\u96e2\", \"Split the selected keyframes into couples of keyframes with the same value.\": \"\\u5c07\\u6240\\u9078\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u5206\\u96e2\\u70ba\\u6709\\u76f8\\u540c\\u6578\\u503c\\u7684\\u6210\\u5c0d\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Duration\": \"\\u6301\\u7e8c\\u6642\\u9593\", \"video image\\u0004Frames\": \"\\u5f71\\u683c\", \"Set the duration between two split keys.\": \"\\u8a2d\\u5b9a\\u5169\\u500b\\u5206\\u96e2\\u95dc\\u9375\\u5f71\\u683c\\u4e4b\\u9593\\u7684\\u6301\\u7e8c\\u6642\\u9593\\u3002\", \"Center\": \"\\u4e2d\\u9593\", \"Align around the current time.\": \"\\u5c0d\\u9f4a\\u5230\\u76ee\\u524d\\u6642\\u9593\\u9644\\u8fd1\\u3002\", \"After\": \"\\u4e4b\\u5f8c\", \"Add the new key after the current one.\": \"\\u5728\\u76ee\\u524d\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u4e4b\\u5f8c\\u52a0\\u5165\\u65b0\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Before\": \"\\u4e4b\\u524d\", \"Add the new key before the current one.\": \"\\u5728\\u76ee\\u524d\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u4e4b\\u524d\\u52a0\\u5165\\u65b0\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Freeze\": \"\\u51cd\\u7d50\", \"Freezes the pose; copies the previous keyframe to the current time.\\n\\n[Alt]: Freezes the next pose (copies the next keyframe to the current time).\": \"\\u51cd\\u7d50\\u59ff\\u52e2; \\u5c07\\u524d\\u4e00\\u500b\\u95dc\\u9375\\u5f71\\u683c\\u8907\\u88fd\\u5230\\u76ee\\u524d\\u7684\\u6642\\u9593\\u3002\\n\\n[Alt]: \\u51cd\\u7d50\\u4e0b\\u4e00\\u500b\\u59ff\\u52e2 (\\u5c07\\u4e0b\\u4e00\\u500b\\u95dc\\u9375\\u5f71\\u683c\\u8907\\u88fd\\u5230\\u76ee\\u524d\\u7684\\u6642\\u9593)\\u3002\", \"Animated properties\": \"\\u52d5\\u756b\\u5c6c\\u6027\", \"Selected properties\": \"\\u5df2\\u9078\\u53d6\\u7684\\u5c6c\\u6027\", \"Sync\": \"\\u540c\\u6b65\", \"Synchronize the selected keyframes; moves them to the current time.\\nIf multiple keyframes are selected for the same property, they're offset to the current time, keeping the animation.\\n\\n[Alt]: Syncs using the last keyframe instead of the first.\": \"\\u540c\\u6b65\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c; \\u5c07\\u5b83\\u5011\\u79fb\\u52d5\\u5230\\u76ee\\u524d\\u7684\\u6642\\u9593\\u3002\\n\\u5982\\u679c\\u540c\\u4e00\\u5c6c\\u6027\\u6709\\u591a\\u500b\\u95dc\\u9375\\u5f71\\u683c\\u88ab\\u9078\\u53d6\\uff0c\\u5b83\\u5011\\u5c07\\u88ab\\u504f\\u79fb\\u81f3\\u76ee\\u524d\\u7684\\u6642\\u9593\\uff0c\\u4fdd\\u6301\\u52d5\\u756b\\u6548\\u679c\\u3002\\n\\n[Alt]: \\u540c\\u6b65\\u4f7f\\u7528\\u6700\\u5f8c\\u4e00\\u500b\\u95dc\\u9375\\u5f71\\u683c\\u800c\\u4e0d\\u662f\\u7b2c\\u4e00\\u500b\\u3002\", \"Tweening options\": \"\\u88dc\\u9593\\u9078\\u9805\", \"Temporal interpolation\": \"\\u6642\\u9593\\u63d2\\u88dc\", \"Set key options\": \"\\u8a2d\\u5b9a\\u95dc\\u9375\\u5f71\\u683c\\u9078\\u9805\", \"Roving\": \"\\u6ed1\\u9806\", \"Linear\": \"\\u7dda\\u6027\", \"Ease In\": \"\\u6f38\\u5165\", \"Ease Out\": \"\\u6f38\\u51fa\", \"Easy Ease\": \"\\u6f38\\u5165\\u6f38\\u51fa\", \"Continuous\": \"\\u9023\\u7e8c\", \"Hold\": \"\\u975c\\u6b62\", \"Keyframe options\": \"\\u95dc\\u9375\\u5f71\\u683c\\u9078\\u9805\", \"Add keyframes\": \"\\u52a0\\u5165\\u95dc\\u9375\\u5f71\\u683c\", \"Edit selected keyframes\": \"\\u7de8\\u8f2f\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\", \"Ease options\": \"\\u6f38\\u52d5\\u9078\\u9805\", \"Reset preset list\": \"\\u91cd\\u8a2d\\u7bc4\\u672c\\u5217\\u8868\", \"Resets the preset list to the default values.\": \"\\u91cd\\u8a2d\\u7bc4\\u672c\\u5217\\u8868\\u5230\\u9810\\u8a2d\\u503c\\u3002\", \"Ease presets\": \"\\u6f38\\u52d5\\u7bc4\\u672c\", \"Add new ease preset\": \"\\u52a0\\u5165\\u65b0\\u7684\\u6f38\\u52d5\\u7bc4\\u672c\", \"Remove selected ease preset\": \"\\u79fb\\u9664\\u9078\\u53d6\\u7684\\u6f38\\u52d5\\u7bc4\\u672c\", \"Pick ease and velocity from selected key.\": \"\\u5f9e\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u62fe\\u53d6\\u6f38\\u52d5\\u548c\\u901f\\u5ea6\\u3002\", \"Apply ease and velocity to selected keyframes.\": \"\\u5957\\u7528\\u6f38\\u52d5\\u548c\\u901f\\u5ea6\\u5230\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Set ease\": \"\\u8a2d\\u5b9a\\u6f38\\u52d5\", \"Switches in and out eases.\": \"\\u5207\\u63db\\u6f38\\u5165\\u548c\\u6f38\\u51fa\\u3002\", \"Apply ease to selected keyframes.\": \"\\u5957\\u7528\\u6f38\\u52d5\\u5230\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Switches in and out velocities.\": \"\\u5207\\u63db\\u5165\\u901f\\u5ea6\\u548c\\u51fa\\u901f\\u5ea6\", \"Apply velocity to selected keyframes.\": \"\\u5957\\u7528\\u901f\\u5ea6\\u5230\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Spatial interpolation\": \"\\u7a7a\\u9593\\u63d2\\u88dc\", \"Set the spatial interpolation to linear for selected keyframes.\": \"\\u5c07\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u8a2d\\u5b9a\\u70ba\\u7a7a\\u9593\\u63d2\\u88dc\\u3002\", \"Set the spatial interpolation to B\\u00e9zier for selected keyframes.\": \"\\u5c07\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u8a2d\\u5b9a\\u70ba\\u8c9d\\u8332\\u66f2\\u7dda\\u7684\\u7a7a\\u9593\\u63d2\\u88dc\\u3002\", \"Set the spatial interpolation to B\\u00e9zier Out for selected keyframes.\": \"\\u5c07\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u8a2d\\u5b9a\\u70ba\\u8c9d\\u8332\\u66f2\\u7dda\\u51fa\\u9ede\\u7684\\u7a7a\\u9593\\u63d2\\u88dc\\u3002\", \"Set the spatial interpolation to B\\u00e9zier In for selected keyframes.\": \"\\u5c07\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u8a2d\\u5b9a\\u70ba\\u8c9d\\u8332\\u66f2\\u7dda\\u51fa\\u9ede\\u7684\\u7a7a\\u9593\\u63d2\\u88dc\\u3002\", \"Fix\": \"\\u4fee\\u5fa9\", \"Automatically fix spatial interpolation for selected keyframes.\": \"\\u81ea\\u52d5\\u4fee\\u6b63\\u5df2\\u9078\\u53d6\\u95dc\\u9375\\u5f71\\u683c\\u7684\\u7a7a\\u9593\\u63d2\\u88dc\\u3002\", \"Quickly save, export, import and apply animations from predefined folders.\": \"\\u5f9e\\u9810\\u8a2d\\u8cc7\\u6599\\u593e\\u5feb\\u901f\\u5132\\u5b58\\uff0c\\u532f\\u51fa\\uff0c\\u532f\\u5165\\u548c\\u5957\\u7528\\u52d5\\u756b\\u3002\", \"Sequence\": \"\\u6392\\u5e8f\", \"Sequence layers or keyframes.\\n\\n[Ctrl]: Sequence keyframes instead of layers\\n[Alt]: Reverse\": \"\\u6392\\u5e8f\\u5716\\u5c64\\u6216\\u95dc\\u9375\\u5f71\\u683c\\u3002\\n\\n[Ctrl]: \\u6392\\u5e8f\\u95dc\\u9375\\u5f71\\u683c\\u800c\\u4e0d\\u662f\\u5716\\u5c64\\n[Alt]: \\u53cd\\u5411\", \"Layers\": \"\\u5716\\u5c64\", \"Keyframes\": \"\\u95dc\\u9375\\u5f71\\u683c\", \"Times\": \"\\u6b21\\u6578\", \"In points\": \"\\u5165\\u9ede\", \"Out points\": \"\\u51fa\\u9ede\", \"Ease - Sigmoid (logistic)\": \"\\u6f38\\u52d5 - S\\u578b (\\u908f\\u8f2f)\", \"Natural - Bell (gaussian)\": \"\\u81ea\\u7136 - \\u9418\\u578b (\\u9ad8\\u65af)\", \"Ease In (logarithmic)\": \"\\u6f38\\u5165 (\\u5c0d\\u6578)\", \"Ease Out (exponential)\": \"\\u6f38\\u51fa (\\u6307\\u6578)\", \"interpolation\\u0004Rate\": \"\\u901f\\u7387\", \"Non-linear animation\": \"\\u975e\\u7dda\\u6027\\u52d5\\u756b\", \"Edit animations together.\": \"\\u4e00\\u584a\\u7de8\\u8f2f\\u52d5\\u756b\\u3002\", \"Add new clip\": \"\\u52a0\\u5165\\u65b0\\u7684\\u7247\\u6bb5\", \"Create a new clip from the original comp and adds it to the 'NLA.Edit' comp.\": \"\\u5f9e\\u539f\\u59cb\\u5408\\u6210\\u4e2d\\u5efa\\u7acb\\u4e00\\u500b\\u65b0\\u7684\\u7247\\u6bb5\\u4e26\\u52a0\\u5165\\u5230 'NLA.Edit' \\u5408\\u6210\\u4e2d\\u3002\", \"Cel animation...\": \"\\u9010\\u683c\\u52d5\\u756b...\", \"Tools to help traditionnal animation using After Effects' paint effect with the brush tool.\": \"\\u9019\\u662f\\u4f7f\\u7528 After Effects \\u7e6a\\u756b\\u6548\\u679c\\u548c\\u756b\\u7b46\\u5de5\\u5177\\u4f86\\u5354\\u52a9\\u50b3\\u7d71\\u52d5\\u756b\\u88fd\\u4f5c\\u7684\\u5de5\\u5177\\u3002\", \"Cel animation\": \"\\u9010\\u683c\\u52d5\\u756b\", \"New Cel.\": \"\\u65b0\\u589e\\u9010\\u683c\\u7247\\u6bb5\\u3002\", \"Create a new animation cel.\\n\\n[Alt]: Creates on the selected layer instead of adding a new layer.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u65b0\\u7684\\u52d5\\u756b\\u9010\\u683c\\u7247\\u6bb5\\u3002\\n\\n[Alt]: \\u5728\\u5df2\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u4e0a\\u5efa\\u7acb\\u800c\\u4e0d\\u662f\\u52a0\\u5165\\u65b0\\u7684\\u5716\\u5c64\\u3002\", \"Onion skin\": \"\\u52d5\\u756b\\u900f\\u8996\", \"Shows the previous and next frames with a reduced opacity.\": \"\\u4ee5\\u4f4e\\u4e0d\\u900f\\u660e\\u5ea6\\u986f\\u793a\\u524d\\u5f8c\\u5f71\\u683c\", \"time\\u0004In\": \"\\u5165\", \"Go to the previous frame\": \"\\u79fb\\u52d5\\u5230\\u4e0a\\u4e00\\u500b\\u5f71\\u683c\", \"animation\\u0004Exposure:\": \"\\u66dd\\u5149:\", \"Changes the exposure of the animation (the frames per second).\": \"\\u66f4\\u6539\\u52d5\\u756b\\u7684\\u66dd\\u5149 (\\u6bcf\\u79d2\\u5f71\\u683c).\", \"Go to the next frame.\": \"\\u79fb\\u52d5\\u5230\\u4e0b\\u4e00\\u500b\\u5f71\\u683c.\", \"Set velocity\": \"\\u8a2d\\u5b9a\\u901f\\u5ea6\", \"Tween\": \"\\u88dc\\u9593\", \"Celluloid\": \"\\u8cfd\\u7490\\u7490\", \"X-Sheet\": \"\\u66dd\\u5149\\u8868\", \"Weight\": \"\\u6b0a\\u91cd\", \"Looper\": \"\\u5faa\\u74b0\\u5668\", \"Paste expression\": \"\\u8cbc\\u4e0a\\u8868\\u9054\\u5f0f\", \"Remove expressions\": \"\\u79fb\\u9664\\u8868\\u9054\\u5f0f\", \"Toggle expressions\": \"\\u958b\\u95dc\\u8868\\u9054\\u5f0f\", \"Bake expressions\": \"\\u70d8\\u7119\\u8868\\u9054\\u5f0f\", \"Bake composition\": \"\\u70d8\\u7119\\u5408\\u6210\", \"Effector\": \"\\u6548\\u679c\\u5668\", \"Effector map\": \"\\u6548\\u679c\\u5668\\u6620\\u5c04\", \"Kleaner\": \"\\u95dc\\u9375\\u5f71\\u683c\\u6e05\\u9053\\u592b\", \"Swink\": \"\\u6416\\u64fa\\u9583\\u720d\", \"Wiggle\": \"\\u6296\\u52d5\", \"Random motion\": \"\\u96a8\\u6a5f\\u79fb\\u52d5\", \"Random\": \"\\u96a8\\u6a5f\", \"Wheel\": \"\\u8f2a\\u5b50\", \"Move away\": \"\\u79fb\\u958b\", \"Adds a control effect to move the selected layers away from their parents.\": \"\\u5728\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u52a0\\u5165\\u4e00\\u500b\\u63a7\\u5236\\u5668\\u6548\\u679c\\u4f7f\\u5176\\u9060\\u96e2\\u4ed6\\u5011\\u7684\\u7236\\u5c64\\u3002\", \"Randomize\": \"\\u96a8\\u6a5f\\u5316\", \"Motion trails\": \"\\u52d5\\u614b\\u8ecc\\u8de1\", \"Time remap\": \"\\u6642\\u9593\\u91cd\\u65b0\\u6620\\u5c04\", \"Paint Rig\": \"\\u7e6a\\u756b\\u7ed1\\u5b9a\", \"Walk/Run cycle\": \"\\u884c\\u8d70/\\u8dd1\\u6b65\\u5faa\\u74b0\", \"Arm\": \"\\u624b\\u81c2\", \"Limb\": \"\\u80a2\\u9ad4\", \"Leg\": \"\\u817f\\u90e8\", \"Spine\": \"\\u810a\\u690e\", \"Tail\": \"\\u5c3e\\u90e8\", \"Hair\": \"\\u982d\\u9aee\", \"Wing\": \"\\u7fc5\\u8180\", \"Fin\": \"\\u9c2d\", \"Bake armature data\": \"\\u70d8\\u7119\\u9aa8\\u67b6\\u6578\\u64da\", \"Baking armature data...\": \"\\u70d8\\u7119\\u9aa8\\u67b6\\u6578\\u64da\\u4e2d...\", \"Baking armature data: %1\": \"\\u6b63\\u5728\\u70d8\\u7119\\u9aa8\\u67b6\\u6578\\u64da: %1\", \"Bake bones\": \"\\u70d8\\u7119\\u9aa8\\u9abc\", \"Resetting bone transform...\": \"\\u6b63\\u5728\\u91cd\\u8a2d\\u9aa8\\u9abc\\u8b8a\\u5f62...\", \"Baking bone: %1\": \"\\u6b63\\u5728\\u70d8\\u7119\\u9aa8\\u9abc: %1\", \"Link art\": \"\\u9023\\u7d50\\u85dd\\u8853\", \"Trying to parent layer '%1'\": \"\\u6b63\\u5728\\u5617\\u8a66\\u7236\\u5b50\\u9023\\u7d50\\u5716\\u5c64 '%1'\", \"Framing guides\": \"\\u6846\\u67b6\\u53c3\\u8003\\u7dda\", \"Scale Z-Link\": \"\\u7e2e\\u653e Z-\\u9023\\u7d50\", \"Camera Rig\": \"\\u651d\\u5f71\\u6a5f\\u7d81\\u5b9a\", \"Camera\": \"\\u651d\\u5f71\\u6a5f\", \"Target\": \"\\u76ee\\u6a19\", \"Cam\": \"\\u651d\\u5f71\\u6a5f\", \"2D Camera\": \"2D \\u651d\\u5f71\\u6a5f\", \"Camera influence\": \"\\u651d\\u5f71\\u6a5f\\u5f71\\u97ff\\u503c\", \"List\": \"\\u5217\\u8868\", \"Add list\": \"\\u52a0\\u5165\\u5217\\u8868\", \"Split values\": \"\\u5206\\u96e2\\u6578\\u503c\", \"Lock properties\": \"\\u9396\\u5b9a\\u5c6c\\u6027\", \"Add zero\": \"\\u52a0\\u5165\\u96f6\", \"Move anchor points\": \"\\u79fb\\u52d5\\u9328\\u9ede\", \"Reset transformation\": \"\\u91cd\\u8a2d\\u8b8a\\u5f62\", \"Align layers\": \"\\u5c0d\\u9f4a\\u5716\\u5c64\", \"Expose transform\": \"\\u66dd\\u5149\\u8b8a\\u5f62\", \"Key Morph\": \"\\u95dc\\u9375\\u5f71\\u683c\\u8f49\\u5316\", \"IK\": \"IK\", \"Tip angle\": \"\\u5c16\\u7aef\\u89d2\\u5ea6\", \"B\\u00e9zier IK\": \"\\u8c9d\\u8332\\u66f2\\u7dda IK\", \"B\\u00e9zier FK\": \"\\u8c9d\\u8332\\u66f2\\u7dda FK\", \"Auto-curve\": \"\\u81ea\\u52d5\\u66f2\\u7dda\", \"FK\": \"FK\", \"Auto-parent\": \"\\u81ea\\u52d5\\u7236\\u5b50\\u9023\\u7d50\", \"Parent constraint\": \"\\u7236\\u5b50\\u9023\\u7d50\\u7d04\\u675f\", \"Locator\": \"\\u5b9a\\u4f4d\\u5668\", \"Extract locators\": \"\\u63d0\\u53d6\\u5b9a\\u4f4d\\u5668\", \"Parent across comps\": \"\\u7236\\u5b50\\u9023\\u7d50\\u8de8\\u5408\\u6210\", \"Position constraint\": \"\\u4f4d\\u7f6e\\u7ea6\\u675f\", \"Orientation constraint\": \"\\u65b9\\u5411\\u7d04\\u675f\", \"Path constraint\": \"\\u8def\\u5f91\\u7d04\\u675f\", \"Add Pins\": \"\\u52a0\\u5165\\u91d8\\u9078\\u9ede\", \"Remove 'thisComp'\": \"\\u79fb\\u9664 'thisComp'\", \"Use 'thisComp'\": \"\\u4f7f\\u7528 'thisComp'\", \"Connector\": \"\\u9023\\u63a5\\u5668\", \"Audio connector\": \"\\u97f3\\u8a0a\\u9023\\u63a5\\u5668\", \"Settings\": \"\\u8a2d\\u5b9a\", \"Audio spectrum\": \"\\u97f3\\u8a0a\\u983b\\u8b5c\", \"Audio Effector\": \"\\u97f3\\u8a0a\\u6548\\u679c\\u5668\", \"controller_shape\\u0004rotation\": \"\\u65cb\\u8f49\", \"controller_shape\\u0004orientation\": \"\\u65b9\\u5411\", \"controller_shape\\u0004x position\": \"x \\u4f4d\\u7f6e\", \"controller_shape\\u0004x pos\": \"x \\u4f4d\\u7f6e\", \"controller_shape\\u0004h position\": \"h \\u4f4d\\u7f6e\", \"controller_shape\\u0004h pos\": \"h \\u4f4d\\u7f6e\", \"controller_shape\\u0004horizontal position\": \"\\u6c34\\u5e73\\u4f4d\\u7f6e\", \"controller_shape\\u0004horizontal\": \"\\u6c34\\u5e73\", \"controller_shape\\u0004x location\": \"x \\u5b9a\\u4f4d\", \"controller_shape\\u0004x loc\": \"x \\u5b9a\\u4f4d\", \"controller_shape\\u0004h location\": \"h \\u5b9a\\u4f4d\", \"controller_shape\\u0004h loc\": \"h \\u5b9a\\u4f4d\", \"controller_shape\\u0004horizontal location\": \"\\u6c34\\u5e73\\u5b9a\\u4f4d\", \"controller_shape\\u0004y position\": \"y \\u4f4d\\u7f6e\", \"controller_shape\\u0004y pos\": \"y \\u4f4d\\u7f6e\", \"controller_shape\\u0004v position\": \"v \\u4f4d\\u7f6e\", \"controller_shape\\u0004v pos\": \"v \\u4f4d\\u7f6e\", \"controller_shape\\u0004vertical position\": \"\\u5782\\u76f4\\u4f4d\\u7f6e\", \"controller_shape\\u0004vertical\": \"\\u5782\\u76f4\", \"controller_shape\\u0004y location\": \"y \\u5b9a\\u4f4d\", \"controller_shape\\u0004y loc\": \"y \\u5b9a\\u4f4d\", \"controller_shape\\u0004v location\": \"v \\u5b9a\\u4f4d\", \"controller_shape\\u0004v loc\": \"v \\u5b9a\\u4f4d\", \"controller_shape\\u0004vertical location\": \"\\u5782\\u76f4\\u5b9a\\u4f4d\", \"controller_shape\\u0004position\": \"\\u4f4d\\u7f6e\", \"controller_shape\\u0004location\": \"\\u5b9a\\u4f4d\", \"controller_shape\\u0004pos\": \"\\u4f4d\\u7f6e\", \"controller_shape\\u0004loc\": \"\\u5b9a\\u4f4d\", \"controller_shape\\u0004transform\": \"\\u8b8a\\u5f62\", \"controller_shape\\u0004prs\": \"\\u4f4d\\u7f6e \\u7e2e\\u653e \\u65cb\\u8f49\", \"controller_shape\\u0004slider\": \"\\u6ed1\\u687f\", \"controller_shape\\u00042d slider\": \"2D \\u6ed1\\u687f\", \"controller_shape\\u0004joystick\": \"\\u6416\\u687f\", \"controller_shape\\u0004angle\": \"\\u89d2\\u5ea6\", \"controller_shape\\u0004camera\": \"\\u651d\\u5f71\\u6a5f\", \"controller_shape\\u0004cam\": \"\\u651d\\u5f71\\u6a5f\", \"controller_shape\\u0004head\": \"\\u982d\\u90e8\", \"controller_shape\\u0004skull\": \"\\u9ab7\\u9acf\", \"controller_shape\\u0004hand\": \"\\u624b\\u90e8\", \"controller_shape\\u0004carpus\": \"\\u8155\", \"controller_shape\\u0004foot\": \"\\u8db3\\u90e8\", \"controller_shape\\u0004tarsus\": \"\\u8e1d\", \"controller_shape\\u0004claws\": \"\\u722a\", \"controller_shape\\u0004claw\": \"\\u722a\", \"controller_shape\\u0004hoof\": \"\\u8e44\", \"controller_shape\\u0004eye\": \"\\u773c\\u775b\", \"controller_shape\\u0004eyes\": \"\\u773c\\u775b\", \"controller_shape\\u0004face\": \"\\u9762\\u90e8\", \"controller_shape\\u0004square\": \"\\u65b9\\u5f62\", \"controller_shape\\u0004hips\": \"\\u81c0\\u90e8\", \"controller_shape\\u0004hip\": \"\\u81c0\\u90e8\", \"controller_shape\\u0004body\": \"\\u8eab\\u9ad4\", \"controller_shape\\u0004shoulders\": \"\\u80a9\\u90e8\", \"controller_shape\\u0004neck\": \"\\u9838\\u90e8\", \"controller_shape\\u0004tail\": \"\\u5c3e\\u5df4\", \"controller_shape\\u0004penis\": \"\\u9670\\u8396\", \"controller_shape\\u0004vulva\": \"\\u9670\\u6236\", \"controller_shape\\u0004walk cycle\": \"\\u884c\\u8d70\\u5faa\\u74b0\", \"controller_shape\\u0004run cycle\": \"\\u8dd1\\u6b65\\u5faa\\u74b0\", \"controller_shape\\u0004animation cycle\": \"\\u52d5\\u756b\\u5faa\\u74b0\", \"controller_shape\\u0004cycle\": \"\\u5faa\\u74b0\", \"controller_shape\\u0004blender\": \"\\u6df7\\u5408\\u5668\", \"controller_shape\\u0004animation blender\": \"\\u52d5\\u756b\\u6df7\\u5408\\u5668\", \"controller_shape\\u0004null\": \"\\u7a7a\", \"controller_shape\\u0004empty\": \"\\u7a7a\", \"controller_shape\\u0004connector\": \"\\u9023\\u63a5\\u5668\", \"controller_shape\\u0004connection\": \"\\u9023\\u63a5\", \"controller_shape\\u0004connect\": \"\\u9023\\u63a5\", \"controller_shape\\u0004etm\": \"\\u66dd\\u5149\\u8b8a\\u5f62\", \"controller_shape\\u0004expose transform\": \"\\u66dd\\u5149\\u8b8a\\u5f62\", \"controller_shape\\u0004ear\": \"\\u8033\\u6735\", \"controller_shape\\u0004hair\": \"\\u982d\\u9aee\", \"controller_shape\\u0004strand\": \"\\u7dda\", \"controller_shape\\u0004hair strand\": \"\\u9aee\\u7d72\", \"controller_shape\\u0004mouth\": \"\\u5634\\u5df4\", \"controller_shape\\u0004nose\": \"\\u9f3b\\u5b50\", \"controller_shape\\u0004brow\": \"\\u7709\\u6bdb\", \"controller_shape\\u0004eyebrow\": \"\\u7709\\u6bdb\", \"controller_shape\\u0004eye brow\": \"\\u7709\\u6bdb\", \"controller_shape\\u0004poney tail\": \"\\u99ac\\u5c3e\", \"controller_shape\\u0004poneytail\": \"\\u99ac\\u5c3e\", \"controller_shape\\u0004pincer\": \"\\u9257\", \"controller_shape\\u0004wing\": \"\\u7fc5\\u8180\", \"controller_shape\\u0004fin\": \"\\u9c2d\", \"controller_shape\\u0004fishbone\": \"\\u9b5a\\u9aa8\", \"controller_shape\\u0004fish bone\": \"\\u9b5a\\u9aa8\", \"controller_shape\\u0004audio\": \"\\u97f3\\u8a0a\", \"controller_shape\\u0004sound\": \"\\u8072\\u97f3\", \"controller_shape\\u0004vertebrae\": \"\\u690e\\u9aa8\", \"controller_shape\\u0004spine\": \"\\u810a\\u690e\", \"controller_shape\\u0004torso\": \"\\u8ec0\\u9ad4\", \"controller_shape\\u0004lungs\": \"\\u80ba\\u90e8\", \"controller_shape\\u0004chest\": \"\\u80f8\\u90e8\", \"controller_shape\\u0004ribs\": \"\\u808b\\u9aa8\", \"controller_shape\\u0004rib\": \"\\u808b\\u9aa8\", \"Create controller\": \"\\u5efa\\u7acb\\u63a7\\u5236\\u5668\", \"Slider\": \"\\u6ed1\\u687f\", \"Controller\": \"\\u63a7\\u5236\\u5668\", \"Hand\": \"\\u624b\\u90e8\", \"X Position\": \"X \\u4f4d\\u7f6e\", \"Y Position\": \"Y \\u4f4d\\u7f6e\", \"Transform\": \"\\u8b8a\\u5f62\", \"Eye\": \"\\u773c\\u775b\", \"Head\": \"\\u982d\\u90e8\", \"Hips\": \"\\u81c0\\u90e8\", \"Body\": \"\\u8eab\\u9ad4\", \"Shoulders\": \"\\u80a9\\u90e8\", \"Foot\": \"\\u8db3\\u90e8\", \"Ear\": \"\\u8033\\u6735\", \"Mouth\": \"\\u5634\\u5df4\", \"Nose\": \"\\u9f3b\\u5b50\", \"Eyebrow\": \"\\u7709\\u6bdb\", \"Claws\": \"\\u722a\", \"Hoof\": \"\\u8e44\", \"Pincer\": \"\\u9257\", \"Audio\": \"\\u97f3\\u8a0a\", \"Torso\": \"\\u8ec0\\u9ad4\", \"Vertebrae\": \"\\u690e\\u9aa8\", \"Easter egg ;)\\u0004Penis\": \"\\u9670\\u8396\", \"Easter egg ;)\\u0004Vulva\": \"\\u9670\\u6236\", \"Animation Cycles\": \"\\u52d5\\u756b\\u5faa\\u74b0\", \"Animation Blender\": \"\\u52d5\\u756b\\u6df7\\u5408\\u5668\", \"Expose Transform\": \"\\u66dd\\u5149\\u8b8a\\u5f62\", \"Bake controllers\": \"\\u70d8\\u7119\\u63a7\\u5236\\u5668\", \"Extract controllers\": \"\\u63d0\\u53d6\\u63a7\\u5236\\u5668\", \"No new controller was found to extract.\\nDo you want to extract all controllers from this pre-composition anyway?\": \"\\u6c92\\u6709\\u627e\\u5230\\u65b0\\u7684\\u63a7\\u5236\\u5668\\u505a\\u63d0\\u53d6\\u3002\\n\\u60a8\\u4ecd\\u7136\\u8981\\u5f9e\\u9019\\u500b\\u9810\\u5148\\u5408\\u6210\\u4e2d\\u63d0\\u53d6\\u6240\\u6709\\u7684\\u63a7\\u5236\\u5668\\u55ce\\uff1f\", \"Nothing new!\": \"\\u6c92\\u6709\\u65b0\\u5167\\u5bb9\\uff01\", \"Tag as ctrls\": \"\\u6a19\\u8a18\\u70ba\\u63a7\\u5236\\u5668\", \"Left\": \"\\u5de6\", \"Right\": \"\\u53f3\", \"Front\": \"\\u524d\", \"Back\": \"\\u5f8c\", \"Middle\": \"\\u4e2d\", \"Under\": \"\\u4e0b\", \"Above\": \"\\u4e0a\", \"Toggle edit mode\": \"\\u958b\\u95dc\\u7de8\\u8f2f\\u6a21\\u5f0f\", \"layer name\\u0004L\": \"\\u5de6\", \"layer name\\u0004R\": \"\\u53f3\", \"layer name\\u0004Fr\": \"\\u524d\", \"layer name\\u0004Bk\": \"\\u5f8c\", \"layer name\\u0004Tl\": \"\\u5c3e\", \"layer name\\u0004Md\": \"\\u4e2d\", \"layer name\\u0004Ab\": \"\\u4e0a\", \"layer name\\u0004Un\": \"\\u4e0b\", \"Bone\": \"\\u9aa8\\u9abc\", \"Pin\": \"\\u91d8\\u9078\\u9ede\", \"Zero\": \"\\u96f6\", \"anatomy\\u0004clavicle\": \"\\u9396\\u9aa8\", \"anatomy\\u0004shoulder\": \"\\u80a9\\u90e8\", \"anatomy\\u0004shoulder blade\": \"\\u80a9\\u80db\\u9aa8\", \"anatomy\\u0004scapula\": \"\\u80a9\\u80db\\u9aa8\", \"anatomy\\u0004humerus\": \"\\u80b1\\u9aa8\", \"anatomy\\u0004arm\": \"\\u624b\\u81c2\", \"anatomy\\u0004radius\": \"\\u6a48\\u9aa8\", \"anatomy\\u0004ulna\": \"\\u5c3a\\u9aa8\", \"anatomy\\u0004forearm\": \"\\u524d\\u81c2\", \"anatomy\\u0004finger\": \"\\u624b\\u6307\", \"anatomy\\u0004fingers\": \"\\u624b\\u6307\", \"anatomy\\u0004heel\": \"\\u8173\\u8ddf\", \"anatomy\\u0004femur\": \"\\u80a1\\u9aa8\", \"anatomy\\u0004thigh\": \"\\u5927\\u817f\", \"anatomy\\u0004leg\": \"\\u817f\\u90e8\", \"anatomy\\u0004tibia\": \"\\u811b\\u9aa8\", \"anatomy\\u0004shin\": \"\\u811b\\u9aa8\", \"anatomy\\u0004calf\": \"\\u5c0f\\u817f\", \"anatomy\\u0004fibula\": \"\\u8153\\u9aa8\", \"anatomy\\u0004toe\": \"\\u811a\\u8dbe\", \"anatomy\\u0004toes\": \"\\u811a\\u8dbe\", \"anatomy\\u0004feather\": \"\\u7fbd\\u6bdb\", \"Building OCO character:\": \"\\u5efa\\u9020 OCO \\u89d2\\u8272:\", \"Sorting bones...\": \"\\u6b63\\u5728\\u6392\\u5e8f\\u9aa8\\u9abc...\", \"duik\\u0004Tangent\": \"\\u5207\\u7dda\", \"Lock tangents\": \"\\u9396\\u5b9a\\u5207\\u7dda\", \"Some layers are 3D layers, that's a problem...\": \"\\u6709\\u4e9b\\u5716\\u5c64\\u662f 3D \\u5716\\u5c64\\uff0c\\u9019\\u6703\\u6709\\u554f\\u984c...\", \"This can't be rigged, sorry.\": \"\\u9019\\u500b\\u7121\\u6cd5\\u7d81\\u5b9a\\uff0c\\u62b1\\u6b49\\u3002\", \"Auto-rig\": \"\\u81ea\\u52d5\\u7d81\\u5b9a\", \"Sorting layers...\": \"\\u6b63\\u5728\\u6392\\u5e8f\\u5716\\u5c64...\", \"Root\": \"\\u6839\", \"Shoulders & neck\": \"\\u80a9\\u90e8 & \\u9838\\u90e8\", \"Heel\": \"\\u8173\\u8ddf\", \"Shoulder\": \"\\u80a9\\u90e8\", \"Front leg\": \"\\u524d\\u817f\", \"Creating controllers\": \"\\u6b63\\u5728\\u5efa\\u7acb\\u63a7\\u5236\\u5668\", \"Parenting...\": \"\\u6b63\\u5728\\u7236\\u5b50\\u9023\\u7d50...\", \"Fish spine\": \"\\u9c7c\\u810a\", \"Rigging...\": \"\\u6b63\\u5728\\u7d81\\u5b9a...\", \"Custom bones\": \"\\u81ea\\u8a02\\u9aa8\\u9abc\", \"Crop precompositions\": \"\\u88c1\\u5207\\u9810\\u5148\\u5408\\u6210\", \"Edit expression\": \"\\u7de8\\u8f2f\\u8868\\u9054\\u5f0f\", \"A higher factor \\u2192 a higher precision.\\n\\n\\u2022 Smart mode: lower the factor to keep keyframes only for extreme values. Increasing the factor helps to get a more precise curve with inflexion keyframes.\\n\\n\\u2022 Precise mode: A factor higher than 1.0 increases the precision to sub-frame sampling (2 \\u2192 two samples per frame).\\nA factor lower than 1.0 decreases the precision so that less frames are sampled (0.5 \\u2192 half of the frames are sampled).\\nDecrease the precision to make the process faster, increase it if you need a more precise motion-blur, for example.\": \"\\u8f03\\u9ad8\\u7684\\u56e0\\u6578 \\u2192 \\u8f03\\u9ad8\\u7684\\u7cbe\\u78ba\\u5ea6\\u3002\\n\\n\\u2022 \\u667a\\u6167\\u6a21\\u5f0f\\uff1a\\u964d\\u4f4e\\u56e0\\u6578\\u4ee5\\u50c5\\u4fdd\\u7559\\u6975\\u503c\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\\u589e\\u52a0\\u56e0\\u6578\\u6709\\u52a9\\u65bc\\u7372\\u5f97\\u5e36\\u6709\\u62d0\\u9ede\\u95dc\\u9375\\u5f71\\u683c\\u7684\\u66f4\\u7cbe\\u78ba\\u66f2\\u7dda\\u3002\\n\\n\\u2022 \\u7cbe\\u78ba\\u6a21\\u5f0f\\uff1a\\u9ad8\\u65bc1.0\\u7684\\u56e0\\u6578\\u6703\\u589e\\u52a0\\u5230\\u5b50\\u5f71\\u683c\\u53d6\\u6a23\\u7684\\u7cbe\\u78ba\\u5ea6 (2 \\u2192 \\u6bcf\\u5f71\\u683c\\u5169\\u500b\\u6a23\\u672c)\\u3002\\n\\u4f4e\\u65bc1.0\\u7684\\u56e0\\u6578\\u6703\\u964d\\u4f4e\\u7cbe\\u78ba\\u5ea6\\uff0c\\u56e0\\u6b64\\u5c07\\u6e1b\\u5c11\\u53d6\\u6a23\\u7684\\u5f71\\u683c\\u6578 (0.5 \\u2192 \\u53ea\\u53d6\\u6a23\\u4e00\\u534a\\u7684\\u5f71\\u683c\\u6578)\\u3002\\n\\u6bd4\\u5982\\u8aaa\\uff0c\\u964d\\u4f4e\\u7cbe\\u78ba\\u5ea6\\u6703\\u52a0\\u5feb\\u904e\\u7a0b\\uff0c\\u5982\\u679c\\u9700\\u8981\\u66f4\\u7cbe\\u78ba\\u7684\\u904b\\u52d5\\u6a21\\u7cca\\u53ef\\u4ee5\\u589e\\u52a0\\u5b83\\u3002\", \"Automation and expressions\": \"\\u81ea\\u52d5\\u5316\\u548c\\u8868\\u9054\\u5f0f\", \"Separate the dimensions of the selected properties.\\nAlso works with colors, separated to RGB or HSL.\": \"\\u5206\\u96e2\\u9078\\u53d6\\u5c6c\\u6027\\u7684\\u7dad\\u5ea6\\u3002\\n\\u4e5f\\u9069\\u7528\\u65bc\\u984f\\u8272\\uff0c\\u5206\\u96e2RGB\\u6216HSL\\u3002\", \"Toggle expressions, or remove them keeping the post-expression value on all selected properties.\\n\\n[Ctrl]: Remove expressions instead of just disabling.\\n[Alt]: Remove expressions but keep the pre-expression value (After Effects default).\": \"\\u958b\\u95dc\\u8868\\u9054\\u5f0f\\uff0c\\u6216\\u8005\\u79fb\\u9664\\u5b83\\u5011\\u4e26\\u4fdd\\u7559\\u5168\\u90e8\\u5df2\\u9078\\u64c7\\u7684\\u5c6c\\u6027\\u5728\\u8868\\u9054\\u5f0f\\u5f8c\\u7684\\u6578\\u503c\\u3002\\n\\n[Ctrl]: \\u79fb\\u9664\\u8868\\u9054\\u5f0f\\u800c\\u4e0d\\u662f\\u53ea\\u662f\\u505c\\u7528\\u3002\\n[Alt]: \\u79fb\\u9664\\u8868\\u9054\\u5f0f\\u4f46\\u4fdd\\u7559\\u8868\\u9054\\u5f0f\\u524d\\u7684\\u6578\\u503c (After Effects \\u9810\\u8a2d\\u8a2d\\u5b9a)\\u3002\", \"Expression tools\": \"\\u8868\\u9054\\u5f0f\\u5de5\\u5177\", \"Various tools to fix and work with expressions\": \"\\u7528\\u4f86\\u4fee\\u5fa9\\u548c\\u4f7f\\u7528\\u8868\\u9054\\u5f0f\\u7684\\u5404\\u7a2e\\u5de5\\u5177\", \"Remove\": \"\\u79fb\\u9664\", \"Replace all occurences of %1 by %2.\": \"\\u5c07\\u5168\\u90e8\\u7684 %1 \\u66ff\\u63db\\u70ba %2\", \"Use\": \"\\u4f7f\\u7528\", \"Copy expression\": \"\\u8907\\u88fd\\u8868\\u9054\\u5f0f\", \"Copy the expression from the selected property.\": \"\\u5f9e\\u9078\\u53d6\\u7684\\u5c6c\\u6027\\u8907\\u88fd\\u8868\\u9054\\u5f0f\\u3002\", \"Paste the expression in all selected properties.\": \"\\u8cbc\\u4e0a\\u8868\\u9054\\u5f0f\\u5230\\u5168\\u90e8\\u5df2\\u9078\\u53d6\\u7684\\u5c6c\\u6027\\u3002\", \"Use an external editor to edit the selected expression.\\n\\n[Ctrl]: Reloads the expressions from the external editor.\": \"\\u4f7f\\u7528\\u5916\\u90e8\\u7de8\\u8f2f\\u5668\\u4f86\\u7de8\\u8f2f\\u5df2\\u9078\\u53d6\\u7684\\u8868\\u9054\\u5f0f\\u3002\\n\\n[Ctrl]: \\u5f9e\\u5916\\u90e8\\u7de8\\u8f2f\\u5668\\u91cd\\u65b0\\u8b80\\u53d6\\u8868\\u9054\\u5f0f\\u3002\", \"Open expressions with...\": \"\\u958b\\u555f\\u8868\\u9054\\u5f0f...\", \"Select an application to open the expressions.\\nLeave the field empty to use the system default for '.jsxinc' files.\": \"\\u9078\\u64c7\\u958b\\u555f\\u8868\\u9054\\u5f0f\\u7684\\u61c9\\u7528\\u7a0b\\u5f0f\\u3002\\n\\u6b04\\u4f4d\\u7559\\u7a7a\\u5247\\u4f7f\\u7528\\u7cfb\\u7d71\\u9810\\u8a2d\\u7684\\u61c9\\u7528\\u7a0b\\u5f0f\\u958b\\u555f '.jsxinc' \\u6a94\\u6848\\u3002\", \"System default\": \"\\u7cfb\\u7d71\\u9810\\u8a2d\\u503c\", \"Set a random value to the selected properties, keyframes or layers.\": \"\\u8a2d\\u5b9a\\u4e00\\u500b\\u96a8\\u6a5f\\u7684\\u6578\\u503c\\u5230\\u9078\\u53d6\\u7684\\u5c6c\\u6027\\uff0c\\u95dc\\u9375\\u5f71\\u683c\\uff0c\\u6216\\u5716\\u5c64\\u3002\", \"Current values\": \"\\u76ee\\u524d\\u6578\\u503c\", \"Values of the properties at the current time\": \"\\u76ee\\u524d\\u6642\\u9593\\u7684\\u5c6c\\u6027\\u6578\\u503c\", \"Layer attributes\": \"\\u5716\\u5c64\\u6027\\u8cea\", \"Attributes of the layers.\": \"\\u5716\\u5c64\\u7684\\u6027\\u8cea\\u3002\", \"Keyframes (value and time).\": \"\\u95dc\\u9375\\u5f71\\u683c (\\u6578\\u503c\\u548c\\u6642\\u9593)\\u3002\", \"Natural (gaussian)\": \"\\u81ea\\u7136 (\\u9ad8\\u65af)\", \"Uses an algorithm with a natural result (using the Gaussian bell-shaped function).\\nA few values may be out of range.\": \"\\u4f7f\\u7528\\u4e00\\u500b\\u6709\\u81ea\\u7136\\u7d50\\u679c\\u7684\\u6f14\\u7b97\\u6cd5 (\\u4f7f\\u7528\\u9ad8\\u65af\\u9418\\u5f62\\u51fd\\u6578)\\uff0c\\u53ef\\u80fd\\u6703\\u5c0e\\u81f4\\u4e00\\u4e9b\\u6578\\u503c\\u8d85\\u51fa\\u7bc4\\u570d\\u3002\", \"Strict\": \"\\u7cbe\\u78ba\", \"Uses strict values.\": \"\\u4f7f\\u7528\\u7cbe\\u78ba\\u6578\\u503c\\u3002\", \"Collapse dimensions\": \"\\u5408\\u4f75\\u7dad\\u5ea6\", \"Controls all dimensions or channels with a single value.\": \"\\u4ee5\\u55ae\\u4e00\\u6578\\u503c\\u63a7\\u5236\\u5168\\u90e8\\u7684\\u7dad\\u5ea6\\u6216\\u901a\\u9053\\u3002\", \"Separate all dimensions or channels to control them individually.\": \"\\u5206\\u96e2\\u5168\\u90e8\\u7684\\u7dad\\u5ea6\\u6216\\u901a\\u9053\\u4f86\\u7368\\u7acb\\u7684\\u63a7\\u5236\\u5b83\\u5011\\u3002\", \"Indices\": \"\\u6307\\u6578\", \"Values\": \"\\u6578\\u503c\", \"Control all dimensions or channels with a single value.\": \"\\u4ee5\\u55ae\\u4e00\\u6578\\u503c\\u63a7\\u5236\\u5168\\u90e8\\u7684\\u7dad\\u5ea6\\u6216\\u901a\\u9053\\u3002\", \"Min\": \"\\u6700\\u5c0f\\u503c\", \"Max\": \"\\u6700\\u5927\\u503c\", \"Replace expressions by keyframes.\\nUse a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"\\u4ee5\\u95dc\\u9375\\u5f71\\u683c\\u53d6\\u4ee3\\u8868\\u9054\\u5f0f\\u3002\\n\\u4f7f\\u7528\\u667a\\u6167\\u578b\\u6f14\\u7b97\\u6cd5\\u76e1\\u91cf\\u6e1b\\u5c11\\u95dc\\u9375\\u5f71\\u683c\\uff0c\\u4e26\\u4fdd\\u6301\\u5b83\\u5011\\u5728\\u4e4b\\u5f8c\\u5bb9\\u6613\\u7de8\\u8f2f\\u3002\", \"Smart mode\": \"\\u667a\\u6167\\u6a21\\u5f0f\", \"Use a smarter algorithm which produces less keyframes.\\nThe result may be easier to edit afterwards but a bit less precise than other modes\": \"\\u4f7f\\u7528\\u66f4\\u667a\\u6167\\u7684\\u6f14\\u7b97\\u6cd5\\u7522\\u751f\\u66f4\\u5c11\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\\n\\u9019\\u500b\\u7d50\\u679c\\u53ef\\u80fd\\u5728\\u4e4b\\u5f8c\\u7de8\\u8f2f\\u6642\\u66f4\\u5bb9\\u6613\\uff0c\\u4f46\\u6bd4\\u8d77\\u5176\\u4ed6\\u6a21\\u5f0f\\u7565\\u5fae\\u4e0d\\u7cbe\\u78ba\\u3002\", \"Precise mode\": \"\\u7cbe\\u78ba\\u6a21\\u5f0f\", \"Add new keyframes for all frames.\\nThis mode produces more keyframes but the result may be closer to the original animation.\": \"\\u70ba\\u5168\\u90e8\\u7684\\u5f71\\u683c\\u52a0\\u5165\\u95dc\\u9375\\u5f71\\u683c\\u3002\\n\\u9019\\u500b\\u6a21\\u5f0f\\u6703\\u7522\\u751f\\u66f4\\u591a\\u7684\\u95dc\\u9375\\u5f71\\u683c\\uff0c\\u4f46\\u7d50\\u679c\\u53ef\\u80fd\\u66f4\\u63a5\\u8fd1\\u539f\\u59cb\\u7684\\u52d5\\u756b\\u3002\", \"Precision factor\": \"\\u7cbe\\u5ea6\\u56e0\\u6578\", \"Replaces all expressions of the composition by keyframes,\\nand removes all non-renderable layers.\\n\\nUses a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"\\u4ee5\\u95dc\\u9375\\u5f71\\u683c\\u66ff\\u63db\\u5408\\u6210\\u7684\\u5168\\u90e8\\u8868\\u9054\\u5f0f\\uff0c\\u4e26\\u79fb\\u9664\\u5168\\u90e8\\u7121\\u6cd5\\u6e32\\u67d3\\u7684\\u5716\\u5c64\\u3002\\n\\n\\u4f7f\\u7528\\u667a\\u6167\\u578b\\u6f14\\u7b97\\u6cd5\\u76e1\\u53ef\\u80fd\\u6e1b\\u5c11\\u95dc\\u9375\\u5f71\\u683c\\uff0c\\u4e26\\u4fdd\\u6301\\u5b83\\u9580\\u5728\\u4e4b\\u5f8c\\u5bb9\\u6613\\u7de8\\u8f2f\\u3002\", \"Activate the time remapping on the selected layers, adjusts the keyframes and adds a loop effect.\": \"\\u5728\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u555f\\u7528\\u6642\\u9593\\u91cd\\u65b0\\u6620\\u5c04\\uff0c\\u8abf\\u6574\\u95dc\\u9375\\u5f71\\u683c\\u548c\\u52a0\\u5165\\u4e00\\u500b\\u5faa\\u74b0\\u6548\\u679c\\u3002\", \"Creates a spatial effector to control properties.\\n\\nSelect the properties to control first, then click on this button.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u7a7a\\u9593\\u6548\\u679c\\u5668\\u4f86\\u63a7\\u5236\\u5c6c\\u6027\\u3002\\n\\n\\u5148\\u9078\\u64c7\\u5c6c\\u6027\\u4e4b\\u5f8c\\u518d\\u9ede\\u9019\\u500b\\u6309\\u9215\\u3002\", \"Control properties using a map (texture) layer.\": \"\\u4f7f\\u7528\\u6620\\u5c04 (\\u7d0b\\u7406) \\u5716\\u5c64\\u4f86\\u63a7\\u5236\\u5c6c\\u6027\\u3002\", \"Add a random but smooth animation to the selected properties.\": \"\\u5728\\u9078\\u53d6\\u7684\\u5c6c\\u6027\\u52a0\\u5165\\u4e00\\u500b\\u96a8\\u6a5f\\u4f46\\u5e73\\u6ed1\\u7684\\u52d5\\u756b\\u3002\", \"Individual controls\": \"\\u7368\\u7acb\\u63a7\\u5236\\u5668\", \"Create one individual control for each property.\": \"\\u6bcf\\u500b\\u5c6c\\u6027\\u90fd\\u5efa\\u7acb\\u4e00\\u500b\\u7368\\u7acb\\u7684\\u63a7\\u5236\\u5668\\u3002\", \"Unified control\": \"\\u7d71\\u4e00\\u63a7\\u5236\\u5668\", \"Create a single control for all properties.\\na.k.a. The One Duik To Rule Them All.\": \"\\u70ba\\u5168\\u90e8\\u5c6c\\u6027\\u5efa\\u7acb\\u4e00\\u500b\\u55ae\\u7368\\u7684\\u63a7\\u5236\\u5668\\u3002\\n\\u4e5f\\u7a31\\u70ba \\u4e00\\u500b Duik \\u652f\\u914d\\u5b83\\u5011\\u5168\\u90e8\\u3002\", \"Add a control effect to randomize (and animate) the selected properties.\": \"\\u52a0\\u5165\\u4e00\\u500b\\u63a7\\u5236\\u6548\\u679c\\u4f86\\u96a8\\u6a5f\\u5316 (\\u548c\\u52d5\\u756b\\u5316) \\u9078\\u53d6\\u7684\\u5c6c\\u6027\\u3002\", \"Creates a single control for all properties.\\na.k.a. The One Duik To Rule Them All.\": \"\\u70ba\\u5168\\u90e8\\u5c6c\\u6027\\u5efa\\u7acb\\u4e00\\u500b\\u55ae\\u7368\\u7684\\u63a7\\u5236\\u5668\\u3002\\n\\u4e5f\\u7a31\\u70ba \\u4e00\\u500b Duik \\u652f\\u914d\\u5b83\\u5011\\u5168\\u90e8\\u3002\", \"Swing or blink.\\nAlternate between two values, going back and forth,\\nwith advanced interpolation options.\": \"\\u6416\\u64fa\\u6216\\u9583\\u720d\\u3002\\n\\u5728\\u5169\\u500b\\u6578\\u503c\\u4e4b\\u9593\\u4ea4\\u66ff\\u8b8a\\u5316\\u4f86\\u56de\\uff0c\\n\\u4e14\\u6709\\u9032\\u968e\\u63d2\\u88dc\\u9078\\u9805\\u3002\", \"Swing\": \"\\u6416\\u64fa\", \"Smoothly go back and forth between two values.\": \"\\u5e73\\u6ed1\\u5730\\u5728\\u5169\\u500b\\u6578\\u503c\\u4e4b\\u9593\\u4f86\\u56de\\u3002\", \"Blink\": \"\\u9583\\u720d\", \"Switch between two values, without interpolation.\": \"\\u5728\\u5169\\u500b\\u6578\\u503c\\u4e4b\\u9593\\u5207\\u63db\\uff0c\\u4e0d\\u9032\\u884c\\u63d2\\u6355\\u3002\", \"Automates the rotation of the selected layers as wheels.\": \"\\u81ea\\u52d5\\u5c07\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u505a\\u70ba\\u8f2a\\u5b50\\u65cb\\u8f49\\u3002\", \"Add cycles to the animated properties,\\n(with more features than the 'loopOut' and 'loopIn' expressions).\": \"\\u52a0\\u5165\\u5faa\\u74b0\\u5230\\u52d5\\u756b\\u5c6c\\u6027\\uff0c\\n(\\u6bd4\\u8d77\\u4f7f\\u7528 'loopOut' \\u548c 'loopIn' \\u8868\\u9054\\u5f0f\\u6709\\u66f4\\u591a\\u7684\\u529f\\u80fd)\\u3002\", \"Animate the selected character using a procedural walk or run cycle.\": \"\\u4f7f\\u7528\\u7a0b\\u5f0f\\u5316\\u7684\\u884c\\u8d70\\u6216\\u8dd1\\u6b65\\u5faa\\u74b0\\u70ba\\u9078\\u64c7\\u7684\\u89d2\\u8272\\u88fd\\u4f5c\\u52d5\\u756b\\u3002\", \"Neck\": \"\\u9838\\u90e8\", \"Right hand\": \"\\u53f3\\u624b\", \"Left hand\": \"\\u5de6\\u624b\", \"Right foot\": \"\\u53f3\\u8173\", \"Left foot\": \"\\u5de6\\u8173\", \"Rig paint effects and brush strokes to animate them more easily.\": \"\\u4f7f\\u7528\\u7e6a\\u756b\\u6548\\u679c\\u548c\\u7b46\\u5237\\u63cf\\u908a\\u9032\\u884c\\u7d81\\u5b9a\\uff0c\\u4f7f\\u5176\\u66f4\\u5bb9\\u6613\\u88fd\\u4f5c\\u52d5\\u756b\\u3002\", \"Bones\": \"\\u9aa8\\u9abc\", \"Select bones\": \"\\u9078\\u64c7\\u9aa8\\u9abc\", \"Select all bones\": \"\\u9078\\u64c7\\u5168\\u90e8\\u9aa8\\u9abc\", \"Show/hide bones\": \"\\u986f\\u793a/\\u96b1\\u85cf\\u9aa8\\u9abc\", \"Show/Hide all the bones.\\n\\n[Alt]: Only the unselected bones.\": \"\\u986f\\u793a/\\u96b1\\u85cf\\u5168\\u90e8\\u7684\\u9aa8\\u9abc\\u3002\\n\\n[Alt]: \\u50c5\\u672a\\u9078\\u53d6\\u7684\\u9aa8\\u9abc\\u3002\", \"Duplicate bones\": \"\\u8907\\u88fd\\u9aa8\\u9abc\", \"Duplicate the selected bones\": \"\\u8907\\u88fd\\u9078\\u53d6\\u7684\\u9aa8\\u9abc\", \"Automatically (try to) link the artwork layers to their corresponding bones.\": \"\\u81ea\\u52d5 (\\u5617\\u8a66) \\u9023\\u7d50\\u85dd\\u8853\\u5716\\u5c64\\u5230\\u8207\\u5176\\u76f8\\u5c0d\\u61c9\\u7684\\u9aa8\\u9abc\\u3002\", \"By default, bones and artworks are matched using the layer names.\": \"\\u9810\\u8a2d\\u7684\\u60c5\\u6cc1\\u4e0b\\uff0c\\u9aa8\\u9abc\\u548c\\u85dd\\u8853\\u5716\\u5c64\\u6703\\u4f7f\\u7528\\u5716\\u5c64\\u540d\\u7a31\\u9032\\u884c\\u6bd4\\u5c0d\\u3002\", \"[Alt]: Use the distance between the layers (using the anchor points of the layers) instead of their names.\": \"[Alt]: \\u4f7f\\u7528\\u5716\\u5c64\\u4e4b\\u9593\\u7684\\u8ddd\\u96e2 (\\u900f\\u904e\\u5716\\u5c64\\u7684\\u9328\\u9ede) \\u800c\\u4e0d\\u662f\\u5b83\\u5011\\u7684\\u540d\\u7a31\\u3002\", \"Edit mode\": \"\\u7de8\\u8f2f\\u6a21\\u5f0f\", \"Bake bone appearances.\\n\\n[Alt]: Keep envelops.\\n[Ctrl]: Keep deactivated noodles.\": \"\\u70d8\\u57f9\\u9aa8\\u9abc\\u5916\\u89c0\\u3002\\n\\n[Alt]: \\u4fdd\\u7559\\u5305\\u7d61\\u7dda\\u3002\\n[Ctrl]: \\u4fdd\\u7559\\u505c\\u7528\\u7684\\u7dda\\u689d\\u3002\", \"Bone settings\": \"\\u9aa8\\u9abc\\u8a2d\\u5b9a\", \"Edit selected bones\": \"\\u7de8\\u8f2f\\u9078\\u53d6\\u7684\\u9aa8\\u9abc\", \"Current Selection\": \"\\u76ee\\u524d\\u9078\\u53d6\", \"Side\": \"\\u5074\\u5411\", \"Location\": \"\\u5b9a\\u4f4d\", \"Color\": \"\\u984f\\u8272\", \"Set the color of the selected layers.\": \"\\u8a2d\\u5b9a\\u9078\\u53d6\\u5716\\u5c64\\u7684\\u984f\\u8272\\u3002\", \"Size\": \"\\u5927\\u5c0f\", \"Change the size of the layer.\": \"\\u66f4\\u6539\\u5716\\u5c64\\u7684\\u5927\\u5c0f\\u3002\", \"Change the opacity of the bones.\": \"\\u66f4\\u6539\\u9aa8\\u9abc\\u7684\\u4e0d\\u900f\\u660e\\u5ea6\\u3002\", \"Group name\": \"\\u7fa4\\u7d44\\u540d\\u7a31\", \"Character / Group name\": \"\\u89d2\\u8272/\\u7fa4\\u7d44\\u540d\\u7a31\", \"Choose the name of the character.\": \"\\u9078\\u64c7\\u89d2\\u8272\\u7684\\u540d\\u7a31\\u3002\", \"Name\": \"\\u540d\\u7a31\", \"(Limb) Name\": \"(\\u80a2\\u9ad4) \\u540d\\u7a31\", \"Change the name of the limb this layer belongs to\": \"\\u66f4\\u6539\\u9019\\u500b\\u5716\\u5c64\\u6240\\u5c6c\\u7684\\u80a2\\u9ad4\\u540d\\u7a31\", \"Envelop\": \"\\u5305\\u7d61\\u7dda\", \"Enabled\": \"\\u5df2\\u555f\\u7528\", \"Toggle the envelops of the selected bones\": \"\\u958b\\u95dc\\u5df2\\u9078\\u53d6\\u9aa8\\u9abc\\u7684\\u5305\\u7d61\\u7dda\", \"Envelop opacity\": \"\\u5305\\u7d61\\u7dda\\u4e0d\\u900f\\u660e\\u5ea6\", \"Change the opacity of the envelop.\": \"\\u66f4\\u6539\\u5305\\u7d61\\u7dda\\u7684\\u4e0d\\u900f\\u660e\\u5ea6\\u3002\", \"Envelop color\": \"\\u5305\\u7d61\\u7dda\\u984f\\u8272\", \"Set the color of the selected envelops.\": \"\\u8a2d\\u5b9a\\u5df2\\u9078\\u53d6\\u5305\\u7d61\\u7dda\\u7684\\u984f\\u8272\\u3002\", \"Envelop stroke size\": \"\\u5305\\u7d61\\u7dda\\u63cf\\u908a\\u5927\\u5c0f\", \"Change the size of the envelop stroke.\": \"\\u8a2d\\u5b9a\\u5df2\\u9078\\u53d6\\u5305\\u7d61\\u7dda\\u7684\\u63cf\\u908a\\u5927\\u5c0f\\u3002\", \"Envelop stroke color\": \"\\u5305\\u7d61\\u7dda\\u63cf\\u908a\\u984f\\u8272\", \"Set the color of the selected envelops strokes.\": \"\\u8a2d\\u5b9a\\u5df2\\u9078\\u53d6\\u5305\\u7d61\\u7dda\\u7684\\u63cf\\u908a\\u984f\\u8272\\u3002\", \"Noodle\": \"\\u7dda\\u689d\", \"Toggle the noodles of the selected bones\": \"\\u958b\\u95dc\\u5df2\\u9078\\u53d6\\u9aa8\\u9abc\\u7684\\u7dda\\u689d\", \"Noodle color\": \"\\u7dda\\u689d\\u984f\\u8272\", \"Set the color of the selected noodles.\": \"\\u8a2d\\u5b9a\\u5df2\\u9078\\u53d6\\u7dda\\u689d\\u7684\\u984f\\u8272\\u3002\", \"Pick selected layer\": \"\\u62fe\\u53d6\\u5df2\\u9078\\u53d6\\u7684\\u5716\\u5c64\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each bone.\": \"\\u5957\\u7528\\u66f4\\u6539\\u3002\\n\\n[Alt]: \\u70ba\\u6bcf\\u500b\\u9aa8\\u9abc\\u6307\\u5b9a\\u4e00\\u500b\\u96a8\\u6a5f\\u7684\\u984f\\u8272\\u3002\", \"Edit bones\": \"\\u7de8\\u8f2f\\u9aa8\\u9abc\", \"Character Name\": \"\\u89d2\\u8272\\u540d\\u7a31\", \"Add an armature for an arm\": \"\\u70ba\\u624b\\u81c2\\u52a0\\u5165\\u4e00\\u500b\\u9aa8\\u67b6\\u3002\", \"[Ctrl]: Auto-parent the selection to the new bones.\\n[Alt]: Assign a random color to the new limb.\": \"[Ctrl]: \\u81ea\\u52d5\\u7236\\u5b50\\u9023\\u7d50\\u9078\\u64c7\\u7684\\u5167\\u5bb9\\u6210\\u70ba\\u65b0\\u7684\\u9aa8\\u9abc\\u3002\\n[Alt]: \\u6307\\u5b9a\\u4e00\\u500b\\u96a8\\u6a5f\\u984f\\u8272\\u7d66\\u65b0\\u7684\\u80a2\\u9ad4\\u3002\", \"Create\": \"\\u5efa\\u7acb\", \"Create arm\": \"\\u5efa\\u7acb\\u624b\\u81c2\", \"Forearm\": \"\\u524d\\u81c2\", \"Add an armature for a leg\": \"\\u70ba\\u817f\\u90e8\\u52a0\\u5165\\u4e00\\u500b\\u9aa8\\u67b6\\u3002\", \"Create leg\": \"\\u5efa\\u7acb\\u817f\\u90e8\", \"Thigh\": \"\\u5927\\u817f\", \"Calf\": \"\\u5c0f\\u817f\", \"Toes\": \"\\u811a\\u8dbe\", \"Add an armature for a spine (including the hips and head)\": \"\\u70ba\\u810a\\u690e\\u52a0\\u5165\\u4e00\\u500b\\u9aa8\\u67b6 (\\u5305\\u542b\\u81c0\\u90e8\\u548c\\u982d\\u90e8)\", \"Create spine\": \"\\u5efa\\u7acb\\u810a\\u690e\", \"Add an armature for a hair strand.\": \"\\u70ba\\u9aee\\u7d72\\u52a0\\u5165\\u4e00\\u500b\\u9aa8\\u67b6\\u3002\", \"Create hair strand\": \"\\u5efa\\u7acb\\u9aee\\u7d72\", \"Hair:\": \"\\u982d\\u9aee:\", \"layers\": \"\\u5716\\u5c64\", \"Create tail\": \"\\u5efa\\u7acb\\u5c3e\\u90e8\", \"Tail:\": \"\\u5c3e\\u90e8:\", \"Add an armature for a wing.\": \"\\u70ba\\u7fc5\\u8180\\u52a0\\u5165\\u4e00\\u500b\\u9aa8\\u67b6\\u3002\", \"Create wing\": \"\\u5efa\\u7acb\\u7fc5\\u8180\", \"Feathers:\": \"\\u7fbd\\u6bdb:\", \"Add an armature for the spine of a fish.\": \"\\u70ba\\u9c7c\\u810a\\u52a0\\u5165\\u4e00\\u500b\\u9aa8\\u67b6\\u3002\", \"Create fish spine\": \"\\u5efa\\u7acb\\u9c7c\\u810a\", \"Spine:\": \"\\u810a\\u690e:\", \"Add an armature for a fin.\": \"\\u70ba\\u9ccd\\u52a0\\u5165\\u4e00\\u500b\\u9aa8\\u67b6\\u3002\", \"Create fin\": \"\\u5efa\\u7acb\\u9c2d\", \"Fishbones:\": \"\\u9b5a\\u9aa8:\", \"Hominoid\": \"\\u985e\\u4eba\\u52d5\\u7269\", \"Create limbs for an hominoid (Humans and apes).\": \"\\u70ba\\u985e\\u4eba\\u52d5\\u7269 (\\u4eba\\u985e\\u548c\\u733f\\u985e) \\u5efa\\u7acb\\u80a2\\u9ad4\\u3002\", \"Plantigrade\": \"\\u8e91\\u884c\\u52d5\\u7269\", \"Create limbs for a plantigrade (primates, bears, rabbits...).\": \"\\u70ba\\u8e91\\u884c\\u52d5\\u7269 (\\u9748\\u9577\\u985e\\u3001\\u718a\\u3001\\u5154\\u5b50...) \\u5efa\\u7acb\\u80a2\\u9ad4\\u3002\", \"Digitigrade\": \"\\u8dbe\\u884c\\u52d5\\u7269\", \"Create limbs for a digitigrade (dogs, cats, dinosaurs...).\": \"\\u4e3a\\u8dbe\\u884c\\u52d5\\u7269 (\\u72d7\\uff0c\\u8c93\\uff0c\\u6050\\u9f8d...) \\u5efa\\u7acb\\u80a2\\u9ad4\\u3002\", \"Ungulate\": \"\\u8e44\\u985e\\u52d5\\u7269\", \"Create limbs for an ungulate (horses, cattle, giraffes, pigs, deers, camels, hippopotamuses...).\": \"\\u70ba\\u8e44\\u985e\\u52d5\\u7269 (\\u99ac\\uff0c\\u725b\\uff0c\\u9577\\u9838\\u9e7f\\uff0c\\u8c6c\\uff0c\\u9e7f\\uff0c\\u99f1\\u99dd\\uff0c\\u6cb3\\u99ac...) \\u5efa\\u7acb\\u80a2\\u9ad4\\u3002\", \"Arthropod\": \"\\u7bc0\\u80a2\\u52d5\\u7269\", \"Create limbs for an arthropod (insects, spiders, scorpions, crabs, shrimps...)\": \"\\u70ba\\u7bc0\\u80a2\\u52d5\\u7269 (\\u6606\\u87f2\\uff0c\\u8718\\u86db\\uff0c\\u874e\\u5b50\\uff0c\\u8783\\u87f9\\uff0c\\u8766\\u5b50...) \\u5efa\\u7acb\\u80a2\\u9ad4\\u3002\", \"Bird\": \"\\u9ce5\\u985e\", \"Create limbs for a cute flying beast.\": \"\\u70ba\\u53ef\\u611b\\u7684\\u98db\\u884c\\u52d5\\u7269\\u5efa\\u7acb\\u80a2\\u9ad4\\u3002\", \"Fish\": \"\\u9b5a\\u985e\", \"Create limbs for weird swimming beasts.\": \"\\u70ba\\u5947\\u602a\\u7684\\u6e38\\u6cf3\\u52d5\\u7269\\u5efa\\u7acb\\u80a2\\u9ad4\\u3002\", \"Snake\": \"\\u86c7\\u985e\", \"Custom\": \"\\u81ea\\u8a02\", \"Add a custom armature.\": \"\\u52a0\\u5165\\u4e00\\u500b\\u81ea\\u8a02\\u9aa8\\u67b6\\u3002\", \"Create custom armature\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u81ea\\u8a02\\u9aa8\\u67b6\", \"Number of bones:\": \"\\u9aa8\\u9abc\\u6578\\u91cf:\", \"Limb name\": \"\\u80a2\\u9ad4\\u540d\\u7a31\", \"Cameras\": \"\\u651d\\u5f71\\u6a5f\", \"Add guides in the composition to help the composition of the image.\\nIncludes thirds, golden ratio, and other standard guides.\": \"\\u5728\\u5408\\u6210\\u4e2d\\u52a0\\u5165\\u53c3\\u8003\\u7dda\\u4f86\\u5354\\u52a9\\u5716\\u50cf\\u7684\\u69cb\\u5716\\u3002\\n\\u5305\\u62ec\\u4e09\\u5206\\u6cd5\\uff0c\\u9ec3\\u91d1\\u6bd4\\u4f8b\\uff0c\\u4ee5\\u53ca\\u5176\\u4ed6\\u6a19\\u6e96\\u53c3\\u8003\\u7dda\\u3002\", \"Adds an inverse constraint of the scale to the depth (Z position) of the 3D layers, so that their visual size doesn't change with their depth.\\nWorks as a toggle: first click activates the effect, next click removes it from the selected layers.\": \"\\u52a0\\u5165\\u4e00\\u500b3D\\u5716\\u5c64\\u6df1\\u5ea6 (Z \\u4f4d\\u7f6e) \\u7e2e\\u653e\\u7684\\u53cd\\u5411\\u7d04\\u675f\\uff0c\\u597d\\u8b93\\u5b83\\u5011\\u7684\\u8996\\u89ba\\u5927\\u5c0f\\u4e0d\\u96a8\\u6df1\\u5ea6\\u800c\\u6539\\u8b8a\\u3002\\n\\u505a\\u70ba\\u958b\\u95dc: \\u9ede\\u7b2c\\u4e00\\u6b21\\u555f\\u7528\\u6548\\u679c\\uff0c\\u518d\\u9ede\\u4e00\\u6b21\\u6703\\u5f9e\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u4e2d\\u79fb\\u9664\\u6548\\u679c\\u3002\", \"There's no camera, please create a camera first.\": \"\\u6c92\\u6709\\u651d\\u5f71\\u6a5f\\uff0c\\u8acb\\u5148\\u5efa\\u7acb\\u4e00\\u500b\\u651d\\u5f71\\u6a5f\\u3002\", \"Nothing selected. Please select a layer first.\": \"\\u5c1a\\u672a\\u9078\\u53d6\\uff0c\\u8acb\\u5148\\u9078\\u53d6\\u4e00\\u500b\\u5716\\u5c64\\u3002\", \"Rig the selected camera to make it easier to animate.\\nAlso includes nice behaviors like handheld camera or shoulder camera...\": \"\\u7d81\\u5b9a\\u9078\\u53d6\\u7684\\u651d\\u5f71\\u6a5f\\u4f7f\\u5176\\u66f4\\u5bb9\\u6613\\u9032\\u884c\\u52d5\\u756b\\u88fd\\u4f5c\\u3002\\n\\u9084\\u5305\\u62ec\\u4e86\\u5f88\\u68d2\\u7684\\u884c\\u52d5\\u65b9\\u5f0f\\uff0c\\u6bd4\\u5982\\u8aaa\\u624b\\u6301\\u651d\\u5f71\\u6a5f\\u6216\\u80a9\\u625b\\u651d\\u5f71\\u6a5f...\", \"There's no camera, or it's a one-node camera, but a two-node camera is needed.\\nPlease, change to or create a two-node camera.\": \"\\u6c92\\u6709\\u651d\\u5f71\\u6a5f\\uff0c\\u6216\\u8457\\u662f\\u4e00\\u500b\\u55ae\\u7bc0\\u9ede\\u651d\\u5f71\\u6a5f\\uff0c\\u4f46\\u9700\\u8981\\u4e00\\u500b\\u96d9\\u7bc0\\u9ede\\u651d\\u5f71\\u6a5f\\u3002\\n\\u8acb\\u5efa\\u7acb\\u6216\\u66f4\\u6539\\u6210\\u4e00\\u500b\\u96d9\\u7bc0\\u9ede\\u651d\\u5f71\\u6a5f\\u3002\", \"Create a fake camera, working with standard multiplane 2D Layers.\\nParent the layers to the control null objects.\\nDuplicate these control nulls if you need more levels.\\nThis also includes nice behaviors like handheld camera or shoulder camera...\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u5047\\u7684\\u651d\\u5f71\\u6a5f\\uff0c\\u8207\\u6a19\\u6e96\\u591a\\u5e73\\u9762\\u7684 2D \\u5716\\u5c64\\u5de5\\u4f5c\\u3002\\n\\u7236\\u5b50\\u9023\\u7d50\\u5716\\u5c64\\u5230\\u63a7\\u5236\\u7684\\u7a7a\\u7269\\u4ef6\\u3002\\n\\u5982\\u679c\\u4f60\\u9700\\u8981\\u66f4\\u591a\\u5c64\\u53ca\\uff0c\\u53ef\\u4ee5\\u8907\\u88fd\\u9019\\u4e9b\\u63a7\\u5236\\u7684\\u7a7a\\u7269\\u4ef6\\u3002\\n\\u9084\\u5305\\u62ec\\u4e86\\u5f88\\u68d2\\u7684\\u884c\\u52d5\\u65b9\\u5f0f\\uff0c\\u6bd4\\u5982\\u8aaa\\u624b\\u6301\\u651d\\u5f71\\u6a5f\\u6216\\u80a9\\u625b\\u651d\\u5f71\\u6a5f...\", \"Command line\": \"\\u547d\\u4ee4\\u884c\", \"Adjust other parameters for setting the size.\": \"\\u8abf\\u6574\\u5176\\u4ed6\\u53c3\\u6578\\u4f86\\u8a2d\\u5b9a\\u5927\\u5c0f\\u3002\", \"Resize settings\": \"\\u8abf\\u6574\\u5927\\u5c0f\\u8a2d\\u5b9a\", \"Constraint the dimensions together.\": \"\\u5c07\\u7ef4\\u5ea6\\u7d04\\u675f\\u5728\\u4e00\\u584a\\u3002\", \"Width\": \"\\u5bec\\u5ea6\", \"Height\": \"\\u9ad8\\u5ea6\", \"Pixel aspect\": \"\\u50cf\\u7d20\\u9577\\u5bec\\u6bd4\\uff1a\", \"Square Pixels\": \"\\u65b9\\u5f62\\u50cf\\u7d20\", \"D1/DV NTSC (0.91)\": \"D1/DV NTSC (0.91)\", \"D1/DV NTSC Widescreen (1.21)\": \"D1/DV NTSC \\u5bec\\u87a2\\u5e55(1.21)\", \"D1/DV PAL (1.09)\": \"D1/DV PAL (1.09)\", \"D1/DV PAL Widescreen (1.46)\": \"D1/DV PAL \\u5bec\\u87a2\\u5e55 (1.46)\", \"HDV 1080/DVCPRO HD 720 (1.33)\": \"HDV 1080/DVCPRO HD 720 (1.33)\", \"DVCPRO HD 1080 (1.5)\": \"DVCPRO HD 1080 (1.5)\", \"Anamorphic 2:1 (2)\": \"\\u8b8a\\u9ad4\\u5f71\\u7247 2:1 (2)\", \"Frame rate\": \"\\u5f71\\u683c\\u7387\", \"Display\": \"\\u986f\\u793a\", \"Resolution\": \"\\u89e3\\u6790\\u5ea6\", \"resolution\\u0004Full\": \"\\u5b8c\\u6574\", \"resolution\\u0004Half\": \"\\u4e00\\u534a\", \"resolution\\u0004Third\": \"\\u4e09\\u5206\\u4e4b\\u4e00\", \"resolution\\u0004Quarter\": \"\\u56db\\u5206\\u4e4b\\u4e00\", \"Preserve resolution\": \"\\u4fdd\\u6301\\u89e3\\u6790\\u5ea6\", \"Preserve\": \"\\u4fdd\\u6301\", \"Background color\": \"\\u80cc\\u666f\\u984f\\u8272\", \"Shy layers\": \"\\u5bb3\\u7f9e\\u5716\\u5c64\", \"Hide\": \"\\u96b1\\u85cf\", \"Rendering\": \"\\u6e32\\u67d3\", \"Proxy\": \"\\u4ee3\\u7406\", \"Renderer\": \"\\u6e32\\u67d3\\u5668\", \"Preserve frame rate\": \"\\u4fdd\\u6301\\u5f71\\u683c\\u7387\", \"Frame blending\": \"\\u5f71\\u683c\\u6df7\\u5408\", \"Motion blur\": \"\\u52d5\\u614b\\u6a21\\u7cca\", \"Shutter angle\": \"\\u5feb\\u9580\\u89d2\\u5ea6\", \"Shutter phase\": \"\\u5feb\\u9580\\u76f8\\u4f4d\", \"Samples\": \"\\u53d6\\u6a23\", \"Adaptive sample limit\": \"\\u9069\\u61c9\\u53d6\\u6a23\\u9650\\u5236\", \"Update precompositions\": \"\\u66f4\\u65b0\\u9810\\u5148\\u5408\\u6210\", \"Comp settings\": \"\\u5408\\u6210\\u8a2d\\u5b9a\", \"Set the current or selected composition(s) settings, also changing the settings of all precompositions.\": \"\\u8a2d\\u5b9a\\u76ee\\u524d\\u6216\\u662f\\u9078\\u53d6\\u7684\\u5408\\u6210\\u8a2d\\u5b9a(\\u4e00\\u500b\\u6216\\u591a\\u500b)\\uff0c\\u4e5f\\u540c\\u6642\\u66f4\\u6539\\u6240\\u6709\\u9810\\u5148\\u5408\\u6210\\u7684\\u8a2d\\u5b9a\\u3002\", \"Links and constraints\": \"\\u9023\\u7d50\\u548c\\u7d04\\u675f\", \"Lock prop.\": \"\\u9396\\u5b9a\\u5c6c\\u6027\", \"Lock the value of the selected properties.\": \"\\u9396\\u5b9a\\u5df2\\u9078\\u53d6\\u5c6c\\u6027\\u7684\\u6578\\u503c\\u3002\", \"Zero out the selected layers transformation.\\n[Alt]: Reset the transformation of the selected layers to 0.\\n[Ctrl] + [Alt]: Also reset the opacity to 100 %.\": \"\\u5c07\\u5df2\\u9078\\u53d6\\u5716\\u5c64\\u7684\\u8b8a\\u5f62\\u6b78\\u96f6\\u3002\\n[Alt]: \\u91cd\\u8a2d\\u5df2\\u9078\\u53d6\\u5716\\u5c64\\u7684\\u8b8a\\u5f62\\u70ba\\u96f6\\u3002\\n[Ctrl] + [Alt]: \\u540c\\u6642\\u91cd\\u8a2d\\u4e0d\\u900f\\u660e\\u5ea6\\u5230 100 %.\", \"Expose the transformation of layers using a nice controller.\": \"\\u4f7f\\u7528\\u4e00\\u500b\\u5f88\\u68d2\\u7684\\u63a7\\u5236\\u5668\\u5c55\\u793a\\u5716\\u5c64\\u7684\\u8b8a\\u5f62\\u3002\", \"Create locator.\": \"\\u5efa\\u7acb\\u5b9a\\u4f4d\\u5668\\u3002\", \"Extract locators.\": \"\\u63d0\\u53d6\\u5b9a\\u4f4d\\u5668\\u3002\", \"Use expressions\": \"\\u4f7f\\u7528\\u8868\\u9054\\u5f0f\", \"Use essential properties\": \"\\u4f7f\\u7528\\u57fa\\u672c\\u5c6c\\u6027\", \"Measure distance\": \"\\u6e2c\\u91cf\\u8ddd\\u96e2\", \"Measure the distance between two layers.\": \"\\u6e2c\\u91cf\\u5169\\u500b\\u5716\\u5c64\\u4e4b\\u9593\\u7684\\u8ddd\\u96e2\\u3002\", \"Select two layers to measure the distance between them.\": \"\\u9078\\u64c7\\u5169\\u500b\\u5716\\u5c64\\u4f86\\u6e2c\\u91cf\\u5169\\u8005\\u4e4b\\u9593\\u7684\\u8ddd\\u96e2\\u3002\", \"The distance is %1 px\": \"\\u8ddd\\u96e2\\u70ba %1 \\u50cf\\u7d20\", \"Prop. info\": \"\\u5c6c\\u6027\\u8cc7\\u8a0a\", \"Get property detailed information.\": \"\\u53d6\\u5f97\\u5c6c\\u6027\\u8a73\\u7d30\\u8cc7\\u8a0a\\u3002\", \"Get property info\": \"\\u53d6\\u5f97\\u5c6c\\u6027\\u8cc7\\u8a0a\", \"Connect slave properties to a master property.\": \"\\u9023\\u63a5\\u5f9e\\u5c6c\\u5c6c\\u6027\\u5230\\u4e00\\u500b\\u4e3b\\u63a7\\u5c6c\\u6027\\u3002\", \"Layer opacities\": \"\\u5716\\u5c64\\u4e0d\\u900f\\u660e\\u5ea6\", \"Connects the selected layers to the control you've just set, using their opacity properties to switch their visibility.\": \"\\u9023\\u63a5\\u5df2\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u5230\\u60a8\\u525b\\u525b\\u8a2d\\u5b9a\\u7684\\u63a7\\u5236\\u5668\\u4e0a\\uff0c\\u4f7f\\u7528\\u5b83\\u5011\\u7684\\u4e0d\\u900f\\u660e\\u5ea6\\u5c6c\\u6027\\u5207\\u63db\\u4ed6\\u5011\\u7684\\u53ef\\u898b\\u5ea6\\u3002\", \"Properties\": \"\\u5c6c\\u6027\", \"Connects the selected properties to the control you've just set.\": \"\\u9023\\u63a5\\u5df2\\u9078\\u53d6\\u5c6c\\u6027\\u5230\\u525b\\u525b\\u8a2d\\u5b9a\\u7684\\u63a7\\u5236\\u5668\\u4e0a\\u3002\", \"Connects the selected keys to the control you've just set.\": \"\\u9023\\u63a5\\u5df2\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u5230\\u525b\\u525b\\u8a2d\\u5b9a\\u7684\\u63a7\\u5236\\u5668\\u4e0a\\u3002\", \"2D Slider\": \"2D \\u6ed1\\u687f\", \"Angle\": \"\\u89d2\\u5ea6\", \"Axis\": \"\\u5750\\u6a19\\u8ef8\", \"Channel\": \"\\u901a\\u9053\", \"Choose or create control\": \"\\u9078\\u64c7\\u6216\\u5efa\\u7acb\\u63a7\\u5236\\u5668\", \"Create a slider controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u6ed1\\u687f\\u63a7\\u5236\\u5668\\u3002\", \"Create a 2D slider controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b 2D \\u6ed1\\u687f\\u63a7\\u5236\\u5668\\u3002\", \"Create an angle controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u89d2\\u5ea6\\u63a7\\u5236\\u5668\\u3002\", \"Create a controller to measure lengths, angles and other coordinates between layers.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u63a7\\u5236\\u5668\\u4f86\\u6e2c\\u91cf\\u5716\\u5c64\\u4e4b\\u9593\\u7684\\u9577\\u5ea6\\uff0c\\u89d2\\u5ea6\\u548c\\u5176\\u4ed6\\u5750\\u6a19\\u3002\", \"Layer list\": \"\\u5716\\u5c64\\u5217\\u8868\", \"Creates a dropdown control to control the visibility of a list of layers.\\n\\nFirst, select the layer where to create the controlling effect, then click the button to get to the next step.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u4e0b\\u62c9\\u5f0f\\u63a7\\u5236\\u5668\\u4f86\\u63a7\\u5236\\u5716\\u5c64\\u5217\\u8868\\u7684\\u53ef\\u898b\\u5ea6\\u3002\\n\\n\\u9996\\u5148\\uff0c\\u9078\\u64c7\\u8981\\u5efa\\u7acb\\u63a7\\u5236\\u6548\\u679c\\u7684\\u5716\\u5c64\\uff0c\\u7136\\u5f8c\\u9ede\\u6309\\u9215\\u5230\\u4e0b\\u4e00\\u6b65\\u3002\", \"Nothing selected. Please select some layers first.\": \"\\u5c1a\\u672a\\u9078\\u53d6\\uff0c\\u8acb\\u5148\\u9078\\u53d6\\u4e00\\u4e9b\\u5716\\u5c64\\u3002\", \"Create a spatial effector to control properties.\\n\\nSelect the properties to control first, then click on this button.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u7a7a\\u9593\\u6548\\u679c\\u5668\\u4f86\\u63a7\\u5236\\u5c6c\\u6027\\u3002\\n\\n\\u5148\\u9078\\u64c7\\u5c6c\\u6027\\u4e4b\\u5f8c\\u518d\\u9ede\\u9019\\u500b\\u6309\\u9215\\u3002\", \"Pick texture\": \"\\u62fe\\u53d6\\u6750\\u8cea\", \"Choose a layer to use as a texture map to control the properties.\": \"\\u9078\\u64c7\\u4e00\\u500b\\u5716\\u5c64\\u505a\\u70ba\\u7d0b\\u7406\\u6620\\u5c04\\u4f86\\u63a7\\u5236\\u5c6c\\u6027\\u3002\", \"Pick audio\": \"\\u62fe\\u53d6\\u97f3\\u8a0a\", \"Controls properties using an audio layer.\": \"\\u4f7f\\u7528\\u4e00\\u500b\\u97f3\\u8a0a\\u5716\\u5c64\\u63a7\\u5236\\u5c6c\\u6027\\u3002\", \"Pick control\": \"\\u62fe\\u53d6\\u63a7\\u5236\\u5668\", \"Uses the selected property, layer or already existing control.\": \"\\u4f7f\\u7528\\u5df2\\u9078\\u53d6\\u7684\\u5c6c\\u6027\\uff0c\\u5716\\u5c64\\u6216\\u5df2\\u5b58\\u5728\\u7684\\u63a7\\u5236\\u5668\\u3002\", \"Connecting\": \"\\u6b63\\u5728\\u9023\\u63a5\", \"After Effects Property\\u0004Property\": \"\\u5c6c\\u6027\", \"After Effects Property\\u0004Type\": \"\\u985e\\u578b\", \"After Effects Property Value\\u0004Minimum\": \"\\u6700\\u5c0f\\u503c\", \"After Effects Property Value\\u0004Maximum\": \"\\u6700\\u5927\\u503c\", \"Value\": \"\\u6578\\u503c\", \"Speed\": \"\\u901f\\u7387\", \"Velocity\": \"\\u901f\\u5ea6\", \"Select the child properties or layers,\\nand connect them.\": \"\\u9078\\u64c7\\u5b50\\u5c6c\\u6027\\u6216\\u5716\\u5c64\\uff0c\\n\\u4e26\\u9023\\u63a5\\u5b83\\u5011\\u3002\", \"Connecting dropdown menu to layers:\\n\\nSelect the child layers then connect.\": \"\\u9023\\u63a5\\u4e0b\\u62c9\\u9078\\u55ae\\u5230\\u5716\\u5c64:\\n\\u9078\\u64c7\\u5b50\\u5716\\u5c64\\u4e26\\u9023\\u63a5\\u3002\", \"Connect layer opacities\": \"\\u9023\\u63a5\\u5716\\u5c64\\u4e0d\\u900f\\u660e\\u5ea6\", \"Connect the selected layers to the control you've just set, using their opacity properties to switch their visibility.\": \"\\u9023\\u63a5\\u5df2\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u5230\\u60a8\\u525b\\u525b\\u8a2d\\u5b9a\\u7684\\u63a7\\u5236\\u5668\\u4e0a\\uff0c\\u4f7f\\u7528\\u5b83\\u5011\\u7684\\u4e0d\\u900f\\u660e\\u5ea6\\u5c6c\\u6027\\u5207\\u63db\\u4ed6\\u5011\\u7684\\u53ef\\u898b\\u5ea6\\u3002\", \"Morph selected properties between arbitrary keyframes.\": \"\\u5728\\u96a8\\u610f\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u4e4b\\u9593\\u8f49\\u5316\\u5df2\\u9078\\u53d6\\u7684\\u5c6c\\u6027\\u3002\", \"Add pin layers to control spatial properties and B\\u00e9zier paths.\\n[Alt]: Also create tangents for B\\u00e9zier path properties.\": \"\\u52a0\\u5165\\u91d8\\u9078\\u9ede\\u5716\\u5c64\\u4f86\\u63a7\\u5236\\u7a7a\\u9593\\u5c6c\\u6027\\u548c\\u8c9d\\u8332\\u66f2\\u7dda\\u8def\\u5f91\\u3002\\n[Alt]: \\u540c\\u6642\\u5efa\\u7acb\\u8c9d\\u8332\\u66f2\\u7dda\\u8def\\u5f91\\u5c6c\\u6027\\u5207\\u7dda\\u3002\", \"Change the opacity of the pins.\": \"\\u66f4\\u6539\\u91d8\\u9078\\u9ede\\u7684\\u4e0d\\u900f\\u660e\\u5ea6\\u3002\", \"Change the name of the limb this layer belongs to.\": \"\\u66f4\\u6539\\u9019\\u500b\\u5716\\u5c64\\u6240\\u5c6c\\u7684\\u80a2\\u9ad4\\u540d\\u7a31.\", \"Edit pins\": \"\\u7de8\\u8f2f\\u91d8\\u9078\\u9ede\", \"Kinematics\": \"\\u52d5\\u529b\\u5b78\", \"Create Inverse and Forward Kinematics.\": \"\\u5efa\\u7acb\\u53cd\\u5411\\u548c\\u6b63\\u5411\\u52d5\\u529b\\u5b78\\u3002\", \"Standard Inverse Kinematics.\": \"\\u6a19\\u6e96\\u53cd\\u5411\\u52d5\\u529b\\u5b78\\u3002\", \"1+2-layer IK\": \"1+2-\\u5716\\u5c64 IK\", \"Create a one-layer IK combined with a two-layer IK\\nto handle Z-shape limbs.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u55ae\\u5716\\u5c64 IK \\u7d50\\u5408\\u4e00\\u500b\\u96d9\\u5716\\u5c64 IK \\u4f86\\u8655\\u7406 Z \\u5f62\\u80a2\\u9ad4\\u3002\", \"2+1-layer IK\": \"2+1-\\u5716\\u5c64 IK\", \"Create a two-layer IK combined with a one-layer IK\\nto handle Z-shape limbs.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u96d9\\u5716\\u5c64 IK \\u7d50\\u5408\\u4e00\\u500b\\u55ae\\u5716\\u5c64 IK \\u4f86\\u8655\\u7406 Z \\u5f62\\u80a2\\u9ad4\\u3002\", \"B\\u00e9zier Inverse Kinematics.\": \"\\u8c9d\\u8332\\u66f2\\u7dda\\u53cd\\u5411\\u52d5\\u529b\\u5b78\\u3002\", \"Forward Kinematics\\nwith automatic overlap and follow-through.\": \"\\u6b63\\u5411\\u52d5\\u529b\\u5b78\\n\\u9644\\u5e36\\u81ea\\u52d5\\u91cd\\u758a\\u8207\\u8ddf\\u96a8\\u5ef6\\u7e8c\\u3002\", \"Parent\": \"\\u7236\\u5b50\\u9023\\u7d50\", \"Create parent constraints.\": \"\\u5efa\\u7acb\\u7236\\u5b50\\u9023\\u7d50\\u7d04\\u675f\\u3002\", \"Parent all the selected layers to the last selected one.\\n\\n[Alt]: Parent only the orphans.\\nOr:\\n[Ctrl]: Parent layers as a chain, from ancestor to child, in the order of the selection.\": \"\\u7236\\u5b50\\u9023\\u7d50\\u6240\\u6709\\u5df2\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u5230\\u9078\\u53d6\\u4e2d\\u6700\\u5f8c\\u4e00\\u500b\\u5716\\u5c64\\u3002\\n\\n[Alt]: \\u50c5\\u7236\\u5b50\\u9023\\u7d50\\u5c1a\\u672a\\u9023\\u7d50\\u7684\\u3002\\n\\u6216:\\n[Ctrl]: \\u6309\\u7167\\u9078\\u53d6\\u7684\\u9806\\u5e8f\\uff0c\\u4ee5\\u7236\\u5b50\\u9023\\u7d50\\u505a\\u4e32\\u806f\\uff0c\\u5f9e\\u524d\\u4ee3\\u9023\\u7d50\\u5230\\u5f8c\\u4ee3\\u3002\", \"Animatable parent.\": \"\\u53ef\\u52d5\\u756b\\u5316\\u7684\\u7236\\u5b50\\u9023\\u7d50\\u3002\", \"Parent across comps...\": \"\\u7236\\u5b50\\u9023\\u7d50\\u8de8\\u5408\\u6210...\", \"Parent layers across compositions.\": \"\\u8de8\\u8d8a\\u5408\\u6210\\u505a\\u7236\\u5b50\\u9023\\u7d50\\u3002\", \"Parent comp\": \"\\u7236\\u5b50\\u9023\\u7d50\\u5408\\u6210\", \"Parent layer\": \"\\u7236\\u5b50\\u9023\\u7d50\\u5716\\u5c64\", \"Create transform constraints (position, orientation, path...).\": \"\\u5efa\\u7acb\\u8b8a\\u5f62\\u7d04\\u675f (\\u4f4d\\u7f6e\\uff0c\\u65b9\\u5411\\uff0c\\u8def\\u5f91...)\\u3002\", \"Constraint the location of a layer to the position of other layers.\": \"\\u5c07\\u4e00\\u500b\\u5716\\u5c64\\u7684\\u5b9a\\u4f4d\\u7d04\\u675f\\u5230\\u5176\\u4ed6\\u5716\\u5c64\\u7684\\u4f4d\\u7f6e\\u3002\", \"Constraint the orientation of a layer to the orientation of other layers.\": \"\\u5c07\\u4e00\\u500b\\u5716\\u5c64\\u7684\\u65b9\\u5411\\u7d04\\u675f\\u5230\\u5176\\u4ed6\\u5716\\u5c64\\u7684\\u65b9\\u5411\\u3002\", \"Constraint the location and orientation of a layer to a B\\u00e9zier path.\\n\\n\": \"\\u5c07\\u4e00\\u500b\\u5716\\u5c64\\u7684\\u5b9a\\u4f4d\\u548c\\u65b9\\u5411\\u7d04\\u675f\\u5230\\u4e00\\u500b\\u8c9d\\u8332\\u66f2\\u7dda\\u8def\\u5f91\\u3002\\n\\n\", \"Pick path...\": \"\\u62fe\\u53d6\\u8def\\u5f91...\", \"Select controllers\": \"\\u9078\\u64c7\\u63a7\\u5236\\u5668\", \"Select all controllers\": \"\\u9078\\u64c7\\u5168\\u90e8\\u63a7\\u5236\\u5668\", \"Show/hide ctrls\": \"\\u986f\\u793a/\\u96b1\\u85cf\\u63a7\\u5236\\u5668\", \"Show/Hide controllers\\n\\n[Alt]: Only the unselected controllers.\": \"\\u986f\\u793a/\\u96b1\\u85cf\\u63a7\\u5236\\u5668\\n\\n[Alt]: \\u50c5\\u672a\\u9078\\u53d6\\u7684\\u63a7\\u5236\\u5668\\u3002\", \"Tag as controllers\": \"\\u6a19\\u8a18\\u70ba\\u63a7\\u5236\\u5668\", \"Bake controllers appearance\": \"\\u70d8\\u7119\\u63a7\\u5236\\u5668\\u5916\\u89c0\", \"Controller settings\": \"\\u63a7\\u5236\\u5668\\u8a2d\\u5b9a\", \"Edit selected controllers.\": \"\\u7de8\\u8f2f\\u9078\\u53d6\\u7684\\u63a7\\u5236\\u5668\\u3002\", \"Use AE Null Objects\": \"\\u4f7f\\u7528 AE \\u7a7a\\u7269\\u4ef6\", \"Use Shape Layers\": \"\\u4f7f\\u7528\\u5f62\\u72c0\\u5716\\u5c64\", \"Use Shape Layers (Draft mode)\": \"\\u4f7f\\u7528\\u5f62\\u72c0\\u5716\\u5c64 (\\u8349\\u7a3f\\u6a21\\u5f0f)\", \"Use Raster Layers (PNG)\": \"\\u4f7f\\u7528\\u9ede\\u9663\\u5716\\u5c64 (PNG)\", \"Don't lock scale of null controllers.\": \"\\u4e0d\\u9396\\u5b9a\\u7a7a\\u63a7\\u5236\\u5668\\u7684\\u7e2e\\u653e\", \"The scale of null controllers, and After Effects nulls as controllers created by Duik won't be locked by default.\": \"\\u7531 Duik \\u5efa\\u7acb\\u7684\\u7a7a\\u63a7\\u5236\\u5668\\u4ee5\\u53ca After Effects \\u7a7a\\u7269\\u4ef6\\u505a\\u70ba\\u63a7\\u5236\\u5668\\uff0c\\u9810\\u8a2d\\u60c5\\u6cc1\\u4e0b\\u4e26\\u4e0d\\u6703\\u9396\\u5b9a\\u7e2e\\u653e\\u3002\", \"Icon color\": \"\\u5716\\u793a\\u984f\\u8272\", \"Set the color of the selected controllers.\\n\\n[Alt]: assigns a random color for each controller.\": \"\\u8a2d\\u5b9a\\u5df2\\u9078\\u53d6\\u63a7\\u5236\\u5668\\u7684\\u984f\\u8272\\u3002\\n\\n[Alt]: \\u70ba\\u6bcf\\u500b\\u63a7\\u5236\\u5668\\u6307\\u5b9a\\u4e00\\u500b\\u96a8\\u6a5f\\u7684\\u984f\\u8272\\u3002\", \"Icon size\": \"\\u5716\\u793a\\u5927\\u5c0f\", \"Change the size of the controller.\": \"\\u66f4\\u6539\\u63a7\\u5236\\u5668\\u7684\\u5927\\u5c0f\\u3002\", \"Icon opacity\": \"\\u5716\\u793a\\u4e0d\\u900f\\u660e\\u5ea6\", \"Change the opacity of the controllers.\": \"\\u66f4\\u6539\\u63a7\\u5236\\u5668\\u7684\\u4e0d\\u900f\\u660e\\u5ea6\\u3002\", \"Anchor color\": \"\\u9328\\u9ede\\u984f\\u8272\", \"Set the color of the selected anchors.\\n\\n[Alt]: assigns a random color for each anchor.\": \"\\u8a2d\\u5b9a\\u5df2\\u9078\\u53d6\\u9328\\u9ede\\u7684\\u984f\\u8272\\u3002\\n\\n[Alt]: \\u70ba\\u6bcf\\u500b\\u9328\\u9ede\\u6307\\u5b9a\\u4e00\\u500b\\u96a8\\u6a5f\\u7684\\u984f\\u8272\\u3002\", \"Anchor size\": \"\\u9328\\u9ede\\u5927\\u5c0f\", \"Change the size of the anchor.\": \"\\u66f4\\u6539\\u9328\\u9ede\\u7684\\u5927\\u5c0f\\u3002\", \"Anchor opacity\": \"\\u9328\\u9ede\\u4e0d\\u900f\\u660e\\u5ea6\", \"Change the opacity of the anchors.\": \"\\u66f4\\u6539\\u9328\\u9ede\\u7684\\u4e0d\\u900f\\u660e\\u5ea6\\u3002\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each layer.\": \"\\u5957\\u7528\\u66f4\\u6539\\u3002\\n\\n[Alt]: \\u70ba\\u6bcf\\u500b\\u5716\\u5c64\\u6307\\u5b9a\\u4e00\\u500b\\u96a8\\u6a5f\\u7684\\u984f\\u8272\\u3002\", \"Edit Controllers\": \"\\u7de8\\u8f2f\\u63a7\\u5236\\u5668\", \"Create a rotation controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u65cb\\u8f49\\u63a7\\u5236\\u5668\\u3002\", \"Create a horizontal translation controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u6c34\\u5e73\\u6a6b\\u79fb\\u63a7\\u5236\\u5668\\u3002\", \"Create a vertical translation controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u5782\\u76f4\\u8c4e\\u79fb\\u63a7\\u5236\\u5668\\u3002\", \"Create a translation controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u4f4d\\u79fb\\u63a7\\u5236\\u5668\\u3002\", \"Create a translation and rotation controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u4f4d\\u79fb\\u548c\\u65cb\\u8f49\\u63a7\\u5236\\u5668\\u3002\", \"Create a camera controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u651d\\u5f71\\u6a5f\\u63a7\\u5236\\u5668\\u3002\", \"Creates a slider controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u6ed1\\u687f\\u63a7\\u5236\\u5668\\u3002\", \"Create an eyebrow controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u7709\\u6bdb\\u63a7\\u5236\\u5668\\u3002\", \"Creates an ear controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u8033\\u6735\\u63a7\\u5236\\u5668\\u3002\", \"Create a hair controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u982d\\u9aee\\u63a7\\u5236\\u5668\\u3002\", \"Create a mouth controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u5634\\u5df4\\u63a7\\u5236\\u5668\\u3002\", \"Create a nose controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u9f3b\\u5b50\\u63a7\\u5236\\u5668\\u3002\", \"Create an eye controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u773c\\u775b\\u63a7\\u5236\\u5668\\u3002\", \"Create a head controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u982d\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a foot controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u8db3\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a paw controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u722a\\u63a7\\u5236\\u5668\\u3002\", \"Create a hoof controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u8e44\\u63a7\\u5236\\u5668\\u3002\", \"Create a hand controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u624b\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a hips controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u81c0\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a body controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u8eab\\u9ad4\\u63a7\\u5236\\u5668\\u3002\", \"Create a neck and shoulders controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u9838\\u90e8\\u548c\\u80a9\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a torso controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u8ec0\\u9ad4\\u63a7\\u5236\\u5668\\u3002\", \"Create a vertebrae (neck or spine) controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u810a\\u9aa8 (\\u9838\\u90e8\\u6216\\u810a\\u690e) \\u63a7\\u5236\\u5668\\u3002\", \"Create a fin controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u9c2d\\u63a7\\u5236\\u5668\\u3002\", \"Create a wing controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u7fc5\\u8180\\u63a7\\u5236\\u5668\\u3002\", \"Create a pincer controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u9257\\u63a7\\u5236\\u5668\\u3002\", \"Create a tail controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u5c3e\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a hair strand controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u9aee\\u7d72\\u63a7\\u5236\\u5668\\u3002\", \"Create an audio controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u97f3\\u8a0a\\u63a7\\u5236\\u5668\\u3002\", \"Create a null controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u7a7a\\u63a7\\u5236\\u5668\\u3002\", \"Create an After Effects null controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b After Effects \\u7a7a\\u63a7\\u5236\\u5668\\u3002\", \"Pseudo-effects\": \"\\u507d\\u6548\\u679c\", \"Create pre-rigged pseudo-effects.\": \"\\u5efa\\u7acb\\u5df2\\u9810\\u5148\\u7d81\\u5b9a\\u7684\\u507d\\u6548\\u679c\\u3002\", \"Eyes\": \"\\u773c\\u775b\", \"Create a pre-rigged pseudo-effect to control eyes.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u5df2\\u9810\\u5148\\u7d81\\u5b9a\\u7684\\u507d\\u6548\\u679c\\u4f86\\u63a7\\u5236\\u773c\\u775b\\u3002\", \"Fingers\": \"\\u624b\\u6307\", \"Create a pre-rigged pseudo-effect to control fingers.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u5df2\\u9810\\u5148\\u7d81\\u5b9a\\u7684\\u507d\\u6548\\u679c\\u4f86\\u63a7\\u5236\\u624b\\u6307\\u3002\", \"Create a pre-rigged pseudo-effect to control a hand and its fingers.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u5df2\\u9810\\u5148\\u7d81\\u5b9a\\u7684\\u507d\\u6548\\u679c\\u4f86\\u63a7\\u5236\\u624b\\u90e8\\u548c\\u624b\\u6307\\u3002\", \"Create a pre-rigged pseudo-effect to control a head.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u5df2\\u9810\\u5148\\u7d81\\u5b9a\\u7684\\u507d\\u6548\\u679c\\u4f86\\u63a7\\u5236\\u982d\\u90e8\\u3002\", \"Extract\": \"\\u63d0\\u53d6\", \"Extract the controllers from the selected precomposition, to animate from outside the composition.\": \"\\u5f9e\\u9078\\u53d6\\u7684\\u9810\\u5148\\u5408\\u6210\\u63d0\\u53d6\\u63a7\\u5236\\u5668\\uff0c\\u4ee5\\u4fbf\\u5f9e\\u5408\\u6210\\u5916\\u90e8\\u88fd\\u4f5c\\u52d5\\u756b\\u3002\", \"OCO Meta-rig\": \"OCO \\u5143\\u7d81\\u5b9a\", \"Create, import, export Meta-Rigs and templates\": \"\\u5efa\\u7acb\\uff0c\\u532f\\u5165\\uff0c\\u532f\\u51fa\\u5143\\u7d81\\u5b9a\\u548c\\u6a23\\u677f\", \"The bones and armatures panel\": \"\\u9aa8\\u9abc\\u548c\\u9aa8\\u67b6\\u9762\\u677f\", \"Links & constraints\": \"\\u9023\\u7d50 & \\u7d04\\u675f\", \"Automation & expressions\": \"\\u81ea\\u52d5\\u5316 & \\u8868\\u9054\\u5f0f\", \"Tools\": \"\\u5de5\\u5177\", \"Get help\": \"\\u53d6\\u5f97\\u8aaa\\u660e\", \"Read the doc!\": \"\\u95b1\\u8b80\\u6587\\u4ef6\\uff01\", \"Support %1 if you love it!\": \"\\u5982\\u679c\\u60a8\\u559c\\u611b\\u5b83\\u8acb\\u652f\\u6301 %1\\uff01\", \"Create a null object.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u7a7a\\u7269\\u4ef6\\u3002\", \"Create a solid layer.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u7d14\\u8272\\u5716\\u5c64\\u3002\", \"Create an adjustment layer.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u8abf\\u6574\\u5716\\u5c64\\u3002\", \"Create a shape layer.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u5f62\\u72c0\\u5716\\u5c64\\u3002\", \"Circle\": \"\\u5713\\u5f62\", \"Square\": \"\\u77e9\\u5f62\", \"Rounded square\": \"\\u5713\\u89d2\\u77e9\\u5f62\", \"Polygon\": \"\\u591a\\u908a\\u5f62\", \"Star\": \"\\u661f\\u5f62\", \"Zero out the selected layers transformation.\\n[Alt]: Reset the transformation of the selected layers to 0.\\n[Ctrl] + [Alt]: Also resets the opacity to 100 %.\": \"\\u5c07\\u5df2\\u9078\\u53d6\\u5716\\u5c64\\u7684\\u8b8a\\u5f62\\u6b78\\u96f6\\u3002\\n[Alt]: \\u91cd\\u8a2d\\u5df2\\u9078\\u53d6\\u5716\\u5c64\\u7684\\u8b8a\\u5f62\\u70ba\\u96f6\\u3002\\n[Ctrl] + [Alt]: \\u540c\\u6642\\u91cd\\u8a2d\\u4e0d\\u900f\\u660e\\u5ea6\\u5230 100 %.\", \"Auto-Rename & Tag\": \"\\u81ea\\u52d5\\u91cd\\u65b0\\u547d\\u540d & \\u6a19\\u8a18\", \"Automagically renames, tags and groups the selected layers (or all of them if there's no selection)\": \"\\u81ea\\u52d5\\u91cd\\u65b0\\u547d\\u540d\\uff0c\\u6a19\\u8a18\\u548c\\u7fa4\\u7d44\\u9078\\u53d6\\u7684\\u5716\\u5c64 (\\u5982\\u679c\\u6c92\\u6709\\u9078\\u53d6\\u5c31\\u662f\\u5168\\u90e8\\u8655\\u7406)\", \"Layer manager\": \"\\u5716\\u5c64\\u7ba1\\u7406\\u54e1\", \"Setting layers type...\": \"\\u8a2d\\u5b9a\\u5716\\u5c64\\u985e\\u578b...\", \"Setting layers location...\": \"\\u8a2d\\u5b9a\\u5716\\u5c64\\u5b9a\\u4f4d...\", \"Setting layers side...\": \"\\u8a2d\\u5b9a\\u5716\\u5c64\\u5074\\u5411...\", \"Setting layers group name...\": \"\\u8a2d\\u5b9a\\u5716\\u5c64\\u7fa4\\u7d44\\u540d\\u7a31...\", \"Setting layers name...\": \"\\u8a2d\\u5b9a\\u5716\\u5c64\\u540d\\u7a31...\", \"Create, import, export Meta-Rigs and templates\\n\\n\": \"\\u5efa\\u7acb\\uff0c\\u532f\\u5165\\uff0c\\u532f\\u51fa\\u5143\\u7d81\\u5b9a\\u548c\\u6a23\\u677f\\n\\n\", \"[Alt]: Launches the corresponding ScriptUI Stand-Alone panel if it is installed.\": \"[Alt]: \\u5982\\u679c\\u5df2\\u5b89\\u88dd\\u5247\\u555f\\u52d5\\u76f8\\u61c9\\u7684 ScriptUI \\u7368\\u7acb\\u9762\\u677f\\u3002\", \"Test failed!\": \"\\u6e2c\\u8a66\\u5931\\u6557\\uff01\", \"Keep this panel open\": \"\\u4fdd\\u6301\\u958b\\u555f\\u9019\\u500b\\u9762\\u677f\", \"%1 Settings\": \"%1 \\u8a2d\\u5b9a\", \"Set the language of the interface.\": \"\\u8a2d\\u5b9a\\u4ecb\\u9762\\u7684\\u8a9e\\u8a00\\u3002\", \"Settings file\": \"\\u8a2d\\u5b9a\\u6a94\\u6848\", \"Set the location of the settings file.\": \"\\u8a2d\\u5b9a\\u8a2d\\u5b9a\\u6a94\\u6848\\u7684\\u4f4d\\u7f6e\\u3002\", \"Set the highlight color.\": \"\\u8a2d\\u5b9a\\u7a81\\u986f\\u7684\\u984f\\u8272\\u3002\", \"After Effects Blue\": \"After Effects \\u85cd\", \"The After Effects highlighting blue\": \"The After Effects \\u7a81\\u986f\\u85cd\", \"RxLab Purple\": \"RxLab \\u7d2b\", \"The RxLaboratory Purple\": \"RxLaboratory \\u7d2b\", \"Rainbox Red\": \"Rainbox \\u7d05\", \"The Rainbox Productions Red\": \"Rainbox Productions \\u7d05\", \"After Effects Orange (CS6)\": \"After Effects \\u6a58 (CS6)\", \"The After Effects highlighting orange from good ol'CS6\": \"After Effects \\u7d93\\u5178 CS6 \\u7a81\\u986f\\u6a58\", \"Custom...\": \"\\u81ea\\u8a02...\", \"Select a custom color.\": \"\\u9078\\u64c7\\u4e00\\u500b\\u81ea\\u8a02\\u7684\\u984f\\u8272\\u3002\", \"Select the UI mode.\": \"\\u9078\\u64c7\\u4f7f\\u7528\\u8005\\u4ecb\\u9762\\u6a21\\u5f0f\\u3002\", \"Rookie\": \"\\u65b0\\u624b\", \"The easiest-to-use mode, but also the biggest UI.\": \"\\u6700\\u5bb9\\u6613\\u4f7f\\u7528\\u7684\\u6a21\\u5f0f\\uff0c\\u4f46\\u4e5f\\u662f\\u6700\\u5927\\u7684\\u4f7f\\u7528\\u8005\\u4ecb\\u9762\\u3002\", \"Standard\": \"\\u6a19\\u6e96\", \"The standard not-too-big UI.\": \"\\u6a19\\u6e96\\u5927\\u5c0f\\u9069\\u4e2d\\u7684\\u4f7f\\u7528\\u8005\\u4ecb\\u9762\\u3002\", \"Expert\": \"\\u5c08\\u5bb6\", \"The smallest UI, for expert users.\": \"\\u6700\\u5c0f\\u7684\\u4f7f\\u7528\\u8005\\u4ecb\\u9762\\uff0c\\u91dd\\u5c0d\\u5c08\\u696d\\u4f7f\\u7528\\u8005\\u3002\", \"Normal mode\": \"\\u666e\\u901a\\u6a21\\u5f0f\", \"Use at your own risk!\": \"\\u4f7f\\u7528\\u9700\\u81ea\\u884c\\u627f\\u64d4\\u98a8\\u96aa\\uff01\", \"Dev and Debug mode\": \"\\u958b\\u767c\\u548c\\u9664\\u932f\\u6a21\\u5f0f\", \"Check for updates\": \"\\u6aa2\\u67e5\\u66f4\\u65b0\", \"Default\": \"\\u9810\\u8a2d\\u503c\", \"Reset the settings to their default values.\": \"\\u5c07\\u8a2d\\u5b9a\\u91cd\\u8a2d\\u70ba\\u5176\\u9810\\u8a2d\\u503c\\u3002\", \"Apply settings.\": \"\\u5957\\u7528\\u8a2d\\u5b9a\\u3002\", \"You may need to restart the script for all changes to take effect.\": \"\\u60a8\\u9700\\u8981\\u91cd\\u65b0\\u555f\\u52d5\\u8173\\u672c\\u597d\\u8b93\\u5168\\u90e8\\u7684\\u66f4\\u6539\\u751f\\u6548\\u3002\", \"Thank you for your donations!\": \"\\u611f\\u8b1d\\u60a8\\u7684\\u8d0a\\u52a9\\uff01\", \"Help and options\": \"\\u8aaa\\u660e\\u548c\\u9078\\u9805\", \"Edit settings\": \"\\u7de8\\u8f2f\\u8a2d\\u5b9a\", \"Options\": \"\\u9078\\u9805\", \"Bug Report or Feature Request\": \"\\u932f\\u8aa4\\u56de\\u5831\\u6216\\u529f\\u80fd\\u5efa\\u8b70\", \"Bug report\\nFeature request\\n\\nTell us what's wrong or request a new feature.\": \"\\u554f\\u984c\\u56de\\u5831\\n\\u529f\\u80fd\\u5efa\\u8b70\\n\\n\\u544a\\u8a34\\u6211\\u5011\\u54ea\\u88e1\\u6709\\u554f\\u984c\\u6216\\u63d0\\u51fa\\u4e00\\u500b\\u65b0\\u529f\\u80fd\\u5efa\\u8b70\\u3002\", \"Help\": \"\\u8aaa\\u660e\", \"Get help.\": \"\\u53d6\\u5f97\\u8aaa\\u660e\\u3002\", \"Translate %1\": \"\\u7ffb\\u8b6f %1\", \"Help translating %1 to make it available to more people.\": \"\\u5354\\u52a9\\u7ffb\\u8b6f %1 \\u8b93\\u66f4\\u591a\\u4eba\\u53ef\\u4ee5\\u4f7f\\u7528\\u3002\", \"New version\": \"\\u65b0\\u7248\\u672c\", \"This month, the %1 fund is $%2.\\nThat's %3% of our monthly goal ( $%4 )\\n\\nClick on this button to join the development fund!\": \"\\u672c\\u6708\\u7684 %1 \\u8cc7\\u91d1\\u70ba $%2\\u3002\\n\\u662f\\u6211\\u5011\\u6bcf\\u6708\\u76ee\\u6a19 (%4) \\u7684 %3% \\n\\n\\u9ede\\u9019\\u500b\\u6309\\u9215\\u52a0\\u5165\\u958b\\u767c\\u8cc7\\u91d1\\uff01\", \"Cancel\": \"\\u53d6\\u6d88\", \"file system\\u0004Path...\": \"\\u8def\\u5f91...\", \"Set a random value.\": \"\\u8a2d\\u5b9a\\u4e00\\u500b\\u96a8\\u6a5f\\u6578\\u503c\\u3002\", \"Magic is happening\": \"\\u9b54\\u6cd5\\u6b63\\u5728\\u767c\\u751f\", \"Working\": \"\\u5de5\\u4f5c\\u4e2d\", \"project\\u0004Item\": \"\\u9805\\u76ee\", \"file\\u0004Run\": \"\\u57f7\\u884c\", \"Open folder\": \"\\u958b\\u555f\\u8cc7\\u6599\\u593e\", \"Add item or category\": \"\\u52a0\\u5165\\u9805\\u76ee\\u6216\\u985e\\u5225\", \"Edit item or category\": \"\\u7de8\\u8f2f\\u9805\\u76ee\\u6216\\u985e\\u5225\", \"Remove item or category\": \"\\u79fb\\u9664\\u9805\\u76ee\\u6216\\u985e\\u5225\", \"Item not found.\": \"\\u627e\\u4e0d\\u5230\\u9805\\u76ee\\u3002\", \"Remove all\": \"\\u79fb\\u9664\\u5168\\u90e8\", \"Start typing...\": \"\\u958b\\u59cb\\u8f38\\u5165...\", \"Refresh\": \"\\u91cd\\u65b0\\u6574\\u7406\", \"Category\": \"\\u985e\\u5225\", \"Tip\": \"\\u63d0\\u793a\", \"Anatomy\\u0004Feather\": \"\\u7fbd\\u6bdb\", \"Anatomy\\u0004Fishbone\": \"\\u9b5a\\u9aa8\", \"Select\\u0004None\": \"\\u7121\", \"Select layers\": \"\\u9078\\u64c7\\u5716\\u5c64\", \"Active composition\": \"\\u52d5\\u4f5c\\u4e2d\\u7684\\u5408\\u6210\", \"Selected compositions\": \"\\u5df2\\u9078\\u53d6\\u7684\\u5408\\u6210\", \"All compositions\": \"\\u5168\\u90e8\\u7684\\u5408\\u6210\", \"The '%1' panel is not installed.\": \"'%1' \\u9762\\u677f\\u4e26\\u6c92\\u6709\\u5b89\\u88dd\\u3002\", \"Permanently disable this alert.\": \"\\u6c38\\u4e45\\u505c\\u7528\\u9019\\u500b\\u63d0\\u793a\\u3002\", \"You can disable this alert dialog from showing before long operations.\\nLayer Controls state won't be changed.\": \"\\u60a8\\u53ef\\u4ee5\\u5728\\u9577\\u6642\\u9593\\u64cd\\u4f5c\\u4e4b\\u524d\\u505c\\u7528\\u9019\\u500b\\u63d0\\u793a\\u5c0d\\u8a71\\u6846\\u986f\\u793a\\u3002\\n\\u5716\\u5c64\\u63a7\\u5236\\u72c0\\u614b\\u4e26\\u4e0d\\u6703\\u6539\\u8b8a\\u3002\", \"This alert will be disabled.\": \"\\u9019\\u500b\\u63d0\\u793a\\u5c07\\u88ab\\u505c\\u7528\\u3002\", \"Ignore\": \"\\u5ffd\\u7565\", \"Hide layer controls\": \"\\u96b1\\u85cf\\u5716\\u5c64\\u63a7\\u5236\\u5668\", \"Magic is happening...\": \"\\u9b54\\u6cd5\\u6b63\\u5728\\u767c\\u751f...\", \"Project Root\": \"\\u5c08\\u6848\\u6839\\u76ee\\u9304\", \"After Effects Layer\\u0004Shape\": \"\\u5f62\\u72c0\", \"Rectangle\": \"\\u77e9\\u5f62\", \"Rounded rectangle\": \"\\u5713\\u89d2\\u77e9\\u5f62\", \"The pseudo effect file does not exist.\": \"\\u507d\\u6548\\u679c\\u6a94\\u6848\\u4e0d\\u5b58\\u5728\\u3002\", \"Invalid pseudo effect file or match name.\": \"\\u7121\\u6548\\u7684\\u507d\\u6548\\u679c\\u6a94\\u6848\\u6216\\u4e0d\\u7b26\\u5408\\u540d\\u7a31\\u3002\", \"Sanity status: Unknown\": \"\\u5065\\u5168\\u72c0\\u614b: \\u672a\\u77e5\", \"Sanity status: OK\": \"\\u5065\\u5168\\u72c0\\u614b: \\u6b63\\u5e38\", \"Sanity status: Information\": \"\\u5065\\u5168\\u72c0\\u614b: \\u8cc7\\u8a0a\", \"Sanity status: Warning\": \"\\u5065\\u5168\\u72c0\\u614b: \\u8b66\\u544a\", \"Sanity status: Danger\": \"\\u5065\\u5168\\u72c0\\u614b: \\u5371\\u96aa\", \"Sanity status: Critical\": \"\\u5065\\u5168\\u72c0\\u614b: \\u5371\\u6025\", \"Sanity status: Fatal\": \"\\u5065\\u5168\\u72c0\\u614b: \\u81f4\\u547d\", \"Unknown\": \"\\u672a\\u77e5\", \"Information\": \"\\u8cc7\\u8a0a\", \"Warning\": \"\\u8b66\\u544a\", \"Danger\": \"\\u5371\\u96aa\", \"Critical\": \"\\u5371\\u6025\", \"Fatal\": \"\\u81f4\\u547d\", \"Run all tests\": \"\\u57f7\\u884c\\u5168\\u90e8\\u6e2c\\u8a66\", \"Run all the tests and displays the results.\": \"\\u57f7\\u884c\\u5168\\u90e8\\u6e2c\\u8a66\\u4e26\\u986f\\u793a\\u7d50\\u679c\\u3002\", \"Toggle this test for the current project only.\": \"\\u50c5\\u5c0d\\u76ee\\u524d\\u5c08\\u6848\\u958b\\u95dc\\u9019\\u500b\\u6e2c\\u8a66\\u3002\", \"Enable or disable automatic live-fix.\": \"\\u555f\\u7528\\u6216\\u505c\\u7528\\u81ea\\u52d5\\u5373\\u6642\\u4fee\\u5fa9\\u3002\", \"Fix now.\": \"\\u7acb\\u523b\\u4fee\\u5fa9\\u3002\", \"Run the current test.\": \"\\u57f7\\u884c\\u76ee\\u524d\\u7684\\u6e2c\\u8a66\\u3002\", \"Change the test settings.\": \"\\u66f4\\u6539\\u6e2c\\u8a66\\u7684\\u8a2d\\u5b9a\\u3002\", \"Test every:\": \"\\u6e2c\\u8a66\\u9593\\u9694:\", \"Size limit (MB)\": \"\\u5927\\u5c0f\\u9650\\u5236 (MB)\", \"Maximum number of items\": \"\\u6700\\u5927\\u9805\\u76ee\\u6578\\u91cf\", \"Maximum number of precompositions in the root folder\": \"\\u6839\\u76ee\\u9304\\u4e2d\\u9810\\u5148\\u5408\\u6210\\u7684\\u6700\\u5927\\u6578\\u91cf\", \"Default folder for precompositions\": \"\\u9810\\u5148\\u5408\\u6210\\u7684\\u9810\\u8a2d\\u8cc7\\u6599\\u593e\", \"Maximum unused comps in the project\": \"\\u5c08\\u6848\\u4e2d\\u672a\\u88ab\\u4f7f\\u7528\\u7684\\u5408\\u6210\\u6700\\u5927\\u6578\\u91cf\", \"Folder for main comps (leave empty for project root)\": \"\\u4e3b\\u8981\\u5408\\u6210\\u7684\\u8cc7\\u6599\\u593e (\\u7559\\u7a7a\\u70ba\\u5c08\\u6848\\u6839\\u76ee\\u9304)\", \"Maximum memory (GB)\": \"\\u6700\\u5927\\u8a18\\u61b6\\u9ad4\\u6578\\u91cf (GB)\", \"Maximum number of essential properties in a comp\": \"\\u5408\\u6210\\u4e2d\\u57fa\\u672c\\u5c6c\\u6027\\u7684\\u6700\\u5927\\u6578\\u91cf\", \"Time limit before saving the project (mn)\": \"\\u5132\\u5b58\\u5c08\\u6848\\u524d\\u7684\\u6642\\u9593\\u9650\\u5236 (\\u5206)\", \"Uptime limit (mn)\": \"\\u904b\\u4f5c\\u6642\\u9593\\u9650\\u5236 (\\u5206)\", \"Composition Names\": \"\\u5408\\u6210\\u540d\\u7a31\", \"Layer Names\": \"\\u5716\\u5c64\\u540d\\u7a31\", \"Expression engine\": \"\\u8868\\u9054\\u5f0f\\u5f15\\u64ce\", \"Project size\": \"\\u5c08\\u6848\\u5927\\u5c0f\", \"Project items\": \"\\u5c08\\u6848\\u9805\\u76ee\", \"Duplicated footages\": \"\\u5df2\\u91cd\\u8986\\u7684\\u7d20\\u6750\", \"Unused footages\": \"\\u672a\\u88ab\\u4f7f\\u7528\\u7684\\u7d20\\u6750\", \"Precompositions\": \"\\u9810\\u5148\\u5408\\u6210\", \"Main compositions\": \"\\u4e3b\\u8981\\u5408\\u6210\", \"Memory in use\": \"\\u8a18\\u61b6\\u9ad4\\u4f7f\\u7528\\u91cf\", \"Essential properties\": \"\\u57fa\\u672c\\u5c6c\\u6027\", \"Time since last save\": \"\\u81ea\\u4e0a\\u6b21\\u5132\\u5b58\\u7684\\u6642\\u9593\", \"Up time\": \"\\u904b\\u4f5c\\u6642\\u9593\", \"The project needs to be saved first.\": \"\\u9700\\u8981\\u5148\\u5132\\u5b58\\u5c08\\u6848\\u3002\", \"Project\": \"\\u5c08\\u6848\", \"Set a note for the current project\": \"\\u70ba\\u76ee\\u524d\\u5c08\\u6848\\u8a2d\\u5b9a\\u4e00\\u500b\\u8a18\\u4e8b\\u3002\", \"Composition\": \"\\u5408\\u6210\", \"Set a note for the current composition\": \"\\u70ba\\u76ee\\u524d\\u5408\\u6210\\u8a2d\\u5b9a\\u4e00\\u500b\\u8a18\\u4e8b\\u3002\", \"Text file\": \"\\u6587\\u5b57\\u6a94\\u6848\", \"Select the file where to save the notes.\": \"\\u9078\\u64c7\\u5132\\u5b58\\u8a18\\u4e8b\\u7684\\u6a94\\u6848\\u3002\", \"Reloads the note\": \"\\u91cd\\u65b0\\u8b80\\u53d6\\u8a18\\u4e8b\", \"New line: Ctrl/Cmd + Enter\": \"\\u65b0\\u7684\\u4e00\\u884c: Ctrl/Cmd + Enter\", \"file\\u0004Open...\": \"\\u958b\\u555f...\", \"file\\u0004Save as...\": \"\\u53e6\\u5b58\\u70ba...\", \"Show envelops\": \"\\u986f\\u793a\\u5305\\u7d61\\u7dda\", \"Show noodles\": \"\\u986f\\u793a\\u7dda\\u689d\", \"Create new composition\": \"\\u5efa\\u7acb\\u65b0\\u5408\\u6210\", \"[Alt]: Create and build in a new composition.\": \"[Alt]: \\u5efa\\u7acb\\u4e26\\u5efa\\u9020\\u4e00\\u500b\\u65b0\\u7684\\u5408\\u6210\\u3002\", \"Create OCO Meta-rig\": \"\\u5efa\\u7acb OCO \\u5143\\u7d81\\u5b9a\", \"Meta-Rig name\": \"\\u5143\\u7d81\\u5b9a\\u540d\\u7a31\", \"Meta-Rig settings.\": \"\\u5143\\u7d81\\u5b9a\\u8a2d\\u5b9a\\u3002\", \"Meta-Rig\": \"\\u5143\\u7d81\\u5b9a\", \"Build selected Meta-Rig.\": \"\\u5efa\\u9020\\u5df2\\u9078\\u53d6\\u7684\\u5143\\u7d81\\u5b9a\\u3002\", \"Create a new Meta-Rig from selected bones or create a new category.\": \"\\u5f9e\\u5df2\\u9078\\u53d6\\u7684\\u9aa8\\u9abc\\u5efa\\u7acb\\u65b0\\u7684\\u5143\\u7d81\\u5b9a\\u6216\\u5efa\\u7acb\\u65b0\\u7684\\u985e\\u5225\\u3002\", \"Edit the selected Meta-Rig or category.\": \"\\u7de8\\u8f2f\\u9078\\u53d6\\u7684\\u5143\\u7d81\\u5b9a\\u6216\\u985e\\u5225\\u3002\", \"Remove the selected Meta-Rig or category from library.\": \"\\u5f9e\\u8cc7\\u6599\\u5eab\\u4e2d\\u79fb\\u9664\\u9078\\u53d6\\u7684\\u5143\\u7d81\\u5b9a\\u6216\\u985e\\u5225\\u3002\", \"Sorry, the OCO library folder can't be found.\": \"\\u62b1\\u6b49\\uff0c\\u627e\\u4e0d\\u5230 OCO \\u8cc7\\u6599\\u5eab\\u8cc7\\u6599\\u593e\\u3002\", \"Select the OCO.config file.\": \"\\u9078\\u64c7 OCO.config \\u6a94\\u6848\\u3002\", \"Create OCO Meta-Rig\": \"\\u5efa\\u7acb OCO \\u5143\\u7d81\\u5b9a\", \"Selected bones\": \"\\u5df2\\u9078\\u53d6\\u7684\\u9aa8\\u9abc\", \"All bones\": \"\\u5168\\u90e8\\u9aa8\\u9abc\", \"Icon\": \"\\u5716\\u793a\", \"Choose an icon to asssicate with the new Meta-Rig\": \"\\u9078\\u64c7\\u4e00\\u500b\\u8207\\u65b0\\u7684\\u5143\\u7d81\\u5b9a\\u95dc\\u806f\\u7684\\u5716\\u793a\", \"Meta-Rig Name\": \"\\u5143\\u7d81\\u5b9a\\u540d\\u7a31\", \"Choose the name of the meta-rig.\": \"\\u9078\\u64c7\\u5143\\u7d81\\u5b9a\\u7684\\u540d\\u7a31\\u3002\", \"Character height:\": \"\\u89d2\\u8272\\u9ad8\\u5ea6:\", \"cm\": \"\\u516c\\u5206\", \"Export the selected armature to an OCO Meta-Rig file.\": \"\\u532f\\u51fa\\u5df2\\u9078\\u53d6\\u7684\\u9aa8\\u67b6\\u5230\\u4e00\\u500b OCO \\u5143\\u7d81\\u5b9a\\u6a94\\u6848\\u3002\", \"Please, choose a name for the meta-rig\": \"\\u8acb\\u70ba\\u5143\\u7d81\\u5b9a\\u9078\\u64c7\\u4e00\\u500b\\u540d\\u7a31\", \"The file: \\\"{#}\\\" already exists.\\nDo you want to overwrite this file?\": \"\\u6a94\\u6848: \\\"{#}\\\" \\u5df2\\u5b58\\u5728\\u3002\\n\\u60a8\\u78ba\\u5b9a\\u8981\\u8986\\u5beb\\u55ce\\uff1f\", \"Sorry, we can't save an OCO file directly in the current category.\": \"\\u62b1\\u6b49\\uff0c\\u6211\\u5011\\u7121\\u6cd5\\u5728\\u76ee\\u524d\\u7684\\u985e\\u5225\\u4e2d\\u76f4\\u63a5\\u5132\\u5b58 OCO \\u6a94\\u6848\\u3002\", \"Are you sure you want to remove the Meta-Rig \\\"{#}\\\"?\": \"\\u60a8\\u78ba\\u5b9a\\u8981\\u79fb\\u9664\\u9019\\u500b\\u5143\\u7d81\\u5b9a \\\"{#}\\\" \\u55ce\\uff1f\", \"Are you sure you want to remove the category \\\"{#}\\\" and all its meta-rigs?\": \"\\u60a8\\u78ba\\u5b9a\\u8981\\u79fb\\u9664\\u985e\\u5225 \\\"{#}\\\" \\u548c\\u5176\\u4e2d\\u6240\\u6709\\u7684\\u5143\\u7d81\\u5b9a\\u55ce\\uff1f\", \"Run script\": \"\\u57f7\\u884c\\u8173\\u672c\", \"All categories\": \"\\u5168\\u90e8\\u985e\\u5225\", \"Dockable Scripts\": \"\\u53ef\\u505c\\u9760\\u8173\\u672c\", \"Ae Scripts\": \"Ae \\u8173\\u672c\", \"Startup Scripts\": \"\\u958b\\u6a5f\\u8173\\u672c\", \"Shutdown Scripts\": \"\\u95dc\\u6a5f\\u8173\\u672c\", \"Script settings\": \"\\u8173\\u672c\\u8a2d\\u5b9a\", \"Select icon\": \"\\u9078\\u64c7\\u5716\\u793a\", \"Script name\": \"\\u8173\\u672c\\u540d\\u7a31\", \"Open scripts with...\": \"\\u958b\\u555f\\u8173\\u672c...\", \"Select an application to open the scripts.\\nLeave the field empty to use the system default.\": \"\\u9078\\u64c7\\u958b\\u555f\\u8173\\u672c\\u7684\\u61c9\\u7528\\u7a0b\\u5f0f\\u3002\\n\\u6b04\\u4f4d\\u7559\\u7a7a\\u5247\\u4f7f\\u7528\\u7cfb\\u7d71\\u9810\\u8a2d\\u61c9\\u7528\\u7a0b\\u5f0f\\u3002\", \"Use the Duik quick editor.\": \"\\u4f7f\\u7528 Duik \\u5feb\\u901f\\u7de8\\u8f2f\\u5668\\u3002\", \"Use the Duik quick script editor to edit the selected script.\": \"\\u4f7f\\u7528 Duik \\u5feb\\u901f\\u8173\\u672c\\u7de8\\u8f2f\\u5668\\u4f86\\u7de8\\u8f2f\\u9078\\u53d6\\u7684\\u8173\\u672c\\u3002\", \"Run the selected script.\\n\\n[Alt]: Run the script as a standard script even if it's a dockable ScriptUI panel.\": \"\\u57f7\\u884c\\u9078\\u53d6\\u7684\\u8173\\u672c\\u3002\\n\\n[Alt]: \\u5373\\u4f7f\\u662f\\u53ef\\u4ee5\\u505c\\u9760\\u7684 ScriptUI \\u9762\\u677f\\u4e5f\\u505a\\u70ba\\u4e00\\u822c\\u8173\\u672c\\u57f7\\u884c\\u3002\", \"Add a new script or a category to the library.\": \"\\u52a0\\u5165\\u4e00\\u500b\\u65b0\\u8173\\u672c\\u6216\\u662f\\u4e00\\u500b\\u985e\\u5225\\u5230\\u8cc7\\u6599\\u5eab\\u3002\", \"Removes the selected script or category from the library.\": \"\\u5f9e\\u8cc7\\u6599\\u5eab\\u4e2d\\u79fb\\u9664\\u9078\\u53d6\\u7684\\u8173\\u672c\\u6216\\u985e\\u5225\\u3002\", \"Edit the selected script.\\n\\n[Alt]: Use the Duik quick editor.\": \"\\u7de8\\u8f2f\\u9078\\u53d6\\u7684\\u8173\\u672c\\u3002\\n\\n[Alt]: \\u4f7f\\u7528 Duik \\u5feb\\u901f\\u7de8\\u8f2f\\u5668\\u3002\", \"Script not found\": \"\\u627e\\u4e0d\\u5230\\u8173\\u672c\", \"Sorry, we can't save a script directly in the current category.\": \"\\u62b1\\u6b49\\uff0c\\u6211\\u5011\\u7121\\u6cd5\\u5728\\u76ee\\u524d\\u7684\\u985e\\u5225\\u4e2d\\u76f4\\u63a5\\u5132\\u5b58\\u8173\\u672c\\u3002\", \"Add new scripts to the library.\": \"\\u52a0\\u5165\\u65b0\\u7684\\u8173\\u672c\\u5230\\u8cc7\\u6599\\u5eab\\u3002\", \"Home panel enabled\": \"\\u4e3b\\u9762\\u677f\\u5df2\\u555f\\u7528\", \"The home panel helps Duik to launch much faster.\\nDisabling it may make the launch time of Duik much slower.\": \"\\u4e3b\\u9762\\u677f\\u6709\\u52a9\\u65bc\\u52a0\\u5feb Duik \\u7684\\u555f\\u52d5\\u3002\\n\\u505c\\u7528\\u5b83\\u53ef\\u80fd\\u6703\\u5c0e\\u81f4 Duik \\u7684\\u555f\\u52d5\\u6642\\u9593\\u8b8a\\u6162\\u3002\", \"Home panel disabled\": \"\\u4e3b\\u9762\\u677f\\u5df2\\u505c\\u7528\", \"Layer controls alert enabled\": \"\\u5716\\u5c64\\u63a7\\u5236\\u5668\\u63d0\\u793a\\u5df2\\u555f\\u7528\", \"You can disable the \\\"Layer controls\\\" alert dialog which is shown before long operations.\": \"\\u60a8\\u53ef\\u4ee5\\u5728\\u9577\\u6642\\u9593\\u64cd\\u4f5c\\u4e4b\\u524d\\u505c\\u7528\\\"\\u5716\\u5c64\\u63a7\\u5236\\u5668\\\"\\u63d0\\u793a\\u5c0d\\u8a71\\u6846\\u986f\\u793a\\u3002\", \"Layer controls alert disabled\": \"\\u5716\\u5c64\\u63a7\\u5236\\u5668\\u63d0\\u793a\\u5df2\\u505c\\u7528\", \"Composition tools (crop, change settings...)\": \"\\u5408\\u6210\\u5de5\\u5177 (\\u88c1\\u5207\\uff0c\\u66f4\\u6539\\u8a2d\\u5b9a...)\", \"Layer\": \"\\u5716\\u5c64\", \"Text\": \"\\u6587\\u5b57\", \"Text tools (rename, search and replace...)\": \"\\u6587\\u5b57\\u5de5\\u5177 (\\u91cd\\u65b0\\u547d\\u540d\\uff0c\\u641c\\u5c0b\\u548c\\u53d6\\u4ee3...)\", \"Scripting\": \"\\u8173\\u672c\", \"Scripting tools\": \"\\u8173\\u672c\\u5de5\\u5177\", \"Crops the selected precompositions using the bounds of their masks.\": \"\\u4f7f\\u7528\\u5176\\u906e\\u7f69\\u908a\\u754c\\u88c1\\u5207\\u5df2\\u9078\\u53d6\\u7684\\u9810\\u5148\\u5408\\u6210\\u3002\", \"Sets the current or selected composition(s) settings, also changing the settings of all precompositions.\": \"\\u8a2d\\u5b9a\\u76ee\\u524d\\u6216\\u662f\\u9078\\u53d6\\u7684\\u5408\\u6210\\u8a2d\\u5b9a(\\u4e00\\u500b\\u6216\\u591a\\u500b)\\uff0c\\u4e5f\\u540c\\u6642\\u66f4\\u6539\\u6240\\u6709\\u9810\\u5148\\u5408\\u6210\\u7684\\u8a2d\\u5b9a\\u3002\", \"Rename\": \"\\u91cd\\u65b0\\u547d\\u540d\", \"Renames the selected items (layers, pins, project items...)\": \"\\u91cd\\u65b0\\u547d\\u540d\\u9078\\u53d6\\u7684\\u9805\\u76ee (\\u5716\\u5c64\\uff0c\\u91d8\\u9078\\u9ede\\uff0c\\u5c08\\u6848\\u9805\\u76ee...)\", \"Puppet pins\": \"\\u64cd\\u63a7\\u91d8\\u9078\\u9ede\", \"Update expressions\": \"\\u66f4\\u65b0\\u8868\\u9054\\u5f0f\", \"Automatically updates the expressions.\": \"\\u81ea\\u52d5\\u66f4\\u65b0\\u8868\\u9054\\u5f0f\\u3002\", \"Remove the first digits\": \"\\u79fb\\u9664\\u7b2c\\u4e00\\u4f4d\\u6578\", \"digits\": \"\\u4f4d\\u6578\", \"Remove the last digits\": \"\\u79fb\\u9664\\u6700\\u5f8c\\u4e00\\u4f4d\\u6578\", \"Number from\": \"\\u6578\\u5b57\\u5f9e\", \"Reverse\": \"\\u53cd\\u5411\", \"Number from last to first.\": \"\\u5f9e\\u6700\\u5f8c\\u5230\\u7b2c\\u4e00\\u500b\\u7684\\u6578\\u5b57\\u3002\", \"Prefix\": \"\\u5b57\\u9996\", \"Suffix\": \"\\u5b57\\u5c3e\", \"Search and replace\": \"\\u641c\\u5c0b\\u548c\\u53d6\\u4ee3\", \"Searches and replaces text in the project.\": \"\\u641c\\u5c0b\\u548c\\u53d6\\u4ee3\\u5c08\\u6848\\u4e2d\\u7684\\u6587\\u5b57\\u3002\", \"Expressions\": \"\\u8868\\u9054\\u5f0f\", \"Texts\": \"\\u6587\\u5b57\", \"All Compositions\": \"\\u5168\\u90e8\\u7684\\u5408\\u6210\", \"Compositions\": \"\\u5408\\u6210\", \"Footages\": \"\\u7d20\\u6750\", \"Folders\": \"\\u8cc7\\u6599\\u593e\", \"All items\": \"\\u5168\\u90e8\\u9805\\u76ee\", \"Selected items\": \"\\u9078\\u53d6\\u7684\\u9805\\u76ee\", \"Case sensitive\": \"\\u5340\\u5206\\u5927\\u5c0f\\u5beb\", \"Search\": \"\\u641c\\u5c0b\", \"Replace\": \"\\u53d6\\u4ee3\", \"Search and replace text in the project.\": \"\\u641c\\u5c0b\\u548c\\u53d6\\u4ee3\\u5c08\\u6848\\u4e2d\\u7684\\u6587\\u5b57\\u3002\", \"Script library\": \"\\u8173\\u672c\\u8cc7\\u6599\\u5eab\", \"Quickly access and run all your scripts and panels.\": \"\\u5feb\\u901f\\u5b58\\u53d6\\u4e26\\u57f7\\u884c\\u60a8\\u5168\\u90e8\\u7684\\u8173\\u672c\\u548c\\u9762\\u677f\\u3002\", \"Scriptify expression\": \"\\u8868\\u9054\\u5f0f\\u8173\\u672c\\u5316\", \"Generate a handy ExtendScript code to easily include the selected expression into a script.\": \"\\u751f\\u6210\\u4e00\\u500b\\u65b9\\u4fbf\\u7684 ExtendScript \\u7a0b\\u5f0f\\u78bc\\u5c07\\u9078\\u53d6\\u7684\\u8868\\u9054\\u5f0f\\u8f15\\u9b06\\u5730\\u5305\\u542b\\u5230\\u4e00\\u500b\\u8173\\u672c\\u5167\\u3002\", \"Script editor\": \"\\u8173\\u672c\\u7de8\\u8f2f\\u5668\", \"A quick editor for editing and running simple scripts and snippets.\": \"\\u4e00\\u500b\\u7528\\u65bc\\u7de8\\u8f2f\\u548c\\u57f7\\u884c\\u7c21\\u55ae\\u8173\\u672c\\u8207\\u7a0b\\u5f0f\\u78bc\\u7247\\u6bb5\\u7684\\u5feb\\u901f\\u7de8\\u8f2f\\u5668\\u3002\", \"Sanity status\": \"\\u5065\\u5168\\u72c0\\u614b\", \"[Alt]: One controller for all layers.\\n[Ctrl]: Parent layers to the controllers.\": \"[Alt]: \\u4e00\\u500b\\u63a7\\u5236\\u5668\\u63a7\\u5236\\u5168\\u90e8\\u5716\\u5c64\\u3002\\n[Ctrl]: \\u7236\\u5b50\\u9023\\u7d50\\u5716\\u5c64\\u5230\\u63a7\\u5236\\u5668\\u3002\", \"Art\": \"\\u85dd\\u8853\", \"Adjustment\": \"\\u8abf\\u6574\", \"Reposition the anchor points of all selected layers.\": \"\\u91cd\\u65b0\\u8abf\\u6574\\u5168\\u90e8\\u5df2\\u9078\\u53d6\\u5716\\u5c64\\u7684\\u9328\\u9ede\\u4f4d\\u7f6e\\u3002\", \"Use Full bones (with envelop and noodle)\": \"\\u4f7f\\u7528\\u5b8c\\u6574\\u9aa8\\u9abc (\\u542b\\u5305\\u7d61\\u7dda\\u548c\\u7dda\\u689d)\", \"Use Light bones\": \"\\u4f7f\\u7528\\u8f15\\u91cf\\u9aa8\\u9abc\", \"Include masks\": \"\\u5305\\u62ec\\u906e\\u7f69\", \"Use the masks too to compute the bounds of the layers when repositionning the anchor point.\": \"\\u91cd\\u65b0\\u8abf\\u6574\\u9328\\u9ede\\u4f4d\\u7f6e\\u6642\\u4e5f\\u4f7f\\u7528\\u906e\\u7f69\\u8a08\\u7b97\\u5716\\u5c64\\u7684\\u908a\\u754c\\u3002\", \"Margin\": \"\\u908a\\u8ddd\", \"Select the layer (texture/map)\": \"\\u9078\\u64c7\\u5716\\u5c64 (\\u7d0b\\u7406/\\u6620\\u5c04)\", \"Select the layer (texture) to use as an effector.\": \"\\u9078\\u64c7\\u5716\\u5c64 (\\u6750\\u8cea) \\u505a\\u70ba\\u6548\\u679c\\u5668\\u4f7f\\u7528\\u3002\", \"Connect properties\": \"\\u9023\\u63a5\\u5c6c\\u6027\", \"Align layers.\": \"\\u5c0d\\u9f4a\\u5716\\u5c64\\u3002\", \"All selected layers will be aligned\\nto the last selected one.\": \"\\u5df2\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u5168\\u90e8\\u90fd\\u6703\\u5c0d\\u9f4a\\u5230\\u9078\\u53d6\\u4e2d\\u6700\\u5f8c\\u4e00\\u500b\\u5716\\u5c64\\u3002\", \"Clean Keyframes.\\nAutomates the animation process, and makes it easier to control:\\n- Anticipation\\n- Motion interpolation\\n- Overlap\\n- Follow through or Bounce\\n- Soft Body simulation\\n\": \"\\u6e05\\u7406\\u95dc\\u9375\\u5f71\\u683c\\u3002\\n\\u81ea\\u52d5\\u5316\\u52d5\\u756b\\u904e\\u7a0b\\uff0c\\u4e26\\u4f7f\\u5b83\\u66f4\\u6613\\u65bc\\u63a7\\u5236:\\n- \\u9810\\u5099\\u52d5\\u4f5c\\n- \\u904b\\u52d5\\u63d2\\u88dc\\n- \\u91cd\\u758a\\n- \\u8ddf\\u96a8\\u5ef6\\u7e8c\\u6216\\u5f48\\u8df3\\n- \\u67d4\\u9ad4\\u6a21\\u64ec\\n\", \"Alive (anticipation + interpolation + follow through)\": \"\\u751f\\u52d5 (\\u9810\\u5099\\u52d5\\u4f5c + \\u63d2\\u88dc + \\u8ddf\\u96a8\\u5ef6\\u7e8c)\", \"The default animation, with anticipation, motion interpolation and follow through.\": \"\\u9810\\u8a2d\\u52d5\\u756b\\uff0c\\u5305\\u62ec\\u9810\\u5099\\u52d5\\u4f5c\\uff0c\\u52d5\\u4f5c\\u63d2\\u503c\\u548c\\u8ddf\\u96a8\\u5ef6\\u7e8c\\u3002\", \"Inanimate (interpolation + follow through)\": \"\\u975e\\u751f\\u7269 (\\u63d2\\u88dc + \\u8ddf\\u96a8\\u5ef6\\u7e8c)\", \"For inanimate objects.\\nDeactivate the anticipation.\": \"\\u5c0d\\u65bc\\u7121\\u751f\\u547d\\u7684\\u7269\\u9ad4\\u3002\\n\\u505c\\u7528\\u9810\\u5099\\u52d5\\u4f5c\\u3002\", \"True stop (anticipation + interpolation)\": \"\\u771f\\u5be6\\u505c\\u6b62 (\\u9810\\u5099\\u52d5\\u4f5c + \\u63d2\\u88dc)\", \"Deactivate the follow through animation.\": \"\\u505c\\u7528\\u8ddf\\u96a8\\u5ef6\\u7e8c\\u52d5\\u756b\\u3002\", \"Exact keyframes (interpolation only)\": \"\\u7cbe\\u78ba\\u95dc\\u9375\\u5f71\\u683c (\\u50c5\\u63d2\\u88dc)\", \"Deactivates anticipation and follow through, and use the exact keyframe values.\\nGenerate only the motion interpolation.\": \"\\u505c\\u7528\\u9810\\u5099\\u52d5\\u4f5c\\u548c\\u8ddf\\u96a8\\u5ef6\\u7e8c\\uff0c\\u4e26\\u4f7f\\u7528\\u7cbe\\u78ba\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u6578\\u503c\\u3002\\n\\u53ea\\u751f\\u6210\\u904b\\u52d5\\u63d2\\u88dc\\u3002\", \"Spring (follow through only)\": \"\\u5f48\\u7c27 (\\u50c5\\u8ddf\\u96a8\\u5ef6\\u7e8c)\", \"Use AE keyframe interpolation and just animate the follow through.\": \"\\u4f7f\\u7528 AE \\u95dc\\u9375\\u5f71\\u683c\\u63d2\\u88dc\\u4e26\\u88fd\\u4f5c\\u8ddf\\u96a8\\u5ef6\\u7e8c\\u52d5\\u756b\\u3002\", \"Spring (no simulation)\": \"\\u5f48\\u7c27 (\\u7121\\u6a21\\u64ec)\", \"A lighter version of the spring, which works only if the property has it's own keyframes.\\nMotion from parent layers or the anchor point of the layer itself will be ignored.\": \"\\u4e00\\u500b\\u6bd4\\u8f03\\u8f15\\u91cf\\u7248\\u672c\\u7684\\u5f48\\u7c27\\uff0c\\u53ea\\u6709\\u5728\\u8a72\\u5c6c\\u6027\\u6709\\u81ea\\u5df1\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u624d\\u6703\\u6709\\u4f5c\\u7528\\u3002\\u4f86\\u81ea\\u7236\\u5b50\\u9023\\u7d50\\u5716\\u5c64\\u6216\\u672c\\u8eab\\u9328\\u9ede\\u7684\\u904b\\u52d5\\u5c07\\u6703\\u88ab\\u5ffd\\u7565\\u3002\", \"Bounce (follow through only)\": \"\\u5f48\\u8df3 (\\u50c5\\u8ddf\\u96a8\\u5ef6\\u7e8c)\", \"Use AE keyframe interpolation and just animate a bounce at the end.\": \"\\u4f7f\\u7528 AE \\u95dc\\u9375\\u5f71\\u683c\\u63d2\\u88dc\\u4e26\\u5728\\u7d50\\u5c3e\\u8655\\u88fd\\u4f5c\\u4e00\\u500b\\u5f48\\u8df3\\u52d5\\u756b\\u3002\", \"Bounce (no simulation)\": \"\\u5f48\\u8df3 (\\u7121\\u6a21\\u64ec)\", \"Limits\": \"\\u9650\\u5236\", \"Limit the value the property can get.\": \"\\u9650\\u5236\\u5c6c\\u6027\\u53ef\\u4ee5\\u53d6\\u5f97\\u7684\\u6578\\u503c\\u3002\", \"Adjusts the exposure of the animation\\n(changes and animates the framerate)\\n\\n[Ctrl]: (Try to) auto-compute the best values.\": \"\\u8abf\\u6574\\u52d5\\u756b\\u7684\\u66dd\\u5149\\n(\\u66f4\\u6539\\u548c\\u52d5\\u756b\\u5316\\u5f71\\u683c\\u7387)\\n\\n[Ctrl]: (\\u5617\\u8a66) \\u81ea\\u52d5\\u8a08\\u7b97\\u51fa\\u6700\\u4f73\\u503c\\u3002\", \"Automatically rig armatures (use the Links & constraints tab for more options).\": \"\\u81ea\\u52d5\\u5730\\u7d81\\u5b9a\\u9aa8\\u67b6 (\\u4f7f\\u7528 \\u9023\\u7d50 & \\u7d04\\u675f \\u9801\\u7c64\\u6709\\u66f4\\u591a\\u9078\\u9805)\\u3002\", \"3-Layer rig:\": \"3-\\u5716\\u5c64 \\u7d81\\u5b9a:\", \"Long chain rig:\": \"\\u9577\\u4e32\\u806f\\u7d81\\u5b9a:\", \"Create a root controller\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u6839\\u63a7\\u5236\\u5668\", \"Baking:\": \"\\u70d8\\u7119\", \"Bake envelops\": \"\\u70d8\\u7119\\u5305\\u7d61\\u7dda\", \"Remove deactivated noodles.\": \"\\u79fb\\u9664\\u505c\\u7528\\u7684\\u7dda\\u689d\", \"Add a list to the selected properties.\": \"\\u52a0\\u5165\\u5217\\u8868\\u5230\\u9078\\u53d6\\u7684\\u5c6c\\u6027\\u3002\", \"[Alt]: Adds a keyframe to the second slot (and quickly reveal it with [U] in the timeline).\": \"[Alt]: \\u5728\\u7b2c\\u4e8c\\u500b\\u69fd\\u4f4d\\u52a0\\u5165\\u4e00\\u500b\\u95dc\\u9375\\u5f71\\u683c (\\u5728\\u6642\\u9593\\u8ef8\\u4f7f\\u7528 [U] \\u53ef\\u5feb\\u901f\\u986f\\u793a\\u5b83)\\u3002\"}", "Duik_zh_TW.json", "tr" ); +var Duik_zh_TW = new DuBinary( "{\"\": {\"language\": \"zh_TW\", \"plural-forms\": \"nplurals=1; plural=0;\"}, \"Adjustment layer\": \"\\u8abf\\u6574\\u5716\\u5c64\", \"Null\": \"\\u7a7a\", \"Solid\": \"\\u7d14\\u8272\", \"Animation library\": \"\\u52d5\\u756b\\u8cc7\\u6599\\u5eab\", \"Most used\": \"\\u6700\\u5e38\\u4f7f\\u7528\\u7684\", \"Recent\": \"\\u6700\\u8fd1\\u7684\", \"Favorites\": \"\\u6700\\u611b\", \"All properties\": \"\\u6240\\u6709\\u5c6c\\u6027\", \"Keyframes only\": \"\\u50c5\\u95dc\\u9375\\u5f71\\u683c\", \"Position\": \"\\u4f4d\\u7f6e\", \"Rotation\": \"\\u65cb\\u8f49\", \"Scale\": \"\\u7e2e\\u653e\", \"Opacity\": \"\\u4e0d\\u900f\\u660e\\u5ea6\", \"Masks\": \"\\u906e\\u7f69\", \"Effects\": \"\\u6548\\u679c\", \"Offset values\": \"\\u504f\\u79fb\\u503c\", \"Offset current values.\": \"\\u504f\\u79fb\\u76ee\\u524d\\u503c\\u3002\", \"Absolute\": \"\\u7d55\\u5c0d\\u503c\", \"Absolute values (replaces current values).\": \"\\u7d55\\u5c0d\\u503c (\\u53d6\\u4ee3\\u76ee\\u524d\\u503c)\\u3002\", \"Reverse keyframes\": \"\\u53cd\\u8f49\\u95dc\\u9375\\u5f71\\u683c\", \"Reverses the animation in time.\": \"\\u5728\\u6642\\u9593\\u5167\\u53cd\\u8f49\\u52d5\\u756b\", \"Apply\": \"\\u5957\\u7528\", \"Edit category name\": \"\\u7de8\\u8f2f\\u985e\\u5225\\u540d\\u7a31\", \"New Category\": \"\\u65b0\\u589e\\u985e\\u5225\", \"Create animation\": \"\\u5efa\\u7acb\\u52d5\\u756b\", \"Bake Expressions\": \"\\u70d8\\u7119\\u8868\\u9054\\u5f0f\", \"Animation name\": \"\\u52d5\\u756b\\u540d\\u7a31\", \"OK\": \"\\u78ba\\u5b9a\", \"Save animation.\": \"\\u5132\\u5b58\\u52d5\\u756b\\u3002\", \"This animation already exists.\\nDo you want to overwrite it?\": \"\\u9019\\u500b\\u52d5\\u756b\\u5df2\\u7d93\\u5b58\\u5728\\uff0c\\u60a8\\u60f3\\u8981\\u8986\\u84cb\\u5b83\\u55ce\\uff1f\", \"Animation settings.\": \"\\u52d5\\u756b\\u8a2d\\u5b9a\\u3002\", \"Update thumbnail\": \"\\u66f4\\u65b0\\u7e2e\\u5716\", \"Updates the thumbnail for the selected item.\": \"\\u66f4\\u65b0\\u5df2\\u9078\\u53d6\\u9805\\u76ee\\u7684\\u7e2e\\u5716\\u3002\", \"Update animation\": \"\\u66f4\\u65b0\\u52d5\\u756b\", \"Updates the current animation.\": \"\\u66f4\\u65b0\\u76ee\\u524d\\u7684\\u52d5\\u756b\\u3002\", \"Favorite\": \"\\u6700\\u611b\", \"Animation\": \"\\u52d5\\u756b\", \"Apply selected animation.\": \"\\u5957\\u7528\\u5df2\\u9078\\u53d6\\u7684\\u52d5\\u756b\\u3002\", \"[Shift]: More options...\": \"[Shift]: \\u66f4\\u591a\\u9078\\u9805\\u2026\", \"Open the folder in the file explorer/finder.\": \"\\u5728\\u6a94\\u6848\\u7e3d\\u7ba1/Finder\\u4e2d\\u958b\\u555f\\u8cc7\\u6599\\u593e\\u3002\", \"[Alt]: Select the library location.\": \"[Alt]: \\u9078\\u64c7\\u8cc7\\u6599\\u5eab\\u4f4d\\u7f6e\\u3002\", \"Add selected animation to library or create new category.\": \"\\u52a0\\u5165\\u9078\\u53d6\\u7684\\u52d5\\u756b\\u5230\\u8cc7\\u6599\\u5eab\\u6216\\u5efa\\u7acb\\u65b0\\u7684\\u985e\\u5225\\u3002\", \"Edit the selected animation or category.\": \"\\u7de8\\u8f2f\\u9078\\u53d6\\u7684\\u52d5\\u756b\\u6216\\u985e\\u5225\\u3002\", \"Remove the selected animation or category from library.\": \"\\u5f9e\\u8cc7\\u6599\\u5eab\\u4e2d\\u79fb\\u9664\\u9078\\u53d6\\u7684\\u52d5\\u756b\\u6216\\u985e\\u5225\\u3002\", \"Sorry, the animation library folder can't be found.\": \"\\u62b1\\u6b49\\uff0c\\u627e\\u4e0d\\u5230\\u52d5\\u756b\\u8cc7\\u6599\\u5eab\\u8cc7\\u6599\\u593e\\u3002\", \"Select the folder containing the animation library.\": \"\\u9078\\u64c7\\u5167\\u542b\\u52d5\\u756b\\u8cc7\\u6599\\u5eab\\u7684\\u8cc7\\u6599\\u593e\\u2027\", \"Sorry, we can't save an animation directly in the current category.\": \"\\u62b1\\u6b49\\uff0c\\u6211\\u5011\\u7121\\u6cd5\\u5728\\u76ee\\u524d\\u7684\\u985e\\u5225\\u4e2d\\u76f4\\u63a5\\u5132\\u5b58\\u52d5\\u756b\\u3002\", \"Sorry, we can't create a sub-category in the current category.\": \"\\u62b1\\u6b49\\uff0c\\u6211\\u5011\\u7121\\u6cd5\\u5728\\u76ee\\u524d\\u7684\\u985e\\u5225\\u5efa\\u7acb\\u4e00\\u500b\\u5b50\\u985e\\u5225\\u3002\", \"Uncategorized\": \"\\u672a\\u5206\\u985e\", \"Are you sure you want to remove the animation \\\"{#}\\\"?\": \"\\u60a8\\u78ba\\u5b9a\\u8981\\u79fb\\u9664\\u9019\\u500b\\u52d5\\u756b \\\"{#}\\\" \\u55ce\\uff1f\", \"Are you sure you want to remove the category \\\"{#}\\\" and all its animations?\": \"\\u60a8\\u78ba\\u5b9a\\u8981\\u79fb\\u9664\\u985e\\u5225 \\\"{#}\\\" \\u548c\\u5176\\u4e2d\\u6240\\u6709\\u7684\\u52d5\\u756b\\u55ce\\uff1f\", \"Select Keyframes\": \"\\u9078\\u64c7\\u95dc\\u9375\\u5f71\\u683c\", \"Select keyframes.\": \"\\u9078\\u64c7\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Time\": \"\\u6642\\u9593\", \"Select at a precise time.\": \"\\u65bc\\u7279\\u5b9a\\u7684\\u6642\\u9593\\u9078\\u64c7\\u3002\", \"Range\": \"\\u7bc4\\u570d\", \"Select from a given range.\": \"\\u5f9e\\u7d66\\u5b9a\\u7684\\u7bc4\\u570d\\u9078\\u64c7\\u3002\", \"Current time\": \"\\u76ee\\u524d\\u6642\\u9593\", \"time\": \"\\u6642\\u9593\", \"time\\u0004Out\": \"\\u51fa\", \"Selected layers\": \"\\u5df2\\u9078\\u53d6\\u7684\\u5716\\u5c64\", \"All layers\": \"\\u5168\\u90e8\\u5716\\u5c64\", \"Controllers\": \"\\u63a7\\u5236\\u5668\", \"Copy animation\": \"\\u8907\\u88fd\\u52d5\\u756b\", \"Copies selected keyframes.\\n\\n[Alt]: Cuts the selected keyframes.\": \"\\u8907\\u88fd\\u5df2\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\\n\\n[Alt]: \\u526a\\u4e0b\\u5df2\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Paste animation\": \"\\u8cbc\\u4e0a\\u52d5\\u756b\", \"Paste keyframes.\\n\\n[Ctrl]: Offset from current values.\\n[Alt]: Reverses the keyframes in time.\": \"\\u8cbc\\u4e0a\\u95dc\\u9375\\u5f71\\u683c\\u3002\\n\\n[Ctrl]: \\u5f9e\\u76ee\\u524d\\u7684\\u6578\\u503c\\u504f\\u79fb\\u3002\\n[Alt]: \\u5728\\u6642\\u9593\\u5167\\u53cd\\u8f49\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Replace existing keyframes\": \"\\u53d6\\u4ee3\\u5df2\\u5b58\\u5728\\u7684\\u95dc\\u9375\\u5f71\\u683c\", \"Interpolator\": \"\\u63d2\\u88dc\\u5668\", \"Control the selected keyframes with advanced but easy-to-use keyframe interpolation driven by an effect.\": \"\\u4f7f\\u7528\\u9032\\u968e\\u4f46\\u5bb9\\u6613\\u4f7f\\u7528\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u63d2\\u88dc\\u6548\\u679c\\u4f86\\u63a7\\u5236\\u6240\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Snap keys\": \"\\u5438\\u9644\\u95dc\\u9375\\u5f71\\u683c\", \"Snaps selected (or all) keyframes to the closest frames if they're in between.\": \"\\u5982\\u679c\\u95dc\\u9375\\u5f71\\u683c\\u5728\\u5f71\\u683c\\u4e4b\\u9593\\uff0c\\u5438\\u9644\\u9078\\u53d6 (\\u6216\\u5168\\u90e8) \\u7684\\u95dc\\u9375\\u5f71\\u683c\\u5230\\u6700\\u63a5\\u8fd1\\u7684\\u5f71\\u683c\\u3002\", \"Motion trail\": \"\\u52d5\\u614b\\u8ecc\\u8de1\", \"Draws a trail following the selected layers.\\n\\n[Alt]: Creates a new shape layer for each trail.\": \"\\u7e6a\\u88fd\\u4e00\\u500b\\u8ecc\\u8de1\\u8ddf\\u96a8\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u3002\\n\\n[Alt]: \\u70ba\\u6bcf\\u500b\\u8ecc\\u8de1\\u5efa\\u7acb\\u65b0\\u7684\\u5f62\\u72c0\\u5716\\u5c64\\u3002\", \"IK/FK Switch\": \"IK/FK \\u5207\\u63db\", \"Switches the selected controller between IK and FK.\\nAutomatically adds the needed keyframes at current time.\": \"\\u5728 IK \\u548c FK\\u4e4b\\u9593\\u5207\\u63db\\u9078\\u53d6\\u7684\\u63a7\\u5236\\u5668\\u3002\\n\\u6703\\u81ea\\u52d5\\u5728\\u76ee\\u524d\\u6642\\u9593\\u52a0\\u5165\\u6240\\u9700\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Snap IK\": \"\\u5438\\u9644 IK\", \"Snaps the IK to the FK values\": \"\\u5438\\u9644 IK \\u5230 FK \\u503c\", \"Snap FK\": \"\\u5438\\u9644 FK\", \"Snaps the FK to the IK values\": \"\\u5438\\u9644 FK \\u5230 IK \\u503c\", \"Tweening\": \"\\u88dc\\u9593\", \"Split\": \"\\u5206\\u96e2\", \"Split the selected keyframes into couples of keyframes with the same value.\": \"\\u5c07\\u6240\\u9078\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u5206\\u96e2\\u70ba\\u6709\\u76f8\\u540c\\u6578\\u503c\\u7684\\u6210\\u5c0d\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Duration\": \"\\u6301\\u7e8c\\u6642\\u9593\", \"video image\\u0004Frames\": \"\\u5f71\\u683c\", \"Set the duration between two split keys.\": \"\\u8a2d\\u5b9a\\u5169\\u500b\\u5206\\u96e2\\u95dc\\u9375\\u5f71\\u683c\\u4e4b\\u9593\\u7684\\u6301\\u7e8c\\u6642\\u9593\\u3002\", \"Center\": \"\\u4e2d\\u9593\", \"Align around the current time.\": \"\\u5c0d\\u9f4a\\u5230\\u76ee\\u524d\\u6642\\u9593\\u9644\\u8fd1\\u3002\", \"After\": \"\\u4e4b\\u5f8c\", \"Add the new key after the current one.\": \"\\u5728\\u76ee\\u524d\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u4e4b\\u5f8c\\u52a0\\u5165\\u65b0\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Before\": \"\\u4e4b\\u524d\", \"Add the new key before the current one.\": \"\\u5728\\u76ee\\u524d\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u4e4b\\u524d\\u52a0\\u5165\\u65b0\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Freeze\": \"\\u51cd\\u7d50\", \"Freezes the pose; copies the previous keyframe to the current time.\\n\\n[Alt]: Freezes the next pose (copies the next keyframe to the current time).\": \"\\u51cd\\u7d50\\u59ff\\u52e2; \\u5c07\\u524d\\u4e00\\u500b\\u95dc\\u9375\\u5f71\\u683c\\u8907\\u88fd\\u5230\\u76ee\\u524d\\u7684\\u6642\\u9593\\u3002\\n\\n[Alt]: \\u51cd\\u7d50\\u4e0b\\u4e00\\u500b\\u59ff\\u52e2 (\\u5c07\\u4e0b\\u4e00\\u500b\\u95dc\\u9375\\u5f71\\u683c\\u8907\\u88fd\\u5230\\u76ee\\u524d\\u7684\\u6642\\u9593)\\u3002\", \"Animated properties\": \"\\u52d5\\u756b\\u5c6c\\u6027\", \"Selected properties\": \"\\u5df2\\u9078\\u53d6\\u7684\\u5c6c\\u6027\", \"Sync\": \"\\u540c\\u6b65\", \"Synchronize the selected keyframes; moves them to the current time.\\nIf multiple keyframes are selected for the same property, they're offset to the current time, keeping the animation.\\n\\n[Alt]: Syncs using the last keyframe instead of the first.\": \"\\u540c\\u6b65\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c; \\u5c07\\u5b83\\u5011\\u79fb\\u52d5\\u5230\\u76ee\\u524d\\u7684\\u6642\\u9593\\u3002\\n\\u5982\\u679c\\u540c\\u4e00\\u5c6c\\u6027\\u6709\\u591a\\u500b\\u95dc\\u9375\\u5f71\\u683c\\u88ab\\u9078\\u53d6\\uff0c\\u5b83\\u5011\\u5c07\\u88ab\\u504f\\u79fb\\u81f3\\u76ee\\u524d\\u7684\\u6642\\u9593\\uff0c\\u4fdd\\u6301\\u52d5\\u756b\\u6548\\u679c\\u3002\\n\\n[Alt]: \\u540c\\u6b65\\u4f7f\\u7528\\u6700\\u5f8c\\u4e00\\u500b\\u95dc\\u9375\\u5f71\\u683c\\u800c\\u4e0d\\u662f\\u7b2c\\u4e00\\u500b\\u3002\", \"Tweening options\": \"\\u88dc\\u9593\\u9078\\u9805\", \"Temporal interpolation\": \"\\u6642\\u9593\\u63d2\\u88dc\", \"Set key options\": \"\\u8a2d\\u5b9a\\u95dc\\u9375\\u5f71\\u683c\\u9078\\u9805\", \"Roving\": \"\\u6ed1\\u9806\", \"Linear\": \"\\u7dda\\u6027\", \"Ease In\": \"\\u6f38\\u5165\", \"Ease Out\": \"\\u6f38\\u51fa\", \"Easy Ease\": \"\\u6f38\\u5165\\u6f38\\u51fa\", \"Continuous\": \"\\u9023\\u7e8c\", \"Hold\": \"\\u975c\\u6b62\", \"Keyframe options\": \"\\u95dc\\u9375\\u5f71\\u683c\\u9078\\u9805\", \"Add keyframes\": \"\\u52a0\\u5165\\u95dc\\u9375\\u5f71\\u683c\", \"Edit selected keyframes\": \"\\u7de8\\u8f2f\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\", \"Ease options\": \"\\u6f38\\u52d5\\u9078\\u9805\", \"Reset preset list\": \"\\u91cd\\u8a2d\\u7bc4\\u672c\\u5217\\u8868\", \"Resets the preset list to the default values.\": \"\\u91cd\\u8a2d\\u7bc4\\u672c\\u5217\\u8868\\u5230\\u9810\\u8a2d\\u503c\\u3002\", \"Ease presets\": \"\\u6f38\\u52d5\\u7bc4\\u672c\", \"Add new ease preset\": \"\\u52a0\\u5165\\u65b0\\u7684\\u6f38\\u52d5\\u7bc4\\u672c\", \"Remove selected ease preset\": \"\\u79fb\\u9664\\u9078\\u53d6\\u7684\\u6f38\\u52d5\\u7bc4\\u672c\", \"Pick ease and velocity from selected key.\": \"\\u5f9e\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u62fe\\u53d6\\u6f38\\u52d5\\u548c\\u901f\\u5ea6\\u3002\", \"Apply ease and velocity to selected keyframes.\": \"\\u5957\\u7528\\u6f38\\u52d5\\u548c\\u901f\\u5ea6\\u5230\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Set ease\": \"\\u8a2d\\u5b9a\\u6f38\\u52d5\", \"Switches in and out eases.\": \"\\u5207\\u63db\\u6f38\\u5165\\u548c\\u6f38\\u51fa\\u3002\", \"Apply ease to selected keyframes.\": \"\\u5957\\u7528\\u6f38\\u52d5\\u5230\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Switches in and out velocities.\": \"\\u5207\\u63db\\u5165\\u901f\\u5ea6\\u548c\\u51fa\\u901f\\u5ea6\", \"Apply velocity to selected keyframes.\": \"\\u5957\\u7528\\u901f\\u5ea6\\u5230\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Spatial interpolation\": \"\\u7a7a\\u9593\\u63d2\\u88dc\", \"Set the spatial interpolation to linear for selected keyframes.\": \"\\u5c07\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u8a2d\\u5b9a\\u70ba\\u7a7a\\u9593\\u63d2\\u88dc\\u3002\", \"Set the spatial interpolation to B\\u00e9zier for selected keyframes.\": \"\\u5c07\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u8a2d\\u5b9a\\u70ba\\u8c9d\\u8332\\u66f2\\u7dda\\u7684\\u7a7a\\u9593\\u63d2\\u88dc\\u3002\", \"Set the spatial interpolation to B\\u00e9zier Out for selected keyframes.\": \"\\u5c07\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u8a2d\\u5b9a\\u70ba\\u8c9d\\u8332\\u66f2\\u7dda\\u51fa\\u9ede\\u7684\\u7a7a\\u9593\\u63d2\\u88dc\\u3002\", \"Set the spatial interpolation to B\\u00e9zier In for selected keyframes.\": \"\\u5c07\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u8a2d\\u5b9a\\u70ba\\u8c9d\\u8332\\u66f2\\u7dda\\u51fa\\u9ede\\u7684\\u7a7a\\u9593\\u63d2\\u88dc\\u3002\", \"Fix\": \"\\u4fee\\u5fa9\", \"Automatically fix spatial interpolation for selected keyframes.\": \"\\u81ea\\u52d5\\u4fee\\u6b63\\u5df2\\u9078\\u53d6\\u95dc\\u9375\\u5f71\\u683c\\u7684\\u7a7a\\u9593\\u63d2\\u88dc\\u3002\", \"Quickly save, export, import and apply animations from predefined folders.\": \"\\u5f9e\\u9810\\u8a2d\\u8cc7\\u6599\\u593e\\u5feb\\u901f\\u5132\\u5b58\\uff0c\\u532f\\u51fa\\uff0c\\u532f\\u5165\\u548c\\u5957\\u7528\\u52d5\\u756b\\u3002\", \"Sequence\": \"\\u6392\\u5e8f\", \"Sequence layers or keyframes.\\n\\n[Ctrl]: Sequence keyframes instead of layers\\n[Alt]: Reverse\": \"\\u6392\\u5e8f\\u5716\\u5c64\\u6216\\u95dc\\u9375\\u5f71\\u683c\\u3002\\n\\n[Ctrl]: \\u6392\\u5e8f\\u95dc\\u9375\\u5f71\\u683c\\u800c\\u4e0d\\u662f\\u5716\\u5c64\\n[Alt]: \\u53cd\\u5411\", \"Layers\": \"\\u5716\\u5c64\", \"Keyframes\": \"\\u95dc\\u9375\\u5f71\\u683c\", \"Times\": \"\\u6b21\\u6578\", \"In points\": \"\\u5165\\u9ede\", \"Out points\": \"\\u51fa\\u9ede\", \"Ease - Sigmoid (logistic)\": \"\\u6f38\\u52d5 - S\\u578b (\\u908f\\u8f2f)\", \"Natural - Bell (gaussian)\": \"\\u81ea\\u7136 - \\u9418\\u578b (\\u9ad8\\u65af)\", \"Ease In (logarithmic)\": \"\\u6f38\\u5165 (\\u5c0d\\u6578)\", \"Ease Out (exponential)\": \"\\u6f38\\u51fa (\\u6307\\u6578)\", \"interpolation\\u0004Rate\": \"\\u901f\\u7387\", \"Non-linear animation\": \"\\u975e\\u7dda\\u6027\\u52d5\\u756b\", \"Edit animations together.\": \"\\u4e00\\u584a\\u7de8\\u8f2f\\u52d5\\u756b\\u3002\", \"Add new clip\": \"\\u52a0\\u5165\\u65b0\\u7684\\u7247\\u6bb5\", \"Create a new clip from the original comp and adds it to the 'NLA.Edit' comp.\": \"\\u5f9e\\u539f\\u59cb\\u5408\\u6210\\u4e2d\\u5efa\\u7acb\\u4e00\\u500b\\u65b0\\u7684\\u7247\\u6bb5\\u4e26\\u52a0\\u5165\\u5230 'NLA.Edit' \\u5408\\u6210\\u4e2d\\u3002\", \"Cel animation...\": \"\\u9010\\u683c\\u52d5\\u756b...\", \"Tools to help traditionnal animation using After Effects' paint effect with the brush tool.\": \"\\u9019\\u662f\\u4f7f\\u7528 After Effects \\u7e6a\\u756b\\u6548\\u679c\\u548c\\u756b\\u7b46\\u5de5\\u5177\\u4f86\\u5354\\u52a9\\u50b3\\u7d71\\u52d5\\u756b\\u88fd\\u4f5c\\u7684\\u5de5\\u5177\\u3002\", \"Cel animation\": \"\\u9010\\u683c\\u52d5\\u756b\", \"New Cel.\": \"\\u65b0\\u589e\\u9010\\u683c\\u7247\\u6bb5\\u3002\", \"Create a new animation cel.\\n\\n[Alt]: Creates on the selected layer instead of adding a new layer.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u65b0\\u7684\\u52d5\\u756b\\u9010\\u683c\\u7247\\u6bb5\\u3002\\n\\n[Alt]: \\u5728\\u5df2\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u4e0a\\u5efa\\u7acb\\u800c\\u4e0d\\u662f\\u52a0\\u5165\\u65b0\\u7684\\u5716\\u5c64\\u3002\", \"Onion skin\": \"\\u52d5\\u756b\\u900f\\u8996\", \"Shows the previous and next frames with a reduced opacity.\": \"\\u4ee5\\u4f4e\\u4e0d\\u900f\\u660e\\u5ea6\\u986f\\u793a\\u524d\\u5f8c\\u5f71\\u683c\", \"time\\u0004In\": \"\\u5165\", \"Go to the previous frame\": \"\\u79fb\\u52d5\\u5230\\u4e0a\\u4e00\\u500b\\u5f71\\u683c\", \"animation\\u0004Exposure:\": \"\\u66dd\\u5149:\", \"Changes the exposure of the animation (the frames per second).\": \"\\u66f4\\u6539\\u52d5\\u756b\\u7684\\u66dd\\u5149 (\\u6bcf\\u79d2\\u5f71\\u683c).\", \"Go to the next frame.\": \"\\u79fb\\u52d5\\u5230\\u4e0b\\u4e00\\u500b\\u5f71\\u683c.\", \"Set velocity\": \"\\u8a2d\\u5b9a\\u901f\\u5ea6\", \"Tween\": \"\\u88dc\\u9593\", \"Celluloid\": \"\\u8cfd\\u7490\\u7490\", \"X-Sheet\": \"\\u66dd\\u5149\\u8868\", \"Weight\": \"\\u6b0a\\u91cd\", \"Looper\": \"\\u5faa\\u74b0\\u5668\", \"Paste expression\": \"\\u8cbc\\u4e0a\\u8868\\u9054\\u5f0f\", \"Remove expressions\": \"\\u79fb\\u9664\\u8868\\u9054\\u5f0f\", \"Toggle expressions\": \"\\u958b\\u95dc\\u8868\\u9054\\u5f0f\", \"Bake expressions\": \"\\u70d8\\u7119\\u8868\\u9054\\u5f0f\", \"Bake composition\": \"\\u70d8\\u7119\\u5408\\u6210\", \"Effector\": \"\\u6548\\u679c\\u5668\", \"Effector map\": \"\\u6548\\u679c\\u5668\\u6620\\u5c04\", \"Kleaner\": \"\\u95dc\\u9375\\u5f71\\u683c\\u6e05\\u9053\\u592b\", \"Swink\": \"\\u6416\\u64fa\\u9583\\u720d\", \"Wiggle\": \"\\u6296\\u52d5\", \"Random motion\": \"\\u96a8\\u6a5f\\u79fb\\u52d5\", \"Random\": \"\\u96a8\\u6a5f\", \"Wheel\": \"\\u8f2a\\u5b50\", \"Move away\": \"\\u79fb\\u958b\", \"Adds a control effect to move the selected layers away from their parents.\": \"\\u5728\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u52a0\\u5165\\u4e00\\u500b\\u63a7\\u5236\\u5668\\u6548\\u679c\\u4f7f\\u5176\\u9060\\u96e2\\u4ed6\\u5011\\u7684\\u7236\\u5c64\\u3002\", \"Randomize\": \"\\u96a8\\u6a5f\\u5316\", \"Motion trails\": \"\\u52d5\\u614b\\u8ecc\\u8de1\", \"Time remap\": \"\\u6642\\u9593\\u91cd\\u65b0\\u6620\\u5c04\", \"Paint Rig\": \"\\u7e6a\\u756b\\u7ed1\\u5b9a\", \"Walk/Run cycle\": \"\\u884c\\u8d70/\\u8dd1\\u6b65\\u5faa\\u74b0\", \"Arm\": \"\\u624b\\u81c2\", \"Limb\": \"\\u80a2\\u9ad4\", \"Leg\": \"\\u817f\\u90e8\", \"Spine\": \"\\u810a\\u690e\", \"Tail\": \"\\u5c3e\\u90e8\", \"Hair\": \"\\u982d\\u9aee\", \"Wing\": \"\\u7fc5\\u8180\", \"Fin\": \"\\u9c2d\", \"Bake armature data\": \"\\u70d8\\u7119\\u9aa8\\u67b6\\u6578\\u64da\", \"Baking armature data...\": \"\\u70d8\\u7119\\u9aa8\\u67b6\\u6578\\u64da\\u4e2d...\", \"Baking armature data: %1\": \"\\u6b63\\u5728\\u70d8\\u7119\\u9aa8\\u67b6\\u6578\\u64da: %1\", \"Bake bones\": \"\\u70d8\\u7119\\u9aa8\\u9abc\", \"Resetting bone transform...\": \"\\u6b63\\u5728\\u91cd\\u8a2d\\u9aa8\\u9abc\\u8b8a\\u5f62...\", \"Baking bone: %1\": \"\\u6b63\\u5728\\u70d8\\u7119\\u9aa8\\u9abc: %1\", \"Link art\": \"\\u9023\\u7d50\\u85dd\\u8853\", \"Trying to parent layer '%1'\": \"\\u6b63\\u5728\\u5617\\u8a66\\u7236\\u5b50\\u9023\\u7d50\\u5716\\u5c64 '%1'\", \"Framing guides\": \"\\u6846\\u67b6\\u53c3\\u8003\\u7dda\", \"Scale Z-Link\": \"\\u7e2e\\u653e Z-\\u9023\\u7d50\", \"Camera Rig\": \"\\u651d\\u5f71\\u6a5f\\u7d81\\u5b9a\", \"Camera\": \"\\u651d\\u5f71\\u6a5f\", \"Target\": \"\\u76ee\\u6a19\", \"Cam\": \"\\u651d\\u5f71\\u6a5f\", \"2D Camera\": \"2D \\u651d\\u5f71\\u6a5f\", \"Camera influence\": \"\\u651d\\u5f71\\u6a5f\\u5f71\\u97ff\\u503c\", \"List\": \"\\u5217\\u8868\", \"Add list\": \"\\u52a0\\u5165\\u5217\\u8868\", \"Split values\": \"\\u5206\\u96e2\\u6578\\u503c\", \"Lock properties\": \"\\u9396\\u5b9a\\u5c6c\\u6027\", \"Add zero\": \"\\u52a0\\u5165\\u96f6\", \"Move anchor points\": \"\\u79fb\\u52d5\\u9328\\u9ede\", \"Reset transformation\": \"\\u91cd\\u8a2d\\u8b8a\\u5f62\", \"Align layers\": \"\\u5c0d\\u9f4a\\u5716\\u5c64\", \"Expose transform\": \"\\u66dd\\u5149\\u8b8a\\u5f62\", \"Key Morph\": \"\\u95dc\\u9375\\u5f71\\u683c\\u8f49\\u5316\", \"IK\": \"IK\", \"Tip angle\": \"\\u5c16\\u7aef\\u89d2\\u5ea6\", \"B\\u00e9zier IK\": \"\\u8c9d\\u8332\\u66f2\\u7dda IK\", \"B\\u00e9zier FK\": \"\\u8c9d\\u8332\\u66f2\\u7dda FK\", \"Auto-curve\": \"\\u81ea\\u52d5\\u66f2\\u7dda\", \"FK\": \"FK\", \"Auto-parent\": \"\\u81ea\\u52d5\\u7236\\u5b50\\u9023\\u7d50\", \"Parent constraint\": \"\\u7236\\u5b50\\u9023\\u7d50\\u7d04\\u675f\", \"Locator\": \"\\u5b9a\\u4f4d\\u5668\", \"Extract locators\": \"\\u63d0\\u53d6\\u5b9a\\u4f4d\\u5668\", \"Parent across comps\": \"\\u7236\\u5b50\\u9023\\u7d50\\u8de8\\u5408\\u6210\", \"Position constraint\": \"\\u4f4d\\u7f6e\\u7ea6\\u675f\", \"Orientation constraint\": \"\\u65b9\\u5411\\u7d04\\u675f\", \"Path constraint\": \"\\u8def\\u5f91\\u7d04\\u675f\", \"Add Pins\": \"\\u52a0\\u5165\\u91d8\\u9078\\u9ede\", \"Remove 'thisComp'\": \"\\u79fb\\u9664 'thisComp'\", \"Use 'thisComp'\": \"\\u4f7f\\u7528 'thisComp'\", \"Connector\": \"\\u9023\\u63a5\\u5668\", \"Audio connector\": \"\\u97f3\\u8a0a\\u9023\\u63a5\\u5668\", \"Settings\": \"\\u8a2d\\u5b9a\", \"Audio spectrum\": \"\\u97f3\\u8a0a\\u983b\\u8b5c\", \"Audio Effector\": \"\\u97f3\\u8a0a\\u6548\\u679c\\u5668\", \"controller_shape\\u0004rotation\": \"\\u65cb\\u8f49\", \"controller_shape\\u0004orientation\": \"\\u65b9\\u5411\", \"controller_shape\\u0004x position\": \"x \\u4f4d\\u7f6e\", \"controller_shape\\u0004x pos\": \"x \\u4f4d\\u7f6e\", \"controller_shape\\u0004h position\": \"h \\u4f4d\\u7f6e\", \"controller_shape\\u0004h pos\": \"h \\u4f4d\\u7f6e\", \"controller_shape\\u0004horizontal position\": \"\\u6c34\\u5e73\\u4f4d\\u7f6e\", \"controller_shape\\u0004horizontal\": \"\\u6c34\\u5e73\", \"controller_shape\\u0004x location\": \"x \\u5b9a\\u4f4d\", \"controller_shape\\u0004x loc\": \"x \\u5b9a\\u4f4d\", \"controller_shape\\u0004h location\": \"h \\u5b9a\\u4f4d\", \"controller_shape\\u0004h loc\": \"h \\u5b9a\\u4f4d\", \"controller_shape\\u0004horizontal location\": \"\\u6c34\\u5e73\\u5b9a\\u4f4d\", \"controller_shape\\u0004y position\": \"y \\u4f4d\\u7f6e\", \"controller_shape\\u0004y pos\": \"y \\u4f4d\\u7f6e\", \"controller_shape\\u0004v position\": \"v \\u4f4d\\u7f6e\", \"controller_shape\\u0004v pos\": \"v \\u4f4d\\u7f6e\", \"controller_shape\\u0004vertical position\": \"\\u5782\\u76f4\\u4f4d\\u7f6e\", \"controller_shape\\u0004vertical\": \"\\u5782\\u76f4\", \"controller_shape\\u0004y location\": \"y \\u5b9a\\u4f4d\", \"controller_shape\\u0004y loc\": \"y \\u5b9a\\u4f4d\", \"controller_shape\\u0004v location\": \"v \\u5b9a\\u4f4d\", \"controller_shape\\u0004v loc\": \"v \\u5b9a\\u4f4d\", \"controller_shape\\u0004vertical location\": \"\\u5782\\u76f4\\u5b9a\\u4f4d\", \"controller_shape\\u0004position\": \"\\u4f4d\\u7f6e\", \"controller_shape\\u0004location\": \"\\u5b9a\\u4f4d\", \"controller_shape\\u0004pos\": \"\\u4f4d\\u7f6e\", \"controller_shape\\u0004loc\": \"\\u5b9a\\u4f4d\", \"controller_shape\\u0004transform\": \"\\u8b8a\\u5f62\", \"controller_shape\\u0004prs\": \"\\u4f4d\\u7f6e \\u7e2e\\u653e \\u65cb\\u8f49\", \"controller_shape\\u0004slider\": \"\\u6ed1\\u687f\", \"controller_shape\\u00042d slider\": \"2D \\u6ed1\\u687f\", \"controller_shape\\u0004joystick\": \"\\u6416\\u687f\", \"controller_shape\\u0004angle\": \"\\u89d2\\u5ea6\", \"controller_shape\\u0004camera\": \"\\u651d\\u5f71\\u6a5f\", \"controller_shape\\u0004cam\": \"\\u651d\\u5f71\\u6a5f\", \"controller_shape\\u0004head\": \"\\u982d\\u90e8\", \"controller_shape\\u0004skull\": \"\\u9ab7\\u9acf\", \"controller_shape\\u0004hand\": \"\\u624b\\u90e8\", \"controller_shape\\u0004carpus\": \"\\u8155\", \"controller_shape\\u0004foot\": \"\\u8db3\\u90e8\", \"controller_shape\\u0004tarsus\": \"\\u8e1d\", \"controller_shape\\u0004claws\": \"\\u722a\", \"controller_shape\\u0004claw\": \"\\u722a\", \"controller_shape\\u0004hoof\": \"\\u8e44\", \"controller_shape\\u0004eye\": \"\\u773c\\u775b\", \"controller_shape\\u0004eyes\": \"\\u773c\\u775b\", \"controller_shape\\u0004face\": \"\\u9762\\u90e8\", \"controller_shape\\u0004square\": \"\\u65b9\\u5f62\", \"controller_shape\\u0004hips\": \"\\u81c0\\u90e8\", \"controller_shape\\u0004hip\": \"\\u81c0\\u90e8\", \"controller_shape\\u0004body\": \"\\u8eab\\u9ad4\", \"controller_shape\\u0004shoulders\": \"\\u80a9\\u90e8\", \"controller_shape\\u0004neck\": \"\\u9838\\u90e8\", \"controller_shape\\u0004tail\": \"\\u5c3e\\u5df4\", \"controller_shape\\u0004penis\": \"\\u9670\\u8396\", \"controller_shape\\u0004vulva\": \"\\u9670\\u6236\", \"controller_shape\\u0004walk cycle\": \"\\u884c\\u8d70\\u5faa\\u74b0\", \"controller_shape\\u0004run cycle\": \"\\u8dd1\\u6b65\\u5faa\\u74b0\", \"controller_shape\\u0004animation cycle\": \"\\u52d5\\u756b\\u5faa\\u74b0\", \"controller_shape\\u0004cycle\": \"\\u5faa\\u74b0\", \"controller_shape\\u0004blender\": \"\\u6df7\\u5408\\u5668\", \"controller_shape\\u0004animation blender\": \"\\u52d5\\u756b\\u6df7\\u5408\\u5668\", \"controller_shape\\u0004null\": \"\\u7a7a\", \"controller_shape\\u0004empty\": \"\\u7a7a\", \"controller_shape\\u0004connector\": \"\\u9023\\u63a5\\u5668\", \"controller_shape\\u0004connection\": \"\\u9023\\u63a5\", \"controller_shape\\u0004connect\": \"\\u9023\\u63a5\", \"controller_shape\\u0004etm\": \"\\u66dd\\u5149\\u8b8a\\u5f62\", \"controller_shape\\u0004expose transform\": \"\\u66dd\\u5149\\u8b8a\\u5f62\", \"controller_shape\\u0004ear\": \"\\u8033\\u6735\", \"controller_shape\\u0004hair\": \"\\u982d\\u9aee\", \"controller_shape\\u0004strand\": \"\\u7dda\", \"controller_shape\\u0004hair strand\": \"\\u9aee\\u7d72\", \"controller_shape\\u0004mouth\": \"\\u5634\\u5df4\", \"controller_shape\\u0004nose\": \"\\u9f3b\\u5b50\", \"controller_shape\\u0004brow\": \"\\u7709\\u6bdb\", \"controller_shape\\u0004eyebrow\": \"\\u7709\\u6bdb\", \"controller_shape\\u0004eye brow\": \"\\u7709\\u6bdb\", \"controller_shape\\u0004poney tail\": \"\\u99ac\\u5c3e\", \"controller_shape\\u0004poneytail\": \"\\u99ac\\u5c3e\", \"controller_shape\\u0004pincer\": \"\\u9257\", \"controller_shape\\u0004wing\": \"\\u7fc5\\u8180\", \"controller_shape\\u0004fin\": \"\\u9c2d\", \"controller_shape\\u0004fishbone\": \"\\u9b5a\\u9aa8\", \"controller_shape\\u0004fish bone\": \"\\u9b5a\\u9aa8\", \"controller_shape\\u0004audio\": \"\\u97f3\\u8a0a\", \"controller_shape\\u0004sound\": \"\\u8072\\u97f3\", \"controller_shape\\u0004vertebrae\": \"\\u690e\\u9aa8\", \"controller_shape\\u0004spine\": \"\\u810a\\u690e\", \"controller_shape\\u0004torso\": \"\\u8ec0\\u9ad4\", \"controller_shape\\u0004lungs\": \"\\u80ba\\u90e8\", \"controller_shape\\u0004chest\": \"\\u80f8\\u90e8\", \"controller_shape\\u0004ribs\": \"\\u808b\\u9aa8\", \"controller_shape\\u0004rib\": \"\\u808b\\u9aa8\", \"Create controller\": \"\\u5efa\\u7acb\\u63a7\\u5236\\u5668\", \"Slider\": \"\\u6ed1\\u687f\", \"Controller\": \"\\u63a7\\u5236\\u5668\", \"Hand\": \"\\u624b\\u90e8\", \"X Position\": \"X \\u4f4d\\u7f6e\", \"Y Position\": \"Y \\u4f4d\\u7f6e\", \"Transform\": \"\\u8b8a\\u5f62\", \"Eye\": \"\\u773c\\u775b\", \"Head\": \"\\u982d\\u90e8\", \"Hips\": \"\\u81c0\\u90e8\", \"Body\": \"\\u8eab\\u9ad4\", \"Shoulders\": \"\\u80a9\\u90e8\", \"Foot\": \"\\u8db3\\u90e8\", \"Ear\": \"\\u8033\\u6735\", \"Mouth\": \"\\u5634\\u5df4\", \"Nose\": \"\\u9f3b\\u5b50\", \"Eyebrow\": \"\\u7709\\u6bdb\", \"Claws\": \"\\u722a\", \"Hoof\": \"\\u8e44\", \"Pincer\": \"\\u9257\", \"Audio\": \"\\u97f3\\u8a0a\", \"Torso\": \"\\u8ec0\\u9ad4\", \"Vertebrae\": \"\\u690e\\u9aa8\", \"Easter egg ;)\\u0004Penis\": \"\\u9670\\u8396\", \"Easter egg ;)\\u0004Vulva\": \"\\u9670\\u6236\", \"Animation Cycles\": \"\\u52d5\\u756b\\u5faa\\u74b0\", \"Animation Blender\": \"\\u52d5\\u756b\\u6df7\\u5408\\u5668\", \"Expose Transform\": \"\\u66dd\\u5149\\u8b8a\\u5f62\", \"Bake controllers\": \"\\u70d8\\u7119\\u63a7\\u5236\\u5668\", \"Extract controllers\": \"\\u63d0\\u53d6\\u63a7\\u5236\\u5668\", \"No new controller was found to extract.\\nDo you want to extract all controllers from this pre-composition anyway?\": \"\\u6c92\\u6709\\u627e\\u5230\\u65b0\\u7684\\u63a7\\u5236\\u5668\\u505a\\u63d0\\u53d6\\u3002\\n\\u60a8\\u4ecd\\u7136\\u8981\\u5f9e\\u9019\\u500b\\u9810\\u5148\\u5408\\u6210\\u4e2d\\u63d0\\u53d6\\u6240\\u6709\\u7684\\u63a7\\u5236\\u5668\\u55ce\\uff1f\", \"Nothing new!\": \"\\u6c92\\u6709\\u65b0\\u5167\\u5bb9\\uff01\", \"Tag as ctrls\": \"\\u6a19\\u8a18\\u70ba\\u63a7\\u5236\\u5668\", \"Left\": \"\\u5de6\", \"Right\": \"\\u53f3\", \"Front\": \"\\u524d\", \"Back\": \"\\u5f8c\", \"Middle\": \"\\u4e2d\", \"Under\": \"\\u4e0b\", \"Above\": \"\\u4e0a\", \"Toggle edit mode\": \"\\u958b\\u95dc\\u7de8\\u8f2f\\u6a21\\u5f0f\", \"layer name\\u0004L\": \"\\u5de6\", \"layer name\\u0004R\": \"\\u53f3\", \"layer name\\u0004Fr\": \"\\u524d\", \"layer name\\u0004Bk\": \"\\u5f8c\", \"layer name\\u0004Tl\": \"\\u5c3e\", \"layer name\\u0004Md\": \"\\u4e2d\", \"layer name\\u0004Ab\": \"\\u4e0a\", \"layer name\\u0004Un\": \"\\u4e0b\", \"Bone\": \"\\u9aa8\\u9abc\", \"Pin\": \"\\u91d8\\u9078\\u9ede\", \"Zero\": \"\\u96f6\", \"anatomy\\u0004clavicle\": \"\\u9396\\u9aa8\", \"anatomy\\u0004shoulder\": \"\\u80a9\\u90e8\", \"anatomy\\u0004shoulder blade\": \"\\u80a9\\u80db\\u9aa8\", \"anatomy\\u0004scapula\": \"\\u80a9\\u80db\\u9aa8\", \"anatomy\\u0004humerus\": \"\\u80b1\\u9aa8\", \"anatomy\\u0004arm\": \"\\u624b\\u81c2\", \"anatomy\\u0004radius\": \"\\u6a48\\u9aa8\", \"anatomy\\u0004ulna\": \"\\u5c3a\\u9aa8\", \"anatomy\\u0004forearm\": \"\\u524d\\u81c2\", \"anatomy\\u0004finger\": \"\\u624b\\u6307\", \"anatomy\\u0004fingers\": \"\\u624b\\u6307\", \"anatomy\\u0004heel\": \"\\u8173\\u8ddf\", \"anatomy\\u0004femur\": \"\\u80a1\\u9aa8\", \"anatomy\\u0004thigh\": \"\\u5927\\u817f\", \"anatomy\\u0004leg\": \"\\u817f\\u90e8\", \"anatomy\\u0004tibia\": \"\\u811b\\u9aa8\", \"anatomy\\u0004shin\": \"\\u811b\\u9aa8\", \"anatomy\\u0004calf\": \"\\u5c0f\\u817f\", \"anatomy\\u0004fibula\": \"\\u8153\\u9aa8\", \"anatomy\\u0004toe\": \"\\u811a\\u8dbe\", \"anatomy\\u0004toes\": \"\\u811a\\u8dbe\", \"anatomy\\u0004feather\": \"\\u7fbd\\u6bdb\", \"Building OCO character:\": \"\\u5efa\\u9020 OCO \\u89d2\\u8272:\", \"Sorting bones...\": \"\\u6b63\\u5728\\u6392\\u5e8f\\u9aa8\\u9abc...\", \"duik\\u0004Tangent\": \"\\u5207\\u7dda\", \"Lock tangents\": \"\\u9396\\u5b9a\\u5207\\u7dda\", \"Some layers are 3D layers, that's a problem...\": \"\\u6709\\u4e9b\\u5716\\u5c64\\u662f 3D \\u5716\\u5c64\\uff0c\\u9019\\u6703\\u6709\\u554f\\u984c...\", \"This can't be rigged, sorry.\": \"\\u9019\\u500b\\u7121\\u6cd5\\u7d81\\u5b9a\\uff0c\\u62b1\\u6b49\\u3002\", \"Auto-rig\": \"\\u81ea\\u52d5\\u7d81\\u5b9a\", \"Sorting layers...\": \"\\u6b63\\u5728\\u6392\\u5e8f\\u5716\\u5c64...\", \"Root\": \"\\u6839\", \"Shoulders & neck\": \"\\u80a9\\u90e8 & \\u9838\\u90e8\", \"Heel\": \"\\u8173\\u8ddf\", \"Shoulder\": \"\\u80a9\\u90e8\", \"Front leg\": \"\\u524d\\u817f\", \"Creating controllers\": \"\\u6b63\\u5728\\u5efa\\u7acb\\u63a7\\u5236\\u5668\", \"Parenting...\": \"\\u6b63\\u5728\\u7236\\u5b50\\u9023\\u7d50...\", \"Fish spine\": \"\\u9c7c\\u810a\", \"Rigging...\": \"\\u6b63\\u5728\\u7d81\\u5b9a...\", \"Custom bones\": \"\\u81ea\\u8a02\\u9aa8\\u9abc\", \"Crop precompositions\": \"\\u88c1\\u5207\\u9810\\u5148\\u5408\\u6210\", \"Edit expression\": \"\\u7de8\\u8f2f\\u8868\\u9054\\u5f0f\", \"A higher factor \\u2192 a higher precision.\\n\\n\\u2022 Smart mode: lower the factor to keep keyframes only for extreme values. Increasing the factor helps to get a more precise curve with inflexion keyframes.\\n\\n\\u2022 Precise mode: A factor higher than 1.0 increases the precision to sub-frame sampling (2 \\u2192 two samples per frame).\\nA factor lower than 1.0 decreases the precision so that less frames are sampled (0.5 \\u2192 half of the frames are sampled).\\nDecrease the precision to make the process faster, increase it if you need a more precise motion-blur, for example.\": \"\\u8f03\\u9ad8\\u7684\\u56e0\\u6578 \\u2192 \\u8f03\\u9ad8\\u7684\\u7cbe\\u78ba\\u5ea6\\u3002\\n\\n\\u2022 \\u667a\\u6167\\u6a21\\u5f0f\\uff1a\\u964d\\u4f4e\\u56e0\\u6578\\u4ee5\\u50c5\\u4fdd\\u7559\\u6975\\u503c\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\\u589e\\u52a0\\u56e0\\u6578\\u6709\\u52a9\\u65bc\\u7372\\u5f97\\u5e36\\u6709\\u62d0\\u9ede\\u95dc\\u9375\\u5f71\\u683c\\u7684\\u66f4\\u7cbe\\u78ba\\u66f2\\u7dda\\u3002\\n\\n\\u2022 \\u7cbe\\u78ba\\u6a21\\u5f0f\\uff1a\\u9ad8\\u65bc1.0\\u7684\\u56e0\\u6578\\u6703\\u589e\\u52a0\\u5230\\u5b50\\u5f71\\u683c\\u53d6\\u6a23\\u7684\\u7cbe\\u78ba\\u5ea6 (2 \\u2192 \\u6bcf\\u5f71\\u683c\\u5169\\u500b\\u6a23\\u672c)\\u3002\\n\\u4f4e\\u65bc1.0\\u7684\\u56e0\\u6578\\u6703\\u964d\\u4f4e\\u7cbe\\u78ba\\u5ea6\\uff0c\\u56e0\\u6b64\\u5c07\\u6e1b\\u5c11\\u53d6\\u6a23\\u7684\\u5f71\\u683c\\u6578 (0.5 \\u2192 \\u53ea\\u53d6\\u6a23\\u4e00\\u534a\\u7684\\u5f71\\u683c\\u6578)\\u3002\\n\\u6bd4\\u5982\\u8aaa\\uff0c\\u964d\\u4f4e\\u7cbe\\u78ba\\u5ea6\\u6703\\u52a0\\u5feb\\u904e\\u7a0b\\uff0c\\u5982\\u679c\\u9700\\u8981\\u66f4\\u7cbe\\u78ba\\u7684\\u904b\\u52d5\\u6a21\\u7cca\\u53ef\\u4ee5\\u589e\\u52a0\\u5b83\\u3002\", \"Automation and expressions\": \"\\u81ea\\u52d5\\u5316\\u548c\\u8868\\u9054\\u5f0f\", \"Separate the dimensions of the selected properties.\\nAlso works with colors, separated to RGB or HSL.\": \"\\u5206\\u96e2\\u9078\\u53d6\\u5c6c\\u6027\\u7684\\u7dad\\u5ea6\\u3002\\n\\u4e5f\\u9069\\u7528\\u65bc\\u984f\\u8272\\uff0c\\u5206\\u96e2RGB\\u6216HSL\\u3002\", \"Toggle expressions, or remove them keeping the post-expression value on all selected properties.\\n\\n[Ctrl]: Remove expressions instead of just disabling.\\n[Alt]: Remove expressions but keep the pre-expression value (After Effects default).\": \"\\u958b\\u95dc\\u8868\\u9054\\u5f0f\\uff0c\\u6216\\u8005\\u79fb\\u9664\\u5b83\\u5011\\u4e26\\u4fdd\\u7559\\u5168\\u90e8\\u5df2\\u9078\\u64c7\\u7684\\u5c6c\\u6027\\u5728\\u8868\\u9054\\u5f0f\\u5f8c\\u7684\\u6578\\u503c\\u3002\\n\\n[Ctrl]: \\u79fb\\u9664\\u8868\\u9054\\u5f0f\\u800c\\u4e0d\\u662f\\u53ea\\u662f\\u505c\\u7528\\u3002\\n[Alt]: \\u79fb\\u9664\\u8868\\u9054\\u5f0f\\u4f46\\u4fdd\\u7559\\u8868\\u9054\\u5f0f\\u524d\\u7684\\u6578\\u503c (After Effects \\u9810\\u8a2d\\u8a2d\\u5b9a)\\u3002\", \"Expression tools\": \"\\u8868\\u9054\\u5f0f\\u5de5\\u5177\", \"Various tools to fix and work with expressions\": \"\\u7528\\u4f86\\u4fee\\u5fa9\\u548c\\u4f7f\\u7528\\u8868\\u9054\\u5f0f\\u7684\\u5404\\u7a2e\\u5de5\\u5177\", \"Remove\": \"\\u79fb\\u9664\", \"Replace all occurences of %1 by %2.\": \"\\u5c07\\u5168\\u90e8\\u7684 %1 \\u66ff\\u63db\\u70ba %2\", \"Use\": \"\\u4f7f\\u7528\", \"Copy expression\": \"\\u8907\\u88fd\\u8868\\u9054\\u5f0f\", \"Copy the expression from the selected property.\": \"\\u5f9e\\u9078\\u53d6\\u7684\\u5c6c\\u6027\\u8907\\u88fd\\u8868\\u9054\\u5f0f\\u3002\", \"Paste the expression in all selected properties.\": \"\\u8cbc\\u4e0a\\u8868\\u9054\\u5f0f\\u5230\\u5168\\u90e8\\u5df2\\u9078\\u53d6\\u7684\\u5c6c\\u6027\\u3002\", \"Use an external editor to edit the selected expression.\\n\\n[Ctrl]: Reloads the expressions from the external editor.\": \"\\u4f7f\\u7528\\u5916\\u90e8\\u7de8\\u8f2f\\u5668\\u4f86\\u7de8\\u8f2f\\u5df2\\u9078\\u53d6\\u7684\\u8868\\u9054\\u5f0f\\u3002\\n\\n[Ctrl]: \\u5f9e\\u5916\\u90e8\\u7de8\\u8f2f\\u5668\\u91cd\\u65b0\\u8b80\\u53d6\\u8868\\u9054\\u5f0f\\u3002\", \"Open expressions with...\": \"\\u958b\\u555f\\u8868\\u9054\\u5f0f...\", \"Select an application to open the expressions.\\nLeave the field empty to use the system default for '.jsxinc' files.\": \"\\u9078\\u64c7\\u958b\\u555f\\u8868\\u9054\\u5f0f\\u7684\\u61c9\\u7528\\u7a0b\\u5f0f\\u3002\\n\\u6b04\\u4f4d\\u7559\\u7a7a\\u5247\\u4f7f\\u7528\\u7cfb\\u7d71\\u9810\\u8a2d\\u7684\\u61c9\\u7528\\u7a0b\\u5f0f\\u958b\\u555f '.jsxinc' \\u6a94\\u6848\\u3002\", \"System default\": \"\\u7cfb\\u7d71\\u9810\\u8a2d\\u503c\", \"Set a random value to the selected properties, keyframes or layers.\": \"\\u8a2d\\u5b9a\\u4e00\\u500b\\u96a8\\u6a5f\\u7684\\u6578\\u503c\\u5230\\u9078\\u53d6\\u7684\\u5c6c\\u6027\\uff0c\\u95dc\\u9375\\u5f71\\u683c\\uff0c\\u6216\\u5716\\u5c64\\u3002\", \"Current values\": \"\\u76ee\\u524d\\u6578\\u503c\", \"Values of the properties at the current time\": \"\\u76ee\\u524d\\u6642\\u9593\\u7684\\u5c6c\\u6027\\u6578\\u503c\", \"Layer attributes\": \"\\u5716\\u5c64\\u6027\\u8cea\", \"Attributes of the layers.\": \"\\u5716\\u5c64\\u7684\\u6027\\u8cea\\u3002\", \"Keyframes (value and time).\": \"\\u95dc\\u9375\\u5f71\\u683c (\\u6578\\u503c\\u548c\\u6642\\u9593)\\u3002\", \"Natural (gaussian)\": \"\\u81ea\\u7136 (\\u9ad8\\u65af)\", \"Uses an algorithm with a natural result (using the Gaussian bell-shaped function).\\nA few values may be out of range.\": \"\\u4f7f\\u7528\\u4e00\\u500b\\u6709\\u81ea\\u7136\\u7d50\\u679c\\u7684\\u6f14\\u7b97\\u6cd5 (\\u4f7f\\u7528\\u9ad8\\u65af\\u9418\\u5f62\\u51fd\\u6578)\\uff0c\\u53ef\\u80fd\\u6703\\u5c0e\\u81f4\\u4e00\\u4e9b\\u6578\\u503c\\u8d85\\u51fa\\u7bc4\\u570d\\u3002\", \"Strict\": \"\\u7cbe\\u78ba\", \"Uses strict values.\": \"\\u4f7f\\u7528\\u7cbe\\u78ba\\u6578\\u503c\\u3002\", \"Collapse dimensions\": \"\\u5408\\u4f75\\u7dad\\u5ea6\", \"Controls all dimensions or channels with a single value.\": \"\\u4ee5\\u55ae\\u4e00\\u6578\\u503c\\u63a7\\u5236\\u5168\\u90e8\\u7684\\u7dad\\u5ea6\\u6216\\u901a\\u9053\\u3002\", \"Separate all dimensions or channels to control them individually.\": \"\\u5206\\u96e2\\u5168\\u90e8\\u7684\\u7dad\\u5ea6\\u6216\\u901a\\u9053\\u4f86\\u7368\\u7acb\\u7684\\u63a7\\u5236\\u5b83\\u5011\\u3002\", \"Indices\": \"\\u6307\\u6578\", \"Values\": \"\\u6578\\u503c\", \"Control all dimensions or channels with a single value.\": \"\\u4ee5\\u55ae\\u4e00\\u6578\\u503c\\u63a7\\u5236\\u5168\\u90e8\\u7684\\u7dad\\u5ea6\\u6216\\u901a\\u9053\\u3002\", \"Min\": \"\\u6700\\u5c0f\\u503c\", \"Max\": \"\\u6700\\u5927\\u503c\", \"Replace expressions by keyframes.\\nUse a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"\\u4ee5\\u95dc\\u9375\\u5f71\\u683c\\u53d6\\u4ee3\\u8868\\u9054\\u5f0f\\u3002\\n\\u4f7f\\u7528\\u667a\\u6167\\u578b\\u6f14\\u7b97\\u6cd5\\u76e1\\u91cf\\u6e1b\\u5c11\\u95dc\\u9375\\u5f71\\u683c\\uff0c\\u4e26\\u4fdd\\u6301\\u5b83\\u5011\\u5728\\u4e4b\\u5f8c\\u5bb9\\u6613\\u7de8\\u8f2f\\u3002\", \"Smart mode\": \"\\u667a\\u6167\\u6a21\\u5f0f\", \"Use a smarter algorithm which produces less keyframes.\\nThe result may be easier to edit afterwards but a bit less precise than other modes\": \"\\u4f7f\\u7528\\u66f4\\u667a\\u6167\\u7684\\u6f14\\u7b97\\u6cd5\\u7522\\u751f\\u66f4\\u5c11\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\\n\\u9019\\u500b\\u7d50\\u679c\\u53ef\\u80fd\\u5728\\u4e4b\\u5f8c\\u7de8\\u8f2f\\u6642\\u66f4\\u5bb9\\u6613\\uff0c\\u4f46\\u6bd4\\u8d77\\u5176\\u4ed6\\u6a21\\u5f0f\\u7565\\u5fae\\u4e0d\\u7cbe\\u78ba\\u3002\", \"Precise mode\": \"\\u7cbe\\u78ba\\u6a21\\u5f0f\", \"Add new keyframes for all frames.\\nThis mode produces more keyframes but the result may be closer to the original animation.\": \"\\u70ba\\u5168\\u90e8\\u7684\\u5f71\\u683c\\u52a0\\u5165\\u95dc\\u9375\\u5f71\\u683c\\u3002\\n\\u9019\\u500b\\u6a21\\u5f0f\\u6703\\u7522\\u751f\\u66f4\\u591a\\u7684\\u95dc\\u9375\\u5f71\\u683c\\uff0c\\u4f46\\u7d50\\u679c\\u53ef\\u80fd\\u66f4\\u63a5\\u8fd1\\u539f\\u59cb\\u7684\\u52d5\\u756b\\u3002\", \"Precision factor\": \"\\u7cbe\\u5ea6\\u56e0\\u6578\", \"Replaces all expressions of the composition by keyframes,\\nand removes all non-renderable layers.\\n\\nUses a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"\\u4ee5\\u95dc\\u9375\\u5f71\\u683c\\u66ff\\u63db\\u5408\\u6210\\u7684\\u5168\\u90e8\\u8868\\u9054\\u5f0f\\uff0c\\u4e26\\u79fb\\u9664\\u5168\\u90e8\\u7121\\u6cd5\\u6e32\\u67d3\\u7684\\u5716\\u5c64\\u3002\\n\\n\\u4f7f\\u7528\\u667a\\u6167\\u578b\\u6f14\\u7b97\\u6cd5\\u76e1\\u53ef\\u80fd\\u6e1b\\u5c11\\u95dc\\u9375\\u5f71\\u683c\\uff0c\\u4e26\\u4fdd\\u6301\\u5b83\\u9580\\u5728\\u4e4b\\u5f8c\\u5bb9\\u6613\\u7de8\\u8f2f\\u3002\", \"Activate the time remapping on the selected layers, adjusts the keyframes and adds a loop effect.\": \"\\u5728\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u555f\\u7528\\u6642\\u9593\\u91cd\\u65b0\\u6620\\u5c04\\uff0c\\u8abf\\u6574\\u95dc\\u9375\\u5f71\\u683c\\u548c\\u52a0\\u5165\\u4e00\\u500b\\u5faa\\u74b0\\u6548\\u679c\\u3002\", \"Creates a spatial effector to control properties.\\n\\nSelect the properties to control first, then click on this button.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u7a7a\\u9593\\u6548\\u679c\\u5668\\u4f86\\u63a7\\u5236\\u5c6c\\u6027\\u3002\\n\\n\\u5148\\u9078\\u64c7\\u5c6c\\u6027\\u4e4b\\u5f8c\\u518d\\u9ede\\u9019\\u500b\\u6309\\u9215\\u3002\", \"Control properties using a map (texture) layer.\": \"\\u4f7f\\u7528\\u6620\\u5c04 (\\u7d0b\\u7406) \\u5716\\u5c64\\u4f86\\u63a7\\u5236\\u5c6c\\u6027\\u3002\", \"Add a random but smooth animation to the selected properties.\": \"\\u5728\\u9078\\u53d6\\u7684\\u5c6c\\u6027\\u52a0\\u5165\\u4e00\\u500b\\u96a8\\u6a5f\\u4f46\\u5e73\\u6ed1\\u7684\\u52d5\\u756b\\u3002\", \"Individual controls\": \"\\u7368\\u7acb\\u63a7\\u5236\\u5668\", \"Create one individual control for each property.\": \"\\u6bcf\\u500b\\u5c6c\\u6027\\u90fd\\u5efa\\u7acb\\u4e00\\u500b\\u7368\\u7acb\\u7684\\u63a7\\u5236\\u5668\\u3002\", \"Unified control\": \"\\u7d71\\u4e00\\u63a7\\u5236\\u5668\", \"Create a single control for all properties.\\na.k.a. The One Duik To Rule Them All.\": \"\\u70ba\\u5168\\u90e8\\u5c6c\\u6027\\u5efa\\u7acb\\u4e00\\u500b\\u55ae\\u7368\\u7684\\u63a7\\u5236\\u5668\\u3002\\n\\u4e5f\\u7a31\\u70ba \\u4e00\\u500b Duik \\u652f\\u914d\\u5b83\\u5011\\u5168\\u90e8\\u3002\", \"Add a control effect to randomize (and animate) the selected properties.\": \"\\u52a0\\u5165\\u4e00\\u500b\\u63a7\\u5236\\u6548\\u679c\\u4f86\\u96a8\\u6a5f\\u5316 (\\u548c\\u52d5\\u756b\\u5316) \\u9078\\u53d6\\u7684\\u5c6c\\u6027\\u3002\", \"Creates a single control for all properties.\\na.k.a. The One Duik To Rule Them All.\": \"\\u70ba\\u5168\\u90e8\\u5c6c\\u6027\\u5efa\\u7acb\\u4e00\\u500b\\u55ae\\u7368\\u7684\\u63a7\\u5236\\u5668\\u3002\\n\\u4e5f\\u7a31\\u70ba \\u4e00\\u500b Duik \\u652f\\u914d\\u5b83\\u5011\\u5168\\u90e8\\u3002\", \"Swing or blink.\\nAlternate between two values, going back and forth,\\nwith advanced interpolation options.\": \"\\u6416\\u64fa\\u6216\\u9583\\u720d\\u3002\\n\\u5728\\u5169\\u500b\\u6578\\u503c\\u4e4b\\u9593\\u4ea4\\u66ff\\u8b8a\\u5316\\u4f86\\u56de\\uff0c\\n\\u4e14\\u6709\\u9032\\u968e\\u63d2\\u88dc\\u9078\\u9805\\u3002\", \"Swing\": \"\\u6416\\u64fa\", \"Smoothly go back and forth between two values.\": \"\\u5e73\\u6ed1\\u5730\\u5728\\u5169\\u500b\\u6578\\u503c\\u4e4b\\u9593\\u4f86\\u56de\\u3002\", \"Blink\": \"\\u9583\\u720d\", \"Switch between two values, without interpolation.\": \"\\u5728\\u5169\\u500b\\u6578\\u503c\\u4e4b\\u9593\\u5207\\u63db\\uff0c\\u4e0d\\u9032\\u884c\\u63d2\\u6355\\u3002\", \"Automates the rotation of the selected layers as wheels.\": \"\\u81ea\\u52d5\\u5c07\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u505a\\u70ba\\u8f2a\\u5b50\\u65cb\\u8f49\\u3002\", \"Add cycles to the animated properties,\\n(with more features than the 'loopOut' and 'loopIn' expressions).\": \"\\u52a0\\u5165\\u5faa\\u74b0\\u5230\\u52d5\\u756b\\u5c6c\\u6027\\uff0c\\n(\\u6bd4\\u8d77\\u4f7f\\u7528 'loopOut' \\u548c 'loopIn' \\u8868\\u9054\\u5f0f\\u6709\\u66f4\\u591a\\u7684\\u529f\\u80fd)\\u3002\", \"Animate the selected character using a procedural walk or run cycle.\": \"\\u4f7f\\u7528\\u7a0b\\u5f0f\\u5316\\u7684\\u884c\\u8d70\\u6216\\u8dd1\\u6b65\\u5faa\\u74b0\\u70ba\\u9078\\u64c7\\u7684\\u89d2\\u8272\\u88fd\\u4f5c\\u52d5\\u756b\\u3002\", \"Neck\": \"\\u9838\\u90e8\", \"Right hand\": \"\\u53f3\\u624b\", \"Left hand\": \"\\u5de6\\u624b\", \"Right foot\": \"\\u53f3\\u8173\", \"Left foot\": \"\\u5de6\\u8173\", \"Rig paint effects and brush strokes to animate them more easily.\": \"\\u4f7f\\u7528\\u7e6a\\u756b\\u6548\\u679c\\u548c\\u7b46\\u5237\\u63cf\\u908a\\u9032\\u884c\\u7d81\\u5b9a\\uff0c\\u4f7f\\u5176\\u66f4\\u5bb9\\u6613\\u88fd\\u4f5c\\u52d5\\u756b\\u3002\", \"Bones\": \"\\u9aa8\\u9abc\", \"Select bones\": \"\\u9078\\u64c7\\u9aa8\\u9abc\", \"Select all bones\": \"\\u9078\\u64c7\\u5168\\u90e8\\u9aa8\\u9abc\", \"Show/hide bones\": \"\\u986f\\u793a/\\u96b1\\u85cf\\u9aa8\\u9abc\", \"Show/Hide all the bones.\\n\\n[Alt]: Only the unselected bones.\": \"\\u986f\\u793a/\\u96b1\\u85cf\\u5168\\u90e8\\u7684\\u9aa8\\u9abc\\u3002\\n\\n[Alt]: \\u50c5\\u672a\\u9078\\u53d6\\u7684\\u9aa8\\u9abc\\u3002\", \"Duplicate bones\": \"\\u8907\\u88fd\\u9aa8\\u9abc\", \"Duplicate the selected bones\": \"\\u8907\\u88fd\\u9078\\u53d6\\u7684\\u9aa8\\u9abc\", \"Automatically (try to) link the artwork layers to their corresponding bones.\": \"\\u81ea\\u52d5 (\\u5617\\u8a66) \\u9023\\u7d50\\u85dd\\u8853\\u5716\\u5c64\\u5230\\u8207\\u5176\\u76f8\\u5c0d\\u61c9\\u7684\\u9aa8\\u9abc\\u3002\", \"By default, bones and artworks are matched using the layer names.\": \"\\u9810\\u8a2d\\u7684\\u60c5\\u6cc1\\u4e0b\\uff0c\\u9aa8\\u9abc\\u548c\\u85dd\\u8853\\u5716\\u5c64\\u6703\\u4f7f\\u7528\\u5716\\u5c64\\u540d\\u7a31\\u9032\\u884c\\u6bd4\\u5c0d\\u3002\", \"[Alt]: Use the distance between the layers (using the anchor points of the layers) instead of their names.\": \"[Alt]: \\u4f7f\\u7528\\u5716\\u5c64\\u4e4b\\u9593\\u7684\\u8ddd\\u96e2 (\\u900f\\u904e\\u5716\\u5c64\\u7684\\u9328\\u9ede) \\u800c\\u4e0d\\u662f\\u5b83\\u5011\\u7684\\u540d\\u7a31\\u3002\", \"Edit mode\": \"\\u7de8\\u8f2f\\u6a21\\u5f0f\", \"Bake bone appearances.\\n\\n[Alt]: Keep envelops.\\n[Ctrl]: Keep deactivated noodles.\": \"\\u70d8\\u57f9\\u9aa8\\u9abc\\u5916\\u89c0\\u3002\\n\\n[Alt]: \\u4fdd\\u7559\\u5305\\u7d61\\u7dda\\u3002\\n[Ctrl]: \\u4fdd\\u7559\\u505c\\u7528\\u7684\\u7dda\\u689d\\u3002\", \"Bone settings\": \"\\u9aa8\\u9abc\\u8a2d\\u5b9a\", \"Edit selected bones\": \"\\u7de8\\u8f2f\\u9078\\u53d6\\u7684\\u9aa8\\u9abc\", \"Current Selection\": \"\\u76ee\\u524d\\u9078\\u53d6\", \"Side\": \"\\u5074\\u5411\", \"Location\": \"\\u5b9a\\u4f4d\", \"Color\": \"\\u984f\\u8272\", \"Set the color of the selected layers.\": \"\\u8a2d\\u5b9a\\u9078\\u53d6\\u5716\\u5c64\\u7684\\u984f\\u8272\\u3002\", \"Size\": \"\\u5927\\u5c0f\", \"Change the size of the layer.\": \"\\u66f4\\u6539\\u5716\\u5c64\\u7684\\u5927\\u5c0f\\u3002\", \"Change the opacity of the bones.\": \"\\u66f4\\u6539\\u9aa8\\u9abc\\u7684\\u4e0d\\u900f\\u660e\\u5ea6\\u3002\", \"Group name\": \"\\u7fa4\\u7d44\\u540d\\u7a31\", \"Character / Group name\": \"\\u89d2\\u8272/\\u7fa4\\u7d44\\u540d\\u7a31\", \"Choose the name of the character.\": \"\\u9078\\u64c7\\u89d2\\u8272\\u7684\\u540d\\u7a31\\u3002\", \"Name\": \"\\u540d\\u7a31\", \"(Limb) Name\": \"(\\u80a2\\u9ad4) \\u540d\\u7a31\", \"Change the name of the limb this layer belongs to\": \"\\u66f4\\u6539\\u9019\\u500b\\u5716\\u5c64\\u6240\\u5c6c\\u7684\\u80a2\\u9ad4\\u540d\\u7a31\", \"Envelop\": \"\\u5305\\u7d61\\u7dda\", \"Enabled\": \"\\u5df2\\u555f\\u7528\", \"Toggle the envelops of the selected bones\": \"\\u958b\\u95dc\\u5df2\\u9078\\u53d6\\u9aa8\\u9abc\\u7684\\u5305\\u7d61\\u7dda\", \"Envelop opacity\": \"\\u5305\\u7d61\\u7dda\\u4e0d\\u900f\\u660e\\u5ea6\", \"Change the opacity of the envelop.\": \"\\u66f4\\u6539\\u5305\\u7d61\\u7dda\\u7684\\u4e0d\\u900f\\u660e\\u5ea6\\u3002\", \"Envelop color\": \"\\u5305\\u7d61\\u7dda\\u984f\\u8272\", \"Set the color of the selected envelops.\": \"\\u8a2d\\u5b9a\\u5df2\\u9078\\u53d6\\u5305\\u7d61\\u7dda\\u7684\\u984f\\u8272\\u3002\", \"Envelop stroke size\": \"\\u5305\\u7d61\\u7dda\\u63cf\\u908a\\u5927\\u5c0f\", \"Change the size of the envelop stroke.\": \"\\u8a2d\\u5b9a\\u5df2\\u9078\\u53d6\\u5305\\u7d61\\u7dda\\u7684\\u63cf\\u908a\\u5927\\u5c0f\\u3002\", \"Envelop stroke color\": \"\\u5305\\u7d61\\u7dda\\u63cf\\u908a\\u984f\\u8272\", \"Set the color of the selected envelops strokes.\": \"\\u8a2d\\u5b9a\\u5df2\\u9078\\u53d6\\u5305\\u7d61\\u7dda\\u7684\\u63cf\\u908a\\u984f\\u8272\\u3002\", \"Noodle\": \"\\u7dda\\u689d\", \"Toggle the noodles of the selected bones\": \"\\u958b\\u95dc\\u5df2\\u9078\\u53d6\\u9aa8\\u9abc\\u7684\\u7dda\\u689d\", \"Noodle color\": \"\\u7dda\\u689d\\u984f\\u8272\", \"Set the color of the selected noodles.\": \"\\u8a2d\\u5b9a\\u5df2\\u9078\\u53d6\\u7dda\\u689d\\u7684\\u984f\\u8272\\u3002\", \"Pick selected layer\": \"\\u62fe\\u53d6\\u5df2\\u9078\\u53d6\\u7684\\u5716\\u5c64\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each bone.\": \"\\u5957\\u7528\\u66f4\\u6539\\u3002\\n\\n[Alt]: \\u70ba\\u6bcf\\u500b\\u9aa8\\u9abc\\u6307\\u5b9a\\u4e00\\u500b\\u96a8\\u6a5f\\u7684\\u984f\\u8272\\u3002\", \"Edit bones\": \"\\u7de8\\u8f2f\\u9aa8\\u9abc\", \"Character Name\": \"\\u89d2\\u8272\\u540d\\u7a31\", \"Add an armature for an arm\": \"\\u70ba\\u624b\\u81c2\\u52a0\\u5165\\u4e00\\u500b\\u9aa8\\u67b6\\u3002\", \"[Ctrl]: Auto-parent the selection to the new bones.\\n[Alt]: Assign a random color to the new limb.\": \"[Ctrl]: \\u81ea\\u52d5\\u7236\\u5b50\\u9023\\u7d50\\u9078\\u64c7\\u7684\\u5167\\u5bb9\\u6210\\u70ba\\u65b0\\u7684\\u9aa8\\u9abc\\u3002\\n[Alt]: \\u6307\\u5b9a\\u4e00\\u500b\\u96a8\\u6a5f\\u984f\\u8272\\u7d66\\u65b0\\u7684\\u80a2\\u9ad4\\u3002\", \"Create\": \"\\u5efa\\u7acb\", \"Create arm\": \"\\u5efa\\u7acb\\u624b\\u81c2\", \"Forearm\": \"\\u524d\\u81c2\", \"Add an armature for a leg\": \"\\u70ba\\u817f\\u90e8\\u52a0\\u5165\\u4e00\\u500b\\u9aa8\\u67b6\\u3002\", \"Create leg\": \"\\u5efa\\u7acb\\u817f\\u90e8\", \"Thigh\": \"\\u5927\\u817f\", \"Calf\": \"\\u5c0f\\u817f\", \"Toes\": \"\\u811a\\u8dbe\", \"Add an armature for a spine (including the hips and head)\": \"\\u70ba\\u810a\\u690e\\u52a0\\u5165\\u4e00\\u500b\\u9aa8\\u67b6 (\\u5305\\u542b\\u81c0\\u90e8\\u548c\\u982d\\u90e8)\", \"Create spine\": \"\\u5efa\\u7acb\\u810a\\u690e\", \"Add an armature for a hair strand.\": \"\\u70ba\\u9aee\\u7d72\\u52a0\\u5165\\u4e00\\u500b\\u9aa8\\u67b6\\u3002\", \"Create hair strand\": \"\\u5efa\\u7acb\\u9aee\\u7d72\", \"Hair:\": \"\\u982d\\u9aee:\", \"layers\": \"\\u5716\\u5c64\", \"Create tail\": \"\\u5efa\\u7acb\\u5c3e\\u90e8\", \"Tail:\": \"\\u5c3e\\u90e8:\", \"Add an armature for a wing.\": \"\\u70ba\\u7fc5\\u8180\\u52a0\\u5165\\u4e00\\u500b\\u9aa8\\u67b6\\u3002\", \"Create wing\": \"\\u5efa\\u7acb\\u7fc5\\u8180\", \"Feathers:\": \"\\u7fbd\\u6bdb:\", \"Add an armature for the spine of a fish.\": \"\\u70ba\\u9c7c\\u810a\\u52a0\\u5165\\u4e00\\u500b\\u9aa8\\u67b6\\u3002\", \"Create fish spine\": \"\\u5efa\\u7acb\\u9c7c\\u810a\", \"Spine:\": \"\\u810a\\u690e:\", \"Add an armature for a fin.\": \"\\u70ba\\u9ccd\\u52a0\\u5165\\u4e00\\u500b\\u9aa8\\u67b6\\u3002\", \"Create fin\": \"\\u5efa\\u7acb\\u9c2d\", \"Fishbones:\": \"\\u9b5a\\u9aa8:\", \"Hominoid\": \"\\u985e\\u4eba\\u52d5\\u7269\", \"Create limbs for an hominoid (Humans and apes).\": \"\\u70ba\\u985e\\u4eba\\u52d5\\u7269 (\\u4eba\\u985e\\u548c\\u733f\\u985e) \\u5efa\\u7acb\\u80a2\\u9ad4\\u3002\", \"Plantigrade\": \"\\u8e91\\u884c\\u52d5\\u7269\", \"Create limbs for a plantigrade (primates, bears, rabbits...).\": \"\\u70ba\\u8e91\\u884c\\u52d5\\u7269 (\\u9748\\u9577\\u985e\\u3001\\u718a\\u3001\\u5154\\u5b50...) \\u5efa\\u7acb\\u80a2\\u9ad4\\u3002\", \"Digitigrade\": \"\\u8dbe\\u884c\\u52d5\\u7269\", \"Create limbs for a digitigrade (dogs, cats, dinosaurs...).\": \"\\u4e3a\\u8dbe\\u884c\\u52d5\\u7269 (\\u72d7\\uff0c\\u8c93\\uff0c\\u6050\\u9f8d...) \\u5efa\\u7acb\\u80a2\\u9ad4\\u3002\", \"Ungulate\": \"\\u8e44\\u985e\\u52d5\\u7269\", \"Create limbs for an ungulate (horses, cattle, giraffes, pigs, deers, camels, hippopotamuses...).\": \"\\u70ba\\u8e44\\u985e\\u52d5\\u7269 (\\u99ac\\uff0c\\u725b\\uff0c\\u9577\\u9838\\u9e7f\\uff0c\\u8c6c\\uff0c\\u9e7f\\uff0c\\u99f1\\u99dd\\uff0c\\u6cb3\\u99ac...) \\u5efa\\u7acb\\u80a2\\u9ad4\\u3002\", \"Arthropod\": \"\\u7bc0\\u80a2\\u52d5\\u7269\", \"Create limbs for an arthropod (insects, spiders, scorpions, crabs, shrimps...)\": \"\\u70ba\\u7bc0\\u80a2\\u52d5\\u7269 (\\u6606\\u87f2\\uff0c\\u8718\\u86db\\uff0c\\u874e\\u5b50\\uff0c\\u8783\\u87f9\\uff0c\\u8766\\u5b50...) \\u5efa\\u7acb\\u80a2\\u9ad4\\u3002\", \"Bird\": \"\\u9ce5\\u985e\", \"Create limbs for a cute flying beast.\": \"\\u70ba\\u53ef\\u611b\\u7684\\u98db\\u884c\\u52d5\\u7269\\u5efa\\u7acb\\u80a2\\u9ad4\\u3002\", \"Fish\": \"\\u9b5a\\u985e\", \"Create limbs for weird swimming beasts.\": \"\\u70ba\\u5947\\u602a\\u7684\\u6e38\\u6cf3\\u52d5\\u7269\\u5efa\\u7acb\\u80a2\\u9ad4\\u3002\", \"Snake\": \"\\u86c7\\u985e\", \"Custom\": \"\\u81ea\\u8a02\", \"Add a custom armature.\": \"\\u52a0\\u5165\\u4e00\\u500b\\u81ea\\u8a02\\u9aa8\\u67b6\\u3002\", \"Create custom armature\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u81ea\\u8a02\\u9aa8\\u67b6\", \"Number of bones:\": \"\\u9aa8\\u9abc\\u6578\\u91cf:\", \"Limb name\": \"\\u80a2\\u9ad4\\u540d\\u7a31\", \"Cameras\": \"\\u651d\\u5f71\\u6a5f\", \"Add guides in the composition to help the composition of the image.\\nIncludes thirds, golden ratio, and other standard guides.\": \"\\u5728\\u5408\\u6210\\u4e2d\\u52a0\\u5165\\u53c3\\u8003\\u7dda\\u4f86\\u5354\\u52a9\\u5716\\u50cf\\u7684\\u69cb\\u5716\\u3002\\n\\u5305\\u62ec\\u4e09\\u5206\\u6cd5\\uff0c\\u9ec3\\u91d1\\u6bd4\\u4f8b\\uff0c\\u4ee5\\u53ca\\u5176\\u4ed6\\u6a19\\u6e96\\u53c3\\u8003\\u7dda\\u3002\", \"Adds an inverse constraint of the scale to the depth (Z position) of the 3D layers, so that their visual size doesn't change with their depth.\\nWorks as a toggle: first click activates the effect, next click removes it from the selected layers.\": \"\\u52a0\\u5165\\u4e00\\u500b3D\\u5716\\u5c64\\u6df1\\u5ea6 (Z \\u4f4d\\u7f6e) \\u7e2e\\u653e\\u7684\\u53cd\\u5411\\u7d04\\u675f\\uff0c\\u597d\\u8b93\\u5b83\\u5011\\u7684\\u8996\\u89ba\\u5927\\u5c0f\\u4e0d\\u96a8\\u6df1\\u5ea6\\u800c\\u6539\\u8b8a\\u3002\\n\\u505a\\u70ba\\u958b\\u95dc: \\u9ede\\u7b2c\\u4e00\\u6b21\\u555f\\u7528\\u6548\\u679c\\uff0c\\u518d\\u9ede\\u4e00\\u6b21\\u6703\\u5f9e\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u4e2d\\u79fb\\u9664\\u6548\\u679c\\u3002\", \"There's no camera, please create a camera first.\": \"\\u6c92\\u6709\\u651d\\u5f71\\u6a5f\\uff0c\\u8acb\\u5148\\u5efa\\u7acb\\u4e00\\u500b\\u651d\\u5f71\\u6a5f\\u3002\", \"Nothing selected. Please select a layer first.\": \"\\u5c1a\\u672a\\u9078\\u53d6\\uff0c\\u8acb\\u5148\\u9078\\u53d6\\u4e00\\u500b\\u5716\\u5c64\\u3002\", \"Rig the selected camera to make it easier to animate.\\nAlso includes nice behaviors like handheld camera or shoulder camera...\": \"\\u7d81\\u5b9a\\u9078\\u53d6\\u7684\\u651d\\u5f71\\u6a5f\\u4f7f\\u5176\\u66f4\\u5bb9\\u6613\\u9032\\u884c\\u52d5\\u756b\\u88fd\\u4f5c\\u3002\\n\\u9084\\u5305\\u62ec\\u4e86\\u5f88\\u68d2\\u7684\\u884c\\u52d5\\u65b9\\u5f0f\\uff0c\\u6bd4\\u5982\\u8aaa\\u624b\\u6301\\u651d\\u5f71\\u6a5f\\u6216\\u80a9\\u625b\\u651d\\u5f71\\u6a5f...\", \"There's no camera, or it's a one-node camera, but a two-node camera is needed.\\nPlease, change to or create a two-node camera.\": \"\\u6c92\\u6709\\u651d\\u5f71\\u6a5f\\uff0c\\u6216\\u8457\\u662f\\u4e00\\u500b\\u55ae\\u7bc0\\u9ede\\u651d\\u5f71\\u6a5f\\uff0c\\u4f46\\u9700\\u8981\\u4e00\\u500b\\u96d9\\u7bc0\\u9ede\\u651d\\u5f71\\u6a5f\\u3002\\n\\u8acb\\u5efa\\u7acb\\u6216\\u66f4\\u6539\\u6210\\u4e00\\u500b\\u96d9\\u7bc0\\u9ede\\u651d\\u5f71\\u6a5f\\u3002\", \"Create a fake camera, working with standard multiplane 2D Layers.\\nParent the layers to the control null objects.\\nDuplicate these control nulls if you need more levels.\\nThis also includes nice behaviors like handheld camera or shoulder camera...\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u507d\\u88dd\\u7684\\u651d\\u5f71\\u6a5f\\uff0c\\u8207\\u6a19\\u6e96\\u591a\\u5e73\\u9762\\u7684 2D \\u5716\\u5c64\\u5de5\\u4f5c\\u3002\\n\\u7236\\u5b50\\u9023\\u7d50\\u5716\\u5c64\\u5230\\u63a7\\u5236\\u7684\\u7a7a\\u7269\\u4ef6\\u3002\\n\\u5982\\u679c\\u4f60\\u9700\\u8981\\u66f4\\u591a\\u5c64\\u7d1a\\uff0c\\u53ef\\u4ee5\\u8907\\u88fd\\u9019\\u4e9b\\u63a7\\u5236\\u7684\\u7a7a\\u7269\\u4ef6\\u3002\\n\\u9084\\u5305\\u62ec\\u4e86\\u5f88\\u68d2\\u7684\\u884c\\u52d5\\u65b9\\u5f0f\\uff0c\\u6bd4\\u5982\\u8aaa\\u624b\\u6301\\u651d\\u5f71\\u6a5f\\u6216\\u80a9\\u625b\\u651d\\u5f71\\u6a5f...\", \"Command line\": \"\\u547d\\u4ee4\\u884c\", \"Adjust other parameters for setting the size.\": \"\\u8abf\\u6574\\u5176\\u4ed6\\u53c3\\u6578\\u4f86\\u8a2d\\u5b9a\\u5927\\u5c0f\\u3002\", \"Resize settings\": \"\\u8abf\\u6574\\u5927\\u5c0f\\u8a2d\\u5b9a\", \"Constraint the dimensions together.\": \"\\u5c07\\u7ef4\\u5ea6\\u7d04\\u675f\\u5728\\u4e00\\u584a\\u3002\", \"Width\": \"\\u5bec\\u5ea6\", \"Height\": \"\\u9ad8\\u5ea6\", \"Pixel aspect\": \"\\u50cf\\u7d20\\u9577\\u5bec\\u6bd4\\uff1a\", \"Square Pixels\": \"\\u65b9\\u5f62\\u50cf\\u7d20\", \"D1/DV NTSC (0.91)\": \"D1/DV NTSC (0.91)\", \"D1/DV NTSC Widescreen (1.21)\": \"D1/DV NTSC \\u5bec\\u87a2\\u5e55(1.21)\", \"D1/DV PAL (1.09)\": \"D1/DV PAL (1.09)\", \"D1/DV PAL Widescreen (1.46)\": \"D1/DV PAL \\u5bec\\u87a2\\u5e55 (1.46)\", \"HDV 1080/DVCPRO HD 720 (1.33)\": \"HDV 1080/DVCPRO HD 720 (1.33)\", \"DVCPRO HD 1080 (1.5)\": \"DVCPRO HD 1080 (1.5)\", \"Anamorphic 2:1 (2)\": \"\\u8b8a\\u9ad4\\u5f71\\u7247 2:1 (2)\", \"Frame rate\": \"\\u5f71\\u683c\\u7387\", \"Display\": \"\\u986f\\u793a\", \"Resolution\": \"\\u89e3\\u6790\\u5ea6\", \"resolution\\u0004Full\": \"\\u5b8c\\u6574\", \"resolution\\u0004Half\": \"\\u4e00\\u534a\", \"resolution\\u0004Third\": \"\\u4e09\\u5206\\u4e4b\\u4e00\", \"resolution\\u0004Quarter\": \"\\u56db\\u5206\\u4e4b\\u4e00\", \"Preserve resolution\": \"\\u4fdd\\u6301\\u89e3\\u6790\\u5ea6\", \"Preserve\": \"\\u4fdd\\u6301\", \"Background color\": \"\\u80cc\\u666f\\u984f\\u8272\", \"Shy layers\": \"\\u5bb3\\u7f9e\\u5716\\u5c64\", \"Hide\": \"\\u96b1\\u85cf\", \"Rendering\": \"\\u6e32\\u67d3\", \"Proxy\": \"\\u4ee3\\u7406\", \"Renderer\": \"\\u6e32\\u67d3\\u5668\", \"Preserve frame rate\": \"\\u4fdd\\u6301\\u5f71\\u683c\\u7387\", \"Frame blending\": \"\\u5f71\\u683c\\u6df7\\u5408\", \"Motion blur\": \"\\u52d5\\u614b\\u6a21\\u7cca\", \"Shutter angle\": \"\\u5feb\\u9580\\u89d2\\u5ea6\", \"Shutter phase\": \"\\u5feb\\u9580\\u76f8\\u4f4d\", \"Samples\": \"\\u53d6\\u6a23\", \"Adaptive sample limit\": \"\\u9069\\u61c9\\u53d6\\u6a23\\u9650\\u5236\", \"Update precompositions\": \"\\u66f4\\u65b0\\u9810\\u5148\\u5408\\u6210\", \"Comp settings\": \"\\u5408\\u6210\\u8a2d\\u5b9a\", \"Set the current or selected composition(s) settings, also changing the settings of all precompositions.\": \"\\u8a2d\\u5b9a\\u76ee\\u524d\\u6216\\u662f\\u9078\\u53d6\\u7684\\u5408\\u6210\\u8a2d\\u5b9a(\\u4e00\\u500b\\u6216\\u591a\\u500b)\\uff0c\\u4e5f\\u540c\\u6642\\u66f4\\u6539\\u6240\\u6709\\u9810\\u5148\\u5408\\u6210\\u7684\\u8a2d\\u5b9a\\u3002\", \"Links and constraints\": \"\\u9023\\u7d50\\u548c\\u7d04\\u675f\", \"Lock prop.\": \"\\u9396\\u5b9a\\u5c6c\\u6027\", \"Lock the value of the selected properties.\": \"\\u9396\\u5b9a\\u5df2\\u9078\\u53d6\\u5c6c\\u6027\\u7684\\u6578\\u503c\\u3002\", \"Zero out the selected layers transformation.\\n[Alt]: Reset the transformation of the selected layers to 0.\\n[Ctrl] + [Alt]: Also reset the opacity to 100 %.\": \"\\u5c07\\u5df2\\u9078\\u53d6\\u5716\\u5c64\\u7684\\u8b8a\\u5f62\\u6b78\\u96f6\\u3002\\n[Alt]: \\u91cd\\u8a2d\\u5df2\\u9078\\u53d6\\u5716\\u5c64\\u7684\\u8b8a\\u5f62\\u70ba\\u96f6\\u3002\\n[Ctrl] + [Alt]: \\u540c\\u6642\\u91cd\\u8a2d\\u4e0d\\u900f\\u660e\\u5ea6\\u5230 100 %.\", \"Expose the transformation of layers using a nice controller.\": \"\\u4f7f\\u7528\\u4e00\\u500b\\u5f88\\u68d2\\u7684\\u63a7\\u5236\\u5668\\u5c55\\u793a\\u5716\\u5c64\\u7684\\u8b8a\\u5f62\\u3002\", \"Create locator.\": \"\\u5efa\\u7acb\\u5b9a\\u4f4d\\u5668\\u3002\", \"Extract locators.\": \"\\u63d0\\u53d6\\u5b9a\\u4f4d\\u5668\\u3002\", \"Use expressions\": \"\\u4f7f\\u7528\\u8868\\u9054\\u5f0f\", \"Use essential properties\": \"\\u4f7f\\u7528\\u57fa\\u672c\\u5c6c\\u6027\", \"Measure distance\": \"\\u6e2c\\u91cf\\u8ddd\\u96e2\", \"Measure the distance between two layers.\": \"\\u6e2c\\u91cf\\u5169\\u500b\\u5716\\u5c64\\u4e4b\\u9593\\u7684\\u8ddd\\u96e2\\u3002\", \"Select two layers to measure the distance between them.\": \"\\u9078\\u64c7\\u5169\\u500b\\u5716\\u5c64\\u4f86\\u6e2c\\u91cf\\u5169\\u8005\\u4e4b\\u9593\\u7684\\u8ddd\\u96e2\\u3002\", \"The distance is %1 px\": \"\\u8ddd\\u96e2\\u70ba %1 \\u50cf\\u7d20\", \"Prop. info\": \"\\u5c6c\\u6027\\u8cc7\\u8a0a\", \"Get property detailed information.\": \"\\u53d6\\u5f97\\u5c6c\\u6027\\u8a73\\u7d30\\u8cc7\\u8a0a\\u3002\", \"Get property info\": \"\\u53d6\\u5f97\\u5c6c\\u6027\\u8cc7\\u8a0a\", \"Connect slave properties to a master property.\": \"\\u9023\\u63a5\\u5f9e\\u5c6c\\u5c6c\\u6027\\u5230\\u4e00\\u500b\\u4e3b\\u63a7\\u5c6c\\u6027\\u3002\", \"Layer opacities\": \"\\u5716\\u5c64\\u4e0d\\u900f\\u660e\\u5ea6\", \"Connects the selected layers to the control you've just set, using their opacity properties to switch their visibility.\": \"\\u9023\\u63a5\\u5df2\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u5230\\u60a8\\u525b\\u525b\\u8a2d\\u5b9a\\u7684\\u63a7\\u5236\\u5668\\u4e0a\\uff0c\\u4f7f\\u7528\\u5b83\\u5011\\u7684\\u4e0d\\u900f\\u660e\\u5ea6\\u5c6c\\u6027\\u5207\\u63db\\u4ed6\\u5011\\u7684\\u53ef\\u898b\\u5ea6\\u3002\", \"Properties\": \"\\u5c6c\\u6027\", \"Connects the selected properties to the control you've just set.\": \"\\u9023\\u63a5\\u5df2\\u9078\\u53d6\\u5c6c\\u6027\\u5230\\u525b\\u525b\\u8a2d\\u5b9a\\u7684\\u63a7\\u5236\\u5668\\u4e0a\\u3002\", \"Connects the selected keys to the control you've just set.\": \"\\u9023\\u63a5\\u5df2\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u5230\\u525b\\u525b\\u8a2d\\u5b9a\\u7684\\u63a7\\u5236\\u5668\\u4e0a\\u3002\", \"2D Slider\": \"2D \\u6ed1\\u687f\", \"Angle\": \"\\u89d2\\u5ea6\", \"Axis\": \"\\u5750\\u6a19\\u8ef8\", \"Channel\": \"\\u901a\\u9053\", \"Choose or create control\": \"\\u9078\\u64c7\\u6216\\u5efa\\u7acb\\u63a7\\u5236\\u5668\", \"Create a slider controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u6ed1\\u687f\\u63a7\\u5236\\u5668\\u3002\", \"Create a 2D slider controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b 2D \\u6ed1\\u687f\\u63a7\\u5236\\u5668\\u3002\", \"Create an angle controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u89d2\\u5ea6\\u63a7\\u5236\\u5668\\u3002\", \"Create a controller to measure lengths, angles and other coordinates between layers.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u63a7\\u5236\\u5668\\u4f86\\u6e2c\\u91cf\\u5716\\u5c64\\u4e4b\\u9593\\u7684\\u9577\\u5ea6\\uff0c\\u89d2\\u5ea6\\u548c\\u5176\\u4ed6\\u5750\\u6a19\\u3002\", \"Layer list\": \"\\u5716\\u5c64\\u5217\\u8868\", \"Creates a dropdown control to control the visibility of a list of layers.\\n\\nFirst, select the layer where to create the controlling effect, then click the button to get to the next step.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u4e0b\\u62c9\\u5f0f\\u63a7\\u5236\\u5668\\u4f86\\u63a7\\u5236\\u5716\\u5c64\\u5217\\u8868\\u7684\\u53ef\\u898b\\u5ea6\\u3002\\n\\n\\u9996\\u5148\\uff0c\\u9078\\u64c7\\u8981\\u5efa\\u7acb\\u63a7\\u5236\\u6548\\u679c\\u7684\\u5716\\u5c64\\uff0c\\u7136\\u5f8c\\u9ede\\u6309\\u9215\\u5230\\u4e0b\\u4e00\\u6b65\\u3002\", \"Nothing selected. Please select some layers first.\": \"\\u5c1a\\u672a\\u9078\\u53d6\\uff0c\\u8acb\\u5148\\u9078\\u53d6\\u4e00\\u4e9b\\u5716\\u5c64\\u3002\", \"Create a spatial effector to control properties.\\n\\nSelect the properties to control first, then click on this button.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u7a7a\\u9593\\u6548\\u679c\\u5668\\u4f86\\u63a7\\u5236\\u5c6c\\u6027\\u3002\\n\\n\\u5148\\u9078\\u64c7\\u5c6c\\u6027\\u4e4b\\u5f8c\\u518d\\u9ede\\u9019\\u500b\\u6309\\u9215\\u3002\", \"Pick texture\": \"\\u62fe\\u53d6\\u6750\\u8cea\", \"Choose a layer to use as a texture map to control the properties.\": \"\\u9078\\u64c7\\u4e00\\u500b\\u5716\\u5c64\\u505a\\u70ba\\u7d0b\\u7406\\u6620\\u5c04\\u4f86\\u63a7\\u5236\\u5c6c\\u6027\\u3002\", \"Pick audio\": \"\\u62fe\\u53d6\\u97f3\\u8a0a\", \"Controls properties using an audio layer.\": \"\\u4f7f\\u7528\\u4e00\\u500b\\u97f3\\u8a0a\\u5716\\u5c64\\u63a7\\u5236\\u5c6c\\u6027\\u3002\", \"Pick control\": \"\\u62fe\\u53d6\\u63a7\\u5236\\u5668\", \"Uses the selected property, layer or already existing control.\": \"\\u4f7f\\u7528\\u5df2\\u9078\\u53d6\\u7684\\u5c6c\\u6027\\uff0c\\u5716\\u5c64\\u6216\\u5df2\\u5b58\\u5728\\u7684\\u63a7\\u5236\\u5668\\u3002\", \"Connecting\": \"\\u6b63\\u5728\\u9023\\u63a5\", \"After Effects Property\\u0004Property\": \"\\u5c6c\\u6027\", \"After Effects Property\\u0004Type\": \"\\u985e\\u578b\", \"After Effects Property Value\\u0004Minimum\": \"\\u6700\\u5c0f\\u503c\", \"After Effects Property Value\\u0004Maximum\": \"\\u6700\\u5927\\u503c\", \"Value\": \"\\u6578\\u503c\", \"Speed\": \"\\u901f\\u7387\", \"Velocity\": \"\\u901f\\u5ea6\", \"Select the child properties or layers,\\nand connect them.\": \"\\u9078\\u64c7\\u5b50\\u5c6c\\u6027\\u6216\\u5716\\u5c64\\uff0c\\n\\u4e26\\u9023\\u63a5\\u5b83\\u5011\\u3002\", \"Connecting dropdown menu to layers:\\n\\nSelect the child layers then connect.\": \"\\u9023\\u63a5\\u4e0b\\u62c9\\u9078\\u55ae\\u5230\\u5716\\u5c64:\\n\\u9078\\u64c7\\u5b50\\u5716\\u5c64\\u4e26\\u9023\\u63a5\\u3002\", \"Connect layer opacities\": \"\\u9023\\u63a5\\u5716\\u5c64\\u4e0d\\u900f\\u660e\\u5ea6\", \"Connect the selected layers to the control you've just set, using their opacity properties to switch their visibility.\": \"\\u9023\\u63a5\\u5df2\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u5230\\u60a8\\u525b\\u525b\\u8a2d\\u5b9a\\u7684\\u63a7\\u5236\\u5668\\u4e0a\\uff0c\\u4f7f\\u7528\\u5b83\\u5011\\u7684\\u4e0d\\u900f\\u660e\\u5ea6\\u5c6c\\u6027\\u5207\\u63db\\u4ed6\\u5011\\u7684\\u53ef\\u898b\\u5ea6\\u3002\", \"Morph selected properties between arbitrary keyframes.\": \"\\u5728\\u96a8\\u610f\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u4e4b\\u9593\\u8f49\\u5316\\u5df2\\u9078\\u53d6\\u7684\\u5c6c\\u6027\\u3002\", \"Add pin layers to control spatial properties and B\\u00e9zier paths.\\n[Alt]: Also create tangents for B\\u00e9zier path properties.\": \"\\u52a0\\u5165\\u91d8\\u9078\\u9ede\\u5716\\u5c64\\u4f86\\u63a7\\u5236\\u7a7a\\u9593\\u5c6c\\u6027\\u548c\\u8c9d\\u8332\\u66f2\\u7dda\\u8def\\u5f91\\u3002\\n[Alt]: \\u540c\\u6642\\u5efa\\u7acb\\u8c9d\\u8332\\u66f2\\u7dda\\u8def\\u5f91\\u5c6c\\u6027\\u5207\\u7dda\\u3002\", \"Change the opacity of the pins.\": \"\\u66f4\\u6539\\u91d8\\u9078\\u9ede\\u7684\\u4e0d\\u900f\\u660e\\u5ea6\\u3002\", \"Change the name of the limb this layer belongs to.\": \"\\u66f4\\u6539\\u9019\\u500b\\u5716\\u5c64\\u6240\\u5c6c\\u7684\\u80a2\\u9ad4\\u540d\\u7a31.\", \"Edit pins\": \"\\u7de8\\u8f2f\\u91d8\\u9078\\u9ede\", \"Kinematics\": \"\\u52d5\\u529b\\u5b78\", \"Create Inverse and Forward Kinematics.\": \"\\u5efa\\u7acb\\u53cd\\u5411\\u548c\\u6b63\\u5411\\u52d5\\u529b\\u5b78\\u3002\", \"Standard Inverse Kinematics.\": \"\\u6a19\\u6e96\\u53cd\\u5411\\u52d5\\u529b\\u5b78\\u3002\", \"1+2-layer IK\": \"1+2-\\u5716\\u5c64 IK\", \"Create a one-layer IK combined with a two-layer IK\\nto handle Z-shape limbs.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u55ae\\u5716\\u5c64 IK \\u7d50\\u5408\\u4e00\\u500b\\u96d9\\u5716\\u5c64 IK \\u4f86\\u8655\\u7406 Z \\u5f62\\u80a2\\u9ad4\\u3002\", \"2+1-layer IK\": \"2+1-\\u5716\\u5c64 IK\", \"Create a two-layer IK combined with a one-layer IK\\nto handle Z-shape limbs.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u96d9\\u5716\\u5c64 IK \\u7d50\\u5408\\u4e00\\u500b\\u55ae\\u5716\\u5c64 IK \\u4f86\\u8655\\u7406 Z \\u5f62\\u80a2\\u9ad4\\u3002\", \"B\\u00e9zier Inverse Kinematics.\": \"\\u8c9d\\u8332\\u66f2\\u7dda\\u53cd\\u5411\\u52d5\\u529b\\u5b78\\u3002\", \"Forward Kinematics\\nwith automatic overlap and follow-through.\": \"\\u6b63\\u5411\\u52d5\\u529b\\u5b78\\n\\u9644\\u5e36\\u81ea\\u52d5\\u91cd\\u758a\\u8207\\u8ddf\\u96a8\\u5ef6\\u7e8c\\u3002\", \"Parent\": \"\\u7236\\u5b50\\u9023\\u7d50\", \"Create parent constraints.\": \"\\u5efa\\u7acb\\u7236\\u5b50\\u9023\\u7d50\\u7d04\\u675f\\u3002\", \"Parent all the selected layers to the last selected one.\\n\\n[Alt]: Parent only the orphans.\\nOr:\\n[Ctrl]: Parent layers as a chain, from ancestor to child, in the order of the selection.\": \"\\u7236\\u5b50\\u9023\\u7d50\\u6240\\u6709\\u5df2\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u5230\\u9078\\u53d6\\u4e2d\\u6700\\u5f8c\\u4e00\\u500b\\u5716\\u5c64\\u3002\\n\\n[Alt]: \\u50c5\\u7236\\u5b50\\u9023\\u7d50\\u5c1a\\u672a\\u9023\\u7d50\\u7684\\u3002\\n\\u6216:\\n[Ctrl]: \\u6309\\u7167\\u9078\\u53d6\\u7684\\u9806\\u5e8f\\uff0c\\u4ee5\\u7236\\u5b50\\u9023\\u7d50\\u505a\\u4e32\\u806f\\uff0c\\u5f9e\\u524d\\u4ee3\\u9023\\u7d50\\u5230\\u5f8c\\u4ee3\\u3002\", \"Animatable parent.\": \"\\u53ef\\u52d5\\u756b\\u5316\\u7684\\u7236\\u5b50\\u9023\\u7d50\\u3002\", \"Parent across comps...\": \"\\u7236\\u5b50\\u9023\\u7d50\\u8de8\\u5408\\u6210...\", \"Parent layers across compositions.\": \"\\u8de8\\u8d8a\\u5408\\u6210\\u505a\\u7236\\u5b50\\u9023\\u7d50\\u3002\", \"Parent comp\": \"\\u7236\\u5b50\\u9023\\u7d50\\u5408\\u6210\", \"Parent layer\": \"\\u7236\\u5b50\\u9023\\u7d50\\u5716\\u5c64\", \"Create transform constraints (position, orientation, path...).\": \"\\u5efa\\u7acb\\u8b8a\\u5f62\\u7d04\\u675f (\\u4f4d\\u7f6e\\uff0c\\u65b9\\u5411\\uff0c\\u8def\\u5f91...)\\u3002\", \"Constraint the location of a layer to the position of other layers.\": \"\\u5c07\\u4e00\\u500b\\u5716\\u5c64\\u7684\\u5b9a\\u4f4d\\u7d04\\u675f\\u5230\\u5176\\u4ed6\\u5716\\u5c64\\u7684\\u4f4d\\u7f6e\\u3002\", \"Constraint the orientation of a layer to the orientation of other layers.\": \"\\u5c07\\u4e00\\u500b\\u5716\\u5c64\\u7684\\u65b9\\u5411\\u7d04\\u675f\\u5230\\u5176\\u4ed6\\u5716\\u5c64\\u7684\\u65b9\\u5411\\u3002\", \"Constraint the location and orientation of a layer to a B\\u00e9zier path.\\n\\n\": \"\\u5c07\\u4e00\\u500b\\u5716\\u5c64\\u7684\\u5b9a\\u4f4d\\u548c\\u65b9\\u5411\\u7d04\\u675f\\u5230\\u4e00\\u500b\\u8c9d\\u8332\\u66f2\\u7dda\\u8def\\u5f91\\u3002\\n\\n\", \"Pick path...\": \"\\u62fe\\u53d6\\u8def\\u5f91...\", \"Select controllers\": \"\\u9078\\u64c7\\u63a7\\u5236\\u5668\", \"Select all controllers\": \"\\u9078\\u64c7\\u5168\\u90e8\\u63a7\\u5236\\u5668\", \"Show/hide ctrls\": \"\\u986f\\u793a/\\u96b1\\u85cf\\u63a7\\u5236\\u5668\", \"Show/Hide controllers\\n\\n[Alt]: Only the unselected controllers.\": \"\\u986f\\u793a/\\u96b1\\u85cf\\u63a7\\u5236\\u5668\\n\\n[Alt]: \\u50c5\\u672a\\u9078\\u53d6\\u7684\\u63a7\\u5236\\u5668\\u3002\", \"Tag as controllers\": \"\\u6a19\\u8a18\\u70ba\\u63a7\\u5236\\u5668\", \"Bake controllers appearance\": \"\\u70d8\\u7119\\u63a7\\u5236\\u5668\\u5916\\u89c0\", \"Controller settings\": \"\\u63a7\\u5236\\u5668\\u8a2d\\u5b9a\", \"Edit selected controllers.\": \"\\u7de8\\u8f2f\\u9078\\u53d6\\u7684\\u63a7\\u5236\\u5668\\u3002\", \"Use AE Null Objects\": \"\\u4f7f\\u7528 AE \\u7a7a\\u7269\\u4ef6\", \"Use Shape Layers\": \"\\u4f7f\\u7528\\u5f62\\u72c0\\u5716\\u5c64\", \"Use Shape Layers (Draft mode)\": \"\\u4f7f\\u7528\\u5f62\\u72c0\\u5716\\u5c64 (\\u8349\\u7a3f\\u6a21\\u5f0f)\", \"Use Raster Layers (PNG)\": \"\\u4f7f\\u7528\\u9ede\\u9663\\u5716\\u5c64 (PNG)\", \"Don't lock scale of null controllers.\": \"\\u4e0d\\u9396\\u5b9a\\u7a7a\\u63a7\\u5236\\u5668\\u7684\\u7e2e\\u653e\", \"The scale of null controllers, and After Effects nulls as controllers created by Duik won't be locked by default.\": \"\\u7531 Duik \\u5efa\\u7acb\\u7684\\u7a7a\\u63a7\\u5236\\u5668\\u4ee5\\u53ca After Effects \\u7a7a\\u7269\\u4ef6\\u505a\\u70ba\\u63a7\\u5236\\u5668\\uff0c\\u9810\\u8a2d\\u60c5\\u6cc1\\u4e0b\\u4e26\\u4e0d\\u6703\\u9396\\u5b9a\\u7e2e\\u653e\\u3002\", \"Icon color\": \"\\u5716\\u793a\\u984f\\u8272\", \"Set the color of the selected controllers.\\n\\n[Alt]: assigns a random color for each controller.\": \"\\u8a2d\\u5b9a\\u5df2\\u9078\\u53d6\\u63a7\\u5236\\u5668\\u7684\\u984f\\u8272\\u3002\\n\\n[Alt]: \\u70ba\\u6bcf\\u500b\\u63a7\\u5236\\u5668\\u6307\\u5b9a\\u4e00\\u500b\\u96a8\\u6a5f\\u7684\\u984f\\u8272\\u3002\", \"Icon size\": \"\\u5716\\u793a\\u5927\\u5c0f\", \"Change the size of the controller.\": \"\\u66f4\\u6539\\u63a7\\u5236\\u5668\\u7684\\u5927\\u5c0f\\u3002\", \"Icon opacity\": \"\\u5716\\u793a\\u4e0d\\u900f\\u660e\\u5ea6\", \"Change the opacity of the controllers.\": \"\\u66f4\\u6539\\u63a7\\u5236\\u5668\\u7684\\u4e0d\\u900f\\u660e\\u5ea6\\u3002\", \"Anchor color\": \"\\u9328\\u9ede\\u984f\\u8272\", \"Set the color of the selected anchors.\\n\\n[Alt]: assigns a random color for each anchor.\": \"\\u8a2d\\u5b9a\\u5df2\\u9078\\u53d6\\u9328\\u9ede\\u7684\\u984f\\u8272\\u3002\\n\\n[Alt]: \\u70ba\\u6bcf\\u500b\\u9328\\u9ede\\u6307\\u5b9a\\u4e00\\u500b\\u96a8\\u6a5f\\u7684\\u984f\\u8272\\u3002\", \"Anchor size\": \"\\u9328\\u9ede\\u5927\\u5c0f\", \"Change the size of the anchor.\": \"\\u66f4\\u6539\\u9328\\u9ede\\u7684\\u5927\\u5c0f\\u3002\", \"Anchor opacity\": \"\\u9328\\u9ede\\u4e0d\\u900f\\u660e\\u5ea6\", \"Change the opacity of the anchors.\": \"\\u66f4\\u6539\\u9328\\u9ede\\u7684\\u4e0d\\u900f\\u660e\\u5ea6\\u3002\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each layer.\": \"\\u5957\\u7528\\u66f4\\u6539\\u3002\\n\\n[Alt]: \\u70ba\\u6bcf\\u500b\\u5716\\u5c64\\u6307\\u5b9a\\u4e00\\u500b\\u96a8\\u6a5f\\u7684\\u984f\\u8272\\u3002\", \"Edit Controllers\": \"\\u7de8\\u8f2f\\u63a7\\u5236\\u5668\", \"Create a rotation controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u65cb\\u8f49\\u63a7\\u5236\\u5668\\u3002\", \"Create a horizontal translation controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u6c34\\u5e73\\u6a6b\\u79fb\\u63a7\\u5236\\u5668\\u3002\", \"Create a vertical translation controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u5782\\u76f4\\u8c4e\\u79fb\\u63a7\\u5236\\u5668\\u3002\", \"Create a translation controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u4f4d\\u79fb\\u63a7\\u5236\\u5668\\u3002\", \"Create a translation and rotation controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u4f4d\\u79fb\\u548c\\u65cb\\u8f49\\u63a7\\u5236\\u5668\\u3002\", \"Create a camera controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u651d\\u5f71\\u6a5f\\u63a7\\u5236\\u5668\\u3002\", \"Creates a slider controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u6ed1\\u687f\\u63a7\\u5236\\u5668\\u3002\", \"Create an eyebrow controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u7709\\u6bdb\\u63a7\\u5236\\u5668\\u3002\", \"Creates an ear controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u8033\\u6735\\u63a7\\u5236\\u5668\\u3002\", \"Create a hair controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u982d\\u9aee\\u63a7\\u5236\\u5668\\u3002\", \"Create a mouth controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u5634\\u5df4\\u63a7\\u5236\\u5668\\u3002\", \"Create a nose controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u9f3b\\u5b50\\u63a7\\u5236\\u5668\\u3002\", \"Create an eye controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u773c\\u775b\\u63a7\\u5236\\u5668\\u3002\", \"Create a head controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u982d\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a foot controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u8db3\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a paw controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u722a\\u63a7\\u5236\\u5668\\u3002\", \"Create a hoof controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u8e44\\u63a7\\u5236\\u5668\\u3002\", \"Create a hand controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u624b\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a hips controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u81c0\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a body controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u8eab\\u9ad4\\u63a7\\u5236\\u5668\\u3002\", \"Create a neck and shoulders controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u9838\\u90e8\\u548c\\u80a9\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a torso controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u8ec0\\u9ad4\\u63a7\\u5236\\u5668\\u3002\", \"Create a vertebrae (neck or spine) controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u810a\\u9aa8 (\\u9838\\u90e8\\u6216\\u810a\\u690e) \\u63a7\\u5236\\u5668\\u3002\", \"Create a fin controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u9c2d\\u63a7\\u5236\\u5668\\u3002\", \"Create a wing controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u7fc5\\u8180\\u63a7\\u5236\\u5668\\u3002\", \"Create a pincer controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u9257\\u63a7\\u5236\\u5668\\u3002\", \"Create a tail controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u5c3e\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a hair strand controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u9aee\\u7d72\\u63a7\\u5236\\u5668\\u3002\", \"Create an audio controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u97f3\\u8a0a\\u63a7\\u5236\\u5668\\u3002\", \"Create a null controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u7a7a\\u63a7\\u5236\\u5668\\u3002\", \"Create an After Effects null controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b After Effects \\u7a7a\\u63a7\\u5236\\u5668\\u3002\", \"Pseudo-effects\": \"\\u507d\\u6548\\u679c\", \"Create pre-rigged pseudo-effects.\": \"\\u5efa\\u7acb\\u5df2\\u9810\\u5148\\u7d81\\u5b9a\\u7684\\u507d\\u6548\\u679c\\u3002\", \"Eyes\": \"\\u773c\\u775b\", \"Create a pre-rigged pseudo-effect to control eyes.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u5df2\\u9810\\u5148\\u7d81\\u5b9a\\u7684\\u507d\\u6548\\u679c\\u4f86\\u63a7\\u5236\\u773c\\u775b\\u3002\", \"Fingers\": \"\\u624b\\u6307\", \"Create a pre-rigged pseudo-effect to control fingers.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u5df2\\u9810\\u5148\\u7d81\\u5b9a\\u7684\\u507d\\u6548\\u679c\\u4f86\\u63a7\\u5236\\u624b\\u6307\\u3002\", \"Create a pre-rigged pseudo-effect to control a hand and its fingers.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u5df2\\u9810\\u5148\\u7d81\\u5b9a\\u7684\\u507d\\u6548\\u679c\\u4f86\\u63a7\\u5236\\u624b\\u90e8\\u548c\\u624b\\u6307\\u3002\", \"Create a pre-rigged pseudo-effect to control a head.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u5df2\\u9810\\u5148\\u7d81\\u5b9a\\u7684\\u507d\\u6548\\u679c\\u4f86\\u63a7\\u5236\\u982d\\u90e8\\u3002\", \"Extract\": \"\\u63d0\\u53d6\", \"Extract the controllers from the selected precomposition, to animate from outside the composition.\": \"\\u5f9e\\u9078\\u53d6\\u7684\\u9810\\u5148\\u5408\\u6210\\u63d0\\u53d6\\u63a7\\u5236\\u5668\\uff0c\\u4ee5\\u4fbf\\u5f9e\\u5408\\u6210\\u5916\\u90e8\\u88fd\\u4f5c\\u52d5\\u756b\\u3002\", \"OCO Meta-rig\": \"OCO \\u5143\\u7d81\\u5b9a\", \"Create, import, export Meta-Rigs and templates\": \"\\u5efa\\u7acb\\uff0c\\u532f\\u5165\\uff0c\\u532f\\u51fa\\u5143\\u7d81\\u5b9a\\u548c\\u6a23\\u677f\", \"The bones and armatures panel\": \"\\u9aa8\\u9abc\\u548c\\u9aa8\\u67b6\\u9762\\u677f\", \"Links & constraints\": \"\\u9023\\u7d50 & \\u7d04\\u675f\", \"Automation & expressions\": \"\\u81ea\\u52d5\\u5316 & \\u8868\\u9054\\u5f0f\", \"Tools\": \"\\u5de5\\u5177\", \"Get help\": \"\\u53d6\\u5f97\\u8aaa\\u660e\", \"Read the doc!\": \"\\u95b1\\u8b80\\u6587\\u4ef6\\uff01\", \"Support %1 if you love it!\": \"\\u5982\\u679c\\u60a8\\u559c\\u611b\\u5b83\\u8acb\\u652f\\u6301 %1\\uff01\", \"Create a null object.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u7a7a\\u7269\\u4ef6\\u3002\", \"Create a solid layer.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u7d14\\u8272\\u5716\\u5c64\\u3002\", \"Create an adjustment layer.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u8abf\\u6574\\u5716\\u5c64\\u3002\", \"Create a shape layer.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u5f62\\u72c0\\u5716\\u5c64\\u3002\", \"Circle\": \"\\u5713\\u5f62\", \"Square\": \"\\u77e9\\u5f62\", \"Rounded square\": \"\\u5713\\u89d2\\u77e9\\u5f62\", \"Polygon\": \"\\u591a\\u908a\\u5f62\", \"Star\": \"\\u661f\\u5f62\", \"Zero out the selected layers transformation.\\n[Alt]: Reset the transformation of the selected layers to 0.\\n[Ctrl] + [Alt]: Also resets the opacity to 100 %.\": \"\\u5c07\\u5df2\\u9078\\u53d6\\u5716\\u5c64\\u7684\\u8b8a\\u5f62\\u6b78\\u96f6\\u3002\\n[Alt]: \\u91cd\\u8a2d\\u5df2\\u9078\\u53d6\\u5716\\u5c64\\u7684\\u8b8a\\u5f62\\u70ba\\u96f6\\u3002\\n[Ctrl] + [Alt]: \\u540c\\u6642\\u91cd\\u8a2d\\u4e0d\\u900f\\u660e\\u5ea6\\u5230 100 %.\", \"Auto-Rename & Tag\": \"\\u81ea\\u52d5\\u91cd\\u65b0\\u547d\\u540d & \\u6a19\\u8a18\", \"Automagically renames, tags and groups the selected layers (or all of them if there's no selection)\": \"\\u81ea\\u52d5\\u91cd\\u65b0\\u547d\\u540d\\uff0c\\u6a19\\u8a18\\u548c\\u7fa4\\u7d44\\u9078\\u53d6\\u7684\\u5716\\u5c64 (\\u5982\\u679c\\u6c92\\u6709\\u9078\\u53d6\\u5c31\\u662f\\u5168\\u90e8\\u8655\\u7406)\", \"Layer manager\": \"\\u5716\\u5c64\\u7ba1\\u7406\\u54e1\", \"Setting layers type...\": \"\\u8a2d\\u5b9a\\u5716\\u5c64\\u985e\\u578b...\", \"Setting layers location...\": \"\\u8a2d\\u5b9a\\u5716\\u5c64\\u5b9a\\u4f4d...\", \"Setting layers side...\": \"\\u8a2d\\u5b9a\\u5716\\u5c64\\u5074\\u5411...\", \"Setting layers group name...\": \"\\u8a2d\\u5b9a\\u5716\\u5c64\\u7fa4\\u7d44\\u540d\\u7a31...\", \"Setting layers name...\": \"\\u8a2d\\u5b9a\\u5716\\u5c64\\u540d\\u7a31...\", \"Create, import, export Meta-Rigs and templates\\n\\n\": \"\\u5efa\\u7acb\\uff0c\\u532f\\u5165\\uff0c\\u532f\\u51fa\\u5143\\u7d81\\u5b9a\\u548c\\u6a23\\u677f\\n\\n\", \"[Alt]: Launches the corresponding ScriptUI Stand-Alone panel if it is installed.\": \"[Alt]: \\u5982\\u679c\\u5df2\\u5b89\\u88dd\\u5247\\u555f\\u52d5\\u76f8\\u61c9\\u7684 ScriptUI \\u7368\\u7acb\\u9762\\u677f\\u3002\", \"Test failed!\": \"\\u6e2c\\u8a66\\u5931\\u6557\\uff01\", \"Keep this panel open\": \"\\u4fdd\\u6301\\u958b\\u555f\\u9019\\u500b\\u9762\\u677f\", \"%1 Settings\": \"%1 \\u8a2d\\u5b9a\", \"Set the language of the interface.\": \"\\u8a2d\\u5b9a\\u4ecb\\u9762\\u7684\\u8a9e\\u8a00\\u3002\", \"Settings file\": \"\\u8a2d\\u5b9a\\u6a94\\u6848\", \"Set the location of the settings file.\": \"\\u8a2d\\u5b9a\\u8a2d\\u5b9a\\u6a94\\u6848\\u7684\\u4f4d\\u7f6e\\u3002\", \"Set the highlight color.\": \"\\u8a2d\\u5b9a\\u7a81\\u986f\\u7684\\u984f\\u8272\\u3002\", \"After Effects Blue\": \"After Effects \\u85cd\", \"The After Effects highlighting blue\": \"The After Effects \\u7a81\\u986f\\u85cd\", \"RxLab Purple\": \"RxLab \\u7d2b\", \"The RxLaboratory Purple\": \"RxLaboratory \\u7d2b\", \"Rainbox Red\": \"Rainbox \\u7d05\", \"The Rainbox Productions Red\": \"Rainbox Productions \\u7d05\", \"After Effects Orange (CS6)\": \"After Effects \\u6a58 (CS6)\", \"The After Effects highlighting orange from good ol'CS6\": \"After Effects \\u7d93\\u5178 CS6 \\u7a81\\u986f\\u6a58\", \"Custom...\": \"\\u81ea\\u8a02...\", \"Select a custom color.\": \"\\u9078\\u64c7\\u4e00\\u500b\\u81ea\\u8a02\\u7684\\u984f\\u8272\\u3002\", \"Select the UI mode.\": \"\\u9078\\u64c7\\u4f7f\\u7528\\u8005\\u4ecb\\u9762\\u6a21\\u5f0f\\u3002\", \"Rookie\": \"\\u65b0\\u624b\", \"The easiest-to-use mode, but also the biggest UI.\": \"\\u6700\\u5bb9\\u6613\\u4f7f\\u7528\\u7684\\u6a21\\u5f0f\\uff0c\\u4f46\\u4e5f\\u662f\\u6700\\u5927\\u7684\\u4f7f\\u7528\\u8005\\u4ecb\\u9762\\u3002\", \"Standard\": \"\\u6a19\\u6e96\", \"The standard not-too-big UI.\": \"\\u6a19\\u6e96\\u5927\\u5c0f\\u9069\\u4e2d\\u7684\\u4f7f\\u7528\\u8005\\u4ecb\\u9762\\u3002\", \"Expert\": \"\\u5c08\\u5bb6\", \"The smallest UI, for expert users.\": \"\\u6700\\u5c0f\\u7684\\u4f7f\\u7528\\u8005\\u4ecb\\u9762\\uff0c\\u91dd\\u5c0d\\u5c08\\u696d\\u4f7f\\u7528\\u8005\\u3002\", \"Normal mode\": \"\\u666e\\u901a\\u6a21\\u5f0f\", \"Use at your own risk!\": \"\\u4f7f\\u7528\\u9700\\u81ea\\u884c\\u627f\\u64d4\\u98a8\\u96aa\\uff01\", \"Dev and Debug mode\": \"\\u958b\\u767c\\u548c\\u9664\\u932f\\u6a21\\u5f0f\", \"Check for updates\": \"\\u6aa2\\u67e5\\u66f4\\u65b0\", \"Default\": \"\\u9810\\u8a2d\\u503c\", \"Reset the settings to their default values.\": \"\\u5c07\\u8a2d\\u5b9a\\u91cd\\u8a2d\\u70ba\\u5176\\u9810\\u8a2d\\u503c\\u3002\", \"Apply settings.\": \"\\u5957\\u7528\\u8a2d\\u5b9a\\u3002\", \"You may need to restart the script for all changes to take effect.\": \"\\u60a8\\u9700\\u8981\\u91cd\\u65b0\\u555f\\u52d5\\u8173\\u672c\\u597d\\u8b93\\u5168\\u90e8\\u7684\\u66f4\\u6539\\u751f\\u6548\\u3002\", \"Thank you for your donations!\": \"\\u611f\\u8b1d\\u60a8\\u7684\\u8d0a\\u52a9\\uff01\", \"Help and options\": \"\\u8aaa\\u660e\\u548c\\u9078\\u9805\", \"Edit settings\": \"\\u7de8\\u8f2f\\u8a2d\\u5b9a\", \"Options\": \"\\u9078\\u9805\", \"Bug Report or Feature Request\": \"\\u932f\\u8aa4\\u56de\\u5831\\u6216\\u529f\\u80fd\\u5efa\\u8b70\", \"Bug report\\nFeature request\\n\\nTell us what's wrong or request a new feature.\": \"\\u554f\\u984c\\u56de\\u5831\\n\\u529f\\u80fd\\u5efa\\u8b70\\n\\n\\u544a\\u8a34\\u6211\\u5011\\u54ea\\u88e1\\u6709\\u554f\\u984c\\u6216\\u63d0\\u51fa\\u4e00\\u500b\\u65b0\\u529f\\u80fd\\u5efa\\u8b70\\u3002\", \"Help\": \"\\u8aaa\\u660e\", \"Get help.\": \"\\u53d6\\u5f97\\u8aaa\\u660e\\u3002\", \"Translate %1\": \"\\u7ffb\\u8b6f %1\", \"Help translating %1 to make it available to more people.\": \"\\u5354\\u52a9\\u7ffb\\u8b6f %1 \\u8b93\\u66f4\\u591a\\u4eba\\u53ef\\u4ee5\\u4f7f\\u7528\\u3002\", \"New version\": \"\\u65b0\\u7248\\u672c\", \"This month, the %1 fund is $%2.\\nThat's %3% of our monthly goal ( $%4 )\\n\\nClick on this button to join the development fund!\": \"\\u672c\\u6708\\u7684 %1 \\u8cc7\\u91d1\\u70ba $%2\\u3002\\n\\u662f\\u6211\\u5011\\u6bcf\\u6708\\u76ee\\u6a19 (%4) \\u7684 %3% \\n\\n\\u9ede\\u9019\\u500b\\u6309\\u9215\\u52a0\\u5165\\u958b\\u767c\\u8cc7\\u91d1\\uff01\", \"Cancel\": \"\\u53d6\\u6d88\", \"file system\\u0004Path...\": \"\\u8def\\u5f91...\", \"Set a random value.\": \"\\u8a2d\\u5b9a\\u4e00\\u500b\\u96a8\\u6a5f\\u6578\\u503c\\u3002\", \"Magic is happening\": \"\\u9b54\\u6cd5\\u6b63\\u5728\\u767c\\u751f\", \"Working\": \"\\u5de5\\u4f5c\\u4e2d\", \"project\\u0004Item\": \"\\u9805\\u76ee\", \"file\\u0004Run\": \"\\u57f7\\u884c\", \"Open folder\": \"\\u958b\\u555f\\u8cc7\\u6599\\u593e\", \"Add item or category\": \"\\u52a0\\u5165\\u9805\\u76ee\\u6216\\u985e\\u5225\", \"Edit item or category\": \"\\u7de8\\u8f2f\\u9805\\u76ee\\u6216\\u985e\\u5225\", \"Remove item or category\": \"\\u79fb\\u9664\\u9805\\u76ee\\u6216\\u985e\\u5225\", \"Item not found.\": \"\\u627e\\u4e0d\\u5230\\u9805\\u76ee\\u3002\", \"Remove all\": \"\\u79fb\\u9664\\u5168\\u90e8\", \"Start typing...\": \"\\u958b\\u59cb\\u8f38\\u5165...\", \"Refresh\": \"\\u91cd\\u65b0\\u6574\\u7406\", \"Category\": \"\\u985e\\u5225\", \"Tip\": \"\\u63d0\\u793a\", \"Anatomy\\u0004Feather\": \"\\u7fbd\\u6bdb\", \"Anatomy\\u0004Fishbone\": \"\\u9b5a\\u9aa8\", \"Select\\u0004None\": \"\\u7121\", \"Select layers\": \"\\u9078\\u64c7\\u5716\\u5c64\", \"Active composition\": \"\\u52d5\\u4f5c\\u4e2d\\u7684\\u5408\\u6210\", \"Selected compositions\": \"\\u5df2\\u9078\\u53d6\\u7684\\u5408\\u6210\", \"All compositions\": \"\\u5168\\u90e8\\u7684\\u5408\\u6210\", \"The '%1' panel is not installed.\": \"'%1' \\u9762\\u677f\\u4e26\\u6c92\\u6709\\u5b89\\u88dd\\u3002\", \"You're starting a process which can take some time.\": \"\\u60a8\\u958b\\u59cb\\u4e86\\u4e00\\u500b\\u6703\\u82b1\\u4e00\\u4e9b\\u6642\\u9593\\u7684\\u8655\\u7406\\u3002\", \"Hiding layer controls will improve performance a lot. Do you want to toggle layer controls now?\": \"\\u96b1\\u85cf\\u5716\\u5c64\\u63a7\\u5236\\u5668\\u5c07\\u6703\\u5927\\u5e45\\u6539\\u5584\\u6548\\u80fd\\u3002\\u60a8\\u73fe\\u5728\\u8981\\u958b\\u95dc\\u5716\\u5c64\\u63a7\\u5236\\u5668\\u55ce\\uff1f\", \"If layer controls are already hidden, you can ignore this.\": \"\\u5982\\u679c\\u5716\\u5c64\\u63a7\\u5236\\u5668\\u5df2\\u7d93\\u88ab\\u96b1\\u85cf\\uff0c\\u60a8\\u53ef\\u4ee5\\u5ffd\\u7565\\u9019\\u500b\\u3002\", \"Permanently disable this alert.\": \"\\u6c38\\u4e45\\u505c\\u7528\\u9019\\u500b\\u63d0\\u793a\\u3002\", \"You can disable this alert dialog from showing before long operations.\\nLayer Controls state won't be changed.\": \"\\u60a8\\u53ef\\u4ee5\\u5728\\u9577\\u6642\\u9593\\u64cd\\u4f5c\\u4e4b\\u524d\\u505c\\u7528\\u9019\\u500b\\u63d0\\u793a\\u5c0d\\u8a71\\u6846\\u986f\\u793a\\u3002\\n\\u5716\\u5c64\\u63a7\\u5236\\u72c0\\u614b\\u4e26\\u4e0d\\u6703\\u6539\\u8b8a\\u3002\", \"This alert will be disabled.\": \"\\u9019\\u500b\\u63d0\\u793a\\u5c07\\u88ab\\u505c\\u7528\\u3002\", \"Ignore\": \"\\u5ffd\\u7565\", \"Hide layer controls\": \"\\u96b1\\u85cf\\u5716\\u5c64\\u63a7\\u5236\\u5668\", \"Magic is happening...\": \"\\u9b54\\u6cd5\\u6b63\\u5728\\u767c\\u751f...\", \"Project Root\": \"\\u5c08\\u6848\\u6839\\u76ee\\u9304\", \"After Effects Layer\\u0004Shape\": \"\\u5f62\\u72c0\", \"Rectangle\": \"\\u77e9\\u5f62\", \"Rounded rectangle\": \"\\u5713\\u89d2\\u77e9\\u5f62\", \"The pseudo effect file does not exist.\": \"\\u507d\\u6548\\u679c\\u6a94\\u6848\\u4e0d\\u5b58\\u5728\\u3002\", \"Invalid pseudo effect file or match name.\": \"\\u7121\\u6548\\u7684\\u507d\\u6548\\u679c\\u6a94\\u6848\\u6216\\u4e0d\\u7b26\\u5408\\u540d\\u7a31\\u3002\", \"Sanity status: Unknown\": \"\\u5065\\u5168\\u72c0\\u614b: \\u672a\\u77e5\", \"Sanity status: OK\": \"\\u5065\\u5168\\u72c0\\u614b: \\u6b63\\u5e38\", \"Sanity status: Information\": \"\\u5065\\u5168\\u72c0\\u614b: \\u8cc7\\u8a0a\", \"Sanity status: Warning\": \"\\u5065\\u5168\\u72c0\\u614b: \\u8b66\\u544a\", \"Sanity status: Danger\": \"\\u5065\\u5168\\u72c0\\u614b: \\u5371\\u96aa\", \"Sanity status: Critical\": \"\\u5065\\u5168\\u72c0\\u614b: \\u5371\\u6025\", \"Sanity status: Fatal\": \"\\u5065\\u5168\\u72c0\\u614b: \\u81f4\\u547d\", \"Unknown\": \"\\u672a\\u77e5\", \"Information\": \"\\u8cc7\\u8a0a\", \"Warning\": \"\\u8b66\\u544a\", \"Danger\": \"\\u5371\\u96aa\", \"Critical\": \"\\u5371\\u6025\", \"Fatal\": \"\\u81f4\\u547d\", \"Run all tests\": \"\\u57f7\\u884c\\u5168\\u90e8\\u6e2c\\u8a66\", \"Run all the tests and displays the results.\": \"\\u57f7\\u884c\\u5168\\u90e8\\u6e2c\\u8a66\\u4e26\\u986f\\u793a\\u7d50\\u679c\\u3002\", \"Toggle this test for the current project only.\": \"\\u50c5\\u5c0d\\u76ee\\u524d\\u5c08\\u6848\\u958b\\u95dc\\u9019\\u500b\\u6e2c\\u8a66\\u3002\", \"Enable or disable automatic live-fix.\": \"\\u555f\\u7528\\u6216\\u505c\\u7528\\u81ea\\u52d5\\u5373\\u6642\\u4fee\\u5fa9\\u3002\", \"Fix now.\": \"\\u7acb\\u523b\\u4fee\\u5fa9\\u3002\", \"Run the current test.\": \"\\u57f7\\u884c\\u76ee\\u524d\\u7684\\u6e2c\\u8a66\\u3002\", \"Change the test settings.\": \"\\u66f4\\u6539\\u6e2c\\u8a66\\u7684\\u8a2d\\u5b9a\\u3002\", \"Test every:\": \"\\u6e2c\\u8a66\\u9593\\u9694:\", \"Size limit (MB)\": \"\\u5927\\u5c0f\\u9650\\u5236 (MB)\", \"Maximum number of items\": \"\\u6700\\u5927\\u9805\\u76ee\\u6578\\u91cf\", \"Maximum number of precompositions in the root folder\": \"\\u6839\\u76ee\\u9304\\u4e2d\\u9810\\u5148\\u5408\\u6210\\u7684\\u6700\\u5927\\u6578\\u91cf\", \"Default folder for precompositions\": \"\\u9810\\u5148\\u5408\\u6210\\u7684\\u9810\\u8a2d\\u8cc7\\u6599\\u593e\", \"Maximum unused comps in the project\": \"\\u5c08\\u6848\\u4e2d\\u672a\\u88ab\\u4f7f\\u7528\\u7684\\u5408\\u6210\\u6700\\u5927\\u6578\\u91cf\", \"Folder for main comps (leave empty for project root)\": \"\\u4e3b\\u8981\\u5408\\u6210\\u7684\\u8cc7\\u6599\\u593e (\\u7559\\u7a7a\\u70ba\\u5c08\\u6848\\u6839\\u76ee\\u9304)\", \"Maximum memory (GB)\": \"\\u6700\\u5927\\u8a18\\u61b6\\u9ad4\\u6578\\u91cf (GB)\", \"Maximum number of essential properties in a comp\": \"\\u5408\\u6210\\u4e2d\\u57fa\\u672c\\u5c6c\\u6027\\u7684\\u6700\\u5927\\u6578\\u91cf\", \"Time limit before saving the project (mn)\": \"\\u5132\\u5b58\\u5c08\\u6848\\u524d\\u7684\\u6642\\u9593\\u9650\\u5236 (\\u5206)\", \"Uptime limit (mn)\": \"\\u904b\\u4f5c\\u6642\\u9593\\u9650\\u5236 (\\u5206)\", \"Composition Names\": \"\\u5408\\u6210\\u540d\\u7a31\", \"Layer Names\": \"\\u5716\\u5c64\\u540d\\u7a31\", \"Expression engine\": \"\\u8868\\u9054\\u5f0f\\u5f15\\u64ce\", \"Project size\": \"\\u5c08\\u6848\\u5927\\u5c0f\", \"Project items\": \"\\u5c08\\u6848\\u9805\\u76ee\", \"Duplicated footages\": \"\\u5df2\\u91cd\\u8986\\u7684\\u7d20\\u6750\", \"Unused footages\": \"\\u672a\\u88ab\\u4f7f\\u7528\\u7684\\u7d20\\u6750\", \"Precompositions\": \"\\u9810\\u5148\\u5408\\u6210\", \"Main compositions\": \"\\u4e3b\\u8981\\u5408\\u6210\", \"Memory in use\": \"\\u8a18\\u61b6\\u9ad4\\u4f7f\\u7528\\u91cf\", \"Essential properties\": \"\\u57fa\\u672c\\u5c6c\\u6027\", \"Time since last save\": \"\\u81ea\\u4e0a\\u6b21\\u5132\\u5b58\\u7684\\u6642\\u9593\", \"Up time\": \"\\u904b\\u4f5c\\u6642\\u9593\", \"The project needs to be saved first.\": \"\\u9700\\u8981\\u5148\\u5132\\u5b58\\u5c08\\u6848\\u3002\", \"Project\": \"\\u5c08\\u6848\", \"Set a note for the current project\": \"\\u70ba\\u76ee\\u524d\\u5c08\\u6848\\u8a2d\\u5b9a\\u4e00\\u500b\\u8a18\\u4e8b\\u3002\", \"Composition\": \"\\u5408\\u6210\", \"Set a note for the current composition\": \"\\u70ba\\u76ee\\u524d\\u5408\\u6210\\u8a2d\\u5b9a\\u4e00\\u500b\\u8a18\\u4e8b\\u3002\", \"Text file\": \"\\u6587\\u5b57\\u6a94\\u6848\", \"Select the file where to save the notes.\": \"\\u9078\\u64c7\\u5132\\u5b58\\u8a18\\u4e8b\\u7684\\u6a94\\u6848\\u3002\", \"Reloads the note\": \"\\u91cd\\u65b0\\u8b80\\u53d6\\u8a18\\u4e8b\", \"New line: Ctrl/Cmd + Enter\": \"\\u65b0\\u7684\\u4e00\\u884c: Ctrl/Cmd + Enter\", \"file\\u0004Open...\": \"\\u958b\\u555f...\", \"file\\u0004Save as...\": \"\\u53e6\\u5b58\\u70ba...\", \"Show envelops\": \"\\u986f\\u793a\\u5305\\u7d61\\u7dda\", \"Show noodles\": \"\\u986f\\u793a\\u7dda\\u689d\", \"Create new composition\": \"\\u5efa\\u7acb\\u65b0\\u5408\\u6210\", \"[Alt]: Create and build in a new composition.\": \"[Alt]: \\u5efa\\u7acb\\u4e26\\u5efa\\u9020\\u4e00\\u500b\\u65b0\\u7684\\u5408\\u6210\\u3002\", \"Create OCO Meta-rig\": \"\\u5efa\\u7acb OCO \\u5143\\u7d81\\u5b9a\", \"Meta-Rig name\": \"\\u5143\\u7d81\\u5b9a\\u540d\\u7a31\", \"Meta-Rig settings.\": \"\\u5143\\u7d81\\u5b9a\\u8a2d\\u5b9a\\u3002\", \"Meta-Rig\": \"\\u5143\\u7d81\\u5b9a\", \"Build selected Meta-Rig.\": \"\\u5efa\\u9020\\u5df2\\u9078\\u53d6\\u7684\\u5143\\u7d81\\u5b9a\\u3002\", \"Create a new Meta-Rig from selected bones or create a new category.\": \"\\u5f9e\\u5df2\\u9078\\u53d6\\u7684\\u9aa8\\u9abc\\u5efa\\u7acb\\u65b0\\u7684\\u5143\\u7d81\\u5b9a\\u6216\\u5efa\\u7acb\\u65b0\\u7684\\u985e\\u5225\\u3002\", \"Edit the selected Meta-Rig or category.\": \"\\u7de8\\u8f2f\\u9078\\u53d6\\u7684\\u5143\\u7d81\\u5b9a\\u6216\\u985e\\u5225\\u3002\", \"Remove the selected Meta-Rig or category from library.\": \"\\u5f9e\\u8cc7\\u6599\\u5eab\\u4e2d\\u79fb\\u9664\\u9078\\u53d6\\u7684\\u5143\\u7d81\\u5b9a\\u6216\\u985e\\u5225\\u3002\", \"Sorry, the OCO library folder can't be found.\": \"\\u62b1\\u6b49\\uff0c\\u627e\\u4e0d\\u5230 OCO \\u8cc7\\u6599\\u5eab\\u8cc7\\u6599\\u593e\\u3002\", \"Select the OCO.config file.\": \"\\u9078\\u64c7 OCO.config \\u6a94\\u6848\\u3002\", \"Create OCO Meta-Rig\": \"\\u5efa\\u7acb OCO \\u5143\\u7d81\\u5b9a\", \"Selected bones\": \"\\u5df2\\u9078\\u53d6\\u7684\\u9aa8\\u9abc\", \"All bones\": \"\\u5168\\u90e8\\u9aa8\\u9abc\", \"Icon\": \"\\u5716\\u793a\", \"Choose an icon to asssicate with the new Meta-Rig\": \"\\u9078\\u64c7\\u4e00\\u500b\\u8207\\u65b0\\u7684\\u5143\\u7d81\\u5b9a\\u95dc\\u806f\\u7684\\u5716\\u793a\", \"Meta-Rig Name\": \"\\u5143\\u7d81\\u5b9a\\u540d\\u7a31\", \"Choose the name of the meta-rig.\": \"\\u9078\\u64c7\\u5143\\u7d81\\u5b9a\\u7684\\u540d\\u7a31\\u3002\", \"Character height:\": \"\\u89d2\\u8272\\u9ad8\\u5ea6:\", \"cm\": \"\\u516c\\u5206\", \"Export the selected armature to an OCO Meta-Rig file.\": \"\\u532f\\u51fa\\u5df2\\u9078\\u53d6\\u7684\\u9aa8\\u67b6\\u5230\\u4e00\\u500b OCO \\u5143\\u7d81\\u5b9a\\u6a94\\u6848\\u3002\", \"Please, choose a name for the meta-rig\": \"\\u8acb\\u70ba\\u5143\\u7d81\\u5b9a\\u9078\\u64c7\\u4e00\\u500b\\u540d\\u7a31\", \"The file: \\\"{#}\\\" already exists.\\nDo you want to overwrite this file?\": \"\\u6a94\\u6848: \\\"{#}\\\" \\u5df2\\u5b58\\u5728\\u3002\\n\\u60a8\\u78ba\\u5b9a\\u8981\\u8986\\u5beb\\u55ce\\uff1f\", \"Sorry, we can't save an OCO file directly in the current category.\": \"\\u62b1\\u6b49\\uff0c\\u6211\\u5011\\u7121\\u6cd5\\u5728\\u76ee\\u524d\\u7684\\u985e\\u5225\\u4e2d\\u76f4\\u63a5\\u5132\\u5b58 OCO \\u6a94\\u6848\\u3002\", \"Are you sure you want to remove the Meta-Rig \\\"{#}\\\"?\": \"\\u60a8\\u78ba\\u5b9a\\u8981\\u79fb\\u9664\\u9019\\u500b\\u5143\\u7d81\\u5b9a \\\"{#}\\\" \\u55ce\\uff1f\", \"Are you sure you want to remove the category \\\"{#}\\\" and all its meta-rigs?\": \"\\u60a8\\u78ba\\u5b9a\\u8981\\u79fb\\u9664\\u985e\\u5225 \\\"{#}\\\" \\u548c\\u5176\\u4e2d\\u6240\\u6709\\u7684\\u5143\\u7d81\\u5b9a\\u55ce\\uff1f\", \"Run script\": \"\\u57f7\\u884c\\u8173\\u672c\", \"All categories\": \"\\u5168\\u90e8\\u985e\\u5225\", \"Dockable Scripts\": \"\\u53ef\\u505c\\u9760\\u8173\\u672c\", \"Ae Scripts\": \"Ae \\u8173\\u672c\", \"Startup Scripts\": \"\\u958b\\u6a5f\\u8173\\u672c\", \"Shutdown Scripts\": \"\\u95dc\\u6a5f\\u8173\\u672c\", \"Script settings\": \"\\u8173\\u672c\\u8a2d\\u5b9a\", \"Select icon\": \"\\u9078\\u64c7\\u5716\\u793a\", \"Script name\": \"\\u8173\\u672c\\u540d\\u7a31\", \"Open scripts with...\": \"\\u958b\\u555f\\u8173\\u672c...\", \"Select an application to open the scripts.\\nLeave the field empty to use the system default.\": \"\\u9078\\u64c7\\u958b\\u555f\\u8173\\u672c\\u7684\\u61c9\\u7528\\u7a0b\\u5f0f\\u3002\\n\\u6b04\\u4f4d\\u7559\\u7a7a\\u5247\\u4f7f\\u7528\\u7cfb\\u7d71\\u9810\\u8a2d\\u61c9\\u7528\\u7a0b\\u5f0f\\u3002\", \"Use the Duik quick editor.\": \"\\u4f7f\\u7528 Duik \\u5feb\\u901f\\u7de8\\u8f2f\\u5668\\u3002\", \"Use the Duik quick script editor to edit the selected script.\": \"\\u4f7f\\u7528 Duik \\u5feb\\u901f\\u8173\\u672c\\u7de8\\u8f2f\\u5668\\u4f86\\u7de8\\u8f2f\\u9078\\u53d6\\u7684\\u8173\\u672c\\u3002\", \"Run the selected script.\\n\\n[Alt]: Run the script as a standard script even if it's a dockable ScriptUI panel.\": \"\\u57f7\\u884c\\u9078\\u53d6\\u7684\\u8173\\u672c\\u3002\\n\\n[Alt]: \\u5373\\u4f7f\\u662f\\u53ef\\u4ee5\\u505c\\u9760\\u7684 ScriptUI \\u9762\\u677f\\u4e5f\\u505a\\u70ba\\u4e00\\u822c\\u8173\\u672c\\u57f7\\u884c\\u3002\", \"Add a new script or a category to the library.\": \"\\u52a0\\u5165\\u4e00\\u500b\\u65b0\\u8173\\u672c\\u6216\\u662f\\u4e00\\u500b\\u985e\\u5225\\u5230\\u8cc7\\u6599\\u5eab\\u3002\", \"Removes the selected script or category from the library.\": \"\\u5f9e\\u8cc7\\u6599\\u5eab\\u4e2d\\u79fb\\u9664\\u9078\\u53d6\\u7684\\u8173\\u672c\\u6216\\u985e\\u5225\\u3002\", \"Edit the selected script.\\n\\n[Alt]: Use the Duik quick editor.\": \"\\u7de8\\u8f2f\\u9078\\u53d6\\u7684\\u8173\\u672c\\u3002\\n\\n[Alt]: \\u4f7f\\u7528 Duik \\u5feb\\u901f\\u7de8\\u8f2f\\u5668\\u3002\", \"Script not found\": \"\\u627e\\u4e0d\\u5230\\u8173\\u672c\", \"Sorry, we can't save a script directly in the current category.\": \"\\u62b1\\u6b49\\uff0c\\u6211\\u5011\\u7121\\u6cd5\\u5728\\u76ee\\u524d\\u7684\\u985e\\u5225\\u4e2d\\u76f4\\u63a5\\u5132\\u5b58\\u8173\\u672c\\u3002\", \"Add new scripts to the library.\": \"\\u52a0\\u5165\\u65b0\\u7684\\u8173\\u672c\\u5230\\u8cc7\\u6599\\u5eab\\u3002\", \"Home panel enabled\": \"\\u4e3b\\u9762\\u677f\\u5df2\\u555f\\u7528\", \"The home panel helps Duik to launch much faster.\\nDisabling it may make the launch time of Duik much slower.\": \"\\u4e3b\\u9762\\u677f\\u6709\\u52a9\\u65bc\\u52a0\\u5feb Duik \\u7684\\u555f\\u52d5\\u3002\\n\\u505c\\u7528\\u5b83\\u53ef\\u80fd\\u6703\\u5c0e\\u81f4 Duik \\u7684\\u555f\\u52d5\\u6642\\u9593\\u8b8a\\u6162\\u3002\", \"Home panel disabled\": \"\\u4e3b\\u9762\\u677f\\u5df2\\u505c\\u7528\", \"Layer controls alert enabled\": \"\\u5716\\u5c64\\u63a7\\u5236\\u5668\\u63d0\\u793a\\u5df2\\u555f\\u7528\", \"You can disable the \\\"Layer controls\\\" alert dialog which is shown before long operations.\": \"\\u60a8\\u53ef\\u4ee5\\u5728\\u9577\\u6642\\u9593\\u64cd\\u4f5c\\u4e4b\\u524d\\u505c\\u7528\\\"\\u5716\\u5c64\\u63a7\\u5236\\u5668\\\"\\u63d0\\u793a\\u5c0d\\u8a71\\u6846\\u986f\\u793a\\u3002\", \"Layer controls alert disabled\": \"\\u5716\\u5c64\\u63a7\\u5236\\u5668\\u63d0\\u793a\\u5df2\\u505c\\u7528\", \"Composition tools (crop, change settings...)\": \"\\u5408\\u6210\\u5de5\\u5177 (\\u88c1\\u5207\\uff0c\\u66f4\\u6539\\u8a2d\\u5b9a...)\", \"Layer\": \"\\u5716\\u5c64\", \"Text\": \"\\u6587\\u5b57\", \"Text tools (rename, search and replace...)\": \"\\u6587\\u5b57\\u5de5\\u5177 (\\u91cd\\u65b0\\u547d\\u540d\\uff0c\\u641c\\u5c0b\\u548c\\u53d6\\u4ee3...)\", \"Scripting\": \"\\u8173\\u672c\", \"Scripting tools\": \"\\u8173\\u672c\\u5de5\\u5177\", \"Crops the selected precompositions using the bounds of their masks.\": \"\\u4f7f\\u7528\\u5176\\u906e\\u7f69\\u908a\\u754c\\u88c1\\u5207\\u5df2\\u9078\\u53d6\\u7684\\u9810\\u5148\\u5408\\u6210\\u3002\", \"Sets the current or selected composition(s) settings, also changing the settings of all precompositions.\": \"\\u8a2d\\u5b9a\\u76ee\\u524d\\u6216\\u662f\\u9078\\u53d6\\u7684\\u5408\\u6210\\u8a2d\\u5b9a(\\u4e00\\u500b\\u6216\\u591a\\u500b)\\uff0c\\u4e5f\\u540c\\u6642\\u66f4\\u6539\\u6240\\u6709\\u9810\\u5148\\u5408\\u6210\\u7684\\u8a2d\\u5b9a\\u3002\", \"Rename\": \"\\u91cd\\u65b0\\u547d\\u540d\", \"Renames the selected items (layers, pins, project items...)\": \"\\u91cd\\u65b0\\u547d\\u540d\\u9078\\u53d6\\u7684\\u9805\\u76ee (\\u5716\\u5c64\\uff0c\\u91d8\\u9078\\u9ede\\uff0c\\u5c08\\u6848\\u9805\\u76ee...)\", \"Puppet pins\": \"\\u64cd\\u63a7\\u91d8\\u9078\\u9ede\", \"Update expressions\": \"\\u66f4\\u65b0\\u8868\\u9054\\u5f0f\", \"Automatically updates the expressions.\": \"\\u81ea\\u52d5\\u66f4\\u65b0\\u8868\\u9054\\u5f0f\\u3002\", \"Remove the first digits\": \"\\u79fb\\u9664\\u7b2c\\u4e00\\u4f4d\\u6578\", \"digits\": \"\\u4f4d\\u6578\", \"Remove the last digits\": \"\\u79fb\\u9664\\u6700\\u5f8c\\u4e00\\u4f4d\\u6578\", \"Number from\": \"\\u6578\\u5b57\\u5f9e\", \"Reverse\": \"\\u53cd\\u5411\", \"Number from last to first.\": \"\\u5f9e\\u6700\\u5f8c\\u5230\\u7b2c\\u4e00\\u500b\\u7684\\u6578\\u5b57\\u3002\", \"Prefix\": \"\\u5b57\\u9996\", \"Suffix\": \"\\u5b57\\u5c3e\", \"Search and replace\": \"\\u641c\\u5c0b\\u548c\\u53d6\\u4ee3\", \"Searches and replaces text in the project.\": \"\\u641c\\u5c0b\\u548c\\u53d6\\u4ee3\\u5c08\\u6848\\u4e2d\\u7684\\u6587\\u5b57\\u3002\", \"Expressions\": \"\\u8868\\u9054\\u5f0f\", \"Texts\": \"\\u6587\\u5b57\", \"All Compositions\": \"\\u5168\\u90e8\\u7684\\u5408\\u6210\", \"Compositions\": \"\\u5408\\u6210\", \"Footages\": \"\\u7d20\\u6750\", \"Folders\": \"\\u8cc7\\u6599\\u593e\", \"All items\": \"\\u5168\\u90e8\\u9805\\u76ee\", \"Selected items\": \"\\u9078\\u53d6\\u7684\\u9805\\u76ee\", \"Case sensitive\": \"\\u5340\\u5206\\u5927\\u5c0f\\u5beb\", \"Search\": \"\\u641c\\u5c0b\", \"Replace\": \"\\u53d6\\u4ee3\", \"Search and replace text in the project.\": \"\\u641c\\u5c0b\\u548c\\u53d6\\u4ee3\\u5c08\\u6848\\u4e2d\\u7684\\u6587\\u5b57\\u3002\", \"Script library\": \"\\u8173\\u672c\\u8cc7\\u6599\\u5eab\", \"Quickly access and run all your scripts and panels.\": \"\\u5feb\\u901f\\u5b58\\u53d6\\u4e26\\u57f7\\u884c\\u60a8\\u5168\\u90e8\\u7684\\u8173\\u672c\\u548c\\u9762\\u677f\\u3002\", \"Scriptify expression\": \"\\u8868\\u9054\\u5f0f\\u8173\\u672c\\u5316\", \"Generate a handy ExtendScript code to easily include the selected expression into a script.\": \"\\u751f\\u6210\\u4e00\\u500b\\u65b9\\u4fbf\\u7684 ExtendScript \\u7a0b\\u5f0f\\u78bc\\u5c07\\u9078\\u53d6\\u7684\\u8868\\u9054\\u5f0f\\u8f15\\u9b06\\u5730\\u5305\\u542b\\u5230\\u4e00\\u500b\\u8173\\u672c\\u5167\\u3002\", \"Script editor\": \"\\u8173\\u672c\\u7de8\\u8f2f\\u5668\", \"A quick editor for editing and running simple scripts and snippets.\": \"\\u4e00\\u500b\\u7528\\u65bc\\u7de8\\u8f2f\\u548c\\u57f7\\u884c\\u7c21\\u55ae\\u8173\\u672c\\u8207\\u7a0b\\u5f0f\\u78bc\\u7247\\u6bb5\\u7684\\u5feb\\u901f\\u7de8\\u8f2f\\u5668\\u3002\", \"Sanity status\": \"\\u5065\\u5168\\u72c0\\u614b\", \"[Alt]: One controller for all layers.\\n[Ctrl]: Parent layers to the controllers.\": \"[Alt]: \\u4e00\\u500b\\u63a7\\u5236\\u5668\\u63a7\\u5236\\u5168\\u90e8\\u5716\\u5c64\\u3002\\n[Ctrl]: \\u7236\\u5b50\\u9023\\u7d50\\u5716\\u5c64\\u5230\\u63a7\\u5236\\u5668\\u3002\", \"Art\": \"\\u85dd\\u8853\", \"Adjustment\": \"\\u8abf\\u6574\", \"Reposition the anchor points of all selected layers.\": \"\\u91cd\\u65b0\\u8abf\\u6574\\u5168\\u90e8\\u5df2\\u9078\\u53d6\\u5716\\u5c64\\u7684\\u9328\\u9ede\\u4f4d\\u7f6e\\u3002\", \"Use Full bones (with envelop and noodle)\": \"\\u4f7f\\u7528\\u5b8c\\u6574\\u9aa8\\u9abc (\\u542b\\u5305\\u7d61\\u7dda\\u548c\\u7dda\\u689d)\", \"Use Light bones\": \"\\u4f7f\\u7528\\u8f15\\u91cf\\u9aa8\\u9abc\", \"Include masks\": \"\\u5305\\u62ec\\u906e\\u7f69\", \"Use the masks too to compute the bounds of the layers when repositionning the anchor point.\": \"\\u91cd\\u65b0\\u8abf\\u6574\\u9328\\u9ede\\u4f4d\\u7f6e\\u6642\\u4e5f\\u4f7f\\u7528\\u906e\\u7f69\\u8a08\\u7b97\\u5716\\u5c64\\u7684\\u908a\\u754c\\u3002\", \"Margin\": \"\\u908a\\u8ddd\", \"Select the layer (texture/map)\": \"\\u9078\\u64c7\\u5716\\u5c64 (\\u7d0b\\u7406/\\u6620\\u5c04)\", \"Select the layer (texture) to use as an effector.\": \"\\u9078\\u64c7\\u5716\\u5c64 (\\u6750\\u8cea) \\u505a\\u70ba\\u6548\\u679c\\u5668\\u4f7f\\u7528\\u3002\", \"Connect properties\": \"\\u9023\\u63a5\\u5c6c\\u6027\", \"Align layers.\": \"\\u5c0d\\u9f4a\\u5716\\u5c64\\u3002\", \"All selected layers will be aligned\\nto the last selected one.\": \"\\u5df2\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u5168\\u90e8\\u90fd\\u6703\\u5c0d\\u9f4a\\u5230\\u9078\\u53d6\\u4e2d\\u6700\\u5f8c\\u4e00\\u500b\\u5716\\u5c64\\u3002\", \"Clean Keyframes.\\nAutomates the animation process, and makes it easier to control:\\n- Anticipation\\n- Motion interpolation\\n- Overlap\\n- Follow through or Bounce\\n- Soft Body simulation\\n\": \"\\u6e05\\u7406\\u95dc\\u9375\\u5f71\\u683c\\u3002\\n\\u81ea\\u52d5\\u5316\\u52d5\\u756b\\u904e\\u7a0b\\uff0c\\u4e26\\u4f7f\\u5b83\\u66f4\\u6613\\u65bc\\u63a7\\u5236:\\n- \\u9810\\u5099\\u52d5\\u4f5c\\n- \\u904b\\u52d5\\u63d2\\u88dc\\n- \\u91cd\\u758a\\n- \\u8ddf\\u96a8\\u5ef6\\u7e8c\\u6216\\u5f48\\u8df3\\n- \\u67d4\\u9ad4\\u6a21\\u64ec\\n\", \"Alive (anticipation + interpolation + follow through)\": \"\\u751f\\u52d5 (\\u9810\\u5099\\u52d5\\u4f5c + \\u63d2\\u88dc + \\u8ddf\\u96a8\\u5ef6\\u7e8c)\", \"The default animation, with anticipation, motion interpolation and follow through.\": \"\\u9810\\u8a2d\\u52d5\\u756b\\uff0c\\u5305\\u62ec\\u9810\\u5099\\u52d5\\u4f5c\\uff0c\\u52d5\\u4f5c\\u63d2\\u503c\\u548c\\u8ddf\\u96a8\\u5ef6\\u7e8c\\u3002\", \"Inanimate (interpolation + follow through)\": \"\\u975e\\u751f\\u7269 (\\u63d2\\u88dc + \\u8ddf\\u96a8\\u5ef6\\u7e8c)\", \"For inanimate objects.\\nDeactivate the anticipation.\": \"\\u5c0d\\u65bc\\u7121\\u751f\\u547d\\u7684\\u7269\\u9ad4\\u3002\\n\\u505c\\u7528\\u9810\\u5099\\u52d5\\u4f5c\\u3002\", \"True stop (anticipation + interpolation)\": \"\\u771f\\u5be6\\u505c\\u6b62 (\\u9810\\u5099\\u52d5\\u4f5c + \\u63d2\\u88dc)\", \"Deactivate the follow through animation.\": \"\\u505c\\u7528\\u8ddf\\u96a8\\u5ef6\\u7e8c\\u52d5\\u756b\\u3002\", \"Exact keyframes (interpolation only)\": \"\\u7cbe\\u78ba\\u95dc\\u9375\\u5f71\\u683c (\\u50c5\\u63d2\\u88dc)\", \"Deactivates anticipation and follow through, and use the exact keyframe values.\\nGenerate only the motion interpolation.\": \"\\u505c\\u7528\\u9810\\u5099\\u52d5\\u4f5c\\u548c\\u8ddf\\u96a8\\u5ef6\\u7e8c\\uff0c\\u4e26\\u4f7f\\u7528\\u7cbe\\u78ba\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u6578\\u503c\\u3002\\n\\u53ea\\u751f\\u6210\\u904b\\u52d5\\u63d2\\u88dc\\u3002\", \"Spring (follow through only)\": \"\\u5f48\\u7c27 (\\u50c5\\u8ddf\\u96a8\\u5ef6\\u7e8c)\", \"Use AE keyframe interpolation and just animate the follow through.\": \"\\u4f7f\\u7528 AE \\u95dc\\u9375\\u5f71\\u683c\\u63d2\\u88dc\\u4e26\\u88fd\\u4f5c\\u8ddf\\u96a8\\u5ef6\\u7e8c\\u52d5\\u756b\\u3002\", \"Spring (no simulation)\": \"\\u5f48\\u7c27 (\\u7121\\u6a21\\u64ec)\", \"A lighter version of the spring, which works only if the property has it's own keyframes.\\nMotion from parent layers or the anchor point of the layer itself will be ignored.\": \"\\u4e00\\u500b\\u6bd4\\u8f03\\u8f15\\u91cf\\u7248\\u672c\\u7684\\u5f48\\u7c27\\uff0c\\u53ea\\u6709\\u5728\\u8a72\\u5c6c\\u6027\\u6709\\u81ea\\u5df1\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u624d\\u6703\\u6709\\u4f5c\\u7528\\u3002\\u4f86\\u81ea\\u7236\\u5b50\\u9023\\u7d50\\u5716\\u5c64\\u6216\\u672c\\u8eab\\u9328\\u9ede\\u7684\\u904b\\u52d5\\u5c07\\u6703\\u88ab\\u5ffd\\u7565\\u3002\", \"Bounce (follow through only)\": \"\\u5f48\\u8df3 (\\u50c5\\u8ddf\\u96a8\\u5ef6\\u7e8c)\", \"Use AE keyframe interpolation and just animate a bounce at the end.\": \"\\u4f7f\\u7528 AE \\u95dc\\u9375\\u5f71\\u683c\\u63d2\\u88dc\\u4e26\\u5728\\u7d50\\u5c3e\\u8655\\u88fd\\u4f5c\\u4e00\\u500b\\u5f48\\u8df3\\u52d5\\u756b\\u3002\", \"Bounce (no simulation)\": \"\\u5f48\\u8df3 (\\u7121\\u6a21\\u64ec)\", \"Limits\": \"\\u9650\\u5236\", \"Limit the value the property can get.\": \"\\u9650\\u5236\\u5c6c\\u6027\\u53ef\\u4ee5\\u53d6\\u5f97\\u7684\\u6578\\u503c\\u3002\", \"Adjusts the exposure of the animation\\n(changes and animates the framerate)\\n\\n[Ctrl]: (Try to) auto-compute the best values.\": \"\\u8abf\\u6574\\u52d5\\u756b\\u7684\\u66dd\\u5149\\n(\\u66f4\\u6539\\u548c\\u52d5\\u756b\\u5316\\u5f71\\u683c\\u7387)\\n\\n[Ctrl]: (\\u5617\\u8a66) \\u81ea\\u52d5\\u8a08\\u7b97\\u51fa\\u6700\\u4f73\\u503c\\u3002\", \"Automatically rig armatures (use the Links & constraints tab for more options).\": \"\\u81ea\\u52d5\\u5730\\u7d81\\u5b9a\\u9aa8\\u67b6 (\\u4f7f\\u7528 \\u9023\\u7d50 & \\u7d04\\u675f \\u9801\\u7c64\\u6709\\u66f4\\u591a\\u9078\\u9805)\\u3002\", \"3-Layer rig:\": \"3-\\u5716\\u5c64 \\u7d81\\u5b9a:\", \"Long chain rig:\": \"\\u9577\\u4e32\\u806f\\u7d81\\u5b9a:\", \"Create a root controller\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u6839\\u63a7\\u5236\\u5668\", \"Baking:\": \"\\u70d8\\u7119\", \"Bake envelops\": \"\\u70d8\\u7119\\u5305\\u7d61\\u7dda\", \"Remove deactivated noodles.\": \"\\u79fb\\u9664\\u505c\\u7528\\u7684\\u7dda\\u689d\", \"Add a list to the selected properties.\": \"\\u52a0\\u5165\\u5217\\u8868\\u5230\\u9078\\u53d6\\u7684\\u5c6c\\u6027\\u3002\", \"[Alt]: Adds a keyframe to the second slot (and quickly reveal it with [U] in the timeline).\": \"[Alt]: \\u5728\\u7b2c\\u4e8c\\u500b\\u69fd\\u4f4d\\u52a0\\u5165\\u4e00\\u500b\\u95dc\\u9375\\u5f71\\u683c (\\u5728\\u6642\\u9593\\u8ef8\\u4f7f\\u7528 [U] \\u53ef\\u5feb\\u901f\\u986f\\u793a\\u5b83)\\u3002\"}", "Duik_zh_TW.json", "tr" ); Duik_zh_TW; DuESF.preInitMethods.push(function () @@ -21300,6 +21300,28 @@ Duik.Animation.switchIKFK = function( ctrls, addKeyframes ) { DuAE.endUndoGroup( i18n._("IK/FK Switch")); }; + +Duik.CmdLib['Animation']["Clean Keyframes"] = "Duik.Animation.cleanKeyframes()"; +/** + * Removes all unneeded keyframes + * @param {Property|DuAEProperty|Property[]|DuAEProperty[]|DuList} [props=DuAEComp.getSelectedProps()] The properties + */ +Duik.Animation.cleanKeyframes = function( props ) { + if (!isdef(props)) + props = DuAEComp.getSelectedProps(); + + props = new DuList(props); + if (props.length() == 0) return; + + DuAE.beginUndoGroup(i18n._("Clean keyframes"), false); + + props.do(function (prop) + { + prop.cleanKeyframes(); + }); + + DuAE.endUndoGroup(i18n._("Clean keyframes")); +}; // ====== camera.jsx====== /** diff --git a/src/Scripts/ScriptUI Panels/inc/tr/Duik_eo_UY.json b/src/Scripts/ScriptUI Panels/inc/tr/Duik_eo_UY.json index bbcc7d589..832d8801e 100644 --- a/src/Scripts/ScriptUI Panels/inc/tr/Duik_eo_UY.json +++ b/src/Scripts/ScriptUI Panels/inc/tr/Duik_eo_UY.json @@ -1 +1 @@ -{"": {"language": "eo_UY", "plural-forms": "nplurals=2; plural=(n != 1);"}, "Adjustment layer": "Tavolo de adapto", "Null": "Nulo", "Solid": "Solido", "Animation library": "Biblioteko de animacio", "Most used": "La plej uzata", "Recent": "Lastatempe", "Favorites": "La plej \u015datataj", "All properties": "\u0108iuj propra\u0135oj", "Keyframes only": "Nur gravabildoj", "Position": "Pozicio", "Rotation": "Rotacio", "Scale": "Skalo", "Opacity": "Opakeco", "Masks": "Maskoj", "Effects": "Efektoj", "Offset values": "Transloki valorojn", "Offset current values.": "Transloki la nunajn valorojn.", "Absolute": "Absoluta", "Absolute values (replaces current values).": "Absolutaj valoroj (anstata\u016digi la nunajn valorojn).", "Reverse keyframes": "Inversigi gravabildojn", "Reverses the animation in time.": "Inversigas la animacio en la momento.", "Apply": "Apliki", "Edit category name": "Modifi la nomon de la kategorio", "New Category": "Nova Kategorio", "Create animation": "Krei animacion", "Bake Expressions": "Haltigi Esprimojn", "Animation name": "Nomo de la animacio", "OK": "OK", "Save animation.": "Gardi animacion.", "This animation already exists.\nDo you want to overwrite it?": "\u0108i tiu animacio jam ekzistas.\n\u0108u vi volas superskribi \u011din?", "Animation settings.": "Fiksoj de la animacio.", "Update thumbnail": "\u011cisdatigi la vinjeton", "Updates the thumbnail for the selected item.": "\u011cisdatigas la vinjeton de la elektita elemento.", "Update animation": "\u011cisdatigi la animacion", "Updates the current animation.": "\u011cisdatigas la nunan animacion.", "Favorite": "La plej \u015datata", "Animation": "Animacio", "Apply selected animation.": "Apliki la elektitajn animaciojn.", "[Shift]: More options...": "[Shift]: Pli da opcioj...", "Open the folder in the file explorer/finder.": "Malfermi la dosierujon en la esplorista dosiero/finder.", "[Alt]: Select the library location.": "[Alt]: Elekti la lokon de la biblioteko.", "Add selected animation to library or create new category.": "Aldoni la elektitan animacion al la biblioteko a\u016d krei novan kategorion.", "Edit the selected animation or category.": "Modifi la elektitan animacion a\u016d kategorion.", "Remove the selected animation or category from library.": "Forigi la elektitan animacion a\u016d kategorion el la biblioteko.", "Sorry, the animation library folder can't be found.": "Ni pardonpetas, oni ne trovi\u011das la dosierujo de la biblioteko de animacio.", "Select the folder containing the animation library.": "Elekti la dosierujon kiu enhavas la bibliotekon de animacio.", "Sorry, we can't save an animation directly in the current category.": "Ni pardonpetas, oni ne povas gardi animacion senpere en la nuna kategorio.", "Sorry, we can't create a sub-category in the current category.": "Ni pardonpetas, oni ne povas krei sub-kategorion en la nuna kategorio.", "Uncategorized": "Nekategorigita", "Are you sure you want to remove the animation \"{#}\"?": "\u0108u vi certe volas forigi la animacion \"{#}\"?", "Are you sure you want to remove the category \"{#}\" and all its animations?": "\u0108u vi certe volas forigi la kategorion \"{#}\" kaj siajn tutajn animaciojn?", "Select Keyframes": "Elekti gravabildojn", "Select keyframes.": "Elekti gravabildojn.", "Time": "Momento", "Select at a precise time.": "Elekti en preciza momento.", "Range": "Rango", "Select from a given range.": "Elekti je certa rango.", "Current time": "La nuna momento", "time": "momento", "time\u0004Out": "Elirejo", "Selected layers": "Elektiti tavoloj", "All layers": "\u0108iuj tavoloj", "Controllers": "Regiloj", "Copy animation": "Kopii animacion", "Copies selected keyframes.\n\n[Alt]: Cuts the selected keyframes.": "Kopias la elektitajn gravabildojn.\n[Alt]: Tran\u0109as la elektitajn gravabildojn.", "Paste animation": "Alglui animacion", "Paste keyframes.\n\n[Ctrl]: Offset from current values.\n[Alt]: Reverses the keyframes in time.": "Alglui gravabildojn.\n\n[Ctrl]: Transloki je la nunaj valoroj.\n[Alt]: Inversigas la gravabildojn en la momento.", "Replace existing keyframes": "Anstata\u016digi la ekzistajn gravabildojn", "Interpolator": "Interpolado", "Control the selected keyframes with advanced but easy-to-use keyframe interpolation driven by an effect.": "Regi la elektitajn gravabildojn per plej evoluinta sed facile uzata interpolado de gravabildo kondukita per unu efekto.", "Snap keys": "\u011custigi la bildojn", "Snaps selected (or all) keyframes to the closest frames if they're in between.": "\u011custigas la elektitaj (a\u016d \u0109iuj) gravabildoj kun la plej proksimaj bildoj se ili estas intermezoj.", "Motion trail": "Spuro de movo", "Draws a trail following the selected layers.\n\n[Alt]: Creates a new shape layer for each trail.": "Desegni sekvosignon de la elektitaj tavoloj.\n\n[Alt]: Kreas novan tavolo de formo per \u0109iu spuro.", "IK/FK Switch": "IK/FK \u015caltilo", "Switches the selected controller between IK and FK.\nAutomatically adds the needed keyframes at current time.": "\u015caltas la elektitajn regilojn inter IK kaj FX.\nA\u016dtomate aldonas la bezonajn gravabildojn je la nuna momento.", "Snap IK": "\u011custigi IK", "Snaps the IK to the FK values": "\u011custigas la IK je la valoroj de FK", "Snap FK": "\u011custigi FK", "Snaps the FK to the IK values": "\u011custigas la FK je la valoroj de IK", "Tweening": "Intervali", "Split": "Disigi", "Split the selected keyframes into couples of keyframes with the same value.": "Disigi la elektitajn gravabildojn per paro de gravabildoj kun la sama valoro.", "Duration": "Da\u016dro", "video image\u0004Frames": "Bildoj", "Set the duration between two split keys.": "Agordi la da\u016dron inter du apartaj bildoj.", "Center": "Centro", "Align around the current time.": "La\u016dliniigi \u0109irka\u016d la nuna momento.", "After": "Poste", "Add the new key after the current one.": "Aldoni la novan bildon poste la nunan.", "Before": "Anta\u016d", "Add the new key before the current one.": "Aldoni la novan bildon anta\u016d la nunan.", "Freeze": "Frostigi", "Freezes the pose; copies the previous keyframe to the current time.\n\n[Alt]: Freezes the next pose (copies the next keyframe to the current time).": "Frostigas la pozon; kopias la anta\u016da gravabildo je la nuna momento.\n\n[Alt]: Frostigas la sekvantan pozon (kopias la sekvanta gravabildo je la nuna momento).", "Animated properties": "Animaciaj propra\u0135oj", "Selected properties": "Elektitaj propra\u0135oj", "Sync": "Sinkronigita", "Tweening options": "Opcioj de intervaloj", "Temporal interpolation": "Tempa interpolado", "Set key options": "Agordi la opciojn de bildo", "Roving": "A\u016dto-transloki", "Linear": "Linia", "Ease In": "Malakceli", "Ease Out": "Akceli", "Easy Ease": "Mola (mal)akceli", "Continuous": "Kontinua", "Hold": "Reteni", "Keyframe options": "Opcioj de gravabildo", "Add keyframes": "Aldoni gravabildoj", "Edit selected keyframes": "Modifi la elektitajn gravabildojn", "Ease options": "(mal)akceli opciojn", "Reset preset list": "Rekomencigi la liston de adapti\u011doj", "Resets the preset list to the default values.": "Rekomencigi la liston de adapti\u011doj al siaj defa\u016dltaj valoroj.", "Ease presets": "(mal)akceli la adapti\u011dojn", "Add new ease preset": "Aldoni novan adapti\u011do de (mal)akceli", "Remove selected ease preset": "Forigi la elektitan adapti\u011don de (mal)akceli", "Pick ease and velocity from selected key.": "Selekti (mal)akceli kaj rapideco je la elektita gravabildo", "Apply ease and velocity to selected keyframes.": "Apliki (mal)akceli kaj rapideco al la elektitajn gravabildojn.", "Set ease": "Fiksi (mal)akceli", "Switches in and out eases.": "\u015calti akceli kaj malakceli.", "Apply ease to selected keyframes.": "Apliki (mal)akceli al la elektitaj gravabildojn.", "Switches in and out velocities.": "\u015caltas la rapidecojn de enirejo kaj elirejo.", "Apply velocity to selected keyframes.": "Apliki la rapidecon al la elektitaj gravabildojn.", "Spatial interpolation": "Spaca interpolado", "Set the spatial interpolation to linear for selected keyframes.": "Agordi la spacan interpoladon je linia per la elektitaj gravabildoj.", "Set the spatial interpolation to B\u00e9zier for selected keyframes.": "Agordi la spacan interpoladon je B\u00e9zier per la elektitaj gravabildoj.", "Set the spatial interpolation to B\u00e9zier Out for selected keyframes.": "Agordi la spacan interpoladon je B\u00e9zier en elirejo per la elektitaj gravabildoj.", "Set the spatial interpolation to B\u00e9zier In for selected keyframes.": "Agordi la spacan interpoladon je B\u00e9zier en enirejo per la elektitaj gravabildoj.", "Fix": "Ripari", "Automatically fix spatial interpolation for selected keyframes.": "A\u016dtomate riparas la spaca interpolado per la elektitaj gravabildoj.", "Quickly save, export, import and apply animations from predefined folders.": "Rapide gardi, eksporti, importi kaj apliki animacioj de la aprioraj dosierujoj.", "Sequence": "Sinsekvo", "Sequence layers or keyframes.\n\n[Ctrl]: Sequence keyframes instead of layers\n[Alt]: Reverse": "Sinsekvi la tavoloj kaj la gravabildoj.", "Layers": "Tavoloj", "Keyframes": "Gravabildoj", "Times": "Momentoj", "In points": "Punktoj de enirejo", "Out points": "Punktoj de elirejo", "Ease - Sigmoid (logistic)": "(Mal)akceli - Sigmoido (logistiko)", "Natural - Bell (gaussian)": "Natura - Sonorilo (gaussiana)", "Ease In (logarithmic)": "Malakceli (logaritmo)", "Ease Out (exponential)": "Akceli (eksponento)", "interpolation\u0004Rate": "Kvanto", "Non-linear animation": "Ne-linia Animacio", "Edit animations together.": "Editi animacioj kune.", "Add new clip": "Aldoni novan klipon", "Create a new clip from the original comp and adds it to the 'NLA.Edit' comp.": "Kreas novan klipon je la originala kompo kaj aldonas \u011din al la 'NLA.Edit' kompo.", "Cel animation...": "Tradicia animacio...", "Tools to help traditionnal animation using After Effects' paint effect with the brush tool.": "Iloj per helpi la tradician animacion uzanta la efekto de pentra\u0135o el After Effects per la ilo de broso.", "Cel animation": "Tradicia animacio", "New Cel.": "Nova Celuloido.", "Create a new animation cel.\n\n[Alt]: Creates on the selected layer instead of adding a new layer.": "Krei novan tradicia animacio.\n\n[Alt]: Kreas en la elektita tavolo anstata\u016de aldoni novan tavolon.", "Onion skin": "\u015cela cepo", "Shows the previous and next frames with a reduced opacity.": "Montri la anta\u016dajn kaj la sekvajn bildojn per redukta opakeco.", "time\u0004In": "Enirejo", "Go to the previous frame": "Iri je la anta\u016da bildo", "animation\u0004Exposure:": "Ekspono:", "Changes the exposure of the animation (the frames per second).": "\u015can\u011das la eksponon de la animacio (la bildoj per sekundo).", "Go to the next frame.": "Iri je la sekva bildo.", "Set velocity": "Agordi la rapidecon", "Tween": "Intervalo", "Celluloid": "Celuloido", "X-Sheet": "Folio de tavolo", "Weight": "Pezo", "Paste expression": "Alglui esprimon", "Remove expressions": "Forigi la esprimojn", "Bake expressions": "Haltigi esprimojn", "Bake composition": "Haltigi la kompoziton", "Effector": "Efektulo", "Effector map": "Efektulo de teksturo", "Kleaner": "Bilda-purigisto", "Swink": "Pendolumpulsi", "Wiggle": "Skui", "Random motion": "Hazarda movo", "Random": "Hazardo", "Wheel": "Rado", "Move away": "Formovi", "Adds a control effect to move the selected layers away from their parents.": "Aldonas efekton de regilo per formovi la elektitajn tavolojn de iliaj \u0109efo-tavoloj.", "Randomize": "Hazardigi", "Motion trails": "Spuroj de movo", "Time remap": "Tempa rekarto", "Paint Rig": "Rig de pentra\u0135o", "Walk/Run cycle": "Ciklo de mar\u015dado/kurado", "Arm": "Brako", "Limb": "Membro", "Leg": "Kruro", "Spine": "Spino", "Tail": "Vosto", "Hair": "Haro", "Wing": "Alo", "Fin": "Na\u011dilo", "Bake armature data": "Haltigi la armaturan datumon", "Baking armature data...": "Haltiga de la armatura datumo...", "Baking armature data: %1": "Haltiga de la armatura datumo: %1", "Bake bones": "Haltigi la ostojn", "Resetting bone transform...": "Rekomencanta la transformon de la ostoj...", "Baking bone: %1": "Haltiga de la osto: %1", "Link art": "Ligi la desegnon", "Trying to parent layer '%1'": "Provanta ligi la tavolon %1", "Framing guides": "Kadroj de gvidilo", "Scale Z-Link": "Ligilo Z de skalo", "Camera Rig": "Rig de kamerao", "Camera": "Kamerao", "Target": "Celo", "Cam": "Kam", "2D Camera": "Kamerao 2D", "Camera influence": "Influenco de kamerao", "List": "Listo", "Add list": "Aldoni liston", "Split values": "Disigi la valorojn", "Lock properties": "\u015closi la propra\u0135ojn", "Add zero": "Aldoni nulon", "Move anchor points": "Movi la punktojn de ankro", "Reset transformation": "Rekomencigi la transformon", "Align layers": "La\u016dliniigi la tavolojn", "Expose transform": "Eksponi la transformon", "Key Morph": "Mutacio per bildo", "IK": "IK", "Tip angle": "Angulo de la pinto", "B\u00e9zier IK": "IK B\u00e9zier", "B\u00e9zier FK": "FK B\u00e9zier", "Auto-curve": "A\u016dto-kurbo", "FK": "FK", "Auto-parent": "A\u016dto-ligi", "Parent constraint": "Kateno de ligilo", "Locator": "Lokalizilo", "Extract locators": "Forigi la lokalizilojn", "Parent across comps": "Ligi transa la kompojn", "Position constraint": "Kateno de pozicio", "Orientation constraint": "Kateno de orienti\u011do", "Path constraint": "Kateno de vojeto", "Add Pins": "Aldoni pinglojn", "Remove 'thisComp'": "Forigi 'thisComp'", "Use 'thisComp'": "Uzi 'thisComp'", "Connector": "Konektilo", "Audio connector": "Sona\u0135a konektilo", "Settings": "Fiksoj", "Audio spectrum": "Sona\u0135a spektro", "Audio Effector": "Sona\u0135a Efektulo", "controller_shape\u0004rotation": "rotacio", "controller_shape\u0004orientation": "orienti\u011do", "controller_shape\u0004x position": "pozicio X", "controller_shape\u0004x pos": "poz x", "controller_shape\u0004h position": "poz h", "controller_shape\u0004h pos": "poz h", "controller_shape\u0004horizontal position": "horizontala pozicio", "controller_shape\u0004horizontal": "horizontala", "controller_shape\u0004x location": "kieo x", "controller_shape\u0004x loc": "kieo x", "controller_shape\u0004h location": "kieo h", "controller_shape\u0004h loc": "kieo h", "controller_shape\u0004horizontal location": "horizontala kieo", "controller_shape\u0004y position": "pozicio y", "controller_shape\u0004y pos": "poz y", "controller_shape\u0004v position": "pozicio v", "controller_shape\u0004v pos": "poz v", "controller_shape\u0004vertical position": "vertikala pozicio", "controller_shape\u0004vertical": "vertikala", "controller_shape\u0004y location": "kieo y", "controller_shape\u0004y loc": "kieo y", "controller_shape\u0004v location": "kieo v", "controller_shape\u0004v loc": "kieo v", "controller_shape\u0004vertical location": "vertikala kieo", "controller_shape\u0004position": "pozicio", "controller_shape\u0004location": "kieo", "controller_shape\u0004pos": "poz", "controller_shape\u0004loc": "kieo", "controller_shape\u0004transform": "transformo", "controller_shape\u0004prs": "prs", "controller_shape\u0004slider": "kursoro", "controller_shape\u00042d slider": "kursoro 2D", "controller_shape\u0004joystick": "stirstango", "controller_shape\u0004angle": "angulo", "controller_shape\u0004camera": "kamerao", "controller_shape\u0004cam": "kam", "controller_shape\u0004head": "kapo", "controller_shape\u0004skull": "kranio", "controller_shape\u0004hand": "mano", "controller_shape\u0004carpus": "karpo", "controller_shape\u0004foot": "piedo", "controller_shape\u0004tarsus": "tarso", "controller_shape\u0004claws": "ungegoj", "controller_shape\u0004claw": "ungego", "controller_shape\u0004hoof": "hufo", "controller_shape\u0004eye": "okulo", "controller_shape\u0004eyes": "okuloj", "controller_shape\u0004face": "viza\u0135o", "controller_shape\u0004square": "kvadrato", "controller_shape\u0004hips": "koksoj", "controller_shape\u0004hip": "kokso", "controller_shape\u0004body": "korpo", "controller_shape\u0004shoulders": "\u015dultroj", "controller_shape\u0004neck": "kolo", "controller_shape\u0004tail": "vosto", "controller_shape\u0004penis": "peniso", "controller_shape\u0004vulva": "vulvo", "controller_shape\u0004walk cycle": "ciklo de mar\u015dado", "controller_shape\u0004run cycle": "ciklo de kurado", "controller_shape\u0004animation cycle": "ciklo de animacio", "controller_shape\u0004cycle": "ciklo", "controller_shape\u0004blender": "miksi", "controller_shape\u0004animation blender": "miksado de animacio", "controller_shape\u0004null": "nulo", "controller_shape\u0004empty": "malplena", "controller_shape\u0004connector": "konektilo", "controller_shape\u0004connection": "konekto", "controller_shape\u0004connect": "konekti", "controller_shape\u0004etm": "etm", "controller_shape\u0004expose transform": "eksponi la transformon", "controller_shape\u0004ear": "orelo", "controller_shape\u0004hair": "haro", "controller_shape\u0004strand": "fadeno", "controller_shape\u0004hair strand": "fadeno de haro", "controller_shape\u0004mouth": "bu\u015do", "controller_shape\u0004nose": "nazo", "controller_shape\u0004brow": "frunto", "controller_shape\u0004eyebrow": "brovo", "controller_shape\u0004eye brow": "brovo", "controller_shape\u0004poney tail": "\u0109evalvosto", "controller_shape\u0004poneytail": "\u0109evalvosto", "controller_shape\u0004pincer": "pin\u0109ilo", "controller_shape\u0004wing": "alo", "controller_shape\u0004fin": "na\u011dilo", "controller_shape\u0004fishbone": "ostofi\u015doj", "controller_shape\u0004fish bone": "fi\u015dosto", "controller_shape\u0004audio": "sona\u0135o", "controller_shape\u0004sound": "sono", "controller_shape\u0004vertebrae": "vertebro", "controller_shape\u0004spine": "spino", "controller_shape\u0004torso": "torso", "controller_shape\u0004lungs": "pulmo", "controller_shape\u0004chest": "brusto", "controller_shape\u0004ribs": "ripoj", "controller_shape\u0004rib": "ripo", "Slider": "Kursoro", "Controller": "Regilo", "Hand": "Mano", "X Position": "Pozicio X", "Y Position": "Pozicio Y", "Transform": "Transformo", "Eye": "Okulo", "Head": "Kapo", "Hips": "Koksoj", "Body": "Korpo", "Shoulders": "\u015cultroj", "Foot": "Piedo", "Ear": "Orelo", "Mouth": "Bu\u015do", "Nose": "Nazo", "Eyebrow": "Brovo", "Claws": "Ungegoj", "Hoof": "Hufo", "Pincer": "Pin\u0109ilo", "Audio": "Sona\u0135o", "Torso": "Torso", "Vertebrae": "Vertebro", "Easter egg ;)\u0004Penis": "Peniso", "Easter egg ;)\u0004Vulva": "Vulvo", "Animation Cycles": "Cikloj de animacio", "Animation Blender": "Miksado de animacio", "Expose Transform": "Eksponi la transformon", "Bake controllers": "Haltigi la regilojn", "Extract controllers": "Forigi la regilojn", "No new controller was found to extract.\nDo you want to extract all controllers from this pre-composition anyway?": "Nenian novan regilon estis trovinta per forigi.\n\u0108u vi volas iel forigi \u0109iam regiloj de ci-tiu pre-kompozito?", "Nothing new!": "Neniu nova\u0135o!", "Tag as ctrls": "Etikedi kiel ctrls", "Left": "Maldekstra", "Right": "Dekstra", "Front": "Anta\u016de", "Back": "Malfronte", "Middle": "Mezo", "Under": "Sub", "Above": "Super", "Toggle edit mode": "Baskuli la redakta re\u011dimo", "layer name\u0004L": "M", "layer name\u0004R": "D", "layer name\u0004Fr": "Ant", "layer name\u0004Bk": "Mlant", "layer name\u0004Tl": "Vo", "layer name\u0004Md": "Mz", "layer name\u0004Ab": "Sup", "layer name\u0004Un": "Sub", "Bone": "Osto", "Pin": "Alpingli", "Zero": "Nulo", "anatomy\u0004clavicle": "klaviklo", "anatomy\u0004shoulder": "\u015dultro", "anatomy\u0004shoulder blade": "skapolo", "anatomy\u0004scapula": "skapolo", "anatomy\u0004humerus": "humero", "anatomy\u0004arm": "brako", "anatomy\u0004radius": "radiuso", "anatomy\u0004ulna": "ulno", "anatomy\u0004forearm": "anta\u016dbrako", "anatomy\u0004finger": "fingro", "anatomy\u0004fingers": "fingroj", "anatomy\u0004heel": "kalkano", "anatomy\u0004femur": "femuro", "anatomy\u0004thigh": "femuro", "anatomy\u0004leg": "kruro", "anatomy\u0004tibia": "tibio", "anatomy\u0004shin": "tibio", "anatomy\u0004calf": "suro", "anatomy\u0004fibula": "fibulo", "anatomy\u0004toe": "piedfingro", "anatomy\u0004toes": "piedfingroj", "anatomy\u0004feather": "plumo", "Building OCO character:": "Konstruinta la OCO personeto:", "Sorting bones...": "Ordiginta la ostoj...", "duik\u0004Tangent": "Tangento", "Lock tangents": "\u015closi la tangentojn", "Some layers are 3D layers, that's a problem...": "Kelkaj tavoloj estas 3D tavoloj, tio estas problemo...", "This can't be rigged, sorry.": "Tio ne povas esti riginta, pardonu.", "Auto-rig": "Auto-rig", "Sorting layers...": "Ordiginta la tavoloj...", "Shoulders & neck": "\u015cultroj kaj kolo", "Heel": "Kalkano", "Shoulder": "\u015cultro", "Front leg": "Anta\u016da kruro", "Creating controllers": "Kreinta regiloj", "Parenting...": "Muntiginta...", "Fish spine": "Spino de fi\u015do", "Rigging...": "Rigi...", "Custom bones": "Propraj ostoj", "Crop precompositions": "Stuci la prekompona\u0135ojn", "Edit expression": "Modifi la esprimon", "A higher factor \u2192 a higher precision.\n\n\u2022 Smart mode: lower the factor to keep keyframes only for extreme values. Increasing the factor helps to get a more precise curve with inflexion keyframes.\n\n\u2022 Precise mode: A factor higher than 1.0 increases the precision to sub-frame sampling (2 \u2192 two samples per frame).\nA factor lower than 1.0 decreases the precision so that less frames are sampled (0.5 \u2192 half of the frames are sampled).\nDecrease the precision to make the process faster, increase it if you need a more precise motion-blur, for example.": "Plej granda faktoro \u2192plej granda precizo.\n\n\u2022 Inteligenta re\u011dimo: malgrandigu la faktoro per konservi la gravabildojn nur per ekstremaj valoroj. Grandigi la faktoro helpi havi plej precizan kurbon kun fleksia gravabildoj.\n\n\u2022 Preciza re\u011dimo: Faktoron plej granda kiel 1.0 grandigas la precizo al specimenado de sub-bildoj (2 \u2192 du specimenadoj per bildo).\nFaktoron malplej granda kiel 1.0 malgrandigas la precizo tiel malpli bildoj estas specimenadi (0.5 \u2192 duono de la bildoj estas specimenadinta).\nMalgrandigu la precizo per rapidigi la procezo, grandigu \u011din se vi bezonas plej precizan malklari\u011da movo, ekzemple.", "Automation and expressions": "A\u016dtomatigo kaj esprimoj", "Separate the dimensions of the selected properties.\nAlso works with colors, separated to RGB or HSL.": "Apartigi la dimensiojn el la elektitaj propra\u0135oj.\n\u011ci anka\u016d laboras kun koloroj, apartigi de RGB a\u016d HSL.", "Expression tools": "Iloj de esprimo", "Various tools to fix and work with expressions": "Pluraj iloj per ripari kaj labori kun esprimojn", "Remove": "Forigi", "Replace all occurences of %1 by %2.": "Anstata\u016digi \u0109iujn okaza\u0135ojn de %1 per %2.", "Use": "Uzi", "Copy expression": "Kopii la esprimon", "Copy the expression from the selected property.": "Kopii la esprimon je la elektita propra\u0135o.", "Paste the expression in all selected properties.": "Alglui la esprimon en \u0109iuj elektitaj propra\u0135oj.", "Use an external editor to edit the selected expression.\n\n[Ctrl]: Reloads the expressions from the external editor.": "Uzi eksteran editoron per modifi la elektitan esprimon.\n\n[Ctrl]: Re\u015dargas la esprimon je la ekstera editoro.", "Open expressions with...": "Malfermi la esprimojn per...", "Select an application to open the expressions.\nLeave the field empty to use the system default for '.jsxinc' files.": "Elektu aplikon per malfermi la esprimojn.\nLasu la kampon malplena per uzi la defa\u016dltan sistemon per la dosieroj '.jsxinc'.", "System default": "Defa\u016dlta sistemo", "Set a random value to the selected properties, keyframes or layers.": "Agordi hazardan valoron al la elektitaj propra\u0135oj, gravabildoj a\u016d tavoloj.", "Current values": "Nunaj valoroj", "Values of the properties at the current time": "Valoroj de la propra\u0135oj je la nuna momento", "Layer attributes": "Atributoj de la tavolo", "Attributes of the layers.": "Atributoj de la bildoj.", "Keyframes (value and time).": "Gravabildo (valoro kaj momento).", "Natural (gaussian)": "Natura (gaussiana)", "Uses an algorithm with a natural result (using the Gaussian bell-shaped function).\nA few values may be out of range.": "Uzas algoritmon kun natura rezulta\u0135o (uzanta la gaussiana funkcio kies havas sonorilan formon).\nKelkaj valoroj povas esti for el la rango.", "Strict": "Severo", "Uses strict values.": "Uzas severajn valorojn.", "Collapse dimensions": "Kunfandi la dimensiojn", "Controls all dimensions or channels with a single value.": "Regas la \u0109iujn dimensiojn a\u016d kanalojn kun unuopan valoron.", "Separate all dimensions or channels to control them individually.": "Apartigi la \u0109iujn dimensiojn a\u016d kanalojn per regi ilin unuope.", "Indices": "Indicoj", "Values": "Valoroj", "Control all dimensions or channels with a single value.": "Regas la \u0109iujn dimensiojn a\u016d kanalojn kun unuopa valoro.", "Min": "Min", "Max": "Maks", "Replace expressions by keyframes.\nUse a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.": "Anstata\u016digi la esprimojn per gravabildoj.\nUzi\u011di inteligenta algoritmo per havi la malplej gravabildojn kiel eble, kaj teni ilin facila per redaktado poste.", "Smart mode": "Inteligenta re\u011dimo", "Use a smarter algorithm which produces less keyframes.\nThe result may be easier to edit afterwards but a bit less precise than other modes": "Uzigi plej inteligenta algoritmo kio produktas malplej gravabildojn.\nLa rezulto povas esti plej facila per redakti poste sed malplej preciza ol aliaj re\u011dimoj", "Precise mode": "Preciza re\u011dimo", "Add new keyframes for all frames.\nThis mode produces more keyframes but the result may be closer to the original animation.": "Aldoni novajn gravabildojn per la \u0109iuj bildoj.\n\u0108i tiu re\u011dimo produktas plej gravabildojn sed la rezulto povas esti plej proksime je la originala animacio.", "Precision factor": "Faktoro de precizeco", "Neck": "Kolo", "Edit mode": "Modifii re\u011dimo", "Side": "Flanko", "Location": "Pozicio", "Color": "Koloro", "Size": "Dimensio", "Change the size of the layer.": "\u015can\u011di la dimension de la tavolo.", "Change the opacity of the bones.": "\u015can\u011di la opakecon de la ostoj.", "Group name": "Grupnomo", "Character / Group name": "Nomo de la personeto / grupo", "Choose the name of the character.": "Elekti la nomon de la personeto.", "Name": "Nomo", "(Limb) Name": "Nomo (de la membro)", "Change the name of the limb this layer belongs to": "\u015can\u011di la nomon de la membro kies tiu tavolo apartenas", "Envelop": "Kovrilo", "Enabled": "\u015caltita", "Toggle the envelops of the selected bones": "Baskuli la kovriloj de la elektitaj ostoj", "Noodle": "Nudelo", "Toggle the noodles of the selected bones": "Baskuli la nudeloj de la elektitaj ostoj", "Pick selected layer": "Selekti la elektitan tavolon", "Character Name": "Nomo de la personeto", "Add an armature for an arm": "Aldoni armaturon per brakon", "[Ctrl]: Auto-parent the selection to the new bones.\n[Alt]: Assign a random color to the new limb.": "[Ctrl]: Auto-munti la elekta\u0135o al la novaj ostoj.\n[Alt]: Atribuas hazarda koloro al la nova membro.", "Create": "Krei", "Create arm": "Krei brakon", "Forearm": "Anta\u016dbrako", "Add an armature for a leg": "Aldoni armaturon per kruron", "Create leg": "Krei kruron", "Thigh": "Femuro", "Calf": "Suro", "Toes": "Piedfingroj", "Add an armature for a spine (including the hips and head)": "Aldoni armaturon per spino (inkluzivenda la koksoj kaj la kapo)", "Create spine": "Krei spinon", "Add an armature for a hair strand.": "Aldoni armaturon per fadeno de haro.", "Create hair strand": "Krei fadenon de haro", "Hair:": "Haro:", "layers": "tavoloj", "Create tail": "Krei voston", "Tail:": "Vosto:", "Add an armature for a wing.": "Aldoni armaturon per alon.", "Create wing": "Krei alon", "Feathers:": "Plumoj:", "Add an armature for the spine of a fish.": "Aldoni armaturon per la spino de fi\u015don.", "Create fish spine": "Krei spinon de fi\u015do", "Spine:": "Spino:", "Add an armature for a fin.": "Aldoni armaturon per na\u011dilon.", "Create fin": "Krei na\u011dilon", "Fishbones:": "Ostofi\u015doj:", "Hominoid": "Homoideo", "Create limbs for an hominoid (Humans and apes).": "Krei membrojn per homoideo (Homoj kaj simioj).", "Plantigrade": "Plandoiranto", "Create limbs for a plantigrade (primates, bears, rabbits...).": "Krei membrojn per plandoirantoj (primatoj, ursoj, kunikloj...).", "Digitigrade": "Falangoiranto", "Create limbs for a digitigrade (dogs, cats, dinosaurs...).": "Krei membrojn per falangoiranton (hundoj, katoj, dinosa\u016droj...).", "Ungulate": "Hufuloj", "Create limbs for an ungulate (horses, cattle, giraffes, pigs, deers, camels, hippopotamuses...).": "Krei membrojn per hufulojn (\u0109evaloj, bovoj, \u011dirafoj, porkoj, cervoj, kameloj, hipopotamoj...).", "Arthropod": "Artropodoj", "Create limbs for an arthropod (insects, spiders, scorpions, crabs, shrimps...)": "Krei membrojn per artropodojn (insektoj, araneoj, skorpioj, kraboj, salikokoj...)", "Bird": "Birdo", "Custom": "Propra", "Shy layers": "Timidaj tavoloj", "Extract locators.": "Forigi la lokalizilojn.", "Properties": "Propra\u0135oj", "After Effects Property\u0004Type": "Tipo", "Change the name of the limb this layer belongs to.": "\u015can\u011di la nomon de la membro kies tiu tavolo apartenas.", "Parent across comps...": "Ligi transa la kompojn...", "Apply changes.\n\n[Alt]: assigns a random color to each layer.": "Apliki la \u015dan\u011dojn.\n\n[Alt]: Atribuas hazarda koloro al \u0109iuj tavolo.", "Get help": "Petu helpon", "Circle": "Cirklo", "Polygon": "Plurlatero", "Star": "Stelo", "Keep this panel open": "Teni \u0109i tiun panelon malferman", "%1 Settings": "%1 Fiksoj", "Set the language of the interface.": "Fiksi la lingvon de la interfaco.", "Settings file": "Fiksa dosiero", "Set the location of the settings file.": "Fiksi la lokon de la fiksa dosiero.", "Set the highlight color.": "Fiksi la helan koloran.", "After Effects Blue": "Blua After Effects", "The After Effects highlighting blue": "La blua helo After Effects", "RxLab Purple": "Violkolora RxLab", "The RxLaboratory Purple": "La violkolora de RxLaboratory", "Rainbox Red": "Ru\u011da Rainbox", "The Rainbox Productions Red": "La ru\u011da de Rainbox Productions", "After Effects Orange (CS6)": "Oran\u011dkolora After Effects (CS6)", "The After Effects highlighting orange from good ol'CS6": "La oran\u011dkolora helo After Effects de la bona maljuna CS6", "Custom...": "Proprigi...", "Select a custom color.": "Elektiti propran koloron.", "Select the UI mode.": "Elektiti la UF re\u011dimo.", "Rookie": "Komencanto", "The easiest-to-use mode, but also the biggest UI.": "La plej facila re\u011dimo, sed anka\u016d la plej granda UF.", "Standard": "Norma", "The standard not-too-big UI.": "La norma ne grandega UF.", "Expert": "Spertulo", "The smallest UI, for expert users.": "La malplej granda UF, per lertaj uzantoj.", "Normal mode": "Normala re\u011dimo", "Use at your own risk!": "Uzu \u0109e via propra risko!", "Dev and Debug mode": "Disvolvi\u011da kaj elpuriga re\u011dimo", "Check for updates": "Kontroli por \u011disdatigoj", "Default": "Defa\u016dlto", "Reset the settings to their default values.": "Rekomencigi la fiksojn al siaj defa\u016dltaj valoroj.", "Apply settings.": "Apliki agordojn.", "You may need to restart the script for all changes to take effect.": "Vi devus rekomenci la scripto per apliki la tutajn \u015dan\u011dojn.", "Thank you for your donations!": "Dankon pro viaj donacoj!", "Help and options": "Helpo kaj opcioj", "Edit settings": "Modifi fiksoj", "Bug Report or Feature Request": "Raporto de Eraro a\u016d \u0108efa\u0135a Peto", "Bug report\nFeature request\n\nTell us what's wrong or request a new feature.": "Raporto de eraro\n\u0108efa\u0135a peto\n\nDiru al ni tio kion ne estas bone a\u016d demandu novan peton.", "Help": "Helpo", "Get help.": "Petu helpon.", "Translate %1": "Traduki %1", "Help translating %1 to make it available to more people.": "Helpu traduki %1 por fari \u011din pli disponebla pri plej homoj.", "New version": "Nova versio", "This month, the %1 fund is $%2.\nThat's %3% of our monthly goal ( $%4 )\n\nClick on this button to join the development fund!": "\u0108imonate, la fonduso de %1 estas %2.\nTio estas %3% de nia celo ($%4)\n\nKlaku \u0109i tiu butono per ani\u011di la fonduso de niaj laboriloj!", "Cancel": "Nuligi", "file system\u0004Path...": "Vojeto...", "Set a random value.": "Fiksi hazardon valoron.", "Magic is happening": "La Magio okazas", "Working": "Laborante", "project\u0004Item": "Elemento", "file\u0004Run": "Kuri", "Open folder": "Malfermi la dosierujon", "Add item or category": "Aldoni elementon a\u016d kategorion", "Edit item or category": "\u015can\u011di elementon a\u016d kategorion", "Remove item or category": "Forigi elementon a\u016d kategorion", "Remove all": "Forigi \u0109iujn", "Start typing...": "Startu skribi...", "Refresh": "Refre\u015digi", "Category": "Kategorio", "Tip": "Pinto", "Anatomy\u0004Feather": "Plumo", "Anatomy\u0004Fishbone": "Ostofi\u015doj", "Select\u0004None": "Neniom", "Select layers": "Elektiti tavoloj", "Magic is happening...": "La Magio okazas...", "Project Root": "Radiko de la projekto", "After Effects Layer\u0004Shape": "Formo", "Rectangle": "Rektangulo", "Rounded rectangle": "Cirkla rektangulo", "The pseudo effect file does not exist.": "La dosiero pse\u016ddo efiko ne ekzistas.", "Invalid pseudo effect file or match name.": "La dosiero pse\u016ddo efiko a\u016d \"match name\" nepravas.", "Composition": "Kompozito", "Align layers.": "La\u016dliniigi la tavolojn.", "Add a list to the selected properties.": "Aldoni liston al la elektitaj propra\u0135oj."} \ No newline at end of file +{"": {"language": "eo_UY", "plural-forms": "nplurals=2; plural=(n != 1);"}, "Adjustment layer": "Tavolo de adapto", "Null": "Nulo", "Solid": "Solido", "Animation library": "Biblioteko de animacio", "Most used": "La plej uzata", "Recent": "Lastatempe", "Favorites": "La plej \u015datataj", "All properties": "\u0108iuj propra\u0135oj", "Keyframes only": "Nur gravabildoj", "Position": "Pozicio", "Rotation": "Rotacio", "Scale": "Skalo", "Opacity": "Opakeco", "Masks": "Maskoj", "Effects": "Efektoj", "Offset values": "Transloki valorojn", "Offset current values.": "Transloki la nunajn valorojn.", "Absolute": "Absoluta", "Absolute values (replaces current values).": "Absolutaj valoroj (anstata\u016digi la nunajn valorojn).", "Reverse keyframes": "Inversigi gravabildojn", "Reverses the animation in time.": "Inversigas la animacio en la momento.", "Apply": "Apliki", "Edit category name": "Modifi la nomon de la kategorio", "New Category": "Nova Kategorio", "Create animation": "Krei animacion", "Bake Expressions": "Haltigi Esprimojn", "Animation name": "Nomo de la animacio", "OK": "OK", "Save animation.": "Gardi animacion.", "This animation already exists.\nDo you want to overwrite it?": "\u0108i tiu animacio jam ekzistas.\n\u0108u vi volas superskribi \u011din?", "Animation settings.": "Fiksoj de la animacio.", "Update thumbnail": "\u011cisdatigi la vinjeton", "Updates the thumbnail for the selected item.": "\u011cisdatigas la vinjeton de la elektita elemento.", "Update animation": "\u011cisdatigi la animacion", "Updates the current animation.": "\u011cisdatigas la nunan animacion.", "Favorite": "La plej \u015datata", "Animation": "Animacio", "Apply selected animation.": "Apliki la elektitajn animaciojn.", "[Shift]: More options...": "[Shift]: Pli da opcioj...", "Open the folder in the file explorer/finder.": "Malfermi la dosierujon en la esplorista dosiero/finder.", "[Alt]: Select the library location.": "[Alt]: Elekti la lokon de la biblioteko.", "Add selected animation to library or create new category.": "Aldoni la elektitan animacion al la biblioteko a\u016d krei novan kategorion.", "Edit the selected animation or category.": "Modifi la elektitan animacion a\u016d kategorion.", "Remove the selected animation or category from library.": "Forigi la elektitan animacion a\u016d kategorion el la biblioteko.", "Sorry, the animation library folder can't be found.": "Ni pardonpetas, oni ne trovi\u011das la dosierujo de la biblioteko de animacio.", "Select the folder containing the animation library.": "Elekti la dosierujon kiu enhavas la bibliotekon de animacio.", "Sorry, we can't save an animation directly in the current category.": "Ni pardonpetas, oni ne povas gardi animacion senpere en la nuna kategorio.", "Sorry, we can't create a sub-category in the current category.": "Ni pardonpetas, oni ne povas krei sub-kategorion en la nuna kategorio.", "Uncategorized": "Nekategorigita", "Are you sure you want to remove the animation \"{#}\"?": "\u0108u vi certe volas forigi la animacion \"{#}\"?", "Are you sure you want to remove the category \"{#}\" and all its animations?": "\u0108u vi certe volas forigi la kategorion \"{#}\" kaj siajn tutajn animaciojn?", "Select Keyframes": "Elekti gravabildojn", "Select keyframes.": "Elekti gravabildojn.", "Time": "Momento", "Select at a precise time.": "Elekti en preciza momento.", "Range": "Rango", "Select from a given range.": "Elekti je certa rango.", "Current time": "La nuna momento", "time": "momento", "time\u0004Out": "Elirejo", "Selected layers": "Elektiti tavoloj", "All layers": "\u0108iuj tavoloj", "Controllers": "Regiloj", "Copy animation": "Kopii animacion", "Copies selected keyframes.\n\n[Alt]: Cuts the selected keyframes.": "Kopias la elektitajn gravabildojn.\n[Alt]: Tran\u0109as la elektitajn gravabildojn.", "Paste animation": "Alglui animacion", "Paste keyframes.\n\n[Ctrl]: Offset from current values.\n[Alt]: Reverses the keyframes in time.": "Alglui gravabildojn.\n\n[Ctrl]: Transloki je la nunaj valoroj.\n[Alt]: Inversigas la gravabildojn en la momento.", "Replace existing keyframes": "Anstata\u016digi la ekzistajn gravabildojn", "Interpolator": "Interpolado", "Control the selected keyframes with advanced but easy-to-use keyframe interpolation driven by an effect.": "Regi la elektitajn gravabildojn per plej evoluinta sed facile uzata interpolado de gravabildo kondukita per unu efekto.", "Snap keys": "\u011custigi la bildojn", "Snaps selected (or all) keyframes to the closest frames if they're in between.": "\u011custigas la elektitaj (a\u016d \u0109iuj) gravabildoj kun la plej proksimaj bildoj se ili estas intermezoj.", "Motion trail": "Spuro de movo", "Draws a trail following the selected layers.\n\n[Alt]: Creates a new shape layer for each trail.": "Desegni sekvosignon de la elektitaj tavoloj.\n\n[Alt]: Kreas novan tavolo de formo per \u0109iu spuro.", "IK/FK Switch": "IK/FK \u015caltilo", "Switches the selected controller between IK and FK.\nAutomatically adds the needed keyframes at current time.": "\u015caltas la elektitajn regilojn inter IK kaj FX.\nA\u016dtomate aldonas la bezonajn gravabildojn je la nuna momento.", "Snap IK": "\u011custigi IK", "Snaps the IK to the FK values": "\u011custigas la IK je la valoroj de FK", "Snap FK": "\u011custigi FK", "Snaps the FK to the IK values": "\u011custigas la FK je la valoroj de IK", "Tweening": "Intervali", "Split": "Disigi", "Split the selected keyframes into couples of keyframes with the same value.": "Disigi la elektitajn gravabildojn per paro de gravabildoj kun la sama valoro.", "Duration": "Da\u016dro", "video image\u0004Frames": "Bildoj", "Set the duration between two split keys.": "Agordi la da\u016dron inter du apartaj bildoj.", "Center": "Centro", "Align around the current time.": "La\u016dliniigi \u0109irka\u016d la nuna momento.", "After": "Poste", "Add the new key after the current one.": "Aldoni la novan bildon poste la nunan.", "Before": "Anta\u016d", "Add the new key before the current one.": "Aldoni la novan bildon anta\u016d la nunan.", "Freeze": "Frostigi", "Freezes the pose; copies the previous keyframe to the current time.\n\n[Alt]: Freezes the next pose (copies the next keyframe to the current time).": "Frostigas la pozon; kopias la anta\u016da gravabildo je la nuna momento.\n\n[Alt]: Frostigas la sekvantan pozon (kopias la sekvanta gravabildo je la nuna momento).", "Animated properties": "Animaciaj propra\u0135oj", "Selected properties": "Elektitaj propra\u0135oj", "Sync": "Sinkronigita", "Synchronize the selected keyframes; moves them to the current time.\nIf multiple keyframes are selected for the same property, they're offset to the current time, keeping the animation.\n\n[Alt]: Syncs using the last keyframe instead of the first.": "Sinkronigi la elektitajn gravabildojn; movi ilin je la nuna momento.\nSe pluraj gravabildoj estas selektitaj per la sama propra\u0135o, ili estas translokitaj je la nuna momento, tenontan la animacio.\n\n[Alt]: Sinkronigi pri la lasta gravabildo anstata\u016de la unua.", "Tweening options": "Opcioj de intervaloj", "Temporal interpolation": "Tempa interpolado", "Set key options": "Agordi la opciojn de bildo", "Roving": "A\u016dto-transloki", "Linear": "Linia", "Ease In": "Malakceli", "Ease Out": "Akceli", "Easy Ease": "Mola (mal)akceli", "Continuous": "Kontinua", "Hold": "Reteni", "Keyframe options": "Opcioj de gravabildo", "Add keyframes": "Aldoni gravabildoj", "Edit selected keyframes": "Modifi la elektitajn gravabildojn", "Ease options": "(mal)akceli opciojn", "Reset preset list": "Rekomencigi la liston de adapti\u011doj", "Resets the preset list to the default values.": "Rekomencigi la liston de adapti\u011doj al siaj defa\u016dltaj valoroj.", "Ease presets": "(mal)akceli la adapti\u011dojn", "Add new ease preset": "Aldoni novan adapti\u011do de (mal)akceli", "Remove selected ease preset": "Forigi la elektitan adapti\u011don de (mal)akceli", "Pick ease and velocity from selected key.": "Selekti (mal)akceli kaj rapideco je la elektita gravabildo", "Apply ease and velocity to selected keyframes.": "Apliki (mal)akceli kaj rapideco al la elektitajn gravabildojn.", "Set ease": "Fiksi (mal)akceli", "Switches in and out eases.": "\u015calti akceli kaj malakceli.", "Apply ease to selected keyframes.": "Apliki (mal)akceli al la elektitaj gravabildojn.", "Switches in and out velocities.": "\u015caltas la rapidecojn de enirejo kaj elirejo.", "Apply velocity to selected keyframes.": "Apliki la rapidecon al la elektitaj gravabildojn.", "Spatial interpolation": "Spaca interpolado", "Set the spatial interpolation to linear for selected keyframes.": "Agordi la spacan interpoladon je linia per la elektitaj gravabildoj.", "Set the spatial interpolation to B\u00e9zier for selected keyframes.": "Agordi la spacan interpoladon je B\u00e9zier per la elektitaj gravabildoj.", "Set the spatial interpolation to B\u00e9zier Out for selected keyframes.": "Agordi la spacan interpoladon je B\u00e9zier en elirejo per la elektitaj gravabildoj.", "Set the spatial interpolation to B\u00e9zier In for selected keyframes.": "Agordi la spacan interpoladon je B\u00e9zier en enirejo per la elektitaj gravabildoj.", "Fix": "Ripari", "Automatically fix spatial interpolation for selected keyframes.": "A\u016dtomate riparas la spaca interpolado per la elektitaj gravabildoj.", "Quickly save, export, import and apply animations from predefined folders.": "Rapide gardi, eksporti, importi kaj apliki animacioj de la aprioraj dosierujoj.", "Sequence": "Sinsekvo", "Sequence layers or keyframes.\n\n[Ctrl]: Sequence keyframes instead of layers\n[Alt]: Reverse": "Sinsekvi la tavoloj kaj la gravabildoj.\n\n[Ctrl]: Sinsekvi la gravabildoj anstata\u016de la tavoloj.\n[Alt]: Inversigi", "Layers": "Tavoloj", "Keyframes": "Gravabildoj", "Times": "Momentoj", "In points": "Punktoj de enirejo", "Out points": "Punktoj de elirejo", "Ease - Sigmoid (logistic)": "(Mal)akceli - Sigmoido (logistiko)", "Natural - Bell (gaussian)": "Natura - Sonorilo (gaussiana)", "Ease In (logarithmic)": "Malakceli (logaritmo)", "Ease Out (exponential)": "Akceli (eksponento)", "interpolation\u0004Rate": "Kvanto", "Non-linear animation": "Ne-linia Animacio", "Edit animations together.": "Editi animacioj kune.", "Add new clip": "Aldoni novan klipon", "Create a new clip from the original comp and adds it to the 'NLA.Edit' comp.": "Kreas novan klipon je la originala kompo kaj aldonas \u011din al la 'NLA.Edit' kompo.", "Cel animation...": "Tradicia animacio...", "Tools to help traditionnal animation using After Effects' paint effect with the brush tool.": "Iloj per helpi la tradician animacion uzanta la efekto de pentra\u0135o el After Effects per la ilo de broso.", "Cel animation": "Tradicia animacio", "New Cel.": "Nova Celuloido.", "Create a new animation cel.\n\n[Alt]: Creates on the selected layer instead of adding a new layer.": "Krei novan tradician animacion.\n\n[Alt]: Kreas je la elektita tavolo anstata\u016de aldoni novan tavolon.", "Onion skin": "Ha\u016dta cepo", "Shows the previous and next frames with a reduced opacity.": "Montri la anta\u016dajn kaj la sekvajn bildojn per redukta opakeco.", "time\u0004In": "Enirejo", "Go to the previous frame": "Iri je la anta\u016da bildo", "animation\u0004Exposure:": "Ekspono:", "Changes the exposure of the animation (the frames per second).": "\u015can\u011das la eksponon de la animacio (la bildoj per sekundo).", "Go to the next frame.": "Iri je la sekva bildo.", "Set velocity": "Agordi la rapidecon", "Tween": "Intervalo", "Celluloid": "Celuloido", "X-Sheet": "Folio de tavolo", "Weight": "Pezo", "Looper": "Iteracia\u0135o", "Paste expression": "Alglui esprimon", "Remove expressions": "Forigi la esprimojn", "Toggle expressions": "Baskuli la esprimojn", "Bake expressions": "Haltigi esprimojn", "Bake composition": "Haltigi la Kompona\u0135on", "Effector": "Efektulo", "Effector map": "Efektulo de teksturo", "Kleaner": "Bilda-purigistilo", "Swink": "Pendolo-palpebrumado", "Wiggle": "Skui", "Random motion": "Hazarda movo", "Random": "Hazardo", "Wheel": "Rado", "Move away": "Formovi", "Adds a control effect to move the selected layers away from their parents.": "Aldonas efekton de regilo per formovi la elektitajn tavolojn el iliaj tavoloj de ligilo.", "Randomize": "Hazardigi", "Motion trails": "Spuroj de movo", "Time remap": "Tempa rekarto", "Paint Rig": "Rig de pentra\u0135o", "Walk/Run cycle": "Ciklo de mar\u015dado/kurado", "Arm": "Brako", "Limb": "Membro", "Leg": "Kruro", "Spine": "Spino", "Tail": "Vosto", "Hair": "Haro", "Wing": "Alo", "Fin": "Na\u011dilo", "Bake armature data": "Haltigi la datumon de la armaturo", "Baking armature data...": "Haltiganta la datumon de la armaturo...", "Baking armature data: %1": "Haltiganta la datumon de la armaturo: %1", "Bake bones": "Haltiganta la ostojn", "Resetting bone transform...": "Rekomencanta la transformon de la ostoj...", "Baking bone: %1": "Haltiganta la osto: %1", "Link art": "Ligi la desegnon", "Trying to parent layer '%1'": "Provanta ligi la tavolon %1", "Framing guides": "Kadroj de gvidilo", "Scale Z-Link": "Ligilo Z de skalo", "Camera Rig": "Rigo de kamerao", "Camera": "Kamerao", "Target": "Celo", "Cam": "Kam", "2D Camera": "Kamerao 2D", "Camera influence": "Influenco de kamerao", "List": "Listo", "Add list": "Aldoni liston", "Split values": "Disigi la valorojn", "Lock properties": "\u015closi la propra\u0135ojn", "Add zero": "Aldoni nulon", "Move anchor points": "Movi la punktojn de ankro", "Reset transformation": "Rekomencigi la transformon", "Align layers": "Liniigi la tavolojn", "Expose transform": "Eksponi la transformon", "Key Morph": "Mutacio per bildo", "IK": "IK", "Tip angle": "Angulo de la pinto", "B\u00e9zier IK": "IK B\u00e9zier", "B\u00e9zier FK": "FK B\u00e9zier", "Auto-curve": "A\u016dto-kurbo", "FK": "FK", "Auto-parent": "A\u016dto-monti", "Parent constraint": "Kateno de ligilo", "Locator": "Lokalizilo", "Extract locators": "Forigi la pozicilojn", "Parent across comps": "Ligi transa la kompojn", "Position constraint": "Kateno de pozicio", "Orientation constraint": "Kateno de orienti\u011do", "Path constraint": "Kateno de vojeto", "Add Pins": "Aldoni pinglojn", "Remove 'thisComp'": "Forigi 'thisComp'", "Use 'thisComp'": "Uzi 'thisComp'", "Connector": "Konektilo", "Audio connector": "Sona\u0135a konektilo", "Settings": "Fiksoj", "Audio spectrum": "Sona\u0135a spektro", "Audio Effector": "Sona\u0135a Efektulo", "controller_shape\u0004rotation": "rotacio", "controller_shape\u0004orientation": "orienti\u011do", "controller_shape\u0004x position": "pozicio X", "controller_shape\u0004x pos": "poz x", "controller_shape\u0004h position": "poz h", "controller_shape\u0004h pos": "poz h", "controller_shape\u0004horizontal position": "horizontala pozicio", "controller_shape\u0004horizontal": "horizontala", "controller_shape\u0004x location": "kieo x", "controller_shape\u0004x loc": "kieo x", "controller_shape\u0004h location": "kieo h", "controller_shape\u0004h loc": "kieo h", "controller_shape\u0004horizontal location": "horizontala kieo", "controller_shape\u0004y position": "pozicio y", "controller_shape\u0004y pos": "poz y", "controller_shape\u0004v position": "pozicio v", "controller_shape\u0004v pos": "poz v", "controller_shape\u0004vertical position": "vertikala pozicio", "controller_shape\u0004vertical": "vertikala", "controller_shape\u0004y location": "kieo y", "controller_shape\u0004y loc": "kieo y", "controller_shape\u0004v location": "kieo v", "controller_shape\u0004v loc": "kieo v", "controller_shape\u0004vertical location": "vertikala kieo", "controller_shape\u0004position": "pozicio", "controller_shape\u0004location": "kieo", "controller_shape\u0004pos": "poz", "controller_shape\u0004loc": "kieo", "controller_shape\u0004transform": "transformo", "controller_shape\u0004prs": "prs", "controller_shape\u0004slider": "kursoro", "controller_shape\u00042d slider": "kursoro 2D", "controller_shape\u0004joystick": "stirstango", "controller_shape\u0004angle": "angulo", "controller_shape\u0004camera": "kamerao", "controller_shape\u0004cam": "kam", "controller_shape\u0004head": "kapo", "controller_shape\u0004skull": "kranio", "controller_shape\u0004hand": "mano", "controller_shape\u0004carpus": "karpo", "controller_shape\u0004foot": "piedo", "controller_shape\u0004tarsus": "tarso", "controller_shape\u0004claws": "ungegoj", "controller_shape\u0004claw": "ungego", "controller_shape\u0004hoof": "hufo", "controller_shape\u0004eye": "okulo", "controller_shape\u0004eyes": "okuloj", "controller_shape\u0004face": "viza\u0135o", "controller_shape\u0004square": "kvadrato", "controller_shape\u0004hips": "koksoj", "controller_shape\u0004hip": "kokso", "controller_shape\u0004body": "korpo", "controller_shape\u0004shoulders": "\u015dultroj", "controller_shape\u0004neck": "kolo", "controller_shape\u0004tail": "vosto", "controller_shape\u0004penis": "peniso", "controller_shape\u0004vulva": "vulvo", "controller_shape\u0004walk cycle": "ciklo de mar\u015dado", "controller_shape\u0004run cycle": "ciklo de kurado", "controller_shape\u0004animation cycle": "ciklo de animacio", "controller_shape\u0004cycle": "ciklo", "controller_shape\u0004blender": "miksi", "controller_shape\u0004animation blender": "miksado de animacio", "controller_shape\u0004null": "nulo", "controller_shape\u0004empty": "malplena", "controller_shape\u0004connector": "konektilo", "controller_shape\u0004connection": "konekto", "controller_shape\u0004connect": "konekti", "controller_shape\u0004etm": "etm", "controller_shape\u0004expose transform": "eksponi la transformon", "controller_shape\u0004ear": "orelo", "controller_shape\u0004hair": "haro", "controller_shape\u0004strand": "fadeno", "controller_shape\u0004hair strand": "fadeno de haro", "controller_shape\u0004mouth": "bu\u015do", "controller_shape\u0004nose": "nazo", "controller_shape\u0004brow": "frunto", "controller_shape\u0004eyebrow": "brovo", "controller_shape\u0004eye brow": "brovo", "controller_shape\u0004poney tail": "\u0109evalvosto", "controller_shape\u0004poneytail": "\u0109evalvosto", "controller_shape\u0004pincer": "pin\u0109ilo", "controller_shape\u0004wing": "alo", "controller_shape\u0004fin": "na\u011dilo", "controller_shape\u0004fishbone": "osto-fi\u015do", "controller_shape\u0004fish bone": "fi\u015dosto", "controller_shape\u0004audio": "sona\u0135o", "controller_shape\u0004sound": "sona", "controller_shape\u0004vertebrae": "vertebro", "controller_shape\u0004spine": "spino", "controller_shape\u0004torso": "torso", "controller_shape\u0004lungs": "pulmo", "controller_shape\u0004chest": "brusto", "controller_shape\u0004ribs": "ripoj", "controller_shape\u0004rib": "ripo", "Create controller": "Krei regilon", "Slider": "Kursoro", "Controller": "Regilo", "Hand": "Mano", "X Position": "Pozicio X", "Y Position": "Pozicio Y", "Transform": "Transformo", "Eye": "Okulo", "Head": "Kapo", "Hips": "Koksoj", "Body": "Korpo", "Shoulders": "\u015cultroj", "Foot": "Piedo", "Ear": "Orelo", "Mouth": "Bu\u015do", "Nose": "Nazo", "Eyebrow": "Brovo", "Claws": "Ungegoj", "Hoof": "Hufo", "Pincer": "Pin\u0109ilo", "Audio": "Sona\u0135o", "Torso": "Torso", "Vertebrae": "Vertebro", "Easter egg ;)\u0004Penis": "Peniso", "Easter egg ;)\u0004Vulva": "Vulvo", "Animation Cycles": "Cikloj de animacio", "Animation Blender": "Miksado de animacio", "Expose Transform": "Eksponi la transformon", "Bake controllers": "Haltigi la regilojn", "Extract controllers": "Forigi la regilojn", "No new controller was found to extract.\nDo you want to extract all controllers from this pre-composition anyway?": "Nenian novan regilon estis trovinta per forigi.\n\u0108u vi volas iel forigi \u0109iam regiloj de ci-tiu pre-kompozito?", "Nothing new!": "Neniu nova\u0135o!", "Tag as ctrls": "Etikedi kiel ctrls", "Left": "Maldekstra", "Right": "Dekstra", "Front": "Anta\u016de", "Back": "Malfronte", "Middle": "Mezo", "Under": "Sub", "Above": "Super", "Toggle edit mode": "Baskuli la redakta re\u011dimo", "layer name\u0004L": "M", "layer name\u0004R": "D", "layer name\u0004Fr": "Ant", "layer name\u0004Bk": "Mlant", "layer name\u0004Tl": "Vo", "layer name\u0004Md": "Mz", "layer name\u0004Ab": "Sup", "layer name\u0004Un": "Sub", "Bone": "Osto", "Pin": "Alpingli", "Zero": "Nulo", "anatomy\u0004clavicle": "klaviklo", "anatomy\u0004shoulder": "\u015dultro", "anatomy\u0004shoulder blade": "skapolo", "anatomy\u0004scapula": "skapolo", "anatomy\u0004humerus": "humero", "anatomy\u0004arm": "brako", "anatomy\u0004radius": "radiuso", "anatomy\u0004ulna": "ulno", "anatomy\u0004forearm": "anta\u016dbrako", "anatomy\u0004finger": "fingro", "anatomy\u0004fingers": "fingroj", "anatomy\u0004heel": "kalkano", "anatomy\u0004femur": "femuro", "anatomy\u0004thigh": "femuro", "anatomy\u0004leg": "kruro", "anatomy\u0004tibia": "tibio", "anatomy\u0004shin": "tibio", "anatomy\u0004calf": "suro", "anatomy\u0004fibula": "fibulo", "anatomy\u0004toe": "piedfingro", "anatomy\u0004toes": "piedfingroj", "anatomy\u0004feather": "plumo", "Building OCO character:": "Konstruinta la OCO personeto:", "Sorting bones...": "Ordiginta la ostoj...", "duik\u0004Tangent": "Tangento", "Lock tangents": "\u015closi la tangentojn", "Some layers are 3D layers, that's a problem...": "Kelkaj tavoloj estas 3D tavoloj, tio estas problemo...", "This can't be rigged, sorry.": "Tio ne povas esti riginta, pardonu.", "Auto-rig": "Auto-rig", "Sorting layers...": "Ordiginta la tavoloj...", "Root": "Radiko", "Shoulders & neck": "\u015cultroj kaj kolo", "Heel": "Kalkano", "Shoulder": "\u015cultro", "Front leg": "Anta\u016da kruro", "Creating controllers": "Kreinta regiloj", "Parenting...": "Muntiginta...", "Fish spine": "Spino de fi\u015do", "Rigging...": "Rigi...", "Custom bones": "Propraj ostoj", "Crop precompositions": "Stuci la prekompona\u0135ojn", "Edit expression": "Modifi la esprimon", "A higher factor \u2192 a higher precision.\n\n\u2022 Smart mode: lower the factor to keep keyframes only for extreme values. Increasing the factor helps to get a more precise curve with inflexion keyframes.\n\n\u2022 Precise mode: A factor higher than 1.0 increases the precision to sub-frame sampling (2 \u2192 two samples per frame).\nA factor lower than 1.0 decreases the precision so that less frames are sampled (0.5 \u2192 half of the frames are sampled).\nDecrease the precision to make the process faster, increase it if you need a more precise motion-blur, for example.": "Plej granda faktoro \u2192plej granda precizo.\n\n\u2022 Inteligenta re\u011dimo: malgrandigu la faktoro per konservi la gravabildojn nur per ekstremaj valoroj. Grandigi la faktoro helpi havi plej precizan kurbon kun fleksia gravabildoj.\n\n\u2022 Preciza re\u011dimo: Faktoron plej granda kiel 1.0 grandigas la precizo al specimenado de sub-bildoj (2 \u2192 du specimenadoj per bildo).\nFaktoron malplej granda kiel 1.0 malgrandigas la precizo tiel malpli bildoj estas specimenadi (0.5 \u2192 duono de la bildoj estas specimenadinta).\nMalgrandigu la precizo per rapidigi la procezo, grandigu \u011din se vi bezonas plej precizan malklari\u011da movo, ekzemple.", "Automation and expressions": "A\u016dtomatigo kaj esprimoj", "Separate the dimensions of the selected properties.\nAlso works with colors, separated to RGB or HSL.": "Apartigi la dimensiojn el la elektitaj propra\u0135oj.\n\u011ci anka\u016d laboras kun koloroj, apartigi de RGB a\u016d HSL.", "Toggle expressions, or remove them keeping the post-expression value on all selected properties.\n\n[Ctrl]: Remove expressions instead of just disabling.\n[Alt]: Remove expressions but keep the pre-expression value (After Effects default).": "Baskuli la esprimoj, a\u016d forigi ilin konservanta la post-esprima valoro en la tutaj elektitaj propra\u0135oj.\n\n[Ctrl]: Forigi la esprimoj anstata\u016de malebligi ilin.\n[Alt]: Forigi la esprimoj sed konservi la pre-espriman valoron (After Effects defa\u016dlto).", "Expression tools": "Iloj de esprimo", "Various tools to fix and work with expressions": "Pluraj iloj per ripari kaj labori kun esprimojn", "Remove": "Forigi", "Replace all occurences of %1 by %2.": "Anstata\u016digi \u0109iujn okaza\u0135ojn de %1 per %2.", "Use": "Uzi", "Copy expression": "Kopii la esprimon", "Copy the expression from the selected property.": "Kopii la esprimon je la elektita propra\u0135o.", "Paste the expression in all selected properties.": "Alglui la esprimon en \u0109iuj elektitaj propra\u0135oj.", "Use an external editor to edit the selected expression.\n\n[Ctrl]: Reloads the expressions from the external editor.": "Uzi eksteran editoron per modifi la elektitan esprimon.\n\n[Ctrl]: Re\u015dargas la esprimon je la ekstera editoro.", "Open expressions with...": "Malfermi la esprimojn per...", "Select an application to open the expressions.\nLeave the field empty to use the system default for '.jsxinc' files.": "Elektu aplikon per malfermi la esprimojn.\nLasu la kampon malplena per uzi la defa\u016dltan sistemon per la dosieroj '.jsxinc'.", "System default": "Defa\u016dlta sistemo", "Set a random value to the selected properties, keyframes or layers.": "Agordi hazardan valoron al la elektitaj propra\u0135oj, gravabildoj a\u016d tavoloj.", "Current values": "Nunaj valoroj", "Values of the properties at the current time": "Valoroj de la propra\u0135oj je la nuna momento", "Layer attributes": "Atributoj de la tavolo", "Attributes of the layers.": "Atributoj de la bildoj.", "Keyframes (value and time).": "Gravabildo (valoro kaj momento).", "Natural (gaussian)": "Natura (gaussiana)", "Uses an algorithm with a natural result (using the Gaussian bell-shaped function).\nA few values may be out of range.": "Uzas algoritmon kun natura rezulta\u0135o (uzanta la gaussiana funkcio kies havas sonorilan formon).\nKelkaj valoroj povas esti for el la rango.", "Strict": "Severo", "Uses strict values.": "Uzas severajn valorojn.", "Collapse dimensions": "Kunfandi la dimensiojn", "Controls all dimensions or channels with a single value.": "Regas la \u0109iujn dimensiojn a\u016d kanalojn kun unuopan valoron.", "Separate all dimensions or channels to control them individually.": "Apartigi la \u0109iujn dimensiojn a\u016d kanalojn per regi ilin unuope.", "Indices": "Indicoj", "Values": "Valoroj", "Control all dimensions or channels with a single value.": "Regas la \u0109iujn dimensiojn a\u016d kanalojn kun unuopa valoro.", "Min": "Min", "Max": "Maks", "Replace expressions by keyframes.\nUse a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.": "Anstata\u016digi la esprimojn per gravabildoj.\nUzi\u011di inteligenta algoritmo per havi la malplej gravabildojn kiel eble, kaj teni ilin facila per redaktado poste.", "Smart mode": "Inteligenta re\u011dimo", "Use a smarter algorithm which produces less keyframes.\nThe result may be easier to edit afterwards but a bit less precise than other modes": "Uzigi plej inteligenta algoritmo kio produktas malplej gravabildojn.\nLa rezulto povas esti plej facila per redakti poste sed malplej preciza ol aliaj re\u011dimoj", "Precise mode": "Preciza re\u011dimo", "Add new keyframes for all frames.\nThis mode produces more keyframes but the result may be closer to the original animation.": "Aldoni novajn gravabildojn per la \u0109iuj bildoj.\n\u0108i tiu re\u011dimo produktas plej gravabildojn sed la rezulto povas esti plej proksime je la originala animacio.", "Precision factor": "Faktoro de precizeco", "Replaces all expressions of the composition by keyframes,\nand removes all non-renderable layers.\n\nUses a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.": "Anstata\u016digas la tutajn esprimojn de la kompona\u0135o per gravabildoj,\nkaj forigas la tutajn ne bildigitaj tavoloj.", "Activate the time remapping on the selected layers, adjusts the keyframes and adds a loop effect.": "Aktivi la momenta rekartigo en la elektitaj tavoloj, \u011dustigas la gravabildojn kaj aldonas iteracia efekto.", "Creates a spatial effector to control properties.\n\nSelect the properties to control first, then click on this button.": "Kreas spaca efektulo per regi la propra\u0135ojn.\n\nElektitu unue la propra\u0135ojn per regi, poste klaku \u0109i tiu butono.", "Control properties using a map (texture) layer.": "Regi la propra\u0135oj per tekstura tavolo.", "Add a random but smooth animation to the selected properties.": "Aldoni hazardan sed glata animacio al la elektitaj propra\u0135oj.", "Individual controls": "Individuaj regiloj", "Create one individual control for each property.": "Krei individuan regilon per \u0109iu propra\u0135o.", "Unified control": "Unuigita regilo", "Create a single control for all properties.\na.k.a. The One Duik To Rule Them All.": "Krei unuopan regilon per la \u0109iuj propra\u0135oj.\na.k.a. La sola Duik per regi ilin \u0109iuj.", "Add a control effect to randomize (and animate) the selected properties.": "Aldoni regilan efekton per hazardigi (kaj animi) la elektitaj propra\u0135oj.", "Creates a single control for all properties.\na.k.a. The One Duik To Rule Them All.": "Kreas unuopan regilon per la \u0109iuj propra\u0135oj.\na.k.a. La sola Duik per regi ilin \u0109iuj.", "Swing or blink.\nAlternate between two values, going back and forth,\nwith advanced interpolation options.": "Balanci a\u016d pulsi.\nAlterni inter dua valoro, balanci\u011danta re kaj for,\nkun altnivelaj opcioj de interpolado.", "Swing": "Balanci\u011do", "Smoothly go back and forth between two values.": "Glate iri re kaj for inter duaj valoroj.", "Blink": "Palpebrumado", "Switch between two values, without interpolation.": "\u015calti inter duajn valorojn, sen interpolado.", "Automates the rotation of the selected layers as wheels.": "A\u016dtomatigi la rotacion de la elektitaj tavoloj kiel radoj.", "Add cycles to the animated properties,\n(with more features than the 'loopOut' and 'loopIn' expressions).": "Aldoni ciklojn al la animaciaj propra\u0135oj,\n(kun plej \u0109efa\u0135aj ol la 'loopOut' kaj 'loopIn' esprimoj).", "Animate the selected character using a procedural walk or run cycle.": "Animi la elektitajn personetojn per procedura ciklo de mar\u015dado a\u016d kurado.", "Neck": "Kolo", "Right hand": "Dekstra mano", "Left hand": "Maldekstra mano", "Right foot": "Dekstra piedo", "Left foot": "Maldekstra piedo", "Rig paint effects and brush strokes to animate them more easily.": "Rigi pentra\u0135ajn efektojn kaj brosajn strekojn per animi ilin plej facile.", "Bones": "Ostoj", "Select bones": "Elekti la ostojn", "Select all bones": "Elekti la \u0109iujn ostojn", "Show/hide bones": "Montri/Ka\u015di la ostojn", "Show/Hide all the bones.\n\n[Alt]: Only the unselected bones.": "Montri/Ka\u015di la tutajn ostojn.\n\n[Alt]: Nur la ne elektitaj ostoj.", "Duplicate bones": "Duobligi la ostojn", "Duplicate the selected bones": "Duobligi la elektitajn ostojn", "Automatically (try to) link the artwork layers to their corresponding bones.": "A\u016dtomate (provi) ligi la arta\u0135aj tavoloj al iliaj rilataj ostoj.", "By default, bones and artworks are matched using the layer names.": "Defa\u016dlte, la ostoj kaj la arta\u0135oj kongruas per iliaj nomoj de tavoloj.", "[Alt]: Use the distance between the layers (using the anchor points of the layers) instead of their names.": "[Alt]: Uzu la distancon inter la tavoloj (per la punktoj de ankro de la tavoloj) anstata\u016de iliaj nomoj.", "Edit mode": "Modifii re\u011dimo", "Bake bone appearances.\n\n[Alt]: Keep envelops.\n[Ctrl]: Keep deactivated noodles.": "Haltigi la aspektojn de la ostoj.\n\n[Alt]: Konservi la kovriloj.\n[Ctrl]: Konservi la nudeloj malaktivi.", "Bone settings": "Ostaj fiksoj", "Edit selected bones": "Modifi la elektitajn ostojn", "Current Selection": "La nuna Elekta\u0135o", "Side": "Flanko", "Location": "Pozicio", "Color": "Koloro", "Set the color of the selected layers.": "Agordi la koloron de la elektitaj tavoloj.", "Size": "Dimensio", "Change the size of the layer.": "\u015can\u011di la dimension de la tavolo.", "Change the opacity of the bones.": "\u015can\u011di la opakecon de la ostoj.", "Group name": "Grupnomo", "Character / Group name": "Nomo de la personeto / grupo", "Choose the name of the character.": "Elekti la nomon de la personeto.", "Name": "Nomo", "(Limb) Name": "Nomo (de la membro)", "Change the name of the limb this layer belongs to": "\u015can\u011di la nomon de la membro kies tiu tavolo apartenas", "Envelop": "Kovrilo", "Enabled": "\u015caltita", "Toggle the envelops of the selected bones": "Baskuli la kovriloj de la elektitaj ostoj", "Envelop opacity": "Opakeco de la kovrilo", "Change the opacity of the envelop.": "\u015can\u011di la opakecon de la kovrilo.", "Envelop color": "Kovrila koloro", "Set the color of the selected envelops.": "Agordi la koloron de la elektitaj kovriloj.", "Envelop stroke size": "Dimensio de la kovrila streko", "Change the size of the envelop stroke.": "\u015can\u011di la dimension de la kovrila streko.", "Envelop stroke color": "Koloro de la kovrila streko", "Set the color of the selected envelops strokes.": "Agordi la koloron de la elektitaj kovrilaj strekoj.", "Noodle": "Nudelo", "Toggle the noodles of the selected bones": "Baskuli la nudeloj de la elektitaj ostoj", "Noodle color": "Koloro de la nudeloj", "Set the color of the selected noodles.": "Agordi la koloron de la elektitaj nudeloj.", "Pick selected layer": "Selekti la elektitan tavolon", "Apply changes.\n\n[Alt]: assigns a random color to each bone.": "Apliki la \u015dan\u011dojn.\n\n[Alt]: Atribuas hazarda koloro al \u0109iu osto.", "Edit bones": "Modifi la ostojn", "Character Name": "Nomo de la personeto", "Add an armature for an arm": "Aldoni armaturon per brakon", "[Ctrl]: Auto-parent the selection to the new bones.\n[Alt]: Assign a random color to the new limb.": "[Ctrl]: Auto-munti la elekta\u0135o al la novaj ostoj.\n[Alt]: Atribuas hazarda koloro al la nova membro.", "Create": "Krei", "Create arm": "Krei brakon", "Forearm": "Anta\u016dbrako", "Add an armature for a leg": "Aldoni armaturon per kruron", "Create leg": "Krei kruron", "Thigh": "Femuro", "Calf": "Suro", "Toes": "Piedfingroj", "Add an armature for a spine (including the hips and head)": "Aldoni armaturon per spino (inkluzivenda la koksoj kaj la kapo)", "Create spine": "Krei spinon", "Add an armature for a hair strand.": "Aldoni armaturon per fadeno de haro.", "Create hair strand": "Krei fadenon de haro", "Hair:": "Haro:", "layers": "tavoloj", "Create tail": "Krei voston", "Tail:": "Vosto:", "Add an armature for a wing.": "Aldoni armaturon per alon.", "Create wing": "Krei alon", "Feathers:": "Plumoj:", "Add an armature for the spine of a fish.": "Aldoni armaturon per la spino de fi\u015don.", "Create fish spine": "Krei spinon de fi\u015do", "Spine:": "Spino:", "Add an armature for a fin.": "Aldoni armaturon per na\u011dilon.", "Create fin": "Krei na\u011dilon", "Fishbones:": "Ostofi\u015doj:", "Hominoid": "Homoideo", "Create limbs for an hominoid (Humans and apes).": "Krei membrojn per homoideo (Homoj kaj simioj).", "Plantigrade": "Plandoiranto", "Create limbs for a plantigrade (primates, bears, rabbits...).": "Krei membrojn per plandoirantoj (primatoj, ursoj, kunikloj...).", "Digitigrade": "Falangoiranto", "Create limbs for a digitigrade (dogs, cats, dinosaurs...).": "Krei membrojn per falangoiranton (hundoj, katoj, dinosa\u016droj...).", "Ungulate": "Hufuloj", "Create limbs for an ungulate (horses, cattle, giraffes, pigs, deers, camels, hippopotamuses...).": "Krei membrojn per hufulojn (\u0109evaloj, bovoj, \u011dirafoj, porkoj, cervoj, kameloj, hipopotamoj...).", "Arthropod": "Artropodoj", "Create limbs for an arthropod (insects, spiders, scorpions, crabs, shrimps...)": "Krei membrojn per artropodojn (insektoj, araneoj, skorpioj, kraboj, salikokoj...)", "Bird": "Birdo", "Create limbs for a cute flying beast.": "Krei membrojn per bela volanta besto.", "Fish": "Fi\u015do", "Create limbs for weird swimming beasts.": "Krei membrojn per strangaj na\u011dantaj bestoj.", "Snake": "Serpento", "Custom": "Propra", "Add a custom armature.": "Aldoni propran armaturon.", "Create custom armature": "Krei propran armaturon", "Number of bones:": "Numero de ostoj:", "Limb name": "Nomo de la membro", "Cameras": "Kameraoj", "Add guides in the composition to help the composition of the image.\nIncludes thirds, golden ratio, and other standard guides.": "Aldoni gvidojn en la kompona\u0135o per helpi la kompona\u0135o de la bildo.\nInkluzivi trionojn, oran proporcion, kaj aliajn normajn gvidojn.", "Adds an inverse constraint of the scale to the depth (Z position) of the 3D layers, so that their visual size doesn't change with their depth.\nWorks as a toggle: first click activates the effect, next click removes it from the selected layers.": "Aldoni inversan katenon de la skalo al la profundeco (pozicio Z) de la tavoloj 3D, do \u011dia vida dimensio ne \u015dan\u011di\u011du per \u011dia profundeco.\n\u011ci laboras kiel baskulo: la unua klako aktivas la efekto, la sekva klako forigas \u011din el la elektitaj tavoloj.", "There's no camera, please create a camera first.": "Ne estas kamerao, bonvolu krei kamerao unue.", "Nothing selected. Please select a layer first.": "Neniu elektito. Bonvolu elekti tavolon unue.", "Rig the selected camera to make it easier to animate.\nAlso includes nice behaviors like handheld camera or shoulder camera...": "Rigi la elektitan kameraon per faciligi \u011dia animacio.\nAnka\u016d inkluzivas bonetaj kondutoj tiel portebla kamerao a\u016d \u015dultra kamerao...", "There's no camera, or it's a one-node camera, but a two-node camera is needed.\nPlease, change to or create a two-node camera.": "Ne estas kamerao, a\u016d \u011di estas unua-nodo kamerao, sed dua-nodoj kamerao estas necesa.\nBonvolu, \u015dan\u011di \u011din a\u016d krei novan dua-nodojn kameraon.", "Create a fake camera, working with standard multiplane 2D Layers.\nParent the layers to the control null objects.\nDuplicate these control nulls if you need more levels.\nThis also includes nice behaviors like handheld camera or shoulder camera...": "Krei falsan kameraon, laboranta kun norma plurnivelaj tavoloj 2D.\nMunti la tavolojn al la nulaj objektoj de regilo.\nDuobligi \u0109i tiujn nulajn regilojn se vi bezonas pli da niveloj.\n\u0108i tiu inkluzivas anka\u016d bonetajn kondutojn tiel portebla kamerao a\u016d \u015dultra kamerao...", "Command line": "Komandolinio", "Adjust other parameters for setting the size.": "\u011custigi aliajn parametrojn per agordi la dimensio.", "Resize settings": "Aligrandigi la agordojn", "Constraint the dimensions together.": "Kateni la dimensiojn kune.", "Width": "Lar\u011deco", "Height": "Alta\u0135o", "Pixel aspect": "Aspekto de la bilderoj", "Square Pixels": "Kvadrataj bilderoj", "D1/DV NTSC (0.91)": "D1/DV NTSC (0.91)", "D1/DV NTSC Widescreen (1.21)": "Lar\u011da ekrano D1/DV NTSC (1.21)", "D1/DV PAL (1.09)": "D1/DV PAL (1.09)", "D1/DV PAL Widescreen (1.46)": "Lar\u011da ekrano D1/DV PAL (1.46)", "HDV 1080/DVCPRO HD 720 (1.33)": "HDV 1080/DVCPRO HD 720 (1.33)", "DVCPRO HD 1080 (1.5)": "DVCPRO HD 1080 (1.5)", "Anamorphic 2:1 (2)": "Anamorfo 2:1 (2)", "Frame rate": "Rango de la bildoj", "Display": "Afi\u015dado", "Resolution": "Distingivo", "resolution\u0004Full": "Plena", "resolution\u0004Half": "Duona", "resolution\u0004Third": "Triono", "resolution\u0004Quarter": "Kvaro", "Preserve resolution": "Konservi la distingivo", "Preserve": "Konservi", "Background color": "Fonkoloro", "Shy layers": "Timidaj tavoloj", "Hide": "Ka\u015di", "Rendering": "Bildigo", "Proxy": "Prokurilo", "Renderer": "Bildigilo", "Preserve frame rate": "Konservi la rangon de la bildoj", "Frame blending": "Miksaj bildoj", "Motion blur": "Malklari\u011da movo", "Shutter angle": "Obturila angulo", "Shutter phase": "Obturila fazo", "Samples": "Specimenoj", "Adaptive sample limit": "Sinadapta Specimena limo", "Update precompositions": "\u011cisdatigi la prekompona\u0135ojn", "Comp settings": "Agordoj de la Komp", "Set the current or selected composition(s) settings, also changing the settings of all precompositions.": "Agordi la nuna(j)n a\u016d la elektita(j)n kompona\u0135o(j)n, anka\u016d se oni \u015dan\u011das la agordojn de \u0109iuj prekompona\u0135oj.", "Links and constraints": "Ligiloj kaj katenoj", "Lock prop.": "\u015closi la propra\u0135ojn.", "Lock the value of the selected properties.": "\u015closi la valoron de la elektitaj propra\u0135oj.", "Zero out the selected layers transformation.\n[Alt]: Reset the transformation of the selected layers to 0.\n[Ctrl] + [Alt]: Also reset the opacity to 100 %.": "Komenci per nulo la transformo de la elektitaj tavoloj.\n[Alt]: Rekomencigi la transformon de la elektitaj tavoloj je 0.\n[Ctrl] + [Alt]: Rekomencigi anka\u016d la opakeco je 100%.", "Expose the transformation of layers using a nice controller.": "Eksponi la transformon de la tavoloj uzante bonetaj regiloj.", "Create locator.": "Krei pozicilon.", "Extract locators.": "Forigi la lokalizilojn.", "Use expressions": "Uzi esprimojn", "Use essential properties": "Uzi esencajn propra\u0135ojn", "Measure distance": "Mezuri la distancon", "Measure the distance between two layers.": "Mezuri la distancon inter duaj tavoloj.", "Properties": "Propra\u0135oj", "After Effects Property\u0004Type": "Tipo", "Change the name of the limb this layer belongs to.": "\u015can\u011di la nomon de la membro kies tiu tavolo apartenas.", "Create a two-layer IK combined with a one-layer IK\nto handle Z-shape limbs.": "Kreu dua-tavolojn IK kun unua-tavolo IK\nper manipuli membrojn de Z formon.", "B\u00e9zier Inverse Kinematics.": "B\u00e9zier Inversa kinematiko.", "Forward Kinematics\nwith automatic overlap and follow-through.": "Anta\u016da kinematiko\nkun a\u016dtomata surmeteco kaj tra-sekvo.", "Parent": "Munti", "Create parent constraints.": "Krei katenojn de ligilo.", "Parent all the selected layers to the last selected one.\n\n[Alt]: Parent only the orphans.\nOr:\n[Ctrl]: Parent layers as a chain, from ancestor to child, in the order of the selection.": "Munti \u0109iujn elektitajn tavolojn al la lasta elektita tavolo.\n\n[Alt]: Munti nur la orfojn.\nA\u016d\n[Ctrl]: Munti la tavolojn tiel \u0109eno, ekde la prima al la minora, en la ordo de la selekto.", "Animatable parent.": "Animonta ligilo.", "Parent across comps...": "Ligi transa la kompojn...", "Parent layers across compositions.": "Munti la tavolojn trans la kompona\u0135oj.", "Parent comp": "Munti la Kompo", "Parent layer": "Tavolo de ligilo", "Create transform constraints (position, orientation, path...).": "Krei katenojn de transformo (pozicio, orienti\u011do, vojeto...).", "Constraint the location of a layer to the position of other layers.": "Kateni la pozicion de la tavolo \u0109e la pozicio de la aliaj tavoloj.", "Constraint the orientation of a layer to the orientation of other layers.": "Kateni la orienti\u011don de la tavolo \u0109e la orienti\u011do de la aliaj tavoloj.", "Constraint the location and orientation of a layer to a B\u00e9zier path.\n\n": "Kateni la pozicion kaj la orienti\u011don de la tavolo \u0109e unu vojeto de B\u00e9zier.\n\n", "Pick path...": "Selekti la vojeton...", "Select controllers": "Elekti la regilojn", "Select all controllers": "Elekti \u0109iujn regilojn", "Show/hide ctrls": "Montri/Ka\u015di la regilojn", "Show/Hide controllers\n\n[Alt]: Only the unselected controllers.": "Montri/Ka\u015di la regilojn\n\n[Alt]: Nur la malelektitajn regilojn.", "Tag as controllers": "Etikedi kiel regilojn", "Bake controllers appearance": "Haltigi la aspekton de la regiloj", "Controller settings": "Agordoj de la regiloj", "Edit selected controllers.": "Modifi la elektitajn regilojn.", "Apply changes.\n\n[Alt]: assigns a random color to each layer.": "Apliki la \u015dan\u011dojn.\n\n[Alt]: Atribuas hazarda koloro al \u0109iuj tavolo.", "Get help": "Petu helpon", "Circle": "Cirklo", "Polygon": "Plurlatero", "Star": "Stelo", "Keep this panel open": "Teni \u0109i tiun panelon malferman", "%1 Settings": "%1 Fiksoj", "Set the language of the interface.": "Fiksi la lingvon de la interfaco.", "Settings file": "Fiksa dosiero", "Set the location of the settings file.": "Fiksi la lokon de la fiksa dosiero.", "Set the highlight color.": "Fiksi la helan koloran.", "After Effects Blue": "Blua After Effects", "The After Effects highlighting blue": "La blua helo After Effects", "RxLab Purple": "Violkolora RxLab", "The RxLaboratory Purple": "La violkolora de RxLaboratory", "Rainbox Red": "Ru\u011da Rainbox", "The Rainbox Productions Red": "La ru\u011da de Rainbox Productions", "After Effects Orange (CS6)": "Oran\u011dkolora After Effects (CS6)", "The After Effects highlighting orange from good ol'CS6": "La oran\u011dkolora helo After Effects de la bona maljuna CS6", "Custom...": "Proprigi...", "Select a custom color.": "Elektiti propran koloron.", "Select the UI mode.": "Elektiti la UF re\u011dimo.", "Rookie": "Komencanto", "The easiest-to-use mode, but also the biggest UI.": "La plej facila re\u011dimo, sed anka\u016d la plej granda UF.", "Standard": "Norma", "The standard not-too-big UI.": "La norma ne grandega UF.", "Expert": "Spertulo", "The smallest UI, for expert users.": "La malplej granda UF, per lertaj uzantoj.", "Normal mode": "Normala re\u011dimo", "Use at your own risk!": "Uzu \u0109e via propra risko!", "Dev and Debug mode": "Disvolvi\u011da kaj elpuriga re\u011dimo", "Check for updates": "Kontroli por \u011disdatigoj", "Default": "Defa\u016dlto", "Reset the settings to their default values.": "Rekomencigi la fiksojn al siaj defa\u016dltaj valoroj.", "Apply settings.": "Apliki agordojn.", "You may need to restart the script for all changes to take effect.": "Vi devus rekomenci la scripto per apliki la tutajn \u015dan\u011dojn.", "Thank you for your donations!": "Dankon pro viaj donacoj!", "Help and options": "Helpo kaj opcioj", "Edit settings": "Modifi fiksoj", "Bug Report or Feature Request": "Raporto de Eraro a\u016d \u0108efa\u0135a Peto", "Bug report\nFeature request\n\nTell us what's wrong or request a new feature.": "Raporto de eraro\n\u0108efa\u0135a peto\n\nDiru al ni tio kion ne estas bone a\u016d demandu novan peton.", "Help": "Helpo", "Get help.": "Petu helpon.", "Translate %1": "Traduki %1", "Help translating %1 to make it available to more people.": "Helpu traduki %1 por fari \u011din pli disponebla pri plej homoj.", "New version": "Nova versio", "This month, the %1 fund is $%2.\nThat's %3% of our monthly goal ( $%4 )\n\nClick on this button to join the development fund!": "\u0108imonate, la fonduso de %1 estas %2.\nTio estas %3% de nia celo ($%4)\n\nKlaku \u0109i tiu butono per ani\u011di la fonduso de niaj laboriloj!", "Cancel": "Nuligi", "file system\u0004Path...": "Vojeto...", "Set a random value.": "Fiksi hazardon valoron.", "Magic is happening": "La Magio okazas", "Working": "Laborante", "project\u0004Item": "Elemento", "file\u0004Run": "Kuri", "Open folder": "Malfermi la dosierujon", "Add item or category": "Aldoni elementon a\u016d kategorion", "Edit item or category": "\u015can\u011di elementon a\u016d kategorion", "Remove item or category": "Forigi elementon a\u016d kategorion", "Remove all": "Forigi \u0109iujn", "Start typing...": "Startu skribi...", "Refresh": "Refre\u015digi", "Category": "Kategorio", "Tip": "Pinto", "Anatomy\u0004Feather": "Plumo", "Anatomy\u0004Fishbone": "Ostofi\u015doj", "Select\u0004None": "Neniom", "Select layers": "Elektiti tavoloj", "You're starting a process which can take some time.": "Vi komenci\u011das procezo kiu eble prenas iom da tempo.", "Hiding layer controls will improve performance a lot. Do you want to toggle layer controls now?": "Ka\u015di la tavolajn regilojn plibonigos la rendimento. \u0108u vi volas baskuli la tavolaj regiloj nun?", "If layer controls are already hidden, you can ignore this.": "Se la tavolaj regiloj estas ka\u015ditaj, vi povas ignori \u0109i tion.", "Magic is happening...": "La Magio okazas...", "Project Root": "Radiko de la projekto", "After Effects Layer\u0004Shape": "Formo", "Rectangle": "Rektangulo", "Rounded rectangle": "Cirkla rektangulo", "The pseudo effect file does not exist.": "La dosiero pse\u016ddo efiko ne ekzistas.", "Invalid pseudo effect file or match name.": "La dosiero pse\u016ddo efiko a\u016d \"match name\" nepravas.", "Composition": "Kompozito", "Align layers.": "La\u016dliniigi la tavolojn.", "Add a list to the selected properties.": "Aldoni liston al la elektitaj propra\u0135oj."} \ No newline at end of file diff --git a/src/Scripts/ScriptUI Panels/inc/tr/Duik_eo_UY.json.jsxinc b/src/Scripts/ScriptUI Panels/inc/tr/Duik_eo_UY.json.jsxinc index 2a1c854b6..024299f7b 100644 --- a/src/Scripts/ScriptUI Panels/inc/tr/Duik_eo_UY.json.jsxinc +++ b/src/Scripts/ScriptUI Panels/inc/tr/Duik_eo_UY.json.jsxinc @@ -1,2 +1,2 @@ -var Duik_eo_UY = new DuBinary( "{\"\": {\"language\": \"eo_UY\", \"plural-forms\": \"nplurals=2; plural=(n != 1);\"}, \"Adjustment layer\": \"Tavolo de adapto\", \"Null\": \"Nulo\", \"Solid\": \"Solido\", \"Animation library\": \"Biblioteko de animacio\", \"Most used\": \"La plej uzata\", \"Recent\": \"Lastatempe\", \"Favorites\": \"La plej \\u015datataj\", \"All properties\": \"\\u0108iuj propra\\u0135oj\", \"Keyframes only\": \"Nur gravabildoj\", \"Position\": \"Pozicio\", \"Rotation\": \"Rotacio\", \"Scale\": \"Skalo\", \"Opacity\": \"Opakeco\", \"Masks\": \"Maskoj\", \"Effects\": \"Efektoj\", \"Offset values\": \"Transloki valorojn\", \"Offset current values.\": \"Transloki la nunajn valorojn.\", \"Absolute\": \"Absoluta\", \"Absolute values (replaces current values).\": \"Absolutaj valoroj (anstata\\u016digi la nunajn valorojn).\", \"Reverse keyframes\": \"Inversigi gravabildojn\", \"Reverses the animation in time.\": \"Inversigas la animacio en la momento.\", \"Apply\": \"Apliki\", \"Edit category name\": \"Modifi la nomon de la kategorio\", \"New Category\": \"Nova Kategorio\", \"Create animation\": \"Krei animacion\", \"Bake Expressions\": \"Haltigi Esprimojn\", \"Animation name\": \"Nomo de la animacio\", \"OK\": \"OK\", \"Save animation.\": \"Gardi animacion.\", \"This animation already exists.\\nDo you want to overwrite it?\": \"\\u0108i tiu animacio jam ekzistas.\\n\\u0108u vi volas superskribi \\u011din?\", \"Animation settings.\": \"Fiksoj de la animacio.\", \"Update thumbnail\": \"\\u011cisdatigi la vinjeton\", \"Updates the thumbnail for the selected item.\": \"\\u011cisdatigas la vinjeton de la elektita elemento.\", \"Update animation\": \"\\u011cisdatigi la animacion\", \"Updates the current animation.\": \"\\u011cisdatigas la nunan animacion.\", \"Favorite\": \"La plej \\u015datata\", \"Animation\": \"Animacio\", \"Apply selected animation.\": \"Apliki la elektitajn animaciojn.\", \"[Shift]: More options...\": \"[Shift]: Pli da opcioj...\", \"Open the folder in the file explorer/finder.\": \"Malfermi la dosierujon en la esplorista dosiero/finder.\", \"[Alt]: Select the library location.\": \"[Alt]: Elekti la lokon de la biblioteko.\", \"Add selected animation to library or create new category.\": \"Aldoni la elektitan animacion al la biblioteko a\\u016d krei novan kategorion.\", \"Edit the selected animation or category.\": \"Modifi la elektitan animacion a\\u016d kategorion.\", \"Remove the selected animation or category from library.\": \"Forigi la elektitan animacion a\\u016d kategorion el la biblioteko.\", \"Sorry, the animation library folder can't be found.\": \"Ni pardonpetas, oni ne trovi\\u011das la dosierujo de la biblioteko de animacio.\", \"Select the folder containing the animation library.\": \"Elekti la dosierujon kiu enhavas la bibliotekon de animacio.\", \"Sorry, we can't save an animation directly in the current category.\": \"Ni pardonpetas, oni ne povas gardi animacion senpere en la nuna kategorio.\", \"Sorry, we can't create a sub-category in the current category.\": \"Ni pardonpetas, oni ne povas krei sub-kategorion en la nuna kategorio.\", \"Uncategorized\": \"Nekategorigita\", \"Are you sure you want to remove the animation \\\"{#}\\\"?\": \"\\u0108u vi certe volas forigi la animacion \\\"{#}\\\"?\", \"Are you sure you want to remove the category \\\"{#}\\\" and all its animations?\": \"\\u0108u vi certe volas forigi la kategorion \\\"{#}\\\" kaj siajn tutajn animaciojn?\", \"Select Keyframes\": \"Elekti gravabildojn\", \"Select keyframes.\": \"Elekti gravabildojn.\", \"Time\": \"Momento\", \"Select at a precise time.\": \"Elekti en preciza momento.\", \"Range\": \"Rango\", \"Select from a given range.\": \"Elekti je certa rango.\", \"Current time\": \"La nuna momento\", \"time\": \"momento\", \"time\\u0004Out\": \"Elirejo\", \"Selected layers\": \"Elektiti tavoloj\", \"All layers\": \"\\u0108iuj tavoloj\", \"Controllers\": \"Regiloj\", \"Copy animation\": \"Kopii animacion\", \"Copies selected keyframes.\\n\\n[Alt]: Cuts the selected keyframes.\": \"Kopias la elektitajn gravabildojn.\\n[Alt]: Tran\\u0109as la elektitajn gravabildojn.\", \"Paste animation\": \"Alglui animacion\", \"Paste keyframes.\\n\\n[Ctrl]: Offset from current values.\\n[Alt]: Reverses the keyframes in time.\": \"Alglui gravabildojn.\\n\\n[Ctrl]: Transloki je la nunaj valoroj.\\n[Alt]: Inversigas la gravabildojn en la momento.\", \"Replace existing keyframes\": \"Anstata\\u016digi la ekzistajn gravabildojn\", \"Interpolator\": \"Interpolado\", \"Control the selected keyframes with advanced but easy-to-use keyframe interpolation driven by an effect.\": \"Regi la elektitajn gravabildojn per plej evoluinta sed facile uzata interpolado de gravabildo kondukita per unu efekto.\", \"Snap keys\": \"\\u011custigi la bildojn\", \"Snaps selected (or all) keyframes to the closest frames if they're in between.\": \"\\u011custigas la elektitaj (a\\u016d \\u0109iuj) gravabildoj kun la plej proksimaj bildoj se ili estas intermezoj.\", \"Motion trail\": \"Spuro de movo\", \"Draws a trail following the selected layers.\\n\\n[Alt]: Creates a new shape layer for each trail.\": \"Desegni sekvosignon de la elektitaj tavoloj.\\n\\n[Alt]: Kreas novan tavolo de formo per \\u0109iu spuro.\", \"IK/FK Switch\": \"IK/FK \\u015caltilo\", \"Switches the selected controller between IK and FK.\\nAutomatically adds the needed keyframes at current time.\": \"\\u015caltas la elektitajn regilojn inter IK kaj FX.\\nA\\u016dtomate aldonas la bezonajn gravabildojn je la nuna momento.\", \"Snap IK\": \"\\u011custigi IK\", \"Snaps the IK to the FK values\": \"\\u011custigas la IK je la valoroj de FK\", \"Snap FK\": \"\\u011custigi FK\", \"Snaps the FK to the IK values\": \"\\u011custigas la FK je la valoroj de IK\", \"Tweening\": \"Intervali\", \"Split\": \"Disigi\", \"Split the selected keyframes into couples of keyframes with the same value.\": \"Disigi la elektitajn gravabildojn per paro de gravabildoj kun la sama valoro.\", \"Duration\": \"Da\\u016dro\", \"video image\\u0004Frames\": \"Bildoj\", \"Set the duration between two split keys.\": \"Agordi la da\\u016dron inter du apartaj bildoj.\", \"Center\": \"Centro\", \"Align around the current time.\": \"La\\u016dliniigi \\u0109irka\\u016d la nuna momento.\", \"After\": \"Poste\", \"Add the new key after the current one.\": \"Aldoni la novan bildon poste la nunan.\", \"Before\": \"Anta\\u016d\", \"Add the new key before the current one.\": \"Aldoni la novan bildon anta\\u016d la nunan.\", \"Freeze\": \"Frostigi\", \"Freezes the pose; copies the previous keyframe to the current time.\\n\\n[Alt]: Freezes the next pose (copies the next keyframe to the current time).\": \"Frostigas la pozon; kopias la anta\\u016da gravabildo je la nuna momento.\\n\\n[Alt]: Frostigas la sekvantan pozon (kopias la sekvanta gravabildo je la nuna momento).\", \"Animated properties\": \"Animaciaj propra\\u0135oj\", \"Selected properties\": \"Elektitaj propra\\u0135oj\", \"Sync\": \"Sinkronigita\", \"Tweening options\": \"Opcioj de intervaloj\", \"Temporal interpolation\": \"Tempa interpolado\", \"Set key options\": \"Agordi la opciojn de bildo\", \"Roving\": \"A\\u016dto-transloki\", \"Linear\": \"Linia\", \"Ease In\": \"Malakceli\", \"Ease Out\": \"Akceli\", \"Easy Ease\": \"Mola (mal)akceli\", \"Continuous\": \"Kontinua\", \"Hold\": \"Reteni\", \"Keyframe options\": \"Opcioj de gravabildo\", \"Add keyframes\": \"Aldoni gravabildoj\", \"Edit selected keyframes\": \"Modifi la elektitajn gravabildojn\", \"Ease options\": \"(mal)akceli opciojn\", \"Reset preset list\": \"Rekomencigi la liston de adapti\\u011doj\", \"Resets the preset list to the default values.\": \"Rekomencigi la liston de adapti\\u011doj al siaj defa\\u016dltaj valoroj.\", \"Ease presets\": \"(mal)akceli la adapti\\u011dojn\", \"Add new ease preset\": \"Aldoni novan adapti\\u011do de (mal)akceli\", \"Remove selected ease preset\": \"Forigi la elektitan adapti\\u011don de (mal)akceli\", \"Pick ease and velocity from selected key.\": \"Selekti (mal)akceli kaj rapideco je la elektita gravabildo\", \"Apply ease and velocity to selected keyframes.\": \"Apliki (mal)akceli kaj rapideco al la elektitajn gravabildojn.\", \"Set ease\": \"Fiksi (mal)akceli\", \"Switches in and out eases.\": \"\\u015calti akceli kaj malakceli.\", \"Apply ease to selected keyframes.\": \"Apliki (mal)akceli al la elektitaj gravabildojn.\", \"Switches in and out velocities.\": \"\\u015caltas la rapidecojn de enirejo kaj elirejo.\", \"Apply velocity to selected keyframes.\": \"Apliki la rapidecon al la elektitaj gravabildojn.\", \"Spatial interpolation\": \"Spaca interpolado\", \"Set the spatial interpolation to linear for selected keyframes.\": \"Agordi la spacan interpoladon je linia per la elektitaj gravabildoj.\", \"Set the spatial interpolation to B\\u00e9zier for selected keyframes.\": \"Agordi la spacan interpoladon je B\\u00e9zier per la elektitaj gravabildoj.\", \"Set the spatial interpolation to B\\u00e9zier Out for selected keyframes.\": \"Agordi la spacan interpoladon je B\\u00e9zier en elirejo per la elektitaj gravabildoj.\", \"Set the spatial interpolation to B\\u00e9zier In for selected keyframes.\": \"Agordi la spacan interpoladon je B\\u00e9zier en enirejo per la elektitaj gravabildoj.\", \"Fix\": \"Ripari\", \"Automatically fix spatial interpolation for selected keyframes.\": \"A\\u016dtomate riparas la spaca interpolado per la elektitaj gravabildoj.\", \"Quickly save, export, import and apply animations from predefined folders.\": \"Rapide gardi, eksporti, importi kaj apliki animacioj de la aprioraj dosierujoj.\", \"Sequence\": \"Sinsekvo\", \"Sequence layers or keyframes.\\n\\n[Ctrl]: Sequence keyframes instead of layers\\n[Alt]: Reverse\": \"Sinsekvi la tavoloj kaj la gravabildoj.\", \"Layers\": \"Tavoloj\", \"Keyframes\": \"Gravabildoj\", \"Times\": \"Momentoj\", \"In points\": \"Punktoj de enirejo\", \"Out points\": \"Punktoj de elirejo\", \"Ease - Sigmoid (logistic)\": \"(Mal)akceli - Sigmoido (logistiko)\", \"Natural - Bell (gaussian)\": \"Natura - Sonorilo (gaussiana)\", \"Ease In (logarithmic)\": \"Malakceli (logaritmo)\", \"Ease Out (exponential)\": \"Akceli (eksponento)\", \"interpolation\\u0004Rate\": \"Kvanto\", \"Non-linear animation\": \"Ne-linia Animacio\", \"Edit animations together.\": \"Editi animacioj kune.\", \"Add new clip\": \"Aldoni novan klipon\", \"Create a new clip from the original comp and adds it to the 'NLA.Edit' comp.\": \"Kreas novan klipon je la originala kompo kaj aldonas \\u011din al la 'NLA.Edit' kompo.\", \"Cel animation...\": \"Tradicia animacio...\", \"Tools to help traditionnal animation using After Effects' paint effect with the brush tool.\": \"Iloj per helpi la tradician animacion uzanta la efekto de pentra\\u0135o el After Effects per la ilo de broso.\", \"Cel animation\": \"Tradicia animacio\", \"New Cel.\": \"Nova Celuloido.\", \"Create a new animation cel.\\n\\n[Alt]: Creates on the selected layer instead of adding a new layer.\": \"Krei novan tradicia animacio.\\n\\n[Alt]: Kreas en la elektita tavolo anstata\\u016de aldoni novan tavolon.\", \"Onion skin\": \"\\u015cela cepo\", \"Shows the previous and next frames with a reduced opacity.\": \"Montri la anta\\u016dajn kaj la sekvajn bildojn per redukta opakeco.\", \"time\\u0004In\": \"Enirejo\", \"Go to the previous frame\": \"Iri je la anta\\u016da bildo\", \"animation\\u0004Exposure:\": \"Ekspono:\", \"Changes the exposure of the animation (the frames per second).\": \"\\u015can\\u011das la eksponon de la animacio (la bildoj per sekundo).\", \"Go to the next frame.\": \"Iri je la sekva bildo.\", \"Set velocity\": \"Agordi la rapidecon\", \"Tween\": \"Intervalo\", \"Celluloid\": \"Celuloido\", \"X-Sheet\": \"Folio de tavolo\", \"Weight\": \"Pezo\", \"Paste expression\": \"Alglui esprimon\", \"Remove expressions\": \"Forigi la esprimojn\", \"Bake expressions\": \"Haltigi esprimojn\", \"Bake composition\": \"Haltigi la kompoziton\", \"Effector\": \"Efektulo\", \"Effector map\": \"Efektulo de teksturo\", \"Kleaner\": \"Bilda-purigisto\", \"Swink\": \"Pendolumpulsi\", \"Wiggle\": \"Skui\", \"Random motion\": \"Hazarda movo\", \"Random\": \"Hazardo\", \"Wheel\": \"Rado\", \"Move away\": \"Formovi\", \"Adds a control effect to move the selected layers away from their parents.\": \"Aldonas efekton de regilo per formovi la elektitajn tavolojn de iliaj \\u0109efo-tavoloj.\", \"Randomize\": \"Hazardigi\", \"Motion trails\": \"Spuroj de movo\", \"Time remap\": \"Tempa rekarto\", \"Paint Rig\": \"Rig de pentra\\u0135o\", \"Walk/Run cycle\": \"Ciklo de mar\\u015dado/kurado\", \"Arm\": \"Brako\", \"Limb\": \"Membro\", \"Leg\": \"Kruro\", \"Spine\": \"Spino\", \"Tail\": \"Vosto\", \"Hair\": \"Haro\", \"Wing\": \"Alo\", \"Fin\": \"Na\\u011dilo\", \"Bake armature data\": \"Haltigi la armaturan datumon\", \"Baking armature data...\": \"Haltiga de la armatura datumo...\", \"Baking armature data: %1\": \"Haltiga de la armatura datumo: %1\", \"Bake bones\": \"Haltigi la ostojn\", \"Resetting bone transform...\": \"Rekomencanta la transformon de la ostoj...\", \"Baking bone: %1\": \"Haltiga de la osto: %1\", \"Link art\": \"Ligi la desegnon\", \"Trying to parent layer '%1'\": \"Provanta ligi la tavolon %1\", \"Framing guides\": \"Kadroj de gvidilo\", \"Scale Z-Link\": \"Ligilo Z de skalo\", \"Camera Rig\": \"Rig de kamerao\", \"Camera\": \"Kamerao\", \"Target\": \"Celo\", \"Cam\": \"Kam\", \"2D Camera\": \"Kamerao 2D\", \"Camera influence\": \"Influenco de kamerao\", \"List\": \"Listo\", \"Add list\": \"Aldoni liston\", \"Split values\": \"Disigi la valorojn\", \"Lock properties\": \"\\u015closi la propra\\u0135ojn\", \"Add zero\": \"Aldoni nulon\", \"Move anchor points\": \"Movi la punktojn de ankro\", \"Reset transformation\": \"Rekomencigi la transformon\", \"Align layers\": \"La\\u016dliniigi la tavolojn\", \"Expose transform\": \"Eksponi la transformon\", \"Key Morph\": \"Mutacio per bildo\", \"IK\": \"IK\", \"Tip angle\": \"Angulo de la pinto\", \"B\\u00e9zier IK\": \"IK B\\u00e9zier\", \"B\\u00e9zier FK\": \"FK B\\u00e9zier\", \"Auto-curve\": \"A\\u016dto-kurbo\", \"FK\": \"FK\", \"Auto-parent\": \"A\\u016dto-ligi\", \"Parent constraint\": \"Kateno de ligilo\", \"Locator\": \"Lokalizilo\", \"Extract locators\": \"Forigi la lokalizilojn\", \"Parent across comps\": \"Ligi transa la kompojn\", \"Position constraint\": \"Kateno de pozicio\", \"Orientation constraint\": \"Kateno de orienti\\u011do\", \"Path constraint\": \"Kateno de vojeto\", \"Add Pins\": \"Aldoni pinglojn\", \"Remove 'thisComp'\": \"Forigi 'thisComp'\", \"Use 'thisComp'\": \"Uzi 'thisComp'\", \"Connector\": \"Konektilo\", \"Audio connector\": \"Sona\\u0135a konektilo\", \"Settings\": \"Fiksoj\", \"Audio spectrum\": \"Sona\\u0135a spektro\", \"Audio Effector\": \"Sona\\u0135a Efektulo\", \"controller_shape\\u0004rotation\": \"rotacio\", \"controller_shape\\u0004orientation\": \"orienti\\u011do\", \"controller_shape\\u0004x position\": \"pozicio X\", \"controller_shape\\u0004x pos\": \"poz x\", \"controller_shape\\u0004h position\": \"poz h\", \"controller_shape\\u0004h pos\": \"poz h\", \"controller_shape\\u0004horizontal position\": \"horizontala pozicio\", \"controller_shape\\u0004horizontal\": \"horizontala\", \"controller_shape\\u0004x location\": \"kieo x\", \"controller_shape\\u0004x loc\": \"kieo x\", \"controller_shape\\u0004h location\": \"kieo h\", \"controller_shape\\u0004h loc\": \"kieo h\", \"controller_shape\\u0004horizontal location\": \"horizontala kieo\", \"controller_shape\\u0004y position\": \"pozicio y\", \"controller_shape\\u0004y pos\": \"poz y\", \"controller_shape\\u0004v position\": \"pozicio v\", \"controller_shape\\u0004v pos\": \"poz v\", \"controller_shape\\u0004vertical position\": \"vertikala pozicio\", \"controller_shape\\u0004vertical\": \"vertikala\", \"controller_shape\\u0004y location\": \"kieo y\", \"controller_shape\\u0004y loc\": \"kieo y\", \"controller_shape\\u0004v location\": \"kieo v\", \"controller_shape\\u0004v loc\": \"kieo v\", \"controller_shape\\u0004vertical location\": \"vertikala kieo\", \"controller_shape\\u0004position\": \"pozicio\", \"controller_shape\\u0004location\": \"kieo\", \"controller_shape\\u0004pos\": \"poz\", \"controller_shape\\u0004loc\": \"kieo\", \"controller_shape\\u0004transform\": \"transformo\", \"controller_shape\\u0004prs\": \"prs\", \"controller_shape\\u0004slider\": \"kursoro\", \"controller_shape\\u00042d slider\": \"kursoro 2D\", \"controller_shape\\u0004joystick\": \"stirstango\", \"controller_shape\\u0004angle\": \"angulo\", \"controller_shape\\u0004camera\": \"kamerao\", \"controller_shape\\u0004cam\": \"kam\", \"controller_shape\\u0004head\": \"kapo\", \"controller_shape\\u0004skull\": \"kranio\", \"controller_shape\\u0004hand\": \"mano\", \"controller_shape\\u0004carpus\": \"karpo\", \"controller_shape\\u0004foot\": \"piedo\", \"controller_shape\\u0004tarsus\": \"tarso\", \"controller_shape\\u0004claws\": \"ungegoj\", \"controller_shape\\u0004claw\": \"ungego\", \"controller_shape\\u0004hoof\": \"hufo\", \"controller_shape\\u0004eye\": \"okulo\", \"controller_shape\\u0004eyes\": \"okuloj\", \"controller_shape\\u0004face\": \"viza\\u0135o\", \"controller_shape\\u0004square\": \"kvadrato\", \"controller_shape\\u0004hips\": \"koksoj\", \"controller_shape\\u0004hip\": \"kokso\", \"controller_shape\\u0004body\": \"korpo\", \"controller_shape\\u0004shoulders\": \"\\u015dultroj\", \"controller_shape\\u0004neck\": \"kolo\", \"controller_shape\\u0004tail\": \"vosto\", \"controller_shape\\u0004penis\": \"peniso\", \"controller_shape\\u0004vulva\": \"vulvo\", \"controller_shape\\u0004walk cycle\": \"ciklo de mar\\u015dado\", \"controller_shape\\u0004run cycle\": \"ciklo de kurado\", \"controller_shape\\u0004animation cycle\": \"ciklo de animacio\", \"controller_shape\\u0004cycle\": \"ciklo\", \"controller_shape\\u0004blender\": \"miksi\", \"controller_shape\\u0004animation blender\": \"miksado de animacio\", \"controller_shape\\u0004null\": \"nulo\", \"controller_shape\\u0004empty\": \"malplena\", \"controller_shape\\u0004connector\": \"konektilo\", \"controller_shape\\u0004connection\": \"konekto\", \"controller_shape\\u0004connect\": \"konekti\", \"controller_shape\\u0004etm\": \"etm\", \"controller_shape\\u0004expose transform\": \"eksponi la transformon\", \"controller_shape\\u0004ear\": \"orelo\", \"controller_shape\\u0004hair\": \"haro\", \"controller_shape\\u0004strand\": \"fadeno\", \"controller_shape\\u0004hair strand\": \"fadeno de haro\", \"controller_shape\\u0004mouth\": \"bu\\u015do\", \"controller_shape\\u0004nose\": \"nazo\", \"controller_shape\\u0004brow\": \"frunto\", \"controller_shape\\u0004eyebrow\": \"brovo\", \"controller_shape\\u0004eye brow\": \"brovo\", \"controller_shape\\u0004poney tail\": \"\\u0109evalvosto\", \"controller_shape\\u0004poneytail\": \"\\u0109evalvosto\", \"controller_shape\\u0004pincer\": \"pin\\u0109ilo\", \"controller_shape\\u0004wing\": \"alo\", \"controller_shape\\u0004fin\": \"na\\u011dilo\", \"controller_shape\\u0004fishbone\": \"ostofi\\u015doj\", \"controller_shape\\u0004fish bone\": \"fi\\u015dosto\", \"controller_shape\\u0004audio\": \"sona\\u0135o\", \"controller_shape\\u0004sound\": \"sono\", \"controller_shape\\u0004vertebrae\": \"vertebro\", \"controller_shape\\u0004spine\": \"spino\", \"controller_shape\\u0004torso\": \"torso\", \"controller_shape\\u0004lungs\": \"pulmo\", \"controller_shape\\u0004chest\": \"brusto\", \"controller_shape\\u0004ribs\": \"ripoj\", \"controller_shape\\u0004rib\": \"ripo\", \"Slider\": \"Kursoro\", \"Controller\": \"Regilo\", \"Hand\": \"Mano\", \"X Position\": \"Pozicio X\", \"Y Position\": \"Pozicio Y\", \"Transform\": \"Transformo\", \"Eye\": \"Okulo\", \"Head\": \"Kapo\", \"Hips\": \"Koksoj\", \"Body\": \"Korpo\", \"Shoulders\": \"\\u015cultroj\", \"Foot\": \"Piedo\", \"Ear\": \"Orelo\", \"Mouth\": \"Bu\\u015do\", \"Nose\": \"Nazo\", \"Eyebrow\": \"Brovo\", \"Claws\": \"Ungegoj\", \"Hoof\": \"Hufo\", \"Pincer\": \"Pin\\u0109ilo\", \"Audio\": \"Sona\\u0135o\", \"Torso\": \"Torso\", \"Vertebrae\": \"Vertebro\", \"Easter egg ;)\\u0004Penis\": \"Peniso\", \"Easter egg ;)\\u0004Vulva\": \"Vulvo\", \"Animation Cycles\": \"Cikloj de animacio\", \"Animation Blender\": \"Miksado de animacio\", \"Expose Transform\": \"Eksponi la transformon\", \"Bake controllers\": \"Haltigi la regilojn\", \"Extract controllers\": \"Forigi la regilojn\", \"No new controller was found to extract.\\nDo you want to extract all controllers from this pre-composition anyway?\": \"Nenian novan regilon estis trovinta per forigi.\\n\\u0108u vi volas iel forigi \\u0109iam regiloj de ci-tiu pre-kompozito?\", \"Nothing new!\": \"Neniu nova\\u0135o!\", \"Tag as ctrls\": \"Etikedi kiel ctrls\", \"Left\": \"Maldekstra\", \"Right\": \"Dekstra\", \"Front\": \"Anta\\u016de\", \"Back\": \"Malfronte\", \"Middle\": \"Mezo\", \"Under\": \"Sub\", \"Above\": \"Super\", \"Toggle edit mode\": \"Baskuli la redakta re\\u011dimo\", \"layer name\\u0004L\": \"M\", \"layer name\\u0004R\": \"D\", \"layer name\\u0004Fr\": \"Ant\", \"layer name\\u0004Bk\": \"Mlant\", \"layer name\\u0004Tl\": \"Vo\", \"layer name\\u0004Md\": \"Mz\", \"layer name\\u0004Ab\": \"Sup\", \"layer name\\u0004Un\": \"Sub\", \"Bone\": \"Osto\", \"Pin\": \"Alpingli\", \"Zero\": \"Nulo\", \"anatomy\\u0004clavicle\": \"klaviklo\", \"anatomy\\u0004shoulder\": \"\\u015dultro\", \"anatomy\\u0004shoulder blade\": \"skapolo\", \"anatomy\\u0004scapula\": \"skapolo\", \"anatomy\\u0004humerus\": \"humero\", \"anatomy\\u0004arm\": \"brako\", \"anatomy\\u0004radius\": \"radiuso\", \"anatomy\\u0004ulna\": \"ulno\", \"anatomy\\u0004forearm\": \"anta\\u016dbrako\", \"anatomy\\u0004finger\": \"fingro\", \"anatomy\\u0004fingers\": \"fingroj\", \"anatomy\\u0004heel\": \"kalkano\", \"anatomy\\u0004femur\": \"femuro\", \"anatomy\\u0004thigh\": \"femuro\", \"anatomy\\u0004leg\": \"kruro\", \"anatomy\\u0004tibia\": \"tibio\", \"anatomy\\u0004shin\": \"tibio\", \"anatomy\\u0004calf\": \"suro\", \"anatomy\\u0004fibula\": \"fibulo\", \"anatomy\\u0004toe\": \"piedfingro\", \"anatomy\\u0004toes\": \"piedfingroj\", \"anatomy\\u0004feather\": \"plumo\", \"Building OCO character:\": \"Konstruinta la OCO personeto:\", \"Sorting bones...\": \"Ordiginta la ostoj...\", \"duik\\u0004Tangent\": \"Tangento\", \"Lock tangents\": \"\\u015closi la tangentojn\", \"Some layers are 3D layers, that's a problem...\": \"Kelkaj tavoloj estas 3D tavoloj, tio estas problemo...\", \"This can't be rigged, sorry.\": \"Tio ne povas esti riginta, pardonu.\", \"Auto-rig\": \"Auto-rig\", \"Sorting layers...\": \"Ordiginta la tavoloj...\", \"Shoulders & neck\": \"\\u015cultroj kaj kolo\", \"Heel\": \"Kalkano\", \"Shoulder\": \"\\u015cultro\", \"Front leg\": \"Anta\\u016da kruro\", \"Creating controllers\": \"Kreinta regiloj\", \"Parenting...\": \"Muntiginta...\", \"Fish spine\": \"Spino de fi\\u015do\", \"Rigging...\": \"Rigi...\", \"Custom bones\": \"Propraj ostoj\", \"Crop precompositions\": \"Stuci la prekompona\\u0135ojn\", \"Edit expression\": \"Modifi la esprimon\", \"A higher factor \\u2192 a higher precision.\\n\\n\\u2022 Smart mode: lower the factor to keep keyframes only for extreme values. Increasing the factor helps to get a more precise curve with inflexion keyframes.\\n\\n\\u2022 Precise mode: A factor higher than 1.0 increases the precision to sub-frame sampling (2 \\u2192 two samples per frame).\\nA factor lower than 1.0 decreases the precision so that less frames are sampled (0.5 \\u2192 half of the frames are sampled).\\nDecrease the precision to make the process faster, increase it if you need a more precise motion-blur, for example.\": \"Plej granda faktoro \\u2192plej granda precizo.\\n\\n\\u2022 Inteligenta re\\u011dimo: malgrandigu la faktoro per konservi la gravabildojn nur per ekstremaj valoroj. Grandigi la faktoro helpi havi plej precizan kurbon kun fleksia gravabildoj.\\n\\n\\u2022 Preciza re\\u011dimo: Faktoron plej granda kiel 1.0 grandigas la precizo al specimenado de sub-bildoj (2 \\u2192 du specimenadoj per bildo).\\nFaktoron malplej granda kiel 1.0 malgrandigas la precizo tiel malpli bildoj estas specimenadi (0.5 \\u2192 duono de la bildoj estas specimenadinta).\\nMalgrandigu la precizo per rapidigi la procezo, grandigu \\u011din se vi bezonas plej precizan malklari\\u011da movo, ekzemple.\", \"Automation and expressions\": \"A\\u016dtomatigo kaj esprimoj\", \"Separate the dimensions of the selected properties.\\nAlso works with colors, separated to RGB or HSL.\": \"Apartigi la dimensiojn el la elektitaj propra\\u0135oj.\\n\\u011ci anka\\u016d laboras kun koloroj, apartigi de RGB a\\u016d HSL.\", \"Expression tools\": \"Iloj de esprimo\", \"Various tools to fix and work with expressions\": \"Pluraj iloj per ripari kaj labori kun esprimojn\", \"Remove\": \"Forigi\", \"Replace all occurences of %1 by %2.\": \"Anstata\\u016digi \\u0109iujn okaza\\u0135ojn de %1 per %2.\", \"Use\": \"Uzi\", \"Copy expression\": \"Kopii la esprimon\", \"Copy the expression from the selected property.\": \"Kopii la esprimon je la elektita propra\\u0135o.\", \"Paste the expression in all selected properties.\": \"Alglui la esprimon en \\u0109iuj elektitaj propra\\u0135oj.\", \"Use an external editor to edit the selected expression.\\n\\n[Ctrl]: Reloads the expressions from the external editor.\": \"Uzi eksteran editoron per modifi la elektitan esprimon.\\n\\n[Ctrl]: Re\\u015dargas la esprimon je la ekstera editoro.\", \"Open expressions with...\": \"Malfermi la esprimojn per...\", \"Select an application to open the expressions.\\nLeave the field empty to use the system default for '.jsxinc' files.\": \"Elektu aplikon per malfermi la esprimojn.\\nLasu la kampon malplena per uzi la defa\\u016dltan sistemon per la dosieroj '.jsxinc'.\", \"System default\": \"Defa\\u016dlta sistemo\", \"Set a random value to the selected properties, keyframes or layers.\": \"Agordi hazardan valoron al la elektitaj propra\\u0135oj, gravabildoj a\\u016d tavoloj.\", \"Current values\": \"Nunaj valoroj\", \"Values of the properties at the current time\": \"Valoroj de la propra\\u0135oj je la nuna momento\", \"Layer attributes\": \"Atributoj de la tavolo\", \"Attributes of the layers.\": \"Atributoj de la bildoj.\", \"Keyframes (value and time).\": \"Gravabildo (valoro kaj momento).\", \"Natural (gaussian)\": \"Natura (gaussiana)\", \"Uses an algorithm with a natural result (using the Gaussian bell-shaped function).\\nA few values may be out of range.\": \"Uzas algoritmon kun natura rezulta\\u0135o (uzanta la gaussiana funkcio kies havas sonorilan formon).\\nKelkaj valoroj povas esti for el la rango.\", \"Strict\": \"Severo\", \"Uses strict values.\": \"Uzas severajn valorojn.\", \"Collapse dimensions\": \"Kunfandi la dimensiojn\", \"Controls all dimensions or channels with a single value.\": \"Regas la \\u0109iujn dimensiojn a\\u016d kanalojn kun unuopan valoron.\", \"Separate all dimensions or channels to control them individually.\": \"Apartigi la \\u0109iujn dimensiojn a\\u016d kanalojn per regi ilin unuope.\", \"Indices\": \"Indicoj\", \"Values\": \"Valoroj\", \"Control all dimensions or channels with a single value.\": \"Regas la \\u0109iujn dimensiojn a\\u016d kanalojn kun unuopa valoro.\", \"Min\": \"Min\", \"Max\": \"Maks\", \"Replace expressions by keyframes.\\nUse a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"Anstata\\u016digi la esprimojn per gravabildoj.\\nUzi\\u011di inteligenta algoritmo per havi la malplej gravabildojn kiel eble, kaj teni ilin facila per redaktado poste.\", \"Smart mode\": \"Inteligenta re\\u011dimo\", \"Use a smarter algorithm which produces less keyframes.\\nThe result may be easier to edit afterwards but a bit less precise than other modes\": \"Uzigi plej inteligenta algoritmo kio produktas malplej gravabildojn.\\nLa rezulto povas esti plej facila per redakti poste sed malplej preciza ol aliaj re\\u011dimoj\", \"Precise mode\": \"Preciza re\\u011dimo\", \"Add new keyframes for all frames.\\nThis mode produces more keyframes but the result may be closer to the original animation.\": \"Aldoni novajn gravabildojn per la \\u0109iuj bildoj.\\n\\u0108i tiu re\\u011dimo produktas plej gravabildojn sed la rezulto povas esti plej proksime je la originala animacio.\", \"Precision factor\": \"Faktoro de precizeco\", \"Neck\": \"Kolo\", \"Edit mode\": \"Modifii re\\u011dimo\", \"Side\": \"Flanko\", \"Location\": \"Pozicio\", \"Color\": \"Koloro\", \"Size\": \"Dimensio\", \"Change the size of the layer.\": \"\\u015can\\u011di la dimension de la tavolo.\", \"Change the opacity of the bones.\": \"\\u015can\\u011di la opakecon de la ostoj.\", \"Group name\": \"Grupnomo\", \"Character / Group name\": \"Nomo de la personeto / grupo\", \"Choose the name of the character.\": \"Elekti la nomon de la personeto.\", \"Name\": \"Nomo\", \"(Limb) Name\": \"Nomo (de la membro)\", \"Change the name of the limb this layer belongs to\": \"\\u015can\\u011di la nomon de la membro kies tiu tavolo apartenas\", \"Envelop\": \"Kovrilo\", \"Enabled\": \"\\u015caltita\", \"Toggle the envelops of the selected bones\": \"Baskuli la kovriloj de la elektitaj ostoj\", \"Noodle\": \"Nudelo\", \"Toggle the noodles of the selected bones\": \"Baskuli la nudeloj de la elektitaj ostoj\", \"Pick selected layer\": \"Selekti la elektitan tavolon\", \"Character Name\": \"Nomo de la personeto\", \"Add an armature for an arm\": \"Aldoni armaturon per brakon\", \"[Ctrl]: Auto-parent the selection to the new bones.\\n[Alt]: Assign a random color to the new limb.\": \"[Ctrl]: Auto-munti la elekta\\u0135o al la novaj ostoj.\\n[Alt]: Atribuas hazarda koloro al la nova membro.\", \"Create\": \"Krei\", \"Create arm\": \"Krei brakon\", \"Forearm\": \"Anta\\u016dbrako\", \"Add an armature for a leg\": \"Aldoni armaturon per kruron\", \"Create leg\": \"Krei kruron\", \"Thigh\": \"Femuro\", \"Calf\": \"Suro\", \"Toes\": \"Piedfingroj\", \"Add an armature for a spine (including the hips and head)\": \"Aldoni armaturon per spino (inkluzivenda la koksoj kaj la kapo)\", \"Create spine\": \"Krei spinon\", \"Add an armature for a hair strand.\": \"Aldoni armaturon per fadeno de haro.\", \"Create hair strand\": \"Krei fadenon de haro\", \"Hair:\": \"Haro:\", \"layers\": \"tavoloj\", \"Create tail\": \"Krei voston\", \"Tail:\": \"Vosto:\", \"Add an armature for a wing.\": \"Aldoni armaturon per alon.\", \"Create wing\": \"Krei alon\", \"Feathers:\": \"Plumoj:\", \"Add an armature for the spine of a fish.\": \"Aldoni armaturon per la spino de fi\\u015don.\", \"Create fish spine\": \"Krei spinon de fi\\u015do\", \"Spine:\": \"Spino:\", \"Add an armature for a fin.\": \"Aldoni armaturon per na\\u011dilon.\", \"Create fin\": \"Krei na\\u011dilon\", \"Fishbones:\": \"Ostofi\\u015doj:\", \"Hominoid\": \"Homoideo\", \"Create limbs for an hominoid (Humans and apes).\": \"Krei membrojn per homoideo (Homoj kaj simioj).\", \"Plantigrade\": \"Plandoiranto\", \"Create limbs for a plantigrade (primates, bears, rabbits...).\": \"Krei membrojn per plandoirantoj (primatoj, ursoj, kunikloj...).\", \"Digitigrade\": \"Falangoiranto\", \"Create limbs for a digitigrade (dogs, cats, dinosaurs...).\": \"Krei membrojn per falangoiranton (hundoj, katoj, dinosa\\u016droj...).\", \"Ungulate\": \"Hufuloj\", \"Create limbs for an ungulate (horses, cattle, giraffes, pigs, deers, camels, hippopotamuses...).\": \"Krei membrojn per hufulojn (\\u0109evaloj, bovoj, \\u011dirafoj, porkoj, cervoj, kameloj, hipopotamoj...).\", \"Arthropod\": \"Artropodoj\", \"Create limbs for an arthropod (insects, spiders, scorpions, crabs, shrimps...)\": \"Krei membrojn per artropodojn (insektoj, araneoj, skorpioj, kraboj, salikokoj...)\", \"Bird\": \"Birdo\", \"Custom\": \"Propra\", \"Shy layers\": \"Timidaj tavoloj\", \"Extract locators.\": \"Forigi la lokalizilojn.\", \"Properties\": \"Propra\\u0135oj\", \"After Effects Property\\u0004Type\": \"Tipo\", \"Change the name of the limb this layer belongs to.\": \"\\u015can\\u011di la nomon de la membro kies tiu tavolo apartenas.\", \"Parent across comps...\": \"Ligi transa la kompojn...\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each layer.\": \"Apliki la \\u015dan\\u011dojn.\\n\\n[Alt]: Atribuas hazarda koloro al \\u0109iuj tavolo.\", \"Get help\": \"Petu helpon\", \"Circle\": \"Cirklo\", \"Polygon\": \"Plurlatero\", \"Star\": \"Stelo\", \"Keep this panel open\": \"Teni \\u0109i tiun panelon malferman\", \"%1 Settings\": \"%1 Fiksoj\", \"Set the language of the interface.\": \"Fiksi la lingvon de la interfaco.\", \"Settings file\": \"Fiksa dosiero\", \"Set the location of the settings file.\": \"Fiksi la lokon de la fiksa dosiero.\", \"Set the highlight color.\": \"Fiksi la helan koloran.\", \"After Effects Blue\": \"Blua After Effects\", \"The After Effects highlighting blue\": \"La blua helo After Effects\", \"RxLab Purple\": \"Violkolora RxLab\", \"The RxLaboratory Purple\": \"La violkolora de RxLaboratory\", \"Rainbox Red\": \"Ru\\u011da Rainbox\", \"The Rainbox Productions Red\": \"La ru\\u011da de Rainbox Productions\", \"After Effects Orange (CS6)\": \"Oran\\u011dkolora After Effects (CS6)\", \"The After Effects highlighting orange from good ol'CS6\": \"La oran\\u011dkolora helo After Effects de la bona maljuna CS6\", \"Custom...\": \"Proprigi...\", \"Select a custom color.\": \"Elektiti propran koloron.\", \"Select the UI mode.\": \"Elektiti la UF re\\u011dimo.\", \"Rookie\": \"Komencanto\", \"The easiest-to-use mode, but also the biggest UI.\": \"La plej facila re\\u011dimo, sed anka\\u016d la plej granda UF.\", \"Standard\": \"Norma\", \"The standard not-too-big UI.\": \"La norma ne grandega UF.\", \"Expert\": \"Spertulo\", \"The smallest UI, for expert users.\": \"La malplej granda UF, per lertaj uzantoj.\", \"Normal mode\": \"Normala re\\u011dimo\", \"Use at your own risk!\": \"Uzu \\u0109e via propra risko!\", \"Dev and Debug mode\": \"Disvolvi\\u011da kaj elpuriga re\\u011dimo\", \"Check for updates\": \"Kontroli por \\u011disdatigoj\", \"Default\": \"Defa\\u016dlto\", \"Reset the settings to their default values.\": \"Rekomencigi la fiksojn al siaj defa\\u016dltaj valoroj.\", \"Apply settings.\": \"Apliki agordojn.\", \"You may need to restart the script for all changes to take effect.\": \"Vi devus rekomenci la scripto per apliki la tutajn \\u015dan\\u011dojn.\", \"Thank you for your donations!\": \"Dankon pro viaj donacoj!\", \"Help and options\": \"Helpo kaj opcioj\", \"Edit settings\": \"Modifi fiksoj\", \"Bug Report or Feature Request\": \"Raporto de Eraro a\\u016d \\u0108efa\\u0135a Peto\", \"Bug report\\nFeature request\\n\\nTell us what's wrong or request a new feature.\": \"Raporto de eraro\\n\\u0108efa\\u0135a peto\\n\\nDiru al ni tio kion ne estas bone a\\u016d demandu novan peton.\", \"Help\": \"Helpo\", \"Get help.\": \"Petu helpon.\", \"Translate %1\": \"Traduki %1\", \"Help translating %1 to make it available to more people.\": \"Helpu traduki %1 por fari \\u011din pli disponebla pri plej homoj.\", \"New version\": \"Nova versio\", \"This month, the %1 fund is $%2.\\nThat's %3% of our monthly goal ( $%4 )\\n\\nClick on this button to join the development fund!\": \"\\u0108imonate, la fonduso de %1 estas %2.\\nTio estas %3% de nia celo ($%4)\\n\\nKlaku \\u0109i tiu butono per ani\\u011di la fonduso de niaj laboriloj!\", \"Cancel\": \"Nuligi\", \"file system\\u0004Path...\": \"Vojeto...\", \"Set a random value.\": \"Fiksi hazardon valoron.\", \"Magic is happening\": \"La Magio okazas\", \"Working\": \"Laborante\", \"project\\u0004Item\": \"Elemento\", \"file\\u0004Run\": \"Kuri\", \"Open folder\": \"Malfermi la dosierujon\", \"Add item or category\": \"Aldoni elementon a\\u016d kategorion\", \"Edit item or category\": \"\\u015can\\u011di elementon a\\u016d kategorion\", \"Remove item or category\": \"Forigi elementon a\\u016d kategorion\", \"Remove all\": \"Forigi \\u0109iujn\", \"Start typing...\": \"Startu skribi...\", \"Refresh\": \"Refre\\u015digi\", \"Category\": \"Kategorio\", \"Tip\": \"Pinto\", \"Anatomy\\u0004Feather\": \"Plumo\", \"Anatomy\\u0004Fishbone\": \"Ostofi\\u015doj\", \"Select\\u0004None\": \"Neniom\", \"Select layers\": \"Elektiti tavoloj\", \"Magic is happening...\": \"La Magio okazas...\", \"Project Root\": \"Radiko de la projekto\", \"After Effects Layer\\u0004Shape\": \"Formo\", \"Rectangle\": \"Rektangulo\", \"Rounded rectangle\": \"Cirkla rektangulo\", \"The pseudo effect file does not exist.\": \"La dosiero pse\\u016ddo efiko ne ekzistas.\", \"Invalid pseudo effect file or match name.\": \"La dosiero pse\\u016ddo efiko a\\u016d \\\"match name\\\" nepravas.\", \"Composition\": \"Kompozito\", \"Align layers.\": \"La\\u016dliniigi la tavolojn.\", \"Add a list to the selected properties.\": \"Aldoni liston al la elektitaj propra\\u0135oj.\"}", "Duik_eo_UY.json", "tr" ); +var Duik_eo_UY = new DuBinary( "{\"\": {\"language\": \"eo_UY\", \"plural-forms\": \"nplurals=2; plural=(n != 1);\"}, \"Adjustment layer\": \"Tavolo de adapto\", \"Null\": \"Nulo\", \"Solid\": \"Solido\", \"Animation library\": \"Biblioteko de animacio\", \"Most used\": \"La plej uzata\", \"Recent\": \"Lastatempe\", \"Favorites\": \"La plej \\u015datataj\", \"All properties\": \"\\u0108iuj propra\\u0135oj\", \"Keyframes only\": \"Nur gravabildoj\", \"Position\": \"Pozicio\", \"Rotation\": \"Rotacio\", \"Scale\": \"Skalo\", \"Opacity\": \"Opakeco\", \"Masks\": \"Maskoj\", \"Effects\": \"Efektoj\", \"Offset values\": \"Transloki valorojn\", \"Offset current values.\": \"Transloki la nunajn valorojn.\", \"Absolute\": \"Absoluta\", \"Absolute values (replaces current values).\": \"Absolutaj valoroj (anstata\\u016digi la nunajn valorojn).\", \"Reverse keyframes\": \"Inversigi gravabildojn\", \"Reverses the animation in time.\": \"Inversigas la animacio en la momento.\", \"Apply\": \"Apliki\", \"Edit category name\": \"Modifi la nomon de la kategorio\", \"New Category\": \"Nova Kategorio\", \"Create animation\": \"Krei animacion\", \"Bake Expressions\": \"Haltigi Esprimojn\", \"Animation name\": \"Nomo de la animacio\", \"OK\": \"OK\", \"Save animation.\": \"Gardi animacion.\", \"This animation already exists.\\nDo you want to overwrite it?\": \"\\u0108i tiu animacio jam ekzistas.\\n\\u0108u vi volas superskribi \\u011din?\", \"Animation settings.\": \"Fiksoj de la animacio.\", \"Update thumbnail\": \"\\u011cisdatigi la vinjeton\", \"Updates the thumbnail for the selected item.\": \"\\u011cisdatigas la vinjeton de la elektita elemento.\", \"Update animation\": \"\\u011cisdatigi la animacion\", \"Updates the current animation.\": \"\\u011cisdatigas la nunan animacion.\", \"Favorite\": \"La plej \\u015datata\", \"Animation\": \"Animacio\", \"Apply selected animation.\": \"Apliki la elektitajn animaciojn.\", \"[Shift]: More options...\": \"[Shift]: Pli da opcioj...\", \"Open the folder in the file explorer/finder.\": \"Malfermi la dosierujon en la esplorista dosiero/finder.\", \"[Alt]: Select the library location.\": \"[Alt]: Elekti la lokon de la biblioteko.\", \"Add selected animation to library or create new category.\": \"Aldoni la elektitan animacion al la biblioteko a\\u016d krei novan kategorion.\", \"Edit the selected animation or category.\": \"Modifi la elektitan animacion a\\u016d kategorion.\", \"Remove the selected animation or category from library.\": \"Forigi la elektitan animacion a\\u016d kategorion el la biblioteko.\", \"Sorry, the animation library folder can't be found.\": \"Ni pardonpetas, oni ne trovi\\u011das la dosierujo de la biblioteko de animacio.\", \"Select the folder containing the animation library.\": \"Elekti la dosierujon kiu enhavas la bibliotekon de animacio.\", \"Sorry, we can't save an animation directly in the current category.\": \"Ni pardonpetas, oni ne povas gardi animacion senpere en la nuna kategorio.\", \"Sorry, we can't create a sub-category in the current category.\": \"Ni pardonpetas, oni ne povas krei sub-kategorion en la nuna kategorio.\", \"Uncategorized\": \"Nekategorigita\", \"Are you sure you want to remove the animation \\\"{#}\\\"?\": \"\\u0108u vi certe volas forigi la animacion \\\"{#}\\\"?\", \"Are you sure you want to remove the category \\\"{#}\\\" and all its animations?\": \"\\u0108u vi certe volas forigi la kategorion \\\"{#}\\\" kaj siajn tutajn animaciojn?\", \"Select Keyframes\": \"Elekti gravabildojn\", \"Select keyframes.\": \"Elekti gravabildojn.\", \"Time\": \"Momento\", \"Select at a precise time.\": \"Elekti en preciza momento.\", \"Range\": \"Rango\", \"Select from a given range.\": \"Elekti je certa rango.\", \"Current time\": \"La nuna momento\", \"time\": \"momento\", \"time\\u0004Out\": \"Elirejo\", \"Selected layers\": \"Elektiti tavoloj\", \"All layers\": \"\\u0108iuj tavoloj\", \"Controllers\": \"Regiloj\", \"Copy animation\": \"Kopii animacion\", \"Copies selected keyframes.\\n\\n[Alt]: Cuts the selected keyframes.\": \"Kopias la elektitajn gravabildojn.\\n[Alt]: Tran\\u0109as la elektitajn gravabildojn.\", \"Paste animation\": \"Alglui animacion\", \"Paste keyframes.\\n\\n[Ctrl]: Offset from current values.\\n[Alt]: Reverses the keyframes in time.\": \"Alglui gravabildojn.\\n\\n[Ctrl]: Transloki je la nunaj valoroj.\\n[Alt]: Inversigas la gravabildojn en la momento.\", \"Replace existing keyframes\": \"Anstata\\u016digi la ekzistajn gravabildojn\", \"Interpolator\": \"Interpolado\", \"Control the selected keyframes with advanced but easy-to-use keyframe interpolation driven by an effect.\": \"Regi la elektitajn gravabildojn per plej evoluinta sed facile uzata interpolado de gravabildo kondukita per unu efekto.\", \"Snap keys\": \"\\u011custigi la bildojn\", \"Snaps selected (or all) keyframes to the closest frames if they're in between.\": \"\\u011custigas la elektitaj (a\\u016d \\u0109iuj) gravabildoj kun la plej proksimaj bildoj se ili estas intermezoj.\", \"Motion trail\": \"Spuro de movo\", \"Draws a trail following the selected layers.\\n\\n[Alt]: Creates a new shape layer for each trail.\": \"Desegni sekvosignon de la elektitaj tavoloj.\\n\\n[Alt]: Kreas novan tavolo de formo per \\u0109iu spuro.\", \"IK/FK Switch\": \"IK/FK \\u015caltilo\", \"Switches the selected controller between IK and FK.\\nAutomatically adds the needed keyframes at current time.\": \"\\u015caltas la elektitajn regilojn inter IK kaj FX.\\nA\\u016dtomate aldonas la bezonajn gravabildojn je la nuna momento.\", \"Snap IK\": \"\\u011custigi IK\", \"Snaps the IK to the FK values\": \"\\u011custigas la IK je la valoroj de FK\", \"Snap FK\": \"\\u011custigi FK\", \"Snaps the FK to the IK values\": \"\\u011custigas la FK je la valoroj de IK\", \"Tweening\": \"Intervali\", \"Split\": \"Disigi\", \"Split the selected keyframes into couples of keyframes with the same value.\": \"Disigi la elektitajn gravabildojn per paro de gravabildoj kun la sama valoro.\", \"Duration\": \"Da\\u016dro\", \"video image\\u0004Frames\": \"Bildoj\", \"Set the duration between two split keys.\": \"Agordi la da\\u016dron inter du apartaj bildoj.\", \"Center\": \"Centro\", \"Align around the current time.\": \"La\\u016dliniigi \\u0109irka\\u016d la nuna momento.\", \"After\": \"Poste\", \"Add the new key after the current one.\": \"Aldoni la novan bildon poste la nunan.\", \"Before\": \"Anta\\u016d\", \"Add the new key before the current one.\": \"Aldoni la novan bildon anta\\u016d la nunan.\", \"Freeze\": \"Frostigi\", \"Freezes the pose; copies the previous keyframe to the current time.\\n\\n[Alt]: Freezes the next pose (copies the next keyframe to the current time).\": \"Frostigas la pozon; kopias la anta\\u016da gravabildo je la nuna momento.\\n\\n[Alt]: Frostigas la sekvantan pozon (kopias la sekvanta gravabildo je la nuna momento).\", \"Animated properties\": \"Animaciaj propra\\u0135oj\", \"Selected properties\": \"Elektitaj propra\\u0135oj\", \"Sync\": \"Sinkronigita\", \"Synchronize the selected keyframes; moves them to the current time.\\nIf multiple keyframes are selected for the same property, they're offset to the current time, keeping the animation.\\n\\n[Alt]: Syncs using the last keyframe instead of the first.\": \"Sinkronigi la elektitajn gravabildojn; movi ilin je la nuna momento.\\nSe pluraj gravabildoj estas selektitaj per la sama propra\\u0135o, ili estas translokitaj je la nuna momento, tenontan la animacio.\\n\\n[Alt]: Sinkronigi pri la lasta gravabildo anstata\\u016de la unua.\", \"Tweening options\": \"Opcioj de intervaloj\", \"Temporal interpolation\": \"Tempa interpolado\", \"Set key options\": \"Agordi la opciojn de bildo\", \"Roving\": \"A\\u016dto-transloki\", \"Linear\": \"Linia\", \"Ease In\": \"Malakceli\", \"Ease Out\": \"Akceli\", \"Easy Ease\": \"Mola (mal)akceli\", \"Continuous\": \"Kontinua\", \"Hold\": \"Reteni\", \"Keyframe options\": \"Opcioj de gravabildo\", \"Add keyframes\": \"Aldoni gravabildoj\", \"Edit selected keyframes\": \"Modifi la elektitajn gravabildojn\", \"Ease options\": \"(mal)akceli opciojn\", \"Reset preset list\": \"Rekomencigi la liston de adapti\\u011doj\", \"Resets the preset list to the default values.\": \"Rekomencigi la liston de adapti\\u011doj al siaj defa\\u016dltaj valoroj.\", \"Ease presets\": \"(mal)akceli la adapti\\u011dojn\", \"Add new ease preset\": \"Aldoni novan adapti\\u011do de (mal)akceli\", \"Remove selected ease preset\": \"Forigi la elektitan adapti\\u011don de (mal)akceli\", \"Pick ease and velocity from selected key.\": \"Selekti (mal)akceli kaj rapideco je la elektita gravabildo\", \"Apply ease and velocity to selected keyframes.\": \"Apliki (mal)akceli kaj rapideco al la elektitajn gravabildojn.\", \"Set ease\": \"Fiksi (mal)akceli\", \"Switches in and out eases.\": \"\\u015calti akceli kaj malakceli.\", \"Apply ease to selected keyframes.\": \"Apliki (mal)akceli al la elektitaj gravabildojn.\", \"Switches in and out velocities.\": \"\\u015caltas la rapidecojn de enirejo kaj elirejo.\", \"Apply velocity to selected keyframes.\": \"Apliki la rapidecon al la elektitaj gravabildojn.\", \"Spatial interpolation\": \"Spaca interpolado\", \"Set the spatial interpolation to linear for selected keyframes.\": \"Agordi la spacan interpoladon je linia per la elektitaj gravabildoj.\", \"Set the spatial interpolation to B\\u00e9zier for selected keyframes.\": \"Agordi la spacan interpoladon je B\\u00e9zier per la elektitaj gravabildoj.\", \"Set the spatial interpolation to B\\u00e9zier Out for selected keyframes.\": \"Agordi la spacan interpoladon je B\\u00e9zier en elirejo per la elektitaj gravabildoj.\", \"Set the spatial interpolation to B\\u00e9zier In for selected keyframes.\": \"Agordi la spacan interpoladon je B\\u00e9zier en enirejo per la elektitaj gravabildoj.\", \"Fix\": \"Ripari\", \"Automatically fix spatial interpolation for selected keyframes.\": \"A\\u016dtomate riparas la spaca interpolado per la elektitaj gravabildoj.\", \"Quickly save, export, import and apply animations from predefined folders.\": \"Rapide gardi, eksporti, importi kaj apliki animacioj de la aprioraj dosierujoj.\", \"Sequence\": \"Sinsekvo\", \"Sequence layers or keyframes.\\n\\n[Ctrl]: Sequence keyframes instead of layers\\n[Alt]: Reverse\": \"Sinsekvi la tavoloj kaj la gravabildoj.\\n\\n[Ctrl]: Sinsekvi la gravabildoj anstata\\u016de la tavoloj.\\n[Alt]: Inversigi\", \"Layers\": \"Tavoloj\", \"Keyframes\": \"Gravabildoj\", \"Times\": \"Momentoj\", \"In points\": \"Punktoj de enirejo\", \"Out points\": \"Punktoj de elirejo\", \"Ease - Sigmoid (logistic)\": \"(Mal)akceli - Sigmoido (logistiko)\", \"Natural - Bell (gaussian)\": \"Natura - Sonorilo (gaussiana)\", \"Ease In (logarithmic)\": \"Malakceli (logaritmo)\", \"Ease Out (exponential)\": \"Akceli (eksponento)\", \"interpolation\\u0004Rate\": \"Kvanto\", \"Non-linear animation\": \"Ne-linia Animacio\", \"Edit animations together.\": \"Editi animacioj kune.\", \"Add new clip\": \"Aldoni novan klipon\", \"Create a new clip from the original comp and adds it to the 'NLA.Edit' comp.\": \"Kreas novan klipon je la originala kompo kaj aldonas \\u011din al la 'NLA.Edit' kompo.\", \"Cel animation...\": \"Tradicia animacio...\", \"Tools to help traditionnal animation using After Effects' paint effect with the brush tool.\": \"Iloj per helpi la tradician animacion uzanta la efekto de pentra\\u0135o el After Effects per la ilo de broso.\", \"Cel animation\": \"Tradicia animacio\", \"New Cel.\": \"Nova Celuloido.\", \"Create a new animation cel.\\n\\n[Alt]: Creates on the selected layer instead of adding a new layer.\": \"Krei novan tradician animacion.\\n\\n[Alt]: Kreas je la elektita tavolo anstata\\u016de aldoni novan tavolon.\", \"Onion skin\": \"Ha\\u016dta cepo\", \"Shows the previous and next frames with a reduced opacity.\": \"Montri la anta\\u016dajn kaj la sekvajn bildojn per redukta opakeco.\", \"time\\u0004In\": \"Enirejo\", \"Go to the previous frame\": \"Iri je la anta\\u016da bildo\", \"animation\\u0004Exposure:\": \"Ekspono:\", \"Changes the exposure of the animation (the frames per second).\": \"\\u015can\\u011das la eksponon de la animacio (la bildoj per sekundo).\", \"Go to the next frame.\": \"Iri je la sekva bildo.\", \"Set velocity\": \"Agordi la rapidecon\", \"Tween\": \"Intervalo\", \"Celluloid\": \"Celuloido\", \"X-Sheet\": \"Folio de tavolo\", \"Weight\": \"Pezo\", \"Looper\": \"Iteracia\\u0135o\", \"Paste expression\": \"Alglui esprimon\", \"Remove expressions\": \"Forigi la esprimojn\", \"Toggle expressions\": \"Baskuli la esprimojn\", \"Bake expressions\": \"Haltigi esprimojn\", \"Bake composition\": \"Haltigi la Kompona\\u0135on\", \"Effector\": \"Efektulo\", \"Effector map\": \"Efektulo de teksturo\", \"Kleaner\": \"Bilda-purigistilo\", \"Swink\": \"Pendolo-palpebrumado\", \"Wiggle\": \"Skui\", \"Random motion\": \"Hazarda movo\", \"Random\": \"Hazardo\", \"Wheel\": \"Rado\", \"Move away\": \"Formovi\", \"Adds a control effect to move the selected layers away from their parents.\": \"Aldonas efekton de regilo per formovi la elektitajn tavolojn el iliaj tavoloj de ligilo.\", \"Randomize\": \"Hazardigi\", \"Motion trails\": \"Spuroj de movo\", \"Time remap\": \"Tempa rekarto\", \"Paint Rig\": \"Rig de pentra\\u0135o\", \"Walk/Run cycle\": \"Ciklo de mar\\u015dado/kurado\", \"Arm\": \"Brako\", \"Limb\": \"Membro\", \"Leg\": \"Kruro\", \"Spine\": \"Spino\", \"Tail\": \"Vosto\", \"Hair\": \"Haro\", \"Wing\": \"Alo\", \"Fin\": \"Na\\u011dilo\", \"Bake armature data\": \"Haltigi la datumon de la armaturo\", \"Baking armature data...\": \"Haltiganta la datumon de la armaturo...\", \"Baking armature data: %1\": \"Haltiganta la datumon de la armaturo: %1\", \"Bake bones\": \"Haltiganta la ostojn\", \"Resetting bone transform...\": \"Rekomencanta la transformon de la ostoj...\", \"Baking bone: %1\": \"Haltiganta la osto: %1\", \"Link art\": \"Ligi la desegnon\", \"Trying to parent layer '%1'\": \"Provanta ligi la tavolon %1\", \"Framing guides\": \"Kadroj de gvidilo\", \"Scale Z-Link\": \"Ligilo Z de skalo\", \"Camera Rig\": \"Rigo de kamerao\", \"Camera\": \"Kamerao\", \"Target\": \"Celo\", \"Cam\": \"Kam\", \"2D Camera\": \"Kamerao 2D\", \"Camera influence\": \"Influenco de kamerao\", \"List\": \"Listo\", \"Add list\": \"Aldoni liston\", \"Split values\": \"Disigi la valorojn\", \"Lock properties\": \"\\u015closi la propra\\u0135ojn\", \"Add zero\": \"Aldoni nulon\", \"Move anchor points\": \"Movi la punktojn de ankro\", \"Reset transformation\": \"Rekomencigi la transformon\", \"Align layers\": \"Liniigi la tavolojn\", \"Expose transform\": \"Eksponi la transformon\", \"Key Morph\": \"Mutacio per bildo\", \"IK\": \"IK\", \"Tip angle\": \"Angulo de la pinto\", \"B\\u00e9zier IK\": \"IK B\\u00e9zier\", \"B\\u00e9zier FK\": \"FK B\\u00e9zier\", \"Auto-curve\": \"A\\u016dto-kurbo\", \"FK\": \"FK\", \"Auto-parent\": \"A\\u016dto-monti\", \"Parent constraint\": \"Kateno de ligilo\", \"Locator\": \"Lokalizilo\", \"Extract locators\": \"Forigi la pozicilojn\", \"Parent across comps\": \"Ligi transa la kompojn\", \"Position constraint\": \"Kateno de pozicio\", \"Orientation constraint\": \"Kateno de orienti\\u011do\", \"Path constraint\": \"Kateno de vojeto\", \"Add Pins\": \"Aldoni pinglojn\", \"Remove 'thisComp'\": \"Forigi 'thisComp'\", \"Use 'thisComp'\": \"Uzi 'thisComp'\", \"Connector\": \"Konektilo\", \"Audio connector\": \"Sona\\u0135a konektilo\", \"Settings\": \"Fiksoj\", \"Audio spectrum\": \"Sona\\u0135a spektro\", \"Audio Effector\": \"Sona\\u0135a Efektulo\", \"controller_shape\\u0004rotation\": \"rotacio\", \"controller_shape\\u0004orientation\": \"orienti\\u011do\", \"controller_shape\\u0004x position\": \"pozicio X\", \"controller_shape\\u0004x pos\": \"poz x\", \"controller_shape\\u0004h position\": \"poz h\", \"controller_shape\\u0004h pos\": \"poz h\", \"controller_shape\\u0004horizontal position\": \"horizontala pozicio\", \"controller_shape\\u0004horizontal\": \"horizontala\", \"controller_shape\\u0004x location\": \"kieo x\", \"controller_shape\\u0004x loc\": \"kieo x\", \"controller_shape\\u0004h location\": \"kieo h\", \"controller_shape\\u0004h loc\": \"kieo h\", \"controller_shape\\u0004horizontal location\": \"horizontala kieo\", \"controller_shape\\u0004y position\": \"pozicio y\", \"controller_shape\\u0004y pos\": \"poz y\", \"controller_shape\\u0004v position\": \"pozicio v\", \"controller_shape\\u0004v pos\": \"poz v\", \"controller_shape\\u0004vertical position\": \"vertikala pozicio\", \"controller_shape\\u0004vertical\": \"vertikala\", \"controller_shape\\u0004y location\": \"kieo y\", \"controller_shape\\u0004y loc\": \"kieo y\", \"controller_shape\\u0004v location\": \"kieo v\", \"controller_shape\\u0004v loc\": \"kieo v\", \"controller_shape\\u0004vertical location\": \"vertikala kieo\", \"controller_shape\\u0004position\": \"pozicio\", \"controller_shape\\u0004location\": \"kieo\", \"controller_shape\\u0004pos\": \"poz\", \"controller_shape\\u0004loc\": \"kieo\", \"controller_shape\\u0004transform\": \"transformo\", \"controller_shape\\u0004prs\": \"prs\", \"controller_shape\\u0004slider\": \"kursoro\", \"controller_shape\\u00042d slider\": \"kursoro 2D\", \"controller_shape\\u0004joystick\": \"stirstango\", \"controller_shape\\u0004angle\": \"angulo\", \"controller_shape\\u0004camera\": \"kamerao\", \"controller_shape\\u0004cam\": \"kam\", \"controller_shape\\u0004head\": \"kapo\", \"controller_shape\\u0004skull\": \"kranio\", \"controller_shape\\u0004hand\": \"mano\", \"controller_shape\\u0004carpus\": \"karpo\", \"controller_shape\\u0004foot\": \"piedo\", \"controller_shape\\u0004tarsus\": \"tarso\", \"controller_shape\\u0004claws\": \"ungegoj\", \"controller_shape\\u0004claw\": \"ungego\", \"controller_shape\\u0004hoof\": \"hufo\", \"controller_shape\\u0004eye\": \"okulo\", \"controller_shape\\u0004eyes\": \"okuloj\", \"controller_shape\\u0004face\": \"viza\\u0135o\", \"controller_shape\\u0004square\": \"kvadrato\", \"controller_shape\\u0004hips\": \"koksoj\", \"controller_shape\\u0004hip\": \"kokso\", \"controller_shape\\u0004body\": \"korpo\", \"controller_shape\\u0004shoulders\": \"\\u015dultroj\", \"controller_shape\\u0004neck\": \"kolo\", \"controller_shape\\u0004tail\": \"vosto\", \"controller_shape\\u0004penis\": \"peniso\", \"controller_shape\\u0004vulva\": \"vulvo\", \"controller_shape\\u0004walk cycle\": \"ciklo de mar\\u015dado\", \"controller_shape\\u0004run cycle\": \"ciklo de kurado\", \"controller_shape\\u0004animation cycle\": \"ciklo de animacio\", \"controller_shape\\u0004cycle\": \"ciklo\", \"controller_shape\\u0004blender\": \"miksi\", \"controller_shape\\u0004animation blender\": \"miksado de animacio\", \"controller_shape\\u0004null\": \"nulo\", \"controller_shape\\u0004empty\": \"malplena\", \"controller_shape\\u0004connector\": \"konektilo\", \"controller_shape\\u0004connection\": \"konekto\", \"controller_shape\\u0004connect\": \"konekti\", \"controller_shape\\u0004etm\": \"etm\", \"controller_shape\\u0004expose transform\": \"eksponi la transformon\", \"controller_shape\\u0004ear\": \"orelo\", \"controller_shape\\u0004hair\": \"haro\", \"controller_shape\\u0004strand\": \"fadeno\", \"controller_shape\\u0004hair strand\": \"fadeno de haro\", \"controller_shape\\u0004mouth\": \"bu\\u015do\", \"controller_shape\\u0004nose\": \"nazo\", \"controller_shape\\u0004brow\": \"frunto\", \"controller_shape\\u0004eyebrow\": \"brovo\", \"controller_shape\\u0004eye brow\": \"brovo\", \"controller_shape\\u0004poney tail\": \"\\u0109evalvosto\", \"controller_shape\\u0004poneytail\": \"\\u0109evalvosto\", \"controller_shape\\u0004pincer\": \"pin\\u0109ilo\", \"controller_shape\\u0004wing\": \"alo\", \"controller_shape\\u0004fin\": \"na\\u011dilo\", \"controller_shape\\u0004fishbone\": \"osto-fi\\u015do\", \"controller_shape\\u0004fish bone\": \"fi\\u015dosto\", \"controller_shape\\u0004audio\": \"sona\\u0135o\", \"controller_shape\\u0004sound\": \"sona\", \"controller_shape\\u0004vertebrae\": \"vertebro\", \"controller_shape\\u0004spine\": \"spino\", \"controller_shape\\u0004torso\": \"torso\", \"controller_shape\\u0004lungs\": \"pulmo\", \"controller_shape\\u0004chest\": \"brusto\", \"controller_shape\\u0004ribs\": \"ripoj\", \"controller_shape\\u0004rib\": \"ripo\", \"Create controller\": \"Krei regilon\", \"Slider\": \"Kursoro\", \"Controller\": \"Regilo\", \"Hand\": \"Mano\", \"X Position\": \"Pozicio X\", \"Y Position\": \"Pozicio Y\", \"Transform\": \"Transformo\", \"Eye\": \"Okulo\", \"Head\": \"Kapo\", \"Hips\": \"Koksoj\", \"Body\": \"Korpo\", \"Shoulders\": \"\\u015cultroj\", \"Foot\": \"Piedo\", \"Ear\": \"Orelo\", \"Mouth\": \"Bu\\u015do\", \"Nose\": \"Nazo\", \"Eyebrow\": \"Brovo\", \"Claws\": \"Ungegoj\", \"Hoof\": \"Hufo\", \"Pincer\": \"Pin\\u0109ilo\", \"Audio\": \"Sona\\u0135o\", \"Torso\": \"Torso\", \"Vertebrae\": \"Vertebro\", \"Easter egg ;)\\u0004Penis\": \"Peniso\", \"Easter egg ;)\\u0004Vulva\": \"Vulvo\", \"Animation Cycles\": \"Cikloj de animacio\", \"Animation Blender\": \"Miksado de animacio\", \"Expose Transform\": \"Eksponi la transformon\", \"Bake controllers\": \"Haltigi la regilojn\", \"Extract controllers\": \"Forigi la regilojn\", \"No new controller was found to extract.\\nDo you want to extract all controllers from this pre-composition anyway?\": \"Nenian novan regilon estis trovinta per forigi.\\n\\u0108u vi volas iel forigi \\u0109iam regiloj de ci-tiu pre-kompozito?\", \"Nothing new!\": \"Neniu nova\\u0135o!\", \"Tag as ctrls\": \"Etikedi kiel ctrls\", \"Left\": \"Maldekstra\", \"Right\": \"Dekstra\", \"Front\": \"Anta\\u016de\", \"Back\": \"Malfronte\", \"Middle\": \"Mezo\", \"Under\": \"Sub\", \"Above\": \"Super\", \"Toggle edit mode\": \"Baskuli la redakta re\\u011dimo\", \"layer name\\u0004L\": \"M\", \"layer name\\u0004R\": \"D\", \"layer name\\u0004Fr\": \"Ant\", \"layer name\\u0004Bk\": \"Mlant\", \"layer name\\u0004Tl\": \"Vo\", \"layer name\\u0004Md\": \"Mz\", \"layer name\\u0004Ab\": \"Sup\", \"layer name\\u0004Un\": \"Sub\", \"Bone\": \"Osto\", \"Pin\": \"Alpingli\", \"Zero\": \"Nulo\", \"anatomy\\u0004clavicle\": \"klaviklo\", \"anatomy\\u0004shoulder\": \"\\u015dultro\", \"anatomy\\u0004shoulder blade\": \"skapolo\", \"anatomy\\u0004scapula\": \"skapolo\", \"anatomy\\u0004humerus\": \"humero\", \"anatomy\\u0004arm\": \"brako\", \"anatomy\\u0004radius\": \"radiuso\", \"anatomy\\u0004ulna\": \"ulno\", \"anatomy\\u0004forearm\": \"anta\\u016dbrako\", \"anatomy\\u0004finger\": \"fingro\", \"anatomy\\u0004fingers\": \"fingroj\", \"anatomy\\u0004heel\": \"kalkano\", \"anatomy\\u0004femur\": \"femuro\", \"anatomy\\u0004thigh\": \"femuro\", \"anatomy\\u0004leg\": \"kruro\", \"anatomy\\u0004tibia\": \"tibio\", \"anatomy\\u0004shin\": \"tibio\", \"anatomy\\u0004calf\": \"suro\", \"anatomy\\u0004fibula\": \"fibulo\", \"anatomy\\u0004toe\": \"piedfingro\", \"anatomy\\u0004toes\": \"piedfingroj\", \"anatomy\\u0004feather\": \"plumo\", \"Building OCO character:\": \"Konstruinta la OCO personeto:\", \"Sorting bones...\": \"Ordiginta la ostoj...\", \"duik\\u0004Tangent\": \"Tangento\", \"Lock tangents\": \"\\u015closi la tangentojn\", \"Some layers are 3D layers, that's a problem...\": \"Kelkaj tavoloj estas 3D tavoloj, tio estas problemo...\", \"This can't be rigged, sorry.\": \"Tio ne povas esti riginta, pardonu.\", \"Auto-rig\": \"Auto-rig\", \"Sorting layers...\": \"Ordiginta la tavoloj...\", \"Root\": \"Radiko\", \"Shoulders & neck\": \"\\u015cultroj kaj kolo\", \"Heel\": \"Kalkano\", \"Shoulder\": \"\\u015cultro\", \"Front leg\": \"Anta\\u016da kruro\", \"Creating controllers\": \"Kreinta regiloj\", \"Parenting...\": \"Muntiginta...\", \"Fish spine\": \"Spino de fi\\u015do\", \"Rigging...\": \"Rigi...\", \"Custom bones\": \"Propraj ostoj\", \"Crop precompositions\": \"Stuci la prekompona\\u0135ojn\", \"Edit expression\": \"Modifi la esprimon\", \"A higher factor \\u2192 a higher precision.\\n\\n\\u2022 Smart mode: lower the factor to keep keyframes only for extreme values. Increasing the factor helps to get a more precise curve with inflexion keyframes.\\n\\n\\u2022 Precise mode: A factor higher than 1.0 increases the precision to sub-frame sampling (2 \\u2192 two samples per frame).\\nA factor lower than 1.0 decreases the precision so that less frames are sampled (0.5 \\u2192 half of the frames are sampled).\\nDecrease the precision to make the process faster, increase it if you need a more precise motion-blur, for example.\": \"Plej granda faktoro \\u2192plej granda precizo.\\n\\n\\u2022 Inteligenta re\\u011dimo: malgrandigu la faktoro per konservi la gravabildojn nur per ekstremaj valoroj. Grandigi la faktoro helpi havi plej precizan kurbon kun fleksia gravabildoj.\\n\\n\\u2022 Preciza re\\u011dimo: Faktoron plej granda kiel 1.0 grandigas la precizo al specimenado de sub-bildoj (2 \\u2192 du specimenadoj per bildo).\\nFaktoron malplej granda kiel 1.0 malgrandigas la precizo tiel malpli bildoj estas specimenadi (0.5 \\u2192 duono de la bildoj estas specimenadinta).\\nMalgrandigu la precizo per rapidigi la procezo, grandigu \\u011din se vi bezonas plej precizan malklari\\u011da movo, ekzemple.\", \"Automation and expressions\": \"A\\u016dtomatigo kaj esprimoj\", \"Separate the dimensions of the selected properties.\\nAlso works with colors, separated to RGB or HSL.\": \"Apartigi la dimensiojn el la elektitaj propra\\u0135oj.\\n\\u011ci anka\\u016d laboras kun koloroj, apartigi de RGB a\\u016d HSL.\", \"Toggle expressions, or remove them keeping the post-expression value on all selected properties.\\n\\n[Ctrl]: Remove expressions instead of just disabling.\\n[Alt]: Remove expressions but keep the pre-expression value (After Effects default).\": \"Baskuli la esprimoj, a\\u016d forigi ilin konservanta la post-esprima valoro en la tutaj elektitaj propra\\u0135oj.\\n\\n[Ctrl]: Forigi la esprimoj anstata\\u016de malebligi ilin.\\n[Alt]: Forigi la esprimoj sed konservi la pre-espriman valoron (After Effects defa\\u016dlto).\", \"Expression tools\": \"Iloj de esprimo\", \"Various tools to fix and work with expressions\": \"Pluraj iloj per ripari kaj labori kun esprimojn\", \"Remove\": \"Forigi\", \"Replace all occurences of %1 by %2.\": \"Anstata\\u016digi \\u0109iujn okaza\\u0135ojn de %1 per %2.\", \"Use\": \"Uzi\", \"Copy expression\": \"Kopii la esprimon\", \"Copy the expression from the selected property.\": \"Kopii la esprimon je la elektita propra\\u0135o.\", \"Paste the expression in all selected properties.\": \"Alglui la esprimon en \\u0109iuj elektitaj propra\\u0135oj.\", \"Use an external editor to edit the selected expression.\\n\\n[Ctrl]: Reloads the expressions from the external editor.\": \"Uzi eksteran editoron per modifi la elektitan esprimon.\\n\\n[Ctrl]: Re\\u015dargas la esprimon je la ekstera editoro.\", \"Open expressions with...\": \"Malfermi la esprimojn per...\", \"Select an application to open the expressions.\\nLeave the field empty to use the system default for '.jsxinc' files.\": \"Elektu aplikon per malfermi la esprimojn.\\nLasu la kampon malplena per uzi la defa\\u016dltan sistemon per la dosieroj '.jsxinc'.\", \"System default\": \"Defa\\u016dlta sistemo\", \"Set a random value to the selected properties, keyframes or layers.\": \"Agordi hazardan valoron al la elektitaj propra\\u0135oj, gravabildoj a\\u016d tavoloj.\", \"Current values\": \"Nunaj valoroj\", \"Values of the properties at the current time\": \"Valoroj de la propra\\u0135oj je la nuna momento\", \"Layer attributes\": \"Atributoj de la tavolo\", \"Attributes of the layers.\": \"Atributoj de la bildoj.\", \"Keyframes (value and time).\": \"Gravabildo (valoro kaj momento).\", \"Natural (gaussian)\": \"Natura (gaussiana)\", \"Uses an algorithm with a natural result (using the Gaussian bell-shaped function).\\nA few values may be out of range.\": \"Uzas algoritmon kun natura rezulta\\u0135o (uzanta la gaussiana funkcio kies havas sonorilan formon).\\nKelkaj valoroj povas esti for el la rango.\", \"Strict\": \"Severo\", \"Uses strict values.\": \"Uzas severajn valorojn.\", \"Collapse dimensions\": \"Kunfandi la dimensiojn\", \"Controls all dimensions or channels with a single value.\": \"Regas la \\u0109iujn dimensiojn a\\u016d kanalojn kun unuopan valoron.\", \"Separate all dimensions or channels to control them individually.\": \"Apartigi la \\u0109iujn dimensiojn a\\u016d kanalojn per regi ilin unuope.\", \"Indices\": \"Indicoj\", \"Values\": \"Valoroj\", \"Control all dimensions or channels with a single value.\": \"Regas la \\u0109iujn dimensiojn a\\u016d kanalojn kun unuopa valoro.\", \"Min\": \"Min\", \"Max\": \"Maks\", \"Replace expressions by keyframes.\\nUse a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"Anstata\\u016digi la esprimojn per gravabildoj.\\nUzi\\u011di inteligenta algoritmo per havi la malplej gravabildojn kiel eble, kaj teni ilin facila per redaktado poste.\", \"Smart mode\": \"Inteligenta re\\u011dimo\", \"Use a smarter algorithm which produces less keyframes.\\nThe result may be easier to edit afterwards but a bit less precise than other modes\": \"Uzigi plej inteligenta algoritmo kio produktas malplej gravabildojn.\\nLa rezulto povas esti plej facila per redakti poste sed malplej preciza ol aliaj re\\u011dimoj\", \"Precise mode\": \"Preciza re\\u011dimo\", \"Add new keyframes for all frames.\\nThis mode produces more keyframes but the result may be closer to the original animation.\": \"Aldoni novajn gravabildojn per la \\u0109iuj bildoj.\\n\\u0108i tiu re\\u011dimo produktas plej gravabildojn sed la rezulto povas esti plej proksime je la originala animacio.\", \"Precision factor\": \"Faktoro de precizeco\", \"Replaces all expressions of the composition by keyframes,\\nand removes all non-renderable layers.\\n\\nUses a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"Anstata\\u016digas la tutajn esprimojn de la kompona\\u0135o per gravabildoj,\\nkaj forigas la tutajn ne bildigitaj tavoloj.\", \"Activate the time remapping on the selected layers, adjusts the keyframes and adds a loop effect.\": \"Aktivi la momenta rekartigo en la elektitaj tavoloj, \\u011dustigas la gravabildojn kaj aldonas iteracia efekto.\", \"Creates a spatial effector to control properties.\\n\\nSelect the properties to control first, then click on this button.\": \"Kreas spaca efektulo per regi la propra\\u0135ojn.\\n\\nElektitu unue la propra\\u0135ojn per regi, poste klaku \\u0109i tiu butono.\", \"Control properties using a map (texture) layer.\": \"Regi la propra\\u0135oj per tekstura tavolo.\", \"Add a random but smooth animation to the selected properties.\": \"Aldoni hazardan sed glata animacio al la elektitaj propra\\u0135oj.\", \"Individual controls\": \"Individuaj regiloj\", \"Create one individual control for each property.\": \"Krei individuan regilon per \\u0109iu propra\\u0135o.\", \"Unified control\": \"Unuigita regilo\", \"Create a single control for all properties.\\na.k.a. The One Duik To Rule Them All.\": \"Krei unuopan regilon per la \\u0109iuj propra\\u0135oj.\\na.k.a. La sola Duik per regi ilin \\u0109iuj.\", \"Add a control effect to randomize (and animate) the selected properties.\": \"Aldoni regilan efekton per hazardigi (kaj animi) la elektitaj propra\\u0135oj.\", \"Creates a single control for all properties.\\na.k.a. The One Duik To Rule Them All.\": \"Kreas unuopan regilon per la \\u0109iuj propra\\u0135oj.\\na.k.a. La sola Duik per regi ilin \\u0109iuj.\", \"Swing or blink.\\nAlternate between two values, going back and forth,\\nwith advanced interpolation options.\": \"Balanci a\\u016d pulsi.\\nAlterni inter dua valoro, balanci\\u011danta re kaj for,\\nkun altnivelaj opcioj de interpolado.\", \"Swing\": \"Balanci\\u011do\", \"Smoothly go back and forth between two values.\": \"Glate iri re kaj for inter duaj valoroj.\", \"Blink\": \"Palpebrumado\", \"Switch between two values, without interpolation.\": \"\\u015calti inter duajn valorojn, sen interpolado.\", \"Automates the rotation of the selected layers as wheels.\": \"A\\u016dtomatigi la rotacion de la elektitaj tavoloj kiel radoj.\", \"Add cycles to the animated properties,\\n(with more features than the 'loopOut' and 'loopIn' expressions).\": \"Aldoni ciklojn al la animaciaj propra\\u0135oj,\\n(kun plej \\u0109efa\\u0135aj ol la 'loopOut' kaj 'loopIn' esprimoj).\", \"Animate the selected character using a procedural walk or run cycle.\": \"Animi la elektitajn personetojn per procedura ciklo de mar\\u015dado a\\u016d kurado.\", \"Neck\": \"Kolo\", \"Right hand\": \"Dekstra mano\", \"Left hand\": \"Maldekstra mano\", \"Right foot\": \"Dekstra piedo\", \"Left foot\": \"Maldekstra piedo\", \"Rig paint effects and brush strokes to animate them more easily.\": \"Rigi pentra\\u0135ajn efektojn kaj brosajn strekojn per animi ilin plej facile.\", \"Bones\": \"Ostoj\", \"Select bones\": \"Elekti la ostojn\", \"Select all bones\": \"Elekti la \\u0109iujn ostojn\", \"Show/hide bones\": \"Montri/Ka\\u015di la ostojn\", \"Show/Hide all the bones.\\n\\n[Alt]: Only the unselected bones.\": \"Montri/Ka\\u015di la tutajn ostojn.\\n\\n[Alt]: Nur la ne elektitaj ostoj.\", \"Duplicate bones\": \"Duobligi la ostojn\", \"Duplicate the selected bones\": \"Duobligi la elektitajn ostojn\", \"Automatically (try to) link the artwork layers to their corresponding bones.\": \"A\\u016dtomate (provi) ligi la arta\\u0135aj tavoloj al iliaj rilataj ostoj.\", \"By default, bones and artworks are matched using the layer names.\": \"Defa\\u016dlte, la ostoj kaj la arta\\u0135oj kongruas per iliaj nomoj de tavoloj.\", \"[Alt]: Use the distance between the layers (using the anchor points of the layers) instead of their names.\": \"[Alt]: Uzu la distancon inter la tavoloj (per la punktoj de ankro de la tavoloj) anstata\\u016de iliaj nomoj.\", \"Edit mode\": \"Modifii re\\u011dimo\", \"Bake bone appearances.\\n\\n[Alt]: Keep envelops.\\n[Ctrl]: Keep deactivated noodles.\": \"Haltigi la aspektojn de la ostoj.\\n\\n[Alt]: Konservi la kovriloj.\\n[Ctrl]: Konservi la nudeloj malaktivi.\", \"Bone settings\": \"Ostaj fiksoj\", \"Edit selected bones\": \"Modifi la elektitajn ostojn\", \"Current Selection\": \"La nuna Elekta\\u0135o\", \"Side\": \"Flanko\", \"Location\": \"Pozicio\", \"Color\": \"Koloro\", \"Set the color of the selected layers.\": \"Agordi la koloron de la elektitaj tavoloj.\", \"Size\": \"Dimensio\", \"Change the size of the layer.\": \"\\u015can\\u011di la dimension de la tavolo.\", \"Change the opacity of the bones.\": \"\\u015can\\u011di la opakecon de la ostoj.\", \"Group name\": \"Grupnomo\", \"Character / Group name\": \"Nomo de la personeto / grupo\", \"Choose the name of the character.\": \"Elekti la nomon de la personeto.\", \"Name\": \"Nomo\", \"(Limb) Name\": \"Nomo (de la membro)\", \"Change the name of the limb this layer belongs to\": \"\\u015can\\u011di la nomon de la membro kies tiu tavolo apartenas\", \"Envelop\": \"Kovrilo\", \"Enabled\": \"\\u015caltita\", \"Toggle the envelops of the selected bones\": \"Baskuli la kovriloj de la elektitaj ostoj\", \"Envelop opacity\": \"Opakeco de la kovrilo\", \"Change the opacity of the envelop.\": \"\\u015can\\u011di la opakecon de la kovrilo.\", \"Envelop color\": \"Kovrila koloro\", \"Set the color of the selected envelops.\": \"Agordi la koloron de la elektitaj kovriloj.\", \"Envelop stroke size\": \"Dimensio de la kovrila streko\", \"Change the size of the envelop stroke.\": \"\\u015can\\u011di la dimension de la kovrila streko.\", \"Envelop stroke color\": \"Koloro de la kovrila streko\", \"Set the color of the selected envelops strokes.\": \"Agordi la koloron de la elektitaj kovrilaj strekoj.\", \"Noodle\": \"Nudelo\", \"Toggle the noodles of the selected bones\": \"Baskuli la nudeloj de la elektitaj ostoj\", \"Noodle color\": \"Koloro de la nudeloj\", \"Set the color of the selected noodles.\": \"Agordi la koloron de la elektitaj nudeloj.\", \"Pick selected layer\": \"Selekti la elektitan tavolon\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each bone.\": \"Apliki la \\u015dan\\u011dojn.\\n\\n[Alt]: Atribuas hazarda koloro al \\u0109iu osto.\", \"Edit bones\": \"Modifi la ostojn\", \"Character Name\": \"Nomo de la personeto\", \"Add an armature for an arm\": \"Aldoni armaturon per brakon\", \"[Ctrl]: Auto-parent the selection to the new bones.\\n[Alt]: Assign a random color to the new limb.\": \"[Ctrl]: Auto-munti la elekta\\u0135o al la novaj ostoj.\\n[Alt]: Atribuas hazarda koloro al la nova membro.\", \"Create\": \"Krei\", \"Create arm\": \"Krei brakon\", \"Forearm\": \"Anta\\u016dbrako\", \"Add an armature for a leg\": \"Aldoni armaturon per kruron\", \"Create leg\": \"Krei kruron\", \"Thigh\": \"Femuro\", \"Calf\": \"Suro\", \"Toes\": \"Piedfingroj\", \"Add an armature for a spine (including the hips and head)\": \"Aldoni armaturon per spino (inkluzivenda la koksoj kaj la kapo)\", \"Create spine\": \"Krei spinon\", \"Add an armature for a hair strand.\": \"Aldoni armaturon per fadeno de haro.\", \"Create hair strand\": \"Krei fadenon de haro\", \"Hair:\": \"Haro:\", \"layers\": \"tavoloj\", \"Create tail\": \"Krei voston\", \"Tail:\": \"Vosto:\", \"Add an armature for a wing.\": \"Aldoni armaturon per alon.\", \"Create wing\": \"Krei alon\", \"Feathers:\": \"Plumoj:\", \"Add an armature for the spine of a fish.\": \"Aldoni armaturon per la spino de fi\\u015don.\", \"Create fish spine\": \"Krei spinon de fi\\u015do\", \"Spine:\": \"Spino:\", \"Add an armature for a fin.\": \"Aldoni armaturon per na\\u011dilon.\", \"Create fin\": \"Krei na\\u011dilon\", \"Fishbones:\": \"Ostofi\\u015doj:\", \"Hominoid\": \"Homoideo\", \"Create limbs for an hominoid (Humans and apes).\": \"Krei membrojn per homoideo (Homoj kaj simioj).\", \"Plantigrade\": \"Plandoiranto\", \"Create limbs for a plantigrade (primates, bears, rabbits...).\": \"Krei membrojn per plandoirantoj (primatoj, ursoj, kunikloj...).\", \"Digitigrade\": \"Falangoiranto\", \"Create limbs for a digitigrade (dogs, cats, dinosaurs...).\": \"Krei membrojn per falangoiranton (hundoj, katoj, dinosa\\u016droj...).\", \"Ungulate\": \"Hufuloj\", \"Create limbs for an ungulate (horses, cattle, giraffes, pigs, deers, camels, hippopotamuses...).\": \"Krei membrojn per hufulojn (\\u0109evaloj, bovoj, \\u011dirafoj, porkoj, cervoj, kameloj, hipopotamoj...).\", \"Arthropod\": \"Artropodoj\", \"Create limbs for an arthropod (insects, spiders, scorpions, crabs, shrimps...)\": \"Krei membrojn per artropodojn (insektoj, araneoj, skorpioj, kraboj, salikokoj...)\", \"Bird\": \"Birdo\", \"Create limbs for a cute flying beast.\": \"Krei membrojn per bela volanta besto.\", \"Fish\": \"Fi\\u015do\", \"Create limbs for weird swimming beasts.\": \"Krei membrojn per strangaj na\\u011dantaj bestoj.\", \"Snake\": \"Serpento\", \"Custom\": \"Propra\", \"Add a custom armature.\": \"Aldoni propran armaturon.\", \"Create custom armature\": \"Krei propran armaturon\", \"Number of bones:\": \"Numero de ostoj:\", \"Limb name\": \"Nomo de la membro\", \"Cameras\": \"Kameraoj\", \"Add guides in the composition to help the composition of the image.\\nIncludes thirds, golden ratio, and other standard guides.\": \"Aldoni gvidojn en la kompona\\u0135o per helpi la kompona\\u0135o de la bildo.\\nInkluzivi trionojn, oran proporcion, kaj aliajn normajn gvidojn.\", \"Adds an inverse constraint of the scale to the depth (Z position) of the 3D layers, so that their visual size doesn't change with their depth.\\nWorks as a toggle: first click activates the effect, next click removes it from the selected layers.\": \"Aldoni inversan katenon de la skalo al la profundeco (pozicio Z) de la tavoloj 3D, do \\u011dia vida dimensio ne \\u015dan\\u011di\\u011du per \\u011dia profundeco.\\n\\u011ci laboras kiel baskulo: la unua klako aktivas la efekto, la sekva klako forigas \\u011din el la elektitaj tavoloj.\", \"There's no camera, please create a camera first.\": \"Ne estas kamerao, bonvolu krei kamerao unue.\", \"Nothing selected. Please select a layer first.\": \"Neniu elektito. Bonvolu elekti tavolon unue.\", \"Rig the selected camera to make it easier to animate.\\nAlso includes nice behaviors like handheld camera or shoulder camera...\": \"Rigi la elektitan kameraon per faciligi \\u011dia animacio.\\nAnka\\u016d inkluzivas bonetaj kondutoj tiel portebla kamerao a\\u016d \\u015dultra kamerao...\", \"There's no camera, or it's a one-node camera, but a two-node camera is needed.\\nPlease, change to or create a two-node camera.\": \"Ne estas kamerao, a\\u016d \\u011di estas unua-nodo kamerao, sed dua-nodoj kamerao estas necesa.\\nBonvolu, \\u015dan\\u011di \\u011din a\\u016d krei novan dua-nodojn kameraon.\", \"Create a fake camera, working with standard multiplane 2D Layers.\\nParent the layers to the control null objects.\\nDuplicate these control nulls if you need more levels.\\nThis also includes nice behaviors like handheld camera or shoulder camera...\": \"Krei falsan kameraon, laboranta kun norma plurnivelaj tavoloj 2D.\\nMunti la tavolojn al la nulaj objektoj de regilo.\\nDuobligi \\u0109i tiujn nulajn regilojn se vi bezonas pli da niveloj.\\n\\u0108i tiu inkluzivas anka\\u016d bonetajn kondutojn tiel portebla kamerao a\\u016d \\u015dultra kamerao...\", \"Command line\": \"Komandolinio\", \"Adjust other parameters for setting the size.\": \"\\u011custigi aliajn parametrojn per agordi la dimensio.\", \"Resize settings\": \"Aligrandigi la agordojn\", \"Constraint the dimensions together.\": \"Kateni la dimensiojn kune.\", \"Width\": \"Lar\\u011deco\", \"Height\": \"Alta\\u0135o\", \"Pixel aspect\": \"Aspekto de la bilderoj\", \"Square Pixels\": \"Kvadrataj bilderoj\", \"D1/DV NTSC (0.91)\": \"D1/DV NTSC (0.91)\", \"D1/DV NTSC Widescreen (1.21)\": \"Lar\\u011da ekrano D1/DV NTSC (1.21)\", \"D1/DV PAL (1.09)\": \"D1/DV PAL (1.09)\", \"D1/DV PAL Widescreen (1.46)\": \"Lar\\u011da ekrano D1/DV PAL (1.46)\", \"HDV 1080/DVCPRO HD 720 (1.33)\": \"HDV 1080/DVCPRO HD 720 (1.33)\", \"DVCPRO HD 1080 (1.5)\": \"DVCPRO HD 1080 (1.5)\", \"Anamorphic 2:1 (2)\": \"Anamorfo 2:1 (2)\", \"Frame rate\": \"Rango de la bildoj\", \"Display\": \"Afi\\u015dado\", \"Resolution\": \"Distingivo\", \"resolution\\u0004Full\": \"Plena\", \"resolution\\u0004Half\": \"Duona\", \"resolution\\u0004Third\": \"Triono\", \"resolution\\u0004Quarter\": \"Kvaro\", \"Preserve resolution\": \"Konservi la distingivo\", \"Preserve\": \"Konservi\", \"Background color\": \"Fonkoloro\", \"Shy layers\": \"Timidaj tavoloj\", \"Hide\": \"Ka\\u015di\", \"Rendering\": \"Bildigo\", \"Proxy\": \"Prokurilo\", \"Renderer\": \"Bildigilo\", \"Preserve frame rate\": \"Konservi la rangon de la bildoj\", \"Frame blending\": \"Miksaj bildoj\", \"Motion blur\": \"Malklari\\u011da movo\", \"Shutter angle\": \"Obturila angulo\", \"Shutter phase\": \"Obturila fazo\", \"Samples\": \"Specimenoj\", \"Adaptive sample limit\": \"Sinadapta Specimena limo\", \"Update precompositions\": \"\\u011cisdatigi la prekompona\\u0135ojn\", \"Comp settings\": \"Agordoj de la Komp\", \"Set the current or selected composition(s) settings, also changing the settings of all precompositions.\": \"Agordi la nuna(j)n a\\u016d la elektita(j)n kompona\\u0135o(j)n, anka\\u016d se oni \\u015dan\\u011das la agordojn de \\u0109iuj prekompona\\u0135oj.\", \"Links and constraints\": \"Ligiloj kaj katenoj\", \"Lock prop.\": \"\\u015closi la propra\\u0135ojn.\", \"Lock the value of the selected properties.\": \"\\u015closi la valoron de la elektitaj propra\\u0135oj.\", \"Zero out the selected layers transformation.\\n[Alt]: Reset the transformation of the selected layers to 0.\\n[Ctrl] + [Alt]: Also reset the opacity to 100 %.\": \"Komenci per nulo la transformo de la elektitaj tavoloj.\\n[Alt]: Rekomencigi la transformon de la elektitaj tavoloj je 0.\\n[Ctrl] + [Alt]: Rekomencigi anka\\u016d la opakeco je 100%.\", \"Expose the transformation of layers using a nice controller.\": \"Eksponi la transformon de la tavoloj uzante bonetaj regiloj.\", \"Create locator.\": \"Krei pozicilon.\", \"Extract locators.\": \"Forigi la lokalizilojn.\", \"Use expressions\": \"Uzi esprimojn\", \"Use essential properties\": \"Uzi esencajn propra\\u0135ojn\", \"Measure distance\": \"Mezuri la distancon\", \"Measure the distance between two layers.\": \"Mezuri la distancon inter duaj tavoloj.\", \"Properties\": \"Propra\\u0135oj\", \"After Effects Property\\u0004Type\": \"Tipo\", \"Change the name of the limb this layer belongs to.\": \"\\u015can\\u011di la nomon de la membro kies tiu tavolo apartenas.\", \"Create a two-layer IK combined with a one-layer IK\\nto handle Z-shape limbs.\": \"Kreu dua-tavolojn IK kun unua-tavolo IK\\nper manipuli membrojn de Z formon.\", \"B\\u00e9zier Inverse Kinematics.\": \"B\\u00e9zier Inversa kinematiko.\", \"Forward Kinematics\\nwith automatic overlap and follow-through.\": \"Anta\\u016da kinematiko\\nkun a\\u016dtomata surmeteco kaj tra-sekvo.\", \"Parent\": \"Munti\", \"Create parent constraints.\": \"Krei katenojn de ligilo.\", \"Parent all the selected layers to the last selected one.\\n\\n[Alt]: Parent only the orphans.\\nOr:\\n[Ctrl]: Parent layers as a chain, from ancestor to child, in the order of the selection.\": \"Munti \\u0109iujn elektitajn tavolojn al la lasta elektita tavolo.\\n\\n[Alt]: Munti nur la orfojn.\\nA\\u016d\\n[Ctrl]: Munti la tavolojn tiel \\u0109eno, ekde la prima al la minora, en la ordo de la selekto.\", \"Animatable parent.\": \"Animonta ligilo.\", \"Parent across comps...\": \"Ligi transa la kompojn...\", \"Parent layers across compositions.\": \"Munti la tavolojn trans la kompona\\u0135oj.\", \"Parent comp\": \"Munti la Kompo\", \"Parent layer\": \"Tavolo de ligilo\", \"Create transform constraints (position, orientation, path...).\": \"Krei katenojn de transformo (pozicio, orienti\\u011do, vojeto...).\", \"Constraint the location of a layer to the position of other layers.\": \"Kateni la pozicion de la tavolo \\u0109e la pozicio de la aliaj tavoloj.\", \"Constraint the orientation of a layer to the orientation of other layers.\": \"Kateni la orienti\\u011don de la tavolo \\u0109e la orienti\\u011do de la aliaj tavoloj.\", \"Constraint the location and orientation of a layer to a B\\u00e9zier path.\\n\\n\": \"Kateni la pozicion kaj la orienti\\u011don de la tavolo \\u0109e unu vojeto de B\\u00e9zier.\\n\\n\", \"Pick path...\": \"Selekti la vojeton...\", \"Select controllers\": \"Elekti la regilojn\", \"Select all controllers\": \"Elekti \\u0109iujn regilojn\", \"Show/hide ctrls\": \"Montri/Ka\\u015di la regilojn\", \"Show/Hide controllers\\n\\n[Alt]: Only the unselected controllers.\": \"Montri/Ka\\u015di la regilojn\\n\\n[Alt]: Nur la malelektitajn regilojn.\", \"Tag as controllers\": \"Etikedi kiel regilojn\", \"Bake controllers appearance\": \"Haltigi la aspekton de la regiloj\", \"Controller settings\": \"Agordoj de la regiloj\", \"Edit selected controllers.\": \"Modifi la elektitajn regilojn.\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each layer.\": \"Apliki la \\u015dan\\u011dojn.\\n\\n[Alt]: Atribuas hazarda koloro al \\u0109iuj tavolo.\", \"Get help\": \"Petu helpon\", \"Circle\": \"Cirklo\", \"Polygon\": \"Plurlatero\", \"Star\": \"Stelo\", \"Keep this panel open\": \"Teni \\u0109i tiun panelon malferman\", \"%1 Settings\": \"%1 Fiksoj\", \"Set the language of the interface.\": \"Fiksi la lingvon de la interfaco.\", \"Settings file\": \"Fiksa dosiero\", \"Set the location of the settings file.\": \"Fiksi la lokon de la fiksa dosiero.\", \"Set the highlight color.\": \"Fiksi la helan koloran.\", \"After Effects Blue\": \"Blua After Effects\", \"The After Effects highlighting blue\": \"La blua helo After Effects\", \"RxLab Purple\": \"Violkolora RxLab\", \"The RxLaboratory Purple\": \"La violkolora de RxLaboratory\", \"Rainbox Red\": \"Ru\\u011da Rainbox\", \"The Rainbox Productions Red\": \"La ru\\u011da de Rainbox Productions\", \"After Effects Orange (CS6)\": \"Oran\\u011dkolora After Effects (CS6)\", \"The After Effects highlighting orange from good ol'CS6\": \"La oran\\u011dkolora helo After Effects de la bona maljuna CS6\", \"Custom...\": \"Proprigi...\", \"Select a custom color.\": \"Elektiti propran koloron.\", \"Select the UI mode.\": \"Elektiti la UF re\\u011dimo.\", \"Rookie\": \"Komencanto\", \"The easiest-to-use mode, but also the biggest UI.\": \"La plej facila re\\u011dimo, sed anka\\u016d la plej granda UF.\", \"Standard\": \"Norma\", \"The standard not-too-big UI.\": \"La norma ne grandega UF.\", \"Expert\": \"Spertulo\", \"The smallest UI, for expert users.\": \"La malplej granda UF, per lertaj uzantoj.\", \"Normal mode\": \"Normala re\\u011dimo\", \"Use at your own risk!\": \"Uzu \\u0109e via propra risko!\", \"Dev and Debug mode\": \"Disvolvi\\u011da kaj elpuriga re\\u011dimo\", \"Check for updates\": \"Kontroli por \\u011disdatigoj\", \"Default\": \"Defa\\u016dlto\", \"Reset the settings to their default values.\": \"Rekomencigi la fiksojn al siaj defa\\u016dltaj valoroj.\", \"Apply settings.\": \"Apliki agordojn.\", \"You may need to restart the script for all changes to take effect.\": \"Vi devus rekomenci la scripto per apliki la tutajn \\u015dan\\u011dojn.\", \"Thank you for your donations!\": \"Dankon pro viaj donacoj!\", \"Help and options\": \"Helpo kaj opcioj\", \"Edit settings\": \"Modifi fiksoj\", \"Bug Report or Feature Request\": \"Raporto de Eraro a\\u016d \\u0108efa\\u0135a Peto\", \"Bug report\\nFeature request\\n\\nTell us what's wrong or request a new feature.\": \"Raporto de eraro\\n\\u0108efa\\u0135a peto\\n\\nDiru al ni tio kion ne estas bone a\\u016d demandu novan peton.\", \"Help\": \"Helpo\", \"Get help.\": \"Petu helpon.\", \"Translate %1\": \"Traduki %1\", \"Help translating %1 to make it available to more people.\": \"Helpu traduki %1 por fari \\u011din pli disponebla pri plej homoj.\", \"New version\": \"Nova versio\", \"This month, the %1 fund is $%2.\\nThat's %3% of our monthly goal ( $%4 )\\n\\nClick on this button to join the development fund!\": \"\\u0108imonate, la fonduso de %1 estas %2.\\nTio estas %3% de nia celo ($%4)\\n\\nKlaku \\u0109i tiu butono per ani\\u011di la fonduso de niaj laboriloj!\", \"Cancel\": \"Nuligi\", \"file system\\u0004Path...\": \"Vojeto...\", \"Set a random value.\": \"Fiksi hazardon valoron.\", \"Magic is happening\": \"La Magio okazas\", \"Working\": \"Laborante\", \"project\\u0004Item\": \"Elemento\", \"file\\u0004Run\": \"Kuri\", \"Open folder\": \"Malfermi la dosierujon\", \"Add item or category\": \"Aldoni elementon a\\u016d kategorion\", \"Edit item or category\": \"\\u015can\\u011di elementon a\\u016d kategorion\", \"Remove item or category\": \"Forigi elementon a\\u016d kategorion\", \"Remove all\": \"Forigi \\u0109iujn\", \"Start typing...\": \"Startu skribi...\", \"Refresh\": \"Refre\\u015digi\", \"Category\": \"Kategorio\", \"Tip\": \"Pinto\", \"Anatomy\\u0004Feather\": \"Plumo\", \"Anatomy\\u0004Fishbone\": \"Ostofi\\u015doj\", \"Select\\u0004None\": \"Neniom\", \"Select layers\": \"Elektiti tavoloj\", \"You're starting a process which can take some time.\": \"Vi komenci\\u011das procezo kiu eble prenas iom da tempo.\", \"Hiding layer controls will improve performance a lot. Do you want to toggle layer controls now?\": \"Ka\\u015di la tavolajn regilojn plibonigos la rendimento. \\u0108u vi volas baskuli la tavolaj regiloj nun?\", \"If layer controls are already hidden, you can ignore this.\": \"Se la tavolaj regiloj estas ka\\u015ditaj, vi povas ignori \\u0109i tion.\", \"Magic is happening...\": \"La Magio okazas...\", \"Project Root\": \"Radiko de la projekto\", \"After Effects Layer\\u0004Shape\": \"Formo\", \"Rectangle\": \"Rektangulo\", \"Rounded rectangle\": \"Cirkla rektangulo\", \"The pseudo effect file does not exist.\": \"La dosiero pse\\u016ddo efiko ne ekzistas.\", \"Invalid pseudo effect file or match name.\": \"La dosiero pse\\u016ddo efiko a\\u016d \\\"match name\\\" nepravas.\", \"Composition\": \"Kompozito\", \"Align layers.\": \"La\\u016dliniigi la tavolojn.\", \"Add a list to the selected properties.\": \"Aldoni liston al la elektitaj propra\\u0135oj.\"}", "Duik_eo_UY.json", "tr" ); Duik_eo_UY; diff --git a/src/Scripts/ScriptUI Panels/inc/tr/Duik_es_ES.json b/src/Scripts/ScriptUI Panels/inc/tr/Duik_es_ES.json index c1e1553f3..707011d6f 100644 --- a/src/Scripts/ScriptUI Panels/inc/tr/Duik_es_ES.json +++ b/src/Scripts/ScriptUI Panels/inc/tr/Duik_es_ES.json @@ -1 +1 @@ -{"": {"language": "es_ES", "plural-forms": "nplurals=2; plural=(n != 1);"}, "Adjustment layer": "Capa de ajuste", "Null": "Nulo", "Solid": "S\u00f3lido", "Animation library": "Biblioteca de animaci\u00f3n", "Most used": "M\u00e1s utilizado", "Recent": "Reciente", "Favorites": "Favoritos", "All properties": "Todas las propiedades", "Keyframes only": "Solo fotogramas clave", "Position": "Posici\u00f3n", "Rotation": "Rotaci\u00f3n", "Scale": "Escala", "Opacity": "Opacidad", "Masks": "M\u00e1scaras", "Effects": "Efectos", "Offset values": "Desplazar los valores", "Offset current values.": "Desplazar los valores actuales.", "Absolute": "Absoluto", "Absolute values (replaces current values).": "Valores absolutos (sustituye los valores actuales).", "Reverse keyframes": "Invertir fotogramas clave", "Reverses the animation in time.": "Invertir la animaci\u00f3n en el tiempo.", "Apply": "Aplicar", "Edit category name": "Editar el nombre de la categor\u00eda", "New Category": "Nueva categor\u00eda", "Create animation": "Crear animaci\u00f3n", "Bake Expressions": "Fijar las expresiones", "Animation name": "Nombre de la animaci\u00f3n", "OK": "Ok", "Save animation.": "Guardar animaci\u00f3n.", "This animation already exists.\nDo you want to overwrite it?": "Esta animaci\u00f3n ya existe.\n\u00bfDesea sobrescribirla?", "Animation settings.": "Ajustes de la animaci\u00f3n.", "Update thumbnail": "Actualizar la miniatura", "Updates the thumbnail for the selected item.": "Actualiza la miniatura del elemento seleccionado.", "Update animation": "Actualizar animaci\u00f3n", "Updates the current animation.": "Actualiza la animaci\u00f3n actual.", "Favorite": "Favorito", "Animation": "Animaci\u00f3n", "Apply selected animation.": "Aplicar la animaci\u00f3n seleccionada.", "[Shift]: More options...": "[May]: M\u00e1s opciones...", "Open the folder in the file explorer/finder.": "Abrir la carpeta en el explorador de archivos/finder.", "[Alt]: Select the library location.": "[Alt]: Seleccionar la ubicaci\u00f3n de la biblioteca.", "Add selected animation to library or create new category.": "Agregar la animaci\u00f3n seleccionada a la biblioteca o crear una nueva categor\u00eda.", "Edit the selected animation or category.": "Editar la animaci\u00f3n o categor\u00eda seleccionada.", "Remove the selected animation or category from library.": "Eliminar la animaci\u00f3n o categor\u00eda seleccionada de la biblioteca.", "Sorry, the animation library folder can't be found.": "Lo sentimos, la carpeta de la biblioteca de animaci\u00f3n no se ha encontrado.", "Select the folder containing the animation library.": "Seleccione la carpeta que contiene la biblioteca de animaci\u00f3n.", "Sorry, we can't save an animation directly in the current category.": "Lo sentimos, no podemos guardar una animaci\u00f3n directamente en la categor\u00eda actual.", "Sorry, we can't create a sub-category in the current category.": "Lo sentimos, no podemos crear una subcategor\u00eda en la categor\u00eda actual.", "Uncategorized": "Sin categor\u00eda", "Are you sure you want to remove the animation \"{#}\"?": "\u00bfEst\u00e1 seguro de querer eliminar la animaci\u00f3n \"{#}\"?", "Are you sure you want to remove the category \"{#}\" and all its animations?": "\u00bfEst\u00e1 seguro de querer eliminar la categoria \"{#}\" y todas sus animaciones?", "Select Keyframes": "Seleccionar fotogramas clave", "Select keyframes.": "Seleccionar fotogramas clave.", "Time": "Tiempo", "Select at a precise time.": "Seleccionar en un momento preciso.", "Range": "Intervalo", "Select from a given range.": "Seleccionar de un intervalo determinado.", "Current time": "Momento actual", "time": "momento", "time\u0004Out": "Salida", "Selected layers": "Capas seleccionadas", "All layers": "Todas las capas", "Controllers": "Controladores", "Copy animation": "Copiar animaci\u00f3n", "Copies selected keyframes.\n\n[Alt]: Cuts the selected keyframes.": "Copia los fotogramas clave seleccionados.\n\n[Alt]: Corta los fotogramas clave seleccionados.", "Paste animation": "Pegar animaci\u00f3n", "Paste keyframes.\n\n[Ctrl]: Offset from current values.\n[Alt]: Reverses the keyframes in time.": "Pegar fotogramas clave.\n\n[Ctrl]: Desplazar de los valores actuales.\n[Alt]: Invierte los fotogramas clave en el tiempo.", "Replace existing keyframes": "Reemplazar fotogramas clave existentes", "Interpolator": "Interpolador", "Control the selected keyframes with advanced but easy-to-use keyframe interpolation driven by an effect.": "Controla los fotogramas clave seleccionados con una interpolaci\u00f3n avanzada pero f\u00e1cil de usar, controlada por un efecto.", "Snap keys": "Ajustar claves", "Snaps selected (or all) keyframes to the closest frames if they're in between.": "Ajusta los fotogramas clave seleccionados (o todos) a los fotogramas m\u00e1s cercanos si son intermedios.", "Motion trail": "Rastro de movimiento", "Draws a trail following the selected layers.\n\n[Alt]: Creates a new shape layer for each trail.": "Dibuja un rastro siguiendo las capas seleccionadas.\n\n[Alt]: Crea una nueva capa de forma para cada rastro.", "IK/FK Switch": "Cambiador IK/FK", "Switches the selected controller between IK and FK.\nAutomatically adds the needed keyframes at current time.": "Cambia el controlador seleccionado entre IK y FK.\nA\u00f1ade autom\u00e1ticamente los fotogramas clave necesarios en el momento actual.", "Snap IK": "Ajustar IK", "Snaps the IK to the FK values": "Ajusta el IK a los valores FK", "Snap FK": "Ajustar FK", "Snaps the FK to the IK values": "Ajusta el FK a los valores de IK", "Tweening": "Intermediaci\u00f3n", "Split": "Dividir", "Split the selected keyframes into couples of keyframes with the same value.": "Dividir los fotogramas clave seleccionados en parejas de fotogramas clave con el mismo valor.", "Duration": "Duraci\u00f3n", "video image\u0004Frames": "Cuadros", "Set the duration between two split keys.": "Establecer la duraci\u00f3n entre dos claves divididas.", "Center": "Centro", "Align around the current time.": "Alinear alrededor del momento actual.", "After": "Despu\u00e9s", "Add the new key after the current one.": "A\u00f1adir la nueva clave despu\u00e9s de la actual.", "Before": "Antes", "Add the new key before the current one.": "A\u00f1adir la nueva clave antes de la actual.", "Freeze": "Bloquear", "Freezes the pose; copies the previous keyframe to the current time.\n\n[Alt]: Freezes the next pose (copies the next keyframe to the current time).": "Bloquea la pose; copia el fotograma clave anterior al momento actual.\n\n[Alt]: Bloquea la siguiente pose (copia el siguiente fotograma clave al momento actual).", "Animated properties": "Propiedades animadas", "Selected properties": "Propiedades seleccionadas", "Sync": "Sinc", "Synchronize the selected keyframes; moves them to the current time.\nIf multiple keyframes are selected for the same property, they're offset to the current time, keeping the animation.\n\n[Alt]: Syncs using the last keyframe instead of the first.": "Sincronizar los fotogramas clave seleccionados; los mueve al momento actual.\nSi se seleccionan varios fotogramas clave para la misma propiedad, se desplazan al momento actual, manteniendo la animaci\u00f3n.\n\n[Alt]: Sincronizar usando el \u00faltimo clave en lugar del primero.", "Tweening options": "Opciones de intermedios", "Temporal interpolation": "Interpolaci\u00f3n temporal", "Set key options": "Definir opciones de clave", "Roving": "Itinerante", "Linear": "Lineal", "Ease In": "Desaceleraci\u00f3n suave", "Ease Out": "Aceleraci\u00f3n suave", "Easy Ease": "Desacelerac./Acelerac. suave", "Continuous": "Continuo", "Hold": "Mantener", "Keyframe options": "Opciones de fotogramas clave", "Add keyframes": "A\u00f1adir fotogramas clave", "Edit selected keyframes": "Editar fotogramas clave seleccionados", "Ease options": "Opciones de Desacelerac./Acelerac.", "Reset preset list": "Restablecer la lista de preselecci\u00f3n", "Resets the preset list to the default values.": "Restablecer la lista de preselecci\u00f3n a sus valores por defecto.", "Ease presets": "Preselecciones de Desacelerac./Acelerac.", "Add new ease preset": "A\u00f1adir una preselecci\u00f3n de Desacelerac./Acelerac.", "Remove selected ease preset": "Eliminar la preselecci\u00f3n de Desacelerac./Acelerac.", "Pick ease and velocity from selected key.": "Elegir desacelerac./acelerac. y velocidad de la clave seleccionada.", "Apply ease and velocity to selected keyframes.": "Aplicar desacelerac./acelerac. y velocidad a los fotogramas clave seleccionados.", "Set ease": "Definir desacelerac./acelerac.", "Switches in and out eases.": "Cambia aceleraci\u00f3n y desaceleraci\u00f3n.", "Apply ease to selected keyframes.": "Aplicar desacelerac./acelerac. a los fotogramas clave seleccionados.", "Switches in and out velocities.": "Cambia velocidades de entrada y de salida.", "Apply velocity to selected keyframes.": "Aplicar velocidad a los fotogramas clave seleccionados.", "Spatial interpolation": "Interpolaci\u00f3n espacial", "Set the spatial interpolation to linear for selected keyframes.": "Establece la interpolaci\u00f3n espacial en lineal para los fotogramas clave seleccionados.", "Set the spatial interpolation to B\u00e9zier for selected keyframes.": "Establece la interpolaci\u00f3n espacial en Be\u0301zier para los fotogramas clave seleccionados.", "Set the spatial interpolation to B\u00e9zier Out for selected keyframes.": "Establece la interpolaci\u00f3n espacial de salida en Be\u0301zier para los fotogramas clave seleccionados.", "Set the spatial interpolation to B\u00e9zier In for selected keyframes.": "Establece la interpolaci\u00f3n espacial de llegada en Be\u0301zier para los fotogramas clave seleccionados.", "Fix": "Solucionar", "Automatically fix spatial interpolation for selected keyframes.": "Corregir autom\u00e1ticamente la interpolaci\u00f3n espacial para los fotogramas clave seleccionados.", "Quickly save, export, import and apply animations from predefined folders.": "Guardar, exportar, importar y aplicar r\u00e1pidamente animaciones desde carpetas predefinidas.", "Sequence": "Secuenciar", "Sequence layers or keyframes.\n\n[Ctrl]: Sequence keyframes instead of layers\n[Alt]: Reverse": "Secuenciar capas o fotogramas clave.\n\n[Ctrl]: Secuenciar fotogramas clave en lugar de capas\n[Alt]: Invertir", "Layers": "Capas", "Keyframes": "Fotogramas clave", "Times": "Momentos", "In points": "Puntos de entrada", "Out points": "Puntos de salida", "Ease - Sigmoid (logistic)": "desacelerac./acelerac. - Sigmoide (log\u00edstica)", "Natural - Bell (gaussian)": "Natural - Campana (gaussiana)", "Ease In (logarithmic)": "Desaceleraci\u00f3n (logar\u00edtmica)", "Ease Out (exponential)": "Aceleraci\u00f3n (exponencial)", "interpolation\u0004Rate": "Cantidad", "Non-linear animation": "Animaci\u00f3n no lineal", "Edit animations together.": "Editar animaciones juntas.", "Add new clip": "A\u00f1adir un nuevo clip", "Create a new clip from the original comp and adds it to the 'NLA.Edit' comp.": "Crea un nuevo clip desde la compo original y lo a\u00f1ade a la compo 'NLA.Edit'.", "Cel animation...": "Animaci\u00f3n tradicional...", "Tools to help traditionnal animation using After Effects' paint effect with the brush tool.": "Herramientas para ayudar a la animaci\u00f3n tradicional utilizando el efecto de pintura de After Effects con la herramienta de pincel.", "Cel animation": "Animaci\u00f3n tradicional", "New Cel.": "Nuevo Acetato.", "Create a new animation cel.\n\n[Alt]: Creates on the selected layer instead of adding a new layer.": "Crear un nuevo acetato de animaci\u00f3n\n\n[Alt]: Crea en la capa seleccionada en lugar de a\u00f1adir una nueva capa.", "Onion skin": "Papel cebolla", "Shows the previous and next frames with a reduced opacity.": "Muestra los fotogramas anteriores y posteriores con una opacidad reducida.", "time\u0004In": "Entrada", "Go to the previous frame": "Ir al fotograma anterior", "animation\u0004Exposure:": "Exposici\u00f3n:", "Changes the exposure of the animation (the frames per second).": "Cambia la exposici\u00f3n de la animaci\u00f3n (los fotogramas por segundo).", "Go to the next frame.": "Ir al siguiente fotograma.", "Set velocity": "Establecer velocidad", "Tween": "Intermedio", "Celluloid": "Celuloide", "X-Sheet": "Hoja de C\u00e1lculo", "Weight": "Peso", "Looper": "Bucleador", "Paste expression": "Pegar expresi\u00f3n", "Remove expressions": "Borrar expresiones", "Toggle expressions": "(Des)activar las expresiones", "Bake expressions": "Fijar las expresiones", "Bake composition": "Fijar la composici\u00f3n", "Effector": "Efector", "Effector map": "Efector de textura", "Kleaner": "Climpiador", "Swink": "Parpalancear", "Wiggle": "Ondulaci\u00f3n", "Random motion": "Movimiento aleatorio", "Random": "Aleatorio", "Wheel": "Rueda", "Move away": "Alejar", "Adds a control effect to move the selected layers away from their parents.": "Agrega un efecto de control para alejar las capas seleccionadas de sus padres.", "Randomize": "Aleatorizar", "Motion trails": "Rastros de movimiento", "Time remap": "Remapeo de tiempo", "Paint Rig": "Rig de pintura", "Walk/Run cycle": "Ciclo de caminata/carrera", "Arm": "Brazo", "Limb": "Extremidad", "Leg": "Pierna", "Spine": "Espina", "Tail": "Cola", "Hair": "Pelo", "Wing": "Ala", "Fin": "Aleta", "Bake armature data": "Fijar los datos del esqueleto", "Baking armature data...": "Fijando los datos del esqueleto...", "Baking armature data: %1": "Fijando los datos del esqueleto: %1", "Bake bones": "Fijar huesos", "Resetting bone transform...": "Restableciendo la transformaci\u00f3n de los huesos...", "Baking bone: %1": "Fijando hueso: %1", "Link art": "Conectar el dise\u00f1o", "Trying to parent layer '%1'": "Intentando emparentar la capa '%1'", "Framing guides": "Gu\u00edas de encuadre", "Scale Z-Link": "Enlace Z de escala", "Camera Rig": "Rig de c\u00e1mara", "Camera": "C\u00e1mara", "Target": "Objetivo", "Cam": "C\u00e1m", "2D Camera": "C\u00e1mara 2D", "Camera influence": "Influencia de la c\u00e1mara", "List": "Lista", "Add list": "A\u00f1adir una lista", "Split values": "Separar valores", "Lock properties": "Bloquear las propiedades", "Add zero": "A\u00f1adir un cero", "Move anchor points": "Mover puntos de anclaje", "Reset transformation": "Reiniciar transformaci\u00f3n", "Align layers": "Alinear capas", "Expose transform": "Exponer las transformaciones", "Key Morph": "Mutaci\u00f3n por clave", "IK": "IK", "Tip angle": "\u00c1ngulo de la punta", "B\u00e9zier IK": "IK B\u00e9zier", "B\u00e9zier FK": "FK B\u00e9zier", "Auto-curve": "Autocurva", "FK": "FK", "Auto-parent": "Auto-parentar", "Parent constraint": "Restricci\u00f3n de primaria", "Locator": "Localizador", "Extract locators": "Extraer los localizadores", "Parent across comps": "Emparentar a trav\u00e9s de compos", "Position constraint": "Restricci\u00f3n de posici\u00f3n", "Orientation constraint": "Restricci\u00f3n de orientaci\u00f3n", "Path constraint": "Restricci\u00f3n de trayectoria", "Add Pins": "A\u00f1adir pines", "Remove 'thisComp'": "Eliminar 'thisComp'", "Use 'thisComp'": "Utilizar 'thisComp'", "Connector": "Conector", "Audio connector": "Conector audio", "Settings": "Par\u00e1metros", "Audio spectrum": "Espectro de audio", "Audio Effector": "Efector audio", "controller_shape\u0004rotation": "rotaci\u00f3n", "controller_shape\u0004orientation": "orientaci\u00f3n", "controller_shape\u0004x position": "posici\u00f3n x", "controller_shape\u0004x pos": "pos x", "controller_shape\u0004h position": "posici\u00f3n h", "controller_shape\u0004h pos": "pos h", "controller_shape\u0004horizontal position": "posici\u00f3n horizontal", "controller_shape\u0004horizontal": "horizontal", "controller_shape\u0004x location": "ubicaci\u00f3n x", "controller_shape\u0004x loc": "ubic x", "controller_shape\u0004h location": "ubicaci\u00f3n h", "controller_shape\u0004h loc": "ubic h", "controller_shape\u0004horizontal location": "ubicaci\u00f3n horizontal", "controller_shape\u0004y position": "posici\u00f3n y", "controller_shape\u0004y pos": "pos y", "controller_shape\u0004v position": "posici\u00f3n v", "controller_shape\u0004v pos": "pos v", "controller_shape\u0004vertical position": "posici\u00f3n vertical", "controller_shape\u0004vertical": "vertical", "controller_shape\u0004y location": "ubicaci\u00f3n y", "controller_shape\u0004y loc": "ubic y", "controller_shape\u0004v location": "ubicaci\u00f3n v", "controller_shape\u0004v loc": "ubic v", "controller_shape\u0004vertical location": "ubicaci\u00f3n vertical", "controller_shape\u0004position": "posici\u00f3n", "controller_shape\u0004location": "localizaci\u00f3n", "controller_shape\u0004pos": "pos", "controller_shape\u0004loc": "loc", "controller_shape\u0004transform": "transformaci\u00f3n", "controller_shape\u0004prs": "pre", "controller_shape\u0004slider": "deslizador", "controller_shape\u00042d slider": "deslizador 2d", "controller_shape\u0004joystick": "joystick", "controller_shape\u0004angle": "\u00e1ngulo", "controller_shape\u0004camera": "c\u00e1mara", "controller_shape\u0004cam": "c\u00e1m", "controller_shape\u0004head": "cabeza", "controller_shape\u0004skull": "cr\u00e1neo", "controller_shape\u0004hand": "mano", "controller_shape\u0004carpus": "carpo", "controller_shape\u0004foot": "pie", "controller_shape\u0004tarsus": "tarso", "controller_shape\u0004claws": "garras", "controller_shape\u0004claw": "garra", "controller_shape\u0004hoof": "pezu\u00f1a", "controller_shape\u0004eye": "ojo", "controller_shape\u0004eyes": "ojos", "controller_shape\u0004face": "cara", "controller_shape\u0004square": "cuadrado", "controller_shape\u0004hips": "caderas", "controller_shape\u0004hip": "cadera", "controller_shape\u0004body": "cuerpo", "controller_shape\u0004shoulders": "hombros", "controller_shape\u0004neck": "cuello", "controller_shape\u0004tail": "cola", "controller_shape\u0004penis": "pene", "controller_shape\u0004vulva": "vulva", "controller_shape\u0004walk cycle": "ciclo de caminata", "controller_shape\u0004run cycle": "ciclo de carrera", "controller_shape\u0004animation cycle": "ciclo de animaci\u00f3n", "controller_shape\u0004cycle": "ciclo", "controller_shape\u0004blender": "mezclador", "controller_shape\u0004animation blender": "mezclador de animaci\u00f3n", "controller_shape\u0004null": "nulo", "controller_shape\u0004empty": "vac\u00edo", "controller_shape\u0004connector": "conector", "controller_shape\u0004connection": "conexi\u00f3n", "controller_shape\u0004connect": "conectar", "controller_shape\u0004etm": "etm", "controller_shape\u0004expose transform": "exponer las transformaciones", "controller_shape\u0004ear": "oreja", "controller_shape\u0004hair": "pelo", "controller_shape\u0004strand": "mech\u00f3n", "controller_shape\u0004hair strand": "hebra de pelo", "controller_shape\u0004mouth": "boca", "controller_shape\u0004nose": "nariz", "controller_shape\u0004brow": "ce\u00f1o", "controller_shape\u0004eyebrow": "ceja", "controller_shape\u0004eye brow": "ceja", "controller_shape\u0004poney tail": "coleta", "controller_shape\u0004poneytail": "coleta", "controller_shape\u0004pincer": "pinza", "controller_shape\u0004wing": "ala", "controller_shape\u0004fin": "aleta", "controller_shape\u0004fishbone": "hueso de pez", "controller_shape\u0004fish bone": "espina de pez", "controller_shape\u0004audio": "audio", "controller_shape\u0004sound": "sonido", "controller_shape\u0004vertebrae": "v\u00e9rtebra", "controller_shape\u0004spine": "espina dorsal", "controller_shape\u0004torso": "torso", "controller_shape\u0004lungs": "pulmones", "controller_shape\u0004chest": "pecho", "controller_shape\u0004ribs": "costillas", "controller_shape\u0004rib": "costilla", "Create controller": "Crear un controlador", "Slider": "Deslizador", "Controller": "Controlador", "Hand": "Mano", "X Position": "Posici\u00f3n X", "Y Position": "Posici\u00f3n Y", "Transform": "Transformaci\u00f3n", "Eye": "Ojo", "Head": "Cabeza", "Hips": "Caderas", "Body": "Cuerpo", "Shoulders": "Hombros", "Foot": "Pie", "Ear": "Oreja", "Mouth": "Boca", "Nose": "Nariz", "Eyebrow": "Ceja", "Claws": "Garras", "Hoof": "Pezu\u00f1a", "Pincer": "Pinza", "Audio": "Audio", "Torso": "Torso", "Vertebrae": "Vertebra", "Easter egg ;)\u0004Penis": "Pene", "Easter egg ;)\u0004Vulva": "Vulva", "Animation Cycles": "Ciclos de Animaci\u00f3n", "Animation Blender": "Mezclador de animaci\u00f3n", "Expose Transform": "Exponer las transformaciones", "Bake controllers": "Fijar los controladores", "Extract controllers": "Extraer controladores", "No new controller was found to extract.\nDo you want to extract all controllers from this pre-composition anyway?": "No se ha encontrado ning\u00fan controlador nuevo para extraer.\n\u00bfDesea extraer todos los controladores de esta pre-composici\u00f3n de todos modos?", "Nothing new!": "\u00a1Ninguna novedad!", "Tag as ctrls": "Etiquetar como ctrls", "Left": "Izquierda", "Right": "Derecha", "Front": "Delante", "Back": "Volver", "Middle": "Medio", "Under": "Debajo", "Above": "Arriba", "Toggle edit mode": "Activar/desactivar el modo de edici\u00f3n", "layer name\u0004L": "I", "layer name\u0004R": "D", "layer name\u0004Fr": "Del", "layer name\u0004Bk": "Det", "layer name\u0004Tl": "C", "layer name\u0004Md": "M", "layer name\u0004Ab": "Arr", "layer name\u0004Un": "Deb", "Bone": "Hueso", "Pin": "Pin", "Zero": "Cero", "anatomy\u0004clavicle": "clav\u00edcula", "anatomy\u0004shoulder": "hombro", "anatomy\u0004shoulder blade": "omoplato", "anatomy\u0004scapula": "esc\u00e1pula", "anatomy\u0004humerus": "h\u00famero", "anatomy\u0004arm": "brazo", "anatomy\u0004radius": "radio", "anatomy\u0004ulna": "c\u00fabito", "anatomy\u0004forearm": "antebrazo", "anatomy\u0004finger": "dedo", "anatomy\u0004fingers": "dedos", "anatomy\u0004heel": "tal\u00f3n", "anatomy\u0004femur": "f\u00e9mur", "anatomy\u0004thigh": "muslo", "anatomy\u0004leg": "pierna", "anatomy\u0004tibia": "tibia", "anatomy\u0004shin": "espinilla", "anatomy\u0004calf": "pantorrilla", "anatomy\u0004fibula": "peron\u00e9", "anatomy\u0004toe": "dedo del pie", "anatomy\u0004toes": "dedos de los pies", "anatomy\u0004feather": "pluma", "Building OCO character:": "Creando el personaje OCO:", "Sorting bones...": "Clasificando huesos...", "duik\u0004Tangent": "Tangente", "Lock tangents": "Bloquear tangentes", "Some layers are 3D layers, that's a problem...": "Algunas capas son capas 3D, eso es un problema...", "This can't be rigged, sorry.": "Esto no puede ser rigueado, lo sentimos.", "Auto-rig": "Auto-rig", "Sorting layers...": "Ordenando las capas...", "Root": "Ra\u00edz", "Shoulders & neck": "Hombros y cuello", "Heel": "Tal\u00f3n", "Shoulder": "Hombro", "Front leg": "Pierna delantera", "Creating controllers": "Creando controladores", "Parenting...": "Emparentando...", "Fish spine": "Espina vertebral de pez", "Rigging...": "Rigueando...", "Custom bones": "Huesos personalizados", "Crop precompositions": "Recortar precomposiciones", "Edit expression": "Editar expresi\u00f3n", "A higher factor \u2192 a higher precision.\n\n\u2022 Smart mode: lower the factor to keep keyframes only for extreme values. Increasing the factor helps to get a more precise curve with inflexion keyframes.\n\n\u2022 Precise mode: A factor higher than 1.0 increases the precision to sub-frame sampling (2 \u2192 two samples per frame).\nA factor lower than 1.0 decreases the precision so that less frames are sampled (0.5 \u2192 half of the frames are sampled).\nDecrease the precision to make the process faster, increase it if you need a more precise motion-blur, for example.": "Un factor m\u00e1s alto \u2192 una precisi\u00f3n m\u00e1s alta.\n\n\u2022 Modo inteligente: reducir el factor para mantener los fotogramas clave solo para valores extremos. Aumentar el factor ayuda a obtener una curva m\u00e1s precisa con fotogramas clave de inflexi\u00f3n.\n\n\u2022 Modo preciso: Un factor m\u00e1s alto que 1.0 aumenta la precisi\u00f3n al muestreo de sub-fotogramas (2 \u2192 dos muestras por fotograma).\nUn factor inferior a 1.0 disminuye la precisi\u00f3n para que se muestreen menos fotogramas (0.5 \u2192 la mitad de los fotogramas son muestreados).\nReducir la precisi\u00f3n para hacer el proceso m\u00e1s r\u00e1pido, aumentarlo si se necesita, por ejemplo, un desenfoque de movimiento m\u00e1s preciso.", "Automation and expressions": "Automatizaci\u00f3n y expresiones", "Separate the dimensions of the selected properties.\nAlso works with colors, separated to RGB or HSL.": "Separar las dimensiones de las propiedades seleccionadas.\nTambi\u00e9n funciona con colores, separados por RGB o HSL.", "Toggle expressions, or remove them keeping the post-expression value on all selected properties.\n\n[Ctrl]: Remove expressions instead of just disabling.\n[Alt]: Remove expressions but keep the pre-expression value (After Effects default).": "(Des)activar las expresiones, o removerlas manteniendo el valor de la post-expresi\u00f3n en todas las propiedades seleccionadas.\n\n[Ctrl]: Eliminar las expresiones en vez de desactivarlas.\n[Alt]: Eliminar las expresiones pero mantener el valor pre-expresi\u00f3n (como predeterminado en After Effects).", "Expression tools": "Herramientas de expresi\u00f3n", "Various tools to fix and work with expressions": "Varias herramientas para corregir y trabajar con expresiones", "Remove": "Eliminar", "Replace all occurences of %1 by %2.": "Reemplazar todas las ocurrencias de %1 por %2.", "Use": "Usar", "Copy expression": "Copiar expresi\u00f3n", "Copy the expression from the selected property.": "Copiar la expresi\u00f3n de la propiedad seleccionada.", "Paste the expression in all selected properties.": "Pegar la expresi\u00f3n en todas las propiedades seleccionadas.", "Use an external editor to edit the selected expression.\n\n[Ctrl]: Reloads the expressions from the external editor.": "Utilizar un editor externo para editar la expresi\u00f3n seleccionada.\n\n[Ctrl]: Recarga las expresiones del editor externo.", "Open expressions with...": "Abrir expresiones con...", "Select an application to open the expressions.\nLeave the field empty to use the system default for '.jsxinc' files.": "Seleccione una aplicaci\u00f3n para abrir las expresiones.\nDeje el campo vac\u00edo para utilizar el valor predeterminado del sistema para los archivos '.jsxinc'.", "System default": "Sistema predeterminado", "Set a random value to the selected properties, keyframes or layers.": "Establecer un valor aleatorio a las propiedades, fotogramas clave o capas seleccionadas.", "Current values": "Valores actuales", "Values of the properties at the current time": "Valores de las propiedades en el momento actual", "Layer attributes": "Atributos de capa", "Attributes of the layers.": "Atributos de las capas.", "Keyframes (value and time).": "Fotogramas clave (valor y tiempo).", "Natural (gaussian)": "Natural (gaussiano)", "Uses an algorithm with a natural result (using the Gaussian bell-shaped function).\nA few values may be out of range.": "Utiliza un algoritmo con un resultado natural (usando la funci\u00f3n en forma de campanilla Gaussiana).\nAlgunos valores pueden estar fuera de rango.", "Strict": "Estricto", "Uses strict values.": "Utiliza valores estrictos.", "Collapse dimensions": "Colapsar las dimensiones", "Controls all dimensions or channels with a single value.": "Controla todas las dimensiones o canales con un \u00fanico valor.", "Separate all dimensions or channels to control them individually.": "Separar todas las dimensiones o canales para controlarlos individualmente.", "Indices": "\u00cdndices", "Values": "Valores", "Control all dimensions or channels with a single value.": "Controlar todas las dimensiones o canales con un \u00fanico valor.", "Min": "M\u00edn", "Max": "M\u00e1x", "Replace expressions by keyframes.\nUse a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.": "Reemplazar las expresiones por fotogramas clave.\nUtilizar un algoritmo inteligente para tener los menos fotogramas clave posibles, y mantenerlos f\u00e1ciles de editar despu\u00e9s.", "Smart mode": "Modo inteligente", "Use a smarter algorithm which produces less keyframes.\nThe result may be easier to edit afterwards but a bit less precise than other modes": "Utilizar un algoritmo m\u00e1s inteligente que produzca menos fotogramas clave.\nEl resultado puede ser m\u00e1s f\u00e1cil de editar despu\u00e9s pero un poco menos preciso que otros modos", "Precise mode": "Modo preciso", "Add new keyframes for all frames.\nThis mode produces more keyframes but the result may be closer to the original animation.": "A\u00f1adir nuevos fotogramas clave para todos los cuadros.\nEste modo produce m\u00e1s fotogramas clave pero el resultado puede ser m\u00e1s cercano a la animaci\u00f3n original.", "Precision factor": "Factor de precisi\u00f3n", "Replaces all expressions of the composition by keyframes,\nand removes all non-renderable layers.\n\nUses a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.": "Reemplazar todas las expresiones de la composici\u00f3n por fotogramas clave, y eliminar todas las capas no renderizables.\n\nUtilizar un algoritmo inteligente para tener menos fotogramas clave como sea posible, y mantenerlos f\u00e1ciles de editar despu\u00e9s.", "Activate the time remapping on the selected layers, adjusts the keyframes and adds a loop effect.": "Activar el remapeo de tiempo en las capas seleccionadas, ajusta los fotogramas clave y agrega un efecto de bucle.", "Creates a spatial effector to control properties.\n\nSelect the properties to control first, then click on this button.": "Crea un efector espacial para controlar las propiedades.\n\nSeleccionar primero las propiedades a controlar, luego hacer clic en este bot\u00f3n.", "Control properties using a map (texture) layer.": "Controlar las propiedades mediante una capa de mapa (textura).", "Add a random but smooth animation to the selected properties.": "A\u00f1adir a las propiedades seleccionadas una animaci\u00f3n aleatoria pero suave.", "Individual controls": "Controles individuales", "Create one individual control for each property.": "Crear un control individual para cada propiedad.", "Unified control": "Control unificado", "Create a single control for all properties.\na.k.a. The One Duik To Rule Them All.": "Crear un \u00fanico control para todas las propiedades.\na.k.a. El \u00danico Duik Para Manejarlas Todas.", "Add a control effect to randomize (and animate) the selected properties.": "A\u00f1adir un efecto de control para aleatorizar (y animar) las propiedades seleccionadas.", "Creates a single control for all properties.\na.k.a. The One Duik To Rule Them All.": "Crea un \u00fanico control para todas las propiedades.\na.k.a. El \u00danico Duik Para Manejarlas Todas.", "Swing or blink.\nAlternate between two values, going back and forth,\nwith advanced interpolation options.": "Parpadear o balancear.\nAlternar entre dos valores, yendo hacia adelante y hacia atr\u00e1s\ncon opciones avanzadas de interpolaci\u00f3n.", "Swing": "Balanceo", "Smoothly go back and forth between two values.": "Ir suavemente de un lado a otro entre dos valores.", "Blink": "Parpadeo", "Switch between two values, without interpolation.": "Intercambiar entre dos valores, sin interpolaci\u00f3n.", "Automates the rotation of the selected layers as wheels.": "Automatiza la rotaci\u00f3n de las capas seleccionadas como si fueran ruedas.", "Add cycles to the animated properties,\n(with more features than the 'loopOut' and 'loopIn' expressions).": "A\u00f1adir ciclos a las propiedades animadas,\n(con m\u00e1s caracter\u00edsticas que las expresiones 'loopOut' y 'loopIn').", "Animate the selected character using a procedural walk or run cycle.": "Animar el personaje seleccionado usando un ciclo de marcha o de corrida procedimental.", "Neck": "Cuello", "Right hand": "Mano derecha", "Left hand": "Mano izquierda", "Right foot": "Pie derecho", "Left foot": "Pie izquierdo", "Rig paint effects and brush strokes to animate them more easily.": "Riguear efectos de pintura y pinceladas para animarlos con mayor facilidad.", "Bones": "Huesos", "Select bones": "Seleccionar huesos", "Select all bones": "Seleccionar todos los huesos", "Show/hide bones": "Mostrar/ocultar huesos", "Show/Hide all the bones.\n\n[Alt]: Only the unselected bones.": "Mostrar/Ocultar todos los huesos.\n\n[Alt]: Solo los huesos no seleccionados.", "Duplicate bones": "Duplicar los huesos", "Duplicate the selected bones": "Duplicar los huesos seleccionados", "Automatically (try to) link the artwork layers to their corresponding bones.": "Autom\u00e1ticamente (intentar) vincular las capas del dise\u00f1o a sus huesos correspondientes.", "By default, bones and artworks are matched using the layer names.": "Por defecto, los huesos y las capas del dise\u00f1o se combinan usando los nombres de las capas.", "Edit mode": "Modo edici\u00f3n", "Bake bone appearances.\n\n[Alt]: Keep envelops.\n[Ctrl]: Keep deactivated noodles.": "Fijar las apariencias de los huesos.\n\n[Alt]: Mantener las envolturas.\n[Ctrl]: Mantener los fideos desactivados.", "Bone settings": "Opciones de huesos", "Edit selected bones": "Editar los huesos seleccionados", "Current Selection": "Selecci\u00f3n Actual", "Side": "Lado", "Location": "Localizaci\u00f3n", "Color": "Color", "Set the color of the selected layers.": "Definir el color de las capas seleccionadas.", "Size": "Tama\u00f1o", "Change the size of the layer.": "Modificar el tama\u00f1o de la capa.", "Change the opacity of the bones.": "Modificar la opacidad de los huesos.", "Group name": "Nombre del grupo", "Character / Group name": "Nombre de personaje / grupo", "Choose the name of the character.": "Elija el nombre del personaje.", "Name": "Nombre", "(Limb) Name": "Nombre (del miembro)", "Change the name of the limb this layer belongs to": "Modificar el nombre del miembro al que pertenece esta capa", "Envelop": "Envoltura", "Enabled": "Activado", "Toggle the envelops of the selected bones": "(Des)activar las envolturas de los huesos seleccionados", "Envelop opacity": "Opacidad de las envolturas", "Change the opacity of the envelop.": "Cambiar la opacidad de las envolturas.", "Envelop color": "Color de la envoltura", "Set the color of the selected envelops.": "Definir el color de las envolturas seleccionadas.", "Envelop stroke size": "Tama\u00f1o del trazo de la envoltura", "Change the size of the envelop stroke.": "Cambiar el tama\u00f1o del trazo de la envoltura.", "Envelop stroke color": "Color del trazo de la envoltura", "Set the color of the selected envelops strokes.": "Definir el color de los trazos de las envolturas seleccionadas.", "Noodle": "Fideo", "Toggle the noodles of the selected bones": "(Des)activar los fideos de los huesos seleccionados", "Noodle color": "Color del fideo", "Set the color of the selected noodles.": "Definir el color de los fideos seleccionados.", "Pick selected layer": "Elegir la capa seleccionada", "Apply changes.\n\n[Alt]: assigns a random color to each bone.": "Aplicar cambios.\n\n[Alt]: asigna un color aleatorio a cada hueso.", "Edit bones": "Editar huesos", "Character Name": "Nombre del personaje", "Add an armature for an arm": "A\u00f1adir un esqueleto para un brazo", "[Ctrl]: Auto-parent the selection to the new bones.\n[Alt]: Assign a random color to the new limb.": "[Ctrl]: Auto-emparentar la selecci\u00f3n a los nuevos huesos.\n[Alt]: Asignar un color aleatorio al nuevo miembro.", "Create": "Crear", "Create arm": "Crear brazo", "Forearm": "Antebrazo", "Add an armature for a leg": "A\u00f1adir un esqueleto para una pierna", "Create leg": "Crear pierna", "Thigh": "Muslo", "Calf": "Pantorrilla", "Toes": "Dedos de los Pies", "Add an armature for a spine (including the hips and head)": "A\u00f1adir un esqueleto para una columna (incluyendo la cadera y la cabeza)", "Create spine": "Crear columna", "Add an armature for a hair strand.": "A\u00f1adir un esqueleto para una hebra de cabello.", "Create hair strand": "Crear una hebra de pelo", "Hair:": "Pelo:", "layers": "capas", "Create tail": "Crear cola", "Tail:": "Cola:", "Add an armature for a wing.": "Agregar un esqueleto para un ala.", "Create wing": "Crear ala", "Feathers:": "Plumas:", "Add an armature for the spine of a fish.": "Agregar un esqueleto para la espina dorsal de un pez.", "Create fish spine": "Crear espina dorsal de pez", "Spine:": "Espina:", "Add an armature for a fin.": "Agregar un esqueleto para una aleta.", "Create fin": "Crear aleta", "Fishbones:": "Huesos de peces:", "Hominoid": "Hominoideo", "Create limbs for an hominoid (Humans and apes).": "Crear miembros para un hominoide (humanos y simios).", "Plantigrade": "Plant\u00edgrado", "Create limbs for a plantigrade (primates, bears, rabbits...).": "Crear miembros para un plant\u00edgrado (primates, osos, conejos...).", "Digitigrade": "Digit\u00edgrado", "Create limbs for a digitigrade (dogs, cats, dinosaurs...).": "Crea miembros para un digitigrado (perros, gatos, dinosaurios...).", "Ungulate": "Ungulado", "Create limbs for an ungulate (horses, cattle, giraffes, pigs, deers, camels, hippopotamuses...).": "Crear miembros para un ungulado (caballos, ganado, jirafas, cerdos, ciervos, camellos, hipop\u00f3tamos...).", "Arthropod": "Artr\u00f3podo", "Create limbs for an arthropod (insects, spiders, scorpions, crabs, shrimps...)": "Crear miembros para un artr\u00f3podo (insectos, ara\u00f1as, escorpiones, cangrejos, camarones...)", "Bird": "P\u00e1jaro", "Create limbs for a cute flying beast.": "Crear miembros para una hermosa bestia voladora.", "Fish": "Pez", "Create limbs for weird swimming beasts.": "Crear miembros para bestias raras que nadan.", "Snake": "Serpiente", "Custom": "Personalizar", "Add a custom armature.": "Agregar un esqueleto personalizado.", "Create custom armature": "Crear un esqueleto personalizado", "Number of bones:": "Cantidad de huesos:", "Limb name": "Nombre de miembro", "Cameras": "C\u00e1maras", "Add guides in the composition to help the composition of the image.\nIncludes thirds, golden ratio, and other standard guides.": "A\u00f1adir gu\u00edas en la composici\u00f3n para ayudar a la composici\u00f3n de la imagen.\nIncluye terceros, proporci\u00f3n dorada y otras gu\u00edas est\u00e1ndar.", "Adds an inverse constraint of the scale to the depth (Z position) of the 3D layers, so that their visual size doesn't change with their depth.\nWorks as a toggle: first click activates the effect, next click removes it from the selected layers.": "A\u00f1adir una restricci\u00f3n invertida de la profundida (posici\u00f3n Z) a la escala de las capas 3D, para que su tama\u00f1o visual no cambie con su profundidad.\nFunciona como un conmutador: el primer clic activa el efecto, el seguundo lo elimina de las capas seleccionadas.", "There's no camera, please create a camera first.": "No hay c\u00e1mara, por favor cree una c\u00e1mara primero.", "Nothing selected. Please select a layer first.": "No hay nada seleccionado. Por favor, seleccione una capa.", "Rig the selected camera to make it easier to animate.\nAlso includes nice behaviors like handheld camera or shoulder camera...": "Riguear la c\u00e1mara seleccionada para facilitar la animaci\u00f3n.\nTambi\u00e9n incluye buenos comportamientos como c\u00e1mara en mano o c\u00e1mara al hombro...", "There's no camera, or it's a one-node camera, but a two-node camera is needed.\nPlease, change to or create a two-node camera.": "No hay c\u00e1mara, o es una c\u00e1mara de un solo nodo, pero se necesita una c\u00e1mara de dos nodos.\nPor favor, cambie o cree una c\u00e1mara de dos nodos.", "Create a fake camera, working with standard multiplane 2D Layers.\nParent the layers to the control null objects.\nDuplicate these control nulls if you need more levels.\nThis also includes nice behaviors like handheld camera or shoulder camera...": "Crear una c\u00e1mara falsa, trabajando con capas 2D multiplano est\u00e1ndar.\nEmparentar las capas a los objetos nulos de control.\nDuplique estos nulos de control si necesita m\u00e1s niveles.\nEsto incluye tambi\u00e9n buenos funcionamientos como c\u00e1mara en mano o c\u00e1mara al hombro...", "Command line": "L\u00ednea de comando", "Adjust other parameters for setting the size.": "Ajustar otros par\u00e1metros para cambiar el tama\u00f1o.", "Resize settings": "Redimensionar ajustes", "Constraint the dimensions together.": "Restringir las dimensiones entre ellas.", "Width": "Ancho", "Height": "Altura", "Pixel aspect": "Aspecto del pixel", "Square Pixels": "P\u00edxeles cuadrados", "D1/DV NTSC (0.91)": "D1/DV NTSC (0.91)", "D1/DV NTSC Widescreen (1.21)": "D1/DV NTSC Pantalla Ancha (1.21)", "D1/DV PAL (1.09)": "D1/DV PAL (1.09)", "D1/DV PAL Widescreen (1.46)": "D1/DV PAL Pantalla Ancha (1.46)", "HDV 1080/DVCPRO HD 720 (1.33)": "HDV 1080/DVCPRO HD 720 (1.33)", "DVCPRO HD 1080 (1.5)": "DVCPRO HD 1080 (1.5)", "Anamorphic 2:1 (2)": "Anam\u00f3rfico 2:1 (2)", "Frame rate": "Cuadros por segundo", "Display": "Visualizaci\u00f3n", "Resolution": "Resoluci\u00f3n", "resolution\u0004Full": "Completa", "resolution\u0004Half": "Media", "resolution\u0004Third": "Tercero", "resolution\u0004Quarter": "Un cuarto", "Preserve resolution": "Conservar resoluci\u00f3n", "Preserve": "Conservar", "Background color": "Color de fondo", "Shy layers": "Capas discretas", "Hide": "Ocultar", "Rendering": "Procesando", "Proxy": "Proxy", "Renderer": "Procesador", "Preserve frame rate": "Conservar velocidad de fotogramas", "Frame blending": "Mezcla de fotogramas", "Motion blur": "Desenfoque de movimiento", "Shutter angle": "\u00c1ngulo de obturaci\u00f3n", "Shutter phase": "Fase de obturaci\u00f3n", "Samples": "Muestras", "Adaptive sample limit": "L\u00edmite de muestras adaptativo", "Update precompositions": "Actualizar precomposiciones", "Comp settings": "Par\u00e1metros de compo", "Set the current or selected composition(s) settings, also changing the settings of all precompositions.": "Establecer la configuraci\u00f3n de la(s) composici\u00f3n(es) actual(es) o seleccionada(s), cambiando tambi\u00e9n la configuraci\u00f3n de todas las precomposiciones.", "Links and constraints": "Enlaces y Restricci\u00f3nes", "Lock prop.": "Bloquear propiedad", "Lock the value of the selected properties.": "Bloquear el valor de las propiedades seleccionadas.", "Zero out the selected layers transformation.\n[Alt]: Reset the transformation of the selected layers to 0.\n[Ctrl] + [Alt]: Also reset the opacity to 100 %.": "Iniciar en cero la transformaci\u00f3n de las capas seleccionadas.\n[Alt]: Reinicia la transformaci\u00f3n de las capas seleccionadas a 0.\n[Ctrl] + [Alt]: Restablecer tambi\u00e9n la opacidad a 100 %.", "Expose the transformation of layers using a nice controller.": "Exponer la transformaci\u00f3n de capas usando un buen controlador.", "Create locator.": "Crear localizador.", "Extract locators.": "Extraer los localizadores.", "Use expressions": "Utilizar las expresiones", "Use essential properties": "Utilizar las propiedades esenciales", "Measure distance": "Medir distancia", "Measure the distance between two layers.": "Medir la distancia entre dos capas.", "Select two layers to measure the distance between them.": "Seleccionar dos capas para medir la distancia entre ellas.", "The distance is %1 px": "La distancia es de %1 px", "Prop. info": "Info de la prop.", "Get property detailed information.": "Obtener informaci\u00f3n detallada de la propiedad.", "Get property info": "Obtener informaci\u00f3n de la propiedad", "Connect slave properties to a master property.": "Conectar las propiedades secundarias a una propiedad primaria.", "Layer opacities": "Opacidad de las capas", "Connects the selected layers to the control you've just set, using their opacity properties to switch their visibility.": "Conecta las capas seleccionadas al control reci\u00e9n establecido, usando sus propiedades de opacidad para cambiar su visibilidad.", "Properties": "Propiedades", "Connects the selected properties to the control you've just set.": "Conectar las propiedades seleccionadas con el control que se acaba de establecer.", "Connects the selected keys to the control you've just set.": "Conectar las claves seleccionadas con el control que se acaba de establecer.", "2D Slider": "Deslizador 2D", "Angle": "\u00c1ngulo", "Axis": "Eje", "Channel": "Canal", "Choose or create control": "Elegir o crear un control", "Create a slider controller.": "Crear un controlador deslizante.", "Create a 2D slider controller.": "Crear un controlador deslizante 2D.", "Create an angle controller.": "Crear un controlador de \u00e1ngulo.", "Create a controller to measure lengths, angles and other coordinates between layers.": "Crear un controlador para medir longitudes y \u00e1ngulos y otras coordenadas entre capas.", "Layer list": "Lista de capas", "Creates a dropdown control to control the visibility of a list of layers.\n\nFirst, select the layer where to create the controlling effect, then click the button to get to the next step.": "Crea un control desplegable para controlar la visibilidad de una lista de capas.\n\nPrimero, seleccione la capa donde va a crear el efecto de control, luego haga clic en el bot\u00f3n para ir al siguiente paso.", "Nothing selected. Please select some layers first.": "No hay nada seleccionado. Por favor, seleccione algunas capas.", "Create a spatial effector to control properties.\n\nSelect the properties to control first, then click on this button.": "Crear un effector espacial para controlar las propiedades.\n\nSeleccionar primero las propiedades a controlar, luego dar clic en este bot\u00f3n.", "Pick texture": "Elegir textura", "Choose a layer to use as a texture map to control the properties.": "Elegir una capa para usar como mapa de textura para controlar las propiedades.", "Pick audio": "Elegir audio", "Controls properties using an audio layer.": "Controlar las propiedades mediante una capa de audio.", "Pick control": "Seleccionar controlador", "Uses the selected property, layer or already existing control.": "Utilizar una propiedad, capa o controlador ya existente.", "Connecting": "Conectando", "After Effects Property\u0004Property": "Propiedad", "After Effects Property\u0004Type": "Tipo", "After Effects Property Value\u0004Minimum": "M\u00ednimo", "After Effects Property Value\u0004Maximum": "M\u00e1ximo", "Value": "Valor", "Speed": "Rapidez", "Velocity": "Velocidad", "Select the child properties or layers,\nand connect them.": "Seleccionar las propiedades o capas secundarias,\ny conectarlas.", "Connecting dropdown menu to layers:\n\nSelect the child layers then connect.": "Conectando el men\u00fa desplegable a las capas:\n\nSeleccione las capas secundarias y luego con\u00e9ctelas.", "Connect layer opacities": "Conectar opacidades de capas", "Connect the selected layers to the control you've just set, using their opacity properties to switch their visibility.": "Conectar las capas seleccionadas al control reci\u00e9n establecido, usando sus propiedades de opacidad para cambiar su visibilidad.", "Morph selected properties between arbitrary keyframes.": "Transformar las propiedades seleccionadas entre fotogramas clave arbitrarios.", "Add pin layers to control spatial properties and B\u00e9zier paths.\n[Alt]: Also create tangents for B\u00e9zier path properties.": "A\u00f1adir capas de pines para controlar las propiedades espaciales y las rutas Be\u0301zier.\n[Alt]: Crear tangentes para las propiedades de la ruta Be\u0301zier tambi\u00e9n.", "Change the opacity of the pins.": "Modificar la opacidad de los pines.", "Change the name of the limb this layer belongs to.": "Modificar el nombre del miembro al que pertenece esta capa.", "Edit pins": "Editar pines", "Kinematics": "Cinem\u00e1tica", "Create Inverse and Forward Kinematics.": "Crear Cinematica Inversa y Directa.", "Standard Inverse Kinematics.": "Cinem\u00e1tica Inversa Est\u00e1ndar.", "1+2-layer IK": "IK a 1+2 capas", "Create a one-layer IK combined with a two-layer IK\nto handle Z-shape limbs.": "Crear un IK de una capa combinado con un IK de dos capas\npara manejar miembros en forma de Z.", "2+1-layer IK": "IK a 2+1 capas", "Create a two-layer IK combined with a one-layer IK\nto handle Z-shape limbs.": "Crear un IK de dos capas combinado con un IK de una capa\npara manejar miembros en forma de Z.", "B\u00e9zier Inverse Kinematics.": "Cinem\u00e1tica Inversa B\u00e9zier.", "Forward Kinematics\nwith automatic overlap and follow-through.": "Cinematica directa\ncon superposici\u00f3n autom\u00e1tica y seguimiento.", "Parent": "Emparentar", "Create parent constraints.": "Crear restricciones primarias.", "Parent all the selected layers to the last selected one.\n\n[Alt]: Parent only the orphans.\nOr:\n[Ctrl]: Parent layers as a chain, from ancestor to child, in the order of the selection.": "Emparentar todas la capas seleccionadas a la \u00faltima capa seleccionada.\n\n[Alt]: Emparentar \u00fanicamente los hu\u00e9rfanos.\nO:\n[Ctrl]: Emparentar las capas como una cadena, del predecesor al secundario, en el orden de la selecci\u00f3n.", "Animatable parent.": "Primario animable.", "Parent across comps...": "Emparentar a trav\u00e9s de compos...", "Parent layers across compositions.": "Emparentar capas a trav\u00e9s de las composiciones.", "Parent comp": "Emparentar compo", "Parent layer": "Primario", "Create transform constraints (position, orientation, path...).": "Crear restricciones de transformaci\u00f3n (posici\u00f3n, orientaci\u00f3n, trazado...).", "Constraint the location of a layer to the position of other layers.": "Restringir la ubicaci\u00f3n de una capa a la posici\u00f3n de otras capas.", "Constraint the orientation of a layer to the orientation of other layers.": "Restringir la orientaci\u00f3n de una capa a la orientaci\u00f3n de otras capas.", "Constraint the location and orientation of a layer to a B\u00e9zier path.\n\n": "Restringir la ubicaci\u00f3n y orientaci\u00f3n de una capa a un trazado Be\u0301zier.\n\n", "Pick path...": "Elegir trazado...", "Select controllers": "Seleccionar controladores", "Select all controllers": "Seleccionar todos los controladores", "Show/hide ctrls": "Mostrar/ocultar ctrls", "Show/Hide controllers\n\n[Alt]: Only the unselected controllers.": "Mostrar/Ocultar controladores\n\n[Alt]: Solo los controladores no seleccionados.", "Tag as controllers": "Etiquetar como controladores", "Bake controllers appearance": "Fijar la apariencia de los controladores", "Controller settings": "Ajustes del controlador", "Edit selected controllers.": "Editar los controladores seleccionados.", "Use AE Null Objects": "Usar objetos nulos AE", "Use Shape Layers": "Usar Capas de Forma", "Use Shape Layers (Draft mode)": "Usar Capas de Forma (Modo borrador)", "Use Raster Layers (PNG)": "Usar Capas R\u00e1ster (PNG)", "Don't lock scale of null controllers.": "No bloquear la escala de los controladores nulos.", "The scale of null controllers, and After Effects nulls as controllers created by Duik won't be locked by default.": "La escala de controladores nulos, y de los nulos de After Effects creados por Duik no se bloquear\u00e1 por defecto.", "Icon color": "Color del icono", "Set the color of the selected controllers.\n\n[Alt]: assigns a random color for each controller.": "Establece el color de los controladores seleccionados.\n\n[Alt]: asigna un color aleatorio para cada controlador.", "Icon size": "Tama\u00f1o del icono", "Change the size of the controller.": "Cambiar el tama\u00f1o del controlador.", "Icon opacity": "Opacidad del icono", "Change the opacity of the controllers.": "Cambiar la opacidad de los controladores.", "Anchor color": "Color del ancla", "Set the color of the selected anchors.\n\n[Alt]: assigns a random color for each anchor.": "Establecer el color de las anclas seleccionadas.\n\n[Alt]: asigna un color aleatorio para cada ancla.", "Anchor size": "Tama\u00f1o del ancla", "Change the size of the anchor.": "Cambiar el tama\u00f1o del ancla.", "Anchor opacity": "Opacidad del ancla", "Change the opacity of the anchors.": "Modificar la opacidad de las anclas.", "Apply changes.\n\n[Alt]: assigns a random color to each layer.": "Aplicar cambios.\n\n[Alt]: asigna un color aleatorio a cada capa.", "Edit Controllers": "Editar Controladores", "Create a rotation controller.": "Crear un controlador de rotaci\u00f3n.", "Create a horizontal translation controller.": "Crear un controlador de translaci\u00f3n horizontal.", "Create a vertical translation controller.": "Crear un controlador de translaci\u00f3n vertical.", "Create a translation controller.": "Crear un controlador de translaci\u00f3n.", "Create a translation and rotation controller.": "Crear un controlador de translaci\u00f3n y rotaci\u00f3n.", "Create a camera controller.": "Crear un controlador de c\u00e1mara.", "Creates a slider controller.": "Crear un controlador deslizante.", "Create an eyebrow controller.": "Crear un controlador de ce\u00f1o.", "Creates an ear controller.": "Crear un controlador de oreja.", "Create a hair controller.": "Crear un controlador de pelo.", "Create a mouth controller.": "Crear un controlador de boca.", "Create a nose controller.": "Crear un controlador de nariz.", "Create an eye controller.": "Crear un controlador de ojo.", "Create a head controller.": "Crear un controlador de cabeza.", "Create a foot controller.": "Crear un controlador de pie.", "Create a paw controller.": "Crear un controlador de pata.", "Create a hoof controller.": "Crear un controlador de pezu\u00f1a.", "Create a hand controller.": "Crear un controlador de mano.", "Create a hips controller.": "Crear un controlador de caderas.", "Create a body controller.": "Crear un controlador de cuerpo.", "Create a neck and shoulders controller.": "Crear un controlador de cuello y hombros.", "Create a torso controller.": "Crear un controlador de torso.", "Create a vertebrae (neck or spine) controller.": "Crear un controlador de v\u00e9rtebras (cuello o columna).", "Create a fin controller.": "Crear un controlador de aleta.", "Create a wing controller.": "Crear un controlador de ala.", "Create a pincer controller.": "Crear un controlador de pinza.", "Create a tail controller.": "Crear un controlador de cola.", "Create a hair strand controller.": "Crear un controlador de hebra de pelo.", "Create an audio controller.": "Crear un controlador de audio.", "Create a null controller.": "Crear un controlador nulo.", "Create an After Effects null controller.": "Crear un controlador Nulo After Effects.", "Pseudo-effects": "Pseudo-efectos", "Create pre-rigged pseudo-effects.": "Crear pseudo-efectos pre-rigueados.", "Eyes": "Ojos", "Create a pre-rigged pseudo-effect to control eyes.": "Crear un pseudo-efecto prerigueado para controlar los ojos.", "Fingers": "Dedos", "Create a pre-rigged pseudo-effect to control fingers.": "Crear un pseudo-efecto prerigueado para controlar los dedos.", "Create a pre-rigged pseudo-effect to control a hand and its fingers.": "Crear un pseudo-efecto prerigueado para controlar la mano y sus dedos.", "Create a pre-rigged pseudo-effect to control a head.": "Crear un pseudo-efecto prerigueado para controlar la cabeza.", "Extract": "Extraer", "Extract the controllers from the selected precomposition, to animate from outside the composition.": "Extraer los controladores de la precomposici\u00f3n seleccionada, para animar desde afuera de la composici\u00f3n.", "OCO Meta-rig": "Metarig OCO", "Create, import, export Meta-Rigs and templates": "Crear, importar, exportar Metarigs y plantillas", "The bones and armatures panel": "Panel de los huesos y esqueletos", "Links & constraints": "Enlaces & restricci\u00f3nes", "Automation & expressions": "Automatizaci\u00f3n y expresiones", "Tools": "Herramientas", "Get help": "Obtener ayuda", "Read the doc!": "\u00a1Leer la documentaci\u00f3n!", "Support %1 if you love it!": "\u00a1Apoya a %1 si te gusta!", "Create a null object.": "Crear un objeto nulo.", "Create a solid layer.": "Crear una capa s\u00f3lida.", "Create an adjustment layer.": "Crear una capa de efecto.", "Create a shape layer.": "Crear una capa de forma.", "Circle": "C\u00edrculo", "Square": "Cuadrado", "Rounded square": "Cuadrado redondeado", "Polygon": "Pol\u00edgono", "Star": "Estrella", "Zero out the selected layers transformation.\n[Alt]: Reset the transformation of the selected layers to 0.\n[Ctrl] + [Alt]: Also resets the opacity to 100 %.": "Iniciar en cero la transformaci\u00f3n de las capas seleccionadas.\n[Alt]: Reinicia la transformaci\u00f3n de las capas seleccionadas a 0.\n[Ctrl] + [Alt]: Restablecer tambi\u00e9n la opacidad a 100 %.", "Auto-Rename & Tag": "Auto-Renombrar y etiquetar", "Automagically renames, tags and groups the selected layers (or all of them if there's no selection)": "Renombrar, etiquetar y agrupar autom\u00e1ticamente las capas seleccionadas (o todas si no hay selecci\u00f3n)", "Layer manager": "Gestor de capas", "Setting layers type...": "Configurando el tipo de las capas...", "Setting layers location...": "Configurando la ubicaci\u00f3n de las capas...", "Setting layers side...": "Configurando el lado de las capas...", "Setting layers group name...": "Configurando el nombre del grupo de las capas...", "Setting layers name...": "Configurando el nombre de las capas...", "Create, import, export Meta-Rigs and templates\n\n": "Crear, importar, exportar Metarigs y plantillas\n\n", "[Alt]: Launches the corresponding ScriptUI Stand-Alone panel if it is installed.": "[Alt]: Lanza el panel individual ScriptUI correspondiente si est\u00e1 instalado.", "Test failed!": "\u00a1Prueba fallida!", "Keep this panel open": "Mantener este panel abierto", "%1 Settings": "Par\u00e1metros de %1", "Set the language of the interface.": "Seleccionar el idioma de la interfaz.", "Settings file": "Archivo de par\u00e1metros", "Set the location of the settings file.": "Seleccionar la ubicaci\u00f3n del archivo de par\u00e1metros.", "Set the highlight color.": "Establecer el color del resaltado.", "After Effects Blue": "Azul After Effects", "The After Effects highlighting blue": "Azul resaltado de After Effects", "RxLab Purple": "P\u00farpura RxLab", "The RxLaboratory Purple": "El p\u00farpura de RxLaboratory (nuestro preferido)", "Rainbox Red": "Rojo Rainbox", "The Rainbox Productions Red": "El rojo de Rainbox Productions", "After Effects Orange (CS6)": "Naranja After Effects (CS6)", "The After Effects highlighting orange from good ol'CS6": "Naranja resaltado del antiguo gran After Effects CS6", "Custom...": "Personalizado...", "Select a custom color.": "Selecciona un color personalizado.", "Select the UI mode.": "Seleccionar el modo de la interfaz.", "Rookie": "Principiante", "The easiest-to-use mode, but also the biggest UI.": "El modo m\u00e1s f\u00e1cil, pero tambi\u00e9n la m\u00e1s grande interfaz.", "Standard": "Est\u00e1ndar", "The standard not-too-big UI.": "La interfaz est\u00e1ndar, no muy grande.", "Expert": "Experto", "The smallest UI, for expert users.": "La interfaz m\u00e1s peque\u00f1a, para los usuarios expertos.", "Normal mode": "Modo normal", "Use at your own risk!": "\u00a1Utilizar bajo su propio riesgo!", "Dev and Debug mode": "Modo desarrollo y depuraci\u00f3n", "Check for updates": "Verificar las actualizaciones", "Default": "Por defecto", "Reset the settings to their default values.": "Reiniciar los par\u00e1metros a sus valores por defecto.", "Apply settings.": "Aplicar ajustes.", "You may need to restart the script for all changes to take effect.": "Quiz\u00e1s sea necesario reiniciar el script para que todos los cambios sean tenidos en cuenta.", "Thank you for your donations!": "\u00a1Gracias por las donaciones!", "Help and options": "Ayuda y opciones", "Edit settings": "Editar los par\u00e1metros", "Options": "Opciones", "Bug Report or Feature Request": "Informe de errores o solicitud de funcionalidad", "Bug report\nFeature request\n\nTell us what's wrong or request a new feature.": "Informar un error\nSugerir una funci\u00f3n\n\nD\u00edganos qu\u00e9 est\u00e1 mal o sugiera una nueva funci\u00f3n.", "Help": "Ayuda", "Get help.": "Obtener ayuda.", "Translate %1": "Traducir %1", "Help translating %1 to make it available to more people.": "Ayudar a traducir %1 para hacerlo accesible a m\u00e1s personas.", "New version": "Nueva versi\u00f3n", "This month, the %1 fund is $%2.\nThat's %3% of our monthly goal ( $%4 )\n\nClick on this button to join the development fund!": "Este mes, el %1 financiado es %2$.\nEso equivale a %3% de nuestro objetivo mensual (%4$)\n\n\u00a1Seleccione aqu\u00ed para promover el desarrollo de nuestras herramientas!", "Cancel": "Cancelar", "file system\u0004Path...": "Trazado...", "Set a random value.": "Aplicar un valor aleatorio.", "Magic is happening": "La magia est\u00e1 ocurriendo", "Working": "Trabajando", "project\u0004Item": "Elemento", "file\u0004Run": "Ejecutar", "Open folder": "Abrir carpeta", "Add item or category": "A\u00f1adir elemento o categor\u00eda", "Edit item or category": "Editar elemento o categor\u00eda", "Remove item or category": "Eliminar elemento o categor\u00eda", "Item not found.": "Elemento no encontrado.", "Remove all": "Eliminar todo", "Start typing...": "Empezar a escribir...", "Refresh": "Actualizar", "Category": "Categor\u00eda", "Tip": "Extremo", "Anatomy\u0004Feather": "Pluma", "Anatomy\u0004Fishbone": "Hueso de pez", "Select\u0004None": "Ninguno", "Select layers": "Seleccionar las capas", "Active composition": "Composici\u00f3n actual", "Selected compositions": "Composiciones seleccionadas", "All compositions": "Todas las composiciones", "The '%1' panel is not installed.": "El panel '%1' no est\u00e1 instalado.", "Permanently disable this alert.": "Desactivar permanentemente esta alerta.", "You can disable this alert dialog from showing before long operations.\nLayer Controls state won't be changed.": "Puede desactivar esta alerta antes de realizar operaciones largas.\nEl estado de los controles de capas no se cambiar\u00e1.", "This alert will be disabled.": "Esta alerta se desactivar\u00e1.", "Ignore": "Ignorar", "Hide layer controls": "Ocultar los controles de capa", "Magic is happening...": "La magia est\u00e1 ocurriendo...", "Project Root": "Ra\u00edz del Proyecto", "After Effects Layer\u0004Shape": "Forma", "Rectangle": "Rect\u00e1ngulo", "Rounded rectangle": "Rect\u00e1ngulo redondeado", "The pseudo effect file does not exist.": "El archivo del pseudo efecto no existe.", "Invalid pseudo effect file or match name.": "Archivo o \"matchName\" del pseudo efecto incorrecto.", "Sanity status: Unknown": "Estado de sanidad: Desconocido", "Sanity status: OK": "Estado de sanidad: OK", "Sanity status: Information": "Estado de sanidad: Informaci\u00f3n", "Sanity status: Warning": "Estado de sanidad: Advertencia", "Sanity status: Danger": "Estado de sanidad: Peligro", "Sanity status: Critical": "Estado de sanidad: Cr\u00edtico", "Sanity status: Fatal": "Estado de sanidad: Fatal", "Unknown": "Desconocido", "Information": "Informaci\u00f3n", "Warning": "Advertencia", "Danger": "Peligro", "Critical": "Cr\u00edtico", "Fatal": "Fatal", "Run all tests": "Ejecutar todas las pruebas", "Run all the tests and displays the results.": "Ejecutar todas las pruebas y mostrar los resultados.", "Toggle this test for the current project only.": "Cambiar esta prueba solamente para el proyecto actual.", "Enable or disable automatic live-fix.": "Activar o desactivar la correcci\u00f3n autom\u00e1tica en vivo.", "Fix now.": "Solucionar ahora.", "Run the current test.": "Ejecutar la prueba actual.", "Change the test settings.": "Cambiar la configuraci\u00f3n de la prueba.", "Test every:": "Probar cada:", "Size limit (MB)": "L\u00edmite de tama\u00f1o (MB)", "Maximum number of items": "N\u00famero m\u00e1ximo de elementos", "Maximum number of precompositions in the root folder": "Cantidad m\u00e1xima de precomposiciones en la carpeta ra\u00edz", "Default folder for precompositions": "Carpeta predeterminada para precomposiciones", "Maximum unused comps in the project": "M\u00e1ximo de compos no usadas en el proyecto", "Folder for main comps (leave empty for project root)": "Carpeta para las comps principales (dejar vac\u00eda para la ra\u00edz del proyecto)", "Maximum memory (GB)": "Memoria m\u00e1xima (GB)", "Maximum number of essential properties in a comp": "N\u00famero m\u00e1ximo de propiedades esenciales en una comp", "Time limit before saving the project (mn)": "L\u00edmite de tiempo antes de guardar el proyecto (mn)", "Uptime limit (mn)": "L\u00edmite de tiempo de funcionamiento (mn)", "Composition Names": "Nombres de las composiciones", "Layer Names": "Nombres de las capas", "Expression engine": "Motor de Expresi\u00f3n", "Project size": "Tama\u00f1o del proyecto", "Project items": "Elementos del proyecto", "Duplicated footages": "Metrajes duplicados", "Unused footages": "Metrajes no utilizados", "Precompositions": "Precomposiciones", "Main compositions": "Composiciones principales", "Memory in use": "Uso de memoria", "Essential properties": "Propiedades esenciales", "Time since last save": "Tiempo desde la \u00faltima guardada", "Up time": "Tiempo de actividad", "The project needs to be saved first.": "El proyecto debe guardarse primero.", "Project": "Proyecto", "Set a note for the current project": "Establecer una nota para el proyecto actual", "Composition": "Composici\u00f3n", "Set a note for the current composition": "Establecer una nota para la composici\u00f3n actual", "Text file": "Archivo de texto", "Select the file where to save the notes.": "Seleccionar la carpeta para guardar notas.", "Reloads the note": "Recarga la nota", "New line: Ctrl/Cmd + Enter": "Nueva l\u00ednea: Ctrl/Cmd + Enter", "file\u0004Open...": "Abrir...", "file\u0004Save as...": "Guardar como...", "Show envelops": "Mostrar envolturas", "Show noodles": "Mostrar fideos", "Create new composition": "Crear una nueva composici\u00f3n", "[Alt]: Create and build in a new composition.": "[Alt]: Crear y construir en una nueva composici\u00f3n.", "Create OCO Meta-rig": "Crear Metarig OCO", "Meta-Rig name": "Nombre del metarig", "Meta-Rig settings.": "Ajustes de metarig.", "Meta-Rig": "Metarig", "Build selected Meta-Rig.": "Construye el metarig seleccionado.", "Create a new Meta-Rig from selected bones or create a new category.": "Crear un nuevo metarig desde los huesos seleccionados o crear una nueva categor\u00eda.", "Edit the selected Meta-Rig or category.": "Editar el Metarig o la categor\u00eda seleccionada.", "Remove the selected Meta-Rig or category from library.": "Eliminar el Metarig o la categor\u00eda seleccionada de la biblioteca.", "Sorry, the OCO library folder can't be found.": "Lo sentimos, la carpeta de la biblioteca OCO no se ha encontrado.", "Select the OCO.config file.": "Seleccione el archivo OCO.config.", "Create OCO Meta-Rig": "Crear Metarig OCO", "Selected bones": "Seleccionar huesos", "All bones": "Todos los huesos", "Icon": "Icono", "Choose an icon to asssicate with the new Meta-Rig": "Elegir un icono para asociarlo con el nuevo Metarig", "Meta-Rig Name": "Nombre del metarig", "Choose the name of the meta-rig.": "Elige el nombre del metarig.", "Character height:": "Estatura del personaje:", "cm": "cm", "Export the selected armature to an OCO Meta-Rig file.": "Exportar el esqueleto seleccionado a un archivo de Metarig OCO.", "Please, choose a name for the meta-rig": "Por favor, elige un nombre para este Metarig", "The file: \"{#}\" already exists.\nDo you want to overwrite this file?": "El archivo: \"{#}\" ya existe.\n\u00bfDesea sobrescribir este archivo?", "Sorry, we can't save an OCO file directly in the current category.": "Lo sentimos, no podemos guardar un archivo OCO directamente en la categor\u00eda actual.", "Are you sure you want to remove the Meta-Rig \"{#}\"?": "\u00bfEst\u00e1 seguro de querer eliminar el Metarig \"{#}\"?", "Are you sure you want to remove the category \"{#}\" and all its meta-rigs?": "\u00bfEst\u00e1 seguro de querer eliminar la categoria \"{#}\" y todos sus Metarigs?", "Run script": "Ejecutar script", "All categories": "Todas las categor\u00edas", "Dockable Scripts": "Scripts acoplables", "Ae Scripts": "Ae Scripts", "Startup Scripts": "Script de inicio", "Shutdown Scripts": "Cerrar Scripts", "Script settings": "Ajustes del script", "Select icon": "Seleccionar icono", "Script name": "Nombre del script", "Open scripts with...": "Abrir scripts con...", "Select an application to open the scripts.\nLeave the field empty to use the system default.": "Seleccionar una aplicaci\u00f3n para abrir los scripts.\nDejar el campo vac\u00edo para utilizar el sistema predeterminado.", "Use the Duik quick editor.": "Usar el editor r\u00e1pido de Duik.", "Use the Duik quick script editor to edit the selected script.": "Usar el editor de scripts r\u00e1pido de Duik para editar el script seleccionado.", "Run the selected script.\n\n[Alt]: Run the script as a standard script even if it's a dockable ScriptUI panel.": "Ejecute el script seleccionado.\n\n[Alt]: Ejecute el script como un script est\u00e1ndar, incluso si es un panel ScriptUI acoplable.", "Add a new script or a category to the library.": "A\u00f1adir un nuevo script o una categor\u00eda a la biblioteca.", "Removes the selected script or category from the library.": "Elimina el script o la categor\u00eda seleccionada de la biblioteca.", "Edit the selected script.\n\n[Alt]: Use the Duik quick editor.": "Editar el script seleccionado.\n\n[Alt]: Usar el editor r\u00e1pido de Duik.", "Script not found": "No se encontr\u00f3 el script", "Sorry, we can't save a script directly in the current category.": "Lo sentimos, no podemos guardar un script directamente en la categor\u00eda actual.", "Add new scripts to the library.": "A\u00f1adir nuevos scripts a la biblioteca.", "Home panel enabled": "Panel de inicio activado", "The home panel helps Duik to launch much faster.\nDisabling it may make the launch time of Duik much slower.": "El panel de inicio ayuda a Duik a lanzarse mucho m\u00e1s r\u00e1pido.\nDesactivarlo puede hacer que el tiempo de lanzamiento de Duik sea mucho m\u00e1s lento.", "Home panel disabled": "Panel de inicio desactivado", "Layer controls alert enabled": "Alerta de controles de capa activada", "You can disable the \"Layer controls\" alert dialog which is shown before long operations.": "Puede desactivar el di\u00e1logo de alerta \"Controles de capa\", que se muestra antes de realizar operaciones largas.", "Layer controls alert disabled": "Alerta de controles de capa desactivada", "Composition tools (crop, change settings...)": "Herramientas de composici\u00f3n (recortar, cambiar ajustes...)", "Layer": "Capa", "Text": "Texto", "Text tools (rename, search and replace...)": "Herramientas de texto (renombrar, buscar y reemplazar...)", "Scripting": "Scripting", "Scripting tools": "Herramientas de script", "Crops the selected precompositions using the bounds of their masks.": "Recorta las precomposiciones seleccionadas usando los l\u00edmites de sus m\u00e1scaras.", "Sets the current or selected composition(s) settings, also changing the settings of all precompositions.": "Establece la configuraci\u00f3n de la(s) composici\u00f3n(es) actual(es) o la(s) seleccionada(s), cambiando tambi\u00e9n la configuraci\u00f3n de todas las precomposiciones.", "Rename": "Cambiar nombre", "Renames the selected items (layers, pins, project items...)": "Renombra los elementos seleccionados (capas, pines, elementos del proyecto...)", "Puppet pins": "Pines de marioneta", "Update expressions": "Actualizar expresiones", "Automatically updates the expressions.": "Actualiza autom\u00e1ticamente las expresiones.", "Remove the first digits": "Eliminar los primeros d\u00edgitos", "digits": "d\u00edgitos", "Remove the last digits": "Eliminar los \u00faltimos d\u00edgitos", "Number from": "Enumerar desde", "Reverse": "Revertir", "Number from last to first.": "Numerar del \u00faltimo al primero.", "Prefix": "Prefijo", "Suffix": "Sufijo", "Search and replace": "Buscar y reemplazar", "Searches and replaces text in the project.": "Busca y reemplaza un texto en el proyecto.", "Expressions": "Expresiones", "Texts": "Textos", "All Compositions": "Todas las composiciones", "Compositions": "Composiciones", "Footages": "Metrajes", "Folders": "Carpetas", "All items": "Todos los elementos", "Selected items": "Elementos seleccionados", "Case sensitive": "Distinguir may\u00fasculas", "Search": "Buscar", "Replace": "Reemplazar", "Search and replace text in the project.": "Buscar y reemplazar un texto en el proyecto.", "Script library": "Biblioteca de scripts", "Quickly access and run all your scripts and panels.": "Acceder r\u00e1pidamente y ejecutar todos los scripts y paneles.", "Scriptify expression": "Escriptificar la expresi\u00f3n", "Generate a handy ExtendScript code to easily include the selected expression into a script.": "Generar un pr\u00e1ctico c\u00f3digo ExtendScript para incluir f\u00e1cilmente la expresi\u00f3n seleccionada en un script.", "Script editor": "Editor de script", "A quick editor for editing and running simple scripts and snippets.": "Un editor r\u00e1pido para editar y ejecutar scripts sencillos y fragmentos de c\u00f3digo.", "Sanity status": "Estado de sanidad", "[Alt]: One controller for all layers.\n[Ctrl]: Parent layers to the controllers.": "[Alt]: Un controlador para todas las capas.\n[Ctrl]: Emparentar capas a los controladores.", "Art": "Dise\u00f1o", "Adjustment": "Ajuste", "Reposition the anchor points of all selected layers.": "Reposicionar los puntos de anclaje de todas las capas seleccionadas.", "Use Full bones (with envelop and noodle)": "Usar huesos completos (con envoltura y fideo)", "Use Light bones": "Usar huesos ligeros", "Include masks": "Incluir m\u00e1scaras", "Use the masks too to compute the bounds of the layers when repositionning the anchor point.": "Utilizar tambi\u00e9n las m\u00e1scaras para calcular los l\u00edmites de las capas al reposicionar el punto de anclaje.", "Margin": "Margen", "Select the layer (texture/map)": "Seleccionar la capa (textura/mapa)", "Select the layer (texture) to use as an effector.": "Seleccionar la capa (textura) para usar como un efector.", "Connect properties": "Conectar propiedades", "Align layers.": "Alinear capas.", "All selected layers will be aligned\nto the last selected one.": "Todas las capas seleccionadas ser\u00e1n alineadas\na la \u00faltima capa seleccionada.", "Clean Keyframes.\nAutomates the animation process, and makes it easier to control:\n- Anticipation\n- Motion interpolation\n- Overlap\n- Follow through or Bounce\n- Soft Body simulation\n": "Limpiar fotogramas clave.\nAutomatiza el proceso de animaci\u00f3n, y hace m\u00e1s f\u00e1cil controlar:\n- Anticipaci\u00f3n\n- Interpolaci\u00f3n de movimiento\n- Superposici\u00f3n\n- Seguimiento o Rebote\n- Simulaci\u00f3n de un cuerpo blando\n", "Alive (anticipation + interpolation + follow through)": "Vivo (anticipaci\u00f3n + interpolaci\u00f3n + seguimiento)", "The default animation, with anticipation, motion interpolation and follow through.": "Animaci\u00f3n predeterminada, con anticipaci\u00f3n, interpolaci\u00f3n de movimiento y seguimiento.", "Inanimate (interpolation + follow through)": "Inanimado (interpolaci\u00f3n + seguimiento)", "For inanimate objects.\nDeactivate the anticipation.": "Para los objetos inanimados.\nDesactive la anticipaci\u00f3n.", "True stop (anticipation + interpolation)": "Parada real (anticipaci\u00f3n + interpolaci\u00f3n)", "Deactivate the follow through animation.": "Desactivar la animaci\u00f3n de seguimiento.", "Exact keyframes (interpolation only)": "Fotogramas clave exactos (solo interpolaci\u00f3n)", "Deactivates anticipation and follow through, and use the exact keyframe values.\nGenerate only the motion interpolation.": "Desactiva la anticipaci\u00f3n y el seguimiento, y utiliza los valores exactos del fotograma clave.\nGenera solo la interpolaci\u00f3n del movimiento.", "Spring (follow through only)": "Salto (solo seguimiento)", "Use AE keyframe interpolation and just animate the follow through.": "Usar la interpolaci\u00f3n de fotogramas clave de AE y animar simplemente el seguimiento.", "Spring (no simulation)": "Salto (sin simulaci\u00f3n)", "A lighter version of the spring, which works only if the property has it's own keyframes.\nMotion from parent layers or the anchor point of the layer itself will be ignored.": "Una versi\u00f3n m\u00e1s ligera del salto, que funciona \u00fanicamente si la propiedad tiene sus propios fotogramas clave.\nEl movimiento de las capas primarias o el punto de anclaje de la capa ser\u00e1 ignorado.", "Bounce (follow through only)": "Rebote (\u00fanicamente seguimiento)", "Use AE keyframe interpolation and just animate a bounce at the end.": "Usar la interpolaci\u00f3n de fotogramas clave de AE y animar simplemente un rebote al final.", "Bounce (no simulation)": "Rebote (sin simulaci\u00f3n)", "Limits": "L\u00edmites", "Limit the value the property can get.": "Limitar el valor que la propiedad puede obtener.", "Adjusts the exposure of the animation\n(changes and animates the framerate)\n\n[Ctrl]: (Try to) auto-compute the best values.": "Ajusta la exposici\u00f3n de la animaci\u00f3n\n(cambia y anima la velocidad de fotogramas)\n\n[Ctrl]: (Intentar) calcular autom\u00e1ticamente los mejores valores.", "Automatically rig armatures (use the Links & constraints tab for more options).": "Rigear autom\u00e1ticamente los esqueletos (utilizar la pesta\u00f1a Enlaces y Restricci\u00f3nes para obtener m\u00e1s opciones).", "3-Layer rig:": "Rig de 3 capas:", "Long chain rig:": "Rig de cadena larga:", "Create a root controller": "Crear un controlador ra\u00edz", "Baking:": "Fijando:", "Bake envelops": "Fijar envolturas", "Remove deactivated noodles.": "Eliminar los fideos desactivados.", "Add a list to the selected properties.": "A\u00f1adir una lista a las propiedades seleccionadas.", "[Alt]: Adds a keyframe to the second slot (and quickly reveal it with [U] in the timeline).": "espa\u00f1ol"} \ No newline at end of file +{"": {"language": "es_ES", "plural-forms": "nplurals=2; plural=(n != 1);"}, "Adjustment layer": "Capa de ajuste", "Null": "Nulo", "Solid": "S\u00f3lido", "Animation library": "Biblioteca de animaci\u00f3n", "Most used": "M\u00e1s utilizado", "Recent": "Reciente", "Favorites": "Favoritos", "All properties": "Todas las propiedades", "Keyframes only": "Solo fotogramas clave", "Position": "Posici\u00f3n", "Rotation": "Rotaci\u00f3n", "Scale": "Escala", "Opacity": "Opacidad", "Masks": "M\u00e1scaras", "Effects": "Efectos", "Offset values": "Desplazar los valores", "Offset current values.": "Desplazar los valores actuales.", "Absolute": "Absoluto", "Absolute values (replaces current values).": "Valores absolutos (sustituye los valores actuales).", "Reverse keyframes": "Invertir fotogramas clave", "Reverses the animation in time.": "Invertir la animaci\u00f3n en el tiempo.", "Apply": "Aplicar", "Edit category name": "Editar el nombre de la categor\u00eda", "New Category": "Nueva categor\u00eda", "Create animation": "Crear animaci\u00f3n", "Bake Expressions": "Fijar las expresiones", "Animation name": "Nombre de la animaci\u00f3n", "OK": "Ok", "Save animation.": "Guardar animaci\u00f3n.", "This animation already exists.\nDo you want to overwrite it?": "Esta animaci\u00f3n ya existe.\n\u00bfDesea sobrescribirla?", "Animation settings.": "Ajustes de la animaci\u00f3n.", "Update thumbnail": "Actualizar la miniatura", "Updates the thumbnail for the selected item.": "Actualiza la miniatura del elemento seleccionado.", "Update animation": "Actualizar animaci\u00f3n", "Updates the current animation.": "Actualiza la animaci\u00f3n actual.", "Favorite": "Favorito", "Animation": "Animaci\u00f3n", "Apply selected animation.": "Aplicar la animaci\u00f3n seleccionada.", "[Shift]: More options...": "[May]: M\u00e1s opciones...", "Open the folder in the file explorer/finder.": "Abrir la carpeta en el explorador de archivos/finder.", "[Alt]: Select the library location.": "[Alt]: Seleccionar la ubicaci\u00f3n de la biblioteca.", "Add selected animation to library or create new category.": "Agregar la animaci\u00f3n seleccionada a la biblioteca o crear una nueva categor\u00eda.", "Edit the selected animation or category.": "Editar la animaci\u00f3n o categor\u00eda seleccionada.", "Remove the selected animation or category from library.": "Eliminar la animaci\u00f3n o categor\u00eda seleccionada de la biblioteca.", "Sorry, the animation library folder can't be found.": "Lo sentimos, la carpeta de la biblioteca de animaci\u00f3n no se ha encontrado.", "Select the folder containing the animation library.": "Seleccione la carpeta que contiene la biblioteca de animaci\u00f3n.", "Sorry, we can't save an animation directly in the current category.": "Lo sentimos, no podemos guardar una animaci\u00f3n directamente en la categor\u00eda actual.", "Sorry, we can't create a sub-category in the current category.": "Lo sentimos, no podemos crear una subcategor\u00eda en la categor\u00eda actual.", "Uncategorized": "Sin categor\u00eda", "Are you sure you want to remove the animation \"{#}\"?": "\u00bfEst\u00e1 seguro de querer eliminar la animaci\u00f3n \"{#}\"?", "Are you sure you want to remove the category \"{#}\" and all its animations?": "\u00bfEst\u00e1 seguro de querer eliminar la categoria \"{#}\" y todas sus animaciones?", "Select Keyframes": "Seleccionar fotogramas clave", "Select keyframes.": "Seleccionar fotogramas clave.", "Time": "Tiempo", "Select at a precise time.": "Seleccionar en un momento preciso.", "Range": "Intervalo", "Select from a given range.": "Seleccionar de un intervalo determinado.", "Current time": "Momento actual", "time": "momento", "time\u0004Out": "Salida", "Selected layers": "Capas seleccionadas", "All layers": "Todas las capas", "Controllers": "Controladores", "Copy animation": "Copiar animaci\u00f3n", "Copies selected keyframes.\n\n[Alt]: Cuts the selected keyframes.": "Copia los fotogramas clave seleccionados.\n\n[Alt]: Corta los fotogramas clave seleccionados.", "Paste animation": "Pegar animaci\u00f3n", "Paste keyframes.\n\n[Ctrl]: Offset from current values.\n[Alt]: Reverses the keyframes in time.": "Pegar fotogramas clave.\n\n[Ctrl]: Desplazar de los valores actuales.\n[Alt]: Invierte los fotogramas clave en el tiempo.", "Replace existing keyframes": "Reemplazar fotogramas clave existentes", "Interpolator": "Interpolador", "Control the selected keyframes with advanced but easy-to-use keyframe interpolation driven by an effect.": "Controla los fotogramas clave seleccionados con una interpolaci\u00f3n avanzada pero f\u00e1cil de usar, controlada por un efecto.", "Snap keys": "Ajustar claves", "Snaps selected (or all) keyframes to the closest frames if they're in between.": "Ajusta los fotogramas clave seleccionados (o todos) a los fotogramas m\u00e1s cercanos si son intermedios.", "Motion trail": "Rastro de movimiento", "Draws a trail following the selected layers.\n\n[Alt]: Creates a new shape layer for each trail.": "Dibuja un rastro siguiendo las capas seleccionadas.\n\n[Alt]: Crea una nueva capa de forma para cada rastro.", "IK/FK Switch": "Cambiador IK/FK", "Switches the selected controller between IK and FK.\nAutomatically adds the needed keyframes at current time.": "Cambia el controlador seleccionado entre IK y FK.\nA\u00f1ade autom\u00e1ticamente los fotogramas clave necesarios en el momento actual.", "Snap IK": "Ajustar IK", "Snaps the IK to the FK values": "Ajusta el IK a los valores FK", "Snap FK": "Ajustar FK", "Snaps the FK to the IK values": "Ajusta el FK a los valores de IK", "Tweening": "Intermediaci\u00f3n", "Split": "Dividir", "Split the selected keyframes into couples of keyframes with the same value.": "Dividir los fotogramas clave seleccionados en parejas de fotogramas clave con el mismo valor.", "Duration": "Duraci\u00f3n", "video image\u0004Frames": "Cuadros", "Set the duration between two split keys.": "Establecer la duraci\u00f3n entre dos claves divididas.", "Center": "Centro", "Align around the current time.": "Alinear alrededor del momento actual.", "After": "Despu\u00e9s", "Add the new key after the current one.": "A\u00f1adir la nueva clave despu\u00e9s de la actual.", "Before": "Antes", "Add the new key before the current one.": "A\u00f1adir la nueva clave antes de la actual.", "Freeze": "Bloquear", "Freezes the pose; copies the previous keyframe to the current time.\n\n[Alt]: Freezes the next pose (copies the next keyframe to the current time).": "Bloquea la pose; copia el fotograma clave anterior al momento actual.\n\n[Alt]: Bloquea la siguiente pose (copia el siguiente fotograma clave al momento actual).", "Animated properties": "Propiedades animadas", "Selected properties": "Propiedades seleccionadas", "Sync": "Sinc", "Synchronize the selected keyframes; moves them to the current time.\nIf multiple keyframes are selected for the same property, they're offset to the current time, keeping the animation.\n\n[Alt]: Syncs using the last keyframe instead of the first.": "Sincronizar los fotogramas clave seleccionados; los mueve al momento actual.\nSi se seleccionan varios fotogramas clave para la misma propiedad, se desplazan al momento actual, manteniendo la animaci\u00f3n.\n\n[Alt]: Sincronizar usando el \u00faltimo clave en lugar del primero.", "Clean": "Limpiar", "Remove unneeded keyframes.": "Eliminar fotogramas clave innecesarios.", "Tweening options": "Opciones de intermedios", "Temporal interpolation": "Interpolaci\u00f3n temporal", "Set key options": "Definir opciones de clave", "Roving": "Itinerante", "Linear": "Lineal", "Ease In": "Desaceleraci\u00f3n suave", "Ease Out": "Aceleraci\u00f3n suave", "Easy Ease": "Desacelerac./Acelerac. suave", "Continuous": "Continuo", "Hold": "Mantener", "Keyframe options": "Opciones de fotogramas clave", "Add keyframes": "A\u00f1adir fotogramas clave", "Edit selected keyframes": "Editar fotogramas clave seleccionados", "Ease options": "Opciones de Desacelerac./Acelerac.", "Reset preset list": "Restablecer la lista de preselecci\u00f3n", "Resets the preset list to the default values.": "Restablecer la lista de preselecci\u00f3n a sus valores por defecto.", "Ease presets": "Preselecciones de Desacelerac./Acelerac.", "Add new ease preset": "A\u00f1adir una preselecci\u00f3n de Desacelerac./Acelerac.", "Remove selected ease preset": "Eliminar la preselecci\u00f3n de Desacelerac./Acelerac.", "Pick ease and velocity from selected key.": "Elegir desacelerac./acelerac. y velocidad de la clave seleccionada.", "Apply ease and velocity to selected keyframes.": "Aplicar desacelerac./acelerac. y velocidad a los fotogramas clave seleccionados.", "Set ease": "Definir desacelerac./acelerac.", "Switches in and out eases.": "Cambia aceleraci\u00f3n y desaceleraci\u00f3n.", "Apply ease to selected keyframes.": "Aplicar desacelerac./acelerac. a los fotogramas clave seleccionados.", "Switches in and out velocities.": "Cambia velocidades de entrada y de salida.", "Apply velocity to selected keyframes.": "Aplicar velocidad a los fotogramas clave seleccionados.", "Spatial interpolation": "Interpolaci\u00f3n espacial", "Set the spatial interpolation to linear for selected keyframes.": "Establece la interpolaci\u00f3n espacial en lineal para los fotogramas clave seleccionados.", "Set the spatial interpolation to B\u00e9zier for selected keyframes.": "Establece la interpolaci\u00f3n espacial en Be\u0301zier para los fotogramas clave seleccionados.", "Set the spatial interpolation to B\u00e9zier Out for selected keyframes.": "Establece la interpolaci\u00f3n espacial de salida en Be\u0301zier para los fotogramas clave seleccionados.", "Set the spatial interpolation to B\u00e9zier In for selected keyframes.": "Establece la interpolaci\u00f3n espacial de llegada en Be\u0301zier para los fotogramas clave seleccionados.", "Fix": "Solucionar", "Automatically fix spatial interpolation for selected keyframes.": "Corregir autom\u00e1ticamente la interpolaci\u00f3n espacial para los fotogramas clave seleccionados.", "Quickly save, export, import and apply animations from predefined folders.": "Guardar, exportar, importar y aplicar r\u00e1pidamente animaciones desde carpetas predefinidas.", "Sequence": "Secuenciar", "Sequence layers or keyframes.\n\n[Ctrl]: Sequence keyframes instead of layers\n[Alt]: Reverse": "Secuenciar capas o fotogramas clave.\n\n[Ctrl]: Secuenciar fotogramas clave en lugar de capas\n[Alt]: Invertir", "Layers": "Capas", "Keyframes": "Fotogramas clave", "Times": "Momentos", "In points": "Puntos de entrada", "Out points": "Puntos de salida", "Ease - Sigmoid (logistic)": "desacelerac./acelerac. - Sigmoide (log\u00edstica)", "Natural - Bell (gaussian)": "Natural - Campana (gaussiana)", "Ease In (logarithmic)": "Desaceleraci\u00f3n (logar\u00edtmica)", "Ease Out (exponential)": "Aceleraci\u00f3n (exponencial)", "interpolation\u0004Rate": "Cantidad", "Non-linear animation": "Animaci\u00f3n no lineal", "Edit animations together.": "Editar animaciones juntas.", "Add new clip": "A\u00f1adir un nuevo clip", "Create a new clip from the original comp and adds it to the 'NLA.Edit' comp.": "Crea un nuevo clip desde la compo original y lo a\u00f1ade a la compo 'NLA.Edit'.", "Cel animation...": "Animaci\u00f3n tradicional...", "Tools to help traditionnal animation using After Effects' paint effect with the brush tool.": "Herramientas para ayudar a la animaci\u00f3n tradicional utilizando el efecto de pintura de After Effects con la herramienta de pincel.", "Cel animation": "Animaci\u00f3n tradicional", "New Cel.": "Nuevo Acetato.", "Create a new animation cel.\n\n[Alt]: Creates on the selected layer instead of adding a new layer.": "Crear un nuevo acetato de animaci\u00f3n\n\n[Alt]: Crea en la capa seleccionada en lugar de a\u00f1adir una nueva capa.", "Onion skin": "Papel cebolla", "Shows the previous and next frames with a reduced opacity.": "Muestra los fotogramas anteriores y posteriores con una opacidad reducida.", "time\u0004In": "Entrada", "Go to the previous frame": "Ir al fotograma anterior", "animation\u0004Exposure:": "Exposici\u00f3n:", "Changes the exposure of the animation (the frames per second).": "Cambia la exposici\u00f3n de la animaci\u00f3n (los fotogramas por segundo).", "Go to the next frame.": "Ir al siguiente fotograma.", "Set velocity": "Establecer velocidad", "Tween": "Intermedio", "Celluloid": "Celuloide", "X-Sheet": "Hoja de C\u00e1lculo", "Clean keyframes": "Limpiar fotogramas clave", "Weight": "Peso", "Looper": "Bucleador", "Paste expression": "Pegar expresi\u00f3n", "Remove expressions": "Borrar expresiones", "Toggle expressions": "(Des)activar las expresiones", "Bake expressions": "Fijar las expresiones", "Bake composition": "Fijar la composici\u00f3n", "Effector": "Efector", "Effector map": "Efector de textura", "Kleaner": "Climpiador", "Swink": "Parpalancear", "Wiggle": "Ondulaci\u00f3n", "Random motion": "Movimiento aleatorio", "Random": "Aleatorio", "Wheel": "Rueda", "Move away": "Alejar", "Adds a control effect to move the selected layers away from their parents.": "Agrega un efecto de control para alejar las capas seleccionadas de sus padres.", "Randomize": "Aleatorizar", "Motion trails": "Rastros de movimiento", "Time remap": "Remapeo de tiempo", "Paint Rig": "Rig de pintura", "Walk/Run cycle": "Ciclo de caminata/carrera", "Arm": "Brazo", "Limb": "Extremidad", "Leg": "Pierna", "Spine": "Espina", "Tail": "Cola", "Hair": "Pelo", "Wing": "Ala", "Fin": "Aleta", "Bake armature data": "Fijar los datos del esqueleto", "Baking armature data...": "Fijando los datos del esqueleto...", "Baking armature data: %1": "Fijando los datos del esqueleto: %1", "Bake bones": "Fijar huesos", "Resetting bone transform...": "Restableciendo la transformaci\u00f3n de los huesos...", "Baking bone: %1": "Fijando hueso: %1", "Link art": "Conectar el dise\u00f1o", "Trying to parent layer '%1'": "Intentando emparentar la capa '%1'", "Framing guides": "Gu\u00edas de encuadre", "Scale Z-Link": "Enlace Z de escala", "Camera Rig": "Rig de c\u00e1mara", "Camera": "C\u00e1mara", "Target": "Objetivo", "Cam": "C\u00e1m", "2D Camera": "C\u00e1mara 2D", "Camera influence": "Influencia de la c\u00e1mara", "List": "Lista", "Add list": "A\u00f1adir una lista", "Split values": "Separar valores", "Lock properties": "Bloquear las propiedades", "Add zero": "A\u00f1adir un cero", "Move anchor points": "Mover puntos de anclaje", "Reset transformation": "Reiniciar transformaci\u00f3n", "Align layers": "Alinear capas", "Expose transform": "Exponer las transformaciones", "Key Morph": "Mutaci\u00f3n por clave", "IK": "IK", "Tip angle": "\u00c1ngulo de la punta", "B\u00e9zier IK": "IK B\u00e9zier", "B\u00e9zier FK": "FK B\u00e9zier", "Auto-curve": "Autocurva", "FK": "FK", "Auto-parent": "Auto-parentar", "Parent constraint": "Restricci\u00f3n de primaria", "Locator": "Localizador", "Extract locators": "Extraer los localizadores", "Parent across comps": "Emparentar a trav\u00e9s de compos", "Position constraint": "Restricci\u00f3n de posici\u00f3n", "Orientation constraint": "Restricci\u00f3n de orientaci\u00f3n", "Path constraint": "Restricci\u00f3n de trayectoria", "Add Pins": "A\u00f1adir pines", "Remove 'thisComp'": "Eliminar 'thisComp'", "Use 'thisComp'": "Utilizar 'thisComp'", "Connector": "Conector", "Audio connector": "Conector audio", "Settings": "Par\u00e1metros", "Audio spectrum": "Espectro de audio", "Audio Effector": "Efector audio", "controller_shape\u0004rotation": "rotaci\u00f3n", "controller_shape\u0004orientation": "orientaci\u00f3n", "controller_shape\u0004x position": "posici\u00f3n x", "controller_shape\u0004x pos": "pos x", "controller_shape\u0004h position": "posici\u00f3n h", "controller_shape\u0004h pos": "pos h", "controller_shape\u0004horizontal position": "posici\u00f3n horizontal", "controller_shape\u0004horizontal": "horizontal", "controller_shape\u0004x location": "ubicaci\u00f3n x", "controller_shape\u0004x loc": "ubic x", "controller_shape\u0004h location": "ubicaci\u00f3n h", "controller_shape\u0004h loc": "ubic h", "controller_shape\u0004horizontal location": "ubicaci\u00f3n horizontal", "controller_shape\u0004y position": "posici\u00f3n y", "controller_shape\u0004y pos": "pos y", "controller_shape\u0004v position": "posici\u00f3n v", "controller_shape\u0004v pos": "pos v", "controller_shape\u0004vertical position": "posici\u00f3n vertical", "controller_shape\u0004vertical": "vertical", "controller_shape\u0004y location": "ubicaci\u00f3n y", "controller_shape\u0004y loc": "ubic y", "controller_shape\u0004v location": "ubicaci\u00f3n v", "controller_shape\u0004v loc": "ubic v", "controller_shape\u0004vertical location": "ubicaci\u00f3n vertical", "controller_shape\u0004position": "posici\u00f3n", "controller_shape\u0004location": "localizaci\u00f3n", "controller_shape\u0004pos": "pos", "controller_shape\u0004loc": "loc", "controller_shape\u0004transform": "transformaci\u00f3n", "controller_shape\u0004prs": "pre", "controller_shape\u0004slider": "deslizador", "controller_shape\u00042d slider": "deslizador 2d", "controller_shape\u0004joystick": "joystick", "controller_shape\u0004angle": "\u00e1ngulo", "controller_shape\u0004camera": "c\u00e1mara", "controller_shape\u0004cam": "c\u00e1m", "controller_shape\u0004head": "cabeza", "controller_shape\u0004skull": "cr\u00e1neo", "controller_shape\u0004hand": "mano", "controller_shape\u0004carpus": "carpo", "controller_shape\u0004foot": "pie", "controller_shape\u0004tarsus": "tarso", "controller_shape\u0004claws": "garras", "controller_shape\u0004claw": "garra", "controller_shape\u0004hoof": "pezu\u00f1a", "controller_shape\u0004eye": "ojo", "controller_shape\u0004eyes": "ojos", "controller_shape\u0004face": "cara", "controller_shape\u0004square": "cuadrado", "controller_shape\u0004hips": "caderas", "controller_shape\u0004hip": "cadera", "controller_shape\u0004body": "cuerpo", "controller_shape\u0004shoulders": "hombros", "controller_shape\u0004neck": "cuello", "controller_shape\u0004tail": "cola", "controller_shape\u0004penis": "pene", "controller_shape\u0004vulva": "vulva", "controller_shape\u0004walk cycle": "ciclo de caminata", "controller_shape\u0004run cycle": "ciclo de carrera", "controller_shape\u0004animation cycle": "ciclo de animaci\u00f3n", "controller_shape\u0004cycle": "ciclo", "controller_shape\u0004blender": "mezclador", "controller_shape\u0004animation blender": "mezclador de animaci\u00f3n", "controller_shape\u0004null": "nulo", "controller_shape\u0004empty": "vac\u00edo", "controller_shape\u0004connector": "conector", "controller_shape\u0004connection": "conexi\u00f3n", "controller_shape\u0004connect": "conectar", "controller_shape\u0004etm": "etm", "controller_shape\u0004expose transform": "exponer las transformaciones", "controller_shape\u0004ear": "oreja", "controller_shape\u0004hair": "pelo", "controller_shape\u0004strand": "mech\u00f3n", "controller_shape\u0004hair strand": "hebra de pelo", "controller_shape\u0004mouth": "boca", "controller_shape\u0004nose": "nariz", "controller_shape\u0004brow": "ce\u00f1o", "controller_shape\u0004eyebrow": "ceja", "controller_shape\u0004eye brow": "ceja", "controller_shape\u0004poney tail": "coleta", "controller_shape\u0004poneytail": "coleta", "controller_shape\u0004pincer": "pinza", "controller_shape\u0004wing": "ala", "controller_shape\u0004fin": "aleta", "controller_shape\u0004fishbone": "hueso de pez", "controller_shape\u0004fish bone": "espina de pez", "controller_shape\u0004audio": "audio", "controller_shape\u0004sound": "sonido", "controller_shape\u0004vertebrae": "v\u00e9rtebra", "controller_shape\u0004spine": "espina dorsal", "controller_shape\u0004torso": "torso", "controller_shape\u0004lungs": "pulmones", "controller_shape\u0004chest": "pecho", "controller_shape\u0004ribs": "costillas", "controller_shape\u0004rib": "costilla", "Create controller": "Crear un controlador", "Slider": "Deslizador", "Controller": "Controlador", "Hand": "Mano", "X Position": "Posici\u00f3n X", "Y Position": "Posici\u00f3n Y", "Transform": "Transformaci\u00f3n", "Eye": "Ojo", "Head": "Cabeza", "Hips": "Caderas", "Body": "Cuerpo", "Shoulders": "Hombros", "Foot": "Pie", "Ear": "Oreja", "Mouth": "Boca", "Nose": "Nariz", "Eyebrow": "Ceja", "Claws": "Garras", "Hoof": "Pezu\u00f1a", "Pincer": "Pinza", "Audio": "Audio", "Torso": "Torso", "Vertebrae": "Vertebra", "Easter egg ;)\u0004Penis": "Pene", "Easter egg ;)\u0004Vulva": "Vulva", "Animation Cycles": "Ciclos de Animaci\u00f3n", "Animation Blender": "Mezclador de animaci\u00f3n", "Expose Transform": "Exponer las transformaciones", "Bake controllers": "Fijar los controladores", "Extract controllers": "Extraer controladores", "No new controller was found to extract.\nDo you want to extract all controllers from this pre-composition anyway?": "No se ha encontrado ning\u00fan controlador nuevo para extraer.\n\u00bfDesea extraer todos los controladores de esta pre-composici\u00f3n de todos modos?", "Nothing new!": "\u00a1Ninguna novedad!", "Tag as ctrls": "Etiquetar como ctrls", "Left": "Izquierda", "Right": "Derecha", "Front": "Delante", "Back": "Volver", "Middle": "Medio", "Under": "Debajo", "Above": "Arriba", "Toggle edit mode": "Activar/desactivar el modo de edici\u00f3n", "layer name\u0004L": "I", "layer name\u0004R": "D", "layer name\u0004Fr": "Del", "layer name\u0004Bk": "Det", "layer name\u0004Tl": "C", "layer name\u0004Md": "M", "layer name\u0004Ab": "Arr", "layer name\u0004Un": "Deb", "Bone": "Hueso", "Pin": "Pin", "Zero": "Cero", "anatomy\u0004clavicle": "clav\u00edcula", "anatomy\u0004shoulder": "hombro", "anatomy\u0004shoulder blade": "omoplato", "anatomy\u0004scapula": "esc\u00e1pula", "anatomy\u0004humerus": "h\u00famero", "anatomy\u0004arm": "brazo", "anatomy\u0004radius": "radio", "anatomy\u0004ulna": "c\u00fabito", "anatomy\u0004forearm": "antebrazo", "anatomy\u0004finger": "dedo", "anatomy\u0004fingers": "dedos", "anatomy\u0004heel": "tal\u00f3n", "anatomy\u0004femur": "f\u00e9mur", "anatomy\u0004thigh": "muslo", "anatomy\u0004leg": "pierna", "anatomy\u0004tibia": "tibia", "anatomy\u0004shin": "espinilla", "anatomy\u0004calf": "pantorrilla", "anatomy\u0004fibula": "peron\u00e9", "anatomy\u0004toe": "dedo del pie", "anatomy\u0004toes": "dedos de los pies", "anatomy\u0004feather": "pluma", "Building OCO character:": "Creando el personaje OCO:", "Sorting bones...": "Clasificando huesos...", "duik\u0004Tangent": "Tangente", "Lock tangents": "Bloquear tangentes", "Some layers are 3D layers, that's a problem...": "Algunas capas son capas 3D, eso es un problema...", "This can't be rigged, sorry.": "Esto no puede ser rigueado, lo sentimos.", "Auto-rig": "Auto-rig", "Sorting layers...": "Ordenando las capas...", "Root": "Ra\u00edz", "Shoulders & neck": "Hombros y cuello", "Heel": "Tal\u00f3n", "Shoulder": "Hombro", "Front leg": "Pierna delantera", "Creating controllers": "Creando controladores", "Parenting...": "Emparentando...", "Fish spine": "Espina vertebral de pez", "Rigging...": "Rigueando...", "Custom bones": "Huesos personalizados", "Crop precompositions": "Recortar precomposiciones", "Edit expression": "Editar expresi\u00f3n", "A higher factor \u2192 a higher precision.\n\n\u2022 Smart mode: lower the factor to keep keyframes only for extreme values. Increasing the factor helps to get a more precise curve with inflexion keyframes.\n\n\u2022 Precise mode: A factor higher than 1.0 increases the precision to sub-frame sampling (2 \u2192 two samples per frame).\nA factor lower than 1.0 decreases the precision so that less frames are sampled (0.5 \u2192 half of the frames are sampled).\nDecrease the precision to make the process faster, increase it if you need a more precise motion-blur, for example.": "Un factor m\u00e1s alto \u2192 una precisi\u00f3n m\u00e1s alta.\n\n\u2022 Modo inteligente: reducir el factor para mantener los fotogramas clave solo para valores extremos. Aumentar el factor ayuda a obtener una curva m\u00e1s precisa con fotogramas clave de inflexi\u00f3n.\n\n\u2022 Modo preciso: Un factor m\u00e1s alto que 1.0 aumenta la precisi\u00f3n al muestreo de sub-fotogramas (2 \u2192 dos muestras por fotograma).\nUn factor inferior a 1.0 disminuye la precisi\u00f3n para que se muestreen menos fotogramas (0.5 \u2192 la mitad de los fotogramas son muestreados).\nReducir la precisi\u00f3n para hacer el proceso m\u00e1s r\u00e1pido, aumentarlo si se necesita, por ejemplo, un desenfoque de movimiento m\u00e1s preciso.", "Automation and expressions": "Automatizaci\u00f3n y expresiones", "Separate the dimensions of the selected properties.\nAlso works with colors, separated to RGB or HSL.": "Separar las dimensiones de las propiedades seleccionadas.\nTambi\u00e9n funciona con colores, separados por RGB o HSL.", "Toggle expressions, or remove them keeping the post-expression value on all selected properties.\n\n[Ctrl]: Remove expressions instead of just disabling.\n[Alt]: Remove expressions but keep the pre-expression value (After Effects default).": "(Des)activar las expresiones, o removerlas manteniendo el valor de la post-expresi\u00f3n en todas las propiedades seleccionadas.\n\n[Ctrl]: Eliminar las expresiones en vez de desactivarlas.\n[Alt]: Eliminar las expresiones pero mantener el valor pre-expresi\u00f3n (como predeterminado en After Effects).", "Expression tools": "Herramientas de expresi\u00f3n", "Various tools to fix and work with expressions": "Varias herramientas para corregir y trabajar con expresiones", "Remove": "Eliminar", "Replace all occurences of %1 by %2.": "Reemplazar todas las ocurrencias de %1 por %2.", "Use": "Usar", "Copy expression": "Copiar expresi\u00f3n", "Copy the expression from the selected property.": "Copiar la expresi\u00f3n de la propiedad seleccionada.", "Paste the expression in all selected properties.": "Pegar la expresi\u00f3n en todas las propiedades seleccionadas.", "Use an external editor to edit the selected expression.\n\n[Ctrl]: Reloads the expressions from the external editor.": "Utilizar un editor externo para editar la expresi\u00f3n seleccionada.\n\n[Ctrl]: Recarga las expresiones del editor externo.", "Open expressions with...": "Abrir expresiones con...", "Select an application to open the expressions.\nLeave the field empty to use the system default for '.jsxinc' files.": "Seleccione una aplicaci\u00f3n para abrir las expresiones.\nDeje el campo vac\u00edo para utilizar el valor predeterminado del sistema para los archivos '.jsxinc'.", "System default": "Sistema predeterminado", "Set a random value to the selected properties, keyframes or layers.": "Establecer un valor aleatorio a las propiedades, fotogramas clave o capas seleccionadas.", "Current values": "Valores actuales", "Values of the properties at the current time": "Valores de las propiedades en el momento actual", "Layer attributes": "Atributos de capa", "Attributes of the layers.": "Atributos de las capas.", "Keyframes (value and time).": "Fotogramas clave (valor y tiempo).", "Natural (gaussian)": "Natural (gaussiano)", "Uses an algorithm with a natural result (using the Gaussian bell-shaped function).\nA few values may be out of range.": "Utiliza un algoritmo con un resultado natural (usando la funci\u00f3n en forma de campanilla Gaussiana).\nAlgunos valores pueden estar fuera de rango.", "Strict": "Estricto", "Uses strict values.": "Utiliza valores estrictos.", "Collapse dimensions": "Colapsar las dimensiones", "Controls all dimensions or channels with a single value.": "Controla todas las dimensiones o canales con un \u00fanico valor.", "Separate all dimensions or channels to control them individually.": "Separar todas las dimensiones o canales para controlarlos individualmente.", "Indices": "\u00cdndices", "Values": "Valores", "Control all dimensions or channels with a single value.": "Controlar todas las dimensiones o canales con un \u00fanico valor.", "Min": "M\u00edn", "Max": "M\u00e1x", "Replace expressions by keyframes.\nUse a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.": "Reemplazar las expresiones por fotogramas clave.\nUtilizar un algoritmo inteligente para tener los menos fotogramas clave posibles, y mantenerlos f\u00e1ciles de editar despu\u00e9s.", "Smart mode": "Modo inteligente", "Use a smarter algorithm which produces less keyframes.\nThe result may be easier to edit afterwards but a bit less precise than other modes": "Utilizar un algoritmo m\u00e1s inteligente que produzca menos fotogramas clave.\nEl resultado puede ser m\u00e1s f\u00e1cil de editar despu\u00e9s pero un poco menos preciso que otros modos", "Precise mode": "Modo preciso", "Add new keyframes for all frames.\nThis mode produces more keyframes but the result may be closer to the original animation.": "A\u00f1adir nuevos fotogramas clave para todos los cuadros.\nEste modo produce m\u00e1s fotogramas clave pero el resultado puede ser m\u00e1s cercano a la animaci\u00f3n original.", "Precision factor": "Factor de precisi\u00f3n", "Replaces all expressions of the composition by keyframes,\nand removes all non-renderable layers.\n\nUses a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.": "Reemplazar todas las expresiones de la composici\u00f3n por fotogramas clave, y eliminar todas las capas no renderizables.\n\nUtilizar un algoritmo inteligente para tener menos fotogramas clave como sea posible, y mantenerlos f\u00e1ciles de editar despu\u00e9s.", "Activate the time remapping on the selected layers, adjusts the keyframes and adds a loop effect.": "Activar el remapeo de tiempo en las capas seleccionadas, ajusta los fotogramas clave y agrega un efecto de bucle.", "Creates a spatial effector to control properties.\n\nSelect the properties to control first, then click on this button.": "Crea un efector espacial para controlar las propiedades.\n\nSeleccionar primero las propiedades a controlar, luego hacer clic en este bot\u00f3n.", "Control properties using a map (texture) layer.": "Controlar las propiedades mediante una capa de mapa (textura).", "Add a random but smooth animation to the selected properties.": "A\u00f1adir a las propiedades seleccionadas una animaci\u00f3n aleatoria pero suave.", "Individual controls": "Controles individuales", "Create one individual control for each property.": "Crear un control individual para cada propiedad.", "Unified control": "Control unificado", "Create a single control for all properties.\na.k.a. The One Duik To Rule Them All.": "Crear un \u00fanico control para todas las propiedades.\na.k.a. El \u00danico Duik Para Manejarlas Todas.", "Add a control effect to randomize (and animate) the selected properties.": "A\u00f1adir un efecto de control para aleatorizar (y animar) las propiedades seleccionadas.", "Creates a single control for all properties.\na.k.a. The One Duik To Rule Them All.": "Crea un \u00fanico control para todas las propiedades.\na.k.a. El \u00danico Duik Para Manejarlas Todas.", "Swing or blink.\nAlternate between two values, going back and forth,\nwith advanced interpolation options.": "Parpadear o balancear.\nAlternar entre dos valores, yendo hacia adelante y hacia atr\u00e1s\ncon opciones avanzadas de interpolaci\u00f3n.", "Swing": "Balanceo", "Smoothly go back and forth between two values.": "Ir suavemente de un lado a otro entre dos valores.", "Blink": "Parpadeo", "Switch between two values, without interpolation.": "Intercambiar entre dos valores, sin interpolaci\u00f3n.", "Automates the rotation of the selected layers as wheels.": "Automatiza la rotaci\u00f3n de las capas seleccionadas como si fueran ruedas.", "Add cycles to the animated properties,\n(with more features than the 'loopOut' and 'loopIn' expressions).": "A\u00f1adir ciclos a las propiedades animadas,\n(con m\u00e1s caracter\u00edsticas que las expresiones 'loopOut' y 'loopIn').", "Animate the selected character using a procedural walk or run cycle.": "Animar el personaje seleccionado usando un ciclo de marcha o de corrida procedimental.", "Neck": "Cuello", "Right hand": "Mano derecha", "Left hand": "Mano izquierda", "Right foot": "Pie derecho", "Left foot": "Pie izquierdo", "Rig paint effects and brush strokes to animate them more easily.": "Riguear efectos de pintura y pinceladas para animarlos con mayor facilidad.", "Bones": "Huesos", "Select bones": "Seleccionar huesos", "Select all bones": "Seleccionar todos los huesos", "Show/hide bones": "Mostrar/ocultar huesos", "Show/Hide all the bones.\n\n[Alt]: Only the unselected bones.": "Mostrar/Ocultar todos los huesos.\n\n[Alt]: Solo los huesos no seleccionados.", "Duplicate bones": "Duplicar los huesos", "Duplicate the selected bones": "Duplicar los huesos seleccionados", "Automatically (try to) link the artwork layers to their corresponding bones.": "Autom\u00e1ticamente (intentar) vincular las capas del dise\u00f1o a sus huesos correspondientes.", "By default, bones and artworks are matched using the layer names.": "Por defecto, los huesos y las capas del dise\u00f1o se combinan usando los nombres de las capas.", "[Alt]: Use the distance between the layers (using the anchor points of the layers) instead of their names.": "[Alt]: Use la distancia entre las capas (usando los puntos de anclaje de las capas) en vez de sus nombres.", "Edit mode": "Modo edici\u00f3n", "Bake bone appearances.\n\n[Alt]: Keep envelops.\n[Ctrl]: Keep deactivated noodles.": "Fijar las apariencias de los huesos.\n\n[Alt]: Mantener las envolturas.\n[Ctrl]: Mantener los fideos desactivados.", "Bone settings": "Opciones de huesos", "Edit selected bones": "Editar los huesos seleccionados", "Current Selection": "Selecci\u00f3n Actual", "Side": "Lado", "Location": "Localizaci\u00f3n", "Color": "Color", "Set the color of the selected layers.": "Definir el color de las capas seleccionadas.", "Size": "Tama\u00f1o", "Change the size of the layer.": "Modificar el tama\u00f1o de la capa.", "Change the opacity of the bones.": "Modificar la opacidad de los huesos.", "Group name": "Nombre del grupo", "Character / Group name": "Nombre de personaje / grupo", "Choose the name of the character.": "Elija el nombre del personaje.", "Name": "Nombre", "(Limb) Name": "Nombre (del miembro)", "Change the name of the limb this layer belongs to": "Modificar el nombre del miembro al que pertenece esta capa", "Envelop": "Envoltura", "Enabled": "Activado", "Toggle the envelops of the selected bones": "(Des)activar las envolturas de los huesos seleccionados", "Envelop opacity": "Opacidad de las envolturas", "Change the opacity of the envelop.": "Cambiar la opacidad de las envolturas.", "Envelop color": "Color de la envoltura", "Set the color of the selected envelops.": "Definir el color de las envolturas seleccionadas.", "Envelop stroke size": "Tama\u00f1o del trazo de la envoltura", "Change the size of the envelop stroke.": "Cambiar el tama\u00f1o del trazo de la envoltura.", "Envelop stroke color": "Color del trazo de la envoltura", "Set the color of the selected envelops strokes.": "Definir el color de los trazos de las envolturas seleccionadas.", "Noodle": "Fideo", "Toggle the noodles of the selected bones": "(Des)activar los fideos de los huesos seleccionados", "Noodle color": "Color del fideo", "Set the color of the selected noodles.": "Definir el color de los fideos seleccionados.", "Pick selected layer": "Elegir la capa seleccionada", "Apply changes.\n\n[Alt]: assigns a random color to each bone.": "Aplicar cambios.\n\n[Alt]: asigna un color aleatorio a cada hueso.", "Edit bones": "Editar huesos", "Character Name": "Nombre del personaje", "Add an armature for an arm": "A\u00f1adir un esqueleto para un brazo", "[Ctrl]: Auto-parent the selection to the new bones.\n[Alt]: Assign a random color to the new limb.": "[Ctrl]: Auto-emparentar la selecci\u00f3n a los nuevos huesos.\n[Alt]: Asignar un color aleatorio al nuevo miembro.", "Create": "Crear", "Create arm": "Crear brazo", "Forearm": "Antebrazo", "Add an armature for a leg": "A\u00f1adir un esqueleto para una pierna", "Create leg": "Crear pierna", "Thigh": "Muslo", "Calf": "Pantorrilla", "Toes": "Dedos de los Pies", "Add an armature for a spine (including the hips and head)": "A\u00f1adir un esqueleto para una columna (incluyendo la cadera y la cabeza)", "Create spine": "Crear columna", "Add an armature for a hair strand.": "A\u00f1adir un esqueleto para una hebra de cabello.", "Create hair strand": "Crear una hebra de pelo", "Hair:": "Pelo:", "layers": "capas", "Create tail": "Crear cola", "Tail:": "Cola:", "Add an armature for a wing.": "Agregar un esqueleto para un ala.", "Create wing": "Crear ala", "Feathers:": "Plumas:", "Add an armature for the spine of a fish.": "Agregar un esqueleto para la espina dorsal de un pez.", "Create fish spine": "Crear espina dorsal de pez", "Spine:": "Espina:", "Add an armature for a fin.": "Agregar un esqueleto para una aleta.", "Create fin": "Crear aleta", "Fishbones:": "Huesos de peces:", "Hominoid": "Hominoideo", "Create limbs for an hominoid (Humans and apes).": "Crear miembros para un hominoide (humanos y simios).", "Plantigrade": "Plant\u00edgrado", "Create limbs for a plantigrade (primates, bears, rabbits...).": "Crear miembros para un plant\u00edgrado (primates, osos, conejos...).", "Digitigrade": "Digit\u00edgrado", "Create limbs for a digitigrade (dogs, cats, dinosaurs...).": "Crea miembros para un digitigrado (perros, gatos, dinosaurios...).", "Ungulate": "Ungulado", "Create limbs for an ungulate (horses, cattle, giraffes, pigs, deers, camels, hippopotamuses...).": "Crear miembros para un ungulado (caballos, ganado, jirafas, cerdos, ciervos, camellos, hipop\u00f3tamos...).", "Arthropod": "Artr\u00f3podo", "Create limbs for an arthropod (insects, spiders, scorpions, crabs, shrimps...)": "Crear miembros para un artr\u00f3podo (insectos, ara\u00f1as, escorpiones, cangrejos, camarones...)", "Bird": "P\u00e1jaro", "Create limbs for a cute flying beast.": "Crear miembros para una hermosa bestia voladora.", "Fish": "Pez", "Create limbs for weird swimming beasts.": "Crear miembros para bestias raras que nadan.", "Snake": "Serpiente", "Custom": "Personalizar", "Add a custom armature.": "Agregar un esqueleto personalizado.", "[Ctrl]: Automatically parent the selected items (layers, path vertices or puppet pins) to the new bones.": "[Ctrl]: Parentar autom\u00e1ticamente los elementos seleccionados (capas, v\u00e9rtices de ruta o pines de marionetas) a los nuevos huesos.", "Create custom armature": "Crear un esqueleto personalizado", "Number of bones:": "Cantidad de huesos:", "Limb name": "Nombre de miembro", "Cameras": "C\u00e1maras", "Add guides in the composition to help the composition of the image.\nIncludes thirds, golden ratio, and other standard guides.": "A\u00f1adir gu\u00edas en la composici\u00f3n para ayudar a la composici\u00f3n de la imagen.\nIncluye terceros, proporci\u00f3n dorada y otras gu\u00edas est\u00e1ndar.", "Adds an inverse constraint of the scale to the depth (Z position) of the 3D layers, so that their visual size doesn't change with their depth.\nWorks as a toggle: first click activates the effect, next click removes it from the selected layers.": "A\u00f1adir una restricci\u00f3n invertida de la profundida (posici\u00f3n Z) a la escala de las capas 3D, para que su tama\u00f1o visual no cambie con su profundidad.\nFunciona como un conmutador: el primer clic activa el efecto, el seguundo lo elimina de las capas seleccionadas.", "There's no camera, please create a camera first.": "No hay c\u00e1mara, por favor cree una c\u00e1mara primero.", "Nothing selected. Please select a layer first.": "No hay nada seleccionado. Por favor, seleccione una capa.", "Rig the selected camera to make it easier to animate.\nAlso includes nice behaviors like handheld camera or shoulder camera...": "Riguear la c\u00e1mara seleccionada para facilitar su animaci\u00f3n.\nTambi\u00e9n incluye buenos comportamientos como c\u00e1mara en mano o c\u00e1mara al hombro...", "There's no camera, or it's a one-node camera, but a two-node camera is needed.\nPlease, change to or create a two-node camera.": "No hay c\u00e1mara, o es una c\u00e1mara de un solo nodo, pero se necesita una c\u00e1mara de dos nodos.\nPor favor, cambie o cree una c\u00e1mara de dos nodos.", "Create a fake camera, working with standard multiplane 2D Layers.\nParent the layers to the control null objects.\nDuplicate these control nulls if you need more levels.\nThis also includes nice behaviors like handheld camera or shoulder camera...": "Crear una c\u00e1mara falsa, trabajando con capas 2D multiplano est\u00e1ndar.\nEmparentar las capas a los objetos nulos de control.\nDuplique estos nulos de control si necesita m\u00e1s niveles.\nEsto incluye tambi\u00e9n buenos funcionamientos como c\u00e1mara en mano o c\u00e1mara al hombro...", "Command line": "L\u00ednea de comando", "Adjust other parameters for setting the size.": "Ajustar otros par\u00e1metros para cambiar el tama\u00f1o.", "Resize settings": "Redimensionar ajustes", "Constraint the dimensions together.": "Restringir las dimensiones entre ellas.", "Width": "Ancho", "Height": "Altura", "Pixel aspect": "Aspecto del pixel", "Square Pixels": "P\u00edxeles cuadrados", "D1/DV NTSC (0.91)": "D1/DV NTSC (0.91)", "D1/DV NTSC Widescreen (1.21)": "D1/DV NTSC Pantalla Ancha (1.21)", "D1/DV PAL (1.09)": "D1/DV PAL (1.09)", "D1/DV PAL Widescreen (1.46)": "D1/DV PAL Pantalla Ancha (1.46)", "HDV 1080/DVCPRO HD 720 (1.33)": "HDV 1080/DVCPRO HD 720 (1.33)", "DVCPRO HD 1080 (1.5)": "DVCPRO HD 1080 (1.5)", "Anamorphic 2:1 (2)": "Anam\u00f3rfico 2:1 (2)", "Frame rate": "Cuadros por segundo", "Display": "Visualizaci\u00f3n", "Resolution": "Resoluci\u00f3n", "resolution\u0004Full": "Completa", "resolution\u0004Half": "Media", "resolution\u0004Third": "Tercero", "resolution\u0004Quarter": "Un cuarto", "Preserve resolution": "Conservar resoluci\u00f3n", "Preserve": "Conservar", "Background color": "Color de fondo", "Shy layers": "Capas discretas", "Hide": "Ocultar", "Rendering": "Procesando", "Proxy": "Proxy", "Renderer": "Procesador", "Preserve frame rate": "Conservar velocidad de fotogramas", "Frame blending": "Mezcla de fotogramas", "Motion blur": "Desenfoque de movimiento", "Shutter angle": "\u00c1ngulo de obturaci\u00f3n", "Shutter phase": "Fase de obturaci\u00f3n", "Samples": "Muestras", "Adaptive sample limit": "L\u00edmite de muestras adaptativo", "Update precompositions": "Actualizar precomposiciones", "Comp settings": "Par\u00e1metros de compo", "Set the current or selected composition(s) settings, also changing the settings of all precompositions.": "Establecer la configuraci\u00f3n de la(s) composici\u00f3n(es) actual(es) o seleccionada(s), cambiando tambi\u00e9n la configuraci\u00f3n de todas las precomposiciones.", "Links and constraints": "Enlaces y restricciones", "Lock prop.": "Bloquear propiedad", "Lock the value of the selected properties.": "Bloquear el valor de las propiedades seleccionadas.", "Zero out the selected layers transformation.\n[Alt]: Reset the transformation of the selected layers to 0.\n[Ctrl] + [Alt]: Also reset the opacity to 100 %.": "Iniciar en cero la transformaci\u00f3n de las capas seleccionadas.\n[Alt]: Reinicia la transformaci\u00f3n de las capas seleccionadas a 0.\n[Ctrl] + [Alt]: Restablecer tambi\u00e9n la opacidad a 100 %.", "Expose the transformation of layers using a nice controller.": "Exponer la transformaci\u00f3n de capas usando un buen controlador.", "Create locator.": "Crear localizador.", "Extract locators.": "Extraer los localizadores.", "Use expressions": "Utilizar expresiones", "Use essential properties": "Utilizar las propiedades esenciales", "Measure distance": "Medir la distancia", "Measure the distance between two layers.": "Medir la distancia entre dos capas.", "Select two layers to measure the distance between them.": "Seleccionar dos capas para medir la distancia entre ellas.", "The distance is %1 px": "La distancia es de %1 px", "Prop. info": "Info de la prop.", "Get property detailed information.": "Obtener informaci\u00f3n detallada de la propiedad.", "Get property info": "Obtener informaci\u00f3n de la propiedad", "Connect slave properties to a master property.": "Conectar las propiedades secundarias a una propiedad primaria.", "Layer opacities": "Opacidad de las capas", "Connects the selected layers to the control you've just set, using their opacity properties to switch their visibility.": "Conecta las capas seleccionadas al control reci\u00e9n establecido, usando sus propiedades de opacidad para cambiar su visibilidad.", "Properties": "Propiedades", "Connects the selected properties to the control you've just set.": "Conectar las propiedades seleccionadas con el control que se acaba de establecer.", "Connects the selected keys to the control you've just set.": "Conectar las claves seleccionadas con el control que se acaba de establecer.", "2D Slider": "Deslizador 2D", "Angle": "\u00c1ngulo", "Axis": "Eje", "Channel": "Canal", "Choose or create control": "Elegir o crear un control", "Create a slider controller.": "Crear un controlador deslizante.", "Create a 2D slider controller.": "Crear un controlador deslizante 2D.", "Create an angle controller.": "Crear un controlador de \u00e1ngulo.", "Create a controller to measure lengths, angles and other coordinates between layers.": "Crear un controlador para medir longitudes y \u00e1ngulos y otras coordenadas entre capas.", "Layer list": "Lista de capas", "Creates a dropdown control to control the visibility of a list of layers.\n\nFirst, select the layer where to create the controlling effect, then click the button to get to the next step.": "Crea un control desplegable para controlar la visibilidad de una lista de capas.\n\nPrimero, seleccione la capa donde va a crear el efecto de control, luego haga clic en el bot\u00f3n para ir al siguiente paso.", "Nothing selected. Please select some layers first.": "No hay nada seleccionado. Por favor, seleccione algunas capas.", "Create a spatial effector to control properties.\n\nSelect the properties to control first, then click on this button.": "Crear un effector espacial para controlar las propiedades.\n\nSeleccionar primero las propiedades a controlar, luego dar clic en este bot\u00f3n.", "Pick texture": "Elegir textura", "Choose a layer to use as a texture map to control the properties.": "Elegir una capa para usar como mapa de textura para controlar las propiedades.", "Pick audio": "Elegir audio", "Controls properties using an audio layer.": "Controlar las propiedades mediante una capa de audio.", "Pick control": "Seleccionar controlador", "Uses the selected property, layer or already existing control.": "Utilizar una propiedad, capa o controlador ya existente.", "Connecting": "Conectando", "After Effects Property\u0004Property": "Propiedad", "After Effects Property\u0004Type": "Tipo", "After Effects Property Value\u0004Minimum": "M\u00ednimo", "After Effects Property Value\u0004Maximum": "M\u00e1ximo", "Value": "Valor", "Speed": "Rapidez", "Velocity": "Velocidad", "Select the child properties or layers,\nand connect them.": "Seleccionar las propiedades o capas secundarias,\ny conectarlas.", "Connecting dropdown menu to layers:\n\nSelect the child layers then connect.": "Conectando el men\u00fa desplegable a las capas:\n\nSeleccione las capas secundarias y luego con\u00e9ctelas.", "Connect layer opacities": "Conectar opacidades de capas", "Connect the selected layers to the control you've just set, using their opacity properties to switch their visibility.": "Conectar las capas seleccionadas al control reci\u00e9n establecido, usando sus propiedades de opacidad para cambiar su visibilidad.", "Morph selected properties between arbitrary keyframes.": "Transformar las propiedades seleccionadas entre fotogramas clave arbitrarios.", "Add pin layers to control spatial properties and B\u00e9zier paths.\n[Alt]: Also create tangents for B\u00e9zier path properties.": "A\u00f1adir capas de pines para controlar las propiedades espaciales y las rutas Be\u0301zier.\n[Alt]: Crear tangentes para las propiedades de la ruta Be\u0301zier tambi\u00e9n.", "Change the opacity of the pins.": "Modificar la opacidad de los pines.", "Change the name of the limb this layer belongs to.": "Modificar el nombre del miembro al que pertenece esta capa.", "Edit pins": "Editar pines", "Kinematics": "Cinem\u00e1tica", "Create Inverse and Forward Kinematics.": "Crear Cinematica Inversa y Directa.", "Standard Inverse Kinematics.": "Cinem\u00e1tica Inversa Est\u00e1ndar.", "1+2-layer IK": "IK a 1+2 capas", "Create a one-layer IK combined with a two-layer IK\nto handle Z-shape limbs.": "Crear un IK de una capa combinado con un IK de dos capas\npara manejar miembros en forma de Z.", "2+1-layer IK": "IK a 2+1 capas", "Create a two-layer IK combined with a one-layer IK\nto handle Z-shape limbs.": "Cree un IK de dos capas combinado con un IK de una capa\npara manejar miembros en forma de Z.", "B\u00e9zier Inverse Kinematics.": "Cinem\u00e1tica Inversa B\u00e9zier.", "Forward Kinematics\nwith automatic overlap and follow-through.": "Cinematica directa\ncon superposici\u00f3n autom\u00e1tica y seguimiento.", "Parent": "Emparentar", "Create parent constraints.": "Crear restricciones primarias.", "Parent all the selected layers to the last selected one.\n\n[Alt]: Parent only the orphans.\nOr:\n[Ctrl]: Parent layers as a chain, from ancestor to child, in the order of the selection.": "Emparentar todas la capas seleccionadas a la \u00faltima capa seleccionada.\n\n[Alt]: Emparentar \u00fanicamente los hu\u00e9rfanos.\nO:\n[Ctrl]: Emparentar las capas como una cadena, del predecesor al secundario, en el orden de la selecci\u00f3n.", "Animatable parent.": "Primario animable.", "Parent across comps...": "Emparentar a trav\u00e9s de compos...", "Parent layers across compositions.": "Emparentar capas a trav\u00e9s de las composiciones.", "Parent comp": "Emparentar compo", "Parent layer": "Primario", "Create transform constraints (position, orientation, path...).": "Crear restricciones de transformaci\u00f3n (posici\u00f3n, orientaci\u00f3n, trazado...).", "Constraint the location of a layer to the position of other layers.": "Restringir la ubicaci\u00f3n de una capa a la posici\u00f3n de otras capas.", "Constraint the orientation of a layer to the orientation of other layers.": "Restringir la orientaci\u00f3n de una capa a la orientaci\u00f3n de otras capas.", "Constraint the location and orientation of a layer to a B\u00e9zier path.\n\n": "Restringir la ubicaci\u00f3n y orientaci\u00f3n de una capa a un trazado Be\u0301zier.\n\n", "Pick path...": "Elegir trazado...", "Select controllers": "Seleccionar controladores", "Select all controllers": "Seleccionar todos los controladores", "Show/hide ctrls": "Mostrar/ocultar ctrls", "Show/Hide controllers\n\n[Alt]: Only the unselected controllers.": "Mostrar/Ocultar controladores\n\n[Alt]: Solo los controladores no seleccionados.", "Tag as controllers": "Etiquetar como controladores", "Bake controllers appearance": "Fijar la apariencia de los controladores", "Controller settings": "Ajustes del controlador", "Edit selected controllers.": "Editar los controladores seleccionados.", "Use AE Null Objects": "Usar objetos nulos AE", "Use Shape Layers": "Usar Capas de Forma", "Use Shape Layers (Draft mode)": "Usar Capas de Forma (Modo borrador)", "Use Raster Layers (PNG)": "Usar Capas R\u00e1ster (PNG)", "Don't lock scale of null controllers.": "No bloquear la escala de los controladores nulos.", "The scale of null controllers, and After Effects nulls as controllers created by Duik won't be locked by default.": "La escala de controladores nulos, y de los nulos de After Effects creados por Duik no se bloquear\u00e1 por defecto.", "Icon color": "Color del icono", "Set the color of the selected controllers.\n\n[Alt]: assigns a random color for each controller.": "Establece el color de los controladores seleccionados.\n\n[Alt]: asigna un color aleatorio para cada controlador.", "Icon size": "Tama\u00f1o del icono", "Change the size of the controller.": "Cambiar el tama\u00f1o del controlador.", "Icon opacity": "Opacidad del icono", "Change the opacity of the controllers.": "Cambiar la opacidad de los controladores.", "Anchor color": "Color del ancla", "Set the color of the selected anchors.\n\n[Alt]: assigns a random color for each anchor.": "Establecer el color de las anclas seleccionadas.\n\n[Alt]: asigna un color aleatorio para cada ancla.", "Anchor size": "Tama\u00f1o del ancla", "Change the size of the anchor.": "Cambiar el tama\u00f1o del ancla.", "Anchor opacity": "Opacidad del ancla", "Change the opacity of the anchors.": "Modificar la opacidad de las anclas.", "Apply changes.\n\n[Alt]: assigns a random color to each layer.": "Aplicar cambios.\n\n[Alt]: asigna un color aleatorio a cada capa.", "Edit Controllers": "Editar Controladores", "Create a rotation controller.": "Crear un controlador de rotaci\u00f3n.", "Create a horizontal translation controller.": "Crear un controlador de translaci\u00f3n horizontal.", "Create a vertical translation controller.": "Crear un controlador de translaci\u00f3n vertical.", "Create a translation controller.": "Crear un controlador de translaci\u00f3n.", "Create a translation and rotation controller.": "Crear un controlador de translaci\u00f3n y rotaci\u00f3n.", "Create a camera controller.": "Crear un controlador de c\u00e1mara.", "Creates a slider controller.": "Crear un controlador deslizante.", "Create an eyebrow controller.": "Crear un controlador de ce\u00f1o.", "Creates an ear controller.": "Crear un controlador de oreja.", "Create a hair controller.": "Crear un controlador de pelo.", "Create a mouth controller.": "Crear un controlador de boca.", "Create a nose controller.": "Crear un controlador de nariz.", "Create an eye controller.": "Crear un controlador de ojo.", "Create a head controller.": "Crear un controlador de cabeza.", "Create a foot controller.": "Crear un controlador de pie.", "Create a paw controller.": "Crear un controlador de pata.", "Create a hoof controller.": "Crear un controlador de pezu\u00f1a.", "Create a hand controller.": "Crear un controlador de mano.", "Create a hips controller.": "Crear un controlador de caderas.", "Create a body controller.": "Crear un controlador de cuerpo.", "Create a neck and shoulders controller.": "Crear un controlador de cuello y hombros.", "Create a torso controller.": "Crear un controlador de torso.", "Create a vertebrae (neck or spine) controller.": "Crear un controlador de v\u00e9rtebras (cuello o columna).", "Create a fin controller.": "Crear un controlador de aleta.", "Create a wing controller.": "Crear un controlador de ala.", "Create a pincer controller.": "Crear un controlador de pinza.", "Create a tail controller.": "Crear un controlador de cola.", "Create a hair strand controller.": "Crear un controlador de hebra de pelo.", "Create an audio controller.": "Crear un controlador de audio.", "Create a null controller.": "Crear un controlador nulo.", "Create an After Effects null controller.": "Crear un controlador Nulo After Effects.", "Pseudo-effects": "Pseudo-efectos", "Create pre-rigged pseudo-effects.": "Crear pseudo-efectos pre-rigueados.", "Eyes": "Ojos", "Create a pre-rigged pseudo-effect to control eyes.": "Crear un pseudo-efecto prerigueado para controlar los ojos.", "Fingers": "Dedos", "Create a pre-rigged pseudo-effect to control fingers.": "Crear un pseudo-efecto prerigueado para controlar los dedos.", "Create a pre-rigged pseudo-effect to control a hand and its fingers.": "Crear un pseudo-efecto prerigueado para controlar la mano y sus dedos.", "Create a pre-rigged pseudo-effect to control a head.": "Crear un pseudo-efecto prerigueado para controlar la cabeza.", "Extract": "Extraer", "Extract the controllers from the selected precomposition, to animate from outside the composition.": "Extraer los controladores de la precomposici\u00f3n seleccionada, para animar desde afuera de la composici\u00f3n.", "OCO Meta-rig": "Metarig OCO", "Create, import, export Meta-Rigs and templates": "Crear, importar, exportar Metarigs y plantillas", "The bones and armatures panel": "Panel de los huesos y esqueletos", "Links & constraints": "Enlaces & restricci\u00f3nes", "Automation & expressions": "Automatizaci\u00f3n y expresiones", "Tools": "Herramientas", "Get help": "Obtener ayuda", "Read the doc!": "\u00a1Leer la documentaci\u00f3n!", "Support %1 if you love it!": "\u00a1Apoya a %1 si te gusta!", "Create a null object.": "Crear un objeto nulo.", "Create a solid layer.": "Crear una capa s\u00f3lida.", "Create an adjustment layer.": "Crear una capa de efecto.", "Create a shape layer.": "Crear una capa de forma.", "Circle": "C\u00edrculo", "Square": "Cuadrado", "Rounded square": "Cuadrado redondeado", "Polygon": "Pol\u00edgono", "Star": "Estrella", "Zero out the selected layers transformation.\n[Alt]: Reset the transformation of the selected layers to 0.\n[Ctrl] + [Alt]: Also resets the opacity to 100 %.": "Iniciar en cero la transformaci\u00f3n de las capas seleccionadas.\n[Alt]: Reinicia la transformaci\u00f3n de las capas seleccionadas a 0.\n[Ctrl] + [Alt]: Restablecer tambi\u00e9n la opacidad a 100 %.", "Auto-Rename & Tag": "Auto-Renombrar y etiquetar", "Automagically renames, tags and groups the selected layers (or all of them if there's no selection)": "Renombrar, etiquetar y agrupar autom\u00e1ticamente las capas seleccionadas (o todas si no hay selecci\u00f3n)", "Layer manager": "Gestor de capas", "Setting layers type...": "Configurando el tipo de las capas...", "Setting layers location...": "Configurando la ubicaci\u00f3n de las capas...", "Setting layers side...": "Configurando el lado de las capas...", "Setting layers group name...": "Configurando el nombre del grupo de las capas...", "Setting layers name...": "Configurando el nombre de las capas...", "Create, import, export Meta-Rigs and templates\n\n": "Crear, importar, exportar Metarigs y plantillas\n\n", "[Alt]: Launches the corresponding ScriptUI Stand-Alone panel if it is installed.": "[Alt]: Lanza el panel individual ScriptUI correspondiente si est\u00e1 instalado.", "Test failed!": "\u00a1Prueba fallida!", "Keep this panel open": "Mantener este panel abierto", "%1 Settings": "Par\u00e1metros de %1", "Set the language of the interface.": "Seleccionar el idioma de la interfaz.", "Settings file": "Archivo de par\u00e1metros", "Set the location of the settings file.": "Seleccionar la ubicaci\u00f3n del archivo de par\u00e1metros.", "Set the highlight color.": "Establecer el color del resaltado.", "After Effects Blue": "Azul After Effects", "The After Effects highlighting blue": "Azul resaltado de After Effects", "RxLab Purple": "P\u00farpura RxLab", "The RxLaboratory Purple": "El p\u00farpura de RxLaboratory (nuestro preferido)", "Rainbox Red": "Rojo Rainbox", "The Rainbox Productions Red": "El rojo de Rainbox Productions", "After Effects Orange (CS6)": "Naranja After Effects (CS6)", "The After Effects highlighting orange from good ol'CS6": "Naranja resaltado del antiguo gran After Effects CS6", "Custom...": "Personalizado...", "Select a custom color.": "Selecciona un color personalizado.", "Select the UI mode.": "Seleccionar el modo de la interfaz.", "Rookie": "Principiante", "The easiest-to-use mode, but also the biggest UI.": "El modo m\u00e1s f\u00e1cil, pero tambi\u00e9n la m\u00e1s grande interfaz.", "Standard": "Est\u00e1ndar", "The standard not-too-big UI.": "La interfaz est\u00e1ndar, no muy grande.", "Expert": "Experto", "The smallest UI, for expert users.": "La interfaz m\u00e1s peque\u00f1a, para los usuarios expertos.", "Normal mode": "Modo normal", "Use at your own risk!": "\u00a1Utilizar bajo su propio riesgo!", "Dev and Debug mode": "Modo desarrollo y depuraci\u00f3n", "Check for updates": "Verificar las actualizaciones", "Default": "Por defecto", "Reset the settings to their default values.": "Reiniciar los par\u00e1metros a sus valores por defecto.", "Apply settings.": "Aplicar ajustes.", "You may need to restart the script for all changes to take effect.": "Quiz\u00e1s sea necesario reiniciar el script para que todos los cambios sean tenidos en cuenta.", "Thank you for your donations!": "\u00a1Gracias por las donaciones!", "Help and options": "Ayuda y opciones", "Edit settings": "Editar los par\u00e1metros", "Options": "Opciones", "Bug Report or Feature Request": "Informe de errores o solicitud de funcionalidad", "Bug report\nFeature request\n\nTell us what's wrong or request a new feature.": "Informar un error\nSugerir una funci\u00f3n\n\nD\u00edganos qu\u00e9 est\u00e1 mal o sugiera una nueva funci\u00f3n.", "Help": "Ayuda", "Get help.": "Obtener ayuda.", "Translate %1": "Traducir %1", "Help translating %1 to make it available to more people.": "Ayudar a traducir %1 para hacerlo accesible a m\u00e1s personas.", "New version": "Nueva versi\u00f3n", "This month, the %1 fund is $%2.\nThat's %3% of our monthly goal ( $%4 )\n\nClick on this button to join the development fund!": "Este mes, el %1 financiado es %2$.\nEso equivale a %3% de nuestro objetivo mensual (%4$)\n\n\u00a1Seleccione aqu\u00ed para promover el desarrollo de nuestras herramientas!", "Cancel": "Cancelar", "file system\u0004Path...": "Trazado...", "Set a random value.": "Aplicar un valor aleatorio.", "Magic is happening": "La magia est\u00e1 ocurriendo", "Working": "Trabajando", "project\u0004Item": "Elemento", "file\u0004Run": "Ejecutar", "Open folder": "Abrir carpeta", "Add item or category": "A\u00f1adir elemento o categor\u00eda", "Edit item or category": "Editar elemento o categor\u00eda", "Remove item or category": "Eliminar elemento o categor\u00eda", "Item not found.": "Elemento no encontrado.", "Remove all": "Eliminar todo", "Start typing...": "Empezar a escribir...", "Refresh": "Actualizar", "Category": "Categor\u00eda", "Tip": "Extremo", "Anatomy\u0004Feather": "Pluma", "Anatomy\u0004Fishbone": "Hueso de pez", "Select\u0004None": "Ninguno", "Select layers": "Seleccionar las capas", "Active composition": "Composici\u00f3n actual", "Selected compositions": "Composiciones seleccionadas", "All compositions": "Todas las composiciones", "The '%1' panel is not installed.": "El panel '%1' no est\u00e1 instalado.", "You're starting a process which can take some time.": "Usted est\u00e1 iniciando un proceso que puede tomar un momento.", "Hiding layer controls will improve performance a lot. Do you want to toggle layer controls now?": "Ocultar los controles de capas mejorar\u00e1 mucho el rendimiento. \u00bfQuisiera cambiar los controles de capa ahora?", "If layer controls are already hidden, you can ignore this.": "Si los controles de capas ya est\u00e1n ocultos, puede ignorar esto.", "Permanently disable this alert.": "Desactivar permanentemente esta alerta.", "You can disable this alert dialog from showing before long operations.\nLayer Controls state won't be changed.": "Puede desactivar esta alerta antes de realizar operaciones largas.\nEl estado de los controles de capas no se cambiar\u00e1.", "This alert will be disabled.": "Esta alerta se desactivar\u00e1.", "Ignore": "Ignorar", "Hide layer controls": "Ocultar los controles de capa", "Magic is happening...": "La magia est\u00e1 ocurriendo...", "Project Root": "Ra\u00edz del Proyecto", "After Effects Layer\u0004Shape": "Forma", "Rectangle": "Rect\u00e1ngulo", "Rounded rectangle": "Rect\u00e1ngulo redondeado", "The pseudo effect file does not exist.": "El archivo del pseudo efecto no existe.", "Invalid pseudo effect file or match name.": "Archivo o \"matchName\" del pseudo efecto incorrecto.", "Sanity status: Unknown": "Estado de sanidad: Desconocido", "Sanity status: OK": "Estado de sanidad: OK", "Sanity status: Information": "Estado de sanidad: Informaci\u00f3n", "Sanity status: Warning": "Estado de sanidad: Advertencia", "Sanity status: Danger": "Estado de sanidad: Peligro", "Sanity status: Critical": "Estado de sanidad: Cr\u00edtico", "Sanity status: Fatal": "Estado de sanidad: Fatal", "Unknown": "Desconocido", "Information": "Informaci\u00f3n", "Warning": "Advertencia", "Danger": "Peligro", "Critical": "Cr\u00edtico", "Fatal": "Fatal", "Run all tests": "Ejecutar todas las pruebas", "Run all the tests and displays the results.": "Ejecutar todas las pruebas y mostrar los resultados.", "Toggle this test for the current project only.": "Cambiar esta prueba solamente para el proyecto actual.", "Enable or disable automatic live-fix.": "Activar o desactivar la correcci\u00f3n autom\u00e1tica en vivo.", "Fix now.": "Solucionar ahora.", "Run the current test.": "Ejecutar la prueba actual.", "Change the test settings.": "Cambiar la configuraci\u00f3n de la prueba.", "Test every:": "Probar cada:", "Size limit (MB)": "L\u00edmite de tama\u00f1o (MB)", "Maximum number of items": "N\u00famero m\u00e1ximo de elementos", "Maximum number of precompositions in the root folder": "Cantidad m\u00e1xima de precomposiciones en la carpeta ra\u00edz", "Default folder for precompositions": "Carpeta predeterminada para precomposiciones", "Maximum unused comps in the project": "M\u00e1ximo de compos no usadas en el proyecto", "Folder for main comps (leave empty for project root)": "Carpeta para las comps principales (dejar vac\u00eda para la ra\u00edz del proyecto)", "Maximum memory (GB)": "Memoria m\u00e1xima (GB)", "Maximum number of essential properties in a comp": "N\u00famero m\u00e1ximo de propiedades esenciales en una comp", "Time limit before saving the project (mn)": "L\u00edmite de tiempo antes de guardar el proyecto (mn)", "Uptime limit (mn)": "L\u00edmite de tiempo de funcionamiento (mn)", "Composition Names": "Nombres de las composiciones", "Layer Names": "Nombres de las capas", "Expression engine": "Motor de Expresi\u00f3n", "Project size": "Tama\u00f1o del proyecto", "Project items": "Elementos del proyecto", "Duplicated footages": "Metrajes duplicados", "Unused footages": "Metrajes no utilizados", "Precompositions": "Precomposiciones", "Main compositions": "Composiciones principales", "Memory in use": "Uso de memoria", "Essential properties": "Propiedades esenciales", "Time since last save": "Tiempo desde la \u00faltima guardada", "Up time": "Tiempo de actividad", "The project needs to be saved first.": "El proyecto debe guardarse primero.", "Project": "Proyecto", "Set a note for the current project": "Establecer una nota para el proyecto actual", "Composition": "Composici\u00f3n", "Set a note for the current composition": "Establecer una nota para la composici\u00f3n actual", "Text file": "Archivo de texto", "Select the file where to save the notes.": "Seleccionar la carpeta para guardar notas.", "Reloads the note": "Recarga la nota", "New line: Ctrl/Cmd + Enter": "Nueva l\u00ednea: Ctrl/Cmd + Enter", "file\u0004Open...": "Abrir...", "file\u0004Save as...": "Guardar como...", "Show envelops": "Mostrar envolturas", "Show noodles": "Mostrar fideos", "Create new composition": "Crear una nueva composici\u00f3n", "[Alt]: Create and build in a new composition.": "[Alt]: Crear y construir en una nueva composici\u00f3n.", "Create OCO Meta-rig": "Crear Metarig OCO", "Meta-Rig name": "Nombre del metarig", "Meta-Rig settings.": "Ajustes de metarig.", "Meta-Rig": "Metarig", "Build selected Meta-Rig.": "Construye el metarig seleccionado.", "Create a new Meta-Rig from selected bones or create a new category.": "Crear un nuevo metarig desde los huesos seleccionados o crear una nueva categor\u00eda.", "Edit the selected Meta-Rig or category.": "Editar el Metarig o la categor\u00eda seleccionada.", "Remove the selected Meta-Rig or category from library.": "Eliminar el Metarig o la categor\u00eda seleccionada de la biblioteca.", "Sorry, the OCO library folder can't be found.": "Lo sentimos, la carpeta de la biblioteca OCO no se ha encontrado.", "Select the OCO.config file.": "Seleccione el archivo OCO.config.", "Create OCO Meta-Rig": "Crear Metarig OCO", "Selected bones": "Seleccionar huesos", "All bones": "Todos los huesos", "Icon": "Icono", "Choose an icon to asssicate with the new Meta-Rig": "Elegir un icono para asociarlo con el nuevo Metarig", "Meta-Rig Name": "Nombre del metarig", "Choose the name of the meta-rig.": "Elige el nombre del metarig.", "Character height:": "Estatura del personaje:", "cm": "cm", "Export the selected armature to an OCO Meta-Rig file.": "Exportar el esqueleto seleccionado a un archivo de Metarig OCO.", "Please, choose a name for the meta-rig": "Por favor, elige un nombre para este Metarig", "The file: \"{#}\" already exists.\nDo you want to overwrite this file?": "El archivo: \"{#}\" ya existe.\n\u00bfDesea sobrescribir este archivo?", "Sorry, we can't save an OCO file directly in the current category.": "Lo sentimos, no podemos guardar un archivo OCO directamente en la categor\u00eda actual.", "Are you sure you want to remove the Meta-Rig \"{#}\"?": "\u00bfEst\u00e1 seguro de querer eliminar el Metarig \"{#}\"?", "Are you sure you want to remove the category \"{#}\" and all its meta-rigs?": "\u00bfEst\u00e1 seguro de querer eliminar la categoria \"{#}\" y todos sus Metarigs?", "Run script": "Ejecutar script", "All categories": "Todas las categor\u00edas", "Dockable Scripts": "Scripts acoplables", "Ae Scripts": "Ae Scripts", "Startup Scripts": "Script de inicio", "Shutdown Scripts": "Cerrar Scripts", "Script settings": "Ajustes del script", "Select icon": "Seleccionar icono", "Script name": "Nombre del script", "Open scripts with...": "Abrir scripts con...", "Select an application to open the scripts.\nLeave the field empty to use the system default.": "Seleccionar una aplicaci\u00f3n para abrir los scripts.\nDejar el campo vac\u00edo para utilizar el sistema predeterminado.", "Use the Duik quick editor.": "Usar el editor r\u00e1pido de Duik.", "Use the Duik quick script editor to edit the selected script.": "Usar el editor de scripts r\u00e1pido de Duik para editar el script seleccionado.", "Run the selected script.\n\n[Alt]: Run the script as a standard script even if it's a dockable ScriptUI panel.": "Ejecute el script seleccionado.\n\n[Alt]: Ejecute el script como un script est\u00e1ndar, incluso si es un panel ScriptUI acoplable.", "Add a new script or a category to the library.": "A\u00f1adir un nuevo script o una categor\u00eda a la biblioteca.", "Removes the selected script or category from the library.": "Elimina el script o la categor\u00eda seleccionada de la biblioteca.", "Edit the selected script.\n\n[Alt]: Use the Duik quick editor.": "Editar el script seleccionado.\n\n[Alt]: Usar el editor r\u00e1pido de Duik.", "Script not found": "No se encontr\u00f3 el script", "Sorry, we can't save a script directly in the current category.": "Lo sentimos, no podemos guardar un script directamente en la categor\u00eda actual.", "Add new scripts to the library.": "A\u00f1adir nuevos scripts a la biblioteca.", "Home panel enabled": "Panel de inicio activado", "The home panel helps Duik to launch much faster.\nDisabling it may make the launch time of Duik much slower.": "El panel de inicio ayuda a Duik a lanzarse mucho m\u00e1s r\u00e1pido.\nDesactivarlo puede hacer que el tiempo de lanzamiento de Duik sea mucho m\u00e1s lento.", "Home panel disabled": "Panel de inicio desactivado", "Layer controls alert enabled": "Alerta de controles de capa activada", "You can disable the \"Layer controls\" alert dialog which is shown before long operations.": "Puede desactivar el di\u00e1logo de alerta \"Controles de capa\", que se muestra antes de realizar operaciones largas.", "Layer controls alert disabled": "Alerta de controles de capa desactivada", "Composition tools (crop, change settings...)": "Herramientas de composici\u00f3n (recortar, cambiar ajustes...)", "Layer": "Capa", "Text": "Texto", "Text tools (rename, search and replace...)": "Herramientas de texto (renombrar, buscar y reemplazar...)", "Scripting": "Scripting", "Scripting tools": "Herramientas de script", "Crops the selected precompositions using the bounds of their masks.": "Recorta las precomposiciones seleccionadas usando los l\u00edmites de sus m\u00e1scaras.", "Sets the current or selected composition(s) settings, also changing the settings of all precompositions.": "Establece la configuraci\u00f3n de la(s) composici\u00f3n(es) actual(es) o la(s) seleccionada(s), cambiando tambi\u00e9n la configuraci\u00f3n de todas las precomposiciones.", "Rename": "Cambiar nombre", "Renames the selected items (layers, pins, project items...)": "Renombra los elementos seleccionados (capas, pines, elementos del proyecto...)", "Puppet pins": "Pines de marioneta", "Update expressions": "Actualizar expresiones", "Automatically updates the expressions.": "Actualiza autom\u00e1ticamente las expresiones.", "Remove the first digits": "Eliminar los primeros d\u00edgitos", "digits": "d\u00edgitos", "Remove the last digits": "Eliminar los \u00faltimos d\u00edgitos", "Number from": "Enumerar desde", "Reverse": "Revertir", "Number from last to first.": "Numerar del \u00faltimo al primero.", "Prefix": "Prefijo", "Suffix": "Sufijo", "Search and replace": "Buscar y reemplazar", "Searches and replaces text in the project.": "Busca y reemplaza un texto en el proyecto.", "Expressions": "Expresiones", "Texts": "Textos", "All Compositions": "Todas las composiciones", "Compositions": "Composiciones", "Footages": "Metrajes", "Folders": "Carpetas", "All items": "Todos los elementos", "Selected items": "Elementos seleccionados", "Case sensitive": "Distinguir may\u00fasculas", "Search": "Buscar", "Replace": "Reemplazar", "Search and replace text in the project.": "Buscar y reemplazar un texto en el proyecto.", "Script library": "Biblioteca de scripts", "Quickly access and run all your scripts and panels.": "Acceder r\u00e1pidamente y ejecutar todos los scripts y paneles.", "Scriptify expression": "Escriptificar la expresi\u00f3n", "Generate a handy ExtendScript code to easily include the selected expression into a script.": "Generar un pr\u00e1ctico c\u00f3digo ExtendScript para incluir f\u00e1cilmente la expresi\u00f3n seleccionada en un script.", "Script editor": "Editor de script", "A quick editor for editing and running simple scripts and snippets.": "Un editor r\u00e1pido para editar y ejecutar scripts sencillos y fragmentos de c\u00f3digo.", "Sanity status": "Estado de sanidad", "[Alt]: One controller for all layers.\n[Ctrl]: Parent layers to the controllers.": "[Alt]: Un controlador para todas las capas.\n[Ctrl]: Emparentar capas a los controladores.", "Art": "Dise\u00f1o", "Adjustment": "Ajuste", "Reposition the anchor points of all selected layers.": "Reposicionar los puntos de anclaje de todas las capas seleccionadas.", "Use Full bones (with envelop and noodle)": "Usar huesos completos (con envoltura y fideo)", "Use Light bones": "Usar huesos ligeros", "Include masks": "Incluir m\u00e1scaras", "Use the masks too to compute the bounds of the layers when repositionning the anchor point.": "Utilizar tambi\u00e9n las m\u00e1scaras para calcular los l\u00edmites de las capas al reposicionar el punto de anclaje.", "Margin": "Margen", "Select the layer (texture/map)": "Seleccionar la capa (textura/mapa)", "Select the layer (texture) to use as an effector.": "Seleccionar la capa (textura) para usar como un efector.", "Connect properties": "Conectar propiedades", "Align layers.": "Alinear capas.", "All selected layers will be aligned\nto the last selected one.": "Todas las capas seleccionadas ser\u00e1n alineadas\na la \u00faltima capa seleccionada.", "Clean Keyframes.\nAutomates the animation process, and makes it easier to control:\n- Anticipation\n- Motion interpolation\n- Overlap\n- Follow through or Bounce\n- Soft Body simulation\n": "Limpiar fotogramas clave.\nAutomatiza el proceso de animaci\u00f3n, y hace m\u00e1s f\u00e1cil controlar:\n- Anticipaci\u00f3n\n- Interpolaci\u00f3n de movimiento\n- Superposici\u00f3n\n- Seguimiento o Rebote\n- Simulaci\u00f3n de un cuerpo blando\n", "Alive (anticipation + interpolation + follow through)": "Vivo (anticipaci\u00f3n + interpolaci\u00f3n + seguimiento)", "The default animation, with anticipation, motion interpolation and follow through.": "Animaci\u00f3n predeterminada, con anticipaci\u00f3n, interpolaci\u00f3n de movimiento y seguimiento.", "Inanimate (interpolation + follow through)": "Inanimado (interpolaci\u00f3n + seguimiento)", "For inanimate objects.\nDeactivate the anticipation.": "Para los objetos inanimados.\nDesactive la anticipaci\u00f3n.", "True stop (anticipation + interpolation)": "Parada real (anticipaci\u00f3n + interpolaci\u00f3n)", "Deactivate the follow through animation.": "Desactivar la animaci\u00f3n de seguimiento.", "Exact keyframes (interpolation only)": "Fotogramas clave exactos (solo interpolaci\u00f3n)", "Deactivates anticipation and follow through, and use the exact keyframe values.\nGenerate only the motion interpolation.": "Desactiva la anticipaci\u00f3n y el seguimiento, y utiliza los valores exactos del fotograma clave.\nGenera solo la interpolaci\u00f3n del movimiento.", "Spring (follow through only)": "Salto (solo seguimiento)", "Use AE keyframe interpolation and just animate the follow through.": "Usar la interpolaci\u00f3n de fotogramas clave de AE y animar simplemente el seguimiento.", "Spring (no simulation)": "Salto (sin simulaci\u00f3n)", "A lighter version of the spring, which works only if the property has it's own keyframes.\nMotion from parent layers or the anchor point of the layer itself will be ignored.": "Una versi\u00f3n m\u00e1s ligera del salto, que funciona \u00fanicamente si la propiedad tiene sus propios fotogramas clave.\nEl movimiento de las capas primarias o el punto de anclaje de la capa ser\u00e1 ignorado.", "Bounce (follow through only)": "Rebote (\u00fanicamente seguimiento)", "Use AE keyframe interpolation and just animate a bounce at the end.": "Usar la interpolaci\u00f3n de fotogramas clave de AE y animar simplemente un rebote al final.", "Bounce (no simulation)": "Rebote (sin simulaci\u00f3n)", "Limits": "L\u00edmites", "Limit the value the property can get.": "Limitar el valor que la propiedad puede obtener.", "Adjusts the exposure of the animation\n(changes and animates the framerate)\n\n[Ctrl]: (Try to) auto-compute the best values.": "Ajusta la exposici\u00f3n de la animaci\u00f3n\n(cambia y anima la velocidad de fotogramas)\n\n[Ctrl]: (Intentar) calcular autom\u00e1ticamente los mejores valores.", "Automatically rig armatures (use the Links & constraints tab for more options).": "Rigear autom\u00e1ticamente los esqueletos (utilizar la pesta\u00f1a Enlaces y Restricci\u00f3nes para obtener m\u00e1s opciones).", "3-Layer rig:": "Rig de 3 capas:", "Long chain rig:": "Rig de cadena larga:", "Create a root controller": "Crear un controlador ra\u00edz", "Baking:": "Fijando:", "Bake envelops": "Fijar envolturas", "Remove deactivated noodles.": "Eliminar los fideos desactivados.", "Add a list to the selected properties.": "A\u00f1adir una lista a las propiedades seleccionadas.", "[Alt]: Adds a keyframe to the second slot (and quickly reveal it with [U] in the timeline).": "[Alt]: A\u00f1ade un fotograma clave en el segundo espacio (para mostrarlo r\u00e1pidamente con [U] en la l\u00ednea de tiempo)."} \ No newline at end of file diff --git a/src/Scripts/ScriptUI Panels/inc/tr/Duik_es_ES.json.jsxinc b/src/Scripts/ScriptUI Panels/inc/tr/Duik_es_ES.json.jsxinc index 743cd9400..056be8ba2 100644 --- a/src/Scripts/ScriptUI Panels/inc/tr/Duik_es_ES.json.jsxinc +++ b/src/Scripts/ScriptUI Panels/inc/tr/Duik_es_ES.json.jsxinc @@ -1,2 +1,2 @@ -var Duik_es_ES = new DuBinary( "{\"\": {\"language\": \"es_ES\", \"plural-forms\": \"nplurals=2; plural=(n != 1);\"}, \"Adjustment layer\": \"Capa de ajuste\", \"Null\": \"Nulo\", \"Solid\": \"S\\u00f3lido\", \"Animation library\": \"Biblioteca de animaci\\u00f3n\", \"Most used\": \"M\\u00e1s utilizado\", \"Recent\": \"Reciente\", \"Favorites\": \"Favoritos\", \"All properties\": \"Todas las propiedades\", \"Keyframes only\": \"Solo fotogramas clave\", \"Position\": \"Posici\\u00f3n\", \"Rotation\": \"Rotaci\\u00f3n\", \"Scale\": \"Escala\", \"Opacity\": \"Opacidad\", \"Masks\": \"M\\u00e1scaras\", \"Effects\": \"Efectos\", \"Offset values\": \"Desplazar los valores\", \"Offset current values.\": \"Desplazar los valores actuales.\", \"Absolute\": \"Absoluto\", \"Absolute values (replaces current values).\": \"Valores absolutos (sustituye los valores actuales).\", \"Reverse keyframes\": \"Invertir fotogramas clave\", \"Reverses the animation in time.\": \"Invertir la animaci\\u00f3n en el tiempo.\", \"Apply\": \"Aplicar\", \"Edit category name\": \"Editar el nombre de la categor\\u00eda\", \"New Category\": \"Nueva categor\\u00eda\", \"Create animation\": \"Crear animaci\\u00f3n\", \"Bake Expressions\": \"Fijar las expresiones\", \"Animation name\": \"Nombre de la animaci\\u00f3n\", \"OK\": \"Ok\", \"Save animation.\": \"Guardar animaci\\u00f3n.\", \"This animation already exists.\\nDo you want to overwrite it?\": \"Esta animaci\\u00f3n ya existe.\\n\\u00bfDesea sobrescribirla?\", \"Animation settings.\": \"Ajustes de la animaci\\u00f3n.\", \"Update thumbnail\": \"Actualizar la miniatura\", \"Updates the thumbnail for the selected item.\": \"Actualiza la miniatura del elemento seleccionado.\", \"Update animation\": \"Actualizar animaci\\u00f3n\", \"Updates the current animation.\": \"Actualiza la animaci\\u00f3n actual.\", \"Favorite\": \"Favorito\", \"Animation\": \"Animaci\\u00f3n\", \"Apply selected animation.\": \"Aplicar la animaci\\u00f3n seleccionada.\", \"[Shift]: More options...\": \"[May]: M\\u00e1s opciones...\", \"Open the folder in the file explorer/finder.\": \"Abrir la carpeta en el explorador de archivos/finder.\", \"[Alt]: Select the library location.\": \"[Alt]: Seleccionar la ubicaci\\u00f3n de la biblioteca.\", \"Add selected animation to library or create new category.\": \"Agregar la animaci\\u00f3n seleccionada a la biblioteca o crear una nueva categor\\u00eda.\", \"Edit the selected animation or category.\": \"Editar la animaci\\u00f3n o categor\\u00eda seleccionada.\", \"Remove the selected animation or category from library.\": \"Eliminar la animaci\\u00f3n o categor\\u00eda seleccionada de la biblioteca.\", \"Sorry, the animation library folder can't be found.\": \"Lo sentimos, la carpeta de la biblioteca de animaci\\u00f3n no se ha encontrado.\", \"Select the folder containing the animation library.\": \"Seleccione la carpeta que contiene la biblioteca de animaci\\u00f3n.\", \"Sorry, we can't save an animation directly in the current category.\": \"Lo sentimos, no podemos guardar una animaci\\u00f3n directamente en la categor\\u00eda actual.\", \"Sorry, we can't create a sub-category in the current category.\": \"Lo sentimos, no podemos crear una subcategor\\u00eda en la categor\\u00eda actual.\", \"Uncategorized\": \"Sin categor\\u00eda\", \"Are you sure you want to remove the animation \\\"{#}\\\"?\": \"\\u00bfEst\\u00e1 seguro de querer eliminar la animaci\\u00f3n \\\"{#}\\\"?\", \"Are you sure you want to remove the category \\\"{#}\\\" and all its animations?\": \"\\u00bfEst\\u00e1 seguro de querer eliminar la categoria \\\"{#}\\\" y todas sus animaciones?\", \"Select Keyframes\": \"Seleccionar fotogramas clave\", \"Select keyframes.\": \"Seleccionar fotogramas clave.\", \"Time\": \"Tiempo\", \"Select at a precise time.\": \"Seleccionar en un momento preciso.\", \"Range\": \"Intervalo\", \"Select from a given range.\": \"Seleccionar de un intervalo determinado.\", \"Current time\": \"Momento actual\", \"time\": \"momento\", \"time\\u0004Out\": \"Salida\", \"Selected layers\": \"Capas seleccionadas\", \"All layers\": \"Todas las capas\", \"Controllers\": \"Controladores\", \"Copy animation\": \"Copiar animaci\\u00f3n\", \"Copies selected keyframes.\\n\\n[Alt]: Cuts the selected keyframes.\": \"Copia los fotogramas clave seleccionados.\\n\\n[Alt]: Corta los fotogramas clave seleccionados.\", \"Paste animation\": \"Pegar animaci\\u00f3n\", \"Paste keyframes.\\n\\n[Ctrl]: Offset from current values.\\n[Alt]: Reverses the keyframes in time.\": \"Pegar fotogramas clave.\\n\\n[Ctrl]: Desplazar de los valores actuales.\\n[Alt]: Invierte los fotogramas clave en el tiempo.\", \"Replace existing keyframes\": \"Reemplazar fotogramas clave existentes\", \"Interpolator\": \"Interpolador\", \"Control the selected keyframes with advanced but easy-to-use keyframe interpolation driven by an effect.\": \"Controla los fotogramas clave seleccionados con una interpolaci\\u00f3n avanzada pero f\\u00e1cil de usar, controlada por un efecto.\", \"Snap keys\": \"Ajustar claves\", \"Snaps selected (or all) keyframes to the closest frames if they're in between.\": \"Ajusta los fotogramas clave seleccionados (o todos) a los fotogramas m\\u00e1s cercanos si son intermedios.\", \"Motion trail\": \"Rastro de movimiento\", \"Draws a trail following the selected layers.\\n\\n[Alt]: Creates a new shape layer for each trail.\": \"Dibuja un rastro siguiendo las capas seleccionadas.\\n\\n[Alt]: Crea una nueva capa de forma para cada rastro.\", \"IK/FK Switch\": \"Cambiador IK/FK\", \"Switches the selected controller between IK and FK.\\nAutomatically adds the needed keyframes at current time.\": \"Cambia el controlador seleccionado entre IK y FK.\\nA\\u00f1ade autom\\u00e1ticamente los fotogramas clave necesarios en el momento actual.\", \"Snap IK\": \"Ajustar IK\", \"Snaps the IK to the FK values\": \"Ajusta el IK a los valores FK\", \"Snap FK\": \"Ajustar FK\", \"Snaps the FK to the IK values\": \"Ajusta el FK a los valores de IK\", \"Tweening\": \"Intermediaci\\u00f3n\", \"Split\": \"Dividir\", \"Split the selected keyframes into couples of keyframes with the same value.\": \"Dividir los fotogramas clave seleccionados en parejas de fotogramas clave con el mismo valor.\", \"Duration\": \"Duraci\\u00f3n\", \"video image\\u0004Frames\": \"Cuadros\", \"Set the duration between two split keys.\": \"Establecer la duraci\\u00f3n entre dos claves divididas.\", \"Center\": \"Centro\", \"Align around the current time.\": \"Alinear alrededor del momento actual.\", \"After\": \"Despu\\u00e9s\", \"Add the new key after the current one.\": \"A\\u00f1adir la nueva clave despu\\u00e9s de la actual.\", \"Before\": \"Antes\", \"Add the new key before the current one.\": \"A\\u00f1adir la nueva clave antes de la actual.\", \"Freeze\": \"Bloquear\", \"Freezes the pose; copies the previous keyframe to the current time.\\n\\n[Alt]: Freezes the next pose (copies the next keyframe to the current time).\": \"Bloquea la pose; copia el fotograma clave anterior al momento actual.\\n\\n[Alt]: Bloquea la siguiente pose (copia el siguiente fotograma clave al momento actual).\", \"Animated properties\": \"Propiedades animadas\", \"Selected properties\": \"Propiedades seleccionadas\", \"Sync\": \"Sinc\", \"Synchronize the selected keyframes; moves them to the current time.\\nIf multiple keyframes are selected for the same property, they're offset to the current time, keeping the animation.\\n\\n[Alt]: Syncs using the last keyframe instead of the first.\": \"Sincronizar los fotogramas clave seleccionados; los mueve al momento actual.\\nSi se seleccionan varios fotogramas clave para la misma propiedad, se desplazan al momento actual, manteniendo la animaci\\u00f3n.\\n\\n[Alt]: Sincronizar usando el \\u00faltimo clave en lugar del primero.\", \"Tweening options\": \"Opciones de intermedios\", \"Temporal interpolation\": \"Interpolaci\\u00f3n temporal\", \"Set key options\": \"Definir opciones de clave\", \"Roving\": \"Itinerante\", \"Linear\": \"Lineal\", \"Ease In\": \"Desaceleraci\\u00f3n suave\", \"Ease Out\": \"Aceleraci\\u00f3n suave\", \"Easy Ease\": \"Desacelerac./Acelerac. suave\", \"Continuous\": \"Continuo\", \"Hold\": \"Mantener\", \"Keyframe options\": \"Opciones de fotogramas clave\", \"Add keyframes\": \"A\\u00f1adir fotogramas clave\", \"Edit selected keyframes\": \"Editar fotogramas clave seleccionados\", \"Ease options\": \"Opciones de Desacelerac./Acelerac.\", \"Reset preset list\": \"Restablecer la lista de preselecci\\u00f3n\", \"Resets the preset list to the default values.\": \"Restablecer la lista de preselecci\\u00f3n a sus valores por defecto.\", \"Ease presets\": \"Preselecciones de Desacelerac./Acelerac.\", \"Add new ease preset\": \"A\\u00f1adir una preselecci\\u00f3n de Desacelerac./Acelerac.\", \"Remove selected ease preset\": \"Eliminar la preselecci\\u00f3n de Desacelerac./Acelerac.\", \"Pick ease and velocity from selected key.\": \"Elegir desacelerac./acelerac. y velocidad de la clave seleccionada.\", \"Apply ease and velocity to selected keyframes.\": \"Aplicar desacelerac./acelerac. y velocidad a los fotogramas clave seleccionados.\", \"Set ease\": \"Definir desacelerac./acelerac.\", \"Switches in and out eases.\": \"Cambia aceleraci\\u00f3n y desaceleraci\\u00f3n.\", \"Apply ease to selected keyframes.\": \"Aplicar desacelerac./acelerac. a los fotogramas clave seleccionados.\", \"Switches in and out velocities.\": \"Cambia velocidades de entrada y de salida.\", \"Apply velocity to selected keyframes.\": \"Aplicar velocidad a los fotogramas clave seleccionados.\", \"Spatial interpolation\": \"Interpolaci\\u00f3n espacial\", \"Set the spatial interpolation to linear for selected keyframes.\": \"Establece la interpolaci\\u00f3n espacial en lineal para los fotogramas clave seleccionados.\", \"Set the spatial interpolation to B\\u00e9zier for selected keyframes.\": \"Establece la interpolaci\\u00f3n espacial en Be\\u0301zier para los fotogramas clave seleccionados.\", \"Set the spatial interpolation to B\\u00e9zier Out for selected keyframes.\": \"Establece la interpolaci\\u00f3n espacial de salida en Be\\u0301zier para los fotogramas clave seleccionados.\", \"Set the spatial interpolation to B\\u00e9zier In for selected keyframes.\": \"Establece la interpolaci\\u00f3n espacial de llegada en Be\\u0301zier para los fotogramas clave seleccionados.\", \"Fix\": \"Solucionar\", \"Automatically fix spatial interpolation for selected keyframes.\": \"Corregir autom\\u00e1ticamente la interpolaci\\u00f3n espacial para los fotogramas clave seleccionados.\", \"Quickly save, export, import and apply animations from predefined folders.\": \"Guardar, exportar, importar y aplicar r\\u00e1pidamente animaciones desde carpetas predefinidas.\", \"Sequence\": \"Secuenciar\", \"Sequence layers or keyframes.\\n\\n[Ctrl]: Sequence keyframes instead of layers\\n[Alt]: Reverse\": \"Secuenciar capas o fotogramas clave.\\n\\n[Ctrl]: Secuenciar fotogramas clave en lugar de capas\\n[Alt]: Invertir\", \"Layers\": \"Capas\", \"Keyframes\": \"Fotogramas clave\", \"Times\": \"Momentos\", \"In points\": \"Puntos de entrada\", \"Out points\": \"Puntos de salida\", \"Ease - Sigmoid (logistic)\": \"desacelerac./acelerac. - Sigmoide (log\\u00edstica)\", \"Natural - Bell (gaussian)\": \"Natural - Campana (gaussiana)\", \"Ease In (logarithmic)\": \"Desaceleraci\\u00f3n (logar\\u00edtmica)\", \"Ease Out (exponential)\": \"Aceleraci\\u00f3n (exponencial)\", \"interpolation\\u0004Rate\": \"Cantidad\", \"Non-linear animation\": \"Animaci\\u00f3n no lineal\", \"Edit animations together.\": \"Editar animaciones juntas.\", \"Add new clip\": \"A\\u00f1adir un nuevo clip\", \"Create a new clip from the original comp and adds it to the 'NLA.Edit' comp.\": \"Crea un nuevo clip desde la compo original y lo a\\u00f1ade a la compo 'NLA.Edit'.\", \"Cel animation...\": \"Animaci\\u00f3n tradicional...\", \"Tools to help traditionnal animation using After Effects' paint effect with the brush tool.\": \"Herramientas para ayudar a la animaci\\u00f3n tradicional utilizando el efecto de pintura de After Effects con la herramienta de pincel.\", \"Cel animation\": \"Animaci\\u00f3n tradicional\", \"New Cel.\": \"Nuevo Acetato.\", \"Create a new animation cel.\\n\\n[Alt]: Creates on the selected layer instead of adding a new layer.\": \"Crear un nuevo acetato de animaci\\u00f3n\\n\\n[Alt]: Crea en la capa seleccionada en lugar de a\\u00f1adir una nueva capa.\", \"Onion skin\": \"Papel cebolla\", \"Shows the previous and next frames with a reduced opacity.\": \"Muestra los fotogramas anteriores y posteriores con una opacidad reducida.\", \"time\\u0004In\": \"Entrada\", \"Go to the previous frame\": \"Ir al fotograma anterior\", \"animation\\u0004Exposure:\": \"Exposici\\u00f3n:\", \"Changes the exposure of the animation (the frames per second).\": \"Cambia la exposici\\u00f3n de la animaci\\u00f3n (los fotogramas por segundo).\", \"Go to the next frame.\": \"Ir al siguiente fotograma.\", \"Set velocity\": \"Establecer velocidad\", \"Tween\": \"Intermedio\", \"Celluloid\": \"Celuloide\", \"X-Sheet\": \"Hoja de C\\u00e1lculo\", \"Weight\": \"Peso\", \"Looper\": \"Bucleador\", \"Paste expression\": \"Pegar expresi\\u00f3n\", \"Remove expressions\": \"Borrar expresiones\", \"Toggle expressions\": \"(Des)activar las expresiones\", \"Bake expressions\": \"Fijar las expresiones\", \"Bake composition\": \"Fijar la composici\\u00f3n\", \"Effector\": \"Efector\", \"Effector map\": \"Efector de textura\", \"Kleaner\": \"Climpiador\", \"Swink\": \"Parpalancear\", \"Wiggle\": \"Ondulaci\\u00f3n\", \"Random motion\": \"Movimiento aleatorio\", \"Random\": \"Aleatorio\", \"Wheel\": \"Rueda\", \"Move away\": \"Alejar\", \"Adds a control effect to move the selected layers away from their parents.\": \"Agrega un efecto de control para alejar las capas seleccionadas de sus padres.\", \"Randomize\": \"Aleatorizar\", \"Motion trails\": \"Rastros de movimiento\", \"Time remap\": \"Remapeo de tiempo\", \"Paint Rig\": \"Rig de pintura\", \"Walk/Run cycle\": \"Ciclo de caminata/carrera\", \"Arm\": \"Brazo\", \"Limb\": \"Extremidad\", \"Leg\": \"Pierna\", \"Spine\": \"Espina\", \"Tail\": \"Cola\", \"Hair\": \"Pelo\", \"Wing\": \"Ala\", \"Fin\": \"Aleta\", \"Bake armature data\": \"Fijar los datos del esqueleto\", \"Baking armature data...\": \"Fijando los datos del esqueleto...\", \"Baking armature data: %1\": \"Fijando los datos del esqueleto: %1\", \"Bake bones\": \"Fijar huesos\", \"Resetting bone transform...\": \"Restableciendo la transformaci\\u00f3n de los huesos...\", \"Baking bone: %1\": \"Fijando hueso: %1\", \"Link art\": \"Conectar el dise\\u00f1o\", \"Trying to parent layer '%1'\": \"Intentando emparentar la capa '%1'\", \"Framing guides\": \"Gu\\u00edas de encuadre\", \"Scale Z-Link\": \"Enlace Z de escala\", \"Camera Rig\": \"Rig de c\\u00e1mara\", \"Camera\": \"C\\u00e1mara\", \"Target\": \"Objetivo\", \"Cam\": \"C\\u00e1m\", \"2D Camera\": \"C\\u00e1mara 2D\", \"Camera influence\": \"Influencia de la c\\u00e1mara\", \"List\": \"Lista\", \"Add list\": \"A\\u00f1adir una lista\", \"Split values\": \"Separar valores\", \"Lock properties\": \"Bloquear las propiedades\", \"Add zero\": \"A\\u00f1adir un cero\", \"Move anchor points\": \"Mover puntos de anclaje\", \"Reset transformation\": \"Reiniciar transformaci\\u00f3n\", \"Align layers\": \"Alinear capas\", \"Expose transform\": \"Exponer las transformaciones\", \"Key Morph\": \"Mutaci\\u00f3n por clave\", \"IK\": \"IK\", \"Tip angle\": \"\\u00c1ngulo de la punta\", \"B\\u00e9zier IK\": \"IK B\\u00e9zier\", \"B\\u00e9zier FK\": \"FK B\\u00e9zier\", \"Auto-curve\": \"Autocurva\", \"FK\": \"FK\", \"Auto-parent\": \"Auto-parentar\", \"Parent constraint\": \"Restricci\\u00f3n de primaria\", \"Locator\": \"Localizador\", \"Extract locators\": \"Extraer los localizadores\", \"Parent across comps\": \"Emparentar a trav\\u00e9s de compos\", \"Position constraint\": \"Restricci\\u00f3n de posici\\u00f3n\", \"Orientation constraint\": \"Restricci\\u00f3n de orientaci\\u00f3n\", \"Path constraint\": \"Restricci\\u00f3n de trayectoria\", \"Add Pins\": \"A\\u00f1adir pines\", \"Remove 'thisComp'\": \"Eliminar 'thisComp'\", \"Use 'thisComp'\": \"Utilizar 'thisComp'\", \"Connector\": \"Conector\", \"Audio connector\": \"Conector audio\", \"Settings\": \"Par\\u00e1metros\", \"Audio spectrum\": \"Espectro de audio\", \"Audio Effector\": \"Efector audio\", \"controller_shape\\u0004rotation\": \"rotaci\\u00f3n\", \"controller_shape\\u0004orientation\": \"orientaci\\u00f3n\", \"controller_shape\\u0004x position\": \"posici\\u00f3n x\", \"controller_shape\\u0004x pos\": \"pos x\", \"controller_shape\\u0004h position\": \"posici\\u00f3n h\", \"controller_shape\\u0004h pos\": \"pos h\", \"controller_shape\\u0004horizontal position\": \"posici\\u00f3n horizontal\", \"controller_shape\\u0004horizontal\": \"horizontal\", \"controller_shape\\u0004x location\": \"ubicaci\\u00f3n x\", \"controller_shape\\u0004x loc\": \"ubic x\", \"controller_shape\\u0004h location\": \"ubicaci\\u00f3n h\", \"controller_shape\\u0004h loc\": \"ubic h\", \"controller_shape\\u0004horizontal location\": \"ubicaci\\u00f3n horizontal\", \"controller_shape\\u0004y position\": \"posici\\u00f3n y\", \"controller_shape\\u0004y pos\": \"pos y\", \"controller_shape\\u0004v position\": \"posici\\u00f3n v\", \"controller_shape\\u0004v pos\": \"pos v\", \"controller_shape\\u0004vertical position\": \"posici\\u00f3n vertical\", \"controller_shape\\u0004vertical\": \"vertical\", \"controller_shape\\u0004y location\": \"ubicaci\\u00f3n y\", \"controller_shape\\u0004y loc\": \"ubic y\", \"controller_shape\\u0004v location\": \"ubicaci\\u00f3n v\", \"controller_shape\\u0004v loc\": \"ubic v\", \"controller_shape\\u0004vertical location\": \"ubicaci\\u00f3n vertical\", \"controller_shape\\u0004position\": \"posici\\u00f3n\", \"controller_shape\\u0004location\": \"localizaci\\u00f3n\", \"controller_shape\\u0004pos\": \"pos\", \"controller_shape\\u0004loc\": \"loc\", \"controller_shape\\u0004transform\": \"transformaci\\u00f3n\", \"controller_shape\\u0004prs\": \"pre\", \"controller_shape\\u0004slider\": \"deslizador\", \"controller_shape\\u00042d slider\": \"deslizador 2d\", \"controller_shape\\u0004joystick\": \"joystick\", \"controller_shape\\u0004angle\": \"\\u00e1ngulo\", \"controller_shape\\u0004camera\": \"c\\u00e1mara\", \"controller_shape\\u0004cam\": \"c\\u00e1m\", \"controller_shape\\u0004head\": \"cabeza\", \"controller_shape\\u0004skull\": \"cr\\u00e1neo\", \"controller_shape\\u0004hand\": \"mano\", \"controller_shape\\u0004carpus\": \"carpo\", \"controller_shape\\u0004foot\": \"pie\", \"controller_shape\\u0004tarsus\": \"tarso\", \"controller_shape\\u0004claws\": \"garras\", \"controller_shape\\u0004claw\": \"garra\", \"controller_shape\\u0004hoof\": \"pezu\\u00f1a\", \"controller_shape\\u0004eye\": \"ojo\", \"controller_shape\\u0004eyes\": \"ojos\", \"controller_shape\\u0004face\": \"cara\", \"controller_shape\\u0004square\": \"cuadrado\", \"controller_shape\\u0004hips\": \"caderas\", \"controller_shape\\u0004hip\": \"cadera\", \"controller_shape\\u0004body\": \"cuerpo\", \"controller_shape\\u0004shoulders\": \"hombros\", \"controller_shape\\u0004neck\": \"cuello\", \"controller_shape\\u0004tail\": \"cola\", \"controller_shape\\u0004penis\": \"pene\", \"controller_shape\\u0004vulva\": \"vulva\", \"controller_shape\\u0004walk cycle\": \"ciclo de caminata\", \"controller_shape\\u0004run cycle\": \"ciclo de carrera\", \"controller_shape\\u0004animation cycle\": \"ciclo de animaci\\u00f3n\", \"controller_shape\\u0004cycle\": \"ciclo\", \"controller_shape\\u0004blender\": \"mezclador\", \"controller_shape\\u0004animation blender\": \"mezclador de animaci\\u00f3n\", \"controller_shape\\u0004null\": \"nulo\", \"controller_shape\\u0004empty\": \"vac\\u00edo\", \"controller_shape\\u0004connector\": \"conector\", \"controller_shape\\u0004connection\": \"conexi\\u00f3n\", \"controller_shape\\u0004connect\": \"conectar\", \"controller_shape\\u0004etm\": \"etm\", \"controller_shape\\u0004expose transform\": \"exponer las transformaciones\", \"controller_shape\\u0004ear\": \"oreja\", \"controller_shape\\u0004hair\": \"pelo\", \"controller_shape\\u0004strand\": \"mech\\u00f3n\", \"controller_shape\\u0004hair strand\": \"hebra de pelo\", \"controller_shape\\u0004mouth\": \"boca\", \"controller_shape\\u0004nose\": \"nariz\", \"controller_shape\\u0004brow\": \"ce\\u00f1o\", \"controller_shape\\u0004eyebrow\": \"ceja\", \"controller_shape\\u0004eye brow\": \"ceja\", \"controller_shape\\u0004poney tail\": \"coleta\", \"controller_shape\\u0004poneytail\": \"coleta\", \"controller_shape\\u0004pincer\": \"pinza\", \"controller_shape\\u0004wing\": \"ala\", \"controller_shape\\u0004fin\": \"aleta\", \"controller_shape\\u0004fishbone\": \"hueso de pez\", \"controller_shape\\u0004fish bone\": \"espina de pez\", \"controller_shape\\u0004audio\": \"audio\", \"controller_shape\\u0004sound\": \"sonido\", \"controller_shape\\u0004vertebrae\": \"v\\u00e9rtebra\", \"controller_shape\\u0004spine\": \"espina dorsal\", \"controller_shape\\u0004torso\": \"torso\", \"controller_shape\\u0004lungs\": \"pulmones\", \"controller_shape\\u0004chest\": \"pecho\", \"controller_shape\\u0004ribs\": \"costillas\", \"controller_shape\\u0004rib\": \"costilla\", \"Create controller\": \"Crear un controlador\", \"Slider\": \"Deslizador\", \"Controller\": \"Controlador\", \"Hand\": \"Mano\", \"X Position\": \"Posici\\u00f3n X\", \"Y Position\": \"Posici\\u00f3n Y\", \"Transform\": \"Transformaci\\u00f3n\", \"Eye\": \"Ojo\", \"Head\": \"Cabeza\", \"Hips\": \"Caderas\", \"Body\": \"Cuerpo\", \"Shoulders\": \"Hombros\", \"Foot\": \"Pie\", \"Ear\": \"Oreja\", \"Mouth\": \"Boca\", \"Nose\": \"Nariz\", \"Eyebrow\": \"Ceja\", \"Claws\": \"Garras\", \"Hoof\": \"Pezu\\u00f1a\", \"Pincer\": \"Pinza\", \"Audio\": \"Audio\", \"Torso\": \"Torso\", \"Vertebrae\": \"Vertebra\", \"Easter egg ;)\\u0004Penis\": \"Pene\", \"Easter egg ;)\\u0004Vulva\": \"Vulva\", \"Animation Cycles\": \"Ciclos de Animaci\\u00f3n\", \"Animation Blender\": \"Mezclador de animaci\\u00f3n\", \"Expose Transform\": \"Exponer las transformaciones\", \"Bake controllers\": \"Fijar los controladores\", \"Extract controllers\": \"Extraer controladores\", \"No new controller was found to extract.\\nDo you want to extract all controllers from this pre-composition anyway?\": \"No se ha encontrado ning\\u00fan controlador nuevo para extraer.\\n\\u00bfDesea extraer todos los controladores de esta pre-composici\\u00f3n de todos modos?\", \"Nothing new!\": \"\\u00a1Ninguna novedad!\", \"Tag as ctrls\": \"Etiquetar como ctrls\", \"Left\": \"Izquierda\", \"Right\": \"Derecha\", \"Front\": \"Delante\", \"Back\": \"Volver\", \"Middle\": \"Medio\", \"Under\": \"Debajo\", \"Above\": \"Arriba\", \"Toggle edit mode\": \"Activar/desactivar el modo de edici\\u00f3n\", \"layer name\\u0004L\": \"I\", \"layer name\\u0004R\": \"D\", \"layer name\\u0004Fr\": \"Del\", \"layer name\\u0004Bk\": \"Det\", \"layer name\\u0004Tl\": \"C\", \"layer name\\u0004Md\": \"M\", \"layer name\\u0004Ab\": \"Arr\", \"layer name\\u0004Un\": \"Deb\", \"Bone\": \"Hueso\", \"Pin\": \"Pin\", \"Zero\": \"Cero\", \"anatomy\\u0004clavicle\": \"clav\\u00edcula\", \"anatomy\\u0004shoulder\": \"hombro\", \"anatomy\\u0004shoulder blade\": \"omoplato\", \"anatomy\\u0004scapula\": \"esc\\u00e1pula\", \"anatomy\\u0004humerus\": \"h\\u00famero\", \"anatomy\\u0004arm\": \"brazo\", \"anatomy\\u0004radius\": \"radio\", \"anatomy\\u0004ulna\": \"c\\u00fabito\", \"anatomy\\u0004forearm\": \"antebrazo\", \"anatomy\\u0004finger\": \"dedo\", \"anatomy\\u0004fingers\": \"dedos\", \"anatomy\\u0004heel\": \"tal\\u00f3n\", \"anatomy\\u0004femur\": \"f\\u00e9mur\", \"anatomy\\u0004thigh\": \"muslo\", \"anatomy\\u0004leg\": \"pierna\", \"anatomy\\u0004tibia\": \"tibia\", \"anatomy\\u0004shin\": \"espinilla\", \"anatomy\\u0004calf\": \"pantorrilla\", \"anatomy\\u0004fibula\": \"peron\\u00e9\", \"anatomy\\u0004toe\": \"dedo del pie\", \"anatomy\\u0004toes\": \"dedos de los pies\", \"anatomy\\u0004feather\": \"pluma\", \"Building OCO character:\": \"Creando el personaje OCO:\", \"Sorting bones...\": \"Clasificando huesos...\", \"duik\\u0004Tangent\": \"Tangente\", \"Lock tangents\": \"Bloquear tangentes\", \"Some layers are 3D layers, that's a problem...\": \"Algunas capas son capas 3D, eso es un problema...\", \"This can't be rigged, sorry.\": \"Esto no puede ser rigueado, lo sentimos.\", \"Auto-rig\": \"Auto-rig\", \"Sorting layers...\": \"Ordenando las capas...\", \"Root\": \"Ra\\u00edz\", \"Shoulders & neck\": \"Hombros y cuello\", \"Heel\": \"Tal\\u00f3n\", \"Shoulder\": \"Hombro\", \"Front leg\": \"Pierna delantera\", \"Creating controllers\": \"Creando controladores\", \"Parenting...\": \"Emparentando...\", \"Fish spine\": \"Espina vertebral de pez\", \"Rigging...\": \"Rigueando...\", \"Custom bones\": \"Huesos personalizados\", \"Crop precompositions\": \"Recortar precomposiciones\", \"Edit expression\": \"Editar expresi\\u00f3n\", \"A higher factor \\u2192 a higher precision.\\n\\n\\u2022 Smart mode: lower the factor to keep keyframes only for extreme values. Increasing the factor helps to get a more precise curve with inflexion keyframes.\\n\\n\\u2022 Precise mode: A factor higher than 1.0 increases the precision to sub-frame sampling (2 \\u2192 two samples per frame).\\nA factor lower than 1.0 decreases the precision so that less frames are sampled (0.5 \\u2192 half of the frames are sampled).\\nDecrease the precision to make the process faster, increase it if you need a more precise motion-blur, for example.\": \"Un factor m\\u00e1s alto \\u2192 una precisi\\u00f3n m\\u00e1s alta.\\n\\n\\u2022 Modo inteligente: reducir el factor para mantener los fotogramas clave solo para valores extremos. Aumentar el factor ayuda a obtener una curva m\\u00e1s precisa con fotogramas clave de inflexi\\u00f3n.\\n\\n\\u2022 Modo preciso: Un factor m\\u00e1s alto que 1.0 aumenta la precisi\\u00f3n al muestreo de sub-fotogramas (2 \\u2192 dos muestras por fotograma).\\nUn factor inferior a 1.0 disminuye la precisi\\u00f3n para que se muestreen menos fotogramas (0.5 \\u2192 la mitad de los fotogramas son muestreados).\\nReducir la precisi\\u00f3n para hacer el proceso m\\u00e1s r\\u00e1pido, aumentarlo si se necesita, por ejemplo, un desenfoque de movimiento m\\u00e1s preciso.\", \"Automation and expressions\": \"Automatizaci\\u00f3n y expresiones\", \"Separate the dimensions of the selected properties.\\nAlso works with colors, separated to RGB or HSL.\": \"Separar las dimensiones de las propiedades seleccionadas.\\nTambi\\u00e9n funciona con colores, separados por RGB o HSL.\", \"Toggle expressions, or remove them keeping the post-expression value on all selected properties.\\n\\n[Ctrl]: Remove expressions instead of just disabling.\\n[Alt]: Remove expressions but keep the pre-expression value (After Effects default).\": \"(Des)activar las expresiones, o removerlas manteniendo el valor de la post-expresi\\u00f3n en todas las propiedades seleccionadas.\\n\\n[Ctrl]: Eliminar las expresiones en vez de desactivarlas.\\n[Alt]: Eliminar las expresiones pero mantener el valor pre-expresi\\u00f3n (como predeterminado en After Effects).\", \"Expression tools\": \"Herramientas de expresi\\u00f3n\", \"Various tools to fix and work with expressions\": \"Varias herramientas para corregir y trabajar con expresiones\", \"Remove\": \"Eliminar\", \"Replace all occurences of %1 by %2.\": \"Reemplazar todas las ocurrencias de %1 por %2.\", \"Use\": \"Usar\", \"Copy expression\": \"Copiar expresi\\u00f3n\", \"Copy the expression from the selected property.\": \"Copiar la expresi\\u00f3n de la propiedad seleccionada.\", \"Paste the expression in all selected properties.\": \"Pegar la expresi\\u00f3n en todas las propiedades seleccionadas.\", \"Use an external editor to edit the selected expression.\\n\\n[Ctrl]: Reloads the expressions from the external editor.\": \"Utilizar un editor externo para editar la expresi\\u00f3n seleccionada.\\n\\n[Ctrl]: Recarga las expresiones del editor externo.\", \"Open expressions with...\": \"Abrir expresiones con...\", \"Select an application to open the expressions.\\nLeave the field empty to use the system default for '.jsxinc' files.\": \"Seleccione una aplicaci\\u00f3n para abrir las expresiones.\\nDeje el campo vac\\u00edo para utilizar el valor predeterminado del sistema para los archivos '.jsxinc'.\", \"System default\": \"Sistema predeterminado\", \"Set a random value to the selected properties, keyframes or layers.\": \"Establecer un valor aleatorio a las propiedades, fotogramas clave o capas seleccionadas.\", \"Current values\": \"Valores actuales\", \"Values of the properties at the current time\": \"Valores de las propiedades en el momento actual\", \"Layer attributes\": \"Atributos de capa\", \"Attributes of the layers.\": \"Atributos de las capas.\", \"Keyframes (value and time).\": \"Fotogramas clave (valor y tiempo).\", \"Natural (gaussian)\": \"Natural (gaussiano)\", \"Uses an algorithm with a natural result (using the Gaussian bell-shaped function).\\nA few values may be out of range.\": \"Utiliza un algoritmo con un resultado natural (usando la funci\\u00f3n en forma de campanilla Gaussiana).\\nAlgunos valores pueden estar fuera de rango.\", \"Strict\": \"Estricto\", \"Uses strict values.\": \"Utiliza valores estrictos.\", \"Collapse dimensions\": \"Colapsar las dimensiones\", \"Controls all dimensions or channels with a single value.\": \"Controla todas las dimensiones o canales con un \\u00fanico valor.\", \"Separate all dimensions or channels to control them individually.\": \"Separar todas las dimensiones o canales para controlarlos individualmente.\", \"Indices\": \"\\u00cdndices\", \"Values\": \"Valores\", \"Control all dimensions or channels with a single value.\": \"Controlar todas las dimensiones o canales con un \\u00fanico valor.\", \"Min\": \"M\\u00edn\", \"Max\": \"M\\u00e1x\", \"Replace expressions by keyframes.\\nUse a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"Reemplazar las expresiones por fotogramas clave.\\nUtilizar un algoritmo inteligente para tener los menos fotogramas clave posibles, y mantenerlos f\\u00e1ciles de editar despu\\u00e9s.\", \"Smart mode\": \"Modo inteligente\", \"Use a smarter algorithm which produces less keyframes.\\nThe result may be easier to edit afterwards but a bit less precise than other modes\": \"Utilizar un algoritmo m\\u00e1s inteligente que produzca menos fotogramas clave.\\nEl resultado puede ser m\\u00e1s f\\u00e1cil de editar despu\\u00e9s pero un poco menos preciso que otros modos\", \"Precise mode\": \"Modo preciso\", \"Add new keyframes for all frames.\\nThis mode produces more keyframes but the result may be closer to the original animation.\": \"A\\u00f1adir nuevos fotogramas clave para todos los cuadros.\\nEste modo produce m\\u00e1s fotogramas clave pero el resultado puede ser m\\u00e1s cercano a la animaci\\u00f3n original.\", \"Precision factor\": \"Factor de precisi\\u00f3n\", \"Replaces all expressions of the composition by keyframes,\\nand removes all non-renderable layers.\\n\\nUses a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"Reemplazar todas las expresiones de la composici\\u00f3n por fotogramas clave, y eliminar todas las capas no renderizables.\\n\\nUtilizar un algoritmo inteligente para tener menos fotogramas clave como sea posible, y mantenerlos f\\u00e1ciles de editar despu\\u00e9s.\", \"Activate the time remapping on the selected layers, adjusts the keyframes and adds a loop effect.\": \"Activar el remapeo de tiempo en las capas seleccionadas, ajusta los fotogramas clave y agrega un efecto de bucle.\", \"Creates a spatial effector to control properties.\\n\\nSelect the properties to control first, then click on this button.\": \"Crea un efector espacial para controlar las propiedades.\\n\\nSeleccionar primero las propiedades a controlar, luego hacer clic en este bot\\u00f3n.\", \"Control properties using a map (texture) layer.\": \"Controlar las propiedades mediante una capa de mapa (textura).\", \"Add a random but smooth animation to the selected properties.\": \"A\\u00f1adir a las propiedades seleccionadas una animaci\\u00f3n aleatoria pero suave.\", \"Individual controls\": \"Controles individuales\", \"Create one individual control for each property.\": \"Crear un control individual para cada propiedad.\", \"Unified control\": \"Control unificado\", \"Create a single control for all properties.\\na.k.a. The One Duik To Rule Them All.\": \"Crear un \\u00fanico control para todas las propiedades.\\na.k.a. El \\u00danico Duik Para Manejarlas Todas.\", \"Add a control effect to randomize (and animate) the selected properties.\": \"A\\u00f1adir un efecto de control para aleatorizar (y animar) las propiedades seleccionadas.\", \"Creates a single control for all properties.\\na.k.a. The One Duik To Rule Them All.\": \"Crea un \\u00fanico control para todas las propiedades.\\na.k.a. El \\u00danico Duik Para Manejarlas Todas.\", \"Swing or blink.\\nAlternate between two values, going back and forth,\\nwith advanced interpolation options.\": \"Parpadear o balancear.\\nAlternar entre dos valores, yendo hacia adelante y hacia atr\\u00e1s\\ncon opciones avanzadas de interpolaci\\u00f3n.\", \"Swing\": \"Balanceo\", \"Smoothly go back and forth between two values.\": \"Ir suavemente de un lado a otro entre dos valores.\", \"Blink\": \"Parpadeo\", \"Switch between two values, without interpolation.\": \"Intercambiar entre dos valores, sin interpolaci\\u00f3n.\", \"Automates the rotation of the selected layers as wheels.\": \"Automatiza la rotaci\\u00f3n de las capas seleccionadas como si fueran ruedas.\", \"Add cycles to the animated properties,\\n(with more features than the 'loopOut' and 'loopIn' expressions).\": \"A\\u00f1adir ciclos a las propiedades animadas,\\n(con m\\u00e1s caracter\\u00edsticas que las expresiones 'loopOut' y 'loopIn').\", \"Animate the selected character using a procedural walk or run cycle.\": \"Animar el personaje seleccionado usando un ciclo de marcha o de corrida procedimental.\", \"Neck\": \"Cuello\", \"Right hand\": \"Mano derecha\", \"Left hand\": \"Mano izquierda\", \"Right foot\": \"Pie derecho\", \"Left foot\": \"Pie izquierdo\", \"Rig paint effects and brush strokes to animate them more easily.\": \"Riguear efectos de pintura y pinceladas para animarlos con mayor facilidad.\", \"Bones\": \"Huesos\", \"Select bones\": \"Seleccionar huesos\", \"Select all bones\": \"Seleccionar todos los huesos\", \"Show/hide bones\": \"Mostrar/ocultar huesos\", \"Show/Hide all the bones.\\n\\n[Alt]: Only the unselected bones.\": \"Mostrar/Ocultar todos los huesos.\\n\\n[Alt]: Solo los huesos no seleccionados.\", \"Duplicate bones\": \"Duplicar los huesos\", \"Duplicate the selected bones\": \"Duplicar los huesos seleccionados\", \"Automatically (try to) link the artwork layers to their corresponding bones.\": \"Autom\\u00e1ticamente (intentar) vincular las capas del dise\\u00f1o a sus huesos correspondientes.\", \"By default, bones and artworks are matched using the layer names.\": \"Por defecto, los huesos y las capas del dise\\u00f1o se combinan usando los nombres de las capas.\", \"Edit mode\": \"Modo edici\\u00f3n\", \"Bake bone appearances.\\n\\n[Alt]: Keep envelops.\\n[Ctrl]: Keep deactivated noodles.\": \"Fijar las apariencias de los huesos.\\n\\n[Alt]: Mantener las envolturas.\\n[Ctrl]: Mantener los fideos desactivados.\", \"Bone settings\": \"Opciones de huesos\", \"Edit selected bones\": \"Editar los huesos seleccionados\", \"Current Selection\": \"Selecci\\u00f3n Actual\", \"Side\": \"Lado\", \"Location\": \"Localizaci\\u00f3n\", \"Color\": \"Color\", \"Set the color of the selected layers.\": \"Definir el color de las capas seleccionadas.\", \"Size\": \"Tama\\u00f1o\", \"Change the size of the layer.\": \"Modificar el tama\\u00f1o de la capa.\", \"Change the opacity of the bones.\": \"Modificar la opacidad de los huesos.\", \"Group name\": \"Nombre del grupo\", \"Character / Group name\": \"Nombre de personaje / grupo\", \"Choose the name of the character.\": \"Elija el nombre del personaje.\", \"Name\": \"Nombre\", \"(Limb) Name\": \"Nombre (del miembro)\", \"Change the name of the limb this layer belongs to\": \"Modificar el nombre del miembro al que pertenece esta capa\", \"Envelop\": \"Envoltura\", \"Enabled\": \"Activado\", \"Toggle the envelops of the selected bones\": \"(Des)activar las envolturas de los huesos seleccionados\", \"Envelop opacity\": \"Opacidad de las envolturas\", \"Change the opacity of the envelop.\": \"Cambiar la opacidad de las envolturas.\", \"Envelop color\": \"Color de la envoltura\", \"Set the color of the selected envelops.\": \"Definir el color de las envolturas seleccionadas.\", \"Envelop stroke size\": \"Tama\\u00f1o del trazo de la envoltura\", \"Change the size of the envelop stroke.\": \"Cambiar el tama\\u00f1o del trazo de la envoltura.\", \"Envelop stroke color\": \"Color del trazo de la envoltura\", \"Set the color of the selected envelops strokes.\": \"Definir el color de los trazos de las envolturas seleccionadas.\", \"Noodle\": \"Fideo\", \"Toggle the noodles of the selected bones\": \"(Des)activar los fideos de los huesos seleccionados\", \"Noodle color\": \"Color del fideo\", \"Set the color of the selected noodles.\": \"Definir el color de los fideos seleccionados.\", \"Pick selected layer\": \"Elegir la capa seleccionada\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each bone.\": \"Aplicar cambios.\\n\\n[Alt]: asigna un color aleatorio a cada hueso.\", \"Edit bones\": \"Editar huesos\", \"Character Name\": \"Nombre del personaje\", \"Add an armature for an arm\": \"A\\u00f1adir un esqueleto para un brazo\", \"[Ctrl]: Auto-parent the selection to the new bones.\\n[Alt]: Assign a random color to the new limb.\": \"[Ctrl]: Auto-emparentar la selecci\\u00f3n a los nuevos huesos.\\n[Alt]: Asignar un color aleatorio al nuevo miembro.\", \"Create\": \"Crear\", \"Create arm\": \"Crear brazo\", \"Forearm\": \"Antebrazo\", \"Add an armature for a leg\": \"A\\u00f1adir un esqueleto para una pierna\", \"Create leg\": \"Crear pierna\", \"Thigh\": \"Muslo\", \"Calf\": \"Pantorrilla\", \"Toes\": \"Dedos de los Pies\", \"Add an armature for a spine (including the hips and head)\": \"A\\u00f1adir un esqueleto para una columna (incluyendo la cadera y la cabeza)\", \"Create spine\": \"Crear columna\", \"Add an armature for a hair strand.\": \"A\\u00f1adir un esqueleto para una hebra de cabello.\", \"Create hair strand\": \"Crear una hebra de pelo\", \"Hair:\": \"Pelo:\", \"layers\": \"capas\", \"Create tail\": \"Crear cola\", \"Tail:\": \"Cola:\", \"Add an armature for a wing.\": \"Agregar un esqueleto para un ala.\", \"Create wing\": \"Crear ala\", \"Feathers:\": \"Plumas:\", \"Add an armature for the spine of a fish.\": \"Agregar un esqueleto para la espina dorsal de un pez.\", \"Create fish spine\": \"Crear espina dorsal de pez\", \"Spine:\": \"Espina:\", \"Add an armature for a fin.\": \"Agregar un esqueleto para una aleta.\", \"Create fin\": \"Crear aleta\", \"Fishbones:\": \"Huesos de peces:\", \"Hominoid\": \"Hominoideo\", \"Create limbs for an hominoid (Humans and apes).\": \"Crear miembros para un hominoide (humanos y simios).\", \"Plantigrade\": \"Plant\\u00edgrado\", \"Create limbs for a plantigrade (primates, bears, rabbits...).\": \"Crear miembros para un plant\\u00edgrado (primates, osos, conejos...).\", \"Digitigrade\": \"Digit\\u00edgrado\", \"Create limbs for a digitigrade (dogs, cats, dinosaurs...).\": \"Crea miembros para un digitigrado (perros, gatos, dinosaurios...).\", \"Ungulate\": \"Ungulado\", \"Create limbs for an ungulate (horses, cattle, giraffes, pigs, deers, camels, hippopotamuses...).\": \"Crear miembros para un ungulado (caballos, ganado, jirafas, cerdos, ciervos, camellos, hipop\\u00f3tamos...).\", \"Arthropod\": \"Artr\\u00f3podo\", \"Create limbs for an arthropod (insects, spiders, scorpions, crabs, shrimps...)\": \"Crear miembros para un artr\\u00f3podo (insectos, ara\\u00f1as, escorpiones, cangrejos, camarones...)\", \"Bird\": \"P\\u00e1jaro\", \"Create limbs for a cute flying beast.\": \"Crear miembros para una hermosa bestia voladora.\", \"Fish\": \"Pez\", \"Create limbs for weird swimming beasts.\": \"Crear miembros para bestias raras que nadan.\", \"Snake\": \"Serpiente\", \"Custom\": \"Personalizar\", \"Add a custom armature.\": \"Agregar un esqueleto personalizado.\", \"Create custom armature\": \"Crear un esqueleto personalizado\", \"Number of bones:\": \"Cantidad de huesos:\", \"Limb name\": \"Nombre de miembro\", \"Cameras\": \"C\\u00e1maras\", \"Add guides in the composition to help the composition of the image.\\nIncludes thirds, golden ratio, and other standard guides.\": \"A\\u00f1adir gu\\u00edas en la composici\\u00f3n para ayudar a la composici\\u00f3n de la imagen.\\nIncluye terceros, proporci\\u00f3n dorada y otras gu\\u00edas est\\u00e1ndar.\", \"Adds an inverse constraint of the scale to the depth (Z position) of the 3D layers, so that their visual size doesn't change with their depth.\\nWorks as a toggle: first click activates the effect, next click removes it from the selected layers.\": \"A\\u00f1adir una restricci\\u00f3n invertida de la profundida (posici\\u00f3n Z) a la escala de las capas 3D, para que su tama\\u00f1o visual no cambie con su profundidad.\\nFunciona como un conmutador: el primer clic activa el efecto, el seguundo lo elimina de las capas seleccionadas.\", \"There's no camera, please create a camera first.\": \"No hay c\\u00e1mara, por favor cree una c\\u00e1mara primero.\", \"Nothing selected. Please select a layer first.\": \"No hay nada seleccionado. Por favor, seleccione una capa.\", \"Rig the selected camera to make it easier to animate.\\nAlso includes nice behaviors like handheld camera or shoulder camera...\": \"Riguear la c\\u00e1mara seleccionada para facilitar la animaci\\u00f3n.\\nTambi\\u00e9n incluye buenos comportamientos como c\\u00e1mara en mano o c\\u00e1mara al hombro...\", \"There's no camera, or it's a one-node camera, but a two-node camera is needed.\\nPlease, change to or create a two-node camera.\": \"No hay c\\u00e1mara, o es una c\\u00e1mara de un solo nodo, pero se necesita una c\\u00e1mara de dos nodos.\\nPor favor, cambie o cree una c\\u00e1mara de dos nodos.\", \"Create a fake camera, working with standard multiplane 2D Layers.\\nParent the layers to the control null objects.\\nDuplicate these control nulls if you need more levels.\\nThis also includes nice behaviors like handheld camera or shoulder camera...\": \"Crear una c\\u00e1mara falsa, trabajando con capas 2D multiplano est\\u00e1ndar.\\nEmparentar las capas a los objetos nulos de control.\\nDuplique estos nulos de control si necesita m\\u00e1s niveles.\\nEsto incluye tambi\\u00e9n buenos funcionamientos como c\\u00e1mara en mano o c\\u00e1mara al hombro...\", \"Command line\": \"L\\u00ednea de comando\", \"Adjust other parameters for setting the size.\": \"Ajustar otros par\\u00e1metros para cambiar el tama\\u00f1o.\", \"Resize settings\": \"Redimensionar ajustes\", \"Constraint the dimensions together.\": \"Restringir las dimensiones entre ellas.\", \"Width\": \"Ancho\", \"Height\": \"Altura\", \"Pixel aspect\": \"Aspecto del pixel\", \"Square Pixels\": \"P\\u00edxeles cuadrados\", \"D1/DV NTSC (0.91)\": \"D1/DV NTSC (0.91)\", \"D1/DV NTSC Widescreen (1.21)\": \"D1/DV NTSC Pantalla Ancha (1.21)\", \"D1/DV PAL (1.09)\": \"D1/DV PAL (1.09)\", \"D1/DV PAL Widescreen (1.46)\": \"D1/DV PAL Pantalla Ancha (1.46)\", \"HDV 1080/DVCPRO HD 720 (1.33)\": \"HDV 1080/DVCPRO HD 720 (1.33)\", \"DVCPRO HD 1080 (1.5)\": \"DVCPRO HD 1080 (1.5)\", \"Anamorphic 2:1 (2)\": \"Anam\\u00f3rfico 2:1 (2)\", \"Frame rate\": \"Cuadros por segundo\", \"Display\": \"Visualizaci\\u00f3n\", \"Resolution\": \"Resoluci\\u00f3n\", \"resolution\\u0004Full\": \"Completa\", \"resolution\\u0004Half\": \"Media\", \"resolution\\u0004Third\": \"Tercero\", \"resolution\\u0004Quarter\": \"Un cuarto\", \"Preserve resolution\": \"Conservar resoluci\\u00f3n\", \"Preserve\": \"Conservar\", \"Background color\": \"Color de fondo\", \"Shy layers\": \"Capas discretas\", \"Hide\": \"Ocultar\", \"Rendering\": \"Procesando\", \"Proxy\": \"Proxy\", \"Renderer\": \"Procesador\", \"Preserve frame rate\": \"Conservar velocidad de fotogramas\", \"Frame blending\": \"Mezcla de fotogramas\", \"Motion blur\": \"Desenfoque de movimiento\", \"Shutter angle\": \"\\u00c1ngulo de obturaci\\u00f3n\", \"Shutter phase\": \"Fase de obturaci\\u00f3n\", \"Samples\": \"Muestras\", \"Adaptive sample limit\": \"L\\u00edmite de muestras adaptativo\", \"Update precompositions\": \"Actualizar precomposiciones\", \"Comp settings\": \"Par\\u00e1metros de compo\", \"Set the current or selected composition(s) settings, also changing the settings of all precompositions.\": \"Establecer la configuraci\\u00f3n de la(s) composici\\u00f3n(es) actual(es) o seleccionada(s), cambiando tambi\\u00e9n la configuraci\\u00f3n de todas las precomposiciones.\", \"Links and constraints\": \"Enlaces y Restricci\\u00f3nes\", \"Lock prop.\": \"Bloquear propiedad\", \"Lock the value of the selected properties.\": \"Bloquear el valor de las propiedades seleccionadas.\", \"Zero out the selected layers transformation.\\n[Alt]: Reset the transformation of the selected layers to 0.\\n[Ctrl] + [Alt]: Also reset the opacity to 100 %.\": \"Iniciar en cero la transformaci\\u00f3n de las capas seleccionadas.\\n[Alt]: Reinicia la transformaci\\u00f3n de las capas seleccionadas a 0.\\n[Ctrl] + [Alt]: Restablecer tambi\\u00e9n la opacidad a 100 %.\", \"Expose the transformation of layers using a nice controller.\": \"Exponer la transformaci\\u00f3n de capas usando un buen controlador.\", \"Create locator.\": \"Crear localizador.\", \"Extract locators.\": \"Extraer los localizadores.\", \"Use expressions\": \"Utilizar las expresiones\", \"Use essential properties\": \"Utilizar las propiedades esenciales\", \"Measure distance\": \"Medir distancia\", \"Measure the distance between two layers.\": \"Medir la distancia entre dos capas.\", \"Select two layers to measure the distance between them.\": \"Seleccionar dos capas para medir la distancia entre ellas.\", \"The distance is %1 px\": \"La distancia es de %1 px\", \"Prop. info\": \"Info de la prop.\", \"Get property detailed information.\": \"Obtener informaci\\u00f3n detallada de la propiedad.\", \"Get property info\": \"Obtener informaci\\u00f3n de la propiedad\", \"Connect slave properties to a master property.\": \"Conectar las propiedades secundarias a una propiedad primaria.\", \"Layer opacities\": \"Opacidad de las capas\", \"Connects the selected layers to the control you've just set, using their opacity properties to switch their visibility.\": \"Conecta las capas seleccionadas al control reci\\u00e9n establecido, usando sus propiedades de opacidad para cambiar su visibilidad.\", \"Properties\": \"Propiedades\", \"Connects the selected properties to the control you've just set.\": \"Conectar las propiedades seleccionadas con el control que se acaba de establecer.\", \"Connects the selected keys to the control you've just set.\": \"Conectar las claves seleccionadas con el control que se acaba de establecer.\", \"2D Slider\": \"Deslizador 2D\", \"Angle\": \"\\u00c1ngulo\", \"Axis\": \"Eje\", \"Channel\": \"Canal\", \"Choose or create control\": \"Elegir o crear un control\", \"Create a slider controller.\": \"Crear un controlador deslizante.\", \"Create a 2D slider controller.\": \"Crear un controlador deslizante 2D.\", \"Create an angle controller.\": \"Crear un controlador de \\u00e1ngulo.\", \"Create a controller to measure lengths, angles and other coordinates between layers.\": \"Crear un controlador para medir longitudes y \\u00e1ngulos y otras coordenadas entre capas.\", \"Layer list\": \"Lista de capas\", \"Creates a dropdown control to control the visibility of a list of layers.\\n\\nFirst, select the layer where to create the controlling effect, then click the button to get to the next step.\": \"Crea un control desplegable para controlar la visibilidad de una lista de capas.\\n\\nPrimero, seleccione la capa donde va a crear el efecto de control, luego haga clic en el bot\\u00f3n para ir al siguiente paso.\", \"Nothing selected. Please select some layers first.\": \"No hay nada seleccionado. Por favor, seleccione algunas capas.\", \"Create a spatial effector to control properties.\\n\\nSelect the properties to control first, then click on this button.\": \"Crear un effector espacial para controlar las propiedades.\\n\\nSeleccionar primero las propiedades a controlar, luego dar clic en este bot\\u00f3n.\", \"Pick texture\": \"Elegir textura\", \"Choose a layer to use as a texture map to control the properties.\": \"Elegir una capa para usar como mapa de textura para controlar las propiedades.\", \"Pick audio\": \"Elegir audio\", \"Controls properties using an audio layer.\": \"Controlar las propiedades mediante una capa de audio.\", \"Pick control\": \"Seleccionar controlador\", \"Uses the selected property, layer or already existing control.\": \"Utilizar una propiedad, capa o controlador ya existente.\", \"Connecting\": \"Conectando\", \"After Effects Property\\u0004Property\": \"Propiedad\", \"After Effects Property\\u0004Type\": \"Tipo\", \"After Effects Property Value\\u0004Minimum\": \"M\\u00ednimo\", \"After Effects Property Value\\u0004Maximum\": \"M\\u00e1ximo\", \"Value\": \"Valor\", \"Speed\": \"Rapidez\", \"Velocity\": \"Velocidad\", \"Select the child properties or layers,\\nand connect them.\": \"Seleccionar las propiedades o capas secundarias,\\ny conectarlas.\", \"Connecting dropdown menu to layers:\\n\\nSelect the child layers then connect.\": \"Conectando el men\\u00fa desplegable a las capas:\\n\\nSeleccione las capas secundarias y luego con\\u00e9ctelas.\", \"Connect layer opacities\": \"Conectar opacidades de capas\", \"Connect the selected layers to the control you've just set, using their opacity properties to switch their visibility.\": \"Conectar las capas seleccionadas al control reci\\u00e9n establecido, usando sus propiedades de opacidad para cambiar su visibilidad.\", \"Morph selected properties between arbitrary keyframes.\": \"Transformar las propiedades seleccionadas entre fotogramas clave arbitrarios.\", \"Add pin layers to control spatial properties and B\\u00e9zier paths.\\n[Alt]: Also create tangents for B\\u00e9zier path properties.\": \"A\\u00f1adir capas de pines para controlar las propiedades espaciales y las rutas Be\\u0301zier.\\n[Alt]: Crear tangentes para las propiedades de la ruta Be\\u0301zier tambi\\u00e9n.\", \"Change the opacity of the pins.\": \"Modificar la opacidad de los pines.\", \"Change the name of the limb this layer belongs to.\": \"Modificar el nombre del miembro al que pertenece esta capa.\", \"Edit pins\": \"Editar pines\", \"Kinematics\": \"Cinem\\u00e1tica\", \"Create Inverse and Forward Kinematics.\": \"Crear Cinematica Inversa y Directa.\", \"Standard Inverse Kinematics.\": \"Cinem\\u00e1tica Inversa Est\\u00e1ndar.\", \"1+2-layer IK\": \"IK a 1+2 capas\", \"Create a one-layer IK combined with a two-layer IK\\nto handle Z-shape limbs.\": \"Crear un IK de una capa combinado con un IK de dos capas\\npara manejar miembros en forma de Z.\", \"2+1-layer IK\": \"IK a 2+1 capas\", \"Create a two-layer IK combined with a one-layer IK\\nto handle Z-shape limbs.\": \"Crear un IK de dos capas combinado con un IK de una capa\\npara manejar miembros en forma de Z.\", \"B\\u00e9zier Inverse Kinematics.\": \"Cinem\\u00e1tica Inversa B\\u00e9zier.\", \"Forward Kinematics\\nwith automatic overlap and follow-through.\": \"Cinematica directa\\ncon superposici\\u00f3n autom\\u00e1tica y seguimiento.\", \"Parent\": \"Emparentar\", \"Create parent constraints.\": \"Crear restricciones primarias.\", \"Parent all the selected layers to the last selected one.\\n\\n[Alt]: Parent only the orphans.\\nOr:\\n[Ctrl]: Parent layers as a chain, from ancestor to child, in the order of the selection.\": \"Emparentar todas la capas seleccionadas a la \\u00faltima capa seleccionada.\\n\\n[Alt]: Emparentar \\u00fanicamente los hu\\u00e9rfanos.\\nO:\\n[Ctrl]: Emparentar las capas como una cadena, del predecesor al secundario, en el orden de la selecci\\u00f3n.\", \"Animatable parent.\": \"Primario animable.\", \"Parent across comps...\": \"Emparentar a trav\\u00e9s de compos...\", \"Parent layers across compositions.\": \"Emparentar capas a trav\\u00e9s de las composiciones.\", \"Parent comp\": \"Emparentar compo\", \"Parent layer\": \"Primario\", \"Create transform constraints (position, orientation, path...).\": \"Crear restricciones de transformaci\\u00f3n (posici\\u00f3n, orientaci\\u00f3n, trazado...).\", \"Constraint the location of a layer to the position of other layers.\": \"Restringir la ubicaci\\u00f3n de una capa a la posici\\u00f3n de otras capas.\", \"Constraint the orientation of a layer to the orientation of other layers.\": \"Restringir la orientaci\\u00f3n de una capa a la orientaci\\u00f3n de otras capas.\", \"Constraint the location and orientation of a layer to a B\\u00e9zier path.\\n\\n\": \"Restringir la ubicaci\\u00f3n y orientaci\\u00f3n de una capa a un trazado Be\\u0301zier.\\n\\n\", \"Pick path...\": \"Elegir trazado...\", \"Select controllers\": \"Seleccionar controladores\", \"Select all controllers\": \"Seleccionar todos los controladores\", \"Show/hide ctrls\": \"Mostrar/ocultar ctrls\", \"Show/Hide controllers\\n\\n[Alt]: Only the unselected controllers.\": \"Mostrar/Ocultar controladores\\n\\n[Alt]: Solo los controladores no seleccionados.\", \"Tag as controllers\": \"Etiquetar como controladores\", \"Bake controllers appearance\": \"Fijar la apariencia de los controladores\", \"Controller settings\": \"Ajustes del controlador\", \"Edit selected controllers.\": \"Editar los controladores seleccionados.\", \"Use AE Null Objects\": \"Usar objetos nulos AE\", \"Use Shape Layers\": \"Usar Capas de Forma\", \"Use Shape Layers (Draft mode)\": \"Usar Capas de Forma (Modo borrador)\", \"Use Raster Layers (PNG)\": \"Usar Capas R\\u00e1ster (PNG)\", \"Don't lock scale of null controllers.\": \"No bloquear la escala de los controladores nulos.\", \"The scale of null controllers, and After Effects nulls as controllers created by Duik won't be locked by default.\": \"La escala de controladores nulos, y de los nulos de After Effects creados por Duik no se bloquear\\u00e1 por defecto.\", \"Icon color\": \"Color del icono\", \"Set the color of the selected controllers.\\n\\n[Alt]: assigns a random color for each controller.\": \"Establece el color de los controladores seleccionados.\\n\\n[Alt]: asigna un color aleatorio para cada controlador.\", \"Icon size\": \"Tama\\u00f1o del icono\", \"Change the size of the controller.\": \"Cambiar el tama\\u00f1o del controlador.\", \"Icon opacity\": \"Opacidad del icono\", \"Change the opacity of the controllers.\": \"Cambiar la opacidad de los controladores.\", \"Anchor color\": \"Color del ancla\", \"Set the color of the selected anchors.\\n\\n[Alt]: assigns a random color for each anchor.\": \"Establecer el color de las anclas seleccionadas.\\n\\n[Alt]: asigna un color aleatorio para cada ancla.\", \"Anchor size\": \"Tama\\u00f1o del ancla\", \"Change the size of the anchor.\": \"Cambiar el tama\\u00f1o del ancla.\", \"Anchor opacity\": \"Opacidad del ancla\", \"Change the opacity of the anchors.\": \"Modificar la opacidad de las anclas.\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each layer.\": \"Aplicar cambios.\\n\\n[Alt]: asigna un color aleatorio a cada capa.\", \"Edit Controllers\": \"Editar Controladores\", \"Create a rotation controller.\": \"Crear un controlador de rotaci\\u00f3n.\", \"Create a horizontal translation controller.\": \"Crear un controlador de translaci\\u00f3n horizontal.\", \"Create a vertical translation controller.\": \"Crear un controlador de translaci\\u00f3n vertical.\", \"Create a translation controller.\": \"Crear un controlador de translaci\\u00f3n.\", \"Create a translation and rotation controller.\": \"Crear un controlador de translaci\\u00f3n y rotaci\\u00f3n.\", \"Create a camera controller.\": \"Crear un controlador de c\\u00e1mara.\", \"Creates a slider controller.\": \"Crear un controlador deslizante.\", \"Create an eyebrow controller.\": \"Crear un controlador de ce\\u00f1o.\", \"Creates an ear controller.\": \"Crear un controlador de oreja.\", \"Create a hair controller.\": \"Crear un controlador de pelo.\", \"Create a mouth controller.\": \"Crear un controlador de boca.\", \"Create a nose controller.\": \"Crear un controlador de nariz.\", \"Create an eye controller.\": \"Crear un controlador de ojo.\", \"Create a head controller.\": \"Crear un controlador de cabeza.\", \"Create a foot controller.\": \"Crear un controlador de pie.\", \"Create a paw controller.\": \"Crear un controlador de pata.\", \"Create a hoof controller.\": \"Crear un controlador de pezu\\u00f1a.\", \"Create a hand controller.\": \"Crear un controlador de mano.\", \"Create a hips controller.\": \"Crear un controlador de caderas.\", \"Create a body controller.\": \"Crear un controlador de cuerpo.\", \"Create a neck and shoulders controller.\": \"Crear un controlador de cuello y hombros.\", \"Create a torso controller.\": \"Crear un controlador de torso.\", \"Create a vertebrae (neck or spine) controller.\": \"Crear un controlador de v\\u00e9rtebras (cuello o columna).\", \"Create a fin controller.\": \"Crear un controlador de aleta.\", \"Create a wing controller.\": \"Crear un controlador de ala.\", \"Create a pincer controller.\": \"Crear un controlador de pinza.\", \"Create a tail controller.\": \"Crear un controlador de cola.\", \"Create a hair strand controller.\": \"Crear un controlador de hebra de pelo.\", \"Create an audio controller.\": \"Crear un controlador de audio.\", \"Create a null controller.\": \"Crear un controlador nulo.\", \"Create an After Effects null controller.\": \"Crear un controlador Nulo After Effects.\", \"Pseudo-effects\": \"Pseudo-efectos\", \"Create pre-rigged pseudo-effects.\": \"Crear pseudo-efectos pre-rigueados.\", \"Eyes\": \"Ojos\", \"Create a pre-rigged pseudo-effect to control eyes.\": \"Crear un pseudo-efecto prerigueado para controlar los ojos.\", \"Fingers\": \"Dedos\", \"Create a pre-rigged pseudo-effect to control fingers.\": \"Crear un pseudo-efecto prerigueado para controlar los dedos.\", \"Create a pre-rigged pseudo-effect to control a hand and its fingers.\": \"Crear un pseudo-efecto prerigueado para controlar la mano y sus dedos.\", \"Create a pre-rigged pseudo-effect to control a head.\": \"Crear un pseudo-efecto prerigueado para controlar la cabeza.\", \"Extract\": \"Extraer\", \"Extract the controllers from the selected precomposition, to animate from outside the composition.\": \"Extraer los controladores de la precomposici\\u00f3n seleccionada, para animar desde afuera de la composici\\u00f3n.\", \"OCO Meta-rig\": \"Metarig OCO\", \"Create, import, export Meta-Rigs and templates\": \"Crear, importar, exportar Metarigs y plantillas\", \"The bones and armatures panel\": \"Panel de los huesos y esqueletos\", \"Links & constraints\": \"Enlaces & restricci\\u00f3nes\", \"Automation & expressions\": \"Automatizaci\\u00f3n y expresiones\", \"Tools\": \"Herramientas\", \"Get help\": \"Obtener ayuda\", \"Read the doc!\": \"\\u00a1Leer la documentaci\\u00f3n!\", \"Support %1 if you love it!\": \"\\u00a1Apoya a %1 si te gusta!\", \"Create a null object.\": \"Crear un objeto nulo.\", \"Create a solid layer.\": \"Crear una capa s\\u00f3lida.\", \"Create an adjustment layer.\": \"Crear una capa de efecto.\", \"Create a shape layer.\": \"Crear una capa de forma.\", \"Circle\": \"C\\u00edrculo\", \"Square\": \"Cuadrado\", \"Rounded square\": \"Cuadrado redondeado\", \"Polygon\": \"Pol\\u00edgono\", \"Star\": \"Estrella\", \"Zero out the selected layers transformation.\\n[Alt]: Reset the transformation of the selected layers to 0.\\n[Ctrl] + [Alt]: Also resets the opacity to 100 %.\": \"Iniciar en cero la transformaci\\u00f3n de las capas seleccionadas.\\n[Alt]: Reinicia la transformaci\\u00f3n de las capas seleccionadas a 0.\\n[Ctrl] + [Alt]: Restablecer tambi\\u00e9n la opacidad a 100 %.\", \"Auto-Rename & Tag\": \"Auto-Renombrar y etiquetar\", \"Automagically renames, tags and groups the selected layers (or all of them if there's no selection)\": \"Renombrar, etiquetar y agrupar autom\\u00e1ticamente las capas seleccionadas (o todas si no hay selecci\\u00f3n)\", \"Layer manager\": \"Gestor de capas\", \"Setting layers type...\": \"Configurando el tipo de las capas...\", \"Setting layers location...\": \"Configurando la ubicaci\\u00f3n de las capas...\", \"Setting layers side...\": \"Configurando el lado de las capas...\", \"Setting layers group name...\": \"Configurando el nombre del grupo de las capas...\", \"Setting layers name...\": \"Configurando el nombre de las capas...\", \"Create, import, export Meta-Rigs and templates\\n\\n\": \"Crear, importar, exportar Metarigs y plantillas\\n\\n\", \"[Alt]: Launches the corresponding ScriptUI Stand-Alone panel if it is installed.\": \"[Alt]: Lanza el panel individual ScriptUI correspondiente si est\\u00e1 instalado.\", \"Test failed!\": \"\\u00a1Prueba fallida!\", \"Keep this panel open\": \"Mantener este panel abierto\", \"%1 Settings\": \"Par\\u00e1metros de %1\", \"Set the language of the interface.\": \"Seleccionar el idioma de la interfaz.\", \"Settings file\": \"Archivo de par\\u00e1metros\", \"Set the location of the settings file.\": \"Seleccionar la ubicaci\\u00f3n del archivo de par\\u00e1metros.\", \"Set the highlight color.\": \"Establecer el color del resaltado.\", \"After Effects Blue\": \"Azul After Effects\", \"The After Effects highlighting blue\": \"Azul resaltado de After Effects\", \"RxLab Purple\": \"P\\u00farpura RxLab\", \"The RxLaboratory Purple\": \"El p\\u00farpura de RxLaboratory (nuestro preferido)\", \"Rainbox Red\": \"Rojo Rainbox\", \"The Rainbox Productions Red\": \"El rojo de Rainbox Productions\", \"After Effects Orange (CS6)\": \"Naranja After Effects (CS6)\", \"The After Effects highlighting orange from good ol'CS6\": \"Naranja resaltado del antiguo gran After Effects CS6\", \"Custom...\": \"Personalizado...\", \"Select a custom color.\": \"Selecciona un color personalizado.\", \"Select the UI mode.\": \"Seleccionar el modo de la interfaz.\", \"Rookie\": \"Principiante\", \"The easiest-to-use mode, but also the biggest UI.\": \"El modo m\\u00e1s f\\u00e1cil, pero tambi\\u00e9n la m\\u00e1s grande interfaz.\", \"Standard\": \"Est\\u00e1ndar\", \"The standard not-too-big UI.\": \"La interfaz est\\u00e1ndar, no muy grande.\", \"Expert\": \"Experto\", \"The smallest UI, for expert users.\": \"La interfaz m\\u00e1s peque\\u00f1a, para los usuarios expertos.\", \"Normal mode\": \"Modo normal\", \"Use at your own risk!\": \"\\u00a1Utilizar bajo su propio riesgo!\", \"Dev and Debug mode\": \"Modo desarrollo y depuraci\\u00f3n\", \"Check for updates\": \"Verificar las actualizaciones\", \"Default\": \"Por defecto\", \"Reset the settings to their default values.\": \"Reiniciar los par\\u00e1metros a sus valores por defecto.\", \"Apply settings.\": \"Aplicar ajustes.\", \"You may need to restart the script for all changes to take effect.\": \"Quiz\\u00e1s sea necesario reiniciar el script para que todos los cambios sean tenidos en cuenta.\", \"Thank you for your donations!\": \"\\u00a1Gracias por las donaciones!\", \"Help and options\": \"Ayuda y opciones\", \"Edit settings\": \"Editar los par\\u00e1metros\", \"Options\": \"Opciones\", \"Bug Report or Feature Request\": \"Informe de errores o solicitud de funcionalidad\", \"Bug report\\nFeature request\\n\\nTell us what's wrong or request a new feature.\": \"Informar un error\\nSugerir una funci\\u00f3n\\n\\nD\\u00edganos qu\\u00e9 est\\u00e1 mal o sugiera una nueva funci\\u00f3n.\", \"Help\": \"Ayuda\", \"Get help.\": \"Obtener ayuda.\", \"Translate %1\": \"Traducir %1\", \"Help translating %1 to make it available to more people.\": \"Ayudar a traducir %1 para hacerlo accesible a m\\u00e1s personas.\", \"New version\": \"Nueva versi\\u00f3n\", \"This month, the %1 fund is $%2.\\nThat's %3% of our monthly goal ( $%4 )\\n\\nClick on this button to join the development fund!\": \"Este mes, el %1 financiado es %2$.\\nEso equivale a %3% de nuestro objetivo mensual (%4$)\\n\\n\\u00a1Seleccione aqu\\u00ed para promover el desarrollo de nuestras herramientas!\", \"Cancel\": \"Cancelar\", \"file system\\u0004Path...\": \"Trazado...\", \"Set a random value.\": \"Aplicar un valor aleatorio.\", \"Magic is happening\": \"La magia est\\u00e1 ocurriendo\", \"Working\": \"Trabajando\", \"project\\u0004Item\": \"Elemento\", \"file\\u0004Run\": \"Ejecutar\", \"Open folder\": \"Abrir carpeta\", \"Add item or category\": \"A\\u00f1adir elemento o categor\\u00eda\", \"Edit item or category\": \"Editar elemento o categor\\u00eda\", \"Remove item or category\": \"Eliminar elemento o categor\\u00eda\", \"Item not found.\": \"Elemento no encontrado.\", \"Remove all\": \"Eliminar todo\", \"Start typing...\": \"Empezar a escribir...\", \"Refresh\": \"Actualizar\", \"Category\": \"Categor\\u00eda\", \"Tip\": \"Extremo\", \"Anatomy\\u0004Feather\": \"Pluma\", \"Anatomy\\u0004Fishbone\": \"Hueso de pez\", \"Select\\u0004None\": \"Ninguno\", \"Select layers\": \"Seleccionar las capas\", \"Active composition\": \"Composici\\u00f3n actual\", \"Selected compositions\": \"Composiciones seleccionadas\", \"All compositions\": \"Todas las composiciones\", \"The '%1' panel is not installed.\": \"El panel '%1' no est\\u00e1 instalado.\", \"Permanently disable this alert.\": \"Desactivar permanentemente esta alerta.\", \"You can disable this alert dialog from showing before long operations.\\nLayer Controls state won't be changed.\": \"Puede desactivar esta alerta antes de realizar operaciones largas.\\nEl estado de los controles de capas no se cambiar\\u00e1.\", \"This alert will be disabled.\": \"Esta alerta se desactivar\\u00e1.\", \"Ignore\": \"Ignorar\", \"Hide layer controls\": \"Ocultar los controles de capa\", \"Magic is happening...\": \"La magia est\\u00e1 ocurriendo...\", \"Project Root\": \"Ra\\u00edz del Proyecto\", \"After Effects Layer\\u0004Shape\": \"Forma\", \"Rectangle\": \"Rect\\u00e1ngulo\", \"Rounded rectangle\": \"Rect\\u00e1ngulo redondeado\", \"The pseudo effect file does not exist.\": \"El archivo del pseudo efecto no existe.\", \"Invalid pseudo effect file or match name.\": \"Archivo o \\\"matchName\\\" del pseudo efecto incorrecto.\", \"Sanity status: Unknown\": \"Estado de sanidad: Desconocido\", \"Sanity status: OK\": \"Estado de sanidad: OK\", \"Sanity status: Information\": \"Estado de sanidad: Informaci\\u00f3n\", \"Sanity status: Warning\": \"Estado de sanidad: Advertencia\", \"Sanity status: Danger\": \"Estado de sanidad: Peligro\", \"Sanity status: Critical\": \"Estado de sanidad: Cr\\u00edtico\", \"Sanity status: Fatal\": \"Estado de sanidad: Fatal\", \"Unknown\": \"Desconocido\", \"Information\": \"Informaci\\u00f3n\", \"Warning\": \"Advertencia\", \"Danger\": \"Peligro\", \"Critical\": \"Cr\\u00edtico\", \"Fatal\": \"Fatal\", \"Run all tests\": \"Ejecutar todas las pruebas\", \"Run all the tests and displays the results.\": \"Ejecutar todas las pruebas y mostrar los resultados.\", \"Toggle this test for the current project only.\": \"Cambiar esta prueba solamente para el proyecto actual.\", \"Enable or disable automatic live-fix.\": \"Activar o desactivar la correcci\\u00f3n autom\\u00e1tica en vivo.\", \"Fix now.\": \"Solucionar ahora.\", \"Run the current test.\": \"Ejecutar la prueba actual.\", \"Change the test settings.\": \"Cambiar la configuraci\\u00f3n de la prueba.\", \"Test every:\": \"Probar cada:\", \"Size limit (MB)\": \"L\\u00edmite de tama\\u00f1o (MB)\", \"Maximum number of items\": \"N\\u00famero m\\u00e1ximo de elementos\", \"Maximum number of precompositions in the root folder\": \"Cantidad m\\u00e1xima de precomposiciones en la carpeta ra\\u00edz\", \"Default folder for precompositions\": \"Carpeta predeterminada para precomposiciones\", \"Maximum unused comps in the project\": \"M\\u00e1ximo de compos no usadas en el proyecto\", \"Folder for main comps (leave empty for project root)\": \"Carpeta para las comps principales (dejar vac\\u00eda para la ra\\u00edz del proyecto)\", \"Maximum memory (GB)\": \"Memoria m\\u00e1xima (GB)\", \"Maximum number of essential properties in a comp\": \"N\\u00famero m\\u00e1ximo de propiedades esenciales en una comp\", \"Time limit before saving the project (mn)\": \"L\\u00edmite de tiempo antes de guardar el proyecto (mn)\", \"Uptime limit (mn)\": \"L\\u00edmite de tiempo de funcionamiento (mn)\", \"Composition Names\": \"Nombres de las composiciones\", \"Layer Names\": \"Nombres de las capas\", \"Expression engine\": \"Motor de Expresi\\u00f3n\", \"Project size\": \"Tama\\u00f1o del proyecto\", \"Project items\": \"Elementos del proyecto\", \"Duplicated footages\": \"Metrajes duplicados\", \"Unused footages\": \"Metrajes no utilizados\", \"Precompositions\": \"Precomposiciones\", \"Main compositions\": \"Composiciones principales\", \"Memory in use\": \"Uso de memoria\", \"Essential properties\": \"Propiedades esenciales\", \"Time since last save\": \"Tiempo desde la \\u00faltima guardada\", \"Up time\": \"Tiempo de actividad\", \"The project needs to be saved first.\": \"El proyecto debe guardarse primero.\", \"Project\": \"Proyecto\", \"Set a note for the current project\": \"Establecer una nota para el proyecto actual\", \"Composition\": \"Composici\\u00f3n\", \"Set a note for the current composition\": \"Establecer una nota para la composici\\u00f3n actual\", \"Text file\": \"Archivo de texto\", \"Select the file where to save the notes.\": \"Seleccionar la carpeta para guardar notas.\", \"Reloads the note\": \"Recarga la nota\", \"New line: Ctrl/Cmd + Enter\": \"Nueva l\\u00ednea: Ctrl/Cmd + Enter\", \"file\\u0004Open...\": \"Abrir...\", \"file\\u0004Save as...\": \"Guardar como...\", \"Show envelops\": \"Mostrar envolturas\", \"Show noodles\": \"Mostrar fideos\", \"Create new composition\": \"Crear una nueva composici\\u00f3n\", \"[Alt]: Create and build in a new composition.\": \"[Alt]: Crear y construir en una nueva composici\\u00f3n.\", \"Create OCO Meta-rig\": \"Crear Metarig OCO\", \"Meta-Rig name\": \"Nombre del metarig\", \"Meta-Rig settings.\": \"Ajustes de metarig.\", \"Meta-Rig\": \"Metarig\", \"Build selected Meta-Rig.\": \"Construye el metarig seleccionado.\", \"Create a new Meta-Rig from selected bones or create a new category.\": \"Crear un nuevo metarig desde los huesos seleccionados o crear una nueva categor\\u00eda.\", \"Edit the selected Meta-Rig or category.\": \"Editar el Metarig o la categor\\u00eda seleccionada.\", \"Remove the selected Meta-Rig or category from library.\": \"Eliminar el Metarig o la categor\\u00eda seleccionada de la biblioteca.\", \"Sorry, the OCO library folder can't be found.\": \"Lo sentimos, la carpeta de la biblioteca OCO no se ha encontrado.\", \"Select the OCO.config file.\": \"Seleccione el archivo OCO.config.\", \"Create OCO Meta-Rig\": \"Crear Metarig OCO\", \"Selected bones\": \"Seleccionar huesos\", \"All bones\": \"Todos los huesos\", \"Icon\": \"Icono\", \"Choose an icon to asssicate with the new Meta-Rig\": \"Elegir un icono para asociarlo con el nuevo Metarig\", \"Meta-Rig Name\": \"Nombre del metarig\", \"Choose the name of the meta-rig.\": \"Elige el nombre del metarig.\", \"Character height:\": \"Estatura del personaje:\", \"cm\": \"cm\", \"Export the selected armature to an OCO Meta-Rig file.\": \"Exportar el esqueleto seleccionado a un archivo de Metarig OCO.\", \"Please, choose a name for the meta-rig\": \"Por favor, elige un nombre para este Metarig\", \"The file: \\\"{#}\\\" already exists.\\nDo you want to overwrite this file?\": \"El archivo: \\\"{#}\\\" ya existe.\\n\\u00bfDesea sobrescribir este archivo?\", \"Sorry, we can't save an OCO file directly in the current category.\": \"Lo sentimos, no podemos guardar un archivo OCO directamente en la categor\\u00eda actual.\", \"Are you sure you want to remove the Meta-Rig \\\"{#}\\\"?\": \"\\u00bfEst\\u00e1 seguro de querer eliminar el Metarig \\\"{#}\\\"?\", \"Are you sure you want to remove the category \\\"{#}\\\" and all its meta-rigs?\": \"\\u00bfEst\\u00e1 seguro de querer eliminar la categoria \\\"{#}\\\" y todos sus Metarigs?\", \"Run script\": \"Ejecutar script\", \"All categories\": \"Todas las categor\\u00edas\", \"Dockable Scripts\": \"Scripts acoplables\", \"Ae Scripts\": \"Ae Scripts\", \"Startup Scripts\": \"Script de inicio\", \"Shutdown Scripts\": \"Cerrar Scripts\", \"Script settings\": \"Ajustes del script\", \"Select icon\": \"Seleccionar icono\", \"Script name\": \"Nombre del script\", \"Open scripts with...\": \"Abrir scripts con...\", \"Select an application to open the scripts.\\nLeave the field empty to use the system default.\": \"Seleccionar una aplicaci\\u00f3n para abrir los scripts.\\nDejar el campo vac\\u00edo para utilizar el sistema predeterminado.\", \"Use the Duik quick editor.\": \"Usar el editor r\\u00e1pido de Duik.\", \"Use the Duik quick script editor to edit the selected script.\": \"Usar el editor de scripts r\\u00e1pido de Duik para editar el script seleccionado.\", \"Run the selected script.\\n\\n[Alt]: Run the script as a standard script even if it's a dockable ScriptUI panel.\": \"Ejecute el script seleccionado.\\n\\n[Alt]: Ejecute el script como un script est\\u00e1ndar, incluso si es un panel ScriptUI acoplable.\", \"Add a new script or a category to the library.\": \"A\\u00f1adir un nuevo script o una categor\\u00eda a la biblioteca.\", \"Removes the selected script or category from the library.\": \"Elimina el script o la categor\\u00eda seleccionada de la biblioteca.\", \"Edit the selected script.\\n\\n[Alt]: Use the Duik quick editor.\": \"Editar el script seleccionado.\\n\\n[Alt]: Usar el editor r\\u00e1pido de Duik.\", \"Script not found\": \"No se encontr\\u00f3 el script\", \"Sorry, we can't save a script directly in the current category.\": \"Lo sentimos, no podemos guardar un script directamente en la categor\\u00eda actual.\", \"Add new scripts to the library.\": \"A\\u00f1adir nuevos scripts a la biblioteca.\", \"Home panel enabled\": \"Panel de inicio activado\", \"The home panel helps Duik to launch much faster.\\nDisabling it may make the launch time of Duik much slower.\": \"El panel de inicio ayuda a Duik a lanzarse mucho m\\u00e1s r\\u00e1pido.\\nDesactivarlo puede hacer que el tiempo de lanzamiento de Duik sea mucho m\\u00e1s lento.\", \"Home panel disabled\": \"Panel de inicio desactivado\", \"Layer controls alert enabled\": \"Alerta de controles de capa activada\", \"You can disable the \\\"Layer controls\\\" alert dialog which is shown before long operations.\": \"Puede desactivar el di\\u00e1logo de alerta \\\"Controles de capa\\\", que se muestra antes de realizar operaciones largas.\", \"Layer controls alert disabled\": \"Alerta de controles de capa desactivada\", \"Composition tools (crop, change settings...)\": \"Herramientas de composici\\u00f3n (recortar, cambiar ajustes...)\", \"Layer\": \"Capa\", \"Text\": \"Texto\", \"Text tools (rename, search and replace...)\": \"Herramientas de texto (renombrar, buscar y reemplazar...)\", \"Scripting\": \"Scripting\", \"Scripting tools\": \"Herramientas de script\", \"Crops the selected precompositions using the bounds of their masks.\": \"Recorta las precomposiciones seleccionadas usando los l\\u00edmites de sus m\\u00e1scaras.\", \"Sets the current or selected composition(s) settings, also changing the settings of all precompositions.\": \"Establece la configuraci\\u00f3n de la(s) composici\\u00f3n(es) actual(es) o la(s) seleccionada(s), cambiando tambi\\u00e9n la configuraci\\u00f3n de todas las precomposiciones.\", \"Rename\": \"Cambiar nombre\", \"Renames the selected items (layers, pins, project items...)\": \"Renombra los elementos seleccionados (capas, pines, elementos del proyecto...)\", \"Puppet pins\": \"Pines de marioneta\", \"Update expressions\": \"Actualizar expresiones\", \"Automatically updates the expressions.\": \"Actualiza autom\\u00e1ticamente las expresiones.\", \"Remove the first digits\": \"Eliminar los primeros d\\u00edgitos\", \"digits\": \"d\\u00edgitos\", \"Remove the last digits\": \"Eliminar los \\u00faltimos d\\u00edgitos\", \"Number from\": \"Enumerar desde\", \"Reverse\": \"Revertir\", \"Number from last to first.\": \"Numerar del \\u00faltimo al primero.\", \"Prefix\": \"Prefijo\", \"Suffix\": \"Sufijo\", \"Search and replace\": \"Buscar y reemplazar\", \"Searches and replaces text in the project.\": \"Busca y reemplaza un texto en el proyecto.\", \"Expressions\": \"Expresiones\", \"Texts\": \"Textos\", \"All Compositions\": \"Todas las composiciones\", \"Compositions\": \"Composiciones\", \"Footages\": \"Metrajes\", \"Folders\": \"Carpetas\", \"All items\": \"Todos los elementos\", \"Selected items\": \"Elementos seleccionados\", \"Case sensitive\": \"Distinguir may\\u00fasculas\", \"Search\": \"Buscar\", \"Replace\": \"Reemplazar\", \"Search and replace text in the project.\": \"Buscar y reemplazar un texto en el proyecto.\", \"Script library\": \"Biblioteca de scripts\", \"Quickly access and run all your scripts and panels.\": \"Acceder r\\u00e1pidamente y ejecutar todos los scripts y paneles.\", \"Scriptify expression\": \"Escriptificar la expresi\\u00f3n\", \"Generate a handy ExtendScript code to easily include the selected expression into a script.\": \"Generar un pr\\u00e1ctico c\\u00f3digo ExtendScript para incluir f\\u00e1cilmente la expresi\\u00f3n seleccionada en un script.\", \"Script editor\": \"Editor de script\", \"A quick editor for editing and running simple scripts and snippets.\": \"Un editor r\\u00e1pido para editar y ejecutar scripts sencillos y fragmentos de c\\u00f3digo.\", \"Sanity status\": \"Estado de sanidad\", \"[Alt]: One controller for all layers.\\n[Ctrl]: Parent layers to the controllers.\": \"[Alt]: Un controlador para todas las capas.\\n[Ctrl]: Emparentar capas a los controladores.\", \"Art\": \"Dise\\u00f1o\", \"Adjustment\": \"Ajuste\", \"Reposition the anchor points of all selected layers.\": \"Reposicionar los puntos de anclaje de todas las capas seleccionadas.\", \"Use Full bones (with envelop and noodle)\": \"Usar huesos completos (con envoltura y fideo)\", \"Use Light bones\": \"Usar huesos ligeros\", \"Include masks\": \"Incluir m\\u00e1scaras\", \"Use the masks too to compute the bounds of the layers when repositionning the anchor point.\": \"Utilizar tambi\\u00e9n las m\\u00e1scaras para calcular los l\\u00edmites de las capas al reposicionar el punto de anclaje.\", \"Margin\": \"Margen\", \"Select the layer (texture/map)\": \"Seleccionar la capa (textura/mapa)\", \"Select the layer (texture) to use as an effector.\": \"Seleccionar la capa (textura) para usar como un efector.\", \"Connect properties\": \"Conectar propiedades\", \"Align layers.\": \"Alinear capas.\", \"All selected layers will be aligned\\nto the last selected one.\": \"Todas las capas seleccionadas ser\\u00e1n alineadas\\na la \\u00faltima capa seleccionada.\", \"Clean Keyframes.\\nAutomates the animation process, and makes it easier to control:\\n- Anticipation\\n- Motion interpolation\\n- Overlap\\n- Follow through or Bounce\\n- Soft Body simulation\\n\": \"Limpiar fotogramas clave.\\nAutomatiza el proceso de animaci\\u00f3n, y hace m\\u00e1s f\\u00e1cil controlar:\\n- Anticipaci\\u00f3n\\n- Interpolaci\\u00f3n de movimiento\\n- Superposici\\u00f3n\\n- Seguimiento o Rebote\\n- Simulaci\\u00f3n de un cuerpo blando\\n\", \"Alive (anticipation + interpolation + follow through)\": \"Vivo (anticipaci\\u00f3n + interpolaci\\u00f3n + seguimiento)\", \"The default animation, with anticipation, motion interpolation and follow through.\": \"Animaci\\u00f3n predeterminada, con anticipaci\\u00f3n, interpolaci\\u00f3n de movimiento y seguimiento.\", \"Inanimate (interpolation + follow through)\": \"Inanimado (interpolaci\\u00f3n + seguimiento)\", \"For inanimate objects.\\nDeactivate the anticipation.\": \"Para los objetos inanimados.\\nDesactive la anticipaci\\u00f3n.\", \"True stop (anticipation + interpolation)\": \"Parada real (anticipaci\\u00f3n + interpolaci\\u00f3n)\", \"Deactivate the follow through animation.\": \"Desactivar la animaci\\u00f3n de seguimiento.\", \"Exact keyframes (interpolation only)\": \"Fotogramas clave exactos (solo interpolaci\\u00f3n)\", \"Deactivates anticipation and follow through, and use the exact keyframe values.\\nGenerate only the motion interpolation.\": \"Desactiva la anticipaci\\u00f3n y el seguimiento, y utiliza los valores exactos del fotograma clave.\\nGenera solo la interpolaci\\u00f3n del movimiento.\", \"Spring (follow through only)\": \"Salto (solo seguimiento)\", \"Use AE keyframe interpolation and just animate the follow through.\": \"Usar la interpolaci\\u00f3n de fotogramas clave de AE y animar simplemente el seguimiento.\", \"Spring (no simulation)\": \"Salto (sin simulaci\\u00f3n)\", \"A lighter version of the spring, which works only if the property has it's own keyframes.\\nMotion from parent layers or the anchor point of the layer itself will be ignored.\": \"Una versi\\u00f3n m\\u00e1s ligera del salto, que funciona \\u00fanicamente si la propiedad tiene sus propios fotogramas clave.\\nEl movimiento de las capas primarias o el punto de anclaje de la capa ser\\u00e1 ignorado.\", \"Bounce (follow through only)\": \"Rebote (\\u00fanicamente seguimiento)\", \"Use AE keyframe interpolation and just animate a bounce at the end.\": \"Usar la interpolaci\\u00f3n de fotogramas clave de AE y animar simplemente un rebote al final.\", \"Bounce (no simulation)\": \"Rebote (sin simulaci\\u00f3n)\", \"Limits\": \"L\\u00edmites\", \"Limit the value the property can get.\": \"Limitar el valor que la propiedad puede obtener.\", \"Adjusts the exposure of the animation\\n(changes and animates the framerate)\\n\\n[Ctrl]: (Try to) auto-compute the best values.\": \"Ajusta la exposici\\u00f3n de la animaci\\u00f3n\\n(cambia y anima la velocidad de fotogramas)\\n\\n[Ctrl]: (Intentar) calcular autom\\u00e1ticamente los mejores valores.\", \"Automatically rig armatures (use the Links & constraints tab for more options).\": \"Rigear autom\\u00e1ticamente los esqueletos (utilizar la pesta\\u00f1a Enlaces y Restricci\\u00f3nes para obtener m\\u00e1s opciones).\", \"3-Layer rig:\": \"Rig de 3 capas:\", \"Long chain rig:\": \"Rig de cadena larga:\", \"Create a root controller\": \"Crear un controlador ra\\u00edz\", \"Baking:\": \"Fijando:\", \"Bake envelops\": \"Fijar envolturas\", \"Remove deactivated noodles.\": \"Eliminar los fideos desactivados.\", \"Add a list to the selected properties.\": \"A\\u00f1adir una lista a las propiedades seleccionadas.\", \"[Alt]: Adds a keyframe to the second slot (and quickly reveal it with [U] in the timeline).\": \"espa\\u00f1ol\"}", "Duik_es_ES.json", "tr" ); +var Duik_es_ES = new DuBinary( "{\"\": {\"language\": \"es_ES\", \"plural-forms\": \"nplurals=2; plural=(n != 1);\"}, \"Adjustment layer\": \"Capa de ajuste\", \"Null\": \"Nulo\", \"Solid\": \"S\\u00f3lido\", \"Animation library\": \"Biblioteca de animaci\\u00f3n\", \"Most used\": \"M\\u00e1s utilizado\", \"Recent\": \"Reciente\", \"Favorites\": \"Favoritos\", \"All properties\": \"Todas las propiedades\", \"Keyframes only\": \"Solo fotogramas clave\", \"Position\": \"Posici\\u00f3n\", \"Rotation\": \"Rotaci\\u00f3n\", \"Scale\": \"Escala\", \"Opacity\": \"Opacidad\", \"Masks\": \"M\\u00e1scaras\", \"Effects\": \"Efectos\", \"Offset values\": \"Desplazar los valores\", \"Offset current values.\": \"Desplazar los valores actuales.\", \"Absolute\": \"Absoluto\", \"Absolute values (replaces current values).\": \"Valores absolutos (sustituye los valores actuales).\", \"Reverse keyframes\": \"Invertir fotogramas clave\", \"Reverses the animation in time.\": \"Invertir la animaci\\u00f3n en el tiempo.\", \"Apply\": \"Aplicar\", \"Edit category name\": \"Editar el nombre de la categor\\u00eda\", \"New Category\": \"Nueva categor\\u00eda\", \"Create animation\": \"Crear animaci\\u00f3n\", \"Bake Expressions\": \"Fijar las expresiones\", \"Animation name\": \"Nombre de la animaci\\u00f3n\", \"OK\": \"Ok\", \"Save animation.\": \"Guardar animaci\\u00f3n.\", \"This animation already exists.\\nDo you want to overwrite it?\": \"Esta animaci\\u00f3n ya existe.\\n\\u00bfDesea sobrescribirla?\", \"Animation settings.\": \"Ajustes de la animaci\\u00f3n.\", \"Update thumbnail\": \"Actualizar la miniatura\", \"Updates the thumbnail for the selected item.\": \"Actualiza la miniatura del elemento seleccionado.\", \"Update animation\": \"Actualizar animaci\\u00f3n\", \"Updates the current animation.\": \"Actualiza la animaci\\u00f3n actual.\", \"Favorite\": \"Favorito\", \"Animation\": \"Animaci\\u00f3n\", \"Apply selected animation.\": \"Aplicar la animaci\\u00f3n seleccionada.\", \"[Shift]: More options...\": \"[May]: M\\u00e1s opciones...\", \"Open the folder in the file explorer/finder.\": \"Abrir la carpeta en el explorador de archivos/finder.\", \"[Alt]: Select the library location.\": \"[Alt]: Seleccionar la ubicaci\\u00f3n de la biblioteca.\", \"Add selected animation to library or create new category.\": \"Agregar la animaci\\u00f3n seleccionada a la biblioteca o crear una nueva categor\\u00eda.\", \"Edit the selected animation or category.\": \"Editar la animaci\\u00f3n o categor\\u00eda seleccionada.\", \"Remove the selected animation or category from library.\": \"Eliminar la animaci\\u00f3n o categor\\u00eda seleccionada de la biblioteca.\", \"Sorry, the animation library folder can't be found.\": \"Lo sentimos, la carpeta de la biblioteca de animaci\\u00f3n no se ha encontrado.\", \"Select the folder containing the animation library.\": \"Seleccione la carpeta que contiene la biblioteca de animaci\\u00f3n.\", \"Sorry, we can't save an animation directly in the current category.\": \"Lo sentimos, no podemos guardar una animaci\\u00f3n directamente en la categor\\u00eda actual.\", \"Sorry, we can't create a sub-category in the current category.\": \"Lo sentimos, no podemos crear una subcategor\\u00eda en la categor\\u00eda actual.\", \"Uncategorized\": \"Sin categor\\u00eda\", \"Are you sure you want to remove the animation \\\"{#}\\\"?\": \"\\u00bfEst\\u00e1 seguro de querer eliminar la animaci\\u00f3n \\\"{#}\\\"?\", \"Are you sure you want to remove the category \\\"{#}\\\" and all its animations?\": \"\\u00bfEst\\u00e1 seguro de querer eliminar la categoria \\\"{#}\\\" y todas sus animaciones?\", \"Select Keyframes\": \"Seleccionar fotogramas clave\", \"Select keyframes.\": \"Seleccionar fotogramas clave.\", \"Time\": \"Tiempo\", \"Select at a precise time.\": \"Seleccionar en un momento preciso.\", \"Range\": \"Intervalo\", \"Select from a given range.\": \"Seleccionar de un intervalo determinado.\", \"Current time\": \"Momento actual\", \"time\": \"momento\", \"time\\u0004Out\": \"Salida\", \"Selected layers\": \"Capas seleccionadas\", \"All layers\": \"Todas las capas\", \"Controllers\": \"Controladores\", \"Copy animation\": \"Copiar animaci\\u00f3n\", \"Copies selected keyframes.\\n\\n[Alt]: Cuts the selected keyframes.\": \"Copia los fotogramas clave seleccionados.\\n\\n[Alt]: Corta los fotogramas clave seleccionados.\", \"Paste animation\": \"Pegar animaci\\u00f3n\", \"Paste keyframes.\\n\\n[Ctrl]: Offset from current values.\\n[Alt]: Reverses the keyframes in time.\": \"Pegar fotogramas clave.\\n\\n[Ctrl]: Desplazar de los valores actuales.\\n[Alt]: Invierte los fotogramas clave en el tiempo.\", \"Replace existing keyframes\": \"Reemplazar fotogramas clave existentes\", \"Interpolator\": \"Interpolador\", \"Control the selected keyframes with advanced but easy-to-use keyframe interpolation driven by an effect.\": \"Controla los fotogramas clave seleccionados con una interpolaci\\u00f3n avanzada pero f\\u00e1cil de usar, controlada por un efecto.\", \"Snap keys\": \"Ajustar claves\", \"Snaps selected (or all) keyframes to the closest frames if they're in between.\": \"Ajusta los fotogramas clave seleccionados (o todos) a los fotogramas m\\u00e1s cercanos si son intermedios.\", \"Motion trail\": \"Rastro de movimiento\", \"Draws a trail following the selected layers.\\n\\n[Alt]: Creates a new shape layer for each trail.\": \"Dibuja un rastro siguiendo las capas seleccionadas.\\n\\n[Alt]: Crea una nueva capa de forma para cada rastro.\", \"IK/FK Switch\": \"Cambiador IK/FK\", \"Switches the selected controller between IK and FK.\\nAutomatically adds the needed keyframes at current time.\": \"Cambia el controlador seleccionado entre IK y FK.\\nA\\u00f1ade autom\\u00e1ticamente los fotogramas clave necesarios en el momento actual.\", \"Snap IK\": \"Ajustar IK\", \"Snaps the IK to the FK values\": \"Ajusta el IK a los valores FK\", \"Snap FK\": \"Ajustar FK\", \"Snaps the FK to the IK values\": \"Ajusta el FK a los valores de IK\", \"Tweening\": \"Intermediaci\\u00f3n\", \"Split\": \"Dividir\", \"Split the selected keyframes into couples of keyframes with the same value.\": \"Dividir los fotogramas clave seleccionados en parejas de fotogramas clave con el mismo valor.\", \"Duration\": \"Duraci\\u00f3n\", \"video image\\u0004Frames\": \"Cuadros\", \"Set the duration between two split keys.\": \"Establecer la duraci\\u00f3n entre dos claves divididas.\", \"Center\": \"Centro\", \"Align around the current time.\": \"Alinear alrededor del momento actual.\", \"After\": \"Despu\\u00e9s\", \"Add the new key after the current one.\": \"A\\u00f1adir la nueva clave despu\\u00e9s de la actual.\", \"Before\": \"Antes\", \"Add the new key before the current one.\": \"A\\u00f1adir la nueva clave antes de la actual.\", \"Freeze\": \"Bloquear\", \"Freezes the pose; copies the previous keyframe to the current time.\\n\\n[Alt]: Freezes the next pose (copies the next keyframe to the current time).\": \"Bloquea la pose; copia el fotograma clave anterior al momento actual.\\n\\n[Alt]: Bloquea la siguiente pose (copia el siguiente fotograma clave al momento actual).\", \"Animated properties\": \"Propiedades animadas\", \"Selected properties\": \"Propiedades seleccionadas\", \"Sync\": \"Sinc\", \"Synchronize the selected keyframes; moves them to the current time.\\nIf multiple keyframes are selected for the same property, they're offset to the current time, keeping the animation.\\n\\n[Alt]: Syncs using the last keyframe instead of the first.\": \"Sincronizar los fotogramas clave seleccionados; los mueve al momento actual.\\nSi se seleccionan varios fotogramas clave para la misma propiedad, se desplazan al momento actual, manteniendo la animaci\\u00f3n.\\n\\n[Alt]: Sincronizar usando el \\u00faltimo clave en lugar del primero.\", \"Clean\": \"Limpiar\", \"Remove unneeded keyframes.\": \"Eliminar fotogramas clave innecesarios.\", \"Tweening options\": \"Opciones de intermedios\", \"Temporal interpolation\": \"Interpolaci\\u00f3n temporal\", \"Set key options\": \"Definir opciones de clave\", \"Roving\": \"Itinerante\", \"Linear\": \"Lineal\", \"Ease In\": \"Desaceleraci\\u00f3n suave\", \"Ease Out\": \"Aceleraci\\u00f3n suave\", \"Easy Ease\": \"Desacelerac./Acelerac. suave\", \"Continuous\": \"Continuo\", \"Hold\": \"Mantener\", \"Keyframe options\": \"Opciones de fotogramas clave\", \"Add keyframes\": \"A\\u00f1adir fotogramas clave\", \"Edit selected keyframes\": \"Editar fotogramas clave seleccionados\", \"Ease options\": \"Opciones de Desacelerac./Acelerac.\", \"Reset preset list\": \"Restablecer la lista de preselecci\\u00f3n\", \"Resets the preset list to the default values.\": \"Restablecer la lista de preselecci\\u00f3n a sus valores por defecto.\", \"Ease presets\": \"Preselecciones de Desacelerac./Acelerac.\", \"Add new ease preset\": \"A\\u00f1adir una preselecci\\u00f3n de Desacelerac./Acelerac.\", \"Remove selected ease preset\": \"Eliminar la preselecci\\u00f3n de Desacelerac./Acelerac.\", \"Pick ease and velocity from selected key.\": \"Elegir desacelerac./acelerac. y velocidad de la clave seleccionada.\", \"Apply ease and velocity to selected keyframes.\": \"Aplicar desacelerac./acelerac. y velocidad a los fotogramas clave seleccionados.\", \"Set ease\": \"Definir desacelerac./acelerac.\", \"Switches in and out eases.\": \"Cambia aceleraci\\u00f3n y desaceleraci\\u00f3n.\", \"Apply ease to selected keyframes.\": \"Aplicar desacelerac./acelerac. a los fotogramas clave seleccionados.\", \"Switches in and out velocities.\": \"Cambia velocidades de entrada y de salida.\", \"Apply velocity to selected keyframes.\": \"Aplicar velocidad a los fotogramas clave seleccionados.\", \"Spatial interpolation\": \"Interpolaci\\u00f3n espacial\", \"Set the spatial interpolation to linear for selected keyframes.\": \"Establece la interpolaci\\u00f3n espacial en lineal para los fotogramas clave seleccionados.\", \"Set the spatial interpolation to B\\u00e9zier for selected keyframes.\": \"Establece la interpolaci\\u00f3n espacial en Be\\u0301zier para los fotogramas clave seleccionados.\", \"Set the spatial interpolation to B\\u00e9zier Out for selected keyframes.\": \"Establece la interpolaci\\u00f3n espacial de salida en Be\\u0301zier para los fotogramas clave seleccionados.\", \"Set the spatial interpolation to B\\u00e9zier In for selected keyframes.\": \"Establece la interpolaci\\u00f3n espacial de llegada en Be\\u0301zier para los fotogramas clave seleccionados.\", \"Fix\": \"Solucionar\", \"Automatically fix spatial interpolation for selected keyframes.\": \"Corregir autom\\u00e1ticamente la interpolaci\\u00f3n espacial para los fotogramas clave seleccionados.\", \"Quickly save, export, import and apply animations from predefined folders.\": \"Guardar, exportar, importar y aplicar r\\u00e1pidamente animaciones desde carpetas predefinidas.\", \"Sequence\": \"Secuenciar\", \"Sequence layers or keyframes.\\n\\n[Ctrl]: Sequence keyframes instead of layers\\n[Alt]: Reverse\": \"Secuenciar capas o fotogramas clave.\\n\\n[Ctrl]: Secuenciar fotogramas clave en lugar de capas\\n[Alt]: Invertir\", \"Layers\": \"Capas\", \"Keyframes\": \"Fotogramas clave\", \"Times\": \"Momentos\", \"In points\": \"Puntos de entrada\", \"Out points\": \"Puntos de salida\", \"Ease - Sigmoid (logistic)\": \"desacelerac./acelerac. - Sigmoide (log\\u00edstica)\", \"Natural - Bell (gaussian)\": \"Natural - Campana (gaussiana)\", \"Ease In (logarithmic)\": \"Desaceleraci\\u00f3n (logar\\u00edtmica)\", \"Ease Out (exponential)\": \"Aceleraci\\u00f3n (exponencial)\", \"interpolation\\u0004Rate\": \"Cantidad\", \"Non-linear animation\": \"Animaci\\u00f3n no lineal\", \"Edit animations together.\": \"Editar animaciones juntas.\", \"Add new clip\": \"A\\u00f1adir un nuevo clip\", \"Create a new clip from the original comp and adds it to the 'NLA.Edit' comp.\": \"Crea un nuevo clip desde la compo original y lo a\\u00f1ade a la compo 'NLA.Edit'.\", \"Cel animation...\": \"Animaci\\u00f3n tradicional...\", \"Tools to help traditionnal animation using After Effects' paint effect with the brush tool.\": \"Herramientas para ayudar a la animaci\\u00f3n tradicional utilizando el efecto de pintura de After Effects con la herramienta de pincel.\", \"Cel animation\": \"Animaci\\u00f3n tradicional\", \"New Cel.\": \"Nuevo Acetato.\", \"Create a new animation cel.\\n\\n[Alt]: Creates on the selected layer instead of adding a new layer.\": \"Crear un nuevo acetato de animaci\\u00f3n\\n\\n[Alt]: Crea en la capa seleccionada en lugar de a\\u00f1adir una nueva capa.\", \"Onion skin\": \"Papel cebolla\", \"Shows the previous and next frames with a reduced opacity.\": \"Muestra los fotogramas anteriores y posteriores con una opacidad reducida.\", \"time\\u0004In\": \"Entrada\", \"Go to the previous frame\": \"Ir al fotograma anterior\", \"animation\\u0004Exposure:\": \"Exposici\\u00f3n:\", \"Changes the exposure of the animation (the frames per second).\": \"Cambia la exposici\\u00f3n de la animaci\\u00f3n (los fotogramas por segundo).\", \"Go to the next frame.\": \"Ir al siguiente fotograma.\", \"Set velocity\": \"Establecer velocidad\", \"Tween\": \"Intermedio\", \"Celluloid\": \"Celuloide\", \"X-Sheet\": \"Hoja de C\\u00e1lculo\", \"Clean keyframes\": \"Limpiar fotogramas clave\", \"Weight\": \"Peso\", \"Looper\": \"Bucleador\", \"Paste expression\": \"Pegar expresi\\u00f3n\", \"Remove expressions\": \"Borrar expresiones\", \"Toggle expressions\": \"(Des)activar las expresiones\", \"Bake expressions\": \"Fijar las expresiones\", \"Bake composition\": \"Fijar la composici\\u00f3n\", \"Effector\": \"Efector\", \"Effector map\": \"Efector de textura\", \"Kleaner\": \"Climpiador\", \"Swink\": \"Parpalancear\", \"Wiggle\": \"Ondulaci\\u00f3n\", \"Random motion\": \"Movimiento aleatorio\", \"Random\": \"Aleatorio\", \"Wheel\": \"Rueda\", \"Move away\": \"Alejar\", \"Adds a control effect to move the selected layers away from their parents.\": \"Agrega un efecto de control para alejar las capas seleccionadas de sus padres.\", \"Randomize\": \"Aleatorizar\", \"Motion trails\": \"Rastros de movimiento\", \"Time remap\": \"Remapeo de tiempo\", \"Paint Rig\": \"Rig de pintura\", \"Walk/Run cycle\": \"Ciclo de caminata/carrera\", \"Arm\": \"Brazo\", \"Limb\": \"Extremidad\", \"Leg\": \"Pierna\", \"Spine\": \"Espina\", \"Tail\": \"Cola\", \"Hair\": \"Pelo\", \"Wing\": \"Ala\", \"Fin\": \"Aleta\", \"Bake armature data\": \"Fijar los datos del esqueleto\", \"Baking armature data...\": \"Fijando los datos del esqueleto...\", \"Baking armature data: %1\": \"Fijando los datos del esqueleto: %1\", \"Bake bones\": \"Fijar huesos\", \"Resetting bone transform...\": \"Restableciendo la transformaci\\u00f3n de los huesos...\", \"Baking bone: %1\": \"Fijando hueso: %1\", \"Link art\": \"Conectar el dise\\u00f1o\", \"Trying to parent layer '%1'\": \"Intentando emparentar la capa '%1'\", \"Framing guides\": \"Gu\\u00edas de encuadre\", \"Scale Z-Link\": \"Enlace Z de escala\", \"Camera Rig\": \"Rig de c\\u00e1mara\", \"Camera\": \"C\\u00e1mara\", \"Target\": \"Objetivo\", \"Cam\": \"C\\u00e1m\", \"2D Camera\": \"C\\u00e1mara 2D\", \"Camera influence\": \"Influencia de la c\\u00e1mara\", \"List\": \"Lista\", \"Add list\": \"A\\u00f1adir una lista\", \"Split values\": \"Separar valores\", \"Lock properties\": \"Bloquear las propiedades\", \"Add zero\": \"A\\u00f1adir un cero\", \"Move anchor points\": \"Mover puntos de anclaje\", \"Reset transformation\": \"Reiniciar transformaci\\u00f3n\", \"Align layers\": \"Alinear capas\", \"Expose transform\": \"Exponer las transformaciones\", \"Key Morph\": \"Mutaci\\u00f3n por clave\", \"IK\": \"IK\", \"Tip angle\": \"\\u00c1ngulo de la punta\", \"B\\u00e9zier IK\": \"IK B\\u00e9zier\", \"B\\u00e9zier FK\": \"FK B\\u00e9zier\", \"Auto-curve\": \"Autocurva\", \"FK\": \"FK\", \"Auto-parent\": \"Auto-parentar\", \"Parent constraint\": \"Restricci\\u00f3n de primaria\", \"Locator\": \"Localizador\", \"Extract locators\": \"Extraer los localizadores\", \"Parent across comps\": \"Emparentar a trav\\u00e9s de compos\", \"Position constraint\": \"Restricci\\u00f3n de posici\\u00f3n\", \"Orientation constraint\": \"Restricci\\u00f3n de orientaci\\u00f3n\", \"Path constraint\": \"Restricci\\u00f3n de trayectoria\", \"Add Pins\": \"A\\u00f1adir pines\", \"Remove 'thisComp'\": \"Eliminar 'thisComp'\", \"Use 'thisComp'\": \"Utilizar 'thisComp'\", \"Connector\": \"Conector\", \"Audio connector\": \"Conector audio\", \"Settings\": \"Par\\u00e1metros\", \"Audio spectrum\": \"Espectro de audio\", \"Audio Effector\": \"Efector audio\", \"controller_shape\\u0004rotation\": \"rotaci\\u00f3n\", \"controller_shape\\u0004orientation\": \"orientaci\\u00f3n\", \"controller_shape\\u0004x position\": \"posici\\u00f3n x\", \"controller_shape\\u0004x pos\": \"pos x\", \"controller_shape\\u0004h position\": \"posici\\u00f3n h\", \"controller_shape\\u0004h pos\": \"pos h\", \"controller_shape\\u0004horizontal position\": \"posici\\u00f3n horizontal\", \"controller_shape\\u0004horizontal\": \"horizontal\", \"controller_shape\\u0004x location\": \"ubicaci\\u00f3n x\", \"controller_shape\\u0004x loc\": \"ubic x\", \"controller_shape\\u0004h location\": \"ubicaci\\u00f3n h\", \"controller_shape\\u0004h loc\": \"ubic h\", \"controller_shape\\u0004horizontal location\": \"ubicaci\\u00f3n horizontal\", \"controller_shape\\u0004y position\": \"posici\\u00f3n y\", \"controller_shape\\u0004y pos\": \"pos y\", \"controller_shape\\u0004v position\": \"posici\\u00f3n v\", \"controller_shape\\u0004v pos\": \"pos v\", \"controller_shape\\u0004vertical position\": \"posici\\u00f3n vertical\", \"controller_shape\\u0004vertical\": \"vertical\", \"controller_shape\\u0004y location\": \"ubicaci\\u00f3n y\", \"controller_shape\\u0004y loc\": \"ubic y\", \"controller_shape\\u0004v location\": \"ubicaci\\u00f3n v\", \"controller_shape\\u0004v loc\": \"ubic v\", \"controller_shape\\u0004vertical location\": \"ubicaci\\u00f3n vertical\", \"controller_shape\\u0004position\": \"posici\\u00f3n\", \"controller_shape\\u0004location\": \"localizaci\\u00f3n\", \"controller_shape\\u0004pos\": \"pos\", \"controller_shape\\u0004loc\": \"loc\", \"controller_shape\\u0004transform\": \"transformaci\\u00f3n\", \"controller_shape\\u0004prs\": \"pre\", \"controller_shape\\u0004slider\": \"deslizador\", \"controller_shape\\u00042d slider\": \"deslizador 2d\", \"controller_shape\\u0004joystick\": \"joystick\", \"controller_shape\\u0004angle\": \"\\u00e1ngulo\", \"controller_shape\\u0004camera\": \"c\\u00e1mara\", \"controller_shape\\u0004cam\": \"c\\u00e1m\", \"controller_shape\\u0004head\": \"cabeza\", \"controller_shape\\u0004skull\": \"cr\\u00e1neo\", \"controller_shape\\u0004hand\": \"mano\", \"controller_shape\\u0004carpus\": \"carpo\", \"controller_shape\\u0004foot\": \"pie\", \"controller_shape\\u0004tarsus\": \"tarso\", \"controller_shape\\u0004claws\": \"garras\", \"controller_shape\\u0004claw\": \"garra\", \"controller_shape\\u0004hoof\": \"pezu\\u00f1a\", \"controller_shape\\u0004eye\": \"ojo\", \"controller_shape\\u0004eyes\": \"ojos\", \"controller_shape\\u0004face\": \"cara\", \"controller_shape\\u0004square\": \"cuadrado\", \"controller_shape\\u0004hips\": \"caderas\", \"controller_shape\\u0004hip\": \"cadera\", \"controller_shape\\u0004body\": \"cuerpo\", \"controller_shape\\u0004shoulders\": \"hombros\", \"controller_shape\\u0004neck\": \"cuello\", \"controller_shape\\u0004tail\": \"cola\", \"controller_shape\\u0004penis\": \"pene\", \"controller_shape\\u0004vulva\": \"vulva\", \"controller_shape\\u0004walk cycle\": \"ciclo de caminata\", \"controller_shape\\u0004run cycle\": \"ciclo de carrera\", \"controller_shape\\u0004animation cycle\": \"ciclo de animaci\\u00f3n\", \"controller_shape\\u0004cycle\": \"ciclo\", \"controller_shape\\u0004blender\": \"mezclador\", \"controller_shape\\u0004animation blender\": \"mezclador de animaci\\u00f3n\", \"controller_shape\\u0004null\": \"nulo\", \"controller_shape\\u0004empty\": \"vac\\u00edo\", \"controller_shape\\u0004connector\": \"conector\", \"controller_shape\\u0004connection\": \"conexi\\u00f3n\", \"controller_shape\\u0004connect\": \"conectar\", \"controller_shape\\u0004etm\": \"etm\", \"controller_shape\\u0004expose transform\": \"exponer las transformaciones\", \"controller_shape\\u0004ear\": \"oreja\", \"controller_shape\\u0004hair\": \"pelo\", \"controller_shape\\u0004strand\": \"mech\\u00f3n\", \"controller_shape\\u0004hair strand\": \"hebra de pelo\", \"controller_shape\\u0004mouth\": \"boca\", \"controller_shape\\u0004nose\": \"nariz\", \"controller_shape\\u0004brow\": \"ce\\u00f1o\", \"controller_shape\\u0004eyebrow\": \"ceja\", \"controller_shape\\u0004eye brow\": \"ceja\", \"controller_shape\\u0004poney tail\": \"coleta\", \"controller_shape\\u0004poneytail\": \"coleta\", \"controller_shape\\u0004pincer\": \"pinza\", \"controller_shape\\u0004wing\": \"ala\", \"controller_shape\\u0004fin\": \"aleta\", \"controller_shape\\u0004fishbone\": \"hueso de pez\", \"controller_shape\\u0004fish bone\": \"espina de pez\", \"controller_shape\\u0004audio\": \"audio\", \"controller_shape\\u0004sound\": \"sonido\", \"controller_shape\\u0004vertebrae\": \"v\\u00e9rtebra\", \"controller_shape\\u0004spine\": \"espina dorsal\", \"controller_shape\\u0004torso\": \"torso\", \"controller_shape\\u0004lungs\": \"pulmones\", \"controller_shape\\u0004chest\": \"pecho\", \"controller_shape\\u0004ribs\": \"costillas\", \"controller_shape\\u0004rib\": \"costilla\", \"Create controller\": \"Crear un controlador\", \"Slider\": \"Deslizador\", \"Controller\": \"Controlador\", \"Hand\": \"Mano\", \"X Position\": \"Posici\\u00f3n X\", \"Y Position\": \"Posici\\u00f3n Y\", \"Transform\": \"Transformaci\\u00f3n\", \"Eye\": \"Ojo\", \"Head\": \"Cabeza\", \"Hips\": \"Caderas\", \"Body\": \"Cuerpo\", \"Shoulders\": \"Hombros\", \"Foot\": \"Pie\", \"Ear\": \"Oreja\", \"Mouth\": \"Boca\", \"Nose\": \"Nariz\", \"Eyebrow\": \"Ceja\", \"Claws\": \"Garras\", \"Hoof\": \"Pezu\\u00f1a\", \"Pincer\": \"Pinza\", \"Audio\": \"Audio\", \"Torso\": \"Torso\", \"Vertebrae\": \"Vertebra\", \"Easter egg ;)\\u0004Penis\": \"Pene\", \"Easter egg ;)\\u0004Vulva\": \"Vulva\", \"Animation Cycles\": \"Ciclos de Animaci\\u00f3n\", \"Animation Blender\": \"Mezclador de animaci\\u00f3n\", \"Expose Transform\": \"Exponer las transformaciones\", \"Bake controllers\": \"Fijar los controladores\", \"Extract controllers\": \"Extraer controladores\", \"No new controller was found to extract.\\nDo you want to extract all controllers from this pre-composition anyway?\": \"No se ha encontrado ning\\u00fan controlador nuevo para extraer.\\n\\u00bfDesea extraer todos los controladores de esta pre-composici\\u00f3n de todos modos?\", \"Nothing new!\": \"\\u00a1Ninguna novedad!\", \"Tag as ctrls\": \"Etiquetar como ctrls\", \"Left\": \"Izquierda\", \"Right\": \"Derecha\", \"Front\": \"Delante\", \"Back\": \"Volver\", \"Middle\": \"Medio\", \"Under\": \"Debajo\", \"Above\": \"Arriba\", \"Toggle edit mode\": \"Activar/desactivar el modo de edici\\u00f3n\", \"layer name\\u0004L\": \"I\", \"layer name\\u0004R\": \"D\", \"layer name\\u0004Fr\": \"Del\", \"layer name\\u0004Bk\": \"Det\", \"layer name\\u0004Tl\": \"C\", \"layer name\\u0004Md\": \"M\", \"layer name\\u0004Ab\": \"Arr\", \"layer name\\u0004Un\": \"Deb\", \"Bone\": \"Hueso\", \"Pin\": \"Pin\", \"Zero\": \"Cero\", \"anatomy\\u0004clavicle\": \"clav\\u00edcula\", \"anatomy\\u0004shoulder\": \"hombro\", \"anatomy\\u0004shoulder blade\": \"omoplato\", \"anatomy\\u0004scapula\": \"esc\\u00e1pula\", \"anatomy\\u0004humerus\": \"h\\u00famero\", \"anatomy\\u0004arm\": \"brazo\", \"anatomy\\u0004radius\": \"radio\", \"anatomy\\u0004ulna\": \"c\\u00fabito\", \"anatomy\\u0004forearm\": \"antebrazo\", \"anatomy\\u0004finger\": \"dedo\", \"anatomy\\u0004fingers\": \"dedos\", \"anatomy\\u0004heel\": \"tal\\u00f3n\", \"anatomy\\u0004femur\": \"f\\u00e9mur\", \"anatomy\\u0004thigh\": \"muslo\", \"anatomy\\u0004leg\": \"pierna\", \"anatomy\\u0004tibia\": \"tibia\", \"anatomy\\u0004shin\": \"espinilla\", \"anatomy\\u0004calf\": \"pantorrilla\", \"anatomy\\u0004fibula\": \"peron\\u00e9\", \"anatomy\\u0004toe\": \"dedo del pie\", \"anatomy\\u0004toes\": \"dedos de los pies\", \"anatomy\\u0004feather\": \"pluma\", \"Building OCO character:\": \"Creando el personaje OCO:\", \"Sorting bones...\": \"Clasificando huesos...\", \"duik\\u0004Tangent\": \"Tangente\", \"Lock tangents\": \"Bloquear tangentes\", \"Some layers are 3D layers, that's a problem...\": \"Algunas capas son capas 3D, eso es un problema...\", \"This can't be rigged, sorry.\": \"Esto no puede ser rigueado, lo sentimos.\", \"Auto-rig\": \"Auto-rig\", \"Sorting layers...\": \"Ordenando las capas...\", \"Root\": \"Ra\\u00edz\", \"Shoulders & neck\": \"Hombros y cuello\", \"Heel\": \"Tal\\u00f3n\", \"Shoulder\": \"Hombro\", \"Front leg\": \"Pierna delantera\", \"Creating controllers\": \"Creando controladores\", \"Parenting...\": \"Emparentando...\", \"Fish spine\": \"Espina vertebral de pez\", \"Rigging...\": \"Rigueando...\", \"Custom bones\": \"Huesos personalizados\", \"Crop precompositions\": \"Recortar precomposiciones\", \"Edit expression\": \"Editar expresi\\u00f3n\", \"A higher factor \\u2192 a higher precision.\\n\\n\\u2022 Smart mode: lower the factor to keep keyframes only for extreme values. Increasing the factor helps to get a more precise curve with inflexion keyframes.\\n\\n\\u2022 Precise mode: A factor higher than 1.0 increases the precision to sub-frame sampling (2 \\u2192 two samples per frame).\\nA factor lower than 1.0 decreases the precision so that less frames are sampled (0.5 \\u2192 half of the frames are sampled).\\nDecrease the precision to make the process faster, increase it if you need a more precise motion-blur, for example.\": \"Un factor m\\u00e1s alto \\u2192 una precisi\\u00f3n m\\u00e1s alta.\\n\\n\\u2022 Modo inteligente: reducir el factor para mantener los fotogramas clave solo para valores extremos. Aumentar el factor ayuda a obtener una curva m\\u00e1s precisa con fotogramas clave de inflexi\\u00f3n.\\n\\n\\u2022 Modo preciso: Un factor m\\u00e1s alto que 1.0 aumenta la precisi\\u00f3n al muestreo de sub-fotogramas (2 \\u2192 dos muestras por fotograma).\\nUn factor inferior a 1.0 disminuye la precisi\\u00f3n para que se muestreen menos fotogramas (0.5 \\u2192 la mitad de los fotogramas son muestreados).\\nReducir la precisi\\u00f3n para hacer el proceso m\\u00e1s r\\u00e1pido, aumentarlo si se necesita, por ejemplo, un desenfoque de movimiento m\\u00e1s preciso.\", \"Automation and expressions\": \"Automatizaci\\u00f3n y expresiones\", \"Separate the dimensions of the selected properties.\\nAlso works with colors, separated to RGB or HSL.\": \"Separar las dimensiones de las propiedades seleccionadas.\\nTambi\\u00e9n funciona con colores, separados por RGB o HSL.\", \"Toggle expressions, or remove them keeping the post-expression value on all selected properties.\\n\\n[Ctrl]: Remove expressions instead of just disabling.\\n[Alt]: Remove expressions but keep the pre-expression value (After Effects default).\": \"(Des)activar las expresiones, o removerlas manteniendo el valor de la post-expresi\\u00f3n en todas las propiedades seleccionadas.\\n\\n[Ctrl]: Eliminar las expresiones en vez de desactivarlas.\\n[Alt]: Eliminar las expresiones pero mantener el valor pre-expresi\\u00f3n (como predeterminado en After Effects).\", \"Expression tools\": \"Herramientas de expresi\\u00f3n\", \"Various tools to fix and work with expressions\": \"Varias herramientas para corregir y trabajar con expresiones\", \"Remove\": \"Eliminar\", \"Replace all occurences of %1 by %2.\": \"Reemplazar todas las ocurrencias de %1 por %2.\", \"Use\": \"Usar\", \"Copy expression\": \"Copiar expresi\\u00f3n\", \"Copy the expression from the selected property.\": \"Copiar la expresi\\u00f3n de la propiedad seleccionada.\", \"Paste the expression in all selected properties.\": \"Pegar la expresi\\u00f3n en todas las propiedades seleccionadas.\", \"Use an external editor to edit the selected expression.\\n\\n[Ctrl]: Reloads the expressions from the external editor.\": \"Utilizar un editor externo para editar la expresi\\u00f3n seleccionada.\\n\\n[Ctrl]: Recarga las expresiones del editor externo.\", \"Open expressions with...\": \"Abrir expresiones con...\", \"Select an application to open the expressions.\\nLeave the field empty to use the system default for '.jsxinc' files.\": \"Seleccione una aplicaci\\u00f3n para abrir las expresiones.\\nDeje el campo vac\\u00edo para utilizar el valor predeterminado del sistema para los archivos '.jsxinc'.\", \"System default\": \"Sistema predeterminado\", \"Set a random value to the selected properties, keyframes or layers.\": \"Establecer un valor aleatorio a las propiedades, fotogramas clave o capas seleccionadas.\", \"Current values\": \"Valores actuales\", \"Values of the properties at the current time\": \"Valores de las propiedades en el momento actual\", \"Layer attributes\": \"Atributos de capa\", \"Attributes of the layers.\": \"Atributos de las capas.\", \"Keyframes (value and time).\": \"Fotogramas clave (valor y tiempo).\", \"Natural (gaussian)\": \"Natural (gaussiano)\", \"Uses an algorithm with a natural result (using the Gaussian bell-shaped function).\\nA few values may be out of range.\": \"Utiliza un algoritmo con un resultado natural (usando la funci\\u00f3n en forma de campanilla Gaussiana).\\nAlgunos valores pueden estar fuera de rango.\", \"Strict\": \"Estricto\", \"Uses strict values.\": \"Utiliza valores estrictos.\", \"Collapse dimensions\": \"Colapsar las dimensiones\", \"Controls all dimensions or channels with a single value.\": \"Controla todas las dimensiones o canales con un \\u00fanico valor.\", \"Separate all dimensions or channels to control them individually.\": \"Separar todas las dimensiones o canales para controlarlos individualmente.\", \"Indices\": \"\\u00cdndices\", \"Values\": \"Valores\", \"Control all dimensions or channels with a single value.\": \"Controlar todas las dimensiones o canales con un \\u00fanico valor.\", \"Min\": \"M\\u00edn\", \"Max\": \"M\\u00e1x\", \"Replace expressions by keyframes.\\nUse a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"Reemplazar las expresiones por fotogramas clave.\\nUtilizar un algoritmo inteligente para tener los menos fotogramas clave posibles, y mantenerlos f\\u00e1ciles de editar despu\\u00e9s.\", \"Smart mode\": \"Modo inteligente\", \"Use a smarter algorithm which produces less keyframes.\\nThe result may be easier to edit afterwards but a bit less precise than other modes\": \"Utilizar un algoritmo m\\u00e1s inteligente que produzca menos fotogramas clave.\\nEl resultado puede ser m\\u00e1s f\\u00e1cil de editar despu\\u00e9s pero un poco menos preciso que otros modos\", \"Precise mode\": \"Modo preciso\", \"Add new keyframes for all frames.\\nThis mode produces more keyframes but the result may be closer to the original animation.\": \"A\\u00f1adir nuevos fotogramas clave para todos los cuadros.\\nEste modo produce m\\u00e1s fotogramas clave pero el resultado puede ser m\\u00e1s cercano a la animaci\\u00f3n original.\", \"Precision factor\": \"Factor de precisi\\u00f3n\", \"Replaces all expressions of the composition by keyframes,\\nand removes all non-renderable layers.\\n\\nUses a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"Reemplazar todas las expresiones de la composici\\u00f3n por fotogramas clave, y eliminar todas las capas no renderizables.\\n\\nUtilizar un algoritmo inteligente para tener menos fotogramas clave como sea posible, y mantenerlos f\\u00e1ciles de editar despu\\u00e9s.\", \"Activate the time remapping on the selected layers, adjusts the keyframes and adds a loop effect.\": \"Activar el remapeo de tiempo en las capas seleccionadas, ajusta los fotogramas clave y agrega un efecto de bucle.\", \"Creates a spatial effector to control properties.\\n\\nSelect the properties to control first, then click on this button.\": \"Crea un efector espacial para controlar las propiedades.\\n\\nSeleccionar primero las propiedades a controlar, luego hacer clic en este bot\\u00f3n.\", \"Control properties using a map (texture) layer.\": \"Controlar las propiedades mediante una capa de mapa (textura).\", \"Add a random but smooth animation to the selected properties.\": \"A\\u00f1adir a las propiedades seleccionadas una animaci\\u00f3n aleatoria pero suave.\", \"Individual controls\": \"Controles individuales\", \"Create one individual control for each property.\": \"Crear un control individual para cada propiedad.\", \"Unified control\": \"Control unificado\", \"Create a single control for all properties.\\na.k.a. The One Duik To Rule Them All.\": \"Crear un \\u00fanico control para todas las propiedades.\\na.k.a. El \\u00danico Duik Para Manejarlas Todas.\", \"Add a control effect to randomize (and animate) the selected properties.\": \"A\\u00f1adir un efecto de control para aleatorizar (y animar) las propiedades seleccionadas.\", \"Creates a single control for all properties.\\na.k.a. The One Duik To Rule Them All.\": \"Crea un \\u00fanico control para todas las propiedades.\\na.k.a. El \\u00danico Duik Para Manejarlas Todas.\", \"Swing or blink.\\nAlternate between two values, going back and forth,\\nwith advanced interpolation options.\": \"Parpadear o balancear.\\nAlternar entre dos valores, yendo hacia adelante y hacia atr\\u00e1s\\ncon opciones avanzadas de interpolaci\\u00f3n.\", \"Swing\": \"Balanceo\", \"Smoothly go back and forth between two values.\": \"Ir suavemente de un lado a otro entre dos valores.\", \"Blink\": \"Parpadeo\", \"Switch between two values, without interpolation.\": \"Intercambiar entre dos valores, sin interpolaci\\u00f3n.\", \"Automates the rotation of the selected layers as wheels.\": \"Automatiza la rotaci\\u00f3n de las capas seleccionadas como si fueran ruedas.\", \"Add cycles to the animated properties,\\n(with more features than the 'loopOut' and 'loopIn' expressions).\": \"A\\u00f1adir ciclos a las propiedades animadas,\\n(con m\\u00e1s caracter\\u00edsticas que las expresiones 'loopOut' y 'loopIn').\", \"Animate the selected character using a procedural walk or run cycle.\": \"Animar el personaje seleccionado usando un ciclo de marcha o de corrida procedimental.\", \"Neck\": \"Cuello\", \"Right hand\": \"Mano derecha\", \"Left hand\": \"Mano izquierda\", \"Right foot\": \"Pie derecho\", \"Left foot\": \"Pie izquierdo\", \"Rig paint effects and brush strokes to animate them more easily.\": \"Riguear efectos de pintura y pinceladas para animarlos con mayor facilidad.\", \"Bones\": \"Huesos\", \"Select bones\": \"Seleccionar huesos\", \"Select all bones\": \"Seleccionar todos los huesos\", \"Show/hide bones\": \"Mostrar/ocultar huesos\", \"Show/Hide all the bones.\\n\\n[Alt]: Only the unselected bones.\": \"Mostrar/Ocultar todos los huesos.\\n\\n[Alt]: Solo los huesos no seleccionados.\", \"Duplicate bones\": \"Duplicar los huesos\", \"Duplicate the selected bones\": \"Duplicar los huesos seleccionados\", \"Automatically (try to) link the artwork layers to their corresponding bones.\": \"Autom\\u00e1ticamente (intentar) vincular las capas del dise\\u00f1o a sus huesos correspondientes.\", \"By default, bones and artworks are matched using the layer names.\": \"Por defecto, los huesos y las capas del dise\\u00f1o se combinan usando los nombres de las capas.\", \"[Alt]: Use the distance between the layers (using the anchor points of the layers) instead of their names.\": \"[Alt]: Use la distancia entre las capas (usando los puntos de anclaje de las capas) en vez de sus nombres.\", \"Edit mode\": \"Modo edici\\u00f3n\", \"Bake bone appearances.\\n\\n[Alt]: Keep envelops.\\n[Ctrl]: Keep deactivated noodles.\": \"Fijar las apariencias de los huesos.\\n\\n[Alt]: Mantener las envolturas.\\n[Ctrl]: Mantener los fideos desactivados.\", \"Bone settings\": \"Opciones de huesos\", \"Edit selected bones\": \"Editar los huesos seleccionados\", \"Current Selection\": \"Selecci\\u00f3n Actual\", \"Side\": \"Lado\", \"Location\": \"Localizaci\\u00f3n\", \"Color\": \"Color\", \"Set the color of the selected layers.\": \"Definir el color de las capas seleccionadas.\", \"Size\": \"Tama\\u00f1o\", \"Change the size of the layer.\": \"Modificar el tama\\u00f1o de la capa.\", \"Change the opacity of the bones.\": \"Modificar la opacidad de los huesos.\", \"Group name\": \"Nombre del grupo\", \"Character / Group name\": \"Nombre de personaje / grupo\", \"Choose the name of the character.\": \"Elija el nombre del personaje.\", \"Name\": \"Nombre\", \"(Limb) Name\": \"Nombre (del miembro)\", \"Change the name of the limb this layer belongs to\": \"Modificar el nombre del miembro al que pertenece esta capa\", \"Envelop\": \"Envoltura\", \"Enabled\": \"Activado\", \"Toggle the envelops of the selected bones\": \"(Des)activar las envolturas de los huesos seleccionados\", \"Envelop opacity\": \"Opacidad de las envolturas\", \"Change the opacity of the envelop.\": \"Cambiar la opacidad de las envolturas.\", \"Envelop color\": \"Color de la envoltura\", \"Set the color of the selected envelops.\": \"Definir el color de las envolturas seleccionadas.\", \"Envelop stroke size\": \"Tama\\u00f1o del trazo de la envoltura\", \"Change the size of the envelop stroke.\": \"Cambiar el tama\\u00f1o del trazo de la envoltura.\", \"Envelop stroke color\": \"Color del trazo de la envoltura\", \"Set the color of the selected envelops strokes.\": \"Definir el color de los trazos de las envolturas seleccionadas.\", \"Noodle\": \"Fideo\", \"Toggle the noodles of the selected bones\": \"(Des)activar los fideos de los huesos seleccionados\", \"Noodle color\": \"Color del fideo\", \"Set the color of the selected noodles.\": \"Definir el color de los fideos seleccionados.\", \"Pick selected layer\": \"Elegir la capa seleccionada\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each bone.\": \"Aplicar cambios.\\n\\n[Alt]: asigna un color aleatorio a cada hueso.\", \"Edit bones\": \"Editar huesos\", \"Character Name\": \"Nombre del personaje\", \"Add an armature for an arm\": \"A\\u00f1adir un esqueleto para un brazo\", \"[Ctrl]: Auto-parent the selection to the new bones.\\n[Alt]: Assign a random color to the new limb.\": \"[Ctrl]: Auto-emparentar la selecci\\u00f3n a los nuevos huesos.\\n[Alt]: Asignar un color aleatorio al nuevo miembro.\", \"Create\": \"Crear\", \"Create arm\": \"Crear brazo\", \"Forearm\": \"Antebrazo\", \"Add an armature for a leg\": \"A\\u00f1adir un esqueleto para una pierna\", \"Create leg\": \"Crear pierna\", \"Thigh\": \"Muslo\", \"Calf\": \"Pantorrilla\", \"Toes\": \"Dedos de los Pies\", \"Add an armature for a spine (including the hips and head)\": \"A\\u00f1adir un esqueleto para una columna (incluyendo la cadera y la cabeza)\", \"Create spine\": \"Crear columna\", \"Add an armature for a hair strand.\": \"A\\u00f1adir un esqueleto para una hebra de cabello.\", \"Create hair strand\": \"Crear una hebra de pelo\", \"Hair:\": \"Pelo:\", \"layers\": \"capas\", \"Create tail\": \"Crear cola\", \"Tail:\": \"Cola:\", \"Add an armature for a wing.\": \"Agregar un esqueleto para un ala.\", \"Create wing\": \"Crear ala\", \"Feathers:\": \"Plumas:\", \"Add an armature for the spine of a fish.\": \"Agregar un esqueleto para la espina dorsal de un pez.\", \"Create fish spine\": \"Crear espina dorsal de pez\", \"Spine:\": \"Espina:\", \"Add an armature for a fin.\": \"Agregar un esqueleto para una aleta.\", \"Create fin\": \"Crear aleta\", \"Fishbones:\": \"Huesos de peces:\", \"Hominoid\": \"Hominoideo\", \"Create limbs for an hominoid (Humans and apes).\": \"Crear miembros para un hominoide (humanos y simios).\", \"Plantigrade\": \"Plant\\u00edgrado\", \"Create limbs for a plantigrade (primates, bears, rabbits...).\": \"Crear miembros para un plant\\u00edgrado (primates, osos, conejos...).\", \"Digitigrade\": \"Digit\\u00edgrado\", \"Create limbs for a digitigrade (dogs, cats, dinosaurs...).\": \"Crea miembros para un digitigrado (perros, gatos, dinosaurios...).\", \"Ungulate\": \"Ungulado\", \"Create limbs for an ungulate (horses, cattle, giraffes, pigs, deers, camels, hippopotamuses...).\": \"Crear miembros para un ungulado (caballos, ganado, jirafas, cerdos, ciervos, camellos, hipop\\u00f3tamos...).\", \"Arthropod\": \"Artr\\u00f3podo\", \"Create limbs for an arthropod (insects, spiders, scorpions, crabs, shrimps...)\": \"Crear miembros para un artr\\u00f3podo (insectos, ara\\u00f1as, escorpiones, cangrejos, camarones...)\", \"Bird\": \"P\\u00e1jaro\", \"Create limbs for a cute flying beast.\": \"Crear miembros para una hermosa bestia voladora.\", \"Fish\": \"Pez\", \"Create limbs for weird swimming beasts.\": \"Crear miembros para bestias raras que nadan.\", \"Snake\": \"Serpiente\", \"Custom\": \"Personalizar\", \"Add a custom armature.\": \"Agregar un esqueleto personalizado.\", \"[Ctrl]: Automatically parent the selected items (layers, path vertices or puppet pins) to the new bones.\": \"[Ctrl]: Parentar autom\\u00e1ticamente los elementos seleccionados (capas, v\\u00e9rtices de ruta o pines de marionetas) a los nuevos huesos.\", \"Create custom armature\": \"Crear un esqueleto personalizado\", \"Number of bones:\": \"Cantidad de huesos:\", \"Limb name\": \"Nombre de miembro\", \"Cameras\": \"C\\u00e1maras\", \"Add guides in the composition to help the composition of the image.\\nIncludes thirds, golden ratio, and other standard guides.\": \"A\\u00f1adir gu\\u00edas en la composici\\u00f3n para ayudar a la composici\\u00f3n de la imagen.\\nIncluye terceros, proporci\\u00f3n dorada y otras gu\\u00edas est\\u00e1ndar.\", \"Adds an inverse constraint of the scale to the depth (Z position) of the 3D layers, so that their visual size doesn't change with their depth.\\nWorks as a toggle: first click activates the effect, next click removes it from the selected layers.\": \"A\\u00f1adir una restricci\\u00f3n invertida de la profundida (posici\\u00f3n Z) a la escala de las capas 3D, para que su tama\\u00f1o visual no cambie con su profundidad.\\nFunciona como un conmutador: el primer clic activa el efecto, el seguundo lo elimina de las capas seleccionadas.\", \"There's no camera, please create a camera first.\": \"No hay c\\u00e1mara, por favor cree una c\\u00e1mara primero.\", \"Nothing selected. Please select a layer first.\": \"No hay nada seleccionado. Por favor, seleccione una capa.\", \"Rig the selected camera to make it easier to animate.\\nAlso includes nice behaviors like handheld camera or shoulder camera...\": \"Riguear la c\\u00e1mara seleccionada para facilitar su animaci\\u00f3n.\\nTambi\\u00e9n incluye buenos comportamientos como c\\u00e1mara en mano o c\\u00e1mara al hombro...\", \"There's no camera, or it's a one-node camera, but a two-node camera is needed.\\nPlease, change to or create a two-node camera.\": \"No hay c\\u00e1mara, o es una c\\u00e1mara de un solo nodo, pero se necesita una c\\u00e1mara de dos nodos.\\nPor favor, cambie o cree una c\\u00e1mara de dos nodos.\", \"Create a fake camera, working with standard multiplane 2D Layers.\\nParent the layers to the control null objects.\\nDuplicate these control nulls if you need more levels.\\nThis also includes nice behaviors like handheld camera or shoulder camera...\": \"Crear una c\\u00e1mara falsa, trabajando con capas 2D multiplano est\\u00e1ndar.\\nEmparentar las capas a los objetos nulos de control.\\nDuplique estos nulos de control si necesita m\\u00e1s niveles.\\nEsto incluye tambi\\u00e9n buenos funcionamientos como c\\u00e1mara en mano o c\\u00e1mara al hombro...\", \"Command line\": \"L\\u00ednea de comando\", \"Adjust other parameters for setting the size.\": \"Ajustar otros par\\u00e1metros para cambiar el tama\\u00f1o.\", \"Resize settings\": \"Redimensionar ajustes\", \"Constraint the dimensions together.\": \"Restringir las dimensiones entre ellas.\", \"Width\": \"Ancho\", \"Height\": \"Altura\", \"Pixel aspect\": \"Aspecto del pixel\", \"Square Pixels\": \"P\\u00edxeles cuadrados\", \"D1/DV NTSC (0.91)\": \"D1/DV NTSC (0.91)\", \"D1/DV NTSC Widescreen (1.21)\": \"D1/DV NTSC Pantalla Ancha (1.21)\", \"D1/DV PAL (1.09)\": \"D1/DV PAL (1.09)\", \"D1/DV PAL Widescreen (1.46)\": \"D1/DV PAL Pantalla Ancha (1.46)\", \"HDV 1080/DVCPRO HD 720 (1.33)\": \"HDV 1080/DVCPRO HD 720 (1.33)\", \"DVCPRO HD 1080 (1.5)\": \"DVCPRO HD 1080 (1.5)\", \"Anamorphic 2:1 (2)\": \"Anam\\u00f3rfico 2:1 (2)\", \"Frame rate\": \"Cuadros por segundo\", \"Display\": \"Visualizaci\\u00f3n\", \"Resolution\": \"Resoluci\\u00f3n\", \"resolution\\u0004Full\": \"Completa\", \"resolution\\u0004Half\": \"Media\", \"resolution\\u0004Third\": \"Tercero\", \"resolution\\u0004Quarter\": \"Un cuarto\", \"Preserve resolution\": \"Conservar resoluci\\u00f3n\", \"Preserve\": \"Conservar\", \"Background color\": \"Color de fondo\", \"Shy layers\": \"Capas discretas\", \"Hide\": \"Ocultar\", \"Rendering\": \"Procesando\", \"Proxy\": \"Proxy\", \"Renderer\": \"Procesador\", \"Preserve frame rate\": \"Conservar velocidad de fotogramas\", \"Frame blending\": \"Mezcla de fotogramas\", \"Motion blur\": \"Desenfoque de movimiento\", \"Shutter angle\": \"\\u00c1ngulo de obturaci\\u00f3n\", \"Shutter phase\": \"Fase de obturaci\\u00f3n\", \"Samples\": \"Muestras\", \"Adaptive sample limit\": \"L\\u00edmite de muestras adaptativo\", \"Update precompositions\": \"Actualizar precomposiciones\", \"Comp settings\": \"Par\\u00e1metros de compo\", \"Set the current or selected composition(s) settings, also changing the settings of all precompositions.\": \"Establecer la configuraci\\u00f3n de la(s) composici\\u00f3n(es) actual(es) o seleccionada(s), cambiando tambi\\u00e9n la configuraci\\u00f3n de todas las precomposiciones.\", \"Links and constraints\": \"Enlaces y restricciones\", \"Lock prop.\": \"Bloquear propiedad\", \"Lock the value of the selected properties.\": \"Bloquear el valor de las propiedades seleccionadas.\", \"Zero out the selected layers transformation.\\n[Alt]: Reset the transformation of the selected layers to 0.\\n[Ctrl] + [Alt]: Also reset the opacity to 100 %.\": \"Iniciar en cero la transformaci\\u00f3n de las capas seleccionadas.\\n[Alt]: Reinicia la transformaci\\u00f3n de las capas seleccionadas a 0.\\n[Ctrl] + [Alt]: Restablecer tambi\\u00e9n la opacidad a 100 %.\", \"Expose the transformation of layers using a nice controller.\": \"Exponer la transformaci\\u00f3n de capas usando un buen controlador.\", \"Create locator.\": \"Crear localizador.\", \"Extract locators.\": \"Extraer los localizadores.\", \"Use expressions\": \"Utilizar expresiones\", \"Use essential properties\": \"Utilizar las propiedades esenciales\", \"Measure distance\": \"Medir la distancia\", \"Measure the distance between two layers.\": \"Medir la distancia entre dos capas.\", \"Select two layers to measure the distance between them.\": \"Seleccionar dos capas para medir la distancia entre ellas.\", \"The distance is %1 px\": \"La distancia es de %1 px\", \"Prop. info\": \"Info de la prop.\", \"Get property detailed information.\": \"Obtener informaci\\u00f3n detallada de la propiedad.\", \"Get property info\": \"Obtener informaci\\u00f3n de la propiedad\", \"Connect slave properties to a master property.\": \"Conectar las propiedades secundarias a una propiedad primaria.\", \"Layer opacities\": \"Opacidad de las capas\", \"Connects the selected layers to the control you've just set, using their opacity properties to switch their visibility.\": \"Conecta las capas seleccionadas al control reci\\u00e9n establecido, usando sus propiedades de opacidad para cambiar su visibilidad.\", \"Properties\": \"Propiedades\", \"Connects the selected properties to the control you've just set.\": \"Conectar las propiedades seleccionadas con el control que se acaba de establecer.\", \"Connects the selected keys to the control you've just set.\": \"Conectar las claves seleccionadas con el control que se acaba de establecer.\", \"2D Slider\": \"Deslizador 2D\", \"Angle\": \"\\u00c1ngulo\", \"Axis\": \"Eje\", \"Channel\": \"Canal\", \"Choose or create control\": \"Elegir o crear un control\", \"Create a slider controller.\": \"Crear un controlador deslizante.\", \"Create a 2D slider controller.\": \"Crear un controlador deslizante 2D.\", \"Create an angle controller.\": \"Crear un controlador de \\u00e1ngulo.\", \"Create a controller to measure lengths, angles and other coordinates between layers.\": \"Crear un controlador para medir longitudes y \\u00e1ngulos y otras coordenadas entre capas.\", \"Layer list\": \"Lista de capas\", \"Creates a dropdown control to control the visibility of a list of layers.\\n\\nFirst, select the layer where to create the controlling effect, then click the button to get to the next step.\": \"Crea un control desplegable para controlar la visibilidad de una lista de capas.\\n\\nPrimero, seleccione la capa donde va a crear el efecto de control, luego haga clic en el bot\\u00f3n para ir al siguiente paso.\", \"Nothing selected. Please select some layers first.\": \"No hay nada seleccionado. Por favor, seleccione algunas capas.\", \"Create a spatial effector to control properties.\\n\\nSelect the properties to control first, then click on this button.\": \"Crear un effector espacial para controlar las propiedades.\\n\\nSeleccionar primero las propiedades a controlar, luego dar clic en este bot\\u00f3n.\", \"Pick texture\": \"Elegir textura\", \"Choose a layer to use as a texture map to control the properties.\": \"Elegir una capa para usar como mapa de textura para controlar las propiedades.\", \"Pick audio\": \"Elegir audio\", \"Controls properties using an audio layer.\": \"Controlar las propiedades mediante una capa de audio.\", \"Pick control\": \"Seleccionar controlador\", \"Uses the selected property, layer or already existing control.\": \"Utilizar una propiedad, capa o controlador ya existente.\", \"Connecting\": \"Conectando\", \"After Effects Property\\u0004Property\": \"Propiedad\", \"After Effects Property\\u0004Type\": \"Tipo\", \"After Effects Property Value\\u0004Minimum\": \"M\\u00ednimo\", \"After Effects Property Value\\u0004Maximum\": \"M\\u00e1ximo\", \"Value\": \"Valor\", \"Speed\": \"Rapidez\", \"Velocity\": \"Velocidad\", \"Select the child properties or layers,\\nand connect them.\": \"Seleccionar las propiedades o capas secundarias,\\ny conectarlas.\", \"Connecting dropdown menu to layers:\\n\\nSelect the child layers then connect.\": \"Conectando el men\\u00fa desplegable a las capas:\\n\\nSeleccione las capas secundarias y luego con\\u00e9ctelas.\", \"Connect layer opacities\": \"Conectar opacidades de capas\", \"Connect the selected layers to the control you've just set, using their opacity properties to switch their visibility.\": \"Conectar las capas seleccionadas al control reci\\u00e9n establecido, usando sus propiedades de opacidad para cambiar su visibilidad.\", \"Morph selected properties between arbitrary keyframes.\": \"Transformar las propiedades seleccionadas entre fotogramas clave arbitrarios.\", \"Add pin layers to control spatial properties and B\\u00e9zier paths.\\n[Alt]: Also create tangents for B\\u00e9zier path properties.\": \"A\\u00f1adir capas de pines para controlar las propiedades espaciales y las rutas Be\\u0301zier.\\n[Alt]: Crear tangentes para las propiedades de la ruta Be\\u0301zier tambi\\u00e9n.\", \"Change the opacity of the pins.\": \"Modificar la opacidad de los pines.\", \"Change the name of the limb this layer belongs to.\": \"Modificar el nombre del miembro al que pertenece esta capa.\", \"Edit pins\": \"Editar pines\", \"Kinematics\": \"Cinem\\u00e1tica\", \"Create Inverse and Forward Kinematics.\": \"Crear Cinematica Inversa y Directa.\", \"Standard Inverse Kinematics.\": \"Cinem\\u00e1tica Inversa Est\\u00e1ndar.\", \"1+2-layer IK\": \"IK a 1+2 capas\", \"Create a one-layer IK combined with a two-layer IK\\nto handle Z-shape limbs.\": \"Crear un IK de una capa combinado con un IK de dos capas\\npara manejar miembros en forma de Z.\", \"2+1-layer IK\": \"IK a 2+1 capas\", \"Create a two-layer IK combined with a one-layer IK\\nto handle Z-shape limbs.\": \"Cree un IK de dos capas combinado con un IK de una capa\\npara manejar miembros en forma de Z.\", \"B\\u00e9zier Inverse Kinematics.\": \"Cinem\\u00e1tica Inversa B\\u00e9zier.\", \"Forward Kinematics\\nwith automatic overlap and follow-through.\": \"Cinematica directa\\ncon superposici\\u00f3n autom\\u00e1tica y seguimiento.\", \"Parent\": \"Emparentar\", \"Create parent constraints.\": \"Crear restricciones primarias.\", \"Parent all the selected layers to the last selected one.\\n\\n[Alt]: Parent only the orphans.\\nOr:\\n[Ctrl]: Parent layers as a chain, from ancestor to child, in the order of the selection.\": \"Emparentar todas la capas seleccionadas a la \\u00faltima capa seleccionada.\\n\\n[Alt]: Emparentar \\u00fanicamente los hu\\u00e9rfanos.\\nO:\\n[Ctrl]: Emparentar las capas como una cadena, del predecesor al secundario, en el orden de la selecci\\u00f3n.\", \"Animatable parent.\": \"Primario animable.\", \"Parent across comps...\": \"Emparentar a trav\\u00e9s de compos...\", \"Parent layers across compositions.\": \"Emparentar capas a trav\\u00e9s de las composiciones.\", \"Parent comp\": \"Emparentar compo\", \"Parent layer\": \"Primario\", \"Create transform constraints (position, orientation, path...).\": \"Crear restricciones de transformaci\\u00f3n (posici\\u00f3n, orientaci\\u00f3n, trazado...).\", \"Constraint the location of a layer to the position of other layers.\": \"Restringir la ubicaci\\u00f3n de una capa a la posici\\u00f3n de otras capas.\", \"Constraint the orientation of a layer to the orientation of other layers.\": \"Restringir la orientaci\\u00f3n de una capa a la orientaci\\u00f3n de otras capas.\", \"Constraint the location and orientation of a layer to a B\\u00e9zier path.\\n\\n\": \"Restringir la ubicaci\\u00f3n y orientaci\\u00f3n de una capa a un trazado Be\\u0301zier.\\n\\n\", \"Pick path...\": \"Elegir trazado...\", \"Select controllers\": \"Seleccionar controladores\", \"Select all controllers\": \"Seleccionar todos los controladores\", \"Show/hide ctrls\": \"Mostrar/ocultar ctrls\", \"Show/Hide controllers\\n\\n[Alt]: Only the unselected controllers.\": \"Mostrar/Ocultar controladores\\n\\n[Alt]: Solo los controladores no seleccionados.\", \"Tag as controllers\": \"Etiquetar como controladores\", \"Bake controllers appearance\": \"Fijar la apariencia de los controladores\", \"Controller settings\": \"Ajustes del controlador\", \"Edit selected controllers.\": \"Editar los controladores seleccionados.\", \"Use AE Null Objects\": \"Usar objetos nulos AE\", \"Use Shape Layers\": \"Usar Capas de Forma\", \"Use Shape Layers (Draft mode)\": \"Usar Capas de Forma (Modo borrador)\", \"Use Raster Layers (PNG)\": \"Usar Capas R\\u00e1ster (PNG)\", \"Don't lock scale of null controllers.\": \"No bloquear la escala de los controladores nulos.\", \"The scale of null controllers, and After Effects nulls as controllers created by Duik won't be locked by default.\": \"La escala de controladores nulos, y de los nulos de After Effects creados por Duik no se bloquear\\u00e1 por defecto.\", \"Icon color\": \"Color del icono\", \"Set the color of the selected controllers.\\n\\n[Alt]: assigns a random color for each controller.\": \"Establece el color de los controladores seleccionados.\\n\\n[Alt]: asigna un color aleatorio para cada controlador.\", \"Icon size\": \"Tama\\u00f1o del icono\", \"Change the size of the controller.\": \"Cambiar el tama\\u00f1o del controlador.\", \"Icon opacity\": \"Opacidad del icono\", \"Change the opacity of the controllers.\": \"Cambiar la opacidad de los controladores.\", \"Anchor color\": \"Color del ancla\", \"Set the color of the selected anchors.\\n\\n[Alt]: assigns a random color for each anchor.\": \"Establecer el color de las anclas seleccionadas.\\n\\n[Alt]: asigna un color aleatorio para cada ancla.\", \"Anchor size\": \"Tama\\u00f1o del ancla\", \"Change the size of the anchor.\": \"Cambiar el tama\\u00f1o del ancla.\", \"Anchor opacity\": \"Opacidad del ancla\", \"Change the opacity of the anchors.\": \"Modificar la opacidad de las anclas.\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each layer.\": \"Aplicar cambios.\\n\\n[Alt]: asigna un color aleatorio a cada capa.\", \"Edit Controllers\": \"Editar Controladores\", \"Create a rotation controller.\": \"Crear un controlador de rotaci\\u00f3n.\", \"Create a horizontal translation controller.\": \"Crear un controlador de translaci\\u00f3n horizontal.\", \"Create a vertical translation controller.\": \"Crear un controlador de translaci\\u00f3n vertical.\", \"Create a translation controller.\": \"Crear un controlador de translaci\\u00f3n.\", \"Create a translation and rotation controller.\": \"Crear un controlador de translaci\\u00f3n y rotaci\\u00f3n.\", \"Create a camera controller.\": \"Crear un controlador de c\\u00e1mara.\", \"Creates a slider controller.\": \"Crear un controlador deslizante.\", \"Create an eyebrow controller.\": \"Crear un controlador de ce\\u00f1o.\", \"Creates an ear controller.\": \"Crear un controlador de oreja.\", \"Create a hair controller.\": \"Crear un controlador de pelo.\", \"Create a mouth controller.\": \"Crear un controlador de boca.\", \"Create a nose controller.\": \"Crear un controlador de nariz.\", \"Create an eye controller.\": \"Crear un controlador de ojo.\", \"Create a head controller.\": \"Crear un controlador de cabeza.\", \"Create a foot controller.\": \"Crear un controlador de pie.\", \"Create a paw controller.\": \"Crear un controlador de pata.\", \"Create a hoof controller.\": \"Crear un controlador de pezu\\u00f1a.\", \"Create a hand controller.\": \"Crear un controlador de mano.\", \"Create a hips controller.\": \"Crear un controlador de caderas.\", \"Create a body controller.\": \"Crear un controlador de cuerpo.\", \"Create a neck and shoulders controller.\": \"Crear un controlador de cuello y hombros.\", \"Create a torso controller.\": \"Crear un controlador de torso.\", \"Create a vertebrae (neck or spine) controller.\": \"Crear un controlador de v\\u00e9rtebras (cuello o columna).\", \"Create a fin controller.\": \"Crear un controlador de aleta.\", \"Create a wing controller.\": \"Crear un controlador de ala.\", \"Create a pincer controller.\": \"Crear un controlador de pinza.\", \"Create a tail controller.\": \"Crear un controlador de cola.\", \"Create a hair strand controller.\": \"Crear un controlador de hebra de pelo.\", \"Create an audio controller.\": \"Crear un controlador de audio.\", \"Create a null controller.\": \"Crear un controlador nulo.\", \"Create an After Effects null controller.\": \"Crear un controlador Nulo After Effects.\", \"Pseudo-effects\": \"Pseudo-efectos\", \"Create pre-rigged pseudo-effects.\": \"Crear pseudo-efectos pre-rigueados.\", \"Eyes\": \"Ojos\", \"Create a pre-rigged pseudo-effect to control eyes.\": \"Crear un pseudo-efecto prerigueado para controlar los ojos.\", \"Fingers\": \"Dedos\", \"Create a pre-rigged pseudo-effect to control fingers.\": \"Crear un pseudo-efecto prerigueado para controlar los dedos.\", \"Create a pre-rigged pseudo-effect to control a hand and its fingers.\": \"Crear un pseudo-efecto prerigueado para controlar la mano y sus dedos.\", \"Create a pre-rigged pseudo-effect to control a head.\": \"Crear un pseudo-efecto prerigueado para controlar la cabeza.\", \"Extract\": \"Extraer\", \"Extract the controllers from the selected precomposition, to animate from outside the composition.\": \"Extraer los controladores de la precomposici\\u00f3n seleccionada, para animar desde afuera de la composici\\u00f3n.\", \"OCO Meta-rig\": \"Metarig OCO\", \"Create, import, export Meta-Rigs and templates\": \"Crear, importar, exportar Metarigs y plantillas\", \"The bones and armatures panel\": \"Panel de los huesos y esqueletos\", \"Links & constraints\": \"Enlaces & restricci\\u00f3nes\", \"Automation & expressions\": \"Automatizaci\\u00f3n y expresiones\", \"Tools\": \"Herramientas\", \"Get help\": \"Obtener ayuda\", \"Read the doc!\": \"\\u00a1Leer la documentaci\\u00f3n!\", \"Support %1 if you love it!\": \"\\u00a1Apoya a %1 si te gusta!\", \"Create a null object.\": \"Crear un objeto nulo.\", \"Create a solid layer.\": \"Crear una capa s\\u00f3lida.\", \"Create an adjustment layer.\": \"Crear una capa de efecto.\", \"Create a shape layer.\": \"Crear una capa de forma.\", \"Circle\": \"C\\u00edrculo\", \"Square\": \"Cuadrado\", \"Rounded square\": \"Cuadrado redondeado\", \"Polygon\": \"Pol\\u00edgono\", \"Star\": \"Estrella\", \"Zero out the selected layers transformation.\\n[Alt]: Reset the transformation of the selected layers to 0.\\n[Ctrl] + [Alt]: Also resets the opacity to 100 %.\": \"Iniciar en cero la transformaci\\u00f3n de las capas seleccionadas.\\n[Alt]: Reinicia la transformaci\\u00f3n de las capas seleccionadas a 0.\\n[Ctrl] + [Alt]: Restablecer tambi\\u00e9n la opacidad a 100 %.\", \"Auto-Rename & Tag\": \"Auto-Renombrar y etiquetar\", \"Automagically renames, tags and groups the selected layers (or all of them if there's no selection)\": \"Renombrar, etiquetar y agrupar autom\\u00e1ticamente las capas seleccionadas (o todas si no hay selecci\\u00f3n)\", \"Layer manager\": \"Gestor de capas\", \"Setting layers type...\": \"Configurando el tipo de las capas...\", \"Setting layers location...\": \"Configurando la ubicaci\\u00f3n de las capas...\", \"Setting layers side...\": \"Configurando el lado de las capas...\", \"Setting layers group name...\": \"Configurando el nombre del grupo de las capas...\", \"Setting layers name...\": \"Configurando el nombre de las capas...\", \"Create, import, export Meta-Rigs and templates\\n\\n\": \"Crear, importar, exportar Metarigs y plantillas\\n\\n\", \"[Alt]: Launches the corresponding ScriptUI Stand-Alone panel if it is installed.\": \"[Alt]: Lanza el panel individual ScriptUI correspondiente si est\\u00e1 instalado.\", \"Test failed!\": \"\\u00a1Prueba fallida!\", \"Keep this panel open\": \"Mantener este panel abierto\", \"%1 Settings\": \"Par\\u00e1metros de %1\", \"Set the language of the interface.\": \"Seleccionar el idioma de la interfaz.\", \"Settings file\": \"Archivo de par\\u00e1metros\", \"Set the location of the settings file.\": \"Seleccionar la ubicaci\\u00f3n del archivo de par\\u00e1metros.\", \"Set the highlight color.\": \"Establecer el color del resaltado.\", \"After Effects Blue\": \"Azul After Effects\", \"The After Effects highlighting blue\": \"Azul resaltado de After Effects\", \"RxLab Purple\": \"P\\u00farpura RxLab\", \"The RxLaboratory Purple\": \"El p\\u00farpura de RxLaboratory (nuestro preferido)\", \"Rainbox Red\": \"Rojo Rainbox\", \"The Rainbox Productions Red\": \"El rojo de Rainbox Productions\", \"After Effects Orange (CS6)\": \"Naranja After Effects (CS6)\", \"The After Effects highlighting orange from good ol'CS6\": \"Naranja resaltado del antiguo gran After Effects CS6\", \"Custom...\": \"Personalizado...\", \"Select a custom color.\": \"Selecciona un color personalizado.\", \"Select the UI mode.\": \"Seleccionar el modo de la interfaz.\", \"Rookie\": \"Principiante\", \"The easiest-to-use mode, but also the biggest UI.\": \"El modo m\\u00e1s f\\u00e1cil, pero tambi\\u00e9n la m\\u00e1s grande interfaz.\", \"Standard\": \"Est\\u00e1ndar\", \"The standard not-too-big UI.\": \"La interfaz est\\u00e1ndar, no muy grande.\", \"Expert\": \"Experto\", \"The smallest UI, for expert users.\": \"La interfaz m\\u00e1s peque\\u00f1a, para los usuarios expertos.\", \"Normal mode\": \"Modo normal\", \"Use at your own risk!\": \"\\u00a1Utilizar bajo su propio riesgo!\", \"Dev and Debug mode\": \"Modo desarrollo y depuraci\\u00f3n\", \"Check for updates\": \"Verificar las actualizaciones\", \"Default\": \"Por defecto\", \"Reset the settings to their default values.\": \"Reiniciar los par\\u00e1metros a sus valores por defecto.\", \"Apply settings.\": \"Aplicar ajustes.\", \"You may need to restart the script for all changes to take effect.\": \"Quiz\\u00e1s sea necesario reiniciar el script para que todos los cambios sean tenidos en cuenta.\", \"Thank you for your donations!\": \"\\u00a1Gracias por las donaciones!\", \"Help and options\": \"Ayuda y opciones\", \"Edit settings\": \"Editar los par\\u00e1metros\", \"Options\": \"Opciones\", \"Bug Report or Feature Request\": \"Informe de errores o solicitud de funcionalidad\", \"Bug report\\nFeature request\\n\\nTell us what's wrong or request a new feature.\": \"Informar un error\\nSugerir una funci\\u00f3n\\n\\nD\\u00edganos qu\\u00e9 est\\u00e1 mal o sugiera una nueva funci\\u00f3n.\", \"Help\": \"Ayuda\", \"Get help.\": \"Obtener ayuda.\", \"Translate %1\": \"Traducir %1\", \"Help translating %1 to make it available to more people.\": \"Ayudar a traducir %1 para hacerlo accesible a m\\u00e1s personas.\", \"New version\": \"Nueva versi\\u00f3n\", \"This month, the %1 fund is $%2.\\nThat's %3% of our monthly goal ( $%4 )\\n\\nClick on this button to join the development fund!\": \"Este mes, el %1 financiado es %2$.\\nEso equivale a %3% de nuestro objetivo mensual (%4$)\\n\\n\\u00a1Seleccione aqu\\u00ed para promover el desarrollo de nuestras herramientas!\", \"Cancel\": \"Cancelar\", \"file system\\u0004Path...\": \"Trazado...\", \"Set a random value.\": \"Aplicar un valor aleatorio.\", \"Magic is happening\": \"La magia est\\u00e1 ocurriendo\", \"Working\": \"Trabajando\", \"project\\u0004Item\": \"Elemento\", \"file\\u0004Run\": \"Ejecutar\", \"Open folder\": \"Abrir carpeta\", \"Add item or category\": \"A\\u00f1adir elemento o categor\\u00eda\", \"Edit item or category\": \"Editar elemento o categor\\u00eda\", \"Remove item or category\": \"Eliminar elemento o categor\\u00eda\", \"Item not found.\": \"Elemento no encontrado.\", \"Remove all\": \"Eliminar todo\", \"Start typing...\": \"Empezar a escribir...\", \"Refresh\": \"Actualizar\", \"Category\": \"Categor\\u00eda\", \"Tip\": \"Extremo\", \"Anatomy\\u0004Feather\": \"Pluma\", \"Anatomy\\u0004Fishbone\": \"Hueso de pez\", \"Select\\u0004None\": \"Ninguno\", \"Select layers\": \"Seleccionar las capas\", \"Active composition\": \"Composici\\u00f3n actual\", \"Selected compositions\": \"Composiciones seleccionadas\", \"All compositions\": \"Todas las composiciones\", \"The '%1' panel is not installed.\": \"El panel '%1' no est\\u00e1 instalado.\", \"You're starting a process which can take some time.\": \"Usted est\\u00e1 iniciando un proceso que puede tomar un momento.\", \"Hiding layer controls will improve performance a lot. Do you want to toggle layer controls now?\": \"Ocultar los controles de capas mejorar\\u00e1 mucho el rendimiento. \\u00bfQuisiera cambiar los controles de capa ahora?\", \"If layer controls are already hidden, you can ignore this.\": \"Si los controles de capas ya est\\u00e1n ocultos, puede ignorar esto.\", \"Permanently disable this alert.\": \"Desactivar permanentemente esta alerta.\", \"You can disable this alert dialog from showing before long operations.\\nLayer Controls state won't be changed.\": \"Puede desactivar esta alerta antes de realizar operaciones largas.\\nEl estado de los controles de capas no se cambiar\\u00e1.\", \"This alert will be disabled.\": \"Esta alerta se desactivar\\u00e1.\", \"Ignore\": \"Ignorar\", \"Hide layer controls\": \"Ocultar los controles de capa\", \"Magic is happening...\": \"La magia est\\u00e1 ocurriendo...\", \"Project Root\": \"Ra\\u00edz del Proyecto\", \"After Effects Layer\\u0004Shape\": \"Forma\", \"Rectangle\": \"Rect\\u00e1ngulo\", \"Rounded rectangle\": \"Rect\\u00e1ngulo redondeado\", \"The pseudo effect file does not exist.\": \"El archivo del pseudo efecto no existe.\", \"Invalid pseudo effect file or match name.\": \"Archivo o \\\"matchName\\\" del pseudo efecto incorrecto.\", \"Sanity status: Unknown\": \"Estado de sanidad: Desconocido\", \"Sanity status: OK\": \"Estado de sanidad: OK\", \"Sanity status: Information\": \"Estado de sanidad: Informaci\\u00f3n\", \"Sanity status: Warning\": \"Estado de sanidad: Advertencia\", \"Sanity status: Danger\": \"Estado de sanidad: Peligro\", \"Sanity status: Critical\": \"Estado de sanidad: Cr\\u00edtico\", \"Sanity status: Fatal\": \"Estado de sanidad: Fatal\", \"Unknown\": \"Desconocido\", \"Information\": \"Informaci\\u00f3n\", \"Warning\": \"Advertencia\", \"Danger\": \"Peligro\", \"Critical\": \"Cr\\u00edtico\", \"Fatal\": \"Fatal\", \"Run all tests\": \"Ejecutar todas las pruebas\", \"Run all the tests and displays the results.\": \"Ejecutar todas las pruebas y mostrar los resultados.\", \"Toggle this test for the current project only.\": \"Cambiar esta prueba solamente para el proyecto actual.\", \"Enable or disable automatic live-fix.\": \"Activar o desactivar la correcci\\u00f3n autom\\u00e1tica en vivo.\", \"Fix now.\": \"Solucionar ahora.\", \"Run the current test.\": \"Ejecutar la prueba actual.\", \"Change the test settings.\": \"Cambiar la configuraci\\u00f3n de la prueba.\", \"Test every:\": \"Probar cada:\", \"Size limit (MB)\": \"L\\u00edmite de tama\\u00f1o (MB)\", \"Maximum number of items\": \"N\\u00famero m\\u00e1ximo de elementos\", \"Maximum number of precompositions in the root folder\": \"Cantidad m\\u00e1xima de precomposiciones en la carpeta ra\\u00edz\", \"Default folder for precompositions\": \"Carpeta predeterminada para precomposiciones\", \"Maximum unused comps in the project\": \"M\\u00e1ximo de compos no usadas en el proyecto\", \"Folder for main comps (leave empty for project root)\": \"Carpeta para las comps principales (dejar vac\\u00eda para la ra\\u00edz del proyecto)\", \"Maximum memory (GB)\": \"Memoria m\\u00e1xima (GB)\", \"Maximum number of essential properties in a comp\": \"N\\u00famero m\\u00e1ximo de propiedades esenciales en una comp\", \"Time limit before saving the project (mn)\": \"L\\u00edmite de tiempo antes de guardar el proyecto (mn)\", \"Uptime limit (mn)\": \"L\\u00edmite de tiempo de funcionamiento (mn)\", \"Composition Names\": \"Nombres de las composiciones\", \"Layer Names\": \"Nombres de las capas\", \"Expression engine\": \"Motor de Expresi\\u00f3n\", \"Project size\": \"Tama\\u00f1o del proyecto\", \"Project items\": \"Elementos del proyecto\", \"Duplicated footages\": \"Metrajes duplicados\", \"Unused footages\": \"Metrajes no utilizados\", \"Precompositions\": \"Precomposiciones\", \"Main compositions\": \"Composiciones principales\", \"Memory in use\": \"Uso de memoria\", \"Essential properties\": \"Propiedades esenciales\", \"Time since last save\": \"Tiempo desde la \\u00faltima guardada\", \"Up time\": \"Tiempo de actividad\", \"The project needs to be saved first.\": \"El proyecto debe guardarse primero.\", \"Project\": \"Proyecto\", \"Set a note for the current project\": \"Establecer una nota para el proyecto actual\", \"Composition\": \"Composici\\u00f3n\", \"Set a note for the current composition\": \"Establecer una nota para la composici\\u00f3n actual\", \"Text file\": \"Archivo de texto\", \"Select the file where to save the notes.\": \"Seleccionar la carpeta para guardar notas.\", \"Reloads the note\": \"Recarga la nota\", \"New line: Ctrl/Cmd + Enter\": \"Nueva l\\u00ednea: Ctrl/Cmd + Enter\", \"file\\u0004Open...\": \"Abrir...\", \"file\\u0004Save as...\": \"Guardar como...\", \"Show envelops\": \"Mostrar envolturas\", \"Show noodles\": \"Mostrar fideos\", \"Create new composition\": \"Crear una nueva composici\\u00f3n\", \"[Alt]: Create and build in a new composition.\": \"[Alt]: Crear y construir en una nueva composici\\u00f3n.\", \"Create OCO Meta-rig\": \"Crear Metarig OCO\", \"Meta-Rig name\": \"Nombre del metarig\", \"Meta-Rig settings.\": \"Ajustes de metarig.\", \"Meta-Rig\": \"Metarig\", \"Build selected Meta-Rig.\": \"Construye el metarig seleccionado.\", \"Create a new Meta-Rig from selected bones or create a new category.\": \"Crear un nuevo metarig desde los huesos seleccionados o crear una nueva categor\\u00eda.\", \"Edit the selected Meta-Rig or category.\": \"Editar el Metarig o la categor\\u00eda seleccionada.\", \"Remove the selected Meta-Rig or category from library.\": \"Eliminar el Metarig o la categor\\u00eda seleccionada de la biblioteca.\", \"Sorry, the OCO library folder can't be found.\": \"Lo sentimos, la carpeta de la biblioteca OCO no se ha encontrado.\", \"Select the OCO.config file.\": \"Seleccione el archivo OCO.config.\", \"Create OCO Meta-Rig\": \"Crear Metarig OCO\", \"Selected bones\": \"Seleccionar huesos\", \"All bones\": \"Todos los huesos\", \"Icon\": \"Icono\", \"Choose an icon to asssicate with the new Meta-Rig\": \"Elegir un icono para asociarlo con el nuevo Metarig\", \"Meta-Rig Name\": \"Nombre del metarig\", \"Choose the name of the meta-rig.\": \"Elige el nombre del metarig.\", \"Character height:\": \"Estatura del personaje:\", \"cm\": \"cm\", \"Export the selected armature to an OCO Meta-Rig file.\": \"Exportar el esqueleto seleccionado a un archivo de Metarig OCO.\", \"Please, choose a name for the meta-rig\": \"Por favor, elige un nombre para este Metarig\", \"The file: \\\"{#}\\\" already exists.\\nDo you want to overwrite this file?\": \"El archivo: \\\"{#}\\\" ya existe.\\n\\u00bfDesea sobrescribir este archivo?\", \"Sorry, we can't save an OCO file directly in the current category.\": \"Lo sentimos, no podemos guardar un archivo OCO directamente en la categor\\u00eda actual.\", \"Are you sure you want to remove the Meta-Rig \\\"{#}\\\"?\": \"\\u00bfEst\\u00e1 seguro de querer eliminar el Metarig \\\"{#}\\\"?\", \"Are you sure you want to remove the category \\\"{#}\\\" and all its meta-rigs?\": \"\\u00bfEst\\u00e1 seguro de querer eliminar la categoria \\\"{#}\\\" y todos sus Metarigs?\", \"Run script\": \"Ejecutar script\", \"All categories\": \"Todas las categor\\u00edas\", \"Dockable Scripts\": \"Scripts acoplables\", \"Ae Scripts\": \"Ae Scripts\", \"Startup Scripts\": \"Script de inicio\", \"Shutdown Scripts\": \"Cerrar Scripts\", \"Script settings\": \"Ajustes del script\", \"Select icon\": \"Seleccionar icono\", \"Script name\": \"Nombre del script\", \"Open scripts with...\": \"Abrir scripts con...\", \"Select an application to open the scripts.\\nLeave the field empty to use the system default.\": \"Seleccionar una aplicaci\\u00f3n para abrir los scripts.\\nDejar el campo vac\\u00edo para utilizar el sistema predeterminado.\", \"Use the Duik quick editor.\": \"Usar el editor r\\u00e1pido de Duik.\", \"Use the Duik quick script editor to edit the selected script.\": \"Usar el editor de scripts r\\u00e1pido de Duik para editar el script seleccionado.\", \"Run the selected script.\\n\\n[Alt]: Run the script as a standard script even if it's a dockable ScriptUI panel.\": \"Ejecute el script seleccionado.\\n\\n[Alt]: Ejecute el script como un script est\\u00e1ndar, incluso si es un panel ScriptUI acoplable.\", \"Add a new script or a category to the library.\": \"A\\u00f1adir un nuevo script o una categor\\u00eda a la biblioteca.\", \"Removes the selected script or category from the library.\": \"Elimina el script o la categor\\u00eda seleccionada de la biblioteca.\", \"Edit the selected script.\\n\\n[Alt]: Use the Duik quick editor.\": \"Editar el script seleccionado.\\n\\n[Alt]: Usar el editor r\\u00e1pido de Duik.\", \"Script not found\": \"No se encontr\\u00f3 el script\", \"Sorry, we can't save a script directly in the current category.\": \"Lo sentimos, no podemos guardar un script directamente en la categor\\u00eda actual.\", \"Add new scripts to the library.\": \"A\\u00f1adir nuevos scripts a la biblioteca.\", \"Home panel enabled\": \"Panel de inicio activado\", \"The home panel helps Duik to launch much faster.\\nDisabling it may make the launch time of Duik much slower.\": \"El panel de inicio ayuda a Duik a lanzarse mucho m\\u00e1s r\\u00e1pido.\\nDesactivarlo puede hacer que el tiempo de lanzamiento de Duik sea mucho m\\u00e1s lento.\", \"Home panel disabled\": \"Panel de inicio desactivado\", \"Layer controls alert enabled\": \"Alerta de controles de capa activada\", \"You can disable the \\\"Layer controls\\\" alert dialog which is shown before long operations.\": \"Puede desactivar el di\\u00e1logo de alerta \\\"Controles de capa\\\", que se muestra antes de realizar operaciones largas.\", \"Layer controls alert disabled\": \"Alerta de controles de capa desactivada\", \"Composition tools (crop, change settings...)\": \"Herramientas de composici\\u00f3n (recortar, cambiar ajustes...)\", \"Layer\": \"Capa\", \"Text\": \"Texto\", \"Text tools (rename, search and replace...)\": \"Herramientas de texto (renombrar, buscar y reemplazar...)\", \"Scripting\": \"Scripting\", \"Scripting tools\": \"Herramientas de script\", \"Crops the selected precompositions using the bounds of their masks.\": \"Recorta las precomposiciones seleccionadas usando los l\\u00edmites de sus m\\u00e1scaras.\", \"Sets the current or selected composition(s) settings, also changing the settings of all precompositions.\": \"Establece la configuraci\\u00f3n de la(s) composici\\u00f3n(es) actual(es) o la(s) seleccionada(s), cambiando tambi\\u00e9n la configuraci\\u00f3n de todas las precomposiciones.\", \"Rename\": \"Cambiar nombre\", \"Renames the selected items (layers, pins, project items...)\": \"Renombra los elementos seleccionados (capas, pines, elementos del proyecto...)\", \"Puppet pins\": \"Pines de marioneta\", \"Update expressions\": \"Actualizar expresiones\", \"Automatically updates the expressions.\": \"Actualiza autom\\u00e1ticamente las expresiones.\", \"Remove the first digits\": \"Eliminar los primeros d\\u00edgitos\", \"digits\": \"d\\u00edgitos\", \"Remove the last digits\": \"Eliminar los \\u00faltimos d\\u00edgitos\", \"Number from\": \"Enumerar desde\", \"Reverse\": \"Revertir\", \"Number from last to first.\": \"Numerar del \\u00faltimo al primero.\", \"Prefix\": \"Prefijo\", \"Suffix\": \"Sufijo\", \"Search and replace\": \"Buscar y reemplazar\", \"Searches and replaces text in the project.\": \"Busca y reemplaza un texto en el proyecto.\", \"Expressions\": \"Expresiones\", \"Texts\": \"Textos\", \"All Compositions\": \"Todas las composiciones\", \"Compositions\": \"Composiciones\", \"Footages\": \"Metrajes\", \"Folders\": \"Carpetas\", \"All items\": \"Todos los elementos\", \"Selected items\": \"Elementos seleccionados\", \"Case sensitive\": \"Distinguir may\\u00fasculas\", \"Search\": \"Buscar\", \"Replace\": \"Reemplazar\", \"Search and replace text in the project.\": \"Buscar y reemplazar un texto en el proyecto.\", \"Script library\": \"Biblioteca de scripts\", \"Quickly access and run all your scripts and panels.\": \"Acceder r\\u00e1pidamente y ejecutar todos los scripts y paneles.\", \"Scriptify expression\": \"Escriptificar la expresi\\u00f3n\", \"Generate a handy ExtendScript code to easily include the selected expression into a script.\": \"Generar un pr\\u00e1ctico c\\u00f3digo ExtendScript para incluir f\\u00e1cilmente la expresi\\u00f3n seleccionada en un script.\", \"Script editor\": \"Editor de script\", \"A quick editor for editing and running simple scripts and snippets.\": \"Un editor r\\u00e1pido para editar y ejecutar scripts sencillos y fragmentos de c\\u00f3digo.\", \"Sanity status\": \"Estado de sanidad\", \"[Alt]: One controller for all layers.\\n[Ctrl]: Parent layers to the controllers.\": \"[Alt]: Un controlador para todas las capas.\\n[Ctrl]: Emparentar capas a los controladores.\", \"Art\": \"Dise\\u00f1o\", \"Adjustment\": \"Ajuste\", \"Reposition the anchor points of all selected layers.\": \"Reposicionar los puntos de anclaje de todas las capas seleccionadas.\", \"Use Full bones (with envelop and noodle)\": \"Usar huesos completos (con envoltura y fideo)\", \"Use Light bones\": \"Usar huesos ligeros\", \"Include masks\": \"Incluir m\\u00e1scaras\", \"Use the masks too to compute the bounds of the layers when repositionning the anchor point.\": \"Utilizar tambi\\u00e9n las m\\u00e1scaras para calcular los l\\u00edmites de las capas al reposicionar el punto de anclaje.\", \"Margin\": \"Margen\", \"Select the layer (texture/map)\": \"Seleccionar la capa (textura/mapa)\", \"Select the layer (texture) to use as an effector.\": \"Seleccionar la capa (textura) para usar como un efector.\", \"Connect properties\": \"Conectar propiedades\", \"Align layers.\": \"Alinear capas.\", \"All selected layers will be aligned\\nto the last selected one.\": \"Todas las capas seleccionadas ser\\u00e1n alineadas\\na la \\u00faltima capa seleccionada.\", \"Clean Keyframes.\\nAutomates the animation process, and makes it easier to control:\\n- Anticipation\\n- Motion interpolation\\n- Overlap\\n- Follow through or Bounce\\n- Soft Body simulation\\n\": \"Limpiar fotogramas clave.\\nAutomatiza el proceso de animaci\\u00f3n, y hace m\\u00e1s f\\u00e1cil controlar:\\n- Anticipaci\\u00f3n\\n- Interpolaci\\u00f3n de movimiento\\n- Superposici\\u00f3n\\n- Seguimiento o Rebote\\n- Simulaci\\u00f3n de un cuerpo blando\\n\", \"Alive (anticipation + interpolation + follow through)\": \"Vivo (anticipaci\\u00f3n + interpolaci\\u00f3n + seguimiento)\", \"The default animation, with anticipation, motion interpolation and follow through.\": \"Animaci\\u00f3n predeterminada, con anticipaci\\u00f3n, interpolaci\\u00f3n de movimiento y seguimiento.\", \"Inanimate (interpolation + follow through)\": \"Inanimado (interpolaci\\u00f3n + seguimiento)\", \"For inanimate objects.\\nDeactivate the anticipation.\": \"Para los objetos inanimados.\\nDesactive la anticipaci\\u00f3n.\", \"True stop (anticipation + interpolation)\": \"Parada real (anticipaci\\u00f3n + interpolaci\\u00f3n)\", \"Deactivate the follow through animation.\": \"Desactivar la animaci\\u00f3n de seguimiento.\", \"Exact keyframes (interpolation only)\": \"Fotogramas clave exactos (solo interpolaci\\u00f3n)\", \"Deactivates anticipation and follow through, and use the exact keyframe values.\\nGenerate only the motion interpolation.\": \"Desactiva la anticipaci\\u00f3n y el seguimiento, y utiliza los valores exactos del fotograma clave.\\nGenera solo la interpolaci\\u00f3n del movimiento.\", \"Spring (follow through only)\": \"Salto (solo seguimiento)\", \"Use AE keyframe interpolation and just animate the follow through.\": \"Usar la interpolaci\\u00f3n de fotogramas clave de AE y animar simplemente el seguimiento.\", \"Spring (no simulation)\": \"Salto (sin simulaci\\u00f3n)\", \"A lighter version of the spring, which works only if the property has it's own keyframes.\\nMotion from parent layers or the anchor point of the layer itself will be ignored.\": \"Una versi\\u00f3n m\\u00e1s ligera del salto, que funciona \\u00fanicamente si la propiedad tiene sus propios fotogramas clave.\\nEl movimiento de las capas primarias o el punto de anclaje de la capa ser\\u00e1 ignorado.\", \"Bounce (follow through only)\": \"Rebote (\\u00fanicamente seguimiento)\", \"Use AE keyframe interpolation and just animate a bounce at the end.\": \"Usar la interpolaci\\u00f3n de fotogramas clave de AE y animar simplemente un rebote al final.\", \"Bounce (no simulation)\": \"Rebote (sin simulaci\\u00f3n)\", \"Limits\": \"L\\u00edmites\", \"Limit the value the property can get.\": \"Limitar el valor que la propiedad puede obtener.\", \"Adjusts the exposure of the animation\\n(changes and animates the framerate)\\n\\n[Ctrl]: (Try to) auto-compute the best values.\": \"Ajusta la exposici\\u00f3n de la animaci\\u00f3n\\n(cambia y anima la velocidad de fotogramas)\\n\\n[Ctrl]: (Intentar) calcular autom\\u00e1ticamente los mejores valores.\", \"Automatically rig armatures (use the Links & constraints tab for more options).\": \"Rigear autom\\u00e1ticamente los esqueletos (utilizar la pesta\\u00f1a Enlaces y Restricci\\u00f3nes para obtener m\\u00e1s opciones).\", \"3-Layer rig:\": \"Rig de 3 capas:\", \"Long chain rig:\": \"Rig de cadena larga:\", \"Create a root controller\": \"Crear un controlador ra\\u00edz\", \"Baking:\": \"Fijando:\", \"Bake envelops\": \"Fijar envolturas\", \"Remove deactivated noodles.\": \"Eliminar los fideos desactivados.\", \"Add a list to the selected properties.\": \"A\\u00f1adir una lista a las propiedades seleccionadas.\", \"[Alt]: Adds a keyframe to the second slot (and quickly reveal it with [U] in the timeline).\": \"[Alt]: A\\u00f1ade un fotograma clave en el segundo espacio (para mostrarlo r\\u00e1pidamente con [U] en la l\\u00ednea de tiempo).\"}", "Duik_es_ES.json", "tr" ); Duik_es_ES; diff --git a/src/Scripts/ScriptUI Panels/inc/tr/Duik_fr_FR.json b/src/Scripts/ScriptUI Panels/inc/tr/Duik_fr_FR.json index b87a38951..c1d1231bb 100644 --- a/src/Scripts/ScriptUI Panels/inc/tr/Duik_fr_FR.json +++ b/src/Scripts/ScriptUI Panels/inc/tr/Duik_fr_FR.json @@ -1 +1 @@ -{"": {"language": "fr_FR", "plural-forms": "nplurals=2; plural=(n > 1);"}, "Adjustment layer": "Calque d'effets", "Null": "Nul", "Solid": "Solide", "Animation library": "Biblioth\u00e8que d'animation", "Most used": "Les plus utilis\u00e9s", "Recent": "R\u00e9cent", "Favorites": "Favoris", "All properties": "Toutes les propri\u00e9t\u00e9s", "Keyframes only": "Seulement les images cl\u00e9s", "Position": "Position", "Rotation": "Rotation", "Scale": "\u00c9chelle", "Opacity": "Opacit\u00e9", "Masks": "Masques", "Effects": "Effets", "Offset values": "D\u00e9caler les valeurs", "Offset current values.": "D\u00e9calage des valeurs actuelles.", "Absolute": "Absolues", "Absolute values (replaces current values).": "Valeurs absolues (remplace les valeurs actuelles).", "Reverse keyframes": "Inverser les images cl\u00e9s", "Reverses the animation in time.": "Inverse l'animation dans le temps.", "Apply": "Appliquer", "Edit category name": "Renommer la cat\u00e9gorie", "New Category": "Nouvelle cat\u00e9gorie", "Create animation": "Cr\u00e9er une animation", "Bake Expressions": "Figer les expressions", "Animation name": "Nom de l'animation", "OK": "OK", "Save animation.": "Enregistrer l'animation.", "This animation already exists.\nDo you want to overwrite it?": "Cette animation existe d\u00e9j\u00e0.\nVoulez-vous l'\u00e9craser ?", "Animation settings.": "Param\u00e8tres de l'animation.", "Update thumbnail": "Mettre \u00e0 jour la vignette", "Updates the thumbnail for the selected item.": "Met \u00e0 jour la vignette de l'\u00e9l\u00e9ment s\u00e9lectionn\u00e9.", "Update animation": "Mettre \u00e0 jour l'animation", "Updates the current animation.": "Met \u00e0 jour l'animation actuelle.", "Favorite": "Favori", "Animation": "Animation", "Apply selected animation.": "Appliquer l'animation s\u00e9lectionn\u00e9e.", "[Shift]: More options...": "[Shift]: Plus d'options...", "Open the folder in the file explorer/finder.": "Ouvrez le dossier dans l'explorateur de fichiers/finder.", "[Alt]: Select the library location.": "[Alt]: S\u00e9lectionnez l'emplacement de la biblioth\u00e8que.", "Add selected animation to library or create new category.": "Ajouter l'animation s\u00e9lectionn\u00e9e \u00e0 la biblioth\u00e8que ou cr\u00e9er une nouvelle cat\u00e9gorie.", "Edit the selected animation or category.": "Modifier l'animation ou la cat\u00e9gorie s\u00e9lectionn\u00e9e.", "Remove the selected animation or category from library.": "Supprimer l'animation ou la cat\u00e9gorie s\u00e9lectionn\u00e9e de la biblioth\u00e8que.", "Sorry, the animation library folder can't be found.": "D\u00e9sol\u00e9, le dossier de la biblioth\u00e8que d'animation est introuvable.", "Select the folder containing the animation library.": "S\u00e9lectionnez le dossier contenant la biblioth\u00e8que d'animation.", "Sorry, we can't save an animation directly in the current category.": "D\u00e9sol\u00e9, nous ne pouvons pas enregistrer une animation directement dans la cat\u00e9gorie actuelle.", "Sorry, we can't create a sub-category in the current category.": "D\u00e9sol\u00e9, nous ne pouvons pas cr\u00e9er de sous-cat\u00e9gorie dans la cat\u00e9gorie actuelle.", "Uncategorized": "Non cat\u00e9goris\u00e9", "Are you sure you want to remove the animation \"{#}\"?": "\u00cates-vous s\u00fbr de vouloir supprimer l'animation \"{#} \" ?", "Are you sure you want to remove the category \"{#}\" and all its animations?": "\u00cates-vous s\u00fbr de vouloir supprimer la cat\u00e9gorie \"{#}\" et toutes ses animations ?", "Select Keyframes": "S\u00e9lectionner les images cl\u00e9s", "Select keyframes.": "S\u00e9lectionner les images cl\u00e9s.", "Time": "Instant", "Select at a precise time.": "S\u00e9lectionnez \u00e0 un instant pr\u00e9cis.", "Range": "Intervalle", "Select from a given range.": "S\u00e9lectionner dans une plage donn\u00e9e.", "Current time": "Instant courant", "time": "instant", "time\u0004Out": "Sortie", "Selected layers": "Calques s\u00e9lectionn\u00e9s", "All layers": "Tous les calques", "Controllers": "Contr\u00f4leurs", "Copy animation": "Copier l'animation", "Copies selected keyframes.\n\n[Alt]: Cuts the selected keyframes.": "Copie les images cl\u00e9s s\u00e9lectionn\u00e9es.\n\n[Alt]: coupe les images cl\u00e9s s\u00e9lectionn\u00e9es.", "Paste animation": "Coller l'animation", "Paste keyframes.\n\n[Ctrl]: Offset from current values.\n[Alt]: Reverses the keyframes in time.": "Coller les images cl\u00e9s.\n\n[Ctrl]: D\u00e9calage depuis les valeurs actuelles.\n[Alt]: Inverse les images cl\u00e9s dans le temps.", "Replace existing keyframes": "Remplacer les images cl\u00e9s existantes", "Interpolator": "Interpolateur", "Control the selected keyframes with advanced but easy-to-use keyframe interpolation driven by an effect.": "Contr\u00f4lez les images cl\u00e9s s\u00e9lectionn\u00e9es avec une interpolation avanc\u00e9e, mais facile \u00e0 utiliser gr\u00e2ce \u00e0 un effet.", "Snap keys": "Accrocher les cl\u00e9s", "Snaps selected (or all) keyframes to the closest frames if they're in between.": "Accroche les images cl\u00e9s s\u00e9lectionn\u00e9es (ou toutes) sur les images les plus proches si elles sont entre-deux.", "Motion trail": "Trace de mouvement", "Draws a trail following the selected layers.\n\n[Alt]: Creates a new shape layer for each trail.": "Dessine une trace suivant les calques s\u00e9lectionn\u00e9s.\n\n[Alt]: Cr\u00e9e un nouveau calque de forme pour chaque trace.", "IK/FK Switch": "Bascule IK/FK", "Switches the selected controller between IK and FK.\nAutomatically adds the needed keyframes at current time.": "Bascule le contr\u00f4leur s\u00e9lectionn\u00e9 entre IK et FK.\nAjoute automatiquement les images cl\u00e9s n\u00e9cessaires \u00e0 l'instant courant.", "Snap IK": "Am\u00e8ne l'IK", "Snaps the IK to the FK values": "Am\u00e8ne l'IK aux valeurs FK", "Snap FK": "Amener le FK", "Snaps the FK to the IK values": "Am\u00e8ne le FK aux valeurs IK", "Tweening": "Intervaller", "Split": "Diviser", "Split the selected keyframes into couples of keyframes with the same value.": "Diviser les images cl\u00e9s s\u00e9lectionn\u00e9es en paires d'images cl\u00e9s avec la m\u00eame valeur.", "Duration": "Dur\u00e9e", "video image\u0004Frames": "Images", "Set the duration between two split keys.": "D\u00e9finir la dur\u00e9e entre deux cl\u00e9s divis\u00e9es.", "Center": "Centre", "Align around the current time.": "Aligner autour de l'instant courant.", "After": "Apr\u00e8s", "Add the new key after the current one.": "Ajouter la nouvelle cl\u00e9 apr\u00e8s la cl\u00e9 actuelle.", "Before": "Avant", "Add the new key before the current one.": "Ajouter la nouvelle cl\u00e9 avant la cl\u00e9 actuelle.", "Freeze": "Geler", "Freezes the pose; copies the previous keyframe to the current time.\n\n[Alt]: Freezes the next pose (copies the next keyframe to the current time).": "G\u00e8le la pose ; copie l'image cl\u00e9 pr\u00e9c\u00e9dente \u00e0 l'instant courant.\n\n[Alt]: G\u00e8le la pose suivante (copie l'image cl\u00e9 suivante \u00e0 l'instant courant).", "Animated properties": "Propri\u00e9t\u00e9s anim\u00e9es", "Selected properties": "Propri\u00e9t\u00e9s s\u00e9lectionn\u00e9es", "Sync": "Synchro", "Synchronize the selected keyframes; moves them to the current time.\nIf multiple keyframes are selected for the same property, they're offset to the current time, keeping the animation.\n\n[Alt]: Syncs using the last keyframe instead of the first.": "Synchroniser les images cl\u00e9s s\u00e9lectionn\u00e9es ; les d\u00e9placer vers l'instant actuel.\nSi plusieurs images cl\u00e9s sont s\u00e9lectionn\u00e9es pour la m\u00eame propri\u00e9t\u00e9, elles sont d\u00e9cal\u00e9es sur l'instant actuel, en gardant l'animation.\n\n[Alt] : Synchroniser sur la derni\u00e8re image clef au lieu de la premi\u00e8re.", "Tweening options": "Options d\u2019intervalles", "Temporal interpolation": "Interpolation temporelle", "Set key options": "D\u00e9finir les options de cl\u00e9", "Roving": "D\u00e9placement dans le temps", "Linear": "Lin\u00e9aire", "Ease In": "Lissage d'entr\u00e9e", "Ease Out": "Lissage de sortie", "Easy Ease": "Lissage facile", "Continuous": "En continu", "Hold": "Maintien", "Keyframe options": "Options d\u2019image cl\u00e9", "Add keyframes": "Ajouter des images cl\u00e9s", "Edit selected keyframes": "Modifier les images cl\u00e9s s\u00e9lectionn\u00e9es", "Ease options": "Options de lissage", "Reset preset list": "R\u00e9initialiser la liste des pr\u00e9r\u00e9glages", "Resets the preset list to the default values.": "R\u00e9initialise la liste des pr\u00e9r\u00e9glages aux valeurs par d\u00e9faut.", "Ease presets": "Pr\u00e9r\u00e9glages de lissage", "Add new ease preset": "Ajouter un nouveau pr\u00e9r\u00e9glage de lissage", "Remove selected ease preset": "Supprimer le pr\u00e9r\u00e9glage de lissage s\u00e9lectionn\u00e9", "Pick ease and velocity from selected key.": "Choisissez le lissage et la vitesse \u00e0 partir de la cl\u00e9 s\u00e9lectionn\u00e9e.", "Apply ease and velocity to selected keyframes.": "Appliquer le lissage et la vitesse aux images cl\u00e9s s\u00e9lectionn\u00e9es.", "Set ease": "R\u00e9gler le lissage", "Switches in and out eases.": "Bascule entre les lissages d'entr\u00e9e et de sortie.", "Apply ease to selected keyframes.": "Appliquer le lissage aux images cl\u00e9s s\u00e9lectionn\u00e9es.", "Switches in and out velocities.": "Bascule entre les vitesses d'entr\u00e9e et de sortie.", "Apply velocity to selected keyframes.": "Appliquer la vitesse aux images cl\u00e9s s\u00e9lectionn\u00e9es.", "Spatial interpolation": "Interpolation spatiale", "Set the spatial interpolation to linear for selected keyframes.": "R\u00e9gler l'interpolation spatiale sur lin\u00e9aire pour les images cl\u00e9s s\u00e9lectionn\u00e9es.", "Set the spatial interpolation to B\u00e9zier for selected keyframes.": "D\u00e9finissez l'interpolation spatiale sur B\u00e9zier pour les images cl\u00e9s s\u00e9lectionn\u00e9es.", "Set the spatial interpolation to B\u00e9zier Out for selected keyframes.": "D\u00e9finissez l'interpolation spatiale sur B\u00e9zier en sortie pour les images cl\u00e9s s\u00e9lectionn\u00e9es.", "Set the spatial interpolation to B\u00e9zier In for selected keyframes.": "D\u00e9finissez l'interpolation spatiale sur B\u00e9zier en entr\u00e9e pour les images cl\u00e9s s\u00e9lectionn\u00e9es.", "Fix": "R\u00e9parer", "Automatically fix spatial interpolation for selected keyframes.": "Corrige automatiquement l'interpolation spatiale pour les images cl\u00e9s s\u00e9lectionn\u00e9es.", "Quickly save, export, import and apply animations from predefined folders.": "Enregistrer, exporter, importer et appliquer rapidement des animations \u00e0 partir de dossiers pr\u00e9d\u00e9finis.", "Sequence": "S\u00e9quence", "Sequence layers or keyframes.\n\n[Ctrl]: Sequence keyframes instead of layers\n[Alt]: Reverse": "S\u00e9quencer les calques ou images cl\u00e9s.\n\n[Ctrl]: S\u00e9quencer les images cl\u00e9s au lieu des calques\n[Alt]: Inverser", "Layers": "Calques", "Keyframes": "Images cl\u00e9s", "Times": "Instants", "In points": "Points d'entr\u00e9e", "Out points": "Points de sortie", "Ease - Sigmoid (logistic)": "Lissage - Sigmo\u00efde (logistique)", "Natural - Bell (gaussian)": "Naturel - Cloche (gaussien)", "Ease In (logarithmic)": "Lissage d'entr\u00e9e (logarithmique)", "Ease Out (exponential)": "Lissage de sortie (exponentiel)", "interpolation\u0004Rate": "Quantit\u00e9", "Non-linear animation": "Animation non lin\u00e9aire", "Edit animations together.": "Modifier les animations ensemble.", "Add new clip": "Ajouter un nouveau clip", "Create a new clip from the original comp and adds it to the 'NLA.Edit' comp.": "Cr\u00e9er un nouveau clip \u00e0 partir de la compo originale et l'ajouter \u00e0 la compo 'NLA.Edit'.", "Cel animation...": "Animation tradi...", "Tools to help traditionnal animation using After Effects' paint effect with the brush tool.": "Outils pour aider l'animation traditionnelle en utilisant l'effet peinture d'After Effects avec l'outil pinceau.", "Cel animation": "Animation tradi", "New Cel.": "Nouveau Cellulo.", "Create a new animation cel.\n\n[Alt]: Creates on the selected layer instead of adding a new layer.": "Cr\u00e9er un nouveau cellulo\u00efd d'animation.\n\n[Alt]: Cr\u00e9er sur le calque s\u00e9lectionn\u00e9 au lieu d'ajouter un nouveau calque.", "Onion skin": "Pelure d'oignon", "Shows the previous and next frames with a reduced opacity.": "Affiche les images pr\u00e9c\u00e9dentes et suivantes avec une opacit\u00e9 r\u00e9duite.", "time\u0004In": "Entr\u00e9e", "Go to the previous frame": "Aller \u00e0 l'image pr\u00e9c\u00e9dente", "animation\u0004Exposure:": "Exposition :", "Changes the exposure of the animation (the frames per second).": "Modifie l'exposition de l'animation (les images par seconde).", "Go to the next frame.": "Aller \u00e0 l'image suivante.", "Set velocity": "D\u00e9finir la vitesse", "Tween": "Intervalles", "Celluloid": "Cellulo\u00efd", "X-Sheet": "Feuille d'expo", "Weight": "Pond\u00e9ration", "Looper": "Boucleur", "Paste expression": "Coller l'expression", "Remove expressions": "Supprimer les expressions", "Toggle expressions": "(D\u00e9s)activer les expressions", "Bake expressions": "Figer les expressions", "Bake composition": "Figer la composition", "Effector": "Effecteur", "Effector map": "Effecteur de texture", "Kleaner": "Cl\u00e9ttoyeur", "Swink": "Clignancement", "Wiggle": "Tremblement", "Random motion": "Mouvement al\u00e9atoire", "Random": "Al\u00e9atoire", "Wheel": "Roue", "Move away": "\u00c9loigner", "Adds a control effect to move the selected layers away from their parents.": "Ajoute un effet de contr\u00f4le pour \u00e9loigner les calques s\u00e9lectionn\u00e9s de leurs parents.", "Randomize": "M\u00e9langer", "Motion trails": "Traces de mouvement", "Time remap": "Remappage temporel", "Paint Rig": "Rig de peinture", "Walk/Run cycle": "Cycle de marche/course", "Arm": "Bras", "Limb": "Membre", "Leg": "Jambe", "Spine": "Colonne", "Tail": "Queue", "Hair": "Cheveux", "Wing": "Aile", "Fin": "Nageoire", "Bake armature data": "Figer les donn\u00e9es de l'armature", "Baking armature data...": "Fixation des donn\u00e9es de l'armature...", "Baking armature data: %1": "Fixation des donn\u00e9es de l'armature : %1", "Bake bones": "Figer les os", "Resetting bone transform...": "R\u00e9initialisation de la transformation des os...", "Baking bone: %1": "Fixation de l'os : %1", "Link art": "Lier le dessin", "Trying to parent layer '%1'": "Tentative de parentage du calque '%1'", "Framing guides": "Guides de cadrage", "Scale Z-Link": "Lien en Z de l'\u00e9chelle", "Camera Rig": "Rig de Cam\u00e9ra", "Camera": "Cam\u00e9ra", "Target": "Destination", "Cam": "Cam", "2D Camera": "Cam\u00e9ra 2D", "Camera influence": "Influence de la cam\u00e9ra", "List": "Liste", "Add list": "Ajouter une liste", "Split values": "S\u00e9parer les valeurs", "Lock properties": "Verrouiller les propri\u00e9t\u00e9s", "Add zero": "Ajouter un z\u00e9ro", "Move anchor points": "D\u00e9placer les points d'ancrage", "Reset transformation": "R\u00e9initialiser la transformation", "Align layers": "Aligner les calques", "Expose transform": "Exposer les transformations", "Key Morph": "M\u00e9tamorphose par clef", "IK": "IK", "Tip angle": "Angle de la pointe", "B\u00e9zier IK": "IK B\u00e9zier", "B\u00e9zier FK": "FK B\u00e9zier", "Auto-curve": "Courbe automatique", "FK": "FK", "Auto-parent": "Auto-parent", "Parent constraint": "Contrainte de parent\u00e9", "Locator": "Localisateur", "Extract locators": "Extraire les localisateurs", "Parent across comps": "Parent \u00e0 travers les compos", "Position constraint": "Contrainte de position", "Orientation constraint": "Contrainte d'orientation", "Path constraint": "Contrainte de chemin", "Add Pins": "Ajouter des \u00e9pingles", "Remove 'thisComp'": "Retirer 'thisComp'", "Use 'thisComp'": "Utiliser 'thisComp'", "Connector": "Connecteur", "Audio connector": "Connecteur audio", "Settings": "Param\u00e8tres", "Audio spectrum": "Spectre audio", "Audio Effector": "Effecteur audio", "controller_shape\u0004rotation": "rotation", "controller_shape\u0004orientation": "orientation", "controller_shape\u0004x position": "position x", "controller_shape\u0004x pos": "pos x", "controller_shape\u0004h position": "position h", "controller_shape\u0004h pos": "pos h", "controller_shape\u0004horizontal position": "position horizontale", "controller_shape\u0004horizontal": "horizontal", "controller_shape\u0004x location": "localisation x", "controller_shape\u0004x loc": "loc x", "controller_shape\u0004h location": "localisation h", "controller_shape\u0004h loc": "loc h", "controller_shape\u0004horizontal location": "localisation horizontale", "controller_shape\u0004y position": "position y", "controller_shape\u0004y pos": "pos y", "controller_shape\u0004v position": "position v", "controller_shape\u0004v pos": "pos v", "controller_shape\u0004vertical position": "position verticale", "controller_shape\u0004vertical": "vertical", "controller_shape\u0004y location": "localisation y", "controller_shape\u0004y loc": "loc y", "controller_shape\u0004v location": "localisation v", "controller_shape\u0004v loc": "loc v", "controller_shape\u0004vertical location": "localisation verticale", "controller_shape\u0004position": "position", "controller_shape\u0004location": "emplacement", "controller_shape\u0004pos": "pos", "controller_shape\u0004loc": "loc", "controller_shape\u0004transform": "transformation", "controller_shape\u0004prs": "pre", "controller_shape\u0004slider": "curseur", "controller_shape\u00042d slider": "curseur 2d", "controller_shape\u0004joystick": "joystick", "controller_shape\u0004angle": "angle", "controller_shape\u0004camera": "cam\u00e9ra", "controller_shape\u0004cam": "cam", "controller_shape\u0004head": "t\u00eate", "controller_shape\u0004skull": "cr\u00e2ne", "controller_shape\u0004hand": "main", "controller_shape\u0004carpus": "carpe", "controller_shape\u0004foot": "pied", "controller_shape\u0004tarsus": "tarse", "controller_shape\u0004claws": "griffes", "controller_shape\u0004claw": "griffe", "controller_shape\u0004hoof": "sabot", "controller_shape\u0004eye": "\u0153il", "controller_shape\u0004eyes": "yeux", "controller_shape\u0004face": "face", "controller_shape\u0004square": "carr\u00e9", "controller_shape\u0004hips": "hanches", "controller_shape\u0004hip": "hanche", "controller_shape\u0004body": "corps", "controller_shape\u0004shoulders": "\u00e9paules", "controller_shape\u0004neck": "cou", "controller_shape\u0004tail": "queue", "controller_shape\u0004penis": "p\u00e9nis", "controller_shape\u0004vulva": "vulve", "controller_shape\u0004walk cycle": "cycle de marche", "controller_shape\u0004run cycle": "cycle de course", "controller_shape\u0004animation cycle": "cycle d'animation", "controller_shape\u0004cycle": "cycle", "controller_shape\u0004blender": "m\u00e9langeur", "controller_shape\u0004animation blender": "m\u00e9langeur d'animation", "controller_shape\u0004null": "nul", "controller_shape\u0004empty": "vide", "controller_shape\u0004connector": "connecteur", "controller_shape\u0004connection": "connexion", "controller_shape\u0004connect": "connecter", "controller_shape\u0004etm": "etm", "controller_shape\u0004expose transform": "exposer les transformations", "controller_shape\u0004ear": "oreille", "controller_shape\u0004hair": "cheveux", "controller_shape\u0004strand": "m\u00e8che", "controller_shape\u0004hair strand": "m\u00e8che de cheveux", "controller_shape\u0004mouth": "bouche", "controller_shape\u0004nose": "nez", "controller_shape\u0004brow": "sourcil", "controller_shape\u0004eyebrow": "sourcil", "controller_shape\u0004eye brow": "sourcil", "controller_shape\u0004poney tail": "queue de cheval", "controller_shape\u0004poneytail": "queue de cheval", "controller_shape\u0004pincer": "pince", "controller_shape\u0004wing": "aile", "controller_shape\u0004fin": "nageoire", "controller_shape\u0004fishbone": "ar\u00eate", "controller_shape\u0004fish bone": "ar\u00eate", "controller_shape\u0004audio": "audio", "controller_shape\u0004sound": "son", "controller_shape\u0004vertebrae": "vert\u00e8bre", "controller_shape\u0004spine": "colonne", "controller_shape\u0004torso": "torse", "controller_shape\u0004lungs": "poumons", "controller_shape\u0004chest": "buste", "controller_shape\u0004ribs": "c\u00f4tes", "controller_shape\u0004rib": "c\u00f4te", "Create controller": "Cr\u00e9er un contr\u00f4leur", "Slider": "Curseur", "Controller": "Contr\u00f4leur", "Hand": "Main", "X Position": "Position X", "Y Position": "Position Y", "Transform": "Transformation", "Eye": "\u0152il", "Head": "T\u00eate", "Hips": "Hanches", "Body": "Corps", "Shoulders": "\u00c9paules", "Foot": "Pied", "Ear": "Oreille", "Mouth": "Bouche", "Nose": "Nez", "Eyebrow": "Sourcil", "Claws": "Griffes", "Hoof": "Sabot", "Pincer": "Pince", "Audio": "Audio", "Torso": "Torse", "Vertebrae": "Vert\u00e8bre", "Easter egg ;)\u0004Penis": "P\u00e9nis", "Easter egg ;)\u0004Vulva": "Vulve", "Animation Cycles": "Cycles d'animation", "Animation Blender": "M\u00e9langeur d'animation", "Expose Transform": "Exposer les transformations", "Bake controllers": "Figer les contr\u00f4leurs", "Extract controllers": "Extraire les contr\u00f4leurs", "No new controller was found to extract.\nDo you want to extract all controllers from this pre-composition anyway?": "Aucun nouveau contr\u00f4leur \u00e0 extraire n'a \u00e9t\u00e9 trouv\u00e9.\nVoulez-vous tout de m\u00eame extraire tous les contr\u00f4leurs de cette pr\u00e9-composition ?", "Nothing new!": "Rien de nouveau !", "Tag as ctrls": "Marquer comme ctrls", "Left": "Gauche", "Right": "Droite", "Front": "Avant", "Back": "Arri\u00e8re", "Middle": "Milieu", "Under": "En Dessous", "Above": "Au-dessus", "Toggle edit mode": "Basculer le mode \u00e9dition", "layer name\u0004L": "G", "layer name\u0004R": "D", "layer name\u0004Fr": "Av", "layer name\u0004Bk": "Ar", "layer name\u0004Tl": "Q", "layer name\u0004Md": "M", "layer name\u0004Ab": "Sur", "layer name\u0004Un": "Sous", "Bone": "Os", "Pin": "\u00c9pingle", "Zero": "Z\u00e9ro", "anatomy\u0004clavicle": "clavidule", "anatomy\u0004shoulder": "\u00e9paule", "anatomy\u0004shoulder blade": "omoplate", "anatomy\u0004scapula": "scapula", "anatomy\u0004humerus": "humerus", "anatomy\u0004arm": "bras", "anatomy\u0004radius": "radius", "anatomy\u0004ulna": "cubitus", "anatomy\u0004forearm": "avant-Bras", "anatomy\u0004finger": "doigt", "anatomy\u0004fingers": "doigts", "anatomy\u0004heel": "talon", "anatomy\u0004femur": "f\u00e9mur", "anatomy\u0004thigh": "cuisse", "anatomy\u0004leg": "jambe", "anatomy\u0004tibia": "tibia", "anatomy\u0004shin": "jarret", "anatomy\u0004calf": "mollet", "anatomy\u0004fibula": "p\u00e9ron\u00e9", "anatomy\u0004toe": "orteil", "anatomy\u0004toes": "orteils", "anatomy\u0004feather": "plume", "Building OCO character:": "Construction du personnage OCO :", "Sorting bones...": "Tri des os...", "duik\u0004Tangent": "Tangente", "Lock tangents": "Verrouiller les tangentes", "Some layers are 3D layers, that's a problem...": "Certains calques sont des calques 3D, c'est un probl\u00e8me...", "This can't be rigged, sorry.": "Cela ne peut pas \u00eatre rigg\u00e9, d\u00e9sol\u00e9.", "Auto-rig": "Auto-rig", "Sorting layers...": "Tri des calques...", "Root": "Racine", "Shoulders & neck": "\u00c9paules et cou", "Heel": "Talon", "Shoulder": "\u00c9paule", "Front leg": "Patte avant", "Creating controllers": "Cr\u00e9ation des contr\u00f4leurs", "Parenting...": "Parentage...", "Fish spine": "Colonne de poisson", "Rigging...": "Rig...", "Custom bones": "Os personnalis\u00e9s", "Crop precompositions": "Recadrer les pr\u00e9-compositions", "Edit expression": "Modifier l'expression", "A higher factor \u2192 a higher precision.\n\n\u2022 Smart mode: lower the factor to keep keyframes only for extreme values. Increasing the factor helps to get a more precise curve with inflexion keyframes.\n\n\u2022 Precise mode: A factor higher than 1.0 increases the precision to sub-frame sampling (2 \u2192 two samples per frame).\nA factor lower than 1.0 decreases the precision so that less frames are sampled (0.5 \u2192 half of the frames are sampled).\nDecrease the precision to make the process faster, increase it if you need a more precise motion-blur, for example.": "Un facteur plus \u00e9lev\u00e9 \u2192 une pr\u00e9cision plus \u00e9lev\u00e9e.\n\n\u2022 Mode intelligent : baissez le facteur pour ne garder que les images cl\u00e9s pour les valeurs extr\u00eames. L'augmentation du facteur aide \u00e0 obtenir une courbe plus pr\u00e9cise avec les images cl\u00e9s sur les points d'inflexion.\n\n\u2022 Mode pr\u00e9cis : Un facteur sup\u00e9rieur \u00e0 1.0 augmente la pr\u00e9cision de l'\u00e9chantillonnage sous-image (2 \u2192 deux \u00e9chantillons par image).\nUn facteur inf\u00e9rieur \u00e0 1.0 diminue la pr\u00e9cision de sorte que moins d'images soient \u00e9chantillonn\u00e9es (0,5 \u2192 la moiti\u00e9 des images sont \u00e9chantillonn\u00e9es).\nDiminuez la pr\u00e9cision pour rendre le processus plus rapide, augmentez-la si vous avez besoin d'un flou de mouvement plus pr\u00e9cis, par exemple.", "Automation and expressions": "Automatisation et expressions", "Separate the dimensions of the selected properties.\nAlso works with colors, separated to RGB or HSL.": "S\u00e9parer les dimensions des propri\u00e9t\u00e9s s\u00e9lectionn\u00e9es.\nFonctionne \u00e9galement avec des couleurs, s\u00e9par\u00e9es en RVB ou TSL.", "Toggle expressions, or remove them keeping the post-expression value on all selected properties.\n\n[Ctrl]: Remove expressions instead of just disabling.\n[Alt]: Remove expressions but keep the pre-expression value (After Effects default).": "Activer/d\u00e9sactiver les expressions, ou les supprimer en conservant la valeur post-expression sur toutes les propri\u00e9t\u00e9s s\u00e9lectionn\u00e9es.\n\n[Ctrl] : Supprimer les expressions au lieu de les d\u00e9sactiver.\n[Alt] : Supprime les expressions mais conserve la valeur pr\u00e9-expression (comme After Effects par d\u00e9faut).", "Expression tools": "Outils d'expressions", "Various tools to fix and work with expressions": "Diff\u00e9rents outils pour corriger et travailler avec des expressions", "Remove": "Retirer", "Replace all occurences of %1 by %2.": "Remplacer toutes les occurrences de %1 par %2.", "Use": "Utiliser", "Copy expression": "Copier l'expression", "Copy the expression from the selected property.": "Copier l'expression de la propri\u00e9t\u00e9 s\u00e9lectionn\u00e9e.", "Paste the expression in all selected properties.": "Coller l'expression dans toutes les propri\u00e9t\u00e9s s\u00e9lectionn\u00e9es.", "Use an external editor to edit the selected expression.\n\n[Ctrl]: Reloads the expressions from the external editor.": "Utilisez un \u00e9diteur externe pour modifier l'expression s\u00e9lectionn\u00e9e.\n\n[Ctrl]: Recharge les expressions depuis l'\u00e9diteur externe.", "Open expressions with...": "Ouvrir les expressions avec...", "Select an application to open the expressions.\nLeave the field empty to use the system default for '.jsxinc' files.": "S\u00e9lectionnez une application pour ouvrir les expressions.\nLaissez le champ vide pour utiliser la valeur par d\u00e9faut du syst\u00e8me pour les fichiers '.jsxinc'.", "System default": "Par d\u00e9faut du syst\u00e8me", "Set a random value to the selected properties, keyframes or layers.": "D\u00e9finir une valeur al\u00e9atoire sur les propri\u00e9t\u00e9s, les images cl\u00e9s ou les calques s\u00e9lectionn\u00e9s.", "Current values": "Valeurs actuelles", "Values of the properties at the current time": "Valeurs des propri\u00e9t\u00e9s \u00e0 l'instant courant", "Layer attributes": "Attributs de calque", "Attributes of the layers.": "Attributs des calques.", "Keyframes (value and time).": "Images cl\u00e9s (valeur et instant).", "Natural (gaussian)": "Naturel (gaussien)", "Uses an algorithm with a natural result (using the Gaussian bell-shaped function).\nA few values may be out of range.": "Utilise un algorithme avec un r\u00e9sultat naturel (en utilisant la fonction Gaussienne, en forme de cloche).\nQuelques valeurs peuvent \u00eatre hors des limites.", "Strict": "Strict", "Uses strict values.": "Utilise des valeurs strictes.", "Collapse dimensions": "Fusionner les dimensions", "Controls all dimensions or channels with a single value.": "Contr\u00f4le toutes les dimensions ou canaux avec une seule valeur.", "Separate all dimensions or channels to control them individually.": "S\u00e9parer toutes les dimensions ou canaux pour les contr\u00f4ler individuellement.", "Indices": "Indices", "Values": "Valeurs", "Control all dimensions or channels with a single value.": "Contr\u00f4ler toutes les dimensions ou canaux avec une seule valeur.", "Min": "Min", "Max": "Max", "Replace expressions by keyframes.\nUse a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.": "Remplacer les expressions par des images cl\u00e9s.\nUtiliser un algorithme intelligent pour avoir le moins d'images cl\u00e9s possible et les garder faciles \u00e0 \u00e9diter par la suite.", "Smart mode": "Mode intelligent", "Use a smarter algorithm which produces less keyframes.\nThe result may be easier to edit afterwards but a bit less precise than other modes": "Utiliser un algorithme plus intelligent qui produit moins d'images cl\u00e9s.\nLe r\u00e9sultat peut \u00eatre plus facile \u00e0 \u00e9diter par la suite, mais un peu moins pr\u00e9cis que les autres modes", "Precise mode": "Mode pr\u00e9cis", "Add new keyframes for all frames.\nThis mode produces more keyframes but the result may be closer to the original animation.": "Ajouter de nouvelles images cl\u00e9s pour toutes les images.\nCe mode produit plus d'images cl\u00e9s, mais le r\u00e9sultat peut \u00eatre plus proche de l'animation originale.", "Precision factor": "Facteur de pr\u00e9cision", "Replaces all expressions of the composition by keyframes,\nand removes all non-renderable layers.\n\nUses a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.": "Remplace toutes les expressions de la composition par des images cl\u00e9s,\npuis supprime tous les calques non visibles au rendu.\n\nUtilise un algorithme intelligent pour avoir le moins d'images cl\u00e9s possible et les garder faciles \u00e0 \u00e9diter par la suite.", "Activate the time remapping on the selected layers, adjusts the keyframes and adds a loop effect.": "Activer le remappage temporel sur les calques s\u00e9lectionn\u00e9s, ajuste les images cl\u00e9s et ajoute un effet de boucle.", "Creates a spatial effector to control properties.\n\nSelect the properties to control first, then click on this button.": "Cr\u00e9e un effecteur spatial pour contr\u00f4ler les propri\u00e9t\u00e9s.\n\nS\u00e9lectionnez d'abord les propri\u00e9t\u00e9s \u00e0 contr\u00f4ler, puis cliquez sur ce bouton.", "Control properties using a map (texture) layer.": "Contr\u00f4ler les propri\u00e9t\u00e9s \u00e0 l'aide d'un calque de texture.", "Add a random but smooth animation to the selected properties.": "Ajouter une animation al\u00e9atoire mais lisse aux propri\u00e9t\u00e9s s\u00e9lectionn\u00e9es.", "Individual controls": "Contr\u00f4les individuels", "Create one individual control for each property.": "Cr\u00e9er un contr\u00f4le individuel pour chaque propri\u00e9t\u00e9.", "Unified control": "Contr\u00f4le unifi\u00e9", "Create a single control for all properties.\na.k.a. The One Duik To Rule Them All.": "Cr\u00e9er un contr\u00f4le unique pour toutes les propri\u00e9t\u00e9s.\na.k.a. Le Duik Qui Les Contr\u00f4lera Tous.", "Add a control effect to randomize (and animate) the selected properties.": "Ajouter un effet de contr\u00f4le aux propri\u00e9t\u00e9s s\u00e9lectionn\u00e9es pour les al\u00e9atoiriser (et animer).", "Creates a single control for all properties.\na.k.a. The One Duik To Rule Them All.": "Cr\u00e9e un contr\u00f4le unique pour toutes les propri\u00e9t\u00e9s.\na.k.a. Le Duik Qui Les Contr\u00f4lera Tous.", "Swing or blink.\nAlternate between two values, going back and forth,\nwith advanced interpolation options.": "Balancement ou clignotement.\nAlterner entre deux valeurs,\navec des options avanc\u00e9es d'interpolation.", "Swing": "Balancement", "Smoothly go back and forth between two values.": "Va et vient entre deux valeurs.", "Blink": "Clignotement", "Switch between two values, without interpolation.": "Basculer entre deux valeurs, sans interpolation.", "Automates the rotation of the selected layers as wheels.": "Automatise la rotation des calques s\u00e9lectionn\u00e9s en tant que roues.", "Add cycles to the animated properties,\n(with more features than the 'loopOut' and 'loopIn' expressions).": "Ajoute des cycles aux propri\u00e9t\u00e9s anim\u00e9es,\n(avec plus de fonctionnalit\u00e9s que les expressions 'loopOut' et 'loopIn').", "Animate the selected character using a procedural walk or run cycle.": "Animer le personnage s\u00e9lectionn\u00e9 en utilisant une marche ou un cycle de course proc\u00e9dural.", "Neck": "Cou", "Right hand": "Main droite", "Left hand": "Main gauche", "Right foot": "Pied droit", "Left foot": "Pied gauche", "Rig paint effects and brush strokes to animate them more easily.": "Riguer les effets peinture et les coups de pinceau pour les animer plus facilement.", "Bones": "Os", "Select bones": "S\u00e9lectionner les os", "Select all bones": "S\u00e9lectionner tous les os", "Show/hide bones": "Afficher/masquer les os", "Show/Hide all the bones.\n\n[Alt]: Only the unselected bones.": "Afficher/Masquer tous les os.\n\n[Alt]: Seulement les os non s\u00e9lectionn\u00e9s.", "Duplicate bones": "Dupliquer les os", "Duplicate the selected bones": "Dupliquer les os s\u00e9lectionn\u00e9s", "Automatically (try to) link the artwork layers to their corresponding bones.": "(Essayer de) parenter automatiquement les calques de dessin aux os correspondants.", "By default, bones and artworks are matched using the layer names.": "Par d\u00e9faut, les os et les dessins sont appari\u00e9s en utilisant les noms des calques.", "[Alt]: Use the distance between the layers (using the anchor points of the layers) instead of their names.": "[Alt]: Utilisez la distance entre les calques (en utilisant les points d'ancrage des calques) au lieu de leurs noms.", "Edit mode": "Mode \u00e9dition", "Bake bone appearances.\n\n[Alt]: Keep envelops.\n[Ctrl]: Keep deactivated noodles.": "Figer les apparences des os.\n\n[Alt]: Garder les enveloppes.\n[Ctrl]: Garder les nouilles d\u00e9sactiv\u00e9es.", "Bone settings": "Param\u00e8tres de l'os", "Edit selected bones": "\u00c9diter les os s\u00e9lectionn\u00e9s", "Current Selection": "S\u00e9lection actuelle", "Side": "C\u00f4t\u00e9", "Location": "Emplacement", "Color": "Couleur", "Set the color of the selected layers.": "D\u00e9finir la couleur des calques s\u00e9lectionn\u00e9s.", "Size": "Taille", "Change the size of the layer.": "Change la taille du calque.", "Change the opacity of the bones.": "Change l'opacit\u00e9 des os.", "Group name": "Nom du groupe", "Character / Group name": "Nom du personnage / groupe", "Choose the name of the character.": "Choisissez le nom du personnage.", "Name": "Nom", "(Limb) Name": "Nom (du membre)", "Change the name of the limb this layer belongs to": "Changer le nom du membre auquel appartient ce calque", "Envelop": "Enveloppe", "Enabled": "Activ\u00e9", "Toggle the envelops of the selected bones": "(D\u00e9s)activer les enveloppes des os s\u00e9lectionn\u00e9s", "Envelop opacity": "Opacit\u00e9 de l'enveloppe", "Change the opacity of the envelop.": "Changer l'opacit\u00e9 des enveloppes.", "Envelop color": "Couleur de l'enveloppe", "Set the color of the selected envelops.": "D\u00e9finir la couleur des enveloppes s\u00e9lectionn\u00e9s.", "Envelop stroke size": "Taille du contour de l'enveloppe", "Change the size of the envelop stroke.": "Changer la taille du contour de l'enveloppe.", "Envelop stroke color": "Couleur du contour de l'enveloppe", "Set the color of the selected envelops strokes.": "D\u00e9finir la couleur des contours des enveloppes s\u00e9lectionn\u00e9s.", "Noodle": "Nouille", "Toggle the noodles of the selected bones": "(D\u00e9s)activer les nouilles des os s\u00e9lectionn\u00e9s", "Noodle color": "Couleur de la nouille", "Set the color of the selected noodles.": "D\u00e9finir la couleur des nouilles s\u00e9lectionn\u00e9s.", "Pick selected layer": "Choisir le calque s\u00e9lectionn\u00e9", "Apply changes.\n\n[Alt]: assigns a random color to each bone.": "Appliquer les modifications.\n\n[Alt]: assigne une couleur al\u00e9atoire \u00e0 chaque os.", "Edit bones": "\u00c9diter les os", "Character Name": "Nom du personnage", "Add an armature for an arm": "Ajouter une armature pour un bras", "[Ctrl]: Auto-parent the selection to the new bones.\n[Alt]: Assign a random color to the new limb.": "[Ctrl]: Auto-parenter de la s\u00e9lection aux nouveaux os.\n[Alt]: Assigner une couleur al\u00e9atoire au nouveau membre.", "Create": "Cr\u00e9er", "Create arm": "Cr\u00e9er un bras", "Forearm": "Avant-Bras", "Add an armature for a leg": "Ajouter une armature pour une jambe", "Create leg": "Cr\u00e9er une jambe", "Thigh": "Cuisse", "Calf": "Mollet", "Toes": "Orteils", "Add an armature for a spine (including the hips and head)": "Ajouter une armature pour une colonne vert\u00e9brale (y compris les hanches et la t\u00eate)", "Create spine": "Cr\u00e9er une colonne vert\u00e9brale", "Add an armature for a hair strand.": "Ajouter une armature pour une m\u00e8che de cheveux.", "Create hair strand": "Cr\u00e9er une m\u00e8che de cheveux", "Hair:": "Cheveux :", "layers": "calques", "Create tail": "Cr\u00e9er une queue", "Tail:": "Queue :", "Add an armature for a wing.": "Ajouter une armature pour une aile.", "Create wing": "Cr\u00e9er une aile", "Feathers:": "Plumes :", "Add an armature for the spine of a fish.": "Ajouter une armature pour la colonne vert\u00e9brale d'un poisson.", "Create fish spine": "Cr\u00e9er une colonne vert\u00e9brale de poisson", "Spine:": "Colonne :", "Add an armature for a fin.": "Ajouter une armature pour une nageoire.", "Create fin": "Cr\u00e9er une nageoire", "Fishbones:": "Arr\u00eates :", "Hominoid": "Homino\u00efde", "Create limbs for an hominoid (Humans and apes).": "Cr\u00e9er des membres pour un homino\u00efde (Humains et singes).", "Plantigrade": "Plantigrade", "Create limbs for a plantigrade (primates, bears, rabbits...).": "Cr\u00e9er des membres pour un plantigrade (primates, ours, lapins...).", "Digitigrade": "Digitigrade", "Create limbs for a digitigrade (dogs, cats, dinosaurs...).": "Cr\u00e9er des membres pour un digitigrade (chiens, chats, dinosaures...).", "Ungulate": "Ongul\u00e9", "Create limbs for an ungulate (horses, cattle, giraffes, pigs, deers, camels, hippopotamuses...).": "Cr\u00e9er des membres pour un ongul\u00e9 (chevaux, b\u00e9tail, girafes, porcs, cerfs, chameaux, hippopotames...).", "Arthropod": "Arthropode", "Create limbs for an arthropod (insects, spiders, scorpions, crabs, shrimps...)": "Cr\u00e9er des membres pour un arthropode (insectes, araign\u00e9es, scorpions, crabes, crevettes...)", "Bird": "Oiseau", "Create limbs for a cute flying beast.": "Cr\u00e9ez des membres pour une b\u00eate volante mignonne.", "Fish": "Poisson", "Create limbs for weird swimming beasts.": "Cr\u00e9ez des membres pour de bizarres b\u00eates nageantes.", "Snake": "Serpent", "Custom": "Personnalis\u00e9", "Add a custom armature.": "Ajouter une armature personnalis\u00e9e.", "Create custom armature": "Cr\u00e9er une armature personnalis\u00e9e", "Number of bones:": "Nombre d'os :", "Limb name": "Nom du membre", "Cameras": "Cam\u00e9ras", "Add guides in the composition to help the composition of the image.\nIncludes thirds, golden ratio, and other standard guides.": "Ajouter des guides dans la composition pour aider \u00e0 la composition de l'image.\nComprend les tiers, le rapport du nombre d'or et d'autres guides standard.", "Adds an inverse constraint of the scale to the depth (Z position) of the 3D layers, so that their visual size doesn't change with their depth.\nWorks as a toggle: first click activates the effect, next click removes it from the selected layers.": "Ajoute une contrainte inverse de l'\u00e9chelle \u00e0 la profondeur (position Z) des calques 3D, pour que leur taille visuelle ne change pas avec leur profondeur.\nFonctionne comme une bascule : le premier clic active l'effet, le clic suivant le supprime des calques s\u00e9lectionn\u00e9s.", "There's no camera, please create a camera first.": "Il n'y a pas de cam\u00e9ra, veuillez d'abord cr\u00e9er une cam\u00e9ra.", "Nothing selected. Please select a layer first.": "Rien n'est s\u00e9lectionn\u00e9. Veuillez d'abord s\u00e9lectionner un calque.", "Rig the selected camera to make it easier to animate.\nAlso includes nice behaviors like handheld camera or shoulder camera...": "Setup de la cam\u00e9ra s\u00e9lectionn\u00e9e pour la rendre plus facile \u00e0 manipuler.\nInclue aussi des comportements soign\u00e9s, comme la cam\u00e9ra \u00e9paule ou port\u00e9e \u00e0 la main...", "There's no camera, or it's a one-node camera, but a two-node camera is needed.\nPlease, change to or create a two-node camera.": "Il n'y a pas de cam\u00e9ra, ou bien c'est une cam\u00e9ra \u00e0 un seul n\u0153ud, mais une cam\u00e9ra \u00e0 deux n\u0153uds est n\u00e9cessaire.\nVeuillez changer ou cr\u00e9er une cam\u00e9ra \u00e0 deux n\u0153uds.", "Create a fake camera, working with standard multiplane 2D Layers.\nParent the layers to the control null objects.\nDuplicate these control nulls if you need more levels.\nThis also includes nice behaviors like handheld camera or shoulder camera...": "Cr\u00e9e une fausse cam\u00e9ra, en travaillant avec les calques 2D standard multiplan.\nParente les calques aux objets nuls de contr\u00f4le.\nDupliquez ces nuls de contr\u00f4le si vous avez besoin de plus de niveaux.\nCela inclut \u00e9galement des comportements soign\u00e9s comme la cam\u00e9ra \u00e0 la main ou la cam\u00e9ra \u00e9paule...", "Command line": "Ligne de commande", "Adjust other parameters for setting the size.": "Ajuster les autres param\u00e8tres pour d\u00e9finir la taille.", "Resize settings": "Param\u00e8tres de redimensionnement", "Constraint the dimensions together.": "Contraindre les dimensions ensemble.", "Width": "Largeur", "Height": "Hauteur", "Pixel aspect": "Aspect des pixels", "Square Pixels": "Pixels carr\u00e9s", "D1/DV NTSC (0.91)": "D1/DV NTSC (0.91)", "D1/DV NTSC Widescreen (1.21)": "\u00c9cran large D1/DV NTSC (1.21)", "D1/DV PAL (1.09)": "D1/DV PAL (1.09)", "D1/DV PAL Widescreen (1.46)": "\u00c9cran large D1/DV PAL (1.46)", "HDV 1080/DVCPRO HD 720 (1.33)": "HDV 1080/DVCPRO HD 720 (1.33)", "DVCPRO HD 1080 (1.5)": "DVCPRO HD 1080 (1.5)", "Anamorphic 2:1 (2)": "Anamorphique 2:1 (2)", "Frame rate": "Fr\u00e9quence d'images", "Display": "Affichage", "Resolution": "R\u00e9solution", "resolution\u0004Full": "Compl\u00e8te", "resolution\u0004Half": "Demi", "resolution\u0004Third": "Un tiers", "resolution\u0004Quarter": "Un quart", "Preserve resolution": "Conserver la r\u00e9solution", "Preserve": "Conserver", "Background color": "Couleur d'arri\u00e8re-plan", "Shy layers": "Calques discrets", "Hide": "Cacher", "Rendering": "Rendu", "Proxy": "Doublure", "Renderer": "Moteur de rendu", "Preserve frame rate": "Conserver la fr\u00e9quence d\u2019images", "Frame blending": "Fusion des images", "Motion blur": "Flou de mouvement", "Shutter angle": "Angle d'obturateur", "Shutter phase": "Phase d'obturation", "Samples": "\u00c9chantillons", "Adaptive sample limit": "Limite d'\u00e9chantillons adaptative", "Update precompositions": "Mettre \u00e0 jour les pr\u00e9-compositions", "Comp settings": "Param\u00e8tres de Comp", "Set the current or selected composition(s) settings, also changing the settings of all precompositions.": "D\u00e9finir les param\u00e8tres de(s) composition(s) actuelle(s) ou s\u00e9lectionn\u00e9e(s), en modifiant \u00e9galement les param\u00e8tres de toutes les pr\u00e9compositions.", "Links and constraints": "Liens et contraintes", "Lock prop.": "Verrouiller prop.", "Lock the value of the selected properties.": "Verrouiller la valeur des propri\u00e9t\u00e9s s\u00e9lectionn\u00e9es.", "Zero out the selected layers transformation.\n[Alt]: Reset the transformation of the selected layers to 0.\n[Ctrl] + [Alt]: Also reset the opacity to 100 %.": "Initialiser \u00e0 z\u00e9ro la transformation des calques s\u00e9lectionn\u00e9s.\n[Alt]: Remettre les valeurs de transformation des calques s\u00e9lectionn\u00e9s \u00e0 0.\n[Ctrl] + [Alt]: Remettre \u00e9galement l'opacit\u00e9 \u00e0 100 %.", "Expose the transformation of layers using a nice controller.": "Expose la transformation des calques \u00e0 l'aide d'un simple contr\u00f4leur.", "Create locator.": "Cr\u00e9er un localisateur.", "Extract locators.": "Extraire les localisateurs.", "Use expressions": "Utiliser des expressions", "Use essential properties": "Utiliser les propri\u00e9t\u00e9s essentielles", "Measure distance": "Mesurer la distance", "Measure the distance between two layers.": "Mesurer la distance entre deux calques.", "Select two layers to measure the distance between them.": "S\u00e9lectionnez deux calques pour mesurer la distance entre eux.", "The distance is %1 px": "La distance est de %1 px", "Prop. info": "Info de prop.", "Get property detailed information.": "Obtenir les informations d\u00e9taill\u00e9es sur la propri\u00e9t\u00e9.", "Get property info": "Obtenir les informations de la propri\u00e9t\u00e9", "Connect slave properties to a master property.": "Connecter les propri\u00e9t\u00e9s esclaves \u00e0 une propri\u00e9t\u00e9 ma\u00eetresse.", "Layer opacities": "Opacit\u00e9 des calques", "Connects the selected layers to the control you've just set, using their opacity properties to switch their visibility.": "Connecte les calques s\u00e9lectionn\u00e9s au contr\u00f4le que vous venez de d\u00e9finir, en utilisant leurs propri\u00e9t\u00e9s d'opacit\u00e9 pour changer leur visibilit\u00e9.", "Properties": "Propri\u00e9t\u00e9s", "Connects the selected properties to the control you've just set.": "Connecte les propri\u00e9t\u00e9s s\u00e9lectionn\u00e9es au contr\u00f4le que vous venez de d\u00e9finir.", "Connects the selected keys to the control you've just set.": "Connecte les clefs s\u00e9lectionn\u00e9es au contr\u00f4le que vous venez de pr\u00e9parer.", "2D Slider": "Curseur 2D", "Angle": "Angle", "Axis": "Axe", "Channel": "Couche", "Choose or create control": "Choisir ou cr\u00e9er un contr\u00f4le", "Create a slider controller.": "Cr\u00e9er un contr\u00f4leur curseur.", "Create a 2D slider controller.": "Cr\u00e9er un contr\u00f4leur en curseur 2D.", "Create an angle controller.": "Cr\u00e9er un contr\u00f4leur d'angle.", "Create a controller to measure lengths, angles and other coordinates between layers.": "Cr\u00e9er un contr\u00f4leur pour mesurer les longueurs, les angles et les autres coordonn\u00e9es entre les calques.", "Layer list": "Liste de calques", "Creates a dropdown control to control the visibility of a list of layers.\n\nFirst, select the layer where to create the controlling effect, then click the button to get to the next step.": "Cr\u00e9e une liste d\u00e9roulante pour contr\u00f4ler la visibilit\u00e9 d'une liste de calques.\n\nTout d'abord, s\u00e9lectionnez le calque o\u00f9 cr\u00e9er l'effet de contr\u00f4le, puis cliquez sur le bouton pour passer \u00e0 l'\u00e9tape suivante.", "Nothing selected. Please select some layers first.": "Rien n'est s\u00e9lectionn\u00e9. Veuillez d'abord s\u00e9lectionner des calques.", "Create a spatial effector to control properties.\n\nSelect the properties to control first, then click on this button.": "Cr\u00e9er un effecteur spatial pour contr\u00f4ler les propri\u00e9t\u00e9s.\n\nS\u00e9lectionnez d'abord les propri\u00e9t\u00e9s \u00e0 contr\u00f4ler, puis cliquez sur ce bouton.", "Pick texture": "Choisir la texture", "Choose a layer to use as a texture map to control the properties.": "Choisissez un calque \u00e0 utiliser comme une texture pour contr\u00f4ler les propri\u00e9t\u00e9s.", "Pick audio": "Choisir l'audio", "Controls properties using an audio layer.": "Contr\u00f4le les propri\u00e9t\u00e9s \u00e0 l'aide d'un calque audio.", "Pick control": "Choisir le contr\u00f4le", "Uses the selected property, layer or already existing control.": "Utilise la propri\u00e9t\u00e9 s\u00e9lectionn\u00e9e, le calque ou le contr\u00f4le existant.", "Connecting": "Connexion", "After Effects Property\u0004Property": "Propri\u00e9t\u00e9", "After Effects Property\u0004Type": "Type", "After Effects Property Value\u0004Minimum": "Minimum", "After Effects Property Value\u0004Maximum": "Maximum", "Value": "Valeur", "Speed": "Vitesse", "Velocity": "V\u00e9locit\u00e9", "Select the child properties or layers,\nand connect them.": "S\u00e9lectionnez les propri\u00e9t\u00e9s enfants ou les calques, \npuis connectez-les.", "Connecting dropdown menu to layers:\n\nSelect the child layers then connect.": "Connexion du menu d\u00e9roulant aux calques :\n\nS\u00e9lectionnez les calques enfants puis connectez-les.", "Connect layer opacities": "Connecter les opacit\u00e9s des calques", "Connect the selected layers to the control you've just set, using their opacity properties to switch their visibility.": "Connecter les calques s\u00e9lectionn\u00e9s au contr\u00f4le que vous venez de d\u00e9finir, en utilisant leurs propri\u00e9t\u00e9s d'opacit\u00e9 pour changer leur visibilit\u00e9.", "Morph selected properties between arbitrary keyframes.": "Interpole les propri\u00e9t\u00e9s s\u00e9lectionn\u00e9es entre des images cl\u00e9s arbitraires.", "Add pin layers to control spatial properties and B\u00e9zier paths.\n[Alt]: Also create tangents for B\u00e9zier path properties.": "Ajouter des calques \u00e9pingles pour contr\u00f4ler les propri\u00e9t\u00e9s spatiales et les trac\u00e9s de B\u00e9zier.\n[Alt]: Cr\u00e9er aussi les tangentes pour les propri\u00e9t\u00e9s de trac\u00e9 de B\u00e9zier.", "Change the opacity of the pins.": "Change l'opacit\u00e9 des \u00e9pingles.", "Change the name of the limb this layer belongs to.": "Changer le nom du membre auquel appartient ce calque.", "Edit pins": "\u00c9diter les \u00e9pingles", "Kinematics": "Cin\u00e9matiques", "Create Inverse and Forward Kinematics.": "Cr\u00e9er des cin\u00e9matiques invers\u00e9es et directes.", "Standard Inverse Kinematics.": "Cin\u00e9matique inverse standard.", "1+2-layer IK": "IK \u00e0 1+2 calques", "Create a one-layer IK combined with a two-layer IK\nto handle Z-shape limbs.": "Cr\u00e9ez un IK \u00e0 un calque combin\u00e9 avec un IK \u00e0 deux calques\npour g\u00e9rer les membres en forme de Z.", "2+1-layer IK": "IK \u00e0 2+1 calques", "Create a two-layer IK combined with a one-layer IK\nto handle Z-shape limbs.": "Cr\u00e9ez un IK \u00e0 deux calques combin\u00e9 \u00e0 un IK \u00e0 un seul calque\npour g\u00e9rer les membres en forme de Z.", "B\u00e9zier Inverse Kinematics.": "Cin\u00e9matique inverse B\u00e9zier.", "Forward Kinematics\nwith automatic overlap and follow-through.": "Cin\u00e9matique directe\navec chevauchement et continuit\u00e9 du mouvement automatique.", "Parent": "Parent", "Create parent constraints.": "Cr\u00e9er des contraintes de parent\u00e9s.", "Parent all the selected layers to the last selected one.\n\n[Alt]: Parent only the orphans.\nOr:\n[Ctrl]: Parent layers as a chain, from ancestor to child, in the order of the selection.": "Parenter tous les calques s\u00e9lectionn\u00e9s au dernier s\u00e9lectionn\u00e9.\n\n[Alt] : Parente seulement les orphelins.\nOu :\n[Ctrl] : Parente les calques parents en tant que cha\u00eene, de l'anc\u00eatre \u00e0 l'enfant, dans l'ordre de la s\u00e9lection.", "Animatable parent.": "Parent\u00e9 animable.", "Parent across comps...": "Parenter \u00e0 travers les compos...", "Parent layers across compositions.": "Parente les calques \u00e0 travers les compositions.", "Parent comp": "Compo parente", "Parent layer": "Calque parent", "Create transform constraints (position, orientation, path...).": "Cr\u00e9er des contraintes de transformation (position, orientation, chemin...).", "Constraint the location of a layer to the position of other layers.": "Contraint l'emplacement d'un calque \u00e0 la position des autres calques.", "Constraint the orientation of a layer to the orientation of other layers.": "Contraint l'orientation d'un calque \u00e0 l'orientation d'autres calques.", "Constraint the location and orientation of a layer to a B\u00e9zier path.\n\n": "Contraint la localisation et l'orientation d'un calque \u00e0 un trac\u00e9 de B\u00e9zier.\n\n", "Pick path...": "Choisir le chemin...", "Select controllers": "S\u00e9lectionner les contr\u00f4leurs", "Select all controllers": "S\u00e9lectionner tous les contr\u00f4leurs", "Show/hide ctrls": "Afficher/masquer les ctrls", "Show/Hide controllers\n\n[Alt]: Only the unselected controllers.": "Afficher/Masquer les contr\u00f4leurs\n\n[Alt]: Uniquement les contr\u00f4leurs non s\u00e9lectionn\u00e9s.", "Tag as controllers": "Marquer comme contr\u00f4leurs", "Bake controllers appearance": "Figer l'apparence des contr\u00f4leurs", "Controller settings": "R\u00e9glages du contr\u00f4leur", "Edit selected controllers.": "Modifier les contr\u00f4leurs s\u00e9lectionn\u00e9s.", "Use AE Null Objects": "Utiliser des objets Nuls AE", "Use Shape Layers": "Utiliser des calques de forme", "Use Shape Layers (Draft mode)": "Utiliser des calques de forme (mode brouillon)", "Use Raster Layers (PNG)": "Utiliser des calques pixel (PNG)", "Don't lock scale of null controllers.": "Ne pas verrouiller l'\u00e9chelle des contr\u00f4leurs nuls.", "The scale of null controllers, and After Effects nulls as controllers created by Duik won't be locked by default.": "L'\u00e9chelle des contr\u00f4leurs nuls, et les calques nuls After Effects cr\u00e9\u00e9s en tant que contr\u00f4leurs par Duik ne sera pas verrouill\u00e9e par d\u00e9faut.", "Icon color": "Couleur de l'ic\u00f4ne", "Set the color of the selected controllers.\n\n[Alt]: assigns a random color for each controller.": "D\u00e9finit la couleur des contr\u00f4leurs s\u00e9lectionn\u00e9s.\n\n[Alt]: assigne une couleur al\u00e9atoire pour chaque contr\u00f4leur.", "Icon size": "Taille de l'ic\u00f4ne", "Change the size of the controller.": "Change la taille du contr\u00f4leur.", "Icon opacity": "Opacit\u00e9 de l'ic\u00f4ne", "Change the opacity of the controllers.": "Changer l'opacit\u00e9 des contr\u00f4leurs.", "Anchor color": "Couleur de l'ancre", "Set the color of the selected anchors.\n\n[Alt]: assigns a random color for each anchor.": "D\u00e9finit la couleur des ancres s\u00e9lectionn\u00e9es.\n\n[Alt] : assigne une couleur al\u00e9atoire pour chaque ancre.", "Anchor size": "Taille de l'ancre", "Change the size of the anchor.": "Change la taille de l'ancre.", "Anchor opacity": "Opacit\u00e9 de l'ancre", "Change the opacity of the anchors.": "Change l'opacit\u00e9 des ancres.", "Apply changes.\n\n[Alt]: assigns a random color to each layer.": "Appliquer les modifications.\n\n[Alt]: assigne une couleur al\u00e9atoire \u00e0 chaque calque.", "Edit Controllers": "\u00c9diter les contr\u00f4leurs", "Create a rotation controller.": "Cr\u00e9er un contr\u00f4leur de rotation.", "Create a horizontal translation controller.": "Cr\u00e9er un contr\u00f4leur de translation horizontale.", "Create a vertical translation controller.": "Cr\u00e9er un contr\u00f4leur de translation verticale.", "Create a translation controller.": "Cr\u00e9er un contr\u00f4leur de translation.", "Create a translation and rotation controller.": "Cr\u00e9er un contr\u00f4leur de translation et de rotation.", "Create a camera controller.": "Cr\u00e9er un contr\u00f4leur de cam\u00e9ra.", "Creates a slider controller.": "Cr\u00e9e un contr\u00f4leur curseur.", "Create an eyebrow controller.": "Cr\u00e9er un contr\u00f4leur de sourcil.", "Creates an ear controller.": "Cr\u00e9er un contr\u00f4leur d'oreille.", "Create a hair controller.": "Cr\u00e9er un contr\u00f4leur de cheveux.", "Create a mouth controller.": "Cr\u00e9er un contr\u00f4leur de bouche.", "Create a nose controller.": "Cr\u00e9er un contr\u00f4leur de nez.", "Create an eye controller.": "Cr\u00e9er un contr\u00f4leur d'\u0153il.", "Create a head controller.": "Cr\u00e9er un contr\u00f4leur de t\u00eate.", "Create a foot controller.": "Cr\u00e9er un contr\u00f4leur de pied.", "Create a paw controller.": "Cr\u00e9er un contr\u00f4leur de patte.", "Create a hoof controller.": "Cr\u00e9er un contr\u00f4leur de sabot.", "Create a hand controller.": "Cr\u00e9er un contr\u00f4leur de main.", "Create a hips controller.": "Cr\u00e9er un contr\u00f4leur de hanches.", "Create a body controller.": "Cr\u00e9er un contr\u00f4leur de corps.", "Create a neck and shoulders controller.": "Cr\u00e9er un contr\u00f4leur de cou et d'\u00e9paules.", "Create a torso controller.": "Cr\u00e9er un contr\u00f4leur de torse.", "Create a vertebrae (neck or spine) controller.": "Cr\u00e9er un contr\u00f4leur vert\u00e8bre (cou ou colonne vert\u00e9brale).", "Create a fin controller.": "Cr\u00e9er un contr\u00f4leur de nageoire.", "Create a wing controller.": "Cr\u00e9er un contr\u00f4leur d'aile.", "Create a pincer controller.": "Cr\u00e9er un contr\u00f4leur de pince.", "Create a tail controller.": "Cr\u00e9er un contr\u00f4leur de queue.", "Create a hair strand controller.": "Cr\u00e9er un contr\u00f4leur de m\u00e8che de cheveux.", "Create an audio controller.": "Cr\u00e9er un contr\u00f4leur audio.", "Create a null controller.": "Cr\u00e9er un contr\u00f4leur nul.", "Create an After Effects null controller.": "Cr\u00e9er un contr\u00f4leur Nul After Effects.", "Pseudo-effects": "Pseudo-effets", "Create pre-rigged pseudo-effects.": "Cr\u00e9er des pseudo-effets pr\u00e9-rigu\u00e9s.", "Eyes": "Yeux", "Create a pre-rigged pseudo-effect to control eyes.": "Cr\u00e9ez un pseudo-effet pr\u00e9-rigu\u00e9 pour contr\u00f4ler les yeux.", "Fingers": "Doigts", "Create a pre-rigged pseudo-effect to control fingers.": "Cr\u00e9ez un pseudo-effet pr\u00e9-rigu\u00e9 pour contr\u00f4ler les doigts.", "Create a pre-rigged pseudo-effect to control a hand and its fingers.": "Cr\u00e9ez un pseudo-effet pr\u00e9-rigu\u00e9 pour contr\u00f4ler une main et ses doigts.", "Create a pre-rigged pseudo-effect to control a head.": "Cr\u00e9ez un pseudo-effet pr\u00e9-rigu\u00e9 pour contr\u00f4ler une t\u00eate.", "Extract": "Extraire", "Extract the controllers from the selected precomposition, to animate from outside the composition.": "Extraire les contr\u00f4leurs de la pr\u00e9-composition s\u00e9lectionn\u00e9e, pour animer depuis l'ext\u00e9rieur de la composition.", "OCO Meta-rig": "M\u00e9tarig OCO", "Create, import, export Meta-Rigs and templates": "Cr\u00e9er, importer, exporter des m\u00e9tarigs et mod\u00e8les", "The bones and armatures panel": "Le panneau des os et des armatures", "Links & constraints": "Liens et contraintes", "Automation & expressions": "Automatisation et expressions", "Tools": "Outils", "Get help": "Obtenez de l'aide", "Read the doc!": "Lisez la documentation !", "Support %1 if you love it!": "Soutenez %1 si vous l'aimez !", "Create a null object.": "Cr\u00e9er un objet nul.", "Create a solid layer.": "Cr\u00e9er un solide.", "Create an adjustment layer.": "Cr\u00e9er un calque d'effets.", "Create a shape layer.": "Cr\u00e9er un calque de formes.", "Circle": "Cercle", "Square": "Carr\u00e9", "Rounded square": "Carr\u00e9 arrondi", "Polygon": "Polygone", "Star": "\u00c9toile", "Zero out the selected layers transformation.\n[Alt]: Reset the transformation of the selected layers to 0.\n[Ctrl] + [Alt]: Also resets the opacity to 100 %.": "Initialise \u00e0 z\u00e9ro la transformation des calques s\u00e9lectionn\u00e9s.\n[Alt]: Remet les valeurs de transformation des calques s\u00e9lectionn\u00e9s \u00e0 0.\n[Ctrl] + [Alt]: Remet \u00e9galement l'opacit\u00e9 \u00e0 100 %.", "Auto-Rename & Tag": "Auto-renommage et tag", "Automagically renames, tags and groups the selected layers (or all of them if there's no selection)": "Renomme, tagge et groupe les calques s\u00e9lectionn\u00e9s (ou tous si il n'y a pas de s\u00e9lection) automagiquement", "Layer manager": "Gestionnaire de calques", "Setting layers type...": "D\u00e9finition du type de calques...", "Setting layers location...": "D\u00e9finition de l'emplacement des calques...", "Setting layers side...": "D\u00e9finition du c\u00f4t\u00e9 des calques...", "Setting layers group name...": "D\u00e9finition du nom du groupe des calques...", "Setting layers name...": "D\u00e9finition du nom des calques...", "Create, import, export Meta-Rigs and templates\n\n": "Cr\u00e9er, importer, exporter des m\u00e9tarigs et mod\u00e8les\n\n", "[Alt]: Launches the corresponding ScriptUI Stand-Alone panel if it is installed.": "[Alt]: Ex\u00e9cute le panneau individuel ScriptUI correspondant s'il est install\u00e9.", "Test failed!": "Le test a \u00e9chou\u00e9 !", "Keep this panel open": "Garder ce panneau ouvert", "%1 Settings": "Param\u00e8tres de %1", "Set the language of the interface.": "Choisir la langue de l'interface.", "Settings file": "Fichier de param\u00e8tres", "Set the location of the settings file.": "Choisir l'emplacement du fichier de param\u00e8tres.", "Set the highlight color.": "Choisir la couleur de mise en valeur.", "After Effects Blue": "Bleu After Effects", "The After Effects highlighting blue": "Bleu de mise en valeur d'After Effects", "RxLab Purple": "Pourpre RxLab", "The RxLaboratory Purple": "Le pourpre RxLaboratory (notre pr\u00e9f\u00e9r\u00e9)", "Rainbox Red": "Rouge Rainbox", "The Rainbox Productions Red": "Le rouge Rainbox Productions", "After Effects Orange (CS6)": "Orange After Effects (CS6)", "The After Effects highlighting orange from good ol'CS6": "L'orange de mise en valeur du bon vieux After Effects CS6", "Custom...": "Personnaliser...", "Select a custom color.": "S\u00e9lectionner une couleur personnalis\u00e9e.", "Select the UI mode.": "Choisir le mode d'interface.", "Rookie": "D\u00e9butant", "The easiest-to-use mode, but also the biggest UI.": "Le mode le plus facile, mais aussi la plus grosse interface.", "Standard": "Standard", "The standard not-too-big UI.": "L'interface standard, pas trop grosse.", "Expert": "Expert", "The smallest UI, for expert users.": "La plus petite IU, pour les utilisateurs experts.", "Normal mode": "Mode normal", "Use at your own risk!": "Utilisez \u00e0 vos risques et p\u00e9rils !", "Dev and Debug mode": "Mode Dev et D\u00e9bogage", "Check for updates": "V\u00e9rifier les mises \u00e0 jour", "Default": "D\u00e9faut", "Reset the settings to their default values.": "R\u00e9initialiser les param\u00e8tres \u00e0 leurs valeurs par d\u00e9faut.", "Apply settings.": "Appliquer les param\u00e8tres.", "You may need to restart the script for all changes to take effect.": "Il faut peut-\u00eatre red\u00e9marrer le script pour que tous les changements soient prix en compte.", "Thank you for your donations!": "Merci pour vos dons !", "Help and options": "Aide et options", "Edit settings": "\u00c9diter les param\u00e8tres", "Options": "Options", "Bug Report or Feature Request": "Rapport de bug ou demande de fonctionnalit\u00e9", "Bug report\nFeature request\n\nTell us what's wrong or request a new feature.": "Rapport de bug\nDemande de fonctionnalit\u00e9\n\nDites-nous ce qui ne va pas ou demandez une nouvelle fonctionnalit\u00e9.", "Help": "Aide", "Get help.": "Obtenez de l'aide.", "Translate %1": "Traduire %1", "Help translating %1 to make it available to more people.": "Aidez \u00e0 traduire %1 pour le rendre accessible \u00e0 plus de monde.", "New version": "Nouvelle version", "This month, the %1 fund is $%2.\nThat's %3% of our monthly goal ( $%4 )\n\nClick on this button to join the development fund!": "Ce mois ci, les fonds de %1 sont de %2 $.\nC'est %3% de notre but mensuel (%4 $)\n\nCliquez sur ce bouton pour rejoindre le fonds de d\u00e9veloppement !", "Cancel": "Annuler", "file system\u0004Path...": "Chemin...", "Set a random value.": "Choisir une valeur al\u00e9atoire.", "Magic is happening": "Magie en cours", "Working": "Au travail", "project\u0004Item": "\u00c9l\u00e9ment", "file\u0004Run": "Ex\u00e9cuter", "Open folder": "Ouvrir le dossier", "Add item or category": "Ajouter un \u00e9l\u00e9ment ou une cat\u00e9gorie", "Edit item or category": "\u00c9diter l'\u00e9l\u00e9ment ou la cat\u00e9gorie", "Remove item or category": "Retirer l'\u00e9l\u00e9ment ou la cat\u00e9gorie", "Item not found.": "\u00c9l\u00e9ment introuvable.", "Remove all": "Tout supprimer", "Start typing...": "Commencez \u00e0 \u00e9crire...", "Refresh": "Actualiser", "Category": "Cat\u00e9gorie", "Tip": "Bout", "Anatomy\u0004Feather": "Plume", "Anatomy\u0004Fishbone": "Arr\u00eate", "Select\u0004None": "Aucun", "Select layers": "S\u00e9lectionner les calques", "Active composition": "Composition active", "Selected compositions": "Compositions s\u00e9lectionn\u00e9es", "All compositions": "Toutes les compositions", "The '%1' panel is not installed.": "Le panneau '%1' n'est pas install\u00e9.", "Permanently disable this alert.": "D\u00e9sactiver cette alerte.", "You can disable this alert dialog from showing before long operations.\nLayer Controls state won't be changed.": "Vous pouvez d\u00e9sactiver cette alerte et qu'elle ne soit pas affich\u00e9e avant les op\u00e9rations longues.\nL'\u00e9tat des contr\u00f4les de calque ne sera pas chang\u00e9.", "This alert will be disabled.": "Cette alerte sera d\u00e9sactiv\u00e9e.", "Ignore": "Ignorer", "Hide layer controls": "Cacher les contr\u00f4les des calques", "Magic is happening...": "Magie en cours...", "Project Root": "Racine du projet", "After Effects Layer\u0004Shape": "Forme", "Rectangle": "Rectangle", "Rounded rectangle": "Rectangle arrondi", "The pseudo effect file does not exist.": "Le fichier de pseudo-effet n'existe pas.", "Invalid pseudo effect file or match name.": "Fichier ou \"matchName\" du pseudo-effet incorrect.", "Sanity status: Unknown": "\u00c9tat de sant\u00e9 : Inconnu", "Sanity status: OK": "\u00c9tat de sant\u00e9 : OK", "Sanity status: Information": "\u00c9tat de sant\u00e9 : Information", "Sanity status: Warning": "\u00c9tat de sant\u00e9 : Attention", "Sanity status: Danger": "\u00c9tat de sant\u00e9 : Danger", "Sanity status: Critical": "\u00c9tat de sant\u00e9 : Critique", "Sanity status: Fatal": "\u00c9tat de sant\u00e9 : Fatal", "Unknown": "Inconnu", "Information": "Information", "Warning": "Attention", "Danger": "Danger", "Critical": "Critique", "Fatal": "Fatal", "Run all tests": "Lancer tous les tests", "Run all the tests and displays the results.": "Lancer tous les tests et afficher les r\u00e9sultats.", "Toggle this test for the current project only.": "Active ou d\u00e9sactive ce test uniquement pour le projet courant.", "Enable or disable automatic live-fix.": "Active ou d\u00e9sactive la r\u00e9paration automatique en direct.", "Fix now.": "R\u00e9parer maintenant.", "Run the current test.": "Lance le test courant.", "Change the test settings.": "Modifier les param\u00e8tres du test.", "Test every:": "Tester chaque :", "Size limit (MB)": "Limite de taille (Mo)", "Maximum number of items": "Nombre maximal d'\u00e9l\u00e9ments", "Maximum number of precompositions in the root folder": "Nombre maximal de pr\u00e9-compositions \u00e0 la racine du projet", "Default folder for precompositions": "Dossier par d\u00e9faut pour les pr\u00e9-compositions", "Maximum unused comps in the project": "Nombre maximal de compositions inutilis\u00e9es dans le projet", "Folder for main comps (leave empty for project root)": "Dossier pour les compositions principales (laisser vide pour la racine du projet)", "Maximum memory (GB)": "M\u00e9moire maximale (Go)", "Maximum number of essential properties in a comp": "Nombre maximal de propri\u00e9t\u00e9s essentielles dans une compo", "Time limit before saving the project (mn)": "Limite de temps avant d'enregistrer le projet (mn)", "Uptime limit (mn)": "Limite de temps d'activit\u00e9 (mn)", "Composition Names": "Noms des compositions", "Layer Names": "Noms des calques", "Expression engine": "Moteur d'expressions", "Project size": "Taille du projet", "Project items": "\u00c9l\u00e9ments du projet", "Duplicated footages": "M\u00e9trages dupliqu\u00e9s", "Unused footages": "M\u00e9trages inutilis\u00e9s", "Precompositions": "Pr\u00e9-compositions", "Main compositions": "Compositions principales", "Memory in use": "M\u00e9moire utilis\u00e9e", "Essential properties": "Propri\u00e9t\u00e9s essentielles", "Time since last save": "Temps \u00e9coul\u00e9 depuis la derni\u00e8re sauvegarde", "Up time": "Temps d'activit\u00e9", "The project needs to be saved first.": "Le projet doit d'abord \u00eatre sauvegard\u00e9.", "Project": "Projet", "Set a note for the current project": "D\u00e9finir une note pour le projet en cours", "Composition": "Composition", "Set a note for the current composition": "D\u00e9finir une note pour la composition actuelle", "Text file": "Fichier texte", "Select the file where to save the notes.": "S\u00e9lectionnez le fichier o\u00f9 enregistrer les notes.", "Reloads the note": "Recharge la note", "New line: Ctrl/Cmd + Enter": "Nouvelle ligne : Ctrl/Cmd + Entr\u00e9e", "file\u0004Open...": "Ouvrir...", "file\u0004Save as...": "Enregistrer sous...", "Show envelops": "Afficher les enveloppes", "Show noodles": "Afficher les nouilles", "Create new composition": "Cr\u00e9er une nouvelle composition", "[Alt]: Create and build in a new composition.": "[Alt]: Cr\u00e9er et construire dans une nouvelle composition.", "Create OCO Meta-rig": "Cr\u00e9er un M\u00e9tarig OCO", "Meta-Rig name": "Nom du M\u00e9tarig", "Meta-Rig settings.": "Param\u00e8tres de M\u00e9tarig.", "Meta-Rig": "M\u00e9tarig", "Build selected Meta-Rig.": "Construire le M\u00e9tarig s\u00e9lectionn\u00e9.", "Create a new Meta-Rig from selected bones or create a new category.": "Cr\u00e9er un nouveau M\u00e9tarig depuis les os s\u00e9lectionn\u00e9s, ou cr\u00e9er une nouvelle cat\u00e9gorie.", "Edit the selected Meta-Rig or category.": "\u00c9diter le M\u00e9tarig s\u00e9lectionn\u00e9 ou la cat\u00e9gorie.", "Remove the selected Meta-Rig or category from library.": "Supprimer le M\u00e9tarig s\u00e9lectionner ou la cat\u00e9gorie de la biblioth\u00e8que.", "Sorry, the OCO library folder can't be found.": "D\u00e9sol\u00e9, le dossier de la biblioth\u00e8que OCO est introuvable.", "Select the OCO.config file.": "S\u00e9lectionnez le fichier OCO.config.", "Create OCO Meta-Rig": "Cr\u00e9er un M\u00e9tarig OCO", "Selected bones": "Os s\u00e9lectionn\u00e9s", "All bones": "Tous les os", "Icon": "Ic\u00f4ne", "Choose an icon to asssicate with the new Meta-Rig": "Choisissez une ic\u00f4ne \u00e0 associer au nouveau M\u00e9tarig", "Meta-Rig Name": "Nom du M\u00e9tarig", "Choose the name of the meta-rig.": "Choisissez le nom du m\u00e9tarig.", "Character height:": "Taille du personnage :", "cm": "cm", "Export the selected armature to an OCO Meta-Rig file.": "Exporter l'armature s\u00e9lectionn\u00e9e vers un fichier de M\u00e9tarig OCO.", "Please, choose a name for the meta-rig": "Veuillez choisir un nom pour le nouveau m\u00e9tarig", "The file: \"{#}\" already exists.\nDo you want to overwrite this file?": "Le fichier \"{#}\" existe d\u00e9j\u00e0. Voulez-vous l'\u00e9craser ?", "Sorry, we can't save an OCO file directly in the current category.": "D\u00e9sol\u00e9, nous ne pouvons pas enregistrer un fichier OCO directement dans la cat\u00e9gorie actuelle.", "Are you sure you want to remove the Meta-Rig \"{#}\"?": "\u00cates-vous s\u00fbr de vouloir supprimer le M\u00e9tarig \"{#} \" ?", "Are you sure you want to remove the category \"{#}\" and all its meta-rigs?": "\u00cates-vous s\u00fbr de vouloir supprimer la cat\u00e9gorie \"{#}\" et tous ses m\u00e9tarigs ?", "Run script": "Ex\u00e9cuter le script", "All categories": "Toutes les cat\u00e9gories", "Dockable Scripts": "Scripts Ancrables", "Ae Scripts": "Ae Scripts", "Startup Scripts": "Scripts de d\u00e9marrage", "Shutdown Scripts": "Scripts d'arr\u00eat", "Script settings": "Param\u00e8tres du script", "Select icon": "S\u00e9lectionner une ic\u00f4ne", "Script name": "Nom du script", "Open scripts with...": "Ouvrir les scripts avec...", "Select an application to open the scripts.\nLeave the field empty to use the system default.": "S\u00e9lectionnez une application pour ouvrir les scripts.\nLaissez le champ vide pour utiliser la valeur syst\u00e8me par d\u00e9faut.", "Use the Duik quick editor.": "Utiliser l'\u00e9diteur rapide Duik.", "Use the Duik quick script editor to edit the selected script.": "Utilisez l'\u00e9diteur de script rapide Duik pour \u00e9diter le script s\u00e9lectionn\u00e9.", "Run the selected script.\n\n[Alt]: Run the script as a standard script even if it's a dockable ScriptUI panel.": "Ex\u00e9cuter le script s\u00e9lectionn\u00e9.\n\n[Alt]: ex\u00e9cuter le script en tant que script standard m\u00eame s'il s'agit d'un panneau ScriptUI ancrable.", "Add a new script or a category to the library.": "Ajouter un nouveau script ou une cat\u00e9gorie \u00e0 la biblioth\u00e8que.", "Removes the selected script or category from the library.": "Supprime le script ou la cat\u00e9gorie s\u00e9lectionn\u00e9e de la biblioth\u00e8que.", "Edit the selected script.\n\n[Alt]: Use the Duik quick editor.": "Modifier le script s\u00e9lectionn\u00e9.\n\n[Alt]: Utiliser l'\u00e9diteur rapide Duik.", "Script not found": "Script introuvable", "Sorry, we can't save a script directly in the current category.": "D\u00e9sol\u00e9, nous ne pouvons pas enregistrer un script directement dans la cat\u00e9gorie actuelle.", "Add new scripts to the library.": "Ajouter de nouveaux scripts \u00e0 la biblioth\u00e8que.", "Home panel enabled": "Panneau d'accueil activ\u00e9", "The home panel helps Duik to launch much faster.\nDisabling it may make the launch time of Duik much slower.": "Le panneau d'accueil aide Duik \u00e0 se lancer beaucoup plus rapidement.\nLe d\u00e9sactiver peut rendre le temps de lancement de Duik beaucoup plus long.", "Home panel disabled": "Panneau d'accueil d\u00e9sactiv\u00e9", "Layer controls alert enabled": "Alerte des contr\u00f4les de calque activ\u00e9e", "You can disable the \"Layer controls\" alert dialog which is shown before long operations.": "Vous pouvez d\u00e9sactiver l'alerte des \"contr\u00f4les de calque\" qui est affich\u00e9e avant les op\u00e9rations longues.", "Layer controls alert disabled": "Alerte des contr\u00f4les de calque d\u00e9sactiv\u00e9e", "Composition tools (crop, change settings...)": "Outils de composition (rogner, modifier les param\u00e8tres...)", "Layer": "Calque", "Text": "Texte", "Text tools (rename, search and replace...)": "Outils de texte (renommer, chercher et remplacer...)", "Scripting": "Scripting", "Scripting tools": "Outils de script", "Crops the selected precompositions using the bounds of their masks.": "Recadre les pr\u00e9-compositions s\u00e9lectionn\u00e9es en utilisant les limites de leurs masques.", "Sets the current or selected composition(s) settings, also changing the settings of all precompositions.": "D\u00e9finit les param\u00e8tres de(s) composition(s) actuelle(s) ou s\u00e9lectionn\u00e9e(s), en modifiant \u00e9galement les param\u00e8tres de toutes les pr\u00e9compositions.", "Rename": "Renommer", "Renames the selected items (layers, pins, project items...)": "Renomme les \u00e9l\u00e9ments s\u00e9lectionn\u00e9s (calques, \u00e9pingles, \u00e9l\u00e9ments du projet...)", "Puppet pins": "Coins de marionnette", "Update expressions": "Mettre \u00e0 jour les expressions", "Automatically updates the expressions.": "Met \u00e0 jour automatiquement les expressions.", "Remove the first digits": "Supprimer les premiers caract\u00e8res", "digits": "caract\u00e8res", "Remove the last digits": "Supprimer les derniers caract\u00e8res", "Number from": "Num\u00e9roter \u00e0 partir de", "Reverse": "Inverser", "Number from last to first.": "Num\u00e9roter du dernier au premier.", "Prefix": "Pr\u00e9fixe", "Suffix": "Suffixe", "Search and replace": "Chercher et remplacer", "Searches and replaces text in the project.": "Recherche et remplace le texte du projet.", "Expressions": "Expressions", "Texts": "Textes", "All Compositions": "Toutes les compositions", "Compositions": "Compositions", "Footages": "M\u00e9trages", "Folders": "Dossiers", "All items": "Tous les \u00e9l\u00e9ments", "Selected items": "\u00c9l\u00e9ments s\u00e9lectionn\u00e9s", "Case sensitive": "Sensible \u00e0 la casse", "Search": "Chercher", "Replace": "Remplacer", "Search and replace text in the project.": "Rechercher et remplacer du texte dans le projet.", "Script library": "Biblioth\u00e8que de scripts", "Quickly access and run all your scripts and panels.": "Ouvrez et ex\u00e9cutez rapidement tous vos scripts et panneaux.", "Scriptify expression": "Scriptifier l'expression", "Generate a handy ExtendScript code to easily include the selected expression into a script.": "G\u00e9n\u00e8rer un code ExtendScript pratique pour inclure facilement l'expression s\u00e9lectionn\u00e9e dans un script.", "Script editor": "\u00c9diteur de script", "A quick editor for editing and running simple scripts and snippets.": "Un \u00e9diteur rapide pour \u00e9diter et ex\u00e9cuter des scripts et des lignes de code simples.", "Sanity status": "\u00c9tat actuel", "[Alt]: One controller for all layers.\n[Ctrl]: Parent layers to the controllers.": "[Alt]: Un contr\u00f4leur pour tous les calques.\n[Ctrl]: Parenter les calques aux contr\u00f4leurs.", "Art": "Art", "Adjustment": "R\u00e9glage", "Reposition the anchor points of all selected layers.": "Replacer les points d'ancrage de tous les calques s\u00e9lectionn\u00e9s.", "Use Full bones (with envelop and noodle)": "Utiliser des os complets (avec enveloppe et nouille)", "Use Light bones": "Utiliser les os l\u00e9gers", "Include masks": "Inclure les masques", "Use the masks too to compute the bounds of the layers when repositionning the anchor point.": "Utilisez \u00e9galement les masques pour calculer les limites des calques pour repositionner le point d'ancrage.", "Margin": "Marge", "Select the layer (texture/map)": "S\u00e9lectionnez le calque (texture)", "Select the layer (texture) to use as an effector.": "S\u00e9lectionnez le calque (texture) \u00e0 utiliser comme effecteur.", "Connect properties": "Connecter les propri\u00e9t\u00e9s", "Align layers.": "Aligner les calques.", "All selected layers will be aligned\nto the last selected one.": "Tous les calques s\u00e9lectionn\u00e9s seront align\u00e9s\nsur le dernier s\u00e9lectionn\u00e9.", "Clean Keyframes.\nAutomates the animation process, and makes it easier to control:\n- Anticipation\n- Motion interpolation\n- Overlap\n- Follow through or Bounce\n- Soft Body simulation\n": "Nettoyer les images cl\u00e9s.\nAutomatise le processus d'animation, et facilite le contr\u00f4le de :\n- L'anticipation\n- L'interpolation de mouvement\n- Les chevauchements de mouvement\n- La continuit\u00e9 et les rebonds\n- La simulation de corps souple\n", "Alive (anticipation + interpolation + follow through)": "Vivant (anticipation + interpolation + continuit\u00e9)", "The default animation, with anticipation, motion interpolation and follow through.": "L'animation par d\u00e9faut, avec anticipation, interpolation de mouvement et continuit\u00e9 ou rebond.", "Inanimate (interpolation + follow through)": "Inanim\u00e9 (interpolation + continuit\u00e9 de mouvement)", "For inanimate objects.\nDeactivate the anticipation.": "Pour les objets inanim\u00e9s.\nD\u00e9sactive l'anticipation.", "True stop (anticipation + interpolation)": "Arr\u00eat pr\u00e9cis (anticipation + interpolation)", "Deactivate the follow through animation.": "D\u00e9sactiver la continuit\u00e9 de mouvement.", "Exact keyframes (interpolation only)": "Images cl\u00e9s exactes (interpolation uniquement)", "Deactivates anticipation and follow through, and use the exact keyframe values.\nGenerate only the motion interpolation.": "D\u00e9sactiver l'anticipation et la continuit\u00e9 de mouvement, et utiliser les valeurs exactes des images cl\u00e9s.\nG\u00e9n\u00e9rer seulement l'interpolation de mouvement.", "Spring (follow through only)": "Rebond (continuit\u00e9 seulement)", "Use AE keyframe interpolation and just animate the follow through.": "Utiliser l'interpolation des images cl\u00e9s d'AE et animer uniquement la continuit\u00e9 de mouvement.", "Spring (no simulation)": "Rebond (sans simulation)", "A lighter version of the spring, which works only if the property has it's own keyframes.\nMotion from parent layers or the anchor point of the layer itself will be ignored.": "Une version plus l\u00e9g\u00e8re du rebond, qui ne fonctionne que si la propri\u00e9t\u00e9 a ses propres images cl\u00e9s.\nLes mouvements des calques parents ou du point d'ancrage du calque lui-m\u00eame seront ignor\u00e9s.", "Bounce (follow through only)": "Rebondir (continuit\u00e9 seulement)", "Use AE keyframe interpolation and just animate a bounce at the end.": "Utiliser l'interpolation des images cl\u00e9s d'AE et animer juste un rebond \u00e0 la fin.", "Bounce (no simulation)": "Rebond (pas de simulation)", "Limits": "Limites", "Limit the value the property can get.": "Limiter la valeur que la propri\u00e9t\u00e9 peut obtenir.", "Adjusts the exposure of the animation\n(changes and animates the framerate)\n\n[Ctrl]: (Try to) auto-compute the best values.": "Ajuste l'exposition de l'animation\n(modifie et anime la fr\u00e9quence d'images)\n\n[Ctrl]: (Essayer de) calculer automatiquement les meilleures valeurs.", "Automatically rig armatures (use the Links & constraints tab for more options).": "Setup automatique des armatures (utilisez l'onglet Liens et contraintes pour plus d'options).", "3-Layer rig:": "Rig \u00e0 3 calques :", "Long chain rig:": "Setup des cha\u00eenes longues :", "Create a root controller": "Cr\u00e9er un contr\u00f4leur racine", "Baking:": "En cours de fixation :", "Bake envelops": "Figer les enveloppes", "Remove deactivated noodles.": "Supprimer les nouilles d\u00e9sactiv\u00e9es.", "Add a list to the selected properties.": "Ajouter une liste aux propri\u00e9t\u00e9s s\u00e9lectionn\u00e9es.", "[Alt]: Adds a keyframe to the second slot (and quickly reveal it with [U] in the timeline).": "[Alt]: Ajoute une image clef au deuxi\u00e8me emplacement (pour pouvoir le r\u00e9v\u00e9ler rapidement avec [U] dans la ligne temporelle)."} \ No newline at end of file +{"": {"language": "fr_FR", "plural-forms": "nplurals=2; plural=(n > 1);"}, "Adjustment layer": "Calque d'effets", "Null": "Nul", "Solid": "Solide", "Animation library": "Biblioth\u00e8que d'animation", "Most used": "Les plus utilis\u00e9s", "Recent": "R\u00e9cent", "Favorites": "Favoris", "All properties": "Toutes les propri\u00e9t\u00e9s", "Keyframes only": "Seulement les images cl\u00e9s", "Position": "Position", "Rotation": "Rotation", "Scale": "\u00c9chelle", "Opacity": "Opacit\u00e9", "Masks": "Masques", "Effects": "Effets", "Offset values": "D\u00e9caler les valeurs", "Offset current values.": "D\u00e9calage des valeurs actuelles.", "Absolute": "Absolues", "Absolute values (replaces current values).": "Valeurs absolues (remplace les valeurs actuelles).", "Reverse keyframes": "Inverser les images cl\u00e9s", "Reverses the animation in time.": "Inverse l'animation dans le temps.", "Apply": "Appliquer", "Edit category name": "Renommer la cat\u00e9gorie", "New Category": "Nouvelle cat\u00e9gorie", "Create animation": "Cr\u00e9er une animation", "Bake Expressions": "Figer les expressions", "Animation name": "Nom de l'animation", "OK": "OK", "Save animation.": "Enregistrer l'animation.", "This animation already exists.\nDo you want to overwrite it?": "Cette animation existe d\u00e9j\u00e0.\nVoulez-vous l'\u00e9craser ?", "Animation settings.": "Param\u00e8tres de l'animation.", "Update thumbnail": "Mettre \u00e0 jour la vignette", "Updates the thumbnail for the selected item.": "Met \u00e0 jour la vignette de l'\u00e9l\u00e9ment s\u00e9lectionn\u00e9.", "Update animation": "Mettre \u00e0 jour l'animation", "Updates the current animation.": "Met \u00e0 jour l'animation actuelle.", "Favorite": "Favori", "Animation": "Animation", "Apply selected animation.": "Appliquer l'animation s\u00e9lectionn\u00e9e.", "[Shift]: More options...": "[Shift]: Plus d'options...", "Open the folder in the file explorer/finder.": "Ouvrez le dossier dans l'explorateur de fichiers/finder.", "[Alt]: Select the library location.": "[Alt]: S\u00e9lectionnez l'emplacement de la biblioth\u00e8que.", "Add selected animation to library or create new category.": "Ajouter l'animation s\u00e9lectionn\u00e9e \u00e0 la biblioth\u00e8que ou cr\u00e9er une nouvelle cat\u00e9gorie.", "Edit the selected animation or category.": "Modifier l'animation ou la cat\u00e9gorie s\u00e9lectionn\u00e9e.", "Remove the selected animation or category from library.": "Supprimer l'animation ou la cat\u00e9gorie s\u00e9lectionn\u00e9e de la biblioth\u00e8que.", "Sorry, the animation library folder can't be found.": "D\u00e9sol\u00e9, le dossier de la biblioth\u00e8que d'animation est introuvable.", "Select the folder containing the animation library.": "S\u00e9lectionnez le dossier contenant la biblioth\u00e8que d'animation.", "Sorry, we can't save an animation directly in the current category.": "D\u00e9sol\u00e9, nous ne pouvons pas enregistrer une animation directement dans la cat\u00e9gorie actuelle.", "Sorry, we can't create a sub-category in the current category.": "D\u00e9sol\u00e9, nous ne pouvons pas cr\u00e9er de sous-cat\u00e9gorie dans la cat\u00e9gorie actuelle.", "Uncategorized": "Non cat\u00e9goris\u00e9", "Are you sure you want to remove the animation \"{#}\"?": "\u00cates-vous s\u00fbr de vouloir supprimer l'animation \"{#} \" ?", "Are you sure you want to remove the category \"{#}\" and all its animations?": "\u00cates-vous s\u00fbr de vouloir supprimer la cat\u00e9gorie \"{#}\" et toutes ses animations ?", "Select Keyframes": "S\u00e9lectionner les images cl\u00e9s", "Select keyframes.": "S\u00e9lectionner les images cl\u00e9s.", "Time": "Instant", "Select at a precise time.": "S\u00e9lectionnez \u00e0 un instant pr\u00e9cis.", "Range": "Intervalle", "Select from a given range.": "S\u00e9lectionner dans une plage donn\u00e9e.", "Current time": "Instant courant", "time": "instant", "time\u0004Out": "Sortie", "Selected layers": "Calques s\u00e9lectionn\u00e9s", "All layers": "Tous les calques", "Controllers": "Contr\u00f4leurs", "Copy animation": "Copier l'animation", "Copies selected keyframes.\n\n[Alt]: Cuts the selected keyframes.": "Copie les images cl\u00e9s s\u00e9lectionn\u00e9es.\n\n[Alt]: coupe les images cl\u00e9s s\u00e9lectionn\u00e9es.", "Paste animation": "Coller l'animation", "Paste keyframes.\n\n[Ctrl]: Offset from current values.\n[Alt]: Reverses the keyframes in time.": "Coller les images cl\u00e9s.\n\n[Ctrl]: D\u00e9calage depuis les valeurs actuelles.\n[Alt]: Inverse les images cl\u00e9s dans le temps.", "Replace existing keyframes": "Remplacer les images cl\u00e9s existantes", "Interpolator": "Interpolateur", "Control the selected keyframes with advanced but easy-to-use keyframe interpolation driven by an effect.": "Contr\u00f4lez les images cl\u00e9s s\u00e9lectionn\u00e9es avec une interpolation avanc\u00e9e, mais facile \u00e0 utiliser gr\u00e2ce \u00e0 un effet.", "Snap keys": "Accrocher les cl\u00e9s", "Snaps selected (or all) keyframes to the closest frames if they're in between.": "Accroche les images cl\u00e9s s\u00e9lectionn\u00e9es (ou toutes) sur les images les plus proches si elles sont entre-deux.", "Motion trail": "Trace de mouvement", "Draws a trail following the selected layers.\n\n[Alt]: Creates a new shape layer for each trail.": "Dessine une trace suivant les calques s\u00e9lectionn\u00e9s.\n\n[Alt]: Cr\u00e9e un nouveau calque de forme pour chaque trace.", "IK/FK Switch": "Bascule IK/FK", "Switches the selected controller between IK and FK.\nAutomatically adds the needed keyframes at current time.": "Bascule le contr\u00f4leur s\u00e9lectionn\u00e9 entre IK et FK.\nAjoute automatiquement les images cl\u00e9s n\u00e9cessaires \u00e0 l'instant courant.", "Snap IK": "Am\u00e8ne l'IK", "Snaps the IK to the FK values": "Am\u00e8ne l'IK aux valeurs FK", "Snap FK": "Amener le FK", "Snaps the FK to the IK values": "Am\u00e8ne le FK aux valeurs IK", "Tweening": "Intervaller", "Split": "Diviser", "Split the selected keyframes into couples of keyframes with the same value.": "Diviser les images cl\u00e9s s\u00e9lectionn\u00e9es en paires d'images cl\u00e9s avec la m\u00eame valeur.", "Duration": "Dur\u00e9e", "video image\u0004Frames": "Images", "Set the duration between two split keys.": "D\u00e9finir la dur\u00e9e entre deux cl\u00e9s divis\u00e9es.", "Center": "Centre", "Align around the current time.": "Aligner autour de l'instant courant.", "After": "Apr\u00e8s", "Add the new key after the current one.": "Ajouter la nouvelle cl\u00e9 apr\u00e8s la cl\u00e9 actuelle.", "Before": "Avant", "Add the new key before the current one.": "Ajouter la nouvelle cl\u00e9 avant la cl\u00e9 actuelle.", "Freeze": "Geler", "Freezes the pose; copies the previous keyframe to the current time.\n\n[Alt]: Freezes the next pose (copies the next keyframe to the current time).": "G\u00e8le la pose ; copie l'image cl\u00e9 pr\u00e9c\u00e9dente \u00e0 l'instant courant.\n\n[Alt]: G\u00e8le la pose suivante (copie l'image cl\u00e9 suivante \u00e0 l'instant courant).", "Animated properties": "Propri\u00e9t\u00e9s anim\u00e9es", "Selected properties": "Propri\u00e9t\u00e9s s\u00e9lectionn\u00e9es", "Sync": "Synchro", "Synchronize the selected keyframes; moves them to the current time.\nIf multiple keyframes are selected for the same property, they're offset to the current time, keeping the animation.\n\n[Alt]: Syncs using the last keyframe instead of the first.": "Synchroniser les images cl\u00e9s s\u00e9lectionn\u00e9es ; les d\u00e9placer vers l'instant actuel.\nSi plusieurs images cl\u00e9s sont s\u00e9lectionn\u00e9es pour la m\u00eame propri\u00e9t\u00e9, elles sont d\u00e9cal\u00e9es sur l'instant actuel, en gardant l'animation.\n\n[Alt] : Synchroniser sur la derni\u00e8re image clef au lieu de la premi\u00e8re.", "Clean": "Nettoyer", "Remove unneeded keyframes.": "Supprimer les images clefs inutiles.", "Tweening options": "Options d\u2019intervalles", "Temporal interpolation": "Interpolation temporelle", "Set key options": "D\u00e9finir les options de cl\u00e9", "Roving": "D\u00e9placement dans le temps", "Linear": "Lin\u00e9aire", "Ease In": "Lissage d'entr\u00e9e", "Ease Out": "Lissage de sortie", "Easy Ease": "Lissage facile", "Continuous": "En continu", "Hold": "Maintien", "Keyframe options": "Options d\u2019image cl\u00e9", "Add keyframes": "Ajouter des images cl\u00e9s", "Edit selected keyframes": "Modifier les images cl\u00e9s s\u00e9lectionn\u00e9es", "Ease options": "Options de lissage", "Reset preset list": "R\u00e9initialiser la liste des pr\u00e9r\u00e9glages", "Resets the preset list to the default values.": "R\u00e9initialise la liste des pr\u00e9r\u00e9glages aux valeurs par d\u00e9faut.", "Ease presets": "Pr\u00e9r\u00e9glages de lissage", "Add new ease preset": "Ajouter un nouveau pr\u00e9r\u00e9glage de lissage", "Remove selected ease preset": "Supprimer le pr\u00e9r\u00e9glage de lissage s\u00e9lectionn\u00e9", "Pick ease and velocity from selected key.": "Choisissez le lissage et la vitesse \u00e0 partir de la cl\u00e9 s\u00e9lectionn\u00e9e.", "Apply ease and velocity to selected keyframes.": "Appliquer le lissage et la vitesse aux images cl\u00e9s s\u00e9lectionn\u00e9es.", "Set ease": "R\u00e9gler le lissage", "Switches in and out eases.": "Bascule entre les lissages d'entr\u00e9e et de sortie.", "Apply ease to selected keyframes.": "Appliquer le lissage aux images cl\u00e9s s\u00e9lectionn\u00e9es.", "Switches in and out velocities.": "Bascule entre les vitesses d'entr\u00e9e et de sortie.", "Apply velocity to selected keyframes.": "Appliquer la vitesse aux images cl\u00e9s s\u00e9lectionn\u00e9es.", "Spatial interpolation": "Interpolation spatiale", "Set the spatial interpolation to linear for selected keyframes.": "R\u00e9gler l'interpolation spatiale sur lin\u00e9aire pour les images cl\u00e9s s\u00e9lectionn\u00e9es.", "Set the spatial interpolation to B\u00e9zier for selected keyframes.": "D\u00e9finissez l'interpolation spatiale sur B\u00e9zier pour les images cl\u00e9s s\u00e9lectionn\u00e9es.", "Set the spatial interpolation to B\u00e9zier Out for selected keyframes.": "D\u00e9finissez l'interpolation spatiale sur B\u00e9zier en sortie pour les images cl\u00e9s s\u00e9lectionn\u00e9es.", "Set the spatial interpolation to B\u00e9zier In for selected keyframes.": "D\u00e9finissez l'interpolation spatiale sur B\u00e9zier en entr\u00e9e pour les images cl\u00e9s s\u00e9lectionn\u00e9es.", "Fix": "R\u00e9parer", "Automatically fix spatial interpolation for selected keyframes.": "Corrige automatiquement l'interpolation spatiale pour les images cl\u00e9s s\u00e9lectionn\u00e9es.", "Quickly save, export, import and apply animations from predefined folders.": "Enregistrer, exporter, importer et appliquer rapidement des animations \u00e0 partir de dossiers pr\u00e9d\u00e9finis.", "Sequence": "S\u00e9quence", "Sequence layers or keyframes.\n\n[Ctrl]: Sequence keyframes instead of layers\n[Alt]: Reverse": "S\u00e9quencer les calques ou images cl\u00e9s.\n\n[Ctrl]: S\u00e9quencer les images cl\u00e9s au lieu des calques\n[Alt]: Inverser", "Layers": "Calques", "Keyframes": "Images cl\u00e9s", "Times": "Instants", "In points": "Points d'entr\u00e9e", "Out points": "Points de sortie", "Ease - Sigmoid (logistic)": "Lissage - Sigmo\u00efde (logistique)", "Natural - Bell (gaussian)": "Naturel - Cloche (gaussien)", "Ease In (logarithmic)": "Lissage d'entr\u00e9e (logarithmique)", "Ease Out (exponential)": "Lissage de sortie (exponentiel)", "interpolation\u0004Rate": "Quantit\u00e9", "Non-linear animation": "Animation non lin\u00e9aire", "Edit animations together.": "Modifier les animations ensemble.", "Add new clip": "Ajouter un nouveau clip", "Create a new clip from the original comp and adds it to the 'NLA.Edit' comp.": "Cr\u00e9er un nouveau clip \u00e0 partir de la compo originale et l'ajouter \u00e0 la compo 'NLA.Edit'.", "Cel animation...": "Animation tradi...", "Tools to help traditionnal animation using After Effects' paint effect with the brush tool.": "Outils pour aider l'animation traditionnelle en utilisant l'effet peinture d'After Effects avec l'outil pinceau.", "Cel animation": "Animation tradi", "New Cel.": "Nouveau Cellulo.", "Create a new animation cel.\n\n[Alt]: Creates on the selected layer instead of adding a new layer.": "Cr\u00e9er un nouveau cellulo\u00efd d'animation.\n\n[Alt]: Cr\u00e9er sur le calque s\u00e9lectionn\u00e9 au lieu d'ajouter un nouveau calque.", "Onion skin": "Pelure d'oignon", "Shows the previous and next frames with a reduced opacity.": "Affiche les images pr\u00e9c\u00e9dentes et suivantes avec une opacit\u00e9 r\u00e9duite.", "time\u0004In": "Entr\u00e9e", "Go to the previous frame": "Aller \u00e0 l'image pr\u00e9c\u00e9dente", "animation\u0004Exposure:": "Exposition :", "Changes the exposure of the animation (the frames per second).": "Modifie l'exposition de l'animation (les images par seconde).", "Go to the next frame.": "Aller \u00e0 l'image suivante.", "Set velocity": "D\u00e9finir la vitesse", "Tween": "Intervalles", "Celluloid": "Cellulo\u00efd", "X-Sheet": "Feuille d'expo", "Clean keyframes": "Nettoyer les images clefs", "Weight": "Pond\u00e9ration", "Looper": "Boucleur", "Paste expression": "Coller l'expression", "Remove expressions": "Supprimer les expressions", "Toggle expressions": "(D\u00e9s)activer les expressions", "Bake expressions": "Figer les expressions", "Bake composition": "Figer la composition", "Effector": "Effecteur", "Effector map": "Effecteur de texture", "Kleaner": "Cl\u00e9ttoyeur", "Swink": "Clignancement", "Wiggle": "Tremblement", "Random motion": "Mouvement al\u00e9atoire", "Random": "Al\u00e9atoire", "Wheel": "Roue", "Move away": "\u00c9loigner", "Adds a control effect to move the selected layers away from their parents.": "Ajoute un effet de contr\u00f4le pour \u00e9loigner les calques s\u00e9lectionn\u00e9s de leurs parents.", "Randomize": "M\u00e9langer", "Motion trails": "Traces de mouvement", "Time remap": "Remappage temporel", "Paint Rig": "Rig de peinture", "Walk/Run cycle": "Cycle de marche/course", "Arm": "Bras", "Limb": "Membre", "Leg": "Jambe", "Spine": "Colonne", "Tail": "Queue", "Hair": "Cheveux", "Wing": "Aile", "Fin": "Nageoire", "Bake armature data": "Figer les donn\u00e9es de l'armature", "Baking armature data...": "Fixation des donn\u00e9es de l'armature...", "Baking armature data: %1": "Fixation des donn\u00e9es de l'armature : %1", "Bake bones": "Figer les os", "Resetting bone transform...": "R\u00e9initialisation de la transformation des os...", "Baking bone: %1": "Fixation de l'os : %1", "Link art": "Lier le dessin", "Trying to parent layer '%1'": "Tentative de parentage du calque '%1'", "Framing guides": "Guides de cadrage", "Scale Z-Link": "Lien en Z de l'\u00e9chelle", "Camera Rig": "Rig de Cam\u00e9ra", "Camera": "Cam\u00e9ra", "Target": "Destination", "Cam": "Cam", "2D Camera": "Cam\u00e9ra 2D", "Camera influence": "Influence de la cam\u00e9ra", "List": "Liste", "Add list": "Ajouter une liste", "Split values": "S\u00e9parer les valeurs", "Lock properties": "Verrouiller les propri\u00e9t\u00e9s", "Add zero": "Ajouter un z\u00e9ro", "Move anchor points": "D\u00e9placer les points d'ancrage", "Reset transformation": "R\u00e9initialiser la transformation", "Align layers": "Aligner les calques", "Expose transform": "Exposer les transformations", "Key Morph": "M\u00e9tamorphose par clef", "IK": "IK", "Tip angle": "Angle de la pointe", "B\u00e9zier IK": "IK B\u00e9zier", "B\u00e9zier FK": "FK B\u00e9zier", "Auto-curve": "Courbe automatique", "FK": "FK", "Auto-parent": "Auto-parent", "Parent constraint": "Contrainte de parent\u00e9", "Locator": "Localisateur", "Extract locators": "Extraire les localisateurs", "Parent across comps": "Parent \u00e0 travers les compos", "Position constraint": "Contrainte de position", "Orientation constraint": "Contrainte d'orientation", "Path constraint": "Contrainte de chemin", "Add Pins": "Ajouter des \u00e9pingles", "Remove 'thisComp'": "Retirer 'thisComp'", "Use 'thisComp'": "Utiliser 'thisComp'", "Connector": "Connecteur", "Audio connector": "Connecteur audio", "Settings": "Param\u00e8tres", "Audio spectrum": "Spectre audio", "Audio Effector": "Effecteur audio", "controller_shape\u0004rotation": "rotation", "controller_shape\u0004orientation": "orientation", "controller_shape\u0004x position": "position x", "controller_shape\u0004x pos": "pos x", "controller_shape\u0004h position": "position h", "controller_shape\u0004h pos": "pos h", "controller_shape\u0004horizontal position": "position horizontale", "controller_shape\u0004horizontal": "horizontal", "controller_shape\u0004x location": "localisation x", "controller_shape\u0004x loc": "loc x", "controller_shape\u0004h location": "localisation h", "controller_shape\u0004h loc": "loc h", "controller_shape\u0004horizontal location": "localisation horizontale", "controller_shape\u0004y position": "position y", "controller_shape\u0004y pos": "pos y", "controller_shape\u0004v position": "position v", "controller_shape\u0004v pos": "pos v", "controller_shape\u0004vertical position": "position verticale", "controller_shape\u0004vertical": "vertical", "controller_shape\u0004y location": "localisation y", "controller_shape\u0004y loc": "loc y", "controller_shape\u0004v location": "localisation v", "controller_shape\u0004v loc": "loc v", "controller_shape\u0004vertical location": "localisation verticale", "controller_shape\u0004position": "position", "controller_shape\u0004location": "emplacement", "controller_shape\u0004pos": "pos", "controller_shape\u0004loc": "loc", "controller_shape\u0004transform": "transformation", "controller_shape\u0004prs": "pre", "controller_shape\u0004slider": "curseur", "controller_shape\u00042d slider": "curseur 2d", "controller_shape\u0004joystick": "joystick", "controller_shape\u0004angle": "angle", "controller_shape\u0004camera": "cam\u00e9ra", "controller_shape\u0004cam": "cam", "controller_shape\u0004head": "t\u00eate", "controller_shape\u0004skull": "cr\u00e2ne", "controller_shape\u0004hand": "main", "controller_shape\u0004carpus": "carpe", "controller_shape\u0004foot": "pied", "controller_shape\u0004tarsus": "tarse", "controller_shape\u0004claws": "griffes", "controller_shape\u0004claw": "griffe", "controller_shape\u0004hoof": "sabot", "controller_shape\u0004eye": "\u0153il", "controller_shape\u0004eyes": "yeux", "controller_shape\u0004face": "face", "controller_shape\u0004square": "carr\u00e9", "controller_shape\u0004hips": "hanches", "controller_shape\u0004hip": "hanche", "controller_shape\u0004body": "corps", "controller_shape\u0004shoulders": "\u00e9paules", "controller_shape\u0004neck": "cou", "controller_shape\u0004tail": "queue", "controller_shape\u0004penis": "p\u00e9nis", "controller_shape\u0004vulva": "vulve", "controller_shape\u0004walk cycle": "cycle de marche", "controller_shape\u0004run cycle": "cycle de course", "controller_shape\u0004animation cycle": "cycle d'animation", "controller_shape\u0004cycle": "cycle", "controller_shape\u0004blender": "m\u00e9langeur", "controller_shape\u0004animation blender": "m\u00e9langeur d'animation", "controller_shape\u0004null": "nul", "controller_shape\u0004empty": "vide", "controller_shape\u0004connector": "connecteur", "controller_shape\u0004connection": "connexion", "controller_shape\u0004connect": "connecter", "controller_shape\u0004etm": "etm", "controller_shape\u0004expose transform": "exposer les transformations", "controller_shape\u0004ear": "oreille", "controller_shape\u0004hair": "cheveux", "controller_shape\u0004strand": "m\u00e8che", "controller_shape\u0004hair strand": "m\u00e8che de cheveux", "controller_shape\u0004mouth": "bouche", "controller_shape\u0004nose": "nez", "controller_shape\u0004brow": "sourcil", "controller_shape\u0004eyebrow": "sourcil", "controller_shape\u0004eye brow": "sourcil", "controller_shape\u0004poney tail": "queue de cheval", "controller_shape\u0004poneytail": "queue de cheval", "controller_shape\u0004pincer": "pince", "controller_shape\u0004wing": "aile", "controller_shape\u0004fin": "nageoire", "controller_shape\u0004fishbone": "ar\u00eate", "controller_shape\u0004fish bone": "ar\u00eate", "controller_shape\u0004audio": "audio", "controller_shape\u0004sound": "son", "controller_shape\u0004vertebrae": "vert\u00e8bre", "controller_shape\u0004spine": "colonne", "controller_shape\u0004torso": "torse", "controller_shape\u0004lungs": "poumons", "controller_shape\u0004chest": "buste", "controller_shape\u0004ribs": "c\u00f4tes", "controller_shape\u0004rib": "c\u00f4te", "Create controller": "Cr\u00e9er un contr\u00f4leur", "Slider": "Curseur", "Controller": "Contr\u00f4leur", "Hand": "Main", "X Position": "Position X", "Y Position": "Position Y", "Transform": "Transformation", "Eye": "\u0152il", "Head": "T\u00eate", "Hips": "Hanches", "Body": "Corps", "Shoulders": "\u00c9paules", "Foot": "Pied", "Ear": "Oreille", "Mouth": "Bouche", "Nose": "Nez", "Eyebrow": "Sourcil", "Claws": "Griffes", "Hoof": "Sabot", "Pincer": "Pince", "Audio": "Audio", "Torso": "Torse", "Vertebrae": "Vert\u00e8bre", "Easter egg ;)\u0004Penis": "P\u00e9nis", "Easter egg ;)\u0004Vulva": "Vulve", "Animation Cycles": "Cycles d'animation", "Animation Blender": "M\u00e9langeur d'animation", "Expose Transform": "Exposer les transformations", "Bake controllers": "Figer les contr\u00f4leurs", "Extract controllers": "Extraire les contr\u00f4leurs", "No new controller was found to extract.\nDo you want to extract all controllers from this pre-composition anyway?": "Aucun nouveau contr\u00f4leur \u00e0 extraire n'a \u00e9t\u00e9 trouv\u00e9.\nVoulez-vous tout de m\u00eame extraire tous les contr\u00f4leurs de cette pr\u00e9-composition ?", "Nothing new!": "Rien de nouveau !", "Tag as ctrls": "Marquer comme ctrls", "Left": "Gauche", "Right": "Droite", "Front": "Avant", "Back": "Arri\u00e8re", "Middle": "Milieu", "Under": "En Dessous", "Above": "Au-dessus", "Toggle edit mode": "Basculer le mode \u00e9dition", "layer name\u0004L": "G", "layer name\u0004R": "D", "layer name\u0004Fr": "Av", "layer name\u0004Bk": "Ar", "layer name\u0004Tl": "Q", "layer name\u0004Md": "M", "layer name\u0004Ab": "Sur", "layer name\u0004Un": "Sous", "Bone": "Os", "Pin": "\u00c9pingle", "Zero": "Z\u00e9ro", "anatomy\u0004clavicle": "clavidule", "anatomy\u0004shoulder": "\u00e9paule", "anatomy\u0004shoulder blade": "omoplate", "anatomy\u0004scapula": "scapula", "anatomy\u0004humerus": "humerus", "anatomy\u0004arm": "bras", "anatomy\u0004radius": "radius", "anatomy\u0004ulna": "cubitus", "anatomy\u0004forearm": "avant-Bras", "anatomy\u0004finger": "doigt", "anatomy\u0004fingers": "doigts", "anatomy\u0004heel": "talon", "anatomy\u0004femur": "f\u00e9mur", "anatomy\u0004thigh": "cuisse", "anatomy\u0004leg": "jambe", "anatomy\u0004tibia": "tibia", "anatomy\u0004shin": "jarret", "anatomy\u0004calf": "mollet", "anatomy\u0004fibula": "p\u00e9ron\u00e9", "anatomy\u0004toe": "orteil", "anatomy\u0004toes": "orteils", "anatomy\u0004feather": "plume", "Building OCO character:": "Construction du personnage OCO :", "Sorting bones...": "Tri des os...", "duik\u0004Tangent": "Tangente", "Lock tangents": "Verrouiller les tangentes", "Some layers are 3D layers, that's a problem...": "Certains calques sont des calques 3D, c'est un probl\u00e8me...", "This can't be rigged, sorry.": "Cela ne peut pas \u00eatre rigg\u00e9, d\u00e9sol\u00e9.", "Auto-rig": "Auto-rig", "Sorting layers...": "Tri des calques...", "Root": "Racine", "Shoulders & neck": "\u00c9paules et cou", "Heel": "Talon", "Shoulder": "\u00c9paule", "Front leg": "Patte avant", "Creating controllers": "Cr\u00e9ation des contr\u00f4leurs", "Parenting...": "Parentage...", "Fish spine": "Colonne de poisson", "Rigging...": "Rig...", "Custom bones": "Os personnalis\u00e9s", "Crop precompositions": "Recadrer les pr\u00e9-compositions", "Edit expression": "Modifier l'expression", "A higher factor \u2192 a higher precision.\n\n\u2022 Smart mode: lower the factor to keep keyframes only for extreme values. Increasing the factor helps to get a more precise curve with inflexion keyframes.\n\n\u2022 Precise mode: A factor higher than 1.0 increases the precision to sub-frame sampling (2 \u2192 two samples per frame).\nA factor lower than 1.0 decreases the precision so that less frames are sampled (0.5 \u2192 half of the frames are sampled).\nDecrease the precision to make the process faster, increase it if you need a more precise motion-blur, for example.": "Un facteur plus \u00e9lev\u00e9 \u2192 une pr\u00e9cision plus \u00e9lev\u00e9e.\n\n\u2022 Mode intelligent : baissez le facteur pour ne garder que les images cl\u00e9s pour les valeurs extr\u00eames. L'augmentation du facteur aide \u00e0 obtenir une courbe plus pr\u00e9cise avec les images cl\u00e9s sur les points d'inflexion.\n\n\u2022 Mode pr\u00e9cis : Un facteur sup\u00e9rieur \u00e0 1.0 augmente la pr\u00e9cision de l'\u00e9chantillonnage sous-image (2 \u2192 deux \u00e9chantillons par image).\nUn facteur inf\u00e9rieur \u00e0 1.0 diminue la pr\u00e9cision de sorte que moins d'images soient \u00e9chantillonn\u00e9es (0,5 \u2192 la moiti\u00e9 des images sont \u00e9chantillonn\u00e9es).\nDiminuez la pr\u00e9cision pour rendre le processus plus rapide, augmentez-la si vous avez besoin d'un flou de mouvement plus pr\u00e9cis, par exemple.", "Automation and expressions": "Automatisation et expressions", "Separate the dimensions of the selected properties.\nAlso works with colors, separated to RGB or HSL.": "S\u00e9parer les dimensions des propri\u00e9t\u00e9s s\u00e9lectionn\u00e9es.\nFonctionne \u00e9galement avec des couleurs, s\u00e9par\u00e9es en RVB ou TSL.", "Toggle expressions, or remove them keeping the post-expression value on all selected properties.\n\n[Ctrl]: Remove expressions instead of just disabling.\n[Alt]: Remove expressions but keep the pre-expression value (After Effects default).": "Activer/d\u00e9sactiver les expressions, ou les supprimer en conservant la valeur post-expression sur toutes les propri\u00e9t\u00e9s s\u00e9lectionn\u00e9es.\n\n[Ctrl] : Supprimer les expressions au lieu de les d\u00e9sactiver.\n[Alt] : Supprime les expressions mais conserve la valeur pr\u00e9-expression (comme After Effects par d\u00e9faut).", "Expression tools": "Outils d'expressions", "Various tools to fix and work with expressions": "Diff\u00e9rents outils pour corriger et travailler avec des expressions", "Remove": "Retirer", "Replace all occurences of %1 by %2.": "Remplacer toutes les occurrences de %1 par %2.", "Use": "Utiliser", "Copy expression": "Copier l'expression", "Copy the expression from the selected property.": "Copier l'expression de la propri\u00e9t\u00e9 s\u00e9lectionn\u00e9e.", "Paste the expression in all selected properties.": "Coller l'expression dans toutes les propri\u00e9t\u00e9s s\u00e9lectionn\u00e9es.", "Use an external editor to edit the selected expression.\n\n[Ctrl]: Reloads the expressions from the external editor.": "Utilisez un \u00e9diteur externe pour modifier l'expression s\u00e9lectionn\u00e9e.\n\n[Ctrl]: Recharge les expressions depuis l'\u00e9diteur externe.", "Open expressions with...": "Ouvrir les expressions avec...", "Select an application to open the expressions.\nLeave the field empty to use the system default for '.jsxinc' files.": "S\u00e9lectionnez une application pour ouvrir les expressions.\nLaissez le champ vide pour utiliser la valeur par d\u00e9faut du syst\u00e8me pour les fichiers '.jsxinc'.", "System default": "Par d\u00e9faut du syst\u00e8me", "Set a random value to the selected properties, keyframes or layers.": "D\u00e9finir une valeur al\u00e9atoire sur les propri\u00e9t\u00e9s, les images cl\u00e9s ou les calques s\u00e9lectionn\u00e9s.", "Current values": "Valeurs actuelles", "Values of the properties at the current time": "Valeurs des propri\u00e9t\u00e9s \u00e0 l'instant courant", "Layer attributes": "Attributs de calque", "Attributes of the layers.": "Attributs des calques.", "Keyframes (value and time).": "Images cl\u00e9s (valeur et instant).", "Natural (gaussian)": "Naturel (gaussien)", "Uses an algorithm with a natural result (using the Gaussian bell-shaped function).\nA few values may be out of range.": "Utilise un algorithme avec un r\u00e9sultat naturel (en utilisant la fonction Gaussienne, en forme de cloche).\nQuelques valeurs peuvent \u00eatre hors des limites.", "Strict": "Strict", "Uses strict values.": "Utilise des valeurs strictes.", "Collapse dimensions": "Fusionner les dimensions", "Controls all dimensions or channels with a single value.": "Contr\u00f4le toutes les dimensions ou canaux avec une seule valeur.", "Separate all dimensions or channels to control them individually.": "S\u00e9parer toutes les dimensions ou canaux pour les contr\u00f4ler individuellement.", "Indices": "Indices", "Values": "Valeurs", "Control all dimensions or channels with a single value.": "Contr\u00f4ler toutes les dimensions ou canaux avec une seule valeur.", "Min": "Min", "Max": "Max", "Replace expressions by keyframes.\nUse a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.": "Remplacer les expressions par des images cl\u00e9s.\nUtiliser un algorithme intelligent pour avoir le moins d'images cl\u00e9s possible et les garder faciles \u00e0 \u00e9diter par la suite.", "Smart mode": "Mode intelligent", "Use a smarter algorithm which produces less keyframes.\nThe result may be easier to edit afterwards but a bit less precise than other modes": "Utiliser un algorithme plus intelligent qui produit moins d'images cl\u00e9s.\nLe r\u00e9sultat peut \u00eatre plus facile \u00e0 \u00e9diter par la suite, mais un peu moins pr\u00e9cis que les autres modes", "Precise mode": "Mode pr\u00e9cis", "Add new keyframes for all frames.\nThis mode produces more keyframes but the result may be closer to the original animation.": "Ajouter de nouvelles images cl\u00e9s pour toutes les images.\nCe mode produit plus d'images cl\u00e9s, mais le r\u00e9sultat peut \u00eatre plus proche de l'animation originale.", "Precision factor": "Facteur de pr\u00e9cision", "Replaces all expressions of the composition by keyframes,\nand removes all non-renderable layers.\n\nUses a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.": "Remplace toutes les expressions de la composition par des images cl\u00e9s,\npuis supprime tous les calques non visibles au rendu.\n\nUtilise un algorithme intelligent pour avoir le moins d'images cl\u00e9s possible et les garder faciles \u00e0 \u00e9diter par la suite.", "Activate the time remapping on the selected layers, adjusts the keyframes and adds a loop effect.": "Activer le remappage temporel sur les calques s\u00e9lectionn\u00e9s, ajuste les images cl\u00e9s et ajoute un effet de boucle.", "Creates a spatial effector to control properties.\n\nSelect the properties to control first, then click on this button.": "Cr\u00e9e un effecteur spatial pour contr\u00f4ler les propri\u00e9t\u00e9s.\n\nS\u00e9lectionnez d'abord les propri\u00e9t\u00e9s \u00e0 contr\u00f4ler, puis cliquez sur ce bouton.", "Control properties using a map (texture) layer.": "Contr\u00f4ler les propri\u00e9t\u00e9s \u00e0 l'aide d'un calque de texture.", "Add a random but smooth animation to the selected properties.": "Ajouter une animation al\u00e9atoire mais lisse aux propri\u00e9t\u00e9s s\u00e9lectionn\u00e9es.", "Individual controls": "Contr\u00f4les individuels", "Create one individual control for each property.": "Cr\u00e9er un contr\u00f4le individuel pour chaque propri\u00e9t\u00e9.", "Unified control": "Contr\u00f4le unifi\u00e9", "Create a single control for all properties.\na.k.a. The One Duik To Rule Them All.": "Cr\u00e9er un contr\u00f4le unique pour toutes les propri\u00e9t\u00e9s.\na.k.a. Le Duik Qui Les Contr\u00f4lera Tous.", "Add a control effect to randomize (and animate) the selected properties.": "Ajouter un effet de contr\u00f4le aux propri\u00e9t\u00e9s s\u00e9lectionn\u00e9es pour les al\u00e9atoiriser (et animer).", "Creates a single control for all properties.\na.k.a. The One Duik To Rule Them All.": "Cr\u00e9e un contr\u00f4le unique pour toutes les propri\u00e9t\u00e9s.\na.k.a. Le Duik Qui Les Contr\u00f4lera Tous.", "Swing or blink.\nAlternate between two values, going back and forth,\nwith advanced interpolation options.": "Balancement ou clignotement.\nAlterner entre deux valeurs,\navec des options avanc\u00e9es d'interpolation.", "Swing": "Balancement", "Smoothly go back and forth between two values.": "Va et vient entre deux valeurs.", "Blink": "Clignotement", "Switch between two values, without interpolation.": "Basculer entre deux valeurs, sans interpolation.", "Automates the rotation of the selected layers as wheels.": "Automatise la rotation des calques s\u00e9lectionn\u00e9s en tant que roues.", "Add cycles to the animated properties,\n(with more features than the 'loopOut' and 'loopIn' expressions).": "Ajoute des cycles aux propri\u00e9t\u00e9s anim\u00e9es,\n(avec plus de fonctionnalit\u00e9s que les expressions 'loopOut' et 'loopIn').", "Animate the selected character using a procedural walk or run cycle.": "Animer le personnage s\u00e9lectionn\u00e9 en utilisant une marche ou un cycle de course proc\u00e9dural.", "Neck": "Cou", "Right hand": "Main droite", "Left hand": "Main gauche", "Right foot": "Pied droit", "Left foot": "Pied gauche", "Rig paint effects and brush strokes to animate them more easily.": "Riguer les effets peinture et les coups de pinceau pour les animer plus facilement.", "Bones": "Os", "Select bones": "S\u00e9lectionner les os", "Select all bones": "S\u00e9lectionner tous les os", "Show/hide bones": "Afficher/masquer les os", "Show/Hide all the bones.\n\n[Alt]: Only the unselected bones.": "Afficher/Masquer tous les os.\n\n[Alt]: Seulement les os non s\u00e9lectionn\u00e9s.", "Duplicate bones": "Dupliquer les os", "Duplicate the selected bones": "Dupliquer les os s\u00e9lectionn\u00e9s", "Automatically (try to) link the artwork layers to their corresponding bones.": "(Essayer de) parenter automatiquement les calques de dessin aux os correspondants.", "By default, bones and artworks are matched using the layer names.": "Par d\u00e9faut, les os et les dessins sont appari\u00e9s en utilisant les noms des calques.", "[Alt]: Use the distance between the layers (using the anchor points of the layers) instead of their names.": "[Alt]: Utilisez la distance entre les calques (en utilisant les points d'ancrage des calques) au lieu de leurs noms.", "Edit mode": "Mode \u00e9dition", "Bake bone appearances.\n\n[Alt]: Keep envelops.\n[Ctrl]: Keep deactivated noodles.": "Figer les apparences des os.\n\n[Alt]: Garder les enveloppes.\n[Ctrl]: Garder les nouilles d\u00e9sactiv\u00e9es.", "Bone settings": "Param\u00e8tres de l'os", "Edit selected bones": "\u00c9diter les os s\u00e9lectionn\u00e9s", "Current Selection": "S\u00e9lection actuelle", "Side": "C\u00f4t\u00e9", "Location": "Emplacement", "Color": "Couleur", "Set the color of the selected layers.": "D\u00e9finir la couleur des calques s\u00e9lectionn\u00e9s.", "Size": "Taille", "Change the size of the layer.": "Change la taille du calque.", "Change the opacity of the bones.": "Change l'opacit\u00e9 des os.", "Group name": "Nom du groupe", "Character / Group name": "Nom du personnage / groupe", "Choose the name of the character.": "Choisissez le nom du personnage.", "Name": "Nom", "(Limb) Name": "Nom (du membre)", "Change the name of the limb this layer belongs to": "Changer le nom du membre auquel appartient ce calque", "Envelop": "Enveloppe", "Enabled": "Activ\u00e9", "Toggle the envelops of the selected bones": "(D\u00e9s)activer les enveloppes des os s\u00e9lectionn\u00e9s", "Envelop opacity": "Opacit\u00e9 de l'enveloppe", "Change the opacity of the envelop.": "Changer l'opacit\u00e9 des enveloppes.", "Envelop color": "Couleur de l'enveloppe", "Set the color of the selected envelops.": "D\u00e9finir la couleur des enveloppes s\u00e9lectionn\u00e9s.", "Envelop stroke size": "Taille du contour de l'enveloppe", "Change the size of the envelop stroke.": "Changer la taille du contour de l'enveloppe.", "Envelop stroke color": "Couleur du contour de l'enveloppe", "Set the color of the selected envelops strokes.": "D\u00e9finir la couleur des contours des enveloppes s\u00e9lectionn\u00e9s.", "Noodle": "Nouille", "Toggle the noodles of the selected bones": "(D\u00e9s)activer les nouilles des os s\u00e9lectionn\u00e9s", "Noodle color": "Couleur de la nouille", "Set the color of the selected noodles.": "D\u00e9finir la couleur des nouilles s\u00e9lectionn\u00e9s.", "Pick selected layer": "Choisir le calque s\u00e9lectionn\u00e9", "Apply changes.\n\n[Alt]: assigns a random color to each bone.": "Appliquer les modifications.\n\n[Alt]: assigne une couleur al\u00e9atoire \u00e0 chaque os.", "Edit bones": "\u00c9diter les os", "Character Name": "Nom du personnage", "Add an armature for an arm": "Ajouter une armature pour un bras", "[Ctrl]: Auto-parent the selection to the new bones.\n[Alt]: Assign a random color to the new limb.": "[Ctrl]: Auto-parenter de la s\u00e9lection aux nouveaux os.\n[Alt]: Assigner une couleur al\u00e9atoire au nouveau membre.", "Create": "Cr\u00e9er", "Create arm": "Cr\u00e9er un bras", "Forearm": "Avant-Bras", "Add an armature for a leg": "Ajouter une armature pour une jambe", "Create leg": "Cr\u00e9er une jambe", "Thigh": "Cuisse", "Calf": "Mollet", "Toes": "Orteils", "Add an armature for a spine (including the hips and head)": "Ajouter une armature pour une colonne vert\u00e9brale (y compris les hanches et la t\u00eate)", "Create spine": "Cr\u00e9er une colonne vert\u00e9brale", "Add an armature for a hair strand.": "Ajouter une armature pour une m\u00e8che de cheveux.", "Create hair strand": "Cr\u00e9er une m\u00e8che de cheveux", "Hair:": "Cheveux :", "layers": "calques", "Create tail": "Cr\u00e9er une queue", "Tail:": "Queue :", "Add an armature for a wing.": "Ajouter une armature pour une aile.", "Create wing": "Cr\u00e9er une aile", "Feathers:": "Plumes :", "Add an armature for the spine of a fish.": "Ajouter une armature pour la colonne vert\u00e9brale d'un poisson.", "Create fish spine": "Cr\u00e9er une colonne vert\u00e9brale de poisson", "Spine:": "Colonne :", "Add an armature for a fin.": "Ajouter une armature pour une nageoire.", "Create fin": "Cr\u00e9er une nageoire", "Fishbones:": "Arr\u00eates :", "Hominoid": "Homino\u00efde", "Create limbs for an hominoid (Humans and apes).": "Cr\u00e9er des membres pour un homino\u00efde (Humains et singes).", "Plantigrade": "Plantigrade", "Create limbs for a plantigrade (primates, bears, rabbits...).": "Cr\u00e9er des membres pour un plantigrade (primates, ours, lapins...).", "Digitigrade": "Digitigrade", "Create limbs for a digitigrade (dogs, cats, dinosaurs...).": "Cr\u00e9er des membres pour un digitigrade (chiens, chats, dinosaures...).", "Ungulate": "Ongul\u00e9", "Create limbs for an ungulate (horses, cattle, giraffes, pigs, deers, camels, hippopotamuses...).": "Cr\u00e9er des membres pour un ongul\u00e9 (chevaux, b\u00e9tail, girafes, porcs, cerfs, chameaux, hippopotames...).", "Arthropod": "Arthropode", "Create limbs for an arthropod (insects, spiders, scorpions, crabs, shrimps...)": "Cr\u00e9er des membres pour un arthropode (insectes, araign\u00e9es, scorpions, crabes, crevettes...)", "Bird": "Oiseau", "Create limbs for a cute flying beast.": "Cr\u00e9ez des membres pour une b\u00eate volante mignonne.", "Fish": "Poisson", "Create limbs for weird swimming beasts.": "Cr\u00e9ez des membres pour de bizarres b\u00eates nageantes.", "Snake": "Serpent", "Custom": "Personnalis\u00e9", "Add a custom armature.": "Ajouter une armature personnalis\u00e9e.", "[Ctrl]: Automatically parent the selected items (layers, path vertices or puppet pins) to the new bones.": "[Ctrl]: Parenter automatiquement les \u00e9l\u00e9ments s\u00e9lectionn\u00e9s (calques, points de trac\u00e9 ou coins de marionnette) aux nouveaux os.", "Create custom armature": "Cr\u00e9er une armature personnalis\u00e9e", "Number of bones:": "Nombre d'os :", "Limb name": "Nom du membre", "Cameras": "Cam\u00e9ras", "Add guides in the composition to help the composition of the image.\nIncludes thirds, golden ratio, and other standard guides.": "Ajouter des guides dans la composition pour aider \u00e0 la composition de l'image.\nComprend les tiers, le rapport du nombre d'or et d'autres guides standard.", "Adds an inverse constraint of the scale to the depth (Z position) of the 3D layers, so that their visual size doesn't change with their depth.\nWorks as a toggle: first click activates the effect, next click removes it from the selected layers.": "Ajoute une contrainte inverse de l'\u00e9chelle \u00e0 la profondeur (position Z) des calques 3D, pour que leur taille visuelle ne change pas avec leur profondeur.\nFonctionne comme une bascule : le premier clic active l'effet, le clic suivant le supprime des calques s\u00e9lectionn\u00e9s.", "There's no camera, please create a camera first.": "Il n'y a pas de cam\u00e9ra, veuillez d'abord cr\u00e9er une cam\u00e9ra.", "Nothing selected. Please select a layer first.": "Rien n'est s\u00e9lectionn\u00e9. Veuillez d'abord s\u00e9lectionner un calque.", "Rig the selected camera to make it easier to animate.\nAlso includes nice behaviors like handheld camera or shoulder camera...": "Setup de la cam\u00e9ra s\u00e9lectionn\u00e9e pour la rendre plus facile \u00e0 manipuler.\nInclue aussi des comportements soign\u00e9s, comme la cam\u00e9ra \u00e9paule ou port\u00e9e \u00e0 la main...", "There's no camera, or it's a one-node camera, but a two-node camera is needed.\nPlease, change to or create a two-node camera.": "Il n'y a pas de cam\u00e9ra, ou bien c'est une cam\u00e9ra \u00e0 un seul n\u0153ud, mais une cam\u00e9ra \u00e0 deux n\u0153uds est n\u00e9cessaire.\nVeuillez changer ou cr\u00e9er une cam\u00e9ra \u00e0 deux n\u0153uds.", "Create a fake camera, working with standard multiplane 2D Layers.\nParent the layers to the control null objects.\nDuplicate these control nulls if you need more levels.\nThis also includes nice behaviors like handheld camera or shoulder camera...": "Cr\u00e9e une fausse cam\u00e9ra, en travaillant avec les calques 2D standard multiplan.\nParente les calques aux objets nuls de contr\u00f4le.\nDupliquez ces nuls de contr\u00f4le si vous avez besoin de plus de niveaux.\nCela inclut \u00e9galement des comportements soign\u00e9s comme la cam\u00e9ra \u00e0 la main ou la cam\u00e9ra \u00e9paule...", "Command line": "Ligne de commande", "Adjust other parameters for setting the size.": "Ajuster les autres param\u00e8tres pour d\u00e9finir la taille.", "Resize settings": "Param\u00e8tres de redimensionnement", "Constraint the dimensions together.": "Contraindre les dimensions ensemble.", "Width": "Largeur", "Height": "Hauteur", "Pixel aspect": "Aspect des pixels", "Square Pixels": "Pixels carr\u00e9s", "D1/DV NTSC (0.91)": "D1/DV NTSC (0.91)", "D1/DV NTSC Widescreen (1.21)": "\u00c9cran large D1/DV NTSC (1.21)", "D1/DV PAL (1.09)": "D1/DV PAL (1.09)", "D1/DV PAL Widescreen (1.46)": "\u00c9cran large D1/DV PAL (1.46)", "HDV 1080/DVCPRO HD 720 (1.33)": "HDV 1080/DVCPRO HD 720 (1.33)", "DVCPRO HD 1080 (1.5)": "DVCPRO HD 1080 (1.5)", "Anamorphic 2:1 (2)": "Anamorphique 2:1 (2)", "Frame rate": "Fr\u00e9quence d'images", "Display": "Affichage", "Resolution": "R\u00e9solution", "resolution\u0004Full": "Compl\u00e8te", "resolution\u0004Half": "Demi", "resolution\u0004Third": "Un tiers", "resolution\u0004Quarter": "Un quart", "Preserve resolution": "Conserver la r\u00e9solution", "Preserve": "Conserver", "Background color": "Couleur d'arri\u00e8re-plan", "Shy layers": "Calques discrets", "Hide": "Cacher", "Rendering": "Rendu", "Proxy": "Doublure", "Renderer": "Moteur de rendu", "Preserve frame rate": "Conserver la fr\u00e9quence d\u2019images", "Frame blending": "Fusion des images", "Motion blur": "Flou de mouvement", "Shutter angle": "Angle d'obturateur", "Shutter phase": "Phase d'obturation", "Samples": "\u00c9chantillons", "Adaptive sample limit": "Limite d'\u00e9chantillons adaptative", "Update precompositions": "Mettre \u00e0 jour les pr\u00e9-compositions", "Comp settings": "Param\u00e8tres de Comp", "Set the current or selected composition(s) settings, also changing the settings of all precompositions.": "D\u00e9finir les param\u00e8tres de(s) composition(s) actuelle(s) ou s\u00e9lectionn\u00e9e(s), en modifiant \u00e9galement les param\u00e8tres de toutes les pr\u00e9compositions.", "Links and constraints": "Liens et contraintes", "Lock prop.": "Verrouiller prop.", "Lock the value of the selected properties.": "Verrouiller la valeur des propri\u00e9t\u00e9s s\u00e9lectionn\u00e9es.", "Zero out the selected layers transformation.\n[Alt]: Reset the transformation of the selected layers to 0.\n[Ctrl] + [Alt]: Also reset the opacity to 100 %.": "Initialiser \u00e0 z\u00e9ro la transformation des calques s\u00e9lectionn\u00e9s.\n[Alt]: Remettre les valeurs de transformation des calques s\u00e9lectionn\u00e9s \u00e0 0.\n[Ctrl] + [Alt]: Remettre \u00e9galement l'opacit\u00e9 \u00e0 100 %.", "Expose the transformation of layers using a nice controller.": "Expose la transformation des calques \u00e0 l'aide d'un simple contr\u00f4leur.", "Create locator.": "Cr\u00e9er un localisateur.", "Extract locators.": "Extraire les localisateurs.", "Use expressions": "Utiliser des expressions", "Use essential properties": "Utiliser les propri\u00e9t\u00e9s essentielles", "Measure distance": "Mesurer la distance", "Measure the distance between two layers.": "Mesurer la distance entre deux calques.", "Select two layers to measure the distance between them.": "S\u00e9lectionnez deux calques pour mesurer la distance entre eux.", "The distance is %1 px": "La distance est de %1 px", "Prop. info": "Info de prop.", "Get property detailed information.": "Obtenir les informations d\u00e9taill\u00e9es sur la propri\u00e9t\u00e9.", "Get property info": "Obtenir les informations de la propri\u00e9t\u00e9", "Connect slave properties to a master property.": "Connecter les propri\u00e9t\u00e9s esclaves \u00e0 une propri\u00e9t\u00e9 ma\u00eetresse.", "Layer opacities": "Opacit\u00e9 des calques", "Connects the selected layers to the control you've just set, using their opacity properties to switch their visibility.": "Connecte les calques s\u00e9lectionn\u00e9s au contr\u00f4le que vous venez de d\u00e9finir, en utilisant leurs propri\u00e9t\u00e9s d'opacit\u00e9 pour changer leur visibilit\u00e9.", "Properties": "Propri\u00e9t\u00e9s", "Connects the selected properties to the control you've just set.": "Connecte les propri\u00e9t\u00e9s s\u00e9lectionn\u00e9es au contr\u00f4le que vous venez de d\u00e9finir.", "Connects the selected keys to the control you've just set.": "Connecte les clefs s\u00e9lectionn\u00e9es au contr\u00f4le que vous venez de pr\u00e9parer.", "2D Slider": "Curseur 2D", "Angle": "Angle", "Axis": "Axe", "Channel": "Couche", "Choose or create control": "Choisir ou cr\u00e9er un contr\u00f4le", "Create a slider controller.": "Cr\u00e9er un contr\u00f4leur curseur.", "Create a 2D slider controller.": "Cr\u00e9er un contr\u00f4leur en curseur 2D.", "Create an angle controller.": "Cr\u00e9er un contr\u00f4leur d'angle.", "Create a controller to measure lengths, angles and other coordinates between layers.": "Cr\u00e9er un contr\u00f4leur pour mesurer les longueurs, les angles et les autres coordonn\u00e9es entre les calques.", "Layer list": "Liste de calques", "Creates a dropdown control to control the visibility of a list of layers.\n\nFirst, select the layer where to create the controlling effect, then click the button to get to the next step.": "Cr\u00e9e une liste d\u00e9roulante pour contr\u00f4ler la visibilit\u00e9 d'une liste de calques.\n\nTout d'abord, s\u00e9lectionnez le calque o\u00f9 cr\u00e9er l'effet de contr\u00f4le, puis cliquez sur le bouton pour passer \u00e0 l'\u00e9tape suivante.", "Nothing selected. Please select some layers first.": "Rien n'est s\u00e9lectionn\u00e9. Veuillez d'abord s\u00e9lectionner des calques.", "Create a spatial effector to control properties.\n\nSelect the properties to control first, then click on this button.": "Cr\u00e9er un effecteur spatial pour contr\u00f4ler les propri\u00e9t\u00e9s.\n\nS\u00e9lectionnez d'abord les propri\u00e9t\u00e9s \u00e0 contr\u00f4ler, puis cliquez sur ce bouton.", "Pick texture": "Choisir la texture", "Choose a layer to use as a texture map to control the properties.": "Choisissez un calque \u00e0 utiliser comme une texture pour contr\u00f4ler les propri\u00e9t\u00e9s.", "Pick audio": "Choisir l'audio", "Controls properties using an audio layer.": "Contr\u00f4le les propri\u00e9t\u00e9s \u00e0 l'aide d'un calque audio.", "Pick control": "Choisir le contr\u00f4le", "Uses the selected property, layer or already existing control.": "Utilise la propri\u00e9t\u00e9 s\u00e9lectionn\u00e9e, le calque ou le contr\u00f4le existant.", "Connecting": "Connexion", "After Effects Property\u0004Property": "Propri\u00e9t\u00e9", "After Effects Property\u0004Type": "Type", "After Effects Property Value\u0004Minimum": "Minimum", "After Effects Property Value\u0004Maximum": "Maximum", "Value": "Valeur", "Speed": "Vitesse", "Velocity": "V\u00e9locit\u00e9", "Select the child properties or layers,\nand connect them.": "S\u00e9lectionnez les propri\u00e9t\u00e9s enfants ou les calques, \npuis connectez-les.", "Connecting dropdown menu to layers:\n\nSelect the child layers then connect.": "Connexion du menu d\u00e9roulant aux calques :\n\nS\u00e9lectionnez les calques enfants puis connectez-les.", "Connect layer opacities": "Connecter les opacit\u00e9s des calques", "Connect the selected layers to the control you've just set, using their opacity properties to switch their visibility.": "Connecter les calques s\u00e9lectionn\u00e9s au contr\u00f4le que vous venez de d\u00e9finir, en utilisant leurs propri\u00e9t\u00e9s d'opacit\u00e9 pour changer leur visibilit\u00e9.", "Morph selected properties between arbitrary keyframes.": "Interpole les propri\u00e9t\u00e9s s\u00e9lectionn\u00e9es entre des images cl\u00e9s arbitraires.", "Add pin layers to control spatial properties and B\u00e9zier paths.\n[Alt]: Also create tangents for B\u00e9zier path properties.": "Ajouter des calques \u00e9pingles pour contr\u00f4ler les propri\u00e9t\u00e9s spatiales et les trac\u00e9s de B\u00e9zier.\n[Alt]: Cr\u00e9er aussi les tangentes pour les propri\u00e9t\u00e9s de trac\u00e9 de B\u00e9zier.", "Change the opacity of the pins.": "Change l'opacit\u00e9 des \u00e9pingles.", "Change the name of the limb this layer belongs to.": "Changer le nom du membre auquel appartient ce calque.", "Edit pins": "\u00c9diter les \u00e9pingles", "Kinematics": "Cin\u00e9matiques", "Create Inverse and Forward Kinematics.": "Cr\u00e9er des cin\u00e9matiques invers\u00e9es et directes.", "Standard Inverse Kinematics.": "Cin\u00e9matique inverse standard.", "1+2-layer IK": "IK \u00e0 1+2 calques", "Create a one-layer IK combined with a two-layer IK\nto handle Z-shape limbs.": "Cr\u00e9ez un IK \u00e0 un calque combin\u00e9 avec un IK \u00e0 deux calques\npour g\u00e9rer les membres en forme de Z.", "2+1-layer IK": "IK \u00e0 2+1 calques", "Create a two-layer IK combined with a one-layer IK\nto handle Z-shape limbs.": "Cr\u00e9ez un IK \u00e0 deux calques combin\u00e9 \u00e0 un IK \u00e0 un seul calque\npour g\u00e9rer les membres en forme de Z.", "B\u00e9zier Inverse Kinematics.": "Cin\u00e9matique inverse B\u00e9zier.", "Forward Kinematics\nwith automatic overlap and follow-through.": "Cin\u00e9matique directe\navec chevauchement et continuit\u00e9 du mouvement automatique.", "Parent": "Parent", "Create parent constraints.": "Cr\u00e9er des contraintes de parent\u00e9s.", "Parent all the selected layers to the last selected one.\n\n[Alt]: Parent only the orphans.\nOr:\n[Ctrl]: Parent layers as a chain, from ancestor to child, in the order of the selection.": "Parenter tous les calques s\u00e9lectionn\u00e9s au dernier s\u00e9lectionn\u00e9.\n\n[Alt] : Parente seulement les orphelins.\nOu :\n[Ctrl] : Parente les calques parents en tant que cha\u00eene, de l'anc\u00eatre \u00e0 l'enfant, dans l'ordre de la s\u00e9lection.", "Animatable parent.": "Parent\u00e9 animable.", "Parent across comps...": "Parenter \u00e0 travers les compos...", "Parent layers across compositions.": "Parente les calques \u00e0 travers les compositions.", "Parent comp": "Compo parente", "Parent layer": "Calque parent", "Create transform constraints (position, orientation, path...).": "Cr\u00e9er des contraintes de transformation (position, orientation, chemin...).", "Constraint the location of a layer to the position of other layers.": "Contraint l'emplacement d'un calque \u00e0 la position des autres calques.", "Constraint the orientation of a layer to the orientation of other layers.": "Contraint l'orientation d'un calque \u00e0 l'orientation d'autres calques.", "Constraint the location and orientation of a layer to a B\u00e9zier path.\n\n": "Contraint la localisation et l'orientation d'un calque \u00e0 un trac\u00e9 de B\u00e9zier.\n\n", "Pick path...": "Choisir le chemin...", "Select controllers": "S\u00e9lectionner les contr\u00f4leurs", "Select all controllers": "S\u00e9lectionner tous les contr\u00f4leurs", "Show/hide ctrls": "Afficher/masquer les ctrls", "Show/Hide controllers\n\n[Alt]: Only the unselected controllers.": "Afficher/Masquer les contr\u00f4leurs\n\n[Alt]: Uniquement les contr\u00f4leurs non s\u00e9lectionn\u00e9s.", "Tag as controllers": "Marquer comme contr\u00f4leurs", "Bake controllers appearance": "Figer l'apparence des contr\u00f4leurs", "Controller settings": "R\u00e9glages du contr\u00f4leur", "Edit selected controllers.": "Modifier les contr\u00f4leurs s\u00e9lectionn\u00e9s.", "Use AE Null Objects": "Utiliser des objets Nuls AE", "Use Shape Layers": "Utiliser des calques de forme", "Use Shape Layers (Draft mode)": "Utiliser des calques de forme (mode brouillon)", "Use Raster Layers (PNG)": "Utiliser des calques pixel (PNG)", "Don't lock scale of null controllers.": "Ne pas verrouiller l'\u00e9chelle des contr\u00f4leurs nuls.", "The scale of null controllers, and After Effects nulls as controllers created by Duik won't be locked by default.": "L'\u00e9chelle des contr\u00f4leurs nuls, et les calques nuls After Effects cr\u00e9\u00e9s en tant que contr\u00f4leurs par Duik ne sera pas verrouill\u00e9e par d\u00e9faut.", "Icon color": "Couleur de l'ic\u00f4ne", "Set the color of the selected controllers.\n\n[Alt]: assigns a random color for each controller.": "D\u00e9finit la couleur des contr\u00f4leurs s\u00e9lectionn\u00e9s.\n\n[Alt]: assigne une couleur al\u00e9atoire pour chaque contr\u00f4leur.", "Icon size": "Taille de l'ic\u00f4ne", "Change the size of the controller.": "Change la taille du contr\u00f4leur.", "Icon opacity": "Opacit\u00e9 de l'ic\u00f4ne", "Change the opacity of the controllers.": "Changer l'opacit\u00e9 des contr\u00f4leurs.", "Anchor color": "Couleur de l'ancre", "Set the color of the selected anchors.\n\n[Alt]: assigns a random color for each anchor.": "D\u00e9finit la couleur des ancres s\u00e9lectionn\u00e9es.\n\n[Alt] : assigne une couleur al\u00e9atoire pour chaque ancre.", "Anchor size": "Taille de l'ancre", "Change the size of the anchor.": "Change la taille de l'ancre.", "Anchor opacity": "Opacit\u00e9 de l'ancre", "Change the opacity of the anchors.": "Change l'opacit\u00e9 des ancres.", "Apply changes.\n\n[Alt]: assigns a random color to each layer.": "Appliquer les modifications.\n\n[Alt]: assigne une couleur al\u00e9atoire \u00e0 chaque calque.", "Edit Controllers": "\u00c9diter les contr\u00f4leurs", "Create a rotation controller.": "Cr\u00e9er un contr\u00f4leur de rotation.", "Create a horizontal translation controller.": "Cr\u00e9er un contr\u00f4leur de translation horizontale.", "Create a vertical translation controller.": "Cr\u00e9er un contr\u00f4leur de translation verticale.", "Create a translation controller.": "Cr\u00e9er un contr\u00f4leur de translation.", "Create a translation and rotation controller.": "Cr\u00e9er un contr\u00f4leur de translation et de rotation.", "Create a camera controller.": "Cr\u00e9er un contr\u00f4leur de cam\u00e9ra.", "Creates a slider controller.": "Cr\u00e9e un contr\u00f4leur curseur.", "Create an eyebrow controller.": "Cr\u00e9er un contr\u00f4leur de sourcil.", "Creates an ear controller.": "Cr\u00e9er un contr\u00f4leur d'oreille.", "Create a hair controller.": "Cr\u00e9er un contr\u00f4leur de cheveux.", "Create a mouth controller.": "Cr\u00e9er un contr\u00f4leur de bouche.", "Create a nose controller.": "Cr\u00e9er un contr\u00f4leur de nez.", "Create an eye controller.": "Cr\u00e9er un contr\u00f4leur d'\u0153il.", "Create a head controller.": "Cr\u00e9er un contr\u00f4leur de t\u00eate.", "Create a foot controller.": "Cr\u00e9er un contr\u00f4leur de pied.", "Create a paw controller.": "Cr\u00e9er un contr\u00f4leur de patte.", "Create a hoof controller.": "Cr\u00e9er un contr\u00f4leur de sabot.", "Create a hand controller.": "Cr\u00e9er un contr\u00f4leur de main.", "Create a hips controller.": "Cr\u00e9er un contr\u00f4leur de hanches.", "Create a body controller.": "Cr\u00e9er un contr\u00f4leur de corps.", "Create a neck and shoulders controller.": "Cr\u00e9er un contr\u00f4leur de cou et d'\u00e9paules.", "Create a torso controller.": "Cr\u00e9er un contr\u00f4leur de torse.", "Create a vertebrae (neck or spine) controller.": "Cr\u00e9er un contr\u00f4leur vert\u00e8bre (cou ou colonne vert\u00e9brale).", "Create a fin controller.": "Cr\u00e9er un contr\u00f4leur de nageoire.", "Create a wing controller.": "Cr\u00e9er un contr\u00f4leur d'aile.", "Create a pincer controller.": "Cr\u00e9er un contr\u00f4leur de pince.", "Create a tail controller.": "Cr\u00e9er un contr\u00f4leur de queue.", "Create a hair strand controller.": "Cr\u00e9er un contr\u00f4leur de m\u00e8che de cheveux.", "Create an audio controller.": "Cr\u00e9er un contr\u00f4leur audio.", "Create a null controller.": "Cr\u00e9er un contr\u00f4leur nul.", "Create an After Effects null controller.": "Cr\u00e9er un contr\u00f4leur Nul After Effects.", "Pseudo-effects": "Pseudo-effets", "Create pre-rigged pseudo-effects.": "Cr\u00e9er des pseudo-effets pr\u00e9-rigu\u00e9s.", "Eyes": "Yeux", "Create a pre-rigged pseudo-effect to control eyes.": "Cr\u00e9ez un pseudo-effet pr\u00e9-rigu\u00e9 pour contr\u00f4ler les yeux.", "Fingers": "Doigts", "Create a pre-rigged pseudo-effect to control fingers.": "Cr\u00e9ez un pseudo-effet pr\u00e9-rigu\u00e9 pour contr\u00f4ler les doigts.", "Create a pre-rigged pseudo-effect to control a hand and its fingers.": "Cr\u00e9ez un pseudo-effet pr\u00e9-rigu\u00e9 pour contr\u00f4ler une main et ses doigts.", "Create a pre-rigged pseudo-effect to control a head.": "Cr\u00e9ez un pseudo-effet pr\u00e9-rigu\u00e9 pour contr\u00f4ler une t\u00eate.", "Extract": "Extraire", "Extract the controllers from the selected precomposition, to animate from outside the composition.": "Extraire les contr\u00f4leurs de la pr\u00e9-composition s\u00e9lectionn\u00e9e, pour animer depuis l'ext\u00e9rieur de la composition.", "OCO Meta-rig": "M\u00e9tarig OCO", "Create, import, export Meta-Rigs and templates": "Cr\u00e9er, importer, exporter des m\u00e9tarigs et mod\u00e8les", "The bones and armatures panel": "Le panneau des os et des armatures", "Links & constraints": "Liens et contraintes", "Automation & expressions": "Automatisation et expressions", "Tools": "Outils", "Get help": "Obtenez de l'aide", "Read the doc!": "Lisez la documentation !", "Support %1 if you love it!": "Soutenez %1 si vous l'aimez !", "Create a null object.": "Cr\u00e9er un objet nul.", "Create a solid layer.": "Cr\u00e9er un solide.", "Create an adjustment layer.": "Cr\u00e9er un calque d'effets.", "Create a shape layer.": "Cr\u00e9er un calque de formes.", "Circle": "Cercle", "Square": "Carr\u00e9", "Rounded square": "Carr\u00e9 arrondi", "Polygon": "Polygone", "Star": "\u00c9toile", "Zero out the selected layers transformation.\n[Alt]: Reset the transformation of the selected layers to 0.\n[Ctrl] + [Alt]: Also resets the opacity to 100 %.": "Initialise \u00e0 z\u00e9ro la transformation des calques s\u00e9lectionn\u00e9s.\n[Alt]: Remet les valeurs de transformation des calques s\u00e9lectionn\u00e9s \u00e0 0.\n[Ctrl] + [Alt]: Remet \u00e9galement l'opacit\u00e9 \u00e0 100 %.", "Auto-Rename & Tag": "Auto-renommage et tag", "Automagically renames, tags and groups the selected layers (or all of them if there's no selection)": "Renomme, tagge et groupe les calques s\u00e9lectionn\u00e9s (ou tous si il n'y a pas de s\u00e9lection) automagiquement", "Layer manager": "Gestionnaire de calques", "Setting layers type...": "D\u00e9finition du type de calques...", "Setting layers location...": "D\u00e9finition de l'emplacement des calques...", "Setting layers side...": "D\u00e9finition du c\u00f4t\u00e9 des calques...", "Setting layers group name...": "D\u00e9finition du nom du groupe des calques...", "Setting layers name...": "D\u00e9finition du nom des calques...", "Create, import, export Meta-Rigs and templates\n\n": "Cr\u00e9er, importer, exporter des m\u00e9tarigs et mod\u00e8les\n\n", "[Alt]: Launches the corresponding ScriptUI Stand-Alone panel if it is installed.": "[Alt]: Ex\u00e9cute le panneau individuel ScriptUI correspondant s'il est install\u00e9.", "Test failed!": "Le test a \u00e9chou\u00e9 !", "Keep this panel open": "Garder ce panneau ouvert", "%1 Settings": "Param\u00e8tres de %1", "Set the language of the interface.": "Choisir la langue de l'interface.", "Settings file": "Fichier de param\u00e8tres", "Set the location of the settings file.": "Choisir l'emplacement du fichier de param\u00e8tres.", "Set the highlight color.": "Choisir la couleur de mise en valeur.", "After Effects Blue": "Bleu After Effects", "The After Effects highlighting blue": "Bleu de mise en valeur d'After Effects", "RxLab Purple": "Pourpre RxLab", "The RxLaboratory Purple": "Le pourpre RxLaboratory (notre pr\u00e9f\u00e9r\u00e9)", "Rainbox Red": "Rouge Rainbox", "The Rainbox Productions Red": "Le rouge Rainbox Productions", "After Effects Orange (CS6)": "Orange After Effects (CS6)", "The After Effects highlighting orange from good ol'CS6": "L'orange de mise en valeur du bon vieux After Effects CS6", "Custom...": "Personnaliser...", "Select a custom color.": "S\u00e9lectionner une couleur personnalis\u00e9e.", "Select the UI mode.": "Choisir le mode d'interface.", "Rookie": "D\u00e9butant", "The easiest-to-use mode, but also the biggest UI.": "Le mode le plus facile, mais aussi la plus grosse interface.", "Standard": "Standard", "The standard not-too-big UI.": "L'interface standard, pas trop grosse.", "Expert": "Expert", "The smallest UI, for expert users.": "La plus petite IU, pour les utilisateurs experts.", "Normal mode": "Mode normal", "Use at your own risk!": "Utilisez \u00e0 vos risques et p\u00e9rils !", "Dev and Debug mode": "Mode Dev et D\u00e9bogage", "Check for updates": "V\u00e9rifier les mises \u00e0 jour", "Default": "D\u00e9faut", "Reset the settings to their default values.": "R\u00e9initialiser les param\u00e8tres \u00e0 leurs valeurs par d\u00e9faut.", "Apply settings.": "Appliquer les param\u00e8tres.", "You may need to restart the script for all changes to take effect.": "Il faut peut-\u00eatre red\u00e9marrer le script pour que tous les changements soient prix en compte.", "Thank you for your donations!": "Merci pour vos dons !", "Help and options": "Aide et options", "Edit settings": "\u00c9diter les param\u00e8tres", "Options": "Options", "Bug Report or Feature Request": "Rapport de bug ou demande de fonctionnalit\u00e9", "Bug report\nFeature request\n\nTell us what's wrong or request a new feature.": "Rapport de bug\nDemande de fonctionnalit\u00e9\n\nDites-nous ce qui ne va pas ou demandez une nouvelle fonctionnalit\u00e9.", "Help": "Aide", "Get help.": "Obtenez de l'aide.", "Translate %1": "Traduire %1", "Help translating %1 to make it available to more people.": "Aidez \u00e0 traduire %1 pour le rendre accessible \u00e0 plus de monde.", "New version": "Nouvelle version", "This month, the %1 fund is $%2.\nThat's %3% of our monthly goal ( $%4 )\n\nClick on this button to join the development fund!": "Ce mois ci, les fonds de %1 sont de %2 $.\nC'est %3% de notre but mensuel (%4 $)\n\nCliquez sur ce bouton pour rejoindre le fonds de d\u00e9veloppement !", "Cancel": "Annuler", "file system\u0004Path...": "Chemin...", "Set a random value.": "Choisir une valeur al\u00e9atoire.", "Magic is happening": "Magie en cours", "Working": "Au travail", "project\u0004Item": "\u00c9l\u00e9ment", "file\u0004Run": "Ex\u00e9cuter", "Open folder": "Ouvrir le dossier", "Add item or category": "Ajouter un \u00e9l\u00e9ment ou une cat\u00e9gorie", "Edit item or category": "\u00c9diter l'\u00e9l\u00e9ment ou la cat\u00e9gorie", "Remove item or category": "Retirer l'\u00e9l\u00e9ment ou la cat\u00e9gorie", "Item not found.": "\u00c9l\u00e9ment introuvable.", "Remove all": "Tout supprimer", "Start typing...": "Commencez \u00e0 \u00e9crire...", "Refresh": "Actualiser", "Category": "Cat\u00e9gorie", "Tip": "Bout", "Anatomy\u0004Feather": "Plume", "Anatomy\u0004Fishbone": "Arr\u00eate", "Select\u0004None": "Aucun", "Select layers": "S\u00e9lectionner les calques", "Active composition": "Composition active", "Selected compositions": "Compositions s\u00e9lectionn\u00e9es", "All compositions": "Toutes les compositions", "The '%1' panel is not installed.": "Le panneau '%1' n'est pas install\u00e9.", "You're starting a process which can take some time.": "Vous d\u00e9marrez un processus qui peut prendre un certain temps.", "Hiding layer controls will improve performance a lot. Do you want to toggle layer controls now?": "Cacher les poign\u00e9es de calques am\u00e9liorera beaucoup les performances. Voulez-vous basculer les poign\u00e9es de calque maintenant ?", "If layer controls are already hidden, you can ignore this.": "Si les poign\u00e9es de calques sont d\u00e9j\u00e0 masqu\u00e9es, vous pouvez ignorer cela.", "Permanently disable this alert.": "D\u00e9sactiver cette alerte.", "You can disable this alert dialog from showing before long operations.\nLayer Controls state won't be changed.": "Vous pouvez d\u00e9sactiver cette alerte et qu'elle ne soit pas affich\u00e9e avant les op\u00e9rations longues.\nL'\u00e9tat des contr\u00f4les de calque ne sera pas chang\u00e9.", "This alert will be disabled.": "Cette alerte sera d\u00e9sactiv\u00e9e.", "Ignore": "Ignorer", "Hide layer controls": "Cacher les contr\u00f4les des calques", "Magic is happening...": "Magie en cours...", "Project Root": "Racine du projet", "After Effects Layer\u0004Shape": "Forme", "Rectangle": "Rectangle", "Rounded rectangle": "Rectangle arrondi", "The pseudo effect file does not exist.": "Le fichier de pseudo-effet n'existe pas.", "Invalid pseudo effect file or match name.": "Fichier ou \"matchName\" du pseudo-effet incorrect.", "Sanity status: Unknown": "\u00c9tat de sant\u00e9 : Inconnu", "Sanity status: OK": "\u00c9tat de sant\u00e9 : OK", "Sanity status: Information": "\u00c9tat de sant\u00e9 : Information", "Sanity status: Warning": "\u00c9tat de sant\u00e9 : Attention", "Sanity status: Danger": "\u00c9tat de sant\u00e9 : Danger", "Sanity status: Critical": "\u00c9tat de sant\u00e9 : Critique", "Sanity status: Fatal": "\u00c9tat de sant\u00e9 : Fatal", "Unknown": "Inconnu", "Information": "Information", "Warning": "Attention", "Danger": "Danger", "Critical": "Critique", "Fatal": "Fatal", "Run all tests": "Lancer tous les tests", "Run all the tests and displays the results.": "Lancer tous les tests et afficher les r\u00e9sultats.", "Toggle this test for the current project only.": "Active ou d\u00e9sactive ce test uniquement pour le projet courant.", "Enable or disable automatic live-fix.": "Active ou d\u00e9sactive la r\u00e9paration automatique en direct.", "Fix now.": "R\u00e9parer maintenant.", "Run the current test.": "Lance le test courant.", "Change the test settings.": "Modifier les param\u00e8tres du test.", "Test every:": "Tester chaque :", "Size limit (MB)": "Limite de taille (Mo)", "Maximum number of items": "Nombre maximal d'\u00e9l\u00e9ments", "Maximum number of precompositions in the root folder": "Nombre maximal de pr\u00e9-compositions \u00e0 la racine du projet", "Default folder for precompositions": "Dossier par d\u00e9faut pour les pr\u00e9-compositions", "Maximum unused comps in the project": "Nombre maximal de compositions inutilis\u00e9es dans le projet", "Folder for main comps (leave empty for project root)": "Dossier pour les compositions principales (laisser vide pour la racine du projet)", "Maximum memory (GB)": "M\u00e9moire maximale (Go)", "Maximum number of essential properties in a comp": "Nombre maximal de propri\u00e9t\u00e9s essentielles dans une compo", "Time limit before saving the project (mn)": "Limite de temps avant d'enregistrer le projet (mn)", "Uptime limit (mn)": "Limite de temps d'activit\u00e9 (mn)", "Composition Names": "Noms des compositions", "Layer Names": "Noms des calques", "Expression engine": "Moteur d'expressions", "Project size": "Taille du projet", "Project items": "\u00c9l\u00e9ments du projet", "Duplicated footages": "M\u00e9trages dupliqu\u00e9s", "Unused footages": "M\u00e9trages inutilis\u00e9s", "Precompositions": "Pr\u00e9-compositions", "Main compositions": "Compositions principales", "Memory in use": "M\u00e9moire utilis\u00e9e", "Essential properties": "Propri\u00e9t\u00e9s essentielles", "Time since last save": "Temps \u00e9coul\u00e9 depuis la derni\u00e8re sauvegarde", "Up time": "Temps d'activit\u00e9", "The project needs to be saved first.": "Le projet doit d'abord \u00eatre sauvegard\u00e9.", "Project": "Projet", "Set a note for the current project": "D\u00e9finir une note pour le projet en cours", "Composition": "Composition", "Set a note for the current composition": "D\u00e9finir une note pour la composition actuelle", "Text file": "Fichier texte", "Select the file where to save the notes.": "S\u00e9lectionnez le fichier o\u00f9 enregistrer les notes.", "Reloads the note": "Recharge la note", "New line: Ctrl/Cmd + Enter": "Nouvelle ligne : Ctrl/Cmd + Entr\u00e9e", "file\u0004Open...": "Ouvrir...", "file\u0004Save as...": "Enregistrer sous...", "Show envelops": "Afficher les enveloppes", "Show noodles": "Afficher les nouilles", "Create new composition": "Cr\u00e9er une nouvelle composition", "[Alt]: Create and build in a new composition.": "[Alt]: Cr\u00e9er et construire dans une nouvelle composition.", "Create OCO Meta-rig": "Cr\u00e9er un M\u00e9tarig OCO", "Meta-Rig name": "Nom du M\u00e9tarig", "Meta-Rig settings.": "Param\u00e8tres de M\u00e9tarig.", "Meta-Rig": "M\u00e9tarig", "Build selected Meta-Rig.": "Construire le M\u00e9tarig s\u00e9lectionn\u00e9.", "Create a new Meta-Rig from selected bones or create a new category.": "Cr\u00e9er un nouveau M\u00e9tarig depuis les os s\u00e9lectionn\u00e9s, ou cr\u00e9er une nouvelle cat\u00e9gorie.", "Edit the selected Meta-Rig or category.": "\u00c9diter le M\u00e9tarig s\u00e9lectionn\u00e9 ou la cat\u00e9gorie.", "Remove the selected Meta-Rig or category from library.": "Supprimer le M\u00e9tarig s\u00e9lectionner ou la cat\u00e9gorie de la biblioth\u00e8que.", "Sorry, the OCO library folder can't be found.": "D\u00e9sol\u00e9, le dossier de la biblioth\u00e8que OCO est introuvable.", "Select the OCO.config file.": "S\u00e9lectionnez le fichier OCO.config.", "Create OCO Meta-Rig": "Cr\u00e9er un M\u00e9tarig OCO", "Selected bones": "Os s\u00e9lectionn\u00e9s", "All bones": "Tous les os", "Icon": "Ic\u00f4ne", "Choose an icon to asssicate with the new Meta-Rig": "Choisissez une ic\u00f4ne \u00e0 associer au nouveau M\u00e9tarig", "Meta-Rig Name": "Nom du M\u00e9tarig", "Choose the name of the meta-rig.": "Choisissez le nom du m\u00e9tarig.", "Character height:": "Taille du personnage :", "cm": "cm", "Export the selected armature to an OCO Meta-Rig file.": "Exporter l'armature s\u00e9lectionn\u00e9e vers un fichier de M\u00e9tarig OCO.", "Please, choose a name for the meta-rig": "Veuillez choisir un nom pour le nouveau m\u00e9tarig", "The file: \"{#}\" already exists.\nDo you want to overwrite this file?": "Le fichier \"{#}\" existe d\u00e9j\u00e0. Voulez-vous l'\u00e9craser ?", "Sorry, we can't save an OCO file directly in the current category.": "D\u00e9sol\u00e9, nous ne pouvons pas enregistrer un fichier OCO directement dans la cat\u00e9gorie actuelle.", "Are you sure you want to remove the Meta-Rig \"{#}\"?": "\u00cates-vous s\u00fbr de vouloir supprimer le M\u00e9tarig \"{#} \" ?", "Are you sure you want to remove the category \"{#}\" and all its meta-rigs?": "\u00cates-vous s\u00fbr de vouloir supprimer la cat\u00e9gorie \"{#}\" et tous ses m\u00e9tarigs ?", "Run script": "Ex\u00e9cuter le script", "All categories": "Toutes les cat\u00e9gories", "Dockable Scripts": "Scripts Ancrables", "Ae Scripts": "Ae Scripts", "Startup Scripts": "Scripts de d\u00e9marrage", "Shutdown Scripts": "Scripts d'arr\u00eat", "Script settings": "Param\u00e8tres du script", "Select icon": "S\u00e9lectionner une ic\u00f4ne", "Script name": "Nom du script", "Open scripts with...": "Ouvrir les scripts avec...", "Select an application to open the scripts.\nLeave the field empty to use the system default.": "S\u00e9lectionnez une application pour ouvrir les scripts.\nLaissez le champ vide pour utiliser la valeur syst\u00e8me par d\u00e9faut.", "Use the Duik quick editor.": "Utiliser l'\u00e9diteur rapide Duik.", "Use the Duik quick script editor to edit the selected script.": "Utilisez l'\u00e9diteur de script rapide Duik pour \u00e9diter le script s\u00e9lectionn\u00e9.", "Run the selected script.\n\n[Alt]: Run the script as a standard script even if it's a dockable ScriptUI panel.": "Ex\u00e9cuter le script s\u00e9lectionn\u00e9.\n\n[Alt]: ex\u00e9cuter le script en tant que script standard m\u00eame s'il s'agit d'un panneau ScriptUI ancrable.", "Add a new script or a category to the library.": "Ajouter un nouveau script ou une cat\u00e9gorie \u00e0 la biblioth\u00e8que.", "Removes the selected script or category from the library.": "Supprime le script ou la cat\u00e9gorie s\u00e9lectionn\u00e9e de la biblioth\u00e8que.", "Edit the selected script.\n\n[Alt]: Use the Duik quick editor.": "Modifier le script s\u00e9lectionn\u00e9.\n\n[Alt]: Utiliser l'\u00e9diteur rapide Duik.", "Script not found": "Script introuvable", "Sorry, we can't save a script directly in the current category.": "D\u00e9sol\u00e9, nous ne pouvons pas enregistrer un script directement dans la cat\u00e9gorie actuelle.", "Add new scripts to the library.": "Ajouter de nouveaux scripts \u00e0 la biblioth\u00e8que.", "Home panel enabled": "Panneau d'accueil activ\u00e9", "The home panel helps Duik to launch much faster.\nDisabling it may make the launch time of Duik much slower.": "Le panneau d'accueil aide Duik \u00e0 se lancer beaucoup plus rapidement.\nLe d\u00e9sactiver peut rendre le temps de lancement de Duik beaucoup plus long.", "Home panel disabled": "Panneau d'accueil d\u00e9sactiv\u00e9", "Layer controls alert enabled": "Alerte des contr\u00f4les de calque activ\u00e9e", "You can disable the \"Layer controls\" alert dialog which is shown before long operations.": "Vous pouvez d\u00e9sactiver l'alerte des \"contr\u00f4les de calque\" qui est affich\u00e9e avant les op\u00e9rations longues.", "Layer controls alert disabled": "Alerte des contr\u00f4les de calque d\u00e9sactiv\u00e9e", "Composition tools (crop, change settings...)": "Outils de composition (rogner, modifier les param\u00e8tres...)", "Layer": "Calque", "Text": "Texte", "Text tools (rename, search and replace...)": "Outils de texte (renommer, chercher et remplacer...)", "Scripting": "Scripting", "Scripting tools": "Outils de script", "Crops the selected precompositions using the bounds of their masks.": "Recadre les pr\u00e9-compositions s\u00e9lectionn\u00e9es en utilisant les limites de leurs masques.", "Sets the current or selected composition(s) settings, also changing the settings of all precompositions.": "D\u00e9finit les param\u00e8tres de(s) composition(s) actuelle(s) ou s\u00e9lectionn\u00e9e(s), en modifiant \u00e9galement les param\u00e8tres de toutes les pr\u00e9compositions.", "Rename": "Renommer", "Renames the selected items (layers, pins, project items...)": "Renomme les \u00e9l\u00e9ments s\u00e9lectionn\u00e9s (calques, \u00e9pingles, \u00e9l\u00e9ments du projet...)", "Puppet pins": "Coins de marionnette", "Update expressions": "Mettre \u00e0 jour les expressions", "Automatically updates the expressions.": "Met \u00e0 jour automatiquement les expressions.", "Remove the first digits": "Supprimer les premiers caract\u00e8res", "digits": "caract\u00e8res", "Remove the last digits": "Supprimer les derniers caract\u00e8res", "Number from": "Num\u00e9roter \u00e0 partir de", "Reverse": "Inverser", "Number from last to first.": "Num\u00e9roter du dernier au premier.", "Prefix": "Pr\u00e9fixe", "Suffix": "Suffixe", "Search and replace": "Chercher et remplacer", "Searches and replaces text in the project.": "Recherche et remplace le texte du projet.", "Expressions": "Expressions", "Texts": "Textes", "All Compositions": "Toutes les compositions", "Compositions": "Compositions", "Footages": "M\u00e9trages", "Folders": "Dossiers", "All items": "Tous les \u00e9l\u00e9ments", "Selected items": "\u00c9l\u00e9ments s\u00e9lectionn\u00e9s", "Case sensitive": "Sensible \u00e0 la casse", "Search": "Chercher", "Replace": "Remplacer", "Search and replace text in the project.": "Rechercher et remplacer du texte dans le projet.", "Script library": "Biblioth\u00e8que de scripts", "Quickly access and run all your scripts and panels.": "Ouvrez et ex\u00e9cutez rapidement tous vos scripts et panneaux.", "Scriptify expression": "Scriptifier l'expression", "Generate a handy ExtendScript code to easily include the selected expression into a script.": "G\u00e9n\u00e8rer un code ExtendScript pratique pour inclure facilement l'expression s\u00e9lectionn\u00e9e dans un script.", "Script editor": "\u00c9diteur de script", "A quick editor for editing and running simple scripts and snippets.": "Un \u00e9diteur rapide pour \u00e9diter et ex\u00e9cuter des scripts et des lignes de code simples.", "Sanity status": "\u00c9tat actuel", "[Alt]: One controller for all layers.\n[Ctrl]: Parent layers to the controllers.": "[Alt]: Un contr\u00f4leur pour tous les calques.\n[Ctrl]: Parenter les calques aux contr\u00f4leurs.", "Art": "Art", "Adjustment": "R\u00e9glage", "Reposition the anchor points of all selected layers.": "Replacer les points d'ancrage de tous les calques s\u00e9lectionn\u00e9s.", "Use Full bones (with envelop and noodle)": "Utiliser des os complets (avec enveloppe et nouille)", "Use Light bones": "Utiliser les os l\u00e9gers", "Include masks": "Inclure les masques", "Use the masks too to compute the bounds of the layers when repositionning the anchor point.": "Utilisez \u00e9galement les masques pour calculer les limites des calques pour repositionner le point d'ancrage.", "Margin": "Marge", "Select the layer (texture/map)": "S\u00e9lectionnez le calque (texture)", "Select the layer (texture) to use as an effector.": "S\u00e9lectionnez le calque (texture) \u00e0 utiliser comme effecteur.", "Connect properties": "Connecter les propri\u00e9t\u00e9s", "Align layers.": "Aligner les calques.", "All selected layers will be aligned\nto the last selected one.": "Tous les calques s\u00e9lectionn\u00e9s seront align\u00e9s\nsur le dernier s\u00e9lectionn\u00e9.", "Clean Keyframes.\nAutomates the animation process, and makes it easier to control:\n- Anticipation\n- Motion interpolation\n- Overlap\n- Follow through or Bounce\n- Soft Body simulation\n": "Nettoyer les images cl\u00e9s.\nAutomatise le processus d'animation, et facilite le contr\u00f4le de :\n- L'anticipation\n- L'interpolation de mouvement\n- Les chevauchements de mouvement\n- La continuit\u00e9 et les rebonds\n- La simulation de corps souple\n", "Alive (anticipation + interpolation + follow through)": "Vivant (anticipation + interpolation + continuit\u00e9)", "The default animation, with anticipation, motion interpolation and follow through.": "L'animation par d\u00e9faut, avec anticipation, interpolation de mouvement et continuit\u00e9 ou rebond.", "Inanimate (interpolation + follow through)": "Inanim\u00e9 (interpolation + continuit\u00e9 de mouvement)", "For inanimate objects.\nDeactivate the anticipation.": "Pour les objets inanim\u00e9s.\nD\u00e9sactive l'anticipation.", "True stop (anticipation + interpolation)": "Arr\u00eat pr\u00e9cis (anticipation + interpolation)", "Deactivate the follow through animation.": "D\u00e9sactiver la continuit\u00e9 de mouvement.", "Exact keyframes (interpolation only)": "Images cl\u00e9s exactes (interpolation uniquement)", "Deactivates anticipation and follow through, and use the exact keyframe values.\nGenerate only the motion interpolation.": "D\u00e9sactiver l'anticipation et la continuit\u00e9 de mouvement, et utiliser les valeurs exactes des images cl\u00e9s.\nG\u00e9n\u00e9rer seulement l'interpolation de mouvement.", "Spring (follow through only)": "Rebond (continuit\u00e9 seulement)", "Use AE keyframe interpolation and just animate the follow through.": "Utiliser l'interpolation des images cl\u00e9s d'AE et animer uniquement la continuit\u00e9 de mouvement.", "Spring (no simulation)": "Rebond (sans simulation)", "A lighter version of the spring, which works only if the property has it's own keyframes.\nMotion from parent layers or the anchor point of the layer itself will be ignored.": "Une version plus l\u00e9g\u00e8re du rebond, qui ne fonctionne que si la propri\u00e9t\u00e9 a ses propres images cl\u00e9s.\nLes mouvements des calques parents ou du point d'ancrage du calque lui-m\u00eame seront ignor\u00e9s.", "Bounce (follow through only)": "Rebondir (continuit\u00e9 seulement)", "Use AE keyframe interpolation and just animate a bounce at the end.": "Utiliser l'interpolation des images cl\u00e9s d'AE et animer juste un rebond \u00e0 la fin.", "Bounce (no simulation)": "Rebond (pas de simulation)", "Limits": "Limites", "Limit the value the property can get.": "Limiter la valeur que la propri\u00e9t\u00e9 peut obtenir.", "Adjusts the exposure of the animation\n(changes and animates the framerate)\n\n[Ctrl]: (Try to) auto-compute the best values.": "Ajuste l'exposition de l'animation\n(modifie et anime la fr\u00e9quence d'images)\n\n[Ctrl]: (Essayer de) calculer automatiquement les meilleures valeurs.", "Automatically rig armatures (use the Links & constraints tab for more options).": "Setup automatique des armatures (utilisez l'onglet Liens et contraintes pour plus d'options).", "3-Layer rig:": "Rig \u00e0 3 calques :", "Long chain rig:": "Setup des cha\u00eenes longues :", "Create a root controller": "Cr\u00e9er un contr\u00f4leur racine", "Baking:": "En cours de fixation :", "Bake envelops": "Figer les enveloppes", "Remove deactivated noodles.": "Supprimer les nouilles d\u00e9sactiv\u00e9es.", "Add a list to the selected properties.": "Ajouter une liste aux propri\u00e9t\u00e9s s\u00e9lectionn\u00e9es.", "[Alt]: Adds a keyframe to the second slot (and quickly reveal it with [U] in the timeline).": "[Alt]: Ajoute une image clef au deuxi\u00e8me emplacement (pour pouvoir le r\u00e9v\u00e9ler rapidement avec [U] dans la ligne temporelle)."} \ No newline at end of file diff --git a/src/Scripts/ScriptUI Panels/inc/tr/Duik_fr_FR.json.jsxinc b/src/Scripts/ScriptUI Panels/inc/tr/Duik_fr_FR.json.jsxinc index a927a2f2b..aad08c100 100644 --- a/src/Scripts/ScriptUI Panels/inc/tr/Duik_fr_FR.json.jsxinc +++ b/src/Scripts/ScriptUI Panels/inc/tr/Duik_fr_FR.json.jsxinc @@ -1,2 +1,2 @@ -var Duik_fr_FR = new DuBinary( "{\"\": {\"language\": \"fr_FR\", \"plural-forms\": \"nplurals=2; plural=(n > 1);\"}, \"Adjustment layer\": \"Calque d'effets\", \"Null\": \"Nul\", \"Solid\": \"Solide\", \"Animation library\": \"Biblioth\\u00e8que d'animation\", \"Most used\": \"Les plus utilis\\u00e9s\", \"Recent\": \"R\\u00e9cent\", \"Favorites\": \"Favoris\", \"All properties\": \"Toutes les propri\\u00e9t\\u00e9s\", \"Keyframes only\": \"Seulement les images cl\\u00e9s\", \"Position\": \"Position\", \"Rotation\": \"Rotation\", \"Scale\": \"\\u00c9chelle\", \"Opacity\": \"Opacit\\u00e9\", \"Masks\": \"Masques\", \"Effects\": \"Effets\", \"Offset values\": \"D\\u00e9caler les valeurs\", \"Offset current values.\": \"D\\u00e9calage des valeurs actuelles.\", \"Absolute\": \"Absolues\", \"Absolute values (replaces current values).\": \"Valeurs absolues (remplace les valeurs actuelles).\", \"Reverse keyframes\": \"Inverser les images cl\\u00e9s\", \"Reverses the animation in time.\": \"Inverse l'animation dans le temps.\", \"Apply\": \"Appliquer\", \"Edit category name\": \"Renommer la cat\\u00e9gorie\", \"New Category\": \"Nouvelle cat\\u00e9gorie\", \"Create animation\": \"Cr\\u00e9er une animation\", \"Bake Expressions\": \"Figer les expressions\", \"Animation name\": \"Nom de l'animation\", \"OK\": \"OK\", \"Save animation.\": \"Enregistrer l'animation.\", \"This animation already exists.\\nDo you want to overwrite it?\": \"Cette animation existe d\\u00e9j\\u00e0.\\nVoulez-vous l'\\u00e9craser ?\", \"Animation settings.\": \"Param\\u00e8tres de l'animation.\", \"Update thumbnail\": \"Mettre \\u00e0 jour la vignette\", \"Updates the thumbnail for the selected item.\": \"Met \\u00e0 jour la vignette de l'\\u00e9l\\u00e9ment s\\u00e9lectionn\\u00e9.\", \"Update animation\": \"Mettre \\u00e0 jour l'animation\", \"Updates the current animation.\": \"Met \\u00e0 jour l'animation actuelle.\", \"Favorite\": \"Favori\", \"Animation\": \"Animation\", \"Apply selected animation.\": \"Appliquer l'animation s\\u00e9lectionn\\u00e9e.\", \"[Shift]: More options...\": \"[Shift]: Plus d'options...\", \"Open the folder in the file explorer/finder.\": \"Ouvrez le dossier dans l'explorateur de fichiers/finder.\", \"[Alt]: Select the library location.\": \"[Alt]: S\\u00e9lectionnez l'emplacement de la biblioth\\u00e8que.\", \"Add selected animation to library or create new category.\": \"Ajouter l'animation s\\u00e9lectionn\\u00e9e \\u00e0 la biblioth\\u00e8que ou cr\\u00e9er une nouvelle cat\\u00e9gorie.\", \"Edit the selected animation or category.\": \"Modifier l'animation ou la cat\\u00e9gorie s\\u00e9lectionn\\u00e9e.\", \"Remove the selected animation or category from library.\": \"Supprimer l'animation ou la cat\\u00e9gorie s\\u00e9lectionn\\u00e9e de la biblioth\\u00e8que.\", \"Sorry, the animation library folder can't be found.\": \"D\\u00e9sol\\u00e9, le dossier de la biblioth\\u00e8que d'animation est introuvable.\", \"Select the folder containing the animation library.\": \"S\\u00e9lectionnez le dossier contenant la biblioth\\u00e8que d'animation.\", \"Sorry, we can't save an animation directly in the current category.\": \"D\\u00e9sol\\u00e9, nous ne pouvons pas enregistrer une animation directement dans la cat\\u00e9gorie actuelle.\", \"Sorry, we can't create a sub-category in the current category.\": \"D\\u00e9sol\\u00e9, nous ne pouvons pas cr\\u00e9er de sous-cat\\u00e9gorie dans la cat\\u00e9gorie actuelle.\", \"Uncategorized\": \"Non cat\\u00e9goris\\u00e9\", \"Are you sure you want to remove the animation \\\"{#}\\\"?\": \"\\u00cates-vous s\\u00fbr de vouloir supprimer l'animation \\\"{#} \\\" ?\", \"Are you sure you want to remove the category \\\"{#}\\\" and all its animations?\": \"\\u00cates-vous s\\u00fbr de vouloir supprimer la cat\\u00e9gorie \\\"{#}\\\" et toutes ses animations ?\", \"Select Keyframes\": \"S\\u00e9lectionner les images cl\\u00e9s\", \"Select keyframes.\": \"S\\u00e9lectionner les images cl\\u00e9s.\", \"Time\": \"Instant\", \"Select at a precise time.\": \"S\\u00e9lectionnez \\u00e0 un instant pr\\u00e9cis.\", \"Range\": \"Intervalle\", \"Select from a given range.\": \"S\\u00e9lectionner dans une plage donn\\u00e9e.\", \"Current time\": \"Instant courant\", \"time\": \"instant\", \"time\\u0004Out\": \"Sortie\", \"Selected layers\": \"Calques s\\u00e9lectionn\\u00e9s\", \"All layers\": \"Tous les calques\", \"Controllers\": \"Contr\\u00f4leurs\", \"Copy animation\": \"Copier l'animation\", \"Copies selected keyframes.\\n\\n[Alt]: Cuts the selected keyframes.\": \"Copie les images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\\n\\n[Alt]: coupe les images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Paste animation\": \"Coller l'animation\", \"Paste keyframes.\\n\\n[Ctrl]: Offset from current values.\\n[Alt]: Reverses the keyframes in time.\": \"Coller les images cl\\u00e9s.\\n\\n[Ctrl]: D\\u00e9calage depuis les valeurs actuelles.\\n[Alt]: Inverse les images cl\\u00e9s dans le temps.\", \"Replace existing keyframes\": \"Remplacer les images cl\\u00e9s existantes\", \"Interpolator\": \"Interpolateur\", \"Control the selected keyframes with advanced but easy-to-use keyframe interpolation driven by an effect.\": \"Contr\\u00f4lez les images cl\\u00e9s s\\u00e9lectionn\\u00e9es avec une interpolation avanc\\u00e9e, mais facile \\u00e0 utiliser gr\\u00e2ce \\u00e0 un effet.\", \"Snap keys\": \"Accrocher les cl\\u00e9s\", \"Snaps selected (or all) keyframes to the closest frames if they're in between.\": \"Accroche les images cl\\u00e9s s\\u00e9lectionn\\u00e9es (ou toutes) sur les images les plus proches si elles sont entre-deux.\", \"Motion trail\": \"Trace de mouvement\", \"Draws a trail following the selected layers.\\n\\n[Alt]: Creates a new shape layer for each trail.\": \"Dessine une trace suivant les calques s\\u00e9lectionn\\u00e9s.\\n\\n[Alt]: Cr\\u00e9e un nouveau calque de forme pour chaque trace.\", \"IK/FK Switch\": \"Bascule IK/FK\", \"Switches the selected controller between IK and FK.\\nAutomatically adds the needed keyframes at current time.\": \"Bascule le contr\\u00f4leur s\\u00e9lectionn\\u00e9 entre IK et FK.\\nAjoute automatiquement les images cl\\u00e9s n\\u00e9cessaires \\u00e0 l'instant courant.\", \"Snap IK\": \"Am\\u00e8ne l'IK\", \"Snaps the IK to the FK values\": \"Am\\u00e8ne l'IK aux valeurs FK\", \"Snap FK\": \"Amener le FK\", \"Snaps the FK to the IK values\": \"Am\\u00e8ne le FK aux valeurs IK\", \"Tweening\": \"Intervaller\", \"Split\": \"Diviser\", \"Split the selected keyframes into couples of keyframes with the same value.\": \"Diviser les images cl\\u00e9s s\\u00e9lectionn\\u00e9es en paires d'images cl\\u00e9s avec la m\\u00eame valeur.\", \"Duration\": \"Dur\\u00e9e\", \"video image\\u0004Frames\": \"Images\", \"Set the duration between two split keys.\": \"D\\u00e9finir la dur\\u00e9e entre deux cl\\u00e9s divis\\u00e9es.\", \"Center\": \"Centre\", \"Align around the current time.\": \"Aligner autour de l'instant courant.\", \"After\": \"Apr\\u00e8s\", \"Add the new key after the current one.\": \"Ajouter la nouvelle cl\\u00e9 apr\\u00e8s la cl\\u00e9 actuelle.\", \"Before\": \"Avant\", \"Add the new key before the current one.\": \"Ajouter la nouvelle cl\\u00e9 avant la cl\\u00e9 actuelle.\", \"Freeze\": \"Geler\", \"Freezes the pose; copies the previous keyframe to the current time.\\n\\n[Alt]: Freezes the next pose (copies the next keyframe to the current time).\": \"G\\u00e8le la pose ; copie l'image cl\\u00e9 pr\\u00e9c\\u00e9dente \\u00e0 l'instant courant.\\n\\n[Alt]: G\\u00e8le la pose suivante (copie l'image cl\\u00e9 suivante \\u00e0 l'instant courant).\", \"Animated properties\": \"Propri\\u00e9t\\u00e9s anim\\u00e9es\", \"Selected properties\": \"Propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es\", \"Sync\": \"Synchro\", \"Synchronize the selected keyframes; moves them to the current time.\\nIf multiple keyframes are selected for the same property, they're offset to the current time, keeping the animation.\\n\\n[Alt]: Syncs using the last keyframe instead of the first.\": \"Synchroniser les images cl\\u00e9s s\\u00e9lectionn\\u00e9es ; les d\\u00e9placer vers l'instant actuel.\\nSi plusieurs images cl\\u00e9s sont s\\u00e9lectionn\\u00e9es pour la m\\u00eame propri\\u00e9t\\u00e9, elles sont d\\u00e9cal\\u00e9es sur l'instant actuel, en gardant l'animation.\\n\\n[Alt] : Synchroniser sur la derni\\u00e8re image clef au lieu de la premi\\u00e8re.\", \"Tweening options\": \"Options d\\u2019intervalles\", \"Temporal interpolation\": \"Interpolation temporelle\", \"Set key options\": \"D\\u00e9finir les options de cl\\u00e9\", \"Roving\": \"D\\u00e9placement dans le temps\", \"Linear\": \"Lin\\u00e9aire\", \"Ease In\": \"Lissage d'entr\\u00e9e\", \"Ease Out\": \"Lissage de sortie\", \"Easy Ease\": \"Lissage facile\", \"Continuous\": \"En continu\", \"Hold\": \"Maintien\", \"Keyframe options\": \"Options d\\u2019image cl\\u00e9\", \"Add keyframes\": \"Ajouter des images cl\\u00e9s\", \"Edit selected keyframes\": \"Modifier les images cl\\u00e9s s\\u00e9lectionn\\u00e9es\", \"Ease options\": \"Options de lissage\", \"Reset preset list\": \"R\\u00e9initialiser la liste des pr\\u00e9r\\u00e9glages\", \"Resets the preset list to the default values.\": \"R\\u00e9initialise la liste des pr\\u00e9r\\u00e9glages aux valeurs par d\\u00e9faut.\", \"Ease presets\": \"Pr\\u00e9r\\u00e9glages de lissage\", \"Add new ease preset\": \"Ajouter un nouveau pr\\u00e9r\\u00e9glage de lissage\", \"Remove selected ease preset\": \"Supprimer le pr\\u00e9r\\u00e9glage de lissage s\\u00e9lectionn\\u00e9\", \"Pick ease and velocity from selected key.\": \"Choisissez le lissage et la vitesse \\u00e0 partir de la cl\\u00e9 s\\u00e9lectionn\\u00e9e.\", \"Apply ease and velocity to selected keyframes.\": \"Appliquer le lissage et la vitesse aux images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Set ease\": \"R\\u00e9gler le lissage\", \"Switches in and out eases.\": \"Bascule entre les lissages d'entr\\u00e9e et de sortie.\", \"Apply ease to selected keyframes.\": \"Appliquer le lissage aux images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Switches in and out velocities.\": \"Bascule entre les vitesses d'entr\\u00e9e et de sortie.\", \"Apply velocity to selected keyframes.\": \"Appliquer la vitesse aux images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Spatial interpolation\": \"Interpolation spatiale\", \"Set the spatial interpolation to linear for selected keyframes.\": \"R\\u00e9gler l'interpolation spatiale sur lin\\u00e9aire pour les images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Set the spatial interpolation to B\\u00e9zier for selected keyframes.\": \"D\\u00e9finissez l'interpolation spatiale sur B\\u00e9zier pour les images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Set the spatial interpolation to B\\u00e9zier Out for selected keyframes.\": \"D\\u00e9finissez l'interpolation spatiale sur B\\u00e9zier en sortie pour les images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Set the spatial interpolation to B\\u00e9zier In for selected keyframes.\": \"D\\u00e9finissez l'interpolation spatiale sur B\\u00e9zier en entr\\u00e9e pour les images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Fix\": \"R\\u00e9parer\", \"Automatically fix spatial interpolation for selected keyframes.\": \"Corrige automatiquement l'interpolation spatiale pour les images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Quickly save, export, import and apply animations from predefined folders.\": \"Enregistrer, exporter, importer et appliquer rapidement des animations \\u00e0 partir de dossiers pr\\u00e9d\\u00e9finis.\", \"Sequence\": \"S\\u00e9quence\", \"Sequence layers or keyframes.\\n\\n[Ctrl]: Sequence keyframes instead of layers\\n[Alt]: Reverse\": \"S\\u00e9quencer les calques ou images cl\\u00e9s.\\n\\n[Ctrl]: S\\u00e9quencer les images cl\\u00e9s au lieu des calques\\n[Alt]: Inverser\", \"Layers\": \"Calques\", \"Keyframes\": \"Images cl\\u00e9s\", \"Times\": \"Instants\", \"In points\": \"Points d'entr\\u00e9e\", \"Out points\": \"Points de sortie\", \"Ease - Sigmoid (logistic)\": \"Lissage - Sigmo\\u00efde (logistique)\", \"Natural - Bell (gaussian)\": \"Naturel - Cloche (gaussien)\", \"Ease In (logarithmic)\": \"Lissage d'entr\\u00e9e (logarithmique)\", \"Ease Out (exponential)\": \"Lissage de sortie (exponentiel)\", \"interpolation\\u0004Rate\": \"Quantit\\u00e9\", \"Non-linear animation\": \"Animation non lin\\u00e9aire\", \"Edit animations together.\": \"Modifier les animations ensemble.\", \"Add new clip\": \"Ajouter un nouveau clip\", \"Create a new clip from the original comp and adds it to the 'NLA.Edit' comp.\": \"Cr\\u00e9er un nouveau clip \\u00e0 partir de la compo originale et l'ajouter \\u00e0 la compo 'NLA.Edit'.\", \"Cel animation...\": \"Animation tradi...\", \"Tools to help traditionnal animation using After Effects' paint effect with the brush tool.\": \"Outils pour aider l'animation traditionnelle en utilisant l'effet peinture d'After Effects avec l'outil pinceau.\", \"Cel animation\": \"Animation tradi\", \"New Cel.\": \"Nouveau Cellulo.\", \"Create a new animation cel.\\n\\n[Alt]: Creates on the selected layer instead of adding a new layer.\": \"Cr\\u00e9er un nouveau cellulo\\u00efd d'animation.\\n\\n[Alt]: Cr\\u00e9er sur le calque s\\u00e9lectionn\\u00e9 au lieu d'ajouter un nouveau calque.\", \"Onion skin\": \"Pelure d'oignon\", \"Shows the previous and next frames with a reduced opacity.\": \"Affiche les images pr\\u00e9c\\u00e9dentes et suivantes avec une opacit\\u00e9 r\\u00e9duite.\", \"time\\u0004In\": \"Entr\\u00e9e\", \"Go to the previous frame\": \"Aller \\u00e0 l'image pr\\u00e9c\\u00e9dente\", \"animation\\u0004Exposure:\": \"Exposition :\", \"Changes the exposure of the animation (the frames per second).\": \"Modifie l'exposition de l'animation (les images par seconde).\", \"Go to the next frame.\": \"Aller \\u00e0 l'image suivante.\", \"Set velocity\": \"D\\u00e9finir la vitesse\", \"Tween\": \"Intervalles\", \"Celluloid\": \"Cellulo\\u00efd\", \"X-Sheet\": \"Feuille d'expo\", \"Weight\": \"Pond\\u00e9ration\", \"Looper\": \"Boucleur\", \"Paste expression\": \"Coller l'expression\", \"Remove expressions\": \"Supprimer les expressions\", \"Toggle expressions\": \"(D\\u00e9s)activer les expressions\", \"Bake expressions\": \"Figer les expressions\", \"Bake composition\": \"Figer la composition\", \"Effector\": \"Effecteur\", \"Effector map\": \"Effecteur de texture\", \"Kleaner\": \"Cl\\u00e9ttoyeur\", \"Swink\": \"Clignancement\", \"Wiggle\": \"Tremblement\", \"Random motion\": \"Mouvement al\\u00e9atoire\", \"Random\": \"Al\\u00e9atoire\", \"Wheel\": \"Roue\", \"Move away\": \"\\u00c9loigner\", \"Adds a control effect to move the selected layers away from their parents.\": \"Ajoute un effet de contr\\u00f4le pour \\u00e9loigner les calques s\\u00e9lectionn\\u00e9s de leurs parents.\", \"Randomize\": \"M\\u00e9langer\", \"Motion trails\": \"Traces de mouvement\", \"Time remap\": \"Remappage temporel\", \"Paint Rig\": \"Rig de peinture\", \"Walk/Run cycle\": \"Cycle de marche/course\", \"Arm\": \"Bras\", \"Limb\": \"Membre\", \"Leg\": \"Jambe\", \"Spine\": \"Colonne\", \"Tail\": \"Queue\", \"Hair\": \"Cheveux\", \"Wing\": \"Aile\", \"Fin\": \"Nageoire\", \"Bake armature data\": \"Figer les donn\\u00e9es de l'armature\", \"Baking armature data...\": \"Fixation des donn\\u00e9es de l'armature...\", \"Baking armature data: %1\": \"Fixation des donn\\u00e9es de l'armature : %1\", \"Bake bones\": \"Figer les os\", \"Resetting bone transform...\": \"R\\u00e9initialisation de la transformation des os...\", \"Baking bone: %1\": \"Fixation de l'os : %1\", \"Link art\": \"Lier le dessin\", \"Trying to parent layer '%1'\": \"Tentative de parentage du calque '%1'\", \"Framing guides\": \"Guides de cadrage\", \"Scale Z-Link\": \"Lien en Z de l'\\u00e9chelle\", \"Camera Rig\": \"Rig de Cam\\u00e9ra\", \"Camera\": \"Cam\\u00e9ra\", \"Target\": \"Destination\", \"Cam\": \"Cam\", \"2D Camera\": \"Cam\\u00e9ra 2D\", \"Camera influence\": \"Influence de la cam\\u00e9ra\", \"List\": \"Liste\", \"Add list\": \"Ajouter une liste\", \"Split values\": \"S\\u00e9parer les valeurs\", \"Lock properties\": \"Verrouiller les propri\\u00e9t\\u00e9s\", \"Add zero\": \"Ajouter un z\\u00e9ro\", \"Move anchor points\": \"D\\u00e9placer les points d'ancrage\", \"Reset transformation\": \"R\\u00e9initialiser la transformation\", \"Align layers\": \"Aligner les calques\", \"Expose transform\": \"Exposer les transformations\", \"Key Morph\": \"M\\u00e9tamorphose par clef\", \"IK\": \"IK\", \"Tip angle\": \"Angle de la pointe\", \"B\\u00e9zier IK\": \"IK B\\u00e9zier\", \"B\\u00e9zier FK\": \"FK B\\u00e9zier\", \"Auto-curve\": \"Courbe automatique\", \"FK\": \"FK\", \"Auto-parent\": \"Auto-parent\", \"Parent constraint\": \"Contrainte de parent\\u00e9\", \"Locator\": \"Localisateur\", \"Extract locators\": \"Extraire les localisateurs\", \"Parent across comps\": \"Parent \\u00e0 travers les compos\", \"Position constraint\": \"Contrainte de position\", \"Orientation constraint\": \"Contrainte d'orientation\", \"Path constraint\": \"Contrainte de chemin\", \"Add Pins\": \"Ajouter des \\u00e9pingles\", \"Remove 'thisComp'\": \"Retirer 'thisComp'\", \"Use 'thisComp'\": \"Utiliser 'thisComp'\", \"Connector\": \"Connecteur\", \"Audio connector\": \"Connecteur audio\", \"Settings\": \"Param\\u00e8tres\", \"Audio spectrum\": \"Spectre audio\", \"Audio Effector\": \"Effecteur audio\", \"controller_shape\\u0004rotation\": \"rotation\", \"controller_shape\\u0004orientation\": \"orientation\", \"controller_shape\\u0004x position\": \"position x\", \"controller_shape\\u0004x pos\": \"pos x\", \"controller_shape\\u0004h position\": \"position h\", \"controller_shape\\u0004h pos\": \"pos h\", \"controller_shape\\u0004horizontal position\": \"position horizontale\", \"controller_shape\\u0004horizontal\": \"horizontal\", \"controller_shape\\u0004x location\": \"localisation x\", \"controller_shape\\u0004x loc\": \"loc x\", \"controller_shape\\u0004h location\": \"localisation h\", \"controller_shape\\u0004h loc\": \"loc h\", \"controller_shape\\u0004horizontal location\": \"localisation horizontale\", \"controller_shape\\u0004y position\": \"position y\", \"controller_shape\\u0004y pos\": \"pos y\", \"controller_shape\\u0004v position\": \"position v\", \"controller_shape\\u0004v pos\": \"pos v\", \"controller_shape\\u0004vertical position\": \"position verticale\", \"controller_shape\\u0004vertical\": \"vertical\", \"controller_shape\\u0004y location\": \"localisation y\", \"controller_shape\\u0004y loc\": \"loc y\", \"controller_shape\\u0004v location\": \"localisation v\", \"controller_shape\\u0004v loc\": \"loc v\", \"controller_shape\\u0004vertical location\": \"localisation verticale\", \"controller_shape\\u0004position\": \"position\", \"controller_shape\\u0004location\": \"emplacement\", \"controller_shape\\u0004pos\": \"pos\", \"controller_shape\\u0004loc\": \"loc\", \"controller_shape\\u0004transform\": \"transformation\", \"controller_shape\\u0004prs\": \"pre\", \"controller_shape\\u0004slider\": \"curseur\", \"controller_shape\\u00042d slider\": \"curseur 2d\", \"controller_shape\\u0004joystick\": \"joystick\", \"controller_shape\\u0004angle\": \"angle\", \"controller_shape\\u0004camera\": \"cam\\u00e9ra\", \"controller_shape\\u0004cam\": \"cam\", \"controller_shape\\u0004head\": \"t\\u00eate\", \"controller_shape\\u0004skull\": \"cr\\u00e2ne\", \"controller_shape\\u0004hand\": \"main\", \"controller_shape\\u0004carpus\": \"carpe\", \"controller_shape\\u0004foot\": \"pied\", \"controller_shape\\u0004tarsus\": \"tarse\", \"controller_shape\\u0004claws\": \"griffes\", \"controller_shape\\u0004claw\": \"griffe\", \"controller_shape\\u0004hoof\": \"sabot\", \"controller_shape\\u0004eye\": \"\\u0153il\", \"controller_shape\\u0004eyes\": \"yeux\", \"controller_shape\\u0004face\": \"face\", \"controller_shape\\u0004square\": \"carr\\u00e9\", \"controller_shape\\u0004hips\": \"hanches\", \"controller_shape\\u0004hip\": \"hanche\", \"controller_shape\\u0004body\": \"corps\", \"controller_shape\\u0004shoulders\": \"\\u00e9paules\", \"controller_shape\\u0004neck\": \"cou\", \"controller_shape\\u0004tail\": \"queue\", \"controller_shape\\u0004penis\": \"p\\u00e9nis\", \"controller_shape\\u0004vulva\": \"vulve\", \"controller_shape\\u0004walk cycle\": \"cycle de marche\", \"controller_shape\\u0004run cycle\": \"cycle de course\", \"controller_shape\\u0004animation cycle\": \"cycle d'animation\", \"controller_shape\\u0004cycle\": \"cycle\", \"controller_shape\\u0004blender\": \"m\\u00e9langeur\", \"controller_shape\\u0004animation blender\": \"m\\u00e9langeur d'animation\", \"controller_shape\\u0004null\": \"nul\", \"controller_shape\\u0004empty\": \"vide\", \"controller_shape\\u0004connector\": \"connecteur\", \"controller_shape\\u0004connection\": \"connexion\", \"controller_shape\\u0004connect\": \"connecter\", \"controller_shape\\u0004etm\": \"etm\", \"controller_shape\\u0004expose transform\": \"exposer les transformations\", \"controller_shape\\u0004ear\": \"oreille\", \"controller_shape\\u0004hair\": \"cheveux\", \"controller_shape\\u0004strand\": \"m\\u00e8che\", \"controller_shape\\u0004hair strand\": \"m\\u00e8che de cheveux\", \"controller_shape\\u0004mouth\": \"bouche\", \"controller_shape\\u0004nose\": \"nez\", \"controller_shape\\u0004brow\": \"sourcil\", \"controller_shape\\u0004eyebrow\": \"sourcil\", \"controller_shape\\u0004eye brow\": \"sourcil\", \"controller_shape\\u0004poney tail\": \"queue de cheval\", \"controller_shape\\u0004poneytail\": \"queue de cheval\", \"controller_shape\\u0004pincer\": \"pince\", \"controller_shape\\u0004wing\": \"aile\", \"controller_shape\\u0004fin\": \"nageoire\", \"controller_shape\\u0004fishbone\": \"ar\\u00eate\", \"controller_shape\\u0004fish bone\": \"ar\\u00eate\", \"controller_shape\\u0004audio\": \"audio\", \"controller_shape\\u0004sound\": \"son\", \"controller_shape\\u0004vertebrae\": \"vert\\u00e8bre\", \"controller_shape\\u0004spine\": \"colonne\", \"controller_shape\\u0004torso\": \"torse\", \"controller_shape\\u0004lungs\": \"poumons\", \"controller_shape\\u0004chest\": \"buste\", \"controller_shape\\u0004ribs\": \"c\\u00f4tes\", \"controller_shape\\u0004rib\": \"c\\u00f4te\", \"Create controller\": \"Cr\\u00e9er un contr\\u00f4leur\", \"Slider\": \"Curseur\", \"Controller\": \"Contr\\u00f4leur\", \"Hand\": \"Main\", \"X Position\": \"Position X\", \"Y Position\": \"Position Y\", \"Transform\": \"Transformation\", \"Eye\": \"\\u0152il\", \"Head\": \"T\\u00eate\", \"Hips\": \"Hanches\", \"Body\": \"Corps\", \"Shoulders\": \"\\u00c9paules\", \"Foot\": \"Pied\", \"Ear\": \"Oreille\", \"Mouth\": \"Bouche\", \"Nose\": \"Nez\", \"Eyebrow\": \"Sourcil\", \"Claws\": \"Griffes\", \"Hoof\": \"Sabot\", \"Pincer\": \"Pince\", \"Audio\": \"Audio\", \"Torso\": \"Torse\", \"Vertebrae\": \"Vert\\u00e8bre\", \"Easter egg ;)\\u0004Penis\": \"P\\u00e9nis\", \"Easter egg ;)\\u0004Vulva\": \"Vulve\", \"Animation Cycles\": \"Cycles d'animation\", \"Animation Blender\": \"M\\u00e9langeur d'animation\", \"Expose Transform\": \"Exposer les transformations\", \"Bake controllers\": \"Figer les contr\\u00f4leurs\", \"Extract controllers\": \"Extraire les contr\\u00f4leurs\", \"No new controller was found to extract.\\nDo you want to extract all controllers from this pre-composition anyway?\": \"Aucun nouveau contr\\u00f4leur \\u00e0 extraire n'a \\u00e9t\\u00e9 trouv\\u00e9.\\nVoulez-vous tout de m\\u00eame extraire tous les contr\\u00f4leurs de cette pr\\u00e9-composition ?\", \"Nothing new!\": \"Rien de nouveau !\", \"Tag as ctrls\": \"Marquer comme ctrls\", \"Left\": \"Gauche\", \"Right\": \"Droite\", \"Front\": \"Avant\", \"Back\": \"Arri\\u00e8re\", \"Middle\": \"Milieu\", \"Under\": \"En Dessous\", \"Above\": \"Au-dessus\", \"Toggle edit mode\": \"Basculer le mode \\u00e9dition\", \"layer name\\u0004L\": \"G\", \"layer name\\u0004R\": \"D\", \"layer name\\u0004Fr\": \"Av\", \"layer name\\u0004Bk\": \"Ar\", \"layer name\\u0004Tl\": \"Q\", \"layer name\\u0004Md\": \"M\", \"layer name\\u0004Ab\": \"Sur\", \"layer name\\u0004Un\": \"Sous\", \"Bone\": \"Os\", \"Pin\": \"\\u00c9pingle\", \"Zero\": \"Z\\u00e9ro\", \"anatomy\\u0004clavicle\": \"clavidule\", \"anatomy\\u0004shoulder\": \"\\u00e9paule\", \"anatomy\\u0004shoulder blade\": \"omoplate\", \"anatomy\\u0004scapula\": \"scapula\", \"anatomy\\u0004humerus\": \"humerus\", \"anatomy\\u0004arm\": \"bras\", \"anatomy\\u0004radius\": \"radius\", \"anatomy\\u0004ulna\": \"cubitus\", \"anatomy\\u0004forearm\": \"avant-Bras\", \"anatomy\\u0004finger\": \"doigt\", \"anatomy\\u0004fingers\": \"doigts\", \"anatomy\\u0004heel\": \"talon\", \"anatomy\\u0004femur\": \"f\\u00e9mur\", \"anatomy\\u0004thigh\": \"cuisse\", \"anatomy\\u0004leg\": \"jambe\", \"anatomy\\u0004tibia\": \"tibia\", \"anatomy\\u0004shin\": \"jarret\", \"anatomy\\u0004calf\": \"mollet\", \"anatomy\\u0004fibula\": \"p\\u00e9ron\\u00e9\", \"anatomy\\u0004toe\": \"orteil\", \"anatomy\\u0004toes\": \"orteils\", \"anatomy\\u0004feather\": \"plume\", \"Building OCO character:\": \"Construction du personnage OCO :\", \"Sorting bones...\": \"Tri des os...\", \"duik\\u0004Tangent\": \"Tangente\", \"Lock tangents\": \"Verrouiller les tangentes\", \"Some layers are 3D layers, that's a problem...\": \"Certains calques sont des calques 3D, c'est un probl\\u00e8me...\", \"This can't be rigged, sorry.\": \"Cela ne peut pas \\u00eatre rigg\\u00e9, d\\u00e9sol\\u00e9.\", \"Auto-rig\": \"Auto-rig\", \"Sorting layers...\": \"Tri des calques...\", \"Root\": \"Racine\", \"Shoulders & neck\": \"\\u00c9paules et cou\", \"Heel\": \"Talon\", \"Shoulder\": \"\\u00c9paule\", \"Front leg\": \"Patte avant\", \"Creating controllers\": \"Cr\\u00e9ation des contr\\u00f4leurs\", \"Parenting...\": \"Parentage...\", \"Fish spine\": \"Colonne de poisson\", \"Rigging...\": \"Rig...\", \"Custom bones\": \"Os personnalis\\u00e9s\", \"Crop precompositions\": \"Recadrer les pr\\u00e9-compositions\", \"Edit expression\": \"Modifier l'expression\", \"A higher factor \\u2192 a higher precision.\\n\\n\\u2022 Smart mode: lower the factor to keep keyframes only for extreme values. Increasing the factor helps to get a more precise curve with inflexion keyframes.\\n\\n\\u2022 Precise mode: A factor higher than 1.0 increases the precision to sub-frame sampling (2 \\u2192 two samples per frame).\\nA factor lower than 1.0 decreases the precision so that less frames are sampled (0.5 \\u2192 half of the frames are sampled).\\nDecrease the precision to make the process faster, increase it if you need a more precise motion-blur, for example.\": \"Un facteur plus \\u00e9lev\\u00e9 \\u2192 une pr\\u00e9cision plus \\u00e9lev\\u00e9e.\\n\\n\\u2022 Mode intelligent : baissez le facteur pour ne garder que les images cl\\u00e9s pour les valeurs extr\\u00eames. L'augmentation du facteur aide \\u00e0 obtenir une courbe plus pr\\u00e9cise avec les images cl\\u00e9s sur les points d'inflexion.\\n\\n\\u2022 Mode pr\\u00e9cis : Un facteur sup\\u00e9rieur \\u00e0 1.0 augmente la pr\\u00e9cision de l'\\u00e9chantillonnage sous-image (2 \\u2192 deux \\u00e9chantillons par image).\\nUn facteur inf\\u00e9rieur \\u00e0 1.0 diminue la pr\\u00e9cision de sorte que moins d'images soient \\u00e9chantillonn\\u00e9es (0,5 \\u2192 la moiti\\u00e9 des images sont \\u00e9chantillonn\\u00e9es).\\nDiminuez la pr\\u00e9cision pour rendre le processus plus rapide, augmentez-la si vous avez besoin d'un flou de mouvement plus pr\\u00e9cis, par exemple.\", \"Automation and expressions\": \"Automatisation et expressions\", \"Separate the dimensions of the selected properties.\\nAlso works with colors, separated to RGB or HSL.\": \"S\\u00e9parer les dimensions des propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es.\\nFonctionne \\u00e9galement avec des couleurs, s\\u00e9par\\u00e9es en RVB ou TSL.\", \"Toggle expressions, or remove them keeping the post-expression value on all selected properties.\\n\\n[Ctrl]: Remove expressions instead of just disabling.\\n[Alt]: Remove expressions but keep the pre-expression value (After Effects default).\": \"Activer/d\\u00e9sactiver les expressions, ou les supprimer en conservant la valeur post-expression sur toutes les propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es.\\n\\n[Ctrl] : Supprimer les expressions au lieu de les d\\u00e9sactiver.\\n[Alt] : Supprime les expressions mais conserve la valeur pr\\u00e9-expression (comme After Effects par d\\u00e9faut).\", \"Expression tools\": \"Outils d'expressions\", \"Various tools to fix and work with expressions\": \"Diff\\u00e9rents outils pour corriger et travailler avec des expressions\", \"Remove\": \"Retirer\", \"Replace all occurences of %1 by %2.\": \"Remplacer toutes les occurrences de %1 par %2.\", \"Use\": \"Utiliser\", \"Copy expression\": \"Copier l'expression\", \"Copy the expression from the selected property.\": \"Copier l'expression de la propri\\u00e9t\\u00e9 s\\u00e9lectionn\\u00e9e.\", \"Paste the expression in all selected properties.\": \"Coller l'expression dans toutes les propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Use an external editor to edit the selected expression.\\n\\n[Ctrl]: Reloads the expressions from the external editor.\": \"Utilisez un \\u00e9diteur externe pour modifier l'expression s\\u00e9lectionn\\u00e9e.\\n\\n[Ctrl]: Recharge les expressions depuis l'\\u00e9diteur externe.\", \"Open expressions with...\": \"Ouvrir les expressions avec...\", \"Select an application to open the expressions.\\nLeave the field empty to use the system default for '.jsxinc' files.\": \"S\\u00e9lectionnez une application pour ouvrir les expressions.\\nLaissez le champ vide pour utiliser la valeur par d\\u00e9faut du syst\\u00e8me pour les fichiers '.jsxinc'.\", \"System default\": \"Par d\\u00e9faut du syst\\u00e8me\", \"Set a random value to the selected properties, keyframes or layers.\": \"D\\u00e9finir une valeur al\\u00e9atoire sur les propri\\u00e9t\\u00e9s, les images cl\\u00e9s ou les calques s\\u00e9lectionn\\u00e9s.\", \"Current values\": \"Valeurs actuelles\", \"Values of the properties at the current time\": \"Valeurs des propri\\u00e9t\\u00e9s \\u00e0 l'instant courant\", \"Layer attributes\": \"Attributs de calque\", \"Attributes of the layers.\": \"Attributs des calques.\", \"Keyframes (value and time).\": \"Images cl\\u00e9s (valeur et instant).\", \"Natural (gaussian)\": \"Naturel (gaussien)\", \"Uses an algorithm with a natural result (using the Gaussian bell-shaped function).\\nA few values may be out of range.\": \"Utilise un algorithme avec un r\\u00e9sultat naturel (en utilisant la fonction Gaussienne, en forme de cloche).\\nQuelques valeurs peuvent \\u00eatre hors des limites.\", \"Strict\": \"Strict\", \"Uses strict values.\": \"Utilise des valeurs strictes.\", \"Collapse dimensions\": \"Fusionner les dimensions\", \"Controls all dimensions or channels with a single value.\": \"Contr\\u00f4le toutes les dimensions ou canaux avec une seule valeur.\", \"Separate all dimensions or channels to control them individually.\": \"S\\u00e9parer toutes les dimensions ou canaux pour les contr\\u00f4ler individuellement.\", \"Indices\": \"Indices\", \"Values\": \"Valeurs\", \"Control all dimensions or channels with a single value.\": \"Contr\\u00f4ler toutes les dimensions ou canaux avec une seule valeur.\", \"Min\": \"Min\", \"Max\": \"Max\", \"Replace expressions by keyframes.\\nUse a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"Remplacer les expressions par des images cl\\u00e9s.\\nUtiliser un algorithme intelligent pour avoir le moins d'images cl\\u00e9s possible et les garder faciles \\u00e0 \\u00e9diter par la suite.\", \"Smart mode\": \"Mode intelligent\", \"Use a smarter algorithm which produces less keyframes.\\nThe result may be easier to edit afterwards but a bit less precise than other modes\": \"Utiliser un algorithme plus intelligent qui produit moins d'images cl\\u00e9s.\\nLe r\\u00e9sultat peut \\u00eatre plus facile \\u00e0 \\u00e9diter par la suite, mais un peu moins pr\\u00e9cis que les autres modes\", \"Precise mode\": \"Mode pr\\u00e9cis\", \"Add new keyframes for all frames.\\nThis mode produces more keyframes but the result may be closer to the original animation.\": \"Ajouter de nouvelles images cl\\u00e9s pour toutes les images.\\nCe mode produit plus d'images cl\\u00e9s, mais le r\\u00e9sultat peut \\u00eatre plus proche de l'animation originale.\", \"Precision factor\": \"Facteur de pr\\u00e9cision\", \"Replaces all expressions of the composition by keyframes,\\nand removes all non-renderable layers.\\n\\nUses a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"Remplace toutes les expressions de la composition par des images cl\\u00e9s,\\npuis supprime tous les calques non visibles au rendu.\\n\\nUtilise un algorithme intelligent pour avoir le moins d'images cl\\u00e9s possible et les garder faciles \\u00e0 \\u00e9diter par la suite.\", \"Activate the time remapping on the selected layers, adjusts the keyframes and adds a loop effect.\": \"Activer le remappage temporel sur les calques s\\u00e9lectionn\\u00e9s, ajuste les images cl\\u00e9s et ajoute un effet de boucle.\", \"Creates a spatial effector to control properties.\\n\\nSelect the properties to control first, then click on this button.\": \"Cr\\u00e9e un effecteur spatial pour contr\\u00f4ler les propri\\u00e9t\\u00e9s.\\n\\nS\\u00e9lectionnez d'abord les propri\\u00e9t\\u00e9s \\u00e0 contr\\u00f4ler, puis cliquez sur ce bouton.\", \"Control properties using a map (texture) layer.\": \"Contr\\u00f4ler les propri\\u00e9t\\u00e9s \\u00e0 l'aide d'un calque de texture.\", \"Add a random but smooth animation to the selected properties.\": \"Ajouter une animation al\\u00e9atoire mais lisse aux propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Individual controls\": \"Contr\\u00f4les individuels\", \"Create one individual control for each property.\": \"Cr\\u00e9er un contr\\u00f4le individuel pour chaque propri\\u00e9t\\u00e9.\", \"Unified control\": \"Contr\\u00f4le unifi\\u00e9\", \"Create a single control for all properties.\\na.k.a. The One Duik To Rule Them All.\": \"Cr\\u00e9er un contr\\u00f4le unique pour toutes les propri\\u00e9t\\u00e9s.\\na.k.a. Le Duik Qui Les Contr\\u00f4lera Tous.\", \"Add a control effect to randomize (and animate) the selected properties.\": \"Ajouter un effet de contr\\u00f4le aux propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es pour les al\\u00e9atoiriser (et animer).\", \"Creates a single control for all properties.\\na.k.a. The One Duik To Rule Them All.\": \"Cr\\u00e9e un contr\\u00f4le unique pour toutes les propri\\u00e9t\\u00e9s.\\na.k.a. Le Duik Qui Les Contr\\u00f4lera Tous.\", \"Swing or blink.\\nAlternate between two values, going back and forth,\\nwith advanced interpolation options.\": \"Balancement ou clignotement.\\nAlterner entre deux valeurs,\\navec des options avanc\\u00e9es d'interpolation.\", \"Swing\": \"Balancement\", \"Smoothly go back and forth between two values.\": \"Va et vient entre deux valeurs.\", \"Blink\": \"Clignotement\", \"Switch between two values, without interpolation.\": \"Basculer entre deux valeurs, sans interpolation.\", \"Automates the rotation of the selected layers as wheels.\": \"Automatise la rotation des calques s\\u00e9lectionn\\u00e9s en tant que roues.\", \"Add cycles to the animated properties,\\n(with more features than the 'loopOut' and 'loopIn' expressions).\": \"Ajoute des cycles aux propri\\u00e9t\\u00e9s anim\\u00e9es,\\n(avec plus de fonctionnalit\\u00e9s que les expressions 'loopOut' et 'loopIn').\", \"Animate the selected character using a procedural walk or run cycle.\": \"Animer le personnage s\\u00e9lectionn\\u00e9 en utilisant une marche ou un cycle de course proc\\u00e9dural.\", \"Neck\": \"Cou\", \"Right hand\": \"Main droite\", \"Left hand\": \"Main gauche\", \"Right foot\": \"Pied droit\", \"Left foot\": \"Pied gauche\", \"Rig paint effects and brush strokes to animate them more easily.\": \"Riguer les effets peinture et les coups de pinceau pour les animer plus facilement.\", \"Bones\": \"Os\", \"Select bones\": \"S\\u00e9lectionner les os\", \"Select all bones\": \"S\\u00e9lectionner tous les os\", \"Show/hide bones\": \"Afficher/masquer les os\", \"Show/Hide all the bones.\\n\\n[Alt]: Only the unselected bones.\": \"Afficher/Masquer tous les os.\\n\\n[Alt]: Seulement les os non s\\u00e9lectionn\\u00e9s.\", \"Duplicate bones\": \"Dupliquer les os\", \"Duplicate the selected bones\": \"Dupliquer les os s\\u00e9lectionn\\u00e9s\", \"Automatically (try to) link the artwork layers to their corresponding bones.\": \"(Essayer de) parenter automatiquement les calques de dessin aux os correspondants.\", \"By default, bones and artworks are matched using the layer names.\": \"Par d\\u00e9faut, les os et les dessins sont appari\\u00e9s en utilisant les noms des calques.\", \"[Alt]: Use the distance between the layers (using the anchor points of the layers) instead of their names.\": \"[Alt]: Utilisez la distance entre les calques (en utilisant les points d'ancrage des calques) au lieu de leurs noms.\", \"Edit mode\": \"Mode \\u00e9dition\", \"Bake bone appearances.\\n\\n[Alt]: Keep envelops.\\n[Ctrl]: Keep deactivated noodles.\": \"Figer les apparences des os.\\n\\n[Alt]: Garder les enveloppes.\\n[Ctrl]: Garder les nouilles d\\u00e9sactiv\\u00e9es.\", \"Bone settings\": \"Param\\u00e8tres de l'os\", \"Edit selected bones\": \"\\u00c9diter les os s\\u00e9lectionn\\u00e9s\", \"Current Selection\": \"S\\u00e9lection actuelle\", \"Side\": \"C\\u00f4t\\u00e9\", \"Location\": \"Emplacement\", \"Color\": \"Couleur\", \"Set the color of the selected layers.\": \"D\\u00e9finir la couleur des calques s\\u00e9lectionn\\u00e9s.\", \"Size\": \"Taille\", \"Change the size of the layer.\": \"Change la taille du calque.\", \"Change the opacity of the bones.\": \"Change l'opacit\\u00e9 des os.\", \"Group name\": \"Nom du groupe\", \"Character / Group name\": \"Nom du personnage / groupe\", \"Choose the name of the character.\": \"Choisissez le nom du personnage.\", \"Name\": \"Nom\", \"(Limb) Name\": \"Nom (du membre)\", \"Change the name of the limb this layer belongs to\": \"Changer le nom du membre auquel appartient ce calque\", \"Envelop\": \"Enveloppe\", \"Enabled\": \"Activ\\u00e9\", \"Toggle the envelops of the selected bones\": \"(D\\u00e9s)activer les enveloppes des os s\\u00e9lectionn\\u00e9s\", \"Envelop opacity\": \"Opacit\\u00e9 de l'enveloppe\", \"Change the opacity of the envelop.\": \"Changer l'opacit\\u00e9 des enveloppes.\", \"Envelop color\": \"Couleur de l'enveloppe\", \"Set the color of the selected envelops.\": \"D\\u00e9finir la couleur des enveloppes s\\u00e9lectionn\\u00e9s.\", \"Envelop stroke size\": \"Taille du contour de l'enveloppe\", \"Change the size of the envelop stroke.\": \"Changer la taille du contour de l'enveloppe.\", \"Envelop stroke color\": \"Couleur du contour de l'enveloppe\", \"Set the color of the selected envelops strokes.\": \"D\\u00e9finir la couleur des contours des enveloppes s\\u00e9lectionn\\u00e9s.\", \"Noodle\": \"Nouille\", \"Toggle the noodles of the selected bones\": \"(D\\u00e9s)activer les nouilles des os s\\u00e9lectionn\\u00e9s\", \"Noodle color\": \"Couleur de la nouille\", \"Set the color of the selected noodles.\": \"D\\u00e9finir la couleur des nouilles s\\u00e9lectionn\\u00e9s.\", \"Pick selected layer\": \"Choisir le calque s\\u00e9lectionn\\u00e9\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each bone.\": \"Appliquer les modifications.\\n\\n[Alt]: assigne une couleur al\\u00e9atoire \\u00e0 chaque os.\", \"Edit bones\": \"\\u00c9diter les os\", \"Character Name\": \"Nom du personnage\", \"Add an armature for an arm\": \"Ajouter une armature pour un bras\", \"[Ctrl]: Auto-parent the selection to the new bones.\\n[Alt]: Assign a random color to the new limb.\": \"[Ctrl]: Auto-parenter de la s\\u00e9lection aux nouveaux os.\\n[Alt]: Assigner une couleur al\\u00e9atoire au nouveau membre.\", \"Create\": \"Cr\\u00e9er\", \"Create arm\": \"Cr\\u00e9er un bras\", \"Forearm\": \"Avant-Bras\", \"Add an armature for a leg\": \"Ajouter une armature pour une jambe\", \"Create leg\": \"Cr\\u00e9er une jambe\", \"Thigh\": \"Cuisse\", \"Calf\": \"Mollet\", \"Toes\": \"Orteils\", \"Add an armature for a spine (including the hips and head)\": \"Ajouter une armature pour une colonne vert\\u00e9brale (y compris les hanches et la t\\u00eate)\", \"Create spine\": \"Cr\\u00e9er une colonne vert\\u00e9brale\", \"Add an armature for a hair strand.\": \"Ajouter une armature pour une m\\u00e8che de cheveux.\", \"Create hair strand\": \"Cr\\u00e9er une m\\u00e8che de cheveux\", \"Hair:\": \"Cheveux :\", \"layers\": \"calques\", \"Create tail\": \"Cr\\u00e9er une queue\", \"Tail:\": \"Queue :\", \"Add an armature for a wing.\": \"Ajouter une armature pour une aile.\", \"Create wing\": \"Cr\\u00e9er une aile\", \"Feathers:\": \"Plumes :\", \"Add an armature for the spine of a fish.\": \"Ajouter une armature pour la colonne vert\\u00e9brale d'un poisson.\", \"Create fish spine\": \"Cr\\u00e9er une colonne vert\\u00e9brale de poisson\", \"Spine:\": \"Colonne :\", \"Add an armature for a fin.\": \"Ajouter une armature pour une nageoire.\", \"Create fin\": \"Cr\\u00e9er une nageoire\", \"Fishbones:\": \"Arr\\u00eates :\", \"Hominoid\": \"Homino\\u00efde\", \"Create limbs for an hominoid (Humans and apes).\": \"Cr\\u00e9er des membres pour un homino\\u00efde (Humains et singes).\", \"Plantigrade\": \"Plantigrade\", \"Create limbs for a plantigrade (primates, bears, rabbits...).\": \"Cr\\u00e9er des membres pour un plantigrade (primates, ours, lapins...).\", \"Digitigrade\": \"Digitigrade\", \"Create limbs for a digitigrade (dogs, cats, dinosaurs...).\": \"Cr\\u00e9er des membres pour un digitigrade (chiens, chats, dinosaures...).\", \"Ungulate\": \"Ongul\\u00e9\", \"Create limbs for an ungulate (horses, cattle, giraffes, pigs, deers, camels, hippopotamuses...).\": \"Cr\\u00e9er des membres pour un ongul\\u00e9 (chevaux, b\\u00e9tail, girafes, porcs, cerfs, chameaux, hippopotames...).\", \"Arthropod\": \"Arthropode\", \"Create limbs for an arthropod (insects, spiders, scorpions, crabs, shrimps...)\": \"Cr\\u00e9er des membres pour un arthropode (insectes, araign\\u00e9es, scorpions, crabes, crevettes...)\", \"Bird\": \"Oiseau\", \"Create limbs for a cute flying beast.\": \"Cr\\u00e9ez des membres pour une b\\u00eate volante mignonne.\", \"Fish\": \"Poisson\", \"Create limbs for weird swimming beasts.\": \"Cr\\u00e9ez des membres pour de bizarres b\\u00eates nageantes.\", \"Snake\": \"Serpent\", \"Custom\": \"Personnalis\\u00e9\", \"Add a custom armature.\": \"Ajouter une armature personnalis\\u00e9e.\", \"Create custom armature\": \"Cr\\u00e9er une armature personnalis\\u00e9e\", \"Number of bones:\": \"Nombre d'os :\", \"Limb name\": \"Nom du membre\", \"Cameras\": \"Cam\\u00e9ras\", \"Add guides in the composition to help the composition of the image.\\nIncludes thirds, golden ratio, and other standard guides.\": \"Ajouter des guides dans la composition pour aider \\u00e0 la composition de l'image.\\nComprend les tiers, le rapport du nombre d'or et d'autres guides standard.\", \"Adds an inverse constraint of the scale to the depth (Z position) of the 3D layers, so that their visual size doesn't change with their depth.\\nWorks as a toggle: first click activates the effect, next click removes it from the selected layers.\": \"Ajoute une contrainte inverse de l'\\u00e9chelle \\u00e0 la profondeur (position Z) des calques 3D, pour que leur taille visuelle ne change pas avec leur profondeur.\\nFonctionne comme une bascule : le premier clic active l'effet, le clic suivant le supprime des calques s\\u00e9lectionn\\u00e9s.\", \"There's no camera, please create a camera first.\": \"Il n'y a pas de cam\\u00e9ra, veuillez d'abord cr\\u00e9er une cam\\u00e9ra.\", \"Nothing selected. Please select a layer first.\": \"Rien n'est s\\u00e9lectionn\\u00e9. Veuillez d'abord s\\u00e9lectionner un calque.\", \"Rig the selected camera to make it easier to animate.\\nAlso includes nice behaviors like handheld camera or shoulder camera...\": \"Setup de la cam\\u00e9ra s\\u00e9lectionn\\u00e9e pour la rendre plus facile \\u00e0 manipuler.\\nInclue aussi des comportements soign\\u00e9s, comme la cam\\u00e9ra \\u00e9paule ou port\\u00e9e \\u00e0 la main...\", \"There's no camera, or it's a one-node camera, but a two-node camera is needed.\\nPlease, change to or create a two-node camera.\": \"Il n'y a pas de cam\\u00e9ra, ou bien c'est une cam\\u00e9ra \\u00e0 un seul n\\u0153ud, mais une cam\\u00e9ra \\u00e0 deux n\\u0153uds est n\\u00e9cessaire.\\nVeuillez changer ou cr\\u00e9er une cam\\u00e9ra \\u00e0 deux n\\u0153uds.\", \"Create a fake camera, working with standard multiplane 2D Layers.\\nParent the layers to the control null objects.\\nDuplicate these control nulls if you need more levels.\\nThis also includes nice behaviors like handheld camera or shoulder camera...\": \"Cr\\u00e9e une fausse cam\\u00e9ra, en travaillant avec les calques 2D standard multiplan.\\nParente les calques aux objets nuls de contr\\u00f4le.\\nDupliquez ces nuls de contr\\u00f4le si vous avez besoin de plus de niveaux.\\nCela inclut \\u00e9galement des comportements soign\\u00e9s comme la cam\\u00e9ra \\u00e0 la main ou la cam\\u00e9ra \\u00e9paule...\", \"Command line\": \"Ligne de commande\", \"Adjust other parameters for setting the size.\": \"Ajuster les autres param\\u00e8tres pour d\\u00e9finir la taille.\", \"Resize settings\": \"Param\\u00e8tres de redimensionnement\", \"Constraint the dimensions together.\": \"Contraindre les dimensions ensemble.\", \"Width\": \"Largeur\", \"Height\": \"Hauteur\", \"Pixel aspect\": \"Aspect des pixels\", \"Square Pixels\": \"Pixels carr\\u00e9s\", \"D1/DV NTSC (0.91)\": \"D1/DV NTSC (0.91)\", \"D1/DV NTSC Widescreen (1.21)\": \"\\u00c9cran large D1/DV NTSC (1.21)\", \"D1/DV PAL (1.09)\": \"D1/DV PAL (1.09)\", \"D1/DV PAL Widescreen (1.46)\": \"\\u00c9cran large D1/DV PAL (1.46)\", \"HDV 1080/DVCPRO HD 720 (1.33)\": \"HDV 1080/DVCPRO HD 720 (1.33)\", \"DVCPRO HD 1080 (1.5)\": \"DVCPRO HD 1080 (1.5)\", \"Anamorphic 2:1 (2)\": \"Anamorphique 2:1 (2)\", \"Frame rate\": \"Fr\\u00e9quence d'images\", \"Display\": \"Affichage\", \"Resolution\": \"R\\u00e9solution\", \"resolution\\u0004Full\": \"Compl\\u00e8te\", \"resolution\\u0004Half\": \"Demi\", \"resolution\\u0004Third\": \"Un tiers\", \"resolution\\u0004Quarter\": \"Un quart\", \"Preserve resolution\": \"Conserver la r\\u00e9solution\", \"Preserve\": \"Conserver\", \"Background color\": \"Couleur d'arri\\u00e8re-plan\", \"Shy layers\": \"Calques discrets\", \"Hide\": \"Cacher\", \"Rendering\": \"Rendu\", \"Proxy\": \"Doublure\", \"Renderer\": \"Moteur de rendu\", \"Preserve frame rate\": \"Conserver la fr\\u00e9quence d\\u2019images\", \"Frame blending\": \"Fusion des images\", \"Motion blur\": \"Flou de mouvement\", \"Shutter angle\": \"Angle d'obturateur\", \"Shutter phase\": \"Phase d'obturation\", \"Samples\": \"\\u00c9chantillons\", \"Adaptive sample limit\": \"Limite d'\\u00e9chantillons adaptative\", \"Update precompositions\": \"Mettre \\u00e0 jour les pr\\u00e9-compositions\", \"Comp settings\": \"Param\\u00e8tres de Comp\", \"Set the current or selected composition(s) settings, also changing the settings of all precompositions.\": \"D\\u00e9finir les param\\u00e8tres de(s) composition(s) actuelle(s) ou s\\u00e9lectionn\\u00e9e(s), en modifiant \\u00e9galement les param\\u00e8tres de toutes les pr\\u00e9compositions.\", \"Links and constraints\": \"Liens et contraintes\", \"Lock prop.\": \"Verrouiller prop.\", \"Lock the value of the selected properties.\": \"Verrouiller la valeur des propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Zero out the selected layers transformation.\\n[Alt]: Reset the transformation of the selected layers to 0.\\n[Ctrl] + [Alt]: Also reset the opacity to 100 %.\": \"Initialiser \\u00e0 z\\u00e9ro la transformation des calques s\\u00e9lectionn\\u00e9s.\\n[Alt]: Remettre les valeurs de transformation des calques s\\u00e9lectionn\\u00e9s \\u00e0 0.\\n[Ctrl] + [Alt]: Remettre \\u00e9galement l'opacit\\u00e9 \\u00e0 100 %.\", \"Expose the transformation of layers using a nice controller.\": \"Expose la transformation des calques \\u00e0 l'aide d'un simple contr\\u00f4leur.\", \"Create locator.\": \"Cr\\u00e9er un localisateur.\", \"Extract locators.\": \"Extraire les localisateurs.\", \"Use expressions\": \"Utiliser des expressions\", \"Use essential properties\": \"Utiliser les propri\\u00e9t\\u00e9s essentielles\", \"Measure distance\": \"Mesurer la distance\", \"Measure the distance between two layers.\": \"Mesurer la distance entre deux calques.\", \"Select two layers to measure the distance between them.\": \"S\\u00e9lectionnez deux calques pour mesurer la distance entre eux.\", \"The distance is %1 px\": \"La distance est de %1 px\", \"Prop. info\": \"Info de prop.\", \"Get property detailed information.\": \"Obtenir les informations d\\u00e9taill\\u00e9es sur la propri\\u00e9t\\u00e9.\", \"Get property info\": \"Obtenir les informations de la propri\\u00e9t\\u00e9\", \"Connect slave properties to a master property.\": \"Connecter les propri\\u00e9t\\u00e9s esclaves \\u00e0 une propri\\u00e9t\\u00e9 ma\\u00eetresse.\", \"Layer opacities\": \"Opacit\\u00e9 des calques\", \"Connects the selected layers to the control you've just set, using their opacity properties to switch their visibility.\": \"Connecte les calques s\\u00e9lectionn\\u00e9s au contr\\u00f4le que vous venez de d\\u00e9finir, en utilisant leurs propri\\u00e9t\\u00e9s d'opacit\\u00e9 pour changer leur visibilit\\u00e9.\", \"Properties\": \"Propri\\u00e9t\\u00e9s\", \"Connects the selected properties to the control you've just set.\": \"Connecte les propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es au contr\\u00f4le que vous venez de d\\u00e9finir.\", \"Connects the selected keys to the control you've just set.\": \"Connecte les clefs s\\u00e9lectionn\\u00e9es au contr\\u00f4le que vous venez de pr\\u00e9parer.\", \"2D Slider\": \"Curseur 2D\", \"Angle\": \"Angle\", \"Axis\": \"Axe\", \"Channel\": \"Couche\", \"Choose or create control\": \"Choisir ou cr\\u00e9er un contr\\u00f4le\", \"Create a slider controller.\": \"Cr\\u00e9er un contr\\u00f4leur curseur.\", \"Create a 2D slider controller.\": \"Cr\\u00e9er un contr\\u00f4leur en curseur 2D.\", \"Create an angle controller.\": \"Cr\\u00e9er un contr\\u00f4leur d'angle.\", \"Create a controller to measure lengths, angles and other coordinates between layers.\": \"Cr\\u00e9er un contr\\u00f4leur pour mesurer les longueurs, les angles et les autres coordonn\\u00e9es entre les calques.\", \"Layer list\": \"Liste de calques\", \"Creates a dropdown control to control the visibility of a list of layers.\\n\\nFirst, select the layer where to create the controlling effect, then click the button to get to the next step.\": \"Cr\\u00e9e une liste d\\u00e9roulante pour contr\\u00f4ler la visibilit\\u00e9 d'une liste de calques.\\n\\nTout d'abord, s\\u00e9lectionnez le calque o\\u00f9 cr\\u00e9er l'effet de contr\\u00f4le, puis cliquez sur le bouton pour passer \\u00e0 l'\\u00e9tape suivante.\", \"Nothing selected. Please select some layers first.\": \"Rien n'est s\\u00e9lectionn\\u00e9. Veuillez d'abord s\\u00e9lectionner des calques.\", \"Create a spatial effector to control properties.\\n\\nSelect the properties to control first, then click on this button.\": \"Cr\\u00e9er un effecteur spatial pour contr\\u00f4ler les propri\\u00e9t\\u00e9s.\\n\\nS\\u00e9lectionnez d'abord les propri\\u00e9t\\u00e9s \\u00e0 contr\\u00f4ler, puis cliquez sur ce bouton.\", \"Pick texture\": \"Choisir la texture\", \"Choose a layer to use as a texture map to control the properties.\": \"Choisissez un calque \\u00e0 utiliser comme une texture pour contr\\u00f4ler les propri\\u00e9t\\u00e9s.\", \"Pick audio\": \"Choisir l'audio\", \"Controls properties using an audio layer.\": \"Contr\\u00f4le les propri\\u00e9t\\u00e9s \\u00e0 l'aide d'un calque audio.\", \"Pick control\": \"Choisir le contr\\u00f4le\", \"Uses the selected property, layer or already existing control.\": \"Utilise la propri\\u00e9t\\u00e9 s\\u00e9lectionn\\u00e9e, le calque ou le contr\\u00f4le existant.\", \"Connecting\": \"Connexion\", \"After Effects Property\\u0004Property\": \"Propri\\u00e9t\\u00e9\", \"After Effects Property\\u0004Type\": \"Type\", \"After Effects Property Value\\u0004Minimum\": \"Minimum\", \"After Effects Property Value\\u0004Maximum\": \"Maximum\", \"Value\": \"Valeur\", \"Speed\": \"Vitesse\", \"Velocity\": \"V\\u00e9locit\\u00e9\", \"Select the child properties or layers,\\nand connect them.\": \"S\\u00e9lectionnez les propri\\u00e9t\\u00e9s enfants ou les calques, \\npuis connectez-les.\", \"Connecting dropdown menu to layers:\\n\\nSelect the child layers then connect.\": \"Connexion du menu d\\u00e9roulant aux calques :\\n\\nS\\u00e9lectionnez les calques enfants puis connectez-les.\", \"Connect layer opacities\": \"Connecter les opacit\\u00e9s des calques\", \"Connect the selected layers to the control you've just set, using their opacity properties to switch their visibility.\": \"Connecter les calques s\\u00e9lectionn\\u00e9s au contr\\u00f4le que vous venez de d\\u00e9finir, en utilisant leurs propri\\u00e9t\\u00e9s d'opacit\\u00e9 pour changer leur visibilit\\u00e9.\", \"Morph selected properties between arbitrary keyframes.\": \"Interpole les propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es entre des images cl\\u00e9s arbitraires.\", \"Add pin layers to control spatial properties and B\\u00e9zier paths.\\n[Alt]: Also create tangents for B\\u00e9zier path properties.\": \"Ajouter des calques \\u00e9pingles pour contr\\u00f4ler les propri\\u00e9t\\u00e9s spatiales et les trac\\u00e9s de B\\u00e9zier.\\n[Alt]: Cr\\u00e9er aussi les tangentes pour les propri\\u00e9t\\u00e9s de trac\\u00e9 de B\\u00e9zier.\", \"Change the opacity of the pins.\": \"Change l'opacit\\u00e9 des \\u00e9pingles.\", \"Change the name of the limb this layer belongs to.\": \"Changer le nom du membre auquel appartient ce calque.\", \"Edit pins\": \"\\u00c9diter les \\u00e9pingles\", \"Kinematics\": \"Cin\\u00e9matiques\", \"Create Inverse and Forward Kinematics.\": \"Cr\\u00e9er des cin\\u00e9matiques invers\\u00e9es et directes.\", \"Standard Inverse Kinematics.\": \"Cin\\u00e9matique inverse standard.\", \"1+2-layer IK\": \"IK \\u00e0 1+2 calques\", \"Create a one-layer IK combined with a two-layer IK\\nto handle Z-shape limbs.\": \"Cr\\u00e9ez un IK \\u00e0 un calque combin\\u00e9 avec un IK \\u00e0 deux calques\\npour g\\u00e9rer les membres en forme de Z.\", \"2+1-layer IK\": \"IK \\u00e0 2+1 calques\", \"Create a two-layer IK combined with a one-layer IK\\nto handle Z-shape limbs.\": \"Cr\\u00e9ez un IK \\u00e0 deux calques combin\\u00e9 \\u00e0 un IK \\u00e0 un seul calque\\npour g\\u00e9rer les membres en forme de Z.\", \"B\\u00e9zier Inverse Kinematics.\": \"Cin\\u00e9matique inverse B\\u00e9zier.\", \"Forward Kinematics\\nwith automatic overlap and follow-through.\": \"Cin\\u00e9matique directe\\navec chevauchement et continuit\\u00e9 du mouvement automatique.\", \"Parent\": \"Parent\", \"Create parent constraints.\": \"Cr\\u00e9er des contraintes de parent\\u00e9s.\", \"Parent all the selected layers to the last selected one.\\n\\n[Alt]: Parent only the orphans.\\nOr:\\n[Ctrl]: Parent layers as a chain, from ancestor to child, in the order of the selection.\": \"Parenter tous les calques s\\u00e9lectionn\\u00e9s au dernier s\\u00e9lectionn\\u00e9.\\n\\n[Alt] : Parente seulement les orphelins.\\nOu :\\n[Ctrl] : Parente les calques parents en tant que cha\\u00eene, de l'anc\\u00eatre \\u00e0 l'enfant, dans l'ordre de la s\\u00e9lection.\", \"Animatable parent.\": \"Parent\\u00e9 animable.\", \"Parent across comps...\": \"Parenter \\u00e0 travers les compos...\", \"Parent layers across compositions.\": \"Parente les calques \\u00e0 travers les compositions.\", \"Parent comp\": \"Compo parente\", \"Parent layer\": \"Calque parent\", \"Create transform constraints (position, orientation, path...).\": \"Cr\\u00e9er des contraintes de transformation (position, orientation, chemin...).\", \"Constraint the location of a layer to the position of other layers.\": \"Contraint l'emplacement d'un calque \\u00e0 la position des autres calques.\", \"Constraint the orientation of a layer to the orientation of other layers.\": \"Contraint l'orientation d'un calque \\u00e0 l'orientation d'autres calques.\", \"Constraint the location and orientation of a layer to a B\\u00e9zier path.\\n\\n\": \"Contraint la localisation et l'orientation d'un calque \\u00e0 un trac\\u00e9 de B\\u00e9zier.\\n\\n\", \"Pick path...\": \"Choisir le chemin...\", \"Select controllers\": \"S\\u00e9lectionner les contr\\u00f4leurs\", \"Select all controllers\": \"S\\u00e9lectionner tous les contr\\u00f4leurs\", \"Show/hide ctrls\": \"Afficher/masquer les ctrls\", \"Show/Hide controllers\\n\\n[Alt]: Only the unselected controllers.\": \"Afficher/Masquer les contr\\u00f4leurs\\n\\n[Alt]: Uniquement les contr\\u00f4leurs non s\\u00e9lectionn\\u00e9s.\", \"Tag as controllers\": \"Marquer comme contr\\u00f4leurs\", \"Bake controllers appearance\": \"Figer l'apparence des contr\\u00f4leurs\", \"Controller settings\": \"R\\u00e9glages du contr\\u00f4leur\", \"Edit selected controllers.\": \"Modifier les contr\\u00f4leurs s\\u00e9lectionn\\u00e9s.\", \"Use AE Null Objects\": \"Utiliser des objets Nuls AE\", \"Use Shape Layers\": \"Utiliser des calques de forme\", \"Use Shape Layers (Draft mode)\": \"Utiliser des calques de forme (mode brouillon)\", \"Use Raster Layers (PNG)\": \"Utiliser des calques pixel (PNG)\", \"Don't lock scale of null controllers.\": \"Ne pas verrouiller l'\\u00e9chelle des contr\\u00f4leurs nuls.\", \"The scale of null controllers, and After Effects nulls as controllers created by Duik won't be locked by default.\": \"L'\\u00e9chelle des contr\\u00f4leurs nuls, et les calques nuls After Effects cr\\u00e9\\u00e9s en tant que contr\\u00f4leurs par Duik ne sera pas verrouill\\u00e9e par d\\u00e9faut.\", \"Icon color\": \"Couleur de l'ic\\u00f4ne\", \"Set the color of the selected controllers.\\n\\n[Alt]: assigns a random color for each controller.\": \"D\\u00e9finit la couleur des contr\\u00f4leurs s\\u00e9lectionn\\u00e9s.\\n\\n[Alt]: assigne une couleur al\\u00e9atoire pour chaque contr\\u00f4leur.\", \"Icon size\": \"Taille de l'ic\\u00f4ne\", \"Change the size of the controller.\": \"Change la taille du contr\\u00f4leur.\", \"Icon opacity\": \"Opacit\\u00e9 de l'ic\\u00f4ne\", \"Change the opacity of the controllers.\": \"Changer l'opacit\\u00e9 des contr\\u00f4leurs.\", \"Anchor color\": \"Couleur de l'ancre\", \"Set the color of the selected anchors.\\n\\n[Alt]: assigns a random color for each anchor.\": \"D\\u00e9finit la couleur des ancres s\\u00e9lectionn\\u00e9es.\\n\\n[Alt] : assigne une couleur al\\u00e9atoire pour chaque ancre.\", \"Anchor size\": \"Taille de l'ancre\", \"Change the size of the anchor.\": \"Change la taille de l'ancre.\", \"Anchor opacity\": \"Opacit\\u00e9 de l'ancre\", \"Change the opacity of the anchors.\": \"Change l'opacit\\u00e9 des ancres.\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each layer.\": \"Appliquer les modifications.\\n\\n[Alt]: assigne une couleur al\\u00e9atoire \\u00e0 chaque calque.\", \"Edit Controllers\": \"\\u00c9diter les contr\\u00f4leurs\", \"Create a rotation controller.\": \"Cr\\u00e9er un contr\\u00f4leur de rotation.\", \"Create a horizontal translation controller.\": \"Cr\\u00e9er un contr\\u00f4leur de translation horizontale.\", \"Create a vertical translation controller.\": \"Cr\\u00e9er un contr\\u00f4leur de translation verticale.\", \"Create a translation controller.\": \"Cr\\u00e9er un contr\\u00f4leur de translation.\", \"Create a translation and rotation controller.\": \"Cr\\u00e9er un contr\\u00f4leur de translation et de rotation.\", \"Create a camera controller.\": \"Cr\\u00e9er un contr\\u00f4leur de cam\\u00e9ra.\", \"Creates a slider controller.\": \"Cr\\u00e9e un contr\\u00f4leur curseur.\", \"Create an eyebrow controller.\": \"Cr\\u00e9er un contr\\u00f4leur de sourcil.\", \"Creates an ear controller.\": \"Cr\\u00e9er un contr\\u00f4leur d'oreille.\", \"Create a hair controller.\": \"Cr\\u00e9er un contr\\u00f4leur de cheveux.\", \"Create a mouth controller.\": \"Cr\\u00e9er un contr\\u00f4leur de bouche.\", \"Create a nose controller.\": \"Cr\\u00e9er un contr\\u00f4leur de nez.\", \"Create an eye controller.\": \"Cr\\u00e9er un contr\\u00f4leur d'\\u0153il.\", \"Create a head controller.\": \"Cr\\u00e9er un contr\\u00f4leur de t\\u00eate.\", \"Create a foot controller.\": \"Cr\\u00e9er un contr\\u00f4leur de pied.\", \"Create a paw controller.\": \"Cr\\u00e9er un contr\\u00f4leur de patte.\", \"Create a hoof controller.\": \"Cr\\u00e9er un contr\\u00f4leur de sabot.\", \"Create a hand controller.\": \"Cr\\u00e9er un contr\\u00f4leur de main.\", \"Create a hips controller.\": \"Cr\\u00e9er un contr\\u00f4leur de hanches.\", \"Create a body controller.\": \"Cr\\u00e9er un contr\\u00f4leur de corps.\", \"Create a neck and shoulders controller.\": \"Cr\\u00e9er un contr\\u00f4leur de cou et d'\\u00e9paules.\", \"Create a torso controller.\": \"Cr\\u00e9er un contr\\u00f4leur de torse.\", \"Create a vertebrae (neck or spine) controller.\": \"Cr\\u00e9er un contr\\u00f4leur vert\\u00e8bre (cou ou colonne vert\\u00e9brale).\", \"Create a fin controller.\": \"Cr\\u00e9er un contr\\u00f4leur de nageoire.\", \"Create a wing controller.\": \"Cr\\u00e9er un contr\\u00f4leur d'aile.\", \"Create a pincer controller.\": \"Cr\\u00e9er un contr\\u00f4leur de pince.\", \"Create a tail controller.\": \"Cr\\u00e9er un contr\\u00f4leur de queue.\", \"Create a hair strand controller.\": \"Cr\\u00e9er un contr\\u00f4leur de m\\u00e8che de cheveux.\", \"Create an audio controller.\": \"Cr\\u00e9er un contr\\u00f4leur audio.\", \"Create a null controller.\": \"Cr\\u00e9er un contr\\u00f4leur nul.\", \"Create an After Effects null controller.\": \"Cr\\u00e9er un contr\\u00f4leur Nul After Effects.\", \"Pseudo-effects\": \"Pseudo-effets\", \"Create pre-rigged pseudo-effects.\": \"Cr\\u00e9er des pseudo-effets pr\\u00e9-rigu\\u00e9s.\", \"Eyes\": \"Yeux\", \"Create a pre-rigged pseudo-effect to control eyes.\": \"Cr\\u00e9ez un pseudo-effet pr\\u00e9-rigu\\u00e9 pour contr\\u00f4ler les yeux.\", \"Fingers\": \"Doigts\", \"Create a pre-rigged pseudo-effect to control fingers.\": \"Cr\\u00e9ez un pseudo-effet pr\\u00e9-rigu\\u00e9 pour contr\\u00f4ler les doigts.\", \"Create a pre-rigged pseudo-effect to control a hand and its fingers.\": \"Cr\\u00e9ez un pseudo-effet pr\\u00e9-rigu\\u00e9 pour contr\\u00f4ler une main et ses doigts.\", \"Create a pre-rigged pseudo-effect to control a head.\": \"Cr\\u00e9ez un pseudo-effet pr\\u00e9-rigu\\u00e9 pour contr\\u00f4ler une t\\u00eate.\", \"Extract\": \"Extraire\", \"Extract the controllers from the selected precomposition, to animate from outside the composition.\": \"Extraire les contr\\u00f4leurs de la pr\\u00e9-composition s\\u00e9lectionn\\u00e9e, pour animer depuis l'ext\\u00e9rieur de la composition.\", \"OCO Meta-rig\": \"M\\u00e9tarig OCO\", \"Create, import, export Meta-Rigs and templates\": \"Cr\\u00e9er, importer, exporter des m\\u00e9tarigs et mod\\u00e8les\", \"The bones and armatures panel\": \"Le panneau des os et des armatures\", \"Links & constraints\": \"Liens et contraintes\", \"Automation & expressions\": \"Automatisation et expressions\", \"Tools\": \"Outils\", \"Get help\": \"Obtenez de l'aide\", \"Read the doc!\": \"Lisez la documentation !\", \"Support %1 if you love it!\": \"Soutenez %1 si vous l'aimez !\", \"Create a null object.\": \"Cr\\u00e9er un objet nul.\", \"Create a solid layer.\": \"Cr\\u00e9er un solide.\", \"Create an adjustment layer.\": \"Cr\\u00e9er un calque d'effets.\", \"Create a shape layer.\": \"Cr\\u00e9er un calque de formes.\", \"Circle\": \"Cercle\", \"Square\": \"Carr\\u00e9\", \"Rounded square\": \"Carr\\u00e9 arrondi\", \"Polygon\": \"Polygone\", \"Star\": \"\\u00c9toile\", \"Zero out the selected layers transformation.\\n[Alt]: Reset the transformation of the selected layers to 0.\\n[Ctrl] + [Alt]: Also resets the opacity to 100 %.\": \"Initialise \\u00e0 z\\u00e9ro la transformation des calques s\\u00e9lectionn\\u00e9s.\\n[Alt]: Remet les valeurs de transformation des calques s\\u00e9lectionn\\u00e9s \\u00e0 0.\\n[Ctrl] + [Alt]: Remet \\u00e9galement l'opacit\\u00e9 \\u00e0 100 %.\", \"Auto-Rename & Tag\": \"Auto-renommage et tag\", \"Automagically renames, tags and groups the selected layers (or all of them if there's no selection)\": \"Renomme, tagge et groupe les calques s\\u00e9lectionn\\u00e9s (ou tous si il n'y a pas de s\\u00e9lection) automagiquement\", \"Layer manager\": \"Gestionnaire de calques\", \"Setting layers type...\": \"D\\u00e9finition du type de calques...\", \"Setting layers location...\": \"D\\u00e9finition de l'emplacement des calques...\", \"Setting layers side...\": \"D\\u00e9finition du c\\u00f4t\\u00e9 des calques...\", \"Setting layers group name...\": \"D\\u00e9finition du nom du groupe des calques...\", \"Setting layers name...\": \"D\\u00e9finition du nom des calques...\", \"Create, import, export Meta-Rigs and templates\\n\\n\": \"Cr\\u00e9er, importer, exporter des m\\u00e9tarigs et mod\\u00e8les\\n\\n\", \"[Alt]: Launches the corresponding ScriptUI Stand-Alone panel if it is installed.\": \"[Alt]: Ex\\u00e9cute le panneau individuel ScriptUI correspondant s'il est install\\u00e9.\", \"Test failed!\": \"Le test a \\u00e9chou\\u00e9 !\", \"Keep this panel open\": \"Garder ce panneau ouvert\", \"%1 Settings\": \"Param\\u00e8tres de %1\", \"Set the language of the interface.\": \"Choisir la langue de l'interface.\", \"Settings file\": \"Fichier de param\\u00e8tres\", \"Set the location of the settings file.\": \"Choisir l'emplacement du fichier de param\\u00e8tres.\", \"Set the highlight color.\": \"Choisir la couleur de mise en valeur.\", \"After Effects Blue\": \"Bleu After Effects\", \"The After Effects highlighting blue\": \"Bleu de mise en valeur d'After Effects\", \"RxLab Purple\": \"Pourpre RxLab\", \"The RxLaboratory Purple\": \"Le pourpre RxLaboratory (notre pr\\u00e9f\\u00e9r\\u00e9)\", \"Rainbox Red\": \"Rouge Rainbox\", \"The Rainbox Productions Red\": \"Le rouge Rainbox Productions\", \"After Effects Orange (CS6)\": \"Orange After Effects (CS6)\", \"The After Effects highlighting orange from good ol'CS6\": \"L'orange de mise en valeur du bon vieux After Effects CS6\", \"Custom...\": \"Personnaliser...\", \"Select a custom color.\": \"S\\u00e9lectionner une couleur personnalis\\u00e9e.\", \"Select the UI mode.\": \"Choisir le mode d'interface.\", \"Rookie\": \"D\\u00e9butant\", \"The easiest-to-use mode, but also the biggest UI.\": \"Le mode le plus facile, mais aussi la plus grosse interface.\", \"Standard\": \"Standard\", \"The standard not-too-big UI.\": \"L'interface standard, pas trop grosse.\", \"Expert\": \"Expert\", \"The smallest UI, for expert users.\": \"La plus petite IU, pour les utilisateurs experts.\", \"Normal mode\": \"Mode normal\", \"Use at your own risk!\": \"Utilisez \\u00e0 vos risques et p\\u00e9rils !\", \"Dev and Debug mode\": \"Mode Dev et D\\u00e9bogage\", \"Check for updates\": \"V\\u00e9rifier les mises \\u00e0 jour\", \"Default\": \"D\\u00e9faut\", \"Reset the settings to their default values.\": \"R\\u00e9initialiser les param\\u00e8tres \\u00e0 leurs valeurs par d\\u00e9faut.\", \"Apply settings.\": \"Appliquer les param\\u00e8tres.\", \"You may need to restart the script for all changes to take effect.\": \"Il faut peut-\\u00eatre red\\u00e9marrer le script pour que tous les changements soient prix en compte.\", \"Thank you for your donations!\": \"Merci pour vos dons !\", \"Help and options\": \"Aide et options\", \"Edit settings\": \"\\u00c9diter les param\\u00e8tres\", \"Options\": \"Options\", \"Bug Report or Feature Request\": \"Rapport de bug ou demande de fonctionnalit\\u00e9\", \"Bug report\\nFeature request\\n\\nTell us what's wrong or request a new feature.\": \"Rapport de bug\\nDemande de fonctionnalit\\u00e9\\n\\nDites-nous ce qui ne va pas ou demandez une nouvelle fonctionnalit\\u00e9.\", \"Help\": \"Aide\", \"Get help.\": \"Obtenez de l'aide.\", \"Translate %1\": \"Traduire %1\", \"Help translating %1 to make it available to more people.\": \"Aidez \\u00e0 traduire %1 pour le rendre accessible \\u00e0 plus de monde.\", \"New version\": \"Nouvelle version\", \"This month, the %1 fund is $%2.\\nThat's %3% of our monthly goal ( $%4 )\\n\\nClick on this button to join the development fund!\": \"Ce mois ci, les fonds de %1 sont de %2 $.\\nC'est %3% de notre but mensuel (%4 $)\\n\\nCliquez sur ce bouton pour rejoindre le fonds de d\\u00e9veloppement !\", \"Cancel\": \"Annuler\", \"file system\\u0004Path...\": \"Chemin...\", \"Set a random value.\": \"Choisir une valeur al\\u00e9atoire.\", \"Magic is happening\": \"Magie en cours\", \"Working\": \"Au travail\", \"project\\u0004Item\": \"\\u00c9l\\u00e9ment\", \"file\\u0004Run\": \"Ex\\u00e9cuter\", \"Open folder\": \"Ouvrir le dossier\", \"Add item or category\": \"Ajouter un \\u00e9l\\u00e9ment ou une cat\\u00e9gorie\", \"Edit item or category\": \"\\u00c9diter l'\\u00e9l\\u00e9ment ou la cat\\u00e9gorie\", \"Remove item or category\": \"Retirer l'\\u00e9l\\u00e9ment ou la cat\\u00e9gorie\", \"Item not found.\": \"\\u00c9l\\u00e9ment introuvable.\", \"Remove all\": \"Tout supprimer\", \"Start typing...\": \"Commencez \\u00e0 \\u00e9crire...\", \"Refresh\": \"Actualiser\", \"Category\": \"Cat\\u00e9gorie\", \"Tip\": \"Bout\", \"Anatomy\\u0004Feather\": \"Plume\", \"Anatomy\\u0004Fishbone\": \"Arr\\u00eate\", \"Select\\u0004None\": \"Aucun\", \"Select layers\": \"S\\u00e9lectionner les calques\", \"Active composition\": \"Composition active\", \"Selected compositions\": \"Compositions s\\u00e9lectionn\\u00e9es\", \"All compositions\": \"Toutes les compositions\", \"The '%1' panel is not installed.\": \"Le panneau '%1' n'est pas install\\u00e9.\", \"Permanently disable this alert.\": \"D\\u00e9sactiver cette alerte.\", \"You can disable this alert dialog from showing before long operations.\\nLayer Controls state won't be changed.\": \"Vous pouvez d\\u00e9sactiver cette alerte et qu'elle ne soit pas affich\\u00e9e avant les op\\u00e9rations longues.\\nL'\\u00e9tat des contr\\u00f4les de calque ne sera pas chang\\u00e9.\", \"This alert will be disabled.\": \"Cette alerte sera d\\u00e9sactiv\\u00e9e.\", \"Ignore\": \"Ignorer\", \"Hide layer controls\": \"Cacher les contr\\u00f4les des calques\", \"Magic is happening...\": \"Magie en cours...\", \"Project Root\": \"Racine du projet\", \"After Effects Layer\\u0004Shape\": \"Forme\", \"Rectangle\": \"Rectangle\", \"Rounded rectangle\": \"Rectangle arrondi\", \"The pseudo effect file does not exist.\": \"Le fichier de pseudo-effet n'existe pas.\", \"Invalid pseudo effect file or match name.\": \"Fichier ou \\\"matchName\\\" du pseudo-effet incorrect.\", \"Sanity status: Unknown\": \"\\u00c9tat de sant\\u00e9 : Inconnu\", \"Sanity status: OK\": \"\\u00c9tat de sant\\u00e9 : OK\", \"Sanity status: Information\": \"\\u00c9tat de sant\\u00e9 : Information\", \"Sanity status: Warning\": \"\\u00c9tat de sant\\u00e9 : Attention\", \"Sanity status: Danger\": \"\\u00c9tat de sant\\u00e9 : Danger\", \"Sanity status: Critical\": \"\\u00c9tat de sant\\u00e9 : Critique\", \"Sanity status: Fatal\": \"\\u00c9tat de sant\\u00e9 : Fatal\", \"Unknown\": \"Inconnu\", \"Information\": \"Information\", \"Warning\": \"Attention\", \"Danger\": \"Danger\", \"Critical\": \"Critique\", \"Fatal\": \"Fatal\", \"Run all tests\": \"Lancer tous les tests\", \"Run all the tests and displays the results.\": \"Lancer tous les tests et afficher les r\\u00e9sultats.\", \"Toggle this test for the current project only.\": \"Active ou d\\u00e9sactive ce test uniquement pour le projet courant.\", \"Enable or disable automatic live-fix.\": \"Active ou d\\u00e9sactive la r\\u00e9paration automatique en direct.\", \"Fix now.\": \"R\\u00e9parer maintenant.\", \"Run the current test.\": \"Lance le test courant.\", \"Change the test settings.\": \"Modifier les param\\u00e8tres du test.\", \"Test every:\": \"Tester chaque :\", \"Size limit (MB)\": \"Limite de taille (Mo)\", \"Maximum number of items\": \"Nombre maximal d'\\u00e9l\\u00e9ments\", \"Maximum number of precompositions in the root folder\": \"Nombre maximal de pr\\u00e9-compositions \\u00e0 la racine du projet\", \"Default folder for precompositions\": \"Dossier par d\\u00e9faut pour les pr\\u00e9-compositions\", \"Maximum unused comps in the project\": \"Nombre maximal de compositions inutilis\\u00e9es dans le projet\", \"Folder for main comps (leave empty for project root)\": \"Dossier pour les compositions principales (laisser vide pour la racine du projet)\", \"Maximum memory (GB)\": \"M\\u00e9moire maximale (Go)\", \"Maximum number of essential properties in a comp\": \"Nombre maximal de propri\\u00e9t\\u00e9s essentielles dans une compo\", \"Time limit before saving the project (mn)\": \"Limite de temps avant d'enregistrer le projet (mn)\", \"Uptime limit (mn)\": \"Limite de temps d'activit\\u00e9 (mn)\", \"Composition Names\": \"Noms des compositions\", \"Layer Names\": \"Noms des calques\", \"Expression engine\": \"Moteur d'expressions\", \"Project size\": \"Taille du projet\", \"Project items\": \"\\u00c9l\\u00e9ments du projet\", \"Duplicated footages\": \"M\\u00e9trages dupliqu\\u00e9s\", \"Unused footages\": \"M\\u00e9trages inutilis\\u00e9s\", \"Precompositions\": \"Pr\\u00e9-compositions\", \"Main compositions\": \"Compositions principales\", \"Memory in use\": \"M\\u00e9moire utilis\\u00e9e\", \"Essential properties\": \"Propri\\u00e9t\\u00e9s essentielles\", \"Time since last save\": \"Temps \\u00e9coul\\u00e9 depuis la derni\\u00e8re sauvegarde\", \"Up time\": \"Temps d'activit\\u00e9\", \"The project needs to be saved first.\": \"Le projet doit d'abord \\u00eatre sauvegard\\u00e9.\", \"Project\": \"Projet\", \"Set a note for the current project\": \"D\\u00e9finir une note pour le projet en cours\", \"Composition\": \"Composition\", \"Set a note for the current composition\": \"D\\u00e9finir une note pour la composition actuelle\", \"Text file\": \"Fichier texte\", \"Select the file where to save the notes.\": \"S\\u00e9lectionnez le fichier o\\u00f9 enregistrer les notes.\", \"Reloads the note\": \"Recharge la note\", \"New line: Ctrl/Cmd + Enter\": \"Nouvelle ligne : Ctrl/Cmd + Entr\\u00e9e\", \"file\\u0004Open...\": \"Ouvrir...\", \"file\\u0004Save as...\": \"Enregistrer sous...\", \"Show envelops\": \"Afficher les enveloppes\", \"Show noodles\": \"Afficher les nouilles\", \"Create new composition\": \"Cr\\u00e9er une nouvelle composition\", \"[Alt]: Create and build in a new composition.\": \"[Alt]: Cr\\u00e9er et construire dans une nouvelle composition.\", \"Create OCO Meta-rig\": \"Cr\\u00e9er un M\\u00e9tarig OCO\", \"Meta-Rig name\": \"Nom du M\\u00e9tarig\", \"Meta-Rig settings.\": \"Param\\u00e8tres de M\\u00e9tarig.\", \"Meta-Rig\": \"M\\u00e9tarig\", \"Build selected Meta-Rig.\": \"Construire le M\\u00e9tarig s\\u00e9lectionn\\u00e9.\", \"Create a new Meta-Rig from selected bones or create a new category.\": \"Cr\\u00e9er un nouveau M\\u00e9tarig depuis les os s\\u00e9lectionn\\u00e9s, ou cr\\u00e9er une nouvelle cat\\u00e9gorie.\", \"Edit the selected Meta-Rig or category.\": \"\\u00c9diter le M\\u00e9tarig s\\u00e9lectionn\\u00e9 ou la cat\\u00e9gorie.\", \"Remove the selected Meta-Rig or category from library.\": \"Supprimer le M\\u00e9tarig s\\u00e9lectionner ou la cat\\u00e9gorie de la biblioth\\u00e8que.\", \"Sorry, the OCO library folder can't be found.\": \"D\\u00e9sol\\u00e9, le dossier de la biblioth\\u00e8que OCO est introuvable.\", \"Select the OCO.config file.\": \"S\\u00e9lectionnez le fichier OCO.config.\", \"Create OCO Meta-Rig\": \"Cr\\u00e9er un M\\u00e9tarig OCO\", \"Selected bones\": \"Os s\\u00e9lectionn\\u00e9s\", \"All bones\": \"Tous les os\", \"Icon\": \"Ic\\u00f4ne\", \"Choose an icon to asssicate with the new Meta-Rig\": \"Choisissez une ic\\u00f4ne \\u00e0 associer au nouveau M\\u00e9tarig\", \"Meta-Rig Name\": \"Nom du M\\u00e9tarig\", \"Choose the name of the meta-rig.\": \"Choisissez le nom du m\\u00e9tarig.\", \"Character height:\": \"Taille du personnage :\", \"cm\": \"cm\", \"Export the selected armature to an OCO Meta-Rig file.\": \"Exporter l'armature s\\u00e9lectionn\\u00e9e vers un fichier de M\\u00e9tarig OCO.\", \"Please, choose a name for the meta-rig\": \"Veuillez choisir un nom pour le nouveau m\\u00e9tarig\", \"The file: \\\"{#}\\\" already exists.\\nDo you want to overwrite this file?\": \"Le fichier \\\"{#}\\\" existe d\\u00e9j\\u00e0. Voulez-vous l'\\u00e9craser ?\", \"Sorry, we can't save an OCO file directly in the current category.\": \"D\\u00e9sol\\u00e9, nous ne pouvons pas enregistrer un fichier OCO directement dans la cat\\u00e9gorie actuelle.\", \"Are you sure you want to remove the Meta-Rig \\\"{#}\\\"?\": \"\\u00cates-vous s\\u00fbr de vouloir supprimer le M\\u00e9tarig \\\"{#} \\\" ?\", \"Are you sure you want to remove the category \\\"{#}\\\" and all its meta-rigs?\": \"\\u00cates-vous s\\u00fbr de vouloir supprimer la cat\\u00e9gorie \\\"{#}\\\" et tous ses m\\u00e9tarigs ?\", \"Run script\": \"Ex\\u00e9cuter le script\", \"All categories\": \"Toutes les cat\\u00e9gories\", \"Dockable Scripts\": \"Scripts Ancrables\", \"Ae Scripts\": \"Ae Scripts\", \"Startup Scripts\": \"Scripts de d\\u00e9marrage\", \"Shutdown Scripts\": \"Scripts d'arr\\u00eat\", \"Script settings\": \"Param\\u00e8tres du script\", \"Select icon\": \"S\\u00e9lectionner une ic\\u00f4ne\", \"Script name\": \"Nom du script\", \"Open scripts with...\": \"Ouvrir les scripts avec...\", \"Select an application to open the scripts.\\nLeave the field empty to use the system default.\": \"S\\u00e9lectionnez une application pour ouvrir les scripts.\\nLaissez le champ vide pour utiliser la valeur syst\\u00e8me par d\\u00e9faut.\", \"Use the Duik quick editor.\": \"Utiliser l'\\u00e9diteur rapide Duik.\", \"Use the Duik quick script editor to edit the selected script.\": \"Utilisez l'\\u00e9diteur de script rapide Duik pour \\u00e9diter le script s\\u00e9lectionn\\u00e9.\", \"Run the selected script.\\n\\n[Alt]: Run the script as a standard script even if it's a dockable ScriptUI panel.\": \"Ex\\u00e9cuter le script s\\u00e9lectionn\\u00e9.\\n\\n[Alt]: ex\\u00e9cuter le script en tant que script standard m\\u00eame s'il s'agit d'un panneau ScriptUI ancrable.\", \"Add a new script or a category to the library.\": \"Ajouter un nouveau script ou une cat\\u00e9gorie \\u00e0 la biblioth\\u00e8que.\", \"Removes the selected script or category from the library.\": \"Supprime le script ou la cat\\u00e9gorie s\\u00e9lectionn\\u00e9e de la biblioth\\u00e8que.\", \"Edit the selected script.\\n\\n[Alt]: Use the Duik quick editor.\": \"Modifier le script s\\u00e9lectionn\\u00e9.\\n\\n[Alt]: Utiliser l'\\u00e9diteur rapide Duik.\", \"Script not found\": \"Script introuvable\", \"Sorry, we can't save a script directly in the current category.\": \"D\\u00e9sol\\u00e9, nous ne pouvons pas enregistrer un script directement dans la cat\\u00e9gorie actuelle.\", \"Add new scripts to the library.\": \"Ajouter de nouveaux scripts \\u00e0 la biblioth\\u00e8que.\", \"Home panel enabled\": \"Panneau d'accueil activ\\u00e9\", \"The home panel helps Duik to launch much faster.\\nDisabling it may make the launch time of Duik much slower.\": \"Le panneau d'accueil aide Duik \\u00e0 se lancer beaucoup plus rapidement.\\nLe d\\u00e9sactiver peut rendre le temps de lancement de Duik beaucoup plus long.\", \"Home panel disabled\": \"Panneau d'accueil d\\u00e9sactiv\\u00e9\", \"Layer controls alert enabled\": \"Alerte des contr\\u00f4les de calque activ\\u00e9e\", \"You can disable the \\\"Layer controls\\\" alert dialog which is shown before long operations.\": \"Vous pouvez d\\u00e9sactiver l'alerte des \\\"contr\\u00f4les de calque\\\" qui est affich\\u00e9e avant les op\\u00e9rations longues.\", \"Layer controls alert disabled\": \"Alerte des contr\\u00f4les de calque d\\u00e9sactiv\\u00e9e\", \"Composition tools (crop, change settings...)\": \"Outils de composition (rogner, modifier les param\\u00e8tres...)\", \"Layer\": \"Calque\", \"Text\": \"Texte\", \"Text tools (rename, search and replace...)\": \"Outils de texte (renommer, chercher et remplacer...)\", \"Scripting\": \"Scripting\", \"Scripting tools\": \"Outils de script\", \"Crops the selected precompositions using the bounds of their masks.\": \"Recadre les pr\\u00e9-compositions s\\u00e9lectionn\\u00e9es en utilisant les limites de leurs masques.\", \"Sets the current or selected composition(s) settings, also changing the settings of all precompositions.\": \"D\\u00e9finit les param\\u00e8tres de(s) composition(s) actuelle(s) ou s\\u00e9lectionn\\u00e9e(s), en modifiant \\u00e9galement les param\\u00e8tres de toutes les pr\\u00e9compositions.\", \"Rename\": \"Renommer\", \"Renames the selected items (layers, pins, project items...)\": \"Renomme les \\u00e9l\\u00e9ments s\\u00e9lectionn\\u00e9s (calques, \\u00e9pingles, \\u00e9l\\u00e9ments du projet...)\", \"Puppet pins\": \"Coins de marionnette\", \"Update expressions\": \"Mettre \\u00e0 jour les expressions\", \"Automatically updates the expressions.\": \"Met \\u00e0 jour automatiquement les expressions.\", \"Remove the first digits\": \"Supprimer les premiers caract\\u00e8res\", \"digits\": \"caract\\u00e8res\", \"Remove the last digits\": \"Supprimer les derniers caract\\u00e8res\", \"Number from\": \"Num\\u00e9roter \\u00e0 partir de\", \"Reverse\": \"Inverser\", \"Number from last to first.\": \"Num\\u00e9roter du dernier au premier.\", \"Prefix\": \"Pr\\u00e9fixe\", \"Suffix\": \"Suffixe\", \"Search and replace\": \"Chercher et remplacer\", \"Searches and replaces text in the project.\": \"Recherche et remplace le texte du projet.\", \"Expressions\": \"Expressions\", \"Texts\": \"Textes\", \"All Compositions\": \"Toutes les compositions\", \"Compositions\": \"Compositions\", \"Footages\": \"M\\u00e9trages\", \"Folders\": \"Dossiers\", \"All items\": \"Tous les \\u00e9l\\u00e9ments\", \"Selected items\": \"\\u00c9l\\u00e9ments s\\u00e9lectionn\\u00e9s\", \"Case sensitive\": \"Sensible \\u00e0 la casse\", \"Search\": \"Chercher\", \"Replace\": \"Remplacer\", \"Search and replace text in the project.\": \"Rechercher et remplacer du texte dans le projet.\", \"Script library\": \"Biblioth\\u00e8que de scripts\", \"Quickly access and run all your scripts and panels.\": \"Ouvrez et ex\\u00e9cutez rapidement tous vos scripts et panneaux.\", \"Scriptify expression\": \"Scriptifier l'expression\", \"Generate a handy ExtendScript code to easily include the selected expression into a script.\": \"G\\u00e9n\\u00e8rer un code ExtendScript pratique pour inclure facilement l'expression s\\u00e9lectionn\\u00e9e dans un script.\", \"Script editor\": \"\\u00c9diteur de script\", \"A quick editor for editing and running simple scripts and snippets.\": \"Un \\u00e9diteur rapide pour \\u00e9diter et ex\\u00e9cuter des scripts et des lignes de code simples.\", \"Sanity status\": \"\\u00c9tat actuel\", \"[Alt]: One controller for all layers.\\n[Ctrl]: Parent layers to the controllers.\": \"[Alt]: Un contr\\u00f4leur pour tous les calques.\\n[Ctrl]: Parenter les calques aux contr\\u00f4leurs.\", \"Art\": \"Art\", \"Adjustment\": \"R\\u00e9glage\", \"Reposition the anchor points of all selected layers.\": \"Replacer les points d'ancrage de tous les calques s\\u00e9lectionn\\u00e9s.\", \"Use Full bones (with envelop and noodle)\": \"Utiliser des os complets (avec enveloppe et nouille)\", \"Use Light bones\": \"Utiliser les os l\\u00e9gers\", \"Include masks\": \"Inclure les masques\", \"Use the masks too to compute the bounds of the layers when repositionning the anchor point.\": \"Utilisez \\u00e9galement les masques pour calculer les limites des calques pour repositionner le point d'ancrage.\", \"Margin\": \"Marge\", \"Select the layer (texture/map)\": \"S\\u00e9lectionnez le calque (texture)\", \"Select the layer (texture) to use as an effector.\": \"S\\u00e9lectionnez le calque (texture) \\u00e0 utiliser comme effecteur.\", \"Connect properties\": \"Connecter les propri\\u00e9t\\u00e9s\", \"Align layers.\": \"Aligner les calques.\", \"All selected layers will be aligned\\nto the last selected one.\": \"Tous les calques s\\u00e9lectionn\\u00e9s seront align\\u00e9s\\nsur le dernier s\\u00e9lectionn\\u00e9.\", \"Clean Keyframes.\\nAutomates the animation process, and makes it easier to control:\\n- Anticipation\\n- Motion interpolation\\n- Overlap\\n- Follow through or Bounce\\n- Soft Body simulation\\n\": \"Nettoyer les images cl\\u00e9s.\\nAutomatise le processus d'animation, et facilite le contr\\u00f4le de :\\n- L'anticipation\\n- L'interpolation de mouvement\\n- Les chevauchements de mouvement\\n- La continuit\\u00e9 et les rebonds\\n- La simulation de corps souple\\n\", \"Alive (anticipation + interpolation + follow through)\": \"Vivant (anticipation + interpolation + continuit\\u00e9)\", \"The default animation, with anticipation, motion interpolation and follow through.\": \"L'animation par d\\u00e9faut, avec anticipation, interpolation de mouvement et continuit\\u00e9 ou rebond.\", \"Inanimate (interpolation + follow through)\": \"Inanim\\u00e9 (interpolation + continuit\\u00e9 de mouvement)\", \"For inanimate objects.\\nDeactivate the anticipation.\": \"Pour les objets inanim\\u00e9s.\\nD\\u00e9sactive l'anticipation.\", \"True stop (anticipation + interpolation)\": \"Arr\\u00eat pr\\u00e9cis (anticipation + interpolation)\", \"Deactivate the follow through animation.\": \"D\\u00e9sactiver la continuit\\u00e9 de mouvement.\", \"Exact keyframes (interpolation only)\": \"Images cl\\u00e9s exactes (interpolation uniquement)\", \"Deactivates anticipation and follow through, and use the exact keyframe values.\\nGenerate only the motion interpolation.\": \"D\\u00e9sactiver l'anticipation et la continuit\\u00e9 de mouvement, et utiliser les valeurs exactes des images cl\\u00e9s.\\nG\\u00e9n\\u00e9rer seulement l'interpolation de mouvement.\", \"Spring (follow through only)\": \"Rebond (continuit\\u00e9 seulement)\", \"Use AE keyframe interpolation and just animate the follow through.\": \"Utiliser l'interpolation des images cl\\u00e9s d'AE et animer uniquement la continuit\\u00e9 de mouvement.\", \"Spring (no simulation)\": \"Rebond (sans simulation)\", \"A lighter version of the spring, which works only if the property has it's own keyframes.\\nMotion from parent layers or the anchor point of the layer itself will be ignored.\": \"Une version plus l\\u00e9g\\u00e8re du rebond, qui ne fonctionne que si la propri\\u00e9t\\u00e9 a ses propres images cl\\u00e9s.\\nLes mouvements des calques parents ou du point d'ancrage du calque lui-m\\u00eame seront ignor\\u00e9s.\", \"Bounce (follow through only)\": \"Rebondir (continuit\\u00e9 seulement)\", \"Use AE keyframe interpolation and just animate a bounce at the end.\": \"Utiliser l'interpolation des images cl\\u00e9s d'AE et animer juste un rebond \\u00e0 la fin.\", \"Bounce (no simulation)\": \"Rebond (pas de simulation)\", \"Limits\": \"Limites\", \"Limit the value the property can get.\": \"Limiter la valeur que la propri\\u00e9t\\u00e9 peut obtenir.\", \"Adjusts the exposure of the animation\\n(changes and animates the framerate)\\n\\n[Ctrl]: (Try to) auto-compute the best values.\": \"Ajuste l'exposition de l'animation\\n(modifie et anime la fr\\u00e9quence d'images)\\n\\n[Ctrl]: (Essayer de) calculer automatiquement les meilleures valeurs.\", \"Automatically rig armatures (use the Links & constraints tab for more options).\": \"Setup automatique des armatures (utilisez l'onglet Liens et contraintes pour plus d'options).\", \"3-Layer rig:\": \"Rig \\u00e0 3 calques :\", \"Long chain rig:\": \"Setup des cha\\u00eenes longues :\", \"Create a root controller\": \"Cr\\u00e9er un contr\\u00f4leur racine\", \"Baking:\": \"En cours de fixation :\", \"Bake envelops\": \"Figer les enveloppes\", \"Remove deactivated noodles.\": \"Supprimer les nouilles d\\u00e9sactiv\\u00e9es.\", \"Add a list to the selected properties.\": \"Ajouter une liste aux propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"[Alt]: Adds a keyframe to the second slot (and quickly reveal it with [U] in the timeline).\": \"[Alt]: Ajoute une image clef au deuxi\\u00e8me emplacement (pour pouvoir le r\\u00e9v\\u00e9ler rapidement avec [U] dans la ligne temporelle).\"}", "Duik_fr_FR.json", "tr" ); +var Duik_fr_FR = new DuBinary( "{\"\": {\"language\": \"fr_FR\", \"plural-forms\": \"nplurals=2; plural=(n > 1);\"}, \"Adjustment layer\": \"Calque d'effets\", \"Null\": \"Nul\", \"Solid\": \"Solide\", \"Animation library\": \"Biblioth\\u00e8que d'animation\", \"Most used\": \"Les plus utilis\\u00e9s\", \"Recent\": \"R\\u00e9cent\", \"Favorites\": \"Favoris\", \"All properties\": \"Toutes les propri\\u00e9t\\u00e9s\", \"Keyframes only\": \"Seulement les images cl\\u00e9s\", \"Position\": \"Position\", \"Rotation\": \"Rotation\", \"Scale\": \"\\u00c9chelle\", \"Opacity\": \"Opacit\\u00e9\", \"Masks\": \"Masques\", \"Effects\": \"Effets\", \"Offset values\": \"D\\u00e9caler les valeurs\", \"Offset current values.\": \"D\\u00e9calage des valeurs actuelles.\", \"Absolute\": \"Absolues\", \"Absolute values (replaces current values).\": \"Valeurs absolues (remplace les valeurs actuelles).\", \"Reverse keyframes\": \"Inverser les images cl\\u00e9s\", \"Reverses the animation in time.\": \"Inverse l'animation dans le temps.\", \"Apply\": \"Appliquer\", \"Edit category name\": \"Renommer la cat\\u00e9gorie\", \"New Category\": \"Nouvelle cat\\u00e9gorie\", \"Create animation\": \"Cr\\u00e9er une animation\", \"Bake Expressions\": \"Figer les expressions\", \"Animation name\": \"Nom de l'animation\", \"OK\": \"OK\", \"Save animation.\": \"Enregistrer l'animation.\", \"This animation already exists.\\nDo you want to overwrite it?\": \"Cette animation existe d\\u00e9j\\u00e0.\\nVoulez-vous l'\\u00e9craser ?\", \"Animation settings.\": \"Param\\u00e8tres de l'animation.\", \"Update thumbnail\": \"Mettre \\u00e0 jour la vignette\", \"Updates the thumbnail for the selected item.\": \"Met \\u00e0 jour la vignette de l'\\u00e9l\\u00e9ment s\\u00e9lectionn\\u00e9.\", \"Update animation\": \"Mettre \\u00e0 jour l'animation\", \"Updates the current animation.\": \"Met \\u00e0 jour l'animation actuelle.\", \"Favorite\": \"Favori\", \"Animation\": \"Animation\", \"Apply selected animation.\": \"Appliquer l'animation s\\u00e9lectionn\\u00e9e.\", \"[Shift]: More options...\": \"[Shift]: Plus d'options...\", \"Open the folder in the file explorer/finder.\": \"Ouvrez le dossier dans l'explorateur de fichiers/finder.\", \"[Alt]: Select the library location.\": \"[Alt]: S\\u00e9lectionnez l'emplacement de la biblioth\\u00e8que.\", \"Add selected animation to library or create new category.\": \"Ajouter l'animation s\\u00e9lectionn\\u00e9e \\u00e0 la biblioth\\u00e8que ou cr\\u00e9er une nouvelle cat\\u00e9gorie.\", \"Edit the selected animation or category.\": \"Modifier l'animation ou la cat\\u00e9gorie s\\u00e9lectionn\\u00e9e.\", \"Remove the selected animation or category from library.\": \"Supprimer l'animation ou la cat\\u00e9gorie s\\u00e9lectionn\\u00e9e de la biblioth\\u00e8que.\", \"Sorry, the animation library folder can't be found.\": \"D\\u00e9sol\\u00e9, le dossier de la biblioth\\u00e8que d'animation est introuvable.\", \"Select the folder containing the animation library.\": \"S\\u00e9lectionnez le dossier contenant la biblioth\\u00e8que d'animation.\", \"Sorry, we can't save an animation directly in the current category.\": \"D\\u00e9sol\\u00e9, nous ne pouvons pas enregistrer une animation directement dans la cat\\u00e9gorie actuelle.\", \"Sorry, we can't create a sub-category in the current category.\": \"D\\u00e9sol\\u00e9, nous ne pouvons pas cr\\u00e9er de sous-cat\\u00e9gorie dans la cat\\u00e9gorie actuelle.\", \"Uncategorized\": \"Non cat\\u00e9goris\\u00e9\", \"Are you sure you want to remove the animation \\\"{#}\\\"?\": \"\\u00cates-vous s\\u00fbr de vouloir supprimer l'animation \\\"{#} \\\" ?\", \"Are you sure you want to remove the category \\\"{#}\\\" and all its animations?\": \"\\u00cates-vous s\\u00fbr de vouloir supprimer la cat\\u00e9gorie \\\"{#}\\\" et toutes ses animations ?\", \"Select Keyframes\": \"S\\u00e9lectionner les images cl\\u00e9s\", \"Select keyframes.\": \"S\\u00e9lectionner les images cl\\u00e9s.\", \"Time\": \"Instant\", \"Select at a precise time.\": \"S\\u00e9lectionnez \\u00e0 un instant pr\\u00e9cis.\", \"Range\": \"Intervalle\", \"Select from a given range.\": \"S\\u00e9lectionner dans une plage donn\\u00e9e.\", \"Current time\": \"Instant courant\", \"time\": \"instant\", \"time\\u0004Out\": \"Sortie\", \"Selected layers\": \"Calques s\\u00e9lectionn\\u00e9s\", \"All layers\": \"Tous les calques\", \"Controllers\": \"Contr\\u00f4leurs\", \"Copy animation\": \"Copier l'animation\", \"Copies selected keyframes.\\n\\n[Alt]: Cuts the selected keyframes.\": \"Copie les images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\\n\\n[Alt]: coupe les images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Paste animation\": \"Coller l'animation\", \"Paste keyframes.\\n\\n[Ctrl]: Offset from current values.\\n[Alt]: Reverses the keyframes in time.\": \"Coller les images cl\\u00e9s.\\n\\n[Ctrl]: D\\u00e9calage depuis les valeurs actuelles.\\n[Alt]: Inverse les images cl\\u00e9s dans le temps.\", \"Replace existing keyframes\": \"Remplacer les images cl\\u00e9s existantes\", \"Interpolator\": \"Interpolateur\", \"Control the selected keyframes with advanced but easy-to-use keyframe interpolation driven by an effect.\": \"Contr\\u00f4lez les images cl\\u00e9s s\\u00e9lectionn\\u00e9es avec une interpolation avanc\\u00e9e, mais facile \\u00e0 utiliser gr\\u00e2ce \\u00e0 un effet.\", \"Snap keys\": \"Accrocher les cl\\u00e9s\", \"Snaps selected (or all) keyframes to the closest frames if they're in between.\": \"Accroche les images cl\\u00e9s s\\u00e9lectionn\\u00e9es (ou toutes) sur les images les plus proches si elles sont entre-deux.\", \"Motion trail\": \"Trace de mouvement\", \"Draws a trail following the selected layers.\\n\\n[Alt]: Creates a new shape layer for each trail.\": \"Dessine une trace suivant les calques s\\u00e9lectionn\\u00e9s.\\n\\n[Alt]: Cr\\u00e9e un nouveau calque de forme pour chaque trace.\", \"IK/FK Switch\": \"Bascule IK/FK\", \"Switches the selected controller between IK and FK.\\nAutomatically adds the needed keyframes at current time.\": \"Bascule le contr\\u00f4leur s\\u00e9lectionn\\u00e9 entre IK et FK.\\nAjoute automatiquement les images cl\\u00e9s n\\u00e9cessaires \\u00e0 l'instant courant.\", \"Snap IK\": \"Am\\u00e8ne l'IK\", \"Snaps the IK to the FK values\": \"Am\\u00e8ne l'IK aux valeurs FK\", \"Snap FK\": \"Amener le FK\", \"Snaps the FK to the IK values\": \"Am\\u00e8ne le FK aux valeurs IK\", \"Tweening\": \"Intervaller\", \"Split\": \"Diviser\", \"Split the selected keyframes into couples of keyframes with the same value.\": \"Diviser les images cl\\u00e9s s\\u00e9lectionn\\u00e9es en paires d'images cl\\u00e9s avec la m\\u00eame valeur.\", \"Duration\": \"Dur\\u00e9e\", \"video image\\u0004Frames\": \"Images\", \"Set the duration between two split keys.\": \"D\\u00e9finir la dur\\u00e9e entre deux cl\\u00e9s divis\\u00e9es.\", \"Center\": \"Centre\", \"Align around the current time.\": \"Aligner autour de l'instant courant.\", \"After\": \"Apr\\u00e8s\", \"Add the new key after the current one.\": \"Ajouter la nouvelle cl\\u00e9 apr\\u00e8s la cl\\u00e9 actuelle.\", \"Before\": \"Avant\", \"Add the new key before the current one.\": \"Ajouter la nouvelle cl\\u00e9 avant la cl\\u00e9 actuelle.\", \"Freeze\": \"Geler\", \"Freezes the pose; copies the previous keyframe to the current time.\\n\\n[Alt]: Freezes the next pose (copies the next keyframe to the current time).\": \"G\\u00e8le la pose ; copie l'image cl\\u00e9 pr\\u00e9c\\u00e9dente \\u00e0 l'instant courant.\\n\\n[Alt]: G\\u00e8le la pose suivante (copie l'image cl\\u00e9 suivante \\u00e0 l'instant courant).\", \"Animated properties\": \"Propri\\u00e9t\\u00e9s anim\\u00e9es\", \"Selected properties\": \"Propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es\", \"Sync\": \"Synchro\", \"Synchronize the selected keyframes; moves them to the current time.\\nIf multiple keyframes are selected for the same property, they're offset to the current time, keeping the animation.\\n\\n[Alt]: Syncs using the last keyframe instead of the first.\": \"Synchroniser les images cl\\u00e9s s\\u00e9lectionn\\u00e9es ; les d\\u00e9placer vers l'instant actuel.\\nSi plusieurs images cl\\u00e9s sont s\\u00e9lectionn\\u00e9es pour la m\\u00eame propri\\u00e9t\\u00e9, elles sont d\\u00e9cal\\u00e9es sur l'instant actuel, en gardant l'animation.\\n\\n[Alt] : Synchroniser sur la derni\\u00e8re image clef au lieu de la premi\\u00e8re.\", \"Clean\": \"Nettoyer\", \"Remove unneeded keyframes.\": \"Supprimer les images clefs inutiles.\", \"Tweening options\": \"Options d\\u2019intervalles\", \"Temporal interpolation\": \"Interpolation temporelle\", \"Set key options\": \"D\\u00e9finir les options de cl\\u00e9\", \"Roving\": \"D\\u00e9placement dans le temps\", \"Linear\": \"Lin\\u00e9aire\", \"Ease In\": \"Lissage d'entr\\u00e9e\", \"Ease Out\": \"Lissage de sortie\", \"Easy Ease\": \"Lissage facile\", \"Continuous\": \"En continu\", \"Hold\": \"Maintien\", \"Keyframe options\": \"Options d\\u2019image cl\\u00e9\", \"Add keyframes\": \"Ajouter des images cl\\u00e9s\", \"Edit selected keyframes\": \"Modifier les images cl\\u00e9s s\\u00e9lectionn\\u00e9es\", \"Ease options\": \"Options de lissage\", \"Reset preset list\": \"R\\u00e9initialiser la liste des pr\\u00e9r\\u00e9glages\", \"Resets the preset list to the default values.\": \"R\\u00e9initialise la liste des pr\\u00e9r\\u00e9glages aux valeurs par d\\u00e9faut.\", \"Ease presets\": \"Pr\\u00e9r\\u00e9glages de lissage\", \"Add new ease preset\": \"Ajouter un nouveau pr\\u00e9r\\u00e9glage de lissage\", \"Remove selected ease preset\": \"Supprimer le pr\\u00e9r\\u00e9glage de lissage s\\u00e9lectionn\\u00e9\", \"Pick ease and velocity from selected key.\": \"Choisissez le lissage et la vitesse \\u00e0 partir de la cl\\u00e9 s\\u00e9lectionn\\u00e9e.\", \"Apply ease and velocity to selected keyframes.\": \"Appliquer le lissage et la vitesse aux images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Set ease\": \"R\\u00e9gler le lissage\", \"Switches in and out eases.\": \"Bascule entre les lissages d'entr\\u00e9e et de sortie.\", \"Apply ease to selected keyframes.\": \"Appliquer le lissage aux images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Switches in and out velocities.\": \"Bascule entre les vitesses d'entr\\u00e9e et de sortie.\", \"Apply velocity to selected keyframes.\": \"Appliquer la vitesse aux images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Spatial interpolation\": \"Interpolation spatiale\", \"Set the spatial interpolation to linear for selected keyframes.\": \"R\\u00e9gler l'interpolation spatiale sur lin\\u00e9aire pour les images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Set the spatial interpolation to B\\u00e9zier for selected keyframes.\": \"D\\u00e9finissez l'interpolation spatiale sur B\\u00e9zier pour les images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Set the spatial interpolation to B\\u00e9zier Out for selected keyframes.\": \"D\\u00e9finissez l'interpolation spatiale sur B\\u00e9zier en sortie pour les images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Set the spatial interpolation to B\\u00e9zier In for selected keyframes.\": \"D\\u00e9finissez l'interpolation spatiale sur B\\u00e9zier en entr\\u00e9e pour les images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Fix\": \"R\\u00e9parer\", \"Automatically fix spatial interpolation for selected keyframes.\": \"Corrige automatiquement l'interpolation spatiale pour les images cl\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Quickly save, export, import and apply animations from predefined folders.\": \"Enregistrer, exporter, importer et appliquer rapidement des animations \\u00e0 partir de dossiers pr\\u00e9d\\u00e9finis.\", \"Sequence\": \"S\\u00e9quence\", \"Sequence layers or keyframes.\\n\\n[Ctrl]: Sequence keyframes instead of layers\\n[Alt]: Reverse\": \"S\\u00e9quencer les calques ou images cl\\u00e9s.\\n\\n[Ctrl]: S\\u00e9quencer les images cl\\u00e9s au lieu des calques\\n[Alt]: Inverser\", \"Layers\": \"Calques\", \"Keyframes\": \"Images cl\\u00e9s\", \"Times\": \"Instants\", \"In points\": \"Points d'entr\\u00e9e\", \"Out points\": \"Points de sortie\", \"Ease - Sigmoid (logistic)\": \"Lissage - Sigmo\\u00efde (logistique)\", \"Natural - Bell (gaussian)\": \"Naturel - Cloche (gaussien)\", \"Ease In (logarithmic)\": \"Lissage d'entr\\u00e9e (logarithmique)\", \"Ease Out (exponential)\": \"Lissage de sortie (exponentiel)\", \"interpolation\\u0004Rate\": \"Quantit\\u00e9\", \"Non-linear animation\": \"Animation non lin\\u00e9aire\", \"Edit animations together.\": \"Modifier les animations ensemble.\", \"Add new clip\": \"Ajouter un nouveau clip\", \"Create a new clip from the original comp and adds it to the 'NLA.Edit' comp.\": \"Cr\\u00e9er un nouveau clip \\u00e0 partir de la compo originale et l'ajouter \\u00e0 la compo 'NLA.Edit'.\", \"Cel animation...\": \"Animation tradi...\", \"Tools to help traditionnal animation using After Effects' paint effect with the brush tool.\": \"Outils pour aider l'animation traditionnelle en utilisant l'effet peinture d'After Effects avec l'outil pinceau.\", \"Cel animation\": \"Animation tradi\", \"New Cel.\": \"Nouveau Cellulo.\", \"Create a new animation cel.\\n\\n[Alt]: Creates on the selected layer instead of adding a new layer.\": \"Cr\\u00e9er un nouveau cellulo\\u00efd d'animation.\\n\\n[Alt]: Cr\\u00e9er sur le calque s\\u00e9lectionn\\u00e9 au lieu d'ajouter un nouveau calque.\", \"Onion skin\": \"Pelure d'oignon\", \"Shows the previous and next frames with a reduced opacity.\": \"Affiche les images pr\\u00e9c\\u00e9dentes et suivantes avec une opacit\\u00e9 r\\u00e9duite.\", \"time\\u0004In\": \"Entr\\u00e9e\", \"Go to the previous frame\": \"Aller \\u00e0 l'image pr\\u00e9c\\u00e9dente\", \"animation\\u0004Exposure:\": \"Exposition :\", \"Changes the exposure of the animation (the frames per second).\": \"Modifie l'exposition de l'animation (les images par seconde).\", \"Go to the next frame.\": \"Aller \\u00e0 l'image suivante.\", \"Set velocity\": \"D\\u00e9finir la vitesse\", \"Tween\": \"Intervalles\", \"Celluloid\": \"Cellulo\\u00efd\", \"X-Sheet\": \"Feuille d'expo\", \"Clean keyframes\": \"Nettoyer les images clefs\", \"Weight\": \"Pond\\u00e9ration\", \"Looper\": \"Boucleur\", \"Paste expression\": \"Coller l'expression\", \"Remove expressions\": \"Supprimer les expressions\", \"Toggle expressions\": \"(D\\u00e9s)activer les expressions\", \"Bake expressions\": \"Figer les expressions\", \"Bake composition\": \"Figer la composition\", \"Effector\": \"Effecteur\", \"Effector map\": \"Effecteur de texture\", \"Kleaner\": \"Cl\\u00e9ttoyeur\", \"Swink\": \"Clignancement\", \"Wiggle\": \"Tremblement\", \"Random motion\": \"Mouvement al\\u00e9atoire\", \"Random\": \"Al\\u00e9atoire\", \"Wheel\": \"Roue\", \"Move away\": \"\\u00c9loigner\", \"Adds a control effect to move the selected layers away from their parents.\": \"Ajoute un effet de contr\\u00f4le pour \\u00e9loigner les calques s\\u00e9lectionn\\u00e9s de leurs parents.\", \"Randomize\": \"M\\u00e9langer\", \"Motion trails\": \"Traces de mouvement\", \"Time remap\": \"Remappage temporel\", \"Paint Rig\": \"Rig de peinture\", \"Walk/Run cycle\": \"Cycle de marche/course\", \"Arm\": \"Bras\", \"Limb\": \"Membre\", \"Leg\": \"Jambe\", \"Spine\": \"Colonne\", \"Tail\": \"Queue\", \"Hair\": \"Cheveux\", \"Wing\": \"Aile\", \"Fin\": \"Nageoire\", \"Bake armature data\": \"Figer les donn\\u00e9es de l'armature\", \"Baking armature data...\": \"Fixation des donn\\u00e9es de l'armature...\", \"Baking armature data: %1\": \"Fixation des donn\\u00e9es de l'armature : %1\", \"Bake bones\": \"Figer les os\", \"Resetting bone transform...\": \"R\\u00e9initialisation de la transformation des os...\", \"Baking bone: %1\": \"Fixation de l'os : %1\", \"Link art\": \"Lier le dessin\", \"Trying to parent layer '%1'\": \"Tentative de parentage du calque '%1'\", \"Framing guides\": \"Guides de cadrage\", \"Scale Z-Link\": \"Lien en Z de l'\\u00e9chelle\", \"Camera Rig\": \"Rig de Cam\\u00e9ra\", \"Camera\": \"Cam\\u00e9ra\", \"Target\": \"Destination\", \"Cam\": \"Cam\", \"2D Camera\": \"Cam\\u00e9ra 2D\", \"Camera influence\": \"Influence de la cam\\u00e9ra\", \"List\": \"Liste\", \"Add list\": \"Ajouter une liste\", \"Split values\": \"S\\u00e9parer les valeurs\", \"Lock properties\": \"Verrouiller les propri\\u00e9t\\u00e9s\", \"Add zero\": \"Ajouter un z\\u00e9ro\", \"Move anchor points\": \"D\\u00e9placer les points d'ancrage\", \"Reset transformation\": \"R\\u00e9initialiser la transformation\", \"Align layers\": \"Aligner les calques\", \"Expose transform\": \"Exposer les transformations\", \"Key Morph\": \"M\\u00e9tamorphose par clef\", \"IK\": \"IK\", \"Tip angle\": \"Angle de la pointe\", \"B\\u00e9zier IK\": \"IK B\\u00e9zier\", \"B\\u00e9zier FK\": \"FK B\\u00e9zier\", \"Auto-curve\": \"Courbe automatique\", \"FK\": \"FK\", \"Auto-parent\": \"Auto-parent\", \"Parent constraint\": \"Contrainte de parent\\u00e9\", \"Locator\": \"Localisateur\", \"Extract locators\": \"Extraire les localisateurs\", \"Parent across comps\": \"Parent \\u00e0 travers les compos\", \"Position constraint\": \"Contrainte de position\", \"Orientation constraint\": \"Contrainte d'orientation\", \"Path constraint\": \"Contrainte de chemin\", \"Add Pins\": \"Ajouter des \\u00e9pingles\", \"Remove 'thisComp'\": \"Retirer 'thisComp'\", \"Use 'thisComp'\": \"Utiliser 'thisComp'\", \"Connector\": \"Connecteur\", \"Audio connector\": \"Connecteur audio\", \"Settings\": \"Param\\u00e8tres\", \"Audio spectrum\": \"Spectre audio\", \"Audio Effector\": \"Effecteur audio\", \"controller_shape\\u0004rotation\": \"rotation\", \"controller_shape\\u0004orientation\": \"orientation\", \"controller_shape\\u0004x position\": \"position x\", \"controller_shape\\u0004x pos\": \"pos x\", \"controller_shape\\u0004h position\": \"position h\", \"controller_shape\\u0004h pos\": \"pos h\", \"controller_shape\\u0004horizontal position\": \"position horizontale\", \"controller_shape\\u0004horizontal\": \"horizontal\", \"controller_shape\\u0004x location\": \"localisation x\", \"controller_shape\\u0004x loc\": \"loc x\", \"controller_shape\\u0004h location\": \"localisation h\", \"controller_shape\\u0004h loc\": \"loc h\", \"controller_shape\\u0004horizontal location\": \"localisation horizontale\", \"controller_shape\\u0004y position\": \"position y\", \"controller_shape\\u0004y pos\": \"pos y\", \"controller_shape\\u0004v position\": \"position v\", \"controller_shape\\u0004v pos\": \"pos v\", \"controller_shape\\u0004vertical position\": \"position verticale\", \"controller_shape\\u0004vertical\": \"vertical\", \"controller_shape\\u0004y location\": \"localisation y\", \"controller_shape\\u0004y loc\": \"loc y\", \"controller_shape\\u0004v location\": \"localisation v\", \"controller_shape\\u0004v loc\": \"loc v\", \"controller_shape\\u0004vertical location\": \"localisation verticale\", \"controller_shape\\u0004position\": \"position\", \"controller_shape\\u0004location\": \"emplacement\", \"controller_shape\\u0004pos\": \"pos\", \"controller_shape\\u0004loc\": \"loc\", \"controller_shape\\u0004transform\": \"transformation\", \"controller_shape\\u0004prs\": \"pre\", \"controller_shape\\u0004slider\": \"curseur\", \"controller_shape\\u00042d slider\": \"curseur 2d\", \"controller_shape\\u0004joystick\": \"joystick\", \"controller_shape\\u0004angle\": \"angle\", \"controller_shape\\u0004camera\": \"cam\\u00e9ra\", \"controller_shape\\u0004cam\": \"cam\", \"controller_shape\\u0004head\": \"t\\u00eate\", \"controller_shape\\u0004skull\": \"cr\\u00e2ne\", \"controller_shape\\u0004hand\": \"main\", \"controller_shape\\u0004carpus\": \"carpe\", \"controller_shape\\u0004foot\": \"pied\", \"controller_shape\\u0004tarsus\": \"tarse\", \"controller_shape\\u0004claws\": \"griffes\", \"controller_shape\\u0004claw\": \"griffe\", \"controller_shape\\u0004hoof\": \"sabot\", \"controller_shape\\u0004eye\": \"\\u0153il\", \"controller_shape\\u0004eyes\": \"yeux\", \"controller_shape\\u0004face\": \"face\", \"controller_shape\\u0004square\": \"carr\\u00e9\", \"controller_shape\\u0004hips\": \"hanches\", \"controller_shape\\u0004hip\": \"hanche\", \"controller_shape\\u0004body\": \"corps\", \"controller_shape\\u0004shoulders\": \"\\u00e9paules\", \"controller_shape\\u0004neck\": \"cou\", \"controller_shape\\u0004tail\": \"queue\", \"controller_shape\\u0004penis\": \"p\\u00e9nis\", \"controller_shape\\u0004vulva\": \"vulve\", \"controller_shape\\u0004walk cycle\": \"cycle de marche\", \"controller_shape\\u0004run cycle\": \"cycle de course\", \"controller_shape\\u0004animation cycle\": \"cycle d'animation\", \"controller_shape\\u0004cycle\": \"cycle\", \"controller_shape\\u0004blender\": \"m\\u00e9langeur\", \"controller_shape\\u0004animation blender\": \"m\\u00e9langeur d'animation\", \"controller_shape\\u0004null\": \"nul\", \"controller_shape\\u0004empty\": \"vide\", \"controller_shape\\u0004connector\": \"connecteur\", \"controller_shape\\u0004connection\": \"connexion\", \"controller_shape\\u0004connect\": \"connecter\", \"controller_shape\\u0004etm\": \"etm\", \"controller_shape\\u0004expose transform\": \"exposer les transformations\", \"controller_shape\\u0004ear\": \"oreille\", \"controller_shape\\u0004hair\": \"cheveux\", \"controller_shape\\u0004strand\": \"m\\u00e8che\", \"controller_shape\\u0004hair strand\": \"m\\u00e8che de cheveux\", \"controller_shape\\u0004mouth\": \"bouche\", \"controller_shape\\u0004nose\": \"nez\", \"controller_shape\\u0004brow\": \"sourcil\", \"controller_shape\\u0004eyebrow\": \"sourcil\", \"controller_shape\\u0004eye brow\": \"sourcil\", \"controller_shape\\u0004poney tail\": \"queue de cheval\", \"controller_shape\\u0004poneytail\": \"queue de cheval\", \"controller_shape\\u0004pincer\": \"pince\", \"controller_shape\\u0004wing\": \"aile\", \"controller_shape\\u0004fin\": \"nageoire\", \"controller_shape\\u0004fishbone\": \"ar\\u00eate\", \"controller_shape\\u0004fish bone\": \"ar\\u00eate\", \"controller_shape\\u0004audio\": \"audio\", \"controller_shape\\u0004sound\": \"son\", \"controller_shape\\u0004vertebrae\": \"vert\\u00e8bre\", \"controller_shape\\u0004spine\": \"colonne\", \"controller_shape\\u0004torso\": \"torse\", \"controller_shape\\u0004lungs\": \"poumons\", \"controller_shape\\u0004chest\": \"buste\", \"controller_shape\\u0004ribs\": \"c\\u00f4tes\", \"controller_shape\\u0004rib\": \"c\\u00f4te\", \"Create controller\": \"Cr\\u00e9er un contr\\u00f4leur\", \"Slider\": \"Curseur\", \"Controller\": \"Contr\\u00f4leur\", \"Hand\": \"Main\", \"X Position\": \"Position X\", \"Y Position\": \"Position Y\", \"Transform\": \"Transformation\", \"Eye\": \"\\u0152il\", \"Head\": \"T\\u00eate\", \"Hips\": \"Hanches\", \"Body\": \"Corps\", \"Shoulders\": \"\\u00c9paules\", \"Foot\": \"Pied\", \"Ear\": \"Oreille\", \"Mouth\": \"Bouche\", \"Nose\": \"Nez\", \"Eyebrow\": \"Sourcil\", \"Claws\": \"Griffes\", \"Hoof\": \"Sabot\", \"Pincer\": \"Pince\", \"Audio\": \"Audio\", \"Torso\": \"Torse\", \"Vertebrae\": \"Vert\\u00e8bre\", \"Easter egg ;)\\u0004Penis\": \"P\\u00e9nis\", \"Easter egg ;)\\u0004Vulva\": \"Vulve\", \"Animation Cycles\": \"Cycles d'animation\", \"Animation Blender\": \"M\\u00e9langeur d'animation\", \"Expose Transform\": \"Exposer les transformations\", \"Bake controllers\": \"Figer les contr\\u00f4leurs\", \"Extract controllers\": \"Extraire les contr\\u00f4leurs\", \"No new controller was found to extract.\\nDo you want to extract all controllers from this pre-composition anyway?\": \"Aucun nouveau contr\\u00f4leur \\u00e0 extraire n'a \\u00e9t\\u00e9 trouv\\u00e9.\\nVoulez-vous tout de m\\u00eame extraire tous les contr\\u00f4leurs de cette pr\\u00e9-composition ?\", \"Nothing new!\": \"Rien de nouveau !\", \"Tag as ctrls\": \"Marquer comme ctrls\", \"Left\": \"Gauche\", \"Right\": \"Droite\", \"Front\": \"Avant\", \"Back\": \"Arri\\u00e8re\", \"Middle\": \"Milieu\", \"Under\": \"En Dessous\", \"Above\": \"Au-dessus\", \"Toggle edit mode\": \"Basculer le mode \\u00e9dition\", \"layer name\\u0004L\": \"G\", \"layer name\\u0004R\": \"D\", \"layer name\\u0004Fr\": \"Av\", \"layer name\\u0004Bk\": \"Ar\", \"layer name\\u0004Tl\": \"Q\", \"layer name\\u0004Md\": \"M\", \"layer name\\u0004Ab\": \"Sur\", \"layer name\\u0004Un\": \"Sous\", \"Bone\": \"Os\", \"Pin\": \"\\u00c9pingle\", \"Zero\": \"Z\\u00e9ro\", \"anatomy\\u0004clavicle\": \"clavidule\", \"anatomy\\u0004shoulder\": \"\\u00e9paule\", \"anatomy\\u0004shoulder blade\": \"omoplate\", \"anatomy\\u0004scapula\": \"scapula\", \"anatomy\\u0004humerus\": \"humerus\", \"anatomy\\u0004arm\": \"bras\", \"anatomy\\u0004radius\": \"radius\", \"anatomy\\u0004ulna\": \"cubitus\", \"anatomy\\u0004forearm\": \"avant-Bras\", \"anatomy\\u0004finger\": \"doigt\", \"anatomy\\u0004fingers\": \"doigts\", \"anatomy\\u0004heel\": \"talon\", \"anatomy\\u0004femur\": \"f\\u00e9mur\", \"anatomy\\u0004thigh\": \"cuisse\", \"anatomy\\u0004leg\": \"jambe\", \"anatomy\\u0004tibia\": \"tibia\", \"anatomy\\u0004shin\": \"jarret\", \"anatomy\\u0004calf\": \"mollet\", \"anatomy\\u0004fibula\": \"p\\u00e9ron\\u00e9\", \"anatomy\\u0004toe\": \"orteil\", \"anatomy\\u0004toes\": \"orteils\", \"anatomy\\u0004feather\": \"plume\", \"Building OCO character:\": \"Construction du personnage OCO :\", \"Sorting bones...\": \"Tri des os...\", \"duik\\u0004Tangent\": \"Tangente\", \"Lock tangents\": \"Verrouiller les tangentes\", \"Some layers are 3D layers, that's a problem...\": \"Certains calques sont des calques 3D, c'est un probl\\u00e8me...\", \"This can't be rigged, sorry.\": \"Cela ne peut pas \\u00eatre rigg\\u00e9, d\\u00e9sol\\u00e9.\", \"Auto-rig\": \"Auto-rig\", \"Sorting layers...\": \"Tri des calques...\", \"Root\": \"Racine\", \"Shoulders & neck\": \"\\u00c9paules et cou\", \"Heel\": \"Talon\", \"Shoulder\": \"\\u00c9paule\", \"Front leg\": \"Patte avant\", \"Creating controllers\": \"Cr\\u00e9ation des contr\\u00f4leurs\", \"Parenting...\": \"Parentage...\", \"Fish spine\": \"Colonne de poisson\", \"Rigging...\": \"Rig...\", \"Custom bones\": \"Os personnalis\\u00e9s\", \"Crop precompositions\": \"Recadrer les pr\\u00e9-compositions\", \"Edit expression\": \"Modifier l'expression\", \"A higher factor \\u2192 a higher precision.\\n\\n\\u2022 Smart mode: lower the factor to keep keyframes only for extreme values. Increasing the factor helps to get a more precise curve with inflexion keyframes.\\n\\n\\u2022 Precise mode: A factor higher than 1.0 increases the precision to sub-frame sampling (2 \\u2192 two samples per frame).\\nA factor lower than 1.0 decreases the precision so that less frames are sampled (0.5 \\u2192 half of the frames are sampled).\\nDecrease the precision to make the process faster, increase it if you need a more precise motion-blur, for example.\": \"Un facteur plus \\u00e9lev\\u00e9 \\u2192 une pr\\u00e9cision plus \\u00e9lev\\u00e9e.\\n\\n\\u2022 Mode intelligent : baissez le facteur pour ne garder que les images cl\\u00e9s pour les valeurs extr\\u00eames. L'augmentation du facteur aide \\u00e0 obtenir une courbe plus pr\\u00e9cise avec les images cl\\u00e9s sur les points d'inflexion.\\n\\n\\u2022 Mode pr\\u00e9cis : Un facteur sup\\u00e9rieur \\u00e0 1.0 augmente la pr\\u00e9cision de l'\\u00e9chantillonnage sous-image (2 \\u2192 deux \\u00e9chantillons par image).\\nUn facteur inf\\u00e9rieur \\u00e0 1.0 diminue la pr\\u00e9cision de sorte que moins d'images soient \\u00e9chantillonn\\u00e9es (0,5 \\u2192 la moiti\\u00e9 des images sont \\u00e9chantillonn\\u00e9es).\\nDiminuez la pr\\u00e9cision pour rendre le processus plus rapide, augmentez-la si vous avez besoin d'un flou de mouvement plus pr\\u00e9cis, par exemple.\", \"Automation and expressions\": \"Automatisation et expressions\", \"Separate the dimensions of the selected properties.\\nAlso works with colors, separated to RGB or HSL.\": \"S\\u00e9parer les dimensions des propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es.\\nFonctionne \\u00e9galement avec des couleurs, s\\u00e9par\\u00e9es en RVB ou TSL.\", \"Toggle expressions, or remove them keeping the post-expression value on all selected properties.\\n\\n[Ctrl]: Remove expressions instead of just disabling.\\n[Alt]: Remove expressions but keep the pre-expression value (After Effects default).\": \"Activer/d\\u00e9sactiver les expressions, ou les supprimer en conservant la valeur post-expression sur toutes les propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es.\\n\\n[Ctrl] : Supprimer les expressions au lieu de les d\\u00e9sactiver.\\n[Alt] : Supprime les expressions mais conserve la valeur pr\\u00e9-expression (comme After Effects par d\\u00e9faut).\", \"Expression tools\": \"Outils d'expressions\", \"Various tools to fix and work with expressions\": \"Diff\\u00e9rents outils pour corriger et travailler avec des expressions\", \"Remove\": \"Retirer\", \"Replace all occurences of %1 by %2.\": \"Remplacer toutes les occurrences de %1 par %2.\", \"Use\": \"Utiliser\", \"Copy expression\": \"Copier l'expression\", \"Copy the expression from the selected property.\": \"Copier l'expression de la propri\\u00e9t\\u00e9 s\\u00e9lectionn\\u00e9e.\", \"Paste the expression in all selected properties.\": \"Coller l'expression dans toutes les propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Use an external editor to edit the selected expression.\\n\\n[Ctrl]: Reloads the expressions from the external editor.\": \"Utilisez un \\u00e9diteur externe pour modifier l'expression s\\u00e9lectionn\\u00e9e.\\n\\n[Ctrl]: Recharge les expressions depuis l'\\u00e9diteur externe.\", \"Open expressions with...\": \"Ouvrir les expressions avec...\", \"Select an application to open the expressions.\\nLeave the field empty to use the system default for '.jsxinc' files.\": \"S\\u00e9lectionnez une application pour ouvrir les expressions.\\nLaissez le champ vide pour utiliser la valeur par d\\u00e9faut du syst\\u00e8me pour les fichiers '.jsxinc'.\", \"System default\": \"Par d\\u00e9faut du syst\\u00e8me\", \"Set a random value to the selected properties, keyframes or layers.\": \"D\\u00e9finir une valeur al\\u00e9atoire sur les propri\\u00e9t\\u00e9s, les images cl\\u00e9s ou les calques s\\u00e9lectionn\\u00e9s.\", \"Current values\": \"Valeurs actuelles\", \"Values of the properties at the current time\": \"Valeurs des propri\\u00e9t\\u00e9s \\u00e0 l'instant courant\", \"Layer attributes\": \"Attributs de calque\", \"Attributes of the layers.\": \"Attributs des calques.\", \"Keyframes (value and time).\": \"Images cl\\u00e9s (valeur et instant).\", \"Natural (gaussian)\": \"Naturel (gaussien)\", \"Uses an algorithm with a natural result (using the Gaussian bell-shaped function).\\nA few values may be out of range.\": \"Utilise un algorithme avec un r\\u00e9sultat naturel (en utilisant la fonction Gaussienne, en forme de cloche).\\nQuelques valeurs peuvent \\u00eatre hors des limites.\", \"Strict\": \"Strict\", \"Uses strict values.\": \"Utilise des valeurs strictes.\", \"Collapse dimensions\": \"Fusionner les dimensions\", \"Controls all dimensions or channels with a single value.\": \"Contr\\u00f4le toutes les dimensions ou canaux avec une seule valeur.\", \"Separate all dimensions or channels to control them individually.\": \"S\\u00e9parer toutes les dimensions ou canaux pour les contr\\u00f4ler individuellement.\", \"Indices\": \"Indices\", \"Values\": \"Valeurs\", \"Control all dimensions or channels with a single value.\": \"Contr\\u00f4ler toutes les dimensions ou canaux avec une seule valeur.\", \"Min\": \"Min\", \"Max\": \"Max\", \"Replace expressions by keyframes.\\nUse a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"Remplacer les expressions par des images cl\\u00e9s.\\nUtiliser un algorithme intelligent pour avoir le moins d'images cl\\u00e9s possible et les garder faciles \\u00e0 \\u00e9diter par la suite.\", \"Smart mode\": \"Mode intelligent\", \"Use a smarter algorithm which produces less keyframes.\\nThe result may be easier to edit afterwards but a bit less precise than other modes\": \"Utiliser un algorithme plus intelligent qui produit moins d'images cl\\u00e9s.\\nLe r\\u00e9sultat peut \\u00eatre plus facile \\u00e0 \\u00e9diter par la suite, mais un peu moins pr\\u00e9cis que les autres modes\", \"Precise mode\": \"Mode pr\\u00e9cis\", \"Add new keyframes for all frames.\\nThis mode produces more keyframes but the result may be closer to the original animation.\": \"Ajouter de nouvelles images cl\\u00e9s pour toutes les images.\\nCe mode produit plus d'images cl\\u00e9s, mais le r\\u00e9sultat peut \\u00eatre plus proche de l'animation originale.\", \"Precision factor\": \"Facteur de pr\\u00e9cision\", \"Replaces all expressions of the composition by keyframes,\\nand removes all non-renderable layers.\\n\\nUses a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"Remplace toutes les expressions de la composition par des images cl\\u00e9s,\\npuis supprime tous les calques non visibles au rendu.\\n\\nUtilise un algorithme intelligent pour avoir le moins d'images cl\\u00e9s possible et les garder faciles \\u00e0 \\u00e9diter par la suite.\", \"Activate the time remapping on the selected layers, adjusts the keyframes and adds a loop effect.\": \"Activer le remappage temporel sur les calques s\\u00e9lectionn\\u00e9s, ajuste les images cl\\u00e9s et ajoute un effet de boucle.\", \"Creates a spatial effector to control properties.\\n\\nSelect the properties to control first, then click on this button.\": \"Cr\\u00e9e un effecteur spatial pour contr\\u00f4ler les propri\\u00e9t\\u00e9s.\\n\\nS\\u00e9lectionnez d'abord les propri\\u00e9t\\u00e9s \\u00e0 contr\\u00f4ler, puis cliquez sur ce bouton.\", \"Control properties using a map (texture) layer.\": \"Contr\\u00f4ler les propri\\u00e9t\\u00e9s \\u00e0 l'aide d'un calque de texture.\", \"Add a random but smooth animation to the selected properties.\": \"Ajouter une animation al\\u00e9atoire mais lisse aux propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Individual controls\": \"Contr\\u00f4les individuels\", \"Create one individual control for each property.\": \"Cr\\u00e9er un contr\\u00f4le individuel pour chaque propri\\u00e9t\\u00e9.\", \"Unified control\": \"Contr\\u00f4le unifi\\u00e9\", \"Create a single control for all properties.\\na.k.a. The One Duik To Rule Them All.\": \"Cr\\u00e9er un contr\\u00f4le unique pour toutes les propri\\u00e9t\\u00e9s.\\na.k.a. Le Duik Qui Les Contr\\u00f4lera Tous.\", \"Add a control effect to randomize (and animate) the selected properties.\": \"Ajouter un effet de contr\\u00f4le aux propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es pour les al\\u00e9atoiriser (et animer).\", \"Creates a single control for all properties.\\na.k.a. The One Duik To Rule Them All.\": \"Cr\\u00e9e un contr\\u00f4le unique pour toutes les propri\\u00e9t\\u00e9s.\\na.k.a. Le Duik Qui Les Contr\\u00f4lera Tous.\", \"Swing or blink.\\nAlternate between two values, going back and forth,\\nwith advanced interpolation options.\": \"Balancement ou clignotement.\\nAlterner entre deux valeurs,\\navec des options avanc\\u00e9es d'interpolation.\", \"Swing\": \"Balancement\", \"Smoothly go back and forth between two values.\": \"Va et vient entre deux valeurs.\", \"Blink\": \"Clignotement\", \"Switch between two values, without interpolation.\": \"Basculer entre deux valeurs, sans interpolation.\", \"Automates the rotation of the selected layers as wheels.\": \"Automatise la rotation des calques s\\u00e9lectionn\\u00e9s en tant que roues.\", \"Add cycles to the animated properties,\\n(with more features than the 'loopOut' and 'loopIn' expressions).\": \"Ajoute des cycles aux propri\\u00e9t\\u00e9s anim\\u00e9es,\\n(avec plus de fonctionnalit\\u00e9s que les expressions 'loopOut' et 'loopIn').\", \"Animate the selected character using a procedural walk or run cycle.\": \"Animer le personnage s\\u00e9lectionn\\u00e9 en utilisant une marche ou un cycle de course proc\\u00e9dural.\", \"Neck\": \"Cou\", \"Right hand\": \"Main droite\", \"Left hand\": \"Main gauche\", \"Right foot\": \"Pied droit\", \"Left foot\": \"Pied gauche\", \"Rig paint effects and brush strokes to animate them more easily.\": \"Riguer les effets peinture et les coups de pinceau pour les animer plus facilement.\", \"Bones\": \"Os\", \"Select bones\": \"S\\u00e9lectionner les os\", \"Select all bones\": \"S\\u00e9lectionner tous les os\", \"Show/hide bones\": \"Afficher/masquer les os\", \"Show/Hide all the bones.\\n\\n[Alt]: Only the unselected bones.\": \"Afficher/Masquer tous les os.\\n\\n[Alt]: Seulement les os non s\\u00e9lectionn\\u00e9s.\", \"Duplicate bones\": \"Dupliquer les os\", \"Duplicate the selected bones\": \"Dupliquer les os s\\u00e9lectionn\\u00e9s\", \"Automatically (try to) link the artwork layers to their corresponding bones.\": \"(Essayer de) parenter automatiquement les calques de dessin aux os correspondants.\", \"By default, bones and artworks are matched using the layer names.\": \"Par d\\u00e9faut, les os et les dessins sont appari\\u00e9s en utilisant les noms des calques.\", \"[Alt]: Use the distance between the layers (using the anchor points of the layers) instead of their names.\": \"[Alt]: Utilisez la distance entre les calques (en utilisant les points d'ancrage des calques) au lieu de leurs noms.\", \"Edit mode\": \"Mode \\u00e9dition\", \"Bake bone appearances.\\n\\n[Alt]: Keep envelops.\\n[Ctrl]: Keep deactivated noodles.\": \"Figer les apparences des os.\\n\\n[Alt]: Garder les enveloppes.\\n[Ctrl]: Garder les nouilles d\\u00e9sactiv\\u00e9es.\", \"Bone settings\": \"Param\\u00e8tres de l'os\", \"Edit selected bones\": \"\\u00c9diter les os s\\u00e9lectionn\\u00e9s\", \"Current Selection\": \"S\\u00e9lection actuelle\", \"Side\": \"C\\u00f4t\\u00e9\", \"Location\": \"Emplacement\", \"Color\": \"Couleur\", \"Set the color of the selected layers.\": \"D\\u00e9finir la couleur des calques s\\u00e9lectionn\\u00e9s.\", \"Size\": \"Taille\", \"Change the size of the layer.\": \"Change la taille du calque.\", \"Change the opacity of the bones.\": \"Change l'opacit\\u00e9 des os.\", \"Group name\": \"Nom du groupe\", \"Character / Group name\": \"Nom du personnage / groupe\", \"Choose the name of the character.\": \"Choisissez le nom du personnage.\", \"Name\": \"Nom\", \"(Limb) Name\": \"Nom (du membre)\", \"Change the name of the limb this layer belongs to\": \"Changer le nom du membre auquel appartient ce calque\", \"Envelop\": \"Enveloppe\", \"Enabled\": \"Activ\\u00e9\", \"Toggle the envelops of the selected bones\": \"(D\\u00e9s)activer les enveloppes des os s\\u00e9lectionn\\u00e9s\", \"Envelop opacity\": \"Opacit\\u00e9 de l'enveloppe\", \"Change the opacity of the envelop.\": \"Changer l'opacit\\u00e9 des enveloppes.\", \"Envelop color\": \"Couleur de l'enveloppe\", \"Set the color of the selected envelops.\": \"D\\u00e9finir la couleur des enveloppes s\\u00e9lectionn\\u00e9s.\", \"Envelop stroke size\": \"Taille du contour de l'enveloppe\", \"Change the size of the envelop stroke.\": \"Changer la taille du contour de l'enveloppe.\", \"Envelop stroke color\": \"Couleur du contour de l'enveloppe\", \"Set the color of the selected envelops strokes.\": \"D\\u00e9finir la couleur des contours des enveloppes s\\u00e9lectionn\\u00e9s.\", \"Noodle\": \"Nouille\", \"Toggle the noodles of the selected bones\": \"(D\\u00e9s)activer les nouilles des os s\\u00e9lectionn\\u00e9s\", \"Noodle color\": \"Couleur de la nouille\", \"Set the color of the selected noodles.\": \"D\\u00e9finir la couleur des nouilles s\\u00e9lectionn\\u00e9s.\", \"Pick selected layer\": \"Choisir le calque s\\u00e9lectionn\\u00e9\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each bone.\": \"Appliquer les modifications.\\n\\n[Alt]: assigne une couleur al\\u00e9atoire \\u00e0 chaque os.\", \"Edit bones\": \"\\u00c9diter les os\", \"Character Name\": \"Nom du personnage\", \"Add an armature for an arm\": \"Ajouter une armature pour un bras\", \"[Ctrl]: Auto-parent the selection to the new bones.\\n[Alt]: Assign a random color to the new limb.\": \"[Ctrl]: Auto-parenter de la s\\u00e9lection aux nouveaux os.\\n[Alt]: Assigner une couleur al\\u00e9atoire au nouveau membre.\", \"Create\": \"Cr\\u00e9er\", \"Create arm\": \"Cr\\u00e9er un bras\", \"Forearm\": \"Avant-Bras\", \"Add an armature for a leg\": \"Ajouter une armature pour une jambe\", \"Create leg\": \"Cr\\u00e9er une jambe\", \"Thigh\": \"Cuisse\", \"Calf\": \"Mollet\", \"Toes\": \"Orteils\", \"Add an armature for a spine (including the hips and head)\": \"Ajouter une armature pour une colonne vert\\u00e9brale (y compris les hanches et la t\\u00eate)\", \"Create spine\": \"Cr\\u00e9er une colonne vert\\u00e9brale\", \"Add an armature for a hair strand.\": \"Ajouter une armature pour une m\\u00e8che de cheveux.\", \"Create hair strand\": \"Cr\\u00e9er une m\\u00e8che de cheveux\", \"Hair:\": \"Cheveux :\", \"layers\": \"calques\", \"Create tail\": \"Cr\\u00e9er une queue\", \"Tail:\": \"Queue :\", \"Add an armature for a wing.\": \"Ajouter une armature pour une aile.\", \"Create wing\": \"Cr\\u00e9er une aile\", \"Feathers:\": \"Plumes :\", \"Add an armature for the spine of a fish.\": \"Ajouter une armature pour la colonne vert\\u00e9brale d'un poisson.\", \"Create fish spine\": \"Cr\\u00e9er une colonne vert\\u00e9brale de poisson\", \"Spine:\": \"Colonne :\", \"Add an armature for a fin.\": \"Ajouter une armature pour une nageoire.\", \"Create fin\": \"Cr\\u00e9er une nageoire\", \"Fishbones:\": \"Arr\\u00eates :\", \"Hominoid\": \"Homino\\u00efde\", \"Create limbs for an hominoid (Humans and apes).\": \"Cr\\u00e9er des membres pour un homino\\u00efde (Humains et singes).\", \"Plantigrade\": \"Plantigrade\", \"Create limbs for a plantigrade (primates, bears, rabbits...).\": \"Cr\\u00e9er des membres pour un plantigrade (primates, ours, lapins...).\", \"Digitigrade\": \"Digitigrade\", \"Create limbs for a digitigrade (dogs, cats, dinosaurs...).\": \"Cr\\u00e9er des membres pour un digitigrade (chiens, chats, dinosaures...).\", \"Ungulate\": \"Ongul\\u00e9\", \"Create limbs for an ungulate (horses, cattle, giraffes, pigs, deers, camels, hippopotamuses...).\": \"Cr\\u00e9er des membres pour un ongul\\u00e9 (chevaux, b\\u00e9tail, girafes, porcs, cerfs, chameaux, hippopotames...).\", \"Arthropod\": \"Arthropode\", \"Create limbs for an arthropod (insects, spiders, scorpions, crabs, shrimps...)\": \"Cr\\u00e9er des membres pour un arthropode (insectes, araign\\u00e9es, scorpions, crabes, crevettes...)\", \"Bird\": \"Oiseau\", \"Create limbs for a cute flying beast.\": \"Cr\\u00e9ez des membres pour une b\\u00eate volante mignonne.\", \"Fish\": \"Poisson\", \"Create limbs for weird swimming beasts.\": \"Cr\\u00e9ez des membres pour de bizarres b\\u00eates nageantes.\", \"Snake\": \"Serpent\", \"Custom\": \"Personnalis\\u00e9\", \"Add a custom armature.\": \"Ajouter une armature personnalis\\u00e9e.\", \"[Ctrl]: Automatically parent the selected items (layers, path vertices or puppet pins) to the new bones.\": \"[Ctrl]: Parenter automatiquement les \\u00e9l\\u00e9ments s\\u00e9lectionn\\u00e9s (calques, points de trac\\u00e9 ou coins de marionnette) aux nouveaux os.\", \"Create custom armature\": \"Cr\\u00e9er une armature personnalis\\u00e9e\", \"Number of bones:\": \"Nombre d'os :\", \"Limb name\": \"Nom du membre\", \"Cameras\": \"Cam\\u00e9ras\", \"Add guides in the composition to help the composition of the image.\\nIncludes thirds, golden ratio, and other standard guides.\": \"Ajouter des guides dans la composition pour aider \\u00e0 la composition de l'image.\\nComprend les tiers, le rapport du nombre d'or et d'autres guides standard.\", \"Adds an inverse constraint of the scale to the depth (Z position) of the 3D layers, so that their visual size doesn't change with their depth.\\nWorks as a toggle: first click activates the effect, next click removes it from the selected layers.\": \"Ajoute une contrainte inverse de l'\\u00e9chelle \\u00e0 la profondeur (position Z) des calques 3D, pour que leur taille visuelle ne change pas avec leur profondeur.\\nFonctionne comme une bascule : le premier clic active l'effet, le clic suivant le supprime des calques s\\u00e9lectionn\\u00e9s.\", \"There's no camera, please create a camera first.\": \"Il n'y a pas de cam\\u00e9ra, veuillez d'abord cr\\u00e9er une cam\\u00e9ra.\", \"Nothing selected. Please select a layer first.\": \"Rien n'est s\\u00e9lectionn\\u00e9. Veuillez d'abord s\\u00e9lectionner un calque.\", \"Rig the selected camera to make it easier to animate.\\nAlso includes nice behaviors like handheld camera or shoulder camera...\": \"Setup de la cam\\u00e9ra s\\u00e9lectionn\\u00e9e pour la rendre plus facile \\u00e0 manipuler.\\nInclue aussi des comportements soign\\u00e9s, comme la cam\\u00e9ra \\u00e9paule ou port\\u00e9e \\u00e0 la main...\", \"There's no camera, or it's a one-node camera, but a two-node camera is needed.\\nPlease, change to or create a two-node camera.\": \"Il n'y a pas de cam\\u00e9ra, ou bien c'est une cam\\u00e9ra \\u00e0 un seul n\\u0153ud, mais une cam\\u00e9ra \\u00e0 deux n\\u0153uds est n\\u00e9cessaire.\\nVeuillez changer ou cr\\u00e9er une cam\\u00e9ra \\u00e0 deux n\\u0153uds.\", \"Create a fake camera, working with standard multiplane 2D Layers.\\nParent the layers to the control null objects.\\nDuplicate these control nulls if you need more levels.\\nThis also includes nice behaviors like handheld camera or shoulder camera...\": \"Cr\\u00e9e une fausse cam\\u00e9ra, en travaillant avec les calques 2D standard multiplan.\\nParente les calques aux objets nuls de contr\\u00f4le.\\nDupliquez ces nuls de contr\\u00f4le si vous avez besoin de plus de niveaux.\\nCela inclut \\u00e9galement des comportements soign\\u00e9s comme la cam\\u00e9ra \\u00e0 la main ou la cam\\u00e9ra \\u00e9paule...\", \"Command line\": \"Ligne de commande\", \"Adjust other parameters for setting the size.\": \"Ajuster les autres param\\u00e8tres pour d\\u00e9finir la taille.\", \"Resize settings\": \"Param\\u00e8tres de redimensionnement\", \"Constraint the dimensions together.\": \"Contraindre les dimensions ensemble.\", \"Width\": \"Largeur\", \"Height\": \"Hauteur\", \"Pixel aspect\": \"Aspect des pixels\", \"Square Pixels\": \"Pixels carr\\u00e9s\", \"D1/DV NTSC (0.91)\": \"D1/DV NTSC (0.91)\", \"D1/DV NTSC Widescreen (1.21)\": \"\\u00c9cran large D1/DV NTSC (1.21)\", \"D1/DV PAL (1.09)\": \"D1/DV PAL (1.09)\", \"D1/DV PAL Widescreen (1.46)\": \"\\u00c9cran large D1/DV PAL (1.46)\", \"HDV 1080/DVCPRO HD 720 (1.33)\": \"HDV 1080/DVCPRO HD 720 (1.33)\", \"DVCPRO HD 1080 (1.5)\": \"DVCPRO HD 1080 (1.5)\", \"Anamorphic 2:1 (2)\": \"Anamorphique 2:1 (2)\", \"Frame rate\": \"Fr\\u00e9quence d'images\", \"Display\": \"Affichage\", \"Resolution\": \"R\\u00e9solution\", \"resolution\\u0004Full\": \"Compl\\u00e8te\", \"resolution\\u0004Half\": \"Demi\", \"resolution\\u0004Third\": \"Un tiers\", \"resolution\\u0004Quarter\": \"Un quart\", \"Preserve resolution\": \"Conserver la r\\u00e9solution\", \"Preserve\": \"Conserver\", \"Background color\": \"Couleur d'arri\\u00e8re-plan\", \"Shy layers\": \"Calques discrets\", \"Hide\": \"Cacher\", \"Rendering\": \"Rendu\", \"Proxy\": \"Doublure\", \"Renderer\": \"Moteur de rendu\", \"Preserve frame rate\": \"Conserver la fr\\u00e9quence d\\u2019images\", \"Frame blending\": \"Fusion des images\", \"Motion blur\": \"Flou de mouvement\", \"Shutter angle\": \"Angle d'obturateur\", \"Shutter phase\": \"Phase d'obturation\", \"Samples\": \"\\u00c9chantillons\", \"Adaptive sample limit\": \"Limite d'\\u00e9chantillons adaptative\", \"Update precompositions\": \"Mettre \\u00e0 jour les pr\\u00e9-compositions\", \"Comp settings\": \"Param\\u00e8tres de Comp\", \"Set the current or selected composition(s) settings, also changing the settings of all precompositions.\": \"D\\u00e9finir les param\\u00e8tres de(s) composition(s) actuelle(s) ou s\\u00e9lectionn\\u00e9e(s), en modifiant \\u00e9galement les param\\u00e8tres de toutes les pr\\u00e9compositions.\", \"Links and constraints\": \"Liens et contraintes\", \"Lock prop.\": \"Verrouiller prop.\", \"Lock the value of the selected properties.\": \"Verrouiller la valeur des propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"Zero out the selected layers transformation.\\n[Alt]: Reset the transformation of the selected layers to 0.\\n[Ctrl] + [Alt]: Also reset the opacity to 100 %.\": \"Initialiser \\u00e0 z\\u00e9ro la transformation des calques s\\u00e9lectionn\\u00e9s.\\n[Alt]: Remettre les valeurs de transformation des calques s\\u00e9lectionn\\u00e9s \\u00e0 0.\\n[Ctrl] + [Alt]: Remettre \\u00e9galement l'opacit\\u00e9 \\u00e0 100 %.\", \"Expose the transformation of layers using a nice controller.\": \"Expose la transformation des calques \\u00e0 l'aide d'un simple contr\\u00f4leur.\", \"Create locator.\": \"Cr\\u00e9er un localisateur.\", \"Extract locators.\": \"Extraire les localisateurs.\", \"Use expressions\": \"Utiliser des expressions\", \"Use essential properties\": \"Utiliser les propri\\u00e9t\\u00e9s essentielles\", \"Measure distance\": \"Mesurer la distance\", \"Measure the distance between two layers.\": \"Mesurer la distance entre deux calques.\", \"Select two layers to measure the distance between them.\": \"S\\u00e9lectionnez deux calques pour mesurer la distance entre eux.\", \"The distance is %1 px\": \"La distance est de %1 px\", \"Prop. info\": \"Info de prop.\", \"Get property detailed information.\": \"Obtenir les informations d\\u00e9taill\\u00e9es sur la propri\\u00e9t\\u00e9.\", \"Get property info\": \"Obtenir les informations de la propri\\u00e9t\\u00e9\", \"Connect slave properties to a master property.\": \"Connecter les propri\\u00e9t\\u00e9s esclaves \\u00e0 une propri\\u00e9t\\u00e9 ma\\u00eetresse.\", \"Layer opacities\": \"Opacit\\u00e9 des calques\", \"Connects the selected layers to the control you've just set, using their opacity properties to switch their visibility.\": \"Connecte les calques s\\u00e9lectionn\\u00e9s au contr\\u00f4le que vous venez de d\\u00e9finir, en utilisant leurs propri\\u00e9t\\u00e9s d'opacit\\u00e9 pour changer leur visibilit\\u00e9.\", \"Properties\": \"Propri\\u00e9t\\u00e9s\", \"Connects the selected properties to the control you've just set.\": \"Connecte les propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es au contr\\u00f4le que vous venez de d\\u00e9finir.\", \"Connects the selected keys to the control you've just set.\": \"Connecte les clefs s\\u00e9lectionn\\u00e9es au contr\\u00f4le que vous venez de pr\\u00e9parer.\", \"2D Slider\": \"Curseur 2D\", \"Angle\": \"Angle\", \"Axis\": \"Axe\", \"Channel\": \"Couche\", \"Choose or create control\": \"Choisir ou cr\\u00e9er un contr\\u00f4le\", \"Create a slider controller.\": \"Cr\\u00e9er un contr\\u00f4leur curseur.\", \"Create a 2D slider controller.\": \"Cr\\u00e9er un contr\\u00f4leur en curseur 2D.\", \"Create an angle controller.\": \"Cr\\u00e9er un contr\\u00f4leur d'angle.\", \"Create a controller to measure lengths, angles and other coordinates between layers.\": \"Cr\\u00e9er un contr\\u00f4leur pour mesurer les longueurs, les angles et les autres coordonn\\u00e9es entre les calques.\", \"Layer list\": \"Liste de calques\", \"Creates a dropdown control to control the visibility of a list of layers.\\n\\nFirst, select the layer where to create the controlling effect, then click the button to get to the next step.\": \"Cr\\u00e9e une liste d\\u00e9roulante pour contr\\u00f4ler la visibilit\\u00e9 d'une liste de calques.\\n\\nTout d'abord, s\\u00e9lectionnez le calque o\\u00f9 cr\\u00e9er l'effet de contr\\u00f4le, puis cliquez sur le bouton pour passer \\u00e0 l'\\u00e9tape suivante.\", \"Nothing selected. Please select some layers first.\": \"Rien n'est s\\u00e9lectionn\\u00e9. Veuillez d'abord s\\u00e9lectionner des calques.\", \"Create a spatial effector to control properties.\\n\\nSelect the properties to control first, then click on this button.\": \"Cr\\u00e9er un effecteur spatial pour contr\\u00f4ler les propri\\u00e9t\\u00e9s.\\n\\nS\\u00e9lectionnez d'abord les propri\\u00e9t\\u00e9s \\u00e0 contr\\u00f4ler, puis cliquez sur ce bouton.\", \"Pick texture\": \"Choisir la texture\", \"Choose a layer to use as a texture map to control the properties.\": \"Choisissez un calque \\u00e0 utiliser comme une texture pour contr\\u00f4ler les propri\\u00e9t\\u00e9s.\", \"Pick audio\": \"Choisir l'audio\", \"Controls properties using an audio layer.\": \"Contr\\u00f4le les propri\\u00e9t\\u00e9s \\u00e0 l'aide d'un calque audio.\", \"Pick control\": \"Choisir le contr\\u00f4le\", \"Uses the selected property, layer or already existing control.\": \"Utilise la propri\\u00e9t\\u00e9 s\\u00e9lectionn\\u00e9e, le calque ou le contr\\u00f4le existant.\", \"Connecting\": \"Connexion\", \"After Effects Property\\u0004Property\": \"Propri\\u00e9t\\u00e9\", \"After Effects Property\\u0004Type\": \"Type\", \"After Effects Property Value\\u0004Minimum\": \"Minimum\", \"After Effects Property Value\\u0004Maximum\": \"Maximum\", \"Value\": \"Valeur\", \"Speed\": \"Vitesse\", \"Velocity\": \"V\\u00e9locit\\u00e9\", \"Select the child properties or layers,\\nand connect them.\": \"S\\u00e9lectionnez les propri\\u00e9t\\u00e9s enfants ou les calques, \\npuis connectez-les.\", \"Connecting dropdown menu to layers:\\n\\nSelect the child layers then connect.\": \"Connexion du menu d\\u00e9roulant aux calques :\\n\\nS\\u00e9lectionnez les calques enfants puis connectez-les.\", \"Connect layer opacities\": \"Connecter les opacit\\u00e9s des calques\", \"Connect the selected layers to the control you've just set, using their opacity properties to switch their visibility.\": \"Connecter les calques s\\u00e9lectionn\\u00e9s au contr\\u00f4le que vous venez de d\\u00e9finir, en utilisant leurs propri\\u00e9t\\u00e9s d'opacit\\u00e9 pour changer leur visibilit\\u00e9.\", \"Morph selected properties between arbitrary keyframes.\": \"Interpole les propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es entre des images cl\\u00e9s arbitraires.\", \"Add pin layers to control spatial properties and B\\u00e9zier paths.\\n[Alt]: Also create tangents for B\\u00e9zier path properties.\": \"Ajouter des calques \\u00e9pingles pour contr\\u00f4ler les propri\\u00e9t\\u00e9s spatiales et les trac\\u00e9s de B\\u00e9zier.\\n[Alt]: Cr\\u00e9er aussi les tangentes pour les propri\\u00e9t\\u00e9s de trac\\u00e9 de B\\u00e9zier.\", \"Change the opacity of the pins.\": \"Change l'opacit\\u00e9 des \\u00e9pingles.\", \"Change the name of the limb this layer belongs to.\": \"Changer le nom du membre auquel appartient ce calque.\", \"Edit pins\": \"\\u00c9diter les \\u00e9pingles\", \"Kinematics\": \"Cin\\u00e9matiques\", \"Create Inverse and Forward Kinematics.\": \"Cr\\u00e9er des cin\\u00e9matiques invers\\u00e9es et directes.\", \"Standard Inverse Kinematics.\": \"Cin\\u00e9matique inverse standard.\", \"1+2-layer IK\": \"IK \\u00e0 1+2 calques\", \"Create a one-layer IK combined with a two-layer IK\\nto handle Z-shape limbs.\": \"Cr\\u00e9ez un IK \\u00e0 un calque combin\\u00e9 avec un IK \\u00e0 deux calques\\npour g\\u00e9rer les membres en forme de Z.\", \"2+1-layer IK\": \"IK \\u00e0 2+1 calques\", \"Create a two-layer IK combined with a one-layer IK\\nto handle Z-shape limbs.\": \"Cr\\u00e9ez un IK \\u00e0 deux calques combin\\u00e9 \\u00e0 un IK \\u00e0 un seul calque\\npour g\\u00e9rer les membres en forme de Z.\", \"B\\u00e9zier Inverse Kinematics.\": \"Cin\\u00e9matique inverse B\\u00e9zier.\", \"Forward Kinematics\\nwith automatic overlap and follow-through.\": \"Cin\\u00e9matique directe\\navec chevauchement et continuit\\u00e9 du mouvement automatique.\", \"Parent\": \"Parent\", \"Create parent constraints.\": \"Cr\\u00e9er des contraintes de parent\\u00e9s.\", \"Parent all the selected layers to the last selected one.\\n\\n[Alt]: Parent only the orphans.\\nOr:\\n[Ctrl]: Parent layers as a chain, from ancestor to child, in the order of the selection.\": \"Parenter tous les calques s\\u00e9lectionn\\u00e9s au dernier s\\u00e9lectionn\\u00e9.\\n\\n[Alt] : Parente seulement les orphelins.\\nOu :\\n[Ctrl] : Parente les calques parents en tant que cha\\u00eene, de l'anc\\u00eatre \\u00e0 l'enfant, dans l'ordre de la s\\u00e9lection.\", \"Animatable parent.\": \"Parent\\u00e9 animable.\", \"Parent across comps...\": \"Parenter \\u00e0 travers les compos...\", \"Parent layers across compositions.\": \"Parente les calques \\u00e0 travers les compositions.\", \"Parent comp\": \"Compo parente\", \"Parent layer\": \"Calque parent\", \"Create transform constraints (position, orientation, path...).\": \"Cr\\u00e9er des contraintes de transformation (position, orientation, chemin...).\", \"Constraint the location of a layer to the position of other layers.\": \"Contraint l'emplacement d'un calque \\u00e0 la position des autres calques.\", \"Constraint the orientation of a layer to the orientation of other layers.\": \"Contraint l'orientation d'un calque \\u00e0 l'orientation d'autres calques.\", \"Constraint the location and orientation of a layer to a B\\u00e9zier path.\\n\\n\": \"Contraint la localisation et l'orientation d'un calque \\u00e0 un trac\\u00e9 de B\\u00e9zier.\\n\\n\", \"Pick path...\": \"Choisir le chemin...\", \"Select controllers\": \"S\\u00e9lectionner les contr\\u00f4leurs\", \"Select all controllers\": \"S\\u00e9lectionner tous les contr\\u00f4leurs\", \"Show/hide ctrls\": \"Afficher/masquer les ctrls\", \"Show/Hide controllers\\n\\n[Alt]: Only the unselected controllers.\": \"Afficher/Masquer les contr\\u00f4leurs\\n\\n[Alt]: Uniquement les contr\\u00f4leurs non s\\u00e9lectionn\\u00e9s.\", \"Tag as controllers\": \"Marquer comme contr\\u00f4leurs\", \"Bake controllers appearance\": \"Figer l'apparence des contr\\u00f4leurs\", \"Controller settings\": \"R\\u00e9glages du contr\\u00f4leur\", \"Edit selected controllers.\": \"Modifier les contr\\u00f4leurs s\\u00e9lectionn\\u00e9s.\", \"Use AE Null Objects\": \"Utiliser des objets Nuls AE\", \"Use Shape Layers\": \"Utiliser des calques de forme\", \"Use Shape Layers (Draft mode)\": \"Utiliser des calques de forme (mode brouillon)\", \"Use Raster Layers (PNG)\": \"Utiliser des calques pixel (PNG)\", \"Don't lock scale of null controllers.\": \"Ne pas verrouiller l'\\u00e9chelle des contr\\u00f4leurs nuls.\", \"The scale of null controllers, and After Effects nulls as controllers created by Duik won't be locked by default.\": \"L'\\u00e9chelle des contr\\u00f4leurs nuls, et les calques nuls After Effects cr\\u00e9\\u00e9s en tant que contr\\u00f4leurs par Duik ne sera pas verrouill\\u00e9e par d\\u00e9faut.\", \"Icon color\": \"Couleur de l'ic\\u00f4ne\", \"Set the color of the selected controllers.\\n\\n[Alt]: assigns a random color for each controller.\": \"D\\u00e9finit la couleur des contr\\u00f4leurs s\\u00e9lectionn\\u00e9s.\\n\\n[Alt]: assigne une couleur al\\u00e9atoire pour chaque contr\\u00f4leur.\", \"Icon size\": \"Taille de l'ic\\u00f4ne\", \"Change the size of the controller.\": \"Change la taille du contr\\u00f4leur.\", \"Icon opacity\": \"Opacit\\u00e9 de l'ic\\u00f4ne\", \"Change the opacity of the controllers.\": \"Changer l'opacit\\u00e9 des contr\\u00f4leurs.\", \"Anchor color\": \"Couleur de l'ancre\", \"Set the color of the selected anchors.\\n\\n[Alt]: assigns a random color for each anchor.\": \"D\\u00e9finit la couleur des ancres s\\u00e9lectionn\\u00e9es.\\n\\n[Alt] : assigne une couleur al\\u00e9atoire pour chaque ancre.\", \"Anchor size\": \"Taille de l'ancre\", \"Change the size of the anchor.\": \"Change la taille de l'ancre.\", \"Anchor opacity\": \"Opacit\\u00e9 de l'ancre\", \"Change the opacity of the anchors.\": \"Change l'opacit\\u00e9 des ancres.\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each layer.\": \"Appliquer les modifications.\\n\\n[Alt]: assigne une couleur al\\u00e9atoire \\u00e0 chaque calque.\", \"Edit Controllers\": \"\\u00c9diter les contr\\u00f4leurs\", \"Create a rotation controller.\": \"Cr\\u00e9er un contr\\u00f4leur de rotation.\", \"Create a horizontal translation controller.\": \"Cr\\u00e9er un contr\\u00f4leur de translation horizontale.\", \"Create a vertical translation controller.\": \"Cr\\u00e9er un contr\\u00f4leur de translation verticale.\", \"Create a translation controller.\": \"Cr\\u00e9er un contr\\u00f4leur de translation.\", \"Create a translation and rotation controller.\": \"Cr\\u00e9er un contr\\u00f4leur de translation et de rotation.\", \"Create a camera controller.\": \"Cr\\u00e9er un contr\\u00f4leur de cam\\u00e9ra.\", \"Creates a slider controller.\": \"Cr\\u00e9e un contr\\u00f4leur curseur.\", \"Create an eyebrow controller.\": \"Cr\\u00e9er un contr\\u00f4leur de sourcil.\", \"Creates an ear controller.\": \"Cr\\u00e9er un contr\\u00f4leur d'oreille.\", \"Create a hair controller.\": \"Cr\\u00e9er un contr\\u00f4leur de cheveux.\", \"Create a mouth controller.\": \"Cr\\u00e9er un contr\\u00f4leur de bouche.\", \"Create a nose controller.\": \"Cr\\u00e9er un contr\\u00f4leur de nez.\", \"Create an eye controller.\": \"Cr\\u00e9er un contr\\u00f4leur d'\\u0153il.\", \"Create a head controller.\": \"Cr\\u00e9er un contr\\u00f4leur de t\\u00eate.\", \"Create a foot controller.\": \"Cr\\u00e9er un contr\\u00f4leur de pied.\", \"Create a paw controller.\": \"Cr\\u00e9er un contr\\u00f4leur de patte.\", \"Create a hoof controller.\": \"Cr\\u00e9er un contr\\u00f4leur de sabot.\", \"Create a hand controller.\": \"Cr\\u00e9er un contr\\u00f4leur de main.\", \"Create a hips controller.\": \"Cr\\u00e9er un contr\\u00f4leur de hanches.\", \"Create a body controller.\": \"Cr\\u00e9er un contr\\u00f4leur de corps.\", \"Create a neck and shoulders controller.\": \"Cr\\u00e9er un contr\\u00f4leur de cou et d'\\u00e9paules.\", \"Create a torso controller.\": \"Cr\\u00e9er un contr\\u00f4leur de torse.\", \"Create a vertebrae (neck or spine) controller.\": \"Cr\\u00e9er un contr\\u00f4leur vert\\u00e8bre (cou ou colonne vert\\u00e9brale).\", \"Create a fin controller.\": \"Cr\\u00e9er un contr\\u00f4leur de nageoire.\", \"Create a wing controller.\": \"Cr\\u00e9er un contr\\u00f4leur d'aile.\", \"Create a pincer controller.\": \"Cr\\u00e9er un contr\\u00f4leur de pince.\", \"Create a tail controller.\": \"Cr\\u00e9er un contr\\u00f4leur de queue.\", \"Create a hair strand controller.\": \"Cr\\u00e9er un contr\\u00f4leur de m\\u00e8che de cheveux.\", \"Create an audio controller.\": \"Cr\\u00e9er un contr\\u00f4leur audio.\", \"Create a null controller.\": \"Cr\\u00e9er un contr\\u00f4leur nul.\", \"Create an After Effects null controller.\": \"Cr\\u00e9er un contr\\u00f4leur Nul After Effects.\", \"Pseudo-effects\": \"Pseudo-effets\", \"Create pre-rigged pseudo-effects.\": \"Cr\\u00e9er des pseudo-effets pr\\u00e9-rigu\\u00e9s.\", \"Eyes\": \"Yeux\", \"Create a pre-rigged pseudo-effect to control eyes.\": \"Cr\\u00e9ez un pseudo-effet pr\\u00e9-rigu\\u00e9 pour contr\\u00f4ler les yeux.\", \"Fingers\": \"Doigts\", \"Create a pre-rigged pseudo-effect to control fingers.\": \"Cr\\u00e9ez un pseudo-effet pr\\u00e9-rigu\\u00e9 pour contr\\u00f4ler les doigts.\", \"Create a pre-rigged pseudo-effect to control a hand and its fingers.\": \"Cr\\u00e9ez un pseudo-effet pr\\u00e9-rigu\\u00e9 pour contr\\u00f4ler une main et ses doigts.\", \"Create a pre-rigged pseudo-effect to control a head.\": \"Cr\\u00e9ez un pseudo-effet pr\\u00e9-rigu\\u00e9 pour contr\\u00f4ler une t\\u00eate.\", \"Extract\": \"Extraire\", \"Extract the controllers from the selected precomposition, to animate from outside the composition.\": \"Extraire les contr\\u00f4leurs de la pr\\u00e9-composition s\\u00e9lectionn\\u00e9e, pour animer depuis l'ext\\u00e9rieur de la composition.\", \"OCO Meta-rig\": \"M\\u00e9tarig OCO\", \"Create, import, export Meta-Rigs and templates\": \"Cr\\u00e9er, importer, exporter des m\\u00e9tarigs et mod\\u00e8les\", \"The bones and armatures panel\": \"Le panneau des os et des armatures\", \"Links & constraints\": \"Liens et contraintes\", \"Automation & expressions\": \"Automatisation et expressions\", \"Tools\": \"Outils\", \"Get help\": \"Obtenez de l'aide\", \"Read the doc!\": \"Lisez la documentation !\", \"Support %1 if you love it!\": \"Soutenez %1 si vous l'aimez !\", \"Create a null object.\": \"Cr\\u00e9er un objet nul.\", \"Create a solid layer.\": \"Cr\\u00e9er un solide.\", \"Create an adjustment layer.\": \"Cr\\u00e9er un calque d'effets.\", \"Create a shape layer.\": \"Cr\\u00e9er un calque de formes.\", \"Circle\": \"Cercle\", \"Square\": \"Carr\\u00e9\", \"Rounded square\": \"Carr\\u00e9 arrondi\", \"Polygon\": \"Polygone\", \"Star\": \"\\u00c9toile\", \"Zero out the selected layers transformation.\\n[Alt]: Reset the transformation of the selected layers to 0.\\n[Ctrl] + [Alt]: Also resets the opacity to 100 %.\": \"Initialise \\u00e0 z\\u00e9ro la transformation des calques s\\u00e9lectionn\\u00e9s.\\n[Alt]: Remet les valeurs de transformation des calques s\\u00e9lectionn\\u00e9s \\u00e0 0.\\n[Ctrl] + [Alt]: Remet \\u00e9galement l'opacit\\u00e9 \\u00e0 100 %.\", \"Auto-Rename & Tag\": \"Auto-renommage et tag\", \"Automagically renames, tags and groups the selected layers (or all of them if there's no selection)\": \"Renomme, tagge et groupe les calques s\\u00e9lectionn\\u00e9s (ou tous si il n'y a pas de s\\u00e9lection) automagiquement\", \"Layer manager\": \"Gestionnaire de calques\", \"Setting layers type...\": \"D\\u00e9finition du type de calques...\", \"Setting layers location...\": \"D\\u00e9finition de l'emplacement des calques...\", \"Setting layers side...\": \"D\\u00e9finition du c\\u00f4t\\u00e9 des calques...\", \"Setting layers group name...\": \"D\\u00e9finition du nom du groupe des calques...\", \"Setting layers name...\": \"D\\u00e9finition du nom des calques...\", \"Create, import, export Meta-Rigs and templates\\n\\n\": \"Cr\\u00e9er, importer, exporter des m\\u00e9tarigs et mod\\u00e8les\\n\\n\", \"[Alt]: Launches the corresponding ScriptUI Stand-Alone panel if it is installed.\": \"[Alt]: Ex\\u00e9cute le panneau individuel ScriptUI correspondant s'il est install\\u00e9.\", \"Test failed!\": \"Le test a \\u00e9chou\\u00e9 !\", \"Keep this panel open\": \"Garder ce panneau ouvert\", \"%1 Settings\": \"Param\\u00e8tres de %1\", \"Set the language of the interface.\": \"Choisir la langue de l'interface.\", \"Settings file\": \"Fichier de param\\u00e8tres\", \"Set the location of the settings file.\": \"Choisir l'emplacement du fichier de param\\u00e8tres.\", \"Set the highlight color.\": \"Choisir la couleur de mise en valeur.\", \"After Effects Blue\": \"Bleu After Effects\", \"The After Effects highlighting blue\": \"Bleu de mise en valeur d'After Effects\", \"RxLab Purple\": \"Pourpre RxLab\", \"The RxLaboratory Purple\": \"Le pourpre RxLaboratory (notre pr\\u00e9f\\u00e9r\\u00e9)\", \"Rainbox Red\": \"Rouge Rainbox\", \"The Rainbox Productions Red\": \"Le rouge Rainbox Productions\", \"After Effects Orange (CS6)\": \"Orange After Effects (CS6)\", \"The After Effects highlighting orange from good ol'CS6\": \"L'orange de mise en valeur du bon vieux After Effects CS6\", \"Custom...\": \"Personnaliser...\", \"Select a custom color.\": \"S\\u00e9lectionner une couleur personnalis\\u00e9e.\", \"Select the UI mode.\": \"Choisir le mode d'interface.\", \"Rookie\": \"D\\u00e9butant\", \"The easiest-to-use mode, but also the biggest UI.\": \"Le mode le plus facile, mais aussi la plus grosse interface.\", \"Standard\": \"Standard\", \"The standard not-too-big UI.\": \"L'interface standard, pas trop grosse.\", \"Expert\": \"Expert\", \"The smallest UI, for expert users.\": \"La plus petite IU, pour les utilisateurs experts.\", \"Normal mode\": \"Mode normal\", \"Use at your own risk!\": \"Utilisez \\u00e0 vos risques et p\\u00e9rils !\", \"Dev and Debug mode\": \"Mode Dev et D\\u00e9bogage\", \"Check for updates\": \"V\\u00e9rifier les mises \\u00e0 jour\", \"Default\": \"D\\u00e9faut\", \"Reset the settings to their default values.\": \"R\\u00e9initialiser les param\\u00e8tres \\u00e0 leurs valeurs par d\\u00e9faut.\", \"Apply settings.\": \"Appliquer les param\\u00e8tres.\", \"You may need to restart the script for all changes to take effect.\": \"Il faut peut-\\u00eatre red\\u00e9marrer le script pour que tous les changements soient prix en compte.\", \"Thank you for your donations!\": \"Merci pour vos dons !\", \"Help and options\": \"Aide et options\", \"Edit settings\": \"\\u00c9diter les param\\u00e8tres\", \"Options\": \"Options\", \"Bug Report or Feature Request\": \"Rapport de bug ou demande de fonctionnalit\\u00e9\", \"Bug report\\nFeature request\\n\\nTell us what's wrong or request a new feature.\": \"Rapport de bug\\nDemande de fonctionnalit\\u00e9\\n\\nDites-nous ce qui ne va pas ou demandez une nouvelle fonctionnalit\\u00e9.\", \"Help\": \"Aide\", \"Get help.\": \"Obtenez de l'aide.\", \"Translate %1\": \"Traduire %1\", \"Help translating %1 to make it available to more people.\": \"Aidez \\u00e0 traduire %1 pour le rendre accessible \\u00e0 plus de monde.\", \"New version\": \"Nouvelle version\", \"This month, the %1 fund is $%2.\\nThat's %3% of our monthly goal ( $%4 )\\n\\nClick on this button to join the development fund!\": \"Ce mois ci, les fonds de %1 sont de %2 $.\\nC'est %3% de notre but mensuel (%4 $)\\n\\nCliquez sur ce bouton pour rejoindre le fonds de d\\u00e9veloppement !\", \"Cancel\": \"Annuler\", \"file system\\u0004Path...\": \"Chemin...\", \"Set a random value.\": \"Choisir une valeur al\\u00e9atoire.\", \"Magic is happening\": \"Magie en cours\", \"Working\": \"Au travail\", \"project\\u0004Item\": \"\\u00c9l\\u00e9ment\", \"file\\u0004Run\": \"Ex\\u00e9cuter\", \"Open folder\": \"Ouvrir le dossier\", \"Add item or category\": \"Ajouter un \\u00e9l\\u00e9ment ou une cat\\u00e9gorie\", \"Edit item or category\": \"\\u00c9diter l'\\u00e9l\\u00e9ment ou la cat\\u00e9gorie\", \"Remove item or category\": \"Retirer l'\\u00e9l\\u00e9ment ou la cat\\u00e9gorie\", \"Item not found.\": \"\\u00c9l\\u00e9ment introuvable.\", \"Remove all\": \"Tout supprimer\", \"Start typing...\": \"Commencez \\u00e0 \\u00e9crire...\", \"Refresh\": \"Actualiser\", \"Category\": \"Cat\\u00e9gorie\", \"Tip\": \"Bout\", \"Anatomy\\u0004Feather\": \"Plume\", \"Anatomy\\u0004Fishbone\": \"Arr\\u00eate\", \"Select\\u0004None\": \"Aucun\", \"Select layers\": \"S\\u00e9lectionner les calques\", \"Active composition\": \"Composition active\", \"Selected compositions\": \"Compositions s\\u00e9lectionn\\u00e9es\", \"All compositions\": \"Toutes les compositions\", \"The '%1' panel is not installed.\": \"Le panneau '%1' n'est pas install\\u00e9.\", \"You're starting a process which can take some time.\": \"Vous d\\u00e9marrez un processus qui peut prendre un certain temps.\", \"Hiding layer controls will improve performance a lot. Do you want to toggle layer controls now?\": \"Cacher les poign\\u00e9es de calques am\\u00e9liorera beaucoup les performances. Voulez-vous basculer les poign\\u00e9es de calque maintenant ?\", \"If layer controls are already hidden, you can ignore this.\": \"Si les poign\\u00e9es de calques sont d\\u00e9j\\u00e0 masqu\\u00e9es, vous pouvez ignorer cela.\", \"Permanently disable this alert.\": \"D\\u00e9sactiver cette alerte.\", \"You can disable this alert dialog from showing before long operations.\\nLayer Controls state won't be changed.\": \"Vous pouvez d\\u00e9sactiver cette alerte et qu'elle ne soit pas affich\\u00e9e avant les op\\u00e9rations longues.\\nL'\\u00e9tat des contr\\u00f4les de calque ne sera pas chang\\u00e9.\", \"This alert will be disabled.\": \"Cette alerte sera d\\u00e9sactiv\\u00e9e.\", \"Ignore\": \"Ignorer\", \"Hide layer controls\": \"Cacher les contr\\u00f4les des calques\", \"Magic is happening...\": \"Magie en cours...\", \"Project Root\": \"Racine du projet\", \"After Effects Layer\\u0004Shape\": \"Forme\", \"Rectangle\": \"Rectangle\", \"Rounded rectangle\": \"Rectangle arrondi\", \"The pseudo effect file does not exist.\": \"Le fichier de pseudo-effet n'existe pas.\", \"Invalid pseudo effect file or match name.\": \"Fichier ou \\\"matchName\\\" du pseudo-effet incorrect.\", \"Sanity status: Unknown\": \"\\u00c9tat de sant\\u00e9 : Inconnu\", \"Sanity status: OK\": \"\\u00c9tat de sant\\u00e9 : OK\", \"Sanity status: Information\": \"\\u00c9tat de sant\\u00e9 : Information\", \"Sanity status: Warning\": \"\\u00c9tat de sant\\u00e9 : Attention\", \"Sanity status: Danger\": \"\\u00c9tat de sant\\u00e9 : Danger\", \"Sanity status: Critical\": \"\\u00c9tat de sant\\u00e9 : Critique\", \"Sanity status: Fatal\": \"\\u00c9tat de sant\\u00e9 : Fatal\", \"Unknown\": \"Inconnu\", \"Information\": \"Information\", \"Warning\": \"Attention\", \"Danger\": \"Danger\", \"Critical\": \"Critique\", \"Fatal\": \"Fatal\", \"Run all tests\": \"Lancer tous les tests\", \"Run all the tests and displays the results.\": \"Lancer tous les tests et afficher les r\\u00e9sultats.\", \"Toggle this test for the current project only.\": \"Active ou d\\u00e9sactive ce test uniquement pour le projet courant.\", \"Enable or disable automatic live-fix.\": \"Active ou d\\u00e9sactive la r\\u00e9paration automatique en direct.\", \"Fix now.\": \"R\\u00e9parer maintenant.\", \"Run the current test.\": \"Lance le test courant.\", \"Change the test settings.\": \"Modifier les param\\u00e8tres du test.\", \"Test every:\": \"Tester chaque :\", \"Size limit (MB)\": \"Limite de taille (Mo)\", \"Maximum number of items\": \"Nombre maximal d'\\u00e9l\\u00e9ments\", \"Maximum number of precompositions in the root folder\": \"Nombre maximal de pr\\u00e9-compositions \\u00e0 la racine du projet\", \"Default folder for precompositions\": \"Dossier par d\\u00e9faut pour les pr\\u00e9-compositions\", \"Maximum unused comps in the project\": \"Nombre maximal de compositions inutilis\\u00e9es dans le projet\", \"Folder for main comps (leave empty for project root)\": \"Dossier pour les compositions principales (laisser vide pour la racine du projet)\", \"Maximum memory (GB)\": \"M\\u00e9moire maximale (Go)\", \"Maximum number of essential properties in a comp\": \"Nombre maximal de propri\\u00e9t\\u00e9s essentielles dans une compo\", \"Time limit before saving the project (mn)\": \"Limite de temps avant d'enregistrer le projet (mn)\", \"Uptime limit (mn)\": \"Limite de temps d'activit\\u00e9 (mn)\", \"Composition Names\": \"Noms des compositions\", \"Layer Names\": \"Noms des calques\", \"Expression engine\": \"Moteur d'expressions\", \"Project size\": \"Taille du projet\", \"Project items\": \"\\u00c9l\\u00e9ments du projet\", \"Duplicated footages\": \"M\\u00e9trages dupliqu\\u00e9s\", \"Unused footages\": \"M\\u00e9trages inutilis\\u00e9s\", \"Precompositions\": \"Pr\\u00e9-compositions\", \"Main compositions\": \"Compositions principales\", \"Memory in use\": \"M\\u00e9moire utilis\\u00e9e\", \"Essential properties\": \"Propri\\u00e9t\\u00e9s essentielles\", \"Time since last save\": \"Temps \\u00e9coul\\u00e9 depuis la derni\\u00e8re sauvegarde\", \"Up time\": \"Temps d'activit\\u00e9\", \"The project needs to be saved first.\": \"Le projet doit d'abord \\u00eatre sauvegard\\u00e9.\", \"Project\": \"Projet\", \"Set a note for the current project\": \"D\\u00e9finir une note pour le projet en cours\", \"Composition\": \"Composition\", \"Set a note for the current composition\": \"D\\u00e9finir une note pour la composition actuelle\", \"Text file\": \"Fichier texte\", \"Select the file where to save the notes.\": \"S\\u00e9lectionnez le fichier o\\u00f9 enregistrer les notes.\", \"Reloads the note\": \"Recharge la note\", \"New line: Ctrl/Cmd + Enter\": \"Nouvelle ligne : Ctrl/Cmd + Entr\\u00e9e\", \"file\\u0004Open...\": \"Ouvrir...\", \"file\\u0004Save as...\": \"Enregistrer sous...\", \"Show envelops\": \"Afficher les enveloppes\", \"Show noodles\": \"Afficher les nouilles\", \"Create new composition\": \"Cr\\u00e9er une nouvelle composition\", \"[Alt]: Create and build in a new composition.\": \"[Alt]: Cr\\u00e9er et construire dans une nouvelle composition.\", \"Create OCO Meta-rig\": \"Cr\\u00e9er un M\\u00e9tarig OCO\", \"Meta-Rig name\": \"Nom du M\\u00e9tarig\", \"Meta-Rig settings.\": \"Param\\u00e8tres de M\\u00e9tarig.\", \"Meta-Rig\": \"M\\u00e9tarig\", \"Build selected Meta-Rig.\": \"Construire le M\\u00e9tarig s\\u00e9lectionn\\u00e9.\", \"Create a new Meta-Rig from selected bones or create a new category.\": \"Cr\\u00e9er un nouveau M\\u00e9tarig depuis les os s\\u00e9lectionn\\u00e9s, ou cr\\u00e9er une nouvelle cat\\u00e9gorie.\", \"Edit the selected Meta-Rig or category.\": \"\\u00c9diter le M\\u00e9tarig s\\u00e9lectionn\\u00e9 ou la cat\\u00e9gorie.\", \"Remove the selected Meta-Rig or category from library.\": \"Supprimer le M\\u00e9tarig s\\u00e9lectionner ou la cat\\u00e9gorie de la biblioth\\u00e8que.\", \"Sorry, the OCO library folder can't be found.\": \"D\\u00e9sol\\u00e9, le dossier de la biblioth\\u00e8que OCO est introuvable.\", \"Select the OCO.config file.\": \"S\\u00e9lectionnez le fichier OCO.config.\", \"Create OCO Meta-Rig\": \"Cr\\u00e9er un M\\u00e9tarig OCO\", \"Selected bones\": \"Os s\\u00e9lectionn\\u00e9s\", \"All bones\": \"Tous les os\", \"Icon\": \"Ic\\u00f4ne\", \"Choose an icon to asssicate with the new Meta-Rig\": \"Choisissez une ic\\u00f4ne \\u00e0 associer au nouveau M\\u00e9tarig\", \"Meta-Rig Name\": \"Nom du M\\u00e9tarig\", \"Choose the name of the meta-rig.\": \"Choisissez le nom du m\\u00e9tarig.\", \"Character height:\": \"Taille du personnage :\", \"cm\": \"cm\", \"Export the selected armature to an OCO Meta-Rig file.\": \"Exporter l'armature s\\u00e9lectionn\\u00e9e vers un fichier de M\\u00e9tarig OCO.\", \"Please, choose a name for the meta-rig\": \"Veuillez choisir un nom pour le nouveau m\\u00e9tarig\", \"The file: \\\"{#}\\\" already exists.\\nDo you want to overwrite this file?\": \"Le fichier \\\"{#}\\\" existe d\\u00e9j\\u00e0. Voulez-vous l'\\u00e9craser ?\", \"Sorry, we can't save an OCO file directly in the current category.\": \"D\\u00e9sol\\u00e9, nous ne pouvons pas enregistrer un fichier OCO directement dans la cat\\u00e9gorie actuelle.\", \"Are you sure you want to remove the Meta-Rig \\\"{#}\\\"?\": \"\\u00cates-vous s\\u00fbr de vouloir supprimer le M\\u00e9tarig \\\"{#} \\\" ?\", \"Are you sure you want to remove the category \\\"{#}\\\" and all its meta-rigs?\": \"\\u00cates-vous s\\u00fbr de vouloir supprimer la cat\\u00e9gorie \\\"{#}\\\" et tous ses m\\u00e9tarigs ?\", \"Run script\": \"Ex\\u00e9cuter le script\", \"All categories\": \"Toutes les cat\\u00e9gories\", \"Dockable Scripts\": \"Scripts Ancrables\", \"Ae Scripts\": \"Ae Scripts\", \"Startup Scripts\": \"Scripts de d\\u00e9marrage\", \"Shutdown Scripts\": \"Scripts d'arr\\u00eat\", \"Script settings\": \"Param\\u00e8tres du script\", \"Select icon\": \"S\\u00e9lectionner une ic\\u00f4ne\", \"Script name\": \"Nom du script\", \"Open scripts with...\": \"Ouvrir les scripts avec...\", \"Select an application to open the scripts.\\nLeave the field empty to use the system default.\": \"S\\u00e9lectionnez une application pour ouvrir les scripts.\\nLaissez le champ vide pour utiliser la valeur syst\\u00e8me par d\\u00e9faut.\", \"Use the Duik quick editor.\": \"Utiliser l'\\u00e9diteur rapide Duik.\", \"Use the Duik quick script editor to edit the selected script.\": \"Utilisez l'\\u00e9diteur de script rapide Duik pour \\u00e9diter le script s\\u00e9lectionn\\u00e9.\", \"Run the selected script.\\n\\n[Alt]: Run the script as a standard script even if it's a dockable ScriptUI panel.\": \"Ex\\u00e9cuter le script s\\u00e9lectionn\\u00e9.\\n\\n[Alt]: ex\\u00e9cuter le script en tant que script standard m\\u00eame s'il s'agit d'un panneau ScriptUI ancrable.\", \"Add a new script or a category to the library.\": \"Ajouter un nouveau script ou une cat\\u00e9gorie \\u00e0 la biblioth\\u00e8que.\", \"Removes the selected script or category from the library.\": \"Supprime le script ou la cat\\u00e9gorie s\\u00e9lectionn\\u00e9e de la biblioth\\u00e8que.\", \"Edit the selected script.\\n\\n[Alt]: Use the Duik quick editor.\": \"Modifier le script s\\u00e9lectionn\\u00e9.\\n\\n[Alt]: Utiliser l'\\u00e9diteur rapide Duik.\", \"Script not found\": \"Script introuvable\", \"Sorry, we can't save a script directly in the current category.\": \"D\\u00e9sol\\u00e9, nous ne pouvons pas enregistrer un script directement dans la cat\\u00e9gorie actuelle.\", \"Add new scripts to the library.\": \"Ajouter de nouveaux scripts \\u00e0 la biblioth\\u00e8que.\", \"Home panel enabled\": \"Panneau d'accueil activ\\u00e9\", \"The home panel helps Duik to launch much faster.\\nDisabling it may make the launch time of Duik much slower.\": \"Le panneau d'accueil aide Duik \\u00e0 se lancer beaucoup plus rapidement.\\nLe d\\u00e9sactiver peut rendre le temps de lancement de Duik beaucoup plus long.\", \"Home panel disabled\": \"Panneau d'accueil d\\u00e9sactiv\\u00e9\", \"Layer controls alert enabled\": \"Alerte des contr\\u00f4les de calque activ\\u00e9e\", \"You can disable the \\\"Layer controls\\\" alert dialog which is shown before long operations.\": \"Vous pouvez d\\u00e9sactiver l'alerte des \\\"contr\\u00f4les de calque\\\" qui est affich\\u00e9e avant les op\\u00e9rations longues.\", \"Layer controls alert disabled\": \"Alerte des contr\\u00f4les de calque d\\u00e9sactiv\\u00e9e\", \"Composition tools (crop, change settings...)\": \"Outils de composition (rogner, modifier les param\\u00e8tres...)\", \"Layer\": \"Calque\", \"Text\": \"Texte\", \"Text tools (rename, search and replace...)\": \"Outils de texte (renommer, chercher et remplacer...)\", \"Scripting\": \"Scripting\", \"Scripting tools\": \"Outils de script\", \"Crops the selected precompositions using the bounds of their masks.\": \"Recadre les pr\\u00e9-compositions s\\u00e9lectionn\\u00e9es en utilisant les limites de leurs masques.\", \"Sets the current or selected composition(s) settings, also changing the settings of all precompositions.\": \"D\\u00e9finit les param\\u00e8tres de(s) composition(s) actuelle(s) ou s\\u00e9lectionn\\u00e9e(s), en modifiant \\u00e9galement les param\\u00e8tres de toutes les pr\\u00e9compositions.\", \"Rename\": \"Renommer\", \"Renames the selected items (layers, pins, project items...)\": \"Renomme les \\u00e9l\\u00e9ments s\\u00e9lectionn\\u00e9s (calques, \\u00e9pingles, \\u00e9l\\u00e9ments du projet...)\", \"Puppet pins\": \"Coins de marionnette\", \"Update expressions\": \"Mettre \\u00e0 jour les expressions\", \"Automatically updates the expressions.\": \"Met \\u00e0 jour automatiquement les expressions.\", \"Remove the first digits\": \"Supprimer les premiers caract\\u00e8res\", \"digits\": \"caract\\u00e8res\", \"Remove the last digits\": \"Supprimer les derniers caract\\u00e8res\", \"Number from\": \"Num\\u00e9roter \\u00e0 partir de\", \"Reverse\": \"Inverser\", \"Number from last to first.\": \"Num\\u00e9roter du dernier au premier.\", \"Prefix\": \"Pr\\u00e9fixe\", \"Suffix\": \"Suffixe\", \"Search and replace\": \"Chercher et remplacer\", \"Searches and replaces text in the project.\": \"Recherche et remplace le texte du projet.\", \"Expressions\": \"Expressions\", \"Texts\": \"Textes\", \"All Compositions\": \"Toutes les compositions\", \"Compositions\": \"Compositions\", \"Footages\": \"M\\u00e9trages\", \"Folders\": \"Dossiers\", \"All items\": \"Tous les \\u00e9l\\u00e9ments\", \"Selected items\": \"\\u00c9l\\u00e9ments s\\u00e9lectionn\\u00e9s\", \"Case sensitive\": \"Sensible \\u00e0 la casse\", \"Search\": \"Chercher\", \"Replace\": \"Remplacer\", \"Search and replace text in the project.\": \"Rechercher et remplacer du texte dans le projet.\", \"Script library\": \"Biblioth\\u00e8que de scripts\", \"Quickly access and run all your scripts and panels.\": \"Ouvrez et ex\\u00e9cutez rapidement tous vos scripts et panneaux.\", \"Scriptify expression\": \"Scriptifier l'expression\", \"Generate a handy ExtendScript code to easily include the selected expression into a script.\": \"G\\u00e9n\\u00e8rer un code ExtendScript pratique pour inclure facilement l'expression s\\u00e9lectionn\\u00e9e dans un script.\", \"Script editor\": \"\\u00c9diteur de script\", \"A quick editor for editing and running simple scripts and snippets.\": \"Un \\u00e9diteur rapide pour \\u00e9diter et ex\\u00e9cuter des scripts et des lignes de code simples.\", \"Sanity status\": \"\\u00c9tat actuel\", \"[Alt]: One controller for all layers.\\n[Ctrl]: Parent layers to the controllers.\": \"[Alt]: Un contr\\u00f4leur pour tous les calques.\\n[Ctrl]: Parenter les calques aux contr\\u00f4leurs.\", \"Art\": \"Art\", \"Adjustment\": \"R\\u00e9glage\", \"Reposition the anchor points of all selected layers.\": \"Replacer les points d'ancrage de tous les calques s\\u00e9lectionn\\u00e9s.\", \"Use Full bones (with envelop and noodle)\": \"Utiliser des os complets (avec enveloppe et nouille)\", \"Use Light bones\": \"Utiliser les os l\\u00e9gers\", \"Include masks\": \"Inclure les masques\", \"Use the masks too to compute the bounds of the layers when repositionning the anchor point.\": \"Utilisez \\u00e9galement les masques pour calculer les limites des calques pour repositionner le point d'ancrage.\", \"Margin\": \"Marge\", \"Select the layer (texture/map)\": \"S\\u00e9lectionnez le calque (texture)\", \"Select the layer (texture) to use as an effector.\": \"S\\u00e9lectionnez le calque (texture) \\u00e0 utiliser comme effecteur.\", \"Connect properties\": \"Connecter les propri\\u00e9t\\u00e9s\", \"Align layers.\": \"Aligner les calques.\", \"All selected layers will be aligned\\nto the last selected one.\": \"Tous les calques s\\u00e9lectionn\\u00e9s seront align\\u00e9s\\nsur le dernier s\\u00e9lectionn\\u00e9.\", \"Clean Keyframes.\\nAutomates the animation process, and makes it easier to control:\\n- Anticipation\\n- Motion interpolation\\n- Overlap\\n- Follow through or Bounce\\n- Soft Body simulation\\n\": \"Nettoyer les images cl\\u00e9s.\\nAutomatise le processus d'animation, et facilite le contr\\u00f4le de :\\n- L'anticipation\\n- L'interpolation de mouvement\\n- Les chevauchements de mouvement\\n- La continuit\\u00e9 et les rebonds\\n- La simulation de corps souple\\n\", \"Alive (anticipation + interpolation + follow through)\": \"Vivant (anticipation + interpolation + continuit\\u00e9)\", \"The default animation, with anticipation, motion interpolation and follow through.\": \"L'animation par d\\u00e9faut, avec anticipation, interpolation de mouvement et continuit\\u00e9 ou rebond.\", \"Inanimate (interpolation + follow through)\": \"Inanim\\u00e9 (interpolation + continuit\\u00e9 de mouvement)\", \"For inanimate objects.\\nDeactivate the anticipation.\": \"Pour les objets inanim\\u00e9s.\\nD\\u00e9sactive l'anticipation.\", \"True stop (anticipation + interpolation)\": \"Arr\\u00eat pr\\u00e9cis (anticipation + interpolation)\", \"Deactivate the follow through animation.\": \"D\\u00e9sactiver la continuit\\u00e9 de mouvement.\", \"Exact keyframes (interpolation only)\": \"Images cl\\u00e9s exactes (interpolation uniquement)\", \"Deactivates anticipation and follow through, and use the exact keyframe values.\\nGenerate only the motion interpolation.\": \"D\\u00e9sactiver l'anticipation et la continuit\\u00e9 de mouvement, et utiliser les valeurs exactes des images cl\\u00e9s.\\nG\\u00e9n\\u00e9rer seulement l'interpolation de mouvement.\", \"Spring (follow through only)\": \"Rebond (continuit\\u00e9 seulement)\", \"Use AE keyframe interpolation and just animate the follow through.\": \"Utiliser l'interpolation des images cl\\u00e9s d'AE et animer uniquement la continuit\\u00e9 de mouvement.\", \"Spring (no simulation)\": \"Rebond (sans simulation)\", \"A lighter version of the spring, which works only if the property has it's own keyframes.\\nMotion from parent layers or the anchor point of the layer itself will be ignored.\": \"Une version plus l\\u00e9g\\u00e8re du rebond, qui ne fonctionne que si la propri\\u00e9t\\u00e9 a ses propres images cl\\u00e9s.\\nLes mouvements des calques parents ou du point d'ancrage du calque lui-m\\u00eame seront ignor\\u00e9s.\", \"Bounce (follow through only)\": \"Rebondir (continuit\\u00e9 seulement)\", \"Use AE keyframe interpolation and just animate a bounce at the end.\": \"Utiliser l'interpolation des images cl\\u00e9s d'AE et animer juste un rebond \\u00e0 la fin.\", \"Bounce (no simulation)\": \"Rebond (pas de simulation)\", \"Limits\": \"Limites\", \"Limit the value the property can get.\": \"Limiter la valeur que la propri\\u00e9t\\u00e9 peut obtenir.\", \"Adjusts the exposure of the animation\\n(changes and animates the framerate)\\n\\n[Ctrl]: (Try to) auto-compute the best values.\": \"Ajuste l'exposition de l'animation\\n(modifie et anime la fr\\u00e9quence d'images)\\n\\n[Ctrl]: (Essayer de) calculer automatiquement les meilleures valeurs.\", \"Automatically rig armatures (use the Links & constraints tab for more options).\": \"Setup automatique des armatures (utilisez l'onglet Liens et contraintes pour plus d'options).\", \"3-Layer rig:\": \"Rig \\u00e0 3 calques :\", \"Long chain rig:\": \"Setup des cha\\u00eenes longues :\", \"Create a root controller\": \"Cr\\u00e9er un contr\\u00f4leur racine\", \"Baking:\": \"En cours de fixation :\", \"Bake envelops\": \"Figer les enveloppes\", \"Remove deactivated noodles.\": \"Supprimer les nouilles d\\u00e9sactiv\\u00e9es.\", \"Add a list to the selected properties.\": \"Ajouter une liste aux propri\\u00e9t\\u00e9s s\\u00e9lectionn\\u00e9es.\", \"[Alt]: Adds a keyframe to the second slot (and quickly reveal it with [U] in the timeline).\": \"[Alt]: Ajoute une image clef au deuxi\\u00e8me emplacement (pour pouvoir le r\\u00e9v\\u00e9ler rapidement avec [U] dans la ligne temporelle).\"}", "Duik_fr_FR.json", "tr" ); Duik_fr_FR; diff --git a/src/Scripts/ScriptUI Panels/inc/tr/Duik_zh_CN.json b/src/Scripts/ScriptUI Panels/inc/tr/Duik_zh_CN.json index 6ab1fd3f9..d903adb01 100644 --- a/src/Scripts/ScriptUI Panels/inc/tr/Duik_zh_CN.json +++ b/src/Scripts/ScriptUI Panels/inc/tr/Duik_zh_CN.json @@ -1 +1 @@ -{"": {"language": "zh_CN", "plural-forms": "nplurals=1; plural=0;"}, "Adjustment layer": "\u8c03\u6574\u56fe\u5c42", "Null": "\u7a7a", "Solid": "\u56fa\u6001", "Animation library": "\u52a8\u753b\u5e93", "Most used": "\u6700\u5e38\u7528\u7684", "Recent": "\u6700\u8fd1", "Favorites": "\u6536\u85cf\u5939", "All properties": "\u6240\u6709\u5c5e\u6027", "Keyframes only": "\u4ec5\u5173\u952e\u5e27", "Position": "\u4f4d\u7f6e", "Rotation": "\u65cb\u8f6c", "Scale": "\u7f29\u653e", "Opacity": "\u900f\u660e\u5ea6", "Masks": "\u8499\u7248", "Effects": "\u6548\u679c", "Offset values": "\u504f\u79fb\u503c", "Offset current values.": "\u504f\u79fb\u5f53\u524d\u503c\u3002", "Absolute": "\u7edd\u5bf9\u503c", "Absolute values (replaces current values).": "\u7edd\u5bf9\u503c (\u66ff\u6362\u5f53\u524d\u503c)\u3002", "Reverse keyframes": "\u53cd\u5411\u5173\u952e\u5e27", "Reverses the animation in time.": "\u5728\u65f6\u95f4\u5185\u53cd\u5411\u52a8\u753b\u3002", "Apply": "\u5e94\u7528", "Edit category name": "\u7f16\u8f91\u7c7b\u522b\u540d\u79f0", "New Category": "\u65b0\u5efa\u7c7b\u522b", "Create animation": "\u521b\u5efa\u52a8\u753b", "Bake Expressions": "\u70d8\u7119\u8868\u8fbe\u5f0f", "Animation name": "\u52a8\u753b\u540d\u79f0", "OK": "\u597d\u7684", "Save animation.": "\u4fdd\u5b58\u52a8\u753b\u3002", "This animation already exists.\nDo you want to overwrite it?": "\u6b64\u52a8\u753b\u5df2\u5b58\u5728\uff0c\u662f\u5426\u8986\u76d6\uff1f", "Animation settings.": "\u52a8\u753b\u8bbe\u7f6e\u3002", "Update thumbnail": "\u66f4\u65b0\u7f29\u7565\u56fe", "Updates the thumbnail for the selected item.": "\u66f4\u65b0\u9009\u4e2d\u9879\u76ee\u7684\u7f29\u7565\u56fe\u3002", "Update animation": "\u66f4\u65b0\u52a8\u753b", "Updates the current animation.": "\u66f4\u65b0\u5f53\u524d\u52a8\u753b\u3002", "Favorite": "\u6536\u85cf", "Animation": "\u52a8\u753b", "Apply selected animation.": "\u5e94\u7528\u9009\u4e2d\u7684\u52a8\u753b", "[Shift]: More options...": "[Shift]\ufe30\u66f4\u591a\u9009\u9879...", "Open the folder in the file explorer/finder.": "\u5728\u6587\u4ef6\u7ba1\u7406\u5668/\u8bbf\u8fbe\u4e2d\u6253\u5f00\u6587\u4ef6\u5939\u3002", "[Alt]: Select the library location.": "[Alt]: \u9009\u62e9\u5e93\u4f4d\u7f6e\u3002", "Add selected animation to library or create new category.": "\u5c06\u9009\u4e2d\u7684\u52a8\u753b\u6dfb\u52a0\u5230\u5e93\u6216\u521b\u5efa\u65b0\u7684\u7c7b\u522b\u3002", "Edit the selected animation or category.": "\u7f16\u8f91\u9009\u4e2d\u7684\u52a8\u753b\u6216\u7c7b\u522b\u3002", "Remove the selected animation or category from library.": "\u4ece\u5e93\u4e2d\u5220\u9664\u9009\u4e2d\u7684\u52a8\u753b\u6216\u7c7b\u522b\u3002", "Sorry, the animation library folder can't be found.": "\u62b1\u6b49\uff0c\u65e0\u6cd5\u627e\u5230\u52a8\u753b\u5e93\u6587\u4ef6\u5939\u3002", "Select the folder containing the animation library.": "\u9009\u62e9\u5305\u542b\u52a8\u753b\u5e93\u7684\u6587\u4ef6\u5939\u3002", "Sorry, we can't save an animation directly in the current category.": "\u62b1\u6b49\uff0c\u6211\u4eec\u4e0d\u80fd\u76f4\u63a5\u5728\u5f53\u524d\u7c7b\u522b\u4e2d\u4fdd\u5b58\u52a8\u753b\u3002", "Sorry, we can't create a sub-category in the current category.": "\u62b1\u6b49\uff0c\u6211\u4eec\u4e0d\u80fd\u5728\u5f53\u524d\u7c7b\u522b\u4e2d\u521b\u5efa\u5b50\u7c7b\u522b\u3002", "Uncategorized": "\u672a\u5206\u7c7b\u7684", "Are you sure you want to remove the animation \"{#}\"?": "\u60a8\u786e\u5b9a\u8981\u79fb\u9664\u52a8\u753b \"{#} \"\u5417\uff1f", "Are you sure you want to remove the category \"{#}\" and all its animations?": "\u60a8\u786e\u5b9a\u8981\u79fb\u9664\u7c7b\u522b \"{#}\" \u53ca\u5176\u6240\u6709\u52a8\u753b\u5417\uff1f", "Select Keyframes": "\u9009\u62e9\u5173\u952e\u5e27", "Select keyframes.": "\u9009\u62e9\u5173\u952e\u5e27\u3002", "Time": "\u65f6\u95f4", "Select at a precise time.": "\u9009\u62e9\u4e00\u4e2a\u51c6\u786e\u7684\u65f6\u95f4\u3002", "Range": "\u8303\u56f4", "Select from a given range.": "\u4ece\u7ed9\u5b9a\u7684\u8303\u56f4\u4e2d\u9009\u62e9\u3002", "Current time": "\u5f53\u524d\u65f6\u95f4", "time": "\u65f6\u95f4", "time\u0004Out": "\u51fa", "Selected layers": "\u6240\u9009\u56fe\u5c42", "All layers": "\u6240\u6709\u56fe\u5c42", "Controllers": "\u63a7\u5236\u5668", "Copy animation": "\u62f7\u8d1d\u52a8\u753b", "Copies selected keyframes.\n\n[Alt]: Cuts the selected keyframes.": "\u62f7\u8d1d\u9009\u4e2d\u7684\u5173\u952e\u5e27\u3002\n\n[Alt]: \u526a\u5207\u9009\u4e2d\u7684\u5173\u952e\u5e27\u3002", "Paste animation": "\u7c98\u8d34\u52a8\u753b", "Paste keyframes.\n\n[Ctrl]: Offset from current values.\n[Alt]: Reverses the keyframes in time.": "\u7c98\u8d34\u5173\u952e\u5e27\u3002\n\n[Ctrl]\uff1a\u504f\u79fb\u5f53\u524d\u503c\u3002\n[Alt]\uff1a\u65f6\u95f4\u53cd\u5411\u5173\u952e\u5e27\u3002", "Replace existing keyframes": "\u66ff\u6362\u73b0\u6709\u7684\u5173\u952e\u5e27", "Interpolator": "\u63d2\u503c\u5668", "Control the selected keyframes with advanced but easy-to-use keyframe interpolation driven by an effect.": "\u4f7f\u7528\u7531\u4e00\u4e2a\u6548\u679c\u9a71\u52a8\u7684\u9ad8\u7ea7\u4f46\u6613\u4e8e\u4f7f\u7528\u7684\u5173\u952e\u5e27\u63d2\u503c\u6765\u63a7\u5236\u9009\u4e2d\u7684\u5173\u952e\u5e27\u3002", "Snap keys": "\u5438\u9644\u5173\u952e\u5e27", "Snaps selected (or all) keyframes to the closest frames if they're in between.": "\u5982\u679c\u9009\u4e2d\u7684\uff08\u6216\u6240\u6709\uff09\u5173\u952e\u5e27\u5728\u5e27\u4e0e\u5e27\u4e4b\u95f4\u7684\u8bdd\uff0c\u5219\u5438\u9644\u5230\u6700\u8fd1\u7684\u5e27\u3002", "Motion trail": "\u52a8\u6001\u8f68\u8ff9", "Draws a trail following the selected layers.\n\n[Alt]: Creates a new shape layer for each trail.": "\u6cbf\u9009\u4e2d\u7684\u56fe\u5c42\u7ed8\u5236\u8f68\u8ff9\u3002\n\n[Alt]\uff1a\u4e3a\u6bcf\u6761\u8f68\u8ff9\u521b\u5efa\u4e00\u4e2a\u65b0\u7684\u5f62\u72b6\u56fe\u5c42\u3002", "IK/FK Switch": "IK/FK \u5f00\u5173", "Switches the selected controller between IK and FK.\nAutomatically adds the needed keyframes at current time.": "\u5728 IK \u548c FK \u4e4b\u95f4\u5207\u6362\u9009\u4e2d\u7684\u63a7\u5236\u5668\u3002\n\u5728\u5f53\u524d\u65f6\u95f4\u81ea\u52a8\u6dfb\u52a0\u6240\u9700\u7684\u5173\u952e\u5e27\u3002", "Snap IK": "\u5438\u9644 IK", "Snaps the IK to the FK values": "\u5c06 IK \u503c\u5438\u9644\u5230 FK \u503c\u4e0a", "Snap FK": "\u5438\u9644 FK", "Snaps the FK to the IK values": "\u5c06 FK \u503c\u5438\u9644\u5230 IK \u503c\u4e0a", "Tweening": "\u8865\u95f4", "Split": "\u62c6\u5206", "Split the selected keyframes into couples of keyframes with the same value.": "\u5c06\u9009\u4e2d\u7684\u5173\u952e\u5e27\u62c6\u5206\u6210\u4e00\u5bf9\u7b49\u503c\u7684\u5173\u952e\u5e27\u3002", "Duration": "\u65f6\u957f", "video image\u0004Frames": "\u5e27", "Set the duration between two split keys.": "\u8bbe\u5b9a\u4e24\u4e2a\u5206\u952e\u4e4b\u95f4\u7684\u6301\u7eed\u65f6\u95f4\u3002", "Center": "\u4e2d\u95f4", "Align around the current time.": "\u56f4\u7ed5\u5f53\u524d\u65f6\u95f4\u5bf9\u9f50\u3002", "After": "\u4e4b\u540e", "Add the new key after the current one.": "\u5728\u5f53\u524d\u5173\u952e\u5e27\u4e4b\u540e\u6dfb\u52a0\u65b0\u5173\u952e\u5e27\u3002", "Before": "\u4e4b\u524d", "Add the new key before the current one.": "\u5728\u5f53\u524d\u5173\u952e\u5e27\u4e4b\u524d\u6dfb\u52a0\u65b0\u5173\u952e\u5e27\u3002", "Freeze": "\u51bb\u7ed3", "Freezes the pose; copies the previous keyframe to the current time.\n\n[Alt]: Freezes the next pose (copies the next keyframe to the current time).": "\u51bb\u7ed3\u59ff\u52bf\uff1b\u62f7\u8d1d\u4e0a\u4e00\u4e2a\u5173\u952e\u5e27\u5230\u5f53\u524d\u65f6\u95f4\u3002\n\n[Alt]: \u51bb\u7ed3\u4e0b\u4e00\u4e2a\u59ff\u52bf (\u5c06\u4e0b\u4e00\u4e2a\u5173\u952e\u5e27\u62f7\u8d1d\u5230\u5f53\u524d\u65f6\u95f4)\u3002", "Animated properties": "\u52a8\u6001\u5c5e\u6027", "Selected properties": "\u9009\u4e2d\u7684\u5c5e\u6027", "Sync": "\u540c\u6b65", "Tweening options": "\u8865\u95f4\u9009\u9879", "Temporal interpolation": "\u65f6\u95f4\u63d2\u503c", "Set key options": "\u8bbe\u5b9a\u5173\u952e\u5e27\u9009\u9879", "Roving": "\u6d6e\u52a8", "Linear": "\u7ebf\u6027", "Ease In": "\u7f13\u8fdb", "Ease Out": "\u7f13\u51fa", "Easy Ease": "\u7f13\u52a8", "Continuous": "\u8fde\u7eed", "Hold": "\u51bb\u7ed3", "Keyframe options": "\u5173\u952e\u5e27\u9009\u9879", "Add keyframes": "\u6dfb\u52a0\u5173\u952e\u5e27", "Edit selected keyframes": "\u7f16\u8f91\u9009\u4e2d\u7684\u5173\u952e\u5e27", "Ease options": "\u7f13\u52a8\u9009\u9879", "Reset preset list": "\u91cd\u7f6e\u9884\u8bbe\u5217\u8868", "Resets the preset list to the default values.": "\u91cd\u7f6e\u9884\u8bbe\u5217\u8868\u4e3a\u9ed8\u8ba4\u503c\u3002", "Ease presets": "\u7f13\u52a8\u9884\u8bbe", "Add new ease preset": "\u6dfb\u52a0\u65b0\u7684\u7f13\u52a8\u9884\u8bbe", "Remove selected ease preset": "\u5220\u9664\u9009\u4e2d\u7684\u7f13\u52a8\u9884\u8bbe", "Pick ease and velocity from selected key.": "\u4ece\u9009\u4e2d\u7684\u5173\u952e\u5e27\u4e2d\u83b7\u53d6\u7f13\u52a8\u548c\u901f\u5ea6\u3002", "Apply ease and velocity to selected keyframes.": "\u5bf9\u9009\u4e2d\u7684\u5173\u952e\u5e27\u5e94\u7528\u7f13\u52a8\u548c\u53d8\u901f\u3002", "Set ease": "\u8bbe\u5b9a\u7f13\u52a8", "Switches in and out eases.": "\u5207\u6362\u7f13\u8fdb\u7f13\u51fa\u3002", "Apply ease to selected keyframes.": "\u5bf9\u9009\u4e2d\u7684\u5173\u952e\u5e27\u5e94\u7528\u7f13\u52a8\u3002", "Switches in and out velocities.": "\u5207\u6362\u8fdb\u51fa\u901f\u5ea6\u3002", "Apply velocity to selected keyframes.": "\u5bf9\u9009\u4e2d\u7684\u5173\u952e\u5e27\u5e94\u7528\u53d8\u901f\u3002", "Spatial interpolation": "\u7a7a\u95f4\u63d2\u503c", "Set the spatial interpolation to linear for selected keyframes.": "\u4e3a\u9009\u4e2d\u7684\u5173\u952e\u5e27\u8bbe\u5b9a\u7ebf\u6027\u7684\u7a7a\u95f4\u63d2\u503c\u3002", "Set the spatial interpolation to B\u00e9zier for selected keyframes.": "\u4e3a\u9009\u4e2d\u7684\u5173\u952e\u5e27\u8bbe\u5b9a\u8d1d\u585e\u5c14\u7684\u7a7a\u95f4\u63d2\u503c\u3002", "Set the spatial interpolation to B\u00e9zier Out for selected keyframes.": "\u4e3a\u9009\u4e2d\u7684\u5173\u952e\u5e27\u8bbe\u5b9a\u8d1d\u585e\u5c14\u51fa\u7684\u7a7a\u95f4\u63d2\u503c\u3002", "Set the spatial interpolation to B\u00e9zier In for selected keyframes.": "\u4e3a\u9009\u4e2d\u7684\u5173\u952e\u5e27\u8bbe\u5b9a\u8d1d\u585e\u5c14\u5165\u7684\u7a7a\u95f4\u63d2\u503c\u3002", "Fix": "\u4fee\u590d", "Automatically fix spatial interpolation for selected keyframes.": "\u81ea\u52a8\u4fee\u590d\u9009\u4e2d\u7684\u5173\u952e\u5e27\u7684\u7a7a\u95f4\u63d2\u503c\u3002", "Quickly save, export, import and apply animations from predefined folders.": "\u4ece\u9884\u8bbe\u6587\u4ef6\u5939\u4e2d\u5feb\u901f\u4fdd\u5b58\u3001\u5bfc\u5165\u548c\u5e94\u7528\u52a8\u753b\u3002", "Sequence": "\u5e8f\u5217", "Sequence layers or keyframes.\n\n[Ctrl]: Sequence keyframes instead of layers\n[Alt]: Reverse": "\u5e8f\u5217\u56fe\u5c42\u6216\u5173\u952e\u5e27\u3002\n\n[Ctrl]: \u5e8f\u5217\u5173\u952e\u5e27\u800c\u4e0d\u662f\u56fe\u5c42\n[Alt]: \u53cd\u8f6c", "Layers": "\u56fe\u5c42", "Keyframes": "\u5173\u952e\u5e27", "Times": "\u6b21\u6570", "In points": "\u5165\u70b9", "Out points": "\u51fa\u70b9", "Ease - Sigmoid (logistic)": "\u7f13\u52a8 - S \u578b\uff08\u903b\u8f91\u56de\u5f52\uff09", "Natural - Bell (gaussian)": "\u81ea\u7136 - \u949f\u5f62\uff08\u9ad8\u65af\uff09", "Ease In (logarithmic)": "\u7f13\u8fdb\uff08\u5bf9\u6570\uff09", "Ease Out (exponential)": "\u7f13\u51fa\uff08\u6307\u6570\uff09", "interpolation\u0004Rate": "\u6bd4\u7387", "Non-linear animation": "\u975e\u7ebf\u6027\u52a8\u753b", "Edit animations together.": "\u5408\u5e76\u7f16\u8f91\u52a8\u753b\u3002", "Add new clip": "\u6dfb\u52a0\u65b0\u526a\u8f91", "Create a new clip from the original comp and adds it to the 'NLA.Edit' comp.": "\u4ece\u539f\u59cb\u5408\u6210\u521b\u5efa\u4e00\u4e2a\u65b0\u7247\u6bb5\u5e76\u5c06\u5176\u6dfb\u52a0\u5230 'NLA.Edit' \u5408\u6210\u3002", "Cel animation...": "\u9010\u5e27\u52a8\u753b...", "Tools to help traditionnal animation using After Effects' paint effect with the brush tool.": "\u8fd9\u4e2a\u5de5\u5177\u662f\u7528\u6765\u5e2e\u52a9\u4f20\u7edf\u52a8\u753b\u4f7f\u7528 After Effect \u7684\u7ed8\u753b\u6548\u679c\u548c\u7b14\u5237\u5de5\u5177\u3002", "Cel animation": "\u9010\u5e27\u52a8\u753b", "New Cel.": "\u65b0\u5efa\u9010\u5e27", "Create a new animation cel.\n\n[Alt]: Creates on the selected layer instead of adding a new layer.": "\u521b\u5efa\u4e00\u4e2a\u65b0\u7684\u9010\u5e27\u52a8\u753b\u3002\n\n[Alt]: \u5728\u9009\u4e2d\u7684\u56fe\u5c42\u4e0a\u521b\u5efa\u800c\u4e0d\u662f\u65b0\u5efa\u4e00\u4e2a\u56fe\u5c42\u3002", "Onion skin": "\u6d0b\u8471\u76ae", "Shows the previous and next frames with a reduced opacity.": "\u663e\u793a\u964d\u4f4e\u900f\u660e\u5ea6\u7684\u524d\u540e\u4e24\u5e27", "time\u0004In": "\u5165", "Go to the previous frame": "\u8f6c\u5230\u4e0a\u4e00\u5e27", "animation\u0004Exposure:": "\u66dd\u5149\uff1a", "Changes the exposure of the animation (the frames per second).": "\u66f4\u6539\u52a8\u753b\u7684\u66dd\u5149\u91cf\uff08\u5e27\u6bcf\u79d2\uff09\u3002", "Go to the next frame.": "\u8f6c\u5230\u4e0b\u4e00\u5e27\u3002", "Set velocity": "\u8bbe\u5b9a\u901f\u5ea6", "Tween": "\u8865\u95f4", "Celluloid": "\u8d5b\u7490\u73de", "X-Sheet": "\u66dd\u5149\u8868", "Weight": "\u6743\u91cd", "Looper": "\u5faa\u73af\u5668", "Paste expression": "\u7c98\u8d34\u8868\u8fbe\u5f0f", "Remove expressions": "\u79fb\u9664\u8868\u8fbe\u5f0f", "Toggle expressions": "\u66f4\u65b0\u8868\u8fbe\u5f0f", "Bake expressions": "\u70d8\u7119\u8868\u8fbe\u5f0f", "Bake composition": "\u70d8\u7119\u5408\u6210", "Effector": "\u6548\u679c\u5668", "Effector map": "\u6548\u679c\u5668\u6620\u5c04", "Kleaner": "Kleaner", "Swink": "\u6447\u95ea", "Wiggle": "\u6446\u52a8", "Random motion": "\u968f\u673a\u8fd0\u52a8", "Random": "\u968f\u673a", "Wheel": "\u8f6e\u5b50", "Move away": "\u79fb\u51fa", "Adds a control effect to move the selected layers away from their parents.": "\u6dfb\u52a0\u4e00\u4e2a\u63a7\u5236\u6548\u679c\u6765\u5c06\u9009\u4e2d\u7684\u56fe\u5c42\u4ece\u5b83\u4eec\u7684\u7236\u5c42\u79fb\u5f00\u3002", "Randomize": "\u968f\u673a\u5316", "Motion trails": "\u52a8\u6001\u8f68\u8ff9", "Time remap": "\u65f6\u95f4\u91cd\u6620\u5c04", "Paint Rig": "\u7ed8\u753b\u7ed1\u5b9a", "Walk/Run cycle": "\u884c\u8d70/\u8dd1\u6b65\u5468\u671f", "Arm": "\u624b\u81c2", "Limb": "\u80a2\u4f53", "Leg": "\u817f\u90e8", "Spine": "\u810a\u67f1", "Tail": "\u5c3e\u5df4", "Hair": "\u5934\u53d1", "Wing": "\u7fc5\u8180", "Fin": "\u9ccd", "Bake armature data": "Bake armature data", "Bake bones": "\u70d8\u7119\u9aa8\u9abc", "Resetting bone transform...": "\u6b63\u5728\u91cd\u7f6e\u9aa8\u9abc\u53d8\u6362...", "Baking bone: %1": "\u9aa8\u9abc\u70d8\u7119\u4e2d\uff1a %1", "Link art": "\u94fe\u63a5\u7f8e\u672f", "Trying to parent layer '%1'": "\u5c1d\u8bd5\u7236\u7ea7\u56fe\u5c42 '%1'", "Framing guides": "\u5e27\u53c2\u8003\u7ebf", "Scale Z-Link": "\u7f29\u653e Z-\u94fe\u63a5", "Camera Rig": "\u6444\u50cf\u673a\u7ed1\u5b9a", "Camera": "\u6444\u50cf\u673a", "Target": "\u76ee\u6807", "Cam": "\u6444\u50cf\u673a", "2D Camera": "2D \u76f8\u673a", "Camera influence": "\u6444\u50cf\u673a\u5f71\u54cd", "List": "\u5217\u8868", "Add list": "\u6dfb\u52a0\u5217\u8868", "Split values": "\u62c6\u5206\u503c", "Lock properties": "\u9501\u5b9a\u5c5e\u6027", "Add zero": "\u6dfb\u52a0 0", "Move anchor points": "\u79fb\u52a8\u951a\u70b9", "Reset transformation": "\u91cd\u7f6e\u53d8\u6362", "Align layers": "\u5bf9\u9f50\u56fe\u5c42", "Expose transform": "\u66dd\u5149\u53d8\u6362", "Key Morph": "\u5173\u952e\u5e27\u6e10\u53d8", "IK": "IK", "Tip angle": "\u5c16\u7aef\u89d2\u5ea6", "B\u00e9zier IK": "\u8d1d\u585e\u5c14 IK", "B\u00e9zier FK": "\u8d1d\u585e\u5c14 FK", "Auto-curve": "\u81ea\u52a8\u66f2\u7ebf", "FK": "FK", "Auto-parent": "\u81ea\u52a8\u7236\u7ea7", "Parent constraint": "\u7236\u7ea6\u675f", "Locator": "\u5b9a\u4f4d\u5668", "Extract locators": "\u63d0\u53d6\u5b9a\u4f4d\u5668", "Parent across comps": "\u8de8\u5408\u6210\u7236\u7ea7", "Position constraint": "\u4f4d\u7f6e\u7ea6\u675f", "Orientation constraint": "\u671d\u5411\u7ea6\u675f", "Path constraint": "\u8def\u5f84\u7ea6\u675f", "Add Pins": "\u6dfb\u52a0\u63a7\u70b9", "Remove 'thisComp'": "\u79fb\u9664 'thisComp'", "Use 'thisComp'": "\u4f7f\u7528 'thisComp'", "Connector": "\u8fde\u63a5\u5668", "Audio connector": "\u97f3\u9891\u8fde\u63a5\u5668", "Settings": "\u8bbe\u7f6e", "Audio spectrum": "\u97f3\u9891\u9891\u8c31", "Audio Effector": "\u97f3\u9891\u6548\u679c\u5668", "controller_shape\u0004rotation": "\u65cb\u8f6c", "controller_shape\u0004orientation": "\u671d\u5411", "controller_shape\u0004x position": "x \u4f4d\u7f6e", "controller_shape\u0004x pos": "x \u4f4d\u7f6e", "controller_shape\u0004h position": "h \u4f4d\u7f6e", "controller_shape\u0004h pos": "h \u4f4d\u7f6e", "controller_shape\u0004horizontal position": "\u6c34\u5e73\u4f4d\u7f6e", "controller_shape\u0004horizontal": "\u6a2a\u5411", "controller_shape\u0004x location": "x \u5b9a\u4f4d", "controller_shape\u0004x loc": "x \u4f4d\u7f6e", "controller_shape\u0004h location": "h \u5b9a\u4f4d", "controller_shape\u0004h loc": "h \u4f4d\u7f6e", "controller_shape\u0004horizontal location": "\u6a2a\u5411\u5b9a\u4f4d", "controller_shape\u0004y position": "y \u4f4d\u7f6e", "controller_shape\u0004y pos": "y \u4f4d\u7f6e", "controller_shape\u0004v position": "v \u4f4d\u7f6e", "controller_shape\u0004v pos": "v \u4f4d\u7f6e", "controller_shape\u0004vertical position": "\u5782\u76f4\u4f4d\u7f6e", "controller_shape\u0004vertical": "\u7eb5\u5411", "controller_shape\u0004y location": "y \u5b9a\u4f4d", "controller_shape\u0004y loc": "y \u5b9a\u4f4d", "controller_shape\u0004v location": "v \u5b9a\u4f4d", "controller_shape\u0004v loc": "v \u5b9a\u4f4d", "controller_shape\u0004vertical location": "\u7eb5\u5411\u5b9a\u4f4d", "controller_shape\u0004position": "\u4f4d\u7f6e", "controller_shape\u0004location": "\u5b9a\u4f4d", "controller_shape\u0004pos": "\u4f4d\u7f6e", "controller_shape\u0004loc": "\u5b9a\u4f4d", "controller_shape\u0004transform": "\u53d8\u6362", "controller_shape\u0004prs": "prs\uff08\u4f4d\u7f6e\u7f29\u653e\u65cb\u8f6c\uff09", "controller_shape\u0004slider": "\u6ed1\u5757", "controller_shape\u00042d slider": "2D \u6ed1\u5757", "controller_shape\u0004joystick": "\u6447\u6746", "controller_shape\u0004angle": "\u89d2\u5ea6", "controller_shape\u0004camera": "\u6444\u50cf\u673a", "controller_shape\u0004cam": "\u6444\u50cf\u673a", "controller_shape\u0004head": "\u5934\u90e8", "controller_shape\u0004skull": "\u9ab7\u9ac5", "controller_shape\u0004hand": "\u624b\u90e8", "controller_shape\u0004carpus": "\u8155\u5173\u8282", "controller_shape\u0004foot": "\u8db3\u90e8", "controller_shape\u0004tarsus": "\u8e1d\u5173\u8282", "controller_shape\u0004claws": "\u722a\u5b50", "controller_shape\u0004claw": "\u722a", "controller_shape\u0004hoof": "\u8e44\u5b50", "controller_shape\u0004eye": "\u773c\u775b", "controller_shape\u0004eyes": "\u773c\u775b", "controller_shape\u0004face": "\u9762", "controller_shape\u0004square": "\u6b63\u65b9\u5f62", "controller_shape\u0004hips": "\u81c0\u90e8", "controller_shape\u0004hip": "\u81c0\u90e8", "controller_shape\u0004body": "\u8eab\u4f53", "controller_shape\u0004shoulders": "\u80a9\u8180", "controller_shape\u0004neck": "\u9888\u90e8", "controller_shape\u0004tail": "\u5c3e\u5df4", "controller_shape\u0004penis": "\u9634\u830e", "controller_shape\u0004vulva": "\u5916\u9634", "controller_shape\u0004walk cycle": "\u6b65\u884c\u5468\u671f", "controller_shape\u0004run cycle": "\u8dd1\u6b65\u5468\u671f", "controller_shape\u0004animation cycle": "\u52a8\u753b\u5468\u671f", "controller_shape\u0004cycle": "\u5468\u671f", "controller_shape\u0004blender": "\u6df7\u5408\u5668", "controller_shape\u0004animation blender": "\u52a8\u753b\u6df7\u5408\u5668", "controller_shape\u0004null": "\u7a7a", "controller_shape\u0004empty": "\u7a7a", "controller_shape\u0004connector": "\u8fde\u63a5\u5668", "controller_shape\u0004connection": "\u8fde\u63a5", "controller_shape\u0004connect": "\u8fde\u63a5", "controller_shape\u0004etm": "\u66dd\u5149\u8f6c\u6362", "controller_shape\u0004expose transform": "\u66dd\u5149\u53d8\u6362", "controller_shape\u0004ear": "\u8033\u6735", "controller_shape\u0004hair": "\u5934\u53d1", "controller_shape\u0004strand": "\u7f15", "controller_shape\u0004hair strand": "\u53d1\u4e1d", "controller_shape\u0004mouth": "\u5634\u5df4", "controller_shape\u0004nose": "\u9f3b\u5b50", "controller_shape\u0004brow": "\u7709\u6bdb", "controller_shape\u0004eyebrow": "\u7709\u6bdb", "controller_shape\u0004eye brow": "\u773c\u7709", "controller_shape\u0004poney tail": "\u9a6c\u5c3e", "controller_shape\u0004poneytail": "\u9a6c\u5c3e", "controller_shape\u0004pincer": "\u94b3\u5b50", "controller_shape\u0004wing": "\u7fc5\u8180", "controller_shape\u0004fin": "\u9ccd", "controller_shape\u0004fishbone": "\u9c7c\u9aa8", "controller_shape\u0004fish bone": "\u9c7c\u9aa8", "controller_shape\u0004audio": "\u97f3\u9891", "controller_shape\u0004sound": "\u58f0\u97f3", "controller_shape\u0004vertebrae": "\u810a\u690e", "controller_shape\u0004spine": "\u810a\u67f1", "controller_shape\u0004torso": "\u8eaf\u5e72", "controller_shape\u0004lungs": "\u80ba\u90e8", "controller_shape\u0004chest": "\u80f8\u90e8", "controller_shape\u0004ribs": "\u808b\u9aa8", "controller_shape\u0004rib": "\u808b\u9aa8", "Create controller": "\u521b\u5efa\u63a7\u5236\u5668", "Slider": "\u6ed1\u5757", "Controller": "\u63a7\u5236\u5668", "Hand": "\u624b\u90e8", "X Position": "X \u4f4d\u7f6e", "Y Position": "Y \u4f4d\u7f6e", "Transform": "\u53d8\u6362", "Eye": "\u773c\u775b", "Head": "\u5934\u90e8", "Hips": "\u81c0\u90e8", "Body": "\u8eab\u4f53", "Shoulders": "\u80a9\u8180", "Foot": "\u8db3\u90e8", "Ear": "\u8033\u6735", "Mouth": "\u5634\u5df4", "Nose": "\u9f3b\u5b50", "Eyebrow": "\u7709\u6bdb", "Claws": "\u722a\u5b50", "Hoof": "\u8e44\u5b50", "Pincer": "\u94b3\u5b50", "Audio": "\u97f3\u9891", "Torso": "\u8eaf\u5e72", "Vertebrae": "\u810a\u690e", "Easter egg ;)\u0004Penis": "\u9634\u830e", "Easter egg ;)\u0004Vulva": "\u5916\u9634", "Animation Cycles": "\u52a8\u753b\u5468\u671f", "Animation Blender": "\u52a8\u753b\u6df7\u5408\u5668", "Expose Transform": "\u66dd\u5149\u53d8\u6362", "Bake controllers": "\u70d8\u7119\u63a7\u5236\u5668", "Extract controllers": "\u63d0\u53d6\u63a7\u5236\u5668", "No new controller was found to extract.\nDo you want to extract all controllers from this pre-composition anyway?": "\u6ca1\u6709\u627e\u5230\u65b0\u7684\u63a7\u5236\u5668\u6765\u63d0\u53d6\u3002\n\u4f60\u4ecd\u7136\u60f3\u8981\u4ece\u8fd9\u4e2a\u9884\u5408\u6210\u4e2d\u63d0\u53d6\u6240\u6709\u7684\u63a7\u5236\u5668\u5417\uff1f", "Nothing new!": "\u6ca1\u6709\u65b0\u5185\u5bb9\uff01", "Tag as ctrls": "\u6807\u8bb0\u4e3a\u63a7\u5236", "Left": "\u5de6", "Right": "\u53f3", "Front": "\u6b63\u9762", "Back": "\u8fd4\u56de", "Middle": "\u4e2d\u95f4", "Under": "\u5e95\u4e0b", "Above": "\u4ee5\u4e0a", "Toggle edit mode": "\u5207\u6362\u7f16\u8f91\u6a21\u5f0f", "layer name\u0004L": "\u5de6", "layer name\u0004R": "\u53f3", "layer name\u0004Fr": "\u524d", "layer name\u0004Bk": "\u540e", "layer name\u0004Tl": "\u5c3e", "layer name\u0004Md": "\u4e2d", "layer name\u0004Ab": "\u4e4b\u4e0a", "layer name\u0004Un": "\u4e4b\u4e0b", "Bone": "\u9aa8\u9abc", "Pin": "\u63a7\u70b9", "Zero": "\u96f6", "anatomy\u0004clavicle": "\u9501\u9aa8", "anatomy\u0004shoulder": "\u80a9\u8180", "anatomy\u0004shoulder blade": "\u80a9\u80db", "anatomy\u0004scapula": "\u80a9\u80db", "anatomy\u0004humerus": "\u80b1\u9aa8", "anatomy\u0004arm": "\u624b\u81c2", "anatomy\u0004radius": "\u534a\u5f84", "anatomy\u0004ulna": "\u5c3a\u9aa8", "anatomy\u0004forearm": "\u524d\u81c2", "anatomy\u0004finger": "\u624b\u6307", "anatomy\u0004fingers": "\u624b\u6307", "anatomy\u0004heel": "\u811a\u8ddf", "anatomy\u0004femur": "\u80a1\u9aa8", "anatomy\u0004thigh": "\u5927\u817f", "anatomy\u0004leg": "\u817f\u90e8", "anatomy\u0004tibia": "\u80eb\u9aa8", "anatomy\u0004shin": "\u80eb", "anatomy\u0004calf": "\u817f\u809a", "anatomy\u0004fibula": "\u8153\u9aa8", "anatomy\u0004toe": "\u811a\u8dbe", "anatomy\u0004toes": "\u811a\u8dbe", "anatomy\u0004feather": "\u7fbd\u5316", "Building OCO character:": "\u6784\u5efa OCO \u89d2\u8272:", "Sorting bones...": "\u9aa8\u9abc\u6574\u7406\u4e2d...", "duik\u0004Tangent": "\u6b63\u5207", "Lock tangents": "\u9501\u5b9a\u5207\u7ebf", "Some layers are 3D layers, that's a problem...": "\u67d0\u4e9b\u56fe\u5c42\u662f 3D \u56fe\u5c42\uff0c\u8fd9\u662f\u4e2a\u95ee\u9898...", "This can't be rigged, sorry.": "\u62b1\u6b49\uff0c\u8fd9\u4e2a\u65e0\u6cd5\u7ed1\u5b9a\u3002", "Auto-rig": "\u81ea\u52a8\u7ed1\u5b9a", "Sorting layers...": "\u56fe\u5c42\u6392\u5e8f\u4e2d...", "Root": "\u8fd4\u56de\u9996\u9875", "Shoulders & neck": "\u80a9\u8180\u548c\u9888\u90e8", "Heel": "\u811a\u8ddf", "Shoulder": "\u80a9\u8180", "Front leg": "\u524d\u817f", "Creating controllers": "\u63a7\u5236\u5668\u521b\u5efa\u4e2d", "Parenting...": "\u7236\u7ea7\u4e2d...", "Fish spine": "\u9c7c\u810a", "Rigging...": "\u7ed1\u5b9a\u4e2d...", "Custom bones": "\u81ea\u5b9a\u4e49\u9aa8\u9abc", "Crop precompositions": "\u88c1\u5207\u9884\u5408\u6210", "Edit expression": "\u7f16\u8f91\u8868\u8fbe\u5f0f", "A higher factor \u2192 a higher precision.\n\n\u2022 Smart mode: lower the factor to keep keyframes only for extreme values. Increasing the factor helps to get a more precise curve with inflexion keyframes.\n\n\u2022 Precise mode: A factor higher than 1.0 increases the precision to sub-frame sampling (2 \u2192 two samples per frame).\nA factor lower than 1.0 decreases the precision so that less frames are sampled (0.5 \u2192 half of the frames are sampled).\nDecrease the precision to make the process faster, increase it if you need a more precise motion-blur, for example.": "\u4e00\u4e2a\u8f83\u9ad8\u7684\u56e0\u6570 \u2192 \u8f83\u9ad8\u7684\u7cbe\u5ea6\u3002\n\n\u2022 \u667a\u80fd\u6a21\u5f0f\uff1a\u8f83\u4f4e\u7684\u56e0\u6570\u4ec5\u4e3a\u6781\u503c\u4fdd\u7559\u5173\u952e\u5e27\u3002 \u63d0\u9ad8\u56e0\u6570\u6709\u52a9\u4e8e\u83b7\u5f97\u66f4\u7cbe\u786e\u7684\u66f2\u7ebf\u548c\u4e0d\u7075\u6d3b\u7684\u5173\u952e\u5e27\u3002\n\n\u2022 \u7cbe\u786e\u6a21\u5f0f\uff1a\u5927\u4e8e 1.0 \u7684\u56e0\u6570\u4f1a\u63d0\u9ad8\u5b50\u5e27\u91c7\u6837\u7684\u7cbe\u5ea6\uff082 \u2192 \u6bcf\u5e27 2 \u4e2a\u91c7\u6837\uff09\u3002\n\u5c0f\u4e8e 1.0 \u7684\u56e0\u6570\u4f1a\u964d\u4f4e\u7cbe\u5ea6\uff0c\u56e0\u6b64\u91c7\u6837\u7684\u5e27\u6570\u8f83\u5c11\uff080.5 -> \u91c7\u6837\u5e27\u6570\u7684\u4e00\u534a)\u3002\n\u964d\u4f4e\u7cbe\u5ea6\u4ee5\u52a0\u5feb\u5904\u7406\u901f\u5ea6\uff0c\u5982\u679c\u4f60\u9700\u8981\u66f4\u7cbe\u786e\u7684\u52a8\u6001\u6a21\u7cca\uff0c\u8bf7\u63d0\u9ad8\u5b83\u3002", "Automation and expressions": "\u81ea\u52a8\u5316\u4e0e\u8868\u8fbe\u5f0f", "Separate the dimensions of the selected properties.\nAlso works with colors, separated to RGB or HSL.": "\u5206\u79bb\u6240\u9009\u5c5e\u6027\u7684\u7ef4\u5ea6\u3002\n\u540c\u6837\u9002\u7528\u4e8e\u989c\u8272\uff0c\u5206\u79bb\u6210 RGB \u6216 HSL \u3002", "Expression tools": "\u8868\u8fbe\u5f0f\u5de5\u5177", "Various tools to fix and work with expressions": "\u7528\u4e8e\u4fee\u590d\u548c\u4f7f\u7528\u8868\u8fbe\u5f0f\u7684\u5404\u79cd\u5de5\u5177", "Remove": "\u79fb\u9664", "Replace all occurences of %1 by %2.": "\u5c06\u6240\u6709\u7684 %1 \u66ff\u6362\u4e3a %2\u3002", "Use": "\u4f7f\u7528", "Copy expression": "\u62f7\u8d1d\u8868\u8fbe\u5f0f", "Copy the expression from the selected property.": "\u4ece\u9009\u4e2d\u7684\u5c5e\u6027\u62f7\u8d1d\u8868\u8fbe\u5f0f\u3002", "Paste the expression in all selected properties.": "\u7c98\u8d34\u8868\u8fbe\u5f0f\u5230\u6240\u6709\u9009\u4e2d\u7684\u5c5e\u6027\u3002", "Use an external editor to edit the selected expression.\n\n[Ctrl]: Reloads the expressions from the external editor.": "\u4f7f\u7528\u5916\u90e8\u7f16\u8f91\u5668\u7f16\u8f91\u9009\u4e2d\u7684\u8868\u8fbe\u5f0f\u3002\n\n[Ctrl]: \u4ece\u5916\u90e8\u7f16\u8f91\u5668\u4e2d\u91cd\u65b0\u52a0\u8f7d\u8868\u8fbe\u5f0f\u3002", "Open expressions with...": "\u6253\u5f00\u8868\u8fbe\u5f0f...", "Select an application to open the expressions.\nLeave the field empty to use the system default for '.jsxinc' files.": "\u9009\u62e9\u8981\u6253\u5f00\u8868\u8fbe\u5f0f\u7684\u5e94\u7528\u7a0b\u5e8f\u3002\n\u4fdd\u7559\u7a7a\u767d\u5219\u5bf9 '.jsxinc' \u6587\u4ef6\u4f7f\u7528\u7cfb\u7edf\u9ed8\u8ba4\u3002", "System default": "\u7cfb\u7edf\u9ed8\u8ba4", "Set a random value to the selected properties, keyframes or layers.": "\u4e3a\u9009\u4e2d\u7684\u5c5e\u6027\u3001\u5173\u952e\u5e27\u6216\u56fe\u5c42\u8bbe\u5b9a\u4e00\u4e2a\u968f\u673a\u503c\u3002", "Current values": "\u5f53\u524d\u503c", "Values of the properties at the current time": "\u5f53\u524d\u65f6\u95f4\u7684\u5c5e\u6027\u503c", "Layer attributes": "\u56fe\u5c42\u5c5e\u6027", "Attributes of the layers.": "\u56fe\u5c42\u7684\u5c5e\u6027\u3002", "Keyframes (value and time).": "\u5173\u952e\u5e27(\u503c\u548c\u65f6\u95f4)\u3002", "Natural (gaussian)": "\u81ea\u7136\uff08\u9ad8\u65af\uff09", "Uses an algorithm with a natural result (using the Gaussian bell-shaped function).\nA few values may be out of range.": "\u4f7f\u7528\u4e00\u4e2a\u5177\u6709\u81ea\u7136\u7ed3\u679c\u7684\u7b97\u6cd5\uff08\u4f7f\u7528\u9ad8\u65af\u949f\u5f62\u72b6\u51fd\u6570\uff09\u3002\n\u6709\u51e0\u4e2a\u503c\u53ef\u80fd\u8d85\u51fa\u8303\u56f4\u3002", "Strict": "\u7cbe\u786e", "Uses strict values.": "\u4f7f\u7528\u7cbe\u786e\u503c\u3002", "Collapse dimensions": "\u5408\u5e76\u7ef4\u5ea6", "Controls all dimensions or channels with a single value.": "\u4ee5\u5355\u4e00\u503c\u63a7\u5236\u6240\u6709\u7684\u5c3a\u5bf8\u6216\u8005\u901a\u9053", "Separate all dimensions or channels to control them individually.": "\u5c06\u6240\u6709\u7ef4\u5ea6\u6216\u901a\u9053\u5206\u5f00\u6765\u5355\u72ec\u63a7\u5236\u5b83\u4eec\u3002", "Indices": "\u6307\u6570", "Values": "\u503c", "Control all dimensions or channels with a single value.": "\u4ee5\u5355\u4e2a\u503c\u63a7\u5236\u6240\u6709\u7684\u7ef4\u5ea6\u6216\u8005\u901a\u9053\u3002", "Min": "\u6700\u5c0f", "Max": "\u6700\u5927", "Replace expressions by keyframes.\nUse a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.": "\u7528\u5173\u952e\u5e27\u66ff\u6362\u8868\u8fbe\u5f0f\u3002\n\u4f7f\u7528\u667a\u80fd\u7b97\u6cd5\u53bb\u5c3d\u53ef\u80fd\u5c11\u4e00\u4e9b\u5173\u952e\u5e27\uff0c\u5e76\u4f7f\u5176\u6613\u4e8e\u517c\u5bb9\u5411\u540e\u7f16\u8f91\u3002", "Smart mode": "\u667a\u80fd\u6a21\u5f0f", "Use a smarter algorithm which produces less keyframes.\nThe result may be easier to edit afterwards but a bit less precise than other modes": "\u4f7f\u7528\u8f83\u806a\u660e\u7684\u7b97\u6cd5\u751f\u6210\u7684\u5173\u952e\u5e27\u8f83\u5c11\u3002\n\u7ed3\u679c\u53ef\u80fd\u8f83\u5bb9\u6613\u7f16\u8f91\uff0c\u4f46\u6bd4\u5176\u4ed6\u6a21\u5f0f\u5c11\u4e86\u4e00\u70b9\u7cbe\u786e\u5ea6\u3002", "Precise mode": "\u7cbe\u786e\u6a21\u5f0f", "Add new keyframes for all frames.\nThis mode produces more keyframes but the result may be closer to the original animation.": "\u4e3a\u6240\u6709\u5e27\u6dfb\u52a0\u65b0\u7684\u5173\u952e\u5e27\u3002\n\u6b64\u6a21\u5f0f\u4ea7\u751f\u66f4\u591a\u7684\u5173\u952e\u5e27\uff0c\u4f46\u7ed3\u679c\u53ef\u80fd\u66f4\u63a5\u8fd1\u4e8e\u539f\u59cb\u52a8\u753b\u3002", "Precision factor": "\u7cbe\u5ea6\u56e0\u6570", "Replaces all expressions of the composition by keyframes,\nand removes all non-renderable layers.\n\nUses a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.": "\u7528\u5173\u952e\u5e27\u66ff\u6362\u5408\u6210\u91cc\u6240\u6709\u7684\u8868\u8fbe\u5f0f\uff0c\n\u5e76\u79fb\u9664\u6240\u6709\u4e0d\u53ef\u6e32\u67d3\u7684\u56fe\u5c42\u3002\n\n\u4f7f\u7528\u667a\u80fd\u7b97\u6cd5\u53bb\u5c3d\u53ef\u80fd\u5c11\u4e00\u4e9b\u5173\u952e\u5e27\uff0c\u5e76\u4f7f\u5176\u6613\u4e8e\u517c\u5bb9\u5411\u540e\u7f16\u8f91\u3002", "Activate the time remapping on the selected layers, adjusts the keyframes and adds a loop effect.": "\u6fc0\u6d3b\u9009\u4e2d\u7684\u56fe\u5c42\u7684\u65f6\u95f4\u91cd\u6620\u5c04\uff0c\u8c03\u6574\u5173\u952e\u5e27\u5e76\u6dfb\u52a0\u4e00\u4e2a\u5faa\u73af\u6548\u679c\u3002", "Creates a spatial effector to control properties.\n\nSelect the properties to control first, then click on this button.": "\u521b\u5efa\u4e00\u4e2a\u7a7a\u95f4\u6548\u679c\u5668\u6765\u63a7\u5236\u5c5e\u6027\u3002\n\n\u5148\u9009\u62e9\u8981\u63a7\u5236\u7684\u5c5e\u6027\uff0c\u7136\u540e\u70b9\u51fb\u6b64\u6309\u94ae\u3002", "Control properties using a map (texture) layer.": "\u4f7f\u7528\u6620\u5c04 (\u7eb9\u7406) \u56fe\u5c42\u6765\u63a7\u5236\u5c5e\u6027\u3002", "Add a random but smooth animation to the selected properties.": "\u5411\u9009\u4e2d\u7684\u5c5e\u6027\u6dfb\u52a0\u4e00\u4e2a\u968f\u673a\u4f46\u5e73\u6ed1\u7684\u52a8\u753b\u3002", "Individual controls": "\u72ec\u7acb\u63a7\u4ef6", "Create one individual control for each property.": "\u4e3a\u6bcf\u4e2a\u5c5e\u6027\u521b\u5efa\u4e00\u4e2a\u72ec\u7acb\u63a7\u4ef6\u3002", "Unified control": "\u7edf\u4e00\u63a7\u4ef6", "Create a single control for all properties.\na.k.a. The One Duik To Rule Them All.": "\u521b\u5efa\u63a7\u5236\u6240\u6709\u5c5e\u6027\u7684\u4e00\u4e2a\u5355\u72ec\u63a7\u4ef6\u3002\n\u53c8\u79f0 \"\u81f3\u5c0a Duik \u7edf\u9a6d\u6240\u6709\"\u3002", "Add a control effect to randomize (and animate) the selected properties.": "\u6dfb\u52a0\u4e00\u4e2a\u63a7\u5236\u6548\u679c\u6765\u968f\u673a\uff08\u548c\u52a8\u6001\uff09\u9009\u4e2d\u7684\u5c5e\u6027\u3002", "Creates a single control for all properties.\na.k.a. The One Duik To Rule Them All.": "\u521b\u5efa\u63a7\u5236\u6240\u6709\u5c5e\u6027\u7684\u4e00\u4e2a\u5355\u72ec\u63a7\u4ef6\u3002\n\u53c8\u79f0 \"\u81f3\u5c0a Duik \u7edf\u9a6d\u6240\u6709\"\u3002", "Swing or blink.\nAlternate between two values, going back and forth,\nwith advanced interpolation options.": "\u6447\u6446\u6216\u95ea\u70c1\u3002\n\u4e24\u4e2a\u503c\u4e4b\u95f4\u6765\u56de\u5f80\u590d\u3002\n\u5e26\u6709\u9ad8\u7ea7\u63d2\u503c\u9009\u9879\u3002", "Swing": "\u6447\u6446", "Smoothly go back and forth between two values.": "\u5728\u4e24\u4e2a\u503c\u4e4b\u95f4\u5e73\u6ed1\u5730\u5f80\u8fd4\u3002", "Blink": "\u95ea\u70c1", "Switch between two values, without interpolation.": "\u5728\u4e24\u4e2a\u503c\u4e4b\u95f4\u5207\u6362\uff0c\u4e0d\u8fdb\u884c\u63d2\u503c\u3002", "Automates the rotation of the selected layers as wheels.": "\u5c06\u9009\u4e2d\u7684\u56fe\u5c42\u7684\u65cb\u8f6c\u81ea\u52a8\u4f5c\u4e3a\u8f6e\u5b50\u3002", "Add cycles to the animated properties,\n(with more features than the 'loopOut' and 'loopIn' expressions).": "\u4e3a\u52a8\u6001\u5c5e\u6027\u6dfb\u52a0\u5468\u671f\uff0c\n\uff08\u76f8\u6bd4\u8868\u8fbe\u5f0f 'loopOut' \u548c 'loopIn' \u6709\u66f4\u591a\u7279\u6027\uff09\u3002", "Animate the selected character using a procedural walk or run cycle.": "\u4f7f\u7528\u7a0b\u5e8f\u5316\u7684\u884c\u8d70\u6216\u8dd1\u6b65\u5468\u671f\u4e3a\u9009\u4e2d\u7684\u89d2\u8272\u5236\u4f5c\u52a8\u753b\u3002", "Neck": "\u9888\u90e8", "Right hand": "\u53f3\u624b", "Left hand": "\u5de6\u624b", "Right foot": "\u53f3\u811a", "Left foot": "\u5de6\u811a", "Rig paint effects and brush strokes to animate them more easily.": "\u7ed1\u5b9a\u7ed8\u753b\u6548\u679c\u548c\u753b\u7b14\u63cf\u8fb9\uff0c\u4f7f\u5176\u66f4\u5bb9\u6613\u5236\u4f5c\u52a8\u753b\u3002", "Bones": "\u9aa8\u9abc", "Select bones": "\u9009\u62e9\u9aa8\u9abc", "Select all bones": "\u9009\u62e9\u6240\u6709\u9aa8\u9abc", "Show/hide bones": "\u663e\u793a/\u9690\u85cf\u9aa8\u9abc", "Show/Hide all the bones.\n\n[Alt]: Only the unselected bones.": "\u663e\u793a/\u9690\u85cf\u6240\u6709\u9aa8\u9abc\u3002\n\n[Alt]: \u4ec5\u672a\u9009\u4e2d\u7684\u9aa8\u9abc\u3002", "Duplicate bones": "\u590d\u5236\u9aa8\u9abc", "Duplicate the selected bones": "\u590d\u5236\u9009\u4e2d\u7684\u9aa8\u9abc", "By default, bones and artworks are matched using the layer names.": "\u9ed8\u8ba4\u60c5\u51b5\u4e0b\uff0c\u9aa8\u5934\u548c\u827a\u672f\u54c1\u4f7f\u7528\u56fe\u5c42\u540d\u79f0\u5339\u914d\u3002", "[Alt]: Use the distance between the layers (using the anchor points of the layers) instead of their names.": "[Alt]\uff1a\u4f7f\u7528\u56fe\u5c42\u4e4b\u95f4\u7684\u8ddd\u79bb (\u4f7f\u7528\u56fe\u5c42\u7684\u951a\u70b9) \u800c\u4e0d\u662f\u4ed6\u4eec\u7684\u540d\u79f0\u3002", "Edit mode": "\u7f16\u8f91\u6a21\u5f0f", "Bake bone appearances.\n\n[Alt]: Keep envelops.\n[Ctrl]: Keep deactivated noodles.": "\u70d8\u57f9\u9aa8\u9abc\u5916\u89c2\u3002\n\n[Alt]\uff1a\u4fdd\u7559\u5305\u7edc\u3002\n[Ctrl]\uff1a\u4fdd\u7559\u505c\u7528\u7684\u5f39\u8df3\u3002", "Bone settings": "\u9aa8\u9abc\u8bbe\u7f6e", "Edit selected bones": "\u7f16\u8f91\u9009\u4e2d\u7684\u9aa8\u9abc", "Current Selection": "\u5f53\u524d\u6240\u9009", "Side": "\u4fa7\u8fb9", "Location": "\u5b9a\u4f4d", "Color": "\u989c\u8272", "Set the color of the selected layers.": "\u8bbe\u7f6e\u9009\u4e2d\u4fe1\u5c01\u7684\u989c\u8272\u3002", "Size": "\u5927\u5c0f", "Change the size of the layer.": "\u66f4\u6539\u56fe\u5c42\u7684\u5927\u5c0f\u3002", "Change the opacity of the bones.": "\u66f4\u6539\u9aa8\u9abc\u7684\u900f\u660e\u5ea6\u3002", "Group name": "\u7ec4\u540d", "Character / Group name": "\u5b57\u7b26/\u7ec4\u540d", "Choose the name of the character.": "\u9009\u62e9\u89d2\u8272\u7684\u540d\u79f0\u3002", "Name": "\u540d\u79f0", "(Limb) Name": "\uff08\u80a2\u4f53\uff09\u540d\u79f0", "Change the name of the limb this layer belongs to": "\u66f4\u6539\u6b64\u56fe\u5c42\u6240\u5c5e\u80a2\u4f53\u7684\u540d\u79f0", "Envelop": "\u5305\u7edc\u7ebf", "Enabled": "\u5df2\u542f\u7528", "Toggle the envelops of the selected bones": "\u5207\u6362\u9009\u4e2d\u9aa8\u5934\u7684\u5305\u7edc", "Envelop opacity": "\u4e0d\u900f\u660e\u5ea6", "Change the opacity of the envelop.": "\u66f4\u6539\u6307\u793a\u7269\u7684\u4e0d\u900f\u660e\u5ea6\u3002", "Envelop color": "\u4fe1\u5c01\u9876\u90e8\u989c\u8272", "Set the color of the selected envelops.": "\u8bbe\u7f6e\u9009\u4e2d\u4fe1\u5c01\u7684\u989c\u8272\u3002", "Envelop stroke size": "\u7b14\u753b\u7b14\u5927\u5c0f", "Change the size of the envelop stroke.": "\u66f4\u6539\u753b\u9762\u7684\u5c3a\u5bf8\u3002", "Envelop stroke color": "\u7b14\u753b\u7b14\u5927\u5c0f", "Set the color of the selected envelops strokes.": "\u8bbe\u7f6e\u9009\u4e2d\u4fe1\u5c01\u7684\u989c\u8272\u3002", "Noodle": "\u5f39\u8df3", "Toggle the noodles of the selected bones": "\u5207\u6362\u9009\u4e2d\u9aa8\u9abc\u7684\u5f39\u8df3", "Noodle color": "Noodle \u989c\u8272", "Set the color of the selected noodles.": "\u8bbe\u7f6e\u9009\u4e2d\u4fe1\u5c01\u7684\u989c\u8272\u3002", "Pick selected layer": "\u9009\u53d6\u9009\u4e2d\u7684\u56fe\u5c42", "Apply changes.\n\n[Alt]: assigns a random color to each bone.": "\u5e94\u7528\u66f4\u6539\u3002\n\n[Alt]: \u4e3a\u6bcf\u4e2a\u56fe\u5c42\u5206\u914d\u968f\u673a\u7684\u989c\u8272\u3002", "Edit bones": "\u7f16\u8f91\u6a21\u5f0f", "Character Name": "\u89d2\u8272\u540d", "Add an armature for an arm": "\u4e3a\u624b\u81c2\u6dfb\u52a0\u4e00\u4e2a\u5173\u8282\u3002", "[Ctrl]: Auto-parent the selection to the new bones.\n[Alt]: Assign a random color to the new limb.": "[Ctrl]\uff1a\u5c06\u6240\u9009\u9879\u81ea\u52a8\u7236\u7ea7\u5230\u65b0\u9aa8\u9abc\u4e0a\u3002\n[Alt]\uff1a\u4e3a\u65b0\u80a2\u4f53\u5206\u914d\u968f\u673a\u7684\u989c\u8272\u3002", "Create": "\u521b\u5efa", "Create arm": "\u521b\u5efa\u624b\u81c2", "Forearm": "\u524d\u81c2", "Add an armature for a leg": "\u4e3a\u817f\u90e8\u6dfb\u52a0\u4e00\u4e2a\u5173\u8282\u3002", "Create leg": "\u521b\u5efa\u817f\u90e8", "Thigh": "\u5927\u817f", "Calf": "\u817f\u809a", "Toes": "\u811a\u8dbe", "Add an armature for a spine (including the hips and head)": "\u4e3a\u810a\u67f1\u6dfb\u52a0\u4e00\u4e2a\u5173\u8282\uff08\u5305\u542b\u81c0\u90e8\u548c\u5934\u90e8\uff09", "Create spine": "\u521b\u5efa\u810a\u690e", "Add an armature for a hair strand.": "\u4e3a\u53d1\u4e1d\u6dfb\u52a0\u4e00\u4e2a\u5173\u8282\u3002", "Create hair strand": "\u521b\u5efa\u53d1\u4e1d", "Hair:": "\u5934\u53d1:", "layers": "\u56fe\u5c42", "Create tail": "\u521b\u5efa\u5c3e\u5df4", "Tail:": "\u5c3e\u5df4:", "Add an armature for a wing.": "\u4e3a\u7fc5\u8180\u6dfb\u52a0\u4e00\u4e2a\u5173\u8282\u3002", "Create wing": "\u521b\u5efa\u7fc5\u8180", "Feathers:": "\u7fbd\u5316\uff1a", "Add an armature for the spine of a fish.": "\u4e3a\u9c7c\u810a\u6dfb\u52a0\u4e00\u4e2a\u5173\u8282\u3002", "Create fish spine": "\u521b\u5efa\u9c7c\u810a", "Spine:": "\u810a\u67f1\uff1a", "Add an armature for a fin.": "\u4e3a\u9ccd\u6dfb\u52a0\u4e00\u4e2a\u5173\u8282\u3002", "Create fin": "\u521b\u5efa\u9ccd", "Fishbones:": "\u9c7c\u9aa8\uff1a", "Hominoid": "\u7c7b\u4eba\u52a8\u7269", "Create limbs for an hominoid (Humans and apes).": "\u4e3a\u7c7b\u4eba\uff08\u4eba\u7c7b\u548c\u733f\u7c7b\uff09\u521b\u5efa\u80a2\u4f53\u3002", "Plantigrade": "\u8dd6\u884c\u52a8\u7269", "Create limbs for a plantigrade (primates, bears, rabbits...).": "\u4e3a\u8dd6\u884c\u7c7b\uff08\u7075\u957f\u3001\u718a\u3001\u5154...\uff09\u521b\u5efa\u80a2\u4f53\u3002", "Digitigrade": "\u8dbe\u884c\u52a8\u7269", "Create limbs for a digitigrade (dogs, cats, dinosaurs...).": "\u4e3a\u8dbe\u884c\u7c7b\uff08\u72d7\uff0c\u732b\uff0c\u6050\u9f99...\uff09\u521b\u5efa\u80a2\u4f53\u3002", "Ungulate": "\u8e44\u884c\u52a8\u7269", "Create limbs for an ungulate (horses, cattle, giraffes, pigs, deers, camels, hippopotamuses...).": "\u4e3a\u8e44\u884c\u7c7b\uff08\u9a6c\uff0c\u725b\uff0c\u957f\u9888\u9e7f\uff0c\u732a\uff0c\u9e7f\uff0c\u9a86\u9a7c\uff0c\u6cb3\u9a6c...\uff09\u521b\u5efa\u80a2\u4f53\u3002", "Arthropod": "\u8282\u80a2\u52a8\u7269", "Create limbs for an arthropod (insects, spiders, scorpions, crabs, shrimps...)": "\u4e3a\u8282\u80a2\u7c7b\uff08\u6606\u866b\uff0c\u8718\u86db\uff0c\u874e\u5b50\uff0c\u8783\u87f9\uff0c\u867e...\uff09\u521b\u5efa\u80a2\u4f53\u3002", "Bird": "\u9e1f\u7c7b", "Create limbs for a cute flying beast.": "\u4e3a\u53ef\u7231\u7684\u98de\u79bd\u8d70\u517d\u521b\u5efa\u80a2\u4f53\u3002", "Fish": "\u9c7c\u7c7b", "Create limbs for weird swimming beasts.": "\u4e3a\u5947\u602a\u7684\u6cf3\u517d\u521b\u5efa\u80a2\u4f53\u3002", "Snake": "\u86c7", "Custom": "\u81ea\u5b9a\u4e49", "Add a custom armature.": "\u6dfb\u52a0\u4e00\u4e2a\u81ea\u5b9a\u4e49\u5173\u8282\u3002", "Create custom armature": "\u521b\u5efa\u4e00\u4e2a\u81ea\u5b9a\u4e49\u5173\u8282", "Number of bones:": "\u9aa8\u9abc\u6570\uff1a", "Limb name": "\u80a2\u4f53\u540d", "Cameras": "\u6444\u50cf\u673a", "Add guides in the composition to help the composition of the image.\nIncludes thirds, golden ratio, and other standard guides.": "\u5728\u5408\u6210\u4e2d\u6dfb\u52a0\u53c2\u8003\u7ebf\u4ee5\u5e2e\u52a9\u56fe\u50cf\u5408\u6210\u3002\n\u5305\u62ec\u6807\u9898\u3001\u9ec4\u91d1\u6bd4\u4f8b\u548c\u5176\u4ed6\u6807\u51c6\u53c2\u8003\u7ebf\u3002", "Adds an inverse constraint of the scale to the depth (Z position) of the 3D layers, so that their visual size doesn't change with their depth.\nWorks as a toggle: first click activates the effect, next click removes it from the selected layers.": "\u5411 3D \u56fe\u5c42\u6dfb\u52a0\u5c3a\u5bf8\u4e0e\u6df1\u5ea6\uff08Z \u4f4d\u7f6e\uff09\u7684\u53cd\u7ea6\u675f\uff0c\u8fd9\u6837\u4ed6\u4eec\u7684\u89c6\u89c9\u5c3a\u5bf8\u4e0d\u4f1a\u968f\u7740\u5176\u6df1\u5ea6\u800c\u53d8\u5316\u3002\n\u4f5c\u4e3a\u5207\u6362\uff1a\u7b2c\u4e00\u6b21\u70b9\u51fb\u6fc0\u6d3b\u6548\u679c\uff0c\u518d\u6b21\u70b9\u51fb\u4ece\u9009\u4e2d\u7684\u56fe\u5c42\u4e2d\u5220\u9664\u6548\u679c\u3002", "There's no camera, please create a camera first.": "\u6ca1\u6709\u6444\u50cf\u673a\uff0c\u8bf7\u5148\u521b\u5efa\u4e00\u4e2a\u3002", "Nothing selected. Please select a layer first.": "\u672a\u9009\u62e9\u4efb\u4f55\u5185\u5bb9\u3002\u8bf7\u5148\u9009\u62e9\u4e00\u4e2a\u56fe\u5c42\u3002", "Rig the selected camera to make it easier to animate.\nAlso includes nice behaviors like handheld camera or shoulder camera...": "\u7ed1\u5b9a\u9009\u4e2d\u7684\u6444\u50cf\u673a\u4f7f\u5176\u66f4\u5bb9\u6613\u505a\u52a8\u753b\u3002\n\u4e5f\u5305\u542b\u597d\u7684\u884c\u4e3a\uff0c\u5982\u624b\u6301\u6444\u50cf\u673a\u6216\u80a9\u625b\u6444\u50cf\u673a...", "There's no camera, or it's a one-node camera, but a two-node camera is needed.\nPlease, change to or create a two-node camera.": "\u6ca1\u6709\u6444\u50cf\u673a\uff0c\u6216\u8005\u5b83\u662f\u4e00\u4e2a\u5355\u8282\u70b9\u6444\u50cf\u673a\uff0c\u4f46\u9700\u8981\u4e00\u4e2a\u53cc\u8282\u70b9\u6444\u50cf\u673a\u3002\n\u8bf7\u66f4\u6539\u6216\u521b\u5efa\u4e00\u4e2a\u53cc\u8282\u70b9\u6444\u50cf\u673a\u3002", "Create a fake camera, working with standard multiplane 2D Layers.\nParent the layers to the control null objects.\nDuplicate these control nulls if you need more levels.\nThis also includes nice behaviors like handheld camera or shoulder camera...": "\u521b\u5efa\u4e00\u4e2a\u5047\u7684\u6444\u50cf\u673a\uff0c\u4f7f\u7528\u6807\u51c6\u7684\u591a\u5e73\u9762 2D \u56fe\u5c42\u3002\n\u7236\u7ea7\u56fe\u5c42\u5230\u7a7a\u5bf9\u8c61\u63a7\u5236\u5668\u4e0a\u3002\n\u5982\u679c\u4f60\u9700\u8981\u66f4\u591a\u7684\u7ea7\u522b\uff0c\u590d\u5236\u8fd9\u4e9b\u7a7a\u5bf9\u8c61\u63a7\u5236\u5668\u3002\n\u8fd9\u4e5f\u5305\u542b\u597d\u7684\u884c\u4e3a\uff0c\u5982\u624b\u6301\u6444\u50cf\u673a\u6216\u80a9\u625b\u6444\u50cf\u673a...", "Command line": "\u547d\u4ee4\u884c", "Adjust other parameters for setting the size.": "\u8c03\u6574\u5176\u5b83\u53c2\u6570\u6765\u8bbe\u5b9a\u5927\u5c0f\u3002", "Resize settings": "\u6539\u53d8\u8bbe\u7f6e\u5927\u5c0f", "Constraint the dimensions together.": "\u5c06\u5404\u7ef4\u5ea6\u7ea6\u675f\u5728\u4e00\u8d77\u3002", "Width": "\u5bbd\u5ea6", "Height": "\u9ad8\u5ea6", "Pixel aspect": "\u50cf\u7d20\u5bbd\u9ad8\u6bd4", "Square Pixels": "\u65b9\u5f62\u50cf\u7d20", "D1/DV NTSC (0.91)": "D1/DV NTSC (0.91)", "D1/DV NTSC Widescreen (1.21)": "D1/DV NTSC \u5bbd\u5c4f (1.21)", "D1/DV PAL (1.09)": "D1/DV PAL (1.09)", "D1/DV PAL Widescreen (1.46)": "D1/DV PAL \u5bbd\u5c4f (1.46)", "HDV 1080/DVCPRO HD 720 (1.33)": "HDV 1080/DVCPRO HD 720 (1.33)", "DVCPRO HD 1080 (1.5)": "DVCPRO HD 1080 (1.5)", "Anamorphic 2:1 (2)": "\u53d8\u5f62\u5bbd\u5e55 2:1 (2)", "Frame rate": "\u5e27\u7387", "Display": "\u663e\u793a", "Resolution": "\u5206\u8fa8\u7387", "resolution\u0004Full": "\u5b8c\u6574", "resolution\u0004Half": "\u4e00\u534a", "resolution\u0004Third": "\u4e09\u5206\u4e4b\u4e00", "resolution\u0004Quarter": "\u56db\u5206\u4e4b\u4e00", "Preserve resolution": "\u4fdd\u6301\u5206\u8fa8\u7387", "Preserve": "\u4fdd\u6301", "Background color": "\u80cc\u666f\u989c\u8272", "Shy layers": "\u5bb3\u7f9e\u56fe\u5c42", "Hide": "\u9690\u85cf", "Rendering": "\u6e32\u67d3\u4e2d", "Proxy": "\u4ee3\u7406", "Renderer": "\u6e32\u67d3\u5668", "Preserve frame rate": "\u4fdd\u6301\u5e27\u7387", "Frame blending": "\u5e27\u6df7\u5408", "Motion blur": "\u52a8\u6001\u6a21\u7cca", "Shutter angle": "\u5feb\u95e8\u89d2\u5ea6", "Shutter phase": "\u5feb\u95e8\u76f8\u4f4d", "Samples": "\u91c7\u6837", "Adaptive sample limit": "\u81ea\u9002\u5e94\u91c7\u6837\u9650\u5236", "Update precompositions": "\u66f4\u65b0\u9884\u5408\u6210", "Comp settings": "\u5408\u6210\u8bbe\u7f6e", "Set the current or selected composition(s) settings, also changing the settings of all precompositions.": "\u8bbe\u5b9a\u5f53\u524d\u6216\u9009\u4e2d\u7684\u5408\u6210\u8bbe\u7f6e\uff0c\u540c\u65f6\u66f4\u6539\u6240\u6709\u9884\u5408\u6210\u7684\u8bbe\u7f6e\u3002", "Links and constraints": "\u94fe\u63a5\u4e0e\u7ea6\u675f", "Lock prop.": "\u9501\u5b9a\u5c5e\u6027", "Lock the value of the selected properties.": "\u9501\u5b9a\u9009\u4e2d\u5c5e\u6027\u7684\u503c\u3002", "Zero out the selected layers transformation.\n[Alt]: Reset the transformation of the selected layers to 0.\n[Ctrl] + [Alt]: Also reset the opacity to 100 %.": "\u5f52\u96f6\u6240\u9009\u56fe\u5c42\u7684\u53d8\u6362\u3002\n[Alt]: \u91cd\u7f6e\u6240\u9009\u56fe\u5c42\u7684\u53d8\u6362\u4e3a0\u3002\n[Ctrl] + [Alt]: \u540c\u65f6\u5c06\u900f\u660e\u5ea6\u91cd\u7f6e\u4e3a 100%\u3002", "Expose the transformation of layers using a nice controller.": "\u4f7f\u7528\u4e00\u4e2a\u6f02\u4eae\u7684\u63a7\u5236\u5668\u66b4\u9732\u56fe\u5c42\u53d8\u6362\u3002", "Create locator.": "\u521b\u5efa\u5b9a\u4f4d\u5668\u3002", "Extract locators.": "\u63d0\u53d6\u5b9a\u4f4d\u5668\u3002", "Use expressions": "\u4f7f\u7528\u8868\u8fbe\u5f0f", "Use essential properties": "\u4f7f\u7528\u57fa\u672c\u5c5e\u6027", "Measure distance": "\u6d4b\u91cf\u8ddd\u79bb", "Measure the distance between two layers.": "\u6d4b\u91cf\u4e24\u4e2a\u56fe\u5c42\u4e4b\u95f4\u7684\u8ddd\u79bb\u3002", "Select two layers to measure the distance between them.": "\u9009\u62e9\u4e24\u4e2a\u56fe\u5c42\u6765\u6d4b\u91cf\u5b83\u4eec\u4e4b\u95f4\u7684\u8ddd\u79bb\u3002", "The distance is %1 px": "\u8ddd\u79bb\u4e3a %1 px", "Prop. info": "\u5c5e\u6027\u4fe1\u606f", "Get property detailed information.": "\u83b7\u53d6\u5c5e\u6027\u8be6\u7ec6\u4fe1\u606f\u3002", "Get property info": "\u83b7\u53d6\u5c5e\u6027\u4fe1\u606f", "Connect slave properties to a master property.": "\u5c06\u4ece\u5c5e\u6027\u8fde\u63a5\u5230\u4e3b\u5c5e\u6027\u3002", "Layer opacities": "\u56fe\u5c42\u900f\u660e\u5ea6", "Connects the selected layers to the control you've just set, using their opacity properties to switch their visibility.": "\u5c06\u9009\u4e2d\u7684\u56fe\u5c42\u8fde\u63a5\u5230\u4f60\u521a\u521a\u8bbe\u5b9a\u7684\u63a7\u5236\u5668\u4e0a\uff0c\u4f7f\u7528\u5b83\u4eec\u7684\u900f\u660e\u5ea6\u5c5e\u6027\u6765\u5207\u6362\u5b83\u4eec\u7684\u53ef\u89c1\u5ea6\u3002", "Properties": "\u5c5e\u6027", "Connects the selected properties to the control you've just set.": "\u5c06\u9009\u4e2d\u7684\u5c5e\u6027\u8fde\u63a5\u5230\u4f60\u521a\u521a\u8bbe\u5b9a\u7684\u63a7\u5236\u5668\u4e0a\u3002", "Connects the selected keys to the control you've just set.": "\u5c06\u9009\u4e2d\u7684\u5173\u952e\u5e27\u8fde\u63a5\u5230\u4f60\u521a\u521a\u8bbe\u7f6e\u7684\u63a7\u5236\u5668\u4e0a\u3002", "2D Slider": "2D \u6ed1\u5757", "Angle": "\u89d2\u5ea6", "Axis": "\u5750\u6807\u8f74", "Channel": "\u901a\u9053", "Choose or create control": "\u9009\u62e9\u6216\u521b\u5efa\u63a7\u4ef6", "Create a slider controller.": "\u521b\u5efa\u4e00\u4e2a\u6ed1\u5757\u63a7\u5236\u5668\u3002", "Create a 2D slider controller.": "\u521b\u5efa\u4e00\u4e2a 2D \u6ed1\u5757\u63a7\u5236\u5668\u3002", "Create an angle controller.": "\u521b\u5efa\u4e00\u4e2a\u89d2\u5ea6\u63a7\u5236\u5668\u3002", "Create a controller to measure lengths, angles and other coordinates between layers.": "\u521b\u5efa\u4e00\u4e2a\u63a7\u5236\u5668\u6765\u6d4b\u91cf\u56fe\u5c42\u4e4b\u95f4\u7684\u957f\u5ea6\u3001\u89d2\u5ea6\u548c\u5176\u4ed6\u5750\u6807\u3002", "Layer list": "\u56fe\u5c42\u5217\u8868", "Creates a dropdown control to control the visibility of a list of layers.\n\nFirst, select the layer where to create the controlling effect, then click the button to get to the next step.": "\u521b\u5efa\u4e00\u4e2a\u4e0b\u62c9\u63a7\u5236\u5668\u6765\u63a7\u5236\u4e00\u5217\u56fe\u5c42\u7684\u53ef\u89c1\u6027\u3002\n\n\u9996\u5148\uff0c\u9009\u62e9\u8981\u521b\u5efa\u63a7\u5236\u5668\u7684\u56fe\u5c42\uff0c\u7136\u540e\u5355\u51fb\u6309\u94ae\u8fdb\u5165\u4e0b\u4e00\u6b65\u3002", "Nothing selected. Please select some layers first.": "\u672a\u9009\u62e9\u4efb\u4f55\u5185\u5bb9\u3002\u8bf7\u5148\u9009\u62e9\u4e00\u4e9b\u56fe\u5c42\u3002", "Create a spatial effector to control properties.\n\nSelect the properties to control first, then click on this button.": "\u521b\u5efa\u4e00\u4e2a\u7a7a\u95f4\u6548\u679c\u5668\u6765\u63a7\u5236\u5c5e\u6027\u3002\n\n\u5148\u9009\u62e9\u8981\u63a7\u5236\u7684\u5c5e\u6027\uff0c\u7136\u540e\u70b9\u51fb\u6b64\u6309\u94ae\u3002", "Pick texture": "\u9009\u53d6\u7eb9\u7406", "Choose a layer to use as a texture map to control the properties.": "\u9009\u62e9\u4e00\u4e2a\u56fe\u5c42\u4f5c\u4e3a\u7eb9\u7406\u6620\u5c04\u6765\u63a7\u5236\u5c5e\u6027\u3002", "Pick audio": "\u9009\u53d6\u97f3\u9891", "Controls properties using an audio layer.": "\u4f7f\u7528\u97f3\u9891\u56fe\u5c42\u6765\u63a7\u5236\u5c5e\u6027\u3002", "Pick control": "\u9009\u53d6\u63a7\u4ef6", "Uses the selected property, layer or already existing control.": "\u4f7f\u7528\u9009\u4e2d\u7684\u5c5e\u6027\u3001\u56fe\u5c42\u6216\u5df2\u5b58\u5728\u7684\u63a7\u4ef6\u3002", "Connecting": "\u8fde\u63a5\u4e2d", "After Effects Property\u0004Property": "\u5c5e\u6027", "After Effects Property\u0004Type": "\u7c7b\u578b", "After Effects Property Value\u0004Minimum": "\u6700\u5c0f", "After Effects Property Value\u0004Maximum": "\u6700\u5927", "Value": "\u503c", "Speed": "\u901f\u5ea6", "Velocity": "\u901f\u5ea6", "Select the child properties or layers,\nand connect them.": "\u9009\u62e9\u5b50\u5c5e\u6027\u6216\u56fe\u5c42\uff0c\n\u5e76\u8fde\u63a5\u5b83\u4eec\u3002", "Connecting dropdown menu to layers:\n\nSelect the child layers then connect.": "\u8fde\u63a5\u4e0b\u62c9\u83dc\u5355\u5230\u56fe\u5c42\uff1a\n\n\u9009\u62e9\u5b50\u56fe\u5c42\u7136\u540e\u8fde\u63a5\u3002", "Connect layer opacities": "\u8fde\u63a5\u56fe\u5c42\u900f\u660e\u5ea6", "Connect the selected layers to the control you've just set, using their opacity properties to switch their visibility.": "\u5c06\u9009\u4e2d\u7684\u56fe\u5c42\u8fde\u63a5\u5230\u4f60\u521a\u521a\u8bbe\u5b9a\u7684\u63a7\u5236\u5668\u4e0a\uff0c\u4f7f\u7528\u5b83\u4eec\u7684\u900f\u660e\u5ea6\u5c5e\u6027\u6765\u5207\u6362\u5b83\u4eec\u7684\u53ef\u89c1\u5ea6\u3002", "Morph selected properties between arbitrary keyframes.": "\u5728\u4efb\u610f\u7684\u5173\u952e\u5e27\u4e4b\u95f4\u5bf9\u9009\u4e2d\u7684\u5c5e\u6027\u8fdb\u884c\u6e10\u53d8\u3002", "Add pin layers to control spatial properties and B\u00e9zier paths.\n[Alt]: Also create tangents for B\u00e9zier path properties.": "\u6dfb\u52a0\u56fe\u9489\u56fe\u5c42\u6765\u63a7\u5236\u7a7a\u95f4\u5c5e\u6027\u548c\u8d1d\u585e\u5c14\u8def\u5f84\u3002\n[Alt]\uff1a\u4e0d\u8981\u4e3a\u8d1d\u585e\u5c14\u8def\u5f84\u5c5e\u6027\u521b\u5efa\u5207\u7ebf\u624b\u67c4\u3002", "Change the opacity of the pins.": "\u66f4\u6539\u9aa8\u9abc\u7684\u900f\u660e\u5ea6\u3002", "Change the name of the limb this layer belongs to.": "\u66f4\u6539\u6b64\u56fe\u5c42\u6240\u5c5e\u80a2\u4f53\u7684\u540d\u79f0\u3002", "Edit pins": "\u7f16\u8f91\u6a21\u5f0f", "Kinematics": "\u8fd0\u52a8\u5b66", "Create Inverse and Forward Kinematics.": "\u521b\u5efa IK \u548c FK\u3002", "Standard Inverse Kinematics.": "\u6807\u51c6 IK\u3002", "1+2-layer IK": "1+\u53cc\u56fe\u5c42 IK", "Create a one-layer IK combined with a two-layer IK\nto handle Z-shape limbs.": "\u521b\u5efa\u4e00\u4e2a\u5355\u56fe\u5c42 IK \u548c\u4e00\u4e2a\u53cc\u56fe\u5c42 IK\n\u6765\u5904\u7406 Z \u5f62\u72b6\u7684\u80a2\u4f53\u3002", "2+1-layer IK": "2+\u5355\u56fe\u5c42 IK", "Create a two-layer IK combined with a one-layer IK\nto handle Z-shape limbs.": "\u521b\u5efa\u4e00\u4e2a\u53cc\u56fe\u5c42 IK \u548c\u4e00\u4e2a\u5355\u56fe\u5c42 IK\n\u6765\u5904\u7406 Z \u5f62\u72b6\u7684\u80a2\u4f53\u3002", "B\u00e9zier Inverse Kinematics.": "\u8d1d\u585e\u5c14 IK\u3002", "Forward Kinematics\nwith automatic overlap and follow-through.": "FK\n\u5e26\u6709\u81ea\u52a8\u91cd\u53e0\u548c\u987a\u52bf\u3002", "Parent": "\u7236\u7ea7", "Create parent constraints.": "\u521b\u5efa\u7236\u7ea6\u675f\u3002", "Parent all the selected layers to the last selected one.\n\n[Alt]: Parent only the orphans.\nOr:\n[Ctrl]: Parent layers as a chain, from ancestor to child, in the order of the selection.": "\u4e0a\u7ea7\u6240\u6709\u9009\u5b9a\u7684\u56fe\u5c42\u5230\u4e0a\u6b21\u9009\u62e9\u7684\u56fe\u5c42\u3002\n\n[Alt]: \u53ea\u662f\u4e0a\u7ea7\u5b64\u513f\u3002\n\n[Ctrl][Ctrl] \uff1a\u7236\u5c42\u4f5c\u4e3a\u4e00\u4e2a\u94fe\uff0c\u4ece\u7956\u5148\u5230\u5b50\u5973\uff0c\u6309\u9009\u62e9\u987a\u5e8f\u6392\u5217\u3002", "Animatable parent.": "\u53ef\u52a8\u753b\u7684\u7236\u7ea7\u3002", "Parent across comps...": "\u8de8\u5408\u6210\u7236\u7ea7...", "Parent layers across compositions.": "\u8de8\u5408\u6210\u7236\u5b50\u5c42\u3002", "Parent comp": "\u7236\u5408\u6210", "Parent layer": "\u7236\u56fe\u5c42", "Create transform constraints (position, orientation, path...).": "\u521b\u5efa\u53d8\u6362\u7ea6\u675f(\u4f4d\u7f6e\u3001\u671d\u5411\u3001\u8def\u5f84...)\u3002", "Constraint the location of a layer to the position of other layers.": "\u7528\u5176\u4ed6\u56fe\u5c42\u7684\u4f4d\u7f6e\u6765\u7ea6\u675f\u4e00\u4e2a\u56fe\u5c42\u7684\u5b9a\u4f4d\u3002", "Constraint the orientation of a layer to the orientation of other layers.": "\u7528\u5176\u4ed6\u56fe\u5c42\u7684\u671d\u5411\u6765\u7ea6\u675f\u4e00\u4e2a\u56fe\u5c42\u7684\u671d\u5411\u3002", "Constraint the location and orientation of a layer to a B\u00e9zier path.\n\n": "\u5c06\u56fe\u5c42\u7684\u5b9a\u4f4d\u548c\u671d\u5411\u7ea6\u675f\u5728\u4e00\u4e2a\u8d1d\u585e\u5c14\u8def\u5f84\u4e0a\u3002\n\n", "Pick path...": "\u9009\u53d6\u8def\u5f84...", "Select controllers": "\u9009\u62e9\u63a7\u5236\u5668", "Select all controllers": "\u9009\u62e9\u6240\u6709\u63a7\u5236\u5668", "Show/hide ctrls": "\u663e\u793a/\u9690\u85cf\u63a7\u4ef6", "Show/Hide controllers\n\n[Alt]: Only the unselected controllers.": "\u663e\u793a/\u9690\u85cf\u63a7\u5236\u5668\n\n[Alt]\uff1a\u4ec5\u672a\u9009\u4e2d\u7684\u63a7\u5236\u5668\u3002", "Tag as controllers": "\u6807\u8bb0\u4e3a\u63a7\u5236\u5668", "Bake controllers appearance": "\u70d8\u57f9\u63a7\u5236\u5668\u5916\u89c2", "Controller settings": "\u63a7\u5236\u5668\u8bbe\u7f6e", "Edit selected controllers.": "\u7f16\u8f91\u9009\u4e2d\u7684\u63a7\u5236\u5668\u3002", "Use AE Null Objects": "\u4f7f\u7528 AE \u7a7a\u5bf9\u8c61", "Use Shape Layers": "\u4f7f\u7528\u5f62\u72b6\u56fe\u5c42", "Use Shape Layers (Draft mode)": "\u4f7f\u7528\u5f62\u72b6\u56fe\u5c42\uff08\u8349\u56fe\u6a21\u5f0f\uff09", "Apply changes.\n\n[Alt]: assigns a random color to each layer.": "\u5e94\u7528\u66f4\u6539\u3002\n\n[Alt]: \u4e3a\u6bcf\u4e2a\u56fe\u5c42\u5206\u914d\u968f\u673a\u7684\u989c\u8272\u3002", "Edit Controllers": "\u7f16\u8f91\u63a7\u5236\u5668", "Create a rotation controller.": "\u521b\u5efa\u4e00\u4e2a\u65cb\u8f6c\u63a7\u5236\u5668\u3002", "Create a horizontal translation controller.": "\u521b\u5efa\u4e00\u4e2a\u6c34\u5e73\u7ffb\u8bd1\u63a7\u5236\u5668\u3002", "Create a vertical translation controller.": "\u521b\u5efa\u4e00\u4e2a\u5782\u76f4\u7ffb\u8bd1\u63a7\u5236\u5668\u3002", "Create a translation controller.": "\u521b\u5efa\u4e00\u4e2a\u7ffb\u8bd1\u63a7\u5236\u5668\u3002", "Create a translation and rotation controller.": "\u521b\u5efa\u4e00\u4e2a\u7ffb\u8bd1\u548c\u65cb\u8f6c\u63a7\u5236\u5668\u3002", "Create a camera controller.": "\u521b\u5efa\u4e00\u4e2a\u6444\u50cf\u673a\u63a7\u5236\u5668\u3002", "Creates a slider controller.": "\u521b\u5efa\u4e00\u4e2a\u6ed1\u5757\u63a7\u5236\u5668\u3002", "Create an eyebrow controller.": "\u521b\u5efa\u4e00\u4e2a\u7709\u6bdb\u63a7\u5236\u5668\u3002", "Creates an ear controller.": "\u521b\u5efa\u4e00\u4e2a\u8033\u6735\u63a7\u5236\u5668\u3002", "Create a hair controller.": "\u521b\u5efa\u4e00\u4e2a\u5934\u53d1\u63a7\u5236\u5668\u3002", "Create a mouth controller.": "\u521b\u5efa\u4e00\u4e2a\u5634\u5df4\u63a7\u5236\u5668", "Create a nose controller.": "\u521b\u5efa\u4e00\u4e2a\u9f3b\u5b50\u63a7\u5236\u5668\u3002", "Create an eye controller.": "\u521b\u5efa\u4e00\u4e2a\u773c\u775b\u63a7\u5236\u5668\u3002", "Create a head controller.": "\u521b\u5efa\u4e00\u4e2a\u5934\u90e8\u63a7\u5236\u5668\u3002", "Create a foot controller.": "\u521b\u5efa\u4e00\u4e2a\u8db3\u90e8\u63a7\u5236\u5668\u3002", "Create a paw controller.": "\u521b\u5efa\u4e00\u4e2a\u722a\u5b50\u63a7\u5236\u5668\u3002", "Create a hoof controller.": "\u521b\u5efa\u4e00\u4e2a\u8e44\u5b50\u63a7\u5236\u5668\u3002", "Create a hand controller.": "\u521b\u5efa\u4e00\u4e2a\u624b\u90e8\u63a7\u5236\u5668\u3002", "Create a hips controller.": "\u521b\u5efa\u4e00\u4e2a\u81c0\u90e8\u63a7\u5236\u5668\u3002", "Create a body controller.": "\u521b\u5efa\u4e00\u4e2a\u8eab\u4f53\u63a7\u5236\u5668\u3002", "Create a neck and shoulders controller.": "\u521b\u5efa\u4e00\u4e2a\u9888\u90e8\u548c\u80a9\u8180\u63a7\u5236\u5668\u3002", "Create a torso controller.": "\u521b\u5efa\u4e00\u4e2a\u8eaf\u5e72\u63a7\u5236\u5668\u3002", "Create a vertebrae (neck or spine) controller.": "\u521b\u5efa\u4e00\u4e2a\u810a\u690e\u63a7\u5236\u5668\uff08\u9888\u90e8\u6216\u810a\u67f1\uff09", "Create a fin controller.": "\u521b\u5efa\u4e00\u4e2a\u9ccd\u63a7\u5236\u5668\u3002", "Create a wing controller.": "\u521b\u5efa\u4e00\u4e2a\u7fc5\u8180\u63a7\u5236\u5668\u3002", "Create a pincer controller.": "\u521b\u5efa\u4e00\u4e2a\u94b3\u5b50\u63a7\u5236\u5668\u3002", "Create a tail controller.": "\u521b\u5efa\u4e00\u4e2a\u5c3e\u5df4\u63a7\u5236\u5668\u3002", "Create a hair strand controller.": "\u521b\u5efa\u4e00\u4e2a\u53d1\u4e1d\u63a7\u5236\u5668\u3002", "Create an audio controller.": "\u521b\u5efa\u4e00\u4e2a\u97f3\u9891\u63a7\u5236\u5668\u3002", "Create a null controller.": "\u521b\u5efa\u4e00\u4e2a\u7a7a\u63a7\u5236\u5668\u3002", "Create an After Effects null controller.": "\u521b\u5efa\u4e00\u4e2a Ae \u7a7a\u63a7\u5236\u5668\u3002", "Pseudo-effects": "\u4f2a\u6548\u679c", "Create pre-rigged pseudo-effects.": "\u521b\u5efa\u9884\u5148\u7ed1\u5b9a\u7684\u4f2a\u6548\u679c\u3002", "Eyes": "\u773c\u775b", "Create a pre-rigged pseudo-effect to control eyes.": "\u521b\u5efa\u9884\u5148\u7ed1\u5b9a\u7684\u4f2a\u6548\u679c\u6765\u63a7\u5236\u773c\u775b\u3002", "Fingers": "\u624b\u6307", "Create a pre-rigged pseudo-effect to control fingers.": "\u521b\u5efa\u9884\u5148\u7ed1\u5b9a\u7684\u4f2a\u6548\u679c\u6765\u63a7\u5236\u624b\u6307\u3002", "Create a pre-rigged pseudo-effect to control a hand and its fingers.": "\u521b\u5efa\u9884\u5148\u7ed1\u5b9a\u7684\u4f2a\u6548\u679c\u6765\u63a7\u5236\u624b\u548c\u6307\u3002", "Create a pre-rigged pseudo-effect to control a head.": "\u521b\u5efa\u9884\u5148\u7ed1\u5b9a\u7684\u4f2a\u6548\u679c\u6765\u63a7\u5236\u5934\u90e8\u3002", "Extract": "\u63d0\u53d6", "Extract the controllers from the selected precomposition, to animate from outside the composition.": "\u4ece\u9009\u4e2d\u7684\u9884\u5408\u6210\u4e2d\u63d0\u53d6\u63a7\u5236\u5668\uff0c\u5728\u5408\u6210\u4e4b\u5916\u5236\u4f5c\u52a8\u753b\u3002", "OCO Meta-rig": "OCO Meta-\u7ed1\u5b9a", "Create, import, export Meta-Rigs and templates": "\u521b\u5efa\u3001\u5bfc\u5165\u3001\u5bfc\u51fa Meta-\u7ed1\u5b9a \u548c\u6a21\u677f", "The bones and armatures panel": "\u9aa8\u9abc\u548c\u5173\u8282\u9762\u677f", "Links & constraints": "\u94fe\u63a5\u4e0e\u7ea6\u675f", "Automation & expressions": "\u81ea\u52a8\u5316\u4e0e\u8868\u8fbe\u5f0f", "Tools": "\u5de5\u5177", "Get help": "\u83b7\u5f97\u5e2e\u52a9", "Read the doc!": "\u9605\u8bfb\u6587\u6863\uff01", "Support %1 if you love it!": "\u5982\u679c\u4f60\u559c\u7231\u5b83\uff0c\u8bf7\u652f\u6301 %1\uff01", "Create a null object.": "\u521b\u5efa\u4e00\u4e2a\u7a7a\u5bf9\u8c61\u3002", "Create a solid layer.": "\u521b\u5efa\u4e00\u4e2a\u56fa\u6001\u5c42\u3002", "Create an adjustment layer.": "\u521b\u5efa\u4e00\u4e2a\u8c03\u6574\u5c42\u3002", "Create a shape layer.": "\u521b\u5efa\u4e00\u4e2a\u5f62\u72b6\u56fe\u5c42\u3002", "Circle": "\u5706\u5f62", "Square": "\u6b63\u65b9\u5f62", "Rounded square": "\u5706\u89d2\u6b63\u65b9\u5f62", "Polygon": "\u591a\u8fb9\u5f62", "Star": "\u661f\u5f62", "Zero out the selected layers transformation.\n[Alt]: Reset the transformation of the selected layers to 0.\n[Ctrl] + [Alt]: Also resets the opacity to 100 %.": "\u5f52\u96f6\u6240\u9009\u56fe\u5c42\u7684\u53d8\u6362\u3002\n[Alt]: \u91cd\u7f6e\u6240\u9009\u56fe\u5c42\u7684\u53d8\u6362\u4e3a0\u3002\n[Ctrl] + [Alt]: \u540c\u65f6\u5c06\u900f\u660e\u5ea6\u91cd\u7f6e\u4e3a 100%\u3002", "Auto-Rename & Tag": "\u81ea\u52a8\u91cd\u547d\u540d\u548c\u6807\u7b7e", "Automagically renames, tags and groups the selected layers (or all of them if there's no selection)": "\u81ea\u52a8\u91cd\u547d\u540d\u3001\u6807\u7b7e\u548c\u5206\u7ec4\u9009\u4e2d\u7684\uff08\u5982\u679c\u6ca1\u6709\u9009\u62e9\uff0c\u5219\u5168\u90e8\uff09\u56fe\u5c42", "Layer manager": "\u56fe\u5c42\u7ba1\u7406\u5668", "Setting layers location...": "The bones now come with their envelops, which are references to help you design perfectly shaped joints for your cut-out characters, and their noodles to quickly design nice, bendy, smoothly-curved limbs like if they were soft rubber. Softness can only make the world better, don\u2019t you think?", "Setting layers side...": "\u8bbe\u7f6e\u56fe\u5c42\u65c1...", "Setting layers group name...": "\u8bbe\u7f6e\u56fe\u5c42\u7ec4\u540d\u79f0...", "Setting layers name...": "Setting layers name...", "Create, import, export Meta-Rigs and templates\n\n": "\u521b\u5efa\u3001\u5bfc\u5165\u3001\u5bfc\u51fa Meta-\u7ed1\u5b9a \u548c\u6a21\u677f\n\n", "[Alt]: Launches the corresponding ScriptUI Stand-Alone panel if it is installed.": "[Alt]: \u5982\u679c\u5b89\u88c5\u4e86\u76f8\u5e94\u7684\u53ef\u505c\u9760\u9762\u677f\uff0c\u5219\u542f\u52a8\u4e4b\u3002", "Test failed!": "\u6d4b\u8bd5\u5931\u8d25 \uff01", "Keep this panel open": "\u4fdd\u6301\u6b64\u9762\u677f\u6253\u5f00", "%1 Settings": "%1 \u8bbe\u7f6e", "Set the language of the interface.": "\u8bbe\u7f6e\u754c\u9762\u7684\u8bed\u8a00.", "Settings file": "\u8bbe\u7f6e\u6587\u4ef6", "Set the location of the settings file.": "\u8bbe\u5b9a\u8bbe\u7f6e\u6587\u4ef6\u7684\u8def\u5f84.", "Set the highlight color.": "\u8bbe\u7f6e\u9ad8\u4eae\u989c\u8272.", "After Effects Blue": "After Effects \u84dd\u8272", "The After Effects highlighting blue": "After Effects \u9ad8\u4eae\u84dd\u8272", "RxLab Purple": "RxLab \u7d2b\u8272", "The RxLaboratory Purple": "The RxLaboratory \u7d2b\u8272", "Rainbox Red": "Rainbox \u7ea2\u8272", "The Rainbox Productions Red": "Rainbox Productions \u7ea2", "After Effects Orange (CS6)": "After Effects \u6a59\u8272 (CS6)", "The After Effects highlighting orange from good ol'CS6": "The After Effects CS6 \u53e4\u4ee3\u9ad8\u4eae\u6a59\u8272", "Custom...": "\u81ea\u5b9a\u4e49...", "Select a custom color.": "\u9009\u62e9\u81ea\u5b9a\u4e49\u989c\u8272.", "Select the UI mode.": "\u9009\u62e9\u7528\u6237\u754c\u9762\u6a21\u5f0f.", "Rookie": "\u521d\u6765\u4e4d\u5230", "The easiest-to-use mode, but also the biggest UI.": "\u6700\u5bb9\u6613\u4f7f\u7528\u7684\u6a21\u5f0f\uff0c\u4f46\u4e5f\u662f\u6700\u5927\u7684\u754c\u9762\u3002", "Standard": "\u6807\u51c6", "The standard not-too-big UI.": "\u6807\u51c6\u6a21\u5f0f\uff0c\u7528\u6237\u754c\u9762\u4e2d\u7b49\u5927\u5c0f.", "Expert": "\u4e13\u5bb6", "The smallest UI, for expert users.": "\u9002\u5408\u4e13\u5bb6\u4f7f\u7528\uff0c\u7528\u6237\u754c\u9762\u6700\u5c0f.", "Normal mode": "\u5e38\u89c4\u6a21\u5f0f", "Use at your own risk!": "\u81ea\u884c\u627f\u62c5\u4f7f\u7528\u98ce\u9669!", "Dev and Debug mode": "\u5f00\u53d1\u548c\u8c03\u8bd5\u6a21\u5f0f", "Check for updates": "\u68c0\u67e5\u66f4\u65b0", "Default": "\u9ed8\u8ba4", "Reset the settings to their default values.": "\u8fd8\u539f\u8bbe\u7f6e\u5230\u9ed8\u8ba4\u503c.", "Apply settings.": "\u5e94\u7528\u8bbe\u7f6e\u3002", "You may need to restart the script for all changes to take effect.": "\u60a8\u53ef\u80fd\u9700\u8981\u91cd\u542f\u811a\u672c\u624d\u80fd\u4f7f\u6240\u6709\u66f4\u6539\u751f\u6548\u3002", "Thank you for your donations!": "\u611f\u8c22\u60a8\u7684\u6350\u8d60\uff01", "Help and options": "\u5e2e\u52a9\u4e0e\u9009\u9879", "Edit settings": "\u7f16\u8f91\u8bbe\u7f6e", "Options": "\u9009\u9879", "Bug Report or Feature Request": "\u9519\u8bef\u62a5\u544a\u6216\u529f\u80fd\u8bf7\u6c42", "Bug report\nFeature request\n\nTell us what's wrong or request a new feature.": "\u9519\u8bef\u62a5\u544a\n\u529f\u80fd\u8bf7\u6c42\n\n\u544a\u8bc9\u6211\u4eec\u600e\u4e48\u4e86\u6216\u8bf7\u6c42\u4e00\u4e2a\u65b0\u529f\u80fd\u3002", "Help": "\u5e2e\u52a9", "Get help.": "\u83b7\u5f97\u5e2e\u52a9.", "Translate %1": "\u7ffb\u8bd1 %1", "Help translating %1 to make it available to more people.": "\u5e2e\u52a9\u7ffb\u8bd1 %1 \u4ee5\u4f7f\u5176\u53ef\u4f9b\u66f4\u591a\u4eba\u4f7f\u7528\u3002", "New version": "\u65b0\u7248\u672c", "This month, the %1 fund is $%2.\nThat's %3% of our monthly goal ( $%4 )\n\nClick on this button to join the development fund!": "\u672c\u6708\uff0c %1 \u7684\u57fa\u91d1\u4e3a %2 \u7f8e\u5143\u3002\n\u8fd9\u662f\u6211\u4eec\u6bcf\u6708\u76ee\u6807\u7684 %3 % ( $ %4 )\n\n\u70b9\u51fb\u6b64\u6309\u94ae\u52a0\u5165\u5f00\u53d1\u57fa\u91d1\uff01", "Cancel": "\u53d6\u6d88", "file system\u0004Path...": "\u8def\u5f84...", "Set a random value.": "\u8bbe\u7f6e\u4e00\u4e2a\u968f\u673a\u503c\u3002", "Magic is happening": "\u795e\u5947\u7684\u4e8b\u60c5\u6b63\u5728\u53d1\u751f", "Working": "\u5de5\u4f5c\u4e2d", "project\u0004Item": "\u9879\u76ee", "file\u0004Run": "\u6267\u884c", "Open folder": "\u6253\u5f00\u6587\u4ef6\u5939", "Add item or category": "\u6dfb\u52a0\u9879\u76ee\u6216\u7c7b\u522b", "Edit item or category": "\u7f16\u8f91\u9879\u76ee\u6216\u7c7b\u522b", "Remove item or category": "\u79fb\u9664\u9879\u76ee\u6216\u7c7b\u522b", "Item not found.": "\u672a\u627e\u5230\u9879\u76ee\u3002", "Remove all": "\u5168\u90e8\u79fb\u9664", "Start typing...": "\u5f00\u59cb\u8f93\u5165...", "Refresh": "\u5237\u65b0", "Category": "\u7c7b\u522b", "Tip": "\u63d0\u793a", "Anatomy\u0004Feather": "\u7fbd\u5316", "Anatomy\u0004Fishbone": "\u9c7c\u9aa8", "Select\u0004None": "\u65e0", "Select layers": "\u6240\u9009\u56fe\u5c42", "Active composition": "\u6fc0\u6d3b\u7684\u5408\u6210", "Selected compositions": "\u9009\u4e2d\u7684\u5408\u6210", "All compositions": "\u6240\u6709\u5408\u6210", "Permanently disable this alert.": "\u6c38\u4e45\u7981\u7528\u6b64\u63d0\u9192\u3002", "You can disable this alert dialog from showing before long operations.\nLayer Controls state won't be changed.": "\u4f60\u53ef\u4ee5\u5728\u957f\u65f6\u95f4\u4f5c\u4e1a\u524d\u7981\u7528\u6b64\u63d0\u9192\u5bf9\u8bdd\u6846\u7684\u663e\u793a\u3002\n\u56fe\u5c42\u63a7\u5236\u72b6\u6001\u4e0d\u4f1a\u6539\u53d8\u3002", "This alert will be disabled.": "\u6b64\u63d0\u9192\u5c06\u88ab\u7981\u7528\u3002", "Ignore": "\u5ffd\u7565", "Hide layer controls": "\u9690\u85cf\u56fe\u5c42\u63a7\u5236", "Magic is happening...": "\u795e\u5947\u7684\u4e8b\u60c5\u6b63\u5728\u53d1\u751f...", "Project Root": "\u5de5\u7a0b\u6839\u76ee\u5f55", "After Effects Layer\u0004Shape": "\u5f62\u72b6", "Rectangle": "\u77e9\u5f62", "Rounded rectangle": "\u5706\u89d2\u77e9\u5f62", "The pseudo effect file does not exist.": "\u4f2a\u6548\u679c\u6587\u4ef6\u4e0d\u5b58\u5728.", "Invalid pseudo effect file or match name.": "\u975e\u6cd5\u7684\u4f2a\u6548\u679c\u6587\u4ef6\u6216\u5339\u914d\u540d\u79f0.", "Sanity status: Unknown": "\u5065\u5eb7\u72b6\u6001\uff1a\u672a\u77e5", "Sanity status: OK": "\u5065\u5eb7\u72b6\u6001\uff1a\u597d", "Sanity status: Information": "\u5065\u5eb7\u72b6\u6001\uff1a\u60c5\u62a5", "Sanity status: Warning": "\u5065\u5eb7\u72b6\u6001\uff1a\u8b66\u544a", "Sanity status: Danger": "\u5065\u5eb7\u72b6\u6001\uff1a\u5371\u9669", "Sanity status: Critical": "\u5065\u5eb7\u72b6\u6001\uff1a\u4e25\u91cd", "Sanity status: Fatal": "\u5065\u5eb7\u72b6\u6001\uff1a\u81f4\u547d", "Unknown": "\u672a\u77e5", "Information": "\u4fe1\u606f", "Warning": "\u8b66\u544a", "Danger": "\u5371\u9669", "Critical": "\u4e25\u91cd\u7684", "Fatal": "\u81f4\u547d\u7684", "Run all tests": "\u8fd0\u884c\u6240\u6709\u6d4b\u8bd5", "Run all the tests and displays the results.": "\u8fd0\u884c\u6240\u6709\u6d4b\u8bd5\u5e76\u663e\u793a\u7ed3\u679c\u3002", "Toggle this test for the current project only.": "\u4ec5\u9488\u5bf9\u5f53\u524d\u5de5\u7a0b\u542f\u7528\u6216\u7981\u7528\u6b64\u6d4b\u8bd5\u3002", "Enable or disable automatic live-fix.": "\u542f\u7528\u6216\u7981\u7528\u81ea\u52a8\u5b9e\u65f6\u4fee\u590d\u3002", "Fix now.": "\u7acb\u5373\u4fee\u590d\u3002", "Run the current test.": "\u8fd0\u884c\u5f53\u524d\u6d4b\u8bd5\u3002", "Change the test settings.": "\u4fee\u6539\u6d4b\u8bd5\u8bbe\u5b9a\u3002", "Test every:": "\u6d4b\u8bd5\u5468\u671f\uff1a", "Size limit (MB)": "\u5927\u5c0f\u9650\u5236 (MB)", "Maximum number of items": "\u6700\u5927\u9879\u76ee\u6570", "Maximum number of precompositions in the root folder": "\u6839\u76ee\u5f55\u4e2d\u7684\u6700\u5927\u9884\u5408\u6210\u6570", "Default folder for precompositions": "\u9884\u5408\u6210\u7684\u9ed8\u8ba4\u6587\u4ef6\u5939", "Maximum unused comps in the project": "\u5de5\u7a0b\u4e2d\u7684\u6700\u5927\u672a\u4f7f\u7528\u5408\u6210\u6570", "Folder for main comps (leave empty for project root)": "\u4e3b\u5408\u6210\u6587\u4ef6\u5939\uff08\u7559\u7a7a\u5219\u5de5\u7a0b\u6839\u76ee\u5f55\uff09", "Maximum memory (GB)": "\u6700\u5927\u5185\u5b58 (GB)", "Maximum number of essential properties in a comp": "\u5408\u6210\u4e2d\u57fa\u672c\u5c5e\u6027\u7684\u6700\u5927\u6570\u91cf", "Time limit before saving the project (mn)": "\u4fdd\u5b58\u5de5\u7a0b\u524d\u7684\u65f6\u95f4\u9650\u5236\uff08\u5206\u949f\uff09", "Uptime limit (mn)": "\u8fd0\u884c\u65f6\u95f4\u9650\u5236\uff08\u5206\u949f\uff09", "Composition Names": "\u5408\u6210\u540d", "Layer Names": "\u56fe\u5c42\u540d", "Expression engine": "\u8868\u8fbe\u5f0f\u5f15\u64ce", "Project size": "\u5de5\u7a0b\u5927\u5c0f", "Project items": "\u5de5\u7a0b\u9879\u76ee", "Duplicated footages": "\u91cd\u590d\u7684\u7d20\u6750", "Unused footages": "\u672a\u88ab\u4f7f\u7528\u7684\u7d20\u6750", "Precompositions": "\u9884\u5408\u6210", "Main compositions": "\u4e3b\u5408\u6210", "Memory in use": "\u5185\u5b58\u4f7f\u7528\u91cf", "Essential properties": "\u57fa\u672c\u5c5e\u6027", "Time since last save": "\u4e0a\u6b21\u4fdd\u5b58\u540e\u7684\u65f6\u95f4", "Up time": "\u8fd0\u884c\u65f6\u95f4", "The project needs to be saved first.": "\u9700\u8981\u5148\u4fdd\u5b58\u5de5\u7a0b\u3002", "Project": "\u5de5\u7a0b", "Set a note for the current project": "\u4e3a\u5f53\u524d\u5de5\u7a0b\u8bbe\u5b9a\u4e00\u4e2a\u7b14\u8bb0", "Composition": "\u5408\u6210", "Set a note for the current composition": "\u4e3a\u5f53\u524d\u5408\u6210\u8bbe\u5b9a\u4e00\u4e2a\u7b14\u8bb0", "Text file": "\u6587\u672c\u6587\u4ef6", "Select the file where to save the notes.": "\u9009\u62e9\u4fdd\u5b58\u7b14\u8bb0\u7684\u6587\u4ef6\u3002", "Reloads the note": "\u91cd\u65b0\u52a0\u8f7d\u7b14\u8bb0", "New line: Ctrl/Cmd + Enter": "\u65b0\u8d77\u4e00\u884c\uff1aCtrl + Enter", "file\u0004Open...": "\u6253\u5f00...", "file\u0004Save as...": "\u53e6\u5b58\u4e3a...", "Show envelops": "\u663e\u793a\u5305\u7edc\u7ebf", "Show noodles": "\u663e\u793a\u5f39\u8df3", "Create new composition": "\u521b\u5efa\u65b0\u5408\u6210", "[Alt]: Create and build in a new composition.": "[Alt]\uff1a\u521b\u5efa\u5e76\u6784\u5efa\u4e00\u4e2a\u65b0\u5408\u6210\u3002", "Create OCO Meta-rig": "\u521b\u5efa OCO Meta-\u7ed1\u5b9a", "Meta-Rig name": "Meta-\u7ed1\u5b9a \u540d\u79f0", "Meta-Rig settings.": "Meta-\u7ed1\u5b9a \u8bbe\u7f6e\u3002", "Meta-Rig": "Meta-\u7ed1\u5b9a", "Build selected Meta-Rig.": "\u6784\u5efa\u9009\u4e2d\u7684 Meta-\u7ed1\u5b9a\u3002", "Create a new Meta-Rig from selected bones or create a new category.": "\u7528\u9009\u4e2d\u7684\u9aa8\u9abc\u521b\u5efa\u4e00\u4e2a\u65b0\u7684 Meta-\u7ed1\u5b9a \u6216\u521b\u5efa\u4e00\u4e2a\u65b0\u7684\u5206\u7c7b\u3002", "Edit the selected Meta-Rig or category.": "\u7f16\u8f91\u9009\u4e2d\u7684 Meta-\u7ed1\u5b9a \u6216\u5206\u7c7b\u3002", "Remove the selected Meta-Rig or category from library.": "\u4ece\u5e93\u4e2d\u5220\u9664\u6240\u9009\u7684 Meta-\u7ed1\u5b9a \u6216\u5206\u7c7b\u3002", "Sorry, the OCO library folder can't be found.": "\u62b1\u6b49\uff0c\u65e0\u6cd5\u627e\u5230 OCO \u52a8\u753b\u5e93\u6587\u4ef6\u5939\u3002", "Create OCO Meta-Rig": "\u521b\u5efa OCO Meta-\u7ed1\u5b9a", "Selected bones": "\u9009\u62e9\u9aa8\u9abc", "All bones": "\u6240\u6709\u9aa8\u9abc", "Icon": "\u56fe\u6807", "Choose an icon to asssicate with the new Meta-Rig": "\u9009\u62e9\u4e00\u4e2a\u4e0e\u65b0\u7684 Meta-\u7ed1\u5b9a \u76f8\u5173\u8054\u7684\u56fe\u6807", "Meta-Rig Name": "Meta-\u7ed1\u5b9a \u540d\u79f0", "Choose the name of the meta-rig.": "\u9009\u62e9 Meta-\u7ed1\u5b9a \u7684\u540d\u79f0\u3002", "Character height:": "\u89d2\u8272\u9ad8\u5ea6\uff1a", "cm": "\u5398\u7c73", "Export the selected armature to an OCO Meta-Rig file.": "\u5bfc\u51fa\u9009\u4e2d\u7684\u9aa8\u9abc\u5230\u4e00\u4e2a OCO Meta-\u7ed1\u5b9a \u6587\u4ef6\u3002", "Please, choose a name for the meta-rig": "\u8bf7\u4e3a Meta-\u7ed1\u5b9a \u9009\u62e9\u4e00\u4e2a\u540d\u5b57", "The file: \"{#}\" already exists.\nDo you want to overwrite this file?": "\u6587\u4ef6: \"{#}\" \u5df2\u5b58\u5728\u3002\n\u4f60\u60f3\u8981\u8986\u76d6\u6b64\u6587\u4ef6\u5417\uff1f", "Sorry, we can't save an OCO file directly in the current category.": "\u62b1\u6b49\uff0c\u6211\u4eec\u4e0d\u80fd\u76f4\u63a5\u5728\u5f53\u524d\u5206\u7c7b\u4e2d\u4fdd\u5b58 OCO \u6587\u4ef6\u3002", "Are you sure you want to remove the Meta-Rig \"{#}\"?": "\u60a8\u786e\u5b9a\u8981\u79fb\u9664 Meta-\u7ed1\u5b9a \"{#}\" \uff1f", "Are you sure you want to remove the category \"{#}\" and all its meta-rigs?": "\u4f60\u786e\u5b9a\u8981\u79fb\u9664\u5206\u7c7b \"{#}\" \u53ca\u5176\u6240\u6709 Meta-\u7ed1\u5b9a \u5417\uff1f", "Run script": "\u8fd0\u884c\u811a\u672c", "All categories": "\u6240\u6709\u7c7b\u522b", "Dockable Scripts": "\u53ef\u505c\u9760\u811a\u672c", "Ae Scripts": "Ae \u811a\u672c", "Startup Scripts": "\u5f00\u673a\u811a\u672c", "Shutdown Scripts": "\u5173\u673a\u811a\u672c", "Script settings": "\u811a\u672c\u8bbe\u7f6e", "Select icon": "\u9009\u62e9\u56fe\u6807", "Script name": "\u811a\u672c\u540d\u79f0", "Open scripts with...": "\u6253\u5f00\u811a\u672c...", "Select an application to open the scripts.\nLeave the field empty to use the system default.": "\u9009\u62e9\u8981\u6253\u5f00\u811a\u672c\u7684\u5e94\u7528\u7a0b\u5e8f\u3002\n\u4fdd\u7559\u7a7a\u767d\u5219\u4f7f\u7528\u7cfb\u7edf\u9ed8\u8ba4\u3002", "Use the Duik quick editor.": "\u4f7f\u7528 Duik \u5feb\u901f\u7f16\u8f91\u5668\u3002", "Use the Duik quick script editor to edit the selected script.": "\u4f7f\u7528 Duik \u5feb\u901f\u811a\u672c\u7f16\u8f91\u5668\u7f16\u8f91\u9009\u4e2d\u7684\u811a\u672c\u3002", "Run the selected script.\n\n[Alt]: Run the script as a standard script even if it's a dockable ScriptUI panel.": "\u8fd0\u884c\u9009\u4e2d\u7684\u811a\u672c\u3002\n\n[Alt]: \u4f5c\u4e3a\u6807\u51c6\u811a\u672c\u8fd0\u884c\uff0c\u5373\u4f7f\u5b83\u662f\u4e00\u4e2a\u53ef\u505c\u9760\u811a\u672c\u9762\u677f\u3002", "Add a new script or a category to the library.": "\u6dfb\u52a0\u4e00\u4e2a\u65b0\u811a\u672c\u6216\u4e00\u4e2a\u7c7b\u522b\u5230\u5e93\u3002", "Removes the selected script or category from the library.": "\u4ece\u5e93\u4e2d\u79fb\u9664\u9009\u4e2d\u7684\u811a\u672c\u6216\u7c7b\u522b\u3002", "Edit the selected script.\n\n[Alt]: Use the Duik quick editor.": "\u7f16\u8f91\u9009\u4e2d\u7684\u811a\u672c\u3002\n\n[Alt]: \u4f7f\u7528 Duik \u5feb\u901f\u7f16\u8f91\u5668\u3002", "Script not found": "\u672a\u627e\u5230\u811a\u672c", "Sorry, we can't save a script directly in the current category.": "\u62b1\u6b49\uff0c\u6211\u4eec\u4e0d\u80fd\u5728\u5f53\u524d\u7c7b\u522b\u4e2d\u76f4\u63a5\u4fdd\u5b58\u811a\u672c\u3002", "Add new scripts to the library.": "\u6dfb\u52a0\u65b0\u811a\u672c\u5230\u5e93\u3002", "Home panel enabled": "\u4e3b\u9762\u677f\u5df2\u542f\u7528", "The home panel helps Duik to launch much faster.\nDisabling it may make the launch time of Duik much slower.": "\u4e3b\u9762\u677f\u6709\u52a9\u4e8e Duik \u66f4\u5feb\u5730\u542f\u52a8\u3002\n\u7981\u7528\u5b83\u53ef\u80fd\u4f1a\u4f7f Duik \u542f\u52a8\u5f97\u66f4\u6162\u3002", "Home panel disabled": "\u4e3b\u9762\u677f\u5df2\u7981\u7528", "Layer controls alert enabled": "\u5df2\u542f\u7528\u56fe\u5c42\u63a7\u5236\u63d0\u9192", "You can disable the \"Layer controls\" alert dialog which is shown before long operations.": "\u60a8\u53ef\u4ee5\u7981\u7528\u5728\u957f\u65f6\u95f4\u4f5c\u4e1a\u4e4b\u524d\u663e\u793a\u7684\u201c\u56fe\u5c42\u63a7\u5236\u201d\u63d0\u9192\u5bf9\u8bdd\u6846\u3002", "Layer controls alert disabled": "\u5df2\u7981\u7528\u56fe\u5c42\u63a7\u5236\u63d0\u9192", "Composition tools (crop, change settings...)": "\u5408\u6210\u5de5\u5177\uff08\u88c1\u5207\uff0c\u66f4\u6539\u8bbe\u7f6e...\uff09", "Layer": "\u56fe\u5c42", "Text": "\u6587\u672c", "Text tools (rename, search and replace...)": "\u6587\u672c\u5de5\u5177 (\u91cd\u547d\u540d\u3001\u641c\u7d22\u548c\u66ff\u6362...)", "Scripting": "\u811a\u672c", "Scripting tools": "\u811a\u672c\u5de5\u5177", "Crops the selected precompositions using the bounds of their masks.": "\u4f7f\u7528\u81ea\u8eab\u906e\u7f69\u7684\u8fb9\u754c\u6765\u88c1\u5207\u9009\u4e2d\u7684\u9884\u5408\u6210\u3002", "Sets the current or selected composition(s) settings, also changing the settings of all precompositions.": "\u8bbe\u5b9a\u5f53\u524d\u6216\u9009\u4e2d\u7684\u5408\u6210\u8bbe\u7f6e\uff0c\u540c\u65f6\u66f4\u6539\u6240\u6709\u9884\u5408\u6210\u7684\u8bbe\u7f6e\u3002", "Rename": "\u91cd\u547d\u540d", "Renames the selected items (layers, pins, project items...)": "\u91cd\u547d\u540d\u9009\u4e2d\u7684\u9879\u76ee\uff08\u56fe\u5c42\u3001\u63a7\u70b9\u3001\u5de5\u7a0b\u9879\u76ee...\uff09", "Puppet pins": "\u4eba\u5076\u63a7\u70b9", "Update expressions": "\u66f4\u65b0\u8868\u8fbe\u5f0f", "Automatically updates the expressions.": "\u81ea\u52a8\u66f4\u65b0\u8868\u8fbe\u5f0f\u3002", "Remove the first digits": "\u79fb\u9664\u7b2c\u4e00\u4e2a\u6570\u5b57", "digits": "\u6570\u5b57", "Remove the last digits": "\u79fb\u9664\u6700\u540e\u4e00\u4e2a\u6570\u5b57", "Number from": "\u6570\u5b57\u6765\u81ea\u4e8e", "Prefix": "\u524d\u7f00", "Suffix": "\u540e\u7f00", "Search and replace": "\u641c\u7d22\u548c\u66ff\u6362", "Searches and replaces text in the project.": "\u5728\u5de5\u7a0b\u4e2d\u641c\u7d22\u5e76\u66ff\u6362\u6587\u672c\u3002", "Expressions": "\u8868\u8fbe\u5f0f", "Texts": "\u6587\u672c", "All Compositions": "\u6240\u6709\u5408\u6210", "Compositions": "\u5408\u6210", "Footages": "\u7d20\u6750", "Folders": "\u6587\u4ef6\u5939", "All items": "\u6240\u6709\u9879\u76ee", "Selected items": "\u9009\u4e2d\u7684\u9879\u76ee", "Case sensitive": "\u533a\u5206\u5927\u5c0f\u5199", "Search": "\u641c\u7d22", "Replace": "\u66ff\u6362", "Search and replace text in the project.": "\u5728\u5de5\u7a0b\u4e2d\u641c\u7d22\u5e76\u66ff\u6362\u6587\u672c\u3002", "Script library": "\u811a\u672c\u5e93", "Quickly access and run all your scripts and panels.": "\u5feb\u901f\u8bbf\u95ee\u5e76\u8fd0\u884c\u6240\u6709\u811a\u672c\u548c\u9762\u677f\u3002", "Scriptify expression": "\u811a\u672c\u5316\u8868\u8fbe\u5f0f", "Generate a handy ExtendScript code to easily include the selected expression into a script.": "\u751f\u6210\u4e00\u4e2a\u65b9\u4fbf\u6613\u7528\u7684 ExtendScript \u4ee3\u7801\u6765\u8f7b\u677e\u5730\u5c06\u9009\u4e2d\u7684\u8868\u8fbe\u5f0f\u5305\u542b\u5230\u811a\u672c\u4e2d\u3002", "Script editor": "\u811a\u672c\u7f16\u8f91\u5668", "A quick editor for editing and running simple scripts and snippets.": "\u7528\u4e8e\u7f16\u8f91\u548c\u8fd0\u884c\u7b80\u5355\u811a\u672c\u548c\u4ee3\u7801\u7247\u6bb5\u7684\u5feb\u901f\u7f16\u8f91\u5668\u3002", "Sanity status": "\u5065\u5eb7\u72b6\u6001", "[Alt]: One controller for all layers.\n[Ctrl]: Parent layers to the controllers.": "[Alt]: \u4e00\u4e2a\u6240\u6709\u56fe\u5c42\u7684\u63a7\u5236\u5668\u3002\n[Ctrl]: \u63a7\u5236\u5668\u4f5c\u4e3a\u56fe\u5c42\u7684\u7236\u7ea7\u3002", "Art": "\u827a\u672f", "Adjustment": "\u8c03\u6574", "Reposition the anchor points of all selected layers.": "\u91cd\u65b0\u5b9a\u4f4d\u6240\u6709\u9009\u4e2d\u56fe\u5c42\u7684\u951a\u70b9\u3002", "Include masks": "\u5305\u542b\u8499\u7248", "Use the masks too to compute the bounds of the layers when repositionning the anchor point.": "\u5f53\u91cd\u65b0\u5b9a\u4f4d\u951a\u70b9\u65f6\uff0c\u4e5f\u4f7f\u7528\u8499\u7248\u6765\u8ba1\u7b97\u56fe\u5c42\u7684\u8fb9\u754c\u3002", "Margin": "\u8fb9\u8ddd", "Select the layer (texture/map)": "\u9009\u62e9\u56fe\u5c42 (\u7eb9\u7406/\u6620\u5c04)", "Select the layer (texture) to use as an effector.": "\u9009\u62e9\u56fe\u5c42\uff08\u7eb9\u7406\uff09\u4f5c\u4e3a\u6548\u679c\u5668\u3002", "Connect properties": "\u8fde\u63a5\u5c5e\u6027", "Align layers.": "\u5bf9\u9f50\u56fe\u5c42.", "All selected layers will be aligned\nto the last selected one.": "\u6240\u6709\u9009\u4e2d\u7684\u56fe\u5c42\u90fd\u4f1a\u5bf9\u9f50\n\u5230\u6700\u540e\u9009\u4e2d\u7684\u90a3\u4e2a\u3002", "Clean Keyframes.\nAutomates the animation process, and makes it easier to control:\n- Anticipation\n- Motion interpolation\n- Overlap\n- Follow through or Bounce\n- Soft Body simulation\n": "\u6e05\u7406\u5173\u952e\u5e27\u3002\n\u4f7f\u52a8\u753b\u8fc7\u7a0b\u81ea\u52a8\u5316\uff0c \u5e76\u4f7f\u5b83\u66f4\u5bb9\u6613\u63a7\u5236\uff1a\n- \u9884\u6d4b\n- \u8fd0\u52a8\u63d2\u503c\n- \u91cd\u53e0\n- \u987a\u52bf\u6216\u53cd\u5f39\n- \u8f6f\u4f53\u6a21\u62df\n", "Alive (anticipation + interpolation + follow through)": "\u52a8\u753b\uff08\u9884\u6d4b+\u63d2\u503c+\u987a\u52bf\uff09", "The default animation, with anticipation, motion interpolation and follow through.": "\u9ed8\u8ba4\u52a8\u753b\uff0c\u5e26\u6709\u9884\u6d4b\u3001\u8fd0\u52a8\u63d2\u503c\u548c\u987a\u52bf\u3002", "Inanimate (interpolation + follow through)": "\u975e\u52a8\u753b\uff08\u63d2\u503c+\u987a\u52bf\uff09", "For inanimate objects.\nDeactivate the anticipation.": "\u5bf9\u4e8e\u975e\u52a8\u753b\u5bf9\u8c61\u3002\n\u505c\u7528\u9884\u6d4b\u3002", "True stop (anticipation + interpolation)": "\u771f\u5b9e\u5149\u5708\uff08\u9884\u6d4b+\u63d2\u503c\uff09", "Deactivate the follow through animation.": "\u505c\u7528\u987a\u52bf\u52a8\u753b\u3002", "Exact keyframes (interpolation only)": "\u7cbe\u786e\u7684\u5173\u952e\u5e27\uff08\u4ec5\u9650\u63d2\u503c\uff09", "Deactivates anticipation and follow through, and use the exact keyframe values.\nGenerate only the motion interpolation.": "\u505c\u7528\u9884\u6d4b\u548c\u987a\u52bf\uff0c\u5e76\u4f7f\u7528\u786e\u5207\u7684\u5173\u952e\u5e27\u503c\u3002\n\u4ec5\u751f\u6210\u8fd0\u52a8\u63d2\u503c\u3002", "Spring (follow through only)": "\u5f39\u6027\uff08\u4ec5\u987a\u52bf\uff09", "Use AE keyframe interpolation and just animate the follow through.": "\u4f7f\u7528 AE \u5173\u952e\u5e27\u63d2\u503c\u5e76\u5236\u4f5c\u987a\u52bf\u52a8\u753b\u3002", "Spring (no simulation)": "\u5f39\u6027\uff08\u975e\u6a21\u62df\uff09", "A lighter version of the spring, which works only if the property has it's own keyframes.\nMotion from parent layers or the anchor point of the layer itself will be ignored.": "\u5f39\u6027\u7684\u4e00\u4e2a\u8f83\u8f7b\u7248\u672c\uff0c\u5b83\u53ea\u5728\u5c5e\u6027\u6709\u81ea\u5df1\u7684\u5173\u952e\u5e27\u65f6\u624d\u4f1a\u8d77\u4f5c\u7528\u3002\n\u6765\u81ea\u7236\u5c42\u6216\u81ea\u8eab\u951a\u70b9\u7684\u8fd0\u52a8\u5c06\u88ab\u5ffd\u7565\u3002", "Bounce (follow through only)": "\u53cd\u5f39\uff08\u4ec5\u987a\u52bf\uff09", "Use AE keyframe interpolation and just animate a bounce at the end.": "\u4f7f\u7528 AE \u5173\u952e\u5e27\u63d2\u503c\u5e76\u5728\u6700\u540e\u5236\u4f5c\u4e00\u4e2a\u53cd\u5f39\u7684\u52a8\u753b\u3002", "Bounce (no simulation)": "\u53cd\u5f39\uff08\u975e\u6a21\u62df\uff09", "Limits": "\u9650\u5236", "Limit the value the property can get.": "\u9650\u5236\u5c5e\u6027\u80fd\u83b7\u5f97\u7684\u503c\u3002", "Adjusts the exposure of the animation\n(changes and animates the framerate)\n\n[Ctrl]: (Try to) auto-compute the best values.": "\u8c03\u6574\u52a8\u753b\u7684\u66dd\u5149\u5ea6\n\uff08\u53d8\u52a8\u5e27\u7387\uff09\n\n[Ctrl]\uff1a\uff08\u5c1d\u8bd5\uff09\u81ea\u52a8\u8ba1\u7b97\u51fa\u6700\u4f73\u503c\u3002", "Automatically rig armatures (use the Links & constraints tab for more options).": "\u81ea\u52a8\u7ed1\u5b9a\u5173\u8282\uff08\u4f7f\u7528\u94fe\u63a5\u4e0e\u7ea6\u675f\u9009\u9879\u5361\u83b7\u53d6\u66f4\u591a\u9009\u9879\uff09\u3002", "3-Layer rig:": "\u4e09\u56fe\u5c42\u7ed1\u5b9a\uff1a", "Long chain rig:": "\u957f\u94fe\u7ed1\u5b9a\uff1a", "Create a root controller": "\u521b\u5efa\u4e00\u4e2a\u8db3\u90e8\u63a7\u5236\u5668\u3002", "Baking:": "\u70d8\u7119\u4e2d\uff1a", "Bake envelops": "\u70d8\u7119\u5305\u7edc", "Remove deactivated noodles.": "\u5220\u9664\u505c\u7528\u7684\u4e71\u5f39\u3002", "Add a list to the selected properties.": "\u5c06\u5217\u8868\u6dfb\u52a0\u5230\u9009\u4e2d\u7684\u5c5e\u6027\u3002"} \ No newline at end of file +{"": {"language": "zh_CN", "plural-forms": "nplurals=1; plural=0;"}, "Adjustment layer": "\u8c03\u6574\u56fe\u5c42", "Null": "\u7a7a", "Solid": "\u56fa\u6001", "Animation library": "\u52a8\u753b\u5e93", "Most used": "\u6700\u5e38\u7528\u7684", "Recent": "\u6700\u8fd1", "Favorites": "\u6536\u85cf\u5939", "All properties": "\u6240\u6709\u5c5e\u6027", "Keyframes only": "\u4ec5\u5173\u952e\u5e27", "Position": "\u4f4d\u7f6e", "Rotation": "\u65cb\u8f6c", "Scale": "\u7f29\u653e", "Opacity": "\u900f\u660e\u5ea6", "Masks": "\u8499\u7248", "Effects": "\u6548\u679c", "Offset values": "\u504f\u79fb\u503c", "Offset current values.": "\u504f\u79fb\u5f53\u524d\u503c\u3002", "Absolute": "\u7edd\u5bf9\u503c", "Absolute values (replaces current values).": "\u7edd\u5bf9\u503c (\u66ff\u6362\u5f53\u524d\u503c)\u3002", "Reverse keyframes": "\u53cd\u5411\u5173\u952e\u5e27", "Reverses the animation in time.": "\u5728\u65f6\u95f4\u5185\u53cd\u5411\u52a8\u753b\u3002", "Apply": "\u5e94\u7528", "Edit category name": "\u7f16\u8f91\u7c7b\u522b\u540d\u79f0", "New Category": "\u65b0\u5efa\u7c7b\u522b", "Create animation": "\u521b\u5efa\u52a8\u753b", "Bake Expressions": "\u70d8\u7119\u8868\u8fbe\u5f0f", "Animation name": "\u52a8\u753b\u540d\u79f0", "OK": "\u597d\u7684", "Save animation.": "\u4fdd\u5b58\u52a8\u753b\u3002", "This animation already exists.\nDo you want to overwrite it?": "\u6b64\u52a8\u753b\u5df2\u5b58\u5728\uff0c\u662f\u5426\u8986\u76d6\uff1f", "Animation settings.": "\u52a8\u753b\u8bbe\u7f6e\u3002", "Update thumbnail": "\u66f4\u65b0\u7f29\u7565\u56fe", "Updates the thumbnail for the selected item.": "\u66f4\u65b0\u9009\u4e2d\u9879\u76ee\u7684\u7f29\u7565\u56fe\u3002", "Update animation": "\u66f4\u65b0\u52a8\u753b", "Updates the current animation.": "\u66f4\u65b0\u5f53\u524d\u52a8\u753b\u3002", "Favorite": "\u6536\u85cf", "Animation": "\u52a8\u753b", "Apply selected animation.": "\u5e94\u7528\u9009\u4e2d\u7684\u52a8\u753b", "[Shift]: More options...": "[Shift]\ufe30\u66f4\u591a\u9009\u9879...", "Open the folder in the file explorer/finder.": "\u5728\u6587\u4ef6\u7ba1\u7406\u5668/\u8bbf\u8fbe\u4e2d\u6253\u5f00\u6587\u4ef6\u5939\u3002", "[Alt]: Select the library location.": "[Alt]: \u9009\u62e9\u5e93\u4f4d\u7f6e\u3002", "Add selected animation to library or create new category.": "\u5c06\u9009\u4e2d\u7684\u52a8\u753b\u6dfb\u52a0\u5230\u5e93\u6216\u521b\u5efa\u65b0\u7684\u7c7b\u522b\u3002", "Edit the selected animation or category.": "\u7f16\u8f91\u9009\u4e2d\u7684\u52a8\u753b\u6216\u7c7b\u522b\u3002", "Remove the selected animation or category from library.": "\u4ece\u5e93\u4e2d\u5220\u9664\u9009\u4e2d\u7684\u52a8\u753b\u6216\u7c7b\u522b\u3002", "Sorry, the animation library folder can't be found.": "\u62b1\u6b49\uff0c\u65e0\u6cd5\u627e\u5230\u52a8\u753b\u5e93\u6587\u4ef6\u5939\u3002", "Select the folder containing the animation library.": "\u9009\u62e9\u5305\u542b\u52a8\u753b\u5e93\u7684\u6587\u4ef6\u5939\u3002", "Sorry, we can't save an animation directly in the current category.": "\u62b1\u6b49\uff0c\u6211\u4eec\u4e0d\u80fd\u76f4\u63a5\u5728\u5f53\u524d\u7c7b\u522b\u4e2d\u4fdd\u5b58\u52a8\u753b\u3002", "Sorry, we can't create a sub-category in the current category.": "\u62b1\u6b49\uff0c\u6211\u4eec\u4e0d\u80fd\u5728\u5f53\u524d\u7c7b\u522b\u4e2d\u521b\u5efa\u5b50\u7c7b\u522b\u3002", "Uncategorized": "\u672a\u5206\u7c7b\u7684", "Are you sure you want to remove the animation \"{#}\"?": "\u60a8\u786e\u5b9a\u8981\u79fb\u9664\u52a8\u753b \"{#} \"\u5417\uff1f", "Are you sure you want to remove the category \"{#}\" and all its animations?": "\u60a8\u786e\u5b9a\u8981\u79fb\u9664\u7c7b\u522b \"{#}\" \u53ca\u5176\u6240\u6709\u52a8\u753b\u5417\uff1f", "Select Keyframes": "\u9009\u62e9\u5173\u952e\u5e27", "Select keyframes.": "\u9009\u62e9\u5173\u952e\u5e27\u3002", "Time": "\u65f6\u95f4", "Select at a precise time.": "\u9009\u62e9\u4e00\u4e2a\u51c6\u786e\u7684\u65f6\u95f4\u3002", "Range": "\u8303\u56f4", "Select from a given range.": "\u4ece\u7ed9\u5b9a\u7684\u8303\u56f4\u4e2d\u9009\u62e9\u3002", "Current time": "\u5f53\u524d\u65f6\u95f4", "time": "\u65f6\u95f4", "time\u0004Out": "\u51fa", "Selected layers": "\u6240\u9009\u56fe\u5c42", "All layers": "\u6240\u6709\u56fe\u5c42", "Controllers": "\u63a7\u5236\u5668", "Copy animation": "\u62f7\u8d1d\u52a8\u753b", "Copies selected keyframes.\n\n[Alt]: Cuts the selected keyframes.": "\u62f7\u8d1d\u9009\u4e2d\u7684\u5173\u952e\u5e27\u3002\n\n[Alt]: \u526a\u5207\u9009\u4e2d\u7684\u5173\u952e\u5e27\u3002", "Paste animation": "\u7c98\u8d34\u52a8\u753b", "Paste keyframes.\n\n[Ctrl]: Offset from current values.\n[Alt]: Reverses the keyframes in time.": "\u7c98\u8d34\u5173\u952e\u5e27\u3002\n\n[Ctrl]\uff1a\u504f\u79fb\u5f53\u524d\u503c\u3002\n[Alt]\uff1a\u65f6\u95f4\u53cd\u5411\u5173\u952e\u5e27\u3002", "Replace existing keyframes": "\u66ff\u6362\u73b0\u6709\u7684\u5173\u952e\u5e27", "Interpolator": "\u63d2\u503c\u5668", "Control the selected keyframes with advanced but easy-to-use keyframe interpolation driven by an effect.": "\u4f7f\u7528\u7531\u4e00\u4e2a\u6548\u679c\u9a71\u52a8\u7684\u9ad8\u7ea7\u4f46\u6613\u4e8e\u4f7f\u7528\u7684\u5173\u952e\u5e27\u63d2\u503c\u6765\u63a7\u5236\u9009\u4e2d\u7684\u5173\u952e\u5e27\u3002", "Snap keys": "\u5438\u9644\u5173\u952e\u5e27", "Snaps selected (or all) keyframes to the closest frames if they're in between.": "\u5982\u679c\u9009\u4e2d\u7684\uff08\u6216\u6240\u6709\uff09\u5173\u952e\u5e27\u5728\u5e27\u4e0e\u5e27\u4e4b\u95f4\u7684\u8bdd\uff0c\u5219\u5438\u9644\u5230\u6700\u8fd1\u7684\u5e27\u3002", "Motion trail": "\u52a8\u6001\u8f68\u8ff9", "Draws a trail following the selected layers.\n\n[Alt]: Creates a new shape layer for each trail.": "\u6cbf\u9009\u4e2d\u7684\u56fe\u5c42\u7ed8\u5236\u8f68\u8ff9\u3002\n\n[Alt]\uff1a\u4e3a\u6bcf\u6761\u8f68\u8ff9\u521b\u5efa\u4e00\u4e2a\u65b0\u7684\u5f62\u72b6\u56fe\u5c42\u3002", "IK/FK Switch": "IK/FK \u5f00\u5173", "Switches the selected controller between IK and FK.\nAutomatically adds the needed keyframes at current time.": "\u5728 IK \u548c FK \u4e4b\u95f4\u5207\u6362\u9009\u4e2d\u7684\u63a7\u5236\u5668\u3002\n\u5728\u5f53\u524d\u65f6\u95f4\u81ea\u52a8\u6dfb\u52a0\u6240\u9700\u7684\u5173\u952e\u5e27\u3002", "Snap IK": "\u5438\u9644 IK", "Snaps the IK to the FK values": "\u5c06 IK \u503c\u5438\u9644\u5230 FK \u503c\u4e0a", "Snap FK": "\u5438\u9644 FK", "Snaps the FK to the IK values": "\u5c06 FK \u503c\u5438\u9644\u5230 IK \u503c\u4e0a", "Tweening": "\u8865\u95f4", "Split": "\u62c6\u5206", "Split the selected keyframes into couples of keyframes with the same value.": "\u5c06\u9009\u4e2d\u7684\u5173\u952e\u5e27\u62c6\u5206\u6210\u4e00\u5bf9\u7b49\u503c\u7684\u5173\u952e\u5e27\u3002", "Duration": "\u65f6\u957f", "video image\u0004Frames": "\u5e27", "Set the duration between two split keys.": "\u8bbe\u5b9a\u4e24\u4e2a\u5206\u952e\u4e4b\u95f4\u7684\u6301\u7eed\u65f6\u95f4\u3002", "Center": "\u4e2d\u95f4", "Align around the current time.": "\u56f4\u7ed5\u5f53\u524d\u65f6\u95f4\u5bf9\u9f50\u3002", "After": "\u4e4b\u540e", "Add the new key after the current one.": "\u5728\u5f53\u524d\u5173\u952e\u5e27\u4e4b\u540e\u6dfb\u52a0\u65b0\u5173\u952e\u5e27\u3002", "Before": "\u4e4b\u524d", "Add the new key before the current one.": "\u5728\u5f53\u524d\u5173\u952e\u5e27\u4e4b\u524d\u6dfb\u52a0\u65b0\u5173\u952e\u5e27\u3002", "Freeze": "\u51bb\u7ed3", "Freezes the pose; copies the previous keyframe to the current time.\n\n[Alt]: Freezes the next pose (copies the next keyframe to the current time).": "\u51bb\u7ed3\u59ff\u52bf\uff1b\u62f7\u8d1d\u4e0a\u4e00\u4e2a\u5173\u952e\u5e27\u5230\u5f53\u524d\u65f6\u95f4\u3002\n\n[Alt]: \u51bb\u7ed3\u4e0b\u4e00\u4e2a\u59ff\u52bf (\u5c06\u4e0b\u4e00\u4e2a\u5173\u952e\u5e27\u62f7\u8d1d\u5230\u5f53\u524d\u65f6\u95f4)\u3002", "Animated properties": "\u52a8\u6001\u5c5e\u6027", "Selected properties": "\u9009\u4e2d\u7684\u5c5e\u6027", "Sync": "\u540c\u6b65", "Synchronize the selected keyframes; moves them to the current time.\nIf multiple keyframes are selected for the same property, they're offset to the current time, keeping the animation.\n\n[Alt]: Syncs using the last keyframe instead of the first.": "\u540c\u6b65\u9009\u4e2d\u7684\u5173\u952e\u5e27\uff1b\u79fb\u52a8\u5b83\u4eec\u5230\u5f53\u524d\u65f6\u95f4\u3002\n\u5982\u679c\u540c\u4e00\u5c5e\u6027\u6709\u591a\u4e2a\u5173\u952e\u5e27\u88ab\u9009\u4e2d\uff0c\u5b83\u4eec\u5c06\u88ab\u504f\u79fb\u5230\u5f53\u524d\u65f6\u95f4\uff0c\u5e76\u4fdd\u7559\u52a8\u753b\u3002", "Tweening options": "\u8865\u95f4\u9009\u9879", "Temporal interpolation": "\u65f6\u95f4\u63d2\u503c", "Set key options": "\u8bbe\u5b9a\u5173\u952e\u5e27\u9009\u9879", "Roving": "\u6d6e\u52a8", "Linear": "\u7ebf\u6027", "Ease In": "\u7f13\u8fdb", "Ease Out": "\u7f13\u51fa", "Easy Ease": "\u7f13\u52a8", "Continuous": "\u8fde\u7eed", "Hold": "\u51bb\u7ed3", "Keyframe options": "\u5173\u952e\u5e27\u9009\u9879", "Add keyframes": "\u6dfb\u52a0\u5173\u952e\u5e27", "Edit selected keyframes": "\u7f16\u8f91\u9009\u4e2d\u7684\u5173\u952e\u5e27", "Ease options": "\u7f13\u52a8\u9009\u9879", "Reset preset list": "\u91cd\u7f6e\u9884\u8bbe\u5217\u8868", "Resets the preset list to the default values.": "\u91cd\u7f6e\u9884\u8bbe\u5217\u8868\u4e3a\u9ed8\u8ba4\u503c\u3002", "Ease presets": "\u7f13\u52a8\u9884\u8bbe", "Add new ease preset": "\u6dfb\u52a0\u65b0\u7684\u7f13\u52a8\u9884\u8bbe", "Remove selected ease preset": "\u5220\u9664\u9009\u4e2d\u7684\u7f13\u52a8\u9884\u8bbe", "Pick ease and velocity from selected key.": "\u4ece\u9009\u4e2d\u7684\u5173\u952e\u5e27\u4e2d\u83b7\u53d6\u7f13\u52a8\u548c\u901f\u5ea6\u3002", "Apply ease and velocity to selected keyframes.": "\u5bf9\u9009\u4e2d\u7684\u5173\u952e\u5e27\u5e94\u7528\u7f13\u52a8\u548c\u53d8\u901f\u3002", "Set ease": "\u8bbe\u5b9a\u7f13\u52a8", "Switches in and out eases.": "\u5207\u6362\u7f13\u8fdb\u7f13\u51fa\u3002", "Apply ease to selected keyframes.": "\u5bf9\u9009\u4e2d\u7684\u5173\u952e\u5e27\u5e94\u7528\u7f13\u52a8\u3002", "Switches in and out velocities.": "\u5207\u6362\u8fdb\u51fa\u901f\u5ea6\u3002", "Apply velocity to selected keyframes.": "\u5bf9\u9009\u4e2d\u7684\u5173\u952e\u5e27\u5e94\u7528\u53d8\u901f\u3002", "Spatial interpolation": "\u7a7a\u95f4\u63d2\u503c", "Set the spatial interpolation to linear for selected keyframes.": "\u4e3a\u9009\u4e2d\u7684\u5173\u952e\u5e27\u8bbe\u5b9a\u7ebf\u6027\u7684\u7a7a\u95f4\u63d2\u503c\u3002", "Set the spatial interpolation to B\u00e9zier for selected keyframes.": "\u4e3a\u9009\u4e2d\u7684\u5173\u952e\u5e27\u8bbe\u5b9a\u8d1d\u585e\u5c14\u7684\u7a7a\u95f4\u63d2\u503c\u3002", "Set the spatial interpolation to B\u00e9zier Out for selected keyframes.": "\u4e3a\u9009\u4e2d\u7684\u5173\u952e\u5e27\u8bbe\u5b9a\u8d1d\u585e\u5c14\u51fa\u7684\u7a7a\u95f4\u63d2\u503c\u3002", "Set the spatial interpolation to B\u00e9zier In for selected keyframes.": "\u4e3a\u9009\u4e2d\u7684\u5173\u952e\u5e27\u8bbe\u5b9a\u8d1d\u585e\u5c14\u5165\u7684\u7a7a\u95f4\u63d2\u503c\u3002", "Fix": "\u4fee\u590d", "Automatically fix spatial interpolation for selected keyframes.": "\u81ea\u52a8\u4fee\u590d\u9009\u4e2d\u7684\u5173\u952e\u5e27\u7684\u7a7a\u95f4\u63d2\u503c\u3002", "Quickly save, export, import and apply animations from predefined folders.": "\u4ece\u9884\u8bbe\u6587\u4ef6\u5939\u4e2d\u5feb\u901f\u4fdd\u5b58\u3001\u5bfc\u5165\u548c\u5e94\u7528\u52a8\u753b\u3002", "Sequence": "\u5e8f\u5217", "Sequence layers or keyframes.\n\n[Ctrl]: Sequence keyframes instead of layers\n[Alt]: Reverse": "\u5e8f\u5217\u56fe\u5c42\u6216\u5173\u952e\u5e27\u3002\n\n[Ctrl]: \u5e8f\u5217\u5173\u952e\u5e27\u800c\u4e0d\u662f\u56fe\u5c42\n[Alt]: \u53cd\u8f6c", "Layers": "\u56fe\u5c42", "Keyframes": "\u5173\u952e\u5e27", "Times": "\u6b21\u6570", "In points": "\u5165\u70b9", "Out points": "\u51fa\u70b9", "Ease - Sigmoid (logistic)": "\u7f13\u52a8 - S \u578b\uff08\u903b\u8f91\u56de\u5f52\uff09", "Natural - Bell (gaussian)": "\u81ea\u7136 - \u949f\u5f62\uff08\u9ad8\u65af\uff09", "Ease In (logarithmic)": "\u7f13\u8fdb\uff08\u5bf9\u6570\uff09", "Ease Out (exponential)": "\u7f13\u51fa\uff08\u6307\u6570\uff09", "interpolation\u0004Rate": "\u6bd4\u7387", "Non-linear animation": "\u975e\u7ebf\u6027\u52a8\u753b", "Edit animations together.": "\u5408\u5e76\u7f16\u8f91\u52a8\u753b\u3002", "Add new clip": "\u6dfb\u52a0\u65b0\u526a\u8f91", "Create a new clip from the original comp and adds it to the 'NLA.Edit' comp.": "\u4ece\u539f\u59cb\u5408\u6210\u521b\u5efa\u4e00\u4e2a\u65b0\u7247\u6bb5\u5e76\u5c06\u5176\u6dfb\u52a0\u5230 'NLA.Edit' \u5408\u6210\u3002", "Cel animation...": "\u9010\u5e27\u52a8\u753b...", "Tools to help traditionnal animation using After Effects' paint effect with the brush tool.": "\u8fd9\u4e2a\u5de5\u5177\u662f\u7528\u6765\u5e2e\u52a9\u4f20\u7edf\u52a8\u753b\u4f7f\u7528 After Effect \u7684\u7ed8\u753b\u6548\u679c\u548c\u7b14\u5237\u5de5\u5177\u3002", "Cel animation": "\u9010\u5e27\u52a8\u753b", "New Cel.": "\u65b0\u5efa\u9010\u5e27", "Create a new animation cel.\n\n[Alt]: Creates on the selected layer instead of adding a new layer.": "\u521b\u5efa\u4e00\u4e2a\u65b0\u7684\u9010\u5e27\u52a8\u753b\u3002\n\n[Alt]: \u5728\u9009\u4e2d\u7684\u56fe\u5c42\u4e0a\u521b\u5efa\u800c\u4e0d\u662f\u65b0\u5efa\u4e00\u4e2a\u56fe\u5c42\u3002", "Onion skin": "\u6d0b\u8471\u76ae", "Shows the previous and next frames with a reduced opacity.": "\u663e\u793a\u964d\u4f4e\u900f\u660e\u5ea6\u7684\u524d\u540e\u4e24\u5e27", "time\u0004In": "\u5165", "Go to the previous frame": "\u8f6c\u5230\u4e0a\u4e00\u5e27", "animation\u0004Exposure:": "\u66dd\u5149\uff1a", "Changes the exposure of the animation (the frames per second).": "\u66f4\u6539\u52a8\u753b\u7684\u66dd\u5149\u91cf\uff08\u5e27\u6bcf\u79d2\uff09\u3002", "Go to the next frame.": "\u8f6c\u5230\u4e0b\u4e00\u5e27\u3002", "Set velocity": "\u8bbe\u5b9a\u901f\u5ea6", "Tween": "\u8865\u95f4", "Celluloid": "\u8d5b\u7490\u73de", "X-Sheet": "\u66dd\u5149\u8868", "Weight": "\u6743\u91cd", "Looper": "\u5faa\u73af\u5668", "Paste expression": "\u7c98\u8d34\u8868\u8fbe\u5f0f", "Remove expressions": "\u79fb\u9664\u8868\u8fbe\u5f0f", "Toggle expressions": "\u66f4\u65b0\u8868\u8fbe\u5f0f", "Bake expressions": "\u70d8\u7119\u8868\u8fbe\u5f0f", "Bake composition": "\u70d8\u7119\u5408\u6210", "Effector": "\u6548\u679c\u5668", "Effector map": "\u6548\u679c\u5668\u6620\u5c04", "Kleaner": "Kleaner", "Swink": "\u6447\u95ea", "Wiggle": "\u6446\u52a8", "Random motion": "\u968f\u673a\u8fd0\u52a8", "Random": "\u968f\u673a", "Wheel": "\u8f6e\u5b50", "Move away": "\u79fb\u51fa", "Adds a control effect to move the selected layers away from their parents.": "\u6dfb\u52a0\u4e00\u4e2a\u63a7\u5236\u6548\u679c\u6765\u5c06\u9009\u4e2d\u7684\u56fe\u5c42\u4ece\u5b83\u4eec\u7684\u7236\u5c42\u79fb\u5f00\u3002", "Randomize": "\u968f\u673a\u5316", "Motion trails": "\u52a8\u6001\u8f68\u8ff9", "Time remap": "\u65f6\u95f4\u91cd\u6620\u5c04", "Paint Rig": "\u7ed8\u753b\u7ed1\u5b9a", "Walk/Run cycle": "\u884c\u8d70/\u8dd1\u6b65\u5468\u671f", "Arm": "\u624b\u81c2", "Limb": "\u80a2\u4f53", "Leg": "\u817f\u90e8", "Spine": "\u810a\u67f1", "Tail": "\u5c3e\u5df4", "Hair": "\u5934\u53d1", "Wing": "\u7fc5\u8180", "Fin": "\u9ccd", "Bake armature data": "Bake armature data", "Bake bones": "\u70d8\u7119\u9aa8\u9abc", "Resetting bone transform...": "\u6b63\u5728\u91cd\u7f6e\u9aa8\u9abc\u53d8\u6362...", "Baking bone: %1": "\u9aa8\u9abc\u70d8\u7119\u4e2d\uff1a %1", "Link art": "\u94fe\u63a5\u7f8e\u672f", "Trying to parent layer '%1'": "\u5c1d\u8bd5\u7236\u7ea7\u56fe\u5c42 '%1'", "Framing guides": "\u5e27\u53c2\u8003\u7ebf", "Scale Z-Link": "\u7f29\u653e Z-\u94fe\u63a5", "Camera Rig": "\u6444\u50cf\u673a\u7ed1\u5b9a", "Camera": "\u6444\u50cf\u673a", "Target": "\u76ee\u6807", "Cam": "\u6444\u50cf\u673a", "2D Camera": "2D \u76f8\u673a", "Camera influence": "\u6444\u50cf\u673a\u5f71\u54cd", "List": "\u5217\u8868", "Add list": "\u6dfb\u52a0\u5217\u8868", "Split values": "\u62c6\u5206\u503c", "Lock properties": "\u9501\u5b9a\u5c5e\u6027", "Add zero": "\u6dfb\u52a0 0", "Move anchor points": "\u79fb\u52a8\u951a\u70b9", "Reset transformation": "\u91cd\u7f6e\u53d8\u6362", "Align layers": "\u5bf9\u9f50\u56fe\u5c42", "Expose transform": "\u66dd\u5149\u53d8\u6362", "Key Morph": "\u5173\u952e\u5e27\u6e10\u53d8", "IK": "IK", "Tip angle": "\u5c16\u7aef\u89d2\u5ea6", "B\u00e9zier IK": "\u8d1d\u585e\u5c14 IK", "B\u00e9zier FK": "\u8d1d\u585e\u5c14 FK", "Auto-curve": "\u81ea\u52a8\u66f2\u7ebf", "FK": "FK", "Auto-parent": "\u81ea\u52a8\u7236\u7ea7", "Parent constraint": "\u7236\u7ea6\u675f", "Locator": "\u5b9a\u4f4d\u5668", "Extract locators": "\u63d0\u53d6\u5b9a\u4f4d\u5668", "Parent across comps": "\u8de8\u5408\u6210\u7236\u7ea7", "Position constraint": "\u4f4d\u7f6e\u7ea6\u675f", "Orientation constraint": "\u671d\u5411\u7ea6\u675f", "Path constraint": "\u8def\u5f84\u7ea6\u675f", "Add Pins": "\u6dfb\u52a0\u63a7\u70b9", "Remove 'thisComp'": "\u79fb\u9664 'thisComp'", "Use 'thisComp'": "\u4f7f\u7528 'thisComp'", "Connector": "\u8fde\u63a5\u5668", "Audio connector": "\u97f3\u9891\u8fde\u63a5\u5668", "Settings": "\u8bbe\u7f6e", "Audio spectrum": "\u97f3\u9891\u9891\u8c31", "Audio Effector": "\u97f3\u9891\u6548\u679c\u5668", "controller_shape\u0004rotation": "\u65cb\u8f6c", "controller_shape\u0004orientation": "\u671d\u5411", "controller_shape\u0004x position": "x \u4f4d\u7f6e", "controller_shape\u0004x pos": "x \u4f4d\u7f6e", "controller_shape\u0004h position": "h \u4f4d\u7f6e", "controller_shape\u0004h pos": "h \u4f4d\u7f6e", "controller_shape\u0004horizontal position": "\u6c34\u5e73\u4f4d\u7f6e", "controller_shape\u0004horizontal": "\u6a2a\u5411", "controller_shape\u0004x location": "x \u5b9a\u4f4d", "controller_shape\u0004x loc": "x \u4f4d\u7f6e", "controller_shape\u0004h location": "h \u5b9a\u4f4d", "controller_shape\u0004h loc": "h \u4f4d\u7f6e", "controller_shape\u0004horizontal location": "\u6a2a\u5411\u5b9a\u4f4d", "controller_shape\u0004y position": "y \u4f4d\u7f6e", "controller_shape\u0004y pos": "y \u4f4d\u7f6e", "controller_shape\u0004v position": "v \u4f4d\u7f6e", "controller_shape\u0004v pos": "v \u4f4d\u7f6e", "controller_shape\u0004vertical position": "\u5782\u76f4\u4f4d\u7f6e", "controller_shape\u0004vertical": "\u7eb5\u5411", "controller_shape\u0004y location": "y \u5b9a\u4f4d", "controller_shape\u0004y loc": "y \u5b9a\u4f4d", "controller_shape\u0004v location": "v \u5b9a\u4f4d", "controller_shape\u0004v loc": "v \u5b9a\u4f4d", "controller_shape\u0004vertical location": "\u7eb5\u5411\u5b9a\u4f4d", "controller_shape\u0004position": "\u4f4d\u7f6e", "controller_shape\u0004location": "\u5b9a\u4f4d", "controller_shape\u0004pos": "\u4f4d\u7f6e", "controller_shape\u0004loc": "\u5b9a\u4f4d", "controller_shape\u0004transform": "\u53d8\u6362", "controller_shape\u0004prs": "prs\uff08\u4f4d\u7f6e\u7f29\u653e\u65cb\u8f6c\uff09", "controller_shape\u0004slider": "\u6ed1\u5757", "controller_shape\u00042d slider": "2D \u6ed1\u5757", "controller_shape\u0004joystick": "\u6447\u6746", "controller_shape\u0004angle": "\u89d2\u5ea6", "controller_shape\u0004camera": "\u6444\u50cf\u673a", "controller_shape\u0004cam": "\u6444\u50cf\u673a", "controller_shape\u0004head": "\u5934\u90e8", "controller_shape\u0004skull": "\u9ab7\u9ac5", "controller_shape\u0004hand": "\u624b\u90e8", "controller_shape\u0004carpus": "\u8155\u5173\u8282", "controller_shape\u0004foot": "\u8db3\u90e8", "controller_shape\u0004tarsus": "\u8e1d\u5173\u8282", "controller_shape\u0004claws": "\u722a\u5b50", "controller_shape\u0004claw": "\u722a", "controller_shape\u0004hoof": "\u8e44\u5b50", "controller_shape\u0004eye": "\u773c\u775b", "controller_shape\u0004eyes": "\u773c\u775b", "controller_shape\u0004face": "\u9762", "controller_shape\u0004square": "\u6b63\u65b9\u5f62", "controller_shape\u0004hips": "\u81c0\u90e8", "controller_shape\u0004hip": "\u81c0\u90e8", "controller_shape\u0004body": "\u8eab\u4f53", "controller_shape\u0004shoulders": "\u80a9\u8180", "controller_shape\u0004neck": "\u9888\u90e8", "controller_shape\u0004tail": "\u5c3e\u5df4", "controller_shape\u0004penis": "\u9634\u830e", "controller_shape\u0004vulva": "\u5916\u9634", "controller_shape\u0004walk cycle": "\u6b65\u884c\u5468\u671f", "controller_shape\u0004run cycle": "\u8dd1\u6b65\u5468\u671f", "controller_shape\u0004animation cycle": "\u52a8\u753b\u5468\u671f", "controller_shape\u0004cycle": "\u5468\u671f", "controller_shape\u0004blender": "\u6df7\u5408\u5668", "controller_shape\u0004animation blender": "\u52a8\u753b\u6df7\u5408\u5668", "controller_shape\u0004null": "\u7a7a", "controller_shape\u0004empty": "\u7a7a", "controller_shape\u0004connector": "\u8fde\u63a5\u5668", "controller_shape\u0004connection": "\u8fde\u63a5", "controller_shape\u0004connect": "\u8fde\u63a5", "controller_shape\u0004etm": "\u66dd\u5149\u8f6c\u6362", "controller_shape\u0004expose transform": "\u66dd\u5149\u53d8\u6362", "controller_shape\u0004ear": "\u8033\u6735", "controller_shape\u0004hair": "\u5934\u53d1", "controller_shape\u0004strand": "\u7f15", "controller_shape\u0004hair strand": "\u53d1\u4e1d", "controller_shape\u0004mouth": "\u5634\u5df4", "controller_shape\u0004nose": "\u9f3b\u5b50", "controller_shape\u0004brow": "\u7709\u6bdb", "controller_shape\u0004eyebrow": "\u7709\u6bdb", "controller_shape\u0004eye brow": "\u773c\u7709", "controller_shape\u0004poney tail": "\u9a6c\u5c3e", "controller_shape\u0004poneytail": "\u9a6c\u5c3e", "controller_shape\u0004pincer": "\u94b3\u5b50", "controller_shape\u0004wing": "\u7fc5\u8180", "controller_shape\u0004fin": "\u9ccd", "controller_shape\u0004fishbone": "\u9c7c\u9aa8", "controller_shape\u0004fish bone": "\u9c7c\u9aa8", "controller_shape\u0004audio": "\u97f3\u9891", "controller_shape\u0004sound": "\u58f0\u97f3", "controller_shape\u0004vertebrae": "\u810a\u690e", "controller_shape\u0004spine": "\u810a\u67f1", "controller_shape\u0004torso": "\u8eaf\u5e72", "controller_shape\u0004lungs": "\u80ba\u90e8", "controller_shape\u0004chest": "\u80f8\u90e8", "controller_shape\u0004ribs": "\u808b\u9aa8", "controller_shape\u0004rib": "\u808b\u9aa8", "Create controller": "\u521b\u5efa\u63a7\u5236\u5668", "Slider": "\u6ed1\u5757", "Controller": "\u63a7\u5236\u5668", "Hand": "\u624b\u90e8", "X Position": "X \u4f4d\u7f6e", "Y Position": "Y \u4f4d\u7f6e", "Transform": "\u53d8\u6362", "Eye": "\u773c\u775b", "Head": "\u5934\u90e8", "Hips": "\u81c0\u90e8", "Body": "\u8eab\u4f53", "Shoulders": "\u80a9\u8180", "Foot": "\u8db3\u90e8", "Ear": "\u8033\u6735", "Mouth": "\u5634\u5df4", "Nose": "\u9f3b\u5b50", "Eyebrow": "\u7709\u6bdb", "Claws": "\u722a\u5b50", "Hoof": "\u8e44\u5b50", "Pincer": "\u94b3\u5b50", "Audio": "\u97f3\u9891", "Torso": "\u8eaf\u5e72", "Vertebrae": "\u810a\u690e", "Easter egg ;)\u0004Penis": "\u9634\u830e", "Easter egg ;)\u0004Vulva": "\u5916\u9634", "Animation Cycles": "\u52a8\u753b\u5468\u671f", "Animation Blender": "\u52a8\u753b\u6df7\u5408\u5668", "Expose Transform": "\u66dd\u5149\u53d8\u6362", "Bake controllers": "\u70d8\u7119\u63a7\u5236\u5668", "Extract controllers": "\u63d0\u53d6\u63a7\u5236\u5668", "No new controller was found to extract.\nDo you want to extract all controllers from this pre-composition anyway?": "\u6ca1\u6709\u627e\u5230\u65b0\u7684\u63a7\u5236\u5668\u6765\u63d0\u53d6\u3002\n\u4f60\u4ecd\u7136\u60f3\u8981\u4ece\u8fd9\u4e2a\u9884\u5408\u6210\u4e2d\u63d0\u53d6\u6240\u6709\u7684\u63a7\u5236\u5668\u5417\uff1f", "Nothing new!": "\u6ca1\u6709\u65b0\u5185\u5bb9\uff01", "Tag as ctrls": "\u6807\u8bb0\u4e3a\u63a7\u5236", "Left": "\u5de6", "Right": "\u53f3", "Front": "\u6b63\u9762", "Back": "\u8fd4\u56de", "Middle": "\u4e2d\u95f4", "Under": "\u5e95\u4e0b", "Above": "\u4ee5\u4e0a", "Toggle edit mode": "\u5207\u6362\u7f16\u8f91\u6a21\u5f0f", "layer name\u0004L": "\u5de6", "layer name\u0004R": "\u53f3", "layer name\u0004Fr": "\u524d", "layer name\u0004Bk": "\u540e", "layer name\u0004Tl": "\u5c3e", "layer name\u0004Md": "\u4e2d", "layer name\u0004Ab": "\u4e4b\u4e0a", "layer name\u0004Un": "\u4e4b\u4e0b", "Bone": "\u9aa8\u9abc", "Pin": "\u63a7\u70b9", "Zero": "\u96f6", "anatomy\u0004clavicle": "\u9501\u9aa8", "anatomy\u0004shoulder": "\u80a9\u8180", "anatomy\u0004shoulder blade": "\u80a9\u80db", "anatomy\u0004scapula": "\u80a9\u80db", "anatomy\u0004humerus": "\u80b1\u9aa8", "anatomy\u0004arm": "\u624b\u81c2", "anatomy\u0004radius": "\u534a\u5f84", "anatomy\u0004ulna": "\u5c3a\u9aa8", "anatomy\u0004forearm": "\u524d\u81c2", "anatomy\u0004finger": "\u624b\u6307", "anatomy\u0004fingers": "\u624b\u6307", "anatomy\u0004heel": "\u811a\u8ddf", "anatomy\u0004femur": "\u80a1\u9aa8", "anatomy\u0004thigh": "\u5927\u817f", "anatomy\u0004leg": "\u817f\u90e8", "anatomy\u0004tibia": "\u80eb\u9aa8", "anatomy\u0004shin": "\u80eb", "anatomy\u0004calf": "\u817f\u809a", "anatomy\u0004fibula": "\u8153\u9aa8", "anatomy\u0004toe": "\u811a\u8dbe", "anatomy\u0004toes": "\u811a\u8dbe", "anatomy\u0004feather": "\u7fbd\u5316", "Building OCO character:": "\u6784\u5efa OCO \u89d2\u8272:", "Sorting bones...": "\u9aa8\u9abc\u6574\u7406\u4e2d...", "duik\u0004Tangent": "\u6b63\u5207", "Lock tangents": "\u9501\u5b9a\u5207\u7ebf", "Some layers are 3D layers, that's a problem...": "\u67d0\u4e9b\u56fe\u5c42\u662f 3D \u56fe\u5c42\uff0c\u8fd9\u662f\u4e2a\u95ee\u9898...", "This can't be rigged, sorry.": "\u62b1\u6b49\uff0c\u8fd9\u4e2a\u65e0\u6cd5\u7ed1\u5b9a\u3002", "Auto-rig": "\u81ea\u52a8\u7ed1\u5b9a", "Sorting layers...": "\u56fe\u5c42\u6392\u5e8f\u4e2d...", "Root": "\u8fd4\u56de\u9996\u9875", "Shoulders & neck": "\u80a9\u8180\u548c\u9888\u90e8", "Heel": "\u811a\u8ddf", "Shoulder": "\u80a9\u8180", "Front leg": "\u524d\u817f", "Creating controllers": "\u63a7\u5236\u5668\u521b\u5efa\u4e2d", "Parenting...": "\u7236\u7ea7\u4e2d...", "Fish spine": "\u9c7c\u810a", "Rigging...": "\u7ed1\u5b9a\u4e2d...", "Custom bones": "\u81ea\u5b9a\u4e49\u9aa8\u9abc", "Crop precompositions": "\u88c1\u5207\u9884\u5408\u6210", "Edit expression": "\u7f16\u8f91\u8868\u8fbe\u5f0f", "A higher factor \u2192 a higher precision.\n\n\u2022 Smart mode: lower the factor to keep keyframes only for extreme values. Increasing the factor helps to get a more precise curve with inflexion keyframes.\n\n\u2022 Precise mode: A factor higher than 1.0 increases the precision to sub-frame sampling (2 \u2192 two samples per frame).\nA factor lower than 1.0 decreases the precision so that less frames are sampled (0.5 \u2192 half of the frames are sampled).\nDecrease the precision to make the process faster, increase it if you need a more precise motion-blur, for example.": "\u4e00\u4e2a\u8f83\u9ad8\u7684\u56e0\u6570 \u2192 \u8f83\u9ad8\u7684\u7cbe\u5ea6\u3002\n\n\u2022 \u667a\u80fd\u6a21\u5f0f\uff1a\u8f83\u4f4e\u7684\u56e0\u6570\u4ec5\u4e3a\u6781\u503c\u4fdd\u7559\u5173\u952e\u5e27\u3002 \u63d0\u9ad8\u56e0\u6570\u6709\u52a9\u4e8e\u83b7\u5f97\u66f4\u7cbe\u786e\u7684\u66f2\u7ebf\u548c\u4e0d\u7075\u6d3b\u7684\u5173\u952e\u5e27\u3002\n\n\u2022 \u7cbe\u786e\u6a21\u5f0f\uff1a\u5927\u4e8e 1.0 \u7684\u56e0\u6570\u4f1a\u63d0\u9ad8\u5b50\u5e27\u91c7\u6837\u7684\u7cbe\u5ea6\uff082 \u2192 \u6bcf\u5e27 2 \u4e2a\u91c7\u6837\uff09\u3002\n\u5c0f\u4e8e 1.0 \u7684\u56e0\u6570\u4f1a\u964d\u4f4e\u7cbe\u5ea6\uff0c\u56e0\u6b64\u91c7\u6837\u7684\u5e27\u6570\u8f83\u5c11\uff080.5 -> \u91c7\u6837\u5e27\u6570\u7684\u4e00\u534a)\u3002\n\u964d\u4f4e\u7cbe\u5ea6\u4ee5\u52a0\u5feb\u5904\u7406\u901f\u5ea6\uff0c\u5982\u679c\u4f60\u9700\u8981\u66f4\u7cbe\u786e\u7684\u52a8\u6001\u6a21\u7cca\uff0c\u8bf7\u63d0\u9ad8\u5b83\u3002", "Automation and expressions": "\u81ea\u52a8\u5316\u4e0e\u8868\u8fbe\u5f0f", "Separate the dimensions of the selected properties.\nAlso works with colors, separated to RGB or HSL.": "\u5206\u79bb\u6240\u9009\u5c5e\u6027\u7684\u7ef4\u5ea6\u3002\n\u540c\u6837\u9002\u7528\u4e8e\u989c\u8272\uff0c\u5206\u79bb\u6210 RGB \u6216 HSL \u3002", "Expression tools": "\u8868\u8fbe\u5f0f\u5de5\u5177", "Various tools to fix and work with expressions": "\u7528\u4e8e\u4fee\u590d\u548c\u4f7f\u7528\u8868\u8fbe\u5f0f\u7684\u5404\u79cd\u5de5\u5177", "Remove": "\u79fb\u9664", "Replace all occurences of %1 by %2.": "\u5c06\u6240\u6709\u7684 %1 \u66ff\u6362\u4e3a %2\u3002", "Use": "\u4f7f\u7528", "Copy expression": "\u62f7\u8d1d\u8868\u8fbe\u5f0f", "Copy the expression from the selected property.": "\u4ece\u9009\u4e2d\u7684\u5c5e\u6027\u62f7\u8d1d\u8868\u8fbe\u5f0f\u3002", "Paste the expression in all selected properties.": "\u7c98\u8d34\u8868\u8fbe\u5f0f\u5230\u6240\u6709\u9009\u4e2d\u7684\u5c5e\u6027\u3002", "Use an external editor to edit the selected expression.\n\n[Ctrl]: Reloads the expressions from the external editor.": "\u4f7f\u7528\u5916\u90e8\u7f16\u8f91\u5668\u7f16\u8f91\u9009\u4e2d\u7684\u8868\u8fbe\u5f0f\u3002\n\n[Ctrl]: \u4ece\u5916\u90e8\u7f16\u8f91\u5668\u4e2d\u91cd\u65b0\u52a0\u8f7d\u8868\u8fbe\u5f0f\u3002", "Open expressions with...": "\u6253\u5f00\u8868\u8fbe\u5f0f...", "Select an application to open the expressions.\nLeave the field empty to use the system default for '.jsxinc' files.": "\u9009\u62e9\u8981\u6253\u5f00\u8868\u8fbe\u5f0f\u7684\u5e94\u7528\u7a0b\u5e8f\u3002\n\u4fdd\u7559\u7a7a\u767d\u5219\u5bf9 '.jsxinc' \u6587\u4ef6\u4f7f\u7528\u7cfb\u7edf\u9ed8\u8ba4\u3002", "System default": "\u7cfb\u7edf\u9ed8\u8ba4", "Set a random value to the selected properties, keyframes or layers.": "\u4e3a\u9009\u4e2d\u7684\u5c5e\u6027\u3001\u5173\u952e\u5e27\u6216\u56fe\u5c42\u8bbe\u5b9a\u4e00\u4e2a\u968f\u673a\u503c\u3002", "Current values": "\u5f53\u524d\u503c", "Values of the properties at the current time": "\u5f53\u524d\u65f6\u95f4\u7684\u5c5e\u6027\u503c", "Layer attributes": "\u56fe\u5c42\u5c5e\u6027", "Attributes of the layers.": "\u56fe\u5c42\u7684\u5c5e\u6027\u3002", "Keyframes (value and time).": "\u5173\u952e\u5e27(\u503c\u548c\u65f6\u95f4)\u3002", "Natural (gaussian)": "\u81ea\u7136\uff08\u9ad8\u65af\uff09", "Uses an algorithm with a natural result (using the Gaussian bell-shaped function).\nA few values may be out of range.": "\u4f7f\u7528\u4e00\u4e2a\u5177\u6709\u81ea\u7136\u7ed3\u679c\u7684\u7b97\u6cd5\uff08\u4f7f\u7528\u9ad8\u65af\u949f\u5f62\u72b6\u51fd\u6570\uff09\u3002\n\u6709\u51e0\u4e2a\u503c\u53ef\u80fd\u8d85\u51fa\u8303\u56f4\u3002", "Strict": "\u7cbe\u786e", "Uses strict values.": "\u4f7f\u7528\u7cbe\u786e\u503c\u3002", "Collapse dimensions": "\u5408\u5e76\u7ef4\u5ea6", "Controls all dimensions or channels with a single value.": "\u4ee5\u5355\u4e00\u503c\u63a7\u5236\u6240\u6709\u7684\u5c3a\u5bf8\u6216\u8005\u901a\u9053", "Separate all dimensions or channels to control them individually.": "\u5c06\u6240\u6709\u7ef4\u5ea6\u6216\u901a\u9053\u5206\u5f00\u6765\u5355\u72ec\u63a7\u5236\u5b83\u4eec\u3002", "Indices": "\u6307\u6570", "Values": "\u503c", "Control all dimensions or channels with a single value.": "\u4ee5\u5355\u4e2a\u503c\u63a7\u5236\u6240\u6709\u7684\u7ef4\u5ea6\u6216\u8005\u901a\u9053\u3002", "Min": "\u6700\u5c0f", "Max": "\u6700\u5927", "Replace expressions by keyframes.\nUse a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.": "\u7528\u5173\u952e\u5e27\u66ff\u6362\u8868\u8fbe\u5f0f\u3002\n\u4f7f\u7528\u667a\u80fd\u7b97\u6cd5\u53bb\u5c3d\u53ef\u80fd\u5c11\u4e00\u4e9b\u5173\u952e\u5e27\uff0c\u5e76\u4f7f\u5176\u6613\u4e8e\u517c\u5bb9\u5411\u540e\u7f16\u8f91\u3002", "Smart mode": "\u667a\u80fd\u6a21\u5f0f", "Use a smarter algorithm which produces less keyframes.\nThe result may be easier to edit afterwards but a bit less precise than other modes": "\u4f7f\u7528\u8f83\u806a\u660e\u7684\u7b97\u6cd5\u751f\u6210\u7684\u5173\u952e\u5e27\u8f83\u5c11\u3002\n\u7ed3\u679c\u53ef\u80fd\u8f83\u5bb9\u6613\u7f16\u8f91\uff0c\u4f46\u6bd4\u5176\u4ed6\u6a21\u5f0f\u5c11\u4e86\u4e00\u70b9\u7cbe\u786e\u5ea6\u3002", "Precise mode": "\u7cbe\u786e\u6a21\u5f0f", "Add new keyframes for all frames.\nThis mode produces more keyframes but the result may be closer to the original animation.": "\u4e3a\u6240\u6709\u5e27\u6dfb\u52a0\u65b0\u7684\u5173\u952e\u5e27\u3002\n\u6b64\u6a21\u5f0f\u4ea7\u751f\u66f4\u591a\u7684\u5173\u952e\u5e27\uff0c\u4f46\u7ed3\u679c\u53ef\u80fd\u66f4\u63a5\u8fd1\u4e8e\u539f\u59cb\u52a8\u753b\u3002", "Precision factor": "\u7cbe\u5ea6\u56e0\u6570", "Replaces all expressions of the composition by keyframes,\nand removes all non-renderable layers.\n\nUses a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.": "\u7528\u5173\u952e\u5e27\u66ff\u6362\u5408\u6210\u91cc\u6240\u6709\u7684\u8868\u8fbe\u5f0f\uff0c\n\u5e76\u79fb\u9664\u6240\u6709\u4e0d\u53ef\u6e32\u67d3\u7684\u56fe\u5c42\u3002\n\n\u4f7f\u7528\u667a\u80fd\u7b97\u6cd5\u53bb\u5c3d\u53ef\u80fd\u5c11\u4e00\u4e9b\u5173\u952e\u5e27\uff0c\u5e76\u4f7f\u5176\u6613\u4e8e\u517c\u5bb9\u5411\u540e\u7f16\u8f91\u3002", "Activate the time remapping on the selected layers, adjusts the keyframes and adds a loop effect.": "\u6fc0\u6d3b\u9009\u4e2d\u7684\u56fe\u5c42\u7684\u65f6\u95f4\u91cd\u6620\u5c04\uff0c\u8c03\u6574\u5173\u952e\u5e27\u5e76\u6dfb\u52a0\u4e00\u4e2a\u5faa\u73af\u6548\u679c\u3002", "Creates a spatial effector to control properties.\n\nSelect the properties to control first, then click on this button.": "\u521b\u5efa\u4e00\u4e2a\u7a7a\u95f4\u6548\u679c\u5668\u6765\u63a7\u5236\u5c5e\u6027\u3002\n\n\u5148\u9009\u62e9\u8981\u63a7\u5236\u7684\u5c5e\u6027\uff0c\u7136\u540e\u70b9\u51fb\u6b64\u6309\u94ae\u3002", "Control properties using a map (texture) layer.": "\u4f7f\u7528\u6620\u5c04 (\u7eb9\u7406) \u56fe\u5c42\u6765\u63a7\u5236\u5c5e\u6027\u3002", "Add a random but smooth animation to the selected properties.": "\u5411\u9009\u4e2d\u7684\u5c5e\u6027\u6dfb\u52a0\u4e00\u4e2a\u968f\u673a\u4f46\u5e73\u6ed1\u7684\u52a8\u753b\u3002", "Individual controls": "\u72ec\u7acb\u63a7\u4ef6", "Create one individual control for each property.": "\u4e3a\u6bcf\u4e2a\u5c5e\u6027\u521b\u5efa\u4e00\u4e2a\u72ec\u7acb\u63a7\u4ef6\u3002", "Unified control": "\u7edf\u4e00\u63a7\u4ef6", "Create a single control for all properties.\na.k.a. The One Duik To Rule Them All.": "\u521b\u5efa\u63a7\u5236\u6240\u6709\u5c5e\u6027\u7684\u4e00\u4e2a\u5355\u72ec\u63a7\u4ef6\u3002\n\u53c8\u79f0 \"\u81f3\u5c0a Duik \u7edf\u9a6d\u6240\u6709\"\u3002", "Add a control effect to randomize (and animate) the selected properties.": "\u6dfb\u52a0\u4e00\u4e2a\u63a7\u5236\u6548\u679c\u6765\u968f\u673a\uff08\u548c\u52a8\u6001\uff09\u9009\u4e2d\u7684\u5c5e\u6027\u3002", "Creates a single control for all properties.\na.k.a. The One Duik To Rule Them All.": "\u521b\u5efa\u63a7\u5236\u6240\u6709\u5c5e\u6027\u7684\u4e00\u4e2a\u5355\u72ec\u63a7\u4ef6\u3002\n\u53c8\u79f0 \"\u81f3\u5c0a Duik \u7edf\u9a6d\u6240\u6709\"\u3002", "Swing or blink.\nAlternate between two values, going back and forth,\nwith advanced interpolation options.": "\u6447\u6446\u6216\u95ea\u70c1\u3002\n\u4e24\u4e2a\u503c\u4e4b\u95f4\u6765\u56de\u5f80\u590d\u3002\n\u5e26\u6709\u9ad8\u7ea7\u63d2\u503c\u9009\u9879\u3002", "Swing": "\u6447\u6446", "Smoothly go back and forth between two values.": "\u5728\u4e24\u4e2a\u503c\u4e4b\u95f4\u5e73\u6ed1\u5730\u5f80\u8fd4\u3002", "Blink": "\u95ea\u70c1", "Switch between two values, without interpolation.": "\u5728\u4e24\u4e2a\u503c\u4e4b\u95f4\u5207\u6362\uff0c\u4e0d\u8fdb\u884c\u63d2\u503c\u3002", "Automates the rotation of the selected layers as wheels.": "\u5c06\u9009\u4e2d\u7684\u56fe\u5c42\u7684\u65cb\u8f6c\u81ea\u52a8\u4f5c\u4e3a\u8f6e\u5b50\u3002", "Add cycles to the animated properties,\n(with more features than the 'loopOut' and 'loopIn' expressions).": "\u4e3a\u52a8\u6001\u5c5e\u6027\u6dfb\u52a0\u5468\u671f\uff0c\n\uff08\u76f8\u6bd4\u8868\u8fbe\u5f0f 'loopOut' \u548c 'loopIn' \u6709\u66f4\u591a\u7279\u6027\uff09\u3002", "Animate the selected character using a procedural walk or run cycle.": "\u4f7f\u7528\u7a0b\u5e8f\u5316\u7684\u884c\u8d70\u6216\u8dd1\u6b65\u5468\u671f\u4e3a\u9009\u4e2d\u7684\u89d2\u8272\u5236\u4f5c\u52a8\u753b\u3002", "Neck": "\u9888\u90e8", "Right hand": "\u53f3\u624b", "Left hand": "\u5de6\u624b", "Right foot": "\u53f3\u811a", "Left foot": "\u5de6\u811a", "Rig paint effects and brush strokes to animate them more easily.": "\u7ed1\u5b9a\u7ed8\u753b\u6548\u679c\u548c\u753b\u7b14\u63cf\u8fb9\uff0c\u4f7f\u5176\u66f4\u5bb9\u6613\u5236\u4f5c\u52a8\u753b\u3002", "Bones": "\u9aa8\u9abc", "Select bones": "\u9009\u62e9\u9aa8\u9abc", "Select all bones": "\u9009\u62e9\u6240\u6709\u9aa8\u9abc", "Show/hide bones": "\u663e\u793a/\u9690\u85cf\u9aa8\u9abc", "Show/Hide all the bones.\n\n[Alt]: Only the unselected bones.": "\u663e\u793a/\u9690\u85cf\u6240\u6709\u9aa8\u9abc\u3002\n\n[Alt]: \u4ec5\u672a\u9009\u4e2d\u7684\u9aa8\u9abc\u3002", "Duplicate bones": "\u590d\u5236\u9aa8\u9abc", "Duplicate the selected bones": "\u590d\u5236\u9009\u4e2d\u7684\u9aa8\u9abc", "By default, bones and artworks are matched using the layer names.": "\u9ed8\u8ba4\u60c5\u51b5\u4e0b\uff0c\u9aa8\u5934\u548c\u827a\u672f\u54c1\u4f7f\u7528\u56fe\u5c42\u540d\u79f0\u5339\u914d\u3002", "[Alt]: Use the distance between the layers (using the anchor points of the layers) instead of their names.": "[Alt]\uff1a\u4f7f\u7528\u56fe\u5c42\u4e4b\u95f4\u7684\u8ddd\u79bb (\u4f7f\u7528\u56fe\u5c42\u7684\u951a\u70b9) \u800c\u4e0d\u662f\u4ed6\u4eec\u7684\u540d\u79f0\u3002", "Edit mode": "\u7f16\u8f91\u6a21\u5f0f", "Bake bone appearances.\n\n[Alt]: Keep envelops.\n[Ctrl]: Keep deactivated noodles.": "\u70d8\u57f9\u9aa8\u9abc\u5916\u89c2\u3002\n\n[Alt]\uff1a\u4fdd\u7559\u5305\u7edc\u3002\n[Ctrl]\uff1a\u4fdd\u7559\u505c\u7528\u7684\u5f39\u8df3\u3002", "Bone settings": "\u9aa8\u9abc\u8bbe\u7f6e", "Edit selected bones": "\u7f16\u8f91\u9009\u4e2d\u7684\u9aa8\u9abc", "Current Selection": "\u5f53\u524d\u6240\u9009", "Side": "\u4fa7\u8fb9", "Location": "\u5b9a\u4f4d", "Color": "\u989c\u8272", "Set the color of the selected layers.": "\u8bbe\u7f6e\u9009\u4e2d\u4fe1\u5c01\u7684\u989c\u8272\u3002", "Size": "\u5927\u5c0f", "Change the size of the layer.": "\u66f4\u6539\u56fe\u5c42\u7684\u5927\u5c0f\u3002", "Change the opacity of the bones.": "\u66f4\u6539\u9aa8\u9abc\u7684\u900f\u660e\u5ea6\u3002", "Group name": "\u7ec4\u540d", "Character / Group name": "\u5b57\u7b26/\u7ec4\u540d", "Choose the name of the character.": "\u9009\u62e9\u89d2\u8272\u7684\u540d\u79f0\u3002", "Name": "\u540d\u79f0", "(Limb) Name": "\uff08\u80a2\u4f53\uff09\u540d\u79f0", "Change the name of the limb this layer belongs to": "\u66f4\u6539\u6b64\u56fe\u5c42\u6240\u5c5e\u80a2\u4f53\u7684\u540d\u79f0", "Envelop": "\u5305\u7edc\u7ebf", "Enabled": "\u5df2\u542f\u7528", "Toggle the envelops of the selected bones": "\u5207\u6362\u9009\u4e2d\u9aa8\u5934\u7684\u5305\u7edc", "Envelop opacity": "\u4e0d\u900f\u660e\u5ea6", "Change the opacity of the envelop.": "\u66f4\u6539\u6307\u793a\u7269\u7684\u4e0d\u900f\u660e\u5ea6\u3002", "Envelop color": "\u4fe1\u5c01\u9876\u90e8\u989c\u8272", "Set the color of the selected envelops.": "\u8bbe\u7f6e\u9009\u4e2d\u4fe1\u5c01\u7684\u989c\u8272\u3002", "Envelop stroke size": "\u7b14\u753b\u7b14\u5927\u5c0f", "Change the size of the envelop stroke.": "\u66f4\u6539\u753b\u9762\u7684\u5c3a\u5bf8\u3002", "Envelop stroke color": "\u7b14\u753b\u7b14\u5927\u5c0f", "Set the color of the selected envelops strokes.": "\u8bbe\u7f6e\u9009\u4e2d\u4fe1\u5c01\u7684\u989c\u8272\u3002", "Noodle": "\u5f39\u8df3", "Toggle the noodles of the selected bones": "\u5207\u6362\u9009\u4e2d\u9aa8\u9abc\u7684\u5f39\u8df3", "Noodle color": "Noodle \u989c\u8272", "Set the color of the selected noodles.": "\u8bbe\u7f6e\u9009\u4e2d\u4fe1\u5c01\u7684\u989c\u8272\u3002", "Pick selected layer": "\u9009\u53d6\u9009\u4e2d\u7684\u56fe\u5c42", "Apply changes.\n\n[Alt]: assigns a random color to each bone.": "\u5e94\u7528\u66f4\u6539\u3002\n\n[Alt]: \u4e3a\u6bcf\u4e2a\u56fe\u5c42\u5206\u914d\u968f\u673a\u7684\u989c\u8272\u3002", "Edit bones": "\u7f16\u8f91\u6a21\u5f0f", "Character Name": "\u89d2\u8272\u540d", "Add an armature for an arm": "\u4e3a\u624b\u81c2\u6dfb\u52a0\u4e00\u4e2a\u5173\u8282\u3002", "[Ctrl]: Auto-parent the selection to the new bones.\n[Alt]: Assign a random color to the new limb.": "[Ctrl]\uff1a\u5c06\u6240\u9009\u9879\u81ea\u52a8\u7236\u7ea7\u5230\u65b0\u9aa8\u9abc\u4e0a\u3002\n[Alt]\uff1a\u4e3a\u65b0\u80a2\u4f53\u5206\u914d\u968f\u673a\u7684\u989c\u8272\u3002", "Create": "\u521b\u5efa", "Create arm": "\u521b\u5efa\u624b\u81c2", "Forearm": "\u524d\u81c2", "Add an armature for a leg": "\u4e3a\u817f\u90e8\u6dfb\u52a0\u4e00\u4e2a\u5173\u8282\u3002", "Create leg": "\u521b\u5efa\u817f\u90e8", "Thigh": "\u5927\u817f", "Calf": "\u817f\u809a", "Toes": "\u811a\u8dbe", "Add an armature for a spine (including the hips and head)": "\u4e3a\u810a\u67f1\u6dfb\u52a0\u4e00\u4e2a\u5173\u8282\uff08\u5305\u542b\u81c0\u90e8\u548c\u5934\u90e8\uff09", "Create spine": "\u521b\u5efa\u810a\u690e", "Add an armature for a hair strand.": "\u4e3a\u53d1\u4e1d\u6dfb\u52a0\u4e00\u4e2a\u5173\u8282\u3002", "Create hair strand": "\u521b\u5efa\u53d1\u4e1d", "Hair:": "\u5934\u53d1:", "layers": "\u56fe\u5c42", "Create tail": "\u521b\u5efa\u5c3e\u5df4", "Tail:": "\u5c3e\u5df4:", "Add an armature for a wing.": "\u4e3a\u7fc5\u8180\u6dfb\u52a0\u4e00\u4e2a\u5173\u8282\u3002", "Create wing": "\u521b\u5efa\u7fc5\u8180", "Feathers:": "\u7fbd\u5316\uff1a", "Add an armature for the spine of a fish.": "\u4e3a\u9c7c\u810a\u6dfb\u52a0\u4e00\u4e2a\u5173\u8282\u3002", "Create fish spine": "\u521b\u5efa\u9c7c\u810a", "Spine:": "\u810a\u67f1\uff1a", "Add an armature for a fin.": "\u4e3a\u9ccd\u6dfb\u52a0\u4e00\u4e2a\u5173\u8282\u3002", "Create fin": "\u521b\u5efa\u9ccd", "Fishbones:": "\u9c7c\u9aa8\uff1a", "Hominoid": "\u7c7b\u4eba\u52a8\u7269", "Create limbs for an hominoid (Humans and apes).": "\u4e3a\u7c7b\u4eba\uff08\u4eba\u7c7b\u548c\u733f\u7c7b\uff09\u521b\u5efa\u80a2\u4f53\u3002", "Plantigrade": "\u8dd6\u884c\u52a8\u7269", "Create limbs for a plantigrade (primates, bears, rabbits...).": "\u4e3a\u8dd6\u884c\u7c7b\uff08\u7075\u957f\u3001\u718a\u3001\u5154...\uff09\u521b\u5efa\u80a2\u4f53\u3002", "Digitigrade": "\u8dbe\u884c\u52a8\u7269", "Create limbs for a digitigrade (dogs, cats, dinosaurs...).": "\u4e3a\u8dbe\u884c\u7c7b\uff08\u72d7\uff0c\u732b\uff0c\u6050\u9f99...\uff09\u521b\u5efa\u80a2\u4f53\u3002", "Ungulate": "\u8e44\u884c\u52a8\u7269", "Create limbs for an ungulate (horses, cattle, giraffes, pigs, deers, camels, hippopotamuses...).": "\u4e3a\u8e44\u884c\u7c7b\uff08\u9a6c\uff0c\u725b\uff0c\u957f\u9888\u9e7f\uff0c\u732a\uff0c\u9e7f\uff0c\u9a86\u9a7c\uff0c\u6cb3\u9a6c...\uff09\u521b\u5efa\u80a2\u4f53\u3002", "Arthropod": "\u8282\u80a2\u52a8\u7269", "Create limbs for an arthropod (insects, spiders, scorpions, crabs, shrimps...)": "\u4e3a\u8282\u80a2\u7c7b\uff08\u6606\u866b\uff0c\u8718\u86db\uff0c\u874e\u5b50\uff0c\u8783\u87f9\uff0c\u867e...\uff09\u521b\u5efa\u80a2\u4f53\u3002", "Bird": "\u9e1f\u7c7b", "Create limbs for a cute flying beast.": "\u4e3a\u53ef\u7231\u7684\u98de\u79bd\u8d70\u517d\u521b\u5efa\u80a2\u4f53\u3002", "Fish": "\u9c7c\u7c7b", "Create limbs for weird swimming beasts.": "\u4e3a\u5947\u602a\u7684\u6cf3\u517d\u521b\u5efa\u80a2\u4f53\u3002", "Snake": "\u86c7", "Custom": "\u81ea\u5b9a\u4e49", "Add a custom armature.": "\u6dfb\u52a0\u4e00\u4e2a\u81ea\u5b9a\u4e49\u5173\u8282\u3002", "Create custom armature": "\u521b\u5efa\u4e00\u4e2a\u81ea\u5b9a\u4e49\u5173\u8282", "Number of bones:": "\u9aa8\u9abc\u6570\uff1a", "Limb name": "\u80a2\u4f53\u540d", "Cameras": "\u6444\u50cf\u673a", "Add guides in the composition to help the composition of the image.\nIncludes thirds, golden ratio, and other standard guides.": "\u5728\u5408\u6210\u4e2d\u6dfb\u52a0\u53c2\u8003\u7ebf\u4ee5\u5e2e\u52a9\u56fe\u50cf\u5408\u6210\u3002\n\u5305\u62ec\u6807\u9898\u3001\u9ec4\u91d1\u6bd4\u4f8b\u548c\u5176\u4ed6\u6807\u51c6\u53c2\u8003\u7ebf\u3002", "Adds an inverse constraint of the scale to the depth (Z position) of the 3D layers, so that their visual size doesn't change with their depth.\nWorks as a toggle: first click activates the effect, next click removes it from the selected layers.": "\u5411 3D \u56fe\u5c42\u6dfb\u52a0\u5c3a\u5bf8\u4e0e\u6df1\u5ea6\uff08Z \u4f4d\u7f6e\uff09\u7684\u53cd\u7ea6\u675f\uff0c\u8fd9\u6837\u4ed6\u4eec\u7684\u89c6\u89c9\u5c3a\u5bf8\u4e0d\u4f1a\u968f\u7740\u5176\u6df1\u5ea6\u800c\u53d8\u5316\u3002\n\u4f5c\u4e3a\u5207\u6362\uff1a\u7b2c\u4e00\u6b21\u70b9\u51fb\u6fc0\u6d3b\u6548\u679c\uff0c\u518d\u6b21\u70b9\u51fb\u4ece\u9009\u4e2d\u7684\u56fe\u5c42\u4e2d\u5220\u9664\u6548\u679c\u3002", "There's no camera, please create a camera first.": "\u6ca1\u6709\u6444\u50cf\u673a\uff0c\u8bf7\u5148\u521b\u5efa\u4e00\u4e2a\u3002", "Nothing selected. Please select a layer first.": "\u672a\u9009\u62e9\u4efb\u4f55\u5185\u5bb9\u3002\u8bf7\u5148\u9009\u62e9\u4e00\u4e2a\u56fe\u5c42\u3002", "Rig the selected camera to make it easier to animate.\nAlso includes nice behaviors like handheld camera or shoulder camera...": "\u7ed1\u5b9a\u9009\u4e2d\u7684\u6444\u50cf\u673a\u4f7f\u5176\u66f4\u5bb9\u6613\u505a\u52a8\u753b\u3002\n\u4e5f\u5305\u542b\u597d\u7684\u884c\u4e3a\uff0c\u5982\u624b\u6301\u6444\u50cf\u673a\u6216\u80a9\u625b\u6444\u50cf\u673a...", "There's no camera, or it's a one-node camera, but a two-node camera is needed.\nPlease, change to or create a two-node camera.": "\u6ca1\u6709\u6444\u50cf\u673a\uff0c\u6216\u8005\u5b83\u662f\u4e00\u4e2a\u5355\u8282\u70b9\u6444\u50cf\u673a\uff0c\u4f46\u9700\u8981\u4e00\u4e2a\u53cc\u8282\u70b9\u6444\u50cf\u673a\u3002\n\u8bf7\u66f4\u6539\u6216\u521b\u5efa\u4e00\u4e2a\u53cc\u8282\u70b9\u6444\u50cf\u673a\u3002", "Create a fake camera, working with standard multiplane 2D Layers.\nParent the layers to the control null objects.\nDuplicate these control nulls if you need more levels.\nThis also includes nice behaviors like handheld camera or shoulder camera...": "\u521b\u5efa\u4e00\u4e2a\u5047\u7684\u6444\u50cf\u673a\uff0c\u4f7f\u7528\u6807\u51c6\u7684\u591a\u5e73\u9762 2D \u56fe\u5c42\u3002\n\u7236\u7ea7\u56fe\u5c42\u5230\u7a7a\u5bf9\u8c61\u63a7\u5236\u5668\u4e0a\u3002\n\u5982\u679c\u4f60\u9700\u8981\u66f4\u591a\u7684\u7ea7\u522b\uff0c\u590d\u5236\u8fd9\u4e9b\u7a7a\u5bf9\u8c61\u63a7\u5236\u5668\u3002\n\u8fd9\u4e5f\u5305\u542b\u597d\u7684\u884c\u4e3a\uff0c\u5982\u624b\u6301\u6444\u50cf\u673a\u6216\u80a9\u625b\u6444\u50cf\u673a...", "Command line": "\u547d\u4ee4\u884c", "Adjust other parameters for setting the size.": "\u8c03\u6574\u5176\u5b83\u53c2\u6570\u6765\u8bbe\u5b9a\u5927\u5c0f\u3002", "Resize settings": "\u6539\u53d8\u8bbe\u7f6e\u5927\u5c0f", "Constraint the dimensions together.": "\u5c06\u5404\u7ef4\u5ea6\u7ea6\u675f\u5728\u4e00\u8d77\u3002", "Width": "\u5bbd\u5ea6", "Height": "\u9ad8\u5ea6", "Pixel aspect": "\u50cf\u7d20\u5bbd\u9ad8\u6bd4", "Square Pixels": "\u65b9\u5f62\u50cf\u7d20", "D1/DV NTSC (0.91)": "D1/DV NTSC (0.91)", "D1/DV NTSC Widescreen (1.21)": "D1/DV NTSC \u5bbd\u5c4f (1.21)", "D1/DV PAL (1.09)": "D1/DV PAL (1.09)", "D1/DV PAL Widescreen (1.46)": "D1/DV PAL \u5bbd\u5c4f (1.46)", "HDV 1080/DVCPRO HD 720 (1.33)": "HDV 1080/DVCPRO HD 720 (1.33)", "DVCPRO HD 1080 (1.5)": "DVCPRO HD 1080 (1.5)", "Anamorphic 2:1 (2)": "\u53d8\u5f62\u5bbd\u5e55 2:1 (2)", "Frame rate": "\u5e27\u7387", "Display": "\u663e\u793a", "Resolution": "\u5206\u8fa8\u7387", "resolution\u0004Full": "\u5b8c\u6574", "resolution\u0004Half": "\u4e00\u534a", "resolution\u0004Third": "\u4e09\u5206\u4e4b\u4e00", "resolution\u0004Quarter": "\u56db\u5206\u4e4b\u4e00", "Preserve resolution": "\u4fdd\u6301\u5206\u8fa8\u7387", "Preserve": "\u4fdd\u6301", "Background color": "\u80cc\u666f\u989c\u8272", "Shy layers": "\u5bb3\u7f9e\u56fe\u5c42", "Hide": "\u9690\u85cf", "Rendering": "\u6e32\u67d3\u4e2d", "Proxy": "\u4ee3\u7406", "Renderer": "\u6e32\u67d3\u5668", "Preserve frame rate": "\u4fdd\u6301\u5e27\u7387", "Frame blending": "\u5e27\u6df7\u5408", "Motion blur": "\u52a8\u6001\u6a21\u7cca", "Shutter angle": "\u5feb\u95e8\u89d2\u5ea6", "Shutter phase": "\u5feb\u95e8\u76f8\u4f4d", "Samples": "\u91c7\u6837", "Adaptive sample limit": "\u81ea\u9002\u5e94\u91c7\u6837\u9650\u5236", "Update precompositions": "\u66f4\u65b0\u9884\u5408\u6210", "Comp settings": "\u5408\u6210\u8bbe\u7f6e", "Set the current or selected composition(s) settings, also changing the settings of all precompositions.": "\u8bbe\u5b9a\u5f53\u524d\u6216\u9009\u4e2d\u7684\u5408\u6210\u8bbe\u7f6e\uff0c\u540c\u65f6\u66f4\u6539\u6240\u6709\u9884\u5408\u6210\u7684\u8bbe\u7f6e\u3002", "Links and constraints": "\u94fe\u63a5\u4e0e\u7ea6\u675f", "Lock prop.": "\u9501\u5b9a\u5c5e\u6027", "Lock the value of the selected properties.": "\u9501\u5b9a\u9009\u4e2d\u5c5e\u6027\u7684\u503c\u3002", "Zero out the selected layers transformation.\n[Alt]: Reset the transformation of the selected layers to 0.\n[Ctrl] + [Alt]: Also reset the opacity to 100 %.": "\u5f52\u96f6\u6240\u9009\u56fe\u5c42\u7684\u53d8\u6362\u3002\n[Alt]: \u91cd\u7f6e\u6240\u9009\u56fe\u5c42\u7684\u53d8\u6362\u4e3a0\u3002\n[Ctrl] + [Alt]: \u540c\u65f6\u5c06\u900f\u660e\u5ea6\u91cd\u7f6e\u4e3a 100%\u3002", "Expose the transformation of layers using a nice controller.": "\u4f7f\u7528\u4e00\u4e2a\u6f02\u4eae\u7684\u63a7\u5236\u5668\u66b4\u9732\u56fe\u5c42\u53d8\u6362\u3002", "Create locator.": "\u521b\u5efa\u5b9a\u4f4d\u5668\u3002", "Extract locators.": "\u63d0\u53d6\u5b9a\u4f4d\u5668\u3002", "Use expressions": "\u4f7f\u7528\u8868\u8fbe\u5f0f", "Use essential properties": "\u4f7f\u7528\u57fa\u672c\u5c5e\u6027", "Measure distance": "\u6d4b\u91cf\u8ddd\u79bb", "Measure the distance between two layers.": "\u6d4b\u91cf\u4e24\u4e2a\u56fe\u5c42\u4e4b\u95f4\u7684\u8ddd\u79bb\u3002", "Select two layers to measure the distance between them.": "\u9009\u62e9\u4e24\u4e2a\u56fe\u5c42\u6765\u6d4b\u91cf\u5b83\u4eec\u4e4b\u95f4\u7684\u8ddd\u79bb\u3002", "The distance is %1 px": "\u8ddd\u79bb\u4e3a %1 px", "Prop. info": "\u5c5e\u6027\u4fe1\u606f", "Get property detailed information.": "\u83b7\u53d6\u5c5e\u6027\u8be6\u7ec6\u4fe1\u606f\u3002", "Get property info": "\u83b7\u53d6\u5c5e\u6027\u4fe1\u606f", "Connect slave properties to a master property.": "\u5c06\u4ece\u5c5e\u6027\u8fde\u63a5\u5230\u4e3b\u5c5e\u6027\u3002", "Layer opacities": "\u56fe\u5c42\u900f\u660e\u5ea6", "Connects the selected layers to the control you've just set, using their opacity properties to switch their visibility.": "\u5c06\u9009\u4e2d\u7684\u56fe\u5c42\u8fde\u63a5\u5230\u4f60\u521a\u521a\u8bbe\u5b9a\u7684\u63a7\u5236\u5668\u4e0a\uff0c\u4f7f\u7528\u5b83\u4eec\u7684\u900f\u660e\u5ea6\u5c5e\u6027\u6765\u5207\u6362\u5b83\u4eec\u7684\u53ef\u89c1\u5ea6\u3002", "Properties": "\u5c5e\u6027", "Connects the selected properties to the control you've just set.": "\u5c06\u9009\u4e2d\u7684\u5c5e\u6027\u8fde\u63a5\u5230\u4f60\u521a\u521a\u8bbe\u5b9a\u7684\u63a7\u5236\u5668\u4e0a\u3002", "Connects the selected keys to the control you've just set.": "\u5c06\u9009\u4e2d\u7684\u5173\u952e\u5e27\u8fde\u63a5\u5230\u4f60\u521a\u521a\u8bbe\u7f6e\u7684\u63a7\u5236\u5668\u4e0a\u3002", "2D Slider": "2D \u6ed1\u5757", "Angle": "\u89d2\u5ea6", "Axis": "\u5750\u6807\u8f74", "Channel": "\u901a\u9053", "Choose or create control": "\u9009\u62e9\u6216\u521b\u5efa\u63a7\u4ef6", "Create a slider controller.": "\u521b\u5efa\u4e00\u4e2a\u6ed1\u5757\u63a7\u5236\u5668\u3002", "Create a 2D slider controller.": "\u521b\u5efa\u4e00\u4e2a 2D \u6ed1\u5757\u63a7\u5236\u5668\u3002", "Create an angle controller.": "\u521b\u5efa\u4e00\u4e2a\u89d2\u5ea6\u63a7\u5236\u5668\u3002", "Create a controller to measure lengths, angles and other coordinates between layers.": "\u521b\u5efa\u4e00\u4e2a\u63a7\u5236\u5668\u6765\u6d4b\u91cf\u56fe\u5c42\u4e4b\u95f4\u7684\u957f\u5ea6\u3001\u89d2\u5ea6\u548c\u5176\u4ed6\u5750\u6807\u3002", "Layer list": "\u56fe\u5c42\u5217\u8868", "Creates a dropdown control to control the visibility of a list of layers.\n\nFirst, select the layer where to create the controlling effect, then click the button to get to the next step.": "\u521b\u5efa\u4e00\u4e2a\u4e0b\u62c9\u63a7\u5236\u5668\u6765\u63a7\u5236\u4e00\u5217\u56fe\u5c42\u7684\u53ef\u89c1\u6027\u3002\n\n\u9996\u5148\uff0c\u9009\u62e9\u8981\u521b\u5efa\u63a7\u5236\u5668\u7684\u56fe\u5c42\uff0c\u7136\u540e\u5355\u51fb\u6309\u94ae\u8fdb\u5165\u4e0b\u4e00\u6b65\u3002", "Nothing selected. Please select some layers first.": "\u672a\u9009\u62e9\u4efb\u4f55\u5185\u5bb9\u3002\u8bf7\u5148\u9009\u62e9\u4e00\u4e9b\u56fe\u5c42\u3002", "Create a spatial effector to control properties.\n\nSelect the properties to control first, then click on this button.": "\u521b\u5efa\u4e00\u4e2a\u7a7a\u95f4\u6548\u679c\u5668\u6765\u63a7\u5236\u5c5e\u6027\u3002\n\n\u5148\u9009\u62e9\u8981\u63a7\u5236\u7684\u5c5e\u6027\uff0c\u7136\u540e\u70b9\u51fb\u6b64\u6309\u94ae\u3002", "Pick texture": "\u9009\u53d6\u7eb9\u7406", "Choose a layer to use as a texture map to control the properties.": "\u9009\u62e9\u4e00\u4e2a\u56fe\u5c42\u4f5c\u4e3a\u7eb9\u7406\u6620\u5c04\u6765\u63a7\u5236\u5c5e\u6027\u3002", "Pick audio": "\u9009\u53d6\u97f3\u9891", "Controls properties using an audio layer.": "\u4f7f\u7528\u97f3\u9891\u56fe\u5c42\u6765\u63a7\u5236\u5c5e\u6027\u3002", "Pick control": "\u9009\u53d6\u63a7\u4ef6", "Uses the selected property, layer or already existing control.": "\u4f7f\u7528\u9009\u4e2d\u7684\u5c5e\u6027\u3001\u56fe\u5c42\u6216\u5df2\u5b58\u5728\u7684\u63a7\u4ef6\u3002", "Connecting": "\u8fde\u63a5\u4e2d", "After Effects Property\u0004Property": "\u5c5e\u6027", "After Effects Property\u0004Type": "\u7c7b\u578b", "After Effects Property Value\u0004Minimum": "\u6700\u5c0f", "After Effects Property Value\u0004Maximum": "\u6700\u5927", "Value": "\u503c", "Speed": "\u901f\u5ea6", "Velocity": "\u901f\u5ea6", "Select the child properties or layers,\nand connect them.": "\u9009\u62e9\u5b50\u5c5e\u6027\u6216\u56fe\u5c42\uff0c\n\u5e76\u8fde\u63a5\u5b83\u4eec\u3002", "Connecting dropdown menu to layers:\n\nSelect the child layers then connect.": "\u8fde\u63a5\u4e0b\u62c9\u83dc\u5355\u5230\u56fe\u5c42\uff1a\n\n\u9009\u62e9\u5b50\u56fe\u5c42\u7136\u540e\u8fde\u63a5\u3002", "Connect layer opacities": "\u8fde\u63a5\u56fe\u5c42\u900f\u660e\u5ea6", "Connect the selected layers to the control you've just set, using their opacity properties to switch their visibility.": "\u5c06\u9009\u4e2d\u7684\u56fe\u5c42\u8fde\u63a5\u5230\u4f60\u521a\u521a\u8bbe\u5b9a\u7684\u63a7\u5236\u5668\u4e0a\uff0c\u4f7f\u7528\u5b83\u4eec\u7684\u900f\u660e\u5ea6\u5c5e\u6027\u6765\u5207\u6362\u5b83\u4eec\u7684\u53ef\u89c1\u5ea6\u3002", "Morph selected properties between arbitrary keyframes.": "\u5728\u4efb\u610f\u7684\u5173\u952e\u5e27\u4e4b\u95f4\u5bf9\u9009\u4e2d\u7684\u5c5e\u6027\u8fdb\u884c\u6e10\u53d8\u3002", "Add pin layers to control spatial properties and B\u00e9zier paths.\n[Alt]: Also create tangents for B\u00e9zier path properties.": "\u6dfb\u52a0\u56fe\u9489\u56fe\u5c42\u6765\u63a7\u5236\u7a7a\u95f4\u5c5e\u6027\u548c\u8d1d\u585e\u5c14\u8def\u5f84\u3002\n[Alt]\uff1a\u4e0d\u8981\u4e3a\u8d1d\u585e\u5c14\u8def\u5f84\u5c5e\u6027\u521b\u5efa\u5207\u7ebf\u624b\u67c4\u3002", "Change the opacity of the pins.": "\u66f4\u6539\u9aa8\u9abc\u7684\u900f\u660e\u5ea6\u3002", "Change the name of the limb this layer belongs to.": "\u66f4\u6539\u6b64\u56fe\u5c42\u6240\u5c5e\u80a2\u4f53\u7684\u540d\u79f0\u3002", "Edit pins": "\u7f16\u8f91\u6a21\u5f0f", "Kinematics": "\u8fd0\u52a8\u5b66", "Create Inverse and Forward Kinematics.": "\u521b\u5efa IK \u548c FK\u3002", "Standard Inverse Kinematics.": "\u6807\u51c6 IK\u3002", "1+2-layer IK": "1+\u53cc\u56fe\u5c42 IK", "Create a one-layer IK combined with a two-layer IK\nto handle Z-shape limbs.": "\u521b\u5efa\u4e00\u4e2a\u5355\u56fe\u5c42 IK \u548c\u4e00\u4e2a\u53cc\u56fe\u5c42 IK\n\u6765\u5904\u7406 Z \u5f62\u72b6\u7684\u80a2\u4f53\u3002", "2+1-layer IK": "2+\u5355\u56fe\u5c42 IK", "Create a two-layer IK combined with a one-layer IK\nto handle Z-shape limbs.": "\u521b\u5efa\u4e00\u4e2a\u53cc\u56fe\u5c42 IK \u548c\u4e00\u4e2a\u5355\u56fe\u5c42 IK\n\u6765\u5904\u7406 Z \u5f62\u72b6\u7684\u80a2\u4f53\u3002", "B\u00e9zier Inverse Kinematics.": "\u8d1d\u585e\u5c14 IK\u3002", "Forward Kinematics\nwith automatic overlap and follow-through.": "FK\n\u5e26\u6709\u81ea\u52a8\u91cd\u53e0\u548c\u987a\u52bf\u3002", "Parent": "\u7236\u7ea7", "Create parent constraints.": "\u521b\u5efa\u7236\u7ea6\u675f\u3002", "Parent all the selected layers to the last selected one.\n\n[Alt]: Parent only the orphans.\nOr:\n[Ctrl]: Parent layers as a chain, from ancestor to child, in the order of the selection.": "\u4e0a\u7ea7\u6240\u6709\u9009\u5b9a\u7684\u56fe\u5c42\u5230\u4e0a\u6b21\u9009\u62e9\u7684\u56fe\u5c42\u3002\n\n[Alt]: \u53ea\u662f\u4e0a\u7ea7\u5b64\u513f\u3002\n\n[Ctrl][Ctrl] \uff1a\u7236\u5c42\u4f5c\u4e3a\u4e00\u4e2a\u94fe\uff0c\u4ece\u7956\u5148\u5230\u5b50\u5973\uff0c\u6309\u9009\u62e9\u987a\u5e8f\u6392\u5217\u3002", "Animatable parent.": "\u53ef\u52a8\u753b\u7684\u7236\u7ea7\u3002", "Parent across comps...": "\u8de8\u5408\u6210\u7236\u7ea7...", "Parent layers across compositions.": "\u8de8\u5408\u6210\u7236\u5b50\u5c42\u3002", "Parent comp": "\u7236\u5408\u6210", "Parent layer": "\u7236\u56fe\u5c42", "Create transform constraints (position, orientation, path...).": "\u521b\u5efa\u53d8\u6362\u7ea6\u675f(\u4f4d\u7f6e\u3001\u671d\u5411\u3001\u8def\u5f84...)\u3002", "Constraint the location of a layer to the position of other layers.": "\u7528\u5176\u4ed6\u56fe\u5c42\u7684\u4f4d\u7f6e\u6765\u7ea6\u675f\u4e00\u4e2a\u56fe\u5c42\u7684\u5b9a\u4f4d\u3002", "Constraint the orientation of a layer to the orientation of other layers.": "\u7528\u5176\u4ed6\u56fe\u5c42\u7684\u671d\u5411\u6765\u7ea6\u675f\u4e00\u4e2a\u56fe\u5c42\u7684\u671d\u5411\u3002", "Constraint the location and orientation of a layer to a B\u00e9zier path.\n\n": "\u5c06\u56fe\u5c42\u7684\u5b9a\u4f4d\u548c\u671d\u5411\u7ea6\u675f\u5728\u4e00\u4e2a\u8d1d\u585e\u5c14\u8def\u5f84\u4e0a\u3002\n\n", "Pick path...": "\u9009\u53d6\u8def\u5f84...", "Select controllers": "\u9009\u62e9\u63a7\u5236\u5668", "Select all controllers": "\u9009\u62e9\u6240\u6709\u63a7\u5236\u5668", "Show/hide ctrls": "\u663e\u793a/\u9690\u85cf\u63a7\u4ef6", "Show/Hide controllers\n\n[Alt]: Only the unselected controllers.": "\u663e\u793a/\u9690\u85cf\u63a7\u5236\u5668\n\n[Alt]\uff1a\u4ec5\u672a\u9009\u4e2d\u7684\u63a7\u5236\u5668\u3002", "Tag as controllers": "\u6807\u8bb0\u4e3a\u63a7\u5236\u5668", "Bake controllers appearance": "\u70d8\u57f9\u63a7\u5236\u5668\u5916\u89c2", "Controller settings": "\u63a7\u5236\u5668\u8bbe\u7f6e", "Edit selected controllers.": "\u7f16\u8f91\u9009\u4e2d\u7684\u63a7\u5236\u5668\u3002", "Use AE Null Objects": "\u4f7f\u7528 AE \u7a7a\u5bf9\u8c61", "Use Shape Layers": "\u4f7f\u7528\u5f62\u72b6\u56fe\u5c42", "Use Shape Layers (Draft mode)": "\u4f7f\u7528\u5f62\u72b6\u56fe\u5c42\uff08\u8349\u56fe\u6a21\u5f0f\uff09", "Use Raster Layers (PNG)": "\u4f7f\u7528\u5149\u6805\u56fe\u5c42 (PNG)", "Don't lock scale of null controllers.": "\u4e0d\u8981\u9501\u5b9a\u7a7a\u63a7\u5236\u5668\u7684\u89c4\u6a21\u3002", "The scale of null controllers, and After Effects nulls as controllers created by Duik won't be locked by default.": "\u65e0\u6548\u63a7\u5236\u5668\u7684\u5c3a\u5bf8\u548c Effect \u4e4b\u540e\u7a7a\u4e3a\u7531Duik\u521b\u5efa\u7684\u63a7\u5236\u5668\u4e0d\u4f1a\u9ed8\u8ba4\u88ab\u9501\u5b9a\u3002", "Icon color": "\u56fe\u6807\u989c\u8272", "Set the color of the selected controllers.\n\n[Alt]: assigns a random color for each controller.": "\u8bbe\u5b9a\u9009\u4e2d\u56fe\u5c42\u7684\u989c\u8272\u3002\n\n[Alt]: \u4e3a\u6bcf\u4e2a\u56fe\u5c42\u5206\u914d\u968f\u673a\u7684\u989c\u8272\u3002", "Icon size": "\u56fe\u6807\u5927\u5c0f", "Change the size of the controller.": "\u66f4\u6539\u56fe\u5c42\u7684\u5927\u5c0f\u3002", "Icon opacity": "\u56fe\u6807\u900f\u660e\u5ea6", "Change the opacity of the controllers.": "\u66f4\u6539\u9aa8\u9abc\u7684\u900f\u660e\u5ea6\u3002", "Anchor color": "\u951a\u70b9\u989c\u8272", "Set the color of the selected anchors.\n\n[Alt]: assigns a random color for each anchor.": "\u8bbe\u5b9a\u9009\u4e2d\u56fe\u5c42\u7684\u989c\u8272\u3002\n\n[Alt]: \u4e3a\u6bcf\u4e2a\u56fe\u5c42\u5206\u914d\u968f\u673a\u7684\u989c\u8272\u3002", "Anchor size": "\u951a\u70b9\u5927\u5c0f", "Change the size of the anchor.": "\u66f4\u6539\u56fe\u50cf\u5927\u5c0f\u3002", "Apply changes.\n\n[Alt]: assigns a random color to each layer.": "\u5e94\u7528\u66f4\u6539\u3002\n\n[Alt]: \u4e3a\u6bcf\u4e2a\u56fe\u5c42\u5206\u914d\u968f\u673a\u7684\u989c\u8272\u3002", "Edit Controllers": "\u7f16\u8f91\u63a7\u5236\u5668", "Create a rotation controller.": "\u521b\u5efa\u4e00\u4e2a\u65cb\u8f6c\u63a7\u5236\u5668\u3002", "Create a horizontal translation controller.": "\u521b\u5efa\u4e00\u4e2a\u6c34\u5e73\u7ffb\u8bd1\u63a7\u5236\u5668\u3002", "Create a vertical translation controller.": "\u521b\u5efa\u4e00\u4e2a\u5782\u76f4\u7ffb\u8bd1\u63a7\u5236\u5668\u3002", "Create a translation controller.": "\u521b\u5efa\u4e00\u4e2a\u7ffb\u8bd1\u63a7\u5236\u5668\u3002", "Create a translation and rotation controller.": "\u521b\u5efa\u4e00\u4e2a\u7ffb\u8bd1\u548c\u65cb\u8f6c\u63a7\u5236\u5668\u3002", "Create a camera controller.": "\u521b\u5efa\u4e00\u4e2a\u6444\u50cf\u673a\u63a7\u5236\u5668\u3002", "Creates a slider controller.": "\u521b\u5efa\u4e00\u4e2a\u6ed1\u5757\u63a7\u5236\u5668\u3002", "Create an eyebrow controller.": "\u521b\u5efa\u4e00\u4e2a\u7709\u6bdb\u63a7\u5236\u5668\u3002", "Creates an ear controller.": "\u521b\u5efa\u4e00\u4e2a\u8033\u6735\u63a7\u5236\u5668\u3002", "Create a hair controller.": "\u521b\u5efa\u4e00\u4e2a\u5934\u53d1\u63a7\u5236\u5668\u3002", "Create a mouth controller.": "\u521b\u5efa\u4e00\u4e2a\u5634\u5df4\u63a7\u5236\u5668", "Create a nose controller.": "\u521b\u5efa\u4e00\u4e2a\u9f3b\u5b50\u63a7\u5236\u5668\u3002", "Create an eye controller.": "\u521b\u5efa\u4e00\u4e2a\u773c\u775b\u63a7\u5236\u5668\u3002", "Create a head controller.": "\u521b\u5efa\u4e00\u4e2a\u5934\u90e8\u63a7\u5236\u5668\u3002", "Create a foot controller.": "\u521b\u5efa\u4e00\u4e2a\u8db3\u90e8\u63a7\u5236\u5668\u3002", "Create a paw controller.": "\u521b\u5efa\u4e00\u4e2a\u722a\u5b50\u63a7\u5236\u5668\u3002", "Create a hoof controller.": "\u521b\u5efa\u4e00\u4e2a\u8e44\u5b50\u63a7\u5236\u5668\u3002", "Create a hand controller.": "\u521b\u5efa\u4e00\u4e2a\u624b\u90e8\u63a7\u5236\u5668\u3002", "Create a hips controller.": "\u521b\u5efa\u4e00\u4e2a\u81c0\u90e8\u63a7\u5236\u5668\u3002", "Create a body controller.": "\u521b\u5efa\u4e00\u4e2a\u8eab\u4f53\u63a7\u5236\u5668\u3002", "Create a neck and shoulders controller.": "\u521b\u5efa\u4e00\u4e2a\u9888\u90e8\u548c\u80a9\u8180\u63a7\u5236\u5668\u3002", "Create a torso controller.": "\u521b\u5efa\u4e00\u4e2a\u8eaf\u5e72\u63a7\u5236\u5668\u3002", "Create a vertebrae (neck or spine) controller.": "\u521b\u5efa\u4e00\u4e2a\u810a\u690e\u63a7\u5236\u5668\uff08\u9888\u90e8\u6216\u810a\u67f1\uff09", "Create a fin controller.": "\u521b\u5efa\u4e00\u4e2a\u9ccd\u63a7\u5236\u5668\u3002", "Create a wing controller.": "\u521b\u5efa\u4e00\u4e2a\u7fc5\u8180\u63a7\u5236\u5668\u3002", "Create a pincer controller.": "\u521b\u5efa\u4e00\u4e2a\u94b3\u5b50\u63a7\u5236\u5668\u3002", "Create a tail controller.": "\u521b\u5efa\u4e00\u4e2a\u5c3e\u5df4\u63a7\u5236\u5668\u3002", "Create a hair strand controller.": "\u521b\u5efa\u4e00\u4e2a\u53d1\u4e1d\u63a7\u5236\u5668\u3002", "Create an audio controller.": "\u521b\u5efa\u4e00\u4e2a\u97f3\u9891\u63a7\u5236\u5668\u3002", "Create a null controller.": "\u521b\u5efa\u4e00\u4e2a\u7a7a\u63a7\u5236\u5668\u3002", "Create an After Effects null controller.": "\u521b\u5efa\u4e00\u4e2a Ae \u7a7a\u63a7\u5236\u5668\u3002", "Pseudo-effects": "\u4f2a\u6548\u679c", "Create pre-rigged pseudo-effects.": "\u521b\u5efa\u9884\u5148\u7ed1\u5b9a\u7684\u4f2a\u6548\u679c\u3002", "Eyes": "\u773c\u775b", "Create a pre-rigged pseudo-effect to control eyes.": "\u521b\u5efa\u9884\u5148\u7ed1\u5b9a\u7684\u4f2a\u6548\u679c\u6765\u63a7\u5236\u773c\u775b\u3002", "Fingers": "\u624b\u6307", "Create a pre-rigged pseudo-effect to control fingers.": "\u521b\u5efa\u9884\u5148\u7ed1\u5b9a\u7684\u4f2a\u6548\u679c\u6765\u63a7\u5236\u624b\u6307\u3002", "Create a pre-rigged pseudo-effect to control a hand and its fingers.": "\u521b\u5efa\u9884\u5148\u7ed1\u5b9a\u7684\u4f2a\u6548\u679c\u6765\u63a7\u5236\u624b\u548c\u6307\u3002", "Create a pre-rigged pseudo-effect to control a head.": "\u521b\u5efa\u9884\u5148\u7ed1\u5b9a\u7684\u4f2a\u6548\u679c\u6765\u63a7\u5236\u5934\u90e8\u3002", "Extract": "\u63d0\u53d6", "Extract the controllers from the selected precomposition, to animate from outside the composition.": "\u4ece\u9009\u4e2d\u7684\u9884\u5408\u6210\u4e2d\u63d0\u53d6\u63a7\u5236\u5668\uff0c\u5728\u5408\u6210\u4e4b\u5916\u5236\u4f5c\u52a8\u753b\u3002", "OCO Meta-rig": "OCO Meta-\u7ed1\u5b9a", "Create, import, export Meta-Rigs and templates": "\u521b\u5efa\u3001\u5bfc\u5165\u3001\u5bfc\u51fa Meta-\u7ed1\u5b9a \u548c\u6a21\u677f", "The bones and armatures panel": "\u9aa8\u9abc\u548c\u5173\u8282\u9762\u677f", "Links & constraints": "\u94fe\u63a5\u4e0e\u7ea6\u675f", "Automation & expressions": "\u81ea\u52a8\u5316\u4e0e\u8868\u8fbe\u5f0f", "Tools": "\u5de5\u5177", "Get help": "\u83b7\u5f97\u5e2e\u52a9", "Read the doc!": "\u9605\u8bfb\u6587\u6863\uff01", "Support %1 if you love it!": "\u5982\u679c\u4f60\u559c\u7231\u5b83\uff0c\u8bf7\u652f\u6301 %1\uff01", "Create a null object.": "\u521b\u5efa\u4e00\u4e2a\u7a7a\u5bf9\u8c61\u3002", "Create a solid layer.": "\u521b\u5efa\u4e00\u4e2a\u56fa\u6001\u5c42\u3002", "Create an adjustment layer.": "\u521b\u5efa\u4e00\u4e2a\u8c03\u6574\u5c42\u3002", "Create a shape layer.": "\u521b\u5efa\u4e00\u4e2a\u5f62\u72b6\u56fe\u5c42\u3002", "Circle": "\u5706\u5f62", "Square": "\u6b63\u65b9\u5f62", "Rounded square": "\u5706\u89d2\u6b63\u65b9\u5f62", "Polygon": "\u591a\u8fb9\u5f62", "Star": "\u661f\u5f62", "Zero out the selected layers transformation.\n[Alt]: Reset the transformation of the selected layers to 0.\n[Ctrl] + [Alt]: Also resets the opacity to 100 %.": "\u5f52\u96f6\u6240\u9009\u56fe\u5c42\u7684\u53d8\u6362\u3002\n[Alt]: \u91cd\u7f6e\u6240\u9009\u56fe\u5c42\u7684\u53d8\u6362\u4e3a0\u3002\n[Ctrl] + [Alt]: \u540c\u65f6\u5c06\u900f\u660e\u5ea6\u91cd\u7f6e\u4e3a 100%\u3002", "Auto-Rename & Tag": "\u81ea\u52a8\u91cd\u547d\u540d\u548c\u6807\u7b7e", "Automagically renames, tags and groups the selected layers (or all of them if there's no selection)": "\u81ea\u52a8\u91cd\u547d\u540d\u3001\u6807\u7b7e\u548c\u5206\u7ec4\u9009\u4e2d\u7684\uff08\u5982\u679c\u6ca1\u6709\u9009\u62e9\uff0c\u5219\u5168\u90e8\uff09\u56fe\u5c42", "Layer manager": "\u56fe\u5c42\u7ba1\u7406\u5668", "Setting layers type...": "\u8bbe\u7f6e\u56fe\u5c42\u7ec4\u540d\u79f0...", "Setting layers location...": "The bones now come with their envelops, which are references to help you design perfectly shaped joints for your cut-out characters, and their noodles to quickly design nice, bendy, smoothly-curved limbs like if they were soft rubber. Softness can only make the world better, don\u2019t you think?", "Setting layers side...": "\u8bbe\u7f6e\u56fe\u5c42\u65c1...", "Setting layers group name...": "\u8bbe\u7f6e\u56fe\u5c42\u7ec4\u540d\u79f0...", "Setting layers name...": "Setting layers name...", "Create, import, export Meta-Rigs and templates\n\n": "\u521b\u5efa\u3001\u5bfc\u5165\u3001\u5bfc\u51fa Meta-\u7ed1\u5b9a \u548c\u6a21\u677f\n\n", "[Alt]: Launches the corresponding ScriptUI Stand-Alone panel if it is installed.": "[Alt]: \u5982\u679c\u5b89\u88c5\u4e86\u76f8\u5e94\u7684\u53ef\u505c\u9760\u9762\u677f\uff0c\u5219\u542f\u52a8\u4e4b\u3002", "Test failed!": "\u6d4b\u8bd5\u5931\u8d25 \uff01", "Keep this panel open": "\u4fdd\u6301\u6b64\u9762\u677f\u6253\u5f00", "%1 Settings": "%1 \u8bbe\u7f6e", "Set the language of the interface.": "\u8bbe\u7f6e\u754c\u9762\u7684\u8bed\u8a00.", "Settings file": "\u8bbe\u7f6e\u6587\u4ef6", "Set the location of the settings file.": "\u8bbe\u5b9a\u8bbe\u7f6e\u6587\u4ef6\u7684\u8def\u5f84.", "Set the highlight color.": "\u8bbe\u7f6e\u9ad8\u4eae\u989c\u8272.", "After Effects Blue": "After Effects \u84dd\u8272", "The After Effects highlighting blue": "After Effects \u9ad8\u4eae\u84dd\u8272", "RxLab Purple": "RxLab \u7d2b\u8272", "The RxLaboratory Purple": "The RxLaboratory \u7d2b\u8272", "Rainbox Red": "Rainbox \u7ea2\u8272", "The Rainbox Productions Red": "Rainbox Productions \u7ea2", "After Effects Orange (CS6)": "After Effects \u6a59\u8272 (CS6)", "The After Effects highlighting orange from good ol'CS6": "The After Effects CS6 \u53e4\u4ee3\u9ad8\u4eae\u6a59\u8272", "Custom...": "\u81ea\u5b9a\u4e49...", "Select a custom color.": "\u9009\u62e9\u81ea\u5b9a\u4e49\u989c\u8272.", "Select the UI mode.": "\u9009\u62e9\u7528\u6237\u754c\u9762\u6a21\u5f0f.", "Rookie": "\u521d\u6765\u4e4d\u5230", "The easiest-to-use mode, but also the biggest UI.": "\u6700\u5bb9\u6613\u4f7f\u7528\u7684\u6a21\u5f0f\uff0c\u4f46\u4e5f\u662f\u6700\u5927\u7684\u754c\u9762\u3002", "Standard": "\u6807\u51c6", "The standard not-too-big UI.": "\u6807\u51c6\u6a21\u5f0f\uff0c\u7528\u6237\u754c\u9762\u4e2d\u7b49\u5927\u5c0f.", "Expert": "\u4e13\u5bb6", "The smallest UI, for expert users.": "\u9002\u5408\u4e13\u5bb6\u4f7f\u7528\uff0c\u7528\u6237\u754c\u9762\u6700\u5c0f.", "Normal mode": "\u5e38\u89c4\u6a21\u5f0f", "Use at your own risk!": "\u81ea\u884c\u627f\u62c5\u4f7f\u7528\u98ce\u9669!", "Dev and Debug mode": "\u5f00\u53d1\u548c\u8c03\u8bd5\u6a21\u5f0f", "Check for updates": "\u68c0\u67e5\u66f4\u65b0", "Default": "\u9ed8\u8ba4", "Reset the settings to their default values.": "\u8fd8\u539f\u8bbe\u7f6e\u5230\u9ed8\u8ba4\u503c.", "Apply settings.": "\u5e94\u7528\u8bbe\u7f6e\u3002", "You may need to restart the script for all changes to take effect.": "\u60a8\u53ef\u80fd\u9700\u8981\u91cd\u542f\u811a\u672c\u624d\u80fd\u4f7f\u6240\u6709\u66f4\u6539\u751f\u6548\u3002", "Thank you for your donations!": "\u611f\u8c22\u60a8\u7684\u6350\u8d60\uff01", "Help and options": "\u5e2e\u52a9\u4e0e\u9009\u9879", "Edit settings": "\u7f16\u8f91\u8bbe\u7f6e", "Options": "\u9009\u9879", "Bug Report or Feature Request": "\u9519\u8bef\u62a5\u544a\u6216\u529f\u80fd\u8bf7\u6c42", "Bug report\nFeature request\n\nTell us what's wrong or request a new feature.": "\u9519\u8bef\u62a5\u544a\n\u529f\u80fd\u8bf7\u6c42\n\n\u544a\u8bc9\u6211\u4eec\u600e\u4e48\u4e86\u6216\u8bf7\u6c42\u4e00\u4e2a\u65b0\u529f\u80fd\u3002", "Help": "\u5e2e\u52a9", "Get help.": "\u83b7\u5f97\u5e2e\u52a9.", "Translate %1": "\u7ffb\u8bd1 %1", "Help translating %1 to make it available to more people.": "\u5e2e\u52a9\u7ffb\u8bd1 %1 \u4ee5\u4f7f\u5176\u53ef\u4f9b\u66f4\u591a\u4eba\u4f7f\u7528\u3002", "New version": "\u65b0\u7248\u672c", "This month, the %1 fund is $%2.\nThat's %3% of our monthly goal ( $%4 )\n\nClick on this button to join the development fund!": "\u672c\u6708\uff0c %1 \u7684\u57fa\u91d1\u4e3a %2 \u7f8e\u5143\u3002\n\u8fd9\u662f\u6211\u4eec\u6bcf\u6708\u76ee\u6807\u7684 %3 % ( $ %4 )\n\n\u70b9\u51fb\u6b64\u6309\u94ae\u52a0\u5165\u5f00\u53d1\u57fa\u91d1\uff01", "Cancel": "\u53d6\u6d88", "file system\u0004Path...": "\u8def\u5f84...", "Set a random value.": "\u8bbe\u7f6e\u4e00\u4e2a\u968f\u673a\u503c\u3002", "Magic is happening": "\u795e\u5947\u7684\u4e8b\u60c5\u6b63\u5728\u53d1\u751f", "Working": "\u5de5\u4f5c\u4e2d", "project\u0004Item": "\u9879\u76ee", "file\u0004Run": "\u6267\u884c", "Open folder": "\u6253\u5f00\u6587\u4ef6\u5939", "Add item or category": "\u6dfb\u52a0\u9879\u76ee\u6216\u7c7b\u522b", "Edit item or category": "\u7f16\u8f91\u9879\u76ee\u6216\u7c7b\u522b", "Remove item or category": "\u79fb\u9664\u9879\u76ee\u6216\u7c7b\u522b", "Item not found.": "\u672a\u627e\u5230\u9879\u76ee\u3002", "Remove all": "\u5168\u90e8\u79fb\u9664", "Start typing...": "\u5f00\u59cb\u8f93\u5165...", "Refresh": "\u5237\u65b0", "Category": "\u7c7b\u522b", "Tip": "\u63d0\u793a", "Anatomy\u0004Feather": "\u7fbd\u5316", "Anatomy\u0004Fishbone": "\u9c7c\u9aa8", "Select\u0004None": "\u65e0", "Select layers": "\u6240\u9009\u56fe\u5c42", "Active composition": "\u6fc0\u6d3b\u7684\u5408\u6210", "Selected compositions": "\u9009\u4e2d\u7684\u5408\u6210", "All compositions": "\u6240\u6709\u5408\u6210", "The '%1' panel is not installed.": "'%1' \u9762\u677f\u672a\u5b89\u88c5\u3002", "Permanently disable this alert.": "\u6c38\u4e45\u7981\u7528\u6b64\u63d0\u9192\u3002", "You can disable this alert dialog from showing before long operations.\nLayer Controls state won't be changed.": "\u4f60\u53ef\u4ee5\u5728\u957f\u65f6\u95f4\u4f5c\u4e1a\u524d\u7981\u7528\u6b64\u63d0\u9192\u5bf9\u8bdd\u6846\u7684\u663e\u793a\u3002\n\u56fe\u5c42\u63a7\u5236\u72b6\u6001\u4e0d\u4f1a\u6539\u53d8\u3002", "This alert will be disabled.": "\u6b64\u63d0\u9192\u5c06\u88ab\u7981\u7528\u3002", "Ignore": "\u5ffd\u7565", "Hide layer controls": "\u9690\u85cf\u56fe\u5c42\u63a7\u5236", "Magic is happening...": "\u795e\u5947\u7684\u4e8b\u60c5\u6b63\u5728\u53d1\u751f...", "Project Root": "\u5de5\u7a0b\u6839\u76ee\u5f55", "After Effects Layer\u0004Shape": "\u5f62\u72b6", "Rectangle": "\u77e9\u5f62", "Rounded rectangle": "\u5706\u89d2\u77e9\u5f62", "The pseudo effect file does not exist.": "\u4f2a\u6548\u679c\u6587\u4ef6\u4e0d\u5b58\u5728.", "Invalid pseudo effect file or match name.": "\u975e\u6cd5\u7684\u4f2a\u6548\u679c\u6587\u4ef6\u6216\u5339\u914d\u540d\u79f0.", "Sanity status: Unknown": "\u5065\u5eb7\u72b6\u6001\uff1a\u672a\u77e5", "Sanity status: OK": "\u5065\u5eb7\u72b6\u6001\uff1a\u597d", "Sanity status: Information": "\u5065\u5eb7\u72b6\u6001\uff1a\u60c5\u62a5", "Sanity status: Warning": "\u5065\u5eb7\u72b6\u6001\uff1a\u8b66\u544a", "Sanity status: Danger": "\u5065\u5eb7\u72b6\u6001\uff1a\u5371\u9669", "Sanity status: Critical": "\u5065\u5eb7\u72b6\u6001\uff1a\u4e25\u91cd", "Sanity status: Fatal": "\u5065\u5eb7\u72b6\u6001\uff1a\u81f4\u547d", "Unknown": "\u672a\u77e5", "Information": "\u4fe1\u606f", "Warning": "\u8b66\u544a", "Danger": "\u5371\u9669", "Critical": "\u4e25\u91cd\u7684", "Fatal": "\u81f4\u547d\u7684", "Run all tests": "\u8fd0\u884c\u6240\u6709\u6d4b\u8bd5", "Run all the tests and displays the results.": "\u8fd0\u884c\u6240\u6709\u6d4b\u8bd5\u5e76\u663e\u793a\u7ed3\u679c\u3002", "Toggle this test for the current project only.": "\u4ec5\u9488\u5bf9\u5f53\u524d\u5de5\u7a0b\u542f\u7528\u6216\u7981\u7528\u6b64\u6d4b\u8bd5\u3002", "Enable or disable automatic live-fix.": "\u542f\u7528\u6216\u7981\u7528\u81ea\u52a8\u5b9e\u65f6\u4fee\u590d\u3002", "Fix now.": "\u7acb\u5373\u4fee\u590d\u3002", "Run the current test.": "\u8fd0\u884c\u5f53\u524d\u6d4b\u8bd5\u3002", "Change the test settings.": "\u4fee\u6539\u6d4b\u8bd5\u8bbe\u5b9a\u3002", "Test every:": "\u6d4b\u8bd5\u5468\u671f\uff1a", "Size limit (MB)": "\u5927\u5c0f\u9650\u5236 (MB)", "Maximum number of items": "\u6700\u5927\u9879\u76ee\u6570", "Maximum number of precompositions in the root folder": "\u6839\u76ee\u5f55\u4e2d\u7684\u6700\u5927\u9884\u5408\u6210\u6570", "Default folder for precompositions": "\u9884\u5408\u6210\u7684\u9ed8\u8ba4\u6587\u4ef6\u5939", "Maximum unused comps in the project": "\u5de5\u7a0b\u4e2d\u7684\u6700\u5927\u672a\u4f7f\u7528\u5408\u6210\u6570", "Folder for main comps (leave empty for project root)": "\u4e3b\u5408\u6210\u6587\u4ef6\u5939\uff08\u7559\u7a7a\u5219\u5de5\u7a0b\u6839\u76ee\u5f55\uff09", "Maximum memory (GB)": "\u6700\u5927\u5185\u5b58 (GB)", "Maximum number of essential properties in a comp": "\u5408\u6210\u4e2d\u57fa\u672c\u5c5e\u6027\u7684\u6700\u5927\u6570\u91cf", "Time limit before saving the project (mn)": "\u4fdd\u5b58\u5de5\u7a0b\u524d\u7684\u65f6\u95f4\u9650\u5236\uff08\u5206\u949f\uff09", "Uptime limit (mn)": "\u8fd0\u884c\u65f6\u95f4\u9650\u5236\uff08\u5206\u949f\uff09", "Composition Names": "\u5408\u6210\u540d", "Layer Names": "\u56fe\u5c42\u540d", "Expression engine": "\u8868\u8fbe\u5f0f\u5f15\u64ce", "Project size": "\u5de5\u7a0b\u5927\u5c0f", "Project items": "\u5de5\u7a0b\u9879\u76ee", "Duplicated footages": "\u91cd\u590d\u7684\u7d20\u6750", "Unused footages": "\u672a\u88ab\u4f7f\u7528\u7684\u7d20\u6750", "Precompositions": "\u9884\u5408\u6210", "Main compositions": "\u4e3b\u5408\u6210", "Memory in use": "\u5185\u5b58\u4f7f\u7528\u91cf", "Essential properties": "\u57fa\u672c\u5c5e\u6027", "Time since last save": "\u4e0a\u6b21\u4fdd\u5b58\u540e\u7684\u65f6\u95f4", "Up time": "\u8fd0\u884c\u65f6\u95f4", "The project needs to be saved first.": "\u9700\u8981\u5148\u4fdd\u5b58\u5de5\u7a0b\u3002", "Project": "\u5de5\u7a0b", "Set a note for the current project": "\u4e3a\u5f53\u524d\u5de5\u7a0b\u8bbe\u5b9a\u4e00\u4e2a\u7b14\u8bb0", "Composition": "\u5408\u6210", "Set a note for the current composition": "\u4e3a\u5f53\u524d\u5408\u6210\u8bbe\u5b9a\u4e00\u4e2a\u7b14\u8bb0", "Text file": "\u6587\u672c\u6587\u4ef6", "Select the file where to save the notes.": "\u9009\u62e9\u4fdd\u5b58\u7b14\u8bb0\u7684\u6587\u4ef6\u3002", "Reloads the note": "\u91cd\u65b0\u52a0\u8f7d\u7b14\u8bb0", "New line: Ctrl/Cmd + Enter": "\u65b0\u8d77\u4e00\u884c\uff1aCtrl + Enter", "file\u0004Open...": "\u6253\u5f00...", "file\u0004Save as...": "\u53e6\u5b58\u4e3a...", "Show envelops": "\u663e\u793a\u5305\u7edc\u7ebf", "Show noodles": "\u663e\u793a\u5f39\u8df3", "Create new composition": "\u521b\u5efa\u65b0\u5408\u6210", "[Alt]: Create and build in a new composition.": "[Alt]\uff1a\u521b\u5efa\u5e76\u6784\u5efa\u4e00\u4e2a\u65b0\u5408\u6210\u3002", "Create OCO Meta-rig": "\u521b\u5efa OCO Meta-\u7ed1\u5b9a", "Meta-Rig name": "Meta-\u7ed1\u5b9a \u540d\u79f0", "Meta-Rig settings.": "Meta-\u7ed1\u5b9a \u8bbe\u7f6e\u3002", "Meta-Rig": "Meta-\u7ed1\u5b9a", "Build selected Meta-Rig.": "\u6784\u5efa\u9009\u4e2d\u7684 Meta-\u7ed1\u5b9a\u3002", "Create a new Meta-Rig from selected bones or create a new category.": "\u7528\u9009\u4e2d\u7684\u9aa8\u9abc\u521b\u5efa\u4e00\u4e2a\u65b0\u7684 Meta-\u7ed1\u5b9a \u6216\u521b\u5efa\u4e00\u4e2a\u65b0\u7684\u5206\u7c7b\u3002", "Edit the selected Meta-Rig or category.": "\u7f16\u8f91\u9009\u4e2d\u7684 Meta-\u7ed1\u5b9a \u6216\u5206\u7c7b\u3002", "Remove the selected Meta-Rig or category from library.": "\u4ece\u5e93\u4e2d\u5220\u9664\u6240\u9009\u7684 Meta-\u7ed1\u5b9a \u6216\u5206\u7c7b\u3002", "Sorry, the OCO library folder can't be found.": "\u62b1\u6b49\uff0c\u65e0\u6cd5\u627e\u5230 OCO \u52a8\u753b\u5e93\u6587\u4ef6\u5939\u3002", "Select the OCO.config file.": "\u9009\u62e9 OCO.config \u6587\u4ef6\u3002", "Create OCO Meta-Rig": "\u521b\u5efa OCO Meta-\u7ed1\u5b9a", "Selected bones": "\u9009\u62e9\u9aa8\u9abc", "All bones": "\u6240\u6709\u9aa8\u9abc", "Icon": "\u56fe\u6807", "Choose an icon to asssicate with the new Meta-Rig": "\u9009\u62e9\u4e00\u4e2a\u4e0e\u65b0\u7684 Meta-\u7ed1\u5b9a \u76f8\u5173\u8054\u7684\u56fe\u6807", "Meta-Rig Name": "Meta-\u7ed1\u5b9a \u540d\u79f0", "Choose the name of the meta-rig.": "\u9009\u62e9 Meta-\u7ed1\u5b9a \u7684\u540d\u79f0\u3002", "Character height:": "\u89d2\u8272\u9ad8\u5ea6\uff1a", "cm": "\u5398\u7c73", "Export the selected armature to an OCO Meta-Rig file.": "\u5bfc\u51fa\u9009\u4e2d\u7684\u9aa8\u9abc\u5230\u4e00\u4e2a OCO Meta-\u7ed1\u5b9a \u6587\u4ef6\u3002", "Please, choose a name for the meta-rig": "\u8bf7\u4e3a Meta-\u7ed1\u5b9a \u9009\u62e9\u4e00\u4e2a\u540d\u5b57", "The file: \"{#}\" already exists.\nDo you want to overwrite this file?": "\u6587\u4ef6: \"{#}\" \u5df2\u5b58\u5728\u3002\n\u4f60\u60f3\u8981\u8986\u76d6\u6b64\u6587\u4ef6\u5417\uff1f", "Sorry, we can't save an OCO file directly in the current category.": "\u62b1\u6b49\uff0c\u6211\u4eec\u4e0d\u80fd\u76f4\u63a5\u5728\u5f53\u524d\u5206\u7c7b\u4e2d\u4fdd\u5b58 OCO \u6587\u4ef6\u3002", "Are you sure you want to remove the Meta-Rig \"{#}\"?": "\u60a8\u786e\u5b9a\u8981\u79fb\u9664 Meta-\u7ed1\u5b9a \"{#}\" \uff1f", "Are you sure you want to remove the category \"{#}\" and all its meta-rigs?": "\u4f60\u786e\u5b9a\u8981\u79fb\u9664\u5206\u7c7b \"{#}\" \u53ca\u5176\u6240\u6709 Meta-\u7ed1\u5b9a \u5417\uff1f", "Run script": "\u8fd0\u884c\u811a\u672c", "All categories": "\u6240\u6709\u7c7b\u522b", "Dockable Scripts": "\u53ef\u505c\u9760\u811a\u672c", "Ae Scripts": "Ae \u811a\u672c", "Startup Scripts": "\u5f00\u673a\u811a\u672c", "Shutdown Scripts": "\u5173\u673a\u811a\u672c", "Script settings": "\u811a\u672c\u8bbe\u7f6e", "Select icon": "\u9009\u62e9\u56fe\u6807", "Script name": "\u811a\u672c\u540d\u79f0", "Open scripts with...": "\u6253\u5f00\u811a\u672c...", "Select an application to open the scripts.\nLeave the field empty to use the system default.": "\u9009\u62e9\u8981\u6253\u5f00\u811a\u672c\u7684\u5e94\u7528\u7a0b\u5e8f\u3002\n\u4fdd\u7559\u7a7a\u767d\u5219\u4f7f\u7528\u7cfb\u7edf\u9ed8\u8ba4\u3002", "Use the Duik quick editor.": "\u4f7f\u7528 Duik \u5feb\u901f\u7f16\u8f91\u5668\u3002", "Use the Duik quick script editor to edit the selected script.": "\u4f7f\u7528 Duik \u5feb\u901f\u811a\u672c\u7f16\u8f91\u5668\u7f16\u8f91\u9009\u4e2d\u7684\u811a\u672c\u3002", "Run the selected script.\n\n[Alt]: Run the script as a standard script even if it's a dockable ScriptUI panel.": "\u8fd0\u884c\u9009\u4e2d\u7684\u811a\u672c\u3002\n\n[Alt]: \u4f5c\u4e3a\u6807\u51c6\u811a\u672c\u8fd0\u884c\uff0c\u5373\u4f7f\u5b83\u662f\u4e00\u4e2a\u53ef\u505c\u9760\u811a\u672c\u9762\u677f\u3002", "Add a new script or a category to the library.": "\u6dfb\u52a0\u4e00\u4e2a\u65b0\u811a\u672c\u6216\u4e00\u4e2a\u7c7b\u522b\u5230\u5e93\u3002", "Removes the selected script or category from the library.": "\u4ece\u5e93\u4e2d\u79fb\u9664\u9009\u4e2d\u7684\u811a\u672c\u6216\u7c7b\u522b\u3002", "Edit the selected script.\n\n[Alt]: Use the Duik quick editor.": "\u7f16\u8f91\u9009\u4e2d\u7684\u811a\u672c\u3002\n\n[Alt]: \u4f7f\u7528 Duik \u5feb\u901f\u7f16\u8f91\u5668\u3002", "Script not found": "\u672a\u627e\u5230\u811a\u672c", "Sorry, we can't save a script directly in the current category.": "\u62b1\u6b49\uff0c\u6211\u4eec\u4e0d\u80fd\u5728\u5f53\u524d\u7c7b\u522b\u4e2d\u76f4\u63a5\u4fdd\u5b58\u811a\u672c\u3002", "Add new scripts to the library.": "\u6dfb\u52a0\u65b0\u811a\u672c\u5230\u5e93\u3002", "Home panel enabled": "\u4e3b\u9762\u677f\u5df2\u542f\u7528", "The home panel helps Duik to launch much faster.\nDisabling it may make the launch time of Duik much slower.": "\u4e3b\u9762\u677f\u6709\u52a9\u4e8e Duik \u66f4\u5feb\u5730\u542f\u52a8\u3002\n\u7981\u7528\u5b83\u53ef\u80fd\u4f1a\u4f7f Duik \u542f\u52a8\u5f97\u66f4\u6162\u3002", "Home panel disabled": "\u4e3b\u9762\u677f\u5df2\u7981\u7528", "Layer controls alert enabled": "\u5df2\u542f\u7528\u56fe\u5c42\u63a7\u5236\u63d0\u9192", "You can disable the \"Layer controls\" alert dialog which is shown before long operations.": "\u60a8\u53ef\u4ee5\u7981\u7528\u5728\u957f\u65f6\u95f4\u4f5c\u4e1a\u4e4b\u524d\u663e\u793a\u7684\u201c\u56fe\u5c42\u63a7\u5236\u201d\u63d0\u9192\u5bf9\u8bdd\u6846\u3002", "Layer controls alert disabled": "\u5df2\u7981\u7528\u56fe\u5c42\u63a7\u5236\u63d0\u9192", "Composition tools (crop, change settings...)": "\u5408\u6210\u5de5\u5177\uff08\u88c1\u5207\uff0c\u66f4\u6539\u8bbe\u7f6e...\uff09", "Layer": "\u56fe\u5c42", "Text": "\u6587\u672c", "Text tools (rename, search and replace...)": "\u6587\u672c\u5de5\u5177 (\u91cd\u547d\u540d\u3001\u641c\u7d22\u548c\u66ff\u6362...)", "Scripting": "\u811a\u672c", "Scripting tools": "\u811a\u672c\u5de5\u5177", "Crops the selected precompositions using the bounds of their masks.": "\u4f7f\u7528\u81ea\u8eab\u906e\u7f69\u7684\u8fb9\u754c\u6765\u88c1\u5207\u9009\u4e2d\u7684\u9884\u5408\u6210\u3002", "Sets the current or selected composition(s) settings, also changing the settings of all precompositions.": "\u8bbe\u5b9a\u5f53\u524d\u6216\u9009\u4e2d\u7684\u5408\u6210\u8bbe\u7f6e\uff0c\u540c\u65f6\u66f4\u6539\u6240\u6709\u9884\u5408\u6210\u7684\u8bbe\u7f6e\u3002", "Rename": "\u91cd\u547d\u540d", "Renames the selected items (layers, pins, project items...)": "\u91cd\u547d\u540d\u9009\u4e2d\u7684\u9879\u76ee\uff08\u56fe\u5c42\u3001\u63a7\u70b9\u3001\u5de5\u7a0b\u9879\u76ee...\uff09", "Puppet pins": "\u4eba\u5076\u63a7\u70b9", "Update expressions": "\u66f4\u65b0\u8868\u8fbe\u5f0f", "Automatically updates the expressions.": "\u81ea\u52a8\u66f4\u65b0\u8868\u8fbe\u5f0f\u3002", "Remove the first digits": "\u79fb\u9664\u7b2c\u4e00\u4e2a\u6570\u5b57", "digits": "\u6570\u5b57", "Remove the last digits": "\u79fb\u9664\u6700\u540e\u4e00\u4e2a\u6570\u5b57", "Number from": "\u6570\u5b57\u6765\u81ea\u4e8e", "Reverse": "\u53cd\u5411", "Number from last to first.": "\u6570\u5b57\u4ece\u4e0a\u4e00\u4e2a\u5230\u7b2c\u4e00\u4e2a\u3002", "Prefix": "\u524d\u7f00", "Suffix": "\u540e\u7f00", "Search and replace": "\u641c\u7d22\u548c\u66ff\u6362", "Searches and replaces text in the project.": "\u5728\u5de5\u7a0b\u4e2d\u641c\u7d22\u5e76\u66ff\u6362\u6587\u672c\u3002", "Expressions": "\u8868\u8fbe\u5f0f", "Texts": "\u6587\u672c", "All Compositions": "\u6240\u6709\u5408\u6210", "Compositions": "\u5408\u6210", "Footages": "\u7d20\u6750", "Folders": "\u6587\u4ef6\u5939", "All items": "\u6240\u6709\u9879\u76ee", "Selected items": "\u9009\u4e2d\u7684\u9879\u76ee", "Case sensitive": "\u533a\u5206\u5927\u5c0f\u5199", "Search": "\u641c\u7d22", "Replace": "\u66ff\u6362", "Search and replace text in the project.": "\u5728\u5de5\u7a0b\u4e2d\u641c\u7d22\u5e76\u66ff\u6362\u6587\u672c\u3002", "Script library": "\u811a\u672c\u5e93", "Quickly access and run all your scripts and panels.": "\u5feb\u901f\u8bbf\u95ee\u5e76\u8fd0\u884c\u6240\u6709\u811a\u672c\u548c\u9762\u677f\u3002", "Scriptify expression": "\u811a\u672c\u5316\u8868\u8fbe\u5f0f", "Generate a handy ExtendScript code to easily include the selected expression into a script.": "\u751f\u6210\u4e00\u4e2a\u65b9\u4fbf\u6613\u7528\u7684 ExtendScript \u4ee3\u7801\u6765\u8f7b\u677e\u5730\u5c06\u9009\u4e2d\u7684\u8868\u8fbe\u5f0f\u5305\u542b\u5230\u811a\u672c\u4e2d\u3002", "Script editor": "\u811a\u672c\u7f16\u8f91\u5668", "A quick editor for editing and running simple scripts and snippets.": "\u7528\u4e8e\u7f16\u8f91\u548c\u8fd0\u884c\u7b80\u5355\u811a\u672c\u548c\u4ee3\u7801\u7247\u6bb5\u7684\u5feb\u901f\u7f16\u8f91\u5668\u3002", "Sanity status": "\u5065\u5eb7\u72b6\u6001", "[Alt]: One controller for all layers.\n[Ctrl]: Parent layers to the controllers.": "[Alt]: \u4e00\u4e2a\u6240\u6709\u56fe\u5c42\u7684\u63a7\u5236\u5668\u3002\n[Ctrl]: \u63a7\u5236\u5668\u4f5c\u4e3a\u56fe\u5c42\u7684\u7236\u7ea7\u3002", "Art": "\u827a\u672f", "Adjustment": "\u8c03\u6574", "Reposition the anchor points of all selected layers.": "\u91cd\u65b0\u5b9a\u4f4d\u6240\u6709\u9009\u4e2d\u56fe\u5c42\u7684\u951a\u70b9\u3002", "Use Full bones (with envelop and noodle)": "\u4f7f\u7528\u5168\u9aa8(\u5e26\u6709\u87ba\u4e1d\u548c\u566a\u97f3)", "Use Light bones": "\u4f7f\u7528\u8f7b\u578b\u9aa8\u5934", "Include masks": "\u5305\u542b\u8499\u7248", "Use the masks too to compute the bounds of the layers when repositionning the anchor point.": "\u5f53\u91cd\u65b0\u5b9a\u4f4d\u951a\u70b9\u65f6\uff0c\u4e5f\u4f7f\u7528\u8499\u7248\u6765\u8ba1\u7b97\u56fe\u5c42\u7684\u8fb9\u754c\u3002", "Margin": "\u8fb9\u8ddd", "Select the layer (texture/map)": "\u9009\u62e9\u56fe\u5c42 (\u7eb9\u7406/\u6620\u5c04)", "Select the layer (texture) to use as an effector.": "\u9009\u62e9\u56fe\u5c42\uff08\u7eb9\u7406\uff09\u4f5c\u4e3a\u6548\u679c\u5668\u3002", "Connect properties": "\u8fde\u63a5\u5c5e\u6027", "Align layers.": "\u5bf9\u9f50\u56fe\u5c42.", "All selected layers will be aligned\nto the last selected one.": "\u6240\u6709\u9009\u4e2d\u7684\u56fe\u5c42\u90fd\u4f1a\u5bf9\u9f50\n\u5230\u6700\u540e\u9009\u4e2d\u7684\u90a3\u4e2a\u3002", "Clean Keyframes.\nAutomates the animation process, and makes it easier to control:\n- Anticipation\n- Motion interpolation\n- Overlap\n- Follow through or Bounce\n- Soft Body simulation\n": "\u6e05\u7406\u5173\u952e\u5e27\u3002\n\u4f7f\u52a8\u753b\u8fc7\u7a0b\u81ea\u52a8\u5316\uff0c \u5e76\u4f7f\u5b83\u66f4\u5bb9\u6613\u63a7\u5236\uff1a\n- \u9884\u6d4b\n- \u8fd0\u52a8\u63d2\u503c\n- \u91cd\u53e0\n- \u987a\u52bf\u6216\u53cd\u5f39\n- \u8f6f\u4f53\u6a21\u62df\n", "Alive (anticipation + interpolation + follow through)": "\u52a8\u753b\uff08\u9884\u6d4b+\u63d2\u503c+\u987a\u52bf\uff09", "The default animation, with anticipation, motion interpolation and follow through.": "\u9ed8\u8ba4\u52a8\u753b\uff0c\u5e26\u6709\u9884\u6d4b\u3001\u8fd0\u52a8\u63d2\u503c\u548c\u987a\u52bf\u3002", "Inanimate (interpolation + follow through)": "\u975e\u52a8\u753b\uff08\u63d2\u503c+\u987a\u52bf\uff09", "For inanimate objects.\nDeactivate the anticipation.": "\u5bf9\u4e8e\u975e\u52a8\u753b\u5bf9\u8c61\u3002\n\u505c\u7528\u9884\u6d4b\u3002", "True stop (anticipation + interpolation)": "\u771f\u5b9e\u5149\u5708\uff08\u9884\u6d4b+\u63d2\u503c\uff09", "Deactivate the follow through animation.": "\u505c\u7528\u987a\u52bf\u52a8\u753b\u3002", "Exact keyframes (interpolation only)": "\u7cbe\u786e\u7684\u5173\u952e\u5e27\uff08\u4ec5\u9650\u63d2\u503c\uff09", "Deactivates anticipation and follow through, and use the exact keyframe values.\nGenerate only the motion interpolation.": "\u505c\u7528\u9884\u6d4b\u548c\u987a\u52bf\uff0c\u5e76\u4f7f\u7528\u786e\u5207\u7684\u5173\u952e\u5e27\u503c\u3002\n\u4ec5\u751f\u6210\u8fd0\u52a8\u63d2\u503c\u3002", "Spring (follow through only)": "\u5f39\u6027\uff08\u4ec5\u987a\u52bf\uff09", "Use AE keyframe interpolation and just animate the follow through.": "\u4f7f\u7528 AE \u5173\u952e\u5e27\u63d2\u503c\u5e76\u5236\u4f5c\u987a\u52bf\u52a8\u753b\u3002", "Spring (no simulation)": "\u5f39\u6027\uff08\u975e\u6a21\u62df\uff09", "A lighter version of the spring, which works only if the property has it's own keyframes.\nMotion from parent layers or the anchor point of the layer itself will be ignored.": "\u5f39\u6027\u7684\u4e00\u4e2a\u8f83\u8f7b\u7248\u672c\uff0c\u5b83\u53ea\u5728\u5c5e\u6027\u6709\u81ea\u5df1\u7684\u5173\u952e\u5e27\u65f6\u624d\u4f1a\u8d77\u4f5c\u7528\u3002\n\u6765\u81ea\u7236\u5c42\u6216\u81ea\u8eab\u951a\u70b9\u7684\u8fd0\u52a8\u5c06\u88ab\u5ffd\u7565\u3002", "Bounce (follow through only)": "\u53cd\u5f39\uff08\u4ec5\u987a\u52bf\uff09", "Use AE keyframe interpolation and just animate a bounce at the end.": "\u4f7f\u7528 AE \u5173\u952e\u5e27\u63d2\u503c\u5e76\u5728\u6700\u540e\u5236\u4f5c\u4e00\u4e2a\u53cd\u5f39\u7684\u52a8\u753b\u3002", "Bounce (no simulation)": "\u53cd\u5f39\uff08\u975e\u6a21\u62df\uff09", "Limits": "\u9650\u5236", "Limit the value the property can get.": "\u9650\u5236\u5c5e\u6027\u80fd\u83b7\u5f97\u7684\u503c\u3002", "Adjusts the exposure of the animation\n(changes and animates the framerate)\n\n[Ctrl]: (Try to) auto-compute the best values.": "\u8c03\u6574\u52a8\u753b\u7684\u66dd\u5149\u5ea6\n\uff08\u53d8\u52a8\u5e27\u7387\uff09\n\n[Ctrl]\uff1a\uff08\u5c1d\u8bd5\uff09\u81ea\u52a8\u8ba1\u7b97\u51fa\u6700\u4f73\u503c\u3002", "Automatically rig armatures (use the Links & constraints tab for more options).": "\u81ea\u52a8\u7ed1\u5b9a\u5173\u8282\uff08\u4f7f\u7528\u94fe\u63a5\u4e0e\u7ea6\u675f\u9009\u9879\u5361\u83b7\u53d6\u66f4\u591a\u9009\u9879\uff09\u3002", "3-Layer rig:": "\u4e09\u56fe\u5c42\u7ed1\u5b9a\uff1a", "Long chain rig:": "\u957f\u94fe\u7ed1\u5b9a\uff1a", "Create a root controller": "\u521b\u5efa\u4e00\u4e2a\u8db3\u90e8\u63a7\u5236\u5668\u3002", "Baking:": "\u70d8\u7119\u4e2d\uff1a", "Bake envelops": "\u70d8\u7119\u5305\u7edc", "Remove deactivated noodles.": "\u5220\u9664\u505c\u7528\u7684\u4e71\u5f39\u3002", "Add a list to the selected properties.": "\u5c06\u5217\u8868\u6dfb\u52a0\u5230\u9009\u4e2d\u7684\u5c5e\u6027\u3002", "[Alt]: Adds a keyframe to the second slot (and quickly reveal it with [U] in the timeline).": "[Alt]: \u5c06\u4e00\u4e2a\u5173\u952e\u5e27\u6dfb\u52a0\u5230\u7b2c\u4e8c\u4e2a\u69fd\u4f4d(\u5e76\u4e14\u5728\u65f6\u95f4\u7ebf\u4e2d\u4f7f\u7528 [U] \u5feb\u901f\u663e\u793a)\u3002"} \ No newline at end of file diff --git a/src/Scripts/ScriptUI Panels/inc/tr/Duik_zh_CN.json.jsxinc b/src/Scripts/ScriptUI Panels/inc/tr/Duik_zh_CN.json.jsxinc index e2ab02e79..777bbd5fc 100644 --- a/src/Scripts/ScriptUI Panels/inc/tr/Duik_zh_CN.json.jsxinc +++ b/src/Scripts/ScriptUI Panels/inc/tr/Duik_zh_CN.json.jsxinc @@ -1,2 +1,2 @@ -var Duik_zh_CN = new DuBinary( "{\"\": {\"language\": \"zh_CN\", \"plural-forms\": \"nplurals=1; plural=0;\"}, \"Adjustment layer\": \"\\u8c03\\u6574\\u56fe\\u5c42\", \"Null\": \"\\u7a7a\", \"Solid\": \"\\u56fa\\u6001\", \"Animation library\": \"\\u52a8\\u753b\\u5e93\", \"Most used\": \"\\u6700\\u5e38\\u7528\\u7684\", \"Recent\": \"\\u6700\\u8fd1\", \"Favorites\": \"\\u6536\\u85cf\\u5939\", \"All properties\": \"\\u6240\\u6709\\u5c5e\\u6027\", \"Keyframes only\": \"\\u4ec5\\u5173\\u952e\\u5e27\", \"Position\": \"\\u4f4d\\u7f6e\", \"Rotation\": \"\\u65cb\\u8f6c\", \"Scale\": \"\\u7f29\\u653e\", \"Opacity\": \"\\u900f\\u660e\\u5ea6\", \"Masks\": \"\\u8499\\u7248\", \"Effects\": \"\\u6548\\u679c\", \"Offset values\": \"\\u504f\\u79fb\\u503c\", \"Offset current values.\": \"\\u504f\\u79fb\\u5f53\\u524d\\u503c\\u3002\", \"Absolute\": \"\\u7edd\\u5bf9\\u503c\", \"Absolute values (replaces current values).\": \"\\u7edd\\u5bf9\\u503c (\\u66ff\\u6362\\u5f53\\u524d\\u503c)\\u3002\", \"Reverse keyframes\": \"\\u53cd\\u5411\\u5173\\u952e\\u5e27\", \"Reverses the animation in time.\": \"\\u5728\\u65f6\\u95f4\\u5185\\u53cd\\u5411\\u52a8\\u753b\\u3002\", \"Apply\": \"\\u5e94\\u7528\", \"Edit category name\": \"\\u7f16\\u8f91\\u7c7b\\u522b\\u540d\\u79f0\", \"New Category\": \"\\u65b0\\u5efa\\u7c7b\\u522b\", \"Create animation\": \"\\u521b\\u5efa\\u52a8\\u753b\", \"Bake Expressions\": \"\\u70d8\\u7119\\u8868\\u8fbe\\u5f0f\", \"Animation name\": \"\\u52a8\\u753b\\u540d\\u79f0\", \"OK\": \"\\u597d\\u7684\", \"Save animation.\": \"\\u4fdd\\u5b58\\u52a8\\u753b\\u3002\", \"This animation already exists.\\nDo you want to overwrite it?\": \"\\u6b64\\u52a8\\u753b\\u5df2\\u5b58\\u5728\\uff0c\\u662f\\u5426\\u8986\\u76d6\\uff1f\", \"Animation settings.\": \"\\u52a8\\u753b\\u8bbe\\u7f6e\\u3002\", \"Update thumbnail\": \"\\u66f4\\u65b0\\u7f29\\u7565\\u56fe\", \"Updates the thumbnail for the selected item.\": \"\\u66f4\\u65b0\\u9009\\u4e2d\\u9879\\u76ee\\u7684\\u7f29\\u7565\\u56fe\\u3002\", \"Update animation\": \"\\u66f4\\u65b0\\u52a8\\u753b\", \"Updates the current animation.\": \"\\u66f4\\u65b0\\u5f53\\u524d\\u52a8\\u753b\\u3002\", \"Favorite\": \"\\u6536\\u85cf\", \"Animation\": \"\\u52a8\\u753b\", \"Apply selected animation.\": \"\\u5e94\\u7528\\u9009\\u4e2d\\u7684\\u52a8\\u753b\", \"[Shift]: More options...\": \"[Shift]\\ufe30\\u66f4\\u591a\\u9009\\u9879...\", \"Open the folder in the file explorer/finder.\": \"\\u5728\\u6587\\u4ef6\\u7ba1\\u7406\\u5668/\\u8bbf\\u8fbe\\u4e2d\\u6253\\u5f00\\u6587\\u4ef6\\u5939\\u3002\", \"[Alt]: Select the library location.\": \"[Alt]: \\u9009\\u62e9\\u5e93\\u4f4d\\u7f6e\\u3002\", \"Add selected animation to library or create new category.\": \"\\u5c06\\u9009\\u4e2d\\u7684\\u52a8\\u753b\\u6dfb\\u52a0\\u5230\\u5e93\\u6216\\u521b\\u5efa\\u65b0\\u7684\\u7c7b\\u522b\\u3002\", \"Edit the selected animation or category.\": \"\\u7f16\\u8f91\\u9009\\u4e2d\\u7684\\u52a8\\u753b\\u6216\\u7c7b\\u522b\\u3002\", \"Remove the selected animation or category from library.\": \"\\u4ece\\u5e93\\u4e2d\\u5220\\u9664\\u9009\\u4e2d\\u7684\\u52a8\\u753b\\u6216\\u7c7b\\u522b\\u3002\", \"Sorry, the animation library folder can't be found.\": \"\\u62b1\\u6b49\\uff0c\\u65e0\\u6cd5\\u627e\\u5230\\u52a8\\u753b\\u5e93\\u6587\\u4ef6\\u5939\\u3002\", \"Select the folder containing the animation library.\": \"\\u9009\\u62e9\\u5305\\u542b\\u52a8\\u753b\\u5e93\\u7684\\u6587\\u4ef6\\u5939\\u3002\", \"Sorry, we can't save an animation directly in the current category.\": \"\\u62b1\\u6b49\\uff0c\\u6211\\u4eec\\u4e0d\\u80fd\\u76f4\\u63a5\\u5728\\u5f53\\u524d\\u7c7b\\u522b\\u4e2d\\u4fdd\\u5b58\\u52a8\\u753b\\u3002\", \"Sorry, we can't create a sub-category in the current category.\": \"\\u62b1\\u6b49\\uff0c\\u6211\\u4eec\\u4e0d\\u80fd\\u5728\\u5f53\\u524d\\u7c7b\\u522b\\u4e2d\\u521b\\u5efa\\u5b50\\u7c7b\\u522b\\u3002\", \"Uncategorized\": \"\\u672a\\u5206\\u7c7b\\u7684\", \"Are you sure you want to remove the animation \\\"{#}\\\"?\": \"\\u60a8\\u786e\\u5b9a\\u8981\\u79fb\\u9664\\u52a8\\u753b \\\"{#} \\\"\\u5417\\uff1f\", \"Are you sure you want to remove the category \\\"{#}\\\" and all its animations?\": \"\\u60a8\\u786e\\u5b9a\\u8981\\u79fb\\u9664\\u7c7b\\u522b \\\"{#}\\\" \\u53ca\\u5176\\u6240\\u6709\\u52a8\\u753b\\u5417\\uff1f\", \"Select Keyframes\": \"\\u9009\\u62e9\\u5173\\u952e\\u5e27\", \"Select keyframes.\": \"\\u9009\\u62e9\\u5173\\u952e\\u5e27\\u3002\", \"Time\": \"\\u65f6\\u95f4\", \"Select at a precise time.\": \"\\u9009\\u62e9\\u4e00\\u4e2a\\u51c6\\u786e\\u7684\\u65f6\\u95f4\\u3002\", \"Range\": \"\\u8303\\u56f4\", \"Select from a given range.\": \"\\u4ece\\u7ed9\\u5b9a\\u7684\\u8303\\u56f4\\u4e2d\\u9009\\u62e9\\u3002\", \"Current time\": \"\\u5f53\\u524d\\u65f6\\u95f4\", \"time\": \"\\u65f6\\u95f4\", \"time\\u0004Out\": \"\\u51fa\", \"Selected layers\": \"\\u6240\\u9009\\u56fe\\u5c42\", \"All layers\": \"\\u6240\\u6709\\u56fe\\u5c42\", \"Controllers\": \"\\u63a7\\u5236\\u5668\", \"Copy animation\": \"\\u62f7\\u8d1d\\u52a8\\u753b\", \"Copies selected keyframes.\\n\\n[Alt]: Cuts the selected keyframes.\": \"\\u62f7\\u8d1d\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u3002\\n\\n[Alt]: \\u526a\\u5207\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u3002\", \"Paste animation\": \"\\u7c98\\u8d34\\u52a8\\u753b\", \"Paste keyframes.\\n\\n[Ctrl]: Offset from current values.\\n[Alt]: Reverses the keyframes in time.\": \"\\u7c98\\u8d34\\u5173\\u952e\\u5e27\\u3002\\n\\n[Ctrl]\\uff1a\\u504f\\u79fb\\u5f53\\u524d\\u503c\\u3002\\n[Alt]\\uff1a\\u65f6\\u95f4\\u53cd\\u5411\\u5173\\u952e\\u5e27\\u3002\", \"Replace existing keyframes\": \"\\u66ff\\u6362\\u73b0\\u6709\\u7684\\u5173\\u952e\\u5e27\", \"Interpolator\": \"\\u63d2\\u503c\\u5668\", \"Control the selected keyframes with advanced but easy-to-use keyframe interpolation driven by an effect.\": \"\\u4f7f\\u7528\\u7531\\u4e00\\u4e2a\\u6548\\u679c\\u9a71\\u52a8\\u7684\\u9ad8\\u7ea7\\u4f46\\u6613\\u4e8e\\u4f7f\\u7528\\u7684\\u5173\\u952e\\u5e27\\u63d2\\u503c\\u6765\\u63a7\\u5236\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u3002\", \"Snap keys\": \"\\u5438\\u9644\\u5173\\u952e\\u5e27\", \"Snaps selected (or all) keyframes to the closest frames if they're in between.\": \"\\u5982\\u679c\\u9009\\u4e2d\\u7684\\uff08\\u6216\\u6240\\u6709\\uff09\\u5173\\u952e\\u5e27\\u5728\\u5e27\\u4e0e\\u5e27\\u4e4b\\u95f4\\u7684\\u8bdd\\uff0c\\u5219\\u5438\\u9644\\u5230\\u6700\\u8fd1\\u7684\\u5e27\\u3002\", \"Motion trail\": \"\\u52a8\\u6001\\u8f68\\u8ff9\", \"Draws a trail following the selected layers.\\n\\n[Alt]: Creates a new shape layer for each trail.\": \"\\u6cbf\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\\u7ed8\\u5236\\u8f68\\u8ff9\\u3002\\n\\n[Alt]\\uff1a\\u4e3a\\u6bcf\\u6761\\u8f68\\u8ff9\\u521b\\u5efa\\u4e00\\u4e2a\\u65b0\\u7684\\u5f62\\u72b6\\u56fe\\u5c42\\u3002\", \"IK/FK Switch\": \"IK/FK \\u5f00\\u5173\", \"Switches the selected controller between IK and FK.\\nAutomatically adds the needed keyframes at current time.\": \"\\u5728 IK \\u548c FK \\u4e4b\\u95f4\\u5207\\u6362\\u9009\\u4e2d\\u7684\\u63a7\\u5236\\u5668\\u3002\\n\\u5728\\u5f53\\u524d\\u65f6\\u95f4\\u81ea\\u52a8\\u6dfb\\u52a0\\u6240\\u9700\\u7684\\u5173\\u952e\\u5e27\\u3002\", \"Snap IK\": \"\\u5438\\u9644 IK\", \"Snaps the IK to the FK values\": \"\\u5c06 IK \\u503c\\u5438\\u9644\\u5230 FK \\u503c\\u4e0a\", \"Snap FK\": \"\\u5438\\u9644 FK\", \"Snaps the FK to the IK values\": \"\\u5c06 FK \\u503c\\u5438\\u9644\\u5230 IK \\u503c\\u4e0a\", \"Tweening\": \"\\u8865\\u95f4\", \"Split\": \"\\u62c6\\u5206\", \"Split the selected keyframes into couples of keyframes with the same value.\": \"\\u5c06\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u62c6\\u5206\\u6210\\u4e00\\u5bf9\\u7b49\\u503c\\u7684\\u5173\\u952e\\u5e27\\u3002\", \"Duration\": \"\\u65f6\\u957f\", \"video image\\u0004Frames\": \"\\u5e27\", \"Set the duration between two split keys.\": \"\\u8bbe\\u5b9a\\u4e24\\u4e2a\\u5206\\u952e\\u4e4b\\u95f4\\u7684\\u6301\\u7eed\\u65f6\\u95f4\\u3002\", \"Center\": \"\\u4e2d\\u95f4\", \"Align around the current time.\": \"\\u56f4\\u7ed5\\u5f53\\u524d\\u65f6\\u95f4\\u5bf9\\u9f50\\u3002\", \"After\": \"\\u4e4b\\u540e\", \"Add the new key after the current one.\": \"\\u5728\\u5f53\\u524d\\u5173\\u952e\\u5e27\\u4e4b\\u540e\\u6dfb\\u52a0\\u65b0\\u5173\\u952e\\u5e27\\u3002\", \"Before\": \"\\u4e4b\\u524d\", \"Add the new key before the current one.\": \"\\u5728\\u5f53\\u524d\\u5173\\u952e\\u5e27\\u4e4b\\u524d\\u6dfb\\u52a0\\u65b0\\u5173\\u952e\\u5e27\\u3002\", \"Freeze\": \"\\u51bb\\u7ed3\", \"Freezes the pose; copies the previous keyframe to the current time.\\n\\n[Alt]: Freezes the next pose (copies the next keyframe to the current time).\": \"\\u51bb\\u7ed3\\u59ff\\u52bf\\uff1b\\u62f7\\u8d1d\\u4e0a\\u4e00\\u4e2a\\u5173\\u952e\\u5e27\\u5230\\u5f53\\u524d\\u65f6\\u95f4\\u3002\\n\\n[Alt]: \\u51bb\\u7ed3\\u4e0b\\u4e00\\u4e2a\\u59ff\\u52bf (\\u5c06\\u4e0b\\u4e00\\u4e2a\\u5173\\u952e\\u5e27\\u62f7\\u8d1d\\u5230\\u5f53\\u524d\\u65f6\\u95f4)\\u3002\", \"Animated properties\": \"\\u52a8\\u6001\\u5c5e\\u6027\", \"Selected properties\": \"\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\", \"Sync\": \"\\u540c\\u6b65\", \"Tweening options\": \"\\u8865\\u95f4\\u9009\\u9879\", \"Temporal interpolation\": \"\\u65f6\\u95f4\\u63d2\\u503c\", \"Set key options\": \"\\u8bbe\\u5b9a\\u5173\\u952e\\u5e27\\u9009\\u9879\", \"Roving\": \"\\u6d6e\\u52a8\", \"Linear\": \"\\u7ebf\\u6027\", \"Ease In\": \"\\u7f13\\u8fdb\", \"Ease Out\": \"\\u7f13\\u51fa\", \"Easy Ease\": \"\\u7f13\\u52a8\", \"Continuous\": \"\\u8fde\\u7eed\", \"Hold\": \"\\u51bb\\u7ed3\", \"Keyframe options\": \"\\u5173\\u952e\\u5e27\\u9009\\u9879\", \"Add keyframes\": \"\\u6dfb\\u52a0\\u5173\\u952e\\u5e27\", \"Edit selected keyframes\": \"\\u7f16\\u8f91\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\", \"Ease options\": \"\\u7f13\\u52a8\\u9009\\u9879\", \"Reset preset list\": \"\\u91cd\\u7f6e\\u9884\\u8bbe\\u5217\\u8868\", \"Resets the preset list to the default values.\": \"\\u91cd\\u7f6e\\u9884\\u8bbe\\u5217\\u8868\\u4e3a\\u9ed8\\u8ba4\\u503c\\u3002\", \"Ease presets\": \"\\u7f13\\u52a8\\u9884\\u8bbe\", \"Add new ease preset\": \"\\u6dfb\\u52a0\\u65b0\\u7684\\u7f13\\u52a8\\u9884\\u8bbe\", \"Remove selected ease preset\": \"\\u5220\\u9664\\u9009\\u4e2d\\u7684\\u7f13\\u52a8\\u9884\\u8bbe\", \"Pick ease and velocity from selected key.\": \"\\u4ece\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u4e2d\\u83b7\\u53d6\\u7f13\\u52a8\\u548c\\u901f\\u5ea6\\u3002\", \"Apply ease and velocity to selected keyframes.\": \"\\u5bf9\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u5e94\\u7528\\u7f13\\u52a8\\u548c\\u53d8\\u901f\\u3002\", \"Set ease\": \"\\u8bbe\\u5b9a\\u7f13\\u52a8\", \"Switches in and out eases.\": \"\\u5207\\u6362\\u7f13\\u8fdb\\u7f13\\u51fa\\u3002\", \"Apply ease to selected keyframes.\": \"\\u5bf9\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u5e94\\u7528\\u7f13\\u52a8\\u3002\", \"Switches in and out velocities.\": \"\\u5207\\u6362\\u8fdb\\u51fa\\u901f\\u5ea6\\u3002\", \"Apply velocity to selected keyframes.\": \"\\u5bf9\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u5e94\\u7528\\u53d8\\u901f\\u3002\", \"Spatial interpolation\": \"\\u7a7a\\u95f4\\u63d2\\u503c\", \"Set the spatial interpolation to linear for selected keyframes.\": \"\\u4e3a\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u8bbe\\u5b9a\\u7ebf\\u6027\\u7684\\u7a7a\\u95f4\\u63d2\\u503c\\u3002\", \"Set the spatial interpolation to B\\u00e9zier for selected keyframes.\": \"\\u4e3a\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u8bbe\\u5b9a\\u8d1d\\u585e\\u5c14\\u7684\\u7a7a\\u95f4\\u63d2\\u503c\\u3002\", \"Set the spatial interpolation to B\\u00e9zier Out for selected keyframes.\": \"\\u4e3a\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u8bbe\\u5b9a\\u8d1d\\u585e\\u5c14\\u51fa\\u7684\\u7a7a\\u95f4\\u63d2\\u503c\\u3002\", \"Set the spatial interpolation to B\\u00e9zier In for selected keyframes.\": \"\\u4e3a\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u8bbe\\u5b9a\\u8d1d\\u585e\\u5c14\\u5165\\u7684\\u7a7a\\u95f4\\u63d2\\u503c\\u3002\", \"Fix\": \"\\u4fee\\u590d\", \"Automatically fix spatial interpolation for selected keyframes.\": \"\\u81ea\\u52a8\\u4fee\\u590d\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u7684\\u7a7a\\u95f4\\u63d2\\u503c\\u3002\", \"Quickly save, export, import and apply animations from predefined folders.\": \"\\u4ece\\u9884\\u8bbe\\u6587\\u4ef6\\u5939\\u4e2d\\u5feb\\u901f\\u4fdd\\u5b58\\u3001\\u5bfc\\u5165\\u548c\\u5e94\\u7528\\u52a8\\u753b\\u3002\", \"Sequence\": \"\\u5e8f\\u5217\", \"Sequence layers or keyframes.\\n\\n[Ctrl]: Sequence keyframes instead of layers\\n[Alt]: Reverse\": \"\\u5e8f\\u5217\\u56fe\\u5c42\\u6216\\u5173\\u952e\\u5e27\\u3002\\n\\n[Ctrl]: \\u5e8f\\u5217\\u5173\\u952e\\u5e27\\u800c\\u4e0d\\u662f\\u56fe\\u5c42\\n[Alt]: \\u53cd\\u8f6c\", \"Layers\": \"\\u56fe\\u5c42\", \"Keyframes\": \"\\u5173\\u952e\\u5e27\", \"Times\": \"\\u6b21\\u6570\", \"In points\": \"\\u5165\\u70b9\", \"Out points\": \"\\u51fa\\u70b9\", \"Ease - Sigmoid (logistic)\": \"\\u7f13\\u52a8 - S \\u578b\\uff08\\u903b\\u8f91\\u56de\\u5f52\\uff09\", \"Natural - Bell (gaussian)\": \"\\u81ea\\u7136 - \\u949f\\u5f62\\uff08\\u9ad8\\u65af\\uff09\", \"Ease In (logarithmic)\": \"\\u7f13\\u8fdb\\uff08\\u5bf9\\u6570\\uff09\", \"Ease Out (exponential)\": \"\\u7f13\\u51fa\\uff08\\u6307\\u6570\\uff09\", \"interpolation\\u0004Rate\": \"\\u6bd4\\u7387\", \"Non-linear animation\": \"\\u975e\\u7ebf\\u6027\\u52a8\\u753b\", \"Edit animations together.\": \"\\u5408\\u5e76\\u7f16\\u8f91\\u52a8\\u753b\\u3002\", \"Add new clip\": \"\\u6dfb\\u52a0\\u65b0\\u526a\\u8f91\", \"Create a new clip from the original comp and adds it to the 'NLA.Edit' comp.\": \"\\u4ece\\u539f\\u59cb\\u5408\\u6210\\u521b\\u5efa\\u4e00\\u4e2a\\u65b0\\u7247\\u6bb5\\u5e76\\u5c06\\u5176\\u6dfb\\u52a0\\u5230 'NLA.Edit' \\u5408\\u6210\\u3002\", \"Cel animation...\": \"\\u9010\\u5e27\\u52a8\\u753b...\", \"Tools to help traditionnal animation using After Effects' paint effect with the brush tool.\": \"\\u8fd9\\u4e2a\\u5de5\\u5177\\u662f\\u7528\\u6765\\u5e2e\\u52a9\\u4f20\\u7edf\\u52a8\\u753b\\u4f7f\\u7528 After Effect \\u7684\\u7ed8\\u753b\\u6548\\u679c\\u548c\\u7b14\\u5237\\u5de5\\u5177\\u3002\", \"Cel animation\": \"\\u9010\\u5e27\\u52a8\\u753b\", \"New Cel.\": \"\\u65b0\\u5efa\\u9010\\u5e27\", \"Create a new animation cel.\\n\\n[Alt]: Creates on the selected layer instead of adding a new layer.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u65b0\\u7684\\u9010\\u5e27\\u52a8\\u753b\\u3002\\n\\n[Alt]: \\u5728\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\\u4e0a\\u521b\\u5efa\\u800c\\u4e0d\\u662f\\u65b0\\u5efa\\u4e00\\u4e2a\\u56fe\\u5c42\\u3002\", \"Onion skin\": \"\\u6d0b\\u8471\\u76ae\", \"Shows the previous and next frames with a reduced opacity.\": \"\\u663e\\u793a\\u964d\\u4f4e\\u900f\\u660e\\u5ea6\\u7684\\u524d\\u540e\\u4e24\\u5e27\", \"time\\u0004In\": \"\\u5165\", \"Go to the previous frame\": \"\\u8f6c\\u5230\\u4e0a\\u4e00\\u5e27\", \"animation\\u0004Exposure:\": \"\\u66dd\\u5149\\uff1a\", \"Changes the exposure of the animation (the frames per second).\": \"\\u66f4\\u6539\\u52a8\\u753b\\u7684\\u66dd\\u5149\\u91cf\\uff08\\u5e27\\u6bcf\\u79d2\\uff09\\u3002\", \"Go to the next frame.\": \"\\u8f6c\\u5230\\u4e0b\\u4e00\\u5e27\\u3002\", \"Set velocity\": \"\\u8bbe\\u5b9a\\u901f\\u5ea6\", \"Tween\": \"\\u8865\\u95f4\", \"Celluloid\": \"\\u8d5b\\u7490\\u73de\", \"X-Sheet\": \"\\u66dd\\u5149\\u8868\", \"Weight\": \"\\u6743\\u91cd\", \"Looper\": \"\\u5faa\\u73af\\u5668\", \"Paste expression\": \"\\u7c98\\u8d34\\u8868\\u8fbe\\u5f0f\", \"Remove expressions\": \"\\u79fb\\u9664\\u8868\\u8fbe\\u5f0f\", \"Toggle expressions\": \"\\u66f4\\u65b0\\u8868\\u8fbe\\u5f0f\", \"Bake expressions\": \"\\u70d8\\u7119\\u8868\\u8fbe\\u5f0f\", \"Bake composition\": \"\\u70d8\\u7119\\u5408\\u6210\", \"Effector\": \"\\u6548\\u679c\\u5668\", \"Effector map\": \"\\u6548\\u679c\\u5668\\u6620\\u5c04\", \"Kleaner\": \"Kleaner\", \"Swink\": \"\\u6447\\u95ea\", \"Wiggle\": \"\\u6446\\u52a8\", \"Random motion\": \"\\u968f\\u673a\\u8fd0\\u52a8\", \"Random\": \"\\u968f\\u673a\", \"Wheel\": \"\\u8f6e\\u5b50\", \"Move away\": \"\\u79fb\\u51fa\", \"Adds a control effect to move the selected layers away from their parents.\": \"\\u6dfb\\u52a0\\u4e00\\u4e2a\\u63a7\\u5236\\u6548\\u679c\\u6765\\u5c06\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\\u4ece\\u5b83\\u4eec\\u7684\\u7236\\u5c42\\u79fb\\u5f00\\u3002\", \"Randomize\": \"\\u968f\\u673a\\u5316\", \"Motion trails\": \"\\u52a8\\u6001\\u8f68\\u8ff9\", \"Time remap\": \"\\u65f6\\u95f4\\u91cd\\u6620\\u5c04\", \"Paint Rig\": \"\\u7ed8\\u753b\\u7ed1\\u5b9a\", \"Walk/Run cycle\": \"\\u884c\\u8d70/\\u8dd1\\u6b65\\u5468\\u671f\", \"Arm\": \"\\u624b\\u81c2\", \"Limb\": \"\\u80a2\\u4f53\", \"Leg\": \"\\u817f\\u90e8\", \"Spine\": \"\\u810a\\u67f1\", \"Tail\": \"\\u5c3e\\u5df4\", \"Hair\": \"\\u5934\\u53d1\", \"Wing\": \"\\u7fc5\\u8180\", \"Fin\": \"\\u9ccd\", \"Bake armature data\": \"Bake armature data\", \"Bake bones\": \"\\u70d8\\u7119\\u9aa8\\u9abc\", \"Resetting bone transform...\": \"\\u6b63\\u5728\\u91cd\\u7f6e\\u9aa8\\u9abc\\u53d8\\u6362...\", \"Baking bone: %1\": \"\\u9aa8\\u9abc\\u70d8\\u7119\\u4e2d\\uff1a %1\", \"Link art\": \"\\u94fe\\u63a5\\u7f8e\\u672f\", \"Trying to parent layer '%1'\": \"\\u5c1d\\u8bd5\\u7236\\u7ea7\\u56fe\\u5c42 '%1'\", \"Framing guides\": \"\\u5e27\\u53c2\\u8003\\u7ebf\", \"Scale Z-Link\": \"\\u7f29\\u653e Z-\\u94fe\\u63a5\", \"Camera Rig\": \"\\u6444\\u50cf\\u673a\\u7ed1\\u5b9a\", \"Camera\": \"\\u6444\\u50cf\\u673a\", \"Target\": \"\\u76ee\\u6807\", \"Cam\": \"\\u6444\\u50cf\\u673a\", \"2D Camera\": \"2D \\u76f8\\u673a\", \"Camera influence\": \"\\u6444\\u50cf\\u673a\\u5f71\\u54cd\", \"List\": \"\\u5217\\u8868\", \"Add list\": \"\\u6dfb\\u52a0\\u5217\\u8868\", \"Split values\": \"\\u62c6\\u5206\\u503c\", \"Lock properties\": \"\\u9501\\u5b9a\\u5c5e\\u6027\", \"Add zero\": \"\\u6dfb\\u52a0 0\", \"Move anchor points\": \"\\u79fb\\u52a8\\u951a\\u70b9\", \"Reset transformation\": \"\\u91cd\\u7f6e\\u53d8\\u6362\", \"Align layers\": \"\\u5bf9\\u9f50\\u56fe\\u5c42\", \"Expose transform\": \"\\u66dd\\u5149\\u53d8\\u6362\", \"Key Morph\": \"\\u5173\\u952e\\u5e27\\u6e10\\u53d8\", \"IK\": \"IK\", \"Tip angle\": \"\\u5c16\\u7aef\\u89d2\\u5ea6\", \"B\\u00e9zier IK\": \"\\u8d1d\\u585e\\u5c14 IK\", \"B\\u00e9zier FK\": \"\\u8d1d\\u585e\\u5c14 FK\", \"Auto-curve\": \"\\u81ea\\u52a8\\u66f2\\u7ebf\", \"FK\": \"FK\", \"Auto-parent\": \"\\u81ea\\u52a8\\u7236\\u7ea7\", \"Parent constraint\": \"\\u7236\\u7ea6\\u675f\", \"Locator\": \"\\u5b9a\\u4f4d\\u5668\", \"Extract locators\": \"\\u63d0\\u53d6\\u5b9a\\u4f4d\\u5668\", \"Parent across comps\": \"\\u8de8\\u5408\\u6210\\u7236\\u7ea7\", \"Position constraint\": \"\\u4f4d\\u7f6e\\u7ea6\\u675f\", \"Orientation constraint\": \"\\u671d\\u5411\\u7ea6\\u675f\", \"Path constraint\": \"\\u8def\\u5f84\\u7ea6\\u675f\", \"Add Pins\": \"\\u6dfb\\u52a0\\u63a7\\u70b9\", \"Remove 'thisComp'\": \"\\u79fb\\u9664 'thisComp'\", \"Use 'thisComp'\": \"\\u4f7f\\u7528 'thisComp'\", \"Connector\": \"\\u8fde\\u63a5\\u5668\", \"Audio connector\": \"\\u97f3\\u9891\\u8fde\\u63a5\\u5668\", \"Settings\": \"\\u8bbe\\u7f6e\", \"Audio spectrum\": \"\\u97f3\\u9891\\u9891\\u8c31\", \"Audio Effector\": \"\\u97f3\\u9891\\u6548\\u679c\\u5668\", \"controller_shape\\u0004rotation\": \"\\u65cb\\u8f6c\", \"controller_shape\\u0004orientation\": \"\\u671d\\u5411\", \"controller_shape\\u0004x position\": \"x \\u4f4d\\u7f6e\", \"controller_shape\\u0004x pos\": \"x \\u4f4d\\u7f6e\", \"controller_shape\\u0004h position\": \"h \\u4f4d\\u7f6e\", \"controller_shape\\u0004h pos\": \"h \\u4f4d\\u7f6e\", \"controller_shape\\u0004horizontal position\": \"\\u6c34\\u5e73\\u4f4d\\u7f6e\", \"controller_shape\\u0004horizontal\": \"\\u6a2a\\u5411\", \"controller_shape\\u0004x location\": \"x \\u5b9a\\u4f4d\", \"controller_shape\\u0004x loc\": \"x \\u4f4d\\u7f6e\", \"controller_shape\\u0004h location\": \"h \\u5b9a\\u4f4d\", \"controller_shape\\u0004h loc\": \"h \\u4f4d\\u7f6e\", \"controller_shape\\u0004horizontal location\": \"\\u6a2a\\u5411\\u5b9a\\u4f4d\", \"controller_shape\\u0004y position\": \"y \\u4f4d\\u7f6e\", \"controller_shape\\u0004y pos\": \"y \\u4f4d\\u7f6e\", \"controller_shape\\u0004v position\": \"v \\u4f4d\\u7f6e\", \"controller_shape\\u0004v pos\": \"v \\u4f4d\\u7f6e\", \"controller_shape\\u0004vertical position\": \"\\u5782\\u76f4\\u4f4d\\u7f6e\", \"controller_shape\\u0004vertical\": \"\\u7eb5\\u5411\", \"controller_shape\\u0004y location\": \"y \\u5b9a\\u4f4d\", \"controller_shape\\u0004y loc\": \"y \\u5b9a\\u4f4d\", \"controller_shape\\u0004v location\": \"v \\u5b9a\\u4f4d\", \"controller_shape\\u0004v loc\": \"v \\u5b9a\\u4f4d\", \"controller_shape\\u0004vertical location\": \"\\u7eb5\\u5411\\u5b9a\\u4f4d\", \"controller_shape\\u0004position\": \"\\u4f4d\\u7f6e\", \"controller_shape\\u0004location\": \"\\u5b9a\\u4f4d\", \"controller_shape\\u0004pos\": \"\\u4f4d\\u7f6e\", \"controller_shape\\u0004loc\": \"\\u5b9a\\u4f4d\", \"controller_shape\\u0004transform\": \"\\u53d8\\u6362\", \"controller_shape\\u0004prs\": \"prs\\uff08\\u4f4d\\u7f6e\\u7f29\\u653e\\u65cb\\u8f6c\\uff09\", \"controller_shape\\u0004slider\": \"\\u6ed1\\u5757\", \"controller_shape\\u00042d slider\": \"2D \\u6ed1\\u5757\", \"controller_shape\\u0004joystick\": \"\\u6447\\u6746\", \"controller_shape\\u0004angle\": \"\\u89d2\\u5ea6\", \"controller_shape\\u0004camera\": \"\\u6444\\u50cf\\u673a\", \"controller_shape\\u0004cam\": \"\\u6444\\u50cf\\u673a\", \"controller_shape\\u0004head\": \"\\u5934\\u90e8\", \"controller_shape\\u0004skull\": \"\\u9ab7\\u9ac5\", \"controller_shape\\u0004hand\": \"\\u624b\\u90e8\", \"controller_shape\\u0004carpus\": \"\\u8155\\u5173\\u8282\", \"controller_shape\\u0004foot\": \"\\u8db3\\u90e8\", \"controller_shape\\u0004tarsus\": \"\\u8e1d\\u5173\\u8282\", \"controller_shape\\u0004claws\": \"\\u722a\\u5b50\", \"controller_shape\\u0004claw\": \"\\u722a\", \"controller_shape\\u0004hoof\": \"\\u8e44\\u5b50\", \"controller_shape\\u0004eye\": \"\\u773c\\u775b\", \"controller_shape\\u0004eyes\": \"\\u773c\\u775b\", \"controller_shape\\u0004face\": \"\\u9762\", \"controller_shape\\u0004square\": \"\\u6b63\\u65b9\\u5f62\", \"controller_shape\\u0004hips\": \"\\u81c0\\u90e8\", \"controller_shape\\u0004hip\": \"\\u81c0\\u90e8\", \"controller_shape\\u0004body\": \"\\u8eab\\u4f53\", \"controller_shape\\u0004shoulders\": \"\\u80a9\\u8180\", \"controller_shape\\u0004neck\": \"\\u9888\\u90e8\", \"controller_shape\\u0004tail\": \"\\u5c3e\\u5df4\", \"controller_shape\\u0004penis\": \"\\u9634\\u830e\", \"controller_shape\\u0004vulva\": \"\\u5916\\u9634\", \"controller_shape\\u0004walk cycle\": \"\\u6b65\\u884c\\u5468\\u671f\", \"controller_shape\\u0004run cycle\": \"\\u8dd1\\u6b65\\u5468\\u671f\", \"controller_shape\\u0004animation cycle\": \"\\u52a8\\u753b\\u5468\\u671f\", \"controller_shape\\u0004cycle\": \"\\u5468\\u671f\", \"controller_shape\\u0004blender\": \"\\u6df7\\u5408\\u5668\", \"controller_shape\\u0004animation blender\": \"\\u52a8\\u753b\\u6df7\\u5408\\u5668\", \"controller_shape\\u0004null\": \"\\u7a7a\", \"controller_shape\\u0004empty\": \"\\u7a7a\", \"controller_shape\\u0004connector\": \"\\u8fde\\u63a5\\u5668\", \"controller_shape\\u0004connection\": \"\\u8fde\\u63a5\", \"controller_shape\\u0004connect\": \"\\u8fde\\u63a5\", \"controller_shape\\u0004etm\": \"\\u66dd\\u5149\\u8f6c\\u6362\", \"controller_shape\\u0004expose transform\": \"\\u66dd\\u5149\\u53d8\\u6362\", \"controller_shape\\u0004ear\": \"\\u8033\\u6735\", \"controller_shape\\u0004hair\": \"\\u5934\\u53d1\", \"controller_shape\\u0004strand\": \"\\u7f15\", \"controller_shape\\u0004hair strand\": \"\\u53d1\\u4e1d\", \"controller_shape\\u0004mouth\": \"\\u5634\\u5df4\", \"controller_shape\\u0004nose\": \"\\u9f3b\\u5b50\", \"controller_shape\\u0004brow\": \"\\u7709\\u6bdb\", \"controller_shape\\u0004eyebrow\": \"\\u7709\\u6bdb\", \"controller_shape\\u0004eye brow\": \"\\u773c\\u7709\", \"controller_shape\\u0004poney tail\": \"\\u9a6c\\u5c3e\", \"controller_shape\\u0004poneytail\": \"\\u9a6c\\u5c3e\", \"controller_shape\\u0004pincer\": \"\\u94b3\\u5b50\", \"controller_shape\\u0004wing\": \"\\u7fc5\\u8180\", \"controller_shape\\u0004fin\": \"\\u9ccd\", \"controller_shape\\u0004fishbone\": \"\\u9c7c\\u9aa8\", \"controller_shape\\u0004fish bone\": \"\\u9c7c\\u9aa8\", \"controller_shape\\u0004audio\": \"\\u97f3\\u9891\", \"controller_shape\\u0004sound\": \"\\u58f0\\u97f3\", \"controller_shape\\u0004vertebrae\": \"\\u810a\\u690e\", \"controller_shape\\u0004spine\": \"\\u810a\\u67f1\", \"controller_shape\\u0004torso\": \"\\u8eaf\\u5e72\", \"controller_shape\\u0004lungs\": \"\\u80ba\\u90e8\", \"controller_shape\\u0004chest\": \"\\u80f8\\u90e8\", \"controller_shape\\u0004ribs\": \"\\u808b\\u9aa8\", \"controller_shape\\u0004rib\": \"\\u808b\\u9aa8\", \"Create controller\": \"\\u521b\\u5efa\\u63a7\\u5236\\u5668\", \"Slider\": \"\\u6ed1\\u5757\", \"Controller\": \"\\u63a7\\u5236\\u5668\", \"Hand\": \"\\u624b\\u90e8\", \"X Position\": \"X \\u4f4d\\u7f6e\", \"Y Position\": \"Y \\u4f4d\\u7f6e\", \"Transform\": \"\\u53d8\\u6362\", \"Eye\": \"\\u773c\\u775b\", \"Head\": \"\\u5934\\u90e8\", \"Hips\": \"\\u81c0\\u90e8\", \"Body\": \"\\u8eab\\u4f53\", \"Shoulders\": \"\\u80a9\\u8180\", \"Foot\": \"\\u8db3\\u90e8\", \"Ear\": \"\\u8033\\u6735\", \"Mouth\": \"\\u5634\\u5df4\", \"Nose\": \"\\u9f3b\\u5b50\", \"Eyebrow\": \"\\u7709\\u6bdb\", \"Claws\": \"\\u722a\\u5b50\", \"Hoof\": \"\\u8e44\\u5b50\", \"Pincer\": \"\\u94b3\\u5b50\", \"Audio\": \"\\u97f3\\u9891\", \"Torso\": \"\\u8eaf\\u5e72\", \"Vertebrae\": \"\\u810a\\u690e\", \"Easter egg ;)\\u0004Penis\": \"\\u9634\\u830e\", \"Easter egg ;)\\u0004Vulva\": \"\\u5916\\u9634\", \"Animation Cycles\": \"\\u52a8\\u753b\\u5468\\u671f\", \"Animation Blender\": \"\\u52a8\\u753b\\u6df7\\u5408\\u5668\", \"Expose Transform\": \"\\u66dd\\u5149\\u53d8\\u6362\", \"Bake controllers\": \"\\u70d8\\u7119\\u63a7\\u5236\\u5668\", \"Extract controllers\": \"\\u63d0\\u53d6\\u63a7\\u5236\\u5668\", \"No new controller was found to extract.\\nDo you want to extract all controllers from this pre-composition anyway?\": \"\\u6ca1\\u6709\\u627e\\u5230\\u65b0\\u7684\\u63a7\\u5236\\u5668\\u6765\\u63d0\\u53d6\\u3002\\n\\u4f60\\u4ecd\\u7136\\u60f3\\u8981\\u4ece\\u8fd9\\u4e2a\\u9884\\u5408\\u6210\\u4e2d\\u63d0\\u53d6\\u6240\\u6709\\u7684\\u63a7\\u5236\\u5668\\u5417\\uff1f\", \"Nothing new!\": \"\\u6ca1\\u6709\\u65b0\\u5185\\u5bb9\\uff01\", \"Tag as ctrls\": \"\\u6807\\u8bb0\\u4e3a\\u63a7\\u5236\", \"Left\": \"\\u5de6\", \"Right\": \"\\u53f3\", \"Front\": \"\\u6b63\\u9762\", \"Back\": \"\\u8fd4\\u56de\", \"Middle\": \"\\u4e2d\\u95f4\", \"Under\": \"\\u5e95\\u4e0b\", \"Above\": \"\\u4ee5\\u4e0a\", \"Toggle edit mode\": \"\\u5207\\u6362\\u7f16\\u8f91\\u6a21\\u5f0f\", \"layer name\\u0004L\": \"\\u5de6\", \"layer name\\u0004R\": \"\\u53f3\", \"layer name\\u0004Fr\": \"\\u524d\", \"layer name\\u0004Bk\": \"\\u540e\", \"layer name\\u0004Tl\": \"\\u5c3e\", \"layer name\\u0004Md\": \"\\u4e2d\", \"layer name\\u0004Ab\": \"\\u4e4b\\u4e0a\", \"layer name\\u0004Un\": \"\\u4e4b\\u4e0b\", \"Bone\": \"\\u9aa8\\u9abc\", \"Pin\": \"\\u63a7\\u70b9\", \"Zero\": \"\\u96f6\", \"anatomy\\u0004clavicle\": \"\\u9501\\u9aa8\", \"anatomy\\u0004shoulder\": \"\\u80a9\\u8180\", \"anatomy\\u0004shoulder blade\": \"\\u80a9\\u80db\", \"anatomy\\u0004scapula\": \"\\u80a9\\u80db\", \"anatomy\\u0004humerus\": \"\\u80b1\\u9aa8\", \"anatomy\\u0004arm\": \"\\u624b\\u81c2\", \"anatomy\\u0004radius\": \"\\u534a\\u5f84\", \"anatomy\\u0004ulna\": \"\\u5c3a\\u9aa8\", \"anatomy\\u0004forearm\": \"\\u524d\\u81c2\", \"anatomy\\u0004finger\": \"\\u624b\\u6307\", \"anatomy\\u0004fingers\": \"\\u624b\\u6307\", \"anatomy\\u0004heel\": \"\\u811a\\u8ddf\", \"anatomy\\u0004femur\": \"\\u80a1\\u9aa8\", \"anatomy\\u0004thigh\": \"\\u5927\\u817f\", \"anatomy\\u0004leg\": \"\\u817f\\u90e8\", \"anatomy\\u0004tibia\": \"\\u80eb\\u9aa8\", \"anatomy\\u0004shin\": \"\\u80eb\", \"anatomy\\u0004calf\": \"\\u817f\\u809a\", \"anatomy\\u0004fibula\": \"\\u8153\\u9aa8\", \"anatomy\\u0004toe\": \"\\u811a\\u8dbe\", \"anatomy\\u0004toes\": \"\\u811a\\u8dbe\", \"anatomy\\u0004feather\": \"\\u7fbd\\u5316\", \"Building OCO character:\": \"\\u6784\\u5efa OCO \\u89d2\\u8272:\", \"Sorting bones...\": \"\\u9aa8\\u9abc\\u6574\\u7406\\u4e2d...\", \"duik\\u0004Tangent\": \"\\u6b63\\u5207\", \"Lock tangents\": \"\\u9501\\u5b9a\\u5207\\u7ebf\", \"Some layers are 3D layers, that's a problem...\": \"\\u67d0\\u4e9b\\u56fe\\u5c42\\u662f 3D \\u56fe\\u5c42\\uff0c\\u8fd9\\u662f\\u4e2a\\u95ee\\u9898...\", \"This can't be rigged, sorry.\": \"\\u62b1\\u6b49\\uff0c\\u8fd9\\u4e2a\\u65e0\\u6cd5\\u7ed1\\u5b9a\\u3002\", \"Auto-rig\": \"\\u81ea\\u52a8\\u7ed1\\u5b9a\", \"Sorting layers...\": \"\\u56fe\\u5c42\\u6392\\u5e8f\\u4e2d...\", \"Root\": \"\\u8fd4\\u56de\\u9996\\u9875\", \"Shoulders & neck\": \"\\u80a9\\u8180\\u548c\\u9888\\u90e8\", \"Heel\": \"\\u811a\\u8ddf\", \"Shoulder\": \"\\u80a9\\u8180\", \"Front leg\": \"\\u524d\\u817f\", \"Creating controllers\": \"\\u63a7\\u5236\\u5668\\u521b\\u5efa\\u4e2d\", \"Parenting...\": \"\\u7236\\u7ea7\\u4e2d...\", \"Fish spine\": \"\\u9c7c\\u810a\", \"Rigging...\": \"\\u7ed1\\u5b9a\\u4e2d...\", \"Custom bones\": \"\\u81ea\\u5b9a\\u4e49\\u9aa8\\u9abc\", \"Crop precompositions\": \"\\u88c1\\u5207\\u9884\\u5408\\u6210\", \"Edit expression\": \"\\u7f16\\u8f91\\u8868\\u8fbe\\u5f0f\", \"A higher factor \\u2192 a higher precision.\\n\\n\\u2022 Smart mode: lower the factor to keep keyframes only for extreme values. Increasing the factor helps to get a more precise curve with inflexion keyframes.\\n\\n\\u2022 Precise mode: A factor higher than 1.0 increases the precision to sub-frame sampling (2 \\u2192 two samples per frame).\\nA factor lower than 1.0 decreases the precision so that less frames are sampled (0.5 \\u2192 half of the frames are sampled).\\nDecrease the precision to make the process faster, increase it if you need a more precise motion-blur, for example.\": \"\\u4e00\\u4e2a\\u8f83\\u9ad8\\u7684\\u56e0\\u6570 \\u2192 \\u8f83\\u9ad8\\u7684\\u7cbe\\u5ea6\\u3002\\n\\n\\u2022 \\u667a\\u80fd\\u6a21\\u5f0f\\uff1a\\u8f83\\u4f4e\\u7684\\u56e0\\u6570\\u4ec5\\u4e3a\\u6781\\u503c\\u4fdd\\u7559\\u5173\\u952e\\u5e27\\u3002 \\u63d0\\u9ad8\\u56e0\\u6570\\u6709\\u52a9\\u4e8e\\u83b7\\u5f97\\u66f4\\u7cbe\\u786e\\u7684\\u66f2\\u7ebf\\u548c\\u4e0d\\u7075\\u6d3b\\u7684\\u5173\\u952e\\u5e27\\u3002\\n\\n\\u2022 \\u7cbe\\u786e\\u6a21\\u5f0f\\uff1a\\u5927\\u4e8e 1.0 \\u7684\\u56e0\\u6570\\u4f1a\\u63d0\\u9ad8\\u5b50\\u5e27\\u91c7\\u6837\\u7684\\u7cbe\\u5ea6\\uff082 \\u2192 \\u6bcf\\u5e27 2 \\u4e2a\\u91c7\\u6837\\uff09\\u3002\\n\\u5c0f\\u4e8e 1.0 \\u7684\\u56e0\\u6570\\u4f1a\\u964d\\u4f4e\\u7cbe\\u5ea6\\uff0c\\u56e0\\u6b64\\u91c7\\u6837\\u7684\\u5e27\\u6570\\u8f83\\u5c11\\uff080.5 -> \\u91c7\\u6837\\u5e27\\u6570\\u7684\\u4e00\\u534a)\\u3002\\n\\u964d\\u4f4e\\u7cbe\\u5ea6\\u4ee5\\u52a0\\u5feb\\u5904\\u7406\\u901f\\u5ea6\\uff0c\\u5982\\u679c\\u4f60\\u9700\\u8981\\u66f4\\u7cbe\\u786e\\u7684\\u52a8\\u6001\\u6a21\\u7cca\\uff0c\\u8bf7\\u63d0\\u9ad8\\u5b83\\u3002\", \"Automation and expressions\": \"\\u81ea\\u52a8\\u5316\\u4e0e\\u8868\\u8fbe\\u5f0f\", \"Separate the dimensions of the selected properties.\\nAlso works with colors, separated to RGB or HSL.\": \"\\u5206\\u79bb\\u6240\\u9009\\u5c5e\\u6027\\u7684\\u7ef4\\u5ea6\\u3002\\n\\u540c\\u6837\\u9002\\u7528\\u4e8e\\u989c\\u8272\\uff0c\\u5206\\u79bb\\u6210 RGB \\u6216 HSL \\u3002\", \"Expression tools\": \"\\u8868\\u8fbe\\u5f0f\\u5de5\\u5177\", \"Various tools to fix and work with expressions\": \"\\u7528\\u4e8e\\u4fee\\u590d\\u548c\\u4f7f\\u7528\\u8868\\u8fbe\\u5f0f\\u7684\\u5404\\u79cd\\u5de5\\u5177\", \"Remove\": \"\\u79fb\\u9664\", \"Replace all occurences of %1 by %2.\": \"\\u5c06\\u6240\\u6709\\u7684 %1 \\u66ff\\u6362\\u4e3a %2\\u3002\", \"Use\": \"\\u4f7f\\u7528\", \"Copy expression\": \"\\u62f7\\u8d1d\\u8868\\u8fbe\\u5f0f\", \"Copy the expression from the selected property.\": \"\\u4ece\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\\u62f7\\u8d1d\\u8868\\u8fbe\\u5f0f\\u3002\", \"Paste the expression in all selected properties.\": \"\\u7c98\\u8d34\\u8868\\u8fbe\\u5f0f\\u5230\\u6240\\u6709\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\\u3002\", \"Use an external editor to edit the selected expression.\\n\\n[Ctrl]: Reloads the expressions from the external editor.\": \"\\u4f7f\\u7528\\u5916\\u90e8\\u7f16\\u8f91\\u5668\\u7f16\\u8f91\\u9009\\u4e2d\\u7684\\u8868\\u8fbe\\u5f0f\\u3002\\n\\n[Ctrl]: \\u4ece\\u5916\\u90e8\\u7f16\\u8f91\\u5668\\u4e2d\\u91cd\\u65b0\\u52a0\\u8f7d\\u8868\\u8fbe\\u5f0f\\u3002\", \"Open expressions with...\": \"\\u6253\\u5f00\\u8868\\u8fbe\\u5f0f...\", \"Select an application to open the expressions.\\nLeave the field empty to use the system default for '.jsxinc' files.\": \"\\u9009\\u62e9\\u8981\\u6253\\u5f00\\u8868\\u8fbe\\u5f0f\\u7684\\u5e94\\u7528\\u7a0b\\u5e8f\\u3002\\n\\u4fdd\\u7559\\u7a7a\\u767d\\u5219\\u5bf9 '.jsxinc' \\u6587\\u4ef6\\u4f7f\\u7528\\u7cfb\\u7edf\\u9ed8\\u8ba4\\u3002\", \"System default\": \"\\u7cfb\\u7edf\\u9ed8\\u8ba4\", \"Set a random value to the selected properties, keyframes or layers.\": \"\\u4e3a\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\\u3001\\u5173\\u952e\\u5e27\\u6216\\u56fe\\u5c42\\u8bbe\\u5b9a\\u4e00\\u4e2a\\u968f\\u673a\\u503c\\u3002\", \"Current values\": \"\\u5f53\\u524d\\u503c\", \"Values of the properties at the current time\": \"\\u5f53\\u524d\\u65f6\\u95f4\\u7684\\u5c5e\\u6027\\u503c\", \"Layer attributes\": \"\\u56fe\\u5c42\\u5c5e\\u6027\", \"Attributes of the layers.\": \"\\u56fe\\u5c42\\u7684\\u5c5e\\u6027\\u3002\", \"Keyframes (value and time).\": \"\\u5173\\u952e\\u5e27(\\u503c\\u548c\\u65f6\\u95f4)\\u3002\", \"Natural (gaussian)\": \"\\u81ea\\u7136\\uff08\\u9ad8\\u65af\\uff09\", \"Uses an algorithm with a natural result (using the Gaussian bell-shaped function).\\nA few values may be out of range.\": \"\\u4f7f\\u7528\\u4e00\\u4e2a\\u5177\\u6709\\u81ea\\u7136\\u7ed3\\u679c\\u7684\\u7b97\\u6cd5\\uff08\\u4f7f\\u7528\\u9ad8\\u65af\\u949f\\u5f62\\u72b6\\u51fd\\u6570\\uff09\\u3002\\n\\u6709\\u51e0\\u4e2a\\u503c\\u53ef\\u80fd\\u8d85\\u51fa\\u8303\\u56f4\\u3002\", \"Strict\": \"\\u7cbe\\u786e\", \"Uses strict values.\": \"\\u4f7f\\u7528\\u7cbe\\u786e\\u503c\\u3002\", \"Collapse dimensions\": \"\\u5408\\u5e76\\u7ef4\\u5ea6\", \"Controls all dimensions or channels with a single value.\": \"\\u4ee5\\u5355\\u4e00\\u503c\\u63a7\\u5236\\u6240\\u6709\\u7684\\u5c3a\\u5bf8\\u6216\\u8005\\u901a\\u9053\", \"Separate all dimensions or channels to control them individually.\": \"\\u5c06\\u6240\\u6709\\u7ef4\\u5ea6\\u6216\\u901a\\u9053\\u5206\\u5f00\\u6765\\u5355\\u72ec\\u63a7\\u5236\\u5b83\\u4eec\\u3002\", \"Indices\": \"\\u6307\\u6570\", \"Values\": \"\\u503c\", \"Control all dimensions or channels with a single value.\": \"\\u4ee5\\u5355\\u4e2a\\u503c\\u63a7\\u5236\\u6240\\u6709\\u7684\\u7ef4\\u5ea6\\u6216\\u8005\\u901a\\u9053\\u3002\", \"Min\": \"\\u6700\\u5c0f\", \"Max\": \"\\u6700\\u5927\", \"Replace expressions by keyframes.\\nUse a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"\\u7528\\u5173\\u952e\\u5e27\\u66ff\\u6362\\u8868\\u8fbe\\u5f0f\\u3002\\n\\u4f7f\\u7528\\u667a\\u80fd\\u7b97\\u6cd5\\u53bb\\u5c3d\\u53ef\\u80fd\\u5c11\\u4e00\\u4e9b\\u5173\\u952e\\u5e27\\uff0c\\u5e76\\u4f7f\\u5176\\u6613\\u4e8e\\u517c\\u5bb9\\u5411\\u540e\\u7f16\\u8f91\\u3002\", \"Smart mode\": \"\\u667a\\u80fd\\u6a21\\u5f0f\", \"Use a smarter algorithm which produces less keyframes.\\nThe result may be easier to edit afterwards but a bit less precise than other modes\": \"\\u4f7f\\u7528\\u8f83\\u806a\\u660e\\u7684\\u7b97\\u6cd5\\u751f\\u6210\\u7684\\u5173\\u952e\\u5e27\\u8f83\\u5c11\\u3002\\n\\u7ed3\\u679c\\u53ef\\u80fd\\u8f83\\u5bb9\\u6613\\u7f16\\u8f91\\uff0c\\u4f46\\u6bd4\\u5176\\u4ed6\\u6a21\\u5f0f\\u5c11\\u4e86\\u4e00\\u70b9\\u7cbe\\u786e\\u5ea6\\u3002\", \"Precise mode\": \"\\u7cbe\\u786e\\u6a21\\u5f0f\", \"Add new keyframes for all frames.\\nThis mode produces more keyframes but the result may be closer to the original animation.\": \"\\u4e3a\\u6240\\u6709\\u5e27\\u6dfb\\u52a0\\u65b0\\u7684\\u5173\\u952e\\u5e27\\u3002\\n\\u6b64\\u6a21\\u5f0f\\u4ea7\\u751f\\u66f4\\u591a\\u7684\\u5173\\u952e\\u5e27\\uff0c\\u4f46\\u7ed3\\u679c\\u53ef\\u80fd\\u66f4\\u63a5\\u8fd1\\u4e8e\\u539f\\u59cb\\u52a8\\u753b\\u3002\", \"Precision factor\": \"\\u7cbe\\u5ea6\\u56e0\\u6570\", \"Replaces all expressions of the composition by keyframes,\\nand removes all non-renderable layers.\\n\\nUses a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"\\u7528\\u5173\\u952e\\u5e27\\u66ff\\u6362\\u5408\\u6210\\u91cc\\u6240\\u6709\\u7684\\u8868\\u8fbe\\u5f0f\\uff0c\\n\\u5e76\\u79fb\\u9664\\u6240\\u6709\\u4e0d\\u53ef\\u6e32\\u67d3\\u7684\\u56fe\\u5c42\\u3002\\n\\n\\u4f7f\\u7528\\u667a\\u80fd\\u7b97\\u6cd5\\u53bb\\u5c3d\\u53ef\\u80fd\\u5c11\\u4e00\\u4e9b\\u5173\\u952e\\u5e27\\uff0c\\u5e76\\u4f7f\\u5176\\u6613\\u4e8e\\u517c\\u5bb9\\u5411\\u540e\\u7f16\\u8f91\\u3002\", \"Activate the time remapping on the selected layers, adjusts the keyframes and adds a loop effect.\": \"\\u6fc0\\u6d3b\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\\u7684\\u65f6\\u95f4\\u91cd\\u6620\\u5c04\\uff0c\\u8c03\\u6574\\u5173\\u952e\\u5e27\\u5e76\\u6dfb\\u52a0\\u4e00\\u4e2a\\u5faa\\u73af\\u6548\\u679c\\u3002\", \"Creates a spatial effector to control properties.\\n\\nSelect the properties to control first, then click on this button.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u7a7a\\u95f4\\u6548\\u679c\\u5668\\u6765\\u63a7\\u5236\\u5c5e\\u6027\\u3002\\n\\n\\u5148\\u9009\\u62e9\\u8981\\u63a7\\u5236\\u7684\\u5c5e\\u6027\\uff0c\\u7136\\u540e\\u70b9\\u51fb\\u6b64\\u6309\\u94ae\\u3002\", \"Control properties using a map (texture) layer.\": \"\\u4f7f\\u7528\\u6620\\u5c04 (\\u7eb9\\u7406) \\u56fe\\u5c42\\u6765\\u63a7\\u5236\\u5c5e\\u6027\\u3002\", \"Add a random but smooth animation to the selected properties.\": \"\\u5411\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\\u6dfb\\u52a0\\u4e00\\u4e2a\\u968f\\u673a\\u4f46\\u5e73\\u6ed1\\u7684\\u52a8\\u753b\\u3002\", \"Individual controls\": \"\\u72ec\\u7acb\\u63a7\\u4ef6\", \"Create one individual control for each property.\": \"\\u4e3a\\u6bcf\\u4e2a\\u5c5e\\u6027\\u521b\\u5efa\\u4e00\\u4e2a\\u72ec\\u7acb\\u63a7\\u4ef6\\u3002\", \"Unified control\": \"\\u7edf\\u4e00\\u63a7\\u4ef6\", \"Create a single control for all properties.\\na.k.a. The One Duik To Rule Them All.\": \"\\u521b\\u5efa\\u63a7\\u5236\\u6240\\u6709\\u5c5e\\u6027\\u7684\\u4e00\\u4e2a\\u5355\\u72ec\\u63a7\\u4ef6\\u3002\\n\\u53c8\\u79f0 \\\"\\u81f3\\u5c0a Duik \\u7edf\\u9a6d\\u6240\\u6709\\\"\\u3002\", \"Add a control effect to randomize (and animate) the selected properties.\": \"\\u6dfb\\u52a0\\u4e00\\u4e2a\\u63a7\\u5236\\u6548\\u679c\\u6765\\u968f\\u673a\\uff08\\u548c\\u52a8\\u6001\\uff09\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\\u3002\", \"Creates a single control for all properties.\\na.k.a. The One Duik To Rule Them All.\": \"\\u521b\\u5efa\\u63a7\\u5236\\u6240\\u6709\\u5c5e\\u6027\\u7684\\u4e00\\u4e2a\\u5355\\u72ec\\u63a7\\u4ef6\\u3002\\n\\u53c8\\u79f0 \\\"\\u81f3\\u5c0a Duik \\u7edf\\u9a6d\\u6240\\u6709\\\"\\u3002\", \"Swing or blink.\\nAlternate between two values, going back and forth,\\nwith advanced interpolation options.\": \"\\u6447\\u6446\\u6216\\u95ea\\u70c1\\u3002\\n\\u4e24\\u4e2a\\u503c\\u4e4b\\u95f4\\u6765\\u56de\\u5f80\\u590d\\u3002\\n\\u5e26\\u6709\\u9ad8\\u7ea7\\u63d2\\u503c\\u9009\\u9879\\u3002\", \"Swing\": \"\\u6447\\u6446\", \"Smoothly go back and forth between two values.\": \"\\u5728\\u4e24\\u4e2a\\u503c\\u4e4b\\u95f4\\u5e73\\u6ed1\\u5730\\u5f80\\u8fd4\\u3002\", \"Blink\": \"\\u95ea\\u70c1\", \"Switch between two values, without interpolation.\": \"\\u5728\\u4e24\\u4e2a\\u503c\\u4e4b\\u95f4\\u5207\\u6362\\uff0c\\u4e0d\\u8fdb\\u884c\\u63d2\\u503c\\u3002\", \"Automates the rotation of the selected layers as wheels.\": \"\\u5c06\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\\u7684\\u65cb\\u8f6c\\u81ea\\u52a8\\u4f5c\\u4e3a\\u8f6e\\u5b50\\u3002\", \"Add cycles to the animated properties,\\n(with more features than the 'loopOut' and 'loopIn' expressions).\": \"\\u4e3a\\u52a8\\u6001\\u5c5e\\u6027\\u6dfb\\u52a0\\u5468\\u671f\\uff0c\\n\\uff08\\u76f8\\u6bd4\\u8868\\u8fbe\\u5f0f 'loopOut' \\u548c 'loopIn' \\u6709\\u66f4\\u591a\\u7279\\u6027\\uff09\\u3002\", \"Animate the selected character using a procedural walk or run cycle.\": \"\\u4f7f\\u7528\\u7a0b\\u5e8f\\u5316\\u7684\\u884c\\u8d70\\u6216\\u8dd1\\u6b65\\u5468\\u671f\\u4e3a\\u9009\\u4e2d\\u7684\\u89d2\\u8272\\u5236\\u4f5c\\u52a8\\u753b\\u3002\", \"Neck\": \"\\u9888\\u90e8\", \"Right hand\": \"\\u53f3\\u624b\", \"Left hand\": \"\\u5de6\\u624b\", \"Right foot\": \"\\u53f3\\u811a\", \"Left foot\": \"\\u5de6\\u811a\", \"Rig paint effects and brush strokes to animate them more easily.\": \"\\u7ed1\\u5b9a\\u7ed8\\u753b\\u6548\\u679c\\u548c\\u753b\\u7b14\\u63cf\\u8fb9\\uff0c\\u4f7f\\u5176\\u66f4\\u5bb9\\u6613\\u5236\\u4f5c\\u52a8\\u753b\\u3002\", \"Bones\": \"\\u9aa8\\u9abc\", \"Select bones\": \"\\u9009\\u62e9\\u9aa8\\u9abc\", \"Select all bones\": \"\\u9009\\u62e9\\u6240\\u6709\\u9aa8\\u9abc\", \"Show/hide bones\": \"\\u663e\\u793a/\\u9690\\u85cf\\u9aa8\\u9abc\", \"Show/Hide all the bones.\\n\\n[Alt]: Only the unselected bones.\": \"\\u663e\\u793a/\\u9690\\u85cf\\u6240\\u6709\\u9aa8\\u9abc\\u3002\\n\\n[Alt]: \\u4ec5\\u672a\\u9009\\u4e2d\\u7684\\u9aa8\\u9abc\\u3002\", \"Duplicate bones\": \"\\u590d\\u5236\\u9aa8\\u9abc\", \"Duplicate the selected bones\": \"\\u590d\\u5236\\u9009\\u4e2d\\u7684\\u9aa8\\u9abc\", \"By default, bones and artworks are matched using the layer names.\": \"\\u9ed8\\u8ba4\\u60c5\\u51b5\\u4e0b\\uff0c\\u9aa8\\u5934\\u548c\\u827a\\u672f\\u54c1\\u4f7f\\u7528\\u56fe\\u5c42\\u540d\\u79f0\\u5339\\u914d\\u3002\", \"[Alt]: Use the distance between the layers (using the anchor points of the layers) instead of their names.\": \"[Alt]\\uff1a\\u4f7f\\u7528\\u56fe\\u5c42\\u4e4b\\u95f4\\u7684\\u8ddd\\u79bb (\\u4f7f\\u7528\\u56fe\\u5c42\\u7684\\u951a\\u70b9) \\u800c\\u4e0d\\u662f\\u4ed6\\u4eec\\u7684\\u540d\\u79f0\\u3002\", \"Edit mode\": \"\\u7f16\\u8f91\\u6a21\\u5f0f\", \"Bake bone appearances.\\n\\n[Alt]: Keep envelops.\\n[Ctrl]: Keep deactivated noodles.\": \"\\u70d8\\u57f9\\u9aa8\\u9abc\\u5916\\u89c2\\u3002\\n\\n[Alt]\\uff1a\\u4fdd\\u7559\\u5305\\u7edc\\u3002\\n[Ctrl]\\uff1a\\u4fdd\\u7559\\u505c\\u7528\\u7684\\u5f39\\u8df3\\u3002\", \"Bone settings\": \"\\u9aa8\\u9abc\\u8bbe\\u7f6e\", \"Edit selected bones\": \"\\u7f16\\u8f91\\u9009\\u4e2d\\u7684\\u9aa8\\u9abc\", \"Current Selection\": \"\\u5f53\\u524d\\u6240\\u9009\", \"Side\": \"\\u4fa7\\u8fb9\", \"Location\": \"\\u5b9a\\u4f4d\", \"Color\": \"\\u989c\\u8272\", \"Set the color of the selected layers.\": \"\\u8bbe\\u7f6e\\u9009\\u4e2d\\u4fe1\\u5c01\\u7684\\u989c\\u8272\\u3002\", \"Size\": \"\\u5927\\u5c0f\", \"Change the size of the layer.\": \"\\u66f4\\u6539\\u56fe\\u5c42\\u7684\\u5927\\u5c0f\\u3002\", \"Change the opacity of the bones.\": \"\\u66f4\\u6539\\u9aa8\\u9abc\\u7684\\u900f\\u660e\\u5ea6\\u3002\", \"Group name\": \"\\u7ec4\\u540d\", \"Character / Group name\": \"\\u5b57\\u7b26/\\u7ec4\\u540d\", \"Choose the name of the character.\": \"\\u9009\\u62e9\\u89d2\\u8272\\u7684\\u540d\\u79f0\\u3002\", \"Name\": \"\\u540d\\u79f0\", \"(Limb) Name\": \"\\uff08\\u80a2\\u4f53\\uff09\\u540d\\u79f0\", \"Change the name of the limb this layer belongs to\": \"\\u66f4\\u6539\\u6b64\\u56fe\\u5c42\\u6240\\u5c5e\\u80a2\\u4f53\\u7684\\u540d\\u79f0\", \"Envelop\": \"\\u5305\\u7edc\\u7ebf\", \"Enabled\": \"\\u5df2\\u542f\\u7528\", \"Toggle the envelops of the selected bones\": \"\\u5207\\u6362\\u9009\\u4e2d\\u9aa8\\u5934\\u7684\\u5305\\u7edc\", \"Envelop opacity\": \"\\u4e0d\\u900f\\u660e\\u5ea6\", \"Change the opacity of the envelop.\": \"\\u66f4\\u6539\\u6307\\u793a\\u7269\\u7684\\u4e0d\\u900f\\u660e\\u5ea6\\u3002\", \"Envelop color\": \"\\u4fe1\\u5c01\\u9876\\u90e8\\u989c\\u8272\", \"Set the color of the selected envelops.\": \"\\u8bbe\\u7f6e\\u9009\\u4e2d\\u4fe1\\u5c01\\u7684\\u989c\\u8272\\u3002\", \"Envelop stroke size\": \"\\u7b14\\u753b\\u7b14\\u5927\\u5c0f\", \"Change the size of the envelop stroke.\": \"\\u66f4\\u6539\\u753b\\u9762\\u7684\\u5c3a\\u5bf8\\u3002\", \"Envelop stroke color\": \"\\u7b14\\u753b\\u7b14\\u5927\\u5c0f\", \"Set the color of the selected envelops strokes.\": \"\\u8bbe\\u7f6e\\u9009\\u4e2d\\u4fe1\\u5c01\\u7684\\u989c\\u8272\\u3002\", \"Noodle\": \"\\u5f39\\u8df3\", \"Toggle the noodles of the selected bones\": \"\\u5207\\u6362\\u9009\\u4e2d\\u9aa8\\u9abc\\u7684\\u5f39\\u8df3\", \"Noodle color\": \"Noodle \\u989c\\u8272\", \"Set the color of the selected noodles.\": \"\\u8bbe\\u7f6e\\u9009\\u4e2d\\u4fe1\\u5c01\\u7684\\u989c\\u8272\\u3002\", \"Pick selected layer\": \"\\u9009\\u53d6\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each bone.\": \"\\u5e94\\u7528\\u66f4\\u6539\\u3002\\n\\n[Alt]: \\u4e3a\\u6bcf\\u4e2a\\u56fe\\u5c42\\u5206\\u914d\\u968f\\u673a\\u7684\\u989c\\u8272\\u3002\", \"Edit bones\": \"\\u7f16\\u8f91\\u6a21\\u5f0f\", \"Character Name\": \"\\u89d2\\u8272\\u540d\", \"Add an armature for an arm\": \"\\u4e3a\\u624b\\u81c2\\u6dfb\\u52a0\\u4e00\\u4e2a\\u5173\\u8282\\u3002\", \"[Ctrl]: Auto-parent the selection to the new bones.\\n[Alt]: Assign a random color to the new limb.\": \"[Ctrl]\\uff1a\\u5c06\\u6240\\u9009\\u9879\\u81ea\\u52a8\\u7236\\u7ea7\\u5230\\u65b0\\u9aa8\\u9abc\\u4e0a\\u3002\\n[Alt]\\uff1a\\u4e3a\\u65b0\\u80a2\\u4f53\\u5206\\u914d\\u968f\\u673a\\u7684\\u989c\\u8272\\u3002\", \"Create\": \"\\u521b\\u5efa\", \"Create arm\": \"\\u521b\\u5efa\\u624b\\u81c2\", \"Forearm\": \"\\u524d\\u81c2\", \"Add an armature for a leg\": \"\\u4e3a\\u817f\\u90e8\\u6dfb\\u52a0\\u4e00\\u4e2a\\u5173\\u8282\\u3002\", \"Create leg\": \"\\u521b\\u5efa\\u817f\\u90e8\", \"Thigh\": \"\\u5927\\u817f\", \"Calf\": \"\\u817f\\u809a\", \"Toes\": \"\\u811a\\u8dbe\", \"Add an armature for a spine (including the hips and head)\": \"\\u4e3a\\u810a\\u67f1\\u6dfb\\u52a0\\u4e00\\u4e2a\\u5173\\u8282\\uff08\\u5305\\u542b\\u81c0\\u90e8\\u548c\\u5934\\u90e8\\uff09\", \"Create spine\": \"\\u521b\\u5efa\\u810a\\u690e\", \"Add an armature for a hair strand.\": \"\\u4e3a\\u53d1\\u4e1d\\u6dfb\\u52a0\\u4e00\\u4e2a\\u5173\\u8282\\u3002\", \"Create hair strand\": \"\\u521b\\u5efa\\u53d1\\u4e1d\", \"Hair:\": \"\\u5934\\u53d1:\", \"layers\": \"\\u56fe\\u5c42\", \"Create tail\": \"\\u521b\\u5efa\\u5c3e\\u5df4\", \"Tail:\": \"\\u5c3e\\u5df4:\", \"Add an armature for a wing.\": \"\\u4e3a\\u7fc5\\u8180\\u6dfb\\u52a0\\u4e00\\u4e2a\\u5173\\u8282\\u3002\", \"Create wing\": \"\\u521b\\u5efa\\u7fc5\\u8180\", \"Feathers:\": \"\\u7fbd\\u5316\\uff1a\", \"Add an armature for the spine of a fish.\": \"\\u4e3a\\u9c7c\\u810a\\u6dfb\\u52a0\\u4e00\\u4e2a\\u5173\\u8282\\u3002\", \"Create fish spine\": \"\\u521b\\u5efa\\u9c7c\\u810a\", \"Spine:\": \"\\u810a\\u67f1\\uff1a\", \"Add an armature for a fin.\": \"\\u4e3a\\u9ccd\\u6dfb\\u52a0\\u4e00\\u4e2a\\u5173\\u8282\\u3002\", \"Create fin\": \"\\u521b\\u5efa\\u9ccd\", \"Fishbones:\": \"\\u9c7c\\u9aa8\\uff1a\", \"Hominoid\": \"\\u7c7b\\u4eba\\u52a8\\u7269\", \"Create limbs for an hominoid (Humans and apes).\": \"\\u4e3a\\u7c7b\\u4eba\\uff08\\u4eba\\u7c7b\\u548c\\u733f\\u7c7b\\uff09\\u521b\\u5efa\\u80a2\\u4f53\\u3002\", \"Plantigrade\": \"\\u8dd6\\u884c\\u52a8\\u7269\", \"Create limbs for a plantigrade (primates, bears, rabbits...).\": \"\\u4e3a\\u8dd6\\u884c\\u7c7b\\uff08\\u7075\\u957f\\u3001\\u718a\\u3001\\u5154...\\uff09\\u521b\\u5efa\\u80a2\\u4f53\\u3002\", \"Digitigrade\": \"\\u8dbe\\u884c\\u52a8\\u7269\", \"Create limbs for a digitigrade (dogs, cats, dinosaurs...).\": \"\\u4e3a\\u8dbe\\u884c\\u7c7b\\uff08\\u72d7\\uff0c\\u732b\\uff0c\\u6050\\u9f99...\\uff09\\u521b\\u5efa\\u80a2\\u4f53\\u3002\", \"Ungulate\": \"\\u8e44\\u884c\\u52a8\\u7269\", \"Create limbs for an ungulate (horses, cattle, giraffes, pigs, deers, camels, hippopotamuses...).\": \"\\u4e3a\\u8e44\\u884c\\u7c7b\\uff08\\u9a6c\\uff0c\\u725b\\uff0c\\u957f\\u9888\\u9e7f\\uff0c\\u732a\\uff0c\\u9e7f\\uff0c\\u9a86\\u9a7c\\uff0c\\u6cb3\\u9a6c...\\uff09\\u521b\\u5efa\\u80a2\\u4f53\\u3002\", \"Arthropod\": \"\\u8282\\u80a2\\u52a8\\u7269\", \"Create limbs for an arthropod (insects, spiders, scorpions, crabs, shrimps...)\": \"\\u4e3a\\u8282\\u80a2\\u7c7b\\uff08\\u6606\\u866b\\uff0c\\u8718\\u86db\\uff0c\\u874e\\u5b50\\uff0c\\u8783\\u87f9\\uff0c\\u867e...\\uff09\\u521b\\u5efa\\u80a2\\u4f53\\u3002\", \"Bird\": \"\\u9e1f\\u7c7b\", \"Create limbs for a cute flying beast.\": \"\\u4e3a\\u53ef\\u7231\\u7684\\u98de\\u79bd\\u8d70\\u517d\\u521b\\u5efa\\u80a2\\u4f53\\u3002\", \"Fish\": \"\\u9c7c\\u7c7b\", \"Create limbs for weird swimming beasts.\": \"\\u4e3a\\u5947\\u602a\\u7684\\u6cf3\\u517d\\u521b\\u5efa\\u80a2\\u4f53\\u3002\", \"Snake\": \"\\u86c7\", \"Custom\": \"\\u81ea\\u5b9a\\u4e49\", \"Add a custom armature.\": \"\\u6dfb\\u52a0\\u4e00\\u4e2a\\u81ea\\u5b9a\\u4e49\\u5173\\u8282\\u3002\", \"Create custom armature\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u81ea\\u5b9a\\u4e49\\u5173\\u8282\", \"Number of bones:\": \"\\u9aa8\\u9abc\\u6570\\uff1a\", \"Limb name\": \"\\u80a2\\u4f53\\u540d\", \"Cameras\": \"\\u6444\\u50cf\\u673a\", \"Add guides in the composition to help the composition of the image.\\nIncludes thirds, golden ratio, and other standard guides.\": \"\\u5728\\u5408\\u6210\\u4e2d\\u6dfb\\u52a0\\u53c2\\u8003\\u7ebf\\u4ee5\\u5e2e\\u52a9\\u56fe\\u50cf\\u5408\\u6210\\u3002\\n\\u5305\\u62ec\\u6807\\u9898\\u3001\\u9ec4\\u91d1\\u6bd4\\u4f8b\\u548c\\u5176\\u4ed6\\u6807\\u51c6\\u53c2\\u8003\\u7ebf\\u3002\", \"Adds an inverse constraint of the scale to the depth (Z position) of the 3D layers, so that their visual size doesn't change with their depth.\\nWorks as a toggle: first click activates the effect, next click removes it from the selected layers.\": \"\\u5411 3D \\u56fe\\u5c42\\u6dfb\\u52a0\\u5c3a\\u5bf8\\u4e0e\\u6df1\\u5ea6\\uff08Z \\u4f4d\\u7f6e\\uff09\\u7684\\u53cd\\u7ea6\\u675f\\uff0c\\u8fd9\\u6837\\u4ed6\\u4eec\\u7684\\u89c6\\u89c9\\u5c3a\\u5bf8\\u4e0d\\u4f1a\\u968f\\u7740\\u5176\\u6df1\\u5ea6\\u800c\\u53d8\\u5316\\u3002\\n\\u4f5c\\u4e3a\\u5207\\u6362\\uff1a\\u7b2c\\u4e00\\u6b21\\u70b9\\u51fb\\u6fc0\\u6d3b\\u6548\\u679c\\uff0c\\u518d\\u6b21\\u70b9\\u51fb\\u4ece\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\\u4e2d\\u5220\\u9664\\u6548\\u679c\\u3002\", \"There's no camera, please create a camera first.\": \"\\u6ca1\\u6709\\u6444\\u50cf\\u673a\\uff0c\\u8bf7\\u5148\\u521b\\u5efa\\u4e00\\u4e2a\\u3002\", \"Nothing selected. Please select a layer first.\": \"\\u672a\\u9009\\u62e9\\u4efb\\u4f55\\u5185\\u5bb9\\u3002\\u8bf7\\u5148\\u9009\\u62e9\\u4e00\\u4e2a\\u56fe\\u5c42\\u3002\", \"Rig the selected camera to make it easier to animate.\\nAlso includes nice behaviors like handheld camera or shoulder camera...\": \"\\u7ed1\\u5b9a\\u9009\\u4e2d\\u7684\\u6444\\u50cf\\u673a\\u4f7f\\u5176\\u66f4\\u5bb9\\u6613\\u505a\\u52a8\\u753b\\u3002\\n\\u4e5f\\u5305\\u542b\\u597d\\u7684\\u884c\\u4e3a\\uff0c\\u5982\\u624b\\u6301\\u6444\\u50cf\\u673a\\u6216\\u80a9\\u625b\\u6444\\u50cf\\u673a...\", \"There's no camera, or it's a one-node camera, but a two-node camera is needed.\\nPlease, change to or create a two-node camera.\": \"\\u6ca1\\u6709\\u6444\\u50cf\\u673a\\uff0c\\u6216\\u8005\\u5b83\\u662f\\u4e00\\u4e2a\\u5355\\u8282\\u70b9\\u6444\\u50cf\\u673a\\uff0c\\u4f46\\u9700\\u8981\\u4e00\\u4e2a\\u53cc\\u8282\\u70b9\\u6444\\u50cf\\u673a\\u3002\\n\\u8bf7\\u66f4\\u6539\\u6216\\u521b\\u5efa\\u4e00\\u4e2a\\u53cc\\u8282\\u70b9\\u6444\\u50cf\\u673a\\u3002\", \"Create a fake camera, working with standard multiplane 2D Layers.\\nParent the layers to the control null objects.\\nDuplicate these control nulls if you need more levels.\\nThis also includes nice behaviors like handheld camera or shoulder camera...\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u5047\\u7684\\u6444\\u50cf\\u673a\\uff0c\\u4f7f\\u7528\\u6807\\u51c6\\u7684\\u591a\\u5e73\\u9762 2D \\u56fe\\u5c42\\u3002\\n\\u7236\\u7ea7\\u56fe\\u5c42\\u5230\\u7a7a\\u5bf9\\u8c61\\u63a7\\u5236\\u5668\\u4e0a\\u3002\\n\\u5982\\u679c\\u4f60\\u9700\\u8981\\u66f4\\u591a\\u7684\\u7ea7\\u522b\\uff0c\\u590d\\u5236\\u8fd9\\u4e9b\\u7a7a\\u5bf9\\u8c61\\u63a7\\u5236\\u5668\\u3002\\n\\u8fd9\\u4e5f\\u5305\\u542b\\u597d\\u7684\\u884c\\u4e3a\\uff0c\\u5982\\u624b\\u6301\\u6444\\u50cf\\u673a\\u6216\\u80a9\\u625b\\u6444\\u50cf\\u673a...\", \"Command line\": \"\\u547d\\u4ee4\\u884c\", \"Adjust other parameters for setting the size.\": \"\\u8c03\\u6574\\u5176\\u5b83\\u53c2\\u6570\\u6765\\u8bbe\\u5b9a\\u5927\\u5c0f\\u3002\", \"Resize settings\": \"\\u6539\\u53d8\\u8bbe\\u7f6e\\u5927\\u5c0f\", \"Constraint the dimensions together.\": \"\\u5c06\\u5404\\u7ef4\\u5ea6\\u7ea6\\u675f\\u5728\\u4e00\\u8d77\\u3002\", \"Width\": \"\\u5bbd\\u5ea6\", \"Height\": \"\\u9ad8\\u5ea6\", \"Pixel aspect\": \"\\u50cf\\u7d20\\u5bbd\\u9ad8\\u6bd4\", \"Square Pixels\": \"\\u65b9\\u5f62\\u50cf\\u7d20\", \"D1/DV NTSC (0.91)\": \"D1/DV NTSC (0.91)\", \"D1/DV NTSC Widescreen (1.21)\": \"D1/DV NTSC \\u5bbd\\u5c4f (1.21)\", \"D1/DV PAL (1.09)\": \"D1/DV PAL (1.09)\", \"D1/DV PAL Widescreen (1.46)\": \"D1/DV PAL \\u5bbd\\u5c4f (1.46)\", \"HDV 1080/DVCPRO HD 720 (1.33)\": \"HDV 1080/DVCPRO HD 720 (1.33)\", \"DVCPRO HD 1080 (1.5)\": \"DVCPRO HD 1080 (1.5)\", \"Anamorphic 2:1 (2)\": \"\\u53d8\\u5f62\\u5bbd\\u5e55 2:1 (2)\", \"Frame rate\": \"\\u5e27\\u7387\", \"Display\": \"\\u663e\\u793a\", \"Resolution\": \"\\u5206\\u8fa8\\u7387\", \"resolution\\u0004Full\": \"\\u5b8c\\u6574\", \"resolution\\u0004Half\": \"\\u4e00\\u534a\", \"resolution\\u0004Third\": \"\\u4e09\\u5206\\u4e4b\\u4e00\", \"resolution\\u0004Quarter\": \"\\u56db\\u5206\\u4e4b\\u4e00\", \"Preserve resolution\": \"\\u4fdd\\u6301\\u5206\\u8fa8\\u7387\", \"Preserve\": \"\\u4fdd\\u6301\", \"Background color\": \"\\u80cc\\u666f\\u989c\\u8272\", \"Shy layers\": \"\\u5bb3\\u7f9e\\u56fe\\u5c42\", \"Hide\": \"\\u9690\\u85cf\", \"Rendering\": \"\\u6e32\\u67d3\\u4e2d\", \"Proxy\": \"\\u4ee3\\u7406\", \"Renderer\": \"\\u6e32\\u67d3\\u5668\", \"Preserve frame rate\": \"\\u4fdd\\u6301\\u5e27\\u7387\", \"Frame blending\": \"\\u5e27\\u6df7\\u5408\", \"Motion blur\": \"\\u52a8\\u6001\\u6a21\\u7cca\", \"Shutter angle\": \"\\u5feb\\u95e8\\u89d2\\u5ea6\", \"Shutter phase\": \"\\u5feb\\u95e8\\u76f8\\u4f4d\", \"Samples\": \"\\u91c7\\u6837\", \"Adaptive sample limit\": \"\\u81ea\\u9002\\u5e94\\u91c7\\u6837\\u9650\\u5236\", \"Update precompositions\": \"\\u66f4\\u65b0\\u9884\\u5408\\u6210\", \"Comp settings\": \"\\u5408\\u6210\\u8bbe\\u7f6e\", \"Set the current or selected composition(s) settings, also changing the settings of all precompositions.\": \"\\u8bbe\\u5b9a\\u5f53\\u524d\\u6216\\u9009\\u4e2d\\u7684\\u5408\\u6210\\u8bbe\\u7f6e\\uff0c\\u540c\\u65f6\\u66f4\\u6539\\u6240\\u6709\\u9884\\u5408\\u6210\\u7684\\u8bbe\\u7f6e\\u3002\", \"Links and constraints\": \"\\u94fe\\u63a5\\u4e0e\\u7ea6\\u675f\", \"Lock prop.\": \"\\u9501\\u5b9a\\u5c5e\\u6027\", \"Lock the value of the selected properties.\": \"\\u9501\\u5b9a\\u9009\\u4e2d\\u5c5e\\u6027\\u7684\\u503c\\u3002\", \"Zero out the selected layers transformation.\\n[Alt]: Reset the transformation of the selected layers to 0.\\n[Ctrl] + [Alt]: Also reset the opacity to 100 %.\": \"\\u5f52\\u96f6\\u6240\\u9009\\u56fe\\u5c42\\u7684\\u53d8\\u6362\\u3002\\n[Alt]: \\u91cd\\u7f6e\\u6240\\u9009\\u56fe\\u5c42\\u7684\\u53d8\\u6362\\u4e3a0\\u3002\\n[Ctrl] + [Alt]: \\u540c\\u65f6\\u5c06\\u900f\\u660e\\u5ea6\\u91cd\\u7f6e\\u4e3a 100%\\u3002\", \"Expose the transformation of layers using a nice controller.\": \"\\u4f7f\\u7528\\u4e00\\u4e2a\\u6f02\\u4eae\\u7684\\u63a7\\u5236\\u5668\\u66b4\\u9732\\u56fe\\u5c42\\u53d8\\u6362\\u3002\", \"Create locator.\": \"\\u521b\\u5efa\\u5b9a\\u4f4d\\u5668\\u3002\", \"Extract locators.\": \"\\u63d0\\u53d6\\u5b9a\\u4f4d\\u5668\\u3002\", \"Use expressions\": \"\\u4f7f\\u7528\\u8868\\u8fbe\\u5f0f\", \"Use essential properties\": \"\\u4f7f\\u7528\\u57fa\\u672c\\u5c5e\\u6027\", \"Measure distance\": \"\\u6d4b\\u91cf\\u8ddd\\u79bb\", \"Measure the distance between two layers.\": \"\\u6d4b\\u91cf\\u4e24\\u4e2a\\u56fe\\u5c42\\u4e4b\\u95f4\\u7684\\u8ddd\\u79bb\\u3002\", \"Select two layers to measure the distance between them.\": \"\\u9009\\u62e9\\u4e24\\u4e2a\\u56fe\\u5c42\\u6765\\u6d4b\\u91cf\\u5b83\\u4eec\\u4e4b\\u95f4\\u7684\\u8ddd\\u79bb\\u3002\", \"The distance is %1 px\": \"\\u8ddd\\u79bb\\u4e3a %1 px\", \"Prop. info\": \"\\u5c5e\\u6027\\u4fe1\\u606f\", \"Get property detailed information.\": \"\\u83b7\\u53d6\\u5c5e\\u6027\\u8be6\\u7ec6\\u4fe1\\u606f\\u3002\", \"Get property info\": \"\\u83b7\\u53d6\\u5c5e\\u6027\\u4fe1\\u606f\", \"Connect slave properties to a master property.\": \"\\u5c06\\u4ece\\u5c5e\\u6027\\u8fde\\u63a5\\u5230\\u4e3b\\u5c5e\\u6027\\u3002\", \"Layer opacities\": \"\\u56fe\\u5c42\\u900f\\u660e\\u5ea6\", \"Connects the selected layers to the control you've just set, using their opacity properties to switch their visibility.\": \"\\u5c06\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\\u8fde\\u63a5\\u5230\\u4f60\\u521a\\u521a\\u8bbe\\u5b9a\\u7684\\u63a7\\u5236\\u5668\\u4e0a\\uff0c\\u4f7f\\u7528\\u5b83\\u4eec\\u7684\\u900f\\u660e\\u5ea6\\u5c5e\\u6027\\u6765\\u5207\\u6362\\u5b83\\u4eec\\u7684\\u53ef\\u89c1\\u5ea6\\u3002\", \"Properties\": \"\\u5c5e\\u6027\", \"Connects the selected properties to the control you've just set.\": \"\\u5c06\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\\u8fde\\u63a5\\u5230\\u4f60\\u521a\\u521a\\u8bbe\\u5b9a\\u7684\\u63a7\\u5236\\u5668\\u4e0a\\u3002\", \"Connects the selected keys to the control you've just set.\": \"\\u5c06\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u8fde\\u63a5\\u5230\\u4f60\\u521a\\u521a\\u8bbe\\u7f6e\\u7684\\u63a7\\u5236\\u5668\\u4e0a\\u3002\", \"2D Slider\": \"2D \\u6ed1\\u5757\", \"Angle\": \"\\u89d2\\u5ea6\", \"Axis\": \"\\u5750\\u6807\\u8f74\", \"Channel\": \"\\u901a\\u9053\", \"Choose or create control\": \"\\u9009\\u62e9\\u6216\\u521b\\u5efa\\u63a7\\u4ef6\", \"Create a slider controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u6ed1\\u5757\\u63a7\\u5236\\u5668\\u3002\", \"Create a 2D slider controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a 2D \\u6ed1\\u5757\\u63a7\\u5236\\u5668\\u3002\", \"Create an angle controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u89d2\\u5ea6\\u63a7\\u5236\\u5668\\u3002\", \"Create a controller to measure lengths, angles and other coordinates between layers.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u63a7\\u5236\\u5668\\u6765\\u6d4b\\u91cf\\u56fe\\u5c42\\u4e4b\\u95f4\\u7684\\u957f\\u5ea6\\u3001\\u89d2\\u5ea6\\u548c\\u5176\\u4ed6\\u5750\\u6807\\u3002\", \"Layer list\": \"\\u56fe\\u5c42\\u5217\\u8868\", \"Creates a dropdown control to control the visibility of a list of layers.\\n\\nFirst, select the layer where to create the controlling effect, then click the button to get to the next step.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u4e0b\\u62c9\\u63a7\\u5236\\u5668\\u6765\\u63a7\\u5236\\u4e00\\u5217\\u56fe\\u5c42\\u7684\\u53ef\\u89c1\\u6027\\u3002\\n\\n\\u9996\\u5148\\uff0c\\u9009\\u62e9\\u8981\\u521b\\u5efa\\u63a7\\u5236\\u5668\\u7684\\u56fe\\u5c42\\uff0c\\u7136\\u540e\\u5355\\u51fb\\u6309\\u94ae\\u8fdb\\u5165\\u4e0b\\u4e00\\u6b65\\u3002\", \"Nothing selected. Please select some layers first.\": \"\\u672a\\u9009\\u62e9\\u4efb\\u4f55\\u5185\\u5bb9\\u3002\\u8bf7\\u5148\\u9009\\u62e9\\u4e00\\u4e9b\\u56fe\\u5c42\\u3002\", \"Create a spatial effector to control properties.\\n\\nSelect the properties to control first, then click on this button.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u7a7a\\u95f4\\u6548\\u679c\\u5668\\u6765\\u63a7\\u5236\\u5c5e\\u6027\\u3002\\n\\n\\u5148\\u9009\\u62e9\\u8981\\u63a7\\u5236\\u7684\\u5c5e\\u6027\\uff0c\\u7136\\u540e\\u70b9\\u51fb\\u6b64\\u6309\\u94ae\\u3002\", \"Pick texture\": \"\\u9009\\u53d6\\u7eb9\\u7406\", \"Choose a layer to use as a texture map to control the properties.\": \"\\u9009\\u62e9\\u4e00\\u4e2a\\u56fe\\u5c42\\u4f5c\\u4e3a\\u7eb9\\u7406\\u6620\\u5c04\\u6765\\u63a7\\u5236\\u5c5e\\u6027\\u3002\", \"Pick audio\": \"\\u9009\\u53d6\\u97f3\\u9891\", \"Controls properties using an audio layer.\": \"\\u4f7f\\u7528\\u97f3\\u9891\\u56fe\\u5c42\\u6765\\u63a7\\u5236\\u5c5e\\u6027\\u3002\", \"Pick control\": \"\\u9009\\u53d6\\u63a7\\u4ef6\", \"Uses the selected property, layer or already existing control.\": \"\\u4f7f\\u7528\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\\u3001\\u56fe\\u5c42\\u6216\\u5df2\\u5b58\\u5728\\u7684\\u63a7\\u4ef6\\u3002\", \"Connecting\": \"\\u8fde\\u63a5\\u4e2d\", \"After Effects Property\\u0004Property\": \"\\u5c5e\\u6027\", \"After Effects Property\\u0004Type\": \"\\u7c7b\\u578b\", \"After Effects Property Value\\u0004Minimum\": \"\\u6700\\u5c0f\", \"After Effects Property Value\\u0004Maximum\": \"\\u6700\\u5927\", \"Value\": \"\\u503c\", \"Speed\": \"\\u901f\\u5ea6\", \"Velocity\": \"\\u901f\\u5ea6\", \"Select the child properties or layers,\\nand connect them.\": \"\\u9009\\u62e9\\u5b50\\u5c5e\\u6027\\u6216\\u56fe\\u5c42\\uff0c\\n\\u5e76\\u8fde\\u63a5\\u5b83\\u4eec\\u3002\", \"Connecting dropdown menu to layers:\\n\\nSelect the child layers then connect.\": \"\\u8fde\\u63a5\\u4e0b\\u62c9\\u83dc\\u5355\\u5230\\u56fe\\u5c42\\uff1a\\n\\n\\u9009\\u62e9\\u5b50\\u56fe\\u5c42\\u7136\\u540e\\u8fde\\u63a5\\u3002\", \"Connect layer opacities\": \"\\u8fde\\u63a5\\u56fe\\u5c42\\u900f\\u660e\\u5ea6\", \"Connect the selected layers to the control you've just set, using their opacity properties to switch their visibility.\": \"\\u5c06\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\\u8fde\\u63a5\\u5230\\u4f60\\u521a\\u521a\\u8bbe\\u5b9a\\u7684\\u63a7\\u5236\\u5668\\u4e0a\\uff0c\\u4f7f\\u7528\\u5b83\\u4eec\\u7684\\u900f\\u660e\\u5ea6\\u5c5e\\u6027\\u6765\\u5207\\u6362\\u5b83\\u4eec\\u7684\\u53ef\\u89c1\\u5ea6\\u3002\", \"Morph selected properties between arbitrary keyframes.\": \"\\u5728\\u4efb\\u610f\\u7684\\u5173\\u952e\\u5e27\\u4e4b\\u95f4\\u5bf9\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\\u8fdb\\u884c\\u6e10\\u53d8\\u3002\", \"Add pin layers to control spatial properties and B\\u00e9zier paths.\\n[Alt]: Also create tangents for B\\u00e9zier path properties.\": \"\\u6dfb\\u52a0\\u56fe\\u9489\\u56fe\\u5c42\\u6765\\u63a7\\u5236\\u7a7a\\u95f4\\u5c5e\\u6027\\u548c\\u8d1d\\u585e\\u5c14\\u8def\\u5f84\\u3002\\n[Alt]\\uff1a\\u4e0d\\u8981\\u4e3a\\u8d1d\\u585e\\u5c14\\u8def\\u5f84\\u5c5e\\u6027\\u521b\\u5efa\\u5207\\u7ebf\\u624b\\u67c4\\u3002\", \"Change the opacity of the pins.\": \"\\u66f4\\u6539\\u9aa8\\u9abc\\u7684\\u900f\\u660e\\u5ea6\\u3002\", \"Change the name of the limb this layer belongs to.\": \"\\u66f4\\u6539\\u6b64\\u56fe\\u5c42\\u6240\\u5c5e\\u80a2\\u4f53\\u7684\\u540d\\u79f0\\u3002\", \"Edit pins\": \"\\u7f16\\u8f91\\u6a21\\u5f0f\", \"Kinematics\": \"\\u8fd0\\u52a8\\u5b66\", \"Create Inverse and Forward Kinematics.\": \"\\u521b\\u5efa IK \\u548c FK\\u3002\", \"Standard Inverse Kinematics.\": \"\\u6807\\u51c6 IK\\u3002\", \"1+2-layer IK\": \"1+\\u53cc\\u56fe\\u5c42 IK\", \"Create a one-layer IK combined with a two-layer IK\\nto handle Z-shape limbs.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u5355\\u56fe\\u5c42 IK \\u548c\\u4e00\\u4e2a\\u53cc\\u56fe\\u5c42 IK\\n\\u6765\\u5904\\u7406 Z \\u5f62\\u72b6\\u7684\\u80a2\\u4f53\\u3002\", \"2+1-layer IK\": \"2+\\u5355\\u56fe\\u5c42 IK\", \"Create a two-layer IK combined with a one-layer IK\\nto handle Z-shape limbs.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u53cc\\u56fe\\u5c42 IK \\u548c\\u4e00\\u4e2a\\u5355\\u56fe\\u5c42 IK\\n\\u6765\\u5904\\u7406 Z \\u5f62\\u72b6\\u7684\\u80a2\\u4f53\\u3002\", \"B\\u00e9zier Inverse Kinematics.\": \"\\u8d1d\\u585e\\u5c14 IK\\u3002\", \"Forward Kinematics\\nwith automatic overlap and follow-through.\": \"FK\\n\\u5e26\\u6709\\u81ea\\u52a8\\u91cd\\u53e0\\u548c\\u987a\\u52bf\\u3002\", \"Parent\": \"\\u7236\\u7ea7\", \"Create parent constraints.\": \"\\u521b\\u5efa\\u7236\\u7ea6\\u675f\\u3002\", \"Parent all the selected layers to the last selected one.\\n\\n[Alt]: Parent only the orphans.\\nOr:\\n[Ctrl]: Parent layers as a chain, from ancestor to child, in the order of the selection.\": \"\\u4e0a\\u7ea7\\u6240\\u6709\\u9009\\u5b9a\\u7684\\u56fe\\u5c42\\u5230\\u4e0a\\u6b21\\u9009\\u62e9\\u7684\\u56fe\\u5c42\\u3002\\n\\n[Alt]: \\u53ea\\u662f\\u4e0a\\u7ea7\\u5b64\\u513f\\u3002\\n\\n[Ctrl][Ctrl] \\uff1a\\u7236\\u5c42\\u4f5c\\u4e3a\\u4e00\\u4e2a\\u94fe\\uff0c\\u4ece\\u7956\\u5148\\u5230\\u5b50\\u5973\\uff0c\\u6309\\u9009\\u62e9\\u987a\\u5e8f\\u6392\\u5217\\u3002\", \"Animatable parent.\": \"\\u53ef\\u52a8\\u753b\\u7684\\u7236\\u7ea7\\u3002\", \"Parent across comps...\": \"\\u8de8\\u5408\\u6210\\u7236\\u7ea7...\", \"Parent layers across compositions.\": \"\\u8de8\\u5408\\u6210\\u7236\\u5b50\\u5c42\\u3002\", \"Parent comp\": \"\\u7236\\u5408\\u6210\", \"Parent layer\": \"\\u7236\\u56fe\\u5c42\", \"Create transform constraints (position, orientation, path...).\": \"\\u521b\\u5efa\\u53d8\\u6362\\u7ea6\\u675f(\\u4f4d\\u7f6e\\u3001\\u671d\\u5411\\u3001\\u8def\\u5f84...)\\u3002\", \"Constraint the location of a layer to the position of other layers.\": \"\\u7528\\u5176\\u4ed6\\u56fe\\u5c42\\u7684\\u4f4d\\u7f6e\\u6765\\u7ea6\\u675f\\u4e00\\u4e2a\\u56fe\\u5c42\\u7684\\u5b9a\\u4f4d\\u3002\", \"Constraint the orientation of a layer to the orientation of other layers.\": \"\\u7528\\u5176\\u4ed6\\u56fe\\u5c42\\u7684\\u671d\\u5411\\u6765\\u7ea6\\u675f\\u4e00\\u4e2a\\u56fe\\u5c42\\u7684\\u671d\\u5411\\u3002\", \"Constraint the location and orientation of a layer to a B\\u00e9zier path.\\n\\n\": \"\\u5c06\\u56fe\\u5c42\\u7684\\u5b9a\\u4f4d\\u548c\\u671d\\u5411\\u7ea6\\u675f\\u5728\\u4e00\\u4e2a\\u8d1d\\u585e\\u5c14\\u8def\\u5f84\\u4e0a\\u3002\\n\\n\", \"Pick path...\": \"\\u9009\\u53d6\\u8def\\u5f84...\", \"Select controllers\": \"\\u9009\\u62e9\\u63a7\\u5236\\u5668\", \"Select all controllers\": \"\\u9009\\u62e9\\u6240\\u6709\\u63a7\\u5236\\u5668\", \"Show/hide ctrls\": \"\\u663e\\u793a/\\u9690\\u85cf\\u63a7\\u4ef6\", \"Show/Hide controllers\\n\\n[Alt]: Only the unselected controllers.\": \"\\u663e\\u793a/\\u9690\\u85cf\\u63a7\\u5236\\u5668\\n\\n[Alt]\\uff1a\\u4ec5\\u672a\\u9009\\u4e2d\\u7684\\u63a7\\u5236\\u5668\\u3002\", \"Tag as controllers\": \"\\u6807\\u8bb0\\u4e3a\\u63a7\\u5236\\u5668\", \"Bake controllers appearance\": \"\\u70d8\\u57f9\\u63a7\\u5236\\u5668\\u5916\\u89c2\", \"Controller settings\": \"\\u63a7\\u5236\\u5668\\u8bbe\\u7f6e\", \"Edit selected controllers.\": \"\\u7f16\\u8f91\\u9009\\u4e2d\\u7684\\u63a7\\u5236\\u5668\\u3002\", \"Use AE Null Objects\": \"\\u4f7f\\u7528 AE \\u7a7a\\u5bf9\\u8c61\", \"Use Shape Layers\": \"\\u4f7f\\u7528\\u5f62\\u72b6\\u56fe\\u5c42\", \"Use Shape Layers (Draft mode)\": \"\\u4f7f\\u7528\\u5f62\\u72b6\\u56fe\\u5c42\\uff08\\u8349\\u56fe\\u6a21\\u5f0f\\uff09\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each layer.\": \"\\u5e94\\u7528\\u66f4\\u6539\\u3002\\n\\n[Alt]: \\u4e3a\\u6bcf\\u4e2a\\u56fe\\u5c42\\u5206\\u914d\\u968f\\u673a\\u7684\\u989c\\u8272\\u3002\", \"Edit Controllers\": \"\\u7f16\\u8f91\\u63a7\\u5236\\u5668\", \"Create a rotation controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u65cb\\u8f6c\\u63a7\\u5236\\u5668\\u3002\", \"Create a horizontal translation controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u6c34\\u5e73\\u7ffb\\u8bd1\\u63a7\\u5236\\u5668\\u3002\", \"Create a vertical translation controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u5782\\u76f4\\u7ffb\\u8bd1\\u63a7\\u5236\\u5668\\u3002\", \"Create a translation controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u7ffb\\u8bd1\\u63a7\\u5236\\u5668\\u3002\", \"Create a translation and rotation controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u7ffb\\u8bd1\\u548c\\u65cb\\u8f6c\\u63a7\\u5236\\u5668\\u3002\", \"Create a camera controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u6444\\u50cf\\u673a\\u63a7\\u5236\\u5668\\u3002\", \"Creates a slider controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u6ed1\\u5757\\u63a7\\u5236\\u5668\\u3002\", \"Create an eyebrow controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u7709\\u6bdb\\u63a7\\u5236\\u5668\\u3002\", \"Creates an ear controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u8033\\u6735\\u63a7\\u5236\\u5668\\u3002\", \"Create a hair controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u5934\\u53d1\\u63a7\\u5236\\u5668\\u3002\", \"Create a mouth controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u5634\\u5df4\\u63a7\\u5236\\u5668\", \"Create a nose controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u9f3b\\u5b50\\u63a7\\u5236\\u5668\\u3002\", \"Create an eye controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u773c\\u775b\\u63a7\\u5236\\u5668\\u3002\", \"Create a head controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u5934\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a foot controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u8db3\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a paw controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u722a\\u5b50\\u63a7\\u5236\\u5668\\u3002\", \"Create a hoof controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u8e44\\u5b50\\u63a7\\u5236\\u5668\\u3002\", \"Create a hand controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u624b\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a hips controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u81c0\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a body controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u8eab\\u4f53\\u63a7\\u5236\\u5668\\u3002\", \"Create a neck and shoulders controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u9888\\u90e8\\u548c\\u80a9\\u8180\\u63a7\\u5236\\u5668\\u3002\", \"Create a torso controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u8eaf\\u5e72\\u63a7\\u5236\\u5668\\u3002\", \"Create a vertebrae (neck or spine) controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u810a\\u690e\\u63a7\\u5236\\u5668\\uff08\\u9888\\u90e8\\u6216\\u810a\\u67f1\\uff09\", \"Create a fin controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u9ccd\\u63a7\\u5236\\u5668\\u3002\", \"Create a wing controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u7fc5\\u8180\\u63a7\\u5236\\u5668\\u3002\", \"Create a pincer controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u94b3\\u5b50\\u63a7\\u5236\\u5668\\u3002\", \"Create a tail controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u5c3e\\u5df4\\u63a7\\u5236\\u5668\\u3002\", \"Create a hair strand controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u53d1\\u4e1d\\u63a7\\u5236\\u5668\\u3002\", \"Create an audio controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u97f3\\u9891\\u63a7\\u5236\\u5668\\u3002\", \"Create a null controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u7a7a\\u63a7\\u5236\\u5668\\u3002\", \"Create an After Effects null controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a Ae \\u7a7a\\u63a7\\u5236\\u5668\\u3002\", \"Pseudo-effects\": \"\\u4f2a\\u6548\\u679c\", \"Create pre-rigged pseudo-effects.\": \"\\u521b\\u5efa\\u9884\\u5148\\u7ed1\\u5b9a\\u7684\\u4f2a\\u6548\\u679c\\u3002\", \"Eyes\": \"\\u773c\\u775b\", \"Create a pre-rigged pseudo-effect to control eyes.\": \"\\u521b\\u5efa\\u9884\\u5148\\u7ed1\\u5b9a\\u7684\\u4f2a\\u6548\\u679c\\u6765\\u63a7\\u5236\\u773c\\u775b\\u3002\", \"Fingers\": \"\\u624b\\u6307\", \"Create a pre-rigged pseudo-effect to control fingers.\": \"\\u521b\\u5efa\\u9884\\u5148\\u7ed1\\u5b9a\\u7684\\u4f2a\\u6548\\u679c\\u6765\\u63a7\\u5236\\u624b\\u6307\\u3002\", \"Create a pre-rigged pseudo-effect to control a hand and its fingers.\": \"\\u521b\\u5efa\\u9884\\u5148\\u7ed1\\u5b9a\\u7684\\u4f2a\\u6548\\u679c\\u6765\\u63a7\\u5236\\u624b\\u548c\\u6307\\u3002\", \"Create a pre-rigged pseudo-effect to control a head.\": \"\\u521b\\u5efa\\u9884\\u5148\\u7ed1\\u5b9a\\u7684\\u4f2a\\u6548\\u679c\\u6765\\u63a7\\u5236\\u5934\\u90e8\\u3002\", \"Extract\": \"\\u63d0\\u53d6\", \"Extract the controllers from the selected precomposition, to animate from outside the composition.\": \"\\u4ece\\u9009\\u4e2d\\u7684\\u9884\\u5408\\u6210\\u4e2d\\u63d0\\u53d6\\u63a7\\u5236\\u5668\\uff0c\\u5728\\u5408\\u6210\\u4e4b\\u5916\\u5236\\u4f5c\\u52a8\\u753b\\u3002\", \"OCO Meta-rig\": \"OCO Meta-\\u7ed1\\u5b9a\", \"Create, import, export Meta-Rigs and templates\": \"\\u521b\\u5efa\\u3001\\u5bfc\\u5165\\u3001\\u5bfc\\u51fa Meta-\\u7ed1\\u5b9a \\u548c\\u6a21\\u677f\", \"The bones and armatures panel\": \"\\u9aa8\\u9abc\\u548c\\u5173\\u8282\\u9762\\u677f\", \"Links & constraints\": \"\\u94fe\\u63a5\\u4e0e\\u7ea6\\u675f\", \"Automation & expressions\": \"\\u81ea\\u52a8\\u5316\\u4e0e\\u8868\\u8fbe\\u5f0f\", \"Tools\": \"\\u5de5\\u5177\", \"Get help\": \"\\u83b7\\u5f97\\u5e2e\\u52a9\", \"Read the doc!\": \"\\u9605\\u8bfb\\u6587\\u6863\\uff01\", \"Support %1 if you love it!\": \"\\u5982\\u679c\\u4f60\\u559c\\u7231\\u5b83\\uff0c\\u8bf7\\u652f\\u6301 %1\\uff01\", \"Create a null object.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u7a7a\\u5bf9\\u8c61\\u3002\", \"Create a solid layer.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u56fa\\u6001\\u5c42\\u3002\", \"Create an adjustment layer.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u8c03\\u6574\\u5c42\\u3002\", \"Create a shape layer.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u5f62\\u72b6\\u56fe\\u5c42\\u3002\", \"Circle\": \"\\u5706\\u5f62\", \"Square\": \"\\u6b63\\u65b9\\u5f62\", \"Rounded square\": \"\\u5706\\u89d2\\u6b63\\u65b9\\u5f62\", \"Polygon\": \"\\u591a\\u8fb9\\u5f62\", \"Star\": \"\\u661f\\u5f62\", \"Zero out the selected layers transformation.\\n[Alt]: Reset the transformation of the selected layers to 0.\\n[Ctrl] + [Alt]: Also resets the opacity to 100 %.\": \"\\u5f52\\u96f6\\u6240\\u9009\\u56fe\\u5c42\\u7684\\u53d8\\u6362\\u3002\\n[Alt]: \\u91cd\\u7f6e\\u6240\\u9009\\u56fe\\u5c42\\u7684\\u53d8\\u6362\\u4e3a0\\u3002\\n[Ctrl] + [Alt]: \\u540c\\u65f6\\u5c06\\u900f\\u660e\\u5ea6\\u91cd\\u7f6e\\u4e3a 100%\\u3002\", \"Auto-Rename & Tag\": \"\\u81ea\\u52a8\\u91cd\\u547d\\u540d\\u548c\\u6807\\u7b7e\", \"Automagically renames, tags and groups the selected layers (or all of them if there's no selection)\": \"\\u81ea\\u52a8\\u91cd\\u547d\\u540d\\u3001\\u6807\\u7b7e\\u548c\\u5206\\u7ec4\\u9009\\u4e2d\\u7684\\uff08\\u5982\\u679c\\u6ca1\\u6709\\u9009\\u62e9\\uff0c\\u5219\\u5168\\u90e8\\uff09\\u56fe\\u5c42\", \"Layer manager\": \"\\u56fe\\u5c42\\u7ba1\\u7406\\u5668\", \"Setting layers location...\": \"The bones now come with their envelops, which are references to help you design perfectly shaped joints for your cut-out characters, and their noodles to quickly design nice, bendy, smoothly-curved limbs like if they were soft rubber. Softness can only make the world better, don\\u2019t you think?\", \"Setting layers side...\": \"\\u8bbe\\u7f6e\\u56fe\\u5c42\\u65c1...\", \"Setting layers group name...\": \"\\u8bbe\\u7f6e\\u56fe\\u5c42\\u7ec4\\u540d\\u79f0...\", \"Setting layers name...\": \"Setting layers name...\", \"Create, import, export Meta-Rigs and templates\\n\\n\": \"\\u521b\\u5efa\\u3001\\u5bfc\\u5165\\u3001\\u5bfc\\u51fa Meta-\\u7ed1\\u5b9a \\u548c\\u6a21\\u677f\\n\\n\", \"[Alt]: Launches the corresponding ScriptUI Stand-Alone panel if it is installed.\": \"[Alt]: \\u5982\\u679c\\u5b89\\u88c5\\u4e86\\u76f8\\u5e94\\u7684\\u53ef\\u505c\\u9760\\u9762\\u677f\\uff0c\\u5219\\u542f\\u52a8\\u4e4b\\u3002\", \"Test failed!\": \"\\u6d4b\\u8bd5\\u5931\\u8d25 \\uff01\", \"Keep this panel open\": \"\\u4fdd\\u6301\\u6b64\\u9762\\u677f\\u6253\\u5f00\", \"%1 Settings\": \"%1 \\u8bbe\\u7f6e\", \"Set the language of the interface.\": \"\\u8bbe\\u7f6e\\u754c\\u9762\\u7684\\u8bed\\u8a00.\", \"Settings file\": \"\\u8bbe\\u7f6e\\u6587\\u4ef6\", \"Set the location of the settings file.\": \"\\u8bbe\\u5b9a\\u8bbe\\u7f6e\\u6587\\u4ef6\\u7684\\u8def\\u5f84.\", \"Set the highlight color.\": \"\\u8bbe\\u7f6e\\u9ad8\\u4eae\\u989c\\u8272.\", \"After Effects Blue\": \"After Effects \\u84dd\\u8272\", \"The After Effects highlighting blue\": \"After Effects \\u9ad8\\u4eae\\u84dd\\u8272\", \"RxLab Purple\": \"RxLab \\u7d2b\\u8272\", \"The RxLaboratory Purple\": \"The RxLaboratory \\u7d2b\\u8272\", \"Rainbox Red\": \"Rainbox \\u7ea2\\u8272\", \"The Rainbox Productions Red\": \"Rainbox Productions \\u7ea2\", \"After Effects Orange (CS6)\": \"After Effects \\u6a59\\u8272 (CS6)\", \"The After Effects highlighting orange from good ol'CS6\": \"The After Effects CS6 \\u53e4\\u4ee3\\u9ad8\\u4eae\\u6a59\\u8272\", \"Custom...\": \"\\u81ea\\u5b9a\\u4e49...\", \"Select a custom color.\": \"\\u9009\\u62e9\\u81ea\\u5b9a\\u4e49\\u989c\\u8272.\", \"Select the UI mode.\": \"\\u9009\\u62e9\\u7528\\u6237\\u754c\\u9762\\u6a21\\u5f0f.\", \"Rookie\": \"\\u521d\\u6765\\u4e4d\\u5230\", \"The easiest-to-use mode, but also the biggest UI.\": \"\\u6700\\u5bb9\\u6613\\u4f7f\\u7528\\u7684\\u6a21\\u5f0f\\uff0c\\u4f46\\u4e5f\\u662f\\u6700\\u5927\\u7684\\u754c\\u9762\\u3002\", \"Standard\": \"\\u6807\\u51c6\", \"The standard not-too-big UI.\": \"\\u6807\\u51c6\\u6a21\\u5f0f\\uff0c\\u7528\\u6237\\u754c\\u9762\\u4e2d\\u7b49\\u5927\\u5c0f.\", \"Expert\": \"\\u4e13\\u5bb6\", \"The smallest UI, for expert users.\": \"\\u9002\\u5408\\u4e13\\u5bb6\\u4f7f\\u7528\\uff0c\\u7528\\u6237\\u754c\\u9762\\u6700\\u5c0f.\", \"Normal mode\": \"\\u5e38\\u89c4\\u6a21\\u5f0f\", \"Use at your own risk!\": \"\\u81ea\\u884c\\u627f\\u62c5\\u4f7f\\u7528\\u98ce\\u9669!\", \"Dev and Debug mode\": \"\\u5f00\\u53d1\\u548c\\u8c03\\u8bd5\\u6a21\\u5f0f\", \"Check for updates\": \"\\u68c0\\u67e5\\u66f4\\u65b0\", \"Default\": \"\\u9ed8\\u8ba4\", \"Reset the settings to their default values.\": \"\\u8fd8\\u539f\\u8bbe\\u7f6e\\u5230\\u9ed8\\u8ba4\\u503c.\", \"Apply settings.\": \"\\u5e94\\u7528\\u8bbe\\u7f6e\\u3002\", \"You may need to restart the script for all changes to take effect.\": \"\\u60a8\\u53ef\\u80fd\\u9700\\u8981\\u91cd\\u542f\\u811a\\u672c\\u624d\\u80fd\\u4f7f\\u6240\\u6709\\u66f4\\u6539\\u751f\\u6548\\u3002\", \"Thank you for your donations!\": \"\\u611f\\u8c22\\u60a8\\u7684\\u6350\\u8d60\\uff01\", \"Help and options\": \"\\u5e2e\\u52a9\\u4e0e\\u9009\\u9879\", \"Edit settings\": \"\\u7f16\\u8f91\\u8bbe\\u7f6e\", \"Options\": \"\\u9009\\u9879\", \"Bug Report or Feature Request\": \"\\u9519\\u8bef\\u62a5\\u544a\\u6216\\u529f\\u80fd\\u8bf7\\u6c42\", \"Bug report\\nFeature request\\n\\nTell us what's wrong or request a new feature.\": \"\\u9519\\u8bef\\u62a5\\u544a\\n\\u529f\\u80fd\\u8bf7\\u6c42\\n\\n\\u544a\\u8bc9\\u6211\\u4eec\\u600e\\u4e48\\u4e86\\u6216\\u8bf7\\u6c42\\u4e00\\u4e2a\\u65b0\\u529f\\u80fd\\u3002\", \"Help\": \"\\u5e2e\\u52a9\", \"Get help.\": \"\\u83b7\\u5f97\\u5e2e\\u52a9.\", \"Translate %1\": \"\\u7ffb\\u8bd1 %1\", \"Help translating %1 to make it available to more people.\": \"\\u5e2e\\u52a9\\u7ffb\\u8bd1 %1 \\u4ee5\\u4f7f\\u5176\\u53ef\\u4f9b\\u66f4\\u591a\\u4eba\\u4f7f\\u7528\\u3002\", \"New version\": \"\\u65b0\\u7248\\u672c\", \"This month, the %1 fund is $%2.\\nThat's %3% of our monthly goal ( $%4 )\\n\\nClick on this button to join the development fund!\": \"\\u672c\\u6708\\uff0c %1 \\u7684\\u57fa\\u91d1\\u4e3a %2 \\u7f8e\\u5143\\u3002\\n\\u8fd9\\u662f\\u6211\\u4eec\\u6bcf\\u6708\\u76ee\\u6807\\u7684 %3 % ( $ %4 )\\n\\n\\u70b9\\u51fb\\u6b64\\u6309\\u94ae\\u52a0\\u5165\\u5f00\\u53d1\\u57fa\\u91d1\\uff01\", \"Cancel\": \"\\u53d6\\u6d88\", \"file system\\u0004Path...\": \"\\u8def\\u5f84...\", \"Set a random value.\": \"\\u8bbe\\u7f6e\\u4e00\\u4e2a\\u968f\\u673a\\u503c\\u3002\", \"Magic is happening\": \"\\u795e\\u5947\\u7684\\u4e8b\\u60c5\\u6b63\\u5728\\u53d1\\u751f\", \"Working\": \"\\u5de5\\u4f5c\\u4e2d\", \"project\\u0004Item\": \"\\u9879\\u76ee\", \"file\\u0004Run\": \"\\u6267\\u884c\", \"Open folder\": \"\\u6253\\u5f00\\u6587\\u4ef6\\u5939\", \"Add item or category\": \"\\u6dfb\\u52a0\\u9879\\u76ee\\u6216\\u7c7b\\u522b\", \"Edit item or category\": \"\\u7f16\\u8f91\\u9879\\u76ee\\u6216\\u7c7b\\u522b\", \"Remove item or category\": \"\\u79fb\\u9664\\u9879\\u76ee\\u6216\\u7c7b\\u522b\", \"Item not found.\": \"\\u672a\\u627e\\u5230\\u9879\\u76ee\\u3002\", \"Remove all\": \"\\u5168\\u90e8\\u79fb\\u9664\", \"Start typing...\": \"\\u5f00\\u59cb\\u8f93\\u5165...\", \"Refresh\": \"\\u5237\\u65b0\", \"Category\": \"\\u7c7b\\u522b\", \"Tip\": \"\\u63d0\\u793a\", \"Anatomy\\u0004Feather\": \"\\u7fbd\\u5316\", \"Anatomy\\u0004Fishbone\": \"\\u9c7c\\u9aa8\", \"Select\\u0004None\": \"\\u65e0\", \"Select layers\": \"\\u6240\\u9009\\u56fe\\u5c42\", \"Active composition\": \"\\u6fc0\\u6d3b\\u7684\\u5408\\u6210\", \"Selected compositions\": \"\\u9009\\u4e2d\\u7684\\u5408\\u6210\", \"All compositions\": \"\\u6240\\u6709\\u5408\\u6210\", \"Permanently disable this alert.\": \"\\u6c38\\u4e45\\u7981\\u7528\\u6b64\\u63d0\\u9192\\u3002\", \"You can disable this alert dialog from showing before long operations.\\nLayer Controls state won't be changed.\": \"\\u4f60\\u53ef\\u4ee5\\u5728\\u957f\\u65f6\\u95f4\\u4f5c\\u4e1a\\u524d\\u7981\\u7528\\u6b64\\u63d0\\u9192\\u5bf9\\u8bdd\\u6846\\u7684\\u663e\\u793a\\u3002\\n\\u56fe\\u5c42\\u63a7\\u5236\\u72b6\\u6001\\u4e0d\\u4f1a\\u6539\\u53d8\\u3002\", \"This alert will be disabled.\": \"\\u6b64\\u63d0\\u9192\\u5c06\\u88ab\\u7981\\u7528\\u3002\", \"Ignore\": \"\\u5ffd\\u7565\", \"Hide layer controls\": \"\\u9690\\u85cf\\u56fe\\u5c42\\u63a7\\u5236\", \"Magic is happening...\": \"\\u795e\\u5947\\u7684\\u4e8b\\u60c5\\u6b63\\u5728\\u53d1\\u751f...\", \"Project Root\": \"\\u5de5\\u7a0b\\u6839\\u76ee\\u5f55\", \"After Effects Layer\\u0004Shape\": \"\\u5f62\\u72b6\", \"Rectangle\": \"\\u77e9\\u5f62\", \"Rounded rectangle\": \"\\u5706\\u89d2\\u77e9\\u5f62\", \"The pseudo effect file does not exist.\": \"\\u4f2a\\u6548\\u679c\\u6587\\u4ef6\\u4e0d\\u5b58\\u5728.\", \"Invalid pseudo effect file or match name.\": \"\\u975e\\u6cd5\\u7684\\u4f2a\\u6548\\u679c\\u6587\\u4ef6\\u6216\\u5339\\u914d\\u540d\\u79f0.\", \"Sanity status: Unknown\": \"\\u5065\\u5eb7\\u72b6\\u6001\\uff1a\\u672a\\u77e5\", \"Sanity status: OK\": \"\\u5065\\u5eb7\\u72b6\\u6001\\uff1a\\u597d\", \"Sanity status: Information\": \"\\u5065\\u5eb7\\u72b6\\u6001\\uff1a\\u60c5\\u62a5\", \"Sanity status: Warning\": \"\\u5065\\u5eb7\\u72b6\\u6001\\uff1a\\u8b66\\u544a\", \"Sanity status: Danger\": \"\\u5065\\u5eb7\\u72b6\\u6001\\uff1a\\u5371\\u9669\", \"Sanity status: Critical\": \"\\u5065\\u5eb7\\u72b6\\u6001\\uff1a\\u4e25\\u91cd\", \"Sanity status: Fatal\": \"\\u5065\\u5eb7\\u72b6\\u6001\\uff1a\\u81f4\\u547d\", \"Unknown\": \"\\u672a\\u77e5\", \"Information\": \"\\u4fe1\\u606f\", \"Warning\": \"\\u8b66\\u544a\", \"Danger\": \"\\u5371\\u9669\", \"Critical\": \"\\u4e25\\u91cd\\u7684\", \"Fatal\": \"\\u81f4\\u547d\\u7684\", \"Run all tests\": \"\\u8fd0\\u884c\\u6240\\u6709\\u6d4b\\u8bd5\", \"Run all the tests and displays the results.\": \"\\u8fd0\\u884c\\u6240\\u6709\\u6d4b\\u8bd5\\u5e76\\u663e\\u793a\\u7ed3\\u679c\\u3002\", \"Toggle this test for the current project only.\": \"\\u4ec5\\u9488\\u5bf9\\u5f53\\u524d\\u5de5\\u7a0b\\u542f\\u7528\\u6216\\u7981\\u7528\\u6b64\\u6d4b\\u8bd5\\u3002\", \"Enable or disable automatic live-fix.\": \"\\u542f\\u7528\\u6216\\u7981\\u7528\\u81ea\\u52a8\\u5b9e\\u65f6\\u4fee\\u590d\\u3002\", \"Fix now.\": \"\\u7acb\\u5373\\u4fee\\u590d\\u3002\", \"Run the current test.\": \"\\u8fd0\\u884c\\u5f53\\u524d\\u6d4b\\u8bd5\\u3002\", \"Change the test settings.\": \"\\u4fee\\u6539\\u6d4b\\u8bd5\\u8bbe\\u5b9a\\u3002\", \"Test every:\": \"\\u6d4b\\u8bd5\\u5468\\u671f\\uff1a\", \"Size limit (MB)\": \"\\u5927\\u5c0f\\u9650\\u5236 (MB)\", \"Maximum number of items\": \"\\u6700\\u5927\\u9879\\u76ee\\u6570\", \"Maximum number of precompositions in the root folder\": \"\\u6839\\u76ee\\u5f55\\u4e2d\\u7684\\u6700\\u5927\\u9884\\u5408\\u6210\\u6570\", \"Default folder for precompositions\": \"\\u9884\\u5408\\u6210\\u7684\\u9ed8\\u8ba4\\u6587\\u4ef6\\u5939\", \"Maximum unused comps in the project\": \"\\u5de5\\u7a0b\\u4e2d\\u7684\\u6700\\u5927\\u672a\\u4f7f\\u7528\\u5408\\u6210\\u6570\", \"Folder for main comps (leave empty for project root)\": \"\\u4e3b\\u5408\\u6210\\u6587\\u4ef6\\u5939\\uff08\\u7559\\u7a7a\\u5219\\u5de5\\u7a0b\\u6839\\u76ee\\u5f55\\uff09\", \"Maximum memory (GB)\": \"\\u6700\\u5927\\u5185\\u5b58 (GB)\", \"Maximum number of essential properties in a comp\": \"\\u5408\\u6210\\u4e2d\\u57fa\\u672c\\u5c5e\\u6027\\u7684\\u6700\\u5927\\u6570\\u91cf\", \"Time limit before saving the project (mn)\": \"\\u4fdd\\u5b58\\u5de5\\u7a0b\\u524d\\u7684\\u65f6\\u95f4\\u9650\\u5236\\uff08\\u5206\\u949f\\uff09\", \"Uptime limit (mn)\": \"\\u8fd0\\u884c\\u65f6\\u95f4\\u9650\\u5236\\uff08\\u5206\\u949f\\uff09\", \"Composition Names\": \"\\u5408\\u6210\\u540d\", \"Layer Names\": \"\\u56fe\\u5c42\\u540d\", \"Expression engine\": \"\\u8868\\u8fbe\\u5f0f\\u5f15\\u64ce\", \"Project size\": \"\\u5de5\\u7a0b\\u5927\\u5c0f\", \"Project items\": \"\\u5de5\\u7a0b\\u9879\\u76ee\", \"Duplicated footages\": \"\\u91cd\\u590d\\u7684\\u7d20\\u6750\", \"Unused footages\": \"\\u672a\\u88ab\\u4f7f\\u7528\\u7684\\u7d20\\u6750\", \"Precompositions\": \"\\u9884\\u5408\\u6210\", \"Main compositions\": \"\\u4e3b\\u5408\\u6210\", \"Memory in use\": \"\\u5185\\u5b58\\u4f7f\\u7528\\u91cf\", \"Essential properties\": \"\\u57fa\\u672c\\u5c5e\\u6027\", \"Time since last save\": \"\\u4e0a\\u6b21\\u4fdd\\u5b58\\u540e\\u7684\\u65f6\\u95f4\", \"Up time\": \"\\u8fd0\\u884c\\u65f6\\u95f4\", \"The project needs to be saved first.\": \"\\u9700\\u8981\\u5148\\u4fdd\\u5b58\\u5de5\\u7a0b\\u3002\", \"Project\": \"\\u5de5\\u7a0b\", \"Set a note for the current project\": \"\\u4e3a\\u5f53\\u524d\\u5de5\\u7a0b\\u8bbe\\u5b9a\\u4e00\\u4e2a\\u7b14\\u8bb0\", \"Composition\": \"\\u5408\\u6210\", \"Set a note for the current composition\": \"\\u4e3a\\u5f53\\u524d\\u5408\\u6210\\u8bbe\\u5b9a\\u4e00\\u4e2a\\u7b14\\u8bb0\", \"Text file\": \"\\u6587\\u672c\\u6587\\u4ef6\", \"Select the file where to save the notes.\": \"\\u9009\\u62e9\\u4fdd\\u5b58\\u7b14\\u8bb0\\u7684\\u6587\\u4ef6\\u3002\", \"Reloads the note\": \"\\u91cd\\u65b0\\u52a0\\u8f7d\\u7b14\\u8bb0\", \"New line: Ctrl/Cmd + Enter\": \"\\u65b0\\u8d77\\u4e00\\u884c\\uff1aCtrl + Enter\", \"file\\u0004Open...\": \"\\u6253\\u5f00...\", \"file\\u0004Save as...\": \"\\u53e6\\u5b58\\u4e3a...\", \"Show envelops\": \"\\u663e\\u793a\\u5305\\u7edc\\u7ebf\", \"Show noodles\": \"\\u663e\\u793a\\u5f39\\u8df3\", \"Create new composition\": \"\\u521b\\u5efa\\u65b0\\u5408\\u6210\", \"[Alt]: Create and build in a new composition.\": \"[Alt]\\uff1a\\u521b\\u5efa\\u5e76\\u6784\\u5efa\\u4e00\\u4e2a\\u65b0\\u5408\\u6210\\u3002\", \"Create OCO Meta-rig\": \"\\u521b\\u5efa OCO Meta-\\u7ed1\\u5b9a\", \"Meta-Rig name\": \"Meta-\\u7ed1\\u5b9a \\u540d\\u79f0\", \"Meta-Rig settings.\": \"Meta-\\u7ed1\\u5b9a \\u8bbe\\u7f6e\\u3002\", \"Meta-Rig\": \"Meta-\\u7ed1\\u5b9a\", \"Build selected Meta-Rig.\": \"\\u6784\\u5efa\\u9009\\u4e2d\\u7684 Meta-\\u7ed1\\u5b9a\\u3002\", \"Create a new Meta-Rig from selected bones or create a new category.\": \"\\u7528\\u9009\\u4e2d\\u7684\\u9aa8\\u9abc\\u521b\\u5efa\\u4e00\\u4e2a\\u65b0\\u7684 Meta-\\u7ed1\\u5b9a \\u6216\\u521b\\u5efa\\u4e00\\u4e2a\\u65b0\\u7684\\u5206\\u7c7b\\u3002\", \"Edit the selected Meta-Rig or category.\": \"\\u7f16\\u8f91\\u9009\\u4e2d\\u7684 Meta-\\u7ed1\\u5b9a \\u6216\\u5206\\u7c7b\\u3002\", \"Remove the selected Meta-Rig or category from library.\": \"\\u4ece\\u5e93\\u4e2d\\u5220\\u9664\\u6240\\u9009\\u7684 Meta-\\u7ed1\\u5b9a \\u6216\\u5206\\u7c7b\\u3002\", \"Sorry, the OCO library folder can't be found.\": \"\\u62b1\\u6b49\\uff0c\\u65e0\\u6cd5\\u627e\\u5230 OCO \\u52a8\\u753b\\u5e93\\u6587\\u4ef6\\u5939\\u3002\", \"Create OCO Meta-Rig\": \"\\u521b\\u5efa OCO Meta-\\u7ed1\\u5b9a\", \"Selected bones\": \"\\u9009\\u62e9\\u9aa8\\u9abc\", \"All bones\": \"\\u6240\\u6709\\u9aa8\\u9abc\", \"Icon\": \"\\u56fe\\u6807\", \"Choose an icon to asssicate with the new Meta-Rig\": \"\\u9009\\u62e9\\u4e00\\u4e2a\\u4e0e\\u65b0\\u7684 Meta-\\u7ed1\\u5b9a \\u76f8\\u5173\\u8054\\u7684\\u56fe\\u6807\", \"Meta-Rig Name\": \"Meta-\\u7ed1\\u5b9a \\u540d\\u79f0\", \"Choose the name of the meta-rig.\": \"\\u9009\\u62e9 Meta-\\u7ed1\\u5b9a \\u7684\\u540d\\u79f0\\u3002\", \"Character height:\": \"\\u89d2\\u8272\\u9ad8\\u5ea6\\uff1a\", \"cm\": \"\\u5398\\u7c73\", \"Export the selected armature to an OCO Meta-Rig file.\": \"\\u5bfc\\u51fa\\u9009\\u4e2d\\u7684\\u9aa8\\u9abc\\u5230\\u4e00\\u4e2a OCO Meta-\\u7ed1\\u5b9a \\u6587\\u4ef6\\u3002\", \"Please, choose a name for the meta-rig\": \"\\u8bf7\\u4e3a Meta-\\u7ed1\\u5b9a \\u9009\\u62e9\\u4e00\\u4e2a\\u540d\\u5b57\", \"The file: \\\"{#}\\\" already exists.\\nDo you want to overwrite this file?\": \"\\u6587\\u4ef6: \\\"{#}\\\" \\u5df2\\u5b58\\u5728\\u3002\\n\\u4f60\\u60f3\\u8981\\u8986\\u76d6\\u6b64\\u6587\\u4ef6\\u5417\\uff1f\", \"Sorry, we can't save an OCO file directly in the current category.\": \"\\u62b1\\u6b49\\uff0c\\u6211\\u4eec\\u4e0d\\u80fd\\u76f4\\u63a5\\u5728\\u5f53\\u524d\\u5206\\u7c7b\\u4e2d\\u4fdd\\u5b58 OCO \\u6587\\u4ef6\\u3002\", \"Are you sure you want to remove the Meta-Rig \\\"{#}\\\"?\": \"\\u60a8\\u786e\\u5b9a\\u8981\\u79fb\\u9664 Meta-\\u7ed1\\u5b9a \\\"{#}\\\" \\uff1f\", \"Are you sure you want to remove the category \\\"{#}\\\" and all its meta-rigs?\": \"\\u4f60\\u786e\\u5b9a\\u8981\\u79fb\\u9664\\u5206\\u7c7b \\\"{#}\\\" \\u53ca\\u5176\\u6240\\u6709 Meta-\\u7ed1\\u5b9a \\u5417\\uff1f\", \"Run script\": \"\\u8fd0\\u884c\\u811a\\u672c\", \"All categories\": \"\\u6240\\u6709\\u7c7b\\u522b\", \"Dockable Scripts\": \"\\u53ef\\u505c\\u9760\\u811a\\u672c\", \"Ae Scripts\": \"Ae \\u811a\\u672c\", \"Startup Scripts\": \"\\u5f00\\u673a\\u811a\\u672c\", \"Shutdown Scripts\": \"\\u5173\\u673a\\u811a\\u672c\", \"Script settings\": \"\\u811a\\u672c\\u8bbe\\u7f6e\", \"Select icon\": \"\\u9009\\u62e9\\u56fe\\u6807\", \"Script name\": \"\\u811a\\u672c\\u540d\\u79f0\", \"Open scripts with...\": \"\\u6253\\u5f00\\u811a\\u672c...\", \"Select an application to open the scripts.\\nLeave the field empty to use the system default.\": \"\\u9009\\u62e9\\u8981\\u6253\\u5f00\\u811a\\u672c\\u7684\\u5e94\\u7528\\u7a0b\\u5e8f\\u3002\\n\\u4fdd\\u7559\\u7a7a\\u767d\\u5219\\u4f7f\\u7528\\u7cfb\\u7edf\\u9ed8\\u8ba4\\u3002\", \"Use the Duik quick editor.\": \"\\u4f7f\\u7528 Duik \\u5feb\\u901f\\u7f16\\u8f91\\u5668\\u3002\", \"Use the Duik quick script editor to edit the selected script.\": \"\\u4f7f\\u7528 Duik \\u5feb\\u901f\\u811a\\u672c\\u7f16\\u8f91\\u5668\\u7f16\\u8f91\\u9009\\u4e2d\\u7684\\u811a\\u672c\\u3002\", \"Run the selected script.\\n\\n[Alt]: Run the script as a standard script even if it's a dockable ScriptUI panel.\": \"\\u8fd0\\u884c\\u9009\\u4e2d\\u7684\\u811a\\u672c\\u3002\\n\\n[Alt]: \\u4f5c\\u4e3a\\u6807\\u51c6\\u811a\\u672c\\u8fd0\\u884c\\uff0c\\u5373\\u4f7f\\u5b83\\u662f\\u4e00\\u4e2a\\u53ef\\u505c\\u9760\\u811a\\u672c\\u9762\\u677f\\u3002\", \"Add a new script or a category to the library.\": \"\\u6dfb\\u52a0\\u4e00\\u4e2a\\u65b0\\u811a\\u672c\\u6216\\u4e00\\u4e2a\\u7c7b\\u522b\\u5230\\u5e93\\u3002\", \"Removes the selected script or category from the library.\": \"\\u4ece\\u5e93\\u4e2d\\u79fb\\u9664\\u9009\\u4e2d\\u7684\\u811a\\u672c\\u6216\\u7c7b\\u522b\\u3002\", \"Edit the selected script.\\n\\n[Alt]: Use the Duik quick editor.\": \"\\u7f16\\u8f91\\u9009\\u4e2d\\u7684\\u811a\\u672c\\u3002\\n\\n[Alt]: \\u4f7f\\u7528 Duik \\u5feb\\u901f\\u7f16\\u8f91\\u5668\\u3002\", \"Script not found\": \"\\u672a\\u627e\\u5230\\u811a\\u672c\", \"Sorry, we can't save a script directly in the current category.\": \"\\u62b1\\u6b49\\uff0c\\u6211\\u4eec\\u4e0d\\u80fd\\u5728\\u5f53\\u524d\\u7c7b\\u522b\\u4e2d\\u76f4\\u63a5\\u4fdd\\u5b58\\u811a\\u672c\\u3002\", \"Add new scripts to the library.\": \"\\u6dfb\\u52a0\\u65b0\\u811a\\u672c\\u5230\\u5e93\\u3002\", \"Home panel enabled\": \"\\u4e3b\\u9762\\u677f\\u5df2\\u542f\\u7528\", \"The home panel helps Duik to launch much faster.\\nDisabling it may make the launch time of Duik much slower.\": \"\\u4e3b\\u9762\\u677f\\u6709\\u52a9\\u4e8e Duik \\u66f4\\u5feb\\u5730\\u542f\\u52a8\\u3002\\n\\u7981\\u7528\\u5b83\\u53ef\\u80fd\\u4f1a\\u4f7f Duik \\u542f\\u52a8\\u5f97\\u66f4\\u6162\\u3002\", \"Home panel disabled\": \"\\u4e3b\\u9762\\u677f\\u5df2\\u7981\\u7528\", \"Layer controls alert enabled\": \"\\u5df2\\u542f\\u7528\\u56fe\\u5c42\\u63a7\\u5236\\u63d0\\u9192\", \"You can disable the \\\"Layer controls\\\" alert dialog which is shown before long operations.\": \"\\u60a8\\u53ef\\u4ee5\\u7981\\u7528\\u5728\\u957f\\u65f6\\u95f4\\u4f5c\\u4e1a\\u4e4b\\u524d\\u663e\\u793a\\u7684\\u201c\\u56fe\\u5c42\\u63a7\\u5236\\u201d\\u63d0\\u9192\\u5bf9\\u8bdd\\u6846\\u3002\", \"Layer controls alert disabled\": \"\\u5df2\\u7981\\u7528\\u56fe\\u5c42\\u63a7\\u5236\\u63d0\\u9192\", \"Composition tools (crop, change settings...)\": \"\\u5408\\u6210\\u5de5\\u5177\\uff08\\u88c1\\u5207\\uff0c\\u66f4\\u6539\\u8bbe\\u7f6e...\\uff09\", \"Layer\": \"\\u56fe\\u5c42\", \"Text\": \"\\u6587\\u672c\", \"Text tools (rename, search and replace...)\": \"\\u6587\\u672c\\u5de5\\u5177 (\\u91cd\\u547d\\u540d\\u3001\\u641c\\u7d22\\u548c\\u66ff\\u6362...)\", \"Scripting\": \"\\u811a\\u672c\", \"Scripting tools\": \"\\u811a\\u672c\\u5de5\\u5177\", \"Crops the selected precompositions using the bounds of their masks.\": \"\\u4f7f\\u7528\\u81ea\\u8eab\\u906e\\u7f69\\u7684\\u8fb9\\u754c\\u6765\\u88c1\\u5207\\u9009\\u4e2d\\u7684\\u9884\\u5408\\u6210\\u3002\", \"Sets the current or selected composition(s) settings, also changing the settings of all precompositions.\": \"\\u8bbe\\u5b9a\\u5f53\\u524d\\u6216\\u9009\\u4e2d\\u7684\\u5408\\u6210\\u8bbe\\u7f6e\\uff0c\\u540c\\u65f6\\u66f4\\u6539\\u6240\\u6709\\u9884\\u5408\\u6210\\u7684\\u8bbe\\u7f6e\\u3002\", \"Rename\": \"\\u91cd\\u547d\\u540d\", \"Renames the selected items (layers, pins, project items...)\": \"\\u91cd\\u547d\\u540d\\u9009\\u4e2d\\u7684\\u9879\\u76ee\\uff08\\u56fe\\u5c42\\u3001\\u63a7\\u70b9\\u3001\\u5de5\\u7a0b\\u9879\\u76ee...\\uff09\", \"Puppet pins\": \"\\u4eba\\u5076\\u63a7\\u70b9\", \"Update expressions\": \"\\u66f4\\u65b0\\u8868\\u8fbe\\u5f0f\", \"Automatically updates the expressions.\": \"\\u81ea\\u52a8\\u66f4\\u65b0\\u8868\\u8fbe\\u5f0f\\u3002\", \"Remove the first digits\": \"\\u79fb\\u9664\\u7b2c\\u4e00\\u4e2a\\u6570\\u5b57\", \"digits\": \"\\u6570\\u5b57\", \"Remove the last digits\": \"\\u79fb\\u9664\\u6700\\u540e\\u4e00\\u4e2a\\u6570\\u5b57\", \"Number from\": \"\\u6570\\u5b57\\u6765\\u81ea\\u4e8e\", \"Prefix\": \"\\u524d\\u7f00\", \"Suffix\": \"\\u540e\\u7f00\", \"Search and replace\": \"\\u641c\\u7d22\\u548c\\u66ff\\u6362\", \"Searches and replaces text in the project.\": \"\\u5728\\u5de5\\u7a0b\\u4e2d\\u641c\\u7d22\\u5e76\\u66ff\\u6362\\u6587\\u672c\\u3002\", \"Expressions\": \"\\u8868\\u8fbe\\u5f0f\", \"Texts\": \"\\u6587\\u672c\", \"All Compositions\": \"\\u6240\\u6709\\u5408\\u6210\", \"Compositions\": \"\\u5408\\u6210\", \"Footages\": \"\\u7d20\\u6750\", \"Folders\": \"\\u6587\\u4ef6\\u5939\", \"All items\": \"\\u6240\\u6709\\u9879\\u76ee\", \"Selected items\": \"\\u9009\\u4e2d\\u7684\\u9879\\u76ee\", \"Case sensitive\": \"\\u533a\\u5206\\u5927\\u5c0f\\u5199\", \"Search\": \"\\u641c\\u7d22\", \"Replace\": \"\\u66ff\\u6362\", \"Search and replace text in the project.\": \"\\u5728\\u5de5\\u7a0b\\u4e2d\\u641c\\u7d22\\u5e76\\u66ff\\u6362\\u6587\\u672c\\u3002\", \"Script library\": \"\\u811a\\u672c\\u5e93\", \"Quickly access and run all your scripts and panels.\": \"\\u5feb\\u901f\\u8bbf\\u95ee\\u5e76\\u8fd0\\u884c\\u6240\\u6709\\u811a\\u672c\\u548c\\u9762\\u677f\\u3002\", \"Scriptify expression\": \"\\u811a\\u672c\\u5316\\u8868\\u8fbe\\u5f0f\", \"Generate a handy ExtendScript code to easily include the selected expression into a script.\": \"\\u751f\\u6210\\u4e00\\u4e2a\\u65b9\\u4fbf\\u6613\\u7528\\u7684 ExtendScript \\u4ee3\\u7801\\u6765\\u8f7b\\u677e\\u5730\\u5c06\\u9009\\u4e2d\\u7684\\u8868\\u8fbe\\u5f0f\\u5305\\u542b\\u5230\\u811a\\u672c\\u4e2d\\u3002\", \"Script editor\": \"\\u811a\\u672c\\u7f16\\u8f91\\u5668\", \"A quick editor for editing and running simple scripts and snippets.\": \"\\u7528\\u4e8e\\u7f16\\u8f91\\u548c\\u8fd0\\u884c\\u7b80\\u5355\\u811a\\u672c\\u548c\\u4ee3\\u7801\\u7247\\u6bb5\\u7684\\u5feb\\u901f\\u7f16\\u8f91\\u5668\\u3002\", \"Sanity status\": \"\\u5065\\u5eb7\\u72b6\\u6001\", \"[Alt]: One controller for all layers.\\n[Ctrl]: Parent layers to the controllers.\": \"[Alt]: \\u4e00\\u4e2a\\u6240\\u6709\\u56fe\\u5c42\\u7684\\u63a7\\u5236\\u5668\\u3002\\n[Ctrl]: \\u63a7\\u5236\\u5668\\u4f5c\\u4e3a\\u56fe\\u5c42\\u7684\\u7236\\u7ea7\\u3002\", \"Art\": \"\\u827a\\u672f\", \"Adjustment\": \"\\u8c03\\u6574\", \"Reposition the anchor points of all selected layers.\": \"\\u91cd\\u65b0\\u5b9a\\u4f4d\\u6240\\u6709\\u9009\\u4e2d\\u56fe\\u5c42\\u7684\\u951a\\u70b9\\u3002\", \"Include masks\": \"\\u5305\\u542b\\u8499\\u7248\", \"Use the masks too to compute the bounds of the layers when repositionning the anchor point.\": \"\\u5f53\\u91cd\\u65b0\\u5b9a\\u4f4d\\u951a\\u70b9\\u65f6\\uff0c\\u4e5f\\u4f7f\\u7528\\u8499\\u7248\\u6765\\u8ba1\\u7b97\\u56fe\\u5c42\\u7684\\u8fb9\\u754c\\u3002\", \"Margin\": \"\\u8fb9\\u8ddd\", \"Select the layer (texture/map)\": \"\\u9009\\u62e9\\u56fe\\u5c42 (\\u7eb9\\u7406/\\u6620\\u5c04)\", \"Select the layer (texture) to use as an effector.\": \"\\u9009\\u62e9\\u56fe\\u5c42\\uff08\\u7eb9\\u7406\\uff09\\u4f5c\\u4e3a\\u6548\\u679c\\u5668\\u3002\", \"Connect properties\": \"\\u8fde\\u63a5\\u5c5e\\u6027\", \"Align layers.\": \"\\u5bf9\\u9f50\\u56fe\\u5c42.\", \"All selected layers will be aligned\\nto the last selected one.\": \"\\u6240\\u6709\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\\u90fd\\u4f1a\\u5bf9\\u9f50\\n\\u5230\\u6700\\u540e\\u9009\\u4e2d\\u7684\\u90a3\\u4e2a\\u3002\", \"Clean Keyframes.\\nAutomates the animation process, and makes it easier to control:\\n- Anticipation\\n- Motion interpolation\\n- Overlap\\n- Follow through or Bounce\\n- Soft Body simulation\\n\": \"\\u6e05\\u7406\\u5173\\u952e\\u5e27\\u3002\\n\\u4f7f\\u52a8\\u753b\\u8fc7\\u7a0b\\u81ea\\u52a8\\u5316\\uff0c \\u5e76\\u4f7f\\u5b83\\u66f4\\u5bb9\\u6613\\u63a7\\u5236\\uff1a\\n- \\u9884\\u6d4b\\n- \\u8fd0\\u52a8\\u63d2\\u503c\\n- \\u91cd\\u53e0\\n- \\u987a\\u52bf\\u6216\\u53cd\\u5f39\\n- \\u8f6f\\u4f53\\u6a21\\u62df\\n\", \"Alive (anticipation + interpolation + follow through)\": \"\\u52a8\\u753b\\uff08\\u9884\\u6d4b+\\u63d2\\u503c+\\u987a\\u52bf\\uff09\", \"The default animation, with anticipation, motion interpolation and follow through.\": \"\\u9ed8\\u8ba4\\u52a8\\u753b\\uff0c\\u5e26\\u6709\\u9884\\u6d4b\\u3001\\u8fd0\\u52a8\\u63d2\\u503c\\u548c\\u987a\\u52bf\\u3002\", \"Inanimate (interpolation + follow through)\": \"\\u975e\\u52a8\\u753b\\uff08\\u63d2\\u503c+\\u987a\\u52bf\\uff09\", \"For inanimate objects.\\nDeactivate the anticipation.\": \"\\u5bf9\\u4e8e\\u975e\\u52a8\\u753b\\u5bf9\\u8c61\\u3002\\n\\u505c\\u7528\\u9884\\u6d4b\\u3002\", \"True stop (anticipation + interpolation)\": \"\\u771f\\u5b9e\\u5149\\u5708\\uff08\\u9884\\u6d4b+\\u63d2\\u503c\\uff09\", \"Deactivate the follow through animation.\": \"\\u505c\\u7528\\u987a\\u52bf\\u52a8\\u753b\\u3002\", \"Exact keyframes (interpolation only)\": \"\\u7cbe\\u786e\\u7684\\u5173\\u952e\\u5e27\\uff08\\u4ec5\\u9650\\u63d2\\u503c\\uff09\", \"Deactivates anticipation and follow through, and use the exact keyframe values.\\nGenerate only the motion interpolation.\": \"\\u505c\\u7528\\u9884\\u6d4b\\u548c\\u987a\\u52bf\\uff0c\\u5e76\\u4f7f\\u7528\\u786e\\u5207\\u7684\\u5173\\u952e\\u5e27\\u503c\\u3002\\n\\u4ec5\\u751f\\u6210\\u8fd0\\u52a8\\u63d2\\u503c\\u3002\", \"Spring (follow through only)\": \"\\u5f39\\u6027\\uff08\\u4ec5\\u987a\\u52bf\\uff09\", \"Use AE keyframe interpolation and just animate the follow through.\": \"\\u4f7f\\u7528 AE \\u5173\\u952e\\u5e27\\u63d2\\u503c\\u5e76\\u5236\\u4f5c\\u987a\\u52bf\\u52a8\\u753b\\u3002\", \"Spring (no simulation)\": \"\\u5f39\\u6027\\uff08\\u975e\\u6a21\\u62df\\uff09\", \"A lighter version of the spring, which works only if the property has it's own keyframes.\\nMotion from parent layers or the anchor point of the layer itself will be ignored.\": \"\\u5f39\\u6027\\u7684\\u4e00\\u4e2a\\u8f83\\u8f7b\\u7248\\u672c\\uff0c\\u5b83\\u53ea\\u5728\\u5c5e\\u6027\\u6709\\u81ea\\u5df1\\u7684\\u5173\\u952e\\u5e27\\u65f6\\u624d\\u4f1a\\u8d77\\u4f5c\\u7528\\u3002\\n\\u6765\\u81ea\\u7236\\u5c42\\u6216\\u81ea\\u8eab\\u951a\\u70b9\\u7684\\u8fd0\\u52a8\\u5c06\\u88ab\\u5ffd\\u7565\\u3002\", \"Bounce (follow through only)\": \"\\u53cd\\u5f39\\uff08\\u4ec5\\u987a\\u52bf\\uff09\", \"Use AE keyframe interpolation and just animate a bounce at the end.\": \"\\u4f7f\\u7528 AE \\u5173\\u952e\\u5e27\\u63d2\\u503c\\u5e76\\u5728\\u6700\\u540e\\u5236\\u4f5c\\u4e00\\u4e2a\\u53cd\\u5f39\\u7684\\u52a8\\u753b\\u3002\", \"Bounce (no simulation)\": \"\\u53cd\\u5f39\\uff08\\u975e\\u6a21\\u62df\\uff09\", \"Limits\": \"\\u9650\\u5236\", \"Limit the value the property can get.\": \"\\u9650\\u5236\\u5c5e\\u6027\\u80fd\\u83b7\\u5f97\\u7684\\u503c\\u3002\", \"Adjusts the exposure of the animation\\n(changes and animates the framerate)\\n\\n[Ctrl]: (Try to) auto-compute the best values.\": \"\\u8c03\\u6574\\u52a8\\u753b\\u7684\\u66dd\\u5149\\u5ea6\\n\\uff08\\u53d8\\u52a8\\u5e27\\u7387\\uff09\\n\\n[Ctrl]\\uff1a\\uff08\\u5c1d\\u8bd5\\uff09\\u81ea\\u52a8\\u8ba1\\u7b97\\u51fa\\u6700\\u4f73\\u503c\\u3002\", \"Automatically rig armatures (use the Links & constraints tab for more options).\": \"\\u81ea\\u52a8\\u7ed1\\u5b9a\\u5173\\u8282\\uff08\\u4f7f\\u7528\\u94fe\\u63a5\\u4e0e\\u7ea6\\u675f\\u9009\\u9879\\u5361\\u83b7\\u53d6\\u66f4\\u591a\\u9009\\u9879\\uff09\\u3002\", \"3-Layer rig:\": \"\\u4e09\\u56fe\\u5c42\\u7ed1\\u5b9a\\uff1a\", \"Long chain rig:\": \"\\u957f\\u94fe\\u7ed1\\u5b9a\\uff1a\", \"Create a root controller\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u8db3\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Baking:\": \"\\u70d8\\u7119\\u4e2d\\uff1a\", \"Bake envelops\": \"\\u70d8\\u7119\\u5305\\u7edc\", \"Remove deactivated noodles.\": \"\\u5220\\u9664\\u505c\\u7528\\u7684\\u4e71\\u5f39\\u3002\", \"Add a list to the selected properties.\": \"\\u5c06\\u5217\\u8868\\u6dfb\\u52a0\\u5230\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\\u3002\"}", "Duik_zh_CN.json", "tr" ); +var Duik_zh_CN = new DuBinary( "{\"\": {\"language\": \"zh_CN\", \"plural-forms\": \"nplurals=1; plural=0;\"}, \"Adjustment layer\": \"\\u8c03\\u6574\\u56fe\\u5c42\", \"Null\": \"\\u7a7a\", \"Solid\": \"\\u56fa\\u6001\", \"Animation library\": \"\\u52a8\\u753b\\u5e93\", \"Most used\": \"\\u6700\\u5e38\\u7528\\u7684\", \"Recent\": \"\\u6700\\u8fd1\", \"Favorites\": \"\\u6536\\u85cf\\u5939\", \"All properties\": \"\\u6240\\u6709\\u5c5e\\u6027\", \"Keyframes only\": \"\\u4ec5\\u5173\\u952e\\u5e27\", \"Position\": \"\\u4f4d\\u7f6e\", \"Rotation\": \"\\u65cb\\u8f6c\", \"Scale\": \"\\u7f29\\u653e\", \"Opacity\": \"\\u900f\\u660e\\u5ea6\", \"Masks\": \"\\u8499\\u7248\", \"Effects\": \"\\u6548\\u679c\", \"Offset values\": \"\\u504f\\u79fb\\u503c\", \"Offset current values.\": \"\\u504f\\u79fb\\u5f53\\u524d\\u503c\\u3002\", \"Absolute\": \"\\u7edd\\u5bf9\\u503c\", \"Absolute values (replaces current values).\": \"\\u7edd\\u5bf9\\u503c (\\u66ff\\u6362\\u5f53\\u524d\\u503c)\\u3002\", \"Reverse keyframes\": \"\\u53cd\\u5411\\u5173\\u952e\\u5e27\", \"Reverses the animation in time.\": \"\\u5728\\u65f6\\u95f4\\u5185\\u53cd\\u5411\\u52a8\\u753b\\u3002\", \"Apply\": \"\\u5e94\\u7528\", \"Edit category name\": \"\\u7f16\\u8f91\\u7c7b\\u522b\\u540d\\u79f0\", \"New Category\": \"\\u65b0\\u5efa\\u7c7b\\u522b\", \"Create animation\": \"\\u521b\\u5efa\\u52a8\\u753b\", \"Bake Expressions\": \"\\u70d8\\u7119\\u8868\\u8fbe\\u5f0f\", \"Animation name\": \"\\u52a8\\u753b\\u540d\\u79f0\", \"OK\": \"\\u597d\\u7684\", \"Save animation.\": \"\\u4fdd\\u5b58\\u52a8\\u753b\\u3002\", \"This animation already exists.\\nDo you want to overwrite it?\": \"\\u6b64\\u52a8\\u753b\\u5df2\\u5b58\\u5728\\uff0c\\u662f\\u5426\\u8986\\u76d6\\uff1f\", \"Animation settings.\": \"\\u52a8\\u753b\\u8bbe\\u7f6e\\u3002\", \"Update thumbnail\": \"\\u66f4\\u65b0\\u7f29\\u7565\\u56fe\", \"Updates the thumbnail for the selected item.\": \"\\u66f4\\u65b0\\u9009\\u4e2d\\u9879\\u76ee\\u7684\\u7f29\\u7565\\u56fe\\u3002\", \"Update animation\": \"\\u66f4\\u65b0\\u52a8\\u753b\", \"Updates the current animation.\": \"\\u66f4\\u65b0\\u5f53\\u524d\\u52a8\\u753b\\u3002\", \"Favorite\": \"\\u6536\\u85cf\", \"Animation\": \"\\u52a8\\u753b\", \"Apply selected animation.\": \"\\u5e94\\u7528\\u9009\\u4e2d\\u7684\\u52a8\\u753b\", \"[Shift]: More options...\": \"[Shift]\\ufe30\\u66f4\\u591a\\u9009\\u9879...\", \"Open the folder in the file explorer/finder.\": \"\\u5728\\u6587\\u4ef6\\u7ba1\\u7406\\u5668/\\u8bbf\\u8fbe\\u4e2d\\u6253\\u5f00\\u6587\\u4ef6\\u5939\\u3002\", \"[Alt]: Select the library location.\": \"[Alt]: \\u9009\\u62e9\\u5e93\\u4f4d\\u7f6e\\u3002\", \"Add selected animation to library or create new category.\": \"\\u5c06\\u9009\\u4e2d\\u7684\\u52a8\\u753b\\u6dfb\\u52a0\\u5230\\u5e93\\u6216\\u521b\\u5efa\\u65b0\\u7684\\u7c7b\\u522b\\u3002\", \"Edit the selected animation or category.\": \"\\u7f16\\u8f91\\u9009\\u4e2d\\u7684\\u52a8\\u753b\\u6216\\u7c7b\\u522b\\u3002\", \"Remove the selected animation or category from library.\": \"\\u4ece\\u5e93\\u4e2d\\u5220\\u9664\\u9009\\u4e2d\\u7684\\u52a8\\u753b\\u6216\\u7c7b\\u522b\\u3002\", \"Sorry, the animation library folder can't be found.\": \"\\u62b1\\u6b49\\uff0c\\u65e0\\u6cd5\\u627e\\u5230\\u52a8\\u753b\\u5e93\\u6587\\u4ef6\\u5939\\u3002\", \"Select the folder containing the animation library.\": \"\\u9009\\u62e9\\u5305\\u542b\\u52a8\\u753b\\u5e93\\u7684\\u6587\\u4ef6\\u5939\\u3002\", \"Sorry, we can't save an animation directly in the current category.\": \"\\u62b1\\u6b49\\uff0c\\u6211\\u4eec\\u4e0d\\u80fd\\u76f4\\u63a5\\u5728\\u5f53\\u524d\\u7c7b\\u522b\\u4e2d\\u4fdd\\u5b58\\u52a8\\u753b\\u3002\", \"Sorry, we can't create a sub-category in the current category.\": \"\\u62b1\\u6b49\\uff0c\\u6211\\u4eec\\u4e0d\\u80fd\\u5728\\u5f53\\u524d\\u7c7b\\u522b\\u4e2d\\u521b\\u5efa\\u5b50\\u7c7b\\u522b\\u3002\", \"Uncategorized\": \"\\u672a\\u5206\\u7c7b\\u7684\", \"Are you sure you want to remove the animation \\\"{#}\\\"?\": \"\\u60a8\\u786e\\u5b9a\\u8981\\u79fb\\u9664\\u52a8\\u753b \\\"{#} \\\"\\u5417\\uff1f\", \"Are you sure you want to remove the category \\\"{#}\\\" and all its animations?\": \"\\u60a8\\u786e\\u5b9a\\u8981\\u79fb\\u9664\\u7c7b\\u522b \\\"{#}\\\" \\u53ca\\u5176\\u6240\\u6709\\u52a8\\u753b\\u5417\\uff1f\", \"Select Keyframes\": \"\\u9009\\u62e9\\u5173\\u952e\\u5e27\", \"Select keyframes.\": \"\\u9009\\u62e9\\u5173\\u952e\\u5e27\\u3002\", \"Time\": \"\\u65f6\\u95f4\", \"Select at a precise time.\": \"\\u9009\\u62e9\\u4e00\\u4e2a\\u51c6\\u786e\\u7684\\u65f6\\u95f4\\u3002\", \"Range\": \"\\u8303\\u56f4\", \"Select from a given range.\": \"\\u4ece\\u7ed9\\u5b9a\\u7684\\u8303\\u56f4\\u4e2d\\u9009\\u62e9\\u3002\", \"Current time\": \"\\u5f53\\u524d\\u65f6\\u95f4\", \"time\": \"\\u65f6\\u95f4\", \"time\\u0004Out\": \"\\u51fa\", \"Selected layers\": \"\\u6240\\u9009\\u56fe\\u5c42\", \"All layers\": \"\\u6240\\u6709\\u56fe\\u5c42\", \"Controllers\": \"\\u63a7\\u5236\\u5668\", \"Copy animation\": \"\\u62f7\\u8d1d\\u52a8\\u753b\", \"Copies selected keyframes.\\n\\n[Alt]: Cuts the selected keyframes.\": \"\\u62f7\\u8d1d\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u3002\\n\\n[Alt]: \\u526a\\u5207\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u3002\", \"Paste animation\": \"\\u7c98\\u8d34\\u52a8\\u753b\", \"Paste keyframes.\\n\\n[Ctrl]: Offset from current values.\\n[Alt]: Reverses the keyframes in time.\": \"\\u7c98\\u8d34\\u5173\\u952e\\u5e27\\u3002\\n\\n[Ctrl]\\uff1a\\u504f\\u79fb\\u5f53\\u524d\\u503c\\u3002\\n[Alt]\\uff1a\\u65f6\\u95f4\\u53cd\\u5411\\u5173\\u952e\\u5e27\\u3002\", \"Replace existing keyframes\": \"\\u66ff\\u6362\\u73b0\\u6709\\u7684\\u5173\\u952e\\u5e27\", \"Interpolator\": \"\\u63d2\\u503c\\u5668\", \"Control the selected keyframes with advanced but easy-to-use keyframe interpolation driven by an effect.\": \"\\u4f7f\\u7528\\u7531\\u4e00\\u4e2a\\u6548\\u679c\\u9a71\\u52a8\\u7684\\u9ad8\\u7ea7\\u4f46\\u6613\\u4e8e\\u4f7f\\u7528\\u7684\\u5173\\u952e\\u5e27\\u63d2\\u503c\\u6765\\u63a7\\u5236\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u3002\", \"Snap keys\": \"\\u5438\\u9644\\u5173\\u952e\\u5e27\", \"Snaps selected (or all) keyframes to the closest frames if they're in between.\": \"\\u5982\\u679c\\u9009\\u4e2d\\u7684\\uff08\\u6216\\u6240\\u6709\\uff09\\u5173\\u952e\\u5e27\\u5728\\u5e27\\u4e0e\\u5e27\\u4e4b\\u95f4\\u7684\\u8bdd\\uff0c\\u5219\\u5438\\u9644\\u5230\\u6700\\u8fd1\\u7684\\u5e27\\u3002\", \"Motion trail\": \"\\u52a8\\u6001\\u8f68\\u8ff9\", \"Draws a trail following the selected layers.\\n\\n[Alt]: Creates a new shape layer for each trail.\": \"\\u6cbf\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\\u7ed8\\u5236\\u8f68\\u8ff9\\u3002\\n\\n[Alt]\\uff1a\\u4e3a\\u6bcf\\u6761\\u8f68\\u8ff9\\u521b\\u5efa\\u4e00\\u4e2a\\u65b0\\u7684\\u5f62\\u72b6\\u56fe\\u5c42\\u3002\", \"IK/FK Switch\": \"IK/FK \\u5f00\\u5173\", \"Switches the selected controller between IK and FK.\\nAutomatically adds the needed keyframes at current time.\": \"\\u5728 IK \\u548c FK \\u4e4b\\u95f4\\u5207\\u6362\\u9009\\u4e2d\\u7684\\u63a7\\u5236\\u5668\\u3002\\n\\u5728\\u5f53\\u524d\\u65f6\\u95f4\\u81ea\\u52a8\\u6dfb\\u52a0\\u6240\\u9700\\u7684\\u5173\\u952e\\u5e27\\u3002\", \"Snap IK\": \"\\u5438\\u9644 IK\", \"Snaps the IK to the FK values\": \"\\u5c06 IK \\u503c\\u5438\\u9644\\u5230 FK \\u503c\\u4e0a\", \"Snap FK\": \"\\u5438\\u9644 FK\", \"Snaps the FK to the IK values\": \"\\u5c06 FK \\u503c\\u5438\\u9644\\u5230 IK \\u503c\\u4e0a\", \"Tweening\": \"\\u8865\\u95f4\", \"Split\": \"\\u62c6\\u5206\", \"Split the selected keyframes into couples of keyframes with the same value.\": \"\\u5c06\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u62c6\\u5206\\u6210\\u4e00\\u5bf9\\u7b49\\u503c\\u7684\\u5173\\u952e\\u5e27\\u3002\", \"Duration\": \"\\u65f6\\u957f\", \"video image\\u0004Frames\": \"\\u5e27\", \"Set the duration between two split keys.\": \"\\u8bbe\\u5b9a\\u4e24\\u4e2a\\u5206\\u952e\\u4e4b\\u95f4\\u7684\\u6301\\u7eed\\u65f6\\u95f4\\u3002\", \"Center\": \"\\u4e2d\\u95f4\", \"Align around the current time.\": \"\\u56f4\\u7ed5\\u5f53\\u524d\\u65f6\\u95f4\\u5bf9\\u9f50\\u3002\", \"After\": \"\\u4e4b\\u540e\", \"Add the new key after the current one.\": \"\\u5728\\u5f53\\u524d\\u5173\\u952e\\u5e27\\u4e4b\\u540e\\u6dfb\\u52a0\\u65b0\\u5173\\u952e\\u5e27\\u3002\", \"Before\": \"\\u4e4b\\u524d\", \"Add the new key before the current one.\": \"\\u5728\\u5f53\\u524d\\u5173\\u952e\\u5e27\\u4e4b\\u524d\\u6dfb\\u52a0\\u65b0\\u5173\\u952e\\u5e27\\u3002\", \"Freeze\": \"\\u51bb\\u7ed3\", \"Freezes the pose; copies the previous keyframe to the current time.\\n\\n[Alt]: Freezes the next pose (copies the next keyframe to the current time).\": \"\\u51bb\\u7ed3\\u59ff\\u52bf\\uff1b\\u62f7\\u8d1d\\u4e0a\\u4e00\\u4e2a\\u5173\\u952e\\u5e27\\u5230\\u5f53\\u524d\\u65f6\\u95f4\\u3002\\n\\n[Alt]: \\u51bb\\u7ed3\\u4e0b\\u4e00\\u4e2a\\u59ff\\u52bf (\\u5c06\\u4e0b\\u4e00\\u4e2a\\u5173\\u952e\\u5e27\\u62f7\\u8d1d\\u5230\\u5f53\\u524d\\u65f6\\u95f4)\\u3002\", \"Animated properties\": \"\\u52a8\\u6001\\u5c5e\\u6027\", \"Selected properties\": \"\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\", \"Sync\": \"\\u540c\\u6b65\", \"Synchronize the selected keyframes; moves them to the current time.\\nIf multiple keyframes are selected for the same property, they're offset to the current time, keeping the animation.\\n\\n[Alt]: Syncs using the last keyframe instead of the first.\": \"\\u540c\\u6b65\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\uff1b\\u79fb\\u52a8\\u5b83\\u4eec\\u5230\\u5f53\\u524d\\u65f6\\u95f4\\u3002\\n\\u5982\\u679c\\u540c\\u4e00\\u5c5e\\u6027\\u6709\\u591a\\u4e2a\\u5173\\u952e\\u5e27\\u88ab\\u9009\\u4e2d\\uff0c\\u5b83\\u4eec\\u5c06\\u88ab\\u504f\\u79fb\\u5230\\u5f53\\u524d\\u65f6\\u95f4\\uff0c\\u5e76\\u4fdd\\u7559\\u52a8\\u753b\\u3002\", \"Tweening options\": \"\\u8865\\u95f4\\u9009\\u9879\", \"Temporal interpolation\": \"\\u65f6\\u95f4\\u63d2\\u503c\", \"Set key options\": \"\\u8bbe\\u5b9a\\u5173\\u952e\\u5e27\\u9009\\u9879\", \"Roving\": \"\\u6d6e\\u52a8\", \"Linear\": \"\\u7ebf\\u6027\", \"Ease In\": \"\\u7f13\\u8fdb\", \"Ease Out\": \"\\u7f13\\u51fa\", \"Easy Ease\": \"\\u7f13\\u52a8\", \"Continuous\": \"\\u8fde\\u7eed\", \"Hold\": \"\\u51bb\\u7ed3\", \"Keyframe options\": \"\\u5173\\u952e\\u5e27\\u9009\\u9879\", \"Add keyframes\": \"\\u6dfb\\u52a0\\u5173\\u952e\\u5e27\", \"Edit selected keyframes\": \"\\u7f16\\u8f91\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\", \"Ease options\": \"\\u7f13\\u52a8\\u9009\\u9879\", \"Reset preset list\": \"\\u91cd\\u7f6e\\u9884\\u8bbe\\u5217\\u8868\", \"Resets the preset list to the default values.\": \"\\u91cd\\u7f6e\\u9884\\u8bbe\\u5217\\u8868\\u4e3a\\u9ed8\\u8ba4\\u503c\\u3002\", \"Ease presets\": \"\\u7f13\\u52a8\\u9884\\u8bbe\", \"Add new ease preset\": \"\\u6dfb\\u52a0\\u65b0\\u7684\\u7f13\\u52a8\\u9884\\u8bbe\", \"Remove selected ease preset\": \"\\u5220\\u9664\\u9009\\u4e2d\\u7684\\u7f13\\u52a8\\u9884\\u8bbe\", \"Pick ease and velocity from selected key.\": \"\\u4ece\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u4e2d\\u83b7\\u53d6\\u7f13\\u52a8\\u548c\\u901f\\u5ea6\\u3002\", \"Apply ease and velocity to selected keyframes.\": \"\\u5bf9\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u5e94\\u7528\\u7f13\\u52a8\\u548c\\u53d8\\u901f\\u3002\", \"Set ease\": \"\\u8bbe\\u5b9a\\u7f13\\u52a8\", \"Switches in and out eases.\": \"\\u5207\\u6362\\u7f13\\u8fdb\\u7f13\\u51fa\\u3002\", \"Apply ease to selected keyframes.\": \"\\u5bf9\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u5e94\\u7528\\u7f13\\u52a8\\u3002\", \"Switches in and out velocities.\": \"\\u5207\\u6362\\u8fdb\\u51fa\\u901f\\u5ea6\\u3002\", \"Apply velocity to selected keyframes.\": \"\\u5bf9\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u5e94\\u7528\\u53d8\\u901f\\u3002\", \"Spatial interpolation\": \"\\u7a7a\\u95f4\\u63d2\\u503c\", \"Set the spatial interpolation to linear for selected keyframes.\": \"\\u4e3a\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u8bbe\\u5b9a\\u7ebf\\u6027\\u7684\\u7a7a\\u95f4\\u63d2\\u503c\\u3002\", \"Set the spatial interpolation to B\\u00e9zier for selected keyframes.\": \"\\u4e3a\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u8bbe\\u5b9a\\u8d1d\\u585e\\u5c14\\u7684\\u7a7a\\u95f4\\u63d2\\u503c\\u3002\", \"Set the spatial interpolation to B\\u00e9zier Out for selected keyframes.\": \"\\u4e3a\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u8bbe\\u5b9a\\u8d1d\\u585e\\u5c14\\u51fa\\u7684\\u7a7a\\u95f4\\u63d2\\u503c\\u3002\", \"Set the spatial interpolation to B\\u00e9zier In for selected keyframes.\": \"\\u4e3a\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u8bbe\\u5b9a\\u8d1d\\u585e\\u5c14\\u5165\\u7684\\u7a7a\\u95f4\\u63d2\\u503c\\u3002\", \"Fix\": \"\\u4fee\\u590d\", \"Automatically fix spatial interpolation for selected keyframes.\": \"\\u81ea\\u52a8\\u4fee\\u590d\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u7684\\u7a7a\\u95f4\\u63d2\\u503c\\u3002\", \"Quickly save, export, import and apply animations from predefined folders.\": \"\\u4ece\\u9884\\u8bbe\\u6587\\u4ef6\\u5939\\u4e2d\\u5feb\\u901f\\u4fdd\\u5b58\\u3001\\u5bfc\\u5165\\u548c\\u5e94\\u7528\\u52a8\\u753b\\u3002\", \"Sequence\": \"\\u5e8f\\u5217\", \"Sequence layers or keyframes.\\n\\n[Ctrl]: Sequence keyframes instead of layers\\n[Alt]: Reverse\": \"\\u5e8f\\u5217\\u56fe\\u5c42\\u6216\\u5173\\u952e\\u5e27\\u3002\\n\\n[Ctrl]: \\u5e8f\\u5217\\u5173\\u952e\\u5e27\\u800c\\u4e0d\\u662f\\u56fe\\u5c42\\n[Alt]: \\u53cd\\u8f6c\", \"Layers\": \"\\u56fe\\u5c42\", \"Keyframes\": \"\\u5173\\u952e\\u5e27\", \"Times\": \"\\u6b21\\u6570\", \"In points\": \"\\u5165\\u70b9\", \"Out points\": \"\\u51fa\\u70b9\", \"Ease - Sigmoid (logistic)\": \"\\u7f13\\u52a8 - S \\u578b\\uff08\\u903b\\u8f91\\u56de\\u5f52\\uff09\", \"Natural - Bell (gaussian)\": \"\\u81ea\\u7136 - \\u949f\\u5f62\\uff08\\u9ad8\\u65af\\uff09\", \"Ease In (logarithmic)\": \"\\u7f13\\u8fdb\\uff08\\u5bf9\\u6570\\uff09\", \"Ease Out (exponential)\": \"\\u7f13\\u51fa\\uff08\\u6307\\u6570\\uff09\", \"interpolation\\u0004Rate\": \"\\u6bd4\\u7387\", \"Non-linear animation\": \"\\u975e\\u7ebf\\u6027\\u52a8\\u753b\", \"Edit animations together.\": \"\\u5408\\u5e76\\u7f16\\u8f91\\u52a8\\u753b\\u3002\", \"Add new clip\": \"\\u6dfb\\u52a0\\u65b0\\u526a\\u8f91\", \"Create a new clip from the original comp and adds it to the 'NLA.Edit' comp.\": \"\\u4ece\\u539f\\u59cb\\u5408\\u6210\\u521b\\u5efa\\u4e00\\u4e2a\\u65b0\\u7247\\u6bb5\\u5e76\\u5c06\\u5176\\u6dfb\\u52a0\\u5230 'NLA.Edit' \\u5408\\u6210\\u3002\", \"Cel animation...\": \"\\u9010\\u5e27\\u52a8\\u753b...\", \"Tools to help traditionnal animation using After Effects' paint effect with the brush tool.\": \"\\u8fd9\\u4e2a\\u5de5\\u5177\\u662f\\u7528\\u6765\\u5e2e\\u52a9\\u4f20\\u7edf\\u52a8\\u753b\\u4f7f\\u7528 After Effect \\u7684\\u7ed8\\u753b\\u6548\\u679c\\u548c\\u7b14\\u5237\\u5de5\\u5177\\u3002\", \"Cel animation\": \"\\u9010\\u5e27\\u52a8\\u753b\", \"New Cel.\": \"\\u65b0\\u5efa\\u9010\\u5e27\", \"Create a new animation cel.\\n\\n[Alt]: Creates on the selected layer instead of adding a new layer.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u65b0\\u7684\\u9010\\u5e27\\u52a8\\u753b\\u3002\\n\\n[Alt]: \\u5728\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\\u4e0a\\u521b\\u5efa\\u800c\\u4e0d\\u662f\\u65b0\\u5efa\\u4e00\\u4e2a\\u56fe\\u5c42\\u3002\", \"Onion skin\": \"\\u6d0b\\u8471\\u76ae\", \"Shows the previous and next frames with a reduced opacity.\": \"\\u663e\\u793a\\u964d\\u4f4e\\u900f\\u660e\\u5ea6\\u7684\\u524d\\u540e\\u4e24\\u5e27\", \"time\\u0004In\": \"\\u5165\", \"Go to the previous frame\": \"\\u8f6c\\u5230\\u4e0a\\u4e00\\u5e27\", \"animation\\u0004Exposure:\": \"\\u66dd\\u5149\\uff1a\", \"Changes the exposure of the animation (the frames per second).\": \"\\u66f4\\u6539\\u52a8\\u753b\\u7684\\u66dd\\u5149\\u91cf\\uff08\\u5e27\\u6bcf\\u79d2\\uff09\\u3002\", \"Go to the next frame.\": \"\\u8f6c\\u5230\\u4e0b\\u4e00\\u5e27\\u3002\", \"Set velocity\": \"\\u8bbe\\u5b9a\\u901f\\u5ea6\", \"Tween\": \"\\u8865\\u95f4\", \"Celluloid\": \"\\u8d5b\\u7490\\u73de\", \"X-Sheet\": \"\\u66dd\\u5149\\u8868\", \"Weight\": \"\\u6743\\u91cd\", \"Looper\": \"\\u5faa\\u73af\\u5668\", \"Paste expression\": \"\\u7c98\\u8d34\\u8868\\u8fbe\\u5f0f\", \"Remove expressions\": \"\\u79fb\\u9664\\u8868\\u8fbe\\u5f0f\", \"Toggle expressions\": \"\\u66f4\\u65b0\\u8868\\u8fbe\\u5f0f\", \"Bake expressions\": \"\\u70d8\\u7119\\u8868\\u8fbe\\u5f0f\", \"Bake composition\": \"\\u70d8\\u7119\\u5408\\u6210\", \"Effector\": \"\\u6548\\u679c\\u5668\", \"Effector map\": \"\\u6548\\u679c\\u5668\\u6620\\u5c04\", \"Kleaner\": \"Kleaner\", \"Swink\": \"\\u6447\\u95ea\", \"Wiggle\": \"\\u6446\\u52a8\", \"Random motion\": \"\\u968f\\u673a\\u8fd0\\u52a8\", \"Random\": \"\\u968f\\u673a\", \"Wheel\": \"\\u8f6e\\u5b50\", \"Move away\": \"\\u79fb\\u51fa\", \"Adds a control effect to move the selected layers away from their parents.\": \"\\u6dfb\\u52a0\\u4e00\\u4e2a\\u63a7\\u5236\\u6548\\u679c\\u6765\\u5c06\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\\u4ece\\u5b83\\u4eec\\u7684\\u7236\\u5c42\\u79fb\\u5f00\\u3002\", \"Randomize\": \"\\u968f\\u673a\\u5316\", \"Motion trails\": \"\\u52a8\\u6001\\u8f68\\u8ff9\", \"Time remap\": \"\\u65f6\\u95f4\\u91cd\\u6620\\u5c04\", \"Paint Rig\": \"\\u7ed8\\u753b\\u7ed1\\u5b9a\", \"Walk/Run cycle\": \"\\u884c\\u8d70/\\u8dd1\\u6b65\\u5468\\u671f\", \"Arm\": \"\\u624b\\u81c2\", \"Limb\": \"\\u80a2\\u4f53\", \"Leg\": \"\\u817f\\u90e8\", \"Spine\": \"\\u810a\\u67f1\", \"Tail\": \"\\u5c3e\\u5df4\", \"Hair\": \"\\u5934\\u53d1\", \"Wing\": \"\\u7fc5\\u8180\", \"Fin\": \"\\u9ccd\", \"Bake armature data\": \"Bake armature data\", \"Bake bones\": \"\\u70d8\\u7119\\u9aa8\\u9abc\", \"Resetting bone transform...\": \"\\u6b63\\u5728\\u91cd\\u7f6e\\u9aa8\\u9abc\\u53d8\\u6362...\", \"Baking bone: %1\": \"\\u9aa8\\u9abc\\u70d8\\u7119\\u4e2d\\uff1a %1\", \"Link art\": \"\\u94fe\\u63a5\\u7f8e\\u672f\", \"Trying to parent layer '%1'\": \"\\u5c1d\\u8bd5\\u7236\\u7ea7\\u56fe\\u5c42 '%1'\", \"Framing guides\": \"\\u5e27\\u53c2\\u8003\\u7ebf\", \"Scale Z-Link\": \"\\u7f29\\u653e Z-\\u94fe\\u63a5\", \"Camera Rig\": \"\\u6444\\u50cf\\u673a\\u7ed1\\u5b9a\", \"Camera\": \"\\u6444\\u50cf\\u673a\", \"Target\": \"\\u76ee\\u6807\", \"Cam\": \"\\u6444\\u50cf\\u673a\", \"2D Camera\": \"2D \\u76f8\\u673a\", \"Camera influence\": \"\\u6444\\u50cf\\u673a\\u5f71\\u54cd\", \"List\": \"\\u5217\\u8868\", \"Add list\": \"\\u6dfb\\u52a0\\u5217\\u8868\", \"Split values\": \"\\u62c6\\u5206\\u503c\", \"Lock properties\": \"\\u9501\\u5b9a\\u5c5e\\u6027\", \"Add zero\": \"\\u6dfb\\u52a0 0\", \"Move anchor points\": \"\\u79fb\\u52a8\\u951a\\u70b9\", \"Reset transformation\": \"\\u91cd\\u7f6e\\u53d8\\u6362\", \"Align layers\": \"\\u5bf9\\u9f50\\u56fe\\u5c42\", \"Expose transform\": \"\\u66dd\\u5149\\u53d8\\u6362\", \"Key Morph\": \"\\u5173\\u952e\\u5e27\\u6e10\\u53d8\", \"IK\": \"IK\", \"Tip angle\": \"\\u5c16\\u7aef\\u89d2\\u5ea6\", \"B\\u00e9zier IK\": \"\\u8d1d\\u585e\\u5c14 IK\", \"B\\u00e9zier FK\": \"\\u8d1d\\u585e\\u5c14 FK\", \"Auto-curve\": \"\\u81ea\\u52a8\\u66f2\\u7ebf\", \"FK\": \"FK\", \"Auto-parent\": \"\\u81ea\\u52a8\\u7236\\u7ea7\", \"Parent constraint\": \"\\u7236\\u7ea6\\u675f\", \"Locator\": \"\\u5b9a\\u4f4d\\u5668\", \"Extract locators\": \"\\u63d0\\u53d6\\u5b9a\\u4f4d\\u5668\", \"Parent across comps\": \"\\u8de8\\u5408\\u6210\\u7236\\u7ea7\", \"Position constraint\": \"\\u4f4d\\u7f6e\\u7ea6\\u675f\", \"Orientation constraint\": \"\\u671d\\u5411\\u7ea6\\u675f\", \"Path constraint\": \"\\u8def\\u5f84\\u7ea6\\u675f\", \"Add Pins\": \"\\u6dfb\\u52a0\\u63a7\\u70b9\", \"Remove 'thisComp'\": \"\\u79fb\\u9664 'thisComp'\", \"Use 'thisComp'\": \"\\u4f7f\\u7528 'thisComp'\", \"Connector\": \"\\u8fde\\u63a5\\u5668\", \"Audio connector\": \"\\u97f3\\u9891\\u8fde\\u63a5\\u5668\", \"Settings\": \"\\u8bbe\\u7f6e\", \"Audio spectrum\": \"\\u97f3\\u9891\\u9891\\u8c31\", \"Audio Effector\": \"\\u97f3\\u9891\\u6548\\u679c\\u5668\", \"controller_shape\\u0004rotation\": \"\\u65cb\\u8f6c\", \"controller_shape\\u0004orientation\": \"\\u671d\\u5411\", \"controller_shape\\u0004x position\": \"x \\u4f4d\\u7f6e\", \"controller_shape\\u0004x pos\": \"x \\u4f4d\\u7f6e\", \"controller_shape\\u0004h position\": \"h \\u4f4d\\u7f6e\", \"controller_shape\\u0004h pos\": \"h \\u4f4d\\u7f6e\", \"controller_shape\\u0004horizontal position\": \"\\u6c34\\u5e73\\u4f4d\\u7f6e\", \"controller_shape\\u0004horizontal\": \"\\u6a2a\\u5411\", \"controller_shape\\u0004x location\": \"x \\u5b9a\\u4f4d\", \"controller_shape\\u0004x loc\": \"x \\u4f4d\\u7f6e\", \"controller_shape\\u0004h location\": \"h \\u5b9a\\u4f4d\", \"controller_shape\\u0004h loc\": \"h \\u4f4d\\u7f6e\", \"controller_shape\\u0004horizontal location\": \"\\u6a2a\\u5411\\u5b9a\\u4f4d\", \"controller_shape\\u0004y position\": \"y \\u4f4d\\u7f6e\", \"controller_shape\\u0004y pos\": \"y \\u4f4d\\u7f6e\", \"controller_shape\\u0004v position\": \"v \\u4f4d\\u7f6e\", \"controller_shape\\u0004v pos\": \"v \\u4f4d\\u7f6e\", \"controller_shape\\u0004vertical position\": \"\\u5782\\u76f4\\u4f4d\\u7f6e\", \"controller_shape\\u0004vertical\": \"\\u7eb5\\u5411\", \"controller_shape\\u0004y location\": \"y \\u5b9a\\u4f4d\", \"controller_shape\\u0004y loc\": \"y \\u5b9a\\u4f4d\", \"controller_shape\\u0004v location\": \"v \\u5b9a\\u4f4d\", \"controller_shape\\u0004v loc\": \"v \\u5b9a\\u4f4d\", \"controller_shape\\u0004vertical location\": \"\\u7eb5\\u5411\\u5b9a\\u4f4d\", \"controller_shape\\u0004position\": \"\\u4f4d\\u7f6e\", \"controller_shape\\u0004location\": \"\\u5b9a\\u4f4d\", \"controller_shape\\u0004pos\": \"\\u4f4d\\u7f6e\", \"controller_shape\\u0004loc\": \"\\u5b9a\\u4f4d\", \"controller_shape\\u0004transform\": \"\\u53d8\\u6362\", \"controller_shape\\u0004prs\": \"prs\\uff08\\u4f4d\\u7f6e\\u7f29\\u653e\\u65cb\\u8f6c\\uff09\", \"controller_shape\\u0004slider\": \"\\u6ed1\\u5757\", \"controller_shape\\u00042d slider\": \"2D \\u6ed1\\u5757\", \"controller_shape\\u0004joystick\": \"\\u6447\\u6746\", \"controller_shape\\u0004angle\": \"\\u89d2\\u5ea6\", \"controller_shape\\u0004camera\": \"\\u6444\\u50cf\\u673a\", \"controller_shape\\u0004cam\": \"\\u6444\\u50cf\\u673a\", \"controller_shape\\u0004head\": \"\\u5934\\u90e8\", \"controller_shape\\u0004skull\": \"\\u9ab7\\u9ac5\", \"controller_shape\\u0004hand\": \"\\u624b\\u90e8\", \"controller_shape\\u0004carpus\": \"\\u8155\\u5173\\u8282\", \"controller_shape\\u0004foot\": \"\\u8db3\\u90e8\", \"controller_shape\\u0004tarsus\": \"\\u8e1d\\u5173\\u8282\", \"controller_shape\\u0004claws\": \"\\u722a\\u5b50\", \"controller_shape\\u0004claw\": \"\\u722a\", \"controller_shape\\u0004hoof\": \"\\u8e44\\u5b50\", \"controller_shape\\u0004eye\": \"\\u773c\\u775b\", \"controller_shape\\u0004eyes\": \"\\u773c\\u775b\", \"controller_shape\\u0004face\": \"\\u9762\", \"controller_shape\\u0004square\": \"\\u6b63\\u65b9\\u5f62\", \"controller_shape\\u0004hips\": \"\\u81c0\\u90e8\", \"controller_shape\\u0004hip\": \"\\u81c0\\u90e8\", \"controller_shape\\u0004body\": \"\\u8eab\\u4f53\", \"controller_shape\\u0004shoulders\": \"\\u80a9\\u8180\", \"controller_shape\\u0004neck\": \"\\u9888\\u90e8\", \"controller_shape\\u0004tail\": \"\\u5c3e\\u5df4\", \"controller_shape\\u0004penis\": \"\\u9634\\u830e\", \"controller_shape\\u0004vulva\": \"\\u5916\\u9634\", \"controller_shape\\u0004walk cycle\": \"\\u6b65\\u884c\\u5468\\u671f\", \"controller_shape\\u0004run cycle\": \"\\u8dd1\\u6b65\\u5468\\u671f\", \"controller_shape\\u0004animation cycle\": \"\\u52a8\\u753b\\u5468\\u671f\", \"controller_shape\\u0004cycle\": \"\\u5468\\u671f\", \"controller_shape\\u0004blender\": \"\\u6df7\\u5408\\u5668\", \"controller_shape\\u0004animation blender\": \"\\u52a8\\u753b\\u6df7\\u5408\\u5668\", \"controller_shape\\u0004null\": \"\\u7a7a\", \"controller_shape\\u0004empty\": \"\\u7a7a\", \"controller_shape\\u0004connector\": \"\\u8fde\\u63a5\\u5668\", \"controller_shape\\u0004connection\": \"\\u8fde\\u63a5\", \"controller_shape\\u0004connect\": \"\\u8fde\\u63a5\", \"controller_shape\\u0004etm\": \"\\u66dd\\u5149\\u8f6c\\u6362\", \"controller_shape\\u0004expose transform\": \"\\u66dd\\u5149\\u53d8\\u6362\", \"controller_shape\\u0004ear\": \"\\u8033\\u6735\", \"controller_shape\\u0004hair\": \"\\u5934\\u53d1\", \"controller_shape\\u0004strand\": \"\\u7f15\", \"controller_shape\\u0004hair strand\": \"\\u53d1\\u4e1d\", \"controller_shape\\u0004mouth\": \"\\u5634\\u5df4\", \"controller_shape\\u0004nose\": \"\\u9f3b\\u5b50\", \"controller_shape\\u0004brow\": \"\\u7709\\u6bdb\", \"controller_shape\\u0004eyebrow\": \"\\u7709\\u6bdb\", \"controller_shape\\u0004eye brow\": \"\\u773c\\u7709\", \"controller_shape\\u0004poney tail\": \"\\u9a6c\\u5c3e\", \"controller_shape\\u0004poneytail\": \"\\u9a6c\\u5c3e\", \"controller_shape\\u0004pincer\": \"\\u94b3\\u5b50\", \"controller_shape\\u0004wing\": \"\\u7fc5\\u8180\", \"controller_shape\\u0004fin\": \"\\u9ccd\", \"controller_shape\\u0004fishbone\": \"\\u9c7c\\u9aa8\", \"controller_shape\\u0004fish bone\": \"\\u9c7c\\u9aa8\", \"controller_shape\\u0004audio\": \"\\u97f3\\u9891\", \"controller_shape\\u0004sound\": \"\\u58f0\\u97f3\", \"controller_shape\\u0004vertebrae\": \"\\u810a\\u690e\", \"controller_shape\\u0004spine\": \"\\u810a\\u67f1\", \"controller_shape\\u0004torso\": \"\\u8eaf\\u5e72\", \"controller_shape\\u0004lungs\": \"\\u80ba\\u90e8\", \"controller_shape\\u0004chest\": \"\\u80f8\\u90e8\", \"controller_shape\\u0004ribs\": \"\\u808b\\u9aa8\", \"controller_shape\\u0004rib\": \"\\u808b\\u9aa8\", \"Create controller\": \"\\u521b\\u5efa\\u63a7\\u5236\\u5668\", \"Slider\": \"\\u6ed1\\u5757\", \"Controller\": \"\\u63a7\\u5236\\u5668\", \"Hand\": \"\\u624b\\u90e8\", \"X Position\": \"X \\u4f4d\\u7f6e\", \"Y Position\": \"Y \\u4f4d\\u7f6e\", \"Transform\": \"\\u53d8\\u6362\", \"Eye\": \"\\u773c\\u775b\", \"Head\": \"\\u5934\\u90e8\", \"Hips\": \"\\u81c0\\u90e8\", \"Body\": \"\\u8eab\\u4f53\", \"Shoulders\": \"\\u80a9\\u8180\", \"Foot\": \"\\u8db3\\u90e8\", \"Ear\": \"\\u8033\\u6735\", \"Mouth\": \"\\u5634\\u5df4\", \"Nose\": \"\\u9f3b\\u5b50\", \"Eyebrow\": \"\\u7709\\u6bdb\", \"Claws\": \"\\u722a\\u5b50\", \"Hoof\": \"\\u8e44\\u5b50\", \"Pincer\": \"\\u94b3\\u5b50\", \"Audio\": \"\\u97f3\\u9891\", \"Torso\": \"\\u8eaf\\u5e72\", \"Vertebrae\": \"\\u810a\\u690e\", \"Easter egg ;)\\u0004Penis\": \"\\u9634\\u830e\", \"Easter egg ;)\\u0004Vulva\": \"\\u5916\\u9634\", \"Animation Cycles\": \"\\u52a8\\u753b\\u5468\\u671f\", \"Animation Blender\": \"\\u52a8\\u753b\\u6df7\\u5408\\u5668\", \"Expose Transform\": \"\\u66dd\\u5149\\u53d8\\u6362\", \"Bake controllers\": \"\\u70d8\\u7119\\u63a7\\u5236\\u5668\", \"Extract controllers\": \"\\u63d0\\u53d6\\u63a7\\u5236\\u5668\", \"No new controller was found to extract.\\nDo you want to extract all controllers from this pre-composition anyway?\": \"\\u6ca1\\u6709\\u627e\\u5230\\u65b0\\u7684\\u63a7\\u5236\\u5668\\u6765\\u63d0\\u53d6\\u3002\\n\\u4f60\\u4ecd\\u7136\\u60f3\\u8981\\u4ece\\u8fd9\\u4e2a\\u9884\\u5408\\u6210\\u4e2d\\u63d0\\u53d6\\u6240\\u6709\\u7684\\u63a7\\u5236\\u5668\\u5417\\uff1f\", \"Nothing new!\": \"\\u6ca1\\u6709\\u65b0\\u5185\\u5bb9\\uff01\", \"Tag as ctrls\": \"\\u6807\\u8bb0\\u4e3a\\u63a7\\u5236\", \"Left\": \"\\u5de6\", \"Right\": \"\\u53f3\", \"Front\": \"\\u6b63\\u9762\", \"Back\": \"\\u8fd4\\u56de\", \"Middle\": \"\\u4e2d\\u95f4\", \"Under\": \"\\u5e95\\u4e0b\", \"Above\": \"\\u4ee5\\u4e0a\", \"Toggle edit mode\": \"\\u5207\\u6362\\u7f16\\u8f91\\u6a21\\u5f0f\", \"layer name\\u0004L\": \"\\u5de6\", \"layer name\\u0004R\": \"\\u53f3\", \"layer name\\u0004Fr\": \"\\u524d\", \"layer name\\u0004Bk\": \"\\u540e\", \"layer name\\u0004Tl\": \"\\u5c3e\", \"layer name\\u0004Md\": \"\\u4e2d\", \"layer name\\u0004Ab\": \"\\u4e4b\\u4e0a\", \"layer name\\u0004Un\": \"\\u4e4b\\u4e0b\", \"Bone\": \"\\u9aa8\\u9abc\", \"Pin\": \"\\u63a7\\u70b9\", \"Zero\": \"\\u96f6\", \"anatomy\\u0004clavicle\": \"\\u9501\\u9aa8\", \"anatomy\\u0004shoulder\": \"\\u80a9\\u8180\", \"anatomy\\u0004shoulder blade\": \"\\u80a9\\u80db\", \"anatomy\\u0004scapula\": \"\\u80a9\\u80db\", \"anatomy\\u0004humerus\": \"\\u80b1\\u9aa8\", \"anatomy\\u0004arm\": \"\\u624b\\u81c2\", \"anatomy\\u0004radius\": \"\\u534a\\u5f84\", \"anatomy\\u0004ulna\": \"\\u5c3a\\u9aa8\", \"anatomy\\u0004forearm\": \"\\u524d\\u81c2\", \"anatomy\\u0004finger\": \"\\u624b\\u6307\", \"anatomy\\u0004fingers\": \"\\u624b\\u6307\", \"anatomy\\u0004heel\": \"\\u811a\\u8ddf\", \"anatomy\\u0004femur\": \"\\u80a1\\u9aa8\", \"anatomy\\u0004thigh\": \"\\u5927\\u817f\", \"anatomy\\u0004leg\": \"\\u817f\\u90e8\", \"anatomy\\u0004tibia\": \"\\u80eb\\u9aa8\", \"anatomy\\u0004shin\": \"\\u80eb\", \"anatomy\\u0004calf\": \"\\u817f\\u809a\", \"anatomy\\u0004fibula\": \"\\u8153\\u9aa8\", \"anatomy\\u0004toe\": \"\\u811a\\u8dbe\", \"anatomy\\u0004toes\": \"\\u811a\\u8dbe\", \"anatomy\\u0004feather\": \"\\u7fbd\\u5316\", \"Building OCO character:\": \"\\u6784\\u5efa OCO \\u89d2\\u8272:\", \"Sorting bones...\": \"\\u9aa8\\u9abc\\u6574\\u7406\\u4e2d...\", \"duik\\u0004Tangent\": \"\\u6b63\\u5207\", \"Lock tangents\": \"\\u9501\\u5b9a\\u5207\\u7ebf\", \"Some layers are 3D layers, that's a problem...\": \"\\u67d0\\u4e9b\\u56fe\\u5c42\\u662f 3D \\u56fe\\u5c42\\uff0c\\u8fd9\\u662f\\u4e2a\\u95ee\\u9898...\", \"This can't be rigged, sorry.\": \"\\u62b1\\u6b49\\uff0c\\u8fd9\\u4e2a\\u65e0\\u6cd5\\u7ed1\\u5b9a\\u3002\", \"Auto-rig\": \"\\u81ea\\u52a8\\u7ed1\\u5b9a\", \"Sorting layers...\": \"\\u56fe\\u5c42\\u6392\\u5e8f\\u4e2d...\", \"Root\": \"\\u8fd4\\u56de\\u9996\\u9875\", \"Shoulders & neck\": \"\\u80a9\\u8180\\u548c\\u9888\\u90e8\", \"Heel\": \"\\u811a\\u8ddf\", \"Shoulder\": \"\\u80a9\\u8180\", \"Front leg\": \"\\u524d\\u817f\", \"Creating controllers\": \"\\u63a7\\u5236\\u5668\\u521b\\u5efa\\u4e2d\", \"Parenting...\": \"\\u7236\\u7ea7\\u4e2d...\", \"Fish spine\": \"\\u9c7c\\u810a\", \"Rigging...\": \"\\u7ed1\\u5b9a\\u4e2d...\", \"Custom bones\": \"\\u81ea\\u5b9a\\u4e49\\u9aa8\\u9abc\", \"Crop precompositions\": \"\\u88c1\\u5207\\u9884\\u5408\\u6210\", \"Edit expression\": \"\\u7f16\\u8f91\\u8868\\u8fbe\\u5f0f\", \"A higher factor \\u2192 a higher precision.\\n\\n\\u2022 Smart mode: lower the factor to keep keyframes only for extreme values. Increasing the factor helps to get a more precise curve with inflexion keyframes.\\n\\n\\u2022 Precise mode: A factor higher than 1.0 increases the precision to sub-frame sampling (2 \\u2192 two samples per frame).\\nA factor lower than 1.0 decreases the precision so that less frames are sampled (0.5 \\u2192 half of the frames are sampled).\\nDecrease the precision to make the process faster, increase it if you need a more precise motion-blur, for example.\": \"\\u4e00\\u4e2a\\u8f83\\u9ad8\\u7684\\u56e0\\u6570 \\u2192 \\u8f83\\u9ad8\\u7684\\u7cbe\\u5ea6\\u3002\\n\\n\\u2022 \\u667a\\u80fd\\u6a21\\u5f0f\\uff1a\\u8f83\\u4f4e\\u7684\\u56e0\\u6570\\u4ec5\\u4e3a\\u6781\\u503c\\u4fdd\\u7559\\u5173\\u952e\\u5e27\\u3002 \\u63d0\\u9ad8\\u56e0\\u6570\\u6709\\u52a9\\u4e8e\\u83b7\\u5f97\\u66f4\\u7cbe\\u786e\\u7684\\u66f2\\u7ebf\\u548c\\u4e0d\\u7075\\u6d3b\\u7684\\u5173\\u952e\\u5e27\\u3002\\n\\n\\u2022 \\u7cbe\\u786e\\u6a21\\u5f0f\\uff1a\\u5927\\u4e8e 1.0 \\u7684\\u56e0\\u6570\\u4f1a\\u63d0\\u9ad8\\u5b50\\u5e27\\u91c7\\u6837\\u7684\\u7cbe\\u5ea6\\uff082 \\u2192 \\u6bcf\\u5e27 2 \\u4e2a\\u91c7\\u6837\\uff09\\u3002\\n\\u5c0f\\u4e8e 1.0 \\u7684\\u56e0\\u6570\\u4f1a\\u964d\\u4f4e\\u7cbe\\u5ea6\\uff0c\\u56e0\\u6b64\\u91c7\\u6837\\u7684\\u5e27\\u6570\\u8f83\\u5c11\\uff080.5 -> \\u91c7\\u6837\\u5e27\\u6570\\u7684\\u4e00\\u534a)\\u3002\\n\\u964d\\u4f4e\\u7cbe\\u5ea6\\u4ee5\\u52a0\\u5feb\\u5904\\u7406\\u901f\\u5ea6\\uff0c\\u5982\\u679c\\u4f60\\u9700\\u8981\\u66f4\\u7cbe\\u786e\\u7684\\u52a8\\u6001\\u6a21\\u7cca\\uff0c\\u8bf7\\u63d0\\u9ad8\\u5b83\\u3002\", \"Automation and expressions\": \"\\u81ea\\u52a8\\u5316\\u4e0e\\u8868\\u8fbe\\u5f0f\", \"Separate the dimensions of the selected properties.\\nAlso works with colors, separated to RGB or HSL.\": \"\\u5206\\u79bb\\u6240\\u9009\\u5c5e\\u6027\\u7684\\u7ef4\\u5ea6\\u3002\\n\\u540c\\u6837\\u9002\\u7528\\u4e8e\\u989c\\u8272\\uff0c\\u5206\\u79bb\\u6210 RGB \\u6216 HSL \\u3002\", \"Expression tools\": \"\\u8868\\u8fbe\\u5f0f\\u5de5\\u5177\", \"Various tools to fix and work with expressions\": \"\\u7528\\u4e8e\\u4fee\\u590d\\u548c\\u4f7f\\u7528\\u8868\\u8fbe\\u5f0f\\u7684\\u5404\\u79cd\\u5de5\\u5177\", \"Remove\": \"\\u79fb\\u9664\", \"Replace all occurences of %1 by %2.\": \"\\u5c06\\u6240\\u6709\\u7684 %1 \\u66ff\\u6362\\u4e3a %2\\u3002\", \"Use\": \"\\u4f7f\\u7528\", \"Copy expression\": \"\\u62f7\\u8d1d\\u8868\\u8fbe\\u5f0f\", \"Copy the expression from the selected property.\": \"\\u4ece\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\\u62f7\\u8d1d\\u8868\\u8fbe\\u5f0f\\u3002\", \"Paste the expression in all selected properties.\": \"\\u7c98\\u8d34\\u8868\\u8fbe\\u5f0f\\u5230\\u6240\\u6709\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\\u3002\", \"Use an external editor to edit the selected expression.\\n\\n[Ctrl]: Reloads the expressions from the external editor.\": \"\\u4f7f\\u7528\\u5916\\u90e8\\u7f16\\u8f91\\u5668\\u7f16\\u8f91\\u9009\\u4e2d\\u7684\\u8868\\u8fbe\\u5f0f\\u3002\\n\\n[Ctrl]: \\u4ece\\u5916\\u90e8\\u7f16\\u8f91\\u5668\\u4e2d\\u91cd\\u65b0\\u52a0\\u8f7d\\u8868\\u8fbe\\u5f0f\\u3002\", \"Open expressions with...\": \"\\u6253\\u5f00\\u8868\\u8fbe\\u5f0f...\", \"Select an application to open the expressions.\\nLeave the field empty to use the system default for '.jsxinc' files.\": \"\\u9009\\u62e9\\u8981\\u6253\\u5f00\\u8868\\u8fbe\\u5f0f\\u7684\\u5e94\\u7528\\u7a0b\\u5e8f\\u3002\\n\\u4fdd\\u7559\\u7a7a\\u767d\\u5219\\u5bf9 '.jsxinc' \\u6587\\u4ef6\\u4f7f\\u7528\\u7cfb\\u7edf\\u9ed8\\u8ba4\\u3002\", \"System default\": \"\\u7cfb\\u7edf\\u9ed8\\u8ba4\", \"Set a random value to the selected properties, keyframes or layers.\": \"\\u4e3a\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\\u3001\\u5173\\u952e\\u5e27\\u6216\\u56fe\\u5c42\\u8bbe\\u5b9a\\u4e00\\u4e2a\\u968f\\u673a\\u503c\\u3002\", \"Current values\": \"\\u5f53\\u524d\\u503c\", \"Values of the properties at the current time\": \"\\u5f53\\u524d\\u65f6\\u95f4\\u7684\\u5c5e\\u6027\\u503c\", \"Layer attributes\": \"\\u56fe\\u5c42\\u5c5e\\u6027\", \"Attributes of the layers.\": \"\\u56fe\\u5c42\\u7684\\u5c5e\\u6027\\u3002\", \"Keyframes (value and time).\": \"\\u5173\\u952e\\u5e27(\\u503c\\u548c\\u65f6\\u95f4)\\u3002\", \"Natural (gaussian)\": \"\\u81ea\\u7136\\uff08\\u9ad8\\u65af\\uff09\", \"Uses an algorithm with a natural result (using the Gaussian bell-shaped function).\\nA few values may be out of range.\": \"\\u4f7f\\u7528\\u4e00\\u4e2a\\u5177\\u6709\\u81ea\\u7136\\u7ed3\\u679c\\u7684\\u7b97\\u6cd5\\uff08\\u4f7f\\u7528\\u9ad8\\u65af\\u949f\\u5f62\\u72b6\\u51fd\\u6570\\uff09\\u3002\\n\\u6709\\u51e0\\u4e2a\\u503c\\u53ef\\u80fd\\u8d85\\u51fa\\u8303\\u56f4\\u3002\", \"Strict\": \"\\u7cbe\\u786e\", \"Uses strict values.\": \"\\u4f7f\\u7528\\u7cbe\\u786e\\u503c\\u3002\", \"Collapse dimensions\": \"\\u5408\\u5e76\\u7ef4\\u5ea6\", \"Controls all dimensions or channels with a single value.\": \"\\u4ee5\\u5355\\u4e00\\u503c\\u63a7\\u5236\\u6240\\u6709\\u7684\\u5c3a\\u5bf8\\u6216\\u8005\\u901a\\u9053\", \"Separate all dimensions or channels to control them individually.\": \"\\u5c06\\u6240\\u6709\\u7ef4\\u5ea6\\u6216\\u901a\\u9053\\u5206\\u5f00\\u6765\\u5355\\u72ec\\u63a7\\u5236\\u5b83\\u4eec\\u3002\", \"Indices\": \"\\u6307\\u6570\", \"Values\": \"\\u503c\", \"Control all dimensions or channels with a single value.\": \"\\u4ee5\\u5355\\u4e2a\\u503c\\u63a7\\u5236\\u6240\\u6709\\u7684\\u7ef4\\u5ea6\\u6216\\u8005\\u901a\\u9053\\u3002\", \"Min\": \"\\u6700\\u5c0f\", \"Max\": \"\\u6700\\u5927\", \"Replace expressions by keyframes.\\nUse a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"\\u7528\\u5173\\u952e\\u5e27\\u66ff\\u6362\\u8868\\u8fbe\\u5f0f\\u3002\\n\\u4f7f\\u7528\\u667a\\u80fd\\u7b97\\u6cd5\\u53bb\\u5c3d\\u53ef\\u80fd\\u5c11\\u4e00\\u4e9b\\u5173\\u952e\\u5e27\\uff0c\\u5e76\\u4f7f\\u5176\\u6613\\u4e8e\\u517c\\u5bb9\\u5411\\u540e\\u7f16\\u8f91\\u3002\", \"Smart mode\": \"\\u667a\\u80fd\\u6a21\\u5f0f\", \"Use a smarter algorithm which produces less keyframes.\\nThe result may be easier to edit afterwards but a bit less precise than other modes\": \"\\u4f7f\\u7528\\u8f83\\u806a\\u660e\\u7684\\u7b97\\u6cd5\\u751f\\u6210\\u7684\\u5173\\u952e\\u5e27\\u8f83\\u5c11\\u3002\\n\\u7ed3\\u679c\\u53ef\\u80fd\\u8f83\\u5bb9\\u6613\\u7f16\\u8f91\\uff0c\\u4f46\\u6bd4\\u5176\\u4ed6\\u6a21\\u5f0f\\u5c11\\u4e86\\u4e00\\u70b9\\u7cbe\\u786e\\u5ea6\\u3002\", \"Precise mode\": \"\\u7cbe\\u786e\\u6a21\\u5f0f\", \"Add new keyframes for all frames.\\nThis mode produces more keyframes but the result may be closer to the original animation.\": \"\\u4e3a\\u6240\\u6709\\u5e27\\u6dfb\\u52a0\\u65b0\\u7684\\u5173\\u952e\\u5e27\\u3002\\n\\u6b64\\u6a21\\u5f0f\\u4ea7\\u751f\\u66f4\\u591a\\u7684\\u5173\\u952e\\u5e27\\uff0c\\u4f46\\u7ed3\\u679c\\u53ef\\u80fd\\u66f4\\u63a5\\u8fd1\\u4e8e\\u539f\\u59cb\\u52a8\\u753b\\u3002\", \"Precision factor\": \"\\u7cbe\\u5ea6\\u56e0\\u6570\", \"Replaces all expressions of the composition by keyframes,\\nand removes all non-renderable layers.\\n\\nUses a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"\\u7528\\u5173\\u952e\\u5e27\\u66ff\\u6362\\u5408\\u6210\\u91cc\\u6240\\u6709\\u7684\\u8868\\u8fbe\\u5f0f\\uff0c\\n\\u5e76\\u79fb\\u9664\\u6240\\u6709\\u4e0d\\u53ef\\u6e32\\u67d3\\u7684\\u56fe\\u5c42\\u3002\\n\\n\\u4f7f\\u7528\\u667a\\u80fd\\u7b97\\u6cd5\\u53bb\\u5c3d\\u53ef\\u80fd\\u5c11\\u4e00\\u4e9b\\u5173\\u952e\\u5e27\\uff0c\\u5e76\\u4f7f\\u5176\\u6613\\u4e8e\\u517c\\u5bb9\\u5411\\u540e\\u7f16\\u8f91\\u3002\", \"Activate the time remapping on the selected layers, adjusts the keyframes and adds a loop effect.\": \"\\u6fc0\\u6d3b\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\\u7684\\u65f6\\u95f4\\u91cd\\u6620\\u5c04\\uff0c\\u8c03\\u6574\\u5173\\u952e\\u5e27\\u5e76\\u6dfb\\u52a0\\u4e00\\u4e2a\\u5faa\\u73af\\u6548\\u679c\\u3002\", \"Creates a spatial effector to control properties.\\n\\nSelect the properties to control first, then click on this button.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u7a7a\\u95f4\\u6548\\u679c\\u5668\\u6765\\u63a7\\u5236\\u5c5e\\u6027\\u3002\\n\\n\\u5148\\u9009\\u62e9\\u8981\\u63a7\\u5236\\u7684\\u5c5e\\u6027\\uff0c\\u7136\\u540e\\u70b9\\u51fb\\u6b64\\u6309\\u94ae\\u3002\", \"Control properties using a map (texture) layer.\": \"\\u4f7f\\u7528\\u6620\\u5c04 (\\u7eb9\\u7406) \\u56fe\\u5c42\\u6765\\u63a7\\u5236\\u5c5e\\u6027\\u3002\", \"Add a random but smooth animation to the selected properties.\": \"\\u5411\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\\u6dfb\\u52a0\\u4e00\\u4e2a\\u968f\\u673a\\u4f46\\u5e73\\u6ed1\\u7684\\u52a8\\u753b\\u3002\", \"Individual controls\": \"\\u72ec\\u7acb\\u63a7\\u4ef6\", \"Create one individual control for each property.\": \"\\u4e3a\\u6bcf\\u4e2a\\u5c5e\\u6027\\u521b\\u5efa\\u4e00\\u4e2a\\u72ec\\u7acb\\u63a7\\u4ef6\\u3002\", \"Unified control\": \"\\u7edf\\u4e00\\u63a7\\u4ef6\", \"Create a single control for all properties.\\na.k.a. The One Duik To Rule Them All.\": \"\\u521b\\u5efa\\u63a7\\u5236\\u6240\\u6709\\u5c5e\\u6027\\u7684\\u4e00\\u4e2a\\u5355\\u72ec\\u63a7\\u4ef6\\u3002\\n\\u53c8\\u79f0 \\\"\\u81f3\\u5c0a Duik \\u7edf\\u9a6d\\u6240\\u6709\\\"\\u3002\", \"Add a control effect to randomize (and animate) the selected properties.\": \"\\u6dfb\\u52a0\\u4e00\\u4e2a\\u63a7\\u5236\\u6548\\u679c\\u6765\\u968f\\u673a\\uff08\\u548c\\u52a8\\u6001\\uff09\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\\u3002\", \"Creates a single control for all properties.\\na.k.a. The One Duik To Rule Them All.\": \"\\u521b\\u5efa\\u63a7\\u5236\\u6240\\u6709\\u5c5e\\u6027\\u7684\\u4e00\\u4e2a\\u5355\\u72ec\\u63a7\\u4ef6\\u3002\\n\\u53c8\\u79f0 \\\"\\u81f3\\u5c0a Duik \\u7edf\\u9a6d\\u6240\\u6709\\\"\\u3002\", \"Swing or blink.\\nAlternate between two values, going back and forth,\\nwith advanced interpolation options.\": \"\\u6447\\u6446\\u6216\\u95ea\\u70c1\\u3002\\n\\u4e24\\u4e2a\\u503c\\u4e4b\\u95f4\\u6765\\u56de\\u5f80\\u590d\\u3002\\n\\u5e26\\u6709\\u9ad8\\u7ea7\\u63d2\\u503c\\u9009\\u9879\\u3002\", \"Swing\": \"\\u6447\\u6446\", \"Smoothly go back and forth between two values.\": \"\\u5728\\u4e24\\u4e2a\\u503c\\u4e4b\\u95f4\\u5e73\\u6ed1\\u5730\\u5f80\\u8fd4\\u3002\", \"Blink\": \"\\u95ea\\u70c1\", \"Switch between two values, without interpolation.\": \"\\u5728\\u4e24\\u4e2a\\u503c\\u4e4b\\u95f4\\u5207\\u6362\\uff0c\\u4e0d\\u8fdb\\u884c\\u63d2\\u503c\\u3002\", \"Automates the rotation of the selected layers as wheels.\": \"\\u5c06\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\\u7684\\u65cb\\u8f6c\\u81ea\\u52a8\\u4f5c\\u4e3a\\u8f6e\\u5b50\\u3002\", \"Add cycles to the animated properties,\\n(with more features than the 'loopOut' and 'loopIn' expressions).\": \"\\u4e3a\\u52a8\\u6001\\u5c5e\\u6027\\u6dfb\\u52a0\\u5468\\u671f\\uff0c\\n\\uff08\\u76f8\\u6bd4\\u8868\\u8fbe\\u5f0f 'loopOut' \\u548c 'loopIn' \\u6709\\u66f4\\u591a\\u7279\\u6027\\uff09\\u3002\", \"Animate the selected character using a procedural walk or run cycle.\": \"\\u4f7f\\u7528\\u7a0b\\u5e8f\\u5316\\u7684\\u884c\\u8d70\\u6216\\u8dd1\\u6b65\\u5468\\u671f\\u4e3a\\u9009\\u4e2d\\u7684\\u89d2\\u8272\\u5236\\u4f5c\\u52a8\\u753b\\u3002\", \"Neck\": \"\\u9888\\u90e8\", \"Right hand\": \"\\u53f3\\u624b\", \"Left hand\": \"\\u5de6\\u624b\", \"Right foot\": \"\\u53f3\\u811a\", \"Left foot\": \"\\u5de6\\u811a\", \"Rig paint effects and brush strokes to animate them more easily.\": \"\\u7ed1\\u5b9a\\u7ed8\\u753b\\u6548\\u679c\\u548c\\u753b\\u7b14\\u63cf\\u8fb9\\uff0c\\u4f7f\\u5176\\u66f4\\u5bb9\\u6613\\u5236\\u4f5c\\u52a8\\u753b\\u3002\", \"Bones\": \"\\u9aa8\\u9abc\", \"Select bones\": \"\\u9009\\u62e9\\u9aa8\\u9abc\", \"Select all bones\": \"\\u9009\\u62e9\\u6240\\u6709\\u9aa8\\u9abc\", \"Show/hide bones\": \"\\u663e\\u793a/\\u9690\\u85cf\\u9aa8\\u9abc\", \"Show/Hide all the bones.\\n\\n[Alt]: Only the unselected bones.\": \"\\u663e\\u793a/\\u9690\\u85cf\\u6240\\u6709\\u9aa8\\u9abc\\u3002\\n\\n[Alt]: \\u4ec5\\u672a\\u9009\\u4e2d\\u7684\\u9aa8\\u9abc\\u3002\", \"Duplicate bones\": \"\\u590d\\u5236\\u9aa8\\u9abc\", \"Duplicate the selected bones\": \"\\u590d\\u5236\\u9009\\u4e2d\\u7684\\u9aa8\\u9abc\", \"By default, bones and artworks are matched using the layer names.\": \"\\u9ed8\\u8ba4\\u60c5\\u51b5\\u4e0b\\uff0c\\u9aa8\\u5934\\u548c\\u827a\\u672f\\u54c1\\u4f7f\\u7528\\u56fe\\u5c42\\u540d\\u79f0\\u5339\\u914d\\u3002\", \"[Alt]: Use the distance between the layers (using the anchor points of the layers) instead of their names.\": \"[Alt]\\uff1a\\u4f7f\\u7528\\u56fe\\u5c42\\u4e4b\\u95f4\\u7684\\u8ddd\\u79bb (\\u4f7f\\u7528\\u56fe\\u5c42\\u7684\\u951a\\u70b9) \\u800c\\u4e0d\\u662f\\u4ed6\\u4eec\\u7684\\u540d\\u79f0\\u3002\", \"Edit mode\": \"\\u7f16\\u8f91\\u6a21\\u5f0f\", \"Bake bone appearances.\\n\\n[Alt]: Keep envelops.\\n[Ctrl]: Keep deactivated noodles.\": \"\\u70d8\\u57f9\\u9aa8\\u9abc\\u5916\\u89c2\\u3002\\n\\n[Alt]\\uff1a\\u4fdd\\u7559\\u5305\\u7edc\\u3002\\n[Ctrl]\\uff1a\\u4fdd\\u7559\\u505c\\u7528\\u7684\\u5f39\\u8df3\\u3002\", \"Bone settings\": \"\\u9aa8\\u9abc\\u8bbe\\u7f6e\", \"Edit selected bones\": \"\\u7f16\\u8f91\\u9009\\u4e2d\\u7684\\u9aa8\\u9abc\", \"Current Selection\": \"\\u5f53\\u524d\\u6240\\u9009\", \"Side\": \"\\u4fa7\\u8fb9\", \"Location\": \"\\u5b9a\\u4f4d\", \"Color\": \"\\u989c\\u8272\", \"Set the color of the selected layers.\": \"\\u8bbe\\u7f6e\\u9009\\u4e2d\\u4fe1\\u5c01\\u7684\\u989c\\u8272\\u3002\", \"Size\": \"\\u5927\\u5c0f\", \"Change the size of the layer.\": \"\\u66f4\\u6539\\u56fe\\u5c42\\u7684\\u5927\\u5c0f\\u3002\", \"Change the opacity of the bones.\": \"\\u66f4\\u6539\\u9aa8\\u9abc\\u7684\\u900f\\u660e\\u5ea6\\u3002\", \"Group name\": \"\\u7ec4\\u540d\", \"Character / Group name\": \"\\u5b57\\u7b26/\\u7ec4\\u540d\", \"Choose the name of the character.\": \"\\u9009\\u62e9\\u89d2\\u8272\\u7684\\u540d\\u79f0\\u3002\", \"Name\": \"\\u540d\\u79f0\", \"(Limb) Name\": \"\\uff08\\u80a2\\u4f53\\uff09\\u540d\\u79f0\", \"Change the name of the limb this layer belongs to\": \"\\u66f4\\u6539\\u6b64\\u56fe\\u5c42\\u6240\\u5c5e\\u80a2\\u4f53\\u7684\\u540d\\u79f0\", \"Envelop\": \"\\u5305\\u7edc\\u7ebf\", \"Enabled\": \"\\u5df2\\u542f\\u7528\", \"Toggle the envelops of the selected bones\": \"\\u5207\\u6362\\u9009\\u4e2d\\u9aa8\\u5934\\u7684\\u5305\\u7edc\", \"Envelop opacity\": \"\\u4e0d\\u900f\\u660e\\u5ea6\", \"Change the opacity of the envelop.\": \"\\u66f4\\u6539\\u6307\\u793a\\u7269\\u7684\\u4e0d\\u900f\\u660e\\u5ea6\\u3002\", \"Envelop color\": \"\\u4fe1\\u5c01\\u9876\\u90e8\\u989c\\u8272\", \"Set the color of the selected envelops.\": \"\\u8bbe\\u7f6e\\u9009\\u4e2d\\u4fe1\\u5c01\\u7684\\u989c\\u8272\\u3002\", \"Envelop stroke size\": \"\\u7b14\\u753b\\u7b14\\u5927\\u5c0f\", \"Change the size of the envelop stroke.\": \"\\u66f4\\u6539\\u753b\\u9762\\u7684\\u5c3a\\u5bf8\\u3002\", \"Envelop stroke color\": \"\\u7b14\\u753b\\u7b14\\u5927\\u5c0f\", \"Set the color of the selected envelops strokes.\": \"\\u8bbe\\u7f6e\\u9009\\u4e2d\\u4fe1\\u5c01\\u7684\\u989c\\u8272\\u3002\", \"Noodle\": \"\\u5f39\\u8df3\", \"Toggle the noodles of the selected bones\": \"\\u5207\\u6362\\u9009\\u4e2d\\u9aa8\\u9abc\\u7684\\u5f39\\u8df3\", \"Noodle color\": \"Noodle \\u989c\\u8272\", \"Set the color of the selected noodles.\": \"\\u8bbe\\u7f6e\\u9009\\u4e2d\\u4fe1\\u5c01\\u7684\\u989c\\u8272\\u3002\", \"Pick selected layer\": \"\\u9009\\u53d6\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each bone.\": \"\\u5e94\\u7528\\u66f4\\u6539\\u3002\\n\\n[Alt]: \\u4e3a\\u6bcf\\u4e2a\\u56fe\\u5c42\\u5206\\u914d\\u968f\\u673a\\u7684\\u989c\\u8272\\u3002\", \"Edit bones\": \"\\u7f16\\u8f91\\u6a21\\u5f0f\", \"Character Name\": \"\\u89d2\\u8272\\u540d\", \"Add an armature for an arm\": \"\\u4e3a\\u624b\\u81c2\\u6dfb\\u52a0\\u4e00\\u4e2a\\u5173\\u8282\\u3002\", \"[Ctrl]: Auto-parent the selection to the new bones.\\n[Alt]: Assign a random color to the new limb.\": \"[Ctrl]\\uff1a\\u5c06\\u6240\\u9009\\u9879\\u81ea\\u52a8\\u7236\\u7ea7\\u5230\\u65b0\\u9aa8\\u9abc\\u4e0a\\u3002\\n[Alt]\\uff1a\\u4e3a\\u65b0\\u80a2\\u4f53\\u5206\\u914d\\u968f\\u673a\\u7684\\u989c\\u8272\\u3002\", \"Create\": \"\\u521b\\u5efa\", \"Create arm\": \"\\u521b\\u5efa\\u624b\\u81c2\", \"Forearm\": \"\\u524d\\u81c2\", \"Add an armature for a leg\": \"\\u4e3a\\u817f\\u90e8\\u6dfb\\u52a0\\u4e00\\u4e2a\\u5173\\u8282\\u3002\", \"Create leg\": \"\\u521b\\u5efa\\u817f\\u90e8\", \"Thigh\": \"\\u5927\\u817f\", \"Calf\": \"\\u817f\\u809a\", \"Toes\": \"\\u811a\\u8dbe\", \"Add an armature for a spine (including the hips and head)\": \"\\u4e3a\\u810a\\u67f1\\u6dfb\\u52a0\\u4e00\\u4e2a\\u5173\\u8282\\uff08\\u5305\\u542b\\u81c0\\u90e8\\u548c\\u5934\\u90e8\\uff09\", \"Create spine\": \"\\u521b\\u5efa\\u810a\\u690e\", \"Add an armature for a hair strand.\": \"\\u4e3a\\u53d1\\u4e1d\\u6dfb\\u52a0\\u4e00\\u4e2a\\u5173\\u8282\\u3002\", \"Create hair strand\": \"\\u521b\\u5efa\\u53d1\\u4e1d\", \"Hair:\": \"\\u5934\\u53d1:\", \"layers\": \"\\u56fe\\u5c42\", \"Create tail\": \"\\u521b\\u5efa\\u5c3e\\u5df4\", \"Tail:\": \"\\u5c3e\\u5df4:\", \"Add an armature for a wing.\": \"\\u4e3a\\u7fc5\\u8180\\u6dfb\\u52a0\\u4e00\\u4e2a\\u5173\\u8282\\u3002\", \"Create wing\": \"\\u521b\\u5efa\\u7fc5\\u8180\", \"Feathers:\": \"\\u7fbd\\u5316\\uff1a\", \"Add an armature for the spine of a fish.\": \"\\u4e3a\\u9c7c\\u810a\\u6dfb\\u52a0\\u4e00\\u4e2a\\u5173\\u8282\\u3002\", \"Create fish spine\": \"\\u521b\\u5efa\\u9c7c\\u810a\", \"Spine:\": \"\\u810a\\u67f1\\uff1a\", \"Add an armature for a fin.\": \"\\u4e3a\\u9ccd\\u6dfb\\u52a0\\u4e00\\u4e2a\\u5173\\u8282\\u3002\", \"Create fin\": \"\\u521b\\u5efa\\u9ccd\", \"Fishbones:\": \"\\u9c7c\\u9aa8\\uff1a\", \"Hominoid\": \"\\u7c7b\\u4eba\\u52a8\\u7269\", \"Create limbs for an hominoid (Humans and apes).\": \"\\u4e3a\\u7c7b\\u4eba\\uff08\\u4eba\\u7c7b\\u548c\\u733f\\u7c7b\\uff09\\u521b\\u5efa\\u80a2\\u4f53\\u3002\", \"Plantigrade\": \"\\u8dd6\\u884c\\u52a8\\u7269\", \"Create limbs for a plantigrade (primates, bears, rabbits...).\": \"\\u4e3a\\u8dd6\\u884c\\u7c7b\\uff08\\u7075\\u957f\\u3001\\u718a\\u3001\\u5154...\\uff09\\u521b\\u5efa\\u80a2\\u4f53\\u3002\", \"Digitigrade\": \"\\u8dbe\\u884c\\u52a8\\u7269\", \"Create limbs for a digitigrade (dogs, cats, dinosaurs...).\": \"\\u4e3a\\u8dbe\\u884c\\u7c7b\\uff08\\u72d7\\uff0c\\u732b\\uff0c\\u6050\\u9f99...\\uff09\\u521b\\u5efa\\u80a2\\u4f53\\u3002\", \"Ungulate\": \"\\u8e44\\u884c\\u52a8\\u7269\", \"Create limbs for an ungulate (horses, cattle, giraffes, pigs, deers, camels, hippopotamuses...).\": \"\\u4e3a\\u8e44\\u884c\\u7c7b\\uff08\\u9a6c\\uff0c\\u725b\\uff0c\\u957f\\u9888\\u9e7f\\uff0c\\u732a\\uff0c\\u9e7f\\uff0c\\u9a86\\u9a7c\\uff0c\\u6cb3\\u9a6c...\\uff09\\u521b\\u5efa\\u80a2\\u4f53\\u3002\", \"Arthropod\": \"\\u8282\\u80a2\\u52a8\\u7269\", \"Create limbs for an arthropod (insects, spiders, scorpions, crabs, shrimps...)\": \"\\u4e3a\\u8282\\u80a2\\u7c7b\\uff08\\u6606\\u866b\\uff0c\\u8718\\u86db\\uff0c\\u874e\\u5b50\\uff0c\\u8783\\u87f9\\uff0c\\u867e...\\uff09\\u521b\\u5efa\\u80a2\\u4f53\\u3002\", \"Bird\": \"\\u9e1f\\u7c7b\", \"Create limbs for a cute flying beast.\": \"\\u4e3a\\u53ef\\u7231\\u7684\\u98de\\u79bd\\u8d70\\u517d\\u521b\\u5efa\\u80a2\\u4f53\\u3002\", \"Fish\": \"\\u9c7c\\u7c7b\", \"Create limbs for weird swimming beasts.\": \"\\u4e3a\\u5947\\u602a\\u7684\\u6cf3\\u517d\\u521b\\u5efa\\u80a2\\u4f53\\u3002\", \"Snake\": \"\\u86c7\", \"Custom\": \"\\u81ea\\u5b9a\\u4e49\", \"Add a custom armature.\": \"\\u6dfb\\u52a0\\u4e00\\u4e2a\\u81ea\\u5b9a\\u4e49\\u5173\\u8282\\u3002\", \"Create custom armature\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u81ea\\u5b9a\\u4e49\\u5173\\u8282\", \"Number of bones:\": \"\\u9aa8\\u9abc\\u6570\\uff1a\", \"Limb name\": \"\\u80a2\\u4f53\\u540d\", \"Cameras\": \"\\u6444\\u50cf\\u673a\", \"Add guides in the composition to help the composition of the image.\\nIncludes thirds, golden ratio, and other standard guides.\": \"\\u5728\\u5408\\u6210\\u4e2d\\u6dfb\\u52a0\\u53c2\\u8003\\u7ebf\\u4ee5\\u5e2e\\u52a9\\u56fe\\u50cf\\u5408\\u6210\\u3002\\n\\u5305\\u62ec\\u6807\\u9898\\u3001\\u9ec4\\u91d1\\u6bd4\\u4f8b\\u548c\\u5176\\u4ed6\\u6807\\u51c6\\u53c2\\u8003\\u7ebf\\u3002\", \"Adds an inverse constraint of the scale to the depth (Z position) of the 3D layers, so that their visual size doesn't change with their depth.\\nWorks as a toggle: first click activates the effect, next click removes it from the selected layers.\": \"\\u5411 3D \\u56fe\\u5c42\\u6dfb\\u52a0\\u5c3a\\u5bf8\\u4e0e\\u6df1\\u5ea6\\uff08Z \\u4f4d\\u7f6e\\uff09\\u7684\\u53cd\\u7ea6\\u675f\\uff0c\\u8fd9\\u6837\\u4ed6\\u4eec\\u7684\\u89c6\\u89c9\\u5c3a\\u5bf8\\u4e0d\\u4f1a\\u968f\\u7740\\u5176\\u6df1\\u5ea6\\u800c\\u53d8\\u5316\\u3002\\n\\u4f5c\\u4e3a\\u5207\\u6362\\uff1a\\u7b2c\\u4e00\\u6b21\\u70b9\\u51fb\\u6fc0\\u6d3b\\u6548\\u679c\\uff0c\\u518d\\u6b21\\u70b9\\u51fb\\u4ece\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\\u4e2d\\u5220\\u9664\\u6548\\u679c\\u3002\", \"There's no camera, please create a camera first.\": \"\\u6ca1\\u6709\\u6444\\u50cf\\u673a\\uff0c\\u8bf7\\u5148\\u521b\\u5efa\\u4e00\\u4e2a\\u3002\", \"Nothing selected. Please select a layer first.\": \"\\u672a\\u9009\\u62e9\\u4efb\\u4f55\\u5185\\u5bb9\\u3002\\u8bf7\\u5148\\u9009\\u62e9\\u4e00\\u4e2a\\u56fe\\u5c42\\u3002\", \"Rig the selected camera to make it easier to animate.\\nAlso includes nice behaviors like handheld camera or shoulder camera...\": \"\\u7ed1\\u5b9a\\u9009\\u4e2d\\u7684\\u6444\\u50cf\\u673a\\u4f7f\\u5176\\u66f4\\u5bb9\\u6613\\u505a\\u52a8\\u753b\\u3002\\n\\u4e5f\\u5305\\u542b\\u597d\\u7684\\u884c\\u4e3a\\uff0c\\u5982\\u624b\\u6301\\u6444\\u50cf\\u673a\\u6216\\u80a9\\u625b\\u6444\\u50cf\\u673a...\", \"There's no camera, or it's a one-node camera, but a two-node camera is needed.\\nPlease, change to or create a two-node camera.\": \"\\u6ca1\\u6709\\u6444\\u50cf\\u673a\\uff0c\\u6216\\u8005\\u5b83\\u662f\\u4e00\\u4e2a\\u5355\\u8282\\u70b9\\u6444\\u50cf\\u673a\\uff0c\\u4f46\\u9700\\u8981\\u4e00\\u4e2a\\u53cc\\u8282\\u70b9\\u6444\\u50cf\\u673a\\u3002\\n\\u8bf7\\u66f4\\u6539\\u6216\\u521b\\u5efa\\u4e00\\u4e2a\\u53cc\\u8282\\u70b9\\u6444\\u50cf\\u673a\\u3002\", \"Create a fake camera, working with standard multiplane 2D Layers.\\nParent the layers to the control null objects.\\nDuplicate these control nulls if you need more levels.\\nThis also includes nice behaviors like handheld camera or shoulder camera...\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u5047\\u7684\\u6444\\u50cf\\u673a\\uff0c\\u4f7f\\u7528\\u6807\\u51c6\\u7684\\u591a\\u5e73\\u9762 2D \\u56fe\\u5c42\\u3002\\n\\u7236\\u7ea7\\u56fe\\u5c42\\u5230\\u7a7a\\u5bf9\\u8c61\\u63a7\\u5236\\u5668\\u4e0a\\u3002\\n\\u5982\\u679c\\u4f60\\u9700\\u8981\\u66f4\\u591a\\u7684\\u7ea7\\u522b\\uff0c\\u590d\\u5236\\u8fd9\\u4e9b\\u7a7a\\u5bf9\\u8c61\\u63a7\\u5236\\u5668\\u3002\\n\\u8fd9\\u4e5f\\u5305\\u542b\\u597d\\u7684\\u884c\\u4e3a\\uff0c\\u5982\\u624b\\u6301\\u6444\\u50cf\\u673a\\u6216\\u80a9\\u625b\\u6444\\u50cf\\u673a...\", \"Command line\": \"\\u547d\\u4ee4\\u884c\", \"Adjust other parameters for setting the size.\": \"\\u8c03\\u6574\\u5176\\u5b83\\u53c2\\u6570\\u6765\\u8bbe\\u5b9a\\u5927\\u5c0f\\u3002\", \"Resize settings\": \"\\u6539\\u53d8\\u8bbe\\u7f6e\\u5927\\u5c0f\", \"Constraint the dimensions together.\": \"\\u5c06\\u5404\\u7ef4\\u5ea6\\u7ea6\\u675f\\u5728\\u4e00\\u8d77\\u3002\", \"Width\": \"\\u5bbd\\u5ea6\", \"Height\": \"\\u9ad8\\u5ea6\", \"Pixel aspect\": \"\\u50cf\\u7d20\\u5bbd\\u9ad8\\u6bd4\", \"Square Pixels\": \"\\u65b9\\u5f62\\u50cf\\u7d20\", \"D1/DV NTSC (0.91)\": \"D1/DV NTSC (0.91)\", \"D1/DV NTSC Widescreen (1.21)\": \"D1/DV NTSC \\u5bbd\\u5c4f (1.21)\", \"D1/DV PAL (1.09)\": \"D1/DV PAL (1.09)\", \"D1/DV PAL Widescreen (1.46)\": \"D1/DV PAL \\u5bbd\\u5c4f (1.46)\", \"HDV 1080/DVCPRO HD 720 (1.33)\": \"HDV 1080/DVCPRO HD 720 (1.33)\", \"DVCPRO HD 1080 (1.5)\": \"DVCPRO HD 1080 (1.5)\", \"Anamorphic 2:1 (2)\": \"\\u53d8\\u5f62\\u5bbd\\u5e55 2:1 (2)\", \"Frame rate\": \"\\u5e27\\u7387\", \"Display\": \"\\u663e\\u793a\", \"Resolution\": \"\\u5206\\u8fa8\\u7387\", \"resolution\\u0004Full\": \"\\u5b8c\\u6574\", \"resolution\\u0004Half\": \"\\u4e00\\u534a\", \"resolution\\u0004Third\": \"\\u4e09\\u5206\\u4e4b\\u4e00\", \"resolution\\u0004Quarter\": \"\\u56db\\u5206\\u4e4b\\u4e00\", \"Preserve resolution\": \"\\u4fdd\\u6301\\u5206\\u8fa8\\u7387\", \"Preserve\": \"\\u4fdd\\u6301\", \"Background color\": \"\\u80cc\\u666f\\u989c\\u8272\", \"Shy layers\": \"\\u5bb3\\u7f9e\\u56fe\\u5c42\", \"Hide\": \"\\u9690\\u85cf\", \"Rendering\": \"\\u6e32\\u67d3\\u4e2d\", \"Proxy\": \"\\u4ee3\\u7406\", \"Renderer\": \"\\u6e32\\u67d3\\u5668\", \"Preserve frame rate\": \"\\u4fdd\\u6301\\u5e27\\u7387\", \"Frame blending\": \"\\u5e27\\u6df7\\u5408\", \"Motion blur\": \"\\u52a8\\u6001\\u6a21\\u7cca\", \"Shutter angle\": \"\\u5feb\\u95e8\\u89d2\\u5ea6\", \"Shutter phase\": \"\\u5feb\\u95e8\\u76f8\\u4f4d\", \"Samples\": \"\\u91c7\\u6837\", \"Adaptive sample limit\": \"\\u81ea\\u9002\\u5e94\\u91c7\\u6837\\u9650\\u5236\", \"Update precompositions\": \"\\u66f4\\u65b0\\u9884\\u5408\\u6210\", \"Comp settings\": \"\\u5408\\u6210\\u8bbe\\u7f6e\", \"Set the current or selected composition(s) settings, also changing the settings of all precompositions.\": \"\\u8bbe\\u5b9a\\u5f53\\u524d\\u6216\\u9009\\u4e2d\\u7684\\u5408\\u6210\\u8bbe\\u7f6e\\uff0c\\u540c\\u65f6\\u66f4\\u6539\\u6240\\u6709\\u9884\\u5408\\u6210\\u7684\\u8bbe\\u7f6e\\u3002\", \"Links and constraints\": \"\\u94fe\\u63a5\\u4e0e\\u7ea6\\u675f\", \"Lock prop.\": \"\\u9501\\u5b9a\\u5c5e\\u6027\", \"Lock the value of the selected properties.\": \"\\u9501\\u5b9a\\u9009\\u4e2d\\u5c5e\\u6027\\u7684\\u503c\\u3002\", \"Zero out the selected layers transformation.\\n[Alt]: Reset the transformation of the selected layers to 0.\\n[Ctrl] + [Alt]: Also reset the opacity to 100 %.\": \"\\u5f52\\u96f6\\u6240\\u9009\\u56fe\\u5c42\\u7684\\u53d8\\u6362\\u3002\\n[Alt]: \\u91cd\\u7f6e\\u6240\\u9009\\u56fe\\u5c42\\u7684\\u53d8\\u6362\\u4e3a0\\u3002\\n[Ctrl] + [Alt]: \\u540c\\u65f6\\u5c06\\u900f\\u660e\\u5ea6\\u91cd\\u7f6e\\u4e3a 100%\\u3002\", \"Expose the transformation of layers using a nice controller.\": \"\\u4f7f\\u7528\\u4e00\\u4e2a\\u6f02\\u4eae\\u7684\\u63a7\\u5236\\u5668\\u66b4\\u9732\\u56fe\\u5c42\\u53d8\\u6362\\u3002\", \"Create locator.\": \"\\u521b\\u5efa\\u5b9a\\u4f4d\\u5668\\u3002\", \"Extract locators.\": \"\\u63d0\\u53d6\\u5b9a\\u4f4d\\u5668\\u3002\", \"Use expressions\": \"\\u4f7f\\u7528\\u8868\\u8fbe\\u5f0f\", \"Use essential properties\": \"\\u4f7f\\u7528\\u57fa\\u672c\\u5c5e\\u6027\", \"Measure distance\": \"\\u6d4b\\u91cf\\u8ddd\\u79bb\", \"Measure the distance between two layers.\": \"\\u6d4b\\u91cf\\u4e24\\u4e2a\\u56fe\\u5c42\\u4e4b\\u95f4\\u7684\\u8ddd\\u79bb\\u3002\", \"Select two layers to measure the distance between them.\": \"\\u9009\\u62e9\\u4e24\\u4e2a\\u56fe\\u5c42\\u6765\\u6d4b\\u91cf\\u5b83\\u4eec\\u4e4b\\u95f4\\u7684\\u8ddd\\u79bb\\u3002\", \"The distance is %1 px\": \"\\u8ddd\\u79bb\\u4e3a %1 px\", \"Prop. info\": \"\\u5c5e\\u6027\\u4fe1\\u606f\", \"Get property detailed information.\": \"\\u83b7\\u53d6\\u5c5e\\u6027\\u8be6\\u7ec6\\u4fe1\\u606f\\u3002\", \"Get property info\": \"\\u83b7\\u53d6\\u5c5e\\u6027\\u4fe1\\u606f\", \"Connect slave properties to a master property.\": \"\\u5c06\\u4ece\\u5c5e\\u6027\\u8fde\\u63a5\\u5230\\u4e3b\\u5c5e\\u6027\\u3002\", \"Layer opacities\": \"\\u56fe\\u5c42\\u900f\\u660e\\u5ea6\", \"Connects the selected layers to the control you've just set, using their opacity properties to switch their visibility.\": \"\\u5c06\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\\u8fde\\u63a5\\u5230\\u4f60\\u521a\\u521a\\u8bbe\\u5b9a\\u7684\\u63a7\\u5236\\u5668\\u4e0a\\uff0c\\u4f7f\\u7528\\u5b83\\u4eec\\u7684\\u900f\\u660e\\u5ea6\\u5c5e\\u6027\\u6765\\u5207\\u6362\\u5b83\\u4eec\\u7684\\u53ef\\u89c1\\u5ea6\\u3002\", \"Properties\": \"\\u5c5e\\u6027\", \"Connects the selected properties to the control you've just set.\": \"\\u5c06\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\\u8fde\\u63a5\\u5230\\u4f60\\u521a\\u521a\\u8bbe\\u5b9a\\u7684\\u63a7\\u5236\\u5668\\u4e0a\\u3002\", \"Connects the selected keys to the control you've just set.\": \"\\u5c06\\u9009\\u4e2d\\u7684\\u5173\\u952e\\u5e27\\u8fde\\u63a5\\u5230\\u4f60\\u521a\\u521a\\u8bbe\\u7f6e\\u7684\\u63a7\\u5236\\u5668\\u4e0a\\u3002\", \"2D Slider\": \"2D \\u6ed1\\u5757\", \"Angle\": \"\\u89d2\\u5ea6\", \"Axis\": \"\\u5750\\u6807\\u8f74\", \"Channel\": \"\\u901a\\u9053\", \"Choose or create control\": \"\\u9009\\u62e9\\u6216\\u521b\\u5efa\\u63a7\\u4ef6\", \"Create a slider controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u6ed1\\u5757\\u63a7\\u5236\\u5668\\u3002\", \"Create a 2D slider controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a 2D \\u6ed1\\u5757\\u63a7\\u5236\\u5668\\u3002\", \"Create an angle controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u89d2\\u5ea6\\u63a7\\u5236\\u5668\\u3002\", \"Create a controller to measure lengths, angles and other coordinates between layers.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u63a7\\u5236\\u5668\\u6765\\u6d4b\\u91cf\\u56fe\\u5c42\\u4e4b\\u95f4\\u7684\\u957f\\u5ea6\\u3001\\u89d2\\u5ea6\\u548c\\u5176\\u4ed6\\u5750\\u6807\\u3002\", \"Layer list\": \"\\u56fe\\u5c42\\u5217\\u8868\", \"Creates a dropdown control to control the visibility of a list of layers.\\n\\nFirst, select the layer where to create the controlling effect, then click the button to get to the next step.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u4e0b\\u62c9\\u63a7\\u5236\\u5668\\u6765\\u63a7\\u5236\\u4e00\\u5217\\u56fe\\u5c42\\u7684\\u53ef\\u89c1\\u6027\\u3002\\n\\n\\u9996\\u5148\\uff0c\\u9009\\u62e9\\u8981\\u521b\\u5efa\\u63a7\\u5236\\u5668\\u7684\\u56fe\\u5c42\\uff0c\\u7136\\u540e\\u5355\\u51fb\\u6309\\u94ae\\u8fdb\\u5165\\u4e0b\\u4e00\\u6b65\\u3002\", \"Nothing selected. Please select some layers first.\": \"\\u672a\\u9009\\u62e9\\u4efb\\u4f55\\u5185\\u5bb9\\u3002\\u8bf7\\u5148\\u9009\\u62e9\\u4e00\\u4e9b\\u56fe\\u5c42\\u3002\", \"Create a spatial effector to control properties.\\n\\nSelect the properties to control first, then click on this button.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u7a7a\\u95f4\\u6548\\u679c\\u5668\\u6765\\u63a7\\u5236\\u5c5e\\u6027\\u3002\\n\\n\\u5148\\u9009\\u62e9\\u8981\\u63a7\\u5236\\u7684\\u5c5e\\u6027\\uff0c\\u7136\\u540e\\u70b9\\u51fb\\u6b64\\u6309\\u94ae\\u3002\", \"Pick texture\": \"\\u9009\\u53d6\\u7eb9\\u7406\", \"Choose a layer to use as a texture map to control the properties.\": \"\\u9009\\u62e9\\u4e00\\u4e2a\\u56fe\\u5c42\\u4f5c\\u4e3a\\u7eb9\\u7406\\u6620\\u5c04\\u6765\\u63a7\\u5236\\u5c5e\\u6027\\u3002\", \"Pick audio\": \"\\u9009\\u53d6\\u97f3\\u9891\", \"Controls properties using an audio layer.\": \"\\u4f7f\\u7528\\u97f3\\u9891\\u56fe\\u5c42\\u6765\\u63a7\\u5236\\u5c5e\\u6027\\u3002\", \"Pick control\": \"\\u9009\\u53d6\\u63a7\\u4ef6\", \"Uses the selected property, layer or already existing control.\": \"\\u4f7f\\u7528\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\\u3001\\u56fe\\u5c42\\u6216\\u5df2\\u5b58\\u5728\\u7684\\u63a7\\u4ef6\\u3002\", \"Connecting\": \"\\u8fde\\u63a5\\u4e2d\", \"After Effects Property\\u0004Property\": \"\\u5c5e\\u6027\", \"After Effects Property\\u0004Type\": \"\\u7c7b\\u578b\", \"After Effects Property Value\\u0004Minimum\": \"\\u6700\\u5c0f\", \"After Effects Property Value\\u0004Maximum\": \"\\u6700\\u5927\", \"Value\": \"\\u503c\", \"Speed\": \"\\u901f\\u5ea6\", \"Velocity\": \"\\u901f\\u5ea6\", \"Select the child properties or layers,\\nand connect them.\": \"\\u9009\\u62e9\\u5b50\\u5c5e\\u6027\\u6216\\u56fe\\u5c42\\uff0c\\n\\u5e76\\u8fde\\u63a5\\u5b83\\u4eec\\u3002\", \"Connecting dropdown menu to layers:\\n\\nSelect the child layers then connect.\": \"\\u8fde\\u63a5\\u4e0b\\u62c9\\u83dc\\u5355\\u5230\\u56fe\\u5c42\\uff1a\\n\\n\\u9009\\u62e9\\u5b50\\u56fe\\u5c42\\u7136\\u540e\\u8fde\\u63a5\\u3002\", \"Connect layer opacities\": \"\\u8fde\\u63a5\\u56fe\\u5c42\\u900f\\u660e\\u5ea6\", \"Connect the selected layers to the control you've just set, using their opacity properties to switch their visibility.\": \"\\u5c06\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\\u8fde\\u63a5\\u5230\\u4f60\\u521a\\u521a\\u8bbe\\u5b9a\\u7684\\u63a7\\u5236\\u5668\\u4e0a\\uff0c\\u4f7f\\u7528\\u5b83\\u4eec\\u7684\\u900f\\u660e\\u5ea6\\u5c5e\\u6027\\u6765\\u5207\\u6362\\u5b83\\u4eec\\u7684\\u53ef\\u89c1\\u5ea6\\u3002\", \"Morph selected properties between arbitrary keyframes.\": \"\\u5728\\u4efb\\u610f\\u7684\\u5173\\u952e\\u5e27\\u4e4b\\u95f4\\u5bf9\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\\u8fdb\\u884c\\u6e10\\u53d8\\u3002\", \"Add pin layers to control spatial properties and B\\u00e9zier paths.\\n[Alt]: Also create tangents for B\\u00e9zier path properties.\": \"\\u6dfb\\u52a0\\u56fe\\u9489\\u56fe\\u5c42\\u6765\\u63a7\\u5236\\u7a7a\\u95f4\\u5c5e\\u6027\\u548c\\u8d1d\\u585e\\u5c14\\u8def\\u5f84\\u3002\\n[Alt]\\uff1a\\u4e0d\\u8981\\u4e3a\\u8d1d\\u585e\\u5c14\\u8def\\u5f84\\u5c5e\\u6027\\u521b\\u5efa\\u5207\\u7ebf\\u624b\\u67c4\\u3002\", \"Change the opacity of the pins.\": \"\\u66f4\\u6539\\u9aa8\\u9abc\\u7684\\u900f\\u660e\\u5ea6\\u3002\", \"Change the name of the limb this layer belongs to.\": \"\\u66f4\\u6539\\u6b64\\u56fe\\u5c42\\u6240\\u5c5e\\u80a2\\u4f53\\u7684\\u540d\\u79f0\\u3002\", \"Edit pins\": \"\\u7f16\\u8f91\\u6a21\\u5f0f\", \"Kinematics\": \"\\u8fd0\\u52a8\\u5b66\", \"Create Inverse and Forward Kinematics.\": \"\\u521b\\u5efa IK \\u548c FK\\u3002\", \"Standard Inverse Kinematics.\": \"\\u6807\\u51c6 IK\\u3002\", \"1+2-layer IK\": \"1+\\u53cc\\u56fe\\u5c42 IK\", \"Create a one-layer IK combined with a two-layer IK\\nto handle Z-shape limbs.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u5355\\u56fe\\u5c42 IK \\u548c\\u4e00\\u4e2a\\u53cc\\u56fe\\u5c42 IK\\n\\u6765\\u5904\\u7406 Z \\u5f62\\u72b6\\u7684\\u80a2\\u4f53\\u3002\", \"2+1-layer IK\": \"2+\\u5355\\u56fe\\u5c42 IK\", \"Create a two-layer IK combined with a one-layer IK\\nto handle Z-shape limbs.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u53cc\\u56fe\\u5c42 IK \\u548c\\u4e00\\u4e2a\\u5355\\u56fe\\u5c42 IK\\n\\u6765\\u5904\\u7406 Z \\u5f62\\u72b6\\u7684\\u80a2\\u4f53\\u3002\", \"B\\u00e9zier Inverse Kinematics.\": \"\\u8d1d\\u585e\\u5c14 IK\\u3002\", \"Forward Kinematics\\nwith automatic overlap and follow-through.\": \"FK\\n\\u5e26\\u6709\\u81ea\\u52a8\\u91cd\\u53e0\\u548c\\u987a\\u52bf\\u3002\", \"Parent\": \"\\u7236\\u7ea7\", \"Create parent constraints.\": \"\\u521b\\u5efa\\u7236\\u7ea6\\u675f\\u3002\", \"Parent all the selected layers to the last selected one.\\n\\n[Alt]: Parent only the orphans.\\nOr:\\n[Ctrl]: Parent layers as a chain, from ancestor to child, in the order of the selection.\": \"\\u4e0a\\u7ea7\\u6240\\u6709\\u9009\\u5b9a\\u7684\\u56fe\\u5c42\\u5230\\u4e0a\\u6b21\\u9009\\u62e9\\u7684\\u56fe\\u5c42\\u3002\\n\\n[Alt]: \\u53ea\\u662f\\u4e0a\\u7ea7\\u5b64\\u513f\\u3002\\n\\n[Ctrl][Ctrl] \\uff1a\\u7236\\u5c42\\u4f5c\\u4e3a\\u4e00\\u4e2a\\u94fe\\uff0c\\u4ece\\u7956\\u5148\\u5230\\u5b50\\u5973\\uff0c\\u6309\\u9009\\u62e9\\u987a\\u5e8f\\u6392\\u5217\\u3002\", \"Animatable parent.\": \"\\u53ef\\u52a8\\u753b\\u7684\\u7236\\u7ea7\\u3002\", \"Parent across comps...\": \"\\u8de8\\u5408\\u6210\\u7236\\u7ea7...\", \"Parent layers across compositions.\": \"\\u8de8\\u5408\\u6210\\u7236\\u5b50\\u5c42\\u3002\", \"Parent comp\": \"\\u7236\\u5408\\u6210\", \"Parent layer\": \"\\u7236\\u56fe\\u5c42\", \"Create transform constraints (position, orientation, path...).\": \"\\u521b\\u5efa\\u53d8\\u6362\\u7ea6\\u675f(\\u4f4d\\u7f6e\\u3001\\u671d\\u5411\\u3001\\u8def\\u5f84...)\\u3002\", \"Constraint the location of a layer to the position of other layers.\": \"\\u7528\\u5176\\u4ed6\\u56fe\\u5c42\\u7684\\u4f4d\\u7f6e\\u6765\\u7ea6\\u675f\\u4e00\\u4e2a\\u56fe\\u5c42\\u7684\\u5b9a\\u4f4d\\u3002\", \"Constraint the orientation of a layer to the orientation of other layers.\": \"\\u7528\\u5176\\u4ed6\\u56fe\\u5c42\\u7684\\u671d\\u5411\\u6765\\u7ea6\\u675f\\u4e00\\u4e2a\\u56fe\\u5c42\\u7684\\u671d\\u5411\\u3002\", \"Constraint the location and orientation of a layer to a B\\u00e9zier path.\\n\\n\": \"\\u5c06\\u56fe\\u5c42\\u7684\\u5b9a\\u4f4d\\u548c\\u671d\\u5411\\u7ea6\\u675f\\u5728\\u4e00\\u4e2a\\u8d1d\\u585e\\u5c14\\u8def\\u5f84\\u4e0a\\u3002\\n\\n\", \"Pick path...\": \"\\u9009\\u53d6\\u8def\\u5f84...\", \"Select controllers\": \"\\u9009\\u62e9\\u63a7\\u5236\\u5668\", \"Select all controllers\": \"\\u9009\\u62e9\\u6240\\u6709\\u63a7\\u5236\\u5668\", \"Show/hide ctrls\": \"\\u663e\\u793a/\\u9690\\u85cf\\u63a7\\u4ef6\", \"Show/Hide controllers\\n\\n[Alt]: Only the unselected controllers.\": \"\\u663e\\u793a/\\u9690\\u85cf\\u63a7\\u5236\\u5668\\n\\n[Alt]\\uff1a\\u4ec5\\u672a\\u9009\\u4e2d\\u7684\\u63a7\\u5236\\u5668\\u3002\", \"Tag as controllers\": \"\\u6807\\u8bb0\\u4e3a\\u63a7\\u5236\\u5668\", \"Bake controllers appearance\": \"\\u70d8\\u57f9\\u63a7\\u5236\\u5668\\u5916\\u89c2\", \"Controller settings\": \"\\u63a7\\u5236\\u5668\\u8bbe\\u7f6e\", \"Edit selected controllers.\": \"\\u7f16\\u8f91\\u9009\\u4e2d\\u7684\\u63a7\\u5236\\u5668\\u3002\", \"Use AE Null Objects\": \"\\u4f7f\\u7528 AE \\u7a7a\\u5bf9\\u8c61\", \"Use Shape Layers\": \"\\u4f7f\\u7528\\u5f62\\u72b6\\u56fe\\u5c42\", \"Use Shape Layers (Draft mode)\": \"\\u4f7f\\u7528\\u5f62\\u72b6\\u56fe\\u5c42\\uff08\\u8349\\u56fe\\u6a21\\u5f0f\\uff09\", \"Use Raster Layers (PNG)\": \"\\u4f7f\\u7528\\u5149\\u6805\\u56fe\\u5c42 (PNG)\", \"Don't lock scale of null controllers.\": \"\\u4e0d\\u8981\\u9501\\u5b9a\\u7a7a\\u63a7\\u5236\\u5668\\u7684\\u89c4\\u6a21\\u3002\", \"The scale of null controllers, and After Effects nulls as controllers created by Duik won't be locked by default.\": \"\\u65e0\\u6548\\u63a7\\u5236\\u5668\\u7684\\u5c3a\\u5bf8\\u548c Effect \\u4e4b\\u540e\\u7a7a\\u4e3a\\u7531Duik\\u521b\\u5efa\\u7684\\u63a7\\u5236\\u5668\\u4e0d\\u4f1a\\u9ed8\\u8ba4\\u88ab\\u9501\\u5b9a\\u3002\", \"Icon color\": \"\\u56fe\\u6807\\u989c\\u8272\", \"Set the color of the selected controllers.\\n\\n[Alt]: assigns a random color for each controller.\": \"\\u8bbe\\u5b9a\\u9009\\u4e2d\\u56fe\\u5c42\\u7684\\u989c\\u8272\\u3002\\n\\n[Alt]: \\u4e3a\\u6bcf\\u4e2a\\u56fe\\u5c42\\u5206\\u914d\\u968f\\u673a\\u7684\\u989c\\u8272\\u3002\", \"Icon size\": \"\\u56fe\\u6807\\u5927\\u5c0f\", \"Change the size of the controller.\": \"\\u66f4\\u6539\\u56fe\\u5c42\\u7684\\u5927\\u5c0f\\u3002\", \"Icon opacity\": \"\\u56fe\\u6807\\u900f\\u660e\\u5ea6\", \"Change the opacity of the controllers.\": \"\\u66f4\\u6539\\u9aa8\\u9abc\\u7684\\u900f\\u660e\\u5ea6\\u3002\", \"Anchor color\": \"\\u951a\\u70b9\\u989c\\u8272\", \"Set the color of the selected anchors.\\n\\n[Alt]: assigns a random color for each anchor.\": \"\\u8bbe\\u5b9a\\u9009\\u4e2d\\u56fe\\u5c42\\u7684\\u989c\\u8272\\u3002\\n\\n[Alt]: \\u4e3a\\u6bcf\\u4e2a\\u56fe\\u5c42\\u5206\\u914d\\u968f\\u673a\\u7684\\u989c\\u8272\\u3002\", \"Anchor size\": \"\\u951a\\u70b9\\u5927\\u5c0f\", \"Change the size of the anchor.\": \"\\u66f4\\u6539\\u56fe\\u50cf\\u5927\\u5c0f\\u3002\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each layer.\": \"\\u5e94\\u7528\\u66f4\\u6539\\u3002\\n\\n[Alt]: \\u4e3a\\u6bcf\\u4e2a\\u56fe\\u5c42\\u5206\\u914d\\u968f\\u673a\\u7684\\u989c\\u8272\\u3002\", \"Edit Controllers\": \"\\u7f16\\u8f91\\u63a7\\u5236\\u5668\", \"Create a rotation controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u65cb\\u8f6c\\u63a7\\u5236\\u5668\\u3002\", \"Create a horizontal translation controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u6c34\\u5e73\\u7ffb\\u8bd1\\u63a7\\u5236\\u5668\\u3002\", \"Create a vertical translation controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u5782\\u76f4\\u7ffb\\u8bd1\\u63a7\\u5236\\u5668\\u3002\", \"Create a translation controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u7ffb\\u8bd1\\u63a7\\u5236\\u5668\\u3002\", \"Create a translation and rotation controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u7ffb\\u8bd1\\u548c\\u65cb\\u8f6c\\u63a7\\u5236\\u5668\\u3002\", \"Create a camera controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u6444\\u50cf\\u673a\\u63a7\\u5236\\u5668\\u3002\", \"Creates a slider controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u6ed1\\u5757\\u63a7\\u5236\\u5668\\u3002\", \"Create an eyebrow controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u7709\\u6bdb\\u63a7\\u5236\\u5668\\u3002\", \"Creates an ear controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u8033\\u6735\\u63a7\\u5236\\u5668\\u3002\", \"Create a hair controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u5934\\u53d1\\u63a7\\u5236\\u5668\\u3002\", \"Create a mouth controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u5634\\u5df4\\u63a7\\u5236\\u5668\", \"Create a nose controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u9f3b\\u5b50\\u63a7\\u5236\\u5668\\u3002\", \"Create an eye controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u773c\\u775b\\u63a7\\u5236\\u5668\\u3002\", \"Create a head controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u5934\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a foot controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u8db3\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a paw controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u722a\\u5b50\\u63a7\\u5236\\u5668\\u3002\", \"Create a hoof controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u8e44\\u5b50\\u63a7\\u5236\\u5668\\u3002\", \"Create a hand controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u624b\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a hips controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u81c0\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a body controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u8eab\\u4f53\\u63a7\\u5236\\u5668\\u3002\", \"Create a neck and shoulders controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u9888\\u90e8\\u548c\\u80a9\\u8180\\u63a7\\u5236\\u5668\\u3002\", \"Create a torso controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u8eaf\\u5e72\\u63a7\\u5236\\u5668\\u3002\", \"Create a vertebrae (neck or spine) controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u810a\\u690e\\u63a7\\u5236\\u5668\\uff08\\u9888\\u90e8\\u6216\\u810a\\u67f1\\uff09\", \"Create a fin controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u9ccd\\u63a7\\u5236\\u5668\\u3002\", \"Create a wing controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u7fc5\\u8180\\u63a7\\u5236\\u5668\\u3002\", \"Create a pincer controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u94b3\\u5b50\\u63a7\\u5236\\u5668\\u3002\", \"Create a tail controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u5c3e\\u5df4\\u63a7\\u5236\\u5668\\u3002\", \"Create a hair strand controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u53d1\\u4e1d\\u63a7\\u5236\\u5668\\u3002\", \"Create an audio controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u97f3\\u9891\\u63a7\\u5236\\u5668\\u3002\", \"Create a null controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u7a7a\\u63a7\\u5236\\u5668\\u3002\", \"Create an After Effects null controller.\": \"\\u521b\\u5efa\\u4e00\\u4e2a Ae \\u7a7a\\u63a7\\u5236\\u5668\\u3002\", \"Pseudo-effects\": \"\\u4f2a\\u6548\\u679c\", \"Create pre-rigged pseudo-effects.\": \"\\u521b\\u5efa\\u9884\\u5148\\u7ed1\\u5b9a\\u7684\\u4f2a\\u6548\\u679c\\u3002\", \"Eyes\": \"\\u773c\\u775b\", \"Create a pre-rigged pseudo-effect to control eyes.\": \"\\u521b\\u5efa\\u9884\\u5148\\u7ed1\\u5b9a\\u7684\\u4f2a\\u6548\\u679c\\u6765\\u63a7\\u5236\\u773c\\u775b\\u3002\", \"Fingers\": \"\\u624b\\u6307\", \"Create a pre-rigged pseudo-effect to control fingers.\": \"\\u521b\\u5efa\\u9884\\u5148\\u7ed1\\u5b9a\\u7684\\u4f2a\\u6548\\u679c\\u6765\\u63a7\\u5236\\u624b\\u6307\\u3002\", \"Create a pre-rigged pseudo-effect to control a hand and its fingers.\": \"\\u521b\\u5efa\\u9884\\u5148\\u7ed1\\u5b9a\\u7684\\u4f2a\\u6548\\u679c\\u6765\\u63a7\\u5236\\u624b\\u548c\\u6307\\u3002\", \"Create a pre-rigged pseudo-effect to control a head.\": \"\\u521b\\u5efa\\u9884\\u5148\\u7ed1\\u5b9a\\u7684\\u4f2a\\u6548\\u679c\\u6765\\u63a7\\u5236\\u5934\\u90e8\\u3002\", \"Extract\": \"\\u63d0\\u53d6\", \"Extract the controllers from the selected precomposition, to animate from outside the composition.\": \"\\u4ece\\u9009\\u4e2d\\u7684\\u9884\\u5408\\u6210\\u4e2d\\u63d0\\u53d6\\u63a7\\u5236\\u5668\\uff0c\\u5728\\u5408\\u6210\\u4e4b\\u5916\\u5236\\u4f5c\\u52a8\\u753b\\u3002\", \"OCO Meta-rig\": \"OCO Meta-\\u7ed1\\u5b9a\", \"Create, import, export Meta-Rigs and templates\": \"\\u521b\\u5efa\\u3001\\u5bfc\\u5165\\u3001\\u5bfc\\u51fa Meta-\\u7ed1\\u5b9a \\u548c\\u6a21\\u677f\", \"The bones and armatures panel\": \"\\u9aa8\\u9abc\\u548c\\u5173\\u8282\\u9762\\u677f\", \"Links & constraints\": \"\\u94fe\\u63a5\\u4e0e\\u7ea6\\u675f\", \"Automation & expressions\": \"\\u81ea\\u52a8\\u5316\\u4e0e\\u8868\\u8fbe\\u5f0f\", \"Tools\": \"\\u5de5\\u5177\", \"Get help\": \"\\u83b7\\u5f97\\u5e2e\\u52a9\", \"Read the doc!\": \"\\u9605\\u8bfb\\u6587\\u6863\\uff01\", \"Support %1 if you love it!\": \"\\u5982\\u679c\\u4f60\\u559c\\u7231\\u5b83\\uff0c\\u8bf7\\u652f\\u6301 %1\\uff01\", \"Create a null object.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u7a7a\\u5bf9\\u8c61\\u3002\", \"Create a solid layer.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u56fa\\u6001\\u5c42\\u3002\", \"Create an adjustment layer.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u8c03\\u6574\\u5c42\\u3002\", \"Create a shape layer.\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u5f62\\u72b6\\u56fe\\u5c42\\u3002\", \"Circle\": \"\\u5706\\u5f62\", \"Square\": \"\\u6b63\\u65b9\\u5f62\", \"Rounded square\": \"\\u5706\\u89d2\\u6b63\\u65b9\\u5f62\", \"Polygon\": \"\\u591a\\u8fb9\\u5f62\", \"Star\": \"\\u661f\\u5f62\", \"Zero out the selected layers transformation.\\n[Alt]: Reset the transformation of the selected layers to 0.\\n[Ctrl] + [Alt]: Also resets the opacity to 100 %.\": \"\\u5f52\\u96f6\\u6240\\u9009\\u56fe\\u5c42\\u7684\\u53d8\\u6362\\u3002\\n[Alt]: \\u91cd\\u7f6e\\u6240\\u9009\\u56fe\\u5c42\\u7684\\u53d8\\u6362\\u4e3a0\\u3002\\n[Ctrl] + [Alt]: \\u540c\\u65f6\\u5c06\\u900f\\u660e\\u5ea6\\u91cd\\u7f6e\\u4e3a 100%\\u3002\", \"Auto-Rename & Tag\": \"\\u81ea\\u52a8\\u91cd\\u547d\\u540d\\u548c\\u6807\\u7b7e\", \"Automagically renames, tags and groups the selected layers (or all of them if there's no selection)\": \"\\u81ea\\u52a8\\u91cd\\u547d\\u540d\\u3001\\u6807\\u7b7e\\u548c\\u5206\\u7ec4\\u9009\\u4e2d\\u7684\\uff08\\u5982\\u679c\\u6ca1\\u6709\\u9009\\u62e9\\uff0c\\u5219\\u5168\\u90e8\\uff09\\u56fe\\u5c42\", \"Layer manager\": \"\\u56fe\\u5c42\\u7ba1\\u7406\\u5668\", \"Setting layers type...\": \"\\u8bbe\\u7f6e\\u56fe\\u5c42\\u7ec4\\u540d\\u79f0...\", \"Setting layers location...\": \"The bones now come with their envelops, which are references to help you design perfectly shaped joints for your cut-out characters, and their noodles to quickly design nice, bendy, smoothly-curved limbs like if they were soft rubber. Softness can only make the world better, don\\u2019t you think?\", \"Setting layers side...\": \"\\u8bbe\\u7f6e\\u56fe\\u5c42\\u65c1...\", \"Setting layers group name...\": \"\\u8bbe\\u7f6e\\u56fe\\u5c42\\u7ec4\\u540d\\u79f0...\", \"Setting layers name...\": \"Setting layers name...\", \"Create, import, export Meta-Rigs and templates\\n\\n\": \"\\u521b\\u5efa\\u3001\\u5bfc\\u5165\\u3001\\u5bfc\\u51fa Meta-\\u7ed1\\u5b9a \\u548c\\u6a21\\u677f\\n\\n\", \"[Alt]: Launches the corresponding ScriptUI Stand-Alone panel if it is installed.\": \"[Alt]: \\u5982\\u679c\\u5b89\\u88c5\\u4e86\\u76f8\\u5e94\\u7684\\u53ef\\u505c\\u9760\\u9762\\u677f\\uff0c\\u5219\\u542f\\u52a8\\u4e4b\\u3002\", \"Test failed!\": \"\\u6d4b\\u8bd5\\u5931\\u8d25 \\uff01\", \"Keep this panel open\": \"\\u4fdd\\u6301\\u6b64\\u9762\\u677f\\u6253\\u5f00\", \"%1 Settings\": \"%1 \\u8bbe\\u7f6e\", \"Set the language of the interface.\": \"\\u8bbe\\u7f6e\\u754c\\u9762\\u7684\\u8bed\\u8a00.\", \"Settings file\": \"\\u8bbe\\u7f6e\\u6587\\u4ef6\", \"Set the location of the settings file.\": \"\\u8bbe\\u5b9a\\u8bbe\\u7f6e\\u6587\\u4ef6\\u7684\\u8def\\u5f84.\", \"Set the highlight color.\": \"\\u8bbe\\u7f6e\\u9ad8\\u4eae\\u989c\\u8272.\", \"After Effects Blue\": \"After Effects \\u84dd\\u8272\", \"The After Effects highlighting blue\": \"After Effects \\u9ad8\\u4eae\\u84dd\\u8272\", \"RxLab Purple\": \"RxLab \\u7d2b\\u8272\", \"The RxLaboratory Purple\": \"The RxLaboratory \\u7d2b\\u8272\", \"Rainbox Red\": \"Rainbox \\u7ea2\\u8272\", \"The Rainbox Productions Red\": \"Rainbox Productions \\u7ea2\", \"After Effects Orange (CS6)\": \"After Effects \\u6a59\\u8272 (CS6)\", \"The After Effects highlighting orange from good ol'CS6\": \"The After Effects CS6 \\u53e4\\u4ee3\\u9ad8\\u4eae\\u6a59\\u8272\", \"Custom...\": \"\\u81ea\\u5b9a\\u4e49...\", \"Select a custom color.\": \"\\u9009\\u62e9\\u81ea\\u5b9a\\u4e49\\u989c\\u8272.\", \"Select the UI mode.\": \"\\u9009\\u62e9\\u7528\\u6237\\u754c\\u9762\\u6a21\\u5f0f.\", \"Rookie\": \"\\u521d\\u6765\\u4e4d\\u5230\", \"The easiest-to-use mode, but also the biggest UI.\": \"\\u6700\\u5bb9\\u6613\\u4f7f\\u7528\\u7684\\u6a21\\u5f0f\\uff0c\\u4f46\\u4e5f\\u662f\\u6700\\u5927\\u7684\\u754c\\u9762\\u3002\", \"Standard\": \"\\u6807\\u51c6\", \"The standard not-too-big UI.\": \"\\u6807\\u51c6\\u6a21\\u5f0f\\uff0c\\u7528\\u6237\\u754c\\u9762\\u4e2d\\u7b49\\u5927\\u5c0f.\", \"Expert\": \"\\u4e13\\u5bb6\", \"The smallest UI, for expert users.\": \"\\u9002\\u5408\\u4e13\\u5bb6\\u4f7f\\u7528\\uff0c\\u7528\\u6237\\u754c\\u9762\\u6700\\u5c0f.\", \"Normal mode\": \"\\u5e38\\u89c4\\u6a21\\u5f0f\", \"Use at your own risk!\": \"\\u81ea\\u884c\\u627f\\u62c5\\u4f7f\\u7528\\u98ce\\u9669!\", \"Dev and Debug mode\": \"\\u5f00\\u53d1\\u548c\\u8c03\\u8bd5\\u6a21\\u5f0f\", \"Check for updates\": \"\\u68c0\\u67e5\\u66f4\\u65b0\", \"Default\": \"\\u9ed8\\u8ba4\", \"Reset the settings to their default values.\": \"\\u8fd8\\u539f\\u8bbe\\u7f6e\\u5230\\u9ed8\\u8ba4\\u503c.\", \"Apply settings.\": \"\\u5e94\\u7528\\u8bbe\\u7f6e\\u3002\", \"You may need to restart the script for all changes to take effect.\": \"\\u60a8\\u53ef\\u80fd\\u9700\\u8981\\u91cd\\u542f\\u811a\\u672c\\u624d\\u80fd\\u4f7f\\u6240\\u6709\\u66f4\\u6539\\u751f\\u6548\\u3002\", \"Thank you for your donations!\": \"\\u611f\\u8c22\\u60a8\\u7684\\u6350\\u8d60\\uff01\", \"Help and options\": \"\\u5e2e\\u52a9\\u4e0e\\u9009\\u9879\", \"Edit settings\": \"\\u7f16\\u8f91\\u8bbe\\u7f6e\", \"Options\": \"\\u9009\\u9879\", \"Bug Report or Feature Request\": \"\\u9519\\u8bef\\u62a5\\u544a\\u6216\\u529f\\u80fd\\u8bf7\\u6c42\", \"Bug report\\nFeature request\\n\\nTell us what's wrong or request a new feature.\": \"\\u9519\\u8bef\\u62a5\\u544a\\n\\u529f\\u80fd\\u8bf7\\u6c42\\n\\n\\u544a\\u8bc9\\u6211\\u4eec\\u600e\\u4e48\\u4e86\\u6216\\u8bf7\\u6c42\\u4e00\\u4e2a\\u65b0\\u529f\\u80fd\\u3002\", \"Help\": \"\\u5e2e\\u52a9\", \"Get help.\": \"\\u83b7\\u5f97\\u5e2e\\u52a9.\", \"Translate %1\": \"\\u7ffb\\u8bd1 %1\", \"Help translating %1 to make it available to more people.\": \"\\u5e2e\\u52a9\\u7ffb\\u8bd1 %1 \\u4ee5\\u4f7f\\u5176\\u53ef\\u4f9b\\u66f4\\u591a\\u4eba\\u4f7f\\u7528\\u3002\", \"New version\": \"\\u65b0\\u7248\\u672c\", \"This month, the %1 fund is $%2.\\nThat's %3% of our monthly goal ( $%4 )\\n\\nClick on this button to join the development fund!\": \"\\u672c\\u6708\\uff0c %1 \\u7684\\u57fa\\u91d1\\u4e3a %2 \\u7f8e\\u5143\\u3002\\n\\u8fd9\\u662f\\u6211\\u4eec\\u6bcf\\u6708\\u76ee\\u6807\\u7684 %3 % ( $ %4 )\\n\\n\\u70b9\\u51fb\\u6b64\\u6309\\u94ae\\u52a0\\u5165\\u5f00\\u53d1\\u57fa\\u91d1\\uff01\", \"Cancel\": \"\\u53d6\\u6d88\", \"file system\\u0004Path...\": \"\\u8def\\u5f84...\", \"Set a random value.\": \"\\u8bbe\\u7f6e\\u4e00\\u4e2a\\u968f\\u673a\\u503c\\u3002\", \"Magic is happening\": \"\\u795e\\u5947\\u7684\\u4e8b\\u60c5\\u6b63\\u5728\\u53d1\\u751f\", \"Working\": \"\\u5de5\\u4f5c\\u4e2d\", \"project\\u0004Item\": \"\\u9879\\u76ee\", \"file\\u0004Run\": \"\\u6267\\u884c\", \"Open folder\": \"\\u6253\\u5f00\\u6587\\u4ef6\\u5939\", \"Add item or category\": \"\\u6dfb\\u52a0\\u9879\\u76ee\\u6216\\u7c7b\\u522b\", \"Edit item or category\": \"\\u7f16\\u8f91\\u9879\\u76ee\\u6216\\u7c7b\\u522b\", \"Remove item or category\": \"\\u79fb\\u9664\\u9879\\u76ee\\u6216\\u7c7b\\u522b\", \"Item not found.\": \"\\u672a\\u627e\\u5230\\u9879\\u76ee\\u3002\", \"Remove all\": \"\\u5168\\u90e8\\u79fb\\u9664\", \"Start typing...\": \"\\u5f00\\u59cb\\u8f93\\u5165...\", \"Refresh\": \"\\u5237\\u65b0\", \"Category\": \"\\u7c7b\\u522b\", \"Tip\": \"\\u63d0\\u793a\", \"Anatomy\\u0004Feather\": \"\\u7fbd\\u5316\", \"Anatomy\\u0004Fishbone\": \"\\u9c7c\\u9aa8\", \"Select\\u0004None\": \"\\u65e0\", \"Select layers\": \"\\u6240\\u9009\\u56fe\\u5c42\", \"Active composition\": \"\\u6fc0\\u6d3b\\u7684\\u5408\\u6210\", \"Selected compositions\": \"\\u9009\\u4e2d\\u7684\\u5408\\u6210\", \"All compositions\": \"\\u6240\\u6709\\u5408\\u6210\", \"The '%1' panel is not installed.\": \"'%1' \\u9762\\u677f\\u672a\\u5b89\\u88c5\\u3002\", \"Permanently disable this alert.\": \"\\u6c38\\u4e45\\u7981\\u7528\\u6b64\\u63d0\\u9192\\u3002\", \"You can disable this alert dialog from showing before long operations.\\nLayer Controls state won't be changed.\": \"\\u4f60\\u53ef\\u4ee5\\u5728\\u957f\\u65f6\\u95f4\\u4f5c\\u4e1a\\u524d\\u7981\\u7528\\u6b64\\u63d0\\u9192\\u5bf9\\u8bdd\\u6846\\u7684\\u663e\\u793a\\u3002\\n\\u56fe\\u5c42\\u63a7\\u5236\\u72b6\\u6001\\u4e0d\\u4f1a\\u6539\\u53d8\\u3002\", \"This alert will be disabled.\": \"\\u6b64\\u63d0\\u9192\\u5c06\\u88ab\\u7981\\u7528\\u3002\", \"Ignore\": \"\\u5ffd\\u7565\", \"Hide layer controls\": \"\\u9690\\u85cf\\u56fe\\u5c42\\u63a7\\u5236\", \"Magic is happening...\": \"\\u795e\\u5947\\u7684\\u4e8b\\u60c5\\u6b63\\u5728\\u53d1\\u751f...\", \"Project Root\": \"\\u5de5\\u7a0b\\u6839\\u76ee\\u5f55\", \"After Effects Layer\\u0004Shape\": \"\\u5f62\\u72b6\", \"Rectangle\": \"\\u77e9\\u5f62\", \"Rounded rectangle\": \"\\u5706\\u89d2\\u77e9\\u5f62\", \"The pseudo effect file does not exist.\": \"\\u4f2a\\u6548\\u679c\\u6587\\u4ef6\\u4e0d\\u5b58\\u5728.\", \"Invalid pseudo effect file or match name.\": \"\\u975e\\u6cd5\\u7684\\u4f2a\\u6548\\u679c\\u6587\\u4ef6\\u6216\\u5339\\u914d\\u540d\\u79f0.\", \"Sanity status: Unknown\": \"\\u5065\\u5eb7\\u72b6\\u6001\\uff1a\\u672a\\u77e5\", \"Sanity status: OK\": \"\\u5065\\u5eb7\\u72b6\\u6001\\uff1a\\u597d\", \"Sanity status: Information\": \"\\u5065\\u5eb7\\u72b6\\u6001\\uff1a\\u60c5\\u62a5\", \"Sanity status: Warning\": \"\\u5065\\u5eb7\\u72b6\\u6001\\uff1a\\u8b66\\u544a\", \"Sanity status: Danger\": \"\\u5065\\u5eb7\\u72b6\\u6001\\uff1a\\u5371\\u9669\", \"Sanity status: Critical\": \"\\u5065\\u5eb7\\u72b6\\u6001\\uff1a\\u4e25\\u91cd\", \"Sanity status: Fatal\": \"\\u5065\\u5eb7\\u72b6\\u6001\\uff1a\\u81f4\\u547d\", \"Unknown\": \"\\u672a\\u77e5\", \"Information\": \"\\u4fe1\\u606f\", \"Warning\": \"\\u8b66\\u544a\", \"Danger\": \"\\u5371\\u9669\", \"Critical\": \"\\u4e25\\u91cd\\u7684\", \"Fatal\": \"\\u81f4\\u547d\\u7684\", \"Run all tests\": \"\\u8fd0\\u884c\\u6240\\u6709\\u6d4b\\u8bd5\", \"Run all the tests and displays the results.\": \"\\u8fd0\\u884c\\u6240\\u6709\\u6d4b\\u8bd5\\u5e76\\u663e\\u793a\\u7ed3\\u679c\\u3002\", \"Toggle this test for the current project only.\": \"\\u4ec5\\u9488\\u5bf9\\u5f53\\u524d\\u5de5\\u7a0b\\u542f\\u7528\\u6216\\u7981\\u7528\\u6b64\\u6d4b\\u8bd5\\u3002\", \"Enable or disable automatic live-fix.\": \"\\u542f\\u7528\\u6216\\u7981\\u7528\\u81ea\\u52a8\\u5b9e\\u65f6\\u4fee\\u590d\\u3002\", \"Fix now.\": \"\\u7acb\\u5373\\u4fee\\u590d\\u3002\", \"Run the current test.\": \"\\u8fd0\\u884c\\u5f53\\u524d\\u6d4b\\u8bd5\\u3002\", \"Change the test settings.\": \"\\u4fee\\u6539\\u6d4b\\u8bd5\\u8bbe\\u5b9a\\u3002\", \"Test every:\": \"\\u6d4b\\u8bd5\\u5468\\u671f\\uff1a\", \"Size limit (MB)\": \"\\u5927\\u5c0f\\u9650\\u5236 (MB)\", \"Maximum number of items\": \"\\u6700\\u5927\\u9879\\u76ee\\u6570\", \"Maximum number of precompositions in the root folder\": \"\\u6839\\u76ee\\u5f55\\u4e2d\\u7684\\u6700\\u5927\\u9884\\u5408\\u6210\\u6570\", \"Default folder for precompositions\": \"\\u9884\\u5408\\u6210\\u7684\\u9ed8\\u8ba4\\u6587\\u4ef6\\u5939\", \"Maximum unused comps in the project\": \"\\u5de5\\u7a0b\\u4e2d\\u7684\\u6700\\u5927\\u672a\\u4f7f\\u7528\\u5408\\u6210\\u6570\", \"Folder for main comps (leave empty for project root)\": \"\\u4e3b\\u5408\\u6210\\u6587\\u4ef6\\u5939\\uff08\\u7559\\u7a7a\\u5219\\u5de5\\u7a0b\\u6839\\u76ee\\u5f55\\uff09\", \"Maximum memory (GB)\": \"\\u6700\\u5927\\u5185\\u5b58 (GB)\", \"Maximum number of essential properties in a comp\": \"\\u5408\\u6210\\u4e2d\\u57fa\\u672c\\u5c5e\\u6027\\u7684\\u6700\\u5927\\u6570\\u91cf\", \"Time limit before saving the project (mn)\": \"\\u4fdd\\u5b58\\u5de5\\u7a0b\\u524d\\u7684\\u65f6\\u95f4\\u9650\\u5236\\uff08\\u5206\\u949f\\uff09\", \"Uptime limit (mn)\": \"\\u8fd0\\u884c\\u65f6\\u95f4\\u9650\\u5236\\uff08\\u5206\\u949f\\uff09\", \"Composition Names\": \"\\u5408\\u6210\\u540d\", \"Layer Names\": \"\\u56fe\\u5c42\\u540d\", \"Expression engine\": \"\\u8868\\u8fbe\\u5f0f\\u5f15\\u64ce\", \"Project size\": \"\\u5de5\\u7a0b\\u5927\\u5c0f\", \"Project items\": \"\\u5de5\\u7a0b\\u9879\\u76ee\", \"Duplicated footages\": \"\\u91cd\\u590d\\u7684\\u7d20\\u6750\", \"Unused footages\": \"\\u672a\\u88ab\\u4f7f\\u7528\\u7684\\u7d20\\u6750\", \"Precompositions\": \"\\u9884\\u5408\\u6210\", \"Main compositions\": \"\\u4e3b\\u5408\\u6210\", \"Memory in use\": \"\\u5185\\u5b58\\u4f7f\\u7528\\u91cf\", \"Essential properties\": \"\\u57fa\\u672c\\u5c5e\\u6027\", \"Time since last save\": \"\\u4e0a\\u6b21\\u4fdd\\u5b58\\u540e\\u7684\\u65f6\\u95f4\", \"Up time\": \"\\u8fd0\\u884c\\u65f6\\u95f4\", \"The project needs to be saved first.\": \"\\u9700\\u8981\\u5148\\u4fdd\\u5b58\\u5de5\\u7a0b\\u3002\", \"Project\": \"\\u5de5\\u7a0b\", \"Set a note for the current project\": \"\\u4e3a\\u5f53\\u524d\\u5de5\\u7a0b\\u8bbe\\u5b9a\\u4e00\\u4e2a\\u7b14\\u8bb0\", \"Composition\": \"\\u5408\\u6210\", \"Set a note for the current composition\": \"\\u4e3a\\u5f53\\u524d\\u5408\\u6210\\u8bbe\\u5b9a\\u4e00\\u4e2a\\u7b14\\u8bb0\", \"Text file\": \"\\u6587\\u672c\\u6587\\u4ef6\", \"Select the file where to save the notes.\": \"\\u9009\\u62e9\\u4fdd\\u5b58\\u7b14\\u8bb0\\u7684\\u6587\\u4ef6\\u3002\", \"Reloads the note\": \"\\u91cd\\u65b0\\u52a0\\u8f7d\\u7b14\\u8bb0\", \"New line: Ctrl/Cmd + Enter\": \"\\u65b0\\u8d77\\u4e00\\u884c\\uff1aCtrl + Enter\", \"file\\u0004Open...\": \"\\u6253\\u5f00...\", \"file\\u0004Save as...\": \"\\u53e6\\u5b58\\u4e3a...\", \"Show envelops\": \"\\u663e\\u793a\\u5305\\u7edc\\u7ebf\", \"Show noodles\": \"\\u663e\\u793a\\u5f39\\u8df3\", \"Create new composition\": \"\\u521b\\u5efa\\u65b0\\u5408\\u6210\", \"[Alt]: Create and build in a new composition.\": \"[Alt]\\uff1a\\u521b\\u5efa\\u5e76\\u6784\\u5efa\\u4e00\\u4e2a\\u65b0\\u5408\\u6210\\u3002\", \"Create OCO Meta-rig\": \"\\u521b\\u5efa OCO Meta-\\u7ed1\\u5b9a\", \"Meta-Rig name\": \"Meta-\\u7ed1\\u5b9a \\u540d\\u79f0\", \"Meta-Rig settings.\": \"Meta-\\u7ed1\\u5b9a \\u8bbe\\u7f6e\\u3002\", \"Meta-Rig\": \"Meta-\\u7ed1\\u5b9a\", \"Build selected Meta-Rig.\": \"\\u6784\\u5efa\\u9009\\u4e2d\\u7684 Meta-\\u7ed1\\u5b9a\\u3002\", \"Create a new Meta-Rig from selected bones or create a new category.\": \"\\u7528\\u9009\\u4e2d\\u7684\\u9aa8\\u9abc\\u521b\\u5efa\\u4e00\\u4e2a\\u65b0\\u7684 Meta-\\u7ed1\\u5b9a \\u6216\\u521b\\u5efa\\u4e00\\u4e2a\\u65b0\\u7684\\u5206\\u7c7b\\u3002\", \"Edit the selected Meta-Rig or category.\": \"\\u7f16\\u8f91\\u9009\\u4e2d\\u7684 Meta-\\u7ed1\\u5b9a \\u6216\\u5206\\u7c7b\\u3002\", \"Remove the selected Meta-Rig or category from library.\": \"\\u4ece\\u5e93\\u4e2d\\u5220\\u9664\\u6240\\u9009\\u7684 Meta-\\u7ed1\\u5b9a \\u6216\\u5206\\u7c7b\\u3002\", \"Sorry, the OCO library folder can't be found.\": \"\\u62b1\\u6b49\\uff0c\\u65e0\\u6cd5\\u627e\\u5230 OCO \\u52a8\\u753b\\u5e93\\u6587\\u4ef6\\u5939\\u3002\", \"Select the OCO.config file.\": \"\\u9009\\u62e9 OCO.config \\u6587\\u4ef6\\u3002\", \"Create OCO Meta-Rig\": \"\\u521b\\u5efa OCO Meta-\\u7ed1\\u5b9a\", \"Selected bones\": \"\\u9009\\u62e9\\u9aa8\\u9abc\", \"All bones\": \"\\u6240\\u6709\\u9aa8\\u9abc\", \"Icon\": \"\\u56fe\\u6807\", \"Choose an icon to asssicate with the new Meta-Rig\": \"\\u9009\\u62e9\\u4e00\\u4e2a\\u4e0e\\u65b0\\u7684 Meta-\\u7ed1\\u5b9a \\u76f8\\u5173\\u8054\\u7684\\u56fe\\u6807\", \"Meta-Rig Name\": \"Meta-\\u7ed1\\u5b9a \\u540d\\u79f0\", \"Choose the name of the meta-rig.\": \"\\u9009\\u62e9 Meta-\\u7ed1\\u5b9a \\u7684\\u540d\\u79f0\\u3002\", \"Character height:\": \"\\u89d2\\u8272\\u9ad8\\u5ea6\\uff1a\", \"cm\": \"\\u5398\\u7c73\", \"Export the selected armature to an OCO Meta-Rig file.\": \"\\u5bfc\\u51fa\\u9009\\u4e2d\\u7684\\u9aa8\\u9abc\\u5230\\u4e00\\u4e2a OCO Meta-\\u7ed1\\u5b9a \\u6587\\u4ef6\\u3002\", \"Please, choose a name for the meta-rig\": \"\\u8bf7\\u4e3a Meta-\\u7ed1\\u5b9a \\u9009\\u62e9\\u4e00\\u4e2a\\u540d\\u5b57\", \"The file: \\\"{#}\\\" already exists.\\nDo you want to overwrite this file?\": \"\\u6587\\u4ef6: \\\"{#}\\\" \\u5df2\\u5b58\\u5728\\u3002\\n\\u4f60\\u60f3\\u8981\\u8986\\u76d6\\u6b64\\u6587\\u4ef6\\u5417\\uff1f\", \"Sorry, we can't save an OCO file directly in the current category.\": \"\\u62b1\\u6b49\\uff0c\\u6211\\u4eec\\u4e0d\\u80fd\\u76f4\\u63a5\\u5728\\u5f53\\u524d\\u5206\\u7c7b\\u4e2d\\u4fdd\\u5b58 OCO \\u6587\\u4ef6\\u3002\", \"Are you sure you want to remove the Meta-Rig \\\"{#}\\\"?\": \"\\u60a8\\u786e\\u5b9a\\u8981\\u79fb\\u9664 Meta-\\u7ed1\\u5b9a \\\"{#}\\\" \\uff1f\", \"Are you sure you want to remove the category \\\"{#}\\\" and all its meta-rigs?\": \"\\u4f60\\u786e\\u5b9a\\u8981\\u79fb\\u9664\\u5206\\u7c7b \\\"{#}\\\" \\u53ca\\u5176\\u6240\\u6709 Meta-\\u7ed1\\u5b9a \\u5417\\uff1f\", \"Run script\": \"\\u8fd0\\u884c\\u811a\\u672c\", \"All categories\": \"\\u6240\\u6709\\u7c7b\\u522b\", \"Dockable Scripts\": \"\\u53ef\\u505c\\u9760\\u811a\\u672c\", \"Ae Scripts\": \"Ae \\u811a\\u672c\", \"Startup Scripts\": \"\\u5f00\\u673a\\u811a\\u672c\", \"Shutdown Scripts\": \"\\u5173\\u673a\\u811a\\u672c\", \"Script settings\": \"\\u811a\\u672c\\u8bbe\\u7f6e\", \"Select icon\": \"\\u9009\\u62e9\\u56fe\\u6807\", \"Script name\": \"\\u811a\\u672c\\u540d\\u79f0\", \"Open scripts with...\": \"\\u6253\\u5f00\\u811a\\u672c...\", \"Select an application to open the scripts.\\nLeave the field empty to use the system default.\": \"\\u9009\\u62e9\\u8981\\u6253\\u5f00\\u811a\\u672c\\u7684\\u5e94\\u7528\\u7a0b\\u5e8f\\u3002\\n\\u4fdd\\u7559\\u7a7a\\u767d\\u5219\\u4f7f\\u7528\\u7cfb\\u7edf\\u9ed8\\u8ba4\\u3002\", \"Use the Duik quick editor.\": \"\\u4f7f\\u7528 Duik \\u5feb\\u901f\\u7f16\\u8f91\\u5668\\u3002\", \"Use the Duik quick script editor to edit the selected script.\": \"\\u4f7f\\u7528 Duik \\u5feb\\u901f\\u811a\\u672c\\u7f16\\u8f91\\u5668\\u7f16\\u8f91\\u9009\\u4e2d\\u7684\\u811a\\u672c\\u3002\", \"Run the selected script.\\n\\n[Alt]: Run the script as a standard script even if it's a dockable ScriptUI panel.\": \"\\u8fd0\\u884c\\u9009\\u4e2d\\u7684\\u811a\\u672c\\u3002\\n\\n[Alt]: \\u4f5c\\u4e3a\\u6807\\u51c6\\u811a\\u672c\\u8fd0\\u884c\\uff0c\\u5373\\u4f7f\\u5b83\\u662f\\u4e00\\u4e2a\\u53ef\\u505c\\u9760\\u811a\\u672c\\u9762\\u677f\\u3002\", \"Add a new script or a category to the library.\": \"\\u6dfb\\u52a0\\u4e00\\u4e2a\\u65b0\\u811a\\u672c\\u6216\\u4e00\\u4e2a\\u7c7b\\u522b\\u5230\\u5e93\\u3002\", \"Removes the selected script or category from the library.\": \"\\u4ece\\u5e93\\u4e2d\\u79fb\\u9664\\u9009\\u4e2d\\u7684\\u811a\\u672c\\u6216\\u7c7b\\u522b\\u3002\", \"Edit the selected script.\\n\\n[Alt]: Use the Duik quick editor.\": \"\\u7f16\\u8f91\\u9009\\u4e2d\\u7684\\u811a\\u672c\\u3002\\n\\n[Alt]: \\u4f7f\\u7528 Duik \\u5feb\\u901f\\u7f16\\u8f91\\u5668\\u3002\", \"Script not found\": \"\\u672a\\u627e\\u5230\\u811a\\u672c\", \"Sorry, we can't save a script directly in the current category.\": \"\\u62b1\\u6b49\\uff0c\\u6211\\u4eec\\u4e0d\\u80fd\\u5728\\u5f53\\u524d\\u7c7b\\u522b\\u4e2d\\u76f4\\u63a5\\u4fdd\\u5b58\\u811a\\u672c\\u3002\", \"Add new scripts to the library.\": \"\\u6dfb\\u52a0\\u65b0\\u811a\\u672c\\u5230\\u5e93\\u3002\", \"Home panel enabled\": \"\\u4e3b\\u9762\\u677f\\u5df2\\u542f\\u7528\", \"The home panel helps Duik to launch much faster.\\nDisabling it may make the launch time of Duik much slower.\": \"\\u4e3b\\u9762\\u677f\\u6709\\u52a9\\u4e8e Duik \\u66f4\\u5feb\\u5730\\u542f\\u52a8\\u3002\\n\\u7981\\u7528\\u5b83\\u53ef\\u80fd\\u4f1a\\u4f7f Duik \\u542f\\u52a8\\u5f97\\u66f4\\u6162\\u3002\", \"Home panel disabled\": \"\\u4e3b\\u9762\\u677f\\u5df2\\u7981\\u7528\", \"Layer controls alert enabled\": \"\\u5df2\\u542f\\u7528\\u56fe\\u5c42\\u63a7\\u5236\\u63d0\\u9192\", \"You can disable the \\\"Layer controls\\\" alert dialog which is shown before long operations.\": \"\\u60a8\\u53ef\\u4ee5\\u7981\\u7528\\u5728\\u957f\\u65f6\\u95f4\\u4f5c\\u4e1a\\u4e4b\\u524d\\u663e\\u793a\\u7684\\u201c\\u56fe\\u5c42\\u63a7\\u5236\\u201d\\u63d0\\u9192\\u5bf9\\u8bdd\\u6846\\u3002\", \"Layer controls alert disabled\": \"\\u5df2\\u7981\\u7528\\u56fe\\u5c42\\u63a7\\u5236\\u63d0\\u9192\", \"Composition tools (crop, change settings...)\": \"\\u5408\\u6210\\u5de5\\u5177\\uff08\\u88c1\\u5207\\uff0c\\u66f4\\u6539\\u8bbe\\u7f6e...\\uff09\", \"Layer\": \"\\u56fe\\u5c42\", \"Text\": \"\\u6587\\u672c\", \"Text tools (rename, search and replace...)\": \"\\u6587\\u672c\\u5de5\\u5177 (\\u91cd\\u547d\\u540d\\u3001\\u641c\\u7d22\\u548c\\u66ff\\u6362...)\", \"Scripting\": \"\\u811a\\u672c\", \"Scripting tools\": \"\\u811a\\u672c\\u5de5\\u5177\", \"Crops the selected precompositions using the bounds of their masks.\": \"\\u4f7f\\u7528\\u81ea\\u8eab\\u906e\\u7f69\\u7684\\u8fb9\\u754c\\u6765\\u88c1\\u5207\\u9009\\u4e2d\\u7684\\u9884\\u5408\\u6210\\u3002\", \"Sets the current or selected composition(s) settings, also changing the settings of all precompositions.\": \"\\u8bbe\\u5b9a\\u5f53\\u524d\\u6216\\u9009\\u4e2d\\u7684\\u5408\\u6210\\u8bbe\\u7f6e\\uff0c\\u540c\\u65f6\\u66f4\\u6539\\u6240\\u6709\\u9884\\u5408\\u6210\\u7684\\u8bbe\\u7f6e\\u3002\", \"Rename\": \"\\u91cd\\u547d\\u540d\", \"Renames the selected items (layers, pins, project items...)\": \"\\u91cd\\u547d\\u540d\\u9009\\u4e2d\\u7684\\u9879\\u76ee\\uff08\\u56fe\\u5c42\\u3001\\u63a7\\u70b9\\u3001\\u5de5\\u7a0b\\u9879\\u76ee...\\uff09\", \"Puppet pins\": \"\\u4eba\\u5076\\u63a7\\u70b9\", \"Update expressions\": \"\\u66f4\\u65b0\\u8868\\u8fbe\\u5f0f\", \"Automatically updates the expressions.\": \"\\u81ea\\u52a8\\u66f4\\u65b0\\u8868\\u8fbe\\u5f0f\\u3002\", \"Remove the first digits\": \"\\u79fb\\u9664\\u7b2c\\u4e00\\u4e2a\\u6570\\u5b57\", \"digits\": \"\\u6570\\u5b57\", \"Remove the last digits\": \"\\u79fb\\u9664\\u6700\\u540e\\u4e00\\u4e2a\\u6570\\u5b57\", \"Number from\": \"\\u6570\\u5b57\\u6765\\u81ea\\u4e8e\", \"Reverse\": \"\\u53cd\\u5411\", \"Number from last to first.\": \"\\u6570\\u5b57\\u4ece\\u4e0a\\u4e00\\u4e2a\\u5230\\u7b2c\\u4e00\\u4e2a\\u3002\", \"Prefix\": \"\\u524d\\u7f00\", \"Suffix\": \"\\u540e\\u7f00\", \"Search and replace\": \"\\u641c\\u7d22\\u548c\\u66ff\\u6362\", \"Searches and replaces text in the project.\": \"\\u5728\\u5de5\\u7a0b\\u4e2d\\u641c\\u7d22\\u5e76\\u66ff\\u6362\\u6587\\u672c\\u3002\", \"Expressions\": \"\\u8868\\u8fbe\\u5f0f\", \"Texts\": \"\\u6587\\u672c\", \"All Compositions\": \"\\u6240\\u6709\\u5408\\u6210\", \"Compositions\": \"\\u5408\\u6210\", \"Footages\": \"\\u7d20\\u6750\", \"Folders\": \"\\u6587\\u4ef6\\u5939\", \"All items\": \"\\u6240\\u6709\\u9879\\u76ee\", \"Selected items\": \"\\u9009\\u4e2d\\u7684\\u9879\\u76ee\", \"Case sensitive\": \"\\u533a\\u5206\\u5927\\u5c0f\\u5199\", \"Search\": \"\\u641c\\u7d22\", \"Replace\": \"\\u66ff\\u6362\", \"Search and replace text in the project.\": \"\\u5728\\u5de5\\u7a0b\\u4e2d\\u641c\\u7d22\\u5e76\\u66ff\\u6362\\u6587\\u672c\\u3002\", \"Script library\": \"\\u811a\\u672c\\u5e93\", \"Quickly access and run all your scripts and panels.\": \"\\u5feb\\u901f\\u8bbf\\u95ee\\u5e76\\u8fd0\\u884c\\u6240\\u6709\\u811a\\u672c\\u548c\\u9762\\u677f\\u3002\", \"Scriptify expression\": \"\\u811a\\u672c\\u5316\\u8868\\u8fbe\\u5f0f\", \"Generate a handy ExtendScript code to easily include the selected expression into a script.\": \"\\u751f\\u6210\\u4e00\\u4e2a\\u65b9\\u4fbf\\u6613\\u7528\\u7684 ExtendScript \\u4ee3\\u7801\\u6765\\u8f7b\\u677e\\u5730\\u5c06\\u9009\\u4e2d\\u7684\\u8868\\u8fbe\\u5f0f\\u5305\\u542b\\u5230\\u811a\\u672c\\u4e2d\\u3002\", \"Script editor\": \"\\u811a\\u672c\\u7f16\\u8f91\\u5668\", \"A quick editor for editing and running simple scripts and snippets.\": \"\\u7528\\u4e8e\\u7f16\\u8f91\\u548c\\u8fd0\\u884c\\u7b80\\u5355\\u811a\\u672c\\u548c\\u4ee3\\u7801\\u7247\\u6bb5\\u7684\\u5feb\\u901f\\u7f16\\u8f91\\u5668\\u3002\", \"Sanity status\": \"\\u5065\\u5eb7\\u72b6\\u6001\", \"[Alt]: One controller for all layers.\\n[Ctrl]: Parent layers to the controllers.\": \"[Alt]: \\u4e00\\u4e2a\\u6240\\u6709\\u56fe\\u5c42\\u7684\\u63a7\\u5236\\u5668\\u3002\\n[Ctrl]: \\u63a7\\u5236\\u5668\\u4f5c\\u4e3a\\u56fe\\u5c42\\u7684\\u7236\\u7ea7\\u3002\", \"Art\": \"\\u827a\\u672f\", \"Adjustment\": \"\\u8c03\\u6574\", \"Reposition the anchor points of all selected layers.\": \"\\u91cd\\u65b0\\u5b9a\\u4f4d\\u6240\\u6709\\u9009\\u4e2d\\u56fe\\u5c42\\u7684\\u951a\\u70b9\\u3002\", \"Use Full bones (with envelop and noodle)\": \"\\u4f7f\\u7528\\u5168\\u9aa8(\\u5e26\\u6709\\u87ba\\u4e1d\\u548c\\u566a\\u97f3)\", \"Use Light bones\": \"\\u4f7f\\u7528\\u8f7b\\u578b\\u9aa8\\u5934\", \"Include masks\": \"\\u5305\\u542b\\u8499\\u7248\", \"Use the masks too to compute the bounds of the layers when repositionning the anchor point.\": \"\\u5f53\\u91cd\\u65b0\\u5b9a\\u4f4d\\u951a\\u70b9\\u65f6\\uff0c\\u4e5f\\u4f7f\\u7528\\u8499\\u7248\\u6765\\u8ba1\\u7b97\\u56fe\\u5c42\\u7684\\u8fb9\\u754c\\u3002\", \"Margin\": \"\\u8fb9\\u8ddd\", \"Select the layer (texture/map)\": \"\\u9009\\u62e9\\u56fe\\u5c42 (\\u7eb9\\u7406/\\u6620\\u5c04)\", \"Select the layer (texture) to use as an effector.\": \"\\u9009\\u62e9\\u56fe\\u5c42\\uff08\\u7eb9\\u7406\\uff09\\u4f5c\\u4e3a\\u6548\\u679c\\u5668\\u3002\", \"Connect properties\": \"\\u8fde\\u63a5\\u5c5e\\u6027\", \"Align layers.\": \"\\u5bf9\\u9f50\\u56fe\\u5c42.\", \"All selected layers will be aligned\\nto the last selected one.\": \"\\u6240\\u6709\\u9009\\u4e2d\\u7684\\u56fe\\u5c42\\u90fd\\u4f1a\\u5bf9\\u9f50\\n\\u5230\\u6700\\u540e\\u9009\\u4e2d\\u7684\\u90a3\\u4e2a\\u3002\", \"Clean Keyframes.\\nAutomates the animation process, and makes it easier to control:\\n- Anticipation\\n- Motion interpolation\\n- Overlap\\n- Follow through or Bounce\\n- Soft Body simulation\\n\": \"\\u6e05\\u7406\\u5173\\u952e\\u5e27\\u3002\\n\\u4f7f\\u52a8\\u753b\\u8fc7\\u7a0b\\u81ea\\u52a8\\u5316\\uff0c \\u5e76\\u4f7f\\u5b83\\u66f4\\u5bb9\\u6613\\u63a7\\u5236\\uff1a\\n- \\u9884\\u6d4b\\n- \\u8fd0\\u52a8\\u63d2\\u503c\\n- \\u91cd\\u53e0\\n- \\u987a\\u52bf\\u6216\\u53cd\\u5f39\\n- \\u8f6f\\u4f53\\u6a21\\u62df\\n\", \"Alive (anticipation + interpolation + follow through)\": \"\\u52a8\\u753b\\uff08\\u9884\\u6d4b+\\u63d2\\u503c+\\u987a\\u52bf\\uff09\", \"The default animation, with anticipation, motion interpolation and follow through.\": \"\\u9ed8\\u8ba4\\u52a8\\u753b\\uff0c\\u5e26\\u6709\\u9884\\u6d4b\\u3001\\u8fd0\\u52a8\\u63d2\\u503c\\u548c\\u987a\\u52bf\\u3002\", \"Inanimate (interpolation + follow through)\": \"\\u975e\\u52a8\\u753b\\uff08\\u63d2\\u503c+\\u987a\\u52bf\\uff09\", \"For inanimate objects.\\nDeactivate the anticipation.\": \"\\u5bf9\\u4e8e\\u975e\\u52a8\\u753b\\u5bf9\\u8c61\\u3002\\n\\u505c\\u7528\\u9884\\u6d4b\\u3002\", \"True stop (anticipation + interpolation)\": \"\\u771f\\u5b9e\\u5149\\u5708\\uff08\\u9884\\u6d4b+\\u63d2\\u503c\\uff09\", \"Deactivate the follow through animation.\": \"\\u505c\\u7528\\u987a\\u52bf\\u52a8\\u753b\\u3002\", \"Exact keyframes (interpolation only)\": \"\\u7cbe\\u786e\\u7684\\u5173\\u952e\\u5e27\\uff08\\u4ec5\\u9650\\u63d2\\u503c\\uff09\", \"Deactivates anticipation and follow through, and use the exact keyframe values.\\nGenerate only the motion interpolation.\": \"\\u505c\\u7528\\u9884\\u6d4b\\u548c\\u987a\\u52bf\\uff0c\\u5e76\\u4f7f\\u7528\\u786e\\u5207\\u7684\\u5173\\u952e\\u5e27\\u503c\\u3002\\n\\u4ec5\\u751f\\u6210\\u8fd0\\u52a8\\u63d2\\u503c\\u3002\", \"Spring (follow through only)\": \"\\u5f39\\u6027\\uff08\\u4ec5\\u987a\\u52bf\\uff09\", \"Use AE keyframe interpolation and just animate the follow through.\": \"\\u4f7f\\u7528 AE \\u5173\\u952e\\u5e27\\u63d2\\u503c\\u5e76\\u5236\\u4f5c\\u987a\\u52bf\\u52a8\\u753b\\u3002\", \"Spring (no simulation)\": \"\\u5f39\\u6027\\uff08\\u975e\\u6a21\\u62df\\uff09\", \"A lighter version of the spring, which works only if the property has it's own keyframes.\\nMotion from parent layers or the anchor point of the layer itself will be ignored.\": \"\\u5f39\\u6027\\u7684\\u4e00\\u4e2a\\u8f83\\u8f7b\\u7248\\u672c\\uff0c\\u5b83\\u53ea\\u5728\\u5c5e\\u6027\\u6709\\u81ea\\u5df1\\u7684\\u5173\\u952e\\u5e27\\u65f6\\u624d\\u4f1a\\u8d77\\u4f5c\\u7528\\u3002\\n\\u6765\\u81ea\\u7236\\u5c42\\u6216\\u81ea\\u8eab\\u951a\\u70b9\\u7684\\u8fd0\\u52a8\\u5c06\\u88ab\\u5ffd\\u7565\\u3002\", \"Bounce (follow through only)\": \"\\u53cd\\u5f39\\uff08\\u4ec5\\u987a\\u52bf\\uff09\", \"Use AE keyframe interpolation and just animate a bounce at the end.\": \"\\u4f7f\\u7528 AE \\u5173\\u952e\\u5e27\\u63d2\\u503c\\u5e76\\u5728\\u6700\\u540e\\u5236\\u4f5c\\u4e00\\u4e2a\\u53cd\\u5f39\\u7684\\u52a8\\u753b\\u3002\", \"Bounce (no simulation)\": \"\\u53cd\\u5f39\\uff08\\u975e\\u6a21\\u62df\\uff09\", \"Limits\": \"\\u9650\\u5236\", \"Limit the value the property can get.\": \"\\u9650\\u5236\\u5c5e\\u6027\\u80fd\\u83b7\\u5f97\\u7684\\u503c\\u3002\", \"Adjusts the exposure of the animation\\n(changes and animates the framerate)\\n\\n[Ctrl]: (Try to) auto-compute the best values.\": \"\\u8c03\\u6574\\u52a8\\u753b\\u7684\\u66dd\\u5149\\u5ea6\\n\\uff08\\u53d8\\u52a8\\u5e27\\u7387\\uff09\\n\\n[Ctrl]\\uff1a\\uff08\\u5c1d\\u8bd5\\uff09\\u81ea\\u52a8\\u8ba1\\u7b97\\u51fa\\u6700\\u4f73\\u503c\\u3002\", \"Automatically rig armatures (use the Links & constraints tab for more options).\": \"\\u81ea\\u52a8\\u7ed1\\u5b9a\\u5173\\u8282\\uff08\\u4f7f\\u7528\\u94fe\\u63a5\\u4e0e\\u7ea6\\u675f\\u9009\\u9879\\u5361\\u83b7\\u53d6\\u66f4\\u591a\\u9009\\u9879\\uff09\\u3002\", \"3-Layer rig:\": \"\\u4e09\\u56fe\\u5c42\\u7ed1\\u5b9a\\uff1a\", \"Long chain rig:\": \"\\u957f\\u94fe\\u7ed1\\u5b9a\\uff1a\", \"Create a root controller\": \"\\u521b\\u5efa\\u4e00\\u4e2a\\u8db3\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Baking:\": \"\\u70d8\\u7119\\u4e2d\\uff1a\", \"Bake envelops\": \"\\u70d8\\u7119\\u5305\\u7edc\", \"Remove deactivated noodles.\": \"\\u5220\\u9664\\u505c\\u7528\\u7684\\u4e71\\u5f39\\u3002\", \"Add a list to the selected properties.\": \"\\u5c06\\u5217\\u8868\\u6dfb\\u52a0\\u5230\\u9009\\u4e2d\\u7684\\u5c5e\\u6027\\u3002\", \"[Alt]: Adds a keyframe to the second slot (and quickly reveal it with [U] in the timeline).\": \"[Alt]: \\u5c06\\u4e00\\u4e2a\\u5173\\u952e\\u5e27\\u6dfb\\u52a0\\u5230\\u7b2c\\u4e8c\\u4e2a\\u69fd\\u4f4d(\\u5e76\\u4e14\\u5728\\u65f6\\u95f4\\u7ebf\\u4e2d\\u4f7f\\u7528 [U] \\u5feb\\u901f\\u663e\\u793a)\\u3002\"}", "Duik_zh_CN.json", "tr" ); Duik_zh_CN; diff --git a/src/Scripts/ScriptUI Panels/inc/tr/Duik_zh_TW.json b/src/Scripts/ScriptUI Panels/inc/tr/Duik_zh_TW.json index 11337e154..c7f7bf433 100644 --- a/src/Scripts/ScriptUI Panels/inc/tr/Duik_zh_TW.json +++ b/src/Scripts/ScriptUI Panels/inc/tr/Duik_zh_TW.json @@ -1 +1 @@ -{"": {"language": "zh_TW", "plural-forms": "nplurals=1; plural=0;"}, "Adjustment layer": "\u8abf\u6574\u5716\u5c64", "Null": "\u7a7a", "Solid": "\u7d14\u8272", "Animation library": "\u52d5\u756b\u8cc7\u6599\u5eab", "Most used": "\u6700\u5e38\u4f7f\u7528\u7684", "Recent": "\u6700\u8fd1\u7684", "Favorites": "\u6700\u611b", "All properties": "\u6240\u6709\u5c6c\u6027", "Keyframes only": "\u50c5\u95dc\u9375\u5f71\u683c", "Position": "\u4f4d\u7f6e", "Rotation": "\u65cb\u8f49", "Scale": "\u7e2e\u653e", "Opacity": "\u4e0d\u900f\u660e\u5ea6", "Masks": "\u906e\u7f69", "Effects": "\u6548\u679c", "Offset values": "\u504f\u79fb\u503c", "Offset current values.": "\u504f\u79fb\u76ee\u524d\u503c\u3002", "Absolute": "\u7d55\u5c0d\u503c", "Absolute values (replaces current values).": "\u7d55\u5c0d\u503c (\u53d6\u4ee3\u76ee\u524d\u503c)\u3002", "Reverse keyframes": "\u53cd\u8f49\u95dc\u9375\u5f71\u683c", "Reverses the animation in time.": "\u5728\u6642\u9593\u5167\u53cd\u8f49\u52d5\u756b", "Apply": "\u5957\u7528", "Edit category name": "\u7de8\u8f2f\u985e\u5225\u540d\u7a31", "New Category": "\u65b0\u589e\u985e\u5225", "Create animation": "\u5efa\u7acb\u52d5\u756b", "Bake Expressions": "\u70d8\u7119\u8868\u9054\u5f0f", "Animation name": "\u52d5\u756b\u540d\u7a31", "OK": "\u78ba\u5b9a", "Save animation.": "\u5132\u5b58\u52d5\u756b\u3002", "This animation already exists.\nDo you want to overwrite it?": "\u9019\u500b\u52d5\u756b\u5df2\u7d93\u5b58\u5728\uff0c\u60a8\u60f3\u8981\u8986\u84cb\u5b83\u55ce\uff1f", "Animation settings.": "\u52d5\u756b\u8a2d\u5b9a\u3002", "Update thumbnail": "\u66f4\u65b0\u7e2e\u5716", "Updates the thumbnail for the selected item.": "\u66f4\u65b0\u5df2\u9078\u53d6\u9805\u76ee\u7684\u7e2e\u5716\u3002", "Update animation": "\u66f4\u65b0\u52d5\u756b", "Updates the current animation.": "\u66f4\u65b0\u76ee\u524d\u7684\u52d5\u756b\u3002", "Favorite": "\u6700\u611b", "Animation": "\u52d5\u756b", "Apply selected animation.": "\u5957\u7528\u5df2\u9078\u53d6\u7684\u52d5\u756b\u3002", "[Shift]: More options...": "[Shift]: \u66f4\u591a\u9078\u9805\u2026", "Open the folder in the file explorer/finder.": "\u5728\u6a94\u6848\u7e3d\u7ba1/Finder\u4e2d\u958b\u555f\u8cc7\u6599\u593e\u3002", "[Alt]: Select the library location.": "[Alt]: \u9078\u64c7\u8cc7\u6599\u5eab\u4f4d\u7f6e\u3002", "Add selected animation to library or create new category.": "\u52a0\u5165\u9078\u53d6\u7684\u52d5\u756b\u5230\u8cc7\u6599\u5eab\u6216\u5efa\u7acb\u65b0\u7684\u985e\u5225\u3002", "Edit the selected animation or category.": "\u7de8\u8f2f\u9078\u53d6\u7684\u52d5\u756b\u6216\u985e\u5225\u3002", "Remove the selected animation or category from library.": "\u5f9e\u8cc7\u6599\u5eab\u4e2d\u79fb\u9664\u9078\u53d6\u7684\u52d5\u756b\u6216\u985e\u5225\u3002", "Sorry, the animation library folder can't be found.": "\u62b1\u6b49\uff0c\u627e\u4e0d\u5230\u52d5\u756b\u8cc7\u6599\u5eab\u8cc7\u6599\u593e\u3002", "Select the folder containing the animation library.": "\u9078\u64c7\u5167\u542b\u52d5\u756b\u8cc7\u6599\u5eab\u7684\u8cc7\u6599\u593e\u2027", "Sorry, we can't save an animation directly in the current category.": "\u62b1\u6b49\uff0c\u6211\u5011\u7121\u6cd5\u5728\u76ee\u524d\u7684\u985e\u5225\u4e2d\u76f4\u63a5\u5132\u5b58\u52d5\u756b\u3002", "Sorry, we can't create a sub-category in the current category.": "\u62b1\u6b49\uff0c\u6211\u5011\u7121\u6cd5\u5728\u76ee\u524d\u7684\u985e\u5225\u5efa\u7acb\u4e00\u500b\u5b50\u985e\u5225\u3002", "Uncategorized": "\u672a\u5206\u985e", "Are you sure you want to remove the animation \"{#}\"?": "\u60a8\u78ba\u5b9a\u8981\u79fb\u9664\u9019\u500b\u52d5\u756b \"{#}\" \u55ce\uff1f", "Are you sure you want to remove the category \"{#}\" and all its animations?": "\u60a8\u78ba\u5b9a\u8981\u79fb\u9664\u985e\u5225 \"{#}\" \u548c\u5176\u4e2d\u6240\u6709\u7684\u52d5\u756b\u55ce\uff1f", "Select Keyframes": "\u9078\u64c7\u95dc\u9375\u5f71\u683c", "Select keyframes.": "\u9078\u64c7\u95dc\u9375\u5f71\u683c\u3002", "Time": "\u6642\u9593", "Select at a precise time.": "\u65bc\u7279\u5b9a\u7684\u6642\u9593\u9078\u64c7\u3002", "Range": "\u7bc4\u570d", "Select from a given range.": "\u5f9e\u7d66\u5b9a\u7684\u7bc4\u570d\u9078\u64c7\u3002", "Current time": "\u76ee\u524d\u6642\u9593", "time": "\u6642\u9593", "time\u0004Out": "\u51fa", "Selected layers": "\u5df2\u9078\u53d6\u7684\u5716\u5c64", "All layers": "\u5168\u90e8\u5716\u5c64", "Controllers": "\u63a7\u5236\u5668", "Copy animation": "\u8907\u88fd\u52d5\u756b", "Copies selected keyframes.\n\n[Alt]: Cuts the selected keyframes.": "\u8907\u88fd\u5df2\u9078\u53d6\u7684\u95dc\u9375\u5f71\u683c\u3002\n\n[Alt]: \u526a\u4e0b\u5df2\u9078\u53d6\u7684\u95dc\u9375\u5f71\u683c\u3002", "Paste animation": "\u8cbc\u4e0a\u52d5\u756b", "Paste keyframes.\n\n[Ctrl]: Offset from current values.\n[Alt]: Reverses the keyframes in time.": "\u8cbc\u4e0a\u95dc\u9375\u5f71\u683c\u3002\n\n[Ctrl]: \u5f9e\u76ee\u524d\u7684\u6578\u503c\u504f\u79fb\u3002\n[Alt]: \u5728\u6642\u9593\u5167\u53cd\u8f49\u95dc\u9375\u5f71\u683c\u3002", "Replace existing keyframes": "\u53d6\u4ee3\u5df2\u5b58\u5728\u7684\u95dc\u9375\u5f71\u683c", "Interpolator": "\u63d2\u88dc\u5668", "Control the selected keyframes with advanced but easy-to-use keyframe interpolation driven by an effect.": "\u4f7f\u7528\u9032\u968e\u4f46\u5bb9\u6613\u4f7f\u7528\u7684\u95dc\u9375\u5f71\u683c\u63d2\u88dc\u6548\u679c\u4f86\u63a7\u5236\u6240\u9078\u53d6\u7684\u95dc\u9375\u5f71\u683c\u3002", "Snap keys": "\u5438\u9644\u95dc\u9375\u5f71\u683c", "Snaps selected (or all) keyframes to the closest frames if they're in between.": "\u5982\u679c\u95dc\u9375\u5f71\u683c\u5728\u5f71\u683c\u4e4b\u9593\uff0c\u5438\u9644\u9078\u53d6 (\u6216\u5168\u90e8) \u7684\u95dc\u9375\u5f71\u683c\u5230\u6700\u63a5\u8fd1\u7684\u5f71\u683c\u3002", "Motion trail": "\u52d5\u614b\u8ecc\u8de1", "Draws a trail following the selected layers.\n\n[Alt]: Creates a new shape layer for each trail.": "\u7e6a\u88fd\u4e00\u500b\u8ecc\u8de1\u8ddf\u96a8\u9078\u53d6\u7684\u5716\u5c64\u3002\n\n[Alt]: \u70ba\u6bcf\u500b\u8ecc\u8de1\u5efa\u7acb\u65b0\u7684\u5f62\u72c0\u5716\u5c64\u3002", "IK/FK Switch": "IK/FK \u5207\u63db", "Switches the selected controller between IK and FK.\nAutomatically adds the needed keyframes at current time.": "\u5728 IK \u548c FK\u4e4b\u9593\u5207\u63db\u9078\u53d6\u7684\u63a7\u5236\u5668\u3002\n\u6703\u81ea\u52d5\u5728\u76ee\u524d\u6642\u9593\u52a0\u5165\u6240\u9700\u7684\u95dc\u9375\u5f71\u683c\u3002", "Snap IK": "\u5438\u9644 IK", "Snaps the IK to the FK values": "\u5438\u9644 IK \u5230 FK \u503c", "Snap FK": "\u5438\u9644 FK", "Snaps the FK to the IK values": "\u5438\u9644 FK \u5230 IK \u503c", "Tweening": "\u88dc\u9593", "Split": "\u5206\u96e2", "Split the selected keyframes into couples of keyframes with the same value.": "\u5c07\u6240\u9078\u7684\u95dc\u9375\u5f71\u683c\u5206\u96e2\u70ba\u6709\u76f8\u540c\u6578\u503c\u7684\u6210\u5c0d\u95dc\u9375\u5f71\u683c\u3002", "Duration": "\u6301\u7e8c\u6642\u9593", "video image\u0004Frames": "\u5f71\u683c", "Set the duration between two split keys.": "\u8a2d\u5b9a\u5169\u500b\u5206\u96e2\u95dc\u9375\u5f71\u683c\u4e4b\u9593\u7684\u6301\u7e8c\u6642\u9593\u3002", "Center": "\u4e2d\u9593", "Align around the current time.": "\u5c0d\u9f4a\u5230\u76ee\u524d\u6642\u9593\u9644\u8fd1\u3002", "After": "\u4e4b\u5f8c", "Add the new key after the current one.": "\u5728\u76ee\u524d\u7684\u95dc\u9375\u5f71\u683c\u4e4b\u5f8c\u52a0\u5165\u65b0\u7684\u95dc\u9375\u5f71\u683c\u3002", "Before": "\u4e4b\u524d", "Add the new key before the current one.": "\u5728\u76ee\u524d\u7684\u95dc\u9375\u5f71\u683c\u4e4b\u524d\u52a0\u5165\u65b0\u7684\u95dc\u9375\u5f71\u683c\u3002", "Freeze": "\u51cd\u7d50", "Freezes the pose; copies the previous keyframe to the current time.\n\n[Alt]: Freezes the next pose (copies the next keyframe to the current time).": "\u51cd\u7d50\u59ff\u52e2; \u5c07\u524d\u4e00\u500b\u95dc\u9375\u5f71\u683c\u8907\u88fd\u5230\u76ee\u524d\u7684\u6642\u9593\u3002\n\n[Alt]: \u51cd\u7d50\u4e0b\u4e00\u500b\u59ff\u52e2 (\u5c07\u4e0b\u4e00\u500b\u95dc\u9375\u5f71\u683c\u8907\u88fd\u5230\u76ee\u524d\u7684\u6642\u9593)\u3002", "Animated properties": "\u52d5\u756b\u5c6c\u6027", "Selected properties": "\u5df2\u9078\u53d6\u7684\u5c6c\u6027", "Sync": "\u540c\u6b65", "Synchronize the selected keyframes; moves them to the current time.\nIf multiple keyframes are selected for the same property, they're offset to the current time, keeping the animation.\n\n[Alt]: Syncs using the last keyframe instead of the first.": "\u540c\u6b65\u9078\u53d6\u7684\u95dc\u9375\u5f71\u683c; \u5c07\u5b83\u5011\u79fb\u52d5\u5230\u76ee\u524d\u7684\u6642\u9593\u3002\n\u5982\u679c\u540c\u4e00\u5c6c\u6027\u6709\u591a\u500b\u95dc\u9375\u5f71\u683c\u88ab\u9078\u53d6\uff0c\u5b83\u5011\u5c07\u88ab\u504f\u79fb\u81f3\u76ee\u524d\u7684\u6642\u9593\uff0c\u4fdd\u6301\u52d5\u756b\u6548\u679c\u3002\n\n[Alt]: \u540c\u6b65\u4f7f\u7528\u6700\u5f8c\u4e00\u500b\u95dc\u9375\u5f71\u683c\u800c\u4e0d\u662f\u7b2c\u4e00\u500b\u3002", "Tweening options": "\u88dc\u9593\u9078\u9805", "Temporal interpolation": "\u6642\u9593\u63d2\u88dc", "Set key options": "\u8a2d\u5b9a\u95dc\u9375\u5f71\u683c\u9078\u9805", "Roving": "\u6ed1\u9806", "Linear": "\u7dda\u6027", "Ease In": "\u6f38\u5165", "Ease Out": "\u6f38\u51fa", "Easy Ease": "\u6f38\u5165\u6f38\u51fa", "Continuous": "\u9023\u7e8c", "Hold": "\u975c\u6b62", "Keyframe options": "\u95dc\u9375\u5f71\u683c\u9078\u9805", "Add keyframes": "\u52a0\u5165\u95dc\u9375\u5f71\u683c", "Edit selected keyframes": "\u7de8\u8f2f\u9078\u53d6\u7684\u95dc\u9375\u5f71\u683c", "Ease options": "\u6f38\u52d5\u9078\u9805", "Reset preset list": "\u91cd\u8a2d\u7bc4\u672c\u5217\u8868", "Resets the preset list to the default values.": "\u91cd\u8a2d\u7bc4\u672c\u5217\u8868\u5230\u9810\u8a2d\u503c\u3002", "Ease presets": "\u6f38\u52d5\u7bc4\u672c", "Add new ease preset": "\u52a0\u5165\u65b0\u7684\u6f38\u52d5\u7bc4\u672c", "Remove selected ease preset": "\u79fb\u9664\u9078\u53d6\u7684\u6f38\u52d5\u7bc4\u672c", "Pick ease and velocity from selected key.": "\u5f9e\u9078\u53d6\u7684\u95dc\u9375\u5f71\u683c\u62fe\u53d6\u6f38\u52d5\u548c\u901f\u5ea6\u3002", "Apply ease and velocity to selected keyframes.": "\u5957\u7528\u6f38\u52d5\u548c\u901f\u5ea6\u5230\u9078\u53d6\u7684\u95dc\u9375\u5f71\u683c\u3002", "Set ease": "\u8a2d\u5b9a\u6f38\u52d5", "Switches in and out eases.": "\u5207\u63db\u6f38\u5165\u548c\u6f38\u51fa\u3002", "Apply ease to selected keyframes.": "\u5957\u7528\u6f38\u52d5\u5230\u9078\u53d6\u7684\u95dc\u9375\u5f71\u683c\u3002", "Switches in and out velocities.": "\u5207\u63db\u5165\u901f\u5ea6\u548c\u51fa\u901f\u5ea6", "Apply velocity to selected keyframes.": "\u5957\u7528\u901f\u5ea6\u5230\u9078\u53d6\u7684\u95dc\u9375\u5f71\u683c\u3002", "Spatial interpolation": "\u7a7a\u9593\u63d2\u88dc", "Set the spatial interpolation to linear for selected keyframes.": "\u5c07\u9078\u53d6\u7684\u95dc\u9375\u5f71\u683c\u8a2d\u5b9a\u70ba\u7a7a\u9593\u63d2\u88dc\u3002", "Set the spatial interpolation to B\u00e9zier for selected keyframes.": "\u5c07\u9078\u53d6\u7684\u95dc\u9375\u5f71\u683c\u8a2d\u5b9a\u70ba\u8c9d\u8332\u66f2\u7dda\u7684\u7a7a\u9593\u63d2\u88dc\u3002", "Set the spatial interpolation to B\u00e9zier Out for selected keyframes.": "\u5c07\u9078\u53d6\u7684\u95dc\u9375\u5f71\u683c\u8a2d\u5b9a\u70ba\u8c9d\u8332\u66f2\u7dda\u51fa\u9ede\u7684\u7a7a\u9593\u63d2\u88dc\u3002", "Set the spatial interpolation to B\u00e9zier In for selected keyframes.": "\u5c07\u9078\u53d6\u7684\u95dc\u9375\u5f71\u683c\u8a2d\u5b9a\u70ba\u8c9d\u8332\u66f2\u7dda\u51fa\u9ede\u7684\u7a7a\u9593\u63d2\u88dc\u3002", "Fix": "\u4fee\u5fa9", "Automatically fix spatial interpolation for selected keyframes.": "\u81ea\u52d5\u4fee\u6b63\u5df2\u9078\u53d6\u95dc\u9375\u5f71\u683c\u7684\u7a7a\u9593\u63d2\u88dc\u3002", "Quickly save, export, import and apply animations from predefined folders.": "\u5f9e\u9810\u8a2d\u8cc7\u6599\u593e\u5feb\u901f\u5132\u5b58\uff0c\u532f\u51fa\uff0c\u532f\u5165\u548c\u5957\u7528\u52d5\u756b\u3002", "Sequence": "\u6392\u5e8f", "Sequence layers or keyframes.\n\n[Ctrl]: Sequence keyframes instead of layers\n[Alt]: Reverse": "\u6392\u5e8f\u5716\u5c64\u6216\u95dc\u9375\u5f71\u683c\u3002\n\n[Ctrl]: \u6392\u5e8f\u95dc\u9375\u5f71\u683c\u800c\u4e0d\u662f\u5716\u5c64\n[Alt]: \u53cd\u5411", "Layers": "\u5716\u5c64", "Keyframes": "\u95dc\u9375\u5f71\u683c", "Times": "\u6b21\u6578", "In points": "\u5165\u9ede", "Out points": "\u51fa\u9ede", "Ease - Sigmoid (logistic)": "\u6f38\u52d5 - S\u578b (\u908f\u8f2f)", "Natural - Bell (gaussian)": "\u81ea\u7136 - \u9418\u578b (\u9ad8\u65af)", "Ease In (logarithmic)": "\u6f38\u5165 (\u5c0d\u6578)", "Ease Out (exponential)": "\u6f38\u51fa (\u6307\u6578)", "interpolation\u0004Rate": "\u901f\u7387", "Non-linear animation": "\u975e\u7dda\u6027\u52d5\u756b", "Edit animations together.": "\u4e00\u584a\u7de8\u8f2f\u52d5\u756b\u3002", "Add new clip": "\u52a0\u5165\u65b0\u7684\u7247\u6bb5", "Create a new clip from the original comp and adds it to the 'NLA.Edit' comp.": "\u5f9e\u539f\u59cb\u5408\u6210\u4e2d\u5efa\u7acb\u4e00\u500b\u65b0\u7684\u7247\u6bb5\u4e26\u52a0\u5165\u5230 'NLA.Edit' \u5408\u6210\u4e2d\u3002", "Cel animation...": "\u9010\u683c\u52d5\u756b...", "Tools to help traditionnal animation using After Effects' paint effect with the brush tool.": "\u9019\u662f\u4f7f\u7528 After Effects \u7e6a\u756b\u6548\u679c\u548c\u756b\u7b46\u5de5\u5177\u4f86\u5354\u52a9\u50b3\u7d71\u52d5\u756b\u88fd\u4f5c\u7684\u5de5\u5177\u3002", "Cel animation": "\u9010\u683c\u52d5\u756b", "New Cel.": "\u65b0\u589e\u9010\u683c\u7247\u6bb5\u3002", "Create a new animation cel.\n\n[Alt]: Creates on the selected layer instead of adding a new layer.": "\u5efa\u7acb\u4e00\u500b\u65b0\u7684\u52d5\u756b\u9010\u683c\u7247\u6bb5\u3002\n\n[Alt]: \u5728\u5df2\u9078\u53d6\u7684\u5716\u5c64\u4e0a\u5efa\u7acb\u800c\u4e0d\u662f\u52a0\u5165\u65b0\u7684\u5716\u5c64\u3002", "Onion skin": "\u52d5\u756b\u900f\u8996", "Shows the previous and next frames with a reduced opacity.": "\u4ee5\u4f4e\u4e0d\u900f\u660e\u5ea6\u986f\u793a\u524d\u5f8c\u5f71\u683c", "time\u0004In": "\u5165", "Go to the previous frame": "\u79fb\u52d5\u5230\u4e0a\u4e00\u500b\u5f71\u683c", "animation\u0004Exposure:": "\u66dd\u5149:", "Changes the exposure of the animation (the frames per second).": "\u66f4\u6539\u52d5\u756b\u7684\u66dd\u5149 (\u6bcf\u79d2\u5f71\u683c).", "Go to the next frame.": "\u79fb\u52d5\u5230\u4e0b\u4e00\u500b\u5f71\u683c.", "Set velocity": "\u8a2d\u5b9a\u901f\u5ea6", "Tween": "\u88dc\u9593", "Celluloid": "\u8cfd\u7490\u7490", "X-Sheet": "\u66dd\u5149\u8868", "Weight": "\u6b0a\u91cd", "Looper": "\u5faa\u74b0\u5668", "Paste expression": "\u8cbc\u4e0a\u8868\u9054\u5f0f", "Remove expressions": "\u79fb\u9664\u8868\u9054\u5f0f", "Toggle expressions": "\u958b\u95dc\u8868\u9054\u5f0f", "Bake expressions": "\u70d8\u7119\u8868\u9054\u5f0f", "Bake composition": "\u70d8\u7119\u5408\u6210", "Effector": "\u6548\u679c\u5668", "Effector map": "\u6548\u679c\u5668\u6620\u5c04", "Kleaner": "\u95dc\u9375\u5f71\u683c\u6e05\u9053\u592b", "Swink": "\u6416\u64fa\u9583\u720d", "Wiggle": "\u6296\u52d5", "Random motion": "\u96a8\u6a5f\u79fb\u52d5", "Random": "\u96a8\u6a5f", "Wheel": "\u8f2a\u5b50", "Move away": "\u79fb\u958b", "Adds a control effect to move the selected layers away from their parents.": "\u5728\u9078\u53d6\u7684\u5716\u5c64\u52a0\u5165\u4e00\u500b\u63a7\u5236\u5668\u6548\u679c\u4f7f\u5176\u9060\u96e2\u4ed6\u5011\u7684\u7236\u5c64\u3002", "Randomize": "\u96a8\u6a5f\u5316", "Motion trails": "\u52d5\u614b\u8ecc\u8de1", "Time remap": "\u6642\u9593\u91cd\u65b0\u6620\u5c04", "Paint Rig": "\u7e6a\u756b\u7ed1\u5b9a", "Walk/Run cycle": "\u884c\u8d70/\u8dd1\u6b65\u5faa\u74b0", "Arm": "\u624b\u81c2", "Limb": "\u80a2\u9ad4", "Leg": "\u817f\u90e8", "Spine": "\u810a\u690e", "Tail": "\u5c3e\u90e8", "Hair": "\u982d\u9aee", "Wing": "\u7fc5\u8180", "Fin": "\u9c2d", "Bake armature data": "\u70d8\u7119\u9aa8\u67b6\u6578\u64da", "Baking armature data...": "\u70d8\u7119\u9aa8\u67b6\u6578\u64da\u4e2d...", "Baking armature data: %1": "\u6b63\u5728\u70d8\u7119\u9aa8\u67b6\u6578\u64da: %1", "Bake bones": "\u70d8\u7119\u9aa8\u9abc", "Resetting bone transform...": "\u6b63\u5728\u91cd\u8a2d\u9aa8\u9abc\u8b8a\u5f62...", "Baking bone: %1": "\u6b63\u5728\u70d8\u7119\u9aa8\u9abc: %1", "Link art": "\u9023\u7d50\u85dd\u8853", "Trying to parent layer '%1'": "\u6b63\u5728\u5617\u8a66\u7236\u5b50\u9023\u7d50\u5716\u5c64 '%1'", "Framing guides": "\u6846\u67b6\u53c3\u8003\u7dda", "Scale Z-Link": "\u7e2e\u653e Z-\u9023\u7d50", "Camera Rig": "\u651d\u5f71\u6a5f\u7d81\u5b9a", "Camera": "\u651d\u5f71\u6a5f", "Target": "\u76ee\u6a19", "Cam": "\u651d\u5f71\u6a5f", "2D Camera": "2D \u651d\u5f71\u6a5f", "Camera influence": "\u651d\u5f71\u6a5f\u5f71\u97ff\u503c", "List": "\u5217\u8868", "Add list": "\u52a0\u5165\u5217\u8868", "Split values": "\u5206\u96e2\u6578\u503c", "Lock properties": "\u9396\u5b9a\u5c6c\u6027", "Add zero": "\u52a0\u5165\u96f6", "Move anchor points": "\u79fb\u52d5\u9328\u9ede", "Reset transformation": "\u91cd\u8a2d\u8b8a\u5f62", "Align layers": "\u5c0d\u9f4a\u5716\u5c64", "Expose transform": "\u66dd\u5149\u8b8a\u5f62", "Key Morph": "\u95dc\u9375\u5f71\u683c\u8f49\u5316", "IK": "IK", "Tip angle": "\u5c16\u7aef\u89d2\u5ea6", "B\u00e9zier IK": "\u8c9d\u8332\u66f2\u7dda IK", "B\u00e9zier FK": "\u8c9d\u8332\u66f2\u7dda FK", "Auto-curve": "\u81ea\u52d5\u66f2\u7dda", "FK": "FK", "Auto-parent": "\u81ea\u52d5\u7236\u5b50\u9023\u7d50", "Parent constraint": "\u7236\u5b50\u9023\u7d50\u7d04\u675f", "Locator": "\u5b9a\u4f4d\u5668", "Extract locators": "\u63d0\u53d6\u5b9a\u4f4d\u5668", "Parent across comps": "\u7236\u5b50\u9023\u7d50\u8de8\u5408\u6210", "Position constraint": "\u4f4d\u7f6e\u7ea6\u675f", "Orientation constraint": "\u65b9\u5411\u7d04\u675f", "Path constraint": "\u8def\u5f91\u7d04\u675f", "Add Pins": "\u52a0\u5165\u91d8\u9078\u9ede", "Remove 'thisComp'": "\u79fb\u9664 'thisComp'", "Use 'thisComp'": "\u4f7f\u7528 'thisComp'", "Connector": "\u9023\u63a5\u5668", "Audio connector": "\u97f3\u8a0a\u9023\u63a5\u5668", "Settings": "\u8a2d\u5b9a", "Audio spectrum": "\u97f3\u8a0a\u983b\u8b5c", "Audio Effector": "\u97f3\u8a0a\u6548\u679c\u5668", "controller_shape\u0004rotation": "\u65cb\u8f49", "controller_shape\u0004orientation": "\u65b9\u5411", "controller_shape\u0004x position": "x \u4f4d\u7f6e", "controller_shape\u0004x pos": "x \u4f4d\u7f6e", "controller_shape\u0004h position": "h \u4f4d\u7f6e", "controller_shape\u0004h pos": "h \u4f4d\u7f6e", "controller_shape\u0004horizontal position": "\u6c34\u5e73\u4f4d\u7f6e", "controller_shape\u0004horizontal": "\u6c34\u5e73", "controller_shape\u0004x location": "x \u5b9a\u4f4d", "controller_shape\u0004x loc": "x \u5b9a\u4f4d", "controller_shape\u0004h location": "h \u5b9a\u4f4d", "controller_shape\u0004h loc": "h \u5b9a\u4f4d", "controller_shape\u0004horizontal location": "\u6c34\u5e73\u5b9a\u4f4d", "controller_shape\u0004y position": "y \u4f4d\u7f6e", "controller_shape\u0004y pos": "y \u4f4d\u7f6e", "controller_shape\u0004v position": "v \u4f4d\u7f6e", "controller_shape\u0004v pos": "v \u4f4d\u7f6e", "controller_shape\u0004vertical position": "\u5782\u76f4\u4f4d\u7f6e", "controller_shape\u0004vertical": "\u5782\u76f4", "controller_shape\u0004y location": "y \u5b9a\u4f4d", "controller_shape\u0004y loc": "y \u5b9a\u4f4d", "controller_shape\u0004v location": "v \u5b9a\u4f4d", "controller_shape\u0004v loc": "v \u5b9a\u4f4d", "controller_shape\u0004vertical location": "\u5782\u76f4\u5b9a\u4f4d", "controller_shape\u0004position": "\u4f4d\u7f6e", "controller_shape\u0004location": "\u5b9a\u4f4d", "controller_shape\u0004pos": "\u4f4d\u7f6e", "controller_shape\u0004loc": "\u5b9a\u4f4d", "controller_shape\u0004transform": "\u8b8a\u5f62", "controller_shape\u0004prs": "\u4f4d\u7f6e \u7e2e\u653e \u65cb\u8f49", "controller_shape\u0004slider": "\u6ed1\u687f", "controller_shape\u00042d slider": "2D \u6ed1\u687f", "controller_shape\u0004joystick": "\u6416\u687f", "controller_shape\u0004angle": "\u89d2\u5ea6", "controller_shape\u0004camera": "\u651d\u5f71\u6a5f", "controller_shape\u0004cam": "\u651d\u5f71\u6a5f", "controller_shape\u0004head": "\u982d\u90e8", "controller_shape\u0004skull": "\u9ab7\u9acf", "controller_shape\u0004hand": "\u624b\u90e8", "controller_shape\u0004carpus": "\u8155", "controller_shape\u0004foot": "\u8db3\u90e8", "controller_shape\u0004tarsus": "\u8e1d", "controller_shape\u0004claws": "\u722a", "controller_shape\u0004claw": "\u722a", "controller_shape\u0004hoof": "\u8e44", "controller_shape\u0004eye": "\u773c\u775b", "controller_shape\u0004eyes": "\u773c\u775b", "controller_shape\u0004face": "\u9762\u90e8", "controller_shape\u0004square": "\u65b9\u5f62", "controller_shape\u0004hips": "\u81c0\u90e8", "controller_shape\u0004hip": "\u81c0\u90e8", "controller_shape\u0004body": "\u8eab\u9ad4", "controller_shape\u0004shoulders": "\u80a9\u90e8", "controller_shape\u0004neck": "\u9838\u90e8", "controller_shape\u0004tail": "\u5c3e\u5df4", "controller_shape\u0004penis": "\u9670\u8396", "controller_shape\u0004vulva": "\u9670\u6236", "controller_shape\u0004walk cycle": "\u884c\u8d70\u5faa\u74b0", "controller_shape\u0004run cycle": "\u8dd1\u6b65\u5faa\u74b0", "controller_shape\u0004animation cycle": "\u52d5\u756b\u5faa\u74b0", "controller_shape\u0004cycle": "\u5faa\u74b0", "controller_shape\u0004blender": "\u6df7\u5408\u5668", "controller_shape\u0004animation blender": "\u52d5\u756b\u6df7\u5408\u5668", "controller_shape\u0004null": "\u7a7a", "controller_shape\u0004empty": "\u7a7a", "controller_shape\u0004connector": "\u9023\u63a5\u5668", "controller_shape\u0004connection": "\u9023\u63a5", "controller_shape\u0004connect": "\u9023\u63a5", "controller_shape\u0004etm": "\u66dd\u5149\u8b8a\u5f62", "controller_shape\u0004expose transform": "\u66dd\u5149\u8b8a\u5f62", "controller_shape\u0004ear": "\u8033\u6735", "controller_shape\u0004hair": "\u982d\u9aee", "controller_shape\u0004strand": "\u7dda", "controller_shape\u0004hair strand": "\u9aee\u7d72", "controller_shape\u0004mouth": "\u5634\u5df4", "controller_shape\u0004nose": "\u9f3b\u5b50", "controller_shape\u0004brow": "\u7709\u6bdb", "controller_shape\u0004eyebrow": "\u7709\u6bdb", "controller_shape\u0004eye brow": "\u7709\u6bdb", "controller_shape\u0004poney tail": "\u99ac\u5c3e", "controller_shape\u0004poneytail": "\u99ac\u5c3e", "controller_shape\u0004pincer": "\u9257", "controller_shape\u0004wing": "\u7fc5\u8180", "controller_shape\u0004fin": "\u9c2d", "controller_shape\u0004fishbone": "\u9b5a\u9aa8", "controller_shape\u0004fish bone": "\u9b5a\u9aa8", "controller_shape\u0004audio": "\u97f3\u8a0a", "controller_shape\u0004sound": "\u8072\u97f3", "controller_shape\u0004vertebrae": "\u690e\u9aa8", "controller_shape\u0004spine": "\u810a\u690e", "controller_shape\u0004torso": "\u8ec0\u9ad4", "controller_shape\u0004lungs": "\u80ba\u90e8", "controller_shape\u0004chest": "\u80f8\u90e8", "controller_shape\u0004ribs": "\u808b\u9aa8", "controller_shape\u0004rib": "\u808b\u9aa8", "Create controller": "\u5efa\u7acb\u63a7\u5236\u5668", "Slider": "\u6ed1\u687f", "Controller": "\u63a7\u5236\u5668", "Hand": "\u624b\u90e8", "X Position": "X \u4f4d\u7f6e", "Y Position": "Y \u4f4d\u7f6e", "Transform": "\u8b8a\u5f62", "Eye": "\u773c\u775b", "Head": "\u982d\u90e8", "Hips": "\u81c0\u90e8", "Body": "\u8eab\u9ad4", "Shoulders": "\u80a9\u90e8", "Foot": "\u8db3\u90e8", "Ear": "\u8033\u6735", "Mouth": "\u5634\u5df4", "Nose": "\u9f3b\u5b50", "Eyebrow": "\u7709\u6bdb", "Claws": "\u722a", "Hoof": "\u8e44", "Pincer": "\u9257", "Audio": "\u97f3\u8a0a", "Torso": "\u8ec0\u9ad4", "Vertebrae": "\u690e\u9aa8", "Easter egg ;)\u0004Penis": "\u9670\u8396", "Easter egg ;)\u0004Vulva": "\u9670\u6236", "Animation Cycles": "\u52d5\u756b\u5faa\u74b0", "Animation Blender": "\u52d5\u756b\u6df7\u5408\u5668", "Expose Transform": "\u66dd\u5149\u8b8a\u5f62", "Bake controllers": "\u70d8\u7119\u63a7\u5236\u5668", "Extract controllers": "\u63d0\u53d6\u63a7\u5236\u5668", "No new controller was found to extract.\nDo you want to extract all controllers from this pre-composition anyway?": "\u6c92\u6709\u627e\u5230\u65b0\u7684\u63a7\u5236\u5668\u505a\u63d0\u53d6\u3002\n\u60a8\u4ecd\u7136\u8981\u5f9e\u9019\u500b\u9810\u5148\u5408\u6210\u4e2d\u63d0\u53d6\u6240\u6709\u7684\u63a7\u5236\u5668\u55ce\uff1f", "Nothing new!": "\u6c92\u6709\u65b0\u5167\u5bb9\uff01", "Tag as ctrls": "\u6a19\u8a18\u70ba\u63a7\u5236\u5668", "Left": "\u5de6", "Right": "\u53f3", "Front": "\u524d", "Back": "\u5f8c", "Middle": "\u4e2d", "Under": "\u4e0b", "Above": "\u4e0a", "Toggle edit mode": "\u958b\u95dc\u7de8\u8f2f\u6a21\u5f0f", "layer name\u0004L": "\u5de6", "layer name\u0004R": "\u53f3", "layer name\u0004Fr": "\u524d", "layer name\u0004Bk": "\u5f8c", "layer name\u0004Tl": "\u5c3e", "layer name\u0004Md": "\u4e2d", "layer name\u0004Ab": "\u4e0a", "layer name\u0004Un": "\u4e0b", "Bone": "\u9aa8\u9abc", "Pin": "\u91d8\u9078\u9ede", "Zero": "\u96f6", "anatomy\u0004clavicle": "\u9396\u9aa8", "anatomy\u0004shoulder": "\u80a9\u90e8", "anatomy\u0004shoulder blade": "\u80a9\u80db\u9aa8", "anatomy\u0004scapula": "\u80a9\u80db\u9aa8", "anatomy\u0004humerus": "\u80b1\u9aa8", "anatomy\u0004arm": "\u624b\u81c2", "anatomy\u0004radius": "\u6a48\u9aa8", "anatomy\u0004ulna": "\u5c3a\u9aa8", "anatomy\u0004forearm": "\u524d\u81c2", "anatomy\u0004finger": "\u624b\u6307", "anatomy\u0004fingers": "\u624b\u6307", "anatomy\u0004heel": "\u8173\u8ddf", "anatomy\u0004femur": "\u80a1\u9aa8", "anatomy\u0004thigh": "\u5927\u817f", "anatomy\u0004leg": "\u817f\u90e8", "anatomy\u0004tibia": "\u811b\u9aa8", "anatomy\u0004shin": "\u811b\u9aa8", "anatomy\u0004calf": "\u5c0f\u817f", "anatomy\u0004fibula": "\u8153\u9aa8", "anatomy\u0004toe": "\u811a\u8dbe", "anatomy\u0004toes": "\u811a\u8dbe", "anatomy\u0004feather": "\u7fbd\u6bdb", "Building OCO character:": "\u5efa\u9020 OCO \u89d2\u8272:", "Sorting bones...": "\u6b63\u5728\u6392\u5e8f\u9aa8\u9abc...", "duik\u0004Tangent": "\u5207\u7dda", "Lock tangents": "\u9396\u5b9a\u5207\u7dda", "Some layers are 3D layers, that's a problem...": "\u6709\u4e9b\u5716\u5c64\u662f 3D \u5716\u5c64\uff0c\u9019\u6703\u6709\u554f\u984c...", "This can't be rigged, sorry.": "\u9019\u500b\u7121\u6cd5\u7d81\u5b9a\uff0c\u62b1\u6b49\u3002", "Auto-rig": "\u81ea\u52d5\u7d81\u5b9a", "Sorting layers...": "\u6b63\u5728\u6392\u5e8f\u5716\u5c64...", "Root": "\u6839", "Shoulders & neck": "\u80a9\u90e8 & \u9838\u90e8", "Heel": "\u8173\u8ddf", "Shoulder": "\u80a9\u90e8", "Front leg": "\u524d\u817f", "Creating controllers": "\u6b63\u5728\u5efa\u7acb\u63a7\u5236\u5668", "Parenting...": "\u6b63\u5728\u7236\u5b50\u9023\u7d50...", "Fish spine": "\u9c7c\u810a", "Rigging...": "\u6b63\u5728\u7d81\u5b9a...", "Custom bones": "\u81ea\u8a02\u9aa8\u9abc", "Crop precompositions": "\u88c1\u5207\u9810\u5148\u5408\u6210", "Edit expression": "\u7de8\u8f2f\u8868\u9054\u5f0f", "A higher factor \u2192 a higher precision.\n\n\u2022 Smart mode: lower the factor to keep keyframes only for extreme values. Increasing the factor helps to get a more precise curve with inflexion keyframes.\n\n\u2022 Precise mode: A factor higher than 1.0 increases the precision to sub-frame sampling (2 \u2192 two samples per frame).\nA factor lower than 1.0 decreases the precision so that less frames are sampled (0.5 \u2192 half of the frames are sampled).\nDecrease the precision to make the process faster, increase it if you need a more precise motion-blur, for example.": "\u8f03\u9ad8\u7684\u56e0\u6578 \u2192 \u8f03\u9ad8\u7684\u7cbe\u78ba\u5ea6\u3002\n\n\u2022 \u667a\u6167\u6a21\u5f0f\uff1a\u964d\u4f4e\u56e0\u6578\u4ee5\u50c5\u4fdd\u7559\u6975\u503c\u7684\u95dc\u9375\u5f71\u683c\u3002\u589e\u52a0\u56e0\u6578\u6709\u52a9\u65bc\u7372\u5f97\u5e36\u6709\u62d0\u9ede\u95dc\u9375\u5f71\u683c\u7684\u66f4\u7cbe\u78ba\u66f2\u7dda\u3002\n\n\u2022 \u7cbe\u78ba\u6a21\u5f0f\uff1a\u9ad8\u65bc1.0\u7684\u56e0\u6578\u6703\u589e\u52a0\u5230\u5b50\u5f71\u683c\u53d6\u6a23\u7684\u7cbe\u78ba\u5ea6 (2 \u2192 \u6bcf\u5f71\u683c\u5169\u500b\u6a23\u672c)\u3002\n\u4f4e\u65bc1.0\u7684\u56e0\u6578\u6703\u964d\u4f4e\u7cbe\u78ba\u5ea6\uff0c\u56e0\u6b64\u5c07\u6e1b\u5c11\u53d6\u6a23\u7684\u5f71\u683c\u6578 (0.5 \u2192 \u53ea\u53d6\u6a23\u4e00\u534a\u7684\u5f71\u683c\u6578)\u3002\n\u6bd4\u5982\u8aaa\uff0c\u964d\u4f4e\u7cbe\u78ba\u5ea6\u6703\u52a0\u5feb\u904e\u7a0b\uff0c\u5982\u679c\u9700\u8981\u66f4\u7cbe\u78ba\u7684\u904b\u52d5\u6a21\u7cca\u53ef\u4ee5\u589e\u52a0\u5b83\u3002", "Automation and expressions": "\u81ea\u52d5\u5316\u548c\u8868\u9054\u5f0f", "Separate the dimensions of the selected properties.\nAlso works with colors, separated to RGB or HSL.": "\u5206\u96e2\u9078\u53d6\u5c6c\u6027\u7684\u7dad\u5ea6\u3002\n\u4e5f\u9069\u7528\u65bc\u984f\u8272\uff0c\u5206\u96e2RGB\u6216HSL\u3002", "Toggle expressions, or remove them keeping the post-expression value on all selected properties.\n\n[Ctrl]: Remove expressions instead of just disabling.\n[Alt]: Remove expressions but keep the pre-expression value (After Effects default).": "\u958b\u95dc\u8868\u9054\u5f0f\uff0c\u6216\u8005\u79fb\u9664\u5b83\u5011\u4e26\u4fdd\u7559\u5168\u90e8\u5df2\u9078\u64c7\u7684\u5c6c\u6027\u5728\u8868\u9054\u5f0f\u5f8c\u7684\u6578\u503c\u3002\n\n[Ctrl]: \u79fb\u9664\u8868\u9054\u5f0f\u800c\u4e0d\u662f\u53ea\u662f\u505c\u7528\u3002\n[Alt]: \u79fb\u9664\u8868\u9054\u5f0f\u4f46\u4fdd\u7559\u8868\u9054\u5f0f\u524d\u7684\u6578\u503c (After Effects \u9810\u8a2d\u8a2d\u5b9a)\u3002", "Expression tools": "\u8868\u9054\u5f0f\u5de5\u5177", "Various tools to fix and work with expressions": "\u7528\u4f86\u4fee\u5fa9\u548c\u4f7f\u7528\u8868\u9054\u5f0f\u7684\u5404\u7a2e\u5de5\u5177", "Remove": "\u79fb\u9664", "Replace all occurences of %1 by %2.": "\u5c07\u5168\u90e8\u7684 %1 \u66ff\u63db\u70ba %2", "Use": "\u4f7f\u7528", "Copy expression": "\u8907\u88fd\u8868\u9054\u5f0f", "Copy the expression from the selected property.": "\u5f9e\u9078\u53d6\u7684\u5c6c\u6027\u8907\u88fd\u8868\u9054\u5f0f\u3002", "Paste the expression in all selected properties.": "\u8cbc\u4e0a\u8868\u9054\u5f0f\u5230\u5168\u90e8\u5df2\u9078\u53d6\u7684\u5c6c\u6027\u3002", "Use an external editor to edit the selected expression.\n\n[Ctrl]: Reloads the expressions from the external editor.": "\u4f7f\u7528\u5916\u90e8\u7de8\u8f2f\u5668\u4f86\u7de8\u8f2f\u5df2\u9078\u53d6\u7684\u8868\u9054\u5f0f\u3002\n\n[Ctrl]: \u5f9e\u5916\u90e8\u7de8\u8f2f\u5668\u91cd\u65b0\u8b80\u53d6\u8868\u9054\u5f0f\u3002", "Open expressions with...": "\u958b\u555f\u8868\u9054\u5f0f...", "Select an application to open the expressions.\nLeave the field empty to use the system default for '.jsxinc' files.": "\u9078\u64c7\u958b\u555f\u8868\u9054\u5f0f\u7684\u61c9\u7528\u7a0b\u5f0f\u3002\n\u6b04\u4f4d\u7559\u7a7a\u5247\u4f7f\u7528\u7cfb\u7d71\u9810\u8a2d\u7684\u61c9\u7528\u7a0b\u5f0f\u958b\u555f '.jsxinc' \u6a94\u6848\u3002", "System default": "\u7cfb\u7d71\u9810\u8a2d\u503c", "Set a random value to the selected properties, keyframes or layers.": "\u8a2d\u5b9a\u4e00\u500b\u96a8\u6a5f\u7684\u6578\u503c\u5230\u9078\u53d6\u7684\u5c6c\u6027\uff0c\u95dc\u9375\u5f71\u683c\uff0c\u6216\u5716\u5c64\u3002", "Current values": "\u76ee\u524d\u6578\u503c", "Values of the properties at the current time": "\u76ee\u524d\u6642\u9593\u7684\u5c6c\u6027\u6578\u503c", "Layer attributes": "\u5716\u5c64\u6027\u8cea", "Attributes of the layers.": "\u5716\u5c64\u7684\u6027\u8cea\u3002", "Keyframes (value and time).": "\u95dc\u9375\u5f71\u683c (\u6578\u503c\u548c\u6642\u9593)\u3002", "Natural (gaussian)": "\u81ea\u7136 (\u9ad8\u65af)", "Uses an algorithm with a natural result (using the Gaussian bell-shaped function).\nA few values may be out of range.": "\u4f7f\u7528\u4e00\u500b\u6709\u81ea\u7136\u7d50\u679c\u7684\u6f14\u7b97\u6cd5 (\u4f7f\u7528\u9ad8\u65af\u9418\u5f62\u51fd\u6578)\uff0c\u53ef\u80fd\u6703\u5c0e\u81f4\u4e00\u4e9b\u6578\u503c\u8d85\u51fa\u7bc4\u570d\u3002", "Strict": "\u7cbe\u78ba", "Uses strict values.": "\u4f7f\u7528\u7cbe\u78ba\u6578\u503c\u3002", "Collapse dimensions": "\u5408\u4f75\u7dad\u5ea6", "Controls all dimensions or channels with a single value.": "\u4ee5\u55ae\u4e00\u6578\u503c\u63a7\u5236\u5168\u90e8\u7684\u7dad\u5ea6\u6216\u901a\u9053\u3002", "Separate all dimensions or channels to control them individually.": "\u5206\u96e2\u5168\u90e8\u7684\u7dad\u5ea6\u6216\u901a\u9053\u4f86\u7368\u7acb\u7684\u63a7\u5236\u5b83\u5011\u3002", "Indices": "\u6307\u6578", "Values": "\u6578\u503c", "Control all dimensions or channels with a single value.": "\u4ee5\u55ae\u4e00\u6578\u503c\u63a7\u5236\u5168\u90e8\u7684\u7dad\u5ea6\u6216\u901a\u9053\u3002", "Min": "\u6700\u5c0f\u503c", "Max": "\u6700\u5927\u503c", "Replace expressions by keyframes.\nUse a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.": "\u4ee5\u95dc\u9375\u5f71\u683c\u53d6\u4ee3\u8868\u9054\u5f0f\u3002\n\u4f7f\u7528\u667a\u6167\u578b\u6f14\u7b97\u6cd5\u76e1\u91cf\u6e1b\u5c11\u95dc\u9375\u5f71\u683c\uff0c\u4e26\u4fdd\u6301\u5b83\u5011\u5728\u4e4b\u5f8c\u5bb9\u6613\u7de8\u8f2f\u3002", "Smart mode": "\u667a\u6167\u6a21\u5f0f", "Use a smarter algorithm which produces less keyframes.\nThe result may be easier to edit afterwards but a bit less precise than other modes": "\u4f7f\u7528\u66f4\u667a\u6167\u7684\u6f14\u7b97\u6cd5\u7522\u751f\u66f4\u5c11\u7684\u95dc\u9375\u5f71\u683c\u3002\n\u9019\u500b\u7d50\u679c\u53ef\u80fd\u5728\u4e4b\u5f8c\u7de8\u8f2f\u6642\u66f4\u5bb9\u6613\uff0c\u4f46\u6bd4\u8d77\u5176\u4ed6\u6a21\u5f0f\u7565\u5fae\u4e0d\u7cbe\u78ba\u3002", "Precise mode": "\u7cbe\u78ba\u6a21\u5f0f", "Add new keyframes for all frames.\nThis mode produces more keyframes but the result may be closer to the original animation.": "\u70ba\u5168\u90e8\u7684\u5f71\u683c\u52a0\u5165\u95dc\u9375\u5f71\u683c\u3002\n\u9019\u500b\u6a21\u5f0f\u6703\u7522\u751f\u66f4\u591a\u7684\u95dc\u9375\u5f71\u683c\uff0c\u4f46\u7d50\u679c\u53ef\u80fd\u66f4\u63a5\u8fd1\u539f\u59cb\u7684\u52d5\u756b\u3002", "Precision factor": "\u7cbe\u5ea6\u56e0\u6578", "Replaces all expressions of the composition by keyframes,\nand removes all non-renderable layers.\n\nUses a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.": "\u4ee5\u95dc\u9375\u5f71\u683c\u66ff\u63db\u5408\u6210\u7684\u5168\u90e8\u8868\u9054\u5f0f\uff0c\u4e26\u79fb\u9664\u5168\u90e8\u7121\u6cd5\u6e32\u67d3\u7684\u5716\u5c64\u3002\n\n\u4f7f\u7528\u667a\u6167\u578b\u6f14\u7b97\u6cd5\u76e1\u53ef\u80fd\u6e1b\u5c11\u95dc\u9375\u5f71\u683c\uff0c\u4e26\u4fdd\u6301\u5b83\u9580\u5728\u4e4b\u5f8c\u5bb9\u6613\u7de8\u8f2f\u3002", "Activate the time remapping on the selected layers, adjusts the keyframes and adds a loop effect.": "\u5728\u9078\u53d6\u7684\u5716\u5c64\u555f\u7528\u6642\u9593\u91cd\u65b0\u6620\u5c04\uff0c\u8abf\u6574\u95dc\u9375\u5f71\u683c\u548c\u52a0\u5165\u4e00\u500b\u5faa\u74b0\u6548\u679c\u3002", "Creates a spatial effector to control properties.\n\nSelect the properties to control first, then click on this button.": "\u5efa\u7acb\u4e00\u500b\u7a7a\u9593\u6548\u679c\u5668\u4f86\u63a7\u5236\u5c6c\u6027\u3002\n\n\u5148\u9078\u64c7\u5c6c\u6027\u4e4b\u5f8c\u518d\u9ede\u9019\u500b\u6309\u9215\u3002", "Control properties using a map (texture) layer.": "\u4f7f\u7528\u6620\u5c04 (\u7d0b\u7406) \u5716\u5c64\u4f86\u63a7\u5236\u5c6c\u6027\u3002", "Add a random but smooth animation to the selected properties.": "\u5728\u9078\u53d6\u7684\u5c6c\u6027\u52a0\u5165\u4e00\u500b\u96a8\u6a5f\u4f46\u5e73\u6ed1\u7684\u52d5\u756b\u3002", "Individual controls": "\u7368\u7acb\u63a7\u5236\u5668", "Create one individual control for each property.": "\u6bcf\u500b\u5c6c\u6027\u90fd\u5efa\u7acb\u4e00\u500b\u7368\u7acb\u7684\u63a7\u5236\u5668\u3002", "Unified control": "\u7d71\u4e00\u63a7\u5236\u5668", "Create a single control for all properties.\na.k.a. The One Duik To Rule Them All.": "\u70ba\u5168\u90e8\u5c6c\u6027\u5efa\u7acb\u4e00\u500b\u55ae\u7368\u7684\u63a7\u5236\u5668\u3002\n\u4e5f\u7a31\u70ba \u4e00\u500b Duik \u652f\u914d\u5b83\u5011\u5168\u90e8\u3002", "Add a control effect to randomize (and animate) the selected properties.": "\u52a0\u5165\u4e00\u500b\u63a7\u5236\u6548\u679c\u4f86\u96a8\u6a5f\u5316 (\u548c\u52d5\u756b\u5316) \u9078\u53d6\u7684\u5c6c\u6027\u3002", "Creates a single control for all properties.\na.k.a. The One Duik To Rule Them All.": "\u70ba\u5168\u90e8\u5c6c\u6027\u5efa\u7acb\u4e00\u500b\u55ae\u7368\u7684\u63a7\u5236\u5668\u3002\n\u4e5f\u7a31\u70ba \u4e00\u500b Duik \u652f\u914d\u5b83\u5011\u5168\u90e8\u3002", "Swing or blink.\nAlternate between two values, going back and forth,\nwith advanced interpolation options.": "\u6416\u64fa\u6216\u9583\u720d\u3002\n\u5728\u5169\u500b\u6578\u503c\u4e4b\u9593\u4ea4\u66ff\u8b8a\u5316\u4f86\u56de\uff0c\n\u4e14\u6709\u9032\u968e\u63d2\u88dc\u9078\u9805\u3002", "Swing": "\u6416\u64fa", "Smoothly go back and forth between two values.": "\u5e73\u6ed1\u5730\u5728\u5169\u500b\u6578\u503c\u4e4b\u9593\u4f86\u56de\u3002", "Blink": "\u9583\u720d", "Switch between two values, without interpolation.": "\u5728\u5169\u500b\u6578\u503c\u4e4b\u9593\u5207\u63db\uff0c\u4e0d\u9032\u884c\u63d2\u6355\u3002", "Automates the rotation of the selected layers as wheels.": "\u81ea\u52d5\u5c07\u9078\u53d6\u7684\u5716\u5c64\u505a\u70ba\u8f2a\u5b50\u65cb\u8f49\u3002", "Add cycles to the animated properties,\n(with more features than the 'loopOut' and 'loopIn' expressions).": "\u52a0\u5165\u5faa\u74b0\u5230\u52d5\u756b\u5c6c\u6027\uff0c\n(\u6bd4\u8d77\u4f7f\u7528 'loopOut' \u548c 'loopIn' \u8868\u9054\u5f0f\u6709\u66f4\u591a\u7684\u529f\u80fd)\u3002", "Animate the selected character using a procedural walk or run cycle.": "\u4f7f\u7528\u7a0b\u5f0f\u5316\u7684\u884c\u8d70\u6216\u8dd1\u6b65\u5faa\u74b0\u70ba\u9078\u64c7\u7684\u89d2\u8272\u88fd\u4f5c\u52d5\u756b\u3002", "Neck": "\u9838\u90e8", "Right hand": "\u53f3\u624b", "Left hand": "\u5de6\u624b", "Right foot": "\u53f3\u8173", "Left foot": "\u5de6\u8173", "Rig paint effects and brush strokes to animate them more easily.": "\u4f7f\u7528\u7e6a\u756b\u6548\u679c\u548c\u7b46\u5237\u63cf\u908a\u9032\u884c\u7d81\u5b9a\uff0c\u4f7f\u5176\u66f4\u5bb9\u6613\u88fd\u4f5c\u52d5\u756b\u3002", "Bones": "\u9aa8\u9abc", "Select bones": "\u9078\u64c7\u9aa8\u9abc", "Select all bones": "\u9078\u64c7\u5168\u90e8\u9aa8\u9abc", "Show/hide bones": "\u986f\u793a/\u96b1\u85cf\u9aa8\u9abc", "Show/Hide all the bones.\n\n[Alt]: Only the unselected bones.": "\u986f\u793a/\u96b1\u85cf\u5168\u90e8\u7684\u9aa8\u9abc\u3002\n\n[Alt]: \u50c5\u672a\u9078\u53d6\u7684\u9aa8\u9abc\u3002", "Duplicate bones": "\u8907\u88fd\u9aa8\u9abc", "Duplicate the selected bones": "\u8907\u88fd\u9078\u53d6\u7684\u9aa8\u9abc", "Automatically (try to) link the artwork layers to their corresponding bones.": "\u81ea\u52d5 (\u5617\u8a66) \u9023\u7d50\u85dd\u8853\u5716\u5c64\u5230\u8207\u5176\u76f8\u5c0d\u61c9\u7684\u9aa8\u9abc\u3002", "By default, bones and artworks are matched using the layer names.": "\u9810\u8a2d\u7684\u60c5\u6cc1\u4e0b\uff0c\u9aa8\u9abc\u548c\u85dd\u8853\u5716\u5c64\u6703\u4f7f\u7528\u5716\u5c64\u540d\u7a31\u9032\u884c\u6bd4\u5c0d\u3002", "[Alt]: Use the distance between the layers (using the anchor points of the layers) instead of their names.": "[Alt]: \u4f7f\u7528\u5716\u5c64\u4e4b\u9593\u7684\u8ddd\u96e2 (\u900f\u904e\u5716\u5c64\u7684\u9328\u9ede) \u800c\u4e0d\u662f\u5b83\u5011\u7684\u540d\u7a31\u3002", "Edit mode": "\u7de8\u8f2f\u6a21\u5f0f", "Bake bone appearances.\n\n[Alt]: Keep envelops.\n[Ctrl]: Keep deactivated noodles.": "\u70d8\u57f9\u9aa8\u9abc\u5916\u89c0\u3002\n\n[Alt]: \u4fdd\u7559\u5305\u7d61\u7dda\u3002\n[Ctrl]: \u4fdd\u7559\u505c\u7528\u7684\u7dda\u689d\u3002", "Bone settings": "\u9aa8\u9abc\u8a2d\u5b9a", "Edit selected bones": "\u7de8\u8f2f\u9078\u53d6\u7684\u9aa8\u9abc", "Current Selection": "\u76ee\u524d\u9078\u53d6", "Side": "\u5074\u5411", "Location": "\u5b9a\u4f4d", "Color": "\u984f\u8272", "Set the color of the selected layers.": "\u8a2d\u5b9a\u9078\u53d6\u5716\u5c64\u7684\u984f\u8272\u3002", "Size": "\u5927\u5c0f", "Change the size of the layer.": "\u66f4\u6539\u5716\u5c64\u7684\u5927\u5c0f\u3002", "Change the opacity of the bones.": "\u66f4\u6539\u9aa8\u9abc\u7684\u4e0d\u900f\u660e\u5ea6\u3002", "Group name": "\u7fa4\u7d44\u540d\u7a31", "Character / Group name": "\u89d2\u8272/\u7fa4\u7d44\u540d\u7a31", "Choose the name of the character.": "\u9078\u64c7\u89d2\u8272\u7684\u540d\u7a31\u3002", "Name": "\u540d\u7a31", "(Limb) Name": "(\u80a2\u9ad4) \u540d\u7a31", "Change the name of the limb this layer belongs to": "\u66f4\u6539\u9019\u500b\u5716\u5c64\u6240\u5c6c\u7684\u80a2\u9ad4\u540d\u7a31", "Envelop": "\u5305\u7d61\u7dda", "Enabled": "\u5df2\u555f\u7528", "Toggle the envelops of the selected bones": "\u958b\u95dc\u5df2\u9078\u53d6\u9aa8\u9abc\u7684\u5305\u7d61\u7dda", "Envelop opacity": "\u5305\u7d61\u7dda\u4e0d\u900f\u660e\u5ea6", "Change the opacity of the envelop.": "\u66f4\u6539\u5305\u7d61\u7dda\u7684\u4e0d\u900f\u660e\u5ea6\u3002", "Envelop color": "\u5305\u7d61\u7dda\u984f\u8272", "Set the color of the selected envelops.": "\u8a2d\u5b9a\u5df2\u9078\u53d6\u5305\u7d61\u7dda\u7684\u984f\u8272\u3002", "Envelop stroke size": "\u5305\u7d61\u7dda\u63cf\u908a\u5927\u5c0f", "Change the size of the envelop stroke.": "\u8a2d\u5b9a\u5df2\u9078\u53d6\u5305\u7d61\u7dda\u7684\u63cf\u908a\u5927\u5c0f\u3002", "Envelop stroke color": "\u5305\u7d61\u7dda\u63cf\u908a\u984f\u8272", "Set the color of the selected envelops strokes.": "\u8a2d\u5b9a\u5df2\u9078\u53d6\u5305\u7d61\u7dda\u7684\u63cf\u908a\u984f\u8272\u3002", "Noodle": "\u7dda\u689d", "Toggle the noodles of the selected bones": "\u958b\u95dc\u5df2\u9078\u53d6\u9aa8\u9abc\u7684\u7dda\u689d", "Noodle color": "\u7dda\u689d\u984f\u8272", "Set the color of the selected noodles.": "\u8a2d\u5b9a\u5df2\u9078\u53d6\u7dda\u689d\u7684\u984f\u8272\u3002", "Pick selected layer": "\u62fe\u53d6\u5df2\u9078\u53d6\u7684\u5716\u5c64", "Apply changes.\n\n[Alt]: assigns a random color to each bone.": "\u5957\u7528\u66f4\u6539\u3002\n\n[Alt]: \u70ba\u6bcf\u500b\u9aa8\u9abc\u6307\u5b9a\u4e00\u500b\u96a8\u6a5f\u7684\u984f\u8272\u3002", "Edit bones": "\u7de8\u8f2f\u9aa8\u9abc", "Character Name": "\u89d2\u8272\u540d\u7a31", "Add an armature for an arm": "\u70ba\u624b\u81c2\u52a0\u5165\u4e00\u500b\u9aa8\u67b6\u3002", "[Ctrl]: Auto-parent the selection to the new bones.\n[Alt]: Assign a random color to the new limb.": "[Ctrl]: \u81ea\u52d5\u7236\u5b50\u9023\u7d50\u9078\u64c7\u7684\u5167\u5bb9\u6210\u70ba\u65b0\u7684\u9aa8\u9abc\u3002\n[Alt]: \u6307\u5b9a\u4e00\u500b\u96a8\u6a5f\u984f\u8272\u7d66\u65b0\u7684\u80a2\u9ad4\u3002", "Create": "\u5efa\u7acb", "Create arm": "\u5efa\u7acb\u624b\u81c2", "Forearm": "\u524d\u81c2", "Add an armature for a leg": "\u70ba\u817f\u90e8\u52a0\u5165\u4e00\u500b\u9aa8\u67b6\u3002", "Create leg": "\u5efa\u7acb\u817f\u90e8", "Thigh": "\u5927\u817f", "Calf": "\u5c0f\u817f", "Toes": "\u811a\u8dbe", "Add an armature for a spine (including the hips and head)": "\u70ba\u810a\u690e\u52a0\u5165\u4e00\u500b\u9aa8\u67b6 (\u5305\u542b\u81c0\u90e8\u548c\u982d\u90e8)", "Create spine": "\u5efa\u7acb\u810a\u690e", "Add an armature for a hair strand.": "\u70ba\u9aee\u7d72\u52a0\u5165\u4e00\u500b\u9aa8\u67b6\u3002", "Create hair strand": "\u5efa\u7acb\u9aee\u7d72", "Hair:": "\u982d\u9aee:", "layers": "\u5716\u5c64", "Create tail": "\u5efa\u7acb\u5c3e\u90e8", "Tail:": "\u5c3e\u90e8:", "Add an armature for a wing.": "\u70ba\u7fc5\u8180\u52a0\u5165\u4e00\u500b\u9aa8\u67b6\u3002", "Create wing": "\u5efa\u7acb\u7fc5\u8180", "Feathers:": "\u7fbd\u6bdb:", "Add an armature for the spine of a fish.": "\u70ba\u9c7c\u810a\u52a0\u5165\u4e00\u500b\u9aa8\u67b6\u3002", "Create fish spine": "\u5efa\u7acb\u9c7c\u810a", "Spine:": "\u810a\u690e:", "Add an armature for a fin.": "\u70ba\u9ccd\u52a0\u5165\u4e00\u500b\u9aa8\u67b6\u3002", "Create fin": "\u5efa\u7acb\u9c2d", "Fishbones:": "\u9b5a\u9aa8:", "Hominoid": "\u985e\u4eba\u52d5\u7269", "Create limbs for an hominoid (Humans and apes).": "\u70ba\u985e\u4eba\u52d5\u7269 (\u4eba\u985e\u548c\u733f\u985e) \u5efa\u7acb\u80a2\u9ad4\u3002", "Plantigrade": "\u8e91\u884c\u52d5\u7269", "Create limbs for a plantigrade (primates, bears, rabbits...).": "\u70ba\u8e91\u884c\u52d5\u7269 (\u9748\u9577\u985e\u3001\u718a\u3001\u5154\u5b50...) \u5efa\u7acb\u80a2\u9ad4\u3002", "Digitigrade": "\u8dbe\u884c\u52d5\u7269", "Create limbs for a digitigrade (dogs, cats, dinosaurs...).": "\u4e3a\u8dbe\u884c\u52d5\u7269 (\u72d7\uff0c\u8c93\uff0c\u6050\u9f8d...) \u5efa\u7acb\u80a2\u9ad4\u3002", "Ungulate": "\u8e44\u985e\u52d5\u7269", "Create limbs for an ungulate (horses, cattle, giraffes, pigs, deers, camels, hippopotamuses...).": "\u70ba\u8e44\u985e\u52d5\u7269 (\u99ac\uff0c\u725b\uff0c\u9577\u9838\u9e7f\uff0c\u8c6c\uff0c\u9e7f\uff0c\u99f1\u99dd\uff0c\u6cb3\u99ac...) \u5efa\u7acb\u80a2\u9ad4\u3002", "Arthropod": "\u7bc0\u80a2\u52d5\u7269", "Create limbs for an arthropod (insects, spiders, scorpions, crabs, shrimps...)": "\u70ba\u7bc0\u80a2\u52d5\u7269 (\u6606\u87f2\uff0c\u8718\u86db\uff0c\u874e\u5b50\uff0c\u8783\u87f9\uff0c\u8766\u5b50...) \u5efa\u7acb\u80a2\u9ad4\u3002", "Bird": "\u9ce5\u985e", "Create limbs for a cute flying beast.": "\u70ba\u53ef\u611b\u7684\u98db\u884c\u52d5\u7269\u5efa\u7acb\u80a2\u9ad4\u3002", "Fish": "\u9b5a\u985e", "Create limbs for weird swimming beasts.": "\u70ba\u5947\u602a\u7684\u6e38\u6cf3\u52d5\u7269\u5efa\u7acb\u80a2\u9ad4\u3002", "Snake": "\u86c7\u985e", "Custom": "\u81ea\u8a02", "Add a custom armature.": "\u52a0\u5165\u4e00\u500b\u81ea\u8a02\u9aa8\u67b6\u3002", "Create custom armature": "\u5efa\u7acb\u4e00\u500b\u81ea\u8a02\u9aa8\u67b6", "Number of bones:": "\u9aa8\u9abc\u6578\u91cf:", "Limb name": "\u80a2\u9ad4\u540d\u7a31", "Cameras": "\u651d\u5f71\u6a5f", "Add guides in the composition to help the composition of the image.\nIncludes thirds, golden ratio, and other standard guides.": "\u5728\u5408\u6210\u4e2d\u52a0\u5165\u53c3\u8003\u7dda\u4f86\u5354\u52a9\u5716\u50cf\u7684\u69cb\u5716\u3002\n\u5305\u62ec\u4e09\u5206\u6cd5\uff0c\u9ec3\u91d1\u6bd4\u4f8b\uff0c\u4ee5\u53ca\u5176\u4ed6\u6a19\u6e96\u53c3\u8003\u7dda\u3002", "Adds an inverse constraint of the scale to the depth (Z position) of the 3D layers, so that their visual size doesn't change with their depth.\nWorks as a toggle: first click activates the effect, next click removes it from the selected layers.": "\u52a0\u5165\u4e00\u500b3D\u5716\u5c64\u6df1\u5ea6 (Z \u4f4d\u7f6e) \u7e2e\u653e\u7684\u53cd\u5411\u7d04\u675f\uff0c\u597d\u8b93\u5b83\u5011\u7684\u8996\u89ba\u5927\u5c0f\u4e0d\u96a8\u6df1\u5ea6\u800c\u6539\u8b8a\u3002\n\u505a\u70ba\u958b\u95dc: \u9ede\u7b2c\u4e00\u6b21\u555f\u7528\u6548\u679c\uff0c\u518d\u9ede\u4e00\u6b21\u6703\u5f9e\u9078\u53d6\u7684\u5716\u5c64\u4e2d\u79fb\u9664\u6548\u679c\u3002", "There's no camera, please create a camera first.": "\u6c92\u6709\u651d\u5f71\u6a5f\uff0c\u8acb\u5148\u5efa\u7acb\u4e00\u500b\u651d\u5f71\u6a5f\u3002", "Nothing selected. Please select a layer first.": "\u5c1a\u672a\u9078\u53d6\uff0c\u8acb\u5148\u9078\u53d6\u4e00\u500b\u5716\u5c64\u3002", "Rig the selected camera to make it easier to animate.\nAlso includes nice behaviors like handheld camera or shoulder camera...": "\u7d81\u5b9a\u9078\u53d6\u7684\u651d\u5f71\u6a5f\u4f7f\u5176\u66f4\u5bb9\u6613\u9032\u884c\u52d5\u756b\u88fd\u4f5c\u3002\n\u9084\u5305\u62ec\u4e86\u5f88\u68d2\u7684\u884c\u52d5\u65b9\u5f0f\uff0c\u6bd4\u5982\u8aaa\u624b\u6301\u651d\u5f71\u6a5f\u6216\u80a9\u625b\u651d\u5f71\u6a5f...", "There's no camera, or it's a one-node camera, but a two-node camera is needed.\nPlease, change to or create a two-node camera.": "\u6c92\u6709\u651d\u5f71\u6a5f\uff0c\u6216\u8457\u662f\u4e00\u500b\u55ae\u7bc0\u9ede\u651d\u5f71\u6a5f\uff0c\u4f46\u9700\u8981\u4e00\u500b\u96d9\u7bc0\u9ede\u651d\u5f71\u6a5f\u3002\n\u8acb\u5efa\u7acb\u6216\u66f4\u6539\u6210\u4e00\u500b\u96d9\u7bc0\u9ede\u651d\u5f71\u6a5f\u3002", "Create a fake camera, working with standard multiplane 2D Layers.\nParent the layers to the control null objects.\nDuplicate these control nulls if you need more levels.\nThis also includes nice behaviors like handheld camera or shoulder camera...": "\u5efa\u7acb\u4e00\u500b\u5047\u7684\u651d\u5f71\u6a5f\uff0c\u8207\u6a19\u6e96\u591a\u5e73\u9762\u7684 2D \u5716\u5c64\u5de5\u4f5c\u3002\n\u7236\u5b50\u9023\u7d50\u5716\u5c64\u5230\u63a7\u5236\u7684\u7a7a\u7269\u4ef6\u3002\n\u5982\u679c\u4f60\u9700\u8981\u66f4\u591a\u5c64\u53ca\uff0c\u53ef\u4ee5\u8907\u88fd\u9019\u4e9b\u63a7\u5236\u7684\u7a7a\u7269\u4ef6\u3002\n\u9084\u5305\u62ec\u4e86\u5f88\u68d2\u7684\u884c\u52d5\u65b9\u5f0f\uff0c\u6bd4\u5982\u8aaa\u624b\u6301\u651d\u5f71\u6a5f\u6216\u80a9\u625b\u651d\u5f71\u6a5f...", "Command line": "\u547d\u4ee4\u884c", "Adjust other parameters for setting the size.": "\u8abf\u6574\u5176\u4ed6\u53c3\u6578\u4f86\u8a2d\u5b9a\u5927\u5c0f\u3002", "Resize settings": "\u8abf\u6574\u5927\u5c0f\u8a2d\u5b9a", "Constraint the dimensions together.": "\u5c07\u7ef4\u5ea6\u7d04\u675f\u5728\u4e00\u584a\u3002", "Width": "\u5bec\u5ea6", "Height": "\u9ad8\u5ea6", "Pixel aspect": "\u50cf\u7d20\u9577\u5bec\u6bd4\uff1a", "Square Pixels": "\u65b9\u5f62\u50cf\u7d20", "D1/DV NTSC (0.91)": "D1/DV NTSC (0.91)", "D1/DV NTSC Widescreen (1.21)": "D1/DV NTSC \u5bec\u87a2\u5e55(1.21)", "D1/DV PAL (1.09)": "D1/DV PAL (1.09)", "D1/DV PAL Widescreen (1.46)": "D1/DV PAL \u5bec\u87a2\u5e55 (1.46)", "HDV 1080/DVCPRO HD 720 (1.33)": "HDV 1080/DVCPRO HD 720 (1.33)", "DVCPRO HD 1080 (1.5)": "DVCPRO HD 1080 (1.5)", "Anamorphic 2:1 (2)": "\u8b8a\u9ad4\u5f71\u7247 2:1 (2)", "Frame rate": "\u5f71\u683c\u7387", "Display": "\u986f\u793a", "Resolution": "\u89e3\u6790\u5ea6", "resolution\u0004Full": "\u5b8c\u6574", "resolution\u0004Half": "\u4e00\u534a", "resolution\u0004Third": "\u4e09\u5206\u4e4b\u4e00", "resolution\u0004Quarter": "\u56db\u5206\u4e4b\u4e00", "Preserve resolution": "\u4fdd\u6301\u89e3\u6790\u5ea6", "Preserve": "\u4fdd\u6301", "Background color": "\u80cc\u666f\u984f\u8272", "Shy layers": "\u5bb3\u7f9e\u5716\u5c64", "Hide": "\u96b1\u85cf", "Rendering": "\u6e32\u67d3", "Proxy": "\u4ee3\u7406", "Renderer": "\u6e32\u67d3\u5668", "Preserve frame rate": "\u4fdd\u6301\u5f71\u683c\u7387", "Frame blending": "\u5f71\u683c\u6df7\u5408", "Motion blur": "\u52d5\u614b\u6a21\u7cca", "Shutter angle": "\u5feb\u9580\u89d2\u5ea6", "Shutter phase": "\u5feb\u9580\u76f8\u4f4d", "Samples": "\u53d6\u6a23", "Adaptive sample limit": "\u9069\u61c9\u53d6\u6a23\u9650\u5236", "Update precompositions": "\u66f4\u65b0\u9810\u5148\u5408\u6210", "Comp settings": "\u5408\u6210\u8a2d\u5b9a", "Set the current or selected composition(s) settings, also changing the settings of all precompositions.": "\u8a2d\u5b9a\u76ee\u524d\u6216\u662f\u9078\u53d6\u7684\u5408\u6210\u8a2d\u5b9a(\u4e00\u500b\u6216\u591a\u500b)\uff0c\u4e5f\u540c\u6642\u66f4\u6539\u6240\u6709\u9810\u5148\u5408\u6210\u7684\u8a2d\u5b9a\u3002", "Links and constraints": "\u9023\u7d50\u548c\u7d04\u675f", "Lock prop.": "\u9396\u5b9a\u5c6c\u6027", "Lock the value of the selected properties.": "\u9396\u5b9a\u5df2\u9078\u53d6\u5c6c\u6027\u7684\u6578\u503c\u3002", "Zero out the selected layers transformation.\n[Alt]: Reset the transformation of the selected layers to 0.\n[Ctrl] + [Alt]: Also reset the opacity to 100 %.": "\u5c07\u5df2\u9078\u53d6\u5716\u5c64\u7684\u8b8a\u5f62\u6b78\u96f6\u3002\n[Alt]: \u91cd\u8a2d\u5df2\u9078\u53d6\u5716\u5c64\u7684\u8b8a\u5f62\u70ba\u96f6\u3002\n[Ctrl] + [Alt]: \u540c\u6642\u91cd\u8a2d\u4e0d\u900f\u660e\u5ea6\u5230 100 %.", "Expose the transformation of layers using a nice controller.": "\u4f7f\u7528\u4e00\u500b\u5f88\u68d2\u7684\u63a7\u5236\u5668\u5c55\u793a\u5716\u5c64\u7684\u8b8a\u5f62\u3002", "Create locator.": "\u5efa\u7acb\u5b9a\u4f4d\u5668\u3002", "Extract locators.": "\u63d0\u53d6\u5b9a\u4f4d\u5668\u3002", "Use expressions": "\u4f7f\u7528\u8868\u9054\u5f0f", "Use essential properties": "\u4f7f\u7528\u57fa\u672c\u5c6c\u6027", "Measure distance": "\u6e2c\u91cf\u8ddd\u96e2", "Measure the distance between two layers.": "\u6e2c\u91cf\u5169\u500b\u5716\u5c64\u4e4b\u9593\u7684\u8ddd\u96e2\u3002", "Select two layers to measure the distance between them.": "\u9078\u64c7\u5169\u500b\u5716\u5c64\u4f86\u6e2c\u91cf\u5169\u8005\u4e4b\u9593\u7684\u8ddd\u96e2\u3002", "The distance is %1 px": "\u8ddd\u96e2\u70ba %1 \u50cf\u7d20", "Prop. info": "\u5c6c\u6027\u8cc7\u8a0a", "Get property detailed information.": "\u53d6\u5f97\u5c6c\u6027\u8a73\u7d30\u8cc7\u8a0a\u3002", "Get property info": "\u53d6\u5f97\u5c6c\u6027\u8cc7\u8a0a", "Connect slave properties to a master property.": "\u9023\u63a5\u5f9e\u5c6c\u5c6c\u6027\u5230\u4e00\u500b\u4e3b\u63a7\u5c6c\u6027\u3002", "Layer opacities": "\u5716\u5c64\u4e0d\u900f\u660e\u5ea6", "Connects the selected layers to the control you've just set, using their opacity properties to switch their visibility.": "\u9023\u63a5\u5df2\u9078\u53d6\u7684\u5716\u5c64\u5230\u60a8\u525b\u525b\u8a2d\u5b9a\u7684\u63a7\u5236\u5668\u4e0a\uff0c\u4f7f\u7528\u5b83\u5011\u7684\u4e0d\u900f\u660e\u5ea6\u5c6c\u6027\u5207\u63db\u4ed6\u5011\u7684\u53ef\u898b\u5ea6\u3002", "Properties": "\u5c6c\u6027", "Connects the selected properties to the control you've just set.": "\u9023\u63a5\u5df2\u9078\u53d6\u5c6c\u6027\u5230\u525b\u525b\u8a2d\u5b9a\u7684\u63a7\u5236\u5668\u4e0a\u3002", "Connects the selected keys to the control you've just set.": "\u9023\u63a5\u5df2\u9078\u53d6\u7684\u95dc\u9375\u5f71\u683c\u5230\u525b\u525b\u8a2d\u5b9a\u7684\u63a7\u5236\u5668\u4e0a\u3002", "2D Slider": "2D \u6ed1\u687f", "Angle": "\u89d2\u5ea6", "Axis": "\u5750\u6a19\u8ef8", "Channel": "\u901a\u9053", "Choose or create control": "\u9078\u64c7\u6216\u5efa\u7acb\u63a7\u5236\u5668", "Create a slider controller.": "\u5efa\u7acb\u4e00\u500b\u6ed1\u687f\u63a7\u5236\u5668\u3002", "Create a 2D slider controller.": "\u5efa\u7acb\u4e00\u500b 2D \u6ed1\u687f\u63a7\u5236\u5668\u3002", "Create an angle controller.": "\u5efa\u7acb\u4e00\u500b\u89d2\u5ea6\u63a7\u5236\u5668\u3002", "Create a controller to measure lengths, angles and other coordinates between layers.": "\u5efa\u7acb\u4e00\u500b\u63a7\u5236\u5668\u4f86\u6e2c\u91cf\u5716\u5c64\u4e4b\u9593\u7684\u9577\u5ea6\uff0c\u89d2\u5ea6\u548c\u5176\u4ed6\u5750\u6a19\u3002", "Layer list": "\u5716\u5c64\u5217\u8868", "Creates a dropdown control to control the visibility of a list of layers.\n\nFirst, select the layer where to create the controlling effect, then click the button to get to the next step.": "\u5efa\u7acb\u4e00\u500b\u4e0b\u62c9\u5f0f\u63a7\u5236\u5668\u4f86\u63a7\u5236\u5716\u5c64\u5217\u8868\u7684\u53ef\u898b\u5ea6\u3002\n\n\u9996\u5148\uff0c\u9078\u64c7\u8981\u5efa\u7acb\u63a7\u5236\u6548\u679c\u7684\u5716\u5c64\uff0c\u7136\u5f8c\u9ede\u6309\u9215\u5230\u4e0b\u4e00\u6b65\u3002", "Nothing selected. Please select some layers first.": "\u5c1a\u672a\u9078\u53d6\uff0c\u8acb\u5148\u9078\u53d6\u4e00\u4e9b\u5716\u5c64\u3002", "Create a spatial effector to control properties.\n\nSelect the properties to control first, then click on this button.": "\u5efa\u7acb\u4e00\u500b\u7a7a\u9593\u6548\u679c\u5668\u4f86\u63a7\u5236\u5c6c\u6027\u3002\n\n\u5148\u9078\u64c7\u5c6c\u6027\u4e4b\u5f8c\u518d\u9ede\u9019\u500b\u6309\u9215\u3002", "Pick texture": "\u62fe\u53d6\u6750\u8cea", "Choose a layer to use as a texture map to control the properties.": "\u9078\u64c7\u4e00\u500b\u5716\u5c64\u505a\u70ba\u7d0b\u7406\u6620\u5c04\u4f86\u63a7\u5236\u5c6c\u6027\u3002", "Pick audio": "\u62fe\u53d6\u97f3\u8a0a", "Controls properties using an audio layer.": "\u4f7f\u7528\u4e00\u500b\u97f3\u8a0a\u5716\u5c64\u63a7\u5236\u5c6c\u6027\u3002", "Pick control": "\u62fe\u53d6\u63a7\u5236\u5668", "Uses the selected property, layer or already existing control.": "\u4f7f\u7528\u5df2\u9078\u53d6\u7684\u5c6c\u6027\uff0c\u5716\u5c64\u6216\u5df2\u5b58\u5728\u7684\u63a7\u5236\u5668\u3002", "Connecting": "\u6b63\u5728\u9023\u63a5", "After Effects Property\u0004Property": "\u5c6c\u6027", "After Effects Property\u0004Type": "\u985e\u578b", "After Effects Property Value\u0004Minimum": "\u6700\u5c0f\u503c", "After Effects Property Value\u0004Maximum": "\u6700\u5927\u503c", "Value": "\u6578\u503c", "Speed": "\u901f\u7387", "Velocity": "\u901f\u5ea6", "Select the child properties or layers,\nand connect them.": "\u9078\u64c7\u5b50\u5c6c\u6027\u6216\u5716\u5c64\uff0c\n\u4e26\u9023\u63a5\u5b83\u5011\u3002", "Connecting dropdown menu to layers:\n\nSelect the child layers then connect.": "\u9023\u63a5\u4e0b\u62c9\u9078\u55ae\u5230\u5716\u5c64:\n\u9078\u64c7\u5b50\u5716\u5c64\u4e26\u9023\u63a5\u3002", "Connect layer opacities": "\u9023\u63a5\u5716\u5c64\u4e0d\u900f\u660e\u5ea6", "Connect the selected layers to the control you've just set, using their opacity properties to switch their visibility.": "\u9023\u63a5\u5df2\u9078\u53d6\u7684\u5716\u5c64\u5230\u60a8\u525b\u525b\u8a2d\u5b9a\u7684\u63a7\u5236\u5668\u4e0a\uff0c\u4f7f\u7528\u5b83\u5011\u7684\u4e0d\u900f\u660e\u5ea6\u5c6c\u6027\u5207\u63db\u4ed6\u5011\u7684\u53ef\u898b\u5ea6\u3002", "Morph selected properties between arbitrary keyframes.": "\u5728\u96a8\u610f\u7684\u95dc\u9375\u5f71\u683c\u4e4b\u9593\u8f49\u5316\u5df2\u9078\u53d6\u7684\u5c6c\u6027\u3002", "Add pin layers to control spatial properties and B\u00e9zier paths.\n[Alt]: Also create tangents for B\u00e9zier path properties.": "\u52a0\u5165\u91d8\u9078\u9ede\u5716\u5c64\u4f86\u63a7\u5236\u7a7a\u9593\u5c6c\u6027\u548c\u8c9d\u8332\u66f2\u7dda\u8def\u5f91\u3002\n[Alt]: \u540c\u6642\u5efa\u7acb\u8c9d\u8332\u66f2\u7dda\u8def\u5f91\u5c6c\u6027\u5207\u7dda\u3002", "Change the opacity of the pins.": "\u66f4\u6539\u91d8\u9078\u9ede\u7684\u4e0d\u900f\u660e\u5ea6\u3002", "Change the name of the limb this layer belongs to.": "\u66f4\u6539\u9019\u500b\u5716\u5c64\u6240\u5c6c\u7684\u80a2\u9ad4\u540d\u7a31.", "Edit pins": "\u7de8\u8f2f\u91d8\u9078\u9ede", "Kinematics": "\u52d5\u529b\u5b78", "Create Inverse and Forward Kinematics.": "\u5efa\u7acb\u53cd\u5411\u548c\u6b63\u5411\u52d5\u529b\u5b78\u3002", "Standard Inverse Kinematics.": "\u6a19\u6e96\u53cd\u5411\u52d5\u529b\u5b78\u3002", "1+2-layer IK": "1+2-\u5716\u5c64 IK", "Create a one-layer IK combined with a two-layer IK\nto handle Z-shape limbs.": "\u5efa\u7acb\u4e00\u500b\u55ae\u5716\u5c64 IK \u7d50\u5408\u4e00\u500b\u96d9\u5716\u5c64 IK \u4f86\u8655\u7406 Z \u5f62\u80a2\u9ad4\u3002", "2+1-layer IK": "2+1-\u5716\u5c64 IK", "Create a two-layer IK combined with a one-layer IK\nto handle Z-shape limbs.": "\u5efa\u7acb\u4e00\u500b\u96d9\u5716\u5c64 IK \u7d50\u5408\u4e00\u500b\u55ae\u5716\u5c64 IK \u4f86\u8655\u7406 Z \u5f62\u80a2\u9ad4\u3002", "B\u00e9zier Inverse Kinematics.": "\u8c9d\u8332\u66f2\u7dda\u53cd\u5411\u52d5\u529b\u5b78\u3002", "Forward Kinematics\nwith automatic overlap and follow-through.": "\u6b63\u5411\u52d5\u529b\u5b78\n\u9644\u5e36\u81ea\u52d5\u91cd\u758a\u8207\u8ddf\u96a8\u5ef6\u7e8c\u3002", "Parent": "\u7236\u5b50\u9023\u7d50", "Create parent constraints.": "\u5efa\u7acb\u7236\u5b50\u9023\u7d50\u7d04\u675f\u3002", "Parent all the selected layers to the last selected one.\n\n[Alt]: Parent only the orphans.\nOr:\n[Ctrl]: Parent layers as a chain, from ancestor to child, in the order of the selection.": "\u7236\u5b50\u9023\u7d50\u6240\u6709\u5df2\u9078\u53d6\u7684\u5716\u5c64\u5230\u9078\u53d6\u4e2d\u6700\u5f8c\u4e00\u500b\u5716\u5c64\u3002\n\n[Alt]: \u50c5\u7236\u5b50\u9023\u7d50\u5c1a\u672a\u9023\u7d50\u7684\u3002\n\u6216:\n[Ctrl]: \u6309\u7167\u9078\u53d6\u7684\u9806\u5e8f\uff0c\u4ee5\u7236\u5b50\u9023\u7d50\u505a\u4e32\u806f\uff0c\u5f9e\u524d\u4ee3\u9023\u7d50\u5230\u5f8c\u4ee3\u3002", "Animatable parent.": "\u53ef\u52d5\u756b\u5316\u7684\u7236\u5b50\u9023\u7d50\u3002", "Parent across comps...": "\u7236\u5b50\u9023\u7d50\u8de8\u5408\u6210...", "Parent layers across compositions.": "\u8de8\u8d8a\u5408\u6210\u505a\u7236\u5b50\u9023\u7d50\u3002", "Parent comp": "\u7236\u5b50\u9023\u7d50\u5408\u6210", "Parent layer": "\u7236\u5b50\u9023\u7d50\u5716\u5c64", "Create transform constraints (position, orientation, path...).": "\u5efa\u7acb\u8b8a\u5f62\u7d04\u675f (\u4f4d\u7f6e\uff0c\u65b9\u5411\uff0c\u8def\u5f91...)\u3002", "Constraint the location of a layer to the position of other layers.": "\u5c07\u4e00\u500b\u5716\u5c64\u7684\u5b9a\u4f4d\u7d04\u675f\u5230\u5176\u4ed6\u5716\u5c64\u7684\u4f4d\u7f6e\u3002", "Constraint the orientation of a layer to the orientation of other layers.": "\u5c07\u4e00\u500b\u5716\u5c64\u7684\u65b9\u5411\u7d04\u675f\u5230\u5176\u4ed6\u5716\u5c64\u7684\u65b9\u5411\u3002", "Constraint the location and orientation of a layer to a B\u00e9zier path.\n\n": "\u5c07\u4e00\u500b\u5716\u5c64\u7684\u5b9a\u4f4d\u548c\u65b9\u5411\u7d04\u675f\u5230\u4e00\u500b\u8c9d\u8332\u66f2\u7dda\u8def\u5f91\u3002\n\n", "Pick path...": "\u62fe\u53d6\u8def\u5f91...", "Select controllers": "\u9078\u64c7\u63a7\u5236\u5668", "Select all controllers": "\u9078\u64c7\u5168\u90e8\u63a7\u5236\u5668", "Show/hide ctrls": "\u986f\u793a/\u96b1\u85cf\u63a7\u5236\u5668", "Show/Hide controllers\n\n[Alt]: Only the unselected controllers.": "\u986f\u793a/\u96b1\u85cf\u63a7\u5236\u5668\n\n[Alt]: \u50c5\u672a\u9078\u53d6\u7684\u63a7\u5236\u5668\u3002", "Tag as controllers": "\u6a19\u8a18\u70ba\u63a7\u5236\u5668", "Bake controllers appearance": "\u70d8\u7119\u63a7\u5236\u5668\u5916\u89c0", "Controller settings": "\u63a7\u5236\u5668\u8a2d\u5b9a", "Edit selected controllers.": "\u7de8\u8f2f\u9078\u53d6\u7684\u63a7\u5236\u5668\u3002", "Use AE Null Objects": "\u4f7f\u7528 AE \u7a7a\u7269\u4ef6", "Use Shape Layers": "\u4f7f\u7528\u5f62\u72c0\u5716\u5c64", "Use Shape Layers (Draft mode)": "\u4f7f\u7528\u5f62\u72c0\u5716\u5c64 (\u8349\u7a3f\u6a21\u5f0f)", "Use Raster Layers (PNG)": "\u4f7f\u7528\u9ede\u9663\u5716\u5c64 (PNG)", "Don't lock scale of null controllers.": "\u4e0d\u9396\u5b9a\u7a7a\u63a7\u5236\u5668\u7684\u7e2e\u653e", "The scale of null controllers, and After Effects nulls as controllers created by Duik won't be locked by default.": "\u7531 Duik \u5efa\u7acb\u7684\u7a7a\u63a7\u5236\u5668\u4ee5\u53ca After Effects \u7a7a\u7269\u4ef6\u505a\u70ba\u63a7\u5236\u5668\uff0c\u9810\u8a2d\u60c5\u6cc1\u4e0b\u4e26\u4e0d\u6703\u9396\u5b9a\u7e2e\u653e\u3002", "Icon color": "\u5716\u793a\u984f\u8272", "Set the color of the selected controllers.\n\n[Alt]: assigns a random color for each controller.": "\u8a2d\u5b9a\u5df2\u9078\u53d6\u63a7\u5236\u5668\u7684\u984f\u8272\u3002\n\n[Alt]: \u70ba\u6bcf\u500b\u63a7\u5236\u5668\u6307\u5b9a\u4e00\u500b\u96a8\u6a5f\u7684\u984f\u8272\u3002", "Icon size": "\u5716\u793a\u5927\u5c0f", "Change the size of the controller.": "\u66f4\u6539\u63a7\u5236\u5668\u7684\u5927\u5c0f\u3002", "Icon opacity": "\u5716\u793a\u4e0d\u900f\u660e\u5ea6", "Change the opacity of the controllers.": "\u66f4\u6539\u63a7\u5236\u5668\u7684\u4e0d\u900f\u660e\u5ea6\u3002", "Anchor color": "\u9328\u9ede\u984f\u8272", "Set the color of the selected anchors.\n\n[Alt]: assigns a random color for each anchor.": "\u8a2d\u5b9a\u5df2\u9078\u53d6\u9328\u9ede\u7684\u984f\u8272\u3002\n\n[Alt]: \u70ba\u6bcf\u500b\u9328\u9ede\u6307\u5b9a\u4e00\u500b\u96a8\u6a5f\u7684\u984f\u8272\u3002", "Anchor size": "\u9328\u9ede\u5927\u5c0f", "Change the size of the anchor.": "\u66f4\u6539\u9328\u9ede\u7684\u5927\u5c0f\u3002", "Anchor opacity": "\u9328\u9ede\u4e0d\u900f\u660e\u5ea6", "Change the opacity of the anchors.": "\u66f4\u6539\u9328\u9ede\u7684\u4e0d\u900f\u660e\u5ea6\u3002", "Apply changes.\n\n[Alt]: assigns a random color to each layer.": "\u5957\u7528\u66f4\u6539\u3002\n\n[Alt]: \u70ba\u6bcf\u500b\u5716\u5c64\u6307\u5b9a\u4e00\u500b\u96a8\u6a5f\u7684\u984f\u8272\u3002", "Edit Controllers": "\u7de8\u8f2f\u63a7\u5236\u5668", "Create a rotation controller.": "\u5efa\u7acb\u4e00\u500b\u65cb\u8f49\u63a7\u5236\u5668\u3002", "Create a horizontal translation controller.": "\u5efa\u7acb\u4e00\u500b\u6c34\u5e73\u6a6b\u79fb\u63a7\u5236\u5668\u3002", "Create a vertical translation controller.": "\u5efa\u7acb\u4e00\u500b\u5782\u76f4\u8c4e\u79fb\u63a7\u5236\u5668\u3002", "Create a translation controller.": "\u5efa\u7acb\u4e00\u500b\u4f4d\u79fb\u63a7\u5236\u5668\u3002", "Create a translation and rotation controller.": "\u5efa\u7acb\u4e00\u500b\u4f4d\u79fb\u548c\u65cb\u8f49\u63a7\u5236\u5668\u3002", "Create a camera controller.": "\u5efa\u7acb\u4e00\u500b\u651d\u5f71\u6a5f\u63a7\u5236\u5668\u3002", "Creates a slider controller.": "\u5efa\u7acb\u4e00\u500b\u6ed1\u687f\u63a7\u5236\u5668\u3002", "Create an eyebrow controller.": "\u5efa\u7acb\u4e00\u500b\u7709\u6bdb\u63a7\u5236\u5668\u3002", "Creates an ear controller.": "\u5efa\u7acb\u4e00\u500b\u8033\u6735\u63a7\u5236\u5668\u3002", "Create a hair controller.": "\u5efa\u7acb\u4e00\u500b\u982d\u9aee\u63a7\u5236\u5668\u3002", "Create a mouth controller.": "\u5efa\u7acb\u4e00\u500b\u5634\u5df4\u63a7\u5236\u5668\u3002", "Create a nose controller.": "\u5efa\u7acb\u4e00\u500b\u9f3b\u5b50\u63a7\u5236\u5668\u3002", "Create an eye controller.": "\u5efa\u7acb\u4e00\u500b\u773c\u775b\u63a7\u5236\u5668\u3002", "Create a head controller.": "\u5efa\u7acb\u4e00\u500b\u982d\u90e8\u63a7\u5236\u5668\u3002", "Create a foot controller.": "\u5efa\u7acb\u4e00\u500b\u8db3\u90e8\u63a7\u5236\u5668\u3002", "Create a paw controller.": "\u5efa\u7acb\u4e00\u500b\u722a\u63a7\u5236\u5668\u3002", "Create a hoof controller.": "\u5efa\u7acb\u4e00\u500b\u8e44\u63a7\u5236\u5668\u3002", "Create a hand controller.": "\u5efa\u7acb\u4e00\u500b\u624b\u90e8\u63a7\u5236\u5668\u3002", "Create a hips controller.": "\u5efa\u7acb\u4e00\u500b\u81c0\u90e8\u63a7\u5236\u5668\u3002", "Create a body controller.": "\u5efa\u7acb\u4e00\u500b\u8eab\u9ad4\u63a7\u5236\u5668\u3002", "Create a neck and shoulders controller.": "\u5efa\u7acb\u4e00\u500b\u9838\u90e8\u548c\u80a9\u90e8\u63a7\u5236\u5668\u3002", "Create a torso controller.": "\u5efa\u7acb\u4e00\u500b\u8ec0\u9ad4\u63a7\u5236\u5668\u3002", "Create a vertebrae (neck or spine) controller.": "\u5efa\u7acb\u4e00\u500b\u810a\u9aa8 (\u9838\u90e8\u6216\u810a\u690e) \u63a7\u5236\u5668\u3002", "Create a fin controller.": "\u5efa\u7acb\u4e00\u500b\u9c2d\u63a7\u5236\u5668\u3002", "Create a wing controller.": "\u5efa\u7acb\u4e00\u500b\u7fc5\u8180\u63a7\u5236\u5668\u3002", "Create a pincer controller.": "\u5efa\u7acb\u4e00\u500b\u9257\u63a7\u5236\u5668\u3002", "Create a tail controller.": "\u5efa\u7acb\u4e00\u500b\u5c3e\u90e8\u63a7\u5236\u5668\u3002", "Create a hair strand controller.": "\u5efa\u7acb\u4e00\u500b\u9aee\u7d72\u63a7\u5236\u5668\u3002", "Create an audio controller.": "\u5efa\u7acb\u4e00\u500b\u97f3\u8a0a\u63a7\u5236\u5668\u3002", "Create a null controller.": "\u5efa\u7acb\u4e00\u500b\u7a7a\u63a7\u5236\u5668\u3002", "Create an After Effects null controller.": "\u5efa\u7acb\u4e00\u500b After Effects \u7a7a\u63a7\u5236\u5668\u3002", "Pseudo-effects": "\u507d\u6548\u679c", "Create pre-rigged pseudo-effects.": "\u5efa\u7acb\u5df2\u9810\u5148\u7d81\u5b9a\u7684\u507d\u6548\u679c\u3002", "Eyes": "\u773c\u775b", "Create a pre-rigged pseudo-effect to control eyes.": "\u5efa\u7acb\u4e00\u500b\u5df2\u9810\u5148\u7d81\u5b9a\u7684\u507d\u6548\u679c\u4f86\u63a7\u5236\u773c\u775b\u3002", "Fingers": "\u624b\u6307", "Create a pre-rigged pseudo-effect to control fingers.": "\u5efa\u7acb\u4e00\u500b\u5df2\u9810\u5148\u7d81\u5b9a\u7684\u507d\u6548\u679c\u4f86\u63a7\u5236\u624b\u6307\u3002", "Create a pre-rigged pseudo-effect to control a hand and its fingers.": "\u5efa\u7acb\u4e00\u500b\u5df2\u9810\u5148\u7d81\u5b9a\u7684\u507d\u6548\u679c\u4f86\u63a7\u5236\u624b\u90e8\u548c\u624b\u6307\u3002", "Create a pre-rigged pseudo-effect to control a head.": "\u5efa\u7acb\u4e00\u500b\u5df2\u9810\u5148\u7d81\u5b9a\u7684\u507d\u6548\u679c\u4f86\u63a7\u5236\u982d\u90e8\u3002", "Extract": "\u63d0\u53d6", "Extract the controllers from the selected precomposition, to animate from outside the composition.": "\u5f9e\u9078\u53d6\u7684\u9810\u5148\u5408\u6210\u63d0\u53d6\u63a7\u5236\u5668\uff0c\u4ee5\u4fbf\u5f9e\u5408\u6210\u5916\u90e8\u88fd\u4f5c\u52d5\u756b\u3002", "OCO Meta-rig": "OCO \u5143\u7d81\u5b9a", "Create, import, export Meta-Rigs and templates": "\u5efa\u7acb\uff0c\u532f\u5165\uff0c\u532f\u51fa\u5143\u7d81\u5b9a\u548c\u6a23\u677f", "The bones and armatures panel": "\u9aa8\u9abc\u548c\u9aa8\u67b6\u9762\u677f", "Links & constraints": "\u9023\u7d50 & \u7d04\u675f", "Automation & expressions": "\u81ea\u52d5\u5316 & \u8868\u9054\u5f0f", "Tools": "\u5de5\u5177", "Get help": "\u53d6\u5f97\u8aaa\u660e", "Read the doc!": "\u95b1\u8b80\u6587\u4ef6\uff01", "Support %1 if you love it!": "\u5982\u679c\u60a8\u559c\u611b\u5b83\u8acb\u652f\u6301 %1\uff01", "Create a null object.": "\u5efa\u7acb\u4e00\u500b\u7a7a\u7269\u4ef6\u3002", "Create a solid layer.": "\u5efa\u7acb\u4e00\u500b\u7d14\u8272\u5716\u5c64\u3002", "Create an adjustment layer.": "\u5efa\u7acb\u4e00\u500b\u8abf\u6574\u5716\u5c64\u3002", "Create a shape layer.": "\u5efa\u7acb\u4e00\u500b\u5f62\u72c0\u5716\u5c64\u3002", "Circle": "\u5713\u5f62", "Square": "\u77e9\u5f62", "Rounded square": "\u5713\u89d2\u77e9\u5f62", "Polygon": "\u591a\u908a\u5f62", "Star": "\u661f\u5f62", "Zero out the selected layers transformation.\n[Alt]: Reset the transformation of the selected layers to 0.\n[Ctrl] + [Alt]: Also resets the opacity to 100 %.": "\u5c07\u5df2\u9078\u53d6\u5716\u5c64\u7684\u8b8a\u5f62\u6b78\u96f6\u3002\n[Alt]: \u91cd\u8a2d\u5df2\u9078\u53d6\u5716\u5c64\u7684\u8b8a\u5f62\u70ba\u96f6\u3002\n[Ctrl] + [Alt]: \u540c\u6642\u91cd\u8a2d\u4e0d\u900f\u660e\u5ea6\u5230 100 %.", "Auto-Rename & Tag": "\u81ea\u52d5\u91cd\u65b0\u547d\u540d & \u6a19\u8a18", "Automagically renames, tags and groups the selected layers (or all of them if there's no selection)": "\u81ea\u52d5\u91cd\u65b0\u547d\u540d\uff0c\u6a19\u8a18\u548c\u7fa4\u7d44\u9078\u53d6\u7684\u5716\u5c64 (\u5982\u679c\u6c92\u6709\u9078\u53d6\u5c31\u662f\u5168\u90e8\u8655\u7406)", "Layer manager": "\u5716\u5c64\u7ba1\u7406\u54e1", "Setting layers type...": "\u8a2d\u5b9a\u5716\u5c64\u985e\u578b...", "Setting layers location...": "\u8a2d\u5b9a\u5716\u5c64\u5b9a\u4f4d...", "Setting layers side...": "\u8a2d\u5b9a\u5716\u5c64\u5074\u5411...", "Setting layers group name...": "\u8a2d\u5b9a\u5716\u5c64\u7fa4\u7d44\u540d\u7a31...", "Setting layers name...": "\u8a2d\u5b9a\u5716\u5c64\u540d\u7a31...", "Create, import, export Meta-Rigs and templates\n\n": "\u5efa\u7acb\uff0c\u532f\u5165\uff0c\u532f\u51fa\u5143\u7d81\u5b9a\u548c\u6a23\u677f\n\n", "[Alt]: Launches the corresponding ScriptUI Stand-Alone panel if it is installed.": "[Alt]: \u5982\u679c\u5df2\u5b89\u88dd\u5247\u555f\u52d5\u76f8\u61c9\u7684 ScriptUI \u7368\u7acb\u9762\u677f\u3002", "Test failed!": "\u6e2c\u8a66\u5931\u6557\uff01", "Keep this panel open": "\u4fdd\u6301\u958b\u555f\u9019\u500b\u9762\u677f", "%1 Settings": "%1 \u8a2d\u5b9a", "Set the language of the interface.": "\u8a2d\u5b9a\u4ecb\u9762\u7684\u8a9e\u8a00\u3002", "Settings file": "\u8a2d\u5b9a\u6a94\u6848", "Set the location of the settings file.": "\u8a2d\u5b9a\u8a2d\u5b9a\u6a94\u6848\u7684\u4f4d\u7f6e\u3002", "Set the highlight color.": "\u8a2d\u5b9a\u7a81\u986f\u7684\u984f\u8272\u3002", "After Effects Blue": "After Effects \u85cd", "The After Effects highlighting blue": "The After Effects \u7a81\u986f\u85cd", "RxLab Purple": "RxLab \u7d2b", "The RxLaboratory Purple": "RxLaboratory \u7d2b", "Rainbox Red": "Rainbox \u7d05", "The Rainbox Productions Red": "Rainbox Productions \u7d05", "After Effects Orange (CS6)": "After Effects \u6a58 (CS6)", "The After Effects highlighting orange from good ol'CS6": "After Effects \u7d93\u5178 CS6 \u7a81\u986f\u6a58", "Custom...": "\u81ea\u8a02...", "Select a custom color.": "\u9078\u64c7\u4e00\u500b\u81ea\u8a02\u7684\u984f\u8272\u3002", "Select the UI mode.": "\u9078\u64c7\u4f7f\u7528\u8005\u4ecb\u9762\u6a21\u5f0f\u3002", "Rookie": "\u65b0\u624b", "The easiest-to-use mode, but also the biggest UI.": "\u6700\u5bb9\u6613\u4f7f\u7528\u7684\u6a21\u5f0f\uff0c\u4f46\u4e5f\u662f\u6700\u5927\u7684\u4f7f\u7528\u8005\u4ecb\u9762\u3002", "Standard": "\u6a19\u6e96", "The standard not-too-big UI.": "\u6a19\u6e96\u5927\u5c0f\u9069\u4e2d\u7684\u4f7f\u7528\u8005\u4ecb\u9762\u3002", "Expert": "\u5c08\u5bb6", "The smallest UI, for expert users.": "\u6700\u5c0f\u7684\u4f7f\u7528\u8005\u4ecb\u9762\uff0c\u91dd\u5c0d\u5c08\u696d\u4f7f\u7528\u8005\u3002", "Normal mode": "\u666e\u901a\u6a21\u5f0f", "Use at your own risk!": "\u4f7f\u7528\u9700\u81ea\u884c\u627f\u64d4\u98a8\u96aa\uff01", "Dev and Debug mode": "\u958b\u767c\u548c\u9664\u932f\u6a21\u5f0f", "Check for updates": "\u6aa2\u67e5\u66f4\u65b0", "Default": "\u9810\u8a2d\u503c", "Reset the settings to their default values.": "\u5c07\u8a2d\u5b9a\u91cd\u8a2d\u70ba\u5176\u9810\u8a2d\u503c\u3002", "Apply settings.": "\u5957\u7528\u8a2d\u5b9a\u3002", "You may need to restart the script for all changes to take effect.": "\u60a8\u9700\u8981\u91cd\u65b0\u555f\u52d5\u8173\u672c\u597d\u8b93\u5168\u90e8\u7684\u66f4\u6539\u751f\u6548\u3002", "Thank you for your donations!": "\u611f\u8b1d\u60a8\u7684\u8d0a\u52a9\uff01", "Help and options": "\u8aaa\u660e\u548c\u9078\u9805", "Edit settings": "\u7de8\u8f2f\u8a2d\u5b9a", "Options": "\u9078\u9805", "Bug Report or Feature Request": "\u932f\u8aa4\u56de\u5831\u6216\u529f\u80fd\u5efa\u8b70", "Bug report\nFeature request\n\nTell us what's wrong or request a new feature.": "\u554f\u984c\u56de\u5831\n\u529f\u80fd\u5efa\u8b70\n\n\u544a\u8a34\u6211\u5011\u54ea\u88e1\u6709\u554f\u984c\u6216\u63d0\u51fa\u4e00\u500b\u65b0\u529f\u80fd\u5efa\u8b70\u3002", "Help": "\u8aaa\u660e", "Get help.": "\u53d6\u5f97\u8aaa\u660e\u3002", "Translate %1": "\u7ffb\u8b6f %1", "Help translating %1 to make it available to more people.": "\u5354\u52a9\u7ffb\u8b6f %1 \u8b93\u66f4\u591a\u4eba\u53ef\u4ee5\u4f7f\u7528\u3002", "New version": "\u65b0\u7248\u672c", "This month, the %1 fund is $%2.\nThat's %3% of our monthly goal ( $%4 )\n\nClick on this button to join the development fund!": "\u672c\u6708\u7684 %1 \u8cc7\u91d1\u70ba $%2\u3002\n\u662f\u6211\u5011\u6bcf\u6708\u76ee\u6a19 (%4) \u7684 %3% \n\n\u9ede\u9019\u500b\u6309\u9215\u52a0\u5165\u958b\u767c\u8cc7\u91d1\uff01", "Cancel": "\u53d6\u6d88", "file system\u0004Path...": "\u8def\u5f91...", "Set a random value.": "\u8a2d\u5b9a\u4e00\u500b\u96a8\u6a5f\u6578\u503c\u3002", "Magic is happening": "\u9b54\u6cd5\u6b63\u5728\u767c\u751f", "Working": "\u5de5\u4f5c\u4e2d", "project\u0004Item": "\u9805\u76ee", "file\u0004Run": "\u57f7\u884c", "Open folder": "\u958b\u555f\u8cc7\u6599\u593e", "Add item or category": "\u52a0\u5165\u9805\u76ee\u6216\u985e\u5225", "Edit item or category": "\u7de8\u8f2f\u9805\u76ee\u6216\u985e\u5225", "Remove item or category": "\u79fb\u9664\u9805\u76ee\u6216\u985e\u5225", "Item not found.": "\u627e\u4e0d\u5230\u9805\u76ee\u3002", "Remove all": "\u79fb\u9664\u5168\u90e8", "Start typing...": "\u958b\u59cb\u8f38\u5165...", "Refresh": "\u91cd\u65b0\u6574\u7406", "Category": "\u985e\u5225", "Tip": "\u63d0\u793a", "Anatomy\u0004Feather": "\u7fbd\u6bdb", "Anatomy\u0004Fishbone": "\u9b5a\u9aa8", "Select\u0004None": "\u7121", "Select layers": "\u9078\u64c7\u5716\u5c64", "Active composition": "\u52d5\u4f5c\u4e2d\u7684\u5408\u6210", "Selected compositions": "\u5df2\u9078\u53d6\u7684\u5408\u6210", "All compositions": "\u5168\u90e8\u7684\u5408\u6210", "The '%1' panel is not installed.": "'%1' \u9762\u677f\u4e26\u6c92\u6709\u5b89\u88dd\u3002", "Permanently disable this alert.": "\u6c38\u4e45\u505c\u7528\u9019\u500b\u63d0\u793a\u3002", "You can disable this alert dialog from showing before long operations.\nLayer Controls state won't be changed.": "\u60a8\u53ef\u4ee5\u5728\u9577\u6642\u9593\u64cd\u4f5c\u4e4b\u524d\u505c\u7528\u9019\u500b\u63d0\u793a\u5c0d\u8a71\u6846\u986f\u793a\u3002\n\u5716\u5c64\u63a7\u5236\u72c0\u614b\u4e26\u4e0d\u6703\u6539\u8b8a\u3002", "This alert will be disabled.": "\u9019\u500b\u63d0\u793a\u5c07\u88ab\u505c\u7528\u3002", "Ignore": "\u5ffd\u7565", "Hide layer controls": "\u96b1\u85cf\u5716\u5c64\u63a7\u5236\u5668", "Magic is happening...": "\u9b54\u6cd5\u6b63\u5728\u767c\u751f...", "Project Root": "\u5c08\u6848\u6839\u76ee\u9304", "After Effects Layer\u0004Shape": "\u5f62\u72c0", "Rectangle": "\u77e9\u5f62", "Rounded rectangle": "\u5713\u89d2\u77e9\u5f62", "The pseudo effect file does not exist.": "\u507d\u6548\u679c\u6a94\u6848\u4e0d\u5b58\u5728\u3002", "Invalid pseudo effect file or match name.": "\u7121\u6548\u7684\u507d\u6548\u679c\u6a94\u6848\u6216\u4e0d\u7b26\u5408\u540d\u7a31\u3002", "Sanity status: Unknown": "\u5065\u5168\u72c0\u614b: \u672a\u77e5", "Sanity status: OK": "\u5065\u5168\u72c0\u614b: \u6b63\u5e38", "Sanity status: Information": "\u5065\u5168\u72c0\u614b: \u8cc7\u8a0a", "Sanity status: Warning": "\u5065\u5168\u72c0\u614b: \u8b66\u544a", "Sanity status: Danger": "\u5065\u5168\u72c0\u614b: \u5371\u96aa", "Sanity status: Critical": "\u5065\u5168\u72c0\u614b: \u5371\u6025", "Sanity status: Fatal": "\u5065\u5168\u72c0\u614b: \u81f4\u547d", "Unknown": "\u672a\u77e5", "Information": "\u8cc7\u8a0a", "Warning": "\u8b66\u544a", "Danger": "\u5371\u96aa", "Critical": "\u5371\u6025", "Fatal": "\u81f4\u547d", "Run all tests": "\u57f7\u884c\u5168\u90e8\u6e2c\u8a66", "Run all the tests and displays the results.": "\u57f7\u884c\u5168\u90e8\u6e2c\u8a66\u4e26\u986f\u793a\u7d50\u679c\u3002", "Toggle this test for the current project only.": "\u50c5\u5c0d\u76ee\u524d\u5c08\u6848\u958b\u95dc\u9019\u500b\u6e2c\u8a66\u3002", "Enable or disable automatic live-fix.": "\u555f\u7528\u6216\u505c\u7528\u81ea\u52d5\u5373\u6642\u4fee\u5fa9\u3002", "Fix now.": "\u7acb\u523b\u4fee\u5fa9\u3002", "Run the current test.": "\u57f7\u884c\u76ee\u524d\u7684\u6e2c\u8a66\u3002", "Change the test settings.": "\u66f4\u6539\u6e2c\u8a66\u7684\u8a2d\u5b9a\u3002", "Test every:": "\u6e2c\u8a66\u9593\u9694:", "Size limit (MB)": "\u5927\u5c0f\u9650\u5236 (MB)", "Maximum number of items": "\u6700\u5927\u9805\u76ee\u6578\u91cf", "Maximum number of precompositions in the root folder": "\u6839\u76ee\u9304\u4e2d\u9810\u5148\u5408\u6210\u7684\u6700\u5927\u6578\u91cf", "Default folder for precompositions": "\u9810\u5148\u5408\u6210\u7684\u9810\u8a2d\u8cc7\u6599\u593e", "Maximum unused comps in the project": "\u5c08\u6848\u4e2d\u672a\u88ab\u4f7f\u7528\u7684\u5408\u6210\u6700\u5927\u6578\u91cf", "Folder for main comps (leave empty for project root)": "\u4e3b\u8981\u5408\u6210\u7684\u8cc7\u6599\u593e (\u7559\u7a7a\u70ba\u5c08\u6848\u6839\u76ee\u9304)", "Maximum memory (GB)": "\u6700\u5927\u8a18\u61b6\u9ad4\u6578\u91cf (GB)", "Maximum number of essential properties in a comp": "\u5408\u6210\u4e2d\u57fa\u672c\u5c6c\u6027\u7684\u6700\u5927\u6578\u91cf", "Time limit before saving the project (mn)": "\u5132\u5b58\u5c08\u6848\u524d\u7684\u6642\u9593\u9650\u5236 (\u5206)", "Uptime limit (mn)": "\u904b\u4f5c\u6642\u9593\u9650\u5236 (\u5206)", "Composition Names": "\u5408\u6210\u540d\u7a31", "Layer Names": "\u5716\u5c64\u540d\u7a31", "Expression engine": "\u8868\u9054\u5f0f\u5f15\u64ce", "Project size": "\u5c08\u6848\u5927\u5c0f", "Project items": "\u5c08\u6848\u9805\u76ee", "Duplicated footages": "\u5df2\u91cd\u8986\u7684\u7d20\u6750", "Unused footages": "\u672a\u88ab\u4f7f\u7528\u7684\u7d20\u6750", "Precompositions": "\u9810\u5148\u5408\u6210", "Main compositions": "\u4e3b\u8981\u5408\u6210", "Memory in use": "\u8a18\u61b6\u9ad4\u4f7f\u7528\u91cf", "Essential properties": "\u57fa\u672c\u5c6c\u6027", "Time since last save": "\u81ea\u4e0a\u6b21\u5132\u5b58\u7684\u6642\u9593", "Up time": "\u904b\u4f5c\u6642\u9593", "The project needs to be saved first.": "\u9700\u8981\u5148\u5132\u5b58\u5c08\u6848\u3002", "Project": "\u5c08\u6848", "Set a note for the current project": "\u70ba\u76ee\u524d\u5c08\u6848\u8a2d\u5b9a\u4e00\u500b\u8a18\u4e8b\u3002", "Composition": "\u5408\u6210", "Set a note for the current composition": "\u70ba\u76ee\u524d\u5408\u6210\u8a2d\u5b9a\u4e00\u500b\u8a18\u4e8b\u3002", "Text file": "\u6587\u5b57\u6a94\u6848", "Select the file where to save the notes.": "\u9078\u64c7\u5132\u5b58\u8a18\u4e8b\u7684\u6a94\u6848\u3002", "Reloads the note": "\u91cd\u65b0\u8b80\u53d6\u8a18\u4e8b", "New line: Ctrl/Cmd + Enter": "\u65b0\u7684\u4e00\u884c: Ctrl/Cmd + Enter", "file\u0004Open...": "\u958b\u555f...", "file\u0004Save as...": "\u53e6\u5b58\u70ba...", "Show envelops": "\u986f\u793a\u5305\u7d61\u7dda", "Show noodles": "\u986f\u793a\u7dda\u689d", "Create new composition": "\u5efa\u7acb\u65b0\u5408\u6210", "[Alt]: Create and build in a new composition.": "[Alt]: \u5efa\u7acb\u4e26\u5efa\u9020\u4e00\u500b\u65b0\u7684\u5408\u6210\u3002", "Create OCO Meta-rig": "\u5efa\u7acb OCO \u5143\u7d81\u5b9a", "Meta-Rig name": "\u5143\u7d81\u5b9a\u540d\u7a31", "Meta-Rig settings.": "\u5143\u7d81\u5b9a\u8a2d\u5b9a\u3002", "Meta-Rig": "\u5143\u7d81\u5b9a", "Build selected Meta-Rig.": "\u5efa\u9020\u5df2\u9078\u53d6\u7684\u5143\u7d81\u5b9a\u3002", "Create a new Meta-Rig from selected bones or create a new category.": "\u5f9e\u5df2\u9078\u53d6\u7684\u9aa8\u9abc\u5efa\u7acb\u65b0\u7684\u5143\u7d81\u5b9a\u6216\u5efa\u7acb\u65b0\u7684\u985e\u5225\u3002", "Edit the selected Meta-Rig or category.": "\u7de8\u8f2f\u9078\u53d6\u7684\u5143\u7d81\u5b9a\u6216\u985e\u5225\u3002", "Remove the selected Meta-Rig or category from library.": "\u5f9e\u8cc7\u6599\u5eab\u4e2d\u79fb\u9664\u9078\u53d6\u7684\u5143\u7d81\u5b9a\u6216\u985e\u5225\u3002", "Sorry, the OCO library folder can't be found.": "\u62b1\u6b49\uff0c\u627e\u4e0d\u5230 OCO \u8cc7\u6599\u5eab\u8cc7\u6599\u593e\u3002", "Select the OCO.config file.": "\u9078\u64c7 OCO.config \u6a94\u6848\u3002", "Create OCO Meta-Rig": "\u5efa\u7acb OCO \u5143\u7d81\u5b9a", "Selected bones": "\u5df2\u9078\u53d6\u7684\u9aa8\u9abc", "All bones": "\u5168\u90e8\u9aa8\u9abc", "Icon": "\u5716\u793a", "Choose an icon to asssicate with the new Meta-Rig": "\u9078\u64c7\u4e00\u500b\u8207\u65b0\u7684\u5143\u7d81\u5b9a\u95dc\u806f\u7684\u5716\u793a", "Meta-Rig Name": "\u5143\u7d81\u5b9a\u540d\u7a31", "Choose the name of the meta-rig.": "\u9078\u64c7\u5143\u7d81\u5b9a\u7684\u540d\u7a31\u3002", "Character height:": "\u89d2\u8272\u9ad8\u5ea6:", "cm": "\u516c\u5206", "Export the selected armature to an OCO Meta-Rig file.": "\u532f\u51fa\u5df2\u9078\u53d6\u7684\u9aa8\u67b6\u5230\u4e00\u500b OCO \u5143\u7d81\u5b9a\u6a94\u6848\u3002", "Please, choose a name for the meta-rig": "\u8acb\u70ba\u5143\u7d81\u5b9a\u9078\u64c7\u4e00\u500b\u540d\u7a31", "The file: \"{#}\" already exists.\nDo you want to overwrite this file?": "\u6a94\u6848: \"{#}\" \u5df2\u5b58\u5728\u3002\n\u60a8\u78ba\u5b9a\u8981\u8986\u5beb\u55ce\uff1f", "Sorry, we can't save an OCO file directly in the current category.": "\u62b1\u6b49\uff0c\u6211\u5011\u7121\u6cd5\u5728\u76ee\u524d\u7684\u985e\u5225\u4e2d\u76f4\u63a5\u5132\u5b58 OCO \u6a94\u6848\u3002", "Are you sure you want to remove the Meta-Rig \"{#}\"?": "\u60a8\u78ba\u5b9a\u8981\u79fb\u9664\u9019\u500b\u5143\u7d81\u5b9a \"{#}\" \u55ce\uff1f", "Are you sure you want to remove the category \"{#}\" and all its meta-rigs?": "\u60a8\u78ba\u5b9a\u8981\u79fb\u9664\u985e\u5225 \"{#}\" \u548c\u5176\u4e2d\u6240\u6709\u7684\u5143\u7d81\u5b9a\u55ce\uff1f", "Run script": "\u57f7\u884c\u8173\u672c", "All categories": "\u5168\u90e8\u985e\u5225", "Dockable Scripts": "\u53ef\u505c\u9760\u8173\u672c", "Ae Scripts": "Ae \u8173\u672c", "Startup Scripts": "\u958b\u6a5f\u8173\u672c", "Shutdown Scripts": "\u95dc\u6a5f\u8173\u672c", "Script settings": "\u8173\u672c\u8a2d\u5b9a", "Select icon": "\u9078\u64c7\u5716\u793a", "Script name": "\u8173\u672c\u540d\u7a31", "Open scripts with...": "\u958b\u555f\u8173\u672c...", "Select an application to open the scripts.\nLeave the field empty to use the system default.": "\u9078\u64c7\u958b\u555f\u8173\u672c\u7684\u61c9\u7528\u7a0b\u5f0f\u3002\n\u6b04\u4f4d\u7559\u7a7a\u5247\u4f7f\u7528\u7cfb\u7d71\u9810\u8a2d\u61c9\u7528\u7a0b\u5f0f\u3002", "Use the Duik quick editor.": "\u4f7f\u7528 Duik \u5feb\u901f\u7de8\u8f2f\u5668\u3002", "Use the Duik quick script editor to edit the selected script.": "\u4f7f\u7528 Duik \u5feb\u901f\u8173\u672c\u7de8\u8f2f\u5668\u4f86\u7de8\u8f2f\u9078\u53d6\u7684\u8173\u672c\u3002", "Run the selected script.\n\n[Alt]: Run the script as a standard script even if it's a dockable ScriptUI panel.": "\u57f7\u884c\u9078\u53d6\u7684\u8173\u672c\u3002\n\n[Alt]: \u5373\u4f7f\u662f\u53ef\u4ee5\u505c\u9760\u7684 ScriptUI \u9762\u677f\u4e5f\u505a\u70ba\u4e00\u822c\u8173\u672c\u57f7\u884c\u3002", "Add a new script or a category to the library.": "\u52a0\u5165\u4e00\u500b\u65b0\u8173\u672c\u6216\u662f\u4e00\u500b\u985e\u5225\u5230\u8cc7\u6599\u5eab\u3002", "Removes the selected script or category from the library.": "\u5f9e\u8cc7\u6599\u5eab\u4e2d\u79fb\u9664\u9078\u53d6\u7684\u8173\u672c\u6216\u985e\u5225\u3002", "Edit the selected script.\n\n[Alt]: Use the Duik quick editor.": "\u7de8\u8f2f\u9078\u53d6\u7684\u8173\u672c\u3002\n\n[Alt]: \u4f7f\u7528 Duik \u5feb\u901f\u7de8\u8f2f\u5668\u3002", "Script not found": "\u627e\u4e0d\u5230\u8173\u672c", "Sorry, we can't save a script directly in the current category.": "\u62b1\u6b49\uff0c\u6211\u5011\u7121\u6cd5\u5728\u76ee\u524d\u7684\u985e\u5225\u4e2d\u76f4\u63a5\u5132\u5b58\u8173\u672c\u3002", "Add new scripts to the library.": "\u52a0\u5165\u65b0\u7684\u8173\u672c\u5230\u8cc7\u6599\u5eab\u3002", "Home panel enabled": "\u4e3b\u9762\u677f\u5df2\u555f\u7528", "The home panel helps Duik to launch much faster.\nDisabling it may make the launch time of Duik much slower.": "\u4e3b\u9762\u677f\u6709\u52a9\u65bc\u52a0\u5feb Duik \u7684\u555f\u52d5\u3002\n\u505c\u7528\u5b83\u53ef\u80fd\u6703\u5c0e\u81f4 Duik \u7684\u555f\u52d5\u6642\u9593\u8b8a\u6162\u3002", "Home panel disabled": "\u4e3b\u9762\u677f\u5df2\u505c\u7528", "Layer controls alert enabled": "\u5716\u5c64\u63a7\u5236\u5668\u63d0\u793a\u5df2\u555f\u7528", "You can disable the \"Layer controls\" alert dialog which is shown before long operations.": "\u60a8\u53ef\u4ee5\u5728\u9577\u6642\u9593\u64cd\u4f5c\u4e4b\u524d\u505c\u7528\"\u5716\u5c64\u63a7\u5236\u5668\"\u63d0\u793a\u5c0d\u8a71\u6846\u986f\u793a\u3002", "Layer controls alert disabled": "\u5716\u5c64\u63a7\u5236\u5668\u63d0\u793a\u5df2\u505c\u7528", "Composition tools (crop, change settings...)": "\u5408\u6210\u5de5\u5177 (\u88c1\u5207\uff0c\u66f4\u6539\u8a2d\u5b9a...)", "Layer": "\u5716\u5c64", "Text": "\u6587\u5b57", "Text tools (rename, search and replace...)": "\u6587\u5b57\u5de5\u5177 (\u91cd\u65b0\u547d\u540d\uff0c\u641c\u5c0b\u548c\u53d6\u4ee3...)", "Scripting": "\u8173\u672c", "Scripting tools": "\u8173\u672c\u5de5\u5177", "Crops the selected precompositions using the bounds of their masks.": "\u4f7f\u7528\u5176\u906e\u7f69\u908a\u754c\u88c1\u5207\u5df2\u9078\u53d6\u7684\u9810\u5148\u5408\u6210\u3002", "Sets the current or selected composition(s) settings, also changing the settings of all precompositions.": "\u8a2d\u5b9a\u76ee\u524d\u6216\u662f\u9078\u53d6\u7684\u5408\u6210\u8a2d\u5b9a(\u4e00\u500b\u6216\u591a\u500b)\uff0c\u4e5f\u540c\u6642\u66f4\u6539\u6240\u6709\u9810\u5148\u5408\u6210\u7684\u8a2d\u5b9a\u3002", "Rename": "\u91cd\u65b0\u547d\u540d", "Renames the selected items (layers, pins, project items...)": "\u91cd\u65b0\u547d\u540d\u9078\u53d6\u7684\u9805\u76ee (\u5716\u5c64\uff0c\u91d8\u9078\u9ede\uff0c\u5c08\u6848\u9805\u76ee...)", "Puppet pins": "\u64cd\u63a7\u91d8\u9078\u9ede", "Update expressions": "\u66f4\u65b0\u8868\u9054\u5f0f", "Automatically updates the expressions.": "\u81ea\u52d5\u66f4\u65b0\u8868\u9054\u5f0f\u3002", "Remove the first digits": "\u79fb\u9664\u7b2c\u4e00\u4f4d\u6578", "digits": "\u4f4d\u6578", "Remove the last digits": "\u79fb\u9664\u6700\u5f8c\u4e00\u4f4d\u6578", "Number from": "\u6578\u5b57\u5f9e", "Reverse": "\u53cd\u5411", "Number from last to first.": "\u5f9e\u6700\u5f8c\u5230\u7b2c\u4e00\u500b\u7684\u6578\u5b57\u3002", "Prefix": "\u5b57\u9996", "Suffix": "\u5b57\u5c3e", "Search and replace": "\u641c\u5c0b\u548c\u53d6\u4ee3", "Searches and replaces text in the project.": "\u641c\u5c0b\u548c\u53d6\u4ee3\u5c08\u6848\u4e2d\u7684\u6587\u5b57\u3002", "Expressions": "\u8868\u9054\u5f0f", "Texts": "\u6587\u5b57", "All Compositions": "\u5168\u90e8\u7684\u5408\u6210", "Compositions": "\u5408\u6210", "Footages": "\u7d20\u6750", "Folders": "\u8cc7\u6599\u593e", "All items": "\u5168\u90e8\u9805\u76ee", "Selected items": "\u9078\u53d6\u7684\u9805\u76ee", "Case sensitive": "\u5340\u5206\u5927\u5c0f\u5beb", "Search": "\u641c\u5c0b", "Replace": "\u53d6\u4ee3", "Search and replace text in the project.": "\u641c\u5c0b\u548c\u53d6\u4ee3\u5c08\u6848\u4e2d\u7684\u6587\u5b57\u3002", "Script library": "\u8173\u672c\u8cc7\u6599\u5eab", "Quickly access and run all your scripts and panels.": "\u5feb\u901f\u5b58\u53d6\u4e26\u57f7\u884c\u60a8\u5168\u90e8\u7684\u8173\u672c\u548c\u9762\u677f\u3002", "Scriptify expression": "\u8868\u9054\u5f0f\u8173\u672c\u5316", "Generate a handy ExtendScript code to easily include the selected expression into a script.": "\u751f\u6210\u4e00\u500b\u65b9\u4fbf\u7684 ExtendScript \u7a0b\u5f0f\u78bc\u5c07\u9078\u53d6\u7684\u8868\u9054\u5f0f\u8f15\u9b06\u5730\u5305\u542b\u5230\u4e00\u500b\u8173\u672c\u5167\u3002", "Script editor": "\u8173\u672c\u7de8\u8f2f\u5668", "A quick editor for editing and running simple scripts and snippets.": "\u4e00\u500b\u7528\u65bc\u7de8\u8f2f\u548c\u57f7\u884c\u7c21\u55ae\u8173\u672c\u8207\u7a0b\u5f0f\u78bc\u7247\u6bb5\u7684\u5feb\u901f\u7de8\u8f2f\u5668\u3002", "Sanity status": "\u5065\u5168\u72c0\u614b", "[Alt]: One controller for all layers.\n[Ctrl]: Parent layers to the controllers.": "[Alt]: \u4e00\u500b\u63a7\u5236\u5668\u63a7\u5236\u5168\u90e8\u5716\u5c64\u3002\n[Ctrl]: \u7236\u5b50\u9023\u7d50\u5716\u5c64\u5230\u63a7\u5236\u5668\u3002", "Art": "\u85dd\u8853", "Adjustment": "\u8abf\u6574", "Reposition the anchor points of all selected layers.": "\u91cd\u65b0\u8abf\u6574\u5168\u90e8\u5df2\u9078\u53d6\u5716\u5c64\u7684\u9328\u9ede\u4f4d\u7f6e\u3002", "Use Full bones (with envelop and noodle)": "\u4f7f\u7528\u5b8c\u6574\u9aa8\u9abc (\u542b\u5305\u7d61\u7dda\u548c\u7dda\u689d)", "Use Light bones": "\u4f7f\u7528\u8f15\u91cf\u9aa8\u9abc", "Include masks": "\u5305\u62ec\u906e\u7f69", "Use the masks too to compute the bounds of the layers when repositionning the anchor point.": "\u91cd\u65b0\u8abf\u6574\u9328\u9ede\u4f4d\u7f6e\u6642\u4e5f\u4f7f\u7528\u906e\u7f69\u8a08\u7b97\u5716\u5c64\u7684\u908a\u754c\u3002", "Margin": "\u908a\u8ddd", "Select the layer (texture/map)": "\u9078\u64c7\u5716\u5c64 (\u7d0b\u7406/\u6620\u5c04)", "Select the layer (texture) to use as an effector.": "\u9078\u64c7\u5716\u5c64 (\u6750\u8cea) \u505a\u70ba\u6548\u679c\u5668\u4f7f\u7528\u3002", "Connect properties": "\u9023\u63a5\u5c6c\u6027", "Align layers.": "\u5c0d\u9f4a\u5716\u5c64\u3002", "All selected layers will be aligned\nto the last selected one.": "\u5df2\u9078\u53d6\u7684\u5716\u5c64\u5168\u90e8\u90fd\u6703\u5c0d\u9f4a\u5230\u9078\u53d6\u4e2d\u6700\u5f8c\u4e00\u500b\u5716\u5c64\u3002", "Clean Keyframes.\nAutomates the animation process, and makes it easier to control:\n- Anticipation\n- Motion interpolation\n- Overlap\n- Follow through or Bounce\n- Soft Body simulation\n": "\u6e05\u7406\u95dc\u9375\u5f71\u683c\u3002\n\u81ea\u52d5\u5316\u52d5\u756b\u904e\u7a0b\uff0c\u4e26\u4f7f\u5b83\u66f4\u6613\u65bc\u63a7\u5236:\n- \u9810\u5099\u52d5\u4f5c\n- \u904b\u52d5\u63d2\u88dc\n- \u91cd\u758a\n- \u8ddf\u96a8\u5ef6\u7e8c\u6216\u5f48\u8df3\n- \u67d4\u9ad4\u6a21\u64ec\n", "Alive (anticipation + interpolation + follow through)": "\u751f\u52d5 (\u9810\u5099\u52d5\u4f5c + \u63d2\u88dc + \u8ddf\u96a8\u5ef6\u7e8c)", "The default animation, with anticipation, motion interpolation and follow through.": "\u9810\u8a2d\u52d5\u756b\uff0c\u5305\u62ec\u9810\u5099\u52d5\u4f5c\uff0c\u52d5\u4f5c\u63d2\u503c\u548c\u8ddf\u96a8\u5ef6\u7e8c\u3002", "Inanimate (interpolation + follow through)": "\u975e\u751f\u7269 (\u63d2\u88dc + \u8ddf\u96a8\u5ef6\u7e8c)", "For inanimate objects.\nDeactivate the anticipation.": "\u5c0d\u65bc\u7121\u751f\u547d\u7684\u7269\u9ad4\u3002\n\u505c\u7528\u9810\u5099\u52d5\u4f5c\u3002", "True stop (anticipation + interpolation)": "\u771f\u5be6\u505c\u6b62 (\u9810\u5099\u52d5\u4f5c + \u63d2\u88dc)", "Deactivate the follow through animation.": "\u505c\u7528\u8ddf\u96a8\u5ef6\u7e8c\u52d5\u756b\u3002", "Exact keyframes (interpolation only)": "\u7cbe\u78ba\u95dc\u9375\u5f71\u683c (\u50c5\u63d2\u88dc)", "Deactivates anticipation and follow through, and use the exact keyframe values.\nGenerate only the motion interpolation.": "\u505c\u7528\u9810\u5099\u52d5\u4f5c\u548c\u8ddf\u96a8\u5ef6\u7e8c\uff0c\u4e26\u4f7f\u7528\u7cbe\u78ba\u7684\u95dc\u9375\u5f71\u683c\u6578\u503c\u3002\n\u53ea\u751f\u6210\u904b\u52d5\u63d2\u88dc\u3002", "Spring (follow through only)": "\u5f48\u7c27 (\u50c5\u8ddf\u96a8\u5ef6\u7e8c)", "Use AE keyframe interpolation and just animate the follow through.": "\u4f7f\u7528 AE \u95dc\u9375\u5f71\u683c\u63d2\u88dc\u4e26\u88fd\u4f5c\u8ddf\u96a8\u5ef6\u7e8c\u52d5\u756b\u3002", "Spring (no simulation)": "\u5f48\u7c27 (\u7121\u6a21\u64ec)", "A lighter version of the spring, which works only if the property has it's own keyframes.\nMotion from parent layers or the anchor point of the layer itself will be ignored.": "\u4e00\u500b\u6bd4\u8f03\u8f15\u91cf\u7248\u672c\u7684\u5f48\u7c27\uff0c\u53ea\u6709\u5728\u8a72\u5c6c\u6027\u6709\u81ea\u5df1\u7684\u95dc\u9375\u5f71\u683c\u624d\u6703\u6709\u4f5c\u7528\u3002\u4f86\u81ea\u7236\u5b50\u9023\u7d50\u5716\u5c64\u6216\u672c\u8eab\u9328\u9ede\u7684\u904b\u52d5\u5c07\u6703\u88ab\u5ffd\u7565\u3002", "Bounce (follow through only)": "\u5f48\u8df3 (\u50c5\u8ddf\u96a8\u5ef6\u7e8c)", "Use AE keyframe interpolation and just animate a bounce at the end.": "\u4f7f\u7528 AE \u95dc\u9375\u5f71\u683c\u63d2\u88dc\u4e26\u5728\u7d50\u5c3e\u8655\u88fd\u4f5c\u4e00\u500b\u5f48\u8df3\u52d5\u756b\u3002", "Bounce (no simulation)": "\u5f48\u8df3 (\u7121\u6a21\u64ec)", "Limits": "\u9650\u5236", "Limit the value the property can get.": "\u9650\u5236\u5c6c\u6027\u53ef\u4ee5\u53d6\u5f97\u7684\u6578\u503c\u3002", "Adjusts the exposure of the animation\n(changes and animates the framerate)\n\n[Ctrl]: (Try to) auto-compute the best values.": "\u8abf\u6574\u52d5\u756b\u7684\u66dd\u5149\n(\u66f4\u6539\u548c\u52d5\u756b\u5316\u5f71\u683c\u7387)\n\n[Ctrl]: (\u5617\u8a66) \u81ea\u52d5\u8a08\u7b97\u51fa\u6700\u4f73\u503c\u3002", "Automatically rig armatures (use the Links & constraints tab for more options).": "\u81ea\u52d5\u5730\u7d81\u5b9a\u9aa8\u67b6 (\u4f7f\u7528 \u9023\u7d50 & \u7d04\u675f \u9801\u7c64\u6709\u66f4\u591a\u9078\u9805)\u3002", "3-Layer rig:": "3-\u5716\u5c64 \u7d81\u5b9a:", "Long chain rig:": "\u9577\u4e32\u806f\u7d81\u5b9a:", "Create a root controller": "\u5efa\u7acb\u4e00\u500b\u6839\u63a7\u5236\u5668", "Baking:": "\u70d8\u7119", "Bake envelops": "\u70d8\u7119\u5305\u7d61\u7dda", "Remove deactivated noodles.": "\u79fb\u9664\u505c\u7528\u7684\u7dda\u689d", "Add a list to the selected properties.": "\u52a0\u5165\u5217\u8868\u5230\u9078\u53d6\u7684\u5c6c\u6027\u3002", "[Alt]: Adds a keyframe to the second slot (and quickly reveal it with [U] in the timeline).": "[Alt]: \u5728\u7b2c\u4e8c\u500b\u69fd\u4f4d\u52a0\u5165\u4e00\u500b\u95dc\u9375\u5f71\u683c (\u5728\u6642\u9593\u8ef8\u4f7f\u7528 [U] \u53ef\u5feb\u901f\u986f\u793a\u5b83)\u3002"} \ No newline at end of file +{"": {"language": "zh_TW", "plural-forms": "nplurals=1; plural=0;"}, "Adjustment layer": "\u8abf\u6574\u5716\u5c64", "Null": "\u7a7a", "Solid": "\u7d14\u8272", "Animation library": "\u52d5\u756b\u8cc7\u6599\u5eab", "Most used": "\u6700\u5e38\u4f7f\u7528\u7684", "Recent": "\u6700\u8fd1\u7684", "Favorites": "\u6700\u611b", "All properties": "\u6240\u6709\u5c6c\u6027", "Keyframes only": "\u50c5\u95dc\u9375\u5f71\u683c", "Position": "\u4f4d\u7f6e", "Rotation": "\u65cb\u8f49", "Scale": "\u7e2e\u653e", "Opacity": "\u4e0d\u900f\u660e\u5ea6", "Masks": "\u906e\u7f69", "Effects": "\u6548\u679c", "Offset values": "\u504f\u79fb\u503c", "Offset current values.": "\u504f\u79fb\u76ee\u524d\u503c\u3002", "Absolute": "\u7d55\u5c0d\u503c", "Absolute values (replaces current values).": "\u7d55\u5c0d\u503c (\u53d6\u4ee3\u76ee\u524d\u503c)\u3002", "Reverse keyframes": "\u53cd\u8f49\u95dc\u9375\u5f71\u683c", "Reverses the animation in time.": "\u5728\u6642\u9593\u5167\u53cd\u8f49\u52d5\u756b", "Apply": "\u5957\u7528", "Edit category name": "\u7de8\u8f2f\u985e\u5225\u540d\u7a31", "New Category": "\u65b0\u589e\u985e\u5225", "Create animation": "\u5efa\u7acb\u52d5\u756b", "Bake Expressions": "\u70d8\u7119\u8868\u9054\u5f0f", "Animation name": "\u52d5\u756b\u540d\u7a31", "OK": "\u78ba\u5b9a", "Save animation.": "\u5132\u5b58\u52d5\u756b\u3002", "This animation already exists.\nDo you want to overwrite it?": "\u9019\u500b\u52d5\u756b\u5df2\u7d93\u5b58\u5728\uff0c\u60a8\u60f3\u8981\u8986\u84cb\u5b83\u55ce\uff1f", "Animation settings.": "\u52d5\u756b\u8a2d\u5b9a\u3002", "Update thumbnail": "\u66f4\u65b0\u7e2e\u5716", "Updates the thumbnail for the selected item.": "\u66f4\u65b0\u5df2\u9078\u53d6\u9805\u76ee\u7684\u7e2e\u5716\u3002", "Update animation": "\u66f4\u65b0\u52d5\u756b", "Updates the current animation.": "\u66f4\u65b0\u76ee\u524d\u7684\u52d5\u756b\u3002", "Favorite": "\u6700\u611b", "Animation": "\u52d5\u756b", "Apply selected animation.": "\u5957\u7528\u5df2\u9078\u53d6\u7684\u52d5\u756b\u3002", "[Shift]: More options...": "[Shift]: \u66f4\u591a\u9078\u9805\u2026", "Open the folder in the file explorer/finder.": "\u5728\u6a94\u6848\u7e3d\u7ba1/Finder\u4e2d\u958b\u555f\u8cc7\u6599\u593e\u3002", "[Alt]: Select the library location.": "[Alt]: \u9078\u64c7\u8cc7\u6599\u5eab\u4f4d\u7f6e\u3002", "Add selected animation to library or create new category.": "\u52a0\u5165\u9078\u53d6\u7684\u52d5\u756b\u5230\u8cc7\u6599\u5eab\u6216\u5efa\u7acb\u65b0\u7684\u985e\u5225\u3002", "Edit the selected animation or category.": "\u7de8\u8f2f\u9078\u53d6\u7684\u52d5\u756b\u6216\u985e\u5225\u3002", "Remove the selected animation or category from library.": "\u5f9e\u8cc7\u6599\u5eab\u4e2d\u79fb\u9664\u9078\u53d6\u7684\u52d5\u756b\u6216\u985e\u5225\u3002", "Sorry, the animation library folder can't be found.": "\u62b1\u6b49\uff0c\u627e\u4e0d\u5230\u52d5\u756b\u8cc7\u6599\u5eab\u8cc7\u6599\u593e\u3002", "Select the folder containing the animation library.": "\u9078\u64c7\u5167\u542b\u52d5\u756b\u8cc7\u6599\u5eab\u7684\u8cc7\u6599\u593e\u2027", "Sorry, we can't save an animation directly in the current category.": "\u62b1\u6b49\uff0c\u6211\u5011\u7121\u6cd5\u5728\u76ee\u524d\u7684\u985e\u5225\u4e2d\u76f4\u63a5\u5132\u5b58\u52d5\u756b\u3002", "Sorry, we can't create a sub-category in the current category.": "\u62b1\u6b49\uff0c\u6211\u5011\u7121\u6cd5\u5728\u76ee\u524d\u7684\u985e\u5225\u5efa\u7acb\u4e00\u500b\u5b50\u985e\u5225\u3002", "Uncategorized": "\u672a\u5206\u985e", "Are you sure you want to remove the animation \"{#}\"?": "\u60a8\u78ba\u5b9a\u8981\u79fb\u9664\u9019\u500b\u52d5\u756b \"{#}\" \u55ce\uff1f", "Are you sure you want to remove the category \"{#}\" and all its animations?": "\u60a8\u78ba\u5b9a\u8981\u79fb\u9664\u985e\u5225 \"{#}\" \u548c\u5176\u4e2d\u6240\u6709\u7684\u52d5\u756b\u55ce\uff1f", "Select Keyframes": "\u9078\u64c7\u95dc\u9375\u5f71\u683c", "Select keyframes.": "\u9078\u64c7\u95dc\u9375\u5f71\u683c\u3002", "Time": "\u6642\u9593", "Select at a precise time.": "\u65bc\u7279\u5b9a\u7684\u6642\u9593\u9078\u64c7\u3002", "Range": "\u7bc4\u570d", "Select from a given range.": "\u5f9e\u7d66\u5b9a\u7684\u7bc4\u570d\u9078\u64c7\u3002", "Current time": "\u76ee\u524d\u6642\u9593", "time": "\u6642\u9593", "time\u0004Out": "\u51fa", "Selected layers": "\u5df2\u9078\u53d6\u7684\u5716\u5c64", "All layers": "\u5168\u90e8\u5716\u5c64", "Controllers": "\u63a7\u5236\u5668", "Copy animation": "\u8907\u88fd\u52d5\u756b", "Copies selected keyframes.\n\n[Alt]: Cuts the selected keyframes.": "\u8907\u88fd\u5df2\u9078\u53d6\u7684\u95dc\u9375\u5f71\u683c\u3002\n\n[Alt]: \u526a\u4e0b\u5df2\u9078\u53d6\u7684\u95dc\u9375\u5f71\u683c\u3002", "Paste animation": "\u8cbc\u4e0a\u52d5\u756b", "Paste keyframes.\n\n[Ctrl]: Offset from current values.\n[Alt]: Reverses the keyframes in time.": "\u8cbc\u4e0a\u95dc\u9375\u5f71\u683c\u3002\n\n[Ctrl]: \u5f9e\u76ee\u524d\u7684\u6578\u503c\u504f\u79fb\u3002\n[Alt]: \u5728\u6642\u9593\u5167\u53cd\u8f49\u95dc\u9375\u5f71\u683c\u3002", "Replace existing keyframes": "\u53d6\u4ee3\u5df2\u5b58\u5728\u7684\u95dc\u9375\u5f71\u683c", "Interpolator": "\u63d2\u88dc\u5668", "Control the selected keyframes with advanced but easy-to-use keyframe interpolation driven by an effect.": "\u4f7f\u7528\u9032\u968e\u4f46\u5bb9\u6613\u4f7f\u7528\u7684\u95dc\u9375\u5f71\u683c\u63d2\u88dc\u6548\u679c\u4f86\u63a7\u5236\u6240\u9078\u53d6\u7684\u95dc\u9375\u5f71\u683c\u3002", "Snap keys": "\u5438\u9644\u95dc\u9375\u5f71\u683c", "Snaps selected (or all) keyframes to the closest frames if they're in between.": "\u5982\u679c\u95dc\u9375\u5f71\u683c\u5728\u5f71\u683c\u4e4b\u9593\uff0c\u5438\u9644\u9078\u53d6 (\u6216\u5168\u90e8) \u7684\u95dc\u9375\u5f71\u683c\u5230\u6700\u63a5\u8fd1\u7684\u5f71\u683c\u3002", "Motion trail": "\u52d5\u614b\u8ecc\u8de1", "Draws a trail following the selected layers.\n\n[Alt]: Creates a new shape layer for each trail.": "\u7e6a\u88fd\u4e00\u500b\u8ecc\u8de1\u8ddf\u96a8\u9078\u53d6\u7684\u5716\u5c64\u3002\n\n[Alt]: \u70ba\u6bcf\u500b\u8ecc\u8de1\u5efa\u7acb\u65b0\u7684\u5f62\u72c0\u5716\u5c64\u3002", "IK/FK Switch": "IK/FK \u5207\u63db", "Switches the selected controller between IK and FK.\nAutomatically adds the needed keyframes at current time.": "\u5728 IK \u548c FK\u4e4b\u9593\u5207\u63db\u9078\u53d6\u7684\u63a7\u5236\u5668\u3002\n\u6703\u81ea\u52d5\u5728\u76ee\u524d\u6642\u9593\u52a0\u5165\u6240\u9700\u7684\u95dc\u9375\u5f71\u683c\u3002", "Snap IK": "\u5438\u9644 IK", "Snaps the IK to the FK values": "\u5438\u9644 IK \u5230 FK \u503c", "Snap FK": "\u5438\u9644 FK", "Snaps the FK to the IK values": "\u5438\u9644 FK \u5230 IK \u503c", "Tweening": "\u88dc\u9593", "Split": "\u5206\u96e2", "Split the selected keyframes into couples of keyframes with the same value.": "\u5c07\u6240\u9078\u7684\u95dc\u9375\u5f71\u683c\u5206\u96e2\u70ba\u6709\u76f8\u540c\u6578\u503c\u7684\u6210\u5c0d\u95dc\u9375\u5f71\u683c\u3002", "Duration": "\u6301\u7e8c\u6642\u9593", "video image\u0004Frames": "\u5f71\u683c", "Set the duration between two split keys.": "\u8a2d\u5b9a\u5169\u500b\u5206\u96e2\u95dc\u9375\u5f71\u683c\u4e4b\u9593\u7684\u6301\u7e8c\u6642\u9593\u3002", "Center": "\u4e2d\u9593", "Align around the current time.": "\u5c0d\u9f4a\u5230\u76ee\u524d\u6642\u9593\u9644\u8fd1\u3002", "After": "\u4e4b\u5f8c", "Add the new key after the current one.": "\u5728\u76ee\u524d\u7684\u95dc\u9375\u5f71\u683c\u4e4b\u5f8c\u52a0\u5165\u65b0\u7684\u95dc\u9375\u5f71\u683c\u3002", "Before": "\u4e4b\u524d", "Add the new key before the current one.": "\u5728\u76ee\u524d\u7684\u95dc\u9375\u5f71\u683c\u4e4b\u524d\u52a0\u5165\u65b0\u7684\u95dc\u9375\u5f71\u683c\u3002", "Freeze": "\u51cd\u7d50", "Freezes the pose; copies the previous keyframe to the current time.\n\n[Alt]: Freezes the next pose (copies the next keyframe to the current time).": "\u51cd\u7d50\u59ff\u52e2; \u5c07\u524d\u4e00\u500b\u95dc\u9375\u5f71\u683c\u8907\u88fd\u5230\u76ee\u524d\u7684\u6642\u9593\u3002\n\n[Alt]: \u51cd\u7d50\u4e0b\u4e00\u500b\u59ff\u52e2 (\u5c07\u4e0b\u4e00\u500b\u95dc\u9375\u5f71\u683c\u8907\u88fd\u5230\u76ee\u524d\u7684\u6642\u9593)\u3002", "Animated properties": "\u52d5\u756b\u5c6c\u6027", "Selected properties": "\u5df2\u9078\u53d6\u7684\u5c6c\u6027", "Sync": "\u540c\u6b65", "Synchronize the selected keyframes; moves them to the current time.\nIf multiple keyframes are selected for the same property, they're offset to the current time, keeping the animation.\n\n[Alt]: Syncs using the last keyframe instead of the first.": "\u540c\u6b65\u9078\u53d6\u7684\u95dc\u9375\u5f71\u683c; \u5c07\u5b83\u5011\u79fb\u52d5\u5230\u76ee\u524d\u7684\u6642\u9593\u3002\n\u5982\u679c\u540c\u4e00\u5c6c\u6027\u6709\u591a\u500b\u95dc\u9375\u5f71\u683c\u88ab\u9078\u53d6\uff0c\u5b83\u5011\u5c07\u88ab\u504f\u79fb\u81f3\u76ee\u524d\u7684\u6642\u9593\uff0c\u4fdd\u6301\u52d5\u756b\u6548\u679c\u3002\n\n[Alt]: \u540c\u6b65\u4f7f\u7528\u6700\u5f8c\u4e00\u500b\u95dc\u9375\u5f71\u683c\u800c\u4e0d\u662f\u7b2c\u4e00\u500b\u3002", "Tweening options": "\u88dc\u9593\u9078\u9805", "Temporal interpolation": "\u6642\u9593\u63d2\u88dc", "Set key options": "\u8a2d\u5b9a\u95dc\u9375\u5f71\u683c\u9078\u9805", "Roving": "\u6ed1\u9806", "Linear": "\u7dda\u6027", "Ease In": "\u6f38\u5165", "Ease Out": "\u6f38\u51fa", "Easy Ease": "\u6f38\u5165\u6f38\u51fa", "Continuous": "\u9023\u7e8c", "Hold": "\u975c\u6b62", "Keyframe options": "\u95dc\u9375\u5f71\u683c\u9078\u9805", "Add keyframes": "\u52a0\u5165\u95dc\u9375\u5f71\u683c", "Edit selected keyframes": "\u7de8\u8f2f\u9078\u53d6\u7684\u95dc\u9375\u5f71\u683c", "Ease options": "\u6f38\u52d5\u9078\u9805", "Reset preset list": "\u91cd\u8a2d\u7bc4\u672c\u5217\u8868", "Resets the preset list to the default values.": "\u91cd\u8a2d\u7bc4\u672c\u5217\u8868\u5230\u9810\u8a2d\u503c\u3002", "Ease presets": "\u6f38\u52d5\u7bc4\u672c", "Add new ease preset": "\u52a0\u5165\u65b0\u7684\u6f38\u52d5\u7bc4\u672c", "Remove selected ease preset": "\u79fb\u9664\u9078\u53d6\u7684\u6f38\u52d5\u7bc4\u672c", "Pick ease and velocity from selected key.": "\u5f9e\u9078\u53d6\u7684\u95dc\u9375\u5f71\u683c\u62fe\u53d6\u6f38\u52d5\u548c\u901f\u5ea6\u3002", "Apply ease and velocity to selected keyframes.": "\u5957\u7528\u6f38\u52d5\u548c\u901f\u5ea6\u5230\u9078\u53d6\u7684\u95dc\u9375\u5f71\u683c\u3002", "Set ease": "\u8a2d\u5b9a\u6f38\u52d5", "Switches in and out eases.": "\u5207\u63db\u6f38\u5165\u548c\u6f38\u51fa\u3002", "Apply ease to selected keyframes.": "\u5957\u7528\u6f38\u52d5\u5230\u9078\u53d6\u7684\u95dc\u9375\u5f71\u683c\u3002", "Switches in and out velocities.": "\u5207\u63db\u5165\u901f\u5ea6\u548c\u51fa\u901f\u5ea6", "Apply velocity to selected keyframes.": "\u5957\u7528\u901f\u5ea6\u5230\u9078\u53d6\u7684\u95dc\u9375\u5f71\u683c\u3002", "Spatial interpolation": "\u7a7a\u9593\u63d2\u88dc", "Set the spatial interpolation to linear for selected keyframes.": "\u5c07\u9078\u53d6\u7684\u95dc\u9375\u5f71\u683c\u8a2d\u5b9a\u70ba\u7a7a\u9593\u63d2\u88dc\u3002", "Set the spatial interpolation to B\u00e9zier for selected keyframes.": "\u5c07\u9078\u53d6\u7684\u95dc\u9375\u5f71\u683c\u8a2d\u5b9a\u70ba\u8c9d\u8332\u66f2\u7dda\u7684\u7a7a\u9593\u63d2\u88dc\u3002", "Set the spatial interpolation to B\u00e9zier Out for selected keyframes.": "\u5c07\u9078\u53d6\u7684\u95dc\u9375\u5f71\u683c\u8a2d\u5b9a\u70ba\u8c9d\u8332\u66f2\u7dda\u51fa\u9ede\u7684\u7a7a\u9593\u63d2\u88dc\u3002", "Set the spatial interpolation to B\u00e9zier In for selected keyframes.": "\u5c07\u9078\u53d6\u7684\u95dc\u9375\u5f71\u683c\u8a2d\u5b9a\u70ba\u8c9d\u8332\u66f2\u7dda\u51fa\u9ede\u7684\u7a7a\u9593\u63d2\u88dc\u3002", "Fix": "\u4fee\u5fa9", "Automatically fix spatial interpolation for selected keyframes.": "\u81ea\u52d5\u4fee\u6b63\u5df2\u9078\u53d6\u95dc\u9375\u5f71\u683c\u7684\u7a7a\u9593\u63d2\u88dc\u3002", "Quickly save, export, import and apply animations from predefined folders.": "\u5f9e\u9810\u8a2d\u8cc7\u6599\u593e\u5feb\u901f\u5132\u5b58\uff0c\u532f\u51fa\uff0c\u532f\u5165\u548c\u5957\u7528\u52d5\u756b\u3002", "Sequence": "\u6392\u5e8f", "Sequence layers or keyframes.\n\n[Ctrl]: Sequence keyframes instead of layers\n[Alt]: Reverse": "\u6392\u5e8f\u5716\u5c64\u6216\u95dc\u9375\u5f71\u683c\u3002\n\n[Ctrl]: \u6392\u5e8f\u95dc\u9375\u5f71\u683c\u800c\u4e0d\u662f\u5716\u5c64\n[Alt]: \u53cd\u5411", "Layers": "\u5716\u5c64", "Keyframes": "\u95dc\u9375\u5f71\u683c", "Times": "\u6b21\u6578", "In points": "\u5165\u9ede", "Out points": "\u51fa\u9ede", "Ease - Sigmoid (logistic)": "\u6f38\u52d5 - S\u578b (\u908f\u8f2f)", "Natural - Bell (gaussian)": "\u81ea\u7136 - \u9418\u578b (\u9ad8\u65af)", "Ease In (logarithmic)": "\u6f38\u5165 (\u5c0d\u6578)", "Ease Out (exponential)": "\u6f38\u51fa (\u6307\u6578)", "interpolation\u0004Rate": "\u901f\u7387", "Non-linear animation": "\u975e\u7dda\u6027\u52d5\u756b", "Edit animations together.": "\u4e00\u584a\u7de8\u8f2f\u52d5\u756b\u3002", "Add new clip": "\u52a0\u5165\u65b0\u7684\u7247\u6bb5", "Create a new clip from the original comp and adds it to the 'NLA.Edit' comp.": "\u5f9e\u539f\u59cb\u5408\u6210\u4e2d\u5efa\u7acb\u4e00\u500b\u65b0\u7684\u7247\u6bb5\u4e26\u52a0\u5165\u5230 'NLA.Edit' \u5408\u6210\u4e2d\u3002", "Cel animation...": "\u9010\u683c\u52d5\u756b...", "Tools to help traditionnal animation using After Effects' paint effect with the brush tool.": "\u9019\u662f\u4f7f\u7528 After Effects \u7e6a\u756b\u6548\u679c\u548c\u756b\u7b46\u5de5\u5177\u4f86\u5354\u52a9\u50b3\u7d71\u52d5\u756b\u88fd\u4f5c\u7684\u5de5\u5177\u3002", "Cel animation": "\u9010\u683c\u52d5\u756b", "New Cel.": "\u65b0\u589e\u9010\u683c\u7247\u6bb5\u3002", "Create a new animation cel.\n\n[Alt]: Creates on the selected layer instead of adding a new layer.": "\u5efa\u7acb\u4e00\u500b\u65b0\u7684\u52d5\u756b\u9010\u683c\u7247\u6bb5\u3002\n\n[Alt]: \u5728\u5df2\u9078\u53d6\u7684\u5716\u5c64\u4e0a\u5efa\u7acb\u800c\u4e0d\u662f\u52a0\u5165\u65b0\u7684\u5716\u5c64\u3002", "Onion skin": "\u52d5\u756b\u900f\u8996", "Shows the previous and next frames with a reduced opacity.": "\u4ee5\u4f4e\u4e0d\u900f\u660e\u5ea6\u986f\u793a\u524d\u5f8c\u5f71\u683c", "time\u0004In": "\u5165", "Go to the previous frame": "\u79fb\u52d5\u5230\u4e0a\u4e00\u500b\u5f71\u683c", "animation\u0004Exposure:": "\u66dd\u5149:", "Changes the exposure of the animation (the frames per second).": "\u66f4\u6539\u52d5\u756b\u7684\u66dd\u5149 (\u6bcf\u79d2\u5f71\u683c).", "Go to the next frame.": "\u79fb\u52d5\u5230\u4e0b\u4e00\u500b\u5f71\u683c.", "Set velocity": "\u8a2d\u5b9a\u901f\u5ea6", "Tween": "\u88dc\u9593", "Celluloid": "\u8cfd\u7490\u7490", "X-Sheet": "\u66dd\u5149\u8868", "Weight": "\u6b0a\u91cd", "Looper": "\u5faa\u74b0\u5668", "Paste expression": "\u8cbc\u4e0a\u8868\u9054\u5f0f", "Remove expressions": "\u79fb\u9664\u8868\u9054\u5f0f", "Toggle expressions": "\u958b\u95dc\u8868\u9054\u5f0f", "Bake expressions": "\u70d8\u7119\u8868\u9054\u5f0f", "Bake composition": "\u70d8\u7119\u5408\u6210", "Effector": "\u6548\u679c\u5668", "Effector map": "\u6548\u679c\u5668\u6620\u5c04", "Kleaner": "\u95dc\u9375\u5f71\u683c\u6e05\u9053\u592b", "Swink": "\u6416\u64fa\u9583\u720d", "Wiggle": "\u6296\u52d5", "Random motion": "\u96a8\u6a5f\u79fb\u52d5", "Random": "\u96a8\u6a5f", "Wheel": "\u8f2a\u5b50", "Move away": "\u79fb\u958b", "Adds a control effect to move the selected layers away from their parents.": "\u5728\u9078\u53d6\u7684\u5716\u5c64\u52a0\u5165\u4e00\u500b\u63a7\u5236\u5668\u6548\u679c\u4f7f\u5176\u9060\u96e2\u4ed6\u5011\u7684\u7236\u5c64\u3002", "Randomize": "\u96a8\u6a5f\u5316", "Motion trails": "\u52d5\u614b\u8ecc\u8de1", "Time remap": "\u6642\u9593\u91cd\u65b0\u6620\u5c04", "Paint Rig": "\u7e6a\u756b\u7ed1\u5b9a", "Walk/Run cycle": "\u884c\u8d70/\u8dd1\u6b65\u5faa\u74b0", "Arm": "\u624b\u81c2", "Limb": "\u80a2\u9ad4", "Leg": "\u817f\u90e8", "Spine": "\u810a\u690e", "Tail": "\u5c3e\u90e8", "Hair": "\u982d\u9aee", "Wing": "\u7fc5\u8180", "Fin": "\u9c2d", "Bake armature data": "\u70d8\u7119\u9aa8\u67b6\u6578\u64da", "Baking armature data...": "\u70d8\u7119\u9aa8\u67b6\u6578\u64da\u4e2d...", "Baking armature data: %1": "\u6b63\u5728\u70d8\u7119\u9aa8\u67b6\u6578\u64da: %1", "Bake bones": "\u70d8\u7119\u9aa8\u9abc", "Resetting bone transform...": "\u6b63\u5728\u91cd\u8a2d\u9aa8\u9abc\u8b8a\u5f62...", "Baking bone: %1": "\u6b63\u5728\u70d8\u7119\u9aa8\u9abc: %1", "Link art": "\u9023\u7d50\u85dd\u8853", "Trying to parent layer '%1'": "\u6b63\u5728\u5617\u8a66\u7236\u5b50\u9023\u7d50\u5716\u5c64 '%1'", "Framing guides": "\u6846\u67b6\u53c3\u8003\u7dda", "Scale Z-Link": "\u7e2e\u653e Z-\u9023\u7d50", "Camera Rig": "\u651d\u5f71\u6a5f\u7d81\u5b9a", "Camera": "\u651d\u5f71\u6a5f", "Target": "\u76ee\u6a19", "Cam": "\u651d\u5f71\u6a5f", "2D Camera": "2D \u651d\u5f71\u6a5f", "Camera influence": "\u651d\u5f71\u6a5f\u5f71\u97ff\u503c", "List": "\u5217\u8868", "Add list": "\u52a0\u5165\u5217\u8868", "Split values": "\u5206\u96e2\u6578\u503c", "Lock properties": "\u9396\u5b9a\u5c6c\u6027", "Add zero": "\u52a0\u5165\u96f6", "Move anchor points": "\u79fb\u52d5\u9328\u9ede", "Reset transformation": "\u91cd\u8a2d\u8b8a\u5f62", "Align layers": "\u5c0d\u9f4a\u5716\u5c64", "Expose transform": "\u66dd\u5149\u8b8a\u5f62", "Key Morph": "\u95dc\u9375\u5f71\u683c\u8f49\u5316", "IK": "IK", "Tip angle": "\u5c16\u7aef\u89d2\u5ea6", "B\u00e9zier IK": "\u8c9d\u8332\u66f2\u7dda IK", "B\u00e9zier FK": "\u8c9d\u8332\u66f2\u7dda FK", "Auto-curve": "\u81ea\u52d5\u66f2\u7dda", "FK": "FK", "Auto-parent": "\u81ea\u52d5\u7236\u5b50\u9023\u7d50", "Parent constraint": "\u7236\u5b50\u9023\u7d50\u7d04\u675f", "Locator": "\u5b9a\u4f4d\u5668", "Extract locators": "\u63d0\u53d6\u5b9a\u4f4d\u5668", "Parent across comps": "\u7236\u5b50\u9023\u7d50\u8de8\u5408\u6210", "Position constraint": "\u4f4d\u7f6e\u7ea6\u675f", "Orientation constraint": "\u65b9\u5411\u7d04\u675f", "Path constraint": "\u8def\u5f91\u7d04\u675f", "Add Pins": "\u52a0\u5165\u91d8\u9078\u9ede", "Remove 'thisComp'": "\u79fb\u9664 'thisComp'", "Use 'thisComp'": "\u4f7f\u7528 'thisComp'", "Connector": "\u9023\u63a5\u5668", "Audio connector": "\u97f3\u8a0a\u9023\u63a5\u5668", "Settings": "\u8a2d\u5b9a", "Audio spectrum": "\u97f3\u8a0a\u983b\u8b5c", "Audio Effector": "\u97f3\u8a0a\u6548\u679c\u5668", "controller_shape\u0004rotation": "\u65cb\u8f49", "controller_shape\u0004orientation": "\u65b9\u5411", "controller_shape\u0004x position": "x \u4f4d\u7f6e", "controller_shape\u0004x pos": "x \u4f4d\u7f6e", "controller_shape\u0004h position": "h \u4f4d\u7f6e", "controller_shape\u0004h pos": "h \u4f4d\u7f6e", "controller_shape\u0004horizontal position": "\u6c34\u5e73\u4f4d\u7f6e", "controller_shape\u0004horizontal": "\u6c34\u5e73", "controller_shape\u0004x location": "x \u5b9a\u4f4d", "controller_shape\u0004x loc": "x \u5b9a\u4f4d", "controller_shape\u0004h location": "h \u5b9a\u4f4d", "controller_shape\u0004h loc": "h \u5b9a\u4f4d", "controller_shape\u0004horizontal location": "\u6c34\u5e73\u5b9a\u4f4d", "controller_shape\u0004y position": "y \u4f4d\u7f6e", "controller_shape\u0004y pos": "y \u4f4d\u7f6e", "controller_shape\u0004v position": "v \u4f4d\u7f6e", "controller_shape\u0004v pos": "v \u4f4d\u7f6e", "controller_shape\u0004vertical position": "\u5782\u76f4\u4f4d\u7f6e", "controller_shape\u0004vertical": "\u5782\u76f4", "controller_shape\u0004y location": "y \u5b9a\u4f4d", "controller_shape\u0004y loc": "y \u5b9a\u4f4d", "controller_shape\u0004v location": "v \u5b9a\u4f4d", "controller_shape\u0004v loc": "v \u5b9a\u4f4d", "controller_shape\u0004vertical location": "\u5782\u76f4\u5b9a\u4f4d", "controller_shape\u0004position": "\u4f4d\u7f6e", "controller_shape\u0004location": "\u5b9a\u4f4d", "controller_shape\u0004pos": "\u4f4d\u7f6e", "controller_shape\u0004loc": "\u5b9a\u4f4d", "controller_shape\u0004transform": "\u8b8a\u5f62", "controller_shape\u0004prs": "\u4f4d\u7f6e \u7e2e\u653e \u65cb\u8f49", "controller_shape\u0004slider": "\u6ed1\u687f", "controller_shape\u00042d slider": "2D \u6ed1\u687f", "controller_shape\u0004joystick": "\u6416\u687f", "controller_shape\u0004angle": "\u89d2\u5ea6", "controller_shape\u0004camera": "\u651d\u5f71\u6a5f", "controller_shape\u0004cam": "\u651d\u5f71\u6a5f", "controller_shape\u0004head": "\u982d\u90e8", "controller_shape\u0004skull": "\u9ab7\u9acf", "controller_shape\u0004hand": "\u624b\u90e8", "controller_shape\u0004carpus": "\u8155", "controller_shape\u0004foot": "\u8db3\u90e8", "controller_shape\u0004tarsus": "\u8e1d", "controller_shape\u0004claws": "\u722a", "controller_shape\u0004claw": "\u722a", "controller_shape\u0004hoof": "\u8e44", "controller_shape\u0004eye": "\u773c\u775b", "controller_shape\u0004eyes": "\u773c\u775b", "controller_shape\u0004face": "\u9762\u90e8", "controller_shape\u0004square": "\u65b9\u5f62", "controller_shape\u0004hips": "\u81c0\u90e8", "controller_shape\u0004hip": "\u81c0\u90e8", "controller_shape\u0004body": "\u8eab\u9ad4", "controller_shape\u0004shoulders": "\u80a9\u90e8", "controller_shape\u0004neck": "\u9838\u90e8", "controller_shape\u0004tail": "\u5c3e\u5df4", "controller_shape\u0004penis": "\u9670\u8396", "controller_shape\u0004vulva": "\u9670\u6236", "controller_shape\u0004walk cycle": "\u884c\u8d70\u5faa\u74b0", "controller_shape\u0004run cycle": "\u8dd1\u6b65\u5faa\u74b0", "controller_shape\u0004animation cycle": "\u52d5\u756b\u5faa\u74b0", "controller_shape\u0004cycle": "\u5faa\u74b0", "controller_shape\u0004blender": "\u6df7\u5408\u5668", "controller_shape\u0004animation blender": "\u52d5\u756b\u6df7\u5408\u5668", "controller_shape\u0004null": "\u7a7a", "controller_shape\u0004empty": "\u7a7a", "controller_shape\u0004connector": "\u9023\u63a5\u5668", "controller_shape\u0004connection": "\u9023\u63a5", "controller_shape\u0004connect": "\u9023\u63a5", "controller_shape\u0004etm": "\u66dd\u5149\u8b8a\u5f62", "controller_shape\u0004expose transform": "\u66dd\u5149\u8b8a\u5f62", "controller_shape\u0004ear": "\u8033\u6735", "controller_shape\u0004hair": "\u982d\u9aee", "controller_shape\u0004strand": "\u7dda", "controller_shape\u0004hair strand": "\u9aee\u7d72", "controller_shape\u0004mouth": "\u5634\u5df4", "controller_shape\u0004nose": "\u9f3b\u5b50", "controller_shape\u0004brow": "\u7709\u6bdb", "controller_shape\u0004eyebrow": "\u7709\u6bdb", "controller_shape\u0004eye brow": "\u7709\u6bdb", "controller_shape\u0004poney tail": "\u99ac\u5c3e", "controller_shape\u0004poneytail": "\u99ac\u5c3e", "controller_shape\u0004pincer": "\u9257", "controller_shape\u0004wing": "\u7fc5\u8180", "controller_shape\u0004fin": "\u9c2d", "controller_shape\u0004fishbone": "\u9b5a\u9aa8", "controller_shape\u0004fish bone": "\u9b5a\u9aa8", "controller_shape\u0004audio": "\u97f3\u8a0a", "controller_shape\u0004sound": "\u8072\u97f3", "controller_shape\u0004vertebrae": "\u690e\u9aa8", "controller_shape\u0004spine": "\u810a\u690e", "controller_shape\u0004torso": "\u8ec0\u9ad4", "controller_shape\u0004lungs": "\u80ba\u90e8", "controller_shape\u0004chest": "\u80f8\u90e8", "controller_shape\u0004ribs": "\u808b\u9aa8", "controller_shape\u0004rib": "\u808b\u9aa8", "Create controller": "\u5efa\u7acb\u63a7\u5236\u5668", "Slider": "\u6ed1\u687f", "Controller": "\u63a7\u5236\u5668", "Hand": "\u624b\u90e8", "X Position": "X \u4f4d\u7f6e", "Y Position": "Y \u4f4d\u7f6e", "Transform": "\u8b8a\u5f62", "Eye": "\u773c\u775b", "Head": "\u982d\u90e8", "Hips": "\u81c0\u90e8", "Body": "\u8eab\u9ad4", "Shoulders": "\u80a9\u90e8", "Foot": "\u8db3\u90e8", "Ear": "\u8033\u6735", "Mouth": "\u5634\u5df4", "Nose": "\u9f3b\u5b50", "Eyebrow": "\u7709\u6bdb", "Claws": "\u722a", "Hoof": "\u8e44", "Pincer": "\u9257", "Audio": "\u97f3\u8a0a", "Torso": "\u8ec0\u9ad4", "Vertebrae": "\u690e\u9aa8", "Easter egg ;)\u0004Penis": "\u9670\u8396", "Easter egg ;)\u0004Vulva": "\u9670\u6236", "Animation Cycles": "\u52d5\u756b\u5faa\u74b0", "Animation Blender": "\u52d5\u756b\u6df7\u5408\u5668", "Expose Transform": "\u66dd\u5149\u8b8a\u5f62", "Bake controllers": "\u70d8\u7119\u63a7\u5236\u5668", "Extract controllers": "\u63d0\u53d6\u63a7\u5236\u5668", "No new controller was found to extract.\nDo you want to extract all controllers from this pre-composition anyway?": "\u6c92\u6709\u627e\u5230\u65b0\u7684\u63a7\u5236\u5668\u505a\u63d0\u53d6\u3002\n\u60a8\u4ecd\u7136\u8981\u5f9e\u9019\u500b\u9810\u5148\u5408\u6210\u4e2d\u63d0\u53d6\u6240\u6709\u7684\u63a7\u5236\u5668\u55ce\uff1f", "Nothing new!": "\u6c92\u6709\u65b0\u5167\u5bb9\uff01", "Tag as ctrls": "\u6a19\u8a18\u70ba\u63a7\u5236\u5668", "Left": "\u5de6", "Right": "\u53f3", "Front": "\u524d", "Back": "\u5f8c", "Middle": "\u4e2d", "Under": "\u4e0b", "Above": "\u4e0a", "Toggle edit mode": "\u958b\u95dc\u7de8\u8f2f\u6a21\u5f0f", "layer name\u0004L": "\u5de6", "layer name\u0004R": "\u53f3", "layer name\u0004Fr": "\u524d", "layer name\u0004Bk": "\u5f8c", "layer name\u0004Tl": "\u5c3e", "layer name\u0004Md": "\u4e2d", "layer name\u0004Ab": "\u4e0a", "layer name\u0004Un": "\u4e0b", "Bone": "\u9aa8\u9abc", "Pin": "\u91d8\u9078\u9ede", "Zero": "\u96f6", "anatomy\u0004clavicle": "\u9396\u9aa8", "anatomy\u0004shoulder": "\u80a9\u90e8", "anatomy\u0004shoulder blade": "\u80a9\u80db\u9aa8", "anatomy\u0004scapula": "\u80a9\u80db\u9aa8", "anatomy\u0004humerus": "\u80b1\u9aa8", "anatomy\u0004arm": "\u624b\u81c2", "anatomy\u0004radius": "\u6a48\u9aa8", "anatomy\u0004ulna": "\u5c3a\u9aa8", "anatomy\u0004forearm": "\u524d\u81c2", "anatomy\u0004finger": "\u624b\u6307", "anatomy\u0004fingers": "\u624b\u6307", "anatomy\u0004heel": "\u8173\u8ddf", "anatomy\u0004femur": "\u80a1\u9aa8", "anatomy\u0004thigh": "\u5927\u817f", "anatomy\u0004leg": "\u817f\u90e8", "anatomy\u0004tibia": "\u811b\u9aa8", "anatomy\u0004shin": "\u811b\u9aa8", "anatomy\u0004calf": "\u5c0f\u817f", "anatomy\u0004fibula": "\u8153\u9aa8", "anatomy\u0004toe": "\u811a\u8dbe", "anatomy\u0004toes": "\u811a\u8dbe", "anatomy\u0004feather": "\u7fbd\u6bdb", "Building OCO character:": "\u5efa\u9020 OCO \u89d2\u8272:", "Sorting bones...": "\u6b63\u5728\u6392\u5e8f\u9aa8\u9abc...", "duik\u0004Tangent": "\u5207\u7dda", "Lock tangents": "\u9396\u5b9a\u5207\u7dda", "Some layers are 3D layers, that's a problem...": "\u6709\u4e9b\u5716\u5c64\u662f 3D \u5716\u5c64\uff0c\u9019\u6703\u6709\u554f\u984c...", "This can't be rigged, sorry.": "\u9019\u500b\u7121\u6cd5\u7d81\u5b9a\uff0c\u62b1\u6b49\u3002", "Auto-rig": "\u81ea\u52d5\u7d81\u5b9a", "Sorting layers...": "\u6b63\u5728\u6392\u5e8f\u5716\u5c64...", "Root": "\u6839", "Shoulders & neck": "\u80a9\u90e8 & \u9838\u90e8", "Heel": "\u8173\u8ddf", "Shoulder": "\u80a9\u90e8", "Front leg": "\u524d\u817f", "Creating controllers": "\u6b63\u5728\u5efa\u7acb\u63a7\u5236\u5668", "Parenting...": "\u6b63\u5728\u7236\u5b50\u9023\u7d50...", "Fish spine": "\u9c7c\u810a", "Rigging...": "\u6b63\u5728\u7d81\u5b9a...", "Custom bones": "\u81ea\u8a02\u9aa8\u9abc", "Crop precompositions": "\u88c1\u5207\u9810\u5148\u5408\u6210", "Edit expression": "\u7de8\u8f2f\u8868\u9054\u5f0f", "A higher factor \u2192 a higher precision.\n\n\u2022 Smart mode: lower the factor to keep keyframes only for extreme values. Increasing the factor helps to get a more precise curve with inflexion keyframes.\n\n\u2022 Precise mode: A factor higher than 1.0 increases the precision to sub-frame sampling (2 \u2192 two samples per frame).\nA factor lower than 1.0 decreases the precision so that less frames are sampled (0.5 \u2192 half of the frames are sampled).\nDecrease the precision to make the process faster, increase it if you need a more precise motion-blur, for example.": "\u8f03\u9ad8\u7684\u56e0\u6578 \u2192 \u8f03\u9ad8\u7684\u7cbe\u78ba\u5ea6\u3002\n\n\u2022 \u667a\u6167\u6a21\u5f0f\uff1a\u964d\u4f4e\u56e0\u6578\u4ee5\u50c5\u4fdd\u7559\u6975\u503c\u7684\u95dc\u9375\u5f71\u683c\u3002\u589e\u52a0\u56e0\u6578\u6709\u52a9\u65bc\u7372\u5f97\u5e36\u6709\u62d0\u9ede\u95dc\u9375\u5f71\u683c\u7684\u66f4\u7cbe\u78ba\u66f2\u7dda\u3002\n\n\u2022 \u7cbe\u78ba\u6a21\u5f0f\uff1a\u9ad8\u65bc1.0\u7684\u56e0\u6578\u6703\u589e\u52a0\u5230\u5b50\u5f71\u683c\u53d6\u6a23\u7684\u7cbe\u78ba\u5ea6 (2 \u2192 \u6bcf\u5f71\u683c\u5169\u500b\u6a23\u672c)\u3002\n\u4f4e\u65bc1.0\u7684\u56e0\u6578\u6703\u964d\u4f4e\u7cbe\u78ba\u5ea6\uff0c\u56e0\u6b64\u5c07\u6e1b\u5c11\u53d6\u6a23\u7684\u5f71\u683c\u6578 (0.5 \u2192 \u53ea\u53d6\u6a23\u4e00\u534a\u7684\u5f71\u683c\u6578)\u3002\n\u6bd4\u5982\u8aaa\uff0c\u964d\u4f4e\u7cbe\u78ba\u5ea6\u6703\u52a0\u5feb\u904e\u7a0b\uff0c\u5982\u679c\u9700\u8981\u66f4\u7cbe\u78ba\u7684\u904b\u52d5\u6a21\u7cca\u53ef\u4ee5\u589e\u52a0\u5b83\u3002", "Automation and expressions": "\u81ea\u52d5\u5316\u548c\u8868\u9054\u5f0f", "Separate the dimensions of the selected properties.\nAlso works with colors, separated to RGB or HSL.": "\u5206\u96e2\u9078\u53d6\u5c6c\u6027\u7684\u7dad\u5ea6\u3002\n\u4e5f\u9069\u7528\u65bc\u984f\u8272\uff0c\u5206\u96e2RGB\u6216HSL\u3002", "Toggle expressions, or remove them keeping the post-expression value on all selected properties.\n\n[Ctrl]: Remove expressions instead of just disabling.\n[Alt]: Remove expressions but keep the pre-expression value (After Effects default).": "\u958b\u95dc\u8868\u9054\u5f0f\uff0c\u6216\u8005\u79fb\u9664\u5b83\u5011\u4e26\u4fdd\u7559\u5168\u90e8\u5df2\u9078\u64c7\u7684\u5c6c\u6027\u5728\u8868\u9054\u5f0f\u5f8c\u7684\u6578\u503c\u3002\n\n[Ctrl]: \u79fb\u9664\u8868\u9054\u5f0f\u800c\u4e0d\u662f\u53ea\u662f\u505c\u7528\u3002\n[Alt]: \u79fb\u9664\u8868\u9054\u5f0f\u4f46\u4fdd\u7559\u8868\u9054\u5f0f\u524d\u7684\u6578\u503c (After Effects \u9810\u8a2d\u8a2d\u5b9a)\u3002", "Expression tools": "\u8868\u9054\u5f0f\u5de5\u5177", "Various tools to fix and work with expressions": "\u7528\u4f86\u4fee\u5fa9\u548c\u4f7f\u7528\u8868\u9054\u5f0f\u7684\u5404\u7a2e\u5de5\u5177", "Remove": "\u79fb\u9664", "Replace all occurences of %1 by %2.": "\u5c07\u5168\u90e8\u7684 %1 \u66ff\u63db\u70ba %2", "Use": "\u4f7f\u7528", "Copy expression": "\u8907\u88fd\u8868\u9054\u5f0f", "Copy the expression from the selected property.": "\u5f9e\u9078\u53d6\u7684\u5c6c\u6027\u8907\u88fd\u8868\u9054\u5f0f\u3002", "Paste the expression in all selected properties.": "\u8cbc\u4e0a\u8868\u9054\u5f0f\u5230\u5168\u90e8\u5df2\u9078\u53d6\u7684\u5c6c\u6027\u3002", "Use an external editor to edit the selected expression.\n\n[Ctrl]: Reloads the expressions from the external editor.": "\u4f7f\u7528\u5916\u90e8\u7de8\u8f2f\u5668\u4f86\u7de8\u8f2f\u5df2\u9078\u53d6\u7684\u8868\u9054\u5f0f\u3002\n\n[Ctrl]: \u5f9e\u5916\u90e8\u7de8\u8f2f\u5668\u91cd\u65b0\u8b80\u53d6\u8868\u9054\u5f0f\u3002", "Open expressions with...": "\u958b\u555f\u8868\u9054\u5f0f...", "Select an application to open the expressions.\nLeave the field empty to use the system default for '.jsxinc' files.": "\u9078\u64c7\u958b\u555f\u8868\u9054\u5f0f\u7684\u61c9\u7528\u7a0b\u5f0f\u3002\n\u6b04\u4f4d\u7559\u7a7a\u5247\u4f7f\u7528\u7cfb\u7d71\u9810\u8a2d\u7684\u61c9\u7528\u7a0b\u5f0f\u958b\u555f '.jsxinc' \u6a94\u6848\u3002", "System default": "\u7cfb\u7d71\u9810\u8a2d\u503c", "Set a random value to the selected properties, keyframes or layers.": "\u8a2d\u5b9a\u4e00\u500b\u96a8\u6a5f\u7684\u6578\u503c\u5230\u9078\u53d6\u7684\u5c6c\u6027\uff0c\u95dc\u9375\u5f71\u683c\uff0c\u6216\u5716\u5c64\u3002", "Current values": "\u76ee\u524d\u6578\u503c", "Values of the properties at the current time": "\u76ee\u524d\u6642\u9593\u7684\u5c6c\u6027\u6578\u503c", "Layer attributes": "\u5716\u5c64\u6027\u8cea", "Attributes of the layers.": "\u5716\u5c64\u7684\u6027\u8cea\u3002", "Keyframes (value and time).": "\u95dc\u9375\u5f71\u683c (\u6578\u503c\u548c\u6642\u9593)\u3002", "Natural (gaussian)": "\u81ea\u7136 (\u9ad8\u65af)", "Uses an algorithm with a natural result (using the Gaussian bell-shaped function).\nA few values may be out of range.": "\u4f7f\u7528\u4e00\u500b\u6709\u81ea\u7136\u7d50\u679c\u7684\u6f14\u7b97\u6cd5 (\u4f7f\u7528\u9ad8\u65af\u9418\u5f62\u51fd\u6578)\uff0c\u53ef\u80fd\u6703\u5c0e\u81f4\u4e00\u4e9b\u6578\u503c\u8d85\u51fa\u7bc4\u570d\u3002", "Strict": "\u7cbe\u78ba", "Uses strict values.": "\u4f7f\u7528\u7cbe\u78ba\u6578\u503c\u3002", "Collapse dimensions": "\u5408\u4f75\u7dad\u5ea6", "Controls all dimensions or channels with a single value.": "\u4ee5\u55ae\u4e00\u6578\u503c\u63a7\u5236\u5168\u90e8\u7684\u7dad\u5ea6\u6216\u901a\u9053\u3002", "Separate all dimensions or channels to control them individually.": "\u5206\u96e2\u5168\u90e8\u7684\u7dad\u5ea6\u6216\u901a\u9053\u4f86\u7368\u7acb\u7684\u63a7\u5236\u5b83\u5011\u3002", "Indices": "\u6307\u6578", "Values": "\u6578\u503c", "Control all dimensions or channels with a single value.": "\u4ee5\u55ae\u4e00\u6578\u503c\u63a7\u5236\u5168\u90e8\u7684\u7dad\u5ea6\u6216\u901a\u9053\u3002", "Min": "\u6700\u5c0f\u503c", "Max": "\u6700\u5927\u503c", "Replace expressions by keyframes.\nUse a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.": "\u4ee5\u95dc\u9375\u5f71\u683c\u53d6\u4ee3\u8868\u9054\u5f0f\u3002\n\u4f7f\u7528\u667a\u6167\u578b\u6f14\u7b97\u6cd5\u76e1\u91cf\u6e1b\u5c11\u95dc\u9375\u5f71\u683c\uff0c\u4e26\u4fdd\u6301\u5b83\u5011\u5728\u4e4b\u5f8c\u5bb9\u6613\u7de8\u8f2f\u3002", "Smart mode": "\u667a\u6167\u6a21\u5f0f", "Use a smarter algorithm which produces less keyframes.\nThe result may be easier to edit afterwards but a bit less precise than other modes": "\u4f7f\u7528\u66f4\u667a\u6167\u7684\u6f14\u7b97\u6cd5\u7522\u751f\u66f4\u5c11\u7684\u95dc\u9375\u5f71\u683c\u3002\n\u9019\u500b\u7d50\u679c\u53ef\u80fd\u5728\u4e4b\u5f8c\u7de8\u8f2f\u6642\u66f4\u5bb9\u6613\uff0c\u4f46\u6bd4\u8d77\u5176\u4ed6\u6a21\u5f0f\u7565\u5fae\u4e0d\u7cbe\u78ba\u3002", "Precise mode": "\u7cbe\u78ba\u6a21\u5f0f", "Add new keyframes for all frames.\nThis mode produces more keyframes but the result may be closer to the original animation.": "\u70ba\u5168\u90e8\u7684\u5f71\u683c\u52a0\u5165\u95dc\u9375\u5f71\u683c\u3002\n\u9019\u500b\u6a21\u5f0f\u6703\u7522\u751f\u66f4\u591a\u7684\u95dc\u9375\u5f71\u683c\uff0c\u4f46\u7d50\u679c\u53ef\u80fd\u66f4\u63a5\u8fd1\u539f\u59cb\u7684\u52d5\u756b\u3002", "Precision factor": "\u7cbe\u5ea6\u56e0\u6578", "Replaces all expressions of the composition by keyframes,\nand removes all non-renderable layers.\n\nUses a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.": "\u4ee5\u95dc\u9375\u5f71\u683c\u66ff\u63db\u5408\u6210\u7684\u5168\u90e8\u8868\u9054\u5f0f\uff0c\u4e26\u79fb\u9664\u5168\u90e8\u7121\u6cd5\u6e32\u67d3\u7684\u5716\u5c64\u3002\n\n\u4f7f\u7528\u667a\u6167\u578b\u6f14\u7b97\u6cd5\u76e1\u53ef\u80fd\u6e1b\u5c11\u95dc\u9375\u5f71\u683c\uff0c\u4e26\u4fdd\u6301\u5b83\u9580\u5728\u4e4b\u5f8c\u5bb9\u6613\u7de8\u8f2f\u3002", "Activate the time remapping on the selected layers, adjusts the keyframes and adds a loop effect.": "\u5728\u9078\u53d6\u7684\u5716\u5c64\u555f\u7528\u6642\u9593\u91cd\u65b0\u6620\u5c04\uff0c\u8abf\u6574\u95dc\u9375\u5f71\u683c\u548c\u52a0\u5165\u4e00\u500b\u5faa\u74b0\u6548\u679c\u3002", "Creates a spatial effector to control properties.\n\nSelect the properties to control first, then click on this button.": "\u5efa\u7acb\u4e00\u500b\u7a7a\u9593\u6548\u679c\u5668\u4f86\u63a7\u5236\u5c6c\u6027\u3002\n\n\u5148\u9078\u64c7\u5c6c\u6027\u4e4b\u5f8c\u518d\u9ede\u9019\u500b\u6309\u9215\u3002", "Control properties using a map (texture) layer.": "\u4f7f\u7528\u6620\u5c04 (\u7d0b\u7406) \u5716\u5c64\u4f86\u63a7\u5236\u5c6c\u6027\u3002", "Add a random but smooth animation to the selected properties.": "\u5728\u9078\u53d6\u7684\u5c6c\u6027\u52a0\u5165\u4e00\u500b\u96a8\u6a5f\u4f46\u5e73\u6ed1\u7684\u52d5\u756b\u3002", "Individual controls": "\u7368\u7acb\u63a7\u5236\u5668", "Create one individual control for each property.": "\u6bcf\u500b\u5c6c\u6027\u90fd\u5efa\u7acb\u4e00\u500b\u7368\u7acb\u7684\u63a7\u5236\u5668\u3002", "Unified control": "\u7d71\u4e00\u63a7\u5236\u5668", "Create a single control for all properties.\na.k.a. The One Duik To Rule Them All.": "\u70ba\u5168\u90e8\u5c6c\u6027\u5efa\u7acb\u4e00\u500b\u55ae\u7368\u7684\u63a7\u5236\u5668\u3002\n\u4e5f\u7a31\u70ba \u4e00\u500b Duik \u652f\u914d\u5b83\u5011\u5168\u90e8\u3002", "Add a control effect to randomize (and animate) the selected properties.": "\u52a0\u5165\u4e00\u500b\u63a7\u5236\u6548\u679c\u4f86\u96a8\u6a5f\u5316 (\u548c\u52d5\u756b\u5316) \u9078\u53d6\u7684\u5c6c\u6027\u3002", "Creates a single control for all properties.\na.k.a. The One Duik To Rule Them All.": "\u70ba\u5168\u90e8\u5c6c\u6027\u5efa\u7acb\u4e00\u500b\u55ae\u7368\u7684\u63a7\u5236\u5668\u3002\n\u4e5f\u7a31\u70ba \u4e00\u500b Duik \u652f\u914d\u5b83\u5011\u5168\u90e8\u3002", "Swing or blink.\nAlternate between two values, going back and forth,\nwith advanced interpolation options.": "\u6416\u64fa\u6216\u9583\u720d\u3002\n\u5728\u5169\u500b\u6578\u503c\u4e4b\u9593\u4ea4\u66ff\u8b8a\u5316\u4f86\u56de\uff0c\n\u4e14\u6709\u9032\u968e\u63d2\u88dc\u9078\u9805\u3002", "Swing": "\u6416\u64fa", "Smoothly go back and forth between two values.": "\u5e73\u6ed1\u5730\u5728\u5169\u500b\u6578\u503c\u4e4b\u9593\u4f86\u56de\u3002", "Blink": "\u9583\u720d", "Switch between two values, without interpolation.": "\u5728\u5169\u500b\u6578\u503c\u4e4b\u9593\u5207\u63db\uff0c\u4e0d\u9032\u884c\u63d2\u6355\u3002", "Automates the rotation of the selected layers as wheels.": "\u81ea\u52d5\u5c07\u9078\u53d6\u7684\u5716\u5c64\u505a\u70ba\u8f2a\u5b50\u65cb\u8f49\u3002", "Add cycles to the animated properties,\n(with more features than the 'loopOut' and 'loopIn' expressions).": "\u52a0\u5165\u5faa\u74b0\u5230\u52d5\u756b\u5c6c\u6027\uff0c\n(\u6bd4\u8d77\u4f7f\u7528 'loopOut' \u548c 'loopIn' \u8868\u9054\u5f0f\u6709\u66f4\u591a\u7684\u529f\u80fd)\u3002", "Animate the selected character using a procedural walk or run cycle.": "\u4f7f\u7528\u7a0b\u5f0f\u5316\u7684\u884c\u8d70\u6216\u8dd1\u6b65\u5faa\u74b0\u70ba\u9078\u64c7\u7684\u89d2\u8272\u88fd\u4f5c\u52d5\u756b\u3002", "Neck": "\u9838\u90e8", "Right hand": "\u53f3\u624b", "Left hand": "\u5de6\u624b", "Right foot": "\u53f3\u8173", "Left foot": "\u5de6\u8173", "Rig paint effects and brush strokes to animate them more easily.": "\u4f7f\u7528\u7e6a\u756b\u6548\u679c\u548c\u7b46\u5237\u63cf\u908a\u9032\u884c\u7d81\u5b9a\uff0c\u4f7f\u5176\u66f4\u5bb9\u6613\u88fd\u4f5c\u52d5\u756b\u3002", "Bones": "\u9aa8\u9abc", "Select bones": "\u9078\u64c7\u9aa8\u9abc", "Select all bones": "\u9078\u64c7\u5168\u90e8\u9aa8\u9abc", "Show/hide bones": "\u986f\u793a/\u96b1\u85cf\u9aa8\u9abc", "Show/Hide all the bones.\n\n[Alt]: Only the unselected bones.": "\u986f\u793a/\u96b1\u85cf\u5168\u90e8\u7684\u9aa8\u9abc\u3002\n\n[Alt]: \u50c5\u672a\u9078\u53d6\u7684\u9aa8\u9abc\u3002", "Duplicate bones": "\u8907\u88fd\u9aa8\u9abc", "Duplicate the selected bones": "\u8907\u88fd\u9078\u53d6\u7684\u9aa8\u9abc", "Automatically (try to) link the artwork layers to their corresponding bones.": "\u81ea\u52d5 (\u5617\u8a66) \u9023\u7d50\u85dd\u8853\u5716\u5c64\u5230\u8207\u5176\u76f8\u5c0d\u61c9\u7684\u9aa8\u9abc\u3002", "By default, bones and artworks are matched using the layer names.": "\u9810\u8a2d\u7684\u60c5\u6cc1\u4e0b\uff0c\u9aa8\u9abc\u548c\u85dd\u8853\u5716\u5c64\u6703\u4f7f\u7528\u5716\u5c64\u540d\u7a31\u9032\u884c\u6bd4\u5c0d\u3002", "[Alt]: Use the distance between the layers (using the anchor points of the layers) instead of their names.": "[Alt]: \u4f7f\u7528\u5716\u5c64\u4e4b\u9593\u7684\u8ddd\u96e2 (\u900f\u904e\u5716\u5c64\u7684\u9328\u9ede) \u800c\u4e0d\u662f\u5b83\u5011\u7684\u540d\u7a31\u3002", "Edit mode": "\u7de8\u8f2f\u6a21\u5f0f", "Bake bone appearances.\n\n[Alt]: Keep envelops.\n[Ctrl]: Keep deactivated noodles.": "\u70d8\u57f9\u9aa8\u9abc\u5916\u89c0\u3002\n\n[Alt]: \u4fdd\u7559\u5305\u7d61\u7dda\u3002\n[Ctrl]: \u4fdd\u7559\u505c\u7528\u7684\u7dda\u689d\u3002", "Bone settings": "\u9aa8\u9abc\u8a2d\u5b9a", "Edit selected bones": "\u7de8\u8f2f\u9078\u53d6\u7684\u9aa8\u9abc", "Current Selection": "\u76ee\u524d\u9078\u53d6", "Side": "\u5074\u5411", "Location": "\u5b9a\u4f4d", "Color": "\u984f\u8272", "Set the color of the selected layers.": "\u8a2d\u5b9a\u9078\u53d6\u5716\u5c64\u7684\u984f\u8272\u3002", "Size": "\u5927\u5c0f", "Change the size of the layer.": "\u66f4\u6539\u5716\u5c64\u7684\u5927\u5c0f\u3002", "Change the opacity of the bones.": "\u66f4\u6539\u9aa8\u9abc\u7684\u4e0d\u900f\u660e\u5ea6\u3002", "Group name": "\u7fa4\u7d44\u540d\u7a31", "Character / Group name": "\u89d2\u8272/\u7fa4\u7d44\u540d\u7a31", "Choose the name of the character.": "\u9078\u64c7\u89d2\u8272\u7684\u540d\u7a31\u3002", "Name": "\u540d\u7a31", "(Limb) Name": "(\u80a2\u9ad4) \u540d\u7a31", "Change the name of the limb this layer belongs to": "\u66f4\u6539\u9019\u500b\u5716\u5c64\u6240\u5c6c\u7684\u80a2\u9ad4\u540d\u7a31", "Envelop": "\u5305\u7d61\u7dda", "Enabled": "\u5df2\u555f\u7528", "Toggle the envelops of the selected bones": "\u958b\u95dc\u5df2\u9078\u53d6\u9aa8\u9abc\u7684\u5305\u7d61\u7dda", "Envelop opacity": "\u5305\u7d61\u7dda\u4e0d\u900f\u660e\u5ea6", "Change the opacity of the envelop.": "\u66f4\u6539\u5305\u7d61\u7dda\u7684\u4e0d\u900f\u660e\u5ea6\u3002", "Envelop color": "\u5305\u7d61\u7dda\u984f\u8272", "Set the color of the selected envelops.": "\u8a2d\u5b9a\u5df2\u9078\u53d6\u5305\u7d61\u7dda\u7684\u984f\u8272\u3002", "Envelop stroke size": "\u5305\u7d61\u7dda\u63cf\u908a\u5927\u5c0f", "Change the size of the envelop stroke.": "\u8a2d\u5b9a\u5df2\u9078\u53d6\u5305\u7d61\u7dda\u7684\u63cf\u908a\u5927\u5c0f\u3002", "Envelop stroke color": "\u5305\u7d61\u7dda\u63cf\u908a\u984f\u8272", "Set the color of the selected envelops strokes.": "\u8a2d\u5b9a\u5df2\u9078\u53d6\u5305\u7d61\u7dda\u7684\u63cf\u908a\u984f\u8272\u3002", "Noodle": "\u7dda\u689d", "Toggle the noodles of the selected bones": "\u958b\u95dc\u5df2\u9078\u53d6\u9aa8\u9abc\u7684\u7dda\u689d", "Noodle color": "\u7dda\u689d\u984f\u8272", "Set the color of the selected noodles.": "\u8a2d\u5b9a\u5df2\u9078\u53d6\u7dda\u689d\u7684\u984f\u8272\u3002", "Pick selected layer": "\u62fe\u53d6\u5df2\u9078\u53d6\u7684\u5716\u5c64", "Apply changes.\n\n[Alt]: assigns a random color to each bone.": "\u5957\u7528\u66f4\u6539\u3002\n\n[Alt]: \u70ba\u6bcf\u500b\u9aa8\u9abc\u6307\u5b9a\u4e00\u500b\u96a8\u6a5f\u7684\u984f\u8272\u3002", "Edit bones": "\u7de8\u8f2f\u9aa8\u9abc", "Character Name": "\u89d2\u8272\u540d\u7a31", "Add an armature for an arm": "\u70ba\u624b\u81c2\u52a0\u5165\u4e00\u500b\u9aa8\u67b6\u3002", "[Ctrl]: Auto-parent the selection to the new bones.\n[Alt]: Assign a random color to the new limb.": "[Ctrl]: \u81ea\u52d5\u7236\u5b50\u9023\u7d50\u9078\u64c7\u7684\u5167\u5bb9\u6210\u70ba\u65b0\u7684\u9aa8\u9abc\u3002\n[Alt]: \u6307\u5b9a\u4e00\u500b\u96a8\u6a5f\u984f\u8272\u7d66\u65b0\u7684\u80a2\u9ad4\u3002", "Create": "\u5efa\u7acb", "Create arm": "\u5efa\u7acb\u624b\u81c2", "Forearm": "\u524d\u81c2", "Add an armature for a leg": "\u70ba\u817f\u90e8\u52a0\u5165\u4e00\u500b\u9aa8\u67b6\u3002", "Create leg": "\u5efa\u7acb\u817f\u90e8", "Thigh": "\u5927\u817f", "Calf": "\u5c0f\u817f", "Toes": "\u811a\u8dbe", "Add an armature for a spine (including the hips and head)": "\u70ba\u810a\u690e\u52a0\u5165\u4e00\u500b\u9aa8\u67b6 (\u5305\u542b\u81c0\u90e8\u548c\u982d\u90e8)", "Create spine": "\u5efa\u7acb\u810a\u690e", "Add an armature for a hair strand.": "\u70ba\u9aee\u7d72\u52a0\u5165\u4e00\u500b\u9aa8\u67b6\u3002", "Create hair strand": "\u5efa\u7acb\u9aee\u7d72", "Hair:": "\u982d\u9aee:", "layers": "\u5716\u5c64", "Create tail": "\u5efa\u7acb\u5c3e\u90e8", "Tail:": "\u5c3e\u90e8:", "Add an armature for a wing.": "\u70ba\u7fc5\u8180\u52a0\u5165\u4e00\u500b\u9aa8\u67b6\u3002", "Create wing": "\u5efa\u7acb\u7fc5\u8180", "Feathers:": "\u7fbd\u6bdb:", "Add an armature for the spine of a fish.": "\u70ba\u9c7c\u810a\u52a0\u5165\u4e00\u500b\u9aa8\u67b6\u3002", "Create fish spine": "\u5efa\u7acb\u9c7c\u810a", "Spine:": "\u810a\u690e:", "Add an armature for a fin.": "\u70ba\u9ccd\u52a0\u5165\u4e00\u500b\u9aa8\u67b6\u3002", "Create fin": "\u5efa\u7acb\u9c2d", "Fishbones:": "\u9b5a\u9aa8:", "Hominoid": "\u985e\u4eba\u52d5\u7269", "Create limbs for an hominoid (Humans and apes).": "\u70ba\u985e\u4eba\u52d5\u7269 (\u4eba\u985e\u548c\u733f\u985e) \u5efa\u7acb\u80a2\u9ad4\u3002", "Plantigrade": "\u8e91\u884c\u52d5\u7269", "Create limbs for a plantigrade (primates, bears, rabbits...).": "\u70ba\u8e91\u884c\u52d5\u7269 (\u9748\u9577\u985e\u3001\u718a\u3001\u5154\u5b50...) \u5efa\u7acb\u80a2\u9ad4\u3002", "Digitigrade": "\u8dbe\u884c\u52d5\u7269", "Create limbs for a digitigrade (dogs, cats, dinosaurs...).": "\u4e3a\u8dbe\u884c\u52d5\u7269 (\u72d7\uff0c\u8c93\uff0c\u6050\u9f8d...) \u5efa\u7acb\u80a2\u9ad4\u3002", "Ungulate": "\u8e44\u985e\u52d5\u7269", "Create limbs for an ungulate (horses, cattle, giraffes, pigs, deers, camels, hippopotamuses...).": "\u70ba\u8e44\u985e\u52d5\u7269 (\u99ac\uff0c\u725b\uff0c\u9577\u9838\u9e7f\uff0c\u8c6c\uff0c\u9e7f\uff0c\u99f1\u99dd\uff0c\u6cb3\u99ac...) \u5efa\u7acb\u80a2\u9ad4\u3002", "Arthropod": "\u7bc0\u80a2\u52d5\u7269", "Create limbs for an arthropod (insects, spiders, scorpions, crabs, shrimps...)": "\u70ba\u7bc0\u80a2\u52d5\u7269 (\u6606\u87f2\uff0c\u8718\u86db\uff0c\u874e\u5b50\uff0c\u8783\u87f9\uff0c\u8766\u5b50...) \u5efa\u7acb\u80a2\u9ad4\u3002", "Bird": "\u9ce5\u985e", "Create limbs for a cute flying beast.": "\u70ba\u53ef\u611b\u7684\u98db\u884c\u52d5\u7269\u5efa\u7acb\u80a2\u9ad4\u3002", "Fish": "\u9b5a\u985e", "Create limbs for weird swimming beasts.": "\u70ba\u5947\u602a\u7684\u6e38\u6cf3\u52d5\u7269\u5efa\u7acb\u80a2\u9ad4\u3002", "Snake": "\u86c7\u985e", "Custom": "\u81ea\u8a02", "Add a custom armature.": "\u52a0\u5165\u4e00\u500b\u81ea\u8a02\u9aa8\u67b6\u3002", "Create custom armature": "\u5efa\u7acb\u4e00\u500b\u81ea\u8a02\u9aa8\u67b6", "Number of bones:": "\u9aa8\u9abc\u6578\u91cf:", "Limb name": "\u80a2\u9ad4\u540d\u7a31", "Cameras": "\u651d\u5f71\u6a5f", "Add guides in the composition to help the composition of the image.\nIncludes thirds, golden ratio, and other standard guides.": "\u5728\u5408\u6210\u4e2d\u52a0\u5165\u53c3\u8003\u7dda\u4f86\u5354\u52a9\u5716\u50cf\u7684\u69cb\u5716\u3002\n\u5305\u62ec\u4e09\u5206\u6cd5\uff0c\u9ec3\u91d1\u6bd4\u4f8b\uff0c\u4ee5\u53ca\u5176\u4ed6\u6a19\u6e96\u53c3\u8003\u7dda\u3002", "Adds an inverse constraint of the scale to the depth (Z position) of the 3D layers, so that their visual size doesn't change with their depth.\nWorks as a toggle: first click activates the effect, next click removes it from the selected layers.": "\u52a0\u5165\u4e00\u500b3D\u5716\u5c64\u6df1\u5ea6 (Z \u4f4d\u7f6e) \u7e2e\u653e\u7684\u53cd\u5411\u7d04\u675f\uff0c\u597d\u8b93\u5b83\u5011\u7684\u8996\u89ba\u5927\u5c0f\u4e0d\u96a8\u6df1\u5ea6\u800c\u6539\u8b8a\u3002\n\u505a\u70ba\u958b\u95dc: \u9ede\u7b2c\u4e00\u6b21\u555f\u7528\u6548\u679c\uff0c\u518d\u9ede\u4e00\u6b21\u6703\u5f9e\u9078\u53d6\u7684\u5716\u5c64\u4e2d\u79fb\u9664\u6548\u679c\u3002", "There's no camera, please create a camera first.": "\u6c92\u6709\u651d\u5f71\u6a5f\uff0c\u8acb\u5148\u5efa\u7acb\u4e00\u500b\u651d\u5f71\u6a5f\u3002", "Nothing selected. Please select a layer first.": "\u5c1a\u672a\u9078\u53d6\uff0c\u8acb\u5148\u9078\u53d6\u4e00\u500b\u5716\u5c64\u3002", "Rig the selected camera to make it easier to animate.\nAlso includes nice behaviors like handheld camera or shoulder camera...": "\u7d81\u5b9a\u9078\u53d6\u7684\u651d\u5f71\u6a5f\u4f7f\u5176\u66f4\u5bb9\u6613\u9032\u884c\u52d5\u756b\u88fd\u4f5c\u3002\n\u9084\u5305\u62ec\u4e86\u5f88\u68d2\u7684\u884c\u52d5\u65b9\u5f0f\uff0c\u6bd4\u5982\u8aaa\u624b\u6301\u651d\u5f71\u6a5f\u6216\u80a9\u625b\u651d\u5f71\u6a5f...", "There's no camera, or it's a one-node camera, but a two-node camera is needed.\nPlease, change to or create a two-node camera.": "\u6c92\u6709\u651d\u5f71\u6a5f\uff0c\u6216\u8457\u662f\u4e00\u500b\u55ae\u7bc0\u9ede\u651d\u5f71\u6a5f\uff0c\u4f46\u9700\u8981\u4e00\u500b\u96d9\u7bc0\u9ede\u651d\u5f71\u6a5f\u3002\n\u8acb\u5efa\u7acb\u6216\u66f4\u6539\u6210\u4e00\u500b\u96d9\u7bc0\u9ede\u651d\u5f71\u6a5f\u3002", "Create a fake camera, working with standard multiplane 2D Layers.\nParent the layers to the control null objects.\nDuplicate these control nulls if you need more levels.\nThis also includes nice behaviors like handheld camera or shoulder camera...": "\u5efa\u7acb\u4e00\u500b\u507d\u88dd\u7684\u651d\u5f71\u6a5f\uff0c\u8207\u6a19\u6e96\u591a\u5e73\u9762\u7684 2D \u5716\u5c64\u5de5\u4f5c\u3002\n\u7236\u5b50\u9023\u7d50\u5716\u5c64\u5230\u63a7\u5236\u7684\u7a7a\u7269\u4ef6\u3002\n\u5982\u679c\u4f60\u9700\u8981\u66f4\u591a\u5c64\u7d1a\uff0c\u53ef\u4ee5\u8907\u88fd\u9019\u4e9b\u63a7\u5236\u7684\u7a7a\u7269\u4ef6\u3002\n\u9084\u5305\u62ec\u4e86\u5f88\u68d2\u7684\u884c\u52d5\u65b9\u5f0f\uff0c\u6bd4\u5982\u8aaa\u624b\u6301\u651d\u5f71\u6a5f\u6216\u80a9\u625b\u651d\u5f71\u6a5f...", "Command line": "\u547d\u4ee4\u884c", "Adjust other parameters for setting the size.": "\u8abf\u6574\u5176\u4ed6\u53c3\u6578\u4f86\u8a2d\u5b9a\u5927\u5c0f\u3002", "Resize settings": "\u8abf\u6574\u5927\u5c0f\u8a2d\u5b9a", "Constraint the dimensions together.": "\u5c07\u7ef4\u5ea6\u7d04\u675f\u5728\u4e00\u584a\u3002", "Width": "\u5bec\u5ea6", "Height": "\u9ad8\u5ea6", "Pixel aspect": "\u50cf\u7d20\u9577\u5bec\u6bd4\uff1a", "Square Pixels": "\u65b9\u5f62\u50cf\u7d20", "D1/DV NTSC (0.91)": "D1/DV NTSC (0.91)", "D1/DV NTSC Widescreen (1.21)": "D1/DV NTSC \u5bec\u87a2\u5e55(1.21)", "D1/DV PAL (1.09)": "D1/DV PAL (1.09)", "D1/DV PAL Widescreen (1.46)": "D1/DV PAL \u5bec\u87a2\u5e55 (1.46)", "HDV 1080/DVCPRO HD 720 (1.33)": "HDV 1080/DVCPRO HD 720 (1.33)", "DVCPRO HD 1080 (1.5)": "DVCPRO HD 1080 (1.5)", "Anamorphic 2:1 (2)": "\u8b8a\u9ad4\u5f71\u7247 2:1 (2)", "Frame rate": "\u5f71\u683c\u7387", "Display": "\u986f\u793a", "Resolution": "\u89e3\u6790\u5ea6", "resolution\u0004Full": "\u5b8c\u6574", "resolution\u0004Half": "\u4e00\u534a", "resolution\u0004Third": "\u4e09\u5206\u4e4b\u4e00", "resolution\u0004Quarter": "\u56db\u5206\u4e4b\u4e00", "Preserve resolution": "\u4fdd\u6301\u89e3\u6790\u5ea6", "Preserve": "\u4fdd\u6301", "Background color": "\u80cc\u666f\u984f\u8272", "Shy layers": "\u5bb3\u7f9e\u5716\u5c64", "Hide": "\u96b1\u85cf", "Rendering": "\u6e32\u67d3", "Proxy": "\u4ee3\u7406", "Renderer": "\u6e32\u67d3\u5668", "Preserve frame rate": "\u4fdd\u6301\u5f71\u683c\u7387", "Frame blending": "\u5f71\u683c\u6df7\u5408", "Motion blur": "\u52d5\u614b\u6a21\u7cca", "Shutter angle": "\u5feb\u9580\u89d2\u5ea6", "Shutter phase": "\u5feb\u9580\u76f8\u4f4d", "Samples": "\u53d6\u6a23", "Adaptive sample limit": "\u9069\u61c9\u53d6\u6a23\u9650\u5236", "Update precompositions": "\u66f4\u65b0\u9810\u5148\u5408\u6210", "Comp settings": "\u5408\u6210\u8a2d\u5b9a", "Set the current or selected composition(s) settings, also changing the settings of all precompositions.": "\u8a2d\u5b9a\u76ee\u524d\u6216\u662f\u9078\u53d6\u7684\u5408\u6210\u8a2d\u5b9a(\u4e00\u500b\u6216\u591a\u500b)\uff0c\u4e5f\u540c\u6642\u66f4\u6539\u6240\u6709\u9810\u5148\u5408\u6210\u7684\u8a2d\u5b9a\u3002", "Links and constraints": "\u9023\u7d50\u548c\u7d04\u675f", "Lock prop.": "\u9396\u5b9a\u5c6c\u6027", "Lock the value of the selected properties.": "\u9396\u5b9a\u5df2\u9078\u53d6\u5c6c\u6027\u7684\u6578\u503c\u3002", "Zero out the selected layers transformation.\n[Alt]: Reset the transformation of the selected layers to 0.\n[Ctrl] + [Alt]: Also reset the opacity to 100 %.": "\u5c07\u5df2\u9078\u53d6\u5716\u5c64\u7684\u8b8a\u5f62\u6b78\u96f6\u3002\n[Alt]: \u91cd\u8a2d\u5df2\u9078\u53d6\u5716\u5c64\u7684\u8b8a\u5f62\u70ba\u96f6\u3002\n[Ctrl] + [Alt]: \u540c\u6642\u91cd\u8a2d\u4e0d\u900f\u660e\u5ea6\u5230 100 %.", "Expose the transformation of layers using a nice controller.": "\u4f7f\u7528\u4e00\u500b\u5f88\u68d2\u7684\u63a7\u5236\u5668\u5c55\u793a\u5716\u5c64\u7684\u8b8a\u5f62\u3002", "Create locator.": "\u5efa\u7acb\u5b9a\u4f4d\u5668\u3002", "Extract locators.": "\u63d0\u53d6\u5b9a\u4f4d\u5668\u3002", "Use expressions": "\u4f7f\u7528\u8868\u9054\u5f0f", "Use essential properties": "\u4f7f\u7528\u57fa\u672c\u5c6c\u6027", "Measure distance": "\u6e2c\u91cf\u8ddd\u96e2", "Measure the distance between two layers.": "\u6e2c\u91cf\u5169\u500b\u5716\u5c64\u4e4b\u9593\u7684\u8ddd\u96e2\u3002", "Select two layers to measure the distance between them.": "\u9078\u64c7\u5169\u500b\u5716\u5c64\u4f86\u6e2c\u91cf\u5169\u8005\u4e4b\u9593\u7684\u8ddd\u96e2\u3002", "The distance is %1 px": "\u8ddd\u96e2\u70ba %1 \u50cf\u7d20", "Prop. info": "\u5c6c\u6027\u8cc7\u8a0a", "Get property detailed information.": "\u53d6\u5f97\u5c6c\u6027\u8a73\u7d30\u8cc7\u8a0a\u3002", "Get property info": "\u53d6\u5f97\u5c6c\u6027\u8cc7\u8a0a", "Connect slave properties to a master property.": "\u9023\u63a5\u5f9e\u5c6c\u5c6c\u6027\u5230\u4e00\u500b\u4e3b\u63a7\u5c6c\u6027\u3002", "Layer opacities": "\u5716\u5c64\u4e0d\u900f\u660e\u5ea6", "Connects the selected layers to the control you've just set, using their opacity properties to switch their visibility.": "\u9023\u63a5\u5df2\u9078\u53d6\u7684\u5716\u5c64\u5230\u60a8\u525b\u525b\u8a2d\u5b9a\u7684\u63a7\u5236\u5668\u4e0a\uff0c\u4f7f\u7528\u5b83\u5011\u7684\u4e0d\u900f\u660e\u5ea6\u5c6c\u6027\u5207\u63db\u4ed6\u5011\u7684\u53ef\u898b\u5ea6\u3002", "Properties": "\u5c6c\u6027", "Connects the selected properties to the control you've just set.": "\u9023\u63a5\u5df2\u9078\u53d6\u5c6c\u6027\u5230\u525b\u525b\u8a2d\u5b9a\u7684\u63a7\u5236\u5668\u4e0a\u3002", "Connects the selected keys to the control you've just set.": "\u9023\u63a5\u5df2\u9078\u53d6\u7684\u95dc\u9375\u5f71\u683c\u5230\u525b\u525b\u8a2d\u5b9a\u7684\u63a7\u5236\u5668\u4e0a\u3002", "2D Slider": "2D \u6ed1\u687f", "Angle": "\u89d2\u5ea6", "Axis": "\u5750\u6a19\u8ef8", "Channel": "\u901a\u9053", "Choose or create control": "\u9078\u64c7\u6216\u5efa\u7acb\u63a7\u5236\u5668", "Create a slider controller.": "\u5efa\u7acb\u4e00\u500b\u6ed1\u687f\u63a7\u5236\u5668\u3002", "Create a 2D slider controller.": "\u5efa\u7acb\u4e00\u500b 2D \u6ed1\u687f\u63a7\u5236\u5668\u3002", "Create an angle controller.": "\u5efa\u7acb\u4e00\u500b\u89d2\u5ea6\u63a7\u5236\u5668\u3002", "Create a controller to measure lengths, angles and other coordinates between layers.": "\u5efa\u7acb\u4e00\u500b\u63a7\u5236\u5668\u4f86\u6e2c\u91cf\u5716\u5c64\u4e4b\u9593\u7684\u9577\u5ea6\uff0c\u89d2\u5ea6\u548c\u5176\u4ed6\u5750\u6a19\u3002", "Layer list": "\u5716\u5c64\u5217\u8868", "Creates a dropdown control to control the visibility of a list of layers.\n\nFirst, select the layer where to create the controlling effect, then click the button to get to the next step.": "\u5efa\u7acb\u4e00\u500b\u4e0b\u62c9\u5f0f\u63a7\u5236\u5668\u4f86\u63a7\u5236\u5716\u5c64\u5217\u8868\u7684\u53ef\u898b\u5ea6\u3002\n\n\u9996\u5148\uff0c\u9078\u64c7\u8981\u5efa\u7acb\u63a7\u5236\u6548\u679c\u7684\u5716\u5c64\uff0c\u7136\u5f8c\u9ede\u6309\u9215\u5230\u4e0b\u4e00\u6b65\u3002", "Nothing selected. Please select some layers first.": "\u5c1a\u672a\u9078\u53d6\uff0c\u8acb\u5148\u9078\u53d6\u4e00\u4e9b\u5716\u5c64\u3002", "Create a spatial effector to control properties.\n\nSelect the properties to control first, then click on this button.": "\u5efa\u7acb\u4e00\u500b\u7a7a\u9593\u6548\u679c\u5668\u4f86\u63a7\u5236\u5c6c\u6027\u3002\n\n\u5148\u9078\u64c7\u5c6c\u6027\u4e4b\u5f8c\u518d\u9ede\u9019\u500b\u6309\u9215\u3002", "Pick texture": "\u62fe\u53d6\u6750\u8cea", "Choose a layer to use as a texture map to control the properties.": "\u9078\u64c7\u4e00\u500b\u5716\u5c64\u505a\u70ba\u7d0b\u7406\u6620\u5c04\u4f86\u63a7\u5236\u5c6c\u6027\u3002", "Pick audio": "\u62fe\u53d6\u97f3\u8a0a", "Controls properties using an audio layer.": "\u4f7f\u7528\u4e00\u500b\u97f3\u8a0a\u5716\u5c64\u63a7\u5236\u5c6c\u6027\u3002", "Pick control": "\u62fe\u53d6\u63a7\u5236\u5668", "Uses the selected property, layer or already existing control.": "\u4f7f\u7528\u5df2\u9078\u53d6\u7684\u5c6c\u6027\uff0c\u5716\u5c64\u6216\u5df2\u5b58\u5728\u7684\u63a7\u5236\u5668\u3002", "Connecting": "\u6b63\u5728\u9023\u63a5", "After Effects Property\u0004Property": "\u5c6c\u6027", "After Effects Property\u0004Type": "\u985e\u578b", "After Effects Property Value\u0004Minimum": "\u6700\u5c0f\u503c", "After Effects Property Value\u0004Maximum": "\u6700\u5927\u503c", "Value": "\u6578\u503c", "Speed": "\u901f\u7387", "Velocity": "\u901f\u5ea6", "Select the child properties or layers,\nand connect them.": "\u9078\u64c7\u5b50\u5c6c\u6027\u6216\u5716\u5c64\uff0c\n\u4e26\u9023\u63a5\u5b83\u5011\u3002", "Connecting dropdown menu to layers:\n\nSelect the child layers then connect.": "\u9023\u63a5\u4e0b\u62c9\u9078\u55ae\u5230\u5716\u5c64:\n\u9078\u64c7\u5b50\u5716\u5c64\u4e26\u9023\u63a5\u3002", "Connect layer opacities": "\u9023\u63a5\u5716\u5c64\u4e0d\u900f\u660e\u5ea6", "Connect the selected layers to the control you've just set, using their opacity properties to switch their visibility.": "\u9023\u63a5\u5df2\u9078\u53d6\u7684\u5716\u5c64\u5230\u60a8\u525b\u525b\u8a2d\u5b9a\u7684\u63a7\u5236\u5668\u4e0a\uff0c\u4f7f\u7528\u5b83\u5011\u7684\u4e0d\u900f\u660e\u5ea6\u5c6c\u6027\u5207\u63db\u4ed6\u5011\u7684\u53ef\u898b\u5ea6\u3002", "Morph selected properties between arbitrary keyframes.": "\u5728\u96a8\u610f\u7684\u95dc\u9375\u5f71\u683c\u4e4b\u9593\u8f49\u5316\u5df2\u9078\u53d6\u7684\u5c6c\u6027\u3002", "Add pin layers to control spatial properties and B\u00e9zier paths.\n[Alt]: Also create tangents for B\u00e9zier path properties.": "\u52a0\u5165\u91d8\u9078\u9ede\u5716\u5c64\u4f86\u63a7\u5236\u7a7a\u9593\u5c6c\u6027\u548c\u8c9d\u8332\u66f2\u7dda\u8def\u5f91\u3002\n[Alt]: \u540c\u6642\u5efa\u7acb\u8c9d\u8332\u66f2\u7dda\u8def\u5f91\u5c6c\u6027\u5207\u7dda\u3002", "Change the opacity of the pins.": "\u66f4\u6539\u91d8\u9078\u9ede\u7684\u4e0d\u900f\u660e\u5ea6\u3002", "Change the name of the limb this layer belongs to.": "\u66f4\u6539\u9019\u500b\u5716\u5c64\u6240\u5c6c\u7684\u80a2\u9ad4\u540d\u7a31.", "Edit pins": "\u7de8\u8f2f\u91d8\u9078\u9ede", "Kinematics": "\u52d5\u529b\u5b78", "Create Inverse and Forward Kinematics.": "\u5efa\u7acb\u53cd\u5411\u548c\u6b63\u5411\u52d5\u529b\u5b78\u3002", "Standard Inverse Kinematics.": "\u6a19\u6e96\u53cd\u5411\u52d5\u529b\u5b78\u3002", "1+2-layer IK": "1+2-\u5716\u5c64 IK", "Create a one-layer IK combined with a two-layer IK\nto handle Z-shape limbs.": "\u5efa\u7acb\u4e00\u500b\u55ae\u5716\u5c64 IK \u7d50\u5408\u4e00\u500b\u96d9\u5716\u5c64 IK \u4f86\u8655\u7406 Z \u5f62\u80a2\u9ad4\u3002", "2+1-layer IK": "2+1-\u5716\u5c64 IK", "Create a two-layer IK combined with a one-layer IK\nto handle Z-shape limbs.": "\u5efa\u7acb\u4e00\u500b\u96d9\u5716\u5c64 IK \u7d50\u5408\u4e00\u500b\u55ae\u5716\u5c64 IK \u4f86\u8655\u7406 Z \u5f62\u80a2\u9ad4\u3002", "B\u00e9zier Inverse Kinematics.": "\u8c9d\u8332\u66f2\u7dda\u53cd\u5411\u52d5\u529b\u5b78\u3002", "Forward Kinematics\nwith automatic overlap and follow-through.": "\u6b63\u5411\u52d5\u529b\u5b78\n\u9644\u5e36\u81ea\u52d5\u91cd\u758a\u8207\u8ddf\u96a8\u5ef6\u7e8c\u3002", "Parent": "\u7236\u5b50\u9023\u7d50", "Create parent constraints.": "\u5efa\u7acb\u7236\u5b50\u9023\u7d50\u7d04\u675f\u3002", "Parent all the selected layers to the last selected one.\n\n[Alt]: Parent only the orphans.\nOr:\n[Ctrl]: Parent layers as a chain, from ancestor to child, in the order of the selection.": "\u7236\u5b50\u9023\u7d50\u6240\u6709\u5df2\u9078\u53d6\u7684\u5716\u5c64\u5230\u9078\u53d6\u4e2d\u6700\u5f8c\u4e00\u500b\u5716\u5c64\u3002\n\n[Alt]: \u50c5\u7236\u5b50\u9023\u7d50\u5c1a\u672a\u9023\u7d50\u7684\u3002\n\u6216:\n[Ctrl]: \u6309\u7167\u9078\u53d6\u7684\u9806\u5e8f\uff0c\u4ee5\u7236\u5b50\u9023\u7d50\u505a\u4e32\u806f\uff0c\u5f9e\u524d\u4ee3\u9023\u7d50\u5230\u5f8c\u4ee3\u3002", "Animatable parent.": "\u53ef\u52d5\u756b\u5316\u7684\u7236\u5b50\u9023\u7d50\u3002", "Parent across comps...": "\u7236\u5b50\u9023\u7d50\u8de8\u5408\u6210...", "Parent layers across compositions.": "\u8de8\u8d8a\u5408\u6210\u505a\u7236\u5b50\u9023\u7d50\u3002", "Parent comp": "\u7236\u5b50\u9023\u7d50\u5408\u6210", "Parent layer": "\u7236\u5b50\u9023\u7d50\u5716\u5c64", "Create transform constraints (position, orientation, path...).": "\u5efa\u7acb\u8b8a\u5f62\u7d04\u675f (\u4f4d\u7f6e\uff0c\u65b9\u5411\uff0c\u8def\u5f91...)\u3002", "Constraint the location of a layer to the position of other layers.": "\u5c07\u4e00\u500b\u5716\u5c64\u7684\u5b9a\u4f4d\u7d04\u675f\u5230\u5176\u4ed6\u5716\u5c64\u7684\u4f4d\u7f6e\u3002", "Constraint the orientation of a layer to the orientation of other layers.": "\u5c07\u4e00\u500b\u5716\u5c64\u7684\u65b9\u5411\u7d04\u675f\u5230\u5176\u4ed6\u5716\u5c64\u7684\u65b9\u5411\u3002", "Constraint the location and orientation of a layer to a B\u00e9zier path.\n\n": "\u5c07\u4e00\u500b\u5716\u5c64\u7684\u5b9a\u4f4d\u548c\u65b9\u5411\u7d04\u675f\u5230\u4e00\u500b\u8c9d\u8332\u66f2\u7dda\u8def\u5f91\u3002\n\n", "Pick path...": "\u62fe\u53d6\u8def\u5f91...", "Select controllers": "\u9078\u64c7\u63a7\u5236\u5668", "Select all controllers": "\u9078\u64c7\u5168\u90e8\u63a7\u5236\u5668", "Show/hide ctrls": "\u986f\u793a/\u96b1\u85cf\u63a7\u5236\u5668", "Show/Hide controllers\n\n[Alt]: Only the unselected controllers.": "\u986f\u793a/\u96b1\u85cf\u63a7\u5236\u5668\n\n[Alt]: \u50c5\u672a\u9078\u53d6\u7684\u63a7\u5236\u5668\u3002", "Tag as controllers": "\u6a19\u8a18\u70ba\u63a7\u5236\u5668", "Bake controllers appearance": "\u70d8\u7119\u63a7\u5236\u5668\u5916\u89c0", "Controller settings": "\u63a7\u5236\u5668\u8a2d\u5b9a", "Edit selected controllers.": "\u7de8\u8f2f\u9078\u53d6\u7684\u63a7\u5236\u5668\u3002", "Use AE Null Objects": "\u4f7f\u7528 AE \u7a7a\u7269\u4ef6", "Use Shape Layers": "\u4f7f\u7528\u5f62\u72c0\u5716\u5c64", "Use Shape Layers (Draft mode)": "\u4f7f\u7528\u5f62\u72c0\u5716\u5c64 (\u8349\u7a3f\u6a21\u5f0f)", "Use Raster Layers (PNG)": "\u4f7f\u7528\u9ede\u9663\u5716\u5c64 (PNG)", "Don't lock scale of null controllers.": "\u4e0d\u9396\u5b9a\u7a7a\u63a7\u5236\u5668\u7684\u7e2e\u653e", "The scale of null controllers, and After Effects nulls as controllers created by Duik won't be locked by default.": "\u7531 Duik \u5efa\u7acb\u7684\u7a7a\u63a7\u5236\u5668\u4ee5\u53ca After Effects \u7a7a\u7269\u4ef6\u505a\u70ba\u63a7\u5236\u5668\uff0c\u9810\u8a2d\u60c5\u6cc1\u4e0b\u4e26\u4e0d\u6703\u9396\u5b9a\u7e2e\u653e\u3002", "Icon color": "\u5716\u793a\u984f\u8272", "Set the color of the selected controllers.\n\n[Alt]: assigns a random color for each controller.": "\u8a2d\u5b9a\u5df2\u9078\u53d6\u63a7\u5236\u5668\u7684\u984f\u8272\u3002\n\n[Alt]: \u70ba\u6bcf\u500b\u63a7\u5236\u5668\u6307\u5b9a\u4e00\u500b\u96a8\u6a5f\u7684\u984f\u8272\u3002", "Icon size": "\u5716\u793a\u5927\u5c0f", "Change the size of the controller.": "\u66f4\u6539\u63a7\u5236\u5668\u7684\u5927\u5c0f\u3002", "Icon opacity": "\u5716\u793a\u4e0d\u900f\u660e\u5ea6", "Change the opacity of the controllers.": "\u66f4\u6539\u63a7\u5236\u5668\u7684\u4e0d\u900f\u660e\u5ea6\u3002", "Anchor color": "\u9328\u9ede\u984f\u8272", "Set the color of the selected anchors.\n\n[Alt]: assigns a random color for each anchor.": "\u8a2d\u5b9a\u5df2\u9078\u53d6\u9328\u9ede\u7684\u984f\u8272\u3002\n\n[Alt]: \u70ba\u6bcf\u500b\u9328\u9ede\u6307\u5b9a\u4e00\u500b\u96a8\u6a5f\u7684\u984f\u8272\u3002", "Anchor size": "\u9328\u9ede\u5927\u5c0f", "Change the size of the anchor.": "\u66f4\u6539\u9328\u9ede\u7684\u5927\u5c0f\u3002", "Anchor opacity": "\u9328\u9ede\u4e0d\u900f\u660e\u5ea6", "Change the opacity of the anchors.": "\u66f4\u6539\u9328\u9ede\u7684\u4e0d\u900f\u660e\u5ea6\u3002", "Apply changes.\n\n[Alt]: assigns a random color to each layer.": "\u5957\u7528\u66f4\u6539\u3002\n\n[Alt]: \u70ba\u6bcf\u500b\u5716\u5c64\u6307\u5b9a\u4e00\u500b\u96a8\u6a5f\u7684\u984f\u8272\u3002", "Edit Controllers": "\u7de8\u8f2f\u63a7\u5236\u5668", "Create a rotation controller.": "\u5efa\u7acb\u4e00\u500b\u65cb\u8f49\u63a7\u5236\u5668\u3002", "Create a horizontal translation controller.": "\u5efa\u7acb\u4e00\u500b\u6c34\u5e73\u6a6b\u79fb\u63a7\u5236\u5668\u3002", "Create a vertical translation controller.": "\u5efa\u7acb\u4e00\u500b\u5782\u76f4\u8c4e\u79fb\u63a7\u5236\u5668\u3002", "Create a translation controller.": "\u5efa\u7acb\u4e00\u500b\u4f4d\u79fb\u63a7\u5236\u5668\u3002", "Create a translation and rotation controller.": "\u5efa\u7acb\u4e00\u500b\u4f4d\u79fb\u548c\u65cb\u8f49\u63a7\u5236\u5668\u3002", "Create a camera controller.": "\u5efa\u7acb\u4e00\u500b\u651d\u5f71\u6a5f\u63a7\u5236\u5668\u3002", "Creates a slider controller.": "\u5efa\u7acb\u4e00\u500b\u6ed1\u687f\u63a7\u5236\u5668\u3002", "Create an eyebrow controller.": "\u5efa\u7acb\u4e00\u500b\u7709\u6bdb\u63a7\u5236\u5668\u3002", "Creates an ear controller.": "\u5efa\u7acb\u4e00\u500b\u8033\u6735\u63a7\u5236\u5668\u3002", "Create a hair controller.": "\u5efa\u7acb\u4e00\u500b\u982d\u9aee\u63a7\u5236\u5668\u3002", "Create a mouth controller.": "\u5efa\u7acb\u4e00\u500b\u5634\u5df4\u63a7\u5236\u5668\u3002", "Create a nose controller.": "\u5efa\u7acb\u4e00\u500b\u9f3b\u5b50\u63a7\u5236\u5668\u3002", "Create an eye controller.": "\u5efa\u7acb\u4e00\u500b\u773c\u775b\u63a7\u5236\u5668\u3002", "Create a head controller.": "\u5efa\u7acb\u4e00\u500b\u982d\u90e8\u63a7\u5236\u5668\u3002", "Create a foot controller.": "\u5efa\u7acb\u4e00\u500b\u8db3\u90e8\u63a7\u5236\u5668\u3002", "Create a paw controller.": "\u5efa\u7acb\u4e00\u500b\u722a\u63a7\u5236\u5668\u3002", "Create a hoof controller.": "\u5efa\u7acb\u4e00\u500b\u8e44\u63a7\u5236\u5668\u3002", "Create a hand controller.": "\u5efa\u7acb\u4e00\u500b\u624b\u90e8\u63a7\u5236\u5668\u3002", "Create a hips controller.": "\u5efa\u7acb\u4e00\u500b\u81c0\u90e8\u63a7\u5236\u5668\u3002", "Create a body controller.": "\u5efa\u7acb\u4e00\u500b\u8eab\u9ad4\u63a7\u5236\u5668\u3002", "Create a neck and shoulders controller.": "\u5efa\u7acb\u4e00\u500b\u9838\u90e8\u548c\u80a9\u90e8\u63a7\u5236\u5668\u3002", "Create a torso controller.": "\u5efa\u7acb\u4e00\u500b\u8ec0\u9ad4\u63a7\u5236\u5668\u3002", "Create a vertebrae (neck or spine) controller.": "\u5efa\u7acb\u4e00\u500b\u810a\u9aa8 (\u9838\u90e8\u6216\u810a\u690e) \u63a7\u5236\u5668\u3002", "Create a fin controller.": "\u5efa\u7acb\u4e00\u500b\u9c2d\u63a7\u5236\u5668\u3002", "Create a wing controller.": "\u5efa\u7acb\u4e00\u500b\u7fc5\u8180\u63a7\u5236\u5668\u3002", "Create a pincer controller.": "\u5efa\u7acb\u4e00\u500b\u9257\u63a7\u5236\u5668\u3002", "Create a tail controller.": "\u5efa\u7acb\u4e00\u500b\u5c3e\u90e8\u63a7\u5236\u5668\u3002", "Create a hair strand controller.": "\u5efa\u7acb\u4e00\u500b\u9aee\u7d72\u63a7\u5236\u5668\u3002", "Create an audio controller.": "\u5efa\u7acb\u4e00\u500b\u97f3\u8a0a\u63a7\u5236\u5668\u3002", "Create a null controller.": "\u5efa\u7acb\u4e00\u500b\u7a7a\u63a7\u5236\u5668\u3002", "Create an After Effects null controller.": "\u5efa\u7acb\u4e00\u500b After Effects \u7a7a\u63a7\u5236\u5668\u3002", "Pseudo-effects": "\u507d\u6548\u679c", "Create pre-rigged pseudo-effects.": "\u5efa\u7acb\u5df2\u9810\u5148\u7d81\u5b9a\u7684\u507d\u6548\u679c\u3002", "Eyes": "\u773c\u775b", "Create a pre-rigged pseudo-effect to control eyes.": "\u5efa\u7acb\u4e00\u500b\u5df2\u9810\u5148\u7d81\u5b9a\u7684\u507d\u6548\u679c\u4f86\u63a7\u5236\u773c\u775b\u3002", "Fingers": "\u624b\u6307", "Create a pre-rigged pseudo-effect to control fingers.": "\u5efa\u7acb\u4e00\u500b\u5df2\u9810\u5148\u7d81\u5b9a\u7684\u507d\u6548\u679c\u4f86\u63a7\u5236\u624b\u6307\u3002", "Create a pre-rigged pseudo-effect to control a hand and its fingers.": "\u5efa\u7acb\u4e00\u500b\u5df2\u9810\u5148\u7d81\u5b9a\u7684\u507d\u6548\u679c\u4f86\u63a7\u5236\u624b\u90e8\u548c\u624b\u6307\u3002", "Create a pre-rigged pseudo-effect to control a head.": "\u5efa\u7acb\u4e00\u500b\u5df2\u9810\u5148\u7d81\u5b9a\u7684\u507d\u6548\u679c\u4f86\u63a7\u5236\u982d\u90e8\u3002", "Extract": "\u63d0\u53d6", "Extract the controllers from the selected precomposition, to animate from outside the composition.": "\u5f9e\u9078\u53d6\u7684\u9810\u5148\u5408\u6210\u63d0\u53d6\u63a7\u5236\u5668\uff0c\u4ee5\u4fbf\u5f9e\u5408\u6210\u5916\u90e8\u88fd\u4f5c\u52d5\u756b\u3002", "OCO Meta-rig": "OCO \u5143\u7d81\u5b9a", "Create, import, export Meta-Rigs and templates": "\u5efa\u7acb\uff0c\u532f\u5165\uff0c\u532f\u51fa\u5143\u7d81\u5b9a\u548c\u6a23\u677f", "The bones and armatures panel": "\u9aa8\u9abc\u548c\u9aa8\u67b6\u9762\u677f", "Links & constraints": "\u9023\u7d50 & \u7d04\u675f", "Automation & expressions": "\u81ea\u52d5\u5316 & \u8868\u9054\u5f0f", "Tools": "\u5de5\u5177", "Get help": "\u53d6\u5f97\u8aaa\u660e", "Read the doc!": "\u95b1\u8b80\u6587\u4ef6\uff01", "Support %1 if you love it!": "\u5982\u679c\u60a8\u559c\u611b\u5b83\u8acb\u652f\u6301 %1\uff01", "Create a null object.": "\u5efa\u7acb\u4e00\u500b\u7a7a\u7269\u4ef6\u3002", "Create a solid layer.": "\u5efa\u7acb\u4e00\u500b\u7d14\u8272\u5716\u5c64\u3002", "Create an adjustment layer.": "\u5efa\u7acb\u4e00\u500b\u8abf\u6574\u5716\u5c64\u3002", "Create a shape layer.": "\u5efa\u7acb\u4e00\u500b\u5f62\u72c0\u5716\u5c64\u3002", "Circle": "\u5713\u5f62", "Square": "\u77e9\u5f62", "Rounded square": "\u5713\u89d2\u77e9\u5f62", "Polygon": "\u591a\u908a\u5f62", "Star": "\u661f\u5f62", "Zero out the selected layers transformation.\n[Alt]: Reset the transformation of the selected layers to 0.\n[Ctrl] + [Alt]: Also resets the opacity to 100 %.": "\u5c07\u5df2\u9078\u53d6\u5716\u5c64\u7684\u8b8a\u5f62\u6b78\u96f6\u3002\n[Alt]: \u91cd\u8a2d\u5df2\u9078\u53d6\u5716\u5c64\u7684\u8b8a\u5f62\u70ba\u96f6\u3002\n[Ctrl] + [Alt]: \u540c\u6642\u91cd\u8a2d\u4e0d\u900f\u660e\u5ea6\u5230 100 %.", "Auto-Rename & Tag": "\u81ea\u52d5\u91cd\u65b0\u547d\u540d & \u6a19\u8a18", "Automagically renames, tags and groups the selected layers (or all of them if there's no selection)": "\u81ea\u52d5\u91cd\u65b0\u547d\u540d\uff0c\u6a19\u8a18\u548c\u7fa4\u7d44\u9078\u53d6\u7684\u5716\u5c64 (\u5982\u679c\u6c92\u6709\u9078\u53d6\u5c31\u662f\u5168\u90e8\u8655\u7406)", "Layer manager": "\u5716\u5c64\u7ba1\u7406\u54e1", "Setting layers type...": "\u8a2d\u5b9a\u5716\u5c64\u985e\u578b...", "Setting layers location...": "\u8a2d\u5b9a\u5716\u5c64\u5b9a\u4f4d...", "Setting layers side...": "\u8a2d\u5b9a\u5716\u5c64\u5074\u5411...", "Setting layers group name...": "\u8a2d\u5b9a\u5716\u5c64\u7fa4\u7d44\u540d\u7a31...", "Setting layers name...": "\u8a2d\u5b9a\u5716\u5c64\u540d\u7a31...", "Create, import, export Meta-Rigs and templates\n\n": "\u5efa\u7acb\uff0c\u532f\u5165\uff0c\u532f\u51fa\u5143\u7d81\u5b9a\u548c\u6a23\u677f\n\n", "[Alt]: Launches the corresponding ScriptUI Stand-Alone panel if it is installed.": "[Alt]: \u5982\u679c\u5df2\u5b89\u88dd\u5247\u555f\u52d5\u76f8\u61c9\u7684 ScriptUI \u7368\u7acb\u9762\u677f\u3002", "Test failed!": "\u6e2c\u8a66\u5931\u6557\uff01", "Keep this panel open": "\u4fdd\u6301\u958b\u555f\u9019\u500b\u9762\u677f", "%1 Settings": "%1 \u8a2d\u5b9a", "Set the language of the interface.": "\u8a2d\u5b9a\u4ecb\u9762\u7684\u8a9e\u8a00\u3002", "Settings file": "\u8a2d\u5b9a\u6a94\u6848", "Set the location of the settings file.": "\u8a2d\u5b9a\u8a2d\u5b9a\u6a94\u6848\u7684\u4f4d\u7f6e\u3002", "Set the highlight color.": "\u8a2d\u5b9a\u7a81\u986f\u7684\u984f\u8272\u3002", "After Effects Blue": "After Effects \u85cd", "The After Effects highlighting blue": "The After Effects \u7a81\u986f\u85cd", "RxLab Purple": "RxLab \u7d2b", "The RxLaboratory Purple": "RxLaboratory \u7d2b", "Rainbox Red": "Rainbox \u7d05", "The Rainbox Productions Red": "Rainbox Productions \u7d05", "After Effects Orange (CS6)": "After Effects \u6a58 (CS6)", "The After Effects highlighting orange from good ol'CS6": "After Effects \u7d93\u5178 CS6 \u7a81\u986f\u6a58", "Custom...": "\u81ea\u8a02...", "Select a custom color.": "\u9078\u64c7\u4e00\u500b\u81ea\u8a02\u7684\u984f\u8272\u3002", "Select the UI mode.": "\u9078\u64c7\u4f7f\u7528\u8005\u4ecb\u9762\u6a21\u5f0f\u3002", "Rookie": "\u65b0\u624b", "The easiest-to-use mode, but also the biggest UI.": "\u6700\u5bb9\u6613\u4f7f\u7528\u7684\u6a21\u5f0f\uff0c\u4f46\u4e5f\u662f\u6700\u5927\u7684\u4f7f\u7528\u8005\u4ecb\u9762\u3002", "Standard": "\u6a19\u6e96", "The standard not-too-big UI.": "\u6a19\u6e96\u5927\u5c0f\u9069\u4e2d\u7684\u4f7f\u7528\u8005\u4ecb\u9762\u3002", "Expert": "\u5c08\u5bb6", "The smallest UI, for expert users.": "\u6700\u5c0f\u7684\u4f7f\u7528\u8005\u4ecb\u9762\uff0c\u91dd\u5c0d\u5c08\u696d\u4f7f\u7528\u8005\u3002", "Normal mode": "\u666e\u901a\u6a21\u5f0f", "Use at your own risk!": "\u4f7f\u7528\u9700\u81ea\u884c\u627f\u64d4\u98a8\u96aa\uff01", "Dev and Debug mode": "\u958b\u767c\u548c\u9664\u932f\u6a21\u5f0f", "Check for updates": "\u6aa2\u67e5\u66f4\u65b0", "Default": "\u9810\u8a2d\u503c", "Reset the settings to their default values.": "\u5c07\u8a2d\u5b9a\u91cd\u8a2d\u70ba\u5176\u9810\u8a2d\u503c\u3002", "Apply settings.": "\u5957\u7528\u8a2d\u5b9a\u3002", "You may need to restart the script for all changes to take effect.": "\u60a8\u9700\u8981\u91cd\u65b0\u555f\u52d5\u8173\u672c\u597d\u8b93\u5168\u90e8\u7684\u66f4\u6539\u751f\u6548\u3002", "Thank you for your donations!": "\u611f\u8b1d\u60a8\u7684\u8d0a\u52a9\uff01", "Help and options": "\u8aaa\u660e\u548c\u9078\u9805", "Edit settings": "\u7de8\u8f2f\u8a2d\u5b9a", "Options": "\u9078\u9805", "Bug Report or Feature Request": "\u932f\u8aa4\u56de\u5831\u6216\u529f\u80fd\u5efa\u8b70", "Bug report\nFeature request\n\nTell us what's wrong or request a new feature.": "\u554f\u984c\u56de\u5831\n\u529f\u80fd\u5efa\u8b70\n\n\u544a\u8a34\u6211\u5011\u54ea\u88e1\u6709\u554f\u984c\u6216\u63d0\u51fa\u4e00\u500b\u65b0\u529f\u80fd\u5efa\u8b70\u3002", "Help": "\u8aaa\u660e", "Get help.": "\u53d6\u5f97\u8aaa\u660e\u3002", "Translate %1": "\u7ffb\u8b6f %1", "Help translating %1 to make it available to more people.": "\u5354\u52a9\u7ffb\u8b6f %1 \u8b93\u66f4\u591a\u4eba\u53ef\u4ee5\u4f7f\u7528\u3002", "New version": "\u65b0\u7248\u672c", "This month, the %1 fund is $%2.\nThat's %3% of our monthly goal ( $%4 )\n\nClick on this button to join the development fund!": "\u672c\u6708\u7684 %1 \u8cc7\u91d1\u70ba $%2\u3002\n\u662f\u6211\u5011\u6bcf\u6708\u76ee\u6a19 (%4) \u7684 %3% \n\n\u9ede\u9019\u500b\u6309\u9215\u52a0\u5165\u958b\u767c\u8cc7\u91d1\uff01", "Cancel": "\u53d6\u6d88", "file system\u0004Path...": "\u8def\u5f91...", "Set a random value.": "\u8a2d\u5b9a\u4e00\u500b\u96a8\u6a5f\u6578\u503c\u3002", "Magic is happening": "\u9b54\u6cd5\u6b63\u5728\u767c\u751f", "Working": "\u5de5\u4f5c\u4e2d", "project\u0004Item": "\u9805\u76ee", "file\u0004Run": "\u57f7\u884c", "Open folder": "\u958b\u555f\u8cc7\u6599\u593e", "Add item or category": "\u52a0\u5165\u9805\u76ee\u6216\u985e\u5225", "Edit item or category": "\u7de8\u8f2f\u9805\u76ee\u6216\u985e\u5225", "Remove item or category": "\u79fb\u9664\u9805\u76ee\u6216\u985e\u5225", "Item not found.": "\u627e\u4e0d\u5230\u9805\u76ee\u3002", "Remove all": "\u79fb\u9664\u5168\u90e8", "Start typing...": "\u958b\u59cb\u8f38\u5165...", "Refresh": "\u91cd\u65b0\u6574\u7406", "Category": "\u985e\u5225", "Tip": "\u63d0\u793a", "Anatomy\u0004Feather": "\u7fbd\u6bdb", "Anatomy\u0004Fishbone": "\u9b5a\u9aa8", "Select\u0004None": "\u7121", "Select layers": "\u9078\u64c7\u5716\u5c64", "Active composition": "\u52d5\u4f5c\u4e2d\u7684\u5408\u6210", "Selected compositions": "\u5df2\u9078\u53d6\u7684\u5408\u6210", "All compositions": "\u5168\u90e8\u7684\u5408\u6210", "The '%1' panel is not installed.": "'%1' \u9762\u677f\u4e26\u6c92\u6709\u5b89\u88dd\u3002", "You're starting a process which can take some time.": "\u60a8\u958b\u59cb\u4e86\u4e00\u500b\u6703\u82b1\u4e00\u4e9b\u6642\u9593\u7684\u8655\u7406\u3002", "Hiding layer controls will improve performance a lot. Do you want to toggle layer controls now?": "\u96b1\u85cf\u5716\u5c64\u63a7\u5236\u5668\u5c07\u6703\u5927\u5e45\u6539\u5584\u6548\u80fd\u3002\u60a8\u73fe\u5728\u8981\u958b\u95dc\u5716\u5c64\u63a7\u5236\u5668\u55ce\uff1f", "If layer controls are already hidden, you can ignore this.": "\u5982\u679c\u5716\u5c64\u63a7\u5236\u5668\u5df2\u7d93\u88ab\u96b1\u85cf\uff0c\u60a8\u53ef\u4ee5\u5ffd\u7565\u9019\u500b\u3002", "Permanently disable this alert.": "\u6c38\u4e45\u505c\u7528\u9019\u500b\u63d0\u793a\u3002", "You can disable this alert dialog from showing before long operations.\nLayer Controls state won't be changed.": "\u60a8\u53ef\u4ee5\u5728\u9577\u6642\u9593\u64cd\u4f5c\u4e4b\u524d\u505c\u7528\u9019\u500b\u63d0\u793a\u5c0d\u8a71\u6846\u986f\u793a\u3002\n\u5716\u5c64\u63a7\u5236\u72c0\u614b\u4e26\u4e0d\u6703\u6539\u8b8a\u3002", "This alert will be disabled.": "\u9019\u500b\u63d0\u793a\u5c07\u88ab\u505c\u7528\u3002", "Ignore": "\u5ffd\u7565", "Hide layer controls": "\u96b1\u85cf\u5716\u5c64\u63a7\u5236\u5668", "Magic is happening...": "\u9b54\u6cd5\u6b63\u5728\u767c\u751f...", "Project Root": "\u5c08\u6848\u6839\u76ee\u9304", "After Effects Layer\u0004Shape": "\u5f62\u72c0", "Rectangle": "\u77e9\u5f62", "Rounded rectangle": "\u5713\u89d2\u77e9\u5f62", "The pseudo effect file does not exist.": "\u507d\u6548\u679c\u6a94\u6848\u4e0d\u5b58\u5728\u3002", "Invalid pseudo effect file or match name.": "\u7121\u6548\u7684\u507d\u6548\u679c\u6a94\u6848\u6216\u4e0d\u7b26\u5408\u540d\u7a31\u3002", "Sanity status: Unknown": "\u5065\u5168\u72c0\u614b: \u672a\u77e5", "Sanity status: OK": "\u5065\u5168\u72c0\u614b: \u6b63\u5e38", "Sanity status: Information": "\u5065\u5168\u72c0\u614b: \u8cc7\u8a0a", "Sanity status: Warning": "\u5065\u5168\u72c0\u614b: \u8b66\u544a", "Sanity status: Danger": "\u5065\u5168\u72c0\u614b: \u5371\u96aa", "Sanity status: Critical": "\u5065\u5168\u72c0\u614b: \u5371\u6025", "Sanity status: Fatal": "\u5065\u5168\u72c0\u614b: \u81f4\u547d", "Unknown": "\u672a\u77e5", "Information": "\u8cc7\u8a0a", "Warning": "\u8b66\u544a", "Danger": "\u5371\u96aa", "Critical": "\u5371\u6025", "Fatal": "\u81f4\u547d", "Run all tests": "\u57f7\u884c\u5168\u90e8\u6e2c\u8a66", "Run all the tests and displays the results.": "\u57f7\u884c\u5168\u90e8\u6e2c\u8a66\u4e26\u986f\u793a\u7d50\u679c\u3002", "Toggle this test for the current project only.": "\u50c5\u5c0d\u76ee\u524d\u5c08\u6848\u958b\u95dc\u9019\u500b\u6e2c\u8a66\u3002", "Enable or disable automatic live-fix.": "\u555f\u7528\u6216\u505c\u7528\u81ea\u52d5\u5373\u6642\u4fee\u5fa9\u3002", "Fix now.": "\u7acb\u523b\u4fee\u5fa9\u3002", "Run the current test.": "\u57f7\u884c\u76ee\u524d\u7684\u6e2c\u8a66\u3002", "Change the test settings.": "\u66f4\u6539\u6e2c\u8a66\u7684\u8a2d\u5b9a\u3002", "Test every:": "\u6e2c\u8a66\u9593\u9694:", "Size limit (MB)": "\u5927\u5c0f\u9650\u5236 (MB)", "Maximum number of items": "\u6700\u5927\u9805\u76ee\u6578\u91cf", "Maximum number of precompositions in the root folder": "\u6839\u76ee\u9304\u4e2d\u9810\u5148\u5408\u6210\u7684\u6700\u5927\u6578\u91cf", "Default folder for precompositions": "\u9810\u5148\u5408\u6210\u7684\u9810\u8a2d\u8cc7\u6599\u593e", "Maximum unused comps in the project": "\u5c08\u6848\u4e2d\u672a\u88ab\u4f7f\u7528\u7684\u5408\u6210\u6700\u5927\u6578\u91cf", "Folder for main comps (leave empty for project root)": "\u4e3b\u8981\u5408\u6210\u7684\u8cc7\u6599\u593e (\u7559\u7a7a\u70ba\u5c08\u6848\u6839\u76ee\u9304)", "Maximum memory (GB)": "\u6700\u5927\u8a18\u61b6\u9ad4\u6578\u91cf (GB)", "Maximum number of essential properties in a comp": "\u5408\u6210\u4e2d\u57fa\u672c\u5c6c\u6027\u7684\u6700\u5927\u6578\u91cf", "Time limit before saving the project (mn)": "\u5132\u5b58\u5c08\u6848\u524d\u7684\u6642\u9593\u9650\u5236 (\u5206)", "Uptime limit (mn)": "\u904b\u4f5c\u6642\u9593\u9650\u5236 (\u5206)", "Composition Names": "\u5408\u6210\u540d\u7a31", "Layer Names": "\u5716\u5c64\u540d\u7a31", "Expression engine": "\u8868\u9054\u5f0f\u5f15\u64ce", "Project size": "\u5c08\u6848\u5927\u5c0f", "Project items": "\u5c08\u6848\u9805\u76ee", "Duplicated footages": "\u5df2\u91cd\u8986\u7684\u7d20\u6750", "Unused footages": "\u672a\u88ab\u4f7f\u7528\u7684\u7d20\u6750", "Precompositions": "\u9810\u5148\u5408\u6210", "Main compositions": "\u4e3b\u8981\u5408\u6210", "Memory in use": "\u8a18\u61b6\u9ad4\u4f7f\u7528\u91cf", "Essential properties": "\u57fa\u672c\u5c6c\u6027", "Time since last save": "\u81ea\u4e0a\u6b21\u5132\u5b58\u7684\u6642\u9593", "Up time": "\u904b\u4f5c\u6642\u9593", "The project needs to be saved first.": "\u9700\u8981\u5148\u5132\u5b58\u5c08\u6848\u3002", "Project": "\u5c08\u6848", "Set a note for the current project": "\u70ba\u76ee\u524d\u5c08\u6848\u8a2d\u5b9a\u4e00\u500b\u8a18\u4e8b\u3002", "Composition": "\u5408\u6210", "Set a note for the current composition": "\u70ba\u76ee\u524d\u5408\u6210\u8a2d\u5b9a\u4e00\u500b\u8a18\u4e8b\u3002", "Text file": "\u6587\u5b57\u6a94\u6848", "Select the file where to save the notes.": "\u9078\u64c7\u5132\u5b58\u8a18\u4e8b\u7684\u6a94\u6848\u3002", "Reloads the note": "\u91cd\u65b0\u8b80\u53d6\u8a18\u4e8b", "New line: Ctrl/Cmd + Enter": "\u65b0\u7684\u4e00\u884c: Ctrl/Cmd + Enter", "file\u0004Open...": "\u958b\u555f...", "file\u0004Save as...": "\u53e6\u5b58\u70ba...", "Show envelops": "\u986f\u793a\u5305\u7d61\u7dda", "Show noodles": "\u986f\u793a\u7dda\u689d", "Create new composition": "\u5efa\u7acb\u65b0\u5408\u6210", "[Alt]: Create and build in a new composition.": "[Alt]: \u5efa\u7acb\u4e26\u5efa\u9020\u4e00\u500b\u65b0\u7684\u5408\u6210\u3002", "Create OCO Meta-rig": "\u5efa\u7acb OCO \u5143\u7d81\u5b9a", "Meta-Rig name": "\u5143\u7d81\u5b9a\u540d\u7a31", "Meta-Rig settings.": "\u5143\u7d81\u5b9a\u8a2d\u5b9a\u3002", "Meta-Rig": "\u5143\u7d81\u5b9a", "Build selected Meta-Rig.": "\u5efa\u9020\u5df2\u9078\u53d6\u7684\u5143\u7d81\u5b9a\u3002", "Create a new Meta-Rig from selected bones or create a new category.": "\u5f9e\u5df2\u9078\u53d6\u7684\u9aa8\u9abc\u5efa\u7acb\u65b0\u7684\u5143\u7d81\u5b9a\u6216\u5efa\u7acb\u65b0\u7684\u985e\u5225\u3002", "Edit the selected Meta-Rig or category.": "\u7de8\u8f2f\u9078\u53d6\u7684\u5143\u7d81\u5b9a\u6216\u985e\u5225\u3002", "Remove the selected Meta-Rig or category from library.": "\u5f9e\u8cc7\u6599\u5eab\u4e2d\u79fb\u9664\u9078\u53d6\u7684\u5143\u7d81\u5b9a\u6216\u985e\u5225\u3002", "Sorry, the OCO library folder can't be found.": "\u62b1\u6b49\uff0c\u627e\u4e0d\u5230 OCO \u8cc7\u6599\u5eab\u8cc7\u6599\u593e\u3002", "Select the OCO.config file.": "\u9078\u64c7 OCO.config \u6a94\u6848\u3002", "Create OCO Meta-Rig": "\u5efa\u7acb OCO \u5143\u7d81\u5b9a", "Selected bones": "\u5df2\u9078\u53d6\u7684\u9aa8\u9abc", "All bones": "\u5168\u90e8\u9aa8\u9abc", "Icon": "\u5716\u793a", "Choose an icon to asssicate with the new Meta-Rig": "\u9078\u64c7\u4e00\u500b\u8207\u65b0\u7684\u5143\u7d81\u5b9a\u95dc\u806f\u7684\u5716\u793a", "Meta-Rig Name": "\u5143\u7d81\u5b9a\u540d\u7a31", "Choose the name of the meta-rig.": "\u9078\u64c7\u5143\u7d81\u5b9a\u7684\u540d\u7a31\u3002", "Character height:": "\u89d2\u8272\u9ad8\u5ea6:", "cm": "\u516c\u5206", "Export the selected armature to an OCO Meta-Rig file.": "\u532f\u51fa\u5df2\u9078\u53d6\u7684\u9aa8\u67b6\u5230\u4e00\u500b OCO \u5143\u7d81\u5b9a\u6a94\u6848\u3002", "Please, choose a name for the meta-rig": "\u8acb\u70ba\u5143\u7d81\u5b9a\u9078\u64c7\u4e00\u500b\u540d\u7a31", "The file: \"{#}\" already exists.\nDo you want to overwrite this file?": "\u6a94\u6848: \"{#}\" \u5df2\u5b58\u5728\u3002\n\u60a8\u78ba\u5b9a\u8981\u8986\u5beb\u55ce\uff1f", "Sorry, we can't save an OCO file directly in the current category.": "\u62b1\u6b49\uff0c\u6211\u5011\u7121\u6cd5\u5728\u76ee\u524d\u7684\u985e\u5225\u4e2d\u76f4\u63a5\u5132\u5b58 OCO \u6a94\u6848\u3002", "Are you sure you want to remove the Meta-Rig \"{#}\"?": "\u60a8\u78ba\u5b9a\u8981\u79fb\u9664\u9019\u500b\u5143\u7d81\u5b9a \"{#}\" \u55ce\uff1f", "Are you sure you want to remove the category \"{#}\" and all its meta-rigs?": "\u60a8\u78ba\u5b9a\u8981\u79fb\u9664\u985e\u5225 \"{#}\" \u548c\u5176\u4e2d\u6240\u6709\u7684\u5143\u7d81\u5b9a\u55ce\uff1f", "Run script": "\u57f7\u884c\u8173\u672c", "All categories": "\u5168\u90e8\u985e\u5225", "Dockable Scripts": "\u53ef\u505c\u9760\u8173\u672c", "Ae Scripts": "Ae \u8173\u672c", "Startup Scripts": "\u958b\u6a5f\u8173\u672c", "Shutdown Scripts": "\u95dc\u6a5f\u8173\u672c", "Script settings": "\u8173\u672c\u8a2d\u5b9a", "Select icon": "\u9078\u64c7\u5716\u793a", "Script name": "\u8173\u672c\u540d\u7a31", "Open scripts with...": "\u958b\u555f\u8173\u672c...", "Select an application to open the scripts.\nLeave the field empty to use the system default.": "\u9078\u64c7\u958b\u555f\u8173\u672c\u7684\u61c9\u7528\u7a0b\u5f0f\u3002\n\u6b04\u4f4d\u7559\u7a7a\u5247\u4f7f\u7528\u7cfb\u7d71\u9810\u8a2d\u61c9\u7528\u7a0b\u5f0f\u3002", "Use the Duik quick editor.": "\u4f7f\u7528 Duik \u5feb\u901f\u7de8\u8f2f\u5668\u3002", "Use the Duik quick script editor to edit the selected script.": "\u4f7f\u7528 Duik \u5feb\u901f\u8173\u672c\u7de8\u8f2f\u5668\u4f86\u7de8\u8f2f\u9078\u53d6\u7684\u8173\u672c\u3002", "Run the selected script.\n\n[Alt]: Run the script as a standard script even if it's a dockable ScriptUI panel.": "\u57f7\u884c\u9078\u53d6\u7684\u8173\u672c\u3002\n\n[Alt]: \u5373\u4f7f\u662f\u53ef\u4ee5\u505c\u9760\u7684 ScriptUI \u9762\u677f\u4e5f\u505a\u70ba\u4e00\u822c\u8173\u672c\u57f7\u884c\u3002", "Add a new script or a category to the library.": "\u52a0\u5165\u4e00\u500b\u65b0\u8173\u672c\u6216\u662f\u4e00\u500b\u985e\u5225\u5230\u8cc7\u6599\u5eab\u3002", "Removes the selected script or category from the library.": "\u5f9e\u8cc7\u6599\u5eab\u4e2d\u79fb\u9664\u9078\u53d6\u7684\u8173\u672c\u6216\u985e\u5225\u3002", "Edit the selected script.\n\n[Alt]: Use the Duik quick editor.": "\u7de8\u8f2f\u9078\u53d6\u7684\u8173\u672c\u3002\n\n[Alt]: \u4f7f\u7528 Duik \u5feb\u901f\u7de8\u8f2f\u5668\u3002", "Script not found": "\u627e\u4e0d\u5230\u8173\u672c", "Sorry, we can't save a script directly in the current category.": "\u62b1\u6b49\uff0c\u6211\u5011\u7121\u6cd5\u5728\u76ee\u524d\u7684\u985e\u5225\u4e2d\u76f4\u63a5\u5132\u5b58\u8173\u672c\u3002", "Add new scripts to the library.": "\u52a0\u5165\u65b0\u7684\u8173\u672c\u5230\u8cc7\u6599\u5eab\u3002", "Home panel enabled": "\u4e3b\u9762\u677f\u5df2\u555f\u7528", "The home panel helps Duik to launch much faster.\nDisabling it may make the launch time of Duik much slower.": "\u4e3b\u9762\u677f\u6709\u52a9\u65bc\u52a0\u5feb Duik \u7684\u555f\u52d5\u3002\n\u505c\u7528\u5b83\u53ef\u80fd\u6703\u5c0e\u81f4 Duik \u7684\u555f\u52d5\u6642\u9593\u8b8a\u6162\u3002", "Home panel disabled": "\u4e3b\u9762\u677f\u5df2\u505c\u7528", "Layer controls alert enabled": "\u5716\u5c64\u63a7\u5236\u5668\u63d0\u793a\u5df2\u555f\u7528", "You can disable the \"Layer controls\" alert dialog which is shown before long operations.": "\u60a8\u53ef\u4ee5\u5728\u9577\u6642\u9593\u64cd\u4f5c\u4e4b\u524d\u505c\u7528\"\u5716\u5c64\u63a7\u5236\u5668\"\u63d0\u793a\u5c0d\u8a71\u6846\u986f\u793a\u3002", "Layer controls alert disabled": "\u5716\u5c64\u63a7\u5236\u5668\u63d0\u793a\u5df2\u505c\u7528", "Composition tools (crop, change settings...)": "\u5408\u6210\u5de5\u5177 (\u88c1\u5207\uff0c\u66f4\u6539\u8a2d\u5b9a...)", "Layer": "\u5716\u5c64", "Text": "\u6587\u5b57", "Text tools (rename, search and replace...)": "\u6587\u5b57\u5de5\u5177 (\u91cd\u65b0\u547d\u540d\uff0c\u641c\u5c0b\u548c\u53d6\u4ee3...)", "Scripting": "\u8173\u672c", "Scripting tools": "\u8173\u672c\u5de5\u5177", "Crops the selected precompositions using the bounds of their masks.": "\u4f7f\u7528\u5176\u906e\u7f69\u908a\u754c\u88c1\u5207\u5df2\u9078\u53d6\u7684\u9810\u5148\u5408\u6210\u3002", "Sets the current or selected composition(s) settings, also changing the settings of all precompositions.": "\u8a2d\u5b9a\u76ee\u524d\u6216\u662f\u9078\u53d6\u7684\u5408\u6210\u8a2d\u5b9a(\u4e00\u500b\u6216\u591a\u500b)\uff0c\u4e5f\u540c\u6642\u66f4\u6539\u6240\u6709\u9810\u5148\u5408\u6210\u7684\u8a2d\u5b9a\u3002", "Rename": "\u91cd\u65b0\u547d\u540d", "Renames the selected items (layers, pins, project items...)": "\u91cd\u65b0\u547d\u540d\u9078\u53d6\u7684\u9805\u76ee (\u5716\u5c64\uff0c\u91d8\u9078\u9ede\uff0c\u5c08\u6848\u9805\u76ee...)", "Puppet pins": "\u64cd\u63a7\u91d8\u9078\u9ede", "Update expressions": "\u66f4\u65b0\u8868\u9054\u5f0f", "Automatically updates the expressions.": "\u81ea\u52d5\u66f4\u65b0\u8868\u9054\u5f0f\u3002", "Remove the first digits": "\u79fb\u9664\u7b2c\u4e00\u4f4d\u6578", "digits": "\u4f4d\u6578", "Remove the last digits": "\u79fb\u9664\u6700\u5f8c\u4e00\u4f4d\u6578", "Number from": "\u6578\u5b57\u5f9e", "Reverse": "\u53cd\u5411", "Number from last to first.": "\u5f9e\u6700\u5f8c\u5230\u7b2c\u4e00\u500b\u7684\u6578\u5b57\u3002", "Prefix": "\u5b57\u9996", "Suffix": "\u5b57\u5c3e", "Search and replace": "\u641c\u5c0b\u548c\u53d6\u4ee3", "Searches and replaces text in the project.": "\u641c\u5c0b\u548c\u53d6\u4ee3\u5c08\u6848\u4e2d\u7684\u6587\u5b57\u3002", "Expressions": "\u8868\u9054\u5f0f", "Texts": "\u6587\u5b57", "All Compositions": "\u5168\u90e8\u7684\u5408\u6210", "Compositions": "\u5408\u6210", "Footages": "\u7d20\u6750", "Folders": "\u8cc7\u6599\u593e", "All items": "\u5168\u90e8\u9805\u76ee", "Selected items": "\u9078\u53d6\u7684\u9805\u76ee", "Case sensitive": "\u5340\u5206\u5927\u5c0f\u5beb", "Search": "\u641c\u5c0b", "Replace": "\u53d6\u4ee3", "Search and replace text in the project.": "\u641c\u5c0b\u548c\u53d6\u4ee3\u5c08\u6848\u4e2d\u7684\u6587\u5b57\u3002", "Script library": "\u8173\u672c\u8cc7\u6599\u5eab", "Quickly access and run all your scripts and panels.": "\u5feb\u901f\u5b58\u53d6\u4e26\u57f7\u884c\u60a8\u5168\u90e8\u7684\u8173\u672c\u548c\u9762\u677f\u3002", "Scriptify expression": "\u8868\u9054\u5f0f\u8173\u672c\u5316", "Generate a handy ExtendScript code to easily include the selected expression into a script.": "\u751f\u6210\u4e00\u500b\u65b9\u4fbf\u7684 ExtendScript \u7a0b\u5f0f\u78bc\u5c07\u9078\u53d6\u7684\u8868\u9054\u5f0f\u8f15\u9b06\u5730\u5305\u542b\u5230\u4e00\u500b\u8173\u672c\u5167\u3002", "Script editor": "\u8173\u672c\u7de8\u8f2f\u5668", "A quick editor for editing and running simple scripts and snippets.": "\u4e00\u500b\u7528\u65bc\u7de8\u8f2f\u548c\u57f7\u884c\u7c21\u55ae\u8173\u672c\u8207\u7a0b\u5f0f\u78bc\u7247\u6bb5\u7684\u5feb\u901f\u7de8\u8f2f\u5668\u3002", "Sanity status": "\u5065\u5168\u72c0\u614b", "[Alt]: One controller for all layers.\n[Ctrl]: Parent layers to the controllers.": "[Alt]: \u4e00\u500b\u63a7\u5236\u5668\u63a7\u5236\u5168\u90e8\u5716\u5c64\u3002\n[Ctrl]: \u7236\u5b50\u9023\u7d50\u5716\u5c64\u5230\u63a7\u5236\u5668\u3002", "Art": "\u85dd\u8853", "Adjustment": "\u8abf\u6574", "Reposition the anchor points of all selected layers.": "\u91cd\u65b0\u8abf\u6574\u5168\u90e8\u5df2\u9078\u53d6\u5716\u5c64\u7684\u9328\u9ede\u4f4d\u7f6e\u3002", "Use Full bones (with envelop and noodle)": "\u4f7f\u7528\u5b8c\u6574\u9aa8\u9abc (\u542b\u5305\u7d61\u7dda\u548c\u7dda\u689d)", "Use Light bones": "\u4f7f\u7528\u8f15\u91cf\u9aa8\u9abc", "Include masks": "\u5305\u62ec\u906e\u7f69", "Use the masks too to compute the bounds of the layers when repositionning the anchor point.": "\u91cd\u65b0\u8abf\u6574\u9328\u9ede\u4f4d\u7f6e\u6642\u4e5f\u4f7f\u7528\u906e\u7f69\u8a08\u7b97\u5716\u5c64\u7684\u908a\u754c\u3002", "Margin": "\u908a\u8ddd", "Select the layer (texture/map)": "\u9078\u64c7\u5716\u5c64 (\u7d0b\u7406/\u6620\u5c04)", "Select the layer (texture) to use as an effector.": "\u9078\u64c7\u5716\u5c64 (\u6750\u8cea) \u505a\u70ba\u6548\u679c\u5668\u4f7f\u7528\u3002", "Connect properties": "\u9023\u63a5\u5c6c\u6027", "Align layers.": "\u5c0d\u9f4a\u5716\u5c64\u3002", "All selected layers will be aligned\nto the last selected one.": "\u5df2\u9078\u53d6\u7684\u5716\u5c64\u5168\u90e8\u90fd\u6703\u5c0d\u9f4a\u5230\u9078\u53d6\u4e2d\u6700\u5f8c\u4e00\u500b\u5716\u5c64\u3002", "Clean Keyframes.\nAutomates the animation process, and makes it easier to control:\n- Anticipation\n- Motion interpolation\n- Overlap\n- Follow through or Bounce\n- Soft Body simulation\n": "\u6e05\u7406\u95dc\u9375\u5f71\u683c\u3002\n\u81ea\u52d5\u5316\u52d5\u756b\u904e\u7a0b\uff0c\u4e26\u4f7f\u5b83\u66f4\u6613\u65bc\u63a7\u5236:\n- \u9810\u5099\u52d5\u4f5c\n- \u904b\u52d5\u63d2\u88dc\n- \u91cd\u758a\n- \u8ddf\u96a8\u5ef6\u7e8c\u6216\u5f48\u8df3\n- \u67d4\u9ad4\u6a21\u64ec\n", "Alive (anticipation + interpolation + follow through)": "\u751f\u52d5 (\u9810\u5099\u52d5\u4f5c + \u63d2\u88dc + \u8ddf\u96a8\u5ef6\u7e8c)", "The default animation, with anticipation, motion interpolation and follow through.": "\u9810\u8a2d\u52d5\u756b\uff0c\u5305\u62ec\u9810\u5099\u52d5\u4f5c\uff0c\u52d5\u4f5c\u63d2\u503c\u548c\u8ddf\u96a8\u5ef6\u7e8c\u3002", "Inanimate (interpolation + follow through)": "\u975e\u751f\u7269 (\u63d2\u88dc + \u8ddf\u96a8\u5ef6\u7e8c)", "For inanimate objects.\nDeactivate the anticipation.": "\u5c0d\u65bc\u7121\u751f\u547d\u7684\u7269\u9ad4\u3002\n\u505c\u7528\u9810\u5099\u52d5\u4f5c\u3002", "True stop (anticipation + interpolation)": "\u771f\u5be6\u505c\u6b62 (\u9810\u5099\u52d5\u4f5c + \u63d2\u88dc)", "Deactivate the follow through animation.": "\u505c\u7528\u8ddf\u96a8\u5ef6\u7e8c\u52d5\u756b\u3002", "Exact keyframes (interpolation only)": "\u7cbe\u78ba\u95dc\u9375\u5f71\u683c (\u50c5\u63d2\u88dc)", "Deactivates anticipation and follow through, and use the exact keyframe values.\nGenerate only the motion interpolation.": "\u505c\u7528\u9810\u5099\u52d5\u4f5c\u548c\u8ddf\u96a8\u5ef6\u7e8c\uff0c\u4e26\u4f7f\u7528\u7cbe\u78ba\u7684\u95dc\u9375\u5f71\u683c\u6578\u503c\u3002\n\u53ea\u751f\u6210\u904b\u52d5\u63d2\u88dc\u3002", "Spring (follow through only)": "\u5f48\u7c27 (\u50c5\u8ddf\u96a8\u5ef6\u7e8c)", "Use AE keyframe interpolation and just animate the follow through.": "\u4f7f\u7528 AE \u95dc\u9375\u5f71\u683c\u63d2\u88dc\u4e26\u88fd\u4f5c\u8ddf\u96a8\u5ef6\u7e8c\u52d5\u756b\u3002", "Spring (no simulation)": "\u5f48\u7c27 (\u7121\u6a21\u64ec)", "A lighter version of the spring, which works only if the property has it's own keyframes.\nMotion from parent layers or the anchor point of the layer itself will be ignored.": "\u4e00\u500b\u6bd4\u8f03\u8f15\u91cf\u7248\u672c\u7684\u5f48\u7c27\uff0c\u53ea\u6709\u5728\u8a72\u5c6c\u6027\u6709\u81ea\u5df1\u7684\u95dc\u9375\u5f71\u683c\u624d\u6703\u6709\u4f5c\u7528\u3002\u4f86\u81ea\u7236\u5b50\u9023\u7d50\u5716\u5c64\u6216\u672c\u8eab\u9328\u9ede\u7684\u904b\u52d5\u5c07\u6703\u88ab\u5ffd\u7565\u3002", "Bounce (follow through only)": "\u5f48\u8df3 (\u50c5\u8ddf\u96a8\u5ef6\u7e8c)", "Use AE keyframe interpolation and just animate a bounce at the end.": "\u4f7f\u7528 AE \u95dc\u9375\u5f71\u683c\u63d2\u88dc\u4e26\u5728\u7d50\u5c3e\u8655\u88fd\u4f5c\u4e00\u500b\u5f48\u8df3\u52d5\u756b\u3002", "Bounce (no simulation)": "\u5f48\u8df3 (\u7121\u6a21\u64ec)", "Limits": "\u9650\u5236", "Limit the value the property can get.": "\u9650\u5236\u5c6c\u6027\u53ef\u4ee5\u53d6\u5f97\u7684\u6578\u503c\u3002", "Adjusts the exposure of the animation\n(changes and animates the framerate)\n\n[Ctrl]: (Try to) auto-compute the best values.": "\u8abf\u6574\u52d5\u756b\u7684\u66dd\u5149\n(\u66f4\u6539\u548c\u52d5\u756b\u5316\u5f71\u683c\u7387)\n\n[Ctrl]: (\u5617\u8a66) \u81ea\u52d5\u8a08\u7b97\u51fa\u6700\u4f73\u503c\u3002", "Automatically rig armatures (use the Links & constraints tab for more options).": "\u81ea\u52d5\u5730\u7d81\u5b9a\u9aa8\u67b6 (\u4f7f\u7528 \u9023\u7d50 & \u7d04\u675f \u9801\u7c64\u6709\u66f4\u591a\u9078\u9805)\u3002", "3-Layer rig:": "3-\u5716\u5c64 \u7d81\u5b9a:", "Long chain rig:": "\u9577\u4e32\u806f\u7d81\u5b9a:", "Create a root controller": "\u5efa\u7acb\u4e00\u500b\u6839\u63a7\u5236\u5668", "Baking:": "\u70d8\u7119", "Bake envelops": "\u70d8\u7119\u5305\u7d61\u7dda", "Remove deactivated noodles.": "\u79fb\u9664\u505c\u7528\u7684\u7dda\u689d", "Add a list to the selected properties.": "\u52a0\u5165\u5217\u8868\u5230\u9078\u53d6\u7684\u5c6c\u6027\u3002", "[Alt]: Adds a keyframe to the second slot (and quickly reveal it with [U] in the timeline).": "[Alt]: \u5728\u7b2c\u4e8c\u500b\u69fd\u4f4d\u52a0\u5165\u4e00\u500b\u95dc\u9375\u5f71\u683c (\u5728\u6642\u9593\u8ef8\u4f7f\u7528 [U] \u53ef\u5feb\u901f\u986f\u793a\u5b83)\u3002"} \ No newline at end of file diff --git a/src/Scripts/ScriptUI Panels/inc/tr/Duik_zh_TW.json.jsxinc b/src/Scripts/ScriptUI Panels/inc/tr/Duik_zh_TW.json.jsxinc index 7e8610c73..ad64a7732 100644 --- a/src/Scripts/ScriptUI Panels/inc/tr/Duik_zh_TW.json.jsxinc +++ b/src/Scripts/ScriptUI Panels/inc/tr/Duik_zh_TW.json.jsxinc @@ -1,2 +1,2 @@ -var Duik_zh_TW = new DuBinary( "{\"\": {\"language\": \"zh_TW\", \"plural-forms\": \"nplurals=1; plural=0;\"}, \"Adjustment layer\": \"\\u8abf\\u6574\\u5716\\u5c64\", \"Null\": \"\\u7a7a\", \"Solid\": \"\\u7d14\\u8272\", \"Animation library\": \"\\u52d5\\u756b\\u8cc7\\u6599\\u5eab\", \"Most used\": \"\\u6700\\u5e38\\u4f7f\\u7528\\u7684\", \"Recent\": \"\\u6700\\u8fd1\\u7684\", \"Favorites\": \"\\u6700\\u611b\", \"All properties\": \"\\u6240\\u6709\\u5c6c\\u6027\", \"Keyframes only\": \"\\u50c5\\u95dc\\u9375\\u5f71\\u683c\", \"Position\": \"\\u4f4d\\u7f6e\", \"Rotation\": \"\\u65cb\\u8f49\", \"Scale\": \"\\u7e2e\\u653e\", \"Opacity\": \"\\u4e0d\\u900f\\u660e\\u5ea6\", \"Masks\": \"\\u906e\\u7f69\", \"Effects\": \"\\u6548\\u679c\", \"Offset values\": \"\\u504f\\u79fb\\u503c\", \"Offset current values.\": \"\\u504f\\u79fb\\u76ee\\u524d\\u503c\\u3002\", \"Absolute\": \"\\u7d55\\u5c0d\\u503c\", \"Absolute values (replaces current values).\": \"\\u7d55\\u5c0d\\u503c (\\u53d6\\u4ee3\\u76ee\\u524d\\u503c)\\u3002\", \"Reverse keyframes\": \"\\u53cd\\u8f49\\u95dc\\u9375\\u5f71\\u683c\", \"Reverses the animation in time.\": \"\\u5728\\u6642\\u9593\\u5167\\u53cd\\u8f49\\u52d5\\u756b\", \"Apply\": \"\\u5957\\u7528\", \"Edit category name\": \"\\u7de8\\u8f2f\\u985e\\u5225\\u540d\\u7a31\", \"New Category\": \"\\u65b0\\u589e\\u985e\\u5225\", \"Create animation\": \"\\u5efa\\u7acb\\u52d5\\u756b\", \"Bake Expressions\": \"\\u70d8\\u7119\\u8868\\u9054\\u5f0f\", \"Animation name\": \"\\u52d5\\u756b\\u540d\\u7a31\", \"OK\": \"\\u78ba\\u5b9a\", \"Save animation.\": \"\\u5132\\u5b58\\u52d5\\u756b\\u3002\", \"This animation already exists.\\nDo you want to overwrite it?\": \"\\u9019\\u500b\\u52d5\\u756b\\u5df2\\u7d93\\u5b58\\u5728\\uff0c\\u60a8\\u60f3\\u8981\\u8986\\u84cb\\u5b83\\u55ce\\uff1f\", \"Animation settings.\": \"\\u52d5\\u756b\\u8a2d\\u5b9a\\u3002\", \"Update thumbnail\": \"\\u66f4\\u65b0\\u7e2e\\u5716\", \"Updates the thumbnail for the selected item.\": \"\\u66f4\\u65b0\\u5df2\\u9078\\u53d6\\u9805\\u76ee\\u7684\\u7e2e\\u5716\\u3002\", \"Update animation\": \"\\u66f4\\u65b0\\u52d5\\u756b\", \"Updates the current animation.\": \"\\u66f4\\u65b0\\u76ee\\u524d\\u7684\\u52d5\\u756b\\u3002\", \"Favorite\": \"\\u6700\\u611b\", \"Animation\": \"\\u52d5\\u756b\", \"Apply selected animation.\": \"\\u5957\\u7528\\u5df2\\u9078\\u53d6\\u7684\\u52d5\\u756b\\u3002\", \"[Shift]: More options...\": \"[Shift]: \\u66f4\\u591a\\u9078\\u9805\\u2026\", \"Open the folder in the file explorer/finder.\": \"\\u5728\\u6a94\\u6848\\u7e3d\\u7ba1/Finder\\u4e2d\\u958b\\u555f\\u8cc7\\u6599\\u593e\\u3002\", \"[Alt]: Select the library location.\": \"[Alt]: \\u9078\\u64c7\\u8cc7\\u6599\\u5eab\\u4f4d\\u7f6e\\u3002\", \"Add selected animation to library or create new category.\": \"\\u52a0\\u5165\\u9078\\u53d6\\u7684\\u52d5\\u756b\\u5230\\u8cc7\\u6599\\u5eab\\u6216\\u5efa\\u7acb\\u65b0\\u7684\\u985e\\u5225\\u3002\", \"Edit the selected animation or category.\": \"\\u7de8\\u8f2f\\u9078\\u53d6\\u7684\\u52d5\\u756b\\u6216\\u985e\\u5225\\u3002\", \"Remove the selected animation or category from library.\": \"\\u5f9e\\u8cc7\\u6599\\u5eab\\u4e2d\\u79fb\\u9664\\u9078\\u53d6\\u7684\\u52d5\\u756b\\u6216\\u985e\\u5225\\u3002\", \"Sorry, the animation library folder can't be found.\": \"\\u62b1\\u6b49\\uff0c\\u627e\\u4e0d\\u5230\\u52d5\\u756b\\u8cc7\\u6599\\u5eab\\u8cc7\\u6599\\u593e\\u3002\", \"Select the folder containing the animation library.\": \"\\u9078\\u64c7\\u5167\\u542b\\u52d5\\u756b\\u8cc7\\u6599\\u5eab\\u7684\\u8cc7\\u6599\\u593e\\u2027\", \"Sorry, we can't save an animation directly in the current category.\": \"\\u62b1\\u6b49\\uff0c\\u6211\\u5011\\u7121\\u6cd5\\u5728\\u76ee\\u524d\\u7684\\u985e\\u5225\\u4e2d\\u76f4\\u63a5\\u5132\\u5b58\\u52d5\\u756b\\u3002\", \"Sorry, we can't create a sub-category in the current category.\": \"\\u62b1\\u6b49\\uff0c\\u6211\\u5011\\u7121\\u6cd5\\u5728\\u76ee\\u524d\\u7684\\u985e\\u5225\\u5efa\\u7acb\\u4e00\\u500b\\u5b50\\u985e\\u5225\\u3002\", \"Uncategorized\": \"\\u672a\\u5206\\u985e\", \"Are you sure you want to remove the animation \\\"{#}\\\"?\": \"\\u60a8\\u78ba\\u5b9a\\u8981\\u79fb\\u9664\\u9019\\u500b\\u52d5\\u756b \\\"{#}\\\" \\u55ce\\uff1f\", \"Are you sure you want to remove the category \\\"{#}\\\" and all its animations?\": \"\\u60a8\\u78ba\\u5b9a\\u8981\\u79fb\\u9664\\u985e\\u5225 \\\"{#}\\\" \\u548c\\u5176\\u4e2d\\u6240\\u6709\\u7684\\u52d5\\u756b\\u55ce\\uff1f\", \"Select Keyframes\": \"\\u9078\\u64c7\\u95dc\\u9375\\u5f71\\u683c\", \"Select keyframes.\": \"\\u9078\\u64c7\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Time\": \"\\u6642\\u9593\", \"Select at a precise time.\": \"\\u65bc\\u7279\\u5b9a\\u7684\\u6642\\u9593\\u9078\\u64c7\\u3002\", \"Range\": \"\\u7bc4\\u570d\", \"Select from a given range.\": \"\\u5f9e\\u7d66\\u5b9a\\u7684\\u7bc4\\u570d\\u9078\\u64c7\\u3002\", \"Current time\": \"\\u76ee\\u524d\\u6642\\u9593\", \"time\": \"\\u6642\\u9593\", \"time\\u0004Out\": \"\\u51fa\", \"Selected layers\": \"\\u5df2\\u9078\\u53d6\\u7684\\u5716\\u5c64\", \"All layers\": \"\\u5168\\u90e8\\u5716\\u5c64\", \"Controllers\": \"\\u63a7\\u5236\\u5668\", \"Copy animation\": \"\\u8907\\u88fd\\u52d5\\u756b\", \"Copies selected keyframes.\\n\\n[Alt]: Cuts the selected keyframes.\": \"\\u8907\\u88fd\\u5df2\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\\n\\n[Alt]: \\u526a\\u4e0b\\u5df2\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Paste animation\": \"\\u8cbc\\u4e0a\\u52d5\\u756b\", \"Paste keyframes.\\n\\n[Ctrl]: Offset from current values.\\n[Alt]: Reverses the keyframes in time.\": \"\\u8cbc\\u4e0a\\u95dc\\u9375\\u5f71\\u683c\\u3002\\n\\n[Ctrl]: \\u5f9e\\u76ee\\u524d\\u7684\\u6578\\u503c\\u504f\\u79fb\\u3002\\n[Alt]: \\u5728\\u6642\\u9593\\u5167\\u53cd\\u8f49\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Replace existing keyframes\": \"\\u53d6\\u4ee3\\u5df2\\u5b58\\u5728\\u7684\\u95dc\\u9375\\u5f71\\u683c\", \"Interpolator\": \"\\u63d2\\u88dc\\u5668\", \"Control the selected keyframes with advanced but easy-to-use keyframe interpolation driven by an effect.\": \"\\u4f7f\\u7528\\u9032\\u968e\\u4f46\\u5bb9\\u6613\\u4f7f\\u7528\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u63d2\\u88dc\\u6548\\u679c\\u4f86\\u63a7\\u5236\\u6240\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Snap keys\": \"\\u5438\\u9644\\u95dc\\u9375\\u5f71\\u683c\", \"Snaps selected (or all) keyframes to the closest frames if they're in between.\": \"\\u5982\\u679c\\u95dc\\u9375\\u5f71\\u683c\\u5728\\u5f71\\u683c\\u4e4b\\u9593\\uff0c\\u5438\\u9644\\u9078\\u53d6 (\\u6216\\u5168\\u90e8) \\u7684\\u95dc\\u9375\\u5f71\\u683c\\u5230\\u6700\\u63a5\\u8fd1\\u7684\\u5f71\\u683c\\u3002\", \"Motion trail\": \"\\u52d5\\u614b\\u8ecc\\u8de1\", \"Draws a trail following the selected layers.\\n\\n[Alt]: Creates a new shape layer for each trail.\": \"\\u7e6a\\u88fd\\u4e00\\u500b\\u8ecc\\u8de1\\u8ddf\\u96a8\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u3002\\n\\n[Alt]: \\u70ba\\u6bcf\\u500b\\u8ecc\\u8de1\\u5efa\\u7acb\\u65b0\\u7684\\u5f62\\u72c0\\u5716\\u5c64\\u3002\", \"IK/FK Switch\": \"IK/FK \\u5207\\u63db\", \"Switches the selected controller between IK and FK.\\nAutomatically adds the needed keyframes at current time.\": \"\\u5728 IK \\u548c FK\\u4e4b\\u9593\\u5207\\u63db\\u9078\\u53d6\\u7684\\u63a7\\u5236\\u5668\\u3002\\n\\u6703\\u81ea\\u52d5\\u5728\\u76ee\\u524d\\u6642\\u9593\\u52a0\\u5165\\u6240\\u9700\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Snap IK\": \"\\u5438\\u9644 IK\", \"Snaps the IK to the FK values\": \"\\u5438\\u9644 IK \\u5230 FK \\u503c\", \"Snap FK\": \"\\u5438\\u9644 FK\", \"Snaps the FK to the IK values\": \"\\u5438\\u9644 FK \\u5230 IK \\u503c\", \"Tweening\": \"\\u88dc\\u9593\", \"Split\": \"\\u5206\\u96e2\", \"Split the selected keyframes into couples of keyframes with the same value.\": \"\\u5c07\\u6240\\u9078\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u5206\\u96e2\\u70ba\\u6709\\u76f8\\u540c\\u6578\\u503c\\u7684\\u6210\\u5c0d\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Duration\": \"\\u6301\\u7e8c\\u6642\\u9593\", \"video image\\u0004Frames\": \"\\u5f71\\u683c\", \"Set the duration between two split keys.\": \"\\u8a2d\\u5b9a\\u5169\\u500b\\u5206\\u96e2\\u95dc\\u9375\\u5f71\\u683c\\u4e4b\\u9593\\u7684\\u6301\\u7e8c\\u6642\\u9593\\u3002\", \"Center\": \"\\u4e2d\\u9593\", \"Align around the current time.\": \"\\u5c0d\\u9f4a\\u5230\\u76ee\\u524d\\u6642\\u9593\\u9644\\u8fd1\\u3002\", \"After\": \"\\u4e4b\\u5f8c\", \"Add the new key after the current one.\": \"\\u5728\\u76ee\\u524d\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u4e4b\\u5f8c\\u52a0\\u5165\\u65b0\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Before\": \"\\u4e4b\\u524d\", \"Add the new key before the current one.\": \"\\u5728\\u76ee\\u524d\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u4e4b\\u524d\\u52a0\\u5165\\u65b0\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Freeze\": \"\\u51cd\\u7d50\", \"Freezes the pose; copies the previous keyframe to the current time.\\n\\n[Alt]: Freezes the next pose (copies the next keyframe to the current time).\": \"\\u51cd\\u7d50\\u59ff\\u52e2; \\u5c07\\u524d\\u4e00\\u500b\\u95dc\\u9375\\u5f71\\u683c\\u8907\\u88fd\\u5230\\u76ee\\u524d\\u7684\\u6642\\u9593\\u3002\\n\\n[Alt]: \\u51cd\\u7d50\\u4e0b\\u4e00\\u500b\\u59ff\\u52e2 (\\u5c07\\u4e0b\\u4e00\\u500b\\u95dc\\u9375\\u5f71\\u683c\\u8907\\u88fd\\u5230\\u76ee\\u524d\\u7684\\u6642\\u9593)\\u3002\", \"Animated properties\": \"\\u52d5\\u756b\\u5c6c\\u6027\", \"Selected properties\": \"\\u5df2\\u9078\\u53d6\\u7684\\u5c6c\\u6027\", \"Sync\": \"\\u540c\\u6b65\", \"Synchronize the selected keyframes; moves them to the current time.\\nIf multiple keyframes are selected for the same property, they're offset to the current time, keeping the animation.\\n\\n[Alt]: Syncs using the last keyframe instead of the first.\": \"\\u540c\\u6b65\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c; \\u5c07\\u5b83\\u5011\\u79fb\\u52d5\\u5230\\u76ee\\u524d\\u7684\\u6642\\u9593\\u3002\\n\\u5982\\u679c\\u540c\\u4e00\\u5c6c\\u6027\\u6709\\u591a\\u500b\\u95dc\\u9375\\u5f71\\u683c\\u88ab\\u9078\\u53d6\\uff0c\\u5b83\\u5011\\u5c07\\u88ab\\u504f\\u79fb\\u81f3\\u76ee\\u524d\\u7684\\u6642\\u9593\\uff0c\\u4fdd\\u6301\\u52d5\\u756b\\u6548\\u679c\\u3002\\n\\n[Alt]: \\u540c\\u6b65\\u4f7f\\u7528\\u6700\\u5f8c\\u4e00\\u500b\\u95dc\\u9375\\u5f71\\u683c\\u800c\\u4e0d\\u662f\\u7b2c\\u4e00\\u500b\\u3002\", \"Tweening options\": \"\\u88dc\\u9593\\u9078\\u9805\", \"Temporal interpolation\": \"\\u6642\\u9593\\u63d2\\u88dc\", \"Set key options\": \"\\u8a2d\\u5b9a\\u95dc\\u9375\\u5f71\\u683c\\u9078\\u9805\", \"Roving\": \"\\u6ed1\\u9806\", \"Linear\": \"\\u7dda\\u6027\", \"Ease In\": \"\\u6f38\\u5165\", \"Ease Out\": \"\\u6f38\\u51fa\", \"Easy Ease\": \"\\u6f38\\u5165\\u6f38\\u51fa\", \"Continuous\": \"\\u9023\\u7e8c\", \"Hold\": \"\\u975c\\u6b62\", \"Keyframe options\": \"\\u95dc\\u9375\\u5f71\\u683c\\u9078\\u9805\", \"Add keyframes\": \"\\u52a0\\u5165\\u95dc\\u9375\\u5f71\\u683c\", \"Edit selected keyframes\": \"\\u7de8\\u8f2f\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\", \"Ease options\": \"\\u6f38\\u52d5\\u9078\\u9805\", \"Reset preset list\": \"\\u91cd\\u8a2d\\u7bc4\\u672c\\u5217\\u8868\", \"Resets the preset list to the default values.\": \"\\u91cd\\u8a2d\\u7bc4\\u672c\\u5217\\u8868\\u5230\\u9810\\u8a2d\\u503c\\u3002\", \"Ease presets\": \"\\u6f38\\u52d5\\u7bc4\\u672c\", \"Add new ease preset\": \"\\u52a0\\u5165\\u65b0\\u7684\\u6f38\\u52d5\\u7bc4\\u672c\", \"Remove selected ease preset\": \"\\u79fb\\u9664\\u9078\\u53d6\\u7684\\u6f38\\u52d5\\u7bc4\\u672c\", \"Pick ease and velocity from selected key.\": \"\\u5f9e\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u62fe\\u53d6\\u6f38\\u52d5\\u548c\\u901f\\u5ea6\\u3002\", \"Apply ease and velocity to selected keyframes.\": \"\\u5957\\u7528\\u6f38\\u52d5\\u548c\\u901f\\u5ea6\\u5230\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Set ease\": \"\\u8a2d\\u5b9a\\u6f38\\u52d5\", \"Switches in and out eases.\": \"\\u5207\\u63db\\u6f38\\u5165\\u548c\\u6f38\\u51fa\\u3002\", \"Apply ease to selected keyframes.\": \"\\u5957\\u7528\\u6f38\\u52d5\\u5230\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Switches in and out velocities.\": \"\\u5207\\u63db\\u5165\\u901f\\u5ea6\\u548c\\u51fa\\u901f\\u5ea6\", \"Apply velocity to selected keyframes.\": \"\\u5957\\u7528\\u901f\\u5ea6\\u5230\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Spatial interpolation\": \"\\u7a7a\\u9593\\u63d2\\u88dc\", \"Set the spatial interpolation to linear for selected keyframes.\": \"\\u5c07\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u8a2d\\u5b9a\\u70ba\\u7a7a\\u9593\\u63d2\\u88dc\\u3002\", \"Set the spatial interpolation to B\\u00e9zier for selected keyframes.\": \"\\u5c07\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u8a2d\\u5b9a\\u70ba\\u8c9d\\u8332\\u66f2\\u7dda\\u7684\\u7a7a\\u9593\\u63d2\\u88dc\\u3002\", \"Set the spatial interpolation to B\\u00e9zier Out for selected keyframes.\": \"\\u5c07\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u8a2d\\u5b9a\\u70ba\\u8c9d\\u8332\\u66f2\\u7dda\\u51fa\\u9ede\\u7684\\u7a7a\\u9593\\u63d2\\u88dc\\u3002\", \"Set the spatial interpolation to B\\u00e9zier In for selected keyframes.\": \"\\u5c07\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u8a2d\\u5b9a\\u70ba\\u8c9d\\u8332\\u66f2\\u7dda\\u51fa\\u9ede\\u7684\\u7a7a\\u9593\\u63d2\\u88dc\\u3002\", \"Fix\": \"\\u4fee\\u5fa9\", \"Automatically fix spatial interpolation for selected keyframes.\": \"\\u81ea\\u52d5\\u4fee\\u6b63\\u5df2\\u9078\\u53d6\\u95dc\\u9375\\u5f71\\u683c\\u7684\\u7a7a\\u9593\\u63d2\\u88dc\\u3002\", \"Quickly save, export, import and apply animations from predefined folders.\": \"\\u5f9e\\u9810\\u8a2d\\u8cc7\\u6599\\u593e\\u5feb\\u901f\\u5132\\u5b58\\uff0c\\u532f\\u51fa\\uff0c\\u532f\\u5165\\u548c\\u5957\\u7528\\u52d5\\u756b\\u3002\", \"Sequence\": \"\\u6392\\u5e8f\", \"Sequence layers or keyframes.\\n\\n[Ctrl]: Sequence keyframes instead of layers\\n[Alt]: Reverse\": \"\\u6392\\u5e8f\\u5716\\u5c64\\u6216\\u95dc\\u9375\\u5f71\\u683c\\u3002\\n\\n[Ctrl]: \\u6392\\u5e8f\\u95dc\\u9375\\u5f71\\u683c\\u800c\\u4e0d\\u662f\\u5716\\u5c64\\n[Alt]: \\u53cd\\u5411\", \"Layers\": \"\\u5716\\u5c64\", \"Keyframes\": \"\\u95dc\\u9375\\u5f71\\u683c\", \"Times\": \"\\u6b21\\u6578\", \"In points\": \"\\u5165\\u9ede\", \"Out points\": \"\\u51fa\\u9ede\", \"Ease - Sigmoid (logistic)\": \"\\u6f38\\u52d5 - S\\u578b (\\u908f\\u8f2f)\", \"Natural - Bell (gaussian)\": \"\\u81ea\\u7136 - \\u9418\\u578b (\\u9ad8\\u65af)\", \"Ease In (logarithmic)\": \"\\u6f38\\u5165 (\\u5c0d\\u6578)\", \"Ease Out (exponential)\": \"\\u6f38\\u51fa (\\u6307\\u6578)\", \"interpolation\\u0004Rate\": \"\\u901f\\u7387\", \"Non-linear animation\": \"\\u975e\\u7dda\\u6027\\u52d5\\u756b\", \"Edit animations together.\": \"\\u4e00\\u584a\\u7de8\\u8f2f\\u52d5\\u756b\\u3002\", \"Add new clip\": \"\\u52a0\\u5165\\u65b0\\u7684\\u7247\\u6bb5\", \"Create a new clip from the original comp and adds it to the 'NLA.Edit' comp.\": \"\\u5f9e\\u539f\\u59cb\\u5408\\u6210\\u4e2d\\u5efa\\u7acb\\u4e00\\u500b\\u65b0\\u7684\\u7247\\u6bb5\\u4e26\\u52a0\\u5165\\u5230 'NLA.Edit' \\u5408\\u6210\\u4e2d\\u3002\", \"Cel animation...\": \"\\u9010\\u683c\\u52d5\\u756b...\", \"Tools to help traditionnal animation using After Effects' paint effect with the brush tool.\": \"\\u9019\\u662f\\u4f7f\\u7528 After Effects \\u7e6a\\u756b\\u6548\\u679c\\u548c\\u756b\\u7b46\\u5de5\\u5177\\u4f86\\u5354\\u52a9\\u50b3\\u7d71\\u52d5\\u756b\\u88fd\\u4f5c\\u7684\\u5de5\\u5177\\u3002\", \"Cel animation\": \"\\u9010\\u683c\\u52d5\\u756b\", \"New Cel.\": \"\\u65b0\\u589e\\u9010\\u683c\\u7247\\u6bb5\\u3002\", \"Create a new animation cel.\\n\\n[Alt]: Creates on the selected layer instead of adding a new layer.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u65b0\\u7684\\u52d5\\u756b\\u9010\\u683c\\u7247\\u6bb5\\u3002\\n\\n[Alt]: \\u5728\\u5df2\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u4e0a\\u5efa\\u7acb\\u800c\\u4e0d\\u662f\\u52a0\\u5165\\u65b0\\u7684\\u5716\\u5c64\\u3002\", \"Onion skin\": \"\\u52d5\\u756b\\u900f\\u8996\", \"Shows the previous and next frames with a reduced opacity.\": \"\\u4ee5\\u4f4e\\u4e0d\\u900f\\u660e\\u5ea6\\u986f\\u793a\\u524d\\u5f8c\\u5f71\\u683c\", \"time\\u0004In\": \"\\u5165\", \"Go to the previous frame\": \"\\u79fb\\u52d5\\u5230\\u4e0a\\u4e00\\u500b\\u5f71\\u683c\", \"animation\\u0004Exposure:\": \"\\u66dd\\u5149:\", \"Changes the exposure of the animation (the frames per second).\": \"\\u66f4\\u6539\\u52d5\\u756b\\u7684\\u66dd\\u5149 (\\u6bcf\\u79d2\\u5f71\\u683c).\", \"Go to the next frame.\": \"\\u79fb\\u52d5\\u5230\\u4e0b\\u4e00\\u500b\\u5f71\\u683c.\", \"Set velocity\": \"\\u8a2d\\u5b9a\\u901f\\u5ea6\", \"Tween\": \"\\u88dc\\u9593\", \"Celluloid\": \"\\u8cfd\\u7490\\u7490\", \"X-Sheet\": \"\\u66dd\\u5149\\u8868\", \"Weight\": \"\\u6b0a\\u91cd\", \"Looper\": \"\\u5faa\\u74b0\\u5668\", \"Paste expression\": \"\\u8cbc\\u4e0a\\u8868\\u9054\\u5f0f\", \"Remove expressions\": \"\\u79fb\\u9664\\u8868\\u9054\\u5f0f\", \"Toggle expressions\": \"\\u958b\\u95dc\\u8868\\u9054\\u5f0f\", \"Bake expressions\": \"\\u70d8\\u7119\\u8868\\u9054\\u5f0f\", \"Bake composition\": \"\\u70d8\\u7119\\u5408\\u6210\", \"Effector\": \"\\u6548\\u679c\\u5668\", \"Effector map\": \"\\u6548\\u679c\\u5668\\u6620\\u5c04\", \"Kleaner\": \"\\u95dc\\u9375\\u5f71\\u683c\\u6e05\\u9053\\u592b\", \"Swink\": \"\\u6416\\u64fa\\u9583\\u720d\", \"Wiggle\": \"\\u6296\\u52d5\", \"Random motion\": \"\\u96a8\\u6a5f\\u79fb\\u52d5\", \"Random\": \"\\u96a8\\u6a5f\", \"Wheel\": \"\\u8f2a\\u5b50\", \"Move away\": \"\\u79fb\\u958b\", \"Adds a control effect to move the selected layers away from their parents.\": \"\\u5728\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u52a0\\u5165\\u4e00\\u500b\\u63a7\\u5236\\u5668\\u6548\\u679c\\u4f7f\\u5176\\u9060\\u96e2\\u4ed6\\u5011\\u7684\\u7236\\u5c64\\u3002\", \"Randomize\": \"\\u96a8\\u6a5f\\u5316\", \"Motion trails\": \"\\u52d5\\u614b\\u8ecc\\u8de1\", \"Time remap\": \"\\u6642\\u9593\\u91cd\\u65b0\\u6620\\u5c04\", \"Paint Rig\": \"\\u7e6a\\u756b\\u7ed1\\u5b9a\", \"Walk/Run cycle\": \"\\u884c\\u8d70/\\u8dd1\\u6b65\\u5faa\\u74b0\", \"Arm\": \"\\u624b\\u81c2\", \"Limb\": \"\\u80a2\\u9ad4\", \"Leg\": \"\\u817f\\u90e8\", \"Spine\": \"\\u810a\\u690e\", \"Tail\": \"\\u5c3e\\u90e8\", \"Hair\": \"\\u982d\\u9aee\", \"Wing\": \"\\u7fc5\\u8180\", \"Fin\": \"\\u9c2d\", \"Bake armature data\": \"\\u70d8\\u7119\\u9aa8\\u67b6\\u6578\\u64da\", \"Baking armature data...\": \"\\u70d8\\u7119\\u9aa8\\u67b6\\u6578\\u64da\\u4e2d...\", \"Baking armature data: %1\": \"\\u6b63\\u5728\\u70d8\\u7119\\u9aa8\\u67b6\\u6578\\u64da: %1\", \"Bake bones\": \"\\u70d8\\u7119\\u9aa8\\u9abc\", \"Resetting bone transform...\": \"\\u6b63\\u5728\\u91cd\\u8a2d\\u9aa8\\u9abc\\u8b8a\\u5f62...\", \"Baking bone: %1\": \"\\u6b63\\u5728\\u70d8\\u7119\\u9aa8\\u9abc: %1\", \"Link art\": \"\\u9023\\u7d50\\u85dd\\u8853\", \"Trying to parent layer '%1'\": \"\\u6b63\\u5728\\u5617\\u8a66\\u7236\\u5b50\\u9023\\u7d50\\u5716\\u5c64 '%1'\", \"Framing guides\": \"\\u6846\\u67b6\\u53c3\\u8003\\u7dda\", \"Scale Z-Link\": \"\\u7e2e\\u653e Z-\\u9023\\u7d50\", \"Camera Rig\": \"\\u651d\\u5f71\\u6a5f\\u7d81\\u5b9a\", \"Camera\": \"\\u651d\\u5f71\\u6a5f\", \"Target\": \"\\u76ee\\u6a19\", \"Cam\": \"\\u651d\\u5f71\\u6a5f\", \"2D Camera\": \"2D \\u651d\\u5f71\\u6a5f\", \"Camera influence\": \"\\u651d\\u5f71\\u6a5f\\u5f71\\u97ff\\u503c\", \"List\": \"\\u5217\\u8868\", \"Add list\": \"\\u52a0\\u5165\\u5217\\u8868\", \"Split values\": \"\\u5206\\u96e2\\u6578\\u503c\", \"Lock properties\": \"\\u9396\\u5b9a\\u5c6c\\u6027\", \"Add zero\": \"\\u52a0\\u5165\\u96f6\", \"Move anchor points\": \"\\u79fb\\u52d5\\u9328\\u9ede\", \"Reset transformation\": \"\\u91cd\\u8a2d\\u8b8a\\u5f62\", \"Align layers\": \"\\u5c0d\\u9f4a\\u5716\\u5c64\", \"Expose transform\": \"\\u66dd\\u5149\\u8b8a\\u5f62\", \"Key Morph\": \"\\u95dc\\u9375\\u5f71\\u683c\\u8f49\\u5316\", \"IK\": \"IK\", \"Tip angle\": \"\\u5c16\\u7aef\\u89d2\\u5ea6\", \"B\\u00e9zier IK\": \"\\u8c9d\\u8332\\u66f2\\u7dda IK\", \"B\\u00e9zier FK\": \"\\u8c9d\\u8332\\u66f2\\u7dda FK\", \"Auto-curve\": \"\\u81ea\\u52d5\\u66f2\\u7dda\", \"FK\": \"FK\", \"Auto-parent\": \"\\u81ea\\u52d5\\u7236\\u5b50\\u9023\\u7d50\", \"Parent constraint\": \"\\u7236\\u5b50\\u9023\\u7d50\\u7d04\\u675f\", \"Locator\": \"\\u5b9a\\u4f4d\\u5668\", \"Extract locators\": \"\\u63d0\\u53d6\\u5b9a\\u4f4d\\u5668\", \"Parent across comps\": \"\\u7236\\u5b50\\u9023\\u7d50\\u8de8\\u5408\\u6210\", \"Position constraint\": \"\\u4f4d\\u7f6e\\u7ea6\\u675f\", \"Orientation constraint\": \"\\u65b9\\u5411\\u7d04\\u675f\", \"Path constraint\": \"\\u8def\\u5f91\\u7d04\\u675f\", \"Add Pins\": \"\\u52a0\\u5165\\u91d8\\u9078\\u9ede\", \"Remove 'thisComp'\": \"\\u79fb\\u9664 'thisComp'\", \"Use 'thisComp'\": \"\\u4f7f\\u7528 'thisComp'\", \"Connector\": \"\\u9023\\u63a5\\u5668\", \"Audio connector\": \"\\u97f3\\u8a0a\\u9023\\u63a5\\u5668\", \"Settings\": \"\\u8a2d\\u5b9a\", \"Audio spectrum\": \"\\u97f3\\u8a0a\\u983b\\u8b5c\", \"Audio Effector\": \"\\u97f3\\u8a0a\\u6548\\u679c\\u5668\", \"controller_shape\\u0004rotation\": \"\\u65cb\\u8f49\", \"controller_shape\\u0004orientation\": \"\\u65b9\\u5411\", \"controller_shape\\u0004x position\": \"x \\u4f4d\\u7f6e\", \"controller_shape\\u0004x pos\": \"x \\u4f4d\\u7f6e\", \"controller_shape\\u0004h position\": \"h \\u4f4d\\u7f6e\", \"controller_shape\\u0004h pos\": \"h \\u4f4d\\u7f6e\", \"controller_shape\\u0004horizontal position\": \"\\u6c34\\u5e73\\u4f4d\\u7f6e\", \"controller_shape\\u0004horizontal\": \"\\u6c34\\u5e73\", \"controller_shape\\u0004x location\": \"x \\u5b9a\\u4f4d\", \"controller_shape\\u0004x loc\": \"x \\u5b9a\\u4f4d\", \"controller_shape\\u0004h location\": \"h \\u5b9a\\u4f4d\", \"controller_shape\\u0004h loc\": \"h \\u5b9a\\u4f4d\", \"controller_shape\\u0004horizontal location\": \"\\u6c34\\u5e73\\u5b9a\\u4f4d\", \"controller_shape\\u0004y position\": \"y \\u4f4d\\u7f6e\", \"controller_shape\\u0004y pos\": \"y \\u4f4d\\u7f6e\", \"controller_shape\\u0004v position\": \"v \\u4f4d\\u7f6e\", \"controller_shape\\u0004v pos\": \"v \\u4f4d\\u7f6e\", \"controller_shape\\u0004vertical position\": \"\\u5782\\u76f4\\u4f4d\\u7f6e\", \"controller_shape\\u0004vertical\": \"\\u5782\\u76f4\", \"controller_shape\\u0004y location\": \"y \\u5b9a\\u4f4d\", \"controller_shape\\u0004y loc\": \"y \\u5b9a\\u4f4d\", \"controller_shape\\u0004v location\": \"v \\u5b9a\\u4f4d\", \"controller_shape\\u0004v loc\": \"v \\u5b9a\\u4f4d\", \"controller_shape\\u0004vertical location\": \"\\u5782\\u76f4\\u5b9a\\u4f4d\", \"controller_shape\\u0004position\": \"\\u4f4d\\u7f6e\", \"controller_shape\\u0004location\": \"\\u5b9a\\u4f4d\", \"controller_shape\\u0004pos\": \"\\u4f4d\\u7f6e\", \"controller_shape\\u0004loc\": \"\\u5b9a\\u4f4d\", \"controller_shape\\u0004transform\": \"\\u8b8a\\u5f62\", \"controller_shape\\u0004prs\": \"\\u4f4d\\u7f6e \\u7e2e\\u653e \\u65cb\\u8f49\", \"controller_shape\\u0004slider\": \"\\u6ed1\\u687f\", \"controller_shape\\u00042d slider\": \"2D \\u6ed1\\u687f\", \"controller_shape\\u0004joystick\": \"\\u6416\\u687f\", \"controller_shape\\u0004angle\": \"\\u89d2\\u5ea6\", \"controller_shape\\u0004camera\": \"\\u651d\\u5f71\\u6a5f\", \"controller_shape\\u0004cam\": \"\\u651d\\u5f71\\u6a5f\", \"controller_shape\\u0004head\": \"\\u982d\\u90e8\", \"controller_shape\\u0004skull\": \"\\u9ab7\\u9acf\", \"controller_shape\\u0004hand\": \"\\u624b\\u90e8\", \"controller_shape\\u0004carpus\": \"\\u8155\", \"controller_shape\\u0004foot\": \"\\u8db3\\u90e8\", \"controller_shape\\u0004tarsus\": \"\\u8e1d\", \"controller_shape\\u0004claws\": \"\\u722a\", \"controller_shape\\u0004claw\": \"\\u722a\", \"controller_shape\\u0004hoof\": \"\\u8e44\", \"controller_shape\\u0004eye\": \"\\u773c\\u775b\", \"controller_shape\\u0004eyes\": \"\\u773c\\u775b\", \"controller_shape\\u0004face\": \"\\u9762\\u90e8\", \"controller_shape\\u0004square\": \"\\u65b9\\u5f62\", \"controller_shape\\u0004hips\": \"\\u81c0\\u90e8\", \"controller_shape\\u0004hip\": \"\\u81c0\\u90e8\", \"controller_shape\\u0004body\": \"\\u8eab\\u9ad4\", \"controller_shape\\u0004shoulders\": \"\\u80a9\\u90e8\", \"controller_shape\\u0004neck\": \"\\u9838\\u90e8\", \"controller_shape\\u0004tail\": \"\\u5c3e\\u5df4\", \"controller_shape\\u0004penis\": \"\\u9670\\u8396\", \"controller_shape\\u0004vulva\": \"\\u9670\\u6236\", \"controller_shape\\u0004walk cycle\": \"\\u884c\\u8d70\\u5faa\\u74b0\", \"controller_shape\\u0004run cycle\": \"\\u8dd1\\u6b65\\u5faa\\u74b0\", \"controller_shape\\u0004animation cycle\": \"\\u52d5\\u756b\\u5faa\\u74b0\", \"controller_shape\\u0004cycle\": \"\\u5faa\\u74b0\", \"controller_shape\\u0004blender\": \"\\u6df7\\u5408\\u5668\", \"controller_shape\\u0004animation blender\": \"\\u52d5\\u756b\\u6df7\\u5408\\u5668\", \"controller_shape\\u0004null\": \"\\u7a7a\", \"controller_shape\\u0004empty\": \"\\u7a7a\", \"controller_shape\\u0004connector\": \"\\u9023\\u63a5\\u5668\", \"controller_shape\\u0004connection\": \"\\u9023\\u63a5\", \"controller_shape\\u0004connect\": \"\\u9023\\u63a5\", \"controller_shape\\u0004etm\": \"\\u66dd\\u5149\\u8b8a\\u5f62\", \"controller_shape\\u0004expose transform\": \"\\u66dd\\u5149\\u8b8a\\u5f62\", \"controller_shape\\u0004ear\": \"\\u8033\\u6735\", \"controller_shape\\u0004hair\": \"\\u982d\\u9aee\", \"controller_shape\\u0004strand\": \"\\u7dda\", \"controller_shape\\u0004hair strand\": \"\\u9aee\\u7d72\", \"controller_shape\\u0004mouth\": \"\\u5634\\u5df4\", \"controller_shape\\u0004nose\": \"\\u9f3b\\u5b50\", \"controller_shape\\u0004brow\": \"\\u7709\\u6bdb\", \"controller_shape\\u0004eyebrow\": \"\\u7709\\u6bdb\", \"controller_shape\\u0004eye brow\": \"\\u7709\\u6bdb\", \"controller_shape\\u0004poney tail\": \"\\u99ac\\u5c3e\", \"controller_shape\\u0004poneytail\": \"\\u99ac\\u5c3e\", \"controller_shape\\u0004pincer\": \"\\u9257\", \"controller_shape\\u0004wing\": \"\\u7fc5\\u8180\", \"controller_shape\\u0004fin\": \"\\u9c2d\", \"controller_shape\\u0004fishbone\": \"\\u9b5a\\u9aa8\", \"controller_shape\\u0004fish bone\": \"\\u9b5a\\u9aa8\", \"controller_shape\\u0004audio\": \"\\u97f3\\u8a0a\", \"controller_shape\\u0004sound\": \"\\u8072\\u97f3\", \"controller_shape\\u0004vertebrae\": \"\\u690e\\u9aa8\", \"controller_shape\\u0004spine\": \"\\u810a\\u690e\", \"controller_shape\\u0004torso\": \"\\u8ec0\\u9ad4\", \"controller_shape\\u0004lungs\": \"\\u80ba\\u90e8\", \"controller_shape\\u0004chest\": \"\\u80f8\\u90e8\", \"controller_shape\\u0004ribs\": \"\\u808b\\u9aa8\", \"controller_shape\\u0004rib\": \"\\u808b\\u9aa8\", \"Create controller\": \"\\u5efa\\u7acb\\u63a7\\u5236\\u5668\", \"Slider\": \"\\u6ed1\\u687f\", \"Controller\": \"\\u63a7\\u5236\\u5668\", \"Hand\": \"\\u624b\\u90e8\", \"X Position\": \"X \\u4f4d\\u7f6e\", \"Y Position\": \"Y \\u4f4d\\u7f6e\", \"Transform\": \"\\u8b8a\\u5f62\", \"Eye\": \"\\u773c\\u775b\", \"Head\": \"\\u982d\\u90e8\", \"Hips\": \"\\u81c0\\u90e8\", \"Body\": \"\\u8eab\\u9ad4\", \"Shoulders\": \"\\u80a9\\u90e8\", \"Foot\": \"\\u8db3\\u90e8\", \"Ear\": \"\\u8033\\u6735\", \"Mouth\": \"\\u5634\\u5df4\", \"Nose\": \"\\u9f3b\\u5b50\", \"Eyebrow\": \"\\u7709\\u6bdb\", \"Claws\": \"\\u722a\", \"Hoof\": \"\\u8e44\", \"Pincer\": \"\\u9257\", \"Audio\": \"\\u97f3\\u8a0a\", \"Torso\": \"\\u8ec0\\u9ad4\", \"Vertebrae\": \"\\u690e\\u9aa8\", \"Easter egg ;)\\u0004Penis\": \"\\u9670\\u8396\", \"Easter egg ;)\\u0004Vulva\": \"\\u9670\\u6236\", \"Animation Cycles\": \"\\u52d5\\u756b\\u5faa\\u74b0\", \"Animation Blender\": \"\\u52d5\\u756b\\u6df7\\u5408\\u5668\", \"Expose Transform\": \"\\u66dd\\u5149\\u8b8a\\u5f62\", \"Bake controllers\": \"\\u70d8\\u7119\\u63a7\\u5236\\u5668\", \"Extract controllers\": \"\\u63d0\\u53d6\\u63a7\\u5236\\u5668\", \"No new controller was found to extract.\\nDo you want to extract all controllers from this pre-composition anyway?\": \"\\u6c92\\u6709\\u627e\\u5230\\u65b0\\u7684\\u63a7\\u5236\\u5668\\u505a\\u63d0\\u53d6\\u3002\\n\\u60a8\\u4ecd\\u7136\\u8981\\u5f9e\\u9019\\u500b\\u9810\\u5148\\u5408\\u6210\\u4e2d\\u63d0\\u53d6\\u6240\\u6709\\u7684\\u63a7\\u5236\\u5668\\u55ce\\uff1f\", \"Nothing new!\": \"\\u6c92\\u6709\\u65b0\\u5167\\u5bb9\\uff01\", \"Tag as ctrls\": \"\\u6a19\\u8a18\\u70ba\\u63a7\\u5236\\u5668\", \"Left\": \"\\u5de6\", \"Right\": \"\\u53f3\", \"Front\": \"\\u524d\", \"Back\": \"\\u5f8c\", \"Middle\": \"\\u4e2d\", \"Under\": \"\\u4e0b\", \"Above\": \"\\u4e0a\", \"Toggle edit mode\": \"\\u958b\\u95dc\\u7de8\\u8f2f\\u6a21\\u5f0f\", \"layer name\\u0004L\": \"\\u5de6\", \"layer name\\u0004R\": \"\\u53f3\", \"layer name\\u0004Fr\": \"\\u524d\", \"layer name\\u0004Bk\": \"\\u5f8c\", \"layer name\\u0004Tl\": \"\\u5c3e\", \"layer name\\u0004Md\": \"\\u4e2d\", \"layer name\\u0004Ab\": \"\\u4e0a\", \"layer name\\u0004Un\": \"\\u4e0b\", \"Bone\": \"\\u9aa8\\u9abc\", \"Pin\": \"\\u91d8\\u9078\\u9ede\", \"Zero\": \"\\u96f6\", \"anatomy\\u0004clavicle\": \"\\u9396\\u9aa8\", \"anatomy\\u0004shoulder\": \"\\u80a9\\u90e8\", \"anatomy\\u0004shoulder blade\": \"\\u80a9\\u80db\\u9aa8\", \"anatomy\\u0004scapula\": \"\\u80a9\\u80db\\u9aa8\", \"anatomy\\u0004humerus\": \"\\u80b1\\u9aa8\", \"anatomy\\u0004arm\": \"\\u624b\\u81c2\", \"anatomy\\u0004radius\": \"\\u6a48\\u9aa8\", \"anatomy\\u0004ulna\": \"\\u5c3a\\u9aa8\", \"anatomy\\u0004forearm\": \"\\u524d\\u81c2\", \"anatomy\\u0004finger\": \"\\u624b\\u6307\", \"anatomy\\u0004fingers\": \"\\u624b\\u6307\", \"anatomy\\u0004heel\": \"\\u8173\\u8ddf\", \"anatomy\\u0004femur\": \"\\u80a1\\u9aa8\", \"anatomy\\u0004thigh\": \"\\u5927\\u817f\", \"anatomy\\u0004leg\": \"\\u817f\\u90e8\", \"anatomy\\u0004tibia\": \"\\u811b\\u9aa8\", \"anatomy\\u0004shin\": \"\\u811b\\u9aa8\", \"anatomy\\u0004calf\": \"\\u5c0f\\u817f\", \"anatomy\\u0004fibula\": \"\\u8153\\u9aa8\", \"anatomy\\u0004toe\": \"\\u811a\\u8dbe\", \"anatomy\\u0004toes\": \"\\u811a\\u8dbe\", \"anatomy\\u0004feather\": \"\\u7fbd\\u6bdb\", \"Building OCO character:\": \"\\u5efa\\u9020 OCO \\u89d2\\u8272:\", \"Sorting bones...\": \"\\u6b63\\u5728\\u6392\\u5e8f\\u9aa8\\u9abc...\", \"duik\\u0004Tangent\": \"\\u5207\\u7dda\", \"Lock tangents\": \"\\u9396\\u5b9a\\u5207\\u7dda\", \"Some layers are 3D layers, that's a problem...\": \"\\u6709\\u4e9b\\u5716\\u5c64\\u662f 3D \\u5716\\u5c64\\uff0c\\u9019\\u6703\\u6709\\u554f\\u984c...\", \"This can't be rigged, sorry.\": \"\\u9019\\u500b\\u7121\\u6cd5\\u7d81\\u5b9a\\uff0c\\u62b1\\u6b49\\u3002\", \"Auto-rig\": \"\\u81ea\\u52d5\\u7d81\\u5b9a\", \"Sorting layers...\": \"\\u6b63\\u5728\\u6392\\u5e8f\\u5716\\u5c64...\", \"Root\": \"\\u6839\", \"Shoulders & neck\": \"\\u80a9\\u90e8 & \\u9838\\u90e8\", \"Heel\": \"\\u8173\\u8ddf\", \"Shoulder\": \"\\u80a9\\u90e8\", \"Front leg\": \"\\u524d\\u817f\", \"Creating controllers\": \"\\u6b63\\u5728\\u5efa\\u7acb\\u63a7\\u5236\\u5668\", \"Parenting...\": \"\\u6b63\\u5728\\u7236\\u5b50\\u9023\\u7d50...\", \"Fish spine\": \"\\u9c7c\\u810a\", \"Rigging...\": \"\\u6b63\\u5728\\u7d81\\u5b9a...\", \"Custom bones\": \"\\u81ea\\u8a02\\u9aa8\\u9abc\", \"Crop precompositions\": \"\\u88c1\\u5207\\u9810\\u5148\\u5408\\u6210\", \"Edit expression\": \"\\u7de8\\u8f2f\\u8868\\u9054\\u5f0f\", \"A higher factor \\u2192 a higher precision.\\n\\n\\u2022 Smart mode: lower the factor to keep keyframes only for extreme values. Increasing the factor helps to get a more precise curve with inflexion keyframes.\\n\\n\\u2022 Precise mode: A factor higher than 1.0 increases the precision to sub-frame sampling (2 \\u2192 two samples per frame).\\nA factor lower than 1.0 decreases the precision so that less frames are sampled (0.5 \\u2192 half of the frames are sampled).\\nDecrease the precision to make the process faster, increase it if you need a more precise motion-blur, for example.\": \"\\u8f03\\u9ad8\\u7684\\u56e0\\u6578 \\u2192 \\u8f03\\u9ad8\\u7684\\u7cbe\\u78ba\\u5ea6\\u3002\\n\\n\\u2022 \\u667a\\u6167\\u6a21\\u5f0f\\uff1a\\u964d\\u4f4e\\u56e0\\u6578\\u4ee5\\u50c5\\u4fdd\\u7559\\u6975\\u503c\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\\u589e\\u52a0\\u56e0\\u6578\\u6709\\u52a9\\u65bc\\u7372\\u5f97\\u5e36\\u6709\\u62d0\\u9ede\\u95dc\\u9375\\u5f71\\u683c\\u7684\\u66f4\\u7cbe\\u78ba\\u66f2\\u7dda\\u3002\\n\\n\\u2022 \\u7cbe\\u78ba\\u6a21\\u5f0f\\uff1a\\u9ad8\\u65bc1.0\\u7684\\u56e0\\u6578\\u6703\\u589e\\u52a0\\u5230\\u5b50\\u5f71\\u683c\\u53d6\\u6a23\\u7684\\u7cbe\\u78ba\\u5ea6 (2 \\u2192 \\u6bcf\\u5f71\\u683c\\u5169\\u500b\\u6a23\\u672c)\\u3002\\n\\u4f4e\\u65bc1.0\\u7684\\u56e0\\u6578\\u6703\\u964d\\u4f4e\\u7cbe\\u78ba\\u5ea6\\uff0c\\u56e0\\u6b64\\u5c07\\u6e1b\\u5c11\\u53d6\\u6a23\\u7684\\u5f71\\u683c\\u6578 (0.5 \\u2192 \\u53ea\\u53d6\\u6a23\\u4e00\\u534a\\u7684\\u5f71\\u683c\\u6578)\\u3002\\n\\u6bd4\\u5982\\u8aaa\\uff0c\\u964d\\u4f4e\\u7cbe\\u78ba\\u5ea6\\u6703\\u52a0\\u5feb\\u904e\\u7a0b\\uff0c\\u5982\\u679c\\u9700\\u8981\\u66f4\\u7cbe\\u78ba\\u7684\\u904b\\u52d5\\u6a21\\u7cca\\u53ef\\u4ee5\\u589e\\u52a0\\u5b83\\u3002\", \"Automation and expressions\": \"\\u81ea\\u52d5\\u5316\\u548c\\u8868\\u9054\\u5f0f\", \"Separate the dimensions of the selected properties.\\nAlso works with colors, separated to RGB or HSL.\": \"\\u5206\\u96e2\\u9078\\u53d6\\u5c6c\\u6027\\u7684\\u7dad\\u5ea6\\u3002\\n\\u4e5f\\u9069\\u7528\\u65bc\\u984f\\u8272\\uff0c\\u5206\\u96e2RGB\\u6216HSL\\u3002\", \"Toggle expressions, or remove them keeping the post-expression value on all selected properties.\\n\\n[Ctrl]: Remove expressions instead of just disabling.\\n[Alt]: Remove expressions but keep the pre-expression value (After Effects default).\": \"\\u958b\\u95dc\\u8868\\u9054\\u5f0f\\uff0c\\u6216\\u8005\\u79fb\\u9664\\u5b83\\u5011\\u4e26\\u4fdd\\u7559\\u5168\\u90e8\\u5df2\\u9078\\u64c7\\u7684\\u5c6c\\u6027\\u5728\\u8868\\u9054\\u5f0f\\u5f8c\\u7684\\u6578\\u503c\\u3002\\n\\n[Ctrl]: \\u79fb\\u9664\\u8868\\u9054\\u5f0f\\u800c\\u4e0d\\u662f\\u53ea\\u662f\\u505c\\u7528\\u3002\\n[Alt]: \\u79fb\\u9664\\u8868\\u9054\\u5f0f\\u4f46\\u4fdd\\u7559\\u8868\\u9054\\u5f0f\\u524d\\u7684\\u6578\\u503c (After Effects \\u9810\\u8a2d\\u8a2d\\u5b9a)\\u3002\", \"Expression tools\": \"\\u8868\\u9054\\u5f0f\\u5de5\\u5177\", \"Various tools to fix and work with expressions\": \"\\u7528\\u4f86\\u4fee\\u5fa9\\u548c\\u4f7f\\u7528\\u8868\\u9054\\u5f0f\\u7684\\u5404\\u7a2e\\u5de5\\u5177\", \"Remove\": \"\\u79fb\\u9664\", \"Replace all occurences of %1 by %2.\": \"\\u5c07\\u5168\\u90e8\\u7684 %1 \\u66ff\\u63db\\u70ba %2\", \"Use\": \"\\u4f7f\\u7528\", \"Copy expression\": \"\\u8907\\u88fd\\u8868\\u9054\\u5f0f\", \"Copy the expression from the selected property.\": \"\\u5f9e\\u9078\\u53d6\\u7684\\u5c6c\\u6027\\u8907\\u88fd\\u8868\\u9054\\u5f0f\\u3002\", \"Paste the expression in all selected properties.\": \"\\u8cbc\\u4e0a\\u8868\\u9054\\u5f0f\\u5230\\u5168\\u90e8\\u5df2\\u9078\\u53d6\\u7684\\u5c6c\\u6027\\u3002\", \"Use an external editor to edit the selected expression.\\n\\n[Ctrl]: Reloads the expressions from the external editor.\": \"\\u4f7f\\u7528\\u5916\\u90e8\\u7de8\\u8f2f\\u5668\\u4f86\\u7de8\\u8f2f\\u5df2\\u9078\\u53d6\\u7684\\u8868\\u9054\\u5f0f\\u3002\\n\\n[Ctrl]: \\u5f9e\\u5916\\u90e8\\u7de8\\u8f2f\\u5668\\u91cd\\u65b0\\u8b80\\u53d6\\u8868\\u9054\\u5f0f\\u3002\", \"Open expressions with...\": \"\\u958b\\u555f\\u8868\\u9054\\u5f0f...\", \"Select an application to open the expressions.\\nLeave the field empty to use the system default for '.jsxinc' files.\": \"\\u9078\\u64c7\\u958b\\u555f\\u8868\\u9054\\u5f0f\\u7684\\u61c9\\u7528\\u7a0b\\u5f0f\\u3002\\n\\u6b04\\u4f4d\\u7559\\u7a7a\\u5247\\u4f7f\\u7528\\u7cfb\\u7d71\\u9810\\u8a2d\\u7684\\u61c9\\u7528\\u7a0b\\u5f0f\\u958b\\u555f '.jsxinc' \\u6a94\\u6848\\u3002\", \"System default\": \"\\u7cfb\\u7d71\\u9810\\u8a2d\\u503c\", \"Set a random value to the selected properties, keyframes or layers.\": \"\\u8a2d\\u5b9a\\u4e00\\u500b\\u96a8\\u6a5f\\u7684\\u6578\\u503c\\u5230\\u9078\\u53d6\\u7684\\u5c6c\\u6027\\uff0c\\u95dc\\u9375\\u5f71\\u683c\\uff0c\\u6216\\u5716\\u5c64\\u3002\", \"Current values\": \"\\u76ee\\u524d\\u6578\\u503c\", \"Values of the properties at the current time\": \"\\u76ee\\u524d\\u6642\\u9593\\u7684\\u5c6c\\u6027\\u6578\\u503c\", \"Layer attributes\": \"\\u5716\\u5c64\\u6027\\u8cea\", \"Attributes of the layers.\": \"\\u5716\\u5c64\\u7684\\u6027\\u8cea\\u3002\", \"Keyframes (value and time).\": \"\\u95dc\\u9375\\u5f71\\u683c (\\u6578\\u503c\\u548c\\u6642\\u9593)\\u3002\", \"Natural (gaussian)\": \"\\u81ea\\u7136 (\\u9ad8\\u65af)\", \"Uses an algorithm with a natural result (using the Gaussian bell-shaped function).\\nA few values may be out of range.\": \"\\u4f7f\\u7528\\u4e00\\u500b\\u6709\\u81ea\\u7136\\u7d50\\u679c\\u7684\\u6f14\\u7b97\\u6cd5 (\\u4f7f\\u7528\\u9ad8\\u65af\\u9418\\u5f62\\u51fd\\u6578)\\uff0c\\u53ef\\u80fd\\u6703\\u5c0e\\u81f4\\u4e00\\u4e9b\\u6578\\u503c\\u8d85\\u51fa\\u7bc4\\u570d\\u3002\", \"Strict\": \"\\u7cbe\\u78ba\", \"Uses strict values.\": \"\\u4f7f\\u7528\\u7cbe\\u78ba\\u6578\\u503c\\u3002\", \"Collapse dimensions\": \"\\u5408\\u4f75\\u7dad\\u5ea6\", \"Controls all dimensions or channels with a single value.\": \"\\u4ee5\\u55ae\\u4e00\\u6578\\u503c\\u63a7\\u5236\\u5168\\u90e8\\u7684\\u7dad\\u5ea6\\u6216\\u901a\\u9053\\u3002\", \"Separate all dimensions or channels to control them individually.\": \"\\u5206\\u96e2\\u5168\\u90e8\\u7684\\u7dad\\u5ea6\\u6216\\u901a\\u9053\\u4f86\\u7368\\u7acb\\u7684\\u63a7\\u5236\\u5b83\\u5011\\u3002\", \"Indices\": \"\\u6307\\u6578\", \"Values\": \"\\u6578\\u503c\", \"Control all dimensions or channels with a single value.\": \"\\u4ee5\\u55ae\\u4e00\\u6578\\u503c\\u63a7\\u5236\\u5168\\u90e8\\u7684\\u7dad\\u5ea6\\u6216\\u901a\\u9053\\u3002\", \"Min\": \"\\u6700\\u5c0f\\u503c\", \"Max\": \"\\u6700\\u5927\\u503c\", \"Replace expressions by keyframes.\\nUse a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"\\u4ee5\\u95dc\\u9375\\u5f71\\u683c\\u53d6\\u4ee3\\u8868\\u9054\\u5f0f\\u3002\\n\\u4f7f\\u7528\\u667a\\u6167\\u578b\\u6f14\\u7b97\\u6cd5\\u76e1\\u91cf\\u6e1b\\u5c11\\u95dc\\u9375\\u5f71\\u683c\\uff0c\\u4e26\\u4fdd\\u6301\\u5b83\\u5011\\u5728\\u4e4b\\u5f8c\\u5bb9\\u6613\\u7de8\\u8f2f\\u3002\", \"Smart mode\": \"\\u667a\\u6167\\u6a21\\u5f0f\", \"Use a smarter algorithm which produces less keyframes.\\nThe result may be easier to edit afterwards but a bit less precise than other modes\": \"\\u4f7f\\u7528\\u66f4\\u667a\\u6167\\u7684\\u6f14\\u7b97\\u6cd5\\u7522\\u751f\\u66f4\\u5c11\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\\n\\u9019\\u500b\\u7d50\\u679c\\u53ef\\u80fd\\u5728\\u4e4b\\u5f8c\\u7de8\\u8f2f\\u6642\\u66f4\\u5bb9\\u6613\\uff0c\\u4f46\\u6bd4\\u8d77\\u5176\\u4ed6\\u6a21\\u5f0f\\u7565\\u5fae\\u4e0d\\u7cbe\\u78ba\\u3002\", \"Precise mode\": \"\\u7cbe\\u78ba\\u6a21\\u5f0f\", \"Add new keyframes for all frames.\\nThis mode produces more keyframes but the result may be closer to the original animation.\": \"\\u70ba\\u5168\\u90e8\\u7684\\u5f71\\u683c\\u52a0\\u5165\\u95dc\\u9375\\u5f71\\u683c\\u3002\\n\\u9019\\u500b\\u6a21\\u5f0f\\u6703\\u7522\\u751f\\u66f4\\u591a\\u7684\\u95dc\\u9375\\u5f71\\u683c\\uff0c\\u4f46\\u7d50\\u679c\\u53ef\\u80fd\\u66f4\\u63a5\\u8fd1\\u539f\\u59cb\\u7684\\u52d5\\u756b\\u3002\", \"Precision factor\": \"\\u7cbe\\u5ea6\\u56e0\\u6578\", \"Replaces all expressions of the composition by keyframes,\\nand removes all non-renderable layers.\\n\\nUses a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"\\u4ee5\\u95dc\\u9375\\u5f71\\u683c\\u66ff\\u63db\\u5408\\u6210\\u7684\\u5168\\u90e8\\u8868\\u9054\\u5f0f\\uff0c\\u4e26\\u79fb\\u9664\\u5168\\u90e8\\u7121\\u6cd5\\u6e32\\u67d3\\u7684\\u5716\\u5c64\\u3002\\n\\n\\u4f7f\\u7528\\u667a\\u6167\\u578b\\u6f14\\u7b97\\u6cd5\\u76e1\\u53ef\\u80fd\\u6e1b\\u5c11\\u95dc\\u9375\\u5f71\\u683c\\uff0c\\u4e26\\u4fdd\\u6301\\u5b83\\u9580\\u5728\\u4e4b\\u5f8c\\u5bb9\\u6613\\u7de8\\u8f2f\\u3002\", \"Activate the time remapping on the selected layers, adjusts the keyframes and adds a loop effect.\": \"\\u5728\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u555f\\u7528\\u6642\\u9593\\u91cd\\u65b0\\u6620\\u5c04\\uff0c\\u8abf\\u6574\\u95dc\\u9375\\u5f71\\u683c\\u548c\\u52a0\\u5165\\u4e00\\u500b\\u5faa\\u74b0\\u6548\\u679c\\u3002\", \"Creates a spatial effector to control properties.\\n\\nSelect the properties to control first, then click on this button.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u7a7a\\u9593\\u6548\\u679c\\u5668\\u4f86\\u63a7\\u5236\\u5c6c\\u6027\\u3002\\n\\n\\u5148\\u9078\\u64c7\\u5c6c\\u6027\\u4e4b\\u5f8c\\u518d\\u9ede\\u9019\\u500b\\u6309\\u9215\\u3002\", \"Control properties using a map (texture) layer.\": \"\\u4f7f\\u7528\\u6620\\u5c04 (\\u7d0b\\u7406) \\u5716\\u5c64\\u4f86\\u63a7\\u5236\\u5c6c\\u6027\\u3002\", \"Add a random but smooth animation to the selected properties.\": \"\\u5728\\u9078\\u53d6\\u7684\\u5c6c\\u6027\\u52a0\\u5165\\u4e00\\u500b\\u96a8\\u6a5f\\u4f46\\u5e73\\u6ed1\\u7684\\u52d5\\u756b\\u3002\", \"Individual controls\": \"\\u7368\\u7acb\\u63a7\\u5236\\u5668\", \"Create one individual control for each property.\": \"\\u6bcf\\u500b\\u5c6c\\u6027\\u90fd\\u5efa\\u7acb\\u4e00\\u500b\\u7368\\u7acb\\u7684\\u63a7\\u5236\\u5668\\u3002\", \"Unified control\": \"\\u7d71\\u4e00\\u63a7\\u5236\\u5668\", \"Create a single control for all properties.\\na.k.a. The One Duik To Rule Them All.\": \"\\u70ba\\u5168\\u90e8\\u5c6c\\u6027\\u5efa\\u7acb\\u4e00\\u500b\\u55ae\\u7368\\u7684\\u63a7\\u5236\\u5668\\u3002\\n\\u4e5f\\u7a31\\u70ba \\u4e00\\u500b Duik \\u652f\\u914d\\u5b83\\u5011\\u5168\\u90e8\\u3002\", \"Add a control effect to randomize (and animate) the selected properties.\": \"\\u52a0\\u5165\\u4e00\\u500b\\u63a7\\u5236\\u6548\\u679c\\u4f86\\u96a8\\u6a5f\\u5316 (\\u548c\\u52d5\\u756b\\u5316) \\u9078\\u53d6\\u7684\\u5c6c\\u6027\\u3002\", \"Creates a single control for all properties.\\na.k.a. The One Duik To Rule Them All.\": \"\\u70ba\\u5168\\u90e8\\u5c6c\\u6027\\u5efa\\u7acb\\u4e00\\u500b\\u55ae\\u7368\\u7684\\u63a7\\u5236\\u5668\\u3002\\n\\u4e5f\\u7a31\\u70ba \\u4e00\\u500b Duik \\u652f\\u914d\\u5b83\\u5011\\u5168\\u90e8\\u3002\", \"Swing or blink.\\nAlternate between two values, going back and forth,\\nwith advanced interpolation options.\": \"\\u6416\\u64fa\\u6216\\u9583\\u720d\\u3002\\n\\u5728\\u5169\\u500b\\u6578\\u503c\\u4e4b\\u9593\\u4ea4\\u66ff\\u8b8a\\u5316\\u4f86\\u56de\\uff0c\\n\\u4e14\\u6709\\u9032\\u968e\\u63d2\\u88dc\\u9078\\u9805\\u3002\", \"Swing\": \"\\u6416\\u64fa\", \"Smoothly go back and forth between two values.\": \"\\u5e73\\u6ed1\\u5730\\u5728\\u5169\\u500b\\u6578\\u503c\\u4e4b\\u9593\\u4f86\\u56de\\u3002\", \"Blink\": \"\\u9583\\u720d\", \"Switch between two values, without interpolation.\": \"\\u5728\\u5169\\u500b\\u6578\\u503c\\u4e4b\\u9593\\u5207\\u63db\\uff0c\\u4e0d\\u9032\\u884c\\u63d2\\u6355\\u3002\", \"Automates the rotation of the selected layers as wheels.\": \"\\u81ea\\u52d5\\u5c07\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u505a\\u70ba\\u8f2a\\u5b50\\u65cb\\u8f49\\u3002\", \"Add cycles to the animated properties,\\n(with more features than the 'loopOut' and 'loopIn' expressions).\": \"\\u52a0\\u5165\\u5faa\\u74b0\\u5230\\u52d5\\u756b\\u5c6c\\u6027\\uff0c\\n(\\u6bd4\\u8d77\\u4f7f\\u7528 'loopOut' \\u548c 'loopIn' \\u8868\\u9054\\u5f0f\\u6709\\u66f4\\u591a\\u7684\\u529f\\u80fd)\\u3002\", \"Animate the selected character using a procedural walk or run cycle.\": \"\\u4f7f\\u7528\\u7a0b\\u5f0f\\u5316\\u7684\\u884c\\u8d70\\u6216\\u8dd1\\u6b65\\u5faa\\u74b0\\u70ba\\u9078\\u64c7\\u7684\\u89d2\\u8272\\u88fd\\u4f5c\\u52d5\\u756b\\u3002\", \"Neck\": \"\\u9838\\u90e8\", \"Right hand\": \"\\u53f3\\u624b\", \"Left hand\": \"\\u5de6\\u624b\", \"Right foot\": \"\\u53f3\\u8173\", \"Left foot\": \"\\u5de6\\u8173\", \"Rig paint effects and brush strokes to animate them more easily.\": \"\\u4f7f\\u7528\\u7e6a\\u756b\\u6548\\u679c\\u548c\\u7b46\\u5237\\u63cf\\u908a\\u9032\\u884c\\u7d81\\u5b9a\\uff0c\\u4f7f\\u5176\\u66f4\\u5bb9\\u6613\\u88fd\\u4f5c\\u52d5\\u756b\\u3002\", \"Bones\": \"\\u9aa8\\u9abc\", \"Select bones\": \"\\u9078\\u64c7\\u9aa8\\u9abc\", \"Select all bones\": \"\\u9078\\u64c7\\u5168\\u90e8\\u9aa8\\u9abc\", \"Show/hide bones\": \"\\u986f\\u793a/\\u96b1\\u85cf\\u9aa8\\u9abc\", \"Show/Hide all the bones.\\n\\n[Alt]: Only the unselected bones.\": \"\\u986f\\u793a/\\u96b1\\u85cf\\u5168\\u90e8\\u7684\\u9aa8\\u9abc\\u3002\\n\\n[Alt]: \\u50c5\\u672a\\u9078\\u53d6\\u7684\\u9aa8\\u9abc\\u3002\", \"Duplicate bones\": \"\\u8907\\u88fd\\u9aa8\\u9abc\", \"Duplicate the selected bones\": \"\\u8907\\u88fd\\u9078\\u53d6\\u7684\\u9aa8\\u9abc\", \"Automatically (try to) link the artwork layers to their corresponding bones.\": \"\\u81ea\\u52d5 (\\u5617\\u8a66) \\u9023\\u7d50\\u85dd\\u8853\\u5716\\u5c64\\u5230\\u8207\\u5176\\u76f8\\u5c0d\\u61c9\\u7684\\u9aa8\\u9abc\\u3002\", \"By default, bones and artworks are matched using the layer names.\": \"\\u9810\\u8a2d\\u7684\\u60c5\\u6cc1\\u4e0b\\uff0c\\u9aa8\\u9abc\\u548c\\u85dd\\u8853\\u5716\\u5c64\\u6703\\u4f7f\\u7528\\u5716\\u5c64\\u540d\\u7a31\\u9032\\u884c\\u6bd4\\u5c0d\\u3002\", \"[Alt]: Use the distance between the layers (using the anchor points of the layers) instead of their names.\": \"[Alt]: \\u4f7f\\u7528\\u5716\\u5c64\\u4e4b\\u9593\\u7684\\u8ddd\\u96e2 (\\u900f\\u904e\\u5716\\u5c64\\u7684\\u9328\\u9ede) \\u800c\\u4e0d\\u662f\\u5b83\\u5011\\u7684\\u540d\\u7a31\\u3002\", \"Edit mode\": \"\\u7de8\\u8f2f\\u6a21\\u5f0f\", \"Bake bone appearances.\\n\\n[Alt]: Keep envelops.\\n[Ctrl]: Keep deactivated noodles.\": \"\\u70d8\\u57f9\\u9aa8\\u9abc\\u5916\\u89c0\\u3002\\n\\n[Alt]: \\u4fdd\\u7559\\u5305\\u7d61\\u7dda\\u3002\\n[Ctrl]: \\u4fdd\\u7559\\u505c\\u7528\\u7684\\u7dda\\u689d\\u3002\", \"Bone settings\": \"\\u9aa8\\u9abc\\u8a2d\\u5b9a\", \"Edit selected bones\": \"\\u7de8\\u8f2f\\u9078\\u53d6\\u7684\\u9aa8\\u9abc\", \"Current Selection\": \"\\u76ee\\u524d\\u9078\\u53d6\", \"Side\": \"\\u5074\\u5411\", \"Location\": \"\\u5b9a\\u4f4d\", \"Color\": \"\\u984f\\u8272\", \"Set the color of the selected layers.\": \"\\u8a2d\\u5b9a\\u9078\\u53d6\\u5716\\u5c64\\u7684\\u984f\\u8272\\u3002\", \"Size\": \"\\u5927\\u5c0f\", \"Change the size of the layer.\": \"\\u66f4\\u6539\\u5716\\u5c64\\u7684\\u5927\\u5c0f\\u3002\", \"Change the opacity of the bones.\": \"\\u66f4\\u6539\\u9aa8\\u9abc\\u7684\\u4e0d\\u900f\\u660e\\u5ea6\\u3002\", \"Group name\": \"\\u7fa4\\u7d44\\u540d\\u7a31\", \"Character / Group name\": \"\\u89d2\\u8272/\\u7fa4\\u7d44\\u540d\\u7a31\", \"Choose the name of the character.\": \"\\u9078\\u64c7\\u89d2\\u8272\\u7684\\u540d\\u7a31\\u3002\", \"Name\": \"\\u540d\\u7a31\", \"(Limb) Name\": \"(\\u80a2\\u9ad4) \\u540d\\u7a31\", \"Change the name of the limb this layer belongs to\": \"\\u66f4\\u6539\\u9019\\u500b\\u5716\\u5c64\\u6240\\u5c6c\\u7684\\u80a2\\u9ad4\\u540d\\u7a31\", \"Envelop\": \"\\u5305\\u7d61\\u7dda\", \"Enabled\": \"\\u5df2\\u555f\\u7528\", \"Toggle the envelops of the selected bones\": \"\\u958b\\u95dc\\u5df2\\u9078\\u53d6\\u9aa8\\u9abc\\u7684\\u5305\\u7d61\\u7dda\", \"Envelop opacity\": \"\\u5305\\u7d61\\u7dda\\u4e0d\\u900f\\u660e\\u5ea6\", \"Change the opacity of the envelop.\": \"\\u66f4\\u6539\\u5305\\u7d61\\u7dda\\u7684\\u4e0d\\u900f\\u660e\\u5ea6\\u3002\", \"Envelop color\": \"\\u5305\\u7d61\\u7dda\\u984f\\u8272\", \"Set the color of the selected envelops.\": \"\\u8a2d\\u5b9a\\u5df2\\u9078\\u53d6\\u5305\\u7d61\\u7dda\\u7684\\u984f\\u8272\\u3002\", \"Envelop stroke size\": \"\\u5305\\u7d61\\u7dda\\u63cf\\u908a\\u5927\\u5c0f\", \"Change the size of the envelop stroke.\": \"\\u8a2d\\u5b9a\\u5df2\\u9078\\u53d6\\u5305\\u7d61\\u7dda\\u7684\\u63cf\\u908a\\u5927\\u5c0f\\u3002\", \"Envelop stroke color\": \"\\u5305\\u7d61\\u7dda\\u63cf\\u908a\\u984f\\u8272\", \"Set the color of the selected envelops strokes.\": \"\\u8a2d\\u5b9a\\u5df2\\u9078\\u53d6\\u5305\\u7d61\\u7dda\\u7684\\u63cf\\u908a\\u984f\\u8272\\u3002\", \"Noodle\": \"\\u7dda\\u689d\", \"Toggle the noodles of the selected bones\": \"\\u958b\\u95dc\\u5df2\\u9078\\u53d6\\u9aa8\\u9abc\\u7684\\u7dda\\u689d\", \"Noodle color\": \"\\u7dda\\u689d\\u984f\\u8272\", \"Set the color of the selected noodles.\": \"\\u8a2d\\u5b9a\\u5df2\\u9078\\u53d6\\u7dda\\u689d\\u7684\\u984f\\u8272\\u3002\", \"Pick selected layer\": \"\\u62fe\\u53d6\\u5df2\\u9078\\u53d6\\u7684\\u5716\\u5c64\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each bone.\": \"\\u5957\\u7528\\u66f4\\u6539\\u3002\\n\\n[Alt]: \\u70ba\\u6bcf\\u500b\\u9aa8\\u9abc\\u6307\\u5b9a\\u4e00\\u500b\\u96a8\\u6a5f\\u7684\\u984f\\u8272\\u3002\", \"Edit bones\": \"\\u7de8\\u8f2f\\u9aa8\\u9abc\", \"Character Name\": \"\\u89d2\\u8272\\u540d\\u7a31\", \"Add an armature for an arm\": \"\\u70ba\\u624b\\u81c2\\u52a0\\u5165\\u4e00\\u500b\\u9aa8\\u67b6\\u3002\", \"[Ctrl]: Auto-parent the selection to the new bones.\\n[Alt]: Assign a random color to the new limb.\": \"[Ctrl]: \\u81ea\\u52d5\\u7236\\u5b50\\u9023\\u7d50\\u9078\\u64c7\\u7684\\u5167\\u5bb9\\u6210\\u70ba\\u65b0\\u7684\\u9aa8\\u9abc\\u3002\\n[Alt]: \\u6307\\u5b9a\\u4e00\\u500b\\u96a8\\u6a5f\\u984f\\u8272\\u7d66\\u65b0\\u7684\\u80a2\\u9ad4\\u3002\", \"Create\": \"\\u5efa\\u7acb\", \"Create arm\": \"\\u5efa\\u7acb\\u624b\\u81c2\", \"Forearm\": \"\\u524d\\u81c2\", \"Add an armature for a leg\": \"\\u70ba\\u817f\\u90e8\\u52a0\\u5165\\u4e00\\u500b\\u9aa8\\u67b6\\u3002\", \"Create leg\": \"\\u5efa\\u7acb\\u817f\\u90e8\", \"Thigh\": \"\\u5927\\u817f\", \"Calf\": \"\\u5c0f\\u817f\", \"Toes\": \"\\u811a\\u8dbe\", \"Add an armature for a spine (including the hips and head)\": \"\\u70ba\\u810a\\u690e\\u52a0\\u5165\\u4e00\\u500b\\u9aa8\\u67b6 (\\u5305\\u542b\\u81c0\\u90e8\\u548c\\u982d\\u90e8)\", \"Create spine\": \"\\u5efa\\u7acb\\u810a\\u690e\", \"Add an armature for a hair strand.\": \"\\u70ba\\u9aee\\u7d72\\u52a0\\u5165\\u4e00\\u500b\\u9aa8\\u67b6\\u3002\", \"Create hair strand\": \"\\u5efa\\u7acb\\u9aee\\u7d72\", \"Hair:\": \"\\u982d\\u9aee:\", \"layers\": \"\\u5716\\u5c64\", \"Create tail\": \"\\u5efa\\u7acb\\u5c3e\\u90e8\", \"Tail:\": \"\\u5c3e\\u90e8:\", \"Add an armature for a wing.\": \"\\u70ba\\u7fc5\\u8180\\u52a0\\u5165\\u4e00\\u500b\\u9aa8\\u67b6\\u3002\", \"Create wing\": \"\\u5efa\\u7acb\\u7fc5\\u8180\", \"Feathers:\": \"\\u7fbd\\u6bdb:\", \"Add an armature for the spine of a fish.\": \"\\u70ba\\u9c7c\\u810a\\u52a0\\u5165\\u4e00\\u500b\\u9aa8\\u67b6\\u3002\", \"Create fish spine\": \"\\u5efa\\u7acb\\u9c7c\\u810a\", \"Spine:\": \"\\u810a\\u690e:\", \"Add an armature for a fin.\": \"\\u70ba\\u9ccd\\u52a0\\u5165\\u4e00\\u500b\\u9aa8\\u67b6\\u3002\", \"Create fin\": \"\\u5efa\\u7acb\\u9c2d\", \"Fishbones:\": \"\\u9b5a\\u9aa8:\", \"Hominoid\": \"\\u985e\\u4eba\\u52d5\\u7269\", \"Create limbs for an hominoid (Humans and apes).\": \"\\u70ba\\u985e\\u4eba\\u52d5\\u7269 (\\u4eba\\u985e\\u548c\\u733f\\u985e) \\u5efa\\u7acb\\u80a2\\u9ad4\\u3002\", \"Plantigrade\": \"\\u8e91\\u884c\\u52d5\\u7269\", \"Create limbs for a plantigrade (primates, bears, rabbits...).\": \"\\u70ba\\u8e91\\u884c\\u52d5\\u7269 (\\u9748\\u9577\\u985e\\u3001\\u718a\\u3001\\u5154\\u5b50...) \\u5efa\\u7acb\\u80a2\\u9ad4\\u3002\", \"Digitigrade\": \"\\u8dbe\\u884c\\u52d5\\u7269\", \"Create limbs for a digitigrade (dogs, cats, dinosaurs...).\": \"\\u4e3a\\u8dbe\\u884c\\u52d5\\u7269 (\\u72d7\\uff0c\\u8c93\\uff0c\\u6050\\u9f8d...) \\u5efa\\u7acb\\u80a2\\u9ad4\\u3002\", \"Ungulate\": \"\\u8e44\\u985e\\u52d5\\u7269\", \"Create limbs for an ungulate (horses, cattle, giraffes, pigs, deers, camels, hippopotamuses...).\": \"\\u70ba\\u8e44\\u985e\\u52d5\\u7269 (\\u99ac\\uff0c\\u725b\\uff0c\\u9577\\u9838\\u9e7f\\uff0c\\u8c6c\\uff0c\\u9e7f\\uff0c\\u99f1\\u99dd\\uff0c\\u6cb3\\u99ac...) \\u5efa\\u7acb\\u80a2\\u9ad4\\u3002\", \"Arthropod\": \"\\u7bc0\\u80a2\\u52d5\\u7269\", \"Create limbs for an arthropod (insects, spiders, scorpions, crabs, shrimps...)\": \"\\u70ba\\u7bc0\\u80a2\\u52d5\\u7269 (\\u6606\\u87f2\\uff0c\\u8718\\u86db\\uff0c\\u874e\\u5b50\\uff0c\\u8783\\u87f9\\uff0c\\u8766\\u5b50...) \\u5efa\\u7acb\\u80a2\\u9ad4\\u3002\", \"Bird\": \"\\u9ce5\\u985e\", \"Create limbs for a cute flying beast.\": \"\\u70ba\\u53ef\\u611b\\u7684\\u98db\\u884c\\u52d5\\u7269\\u5efa\\u7acb\\u80a2\\u9ad4\\u3002\", \"Fish\": \"\\u9b5a\\u985e\", \"Create limbs for weird swimming beasts.\": \"\\u70ba\\u5947\\u602a\\u7684\\u6e38\\u6cf3\\u52d5\\u7269\\u5efa\\u7acb\\u80a2\\u9ad4\\u3002\", \"Snake\": \"\\u86c7\\u985e\", \"Custom\": \"\\u81ea\\u8a02\", \"Add a custom armature.\": \"\\u52a0\\u5165\\u4e00\\u500b\\u81ea\\u8a02\\u9aa8\\u67b6\\u3002\", \"Create custom armature\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u81ea\\u8a02\\u9aa8\\u67b6\", \"Number of bones:\": \"\\u9aa8\\u9abc\\u6578\\u91cf:\", \"Limb name\": \"\\u80a2\\u9ad4\\u540d\\u7a31\", \"Cameras\": \"\\u651d\\u5f71\\u6a5f\", \"Add guides in the composition to help the composition of the image.\\nIncludes thirds, golden ratio, and other standard guides.\": \"\\u5728\\u5408\\u6210\\u4e2d\\u52a0\\u5165\\u53c3\\u8003\\u7dda\\u4f86\\u5354\\u52a9\\u5716\\u50cf\\u7684\\u69cb\\u5716\\u3002\\n\\u5305\\u62ec\\u4e09\\u5206\\u6cd5\\uff0c\\u9ec3\\u91d1\\u6bd4\\u4f8b\\uff0c\\u4ee5\\u53ca\\u5176\\u4ed6\\u6a19\\u6e96\\u53c3\\u8003\\u7dda\\u3002\", \"Adds an inverse constraint of the scale to the depth (Z position) of the 3D layers, so that their visual size doesn't change with their depth.\\nWorks as a toggle: first click activates the effect, next click removes it from the selected layers.\": \"\\u52a0\\u5165\\u4e00\\u500b3D\\u5716\\u5c64\\u6df1\\u5ea6 (Z \\u4f4d\\u7f6e) \\u7e2e\\u653e\\u7684\\u53cd\\u5411\\u7d04\\u675f\\uff0c\\u597d\\u8b93\\u5b83\\u5011\\u7684\\u8996\\u89ba\\u5927\\u5c0f\\u4e0d\\u96a8\\u6df1\\u5ea6\\u800c\\u6539\\u8b8a\\u3002\\n\\u505a\\u70ba\\u958b\\u95dc: \\u9ede\\u7b2c\\u4e00\\u6b21\\u555f\\u7528\\u6548\\u679c\\uff0c\\u518d\\u9ede\\u4e00\\u6b21\\u6703\\u5f9e\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u4e2d\\u79fb\\u9664\\u6548\\u679c\\u3002\", \"There's no camera, please create a camera first.\": \"\\u6c92\\u6709\\u651d\\u5f71\\u6a5f\\uff0c\\u8acb\\u5148\\u5efa\\u7acb\\u4e00\\u500b\\u651d\\u5f71\\u6a5f\\u3002\", \"Nothing selected. Please select a layer first.\": \"\\u5c1a\\u672a\\u9078\\u53d6\\uff0c\\u8acb\\u5148\\u9078\\u53d6\\u4e00\\u500b\\u5716\\u5c64\\u3002\", \"Rig the selected camera to make it easier to animate.\\nAlso includes nice behaviors like handheld camera or shoulder camera...\": \"\\u7d81\\u5b9a\\u9078\\u53d6\\u7684\\u651d\\u5f71\\u6a5f\\u4f7f\\u5176\\u66f4\\u5bb9\\u6613\\u9032\\u884c\\u52d5\\u756b\\u88fd\\u4f5c\\u3002\\n\\u9084\\u5305\\u62ec\\u4e86\\u5f88\\u68d2\\u7684\\u884c\\u52d5\\u65b9\\u5f0f\\uff0c\\u6bd4\\u5982\\u8aaa\\u624b\\u6301\\u651d\\u5f71\\u6a5f\\u6216\\u80a9\\u625b\\u651d\\u5f71\\u6a5f...\", \"There's no camera, or it's a one-node camera, but a two-node camera is needed.\\nPlease, change to or create a two-node camera.\": \"\\u6c92\\u6709\\u651d\\u5f71\\u6a5f\\uff0c\\u6216\\u8457\\u662f\\u4e00\\u500b\\u55ae\\u7bc0\\u9ede\\u651d\\u5f71\\u6a5f\\uff0c\\u4f46\\u9700\\u8981\\u4e00\\u500b\\u96d9\\u7bc0\\u9ede\\u651d\\u5f71\\u6a5f\\u3002\\n\\u8acb\\u5efa\\u7acb\\u6216\\u66f4\\u6539\\u6210\\u4e00\\u500b\\u96d9\\u7bc0\\u9ede\\u651d\\u5f71\\u6a5f\\u3002\", \"Create a fake camera, working with standard multiplane 2D Layers.\\nParent the layers to the control null objects.\\nDuplicate these control nulls if you need more levels.\\nThis also includes nice behaviors like handheld camera or shoulder camera...\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u5047\\u7684\\u651d\\u5f71\\u6a5f\\uff0c\\u8207\\u6a19\\u6e96\\u591a\\u5e73\\u9762\\u7684 2D \\u5716\\u5c64\\u5de5\\u4f5c\\u3002\\n\\u7236\\u5b50\\u9023\\u7d50\\u5716\\u5c64\\u5230\\u63a7\\u5236\\u7684\\u7a7a\\u7269\\u4ef6\\u3002\\n\\u5982\\u679c\\u4f60\\u9700\\u8981\\u66f4\\u591a\\u5c64\\u53ca\\uff0c\\u53ef\\u4ee5\\u8907\\u88fd\\u9019\\u4e9b\\u63a7\\u5236\\u7684\\u7a7a\\u7269\\u4ef6\\u3002\\n\\u9084\\u5305\\u62ec\\u4e86\\u5f88\\u68d2\\u7684\\u884c\\u52d5\\u65b9\\u5f0f\\uff0c\\u6bd4\\u5982\\u8aaa\\u624b\\u6301\\u651d\\u5f71\\u6a5f\\u6216\\u80a9\\u625b\\u651d\\u5f71\\u6a5f...\", \"Command line\": \"\\u547d\\u4ee4\\u884c\", \"Adjust other parameters for setting the size.\": \"\\u8abf\\u6574\\u5176\\u4ed6\\u53c3\\u6578\\u4f86\\u8a2d\\u5b9a\\u5927\\u5c0f\\u3002\", \"Resize settings\": \"\\u8abf\\u6574\\u5927\\u5c0f\\u8a2d\\u5b9a\", \"Constraint the dimensions together.\": \"\\u5c07\\u7ef4\\u5ea6\\u7d04\\u675f\\u5728\\u4e00\\u584a\\u3002\", \"Width\": \"\\u5bec\\u5ea6\", \"Height\": \"\\u9ad8\\u5ea6\", \"Pixel aspect\": \"\\u50cf\\u7d20\\u9577\\u5bec\\u6bd4\\uff1a\", \"Square Pixels\": \"\\u65b9\\u5f62\\u50cf\\u7d20\", \"D1/DV NTSC (0.91)\": \"D1/DV NTSC (0.91)\", \"D1/DV NTSC Widescreen (1.21)\": \"D1/DV NTSC \\u5bec\\u87a2\\u5e55(1.21)\", \"D1/DV PAL (1.09)\": \"D1/DV PAL (1.09)\", \"D1/DV PAL Widescreen (1.46)\": \"D1/DV PAL \\u5bec\\u87a2\\u5e55 (1.46)\", \"HDV 1080/DVCPRO HD 720 (1.33)\": \"HDV 1080/DVCPRO HD 720 (1.33)\", \"DVCPRO HD 1080 (1.5)\": \"DVCPRO HD 1080 (1.5)\", \"Anamorphic 2:1 (2)\": \"\\u8b8a\\u9ad4\\u5f71\\u7247 2:1 (2)\", \"Frame rate\": \"\\u5f71\\u683c\\u7387\", \"Display\": \"\\u986f\\u793a\", \"Resolution\": \"\\u89e3\\u6790\\u5ea6\", \"resolution\\u0004Full\": \"\\u5b8c\\u6574\", \"resolution\\u0004Half\": \"\\u4e00\\u534a\", \"resolution\\u0004Third\": \"\\u4e09\\u5206\\u4e4b\\u4e00\", \"resolution\\u0004Quarter\": \"\\u56db\\u5206\\u4e4b\\u4e00\", \"Preserve resolution\": \"\\u4fdd\\u6301\\u89e3\\u6790\\u5ea6\", \"Preserve\": \"\\u4fdd\\u6301\", \"Background color\": \"\\u80cc\\u666f\\u984f\\u8272\", \"Shy layers\": \"\\u5bb3\\u7f9e\\u5716\\u5c64\", \"Hide\": \"\\u96b1\\u85cf\", \"Rendering\": \"\\u6e32\\u67d3\", \"Proxy\": \"\\u4ee3\\u7406\", \"Renderer\": \"\\u6e32\\u67d3\\u5668\", \"Preserve frame rate\": \"\\u4fdd\\u6301\\u5f71\\u683c\\u7387\", \"Frame blending\": \"\\u5f71\\u683c\\u6df7\\u5408\", \"Motion blur\": \"\\u52d5\\u614b\\u6a21\\u7cca\", \"Shutter angle\": \"\\u5feb\\u9580\\u89d2\\u5ea6\", \"Shutter phase\": \"\\u5feb\\u9580\\u76f8\\u4f4d\", \"Samples\": \"\\u53d6\\u6a23\", \"Adaptive sample limit\": \"\\u9069\\u61c9\\u53d6\\u6a23\\u9650\\u5236\", \"Update precompositions\": \"\\u66f4\\u65b0\\u9810\\u5148\\u5408\\u6210\", \"Comp settings\": \"\\u5408\\u6210\\u8a2d\\u5b9a\", \"Set the current or selected composition(s) settings, also changing the settings of all precompositions.\": \"\\u8a2d\\u5b9a\\u76ee\\u524d\\u6216\\u662f\\u9078\\u53d6\\u7684\\u5408\\u6210\\u8a2d\\u5b9a(\\u4e00\\u500b\\u6216\\u591a\\u500b)\\uff0c\\u4e5f\\u540c\\u6642\\u66f4\\u6539\\u6240\\u6709\\u9810\\u5148\\u5408\\u6210\\u7684\\u8a2d\\u5b9a\\u3002\", \"Links and constraints\": \"\\u9023\\u7d50\\u548c\\u7d04\\u675f\", \"Lock prop.\": \"\\u9396\\u5b9a\\u5c6c\\u6027\", \"Lock the value of the selected properties.\": \"\\u9396\\u5b9a\\u5df2\\u9078\\u53d6\\u5c6c\\u6027\\u7684\\u6578\\u503c\\u3002\", \"Zero out the selected layers transformation.\\n[Alt]: Reset the transformation of the selected layers to 0.\\n[Ctrl] + [Alt]: Also reset the opacity to 100 %.\": \"\\u5c07\\u5df2\\u9078\\u53d6\\u5716\\u5c64\\u7684\\u8b8a\\u5f62\\u6b78\\u96f6\\u3002\\n[Alt]: \\u91cd\\u8a2d\\u5df2\\u9078\\u53d6\\u5716\\u5c64\\u7684\\u8b8a\\u5f62\\u70ba\\u96f6\\u3002\\n[Ctrl] + [Alt]: \\u540c\\u6642\\u91cd\\u8a2d\\u4e0d\\u900f\\u660e\\u5ea6\\u5230 100 %.\", \"Expose the transformation of layers using a nice controller.\": \"\\u4f7f\\u7528\\u4e00\\u500b\\u5f88\\u68d2\\u7684\\u63a7\\u5236\\u5668\\u5c55\\u793a\\u5716\\u5c64\\u7684\\u8b8a\\u5f62\\u3002\", \"Create locator.\": \"\\u5efa\\u7acb\\u5b9a\\u4f4d\\u5668\\u3002\", \"Extract locators.\": \"\\u63d0\\u53d6\\u5b9a\\u4f4d\\u5668\\u3002\", \"Use expressions\": \"\\u4f7f\\u7528\\u8868\\u9054\\u5f0f\", \"Use essential properties\": \"\\u4f7f\\u7528\\u57fa\\u672c\\u5c6c\\u6027\", \"Measure distance\": \"\\u6e2c\\u91cf\\u8ddd\\u96e2\", \"Measure the distance between two layers.\": \"\\u6e2c\\u91cf\\u5169\\u500b\\u5716\\u5c64\\u4e4b\\u9593\\u7684\\u8ddd\\u96e2\\u3002\", \"Select two layers to measure the distance between them.\": \"\\u9078\\u64c7\\u5169\\u500b\\u5716\\u5c64\\u4f86\\u6e2c\\u91cf\\u5169\\u8005\\u4e4b\\u9593\\u7684\\u8ddd\\u96e2\\u3002\", \"The distance is %1 px\": \"\\u8ddd\\u96e2\\u70ba %1 \\u50cf\\u7d20\", \"Prop. info\": \"\\u5c6c\\u6027\\u8cc7\\u8a0a\", \"Get property detailed information.\": \"\\u53d6\\u5f97\\u5c6c\\u6027\\u8a73\\u7d30\\u8cc7\\u8a0a\\u3002\", \"Get property info\": \"\\u53d6\\u5f97\\u5c6c\\u6027\\u8cc7\\u8a0a\", \"Connect slave properties to a master property.\": \"\\u9023\\u63a5\\u5f9e\\u5c6c\\u5c6c\\u6027\\u5230\\u4e00\\u500b\\u4e3b\\u63a7\\u5c6c\\u6027\\u3002\", \"Layer opacities\": \"\\u5716\\u5c64\\u4e0d\\u900f\\u660e\\u5ea6\", \"Connects the selected layers to the control you've just set, using their opacity properties to switch their visibility.\": \"\\u9023\\u63a5\\u5df2\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u5230\\u60a8\\u525b\\u525b\\u8a2d\\u5b9a\\u7684\\u63a7\\u5236\\u5668\\u4e0a\\uff0c\\u4f7f\\u7528\\u5b83\\u5011\\u7684\\u4e0d\\u900f\\u660e\\u5ea6\\u5c6c\\u6027\\u5207\\u63db\\u4ed6\\u5011\\u7684\\u53ef\\u898b\\u5ea6\\u3002\", \"Properties\": \"\\u5c6c\\u6027\", \"Connects the selected properties to the control you've just set.\": \"\\u9023\\u63a5\\u5df2\\u9078\\u53d6\\u5c6c\\u6027\\u5230\\u525b\\u525b\\u8a2d\\u5b9a\\u7684\\u63a7\\u5236\\u5668\\u4e0a\\u3002\", \"Connects the selected keys to the control you've just set.\": \"\\u9023\\u63a5\\u5df2\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u5230\\u525b\\u525b\\u8a2d\\u5b9a\\u7684\\u63a7\\u5236\\u5668\\u4e0a\\u3002\", \"2D Slider\": \"2D \\u6ed1\\u687f\", \"Angle\": \"\\u89d2\\u5ea6\", \"Axis\": \"\\u5750\\u6a19\\u8ef8\", \"Channel\": \"\\u901a\\u9053\", \"Choose or create control\": \"\\u9078\\u64c7\\u6216\\u5efa\\u7acb\\u63a7\\u5236\\u5668\", \"Create a slider controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u6ed1\\u687f\\u63a7\\u5236\\u5668\\u3002\", \"Create a 2D slider controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b 2D \\u6ed1\\u687f\\u63a7\\u5236\\u5668\\u3002\", \"Create an angle controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u89d2\\u5ea6\\u63a7\\u5236\\u5668\\u3002\", \"Create a controller to measure lengths, angles and other coordinates between layers.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u63a7\\u5236\\u5668\\u4f86\\u6e2c\\u91cf\\u5716\\u5c64\\u4e4b\\u9593\\u7684\\u9577\\u5ea6\\uff0c\\u89d2\\u5ea6\\u548c\\u5176\\u4ed6\\u5750\\u6a19\\u3002\", \"Layer list\": \"\\u5716\\u5c64\\u5217\\u8868\", \"Creates a dropdown control to control the visibility of a list of layers.\\n\\nFirst, select the layer where to create the controlling effect, then click the button to get to the next step.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u4e0b\\u62c9\\u5f0f\\u63a7\\u5236\\u5668\\u4f86\\u63a7\\u5236\\u5716\\u5c64\\u5217\\u8868\\u7684\\u53ef\\u898b\\u5ea6\\u3002\\n\\n\\u9996\\u5148\\uff0c\\u9078\\u64c7\\u8981\\u5efa\\u7acb\\u63a7\\u5236\\u6548\\u679c\\u7684\\u5716\\u5c64\\uff0c\\u7136\\u5f8c\\u9ede\\u6309\\u9215\\u5230\\u4e0b\\u4e00\\u6b65\\u3002\", \"Nothing selected. Please select some layers first.\": \"\\u5c1a\\u672a\\u9078\\u53d6\\uff0c\\u8acb\\u5148\\u9078\\u53d6\\u4e00\\u4e9b\\u5716\\u5c64\\u3002\", \"Create a spatial effector to control properties.\\n\\nSelect the properties to control first, then click on this button.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u7a7a\\u9593\\u6548\\u679c\\u5668\\u4f86\\u63a7\\u5236\\u5c6c\\u6027\\u3002\\n\\n\\u5148\\u9078\\u64c7\\u5c6c\\u6027\\u4e4b\\u5f8c\\u518d\\u9ede\\u9019\\u500b\\u6309\\u9215\\u3002\", \"Pick texture\": \"\\u62fe\\u53d6\\u6750\\u8cea\", \"Choose a layer to use as a texture map to control the properties.\": \"\\u9078\\u64c7\\u4e00\\u500b\\u5716\\u5c64\\u505a\\u70ba\\u7d0b\\u7406\\u6620\\u5c04\\u4f86\\u63a7\\u5236\\u5c6c\\u6027\\u3002\", \"Pick audio\": \"\\u62fe\\u53d6\\u97f3\\u8a0a\", \"Controls properties using an audio layer.\": \"\\u4f7f\\u7528\\u4e00\\u500b\\u97f3\\u8a0a\\u5716\\u5c64\\u63a7\\u5236\\u5c6c\\u6027\\u3002\", \"Pick control\": \"\\u62fe\\u53d6\\u63a7\\u5236\\u5668\", \"Uses the selected property, layer or already existing control.\": \"\\u4f7f\\u7528\\u5df2\\u9078\\u53d6\\u7684\\u5c6c\\u6027\\uff0c\\u5716\\u5c64\\u6216\\u5df2\\u5b58\\u5728\\u7684\\u63a7\\u5236\\u5668\\u3002\", \"Connecting\": \"\\u6b63\\u5728\\u9023\\u63a5\", \"After Effects Property\\u0004Property\": \"\\u5c6c\\u6027\", \"After Effects Property\\u0004Type\": \"\\u985e\\u578b\", \"After Effects Property Value\\u0004Minimum\": \"\\u6700\\u5c0f\\u503c\", \"After Effects Property Value\\u0004Maximum\": \"\\u6700\\u5927\\u503c\", \"Value\": \"\\u6578\\u503c\", \"Speed\": \"\\u901f\\u7387\", \"Velocity\": \"\\u901f\\u5ea6\", \"Select the child properties or layers,\\nand connect them.\": \"\\u9078\\u64c7\\u5b50\\u5c6c\\u6027\\u6216\\u5716\\u5c64\\uff0c\\n\\u4e26\\u9023\\u63a5\\u5b83\\u5011\\u3002\", \"Connecting dropdown menu to layers:\\n\\nSelect the child layers then connect.\": \"\\u9023\\u63a5\\u4e0b\\u62c9\\u9078\\u55ae\\u5230\\u5716\\u5c64:\\n\\u9078\\u64c7\\u5b50\\u5716\\u5c64\\u4e26\\u9023\\u63a5\\u3002\", \"Connect layer opacities\": \"\\u9023\\u63a5\\u5716\\u5c64\\u4e0d\\u900f\\u660e\\u5ea6\", \"Connect the selected layers to the control you've just set, using their opacity properties to switch their visibility.\": \"\\u9023\\u63a5\\u5df2\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u5230\\u60a8\\u525b\\u525b\\u8a2d\\u5b9a\\u7684\\u63a7\\u5236\\u5668\\u4e0a\\uff0c\\u4f7f\\u7528\\u5b83\\u5011\\u7684\\u4e0d\\u900f\\u660e\\u5ea6\\u5c6c\\u6027\\u5207\\u63db\\u4ed6\\u5011\\u7684\\u53ef\\u898b\\u5ea6\\u3002\", \"Morph selected properties between arbitrary keyframes.\": \"\\u5728\\u96a8\\u610f\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u4e4b\\u9593\\u8f49\\u5316\\u5df2\\u9078\\u53d6\\u7684\\u5c6c\\u6027\\u3002\", \"Add pin layers to control spatial properties and B\\u00e9zier paths.\\n[Alt]: Also create tangents for B\\u00e9zier path properties.\": \"\\u52a0\\u5165\\u91d8\\u9078\\u9ede\\u5716\\u5c64\\u4f86\\u63a7\\u5236\\u7a7a\\u9593\\u5c6c\\u6027\\u548c\\u8c9d\\u8332\\u66f2\\u7dda\\u8def\\u5f91\\u3002\\n[Alt]: \\u540c\\u6642\\u5efa\\u7acb\\u8c9d\\u8332\\u66f2\\u7dda\\u8def\\u5f91\\u5c6c\\u6027\\u5207\\u7dda\\u3002\", \"Change the opacity of the pins.\": \"\\u66f4\\u6539\\u91d8\\u9078\\u9ede\\u7684\\u4e0d\\u900f\\u660e\\u5ea6\\u3002\", \"Change the name of the limb this layer belongs to.\": \"\\u66f4\\u6539\\u9019\\u500b\\u5716\\u5c64\\u6240\\u5c6c\\u7684\\u80a2\\u9ad4\\u540d\\u7a31.\", \"Edit pins\": \"\\u7de8\\u8f2f\\u91d8\\u9078\\u9ede\", \"Kinematics\": \"\\u52d5\\u529b\\u5b78\", \"Create Inverse and Forward Kinematics.\": \"\\u5efa\\u7acb\\u53cd\\u5411\\u548c\\u6b63\\u5411\\u52d5\\u529b\\u5b78\\u3002\", \"Standard Inverse Kinematics.\": \"\\u6a19\\u6e96\\u53cd\\u5411\\u52d5\\u529b\\u5b78\\u3002\", \"1+2-layer IK\": \"1+2-\\u5716\\u5c64 IK\", \"Create a one-layer IK combined with a two-layer IK\\nto handle Z-shape limbs.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u55ae\\u5716\\u5c64 IK \\u7d50\\u5408\\u4e00\\u500b\\u96d9\\u5716\\u5c64 IK \\u4f86\\u8655\\u7406 Z \\u5f62\\u80a2\\u9ad4\\u3002\", \"2+1-layer IK\": \"2+1-\\u5716\\u5c64 IK\", \"Create a two-layer IK combined with a one-layer IK\\nto handle Z-shape limbs.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u96d9\\u5716\\u5c64 IK \\u7d50\\u5408\\u4e00\\u500b\\u55ae\\u5716\\u5c64 IK \\u4f86\\u8655\\u7406 Z \\u5f62\\u80a2\\u9ad4\\u3002\", \"B\\u00e9zier Inverse Kinematics.\": \"\\u8c9d\\u8332\\u66f2\\u7dda\\u53cd\\u5411\\u52d5\\u529b\\u5b78\\u3002\", \"Forward Kinematics\\nwith automatic overlap and follow-through.\": \"\\u6b63\\u5411\\u52d5\\u529b\\u5b78\\n\\u9644\\u5e36\\u81ea\\u52d5\\u91cd\\u758a\\u8207\\u8ddf\\u96a8\\u5ef6\\u7e8c\\u3002\", \"Parent\": \"\\u7236\\u5b50\\u9023\\u7d50\", \"Create parent constraints.\": \"\\u5efa\\u7acb\\u7236\\u5b50\\u9023\\u7d50\\u7d04\\u675f\\u3002\", \"Parent all the selected layers to the last selected one.\\n\\n[Alt]: Parent only the orphans.\\nOr:\\n[Ctrl]: Parent layers as a chain, from ancestor to child, in the order of the selection.\": \"\\u7236\\u5b50\\u9023\\u7d50\\u6240\\u6709\\u5df2\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u5230\\u9078\\u53d6\\u4e2d\\u6700\\u5f8c\\u4e00\\u500b\\u5716\\u5c64\\u3002\\n\\n[Alt]: \\u50c5\\u7236\\u5b50\\u9023\\u7d50\\u5c1a\\u672a\\u9023\\u7d50\\u7684\\u3002\\n\\u6216:\\n[Ctrl]: \\u6309\\u7167\\u9078\\u53d6\\u7684\\u9806\\u5e8f\\uff0c\\u4ee5\\u7236\\u5b50\\u9023\\u7d50\\u505a\\u4e32\\u806f\\uff0c\\u5f9e\\u524d\\u4ee3\\u9023\\u7d50\\u5230\\u5f8c\\u4ee3\\u3002\", \"Animatable parent.\": \"\\u53ef\\u52d5\\u756b\\u5316\\u7684\\u7236\\u5b50\\u9023\\u7d50\\u3002\", \"Parent across comps...\": \"\\u7236\\u5b50\\u9023\\u7d50\\u8de8\\u5408\\u6210...\", \"Parent layers across compositions.\": \"\\u8de8\\u8d8a\\u5408\\u6210\\u505a\\u7236\\u5b50\\u9023\\u7d50\\u3002\", \"Parent comp\": \"\\u7236\\u5b50\\u9023\\u7d50\\u5408\\u6210\", \"Parent layer\": \"\\u7236\\u5b50\\u9023\\u7d50\\u5716\\u5c64\", \"Create transform constraints (position, orientation, path...).\": \"\\u5efa\\u7acb\\u8b8a\\u5f62\\u7d04\\u675f (\\u4f4d\\u7f6e\\uff0c\\u65b9\\u5411\\uff0c\\u8def\\u5f91...)\\u3002\", \"Constraint the location of a layer to the position of other layers.\": \"\\u5c07\\u4e00\\u500b\\u5716\\u5c64\\u7684\\u5b9a\\u4f4d\\u7d04\\u675f\\u5230\\u5176\\u4ed6\\u5716\\u5c64\\u7684\\u4f4d\\u7f6e\\u3002\", \"Constraint the orientation of a layer to the orientation of other layers.\": \"\\u5c07\\u4e00\\u500b\\u5716\\u5c64\\u7684\\u65b9\\u5411\\u7d04\\u675f\\u5230\\u5176\\u4ed6\\u5716\\u5c64\\u7684\\u65b9\\u5411\\u3002\", \"Constraint the location and orientation of a layer to a B\\u00e9zier path.\\n\\n\": \"\\u5c07\\u4e00\\u500b\\u5716\\u5c64\\u7684\\u5b9a\\u4f4d\\u548c\\u65b9\\u5411\\u7d04\\u675f\\u5230\\u4e00\\u500b\\u8c9d\\u8332\\u66f2\\u7dda\\u8def\\u5f91\\u3002\\n\\n\", \"Pick path...\": \"\\u62fe\\u53d6\\u8def\\u5f91...\", \"Select controllers\": \"\\u9078\\u64c7\\u63a7\\u5236\\u5668\", \"Select all controllers\": \"\\u9078\\u64c7\\u5168\\u90e8\\u63a7\\u5236\\u5668\", \"Show/hide ctrls\": \"\\u986f\\u793a/\\u96b1\\u85cf\\u63a7\\u5236\\u5668\", \"Show/Hide controllers\\n\\n[Alt]: Only the unselected controllers.\": \"\\u986f\\u793a/\\u96b1\\u85cf\\u63a7\\u5236\\u5668\\n\\n[Alt]: \\u50c5\\u672a\\u9078\\u53d6\\u7684\\u63a7\\u5236\\u5668\\u3002\", \"Tag as controllers\": \"\\u6a19\\u8a18\\u70ba\\u63a7\\u5236\\u5668\", \"Bake controllers appearance\": \"\\u70d8\\u7119\\u63a7\\u5236\\u5668\\u5916\\u89c0\", \"Controller settings\": \"\\u63a7\\u5236\\u5668\\u8a2d\\u5b9a\", \"Edit selected controllers.\": \"\\u7de8\\u8f2f\\u9078\\u53d6\\u7684\\u63a7\\u5236\\u5668\\u3002\", \"Use AE Null Objects\": \"\\u4f7f\\u7528 AE \\u7a7a\\u7269\\u4ef6\", \"Use Shape Layers\": \"\\u4f7f\\u7528\\u5f62\\u72c0\\u5716\\u5c64\", \"Use Shape Layers (Draft mode)\": \"\\u4f7f\\u7528\\u5f62\\u72c0\\u5716\\u5c64 (\\u8349\\u7a3f\\u6a21\\u5f0f)\", \"Use Raster Layers (PNG)\": \"\\u4f7f\\u7528\\u9ede\\u9663\\u5716\\u5c64 (PNG)\", \"Don't lock scale of null controllers.\": \"\\u4e0d\\u9396\\u5b9a\\u7a7a\\u63a7\\u5236\\u5668\\u7684\\u7e2e\\u653e\", \"The scale of null controllers, and After Effects nulls as controllers created by Duik won't be locked by default.\": \"\\u7531 Duik \\u5efa\\u7acb\\u7684\\u7a7a\\u63a7\\u5236\\u5668\\u4ee5\\u53ca After Effects \\u7a7a\\u7269\\u4ef6\\u505a\\u70ba\\u63a7\\u5236\\u5668\\uff0c\\u9810\\u8a2d\\u60c5\\u6cc1\\u4e0b\\u4e26\\u4e0d\\u6703\\u9396\\u5b9a\\u7e2e\\u653e\\u3002\", \"Icon color\": \"\\u5716\\u793a\\u984f\\u8272\", \"Set the color of the selected controllers.\\n\\n[Alt]: assigns a random color for each controller.\": \"\\u8a2d\\u5b9a\\u5df2\\u9078\\u53d6\\u63a7\\u5236\\u5668\\u7684\\u984f\\u8272\\u3002\\n\\n[Alt]: \\u70ba\\u6bcf\\u500b\\u63a7\\u5236\\u5668\\u6307\\u5b9a\\u4e00\\u500b\\u96a8\\u6a5f\\u7684\\u984f\\u8272\\u3002\", \"Icon size\": \"\\u5716\\u793a\\u5927\\u5c0f\", \"Change the size of the controller.\": \"\\u66f4\\u6539\\u63a7\\u5236\\u5668\\u7684\\u5927\\u5c0f\\u3002\", \"Icon opacity\": \"\\u5716\\u793a\\u4e0d\\u900f\\u660e\\u5ea6\", \"Change the opacity of the controllers.\": \"\\u66f4\\u6539\\u63a7\\u5236\\u5668\\u7684\\u4e0d\\u900f\\u660e\\u5ea6\\u3002\", \"Anchor color\": \"\\u9328\\u9ede\\u984f\\u8272\", \"Set the color of the selected anchors.\\n\\n[Alt]: assigns a random color for each anchor.\": \"\\u8a2d\\u5b9a\\u5df2\\u9078\\u53d6\\u9328\\u9ede\\u7684\\u984f\\u8272\\u3002\\n\\n[Alt]: \\u70ba\\u6bcf\\u500b\\u9328\\u9ede\\u6307\\u5b9a\\u4e00\\u500b\\u96a8\\u6a5f\\u7684\\u984f\\u8272\\u3002\", \"Anchor size\": \"\\u9328\\u9ede\\u5927\\u5c0f\", \"Change the size of the anchor.\": \"\\u66f4\\u6539\\u9328\\u9ede\\u7684\\u5927\\u5c0f\\u3002\", \"Anchor opacity\": \"\\u9328\\u9ede\\u4e0d\\u900f\\u660e\\u5ea6\", \"Change the opacity of the anchors.\": \"\\u66f4\\u6539\\u9328\\u9ede\\u7684\\u4e0d\\u900f\\u660e\\u5ea6\\u3002\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each layer.\": \"\\u5957\\u7528\\u66f4\\u6539\\u3002\\n\\n[Alt]: \\u70ba\\u6bcf\\u500b\\u5716\\u5c64\\u6307\\u5b9a\\u4e00\\u500b\\u96a8\\u6a5f\\u7684\\u984f\\u8272\\u3002\", \"Edit Controllers\": \"\\u7de8\\u8f2f\\u63a7\\u5236\\u5668\", \"Create a rotation controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u65cb\\u8f49\\u63a7\\u5236\\u5668\\u3002\", \"Create a horizontal translation controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u6c34\\u5e73\\u6a6b\\u79fb\\u63a7\\u5236\\u5668\\u3002\", \"Create a vertical translation controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u5782\\u76f4\\u8c4e\\u79fb\\u63a7\\u5236\\u5668\\u3002\", \"Create a translation controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u4f4d\\u79fb\\u63a7\\u5236\\u5668\\u3002\", \"Create a translation and rotation controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u4f4d\\u79fb\\u548c\\u65cb\\u8f49\\u63a7\\u5236\\u5668\\u3002\", \"Create a camera controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u651d\\u5f71\\u6a5f\\u63a7\\u5236\\u5668\\u3002\", \"Creates a slider controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u6ed1\\u687f\\u63a7\\u5236\\u5668\\u3002\", \"Create an eyebrow controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u7709\\u6bdb\\u63a7\\u5236\\u5668\\u3002\", \"Creates an ear controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u8033\\u6735\\u63a7\\u5236\\u5668\\u3002\", \"Create a hair controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u982d\\u9aee\\u63a7\\u5236\\u5668\\u3002\", \"Create a mouth controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u5634\\u5df4\\u63a7\\u5236\\u5668\\u3002\", \"Create a nose controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u9f3b\\u5b50\\u63a7\\u5236\\u5668\\u3002\", \"Create an eye controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u773c\\u775b\\u63a7\\u5236\\u5668\\u3002\", \"Create a head controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u982d\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a foot controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u8db3\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a paw controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u722a\\u63a7\\u5236\\u5668\\u3002\", \"Create a hoof controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u8e44\\u63a7\\u5236\\u5668\\u3002\", \"Create a hand controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u624b\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a hips controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u81c0\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a body controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u8eab\\u9ad4\\u63a7\\u5236\\u5668\\u3002\", \"Create a neck and shoulders controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u9838\\u90e8\\u548c\\u80a9\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a torso controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u8ec0\\u9ad4\\u63a7\\u5236\\u5668\\u3002\", \"Create a vertebrae (neck or spine) controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u810a\\u9aa8 (\\u9838\\u90e8\\u6216\\u810a\\u690e) \\u63a7\\u5236\\u5668\\u3002\", \"Create a fin controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u9c2d\\u63a7\\u5236\\u5668\\u3002\", \"Create a wing controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u7fc5\\u8180\\u63a7\\u5236\\u5668\\u3002\", \"Create a pincer controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u9257\\u63a7\\u5236\\u5668\\u3002\", \"Create a tail controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u5c3e\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a hair strand controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u9aee\\u7d72\\u63a7\\u5236\\u5668\\u3002\", \"Create an audio controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u97f3\\u8a0a\\u63a7\\u5236\\u5668\\u3002\", \"Create a null controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u7a7a\\u63a7\\u5236\\u5668\\u3002\", \"Create an After Effects null controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b After Effects \\u7a7a\\u63a7\\u5236\\u5668\\u3002\", \"Pseudo-effects\": \"\\u507d\\u6548\\u679c\", \"Create pre-rigged pseudo-effects.\": \"\\u5efa\\u7acb\\u5df2\\u9810\\u5148\\u7d81\\u5b9a\\u7684\\u507d\\u6548\\u679c\\u3002\", \"Eyes\": \"\\u773c\\u775b\", \"Create a pre-rigged pseudo-effect to control eyes.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u5df2\\u9810\\u5148\\u7d81\\u5b9a\\u7684\\u507d\\u6548\\u679c\\u4f86\\u63a7\\u5236\\u773c\\u775b\\u3002\", \"Fingers\": \"\\u624b\\u6307\", \"Create a pre-rigged pseudo-effect to control fingers.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u5df2\\u9810\\u5148\\u7d81\\u5b9a\\u7684\\u507d\\u6548\\u679c\\u4f86\\u63a7\\u5236\\u624b\\u6307\\u3002\", \"Create a pre-rigged pseudo-effect to control a hand and its fingers.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u5df2\\u9810\\u5148\\u7d81\\u5b9a\\u7684\\u507d\\u6548\\u679c\\u4f86\\u63a7\\u5236\\u624b\\u90e8\\u548c\\u624b\\u6307\\u3002\", \"Create a pre-rigged pseudo-effect to control a head.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u5df2\\u9810\\u5148\\u7d81\\u5b9a\\u7684\\u507d\\u6548\\u679c\\u4f86\\u63a7\\u5236\\u982d\\u90e8\\u3002\", \"Extract\": \"\\u63d0\\u53d6\", \"Extract the controllers from the selected precomposition, to animate from outside the composition.\": \"\\u5f9e\\u9078\\u53d6\\u7684\\u9810\\u5148\\u5408\\u6210\\u63d0\\u53d6\\u63a7\\u5236\\u5668\\uff0c\\u4ee5\\u4fbf\\u5f9e\\u5408\\u6210\\u5916\\u90e8\\u88fd\\u4f5c\\u52d5\\u756b\\u3002\", \"OCO Meta-rig\": \"OCO \\u5143\\u7d81\\u5b9a\", \"Create, import, export Meta-Rigs and templates\": \"\\u5efa\\u7acb\\uff0c\\u532f\\u5165\\uff0c\\u532f\\u51fa\\u5143\\u7d81\\u5b9a\\u548c\\u6a23\\u677f\", \"The bones and armatures panel\": \"\\u9aa8\\u9abc\\u548c\\u9aa8\\u67b6\\u9762\\u677f\", \"Links & constraints\": \"\\u9023\\u7d50 & \\u7d04\\u675f\", \"Automation & expressions\": \"\\u81ea\\u52d5\\u5316 & \\u8868\\u9054\\u5f0f\", \"Tools\": \"\\u5de5\\u5177\", \"Get help\": \"\\u53d6\\u5f97\\u8aaa\\u660e\", \"Read the doc!\": \"\\u95b1\\u8b80\\u6587\\u4ef6\\uff01\", \"Support %1 if you love it!\": \"\\u5982\\u679c\\u60a8\\u559c\\u611b\\u5b83\\u8acb\\u652f\\u6301 %1\\uff01\", \"Create a null object.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u7a7a\\u7269\\u4ef6\\u3002\", \"Create a solid layer.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u7d14\\u8272\\u5716\\u5c64\\u3002\", \"Create an adjustment layer.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u8abf\\u6574\\u5716\\u5c64\\u3002\", \"Create a shape layer.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u5f62\\u72c0\\u5716\\u5c64\\u3002\", \"Circle\": \"\\u5713\\u5f62\", \"Square\": \"\\u77e9\\u5f62\", \"Rounded square\": \"\\u5713\\u89d2\\u77e9\\u5f62\", \"Polygon\": \"\\u591a\\u908a\\u5f62\", \"Star\": \"\\u661f\\u5f62\", \"Zero out the selected layers transformation.\\n[Alt]: Reset the transformation of the selected layers to 0.\\n[Ctrl] + [Alt]: Also resets the opacity to 100 %.\": \"\\u5c07\\u5df2\\u9078\\u53d6\\u5716\\u5c64\\u7684\\u8b8a\\u5f62\\u6b78\\u96f6\\u3002\\n[Alt]: \\u91cd\\u8a2d\\u5df2\\u9078\\u53d6\\u5716\\u5c64\\u7684\\u8b8a\\u5f62\\u70ba\\u96f6\\u3002\\n[Ctrl] + [Alt]: \\u540c\\u6642\\u91cd\\u8a2d\\u4e0d\\u900f\\u660e\\u5ea6\\u5230 100 %.\", \"Auto-Rename & Tag\": \"\\u81ea\\u52d5\\u91cd\\u65b0\\u547d\\u540d & \\u6a19\\u8a18\", \"Automagically renames, tags and groups the selected layers (or all of them if there's no selection)\": \"\\u81ea\\u52d5\\u91cd\\u65b0\\u547d\\u540d\\uff0c\\u6a19\\u8a18\\u548c\\u7fa4\\u7d44\\u9078\\u53d6\\u7684\\u5716\\u5c64 (\\u5982\\u679c\\u6c92\\u6709\\u9078\\u53d6\\u5c31\\u662f\\u5168\\u90e8\\u8655\\u7406)\", \"Layer manager\": \"\\u5716\\u5c64\\u7ba1\\u7406\\u54e1\", \"Setting layers type...\": \"\\u8a2d\\u5b9a\\u5716\\u5c64\\u985e\\u578b...\", \"Setting layers location...\": \"\\u8a2d\\u5b9a\\u5716\\u5c64\\u5b9a\\u4f4d...\", \"Setting layers side...\": \"\\u8a2d\\u5b9a\\u5716\\u5c64\\u5074\\u5411...\", \"Setting layers group name...\": \"\\u8a2d\\u5b9a\\u5716\\u5c64\\u7fa4\\u7d44\\u540d\\u7a31...\", \"Setting layers name...\": \"\\u8a2d\\u5b9a\\u5716\\u5c64\\u540d\\u7a31...\", \"Create, import, export Meta-Rigs and templates\\n\\n\": \"\\u5efa\\u7acb\\uff0c\\u532f\\u5165\\uff0c\\u532f\\u51fa\\u5143\\u7d81\\u5b9a\\u548c\\u6a23\\u677f\\n\\n\", \"[Alt]: Launches the corresponding ScriptUI Stand-Alone panel if it is installed.\": \"[Alt]: \\u5982\\u679c\\u5df2\\u5b89\\u88dd\\u5247\\u555f\\u52d5\\u76f8\\u61c9\\u7684 ScriptUI \\u7368\\u7acb\\u9762\\u677f\\u3002\", \"Test failed!\": \"\\u6e2c\\u8a66\\u5931\\u6557\\uff01\", \"Keep this panel open\": \"\\u4fdd\\u6301\\u958b\\u555f\\u9019\\u500b\\u9762\\u677f\", \"%1 Settings\": \"%1 \\u8a2d\\u5b9a\", \"Set the language of the interface.\": \"\\u8a2d\\u5b9a\\u4ecb\\u9762\\u7684\\u8a9e\\u8a00\\u3002\", \"Settings file\": \"\\u8a2d\\u5b9a\\u6a94\\u6848\", \"Set the location of the settings file.\": \"\\u8a2d\\u5b9a\\u8a2d\\u5b9a\\u6a94\\u6848\\u7684\\u4f4d\\u7f6e\\u3002\", \"Set the highlight color.\": \"\\u8a2d\\u5b9a\\u7a81\\u986f\\u7684\\u984f\\u8272\\u3002\", \"After Effects Blue\": \"After Effects \\u85cd\", \"The After Effects highlighting blue\": \"The After Effects \\u7a81\\u986f\\u85cd\", \"RxLab Purple\": \"RxLab \\u7d2b\", \"The RxLaboratory Purple\": \"RxLaboratory \\u7d2b\", \"Rainbox Red\": \"Rainbox \\u7d05\", \"The Rainbox Productions Red\": \"Rainbox Productions \\u7d05\", \"After Effects Orange (CS6)\": \"After Effects \\u6a58 (CS6)\", \"The After Effects highlighting orange from good ol'CS6\": \"After Effects \\u7d93\\u5178 CS6 \\u7a81\\u986f\\u6a58\", \"Custom...\": \"\\u81ea\\u8a02...\", \"Select a custom color.\": \"\\u9078\\u64c7\\u4e00\\u500b\\u81ea\\u8a02\\u7684\\u984f\\u8272\\u3002\", \"Select the UI mode.\": \"\\u9078\\u64c7\\u4f7f\\u7528\\u8005\\u4ecb\\u9762\\u6a21\\u5f0f\\u3002\", \"Rookie\": \"\\u65b0\\u624b\", \"The easiest-to-use mode, but also the biggest UI.\": \"\\u6700\\u5bb9\\u6613\\u4f7f\\u7528\\u7684\\u6a21\\u5f0f\\uff0c\\u4f46\\u4e5f\\u662f\\u6700\\u5927\\u7684\\u4f7f\\u7528\\u8005\\u4ecb\\u9762\\u3002\", \"Standard\": \"\\u6a19\\u6e96\", \"The standard not-too-big UI.\": \"\\u6a19\\u6e96\\u5927\\u5c0f\\u9069\\u4e2d\\u7684\\u4f7f\\u7528\\u8005\\u4ecb\\u9762\\u3002\", \"Expert\": \"\\u5c08\\u5bb6\", \"The smallest UI, for expert users.\": \"\\u6700\\u5c0f\\u7684\\u4f7f\\u7528\\u8005\\u4ecb\\u9762\\uff0c\\u91dd\\u5c0d\\u5c08\\u696d\\u4f7f\\u7528\\u8005\\u3002\", \"Normal mode\": \"\\u666e\\u901a\\u6a21\\u5f0f\", \"Use at your own risk!\": \"\\u4f7f\\u7528\\u9700\\u81ea\\u884c\\u627f\\u64d4\\u98a8\\u96aa\\uff01\", \"Dev and Debug mode\": \"\\u958b\\u767c\\u548c\\u9664\\u932f\\u6a21\\u5f0f\", \"Check for updates\": \"\\u6aa2\\u67e5\\u66f4\\u65b0\", \"Default\": \"\\u9810\\u8a2d\\u503c\", \"Reset the settings to their default values.\": \"\\u5c07\\u8a2d\\u5b9a\\u91cd\\u8a2d\\u70ba\\u5176\\u9810\\u8a2d\\u503c\\u3002\", \"Apply settings.\": \"\\u5957\\u7528\\u8a2d\\u5b9a\\u3002\", \"You may need to restart the script for all changes to take effect.\": \"\\u60a8\\u9700\\u8981\\u91cd\\u65b0\\u555f\\u52d5\\u8173\\u672c\\u597d\\u8b93\\u5168\\u90e8\\u7684\\u66f4\\u6539\\u751f\\u6548\\u3002\", \"Thank you for your donations!\": \"\\u611f\\u8b1d\\u60a8\\u7684\\u8d0a\\u52a9\\uff01\", \"Help and options\": \"\\u8aaa\\u660e\\u548c\\u9078\\u9805\", \"Edit settings\": \"\\u7de8\\u8f2f\\u8a2d\\u5b9a\", \"Options\": \"\\u9078\\u9805\", \"Bug Report or Feature Request\": \"\\u932f\\u8aa4\\u56de\\u5831\\u6216\\u529f\\u80fd\\u5efa\\u8b70\", \"Bug report\\nFeature request\\n\\nTell us what's wrong or request a new feature.\": \"\\u554f\\u984c\\u56de\\u5831\\n\\u529f\\u80fd\\u5efa\\u8b70\\n\\n\\u544a\\u8a34\\u6211\\u5011\\u54ea\\u88e1\\u6709\\u554f\\u984c\\u6216\\u63d0\\u51fa\\u4e00\\u500b\\u65b0\\u529f\\u80fd\\u5efa\\u8b70\\u3002\", \"Help\": \"\\u8aaa\\u660e\", \"Get help.\": \"\\u53d6\\u5f97\\u8aaa\\u660e\\u3002\", \"Translate %1\": \"\\u7ffb\\u8b6f %1\", \"Help translating %1 to make it available to more people.\": \"\\u5354\\u52a9\\u7ffb\\u8b6f %1 \\u8b93\\u66f4\\u591a\\u4eba\\u53ef\\u4ee5\\u4f7f\\u7528\\u3002\", \"New version\": \"\\u65b0\\u7248\\u672c\", \"This month, the %1 fund is $%2.\\nThat's %3% of our monthly goal ( $%4 )\\n\\nClick on this button to join the development fund!\": \"\\u672c\\u6708\\u7684 %1 \\u8cc7\\u91d1\\u70ba $%2\\u3002\\n\\u662f\\u6211\\u5011\\u6bcf\\u6708\\u76ee\\u6a19 (%4) \\u7684 %3% \\n\\n\\u9ede\\u9019\\u500b\\u6309\\u9215\\u52a0\\u5165\\u958b\\u767c\\u8cc7\\u91d1\\uff01\", \"Cancel\": \"\\u53d6\\u6d88\", \"file system\\u0004Path...\": \"\\u8def\\u5f91...\", \"Set a random value.\": \"\\u8a2d\\u5b9a\\u4e00\\u500b\\u96a8\\u6a5f\\u6578\\u503c\\u3002\", \"Magic is happening\": \"\\u9b54\\u6cd5\\u6b63\\u5728\\u767c\\u751f\", \"Working\": \"\\u5de5\\u4f5c\\u4e2d\", \"project\\u0004Item\": \"\\u9805\\u76ee\", \"file\\u0004Run\": \"\\u57f7\\u884c\", \"Open folder\": \"\\u958b\\u555f\\u8cc7\\u6599\\u593e\", \"Add item or category\": \"\\u52a0\\u5165\\u9805\\u76ee\\u6216\\u985e\\u5225\", \"Edit item or category\": \"\\u7de8\\u8f2f\\u9805\\u76ee\\u6216\\u985e\\u5225\", \"Remove item or category\": \"\\u79fb\\u9664\\u9805\\u76ee\\u6216\\u985e\\u5225\", \"Item not found.\": \"\\u627e\\u4e0d\\u5230\\u9805\\u76ee\\u3002\", \"Remove all\": \"\\u79fb\\u9664\\u5168\\u90e8\", \"Start typing...\": \"\\u958b\\u59cb\\u8f38\\u5165...\", \"Refresh\": \"\\u91cd\\u65b0\\u6574\\u7406\", \"Category\": \"\\u985e\\u5225\", \"Tip\": \"\\u63d0\\u793a\", \"Anatomy\\u0004Feather\": \"\\u7fbd\\u6bdb\", \"Anatomy\\u0004Fishbone\": \"\\u9b5a\\u9aa8\", \"Select\\u0004None\": \"\\u7121\", \"Select layers\": \"\\u9078\\u64c7\\u5716\\u5c64\", \"Active composition\": \"\\u52d5\\u4f5c\\u4e2d\\u7684\\u5408\\u6210\", \"Selected compositions\": \"\\u5df2\\u9078\\u53d6\\u7684\\u5408\\u6210\", \"All compositions\": \"\\u5168\\u90e8\\u7684\\u5408\\u6210\", \"The '%1' panel is not installed.\": \"'%1' \\u9762\\u677f\\u4e26\\u6c92\\u6709\\u5b89\\u88dd\\u3002\", \"Permanently disable this alert.\": \"\\u6c38\\u4e45\\u505c\\u7528\\u9019\\u500b\\u63d0\\u793a\\u3002\", \"You can disable this alert dialog from showing before long operations.\\nLayer Controls state won't be changed.\": \"\\u60a8\\u53ef\\u4ee5\\u5728\\u9577\\u6642\\u9593\\u64cd\\u4f5c\\u4e4b\\u524d\\u505c\\u7528\\u9019\\u500b\\u63d0\\u793a\\u5c0d\\u8a71\\u6846\\u986f\\u793a\\u3002\\n\\u5716\\u5c64\\u63a7\\u5236\\u72c0\\u614b\\u4e26\\u4e0d\\u6703\\u6539\\u8b8a\\u3002\", \"This alert will be disabled.\": \"\\u9019\\u500b\\u63d0\\u793a\\u5c07\\u88ab\\u505c\\u7528\\u3002\", \"Ignore\": \"\\u5ffd\\u7565\", \"Hide layer controls\": \"\\u96b1\\u85cf\\u5716\\u5c64\\u63a7\\u5236\\u5668\", \"Magic is happening...\": \"\\u9b54\\u6cd5\\u6b63\\u5728\\u767c\\u751f...\", \"Project Root\": \"\\u5c08\\u6848\\u6839\\u76ee\\u9304\", \"After Effects Layer\\u0004Shape\": \"\\u5f62\\u72c0\", \"Rectangle\": \"\\u77e9\\u5f62\", \"Rounded rectangle\": \"\\u5713\\u89d2\\u77e9\\u5f62\", \"The pseudo effect file does not exist.\": \"\\u507d\\u6548\\u679c\\u6a94\\u6848\\u4e0d\\u5b58\\u5728\\u3002\", \"Invalid pseudo effect file or match name.\": \"\\u7121\\u6548\\u7684\\u507d\\u6548\\u679c\\u6a94\\u6848\\u6216\\u4e0d\\u7b26\\u5408\\u540d\\u7a31\\u3002\", \"Sanity status: Unknown\": \"\\u5065\\u5168\\u72c0\\u614b: \\u672a\\u77e5\", \"Sanity status: OK\": \"\\u5065\\u5168\\u72c0\\u614b: \\u6b63\\u5e38\", \"Sanity status: Information\": \"\\u5065\\u5168\\u72c0\\u614b: \\u8cc7\\u8a0a\", \"Sanity status: Warning\": \"\\u5065\\u5168\\u72c0\\u614b: \\u8b66\\u544a\", \"Sanity status: Danger\": \"\\u5065\\u5168\\u72c0\\u614b: \\u5371\\u96aa\", \"Sanity status: Critical\": \"\\u5065\\u5168\\u72c0\\u614b: \\u5371\\u6025\", \"Sanity status: Fatal\": \"\\u5065\\u5168\\u72c0\\u614b: \\u81f4\\u547d\", \"Unknown\": \"\\u672a\\u77e5\", \"Information\": \"\\u8cc7\\u8a0a\", \"Warning\": \"\\u8b66\\u544a\", \"Danger\": \"\\u5371\\u96aa\", \"Critical\": \"\\u5371\\u6025\", \"Fatal\": \"\\u81f4\\u547d\", \"Run all tests\": \"\\u57f7\\u884c\\u5168\\u90e8\\u6e2c\\u8a66\", \"Run all the tests and displays the results.\": \"\\u57f7\\u884c\\u5168\\u90e8\\u6e2c\\u8a66\\u4e26\\u986f\\u793a\\u7d50\\u679c\\u3002\", \"Toggle this test for the current project only.\": \"\\u50c5\\u5c0d\\u76ee\\u524d\\u5c08\\u6848\\u958b\\u95dc\\u9019\\u500b\\u6e2c\\u8a66\\u3002\", \"Enable or disable automatic live-fix.\": \"\\u555f\\u7528\\u6216\\u505c\\u7528\\u81ea\\u52d5\\u5373\\u6642\\u4fee\\u5fa9\\u3002\", \"Fix now.\": \"\\u7acb\\u523b\\u4fee\\u5fa9\\u3002\", \"Run the current test.\": \"\\u57f7\\u884c\\u76ee\\u524d\\u7684\\u6e2c\\u8a66\\u3002\", \"Change the test settings.\": \"\\u66f4\\u6539\\u6e2c\\u8a66\\u7684\\u8a2d\\u5b9a\\u3002\", \"Test every:\": \"\\u6e2c\\u8a66\\u9593\\u9694:\", \"Size limit (MB)\": \"\\u5927\\u5c0f\\u9650\\u5236 (MB)\", \"Maximum number of items\": \"\\u6700\\u5927\\u9805\\u76ee\\u6578\\u91cf\", \"Maximum number of precompositions in the root folder\": \"\\u6839\\u76ee\\u9304\\u4e2d\\u9810\\u5148\\u5408\\u6210\\u7684\\u6700\\u5927\\u6578\\u91cf\", \"Default folder for precompositions\": \"\\u9810\\u5148\\u5408\\u6210\\u7684\\u9810\\u8a2d\\u8cc7\\u6599\\u593e\", \"Maximum unused comps in the project\": \"\\u5c08\\u6848\\u4e2d\\u672a\\u88ab\\u4f7f\\u7528\\u7684\\u5408\\u6210\\u6700\\u5927\\u6578\\u91cf\", \"Folder for main comps (leave empty for project root)\": \"\\u4e3b\\u8981\\u5408\\u6210\\u7684\\u8cc7\\u6599\\u593e (\\u7559\\u7a7a\\u70ba\\u5c08\\u6848\\u6839\\u76ee\\u9304)\", \"Maximum memory (GB)\": \"\\u6700\\u5927\\u8a18\\u61b6\\u9ad4\\u6578\\u91cf (GB)\", \"Maximum number of essential properties in a comp\": \"\\u5408\\u6210\\u4e2d\\u57fa\\u672c\\u5c6c\\u6027\\u7684\\u6700\\u5927\\u6578\\u91cf\", \"Time limit before saving the project (mn)\": \"\\u5132\\u5b58\\u5c08\\u6848\\u524d\\u7684\\u6642\\u9593\\u9650\\u5236 (\\u5206)\", \"Uptime limit (mn)\": \"\\u904b\\u4f5c\\u6642\\u9593\\u9650\\u5236 (\\u5206)\", \"Composition Names\": \"\\u5408\\u6210\\u540d\\u7a31\", \"Layer Names\": \"\\u5716\\u5c64\\u540d\\u7a31\", \"Expression engine\": \"\\u8868\\u9054\\u5f0f\\u5f15\\u64ce\", \"Project size\": \"\\u5c08\\u6848\\u5927\\u5c0f\", \"Project items\": \"\\u5c08\\u6848\\u9805\\u76ee\", \"Duplicated footages\": \"\\u5df2\\u91cd\\u8986\\u7684\\u7d20\\u6750\", \"Unused footages\": \"\\u672a\\u88ab\\u4f7f\\u7528\\u7684\\u7d20\\u6750\", \"Precompositions\": \"\\u9810\\u5148\\u5408\\u6210\", \"Main compositions\": \"\\u4e3b\\u8981\\u5408\\u6210\", \"Memory in use\": \"\\u8a18\\u61b6\\u9ad4\\u4f7f\\u7528\\u91cf\", \"Essential properties\": \"\\u57fa\\u672c\\u5c6c\\u6027\", \"Time since last save\": \"\\u81ea\\u4e0a\\u6b21\\u5132\\u5b58\\u7684\\u6642\\u9593\", \"Up time\": \"\\u904b\\u4f5c\\u6642\\u9593\", \"The project needs to be saved first.\": \"\\u9700\\u8981\\u5148\\u5132\\u5b58\\u5c08\\u6848\\u3002\", \"Project\": \"\\u5c08\\u6848\", \"Set a note for the current project\": \"\\u70ba\\u76ee\\u524d\\u5c08\\u6848\\u8a2d\\u5b9a\\u4e00\\u500b\\u8a18\\u4e8b\\u3002\", \"Composition\": \"\\u5408\\u6210\", \"Set a note for the current composition\": \"\\u70ba\\u76ee\\u524d\\u5408\\u6210\\u8a2d\\u5b9a\\u4e00\\u500b\\u8a18\\u4e8b\\u3002\", \"Text file\": \"\\u6587\\u5b57\\u6a94\\u6848\", \"Select the file where to save the notes.\": \"\\u9078\\u64c7\\u5132\\u5b58\\u8a18\\u4e8b\\u7684\\u6a94\\u6848\\u3002\", \"Reloads the note\": \"\\u91cd\\u65b0\\u8b80\\u53d6\\u8a18\\u4e8b\", \"New line: Ctrl/Cmd + Enter\": \"\\u65b0\\u7684\\u4e00\\u884c: Ctrl/Cmd + Enter\", \"file\\u0004Open...\": \"\\u958b\\u555f...\", \"file\\u0004Save as...\": \"\\u53e6\\u5b58\\u70ba...\", \"Show envelops\": \"\\u986f\\u793a\\u5305\\u7d61\\u7dda\", \"Show noodles\": \"\\u986f\\u793a\\u7dda\\u689d\", \"Create new composition\": \"\\u5efa\\u7acb\\u65b0\\u5408\\u6210\", \"[Alt]: Create and build in a new composition.\": \"[Alt]: \\u5efa\\u7acb\\u4e26\\u5efa\\u9020\\u4e00\\u500b\\u65b0\\u7684\\u5408\\u6210\\u3002\", \"Create OCO Meta-rig\": \"\\u5efa\\u7acb OCO \\u5143\\u7d81\\u5b9a\", \"Meta-Rig name\": \"\\u5143\\u7d81\\u5b9a\\u540d\\u7a31\", \"Meta-Rig settings.\": \"\\u5143\\u7d81\\u5b9a\\u8a2d\\u5b9a\\u3002\", \"Meta-Rig\": \"\\u5143\\u7d81\\u5b9a\", \"Build selected Meta-Rig.\": \"\\u5efa\\u9020\\u5df2\\u9078\\u53d6\\u7684\\u5143\\u7d81\\u5b9a\\u3002\", \"Create a new Meta-Rig from selected bones or create a new category.\": \"\\u5f9e\\u5df2\\u9078\\u53d6\\u7684\\u9aa8\\u9abc\\u5efa\\u7acb\\u65b0\\u7684\\u5143\\u7d81\\u5b9a\\u6216\\u5efa\\u7acb\\u65b0\\u7684\\u985e\\u5225\\u3002\", \"Edit the selected Meta-Rig or category.\": \"\\u7de8\\u8f2f\\u9078\\u53d6\\u7684\\u5143\\u7d81\\u5b9a\\u6216\\u985e\\u5225\\u3002\", \"Remove the selected Meta-Rig or category from library.\": \"\\u5f9e\\u8cc7\\u6599\\u5eab\\u4e2d\\u79fb\\u9664\\u9078\\u53d6\\u7684\\u5143\\u7d81\\u5b9a\\u6216\\u985e\\u5225\\u3002\", \"Sorry, the OCO library folder can't be found.\": \"\\u62b1\\u6b49\\uff0c\\u627e\\u4e0d\\u5230 OCO \\u8cc7\\u6599\\u5eab\\u8cc7\\u6599\\u593e\\u3002\", \"Select the OCO.config file.\": \"\\u9078\\u64c7 OCO.config \\u6a94\\u6848\\u3002\", \"Create OCO Meta-Rig\": \"\\u5efa\\u7acb OCO \\u5143\\u7d81\\u5b9a\", \"Selected bones\": \"\\u5df2\\u9078\\u53d6\\u7684\\u9aa8\\u9abc\", \"All bones\": \"\\u5168\\u90e8\\u9aa8\\u9abc\", \"Icon\": \"\\u5716\\u793a\", \"Choose an icon to asssicate with the new Meta-Rig\": \"\\u9078\\u64c7\\u4e00\\u500b\\u8207\\u65b0\\u7684\\u5143\\u7d81\\u5b9a\\u95dc\\u806f\\u7684\\u5716\\u793a\", \"Meta-Rig Name\": \"\\u5143\\u7d81\\u5b9a\\u540d\\u7a31\", \"Choose the name of the meta-rig.\": \"\\u9078\\u64c7\\u5143\\u7d81\\u5b9a\\u7684\\u540d\\u7a31\\u3002\", \"Character height:\": \"\\u89d2\\u8272\\u9ad8\\u5ea6:\", \"cm\": \"\\u516c\\u5206\", \"Export the selected armature to an OCO Meta-Rig file.\": \"\\u532f\\u51fa\\u5df2\\u9078\\u53d6\\u7684\\u9aa8\\u67b6\\u5230\\u4e00\\u500b OCO \\u5143\\u7d81\\u5b9a\\u6a94\\u6848\\u3002\", \"Please, choose a name for the meta-rig\": \"\\u8acb\\u70ba\\u5143\\u7d81\\u5b9a\\u9078\\u64c7\\u4e00\\u500b\\u540d\\u7a31\", \"The file: \\\"{#}\\\" already exists.\\nDo you want to overwrite this file?\": \"\\u6a94\\u6848: \\\"{#}\\\" \\u5df2\\u5b58\\u5728\\u3002\\n\\u60a8\\u78ba\\u5b9a\\u8981\\u8986\\u5beb\\u55ce\\uff1f\", \"Sorry, we can't save an OCO file directly in the current category.\": \"\\u62b1\\u6b49\\uff0c\\u6211\\u5011\\u7121\\u6cd5\\u5728\\u76ee\\u524d\\u7684\\u985e\\u5225\\u4e2d\\u76f4\\u63a5\\u5132\\u5b58 OCO \\u6a94\\u6848\\u3002\", \"Are you sure you want to remove the Meta-Rig \\\"{#}\\\"?\": \"\\u60a8\\u78ba\\u5b9a\\u8981\\u79fb\\u9664\\u9019\\u500b\\u5143\\u7d81\\u5b9a \\\"{#}\\\" \\u55ce\\uff1f\", \"Are you sure you want to remove the category \\\"{#}\\\" and all its meta-rigs?\": \"\\u60a8\\u78ba\\u5b9a\\u8981\\u79fb\\u9664\\u985e\\u5225 \\\"{#}\\\" \\u548c\\u5176\\u4e2d\\u6240\\u6709\\u7684\\u5143\\u7d81\\u5b9a\\u55ce\\uff1f\", \"Run script\": \"\\u57f7\\u884c\\u8173\\u672c\", \"All categories\": \"\\u5168\\u90e8\\u985e\\u5225\", \"Dockable Scripts\": \"\\u53ef\\u505c\\u9760\\u8173\\u672c\", \"Ae Scripts\": \"Ae \\u8173\\u672c\", \"Startup Scripts\": \"\\u958b\\u6a5f\\u8173\\u672c\", \"Shutdown Scripts\": \"\\u95dc\\u6a5f\\u8173\\u672c\", \"Script settings\": \"\\u8173\\u672c\\u8a2d\\u5b9a\", \"Select icon\": \"\\u9078\\u64c7\\u5716\\u793a\", \"Script name\": \"\\u8173\\u672c\\u540d\\u7a31\", \"Open scripts with...\": \"\\u958b\\u555f\\u8173\\u672c...\", \"Select an application to open the scripts.\\nLeave the field empty to use the system default.\": \"\\u9078\\u64c7\\u958b\\u555f\\u8173\\u672c\\u7684\\u61c9\\u7528\\u7a0b\\u5f0f\\u3002\\n\\u6b04\\u4f4d\\u7559\\u7a7a\\u5247\\u4f7f\\u7528\\u7cfb\\u7d71\\u9810\\u8a2d\\u61c9\\u7528\\u7a0b\\u5f0f\\u3002\", \"Use the Duik quick editor.\": \"\\u4f7f\\u7528 Duik \\u5feb\\u901f\\u7de8\\u8f2f\\u5668\\u3002\", \"Use the Duik quick script editor to edit the selected script.\": \"\\u4f7f\\u7528 Duik \\u5feb\\u901f\\u8173\\u672c\\u7de8\\u8f2f\\u5668\\u4f86\\u7de8\\u8f2f\\u9078\\u53d6\\u7684\\u8173\\u672c\\u3002\", \"Run the selected script.\\n\\n[Alt]: Run the script as a standard script even if it's a dockable ScriptUI panel.\": \"\\u57f7\\u884c\\u9078\\u53d6\\u7684\\u8173\\u672c\\u3002\\n\\n[Alt]: \\u5373\\u4f7f\\u662f\\u53ef\\u4ee5\\u505c\\u9760\\u7684 ScriptUI \\u9762\\u677f\\u4e5f\\u505a\\u70ba\\u4e00\\u822c\\u8173\\u672c\\u57f7\\u884c\\u3002\", \"Add a new script or a category to the library.\": \"\\u52a0\\u5165\\u4e00\\u500b\\u65b0\\u8173\\u672c\\u6216\\u662f\\u4e00\\u500b\\u985e\\u5225\\u5230\\u8cc7\\u6599\\u5eab\\u3002\", \"Removes the selected script or category from the library.\": \"\\u5f9e\\u8cc7\\u6599\\u5eab\\u4e2d\\u79fb\\u9664\\u9078\\u53d6\\u7684\\u8173\\u672c\\u6216\\u985e\\u5225\\u3002\", \"Edit the selected script.\\n\\n[Alt]: Use the Duik quick editor.\": \"\\u7de8\\u8f2f\\u9078\\u53d6\\u7684\\u8173\\u672c\\u3002\\n\\n[Alt]: \\u4f7f\\u7528 Duik \\u5feb\\u901f\\u7de8\\u8f2f\\u5668\\u3002\", \"Script not found\": \"\\u627e\\u4e0d\\u5230\\u8173\\u672c\", \"Sorry, we can't save a script directly in the current category.\": \"\\u62b1\\u6b49\\uff0c\\u6211\\u5011\\u7121\\u6cd5\\u5728\\u76ee\\u524d\\u7684\\u985e\\u5225\\u4e2d\\u76f4\\u63a5\\u5132\\u5b58\\u8173\\u672c\\u3002\", \"Add new scripts to the library.\": \"\\u52a0\\u5165\\u65b0\\u7684\\u8173\\u672c\\u5230\\u8cc7\\u6599\\u5eab\\u3002\", \"Home panel enabled\": \"\\u4e3b\\u9762\\u677f\\u5df2\\u555f\\u7528\", \"The home panel helps Duik to launch much faster.\\nDisabling it may make the launch time of Duik much slower.\": \"\\u4e3b\\u9762\\u677f\\u6709\\u52a9\\u65bc\\u52a0\\u5feb Duik \\u7684\\u555f\\u52d5\\u3002\\n\\u505c\\u7528\\u5b83\\u53ef\\u80fd\\u6703\\u5c0e\\u81f4 Duik \\u7684\\u555f\\u52d5\\u6642\\u9593\\u8b8a\\u6162\\u3002\", \"Home panel disabled\": \"\\u4e3b\\u9762\\u677f\\u5df2\\u505c\\u7528\", \"Layer controls alert enabled\": \"\\u5716\\u5c64\\u63a7\\u5236\\u5668\\u63d0\\u793a\\u5df2\\u555f\\u7528\", \"You can disable the \\\"Layer controls\\\" alert dialog which is shown before long operations.\": \"\\u60a8\\u53ef\\u4ee5\\u5728\\u9577\\u6642\\u9593\\u64cd\\u4f5c\\u4e4b\\u524d\\u505c\\u7528\\\"\\u5716\\u5c64\\u63a7\\u5236\\u5668\\\"\\u63d0\\u793a\\u5c0d\\u8a71\\u6846\\u986f\\u793a\\u3002\", \"Layer controls alert disabled\": \"\\u5716\\u5c64\\u63a7\\u5236\\u5668\\u63d0\\u793a\\u5df2\\u505c\\u7528\", \"Composition tools (crop, change settings...)\": \"\\u5408\\u6210\\u5de5\\u5177 (\\u88c1\\u5207\\uff0c\\u66f4\\u6539\\u8a2d\\u5b9a...)\", \"Layer\": \"\\u5716\\u5c64\", \"Text\": \"\\u6587\\u5b57\", \"Text tools (rename, search and replace...)\": \"\\u6587\\u5b57\\u5de5\\u5177 (\\u91cd\\u65b0\\u547d\\u540d\\uff0c\\u641c\\u5c0b\\u548c\\u53d6\\u4ee3...)\", \"Scripting\": \"\\u8173\\u672c\", \"Scripting tools\": \"\\u8173\\u672c\\u5de5\\u5177\", \"Crops the selected precompositions using the bounds of their masks.\": \"\\u4f7f\\u7528\\u5176\\u906e\\u7f69\\u908a\\u754c\\u88c1\\u5207\\u5df2\\u9078\\u53d6\\u7684\\u9810\\u5148\\u5408\\u6210\\u3002\", \"Sets the current or selected composition(s) settings, also changing the settings of all precompositions.\": \"\\u8a2d\\u5b9a\\u76ee\\u524d\\u6216\\u662f\\u9078\\u53d6\\u7684\\u5408\\u6210\\u8a2d\\u5b9a(\\u4e00\\u500b\\u6216\\u591a\\u500b)\\uff0c\\u4e5f\\u540c\\u6642\\u66f4\\u6539\\u6240\\u6709\\u9810\\u5148\\u5408\\u6210\\u7684\\u8a2d\\u5b9a\\u3002\", \"Rename\": \"\\u91cd\\u65b0\\u547d\\u540d\", \"Renames the selected items (layers, pins, project items...)\": \"\\u91cd\\u65b0\\u547d\\u540d\\u9078\\u53d6\\u7684\\u9805\\u76ee (\\u5716\\u5c64\\uff0c\\u91d8\\u9078\\u9ede\\uff0c\\u5c08\\u6848\\u9805\\u76ee...)\", \"Puppet pins\": \"\\u64cd\\u63a7\\u91d8\\u9078\\u9ede\", \"Update expressions\": \"\\u66f4\\u65b0\\u8868\\u9054\\u5f0f\", \"Automatically updates the expressions.\": \"\\u81ea\\u52d5\\u66f4\\u65b0\\u8868\\u9054\\u5f0f\\u3002\", \"Remove the first digits\": \"\\u79fb\\u9664\\u7b2c\\u4e00\\u4f4d\\u6578\", \"digits\": \"\\u4f4d\\u6578\", \"Remove the last digits\": \"\\u79fb\\u9664\\u6700\\u5f8c\\u4e00\\u4f4d\\u6578\", \"Number from\": \"\\u6578\\u5b57\\u5f9e\", \"Reverse\": \"\\u53cd\\u5411\", \"Number from last to first.\": \"\\u5f9e\\u6700\\u5f8c\\u5230\\u7b2c\\u4e00\\u500b\\u7684\\u6578\\u5b57\\u3002\", \"Prefix\": \"\\u5b57\\u9996\", \"Suffix\": \"\\u5b57\\u5c3e\", \"Search and replace\": \"\\u641c\\u5c0b\\u548c\\u53d6\\u4ee3\", \"Searches and replaces text in the project.\": \"\\u641c\\u5c0b\\u548c\\u53d6\\u4ee3\\u5c08\\u6848\\u4e2d\\u7684\\u6587\\u5b57\\u3002\", \"Expressions\": \"\\u8868\\u9054\\u5f0f\", \"Texts\": \"\\u6587\\u5b57\", \"All Compositions\": \"\\u5168\\u90e8\\u7684\\u5408\\u6210\", \"Compositions\": \"\\u5408\\u6210\", \"Footages\": \"\\u7d20\\u6750\", \"Folders\": \"\\u8cc7\\u6599\\u593e\", \"All items\": \"\\u5168\\u90e8\\u9805\\u76ee\", \"Selected items\": \"\\u9078\\u53d6\\u7684\\u9805\\u76ee\", \"Case sensitive\": \"\\u5340\\u5206\\u5927\\u5c0f\\u5beb\", \"Search\": \"\\u641c\\u5c0b\", \"Replace\": \"\\u53d6\\u4ee3\", \"Search and replace text in the project.\": \"\\u641c\\u5c0b\\u548c\\u53d6\\u4ee3\\u5c08\\u6848\\u4e2d\\u7684\\u6587\\u5b57\\u3002\", \"Script library\": \"\\u8173\\u672c\\u8cc7\\u6599\\u5eab\", \"Quickly access and run all your scripts and panels.\": \"\\u5feb\\u901f\\u5b58\\u53d6\\u4e26\\u57f7\\u884c\\u60a8\\u5168\\u90e8\\u7684\\u8173\\u672c\\u548c\\u9762\\u677f\\u3002\", \"Scriptify expression\": \"\\u8868\\u9054\\u5f0f\\u8173\\u672c\\u5316\", \"Generate a handy ExtendScript code to easily include the selected expression into a script.\": \"\\u751f\\u6210\\u4e00\\u500b\\u65b9\\u4fbf\\u7684 ExtendScript \\u7a0b\\u5f0f\\u78bc\\u5c07\\u9078\\u53d6\\u7684\\u8868\\u9054\\u5f0f\\u8f15\\u9b06\\u5730\\u5305\\u542b\\u5230\\u4e00\\u500b\\u8173\\u672c\\u5167\\u3002\", \"Script editor\": \"\\u8173\\u672c\\u7de8\\u8f2f\\u5668\", \"A quick editor for editing and running simple scripts and snippets.\": \"\\u4e00\\u500b\\u7528\\u65bc\\u7de8\\u8f2f\\u548c\\u57f7\\u884c\\u7c21\\u55ae\\u8173\\u672c\\u8207\\u7a0b\\u5f0f\\u78bc\\u7247\\u6bb5\\u7684\\u5feb\\u901f\\u7de8\\u8f2f\\u5668\\u3002\", \"Sanity status\": \"\\u5065\\u5168\\u72c0\\u614b\", \"[Alt]: One controller for all layers.\\n[Ctrl]: Parent layers to the controllers.\": \"[Alt]: \\u4e00\\u500b\\u63a7\\u5236\\u5668\\u63a7\\u5236\\u5168\\u90e8\\u5716\\u5c64\\u3002\\n[Ctrl]: \\u7236\\u5b50\\u9023\\u7d50\\u5716\\u5c64\\u5230\\u63a7\\u5236\\u5668\\u3002\", \"Art\": \"\\u85dd\\u8853\", \"Adjustment\": \"\\u8abf\\u6574\", \"Reposition the anchor points of all selected layers.\": \"\\u91cd\\u65b0\\u8abf\\u6574\\u5168\\u90e8\\u5df2\\u9078\\u53d6\\u5716\\u5c64\\u7684\\u9328\\u9ede\\u4f4d\\u7f6e\\u3002\", \"Use Full bones (with envelop and noodle)\": \"\\u4f7f\\u7528\\u5b8c\\u6574\\u9aa8\\u9abc (\\u542b\\u5305\\u7d61\\u7dda\\u548c\\u7dda\\u689d)\", \"Use Light bones\": \"\\u4f7f\\u7528\\u8f15\\u91cf\\u9aa8\\u9abc\", \"Include masks\": \"\\u5305\\u62ec\\u906e\\u7f69\", \"Use the masks too to compute the bounds of the layers when repositionning the anchor point.\": \"\\u91cd\\u65b0\\u8abf\\u6574\\u9328\\u9ede\\u4f4d\\u7f6e\\u6642\\u4e5f\\u4f7f\\u7528\\u906e\\u7f69\\u8a08\\u7b97\\u5716\\u5c64\\u7684\\u908a\\u754c\\u3002\", \"Margin\": \"\\u908a\\u8ddd\", \"Select the layer (texture/map)\": \"\\u9078\\u64c7\\u5716\\u5c64 (\\u7d0b\\u7406/\\u6620\\u5c04)\", \"Select the layer (texture) to use as an effector.\": \"\\u9078\\u64c7\\u5716\\u5c64 (\\u6750\\u8cea) \\u505a\\u70ba\\u6548\\u679c\\u5668\\u4f7f\\u7528\\u3002\", \"Connect properties\": \"\\u9023\\u63a5\\u5c6c\\u6027\", \"Align layers.\": \"\\u5c0d\\u9f4a\\u5716\\u5c64\\u3002\", \"All selected layers will be aligned\\nto the last selected one.\": \"\\u5df2\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u5168\\u90e8\\u90fd\\u6703\\u5c0d\\u9f4a\\u5230\\u9078\\u53d6\\u4e2d\\u6700\\u5f8c\\u4e00\\u500b\\u5716\\u5c64\\u3002\", \"Clean Keyframes.\\nAutomates the animation process, and makes it easier to control:\\n- Anticipation\\n- Motion interpolation\\n- Overlap\\n- Follow through or Bounce\\n- Soft Body simulation\\n\": \"\\u6e05\\u7406\\u95dc\\u9375\\u5f71\\u683c\\u3002\\n\\u81ea\\u52d5\\u5316\\u52d5\\u756b\\u904e\\u7a0b\\uff0c\\u4e26\\u4f7f\\u5b83\\u66f4\\u6613\\u65bc\\u63a7\\u5236:\\n- \\u9810\\u5099\\u52d5\\u4f5c\\n- \\u904b\\u52d5\\u63d2\\u88dc\\n- \\u91cd\\u758a\\n- \\u8ddf\\u96a8\\u5ef6\\u7e8c\\u6216\\u5f48\\u8df3\\n- \\u67d4\\u9ad4\\u6a21\\u64ec\\n\", \"Alive (anticipation + interpolation + follow through)\": \"\\u751f\\u52d5 (\\u9810\\u5099\\u52d5\\u4f5c + \\u63d2\\u88dc + \\u8ddf\\u96a8\\u5ef6\\u7e8c)\", \"The default animation, with anticipation, motion interpolation and follow through.\": \"\\u9810\\u8a2d\\u52d5\\u756b\\uff0c\\u5305\\u62ec\\u9810\\u5099\\u52d5\\u4f5c\\uff0c\\u52d5\\u4f5c\\u63d2\\u503c\\u548c\\u8ddf\\u96a8\\u5ef6\\u7e8c\\u3002\", \"Inanimate (interpolation + follow through)\": \"\\u975e\\u751f\\u7269 (\\u63d2\\u88dc + \\u8ddf\\u96a8\\u5ef6\\u7e8c)\", \"For inanimate objects.\\nDeactivate the anticipation.\": \"\\u5c0d\\u65bc\\u7121\\u751f\\u547d\\u7684\\u7269\\u9ad4\\u3002\\n\\u505c\\u7528\\u9810\\u5099\\u52d5\\u4f5c\\u3002\", \"True stop (anticipation + interpolation)\": \"\\u771f\\u5be6\\u505c\\u6b62 (\\u9810\\u5099\\u52d5\\u4f5c + \\u63d2\\u88dc)\", \"Deactivate the follow through animation.\": \"\\u505c\\u7528\\u8ddf\\u96a8\\u5ef6\\u7e8c\\u52d5\\u756b\\u3002\", \"Exact keyframes (interpolation only)\": \"\\u7cbe\\u78ba\\u95dc\\u9375\\u5f71\\u683c (\\u50c5\\u63d2\\u88dc)\", \"Deactivates anticipation and follow through, and use the exact keyframe values.\\nGenerate only the motion interpolation.\": \"\\u505c\\u7528\\u9810\\u5099\\u52d5\\u4f5c\\u548c\\u8ddf\\u96a8\\u5ef6\\u7e8c\\uff0c\\u4e26\\u4f7f\\u7528\\u7cbe\\u78ba\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u6578\\u503c\\u3002\\n\\u53ea\\u751f\\u6210\\u904b\\u52d5\\u63d2\\u88dc\\u3002\", \"Spring (follow through only)\": \"\\u5f48\\u7c27 (\\u50c5\\u8ddf\\u96a8\\u5ef6\\u7e8c)\", \"Use AE keyframe interpolation and just animate the follow through.\": \"\\u4f7f\\u7528 AE \\u95dc\\u9375\\u5f71\\u683c\\u63d2\\u88dc\\u4e26\\u88fd\\u4f5c\\u8ddf\\u96a8\\u5ef6\\u7e8c\\u52d5\\u756b\\u3002\", \"Spring (no simulation)\": \"\\u5f48\\u7c27 (\\u7121\\u6a21\\u64ec)\", \"A lighter version of the spring, which works only if the property has it's own keyframes.\\nMotion from parent layers or the anchor point of the layer itself will be ignored.\": \"\\u4e00\\u500b\\u6bd4\\u8f03\\u8f15\\u91cf\\u7248\\u672c\\u7684\\u5f48\\u7c27\\uff0c\\u53ea\\u6709\\u5728\\u8a72\\u5c6c\\u6027\\u6709\\u81ea\\u5df1\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u624d\\u6703\\u6709\\u4f5c\\u7528\\u3002\\u4f86\\u81ea\\u7236\\u5b50\\u9023\\u7d50\\u5716\\u5c64\\u6216\\u672c\\u8eab\\u9328\\u9ede\\u7684\\u904b\\u52d5\\u5c07\\u6703\\u88ab\\u5ffd\\u7565\\u3002\", \"Bounce (follow through only)\": \"\\u5f48\\u8df3 (\\u50c5\\u8ddf\\u96a8\\u5ef6\\u7e8c)\", \"Use AE keyframe interpolation and just animate a bounce at the end.\": \"\\u4f7f\\u7528 AE \\u95dc\\u9375\\u5f71\\u683c\\u63d2\\u88dc\\u4e26\\u5728\\u7d50\\u5c3e\\u8655\\u88fd\\u4f5c\\u4e00\\u500b\\u5f48\\u8df3\\u52d5\\u756b\\u3002\", \"Bounce (no simulation)\": \"\\u5f48\\u8df3 (\\u7121\\u6a21\\u64ec)\", \"Limits\": \"\\u9650\\u5236\", \"Limit the value the property can get.\": \"\\u9650\\u5236\\u5c6c\\u6027\\u53ef\\u4ee5\\u53d6\\u5f97\\u7684\\u6578\\u503c\\u3002\", \"Adjusts the exposure of the animation\\n(changes and animates the framerate)\\n\\n[Ctrl]: (Try to) auto-compute the best values.\": \"\\u8abf\\u6574\\u52d5\\u756b\\u7684\\u66dd\\u5149\\n(\\u66f4\\u6539\\u548c\\u52d5\\u756b\\u5316\\u5f71\\u683c\\u7387)\\n\\n[Ctrl]: (\\u5617\\u8a66) \\u81ea\\u52d5\\u8a08\\u7b97\\u51fa\\u6700\\u4f73\\u503c\\u3002\", \"Automatically rig armatures (use the Links & constraints tab for more options).\": \"\\u81ea\\u52d5\\u5730\\u7d81\\u5b9a\\u9aa8\\u67b6 (\\u4f7f\\u7528 \\u9023\\u7d50 & \\u7d04\\u675f \\u9801\\u7c64\\u6709\\u66f4\\u591a\\u9078\\u9805)\\u3002\", \"3-Layer rig:\": \"3-\\u5716\\u5c64 \\u7d81\\u5b9a:\", \"Long chain rig:\": \"\\u9577\\u4e32\\u806f\\u7d81\\u5b9a:\", \"Create a root controller\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u6839\\u63a7\\u5236\\u5668\", \"Baking:\": \"\\u70d8\\u7119\", \"Bake envelops\": \"\\u70d8\\u7119\\u5305\\u7d61\\u7dda\", \"Remove deactivated noodles.\": \"\\u79fb\\u9664\\u505c\\u7528\\u7684\\u7dda\\u689d\", \"Add a list to the selected properties.\": \"\\u52a0\\u5165\\u5217\\u8868\\u5230\\u9078\\u53d6\\u7684\\u5c6c\\u6027\\u3002\", \"[Alt]: Adds a keyframe to the second slot (and quickly reveal it with [U] in the timeline).\": \"[Alt]: \\u5728\\u7b2c\\u4e8c\\u500b\\u69fd\\u4f4d\\u52a0\\u5165\\u4e00\\u500b\\u95dc\\u9375\\u5f71\\u683c (\\u5728\\u6642\\u9593\\u8ef8\\u4f7f\\u7528 [U] \\u53ef\\u5feb\\u901f\\u986f\\u793a\\u5b83)\\u3002\"}", "Duik_zh_TW.json", "tr" ); +var Duik_zh_TW = new DuBinary( "{\"\": {\"language\": \"zh_TW\", \"plural-forms\": \"nplurals=1; plural=0;\"}, \"Adjustment layer\": \"\\u8abf\\u6574\\u5716\\u5c64\", \"Null\": \"\\u7a7a\", \"Solid\": \"\\u7d14\\u8272\", \"Animation library\": \"\\u52d5\\u756b\\u8cc7\\u6599\\u5eab\", \"Most used\": \"\\u6700\\u5e38\\u4f7f\\u7528\\u7684\", \"Recent\": \"\\u6700\\u8fd1\\u7684\", \"Favorites\": \"\\u6700\\u611b\", \"All properties\": \"\\u6240\\u6709\\u5c6c\\u6027\", \"Keyframes only\": \"\\u50c5\\u95dc\\u9375\\u5f71\\u683c\", \"Position\": \"\\u4f4d\\u7f6e\", \"Rotation\": \"\\u65cb\\u8f49\", \"Scale\": \"\\u7e2e\\u653e\", \"Opacity\": \"\\u4e0d\\u900f\\u660e\\u5ea6\", \"Masks\": \"\\u906e\\u7f69\", \"Effects\": \"\\u6548\\u679c\", \"Offset values\": \"\\u504f\\u79fb\\u503c\", \"Offset current values.\": \"\\u504f\\u79fb\\u76ee\\u524d\\u503c\\u3002\", \"Absolute\": \"\\u7d55\\u5c0d\\u503c\", \"Absolute values (replaces current values).\": \"\\u7d55\\u5c0d\\u503c (\\u53d6\\u4ee3\\u76ee\\u524d\\u503c)\\u3002\", \"Reverse keyframes\": \"\\u53cd\\u8f49\\u95dc\\u9375\\u5f71\\u683c\", \"Reverses the animation in time.\": \"\\u5728\\u6642\\u9593\\u5167\\u53cd\\u8f49\\u52d5\\u756b\", \"Apply\": \"\\u5957\\u7528\", \"Edit category name\": \"\\u7de8\\u8f2f\\u985e\\u5225\\u540d\\u7a31\", \"New Category\": \"\\u65b0\\u589e\\u985e\\u5225\", \"Create animation\": \"\\u5efa\\u7acb\\u52d5\\u756b\", \"Bake Expressions\": \"\\u70d8\\u7119\\u8868\\u9054\\u5f0f\", \"Animation name\": \"\\u52d5\\u756b\\u540d\\u7a31\", \"OK\": \"\\u78ba\\u5b9a\", \"Save animation.\": \"\\u5132\\u5b58\\u52d5\\u756b\\u3002\", \"This animation already exists.\\nDo you want to overwrite it?\": \"\\u9019\\u500b\\u52d5\\u756b\\u5df2\\u7d93\\u5b58\\u5728\\uff0c\\u60a8\\u60f3\\u8981\\u8986\\u84cb\\u5b83\\u55ce\\uff1f\", \"Animation settings.\": \"\\u52d5\\u756b\\u8a2d\\u5b9a\\u3002\", \"Update thumbnail\": \"\\u66f4\\u65b0\\u7e2e\\u5716\", \"Updates the thumbnail for the selected item.\": \"\\u66f4\\u65b0\\u5df2\\u9078\\u53d6\\u9805\\u76ee\\u7684\\u7e2e\\u5716\\u3002\", \"Update animation\": \"\\u66f4\\u65b0\\u52d5\\u756b\", \"Updates the current animation.\": \"\\u66f4\\u65b0\\u76ee\\u524d\\u7684\\u52d5\\u756b\\u3002\", \"Favorite\": \"\\u6700\\u611b\", \"Animation\": \"\\u52d5\\u756b\", \"Apply selected animation.\": \"\\u5957\\u7528\\u5df2\\u9078\\u53d6\\u7684\\u52d5\\u756b\\u3002\", \"[Shift]: More options...\": \"[Shift]: \\u66f4\\u591a\\u9078\\u9805\\u2026\", \"Open the folder in the file explorer/finder.\": \"\\u5728\\u6a94\\u6848\\u7e3d\\u7ba1/Finder\\u4e2d\\u958b\\u555f\\u8cc7\\u6599\\u593e\\u3002\", \"[Alt]: Select the library location.\": \"[Alt]: \\u9078\\u64c7\\u8cc7\\u6599\\u5eab\\u4f4d\\u7f6e\\u3002\", \"Add selected animation to library or create new category.\": \"\\u52a0\\u5165\\u9078\\u53d6\\u7684\\u52d5\\u756b\\u5230\\u8cc7\\u6599\\u5eab\\u6216\\u5efa\\u7acb\\u65b0\\u7684\\u985e\\u5225\\u3002\", \"Edit the selected animation or category.\": \"\\u7de8\\u8f2f\\u9078\\u53d6\\u7684\\u52d5\\u756b\\u6216\\u985e\\u5225\\u3002\", \"Remove the selected animation or category from library.\": \"\\u5f9e\\u8cc7\\u6599\\u5eab\\u4e2d\\u79fb\\u9664\\u9078\\u53d6\\u7684\\u52d5\\u756b\\u6216\\u985e\\u5225\\u3002\", \"Sorry, the animation library folder can't be found.\": \"\\u62b1\\u6b49\\uff0c\\u627e\\u4e0d\\u5230\\u52d5\\u756b\\u8cc7\\u6599\\u5eab\\u8cc7\\u6599\\u593e\\u3002\", \"Select the folder containing the animation library.\": \"\\u9078\\u64c7\\u5167\\u542b\\u52d5\\u756b\\u8cc7\\u6599\\u5eab\\u7684\\u8cc7\\u6599\\u593e\\u2027\", \"Sorry, we can't save an animation directly in the current category.\": \"\\u62b1\\u6b49\\uff0c\\u6211\\u5011\\u7121\\u6cd5\\u5728\\u76ee\\u524d\\u7684\\u985e\\u5225\\u4e2d\\u76f4\\u63a5\\u5132\\u5b58\\u52d5\\u756b\\u3002\", \"Sorry, we can't create a sub-category in the current category.\": \"\\u62b1\\u6b49\\uff0c\\u6211\\u5011\\u7121\\u6cd5\\u5728\\u76ee\\u524d\\u7684\\u985e\\u5225\\u5efa\\u7acb\\u4e00\\u500b\\u5b50\\u985e\\u5225\\u3002\", \"Uncategorized\": \"\\u672a\\u5206\\u985e\", \"Are you sure you want to remove the animation \\\"{#}\\\"?\": \"\\u60a8\\u78ba\\u5b9a\\u8981\\u79fb\\u9664\\u9019\\u500b\\u52d5\\u756b \\\"{#}\\\" \\u55ce\\uff1f\", \"Are you sure you want to remove the category \\\"{#}\\\" and all its animations?\": \"\\u60a8\\u78ba\\u5b9a\\u8981\\u79fb\\u9664\\u985e\\u5225 \\\"{#}\\\" \\u548c\\u5176\\u4e2d\\u6240\\u6709\\u7684\\u52d5\\u756b\\u55ce\\uff1f\", \"Select Keyframes\": \"\\u9078\\u64c7\\u95dc\\u9375\\u5f71\\u683c\", \"Select keyframes.\": \"\\u9078\\u64c7\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Time\": \"\\u6642\\u9593\", \"Select at a precise time.\": \"\\u65bc\\u7279\\u5b9a\\u7684\\u6642\\u9593\\u9078\\u64c7\\u3002\", \"Range\": \"\\u7bc4\\u570d\", \"Select from a given range.\": \"\\u5f9e\\u7d66\\u5b9a\\u7684\\u7bc4\\u570d\\u9078\\u64c7\\u3002\", \"Current time\": \"\\u76ee\\u524d\\u6642\\u9593\", \"time\": \"\\u6642\\u9593\", \"time\\u0004Out\": \"\\u51fa\", \"Selected layers\": \"\\u5df2\\u9078\\u53d6\\u7684\\u5716\\u5c64\", \"All layers\": \"\\u5168\\u90e8\\u5716\\u5c64\", \"Controllers\": \"\\u63a7\\u5236\\u5668\", \"Copy animation\": \"\\u8907\\u88fd\\u52d5\\u756b\", \"Copies selected keyframes.\\n\\n[Alt]: Cuts the selected keyframes.\": \"\\u8907\\u88fd\\u5df2\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\\n\\n[Alt]: \\u526a\\u4e0b\\u5df2\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Paste animation\": \"\\u8cbc\\u4e0a\\u52d5\\u756b\", \"Paste keyframes.\\n\\n[Ctrl]: Offset from current values.\\n[Alt]: Reverses the keyframes in time.\": \"\\u8cbc\\u4e0a\\u95dc\\u9375\\u5f71\\u683c\\u3002\\n\\n[Ctrl]: \\u5f9e\\u76ee\\u524d\\u7684\\u6578\\u503c\\u504f\\u79fb\\u3002\\n[Alt]: \\u5728\\u6642\\u9593\\u5167\\u53cd\\u8f49\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Replace existing keyframes\": \"\\u53d6\\u4ee3\\u5df2\\u5b58\\u5728\\u7684\\u95dc\\u9375\\u5f71\\u683c\", \"Interpolator\": \"\\u63d2\\u88dc\\u5668\", \"Control the selected keyframes with advanced but easy-to-use keyframe interpolation driven by an effect.\": \"\\u4f7f\\u7528\\u9032\\u968e\\u4f46\\u5bb9\\u6613\\u4f7f\\u7528\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u63d2\\u88dc\\u6548\\u679c\\u4f86\\u63a7\\u5236\\u6240\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Snap keys\": \"\\u5438\\u9644\\u95dc\\u9375\\u5f71\\u683c\", \"Snaps selected (or all) keyframes to the closest frames if they're in between.\": \"\\u5982\\u679c\\u95dc\\u9375\\u5f71\\u683c\\u5728\\u5f71\\u683c\\u4e4b\\u9593\\uff0c\\u5438\\u9644\\u9078\\u53d6 (\\u6216\\u5168\\u90e8) \\u7684\\u95dc\\u9375\\u5f71\\u683c\\u5230\\u6700\\u63a5\\u8fd1\\u7684\\u5f71\\u683c\\u3002\", \"Motion trail\": \"\\u52d5\\u614b\\u8ecc\\u8de1\", \"Draws a trail following the selected layers.\\n\\n[Alt]: Creates a new shape layer for each trail.\": \"\\u7e6a\\u88fd\\u4e00\\u500b\\u8ecc\\u8de1\\u8ddf\\u96a8\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u3002\\n\\n[Alt]: \\u70ba\\u6bcf\\u500b\\u8ecc\\u8de1\\u5efa\\u7acb\\u65b0\\u7684\\u5f62\\u72c0\\u5716\\u5c64\\u3002\", \"IK/FK Switch\": \"IK/FK \\u5207\\u63db\", \"Switches the selected controller between IK and FK.\\nAutomatically adds the needed keyframes at current time.\": \"\\u5728 IK \\u548c FK\\u4e4b\\u9593\\u5207\\u63db\\u9078\\u53d6\\u7684\\u63a7\\u5236\\u5668\\u3002\\n\\u6703\\u81ea\\u52d5\\u5728\\u76ee\\u524d\\u6642\\u9593\\u52a0\\u5165\\u6240\\u9700\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Snap IK\": \"\\u5438\\u9644 IK\", \"Snaps the IK to the FK values\": \"\\u5438\\u9644 IK \\u5230 FK \\u503c\", \"Snap FK\": \"\\u5438\\u9644 FK\", \"Snaps the FK to the IK values\": \"\\u5438\\u9644 FK \\u5230 IK \\u503c\", \"Tweening\": \"\\u88dc\\u9593\", \"Split\": \"\\u5206\\u96e2\", \"Split the selected keyframes into couples of keyframes with the same value.\": \"\\u5c07\\u6240\\u9078\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u5206\\u96e2\\u70ba\\u6709\\u76f8\\u540c\\u6578\\u503c\\u7684\\u6210\\u5c0d\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Duration\": \"\\u6301\\u7e8c\\u6642\\u9593\", \"video image\\u0004Frames\": \"\\u5f71\\u683c\", \"Set the duration between two split keys.\": \"\\u8a2d\\u5b9a\\u5169\\u500b\\u5206\\u96e2\\u95dc\\u9375\\u5f71\\u683c\\u4e4b\\u9593\\u7684\\u6301\\u7e8c\\u6642\\u9593\\u3002\", \"Center\": \"\\u4e2d\\u9593\", \"Align around the current time.\": \"\\u5c0d\\u9f4a\\u5230\\u76ee\\u524d\\u6642\\u9593\\u9644\\u8fd1\\u3002\", \"After\": \"\\u4e4b\\u5f8c\", \"Add the new key after the current one.\": \"\\u5728\\u76ee\\u524d\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u4e4b\\u5f8c\\u52a0\\u5165\\u65b0\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Before\": \"\\u4e4b\\u524d\", \"Add the new key before the current one.\": \"\\u5728\\u76ee\\u524d\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u4e4b\\u524d\\u52a0\\u5165\\u65b0\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Freeze\": \"\\u51cd\\u7d50\", \"Freezes the pose; copies the previous keyframe to the current time.\\n\\n[Alt]: Freezes the next pose (copies the next keyframe to the current time).\": \"\\u51cd\\u7d50\\u59ff\\u52e2; \\u5c07\\u524d\\u4e00\\u500b\\u95dc\\u9375\\u5f71\\u683c\\u8907\\u88fd\\u5230\\u76ee\\u524d\\u7684\\u6642\\u9593\\u3002\\n\\n[Alt]: \\u51cd\\u7d50\\u4e0b\\u4e00\\u500b\\u59ff\\u52e2 (\\u5c07\\u4e0b\\u4e00\\u500b\\u95dc\\u9375\\u5f71\\u683c\\u8907\\u88fd\\u5230\\u76ee\\u524d\\u7684\\u6642\\u9593)\\u3002\", \"Animated properties\": \"\\u52d5\\u756b\\u5c6c\\u6027\", \"Selected properties\": \"\\u5df2\\u9078\\u53d6\\u7684\\u5c6c\\u6027\", \"Sync\": \"\\u540c\\u6b65\", \"Synchronize the selected keyframes; moves them to the current time.\\nIf multiple keyframes are selected for the same property, they're offset to the current time, keeping the animation.\\n\\n[Alt]: Syncs using the last keyframe instead of the first.\": \"\\u540c\\u6b65\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c; \\u5c07\\u5b83\\u5011\\u79fb\\u52d5\\u5230\\u76ee\\u524d\\u7684\\u6642\\u9593\\u3002\\n\\u5982\\u679c\\u540c\\u4e00\\u5c6c\\u6027\\u6709\\u591a\\u500b\\u95dc\\u9375\\u5f71\\u683c\\u88ab\\u9078\\u53d6\\uff0c\\u5b83\\u5011\\u5c07\\u88ab\\u504f\\u79fb\\u81f3\\u76ee\\u524d\\u7684\\u6642\\u9593\\uff0c\\u4fdd\\u6301\\u52d5\\u756b\\u6548\\u679c\\u3002\\n\\n[Alt]: \\u540c\\u6b65\\u4f7f\\u7528\\u6700\\u5f8c\\u4e00\\u500b\\u95dc\\u9375\\u5f71\\u683c\\u800c\\u4e0d\\u662f\\u7b2c\\u4e00\\u500b\\u3002\", \"Tweening options\": \"\\u88dc\\u9593\\u9078\\u9805\", \"Temporal interpolation\": \"\\u6642\\u9593\\u63d2\\u88dc\", \"Set key options\": \"\\u8a2d\\u5b9a\\u95dc\\u9375\\u5f71\\u683c\\u9078\\u9805\", \"Roving\": \"\\u6ed1\\u9806\", \"Linear\": \"\\u7dda\\u6027\", \"Ease In\": \"\\u6f38\\u5165\", \"Ease Out\": \"\\u6f38\\u51fa\", \"Easy Ease\": \"\\u6f38\\u5165\\u6f38\\u51fa\", \"Continuous\": \"\\u9023\\u7e8c\", \"Hold\": \"\\u975c\\u6b62\", \"Keyframe options\": \"\\u95dc\\u9375\\u5f71\\u683c\\u9078\\u9805\", \"Add keyframes\": \"\\u52a0\\u5165\\u95dc\\u9375\\u5f71\\u683c\", \"Edit selected keyframes\": \"\\u7de8\\u8f2f\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\", \"Ease options\": \"\\u6f38\\u52d5\\u9078\\u9805\", \"Reset preset list\": \"\\u91cd\\u8a2d\\u7bc4\\u672c\\u5217\\u8868\", \"Resets the preset list to the default values.\": \"\\u91cd\\u8a2d\\u7bc4\\u672c\\u5217\\u8868\\u5230\\u9810\\u8a2d\\u503c\\u3002\", \"Ease presets\": \"\\u6f38\\u52d5\\u7bc4\\u672c\", \"Add new ease preset\": \"\\u52a0\\u5165\\u65b0\\u7684\\u6f38\\u52d5\\u7bc4\\u672c\", \"Remove selected ease preset\": \"\\u79fb\\u9664\\u9078\\u53d6\\u7684\\u6f38\\u52d5\\u7bc4\\u672c\", \"Pick ease and velocity from selected key.\": \"\\u5f9e\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u62fe\\u53d6\\u6f38\\u52d5\\u548c\\u901f\\u5ea6\\u3002\", \"Apply ease and velocity to selected keyframes.\": \"\\u5957\\u7528\\u6f38\\u52d5\\u548c\\u901f\\u5ea6\\u5230\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Set ease\": \"\\u8a2d\\u5b9a\\u6f38\\u52d5\", \"Switches in and out eases.\": \"\\u5207\\u63db\\u6f38\\u5165\\u548c\\u6f38\\u51fa\\u3002\", \"Apply ease to selected keyframes.\": \"\\u5957\\u7528\\u6f38\\u52d5\\u5230\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Switches in and out velocities.\": \"\\u5207\\u63db\\u5165\\u901f\\u5ea6\\u548c\\u51fa\\u901f\\u5ea6\", \"Apply velocity to selected keyframes.\": \"\\u5957\\u7528\\u901f\\u5ea6\\u5230\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\", \"Spatial interpolation\": \"\\u7a7a\\u9593\\u63d2\\u88dc\", \"Set the spatial interpolation to linear for selected keyframes.\": \"\\u5c07\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u8a2d\\u5b9a\\u70ba\\u7a7a\\u9593\\u63d2\\u88dc\\u3002\", \"Set the spatial interpolation to B\\u00e9zier for selected keyframes.\": \"\\u5c07\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u8a2d\\u5b9a\\u70ba\\u8c9d\\u8332\\u66f2\\u7dda\\u7684\\u7a7a\\u9593\\u63d2\\u88dc\\u3002\", \"Set the spatial interpolation to B\\u00e9zier Out for selected keyframes.\": \"\\u5c07\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u8a2d\\u5b9a\\u70ba\\u8c9d\\u8332\\u66f2\\u7dda\\u51fa\\u9ede\\u7684\\u7a7a\\u9593\\u63d2\\u88dc\\u3002\", \"Set the spatial interpolation to B\\u00e9zier In for selected keyframes.\": \"\\u5c07\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u8a2d\\u5b9a\\u70ba\\u8c9d\\u8332\\u66f2\\u7dda\\u51fa\\u9ede\\u7684\\u7a7a\\u9593\\u63d2\\u88dc\\u3002\", \"Fix\": \"\\u4fee\\u5fa9\", \"Automatically fix spatial interpolation for selected keyframes.\": \"\\u81ea\\u52d5\\u4fee\\u6b63\\u5df2\\u9078\\u53d6\\u95dc\\u9375\\u5f71\\u683c\\u7684\\u7a7a\\u9593\\u63d2\\u88dc\\u3002\", \"Quickly save, export, import and apply animations from predefined folders.\": \"\\u5f9e\\u9810\\u8a2d\\u8cc7\\u6599\\u593e\\u5feb\\u901f\\u5132\\u5b58\\uff0c\\u532f\\u51fa\\uff0c\\u532f\\u5165\\u548c\\u5957\\u7528\\u52d5\\u756b\\u3002\", \"Sequence\": \"\\u6392\\u5e8f\", \"Sequence layers or keyframes.\\n\\n[Ctrl]: Sequence keyframes instead of layers\\n[Alt]: Reverse\": \"\\u6392\\u5e8f\\u5716\\u5c64\\u6216\\u95dc\\u9375\\u5f71\\u683c\\u3002\\n\\n[Ctrl]: \\u6392\\u5e8f\\u95dc\\u9375\\u5f71\\u683c\\u800c\\u4e0d\\u662f\\u5716\\u5c64\\n[Alt]: \\u53cd\\u5411\", \"Layers\": \"\\u5716\\u5c64\", \"Keyframes\": \"\\u95dc\\u9375\\u5f71\\u683c\", \"Times\": \"\\u6b21\\u6578\", \"In points\": \"\\u5165\\u9ede\", \"Out points\": \"\\u51fa\\u9ede\", \"Ease - Sigmoid (logistic)\": \"\\u6f38\\u52d5 - S\\u578b (\\u908f\\u8f2f)\", \"Natural - Bell (gaussian)\": \"\\u81ea\\u7136 - \\u9418\\u578b (\\u9ad8\\u65af)\", \"Ease In (logarithmic)\": \"\\u6f38\\u5165 (\\u5c0d\\u6578)\", \"Ease Out (exponential)\": \"\\u6f38\\u51fa (\\u6307\\u6578)\", \"interpolation\\u0004Rate\": \"\\u901f\\u7387\", \"Non-linear animation\": \"\\u975e\\u7dda\\u6027\\u52d5\\u756b\", \"Edit animations together.\": \"\\u4e00\\u584a\\u7de8\\u8f2f\\u52d5\\u756b\\u3002\", \"Add new clip\": \"\\u52a0\\u5165\\u65b0\\u7684\\u7247\\u6bb5\", \"Create a new clip from the original comp and adds it to the 'NLA.Edit' comp.\": \"\\u5f9e\\u539f\\u59cb\\u5408\\u6210\\u4e2d\\u5efa\\u7acb\\u4e00\\u500b\\u65b0\\u7684\\u7247\\u6bb5\\u4e26\\u52a0\\u5165\\u5230 'NLA.Edit' \\u5408\\u6210\\u4e2d\\u3002\", \"Cel animation...\": \"\\u9010\\u683c\\u52d5\\u756b...\", \"Tools to help traditionnal animation using After Effects' paint effect with the brush tool.\": \"\\u9019\\u662f\\u4f7f\\u7528 After Effects \\u7e6a\\u756b\\u6548\\u679c\\u548c\\u756b\\u7b46\\u5de5\\u5177\\u4f86\\u5354\\u52a9\\u50b3\\u7d71\\u52d5\\u756b\\u88fd\\u4f5c\\u7684\\u5de5\\u5177\\u3002\", \"Cel animation\": \"\\u9010\\u683c\\u52d5\\u756b\", \"New Cel.\": \"\\u65b0\\u589e\\u9010\\u683c\\u7247\\u6bb5\\u3002\", \"Create a new animation cel.\\n\\n[Alt]: Creates on the selected layer instead of adding a new layer.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u65b0\\u7684\\u52d5\\u756b\\u9010\\u683c\\u7247\\u6bb5\\u3002\\n\\n[Alt]: \\u5728\\u5df2\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u4e0a\\u5efa\\u7acb\\u800c\\u4e0d\\u662f\\u52a0\\u5165\\u65b0\\u7684\\u5716\\u5c64\\u3002\", \"Onion skin\": \"\\u52d5\\u756b\\u900f\\u8996\", \"Shows the previous and next frames with a reduced opacity.\": \"\\u4ee5\\u4f4e\\u4e0d\\u900f\\u660e\\u5ea6\\u986f\\u793a\\u524d\\u5f8c\\u5f71\\u683c\", \"time\\u0004In\": \"\\u5165\", \"Go to the previous frame\": \"\\u79fb\\u52d5\\u5230\\u4e0a\\u4e00\\u500b\\u5f71\\u683c\", \"animation\\u0004Exposure:\": \"\\u66dd\\u5149:\", \"Changes the exposure of the animation (the frames per second).\": \"\\u66f4\\u6539\\u52d5\\u756b\\u7684\\u66dd\\u5149 (\\u6bcf\\u79d2\\u5f71\\u683c).\", \"Go to the next frame.\": \"\\u79fb\\u52d5\\u5230\\u4e0b\\u4e00\\u500b\\u5f71\\u683c.\", \"Set velocity\": \"\\u8a2d\\u5b9a\\u901f\\u5ea6\", \"Tween\": \"\\u88dc\\u9593\", \"Celluloid\": \"\\u8cfd\\u7490\\u7490\", \"X-Sheet\": \"\\u66dd\\u5149\\u8868\", \"Weight\": \"\\u6b0a\\u91cd\", \"Looper\": \"\\u5faa\\u74b0\\u5668\", \"Paste expression\": \"\\u8cbc\\u4e0a\\u8868\\u9054\\u5f0f\", \"Remove expressions\": \"\\u79fb\\u9664\\u8868\\u9054\\u5f0f\", \"Toggle expressions\": \"\\u958b\\u95dc\\u8868\\u9054\\u5f0f\", \"Bake expressions\": \"\\u70d8\\u7119\\u8868\\u9054\\u5f0f\", \"Bake composition\": \"\\u70d8\\u7119\\u5408\\u6210\", \"Effector\": \"\\u6548\\u679c\\u5668\", \"Effector map\": \"\\u6548\\u679c\\u5668\\u6620\\u5c04\", \"Kleaner\": \"\\u95dc\\u9375\\u5f71\\u683c\\u6e05\\u9053\\u592b\", \"Swink\": \"\\u6416\\u64fa\\u9583\\u720d\", \"Wiggle\": \"\\u6296\\u52d5\", \"Random motion\": \"\\u96a8\\u6a5f\\u79fb\\u52d5\", \"Random\": \"\\u96a8\\u6a5f\", \"Wheel\": \"\\u8f2a\\u5b50\", \"Move away\": \"\\u79fb\\u958b\", \"Adds a control effect to move the selected layers away from their parents.\": \"\\u5728\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u52a0\\u5165\\u4e00\\u500b\\u63a7\\u5236\\u5668\\u6548\\u679c\\u4f7f\\u5176\\u9060\\u96e2\\u4ed6\\u5011\\u7684\\u7236\\u5c64\\u3002\", \"Randomize\": \"\\u96a8\\u6a5f\\u5316\", \"Motion trails\": \"\\u52d5\\u614b\\u8ecc\\u8de1\", \"Time remap\": \"\\u6642\\u9593\\u91cd\\u65b0\\u6620\\u5c04\", \"Paint Rig\": \"\\u7e6a\\u756b\\u7ed1\\u5b9a\", \"Walk/Run cycle\": \"\\u884c\\u8d70/\\u8dd1\\u6b65\\u5faa\\u74b0\", \"Arm\": \"\\u624b\\u81c2\", \"Limb\": \"\\u80a2\\u9ad4\", \"Leg\": \"\\u817f\\u90e8\", \"Spine\": \"\\u810a\\u690e\", \"Tail\": \"\\u5c3e\\u90e8\", \"Hair\": \"\\u982d\\u9aee\", \"Wing\": \"\\u7fc5\\u8180\", \"Fin\": \"\\u9c2d\", \"Bake armature data\": \"\\u70d8\\u7119\\u9aa8\\u67b6\\u6578\\u64da\", \"Baking armature data...\": \"\\u70d8\\u7119\\u9aa8\\u67b6\\u6578\\u64da\\u4e2d...\", \"Baking armature data: %1\": \"\\u6b63\\u5728\\u70d8\\u7119\\u9aa8\\u67b6\\u6578\\u64da: %1\", \"Bake bones\": \"\\u70d8\\u7119\\u9aa8\\u9abc\", \"Resetting bone transform...\": \"\\u6b63\\u5728\\u91cd\\u8a2d\\u9aa8\\u9abc\\u8b8a\\u5f62...\", \"Baking bone: %1\": \"\\u6b63\\u5728\\u70d8\\u7119\\u9aa8\\u9abc: %1\", \"Link art\": \"\\u9023\\u7d50\\u85dd\\u8853\", \"Trying to parent layer '%1'\": \"\\u6b63\\u5728\\u5617\\u8a66\\u7236\\u5b50\\u9023\\u7d50\\u5716\\u5c64 '%1'\", \"Framing guides\": \"\\u6846\\u67b6\\u53c3\\u8003\\u7dda\", \"Scale Z-Link\": \"\\u7e2e\\u653e Z-\\u9023\\u7d50\", \"Camera Rig\": \"\\u651d\\u5f71\\u6a5f\\u7d81\\u5b9a\", \"Camera\": \"\\u651d\\u5f71\\u6a5f\", \"Target\": \"\\u76ee\\u6a19\", \"Cam\": \"\\u651d\\u5f71\\u6a5f\", \"2D Camera\": \"2D \\u651d\\u5f71\\u6a5f\", \"Camera influence\": \"\\u651d\\u5f71\\u6a5f\\u5f71\\u97ff\\u503c\", \"List\": \"\\u5217\\u8868\", \"Add list\": \"\\u52a0\\u5165\\u5217\\u8868\", \"Split values\": \"\\u5206\\u96e2\\u6578\\u503c\", \"Lock properties\": \"\\u9396\\u5b9a\\u5c6c\\u6027\", \"Add zero\": \"\\u52a0\\u5165\\u96f6\", \"Move anchor points\": \"\\u79fb\\u52d5\\u9328\\u9ede\", \"Reset transformation\": \"\\u91cd\\u8a2d\\u8b8a\\u5f62\", \"Align layers\": \"\\u5c0d\\u9f4a\\u5716\\u5c64\", \"Expose transform\": \"\\u66dd\\u5149\\u8b8a\\u5f62\", \"Key Morph\": \"\\u95dc\\u9375\\u5f71\\u683c\\u8f49\\u5316\", \"IK\": \"IK\", \"Tip angle\": \"\\u5c16\\u7aef\\u89d2\\u5ea6\", \"B\\u00e9zier IK\": \"\\u8c9d\\u8332\\u66f2\\u7dda IK\", \"B\\u00e9zier FK\": \"\\u8c9d\\u8332\\u66f2\\u7dda FK\", \"Auto-curve\": \"\\u81ea\\u52d5\\u66f2\\u7dda\", \"FK\": \"FK\", \"Auto-parent\": \"\\u81ea\\u52d5\\u7236\\u5b50\\u9023\\u7d50\", \"Parent constraint\": \"\\u7236\\u5b50\\u9023\\u7d50\\u7d04\\u675f\", \"Locator\": \"\\u5b9a\\u4f4d\\u5668\", \"Extract locators\": \"\\u63d0\\u53d6\\u5b9a\\u4f4d\\u5668\", \"Parent across comps\": \"\\u7236\\u5b50\\u9023\\u7d50\\u8de8\\u5408\\u6210\", \"Position constraint\": \"\\u4f4d\\u7f6e\\u7ea6\\u675f\", \"Orientation constraint\": \"\\u65b9\\u5411\\u7d04\\u675f\", \"Path constraint\": \"\\u8def\\u5f91\\u7d04\\u675f\", \"Add Pins\": \"\\u52a0\\u5165\\u91d8\\u9078\\u9ede\", \"Remove 'thisComp'\": \"\\u79fb\\u9664 'thisComp'\", \"Use 'thisComp'\": \"\\u4f7f\\u7528 'thisComp'\", \"Connector\": \"\\u9023\\u63a5\\u5668\", \"Audio connector\": \"\\u97f3\\u8a0a\\u9023\\u63a5\\u5668\", \"Settings\": \"\\u8a2d\\u5b9a\", \"Audio spectrum\": \"\\u97f3\\u8a0a\\u983b\\u8b5c\", \"Audio Effector\": \"\\u97f3\\u8a0a\\u6548\\u679c\\u5668\", \"controller_shape\\u0004rotation\": \"\\u65cb\\u8f49\", \"controller_shape\\u0004orientation\": \"\\u65b9\\u5411\", \"controller_shape\\u0004x position\": \"x \\u4f4d\\u7f6e\", \"controller_shape\\u0004x pos\": \"x \\u4f4d\\u7f6e\", \"controller_shape\\u0004h position\": \"h \\u4f4d\\u7f6e\", \"controller_shape\\u0004h pos\": \"h \\u4f4d\\u7f6e\", \"controller_shape\\u0004horizontal position\": \"\\u6c34\\u5e73\\u4f4d\\u7f6e\", \"controller_shape\\u0004horizontal\": \"\\u6c34\\u5e73\", \"controller_shape\\u0004x location\": \"x \\u5b9a\\u4f4d\", \"controller_shape\\u0004x loc\": \"x \\u5b9a\\u4f4d\", \"controller_shape\\u0004h location\": \"h \\u5b9a\\u4f4d\", \"controller_shape\\u0004h loc\": \"h \\u5b9a\\u4f4d\", \"controller_shape\\u0004horizontal location\": \"\\u6c34\\u5e73\\u5b9a\\u4f4d\", \"controller_shape\\u0004y position\": \"y \\u4f4d\\u7f6e\", \"controller_shape\\u0004y pos\": \"y \\u4f4d\\u7f6e\", \"controller_shape\\u0004v position\": \"v \\u4f4d\\u7f6e\", \"controller_shape\\u0004v pos\": \"v \\u4f4d\\u7f6e\", \"controller_shape\\u0004vertical position\": \"\\u5782\\u76f4\\u4f4d\\u7f6e\", \"controller_shape\\u0004vertical\": \"\\u5782\\u76f4\", \"controller_shape\\u0004y location\": \"y \\u5b9a\\u4f4d\", \"controller_shape\\u0004y loc\": \"y \\u5b9a\\u4f4d\", \"controller_shape\\u0004v location\": \"v \\u5b9a\\u4f4d\", \"controller_shape\\u0004v loc\": \"v \\u5b9a\\u4f4d\", \"controller_shape\\u0004vertical location\": \"\\u5782\\u76f4\\u5b9a\\u4f4d\", \"controller_shape\\u0004position\": \"\\u4f4d\\u7f6e\", \"controller_shape\\u0004location\": \"\\u5b9a\\u4f4d\", \"controller_shape\\u0004pos\": \"\\u4f4d\\u7f6e\", \"controller_shape\\u0004loc\": \"\\u5b9a\\u4f4d\", \"controller_shape\\u0004transform\": \"\\u8b8a\\u5f62\", \"controller_shape\\u0004prs\": \"\\u4f4d\\u7f6e \\u7e2e\\u653e \\u65cb\\u8f49\", \"controller_shape\\u0004slider\": \"\\u6ed1\\u687f\", \"controller_shape\\u00042d slider\": \"2D \\u6ed1\\u687f\", \"controller_shape\\u0004joystick\": \"\\u6416\\u687f\", \"controller_shape\\u0004angle\": \"\\u89d2\\u5ea6\", \"controller_shape\\u0004camera\": \"\\u651d\\u5f71\\u6a5f\", \"controller_shape\\u0004cam\": \"\\u651d\\u5f71\\u6a5f\", \"controller_shape\\u0004head\": \"\\u982d\\u90e8\", \"controller_shape\\u0004skull\": \"\\u9ab7\\u9acf\", \"controller_shape\\u0004hand\": \"\\u624b\\u90e8\", \"controller_shape\\u0004carpus\": \"\\u8155\", \"controller_shape\\u0004foot\": \"\\u8db3\\u90e8\", \"controller_shape\\u0004tarsus\": \"\\u8e1d\", \"controller_shape\\u0004claws\": \"\\u722a\", \"controller_shape\\u0004claw\": \"\\u722a\", \"controller_shape\\u0004hoof\": \"\\u8e44\", \"controller_shape\\u0004eye\": \"\\u773c\\u775b\", \"controller_shape\\u0004eyes\": \"\\u773c\\u775b\", \"controller_shape\\u0004face\": \"\\u9762\\u90e8\", \"controller_shape\\u0004square\": \"\\u65b9\\u5f62\", \"controller_shape\\u0004hips\": \"\\u81c0\\u90e8\", \"controller_shape\\u0004hip\": \"\\u81c0\\u90e8\", \"controller_shape\\u0004body\": \"\\u8eab\\u9ad4\", \"controller_shape\\u0004shoulders\": \"\\u80a9\\u90e8\", \"controller_shape\\u0004neck\": \"\\u9838\\u90e8\", \"controller_shape\\u0004tail\": \"\\u5c3e\\u5df4\", \"controller_shape\\u0004penis\": \"\\u9670\\u8396\", \"controller_shape\\u0004vulva\": \"\\u9670\\u6236\", \"controller_shape\\u0004walk cycle\": \"\\u884c\\u8d70\\u5faa\\u74b0\", \"controller_shape\\u0004run cycle\": \"\\u8dd1\\u6b65\\u5faa\\u74b0\", \"controller_shape\\u0004animation cycle\": \"\\u52d5\\u756b\\u5faa\\u74b0\", \"controller_shape\\u0004cycle\": \"\\u5faa\\u74b0\", \"controller_shape\\u0004blender\": \"\\u6df7\\u5408\\u5668\", \"controller_shape\\u0004animation blender\": \"\\u52d5\\u756b\\u6df7\\u5408\\u5668\", \"controller_shape\\u0004null\": \"\\u7a7a\", \"controller_shape\\u0004empty\": \"\\u7a7a\", \"controller_shape\\u0004connector\": \"\\u9023\\u63a5\\u5668\", \"controller_shape\\u0004connection\": \"\\u9023\\u63a5\", \"controller_shape\\u0004connect\": \"\\u9023\\u63a5\", \"controller_shape\\u0004etm\": \"\\u66dd\\u5149\\u8b8a\\u5f62\", \"controller_shape\\u0004expose transform\": \"\\u66dd\\u5149\\u8b8a\\u5f62\", \"controller_shape\\u0004ear\": \"\\u8033\\u6735\", \"controller_shape\\u0004hair\": \"\\u982d\\u9aee\", \"controller_shape\\u0004strand\": \"\\u7dda\", \"controller_shape\\u0004hair strand\": \"\\u9aee\\u7d72\", \"controller_shape\\u0004mouth\": \"\\u5634\\u5df4\", \"controller_shape\\u0004nose\": \"\\u9f3b\\u5b50\", \"controller_shape\\u0004brow\": \"\\u7709\\u6bdb\", \"controller_shape\\u0004eyebrow\": \"\\u7709\\u6bdb\", \"controller_shape\\u0004eye brow\": \"\\u7709\\u6bdb\", \"controller_shape\\u0004poney tail\": \"\\u99ac\\u5c3e\", \"controller_shape\\u0004poneytail\": \"\\u99ac\\u5c3e\", \"controller_shape\\u0004pincer\": \"\\u9257\", \"controller_shape\\u0004wing\": \"\\u7fc5\\u8180\", \"controller_shape\\u0004fin\": \"\\u9c2d\", \"controller_shape\\u0004fishbone\": \"\\u9b5a\\u9aa8\", \"controller_shape\\u0004fish bone\": \"\\u9b5a\\u9aa8\", \"controller_shape\\u0004audio\": \"\\u97f3\\u8a0a\", \"controller_shape\\u0004sound\": \"\\u8072\\u97f3\", \"controller_shape\\u0004vertebrae\": \"\\u690e\\u9aa8\", \"controller_shape\\u0004spine\": \"\\u810a\\u690e\", \"controller_shape\\u0004torso\": \"\\u8ec0\\u9ad4\", \"controller_shape\\u0004lungs\": \"\\u80ba\\u90e8\", \"controller_shape\\u0004chest\": \"\\u80f8\\u90e8\", \"controller_shape\\u0004ribs\": \"\\u808b\\u9aa8\", \"controller_shape\\u0004rib\": \"\\u808b\\u9aa8\", \"Create controller\": \"\\u5efa\\u7acb\\u63a7\\u5236\\u5668\", \"Slider\": \"\\u6ed1\\u687f\", \"Controller\": \"\\u63a7\\u5236\\u5668\", \"Hand\": \"\\u624b\\u90e8\", \"X Position\": \"X \\u4f4d\\u7f6e\", \"Y Position\": \"Y \\u4f4d\\u7f6e\", \"Transform\": \"\\u8b8a\\u5f62\", \"Eye\": \"\\u773c\\u775b\", \"Head\": \"\\u982d\\u90e8\", \"Hips\": \"\\u81c0\\u90e8\", \"Body\": \"\\u8eab\\u9ad4\", \"Shoulders\": \"\\u80a9\\u90e8\", \"Foot\": \"\\u8db3\\u90e8\", \"Ear\": \"\\u8033\\u6735\", \"Mouth\": \"\\u5634\\u5df4\", \"Nose\": \"\\u9f3b\\u5b50\", \"Eyebrow\": \"\\u7709\\u6bdb\", \"Claws\": \"\\u722a\", \"Hoof\": \"\\u8e44\", \"Pincer\": \"\\u9257\", \"Audio\": \"\\u97f3\\u8a0a\", \"Torso\": \"\\u8ec0\\u9ad4\", \"Vertebrae\": \"\\u690e\\u9aa8\", \"Easter egg ;)\\u0004Penis\": \"\\u9670\\u8396\", \"Easter egg ;)\\u0004Vulva\": \"\\u9670\\u6236\", \"Animation Cycles\": \"\\u52d5\\u756b\\u5faa\\u74b0\", \"Animation Blender\": \"\\u52d5\\u756b\\u6df7\\u5408\\u5668\", \"Expose Transform\": \"\\u66dd\\u5149\\u8b8a\\u5f62\", \"Bake controllers\": \"\\u70d8\\u7119\\u63a7\\u5236\\u5668\", \"Extract controllers\": \"\\u63d0\\u53d6\\u63a7\\u5236\\u5668\", \"No new controller was found to extract.\\nDo you want to extract all controllers from this pre-composition anyway?\": \"\\u6c92\\u6709\\u627e\\u5230\\u65b0\\u7684\\u63a7\\u5236\\u5668\\u505a\\u63d0\\u53d6\\u3002\\n\\u60a8\\u4ecd\\u7136\\u8981\\u5f9e\\u9019\\u500b\\u9810\\u5148\\u5408\\u6210\\u4e2d\\u63d0\\u53d6\\u6240\\u6709\\u7684\\u63a7\\u5236\\u5668\\u55ce\\uff1f\", \"Nothing new!\": \"\\u6c92\\u6709\\u65b0\\u5167\\u5bb9\\uff01\", \"Tag as ctrls\": \"\\u6a19\\u8a18\\u70ba\\u63a7\\u5236\\u5668\", \"Left\": \"\\u5de6\", \"Right\": \"\\u53f3\", \"Front\": \"\\u524d\", \"Back\": \"\\u5f8c\", \"Middle\": \"\\u4e2d\", \"Under\": \"\\u4e0b\", \"Above\": \"\\u4e0a\", \"Toggle edit mode\": \"\\u958b\\u95dc\\u7de8\\u8f2f\\u6a21\\u5f0f\", \"layer name\\u0004L\": \"\\u5de6\", \"layer name\\u0004R\": \"\\u53f3\", \"layer name\\u0004Fr\": \"\\u524d\", \"layer name\\u0004Bk\": \"\\u5f8c\", \"layer name\\u0004Tl\": \"\\u5c3e\", \"layer name\\u0004Md\": \"\\u4e2d\", \"layer name\\u0004Ab\": \"\\u4e0a\", \"layer name\\u0004Un\": \"\\u4e0b\", \"Bone\": \"\\u9aa8\\u9abc\", \"Pin\": \"\\u91d8\\u9078\\u9ede\", \"Zero\": \"\\u96f6\", \"anatomy\\u0004clavicle\": \"\\u9396\\u9aa8\", \"anatomy\\u0004shoulder\": \"\\u80a9\\u90e8\", \"anatomy\\u0004shoulder blade\": \"\\u80a9\\u80db\\u9aa8\", \"anatomy\\u0004scapula\": \"\\u80a9\\u80db\\u9aa8\", \"anatomy\\u0004humerus\": \"\\u80b1\\u9aa8\", \"anatomy\\u0004arm\": \"\\u624b\\u81c2\", \"anatomy\\u0004radius\": \"\\u6a48\\u9aa8\", \"anatomy\\u0004ulna\": \"\\u5c3a\\u9aa8\", \"anatomy\\u0004forearm\": \"\\u524d\\u81c2\", \"anatomy\\u0004finger\": \"\\u624b\\u6307\", \"anatomy\\u0004fingers\": \"\\u624b\\u6307\", \"anatomy\\u0004heel\": \"\\u8173\\u8ddf\", \"anatomy\\u0004femur\": \"\\u80a1\\u9aa8\", \"anatomy\\u0004thigh\": \"\\u5927\\u817f\", \"anatomy\\u0004leg\": \"\\u817f\\u90e8\", \"anatomy\\u0004tibia\": \"\\u811b\\u9aa8\", \"anatomy\\u0004shin\": \"\\u811b\\u9aa8\", \"anatomy\\u0004calf\": \"\\u5c0f\\u817f\", \"anatomy\\u0004fibula\": \"\\u8153\\u9aa8\", \"anatomy\\u0004toe\": \"\\u811a\\u8dbe\", \"anatomy\\u0004toes\": \"\\u811a\\u8dbe\", \"anatomy\\u0004feather\": \"\\u7fbd\\u6bdb\", \"Building OCO character:\": \"\\u5efa\\u9020 OCO \\u89d2\\u8272:\", \"Sorting bones...\": \"\\u6b63\\u5728\\u6392\\u5e8f\\u9aa8\\u9abc...\", \"duik\\u0004Tangent\": \"\\u5207\\u7dda\", \"Lock tangents\": \"\\u9396\\u5b9a\\u5207\\u7dda\", \"Some layers are 3D layers, that's a problem...\": \"\\u6709\\u4e9b\\u5716\\u5c64\\u662f 3D \\u5716\\u5c64\\uff0c\\u9019\\u6703\\u6709\\u554f\\u984c...\", \"This can't be rigged, sorry.\": \"\\u9019\\u500b\\u7121\\u6cd5\\u7d81\\u5b9a\\uff0c\\u62b1\\u6b49\\u3002\", \"Auto-rig\": \"\\u81ea\\u52d5\\u7d81\\u5b9a\", \"Sorting layers...\": \"\\u6b63\\u5728\\u6392\\u5e8f\\u5716\\u5c64...\", \"Root\": \"\\u6839\", \"Shoulders & neck\": \"\\u80a9\\u90e8 & \\u9838\\u90e8\", \"Heel\": \"\\u8173\\u8ddf\", \"Shoulder\": \"\\u80a9\\u90e8\", \"Front leg\": \"\\u524d\\u817f\", \"Creating controllers\": \"\\u6b63\\u5728\\u5efa\\u7acb\\u63a7\\u5236\\u5668\", \"Parenting...\": \"\\u6b63\\u5728\\u7236\\u5b50\\u9023\\u7d50...\", \"Fish spine\": \"\\u9c7c\\u810a\", \"Rigging...\": \"\\u6b63\\u5728\\u7d81\\u5b9a...\", \"Custom bones\": \"\\u81ea\\u8a02\\u9aa8\\u9abc\", \"Crop precompositions\": \"\\u88c1\\u5207\\u9810\\u5148\\u5408\\u6210\", \"Edit expression\": \"\\u7de8\\u8f2f\\u8868\\u9054\\u5f0f\", \"A higher factor \\u2192 a higher precision.\\n\\n\\u2022 Smart mode: lower the factor to keep keyframes only for extreme values. Increasing the factor helps to get a more precise curve with inflexion keyframes.\\n\\n\\u2022 Precise mode: A factor higher than 1.0 increases the precision to sub-frame sampling (2 \\u2192 two samples per frame).\\nA factor lower than 1.0 decreases the precision so that less frames are sampled (0.5 \\u2192 half of the frames are sampled).\\nDecrease the precision to make the process faster, increase it if you need a more precise motion-blur, for example.\": \"\\u8f03\\u9ad8\\u7684\\u56e0\\u6578 \\u2192 \\u8f03\\u9ad8\\u7684\\u7cbe\\u78ba\\u5ea6\\u3002\\n\\n\\u2022 \\u667a\\u6167\\u6a21\\u5f0f\\uff1a\\u964d\\u4f4e\\u56e0\\u6578\\u4ee5\\u50c5\\u4fdd\\u7559\\u6975\\u503c\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\\u589e\\u52a0\\u56e0\\u6578\\u6709\\u52a9\\u65bc\\u7372\\u5f97\\u5e36\\u6709\\u62d0\\u9ede\\u95dc\\u9375\\u5f71\\u683c\\u7684\\u66f4\\u7cbe\\u78ba\\u66f2\\u7dda\\u3002\\n\\n\\u2022 \\u7cbe\\u78ba\\u6a21\\u5f0f\\uff1a\\u9ad8\\u65bc1.0\\u7684\\u56e0\\u6578\\u6703\\u589e\\u52a0\\u5230\\u5b50\\u5f71\\u683c\\u53d6\\u6a23\\u7684\\u7cbe\\u78ba\\u5ea6 (2 \\u2192 \\u6bcf\\u5f71\\u683c\\u5169\\u500b\\u6a23\\u672c)\\u3002\\n\\u4f4e\\u65bc1.0\\u7684\\u56e0\\u6578\\u6703\\u964d\\u4f4e\\u7cbe\\u78ba\\u5ea6\\uff0c\\u56e0\\u6b64\\u5c07\\u6e1b\\u5c11\\u53d6\\u6a23\\u7684\\u5f71\\u683c\\u6578 (0.5 \\u2192 \\u53ea\\u53d6\\u6a23\\u4e00\\u534a\\u7684\\u5f71\\u683c\\u6578)\\u3002\\n\\u6bd4\\u5982\\u8aaa\\uff0c\\u964d\\u4f4e\\u7cbe\\u78ba\\u5ea6\\u6703\\u52a0\\u5feb\\u904e\\u7a0b\\uff0c\\u5982\\u679c\\u9700\\u8981\\u66f4\\u7cbe\\u78ba\\u7684\\u904b\\u52d5\\u6a21\\u7cca\\u53ef\\u4ee5\\u589e\\u52a0\\u5b83\\u3002\", \"Automation and expressions\": \"\\u81ea\\u52d5\\u5316\\u548c\\u8868\\u9054\\u5f0f\", \"Separate the dimensions of the selected properties.\\nAlso works with colors, separated to RGB or HSL.\": \"\\u5206\\u96e2\\u9078\\u53d6\\u5c6c\\u6027\\u7684\\u7dad\\u5ea6\\u3002\\n\\u4e5f\\u9069\\u7528\\u65bc\\u984f\\u8272\\uff0c\\u5206\\u96e2RGB\\u6216HSL\\u3002\", \"Toggle expressions, or remove them keeping the post-expression value on all selected properties.\\n\\n[Ctrl]: Remove expressions instead of just disabling.\\n[Alt]: Remove expressions but keep the pre-expression value (After Effects default).\": \"\\u958b\\u95dc\\u8868\\u9054\\u5f0f\\uff0c\\u6216\\u8005\\u79fb\\u9664\\u5b83\\u5011\\u4e26\\u4fdd\\u7559\\u5168\\u90e8\\u5df2\\u9078\\u64c7\\u7684\\u5c6c\\u6027\\u5728\\u8868\\u9054\\u5f0f\\u5f8c\\u7684\\u6578\\u503c\\u3002\\n\\n[Ctrl]: \\u79fb\\u9664\\u8868\\u9054\\u5f0f\\u800c\\u4e0d\\u662f\\u53ea\\u662f\\u505c\\u7528\\u3002\\n[Alt]: \\u79fb\\u9664\\u8868\\u9054\\u5f0f\\u4f46\\u4fdd\\u7559\\u8868\\u9054\\u5f0f\\u524d\\u7684\\u6578\\u503c (After Effects \\u9810\\u8a2d\\u8a2d\\u5b9a)\\u3002\", \"Expression tools\": \"\\u8868\\u9054\\u5f0f\\u5de5\\u5177\", \"Various tools to fix and work with expressions\": \"\\u7528\\u4f86\\u4fee\\u5fa9\\u548c\\u4f7f\\u7528\\u8868\\u9054\\u5f0f\\u7684\\u5404\\u7a2e\\u5de5\\u5177\", \"Remove\": \"\\u79fb\\u9664\", \"Replace all occurences of %1 by %2.\": \"\\u5c07\\u5168\\u90e8\\u7684 %1 \\u66ff\\u63db\\u70ba %2\", \"Use\": \"\\u4f7f\\u7528\", \"Copy expression\": \"\\u8907\\u88fd\\u8868\\u9054\\u5f0f\", \"Copy the expression from the selected property.\": \"\\u5f9e\\u9078\\u53d6\\u7684\\u5c6c\\u6027\\u8907\\u88fd\\u8868\\u9054\\u5f0f\\u3002\", \"Paste the expression in all selected properties.\": \"\\u8cbc\\u4e0a\\u8868\\u9054\\u5f0f\\u5230\\u5168\\u90e8\\u5df2\\u9078\\u53d6\\u7684\\u5c6c\\u6027\\u3002\", \"Use an external editor to edit the selected expression.\\n\\n[Ctrl]: Reloads the expressions from the external editor.\": \"\\u4f7f\\u7528\\u5916\\u90e8\\u7de8\\u8f2f\\u5668\\u4f86\\u7de8\\u8f2f\\u5df2\\u9078\\u53d6\\u7684\\u8868\\u9054\\u5f0f\\u3002\\n\\n[Ctrl]: \\u5f9e\\u5916\\u90e8\\u7de8\\u8f2f\\u5668\\u91cd\\u65b0\\u8b80\\u53d6\\u8868\\u9054\\u5f0f\\u3002\", \"Open expressions with...\": \"\\u958b\\u555f\\u8868\\u9054\\u5f0f...\", \"Select an application to open the expressions.\\nLeave the field empty to use the system default for '.jsxinc' files.\": \"\\u9078\\u64c7\\u958b\\u555f\\u8868\\u9054\\u5f0f\\u7684\\u61c9\\u7528\\u7a0b\\u5f0f\\u3002\\n\\u6b04\\u4f4d\\u7559\\u7a7a\\u5247\\u4f7f\\u7528\\u7cfb\\u7d71\\u9810\\u8a2d\\u7684\\u61c9\\u7528\\u7a0b\\u5f0f\\u958b\\u555f '.jsxinc' \\u6a94\\u6848\\u3002\", \"System default\": \"\\u7cfb\\u7d71\\u9810\\u8a2d\\u503c\", \"Set a random value to the selected properties, keyframes or layers.\": \"\\u8a2d\\u5b9a\\u4e00\\u500b\\u96a8\\u6a5f\\u7684\\u6578\\u503c\\u5230\\u9078\\u53d6\\u7684\\u5c6c\\u6027\\uff0c\\u95dc\\u9375\\u5f71\\u683c\\uff0c\\u6216\\u5716\\u5c64\\u3002\", \"Current values\": \"\\u76ee\\u524d\\u6578\\u503c\", \"Values of the properties at the current time\": \"\\u76ee\\u524d\\u6642\\u9593\\u7684\\u5c6c\\u6027\\u6578\\u503c\", \"Layer attributes\": \"\\u5716\\u5c64\\u6027\\u8cea\", \"Attributes of the layers.\": \"\\u5716\\u5c64\\u7684\\u6027\\u8cea\\u3002\", \"Keyframes (value and time).\": \"\\u95dc\\u9375\\u5f71\\u683c (\\u6578\\u503c\\u548c\\u6642\\u9593)\\u3002\", \"Natural (gaussian)\": \"\\u81ea\\u7136 (\\u9ad8\\u65af)\", \"Uses an algorithm with a natural result (using the Gaussian bell-shaped function).\\nA few values may be out of range.\": \"\\u4f7f\\u7528\\u4e00\\u500b\\u6709\\u81ea\\u7136\\u7d50\\u679c\\u7684\\u6f14\\u7b97\\u6cd5 (\\u4f7f\\u7528\\u9ad8\\u65af\\u9418\\u5f62\\u51fd\\u6578)\\uff0c\\u53ef\\u80fd\\u6703\\u5c0e\\u81f4\\u4e00\\u4e9b\\u6578\\u503c\\u8d85\\u51fa\\u7bc4\\u570d\\u3002\", \"Strict\": \"\\u7cbe\\u78ba\", \"Uses strict values.\": \"\\u4f7f\\u7528\\u7cbe\\u78ba\\u6578\\u503c\\u3002\", \"Collapse dimensions\": \"\\u5408\\u4f75\\u7dad\\u5ea6\", \"Controls all dimensions or channels with a single value.\": \"\\u4ee5\\u55ae\\u4e00\\u6578\\u503c\\u63a7\\u5236\\u5168\\u90e8\\u7684\\u7dad\\u5ea6\\u6216\\u901a\\u9053\\u3002\", \"Separate all dimensions or channels to control them individually.\": \"\\u5206\\u96e2\\u5168\\u90e8\\u7684\\u7dad\\u5ea6\\u6216\\u901a\\u9053\\u4f86\\u7368\\u7acb\\u7684\\u63a7\\u5236\\u5b83\\u5011\\u3002\", \"Indices\": \"\\u6307\\u6578\", \"Values\": \"\\u6578\\u503c\", \"Control all dimensions or channels with a single value.\": \"\\u4ee5\\u55ae\\u4e00\\u6578\\u503c\\u63a7\\u5236\\u5168\\u90e8\\u7684\\u7dad\\u5ea6\\u6216\\u901a\\u9053\\u3002\", \"Min\": \"\\u6700\\u5c0f\\u503c\", \"Max\": \"\\u6700\\u5927\\u503c\", \"Replace expressions by keyframes.\\nUse a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"\\u4ee5\\u95dc\\u9375\\u5f71\\u683c\\u53d6\\u4ee3\\u8868\\u9054\\u5f0f\\u3002\\n\\u4f7f\\u7528\\u667a\\u6167\\u578b\\u6f14\\u7b97\\u6cd5\\u76e1\\u91cf\\u6e1b\\u5c11\\u95dc\\u9375\\u5f71\\u683c\\uff0c\\u4e26\\u4fdd\\u6301\\u5b83\\u5011\\u5728\\u4e4b\\u5f8c\\u5bb9\\u6613\\u7de8\\u8f2f\\u3002\", \"Smart mode\": \"\\u667a\\u6167\\u6a21\\u5f0f\", \"Use a smarter algorithm which produces less keyframes.\\nThe result may be easier to edit afterwards but a bit less precise than other modes\": \"\\u4f7f\\u7528\\u66f4\\u667a\\u6167\\u7684\\u6f14\\u7b97\\u6cd5\\u7522\\u751f\\u66f4\\u5c11\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u3002\\n\\u9019\\u500b\\u7d50\\u679c\\u53ef\\u80fd\\u5728\\u4e4b\\u5f8c\\u7de8\\u8f2f\\u6642\\u66f4\\u5bb9\\u6613\\uff0c\\u4f46\\u6bd4\\u8d77\\u5176\\u4ed6\\u6a21\\u5f0f\\u7565\\u5fae\\u4e0d\\u7cbe\\u78ba\\u3002\", \"Precise mode\": \"\\u7cbe\\u78ba\\u6a21\\u5f0f\", \"Add new keyframes for all frames.\\nThis mode produces more keyframes but the result may be closer to the original animation.\": \"\\u70ba\\u5168\\u90e8\\u7684\\u5f71\\u683c\\u52a0\\u5165\\u95dc\\u9375\\u5f71\\u683c\\u3002\\n\\u9019\\u500b\\u6a21\\u5f0f\\u6703\\u7522\\u751f\\u66f4\\u591a\\u7684\\u95dc\\u9375\\u5f71\\u683c\\uff0c\\u4f46\\u7d50\\u679c\\u53ef\\u80fd\\u66f4\\u63a5\\u8fd1\\u539f\\u59cb\\u7684\\u52d5\\u756b\\u3002\", \"Precision factor\": \"\\u7cbe\\u5ea6\\u56e0\\u6578\", \"Replaces all expressions of the composition by keyframes,\\nand removes all non-renderable layers.\\n\\nUses a smart algorithm to have as less keyframes as possible, and keep them easy to edit afterwards.\": \"\\u4ee5\\u95dc\\u9375\\u5f71\\u683c\\u66ff\\u63db\\u5408\\u6210\\u7684\\u5168\\u90e8\\u8868\\u9054\\u5f0f\\uff0c\\u4e26\\u79fb\\u9664\\u5168\\u90e8\\u7121\\u6cd5\\u6e32\\u67d3\\u7684\\u5716\\u5c64\\u3002\\n\\n\\u4f7f\\u7528\\u667a\\u6167\\u578b\\u6f14\\u7b97\\u6cd5\\u76e1\\u53ef\\u80fd\\u6e1b\\u5c11\\u95dc\\u9375\\u5f71\\u683c\\uff0c\\u4e26\\u4fdd\\u6301\\u5b83\\u9580\\u5728\\u4e4b\\u5f8c\\u5bb9\\u6613\\u7de8\\u8f2f\\u3002\", \"Activate the time remapping on the selected layers, adjusts the keyframes and adds a loop effect.\": \"\\u5728\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u555f\\u7528\\u6642\\u9593\\u91cd\\u65b0\\u6620\\u5c04\\uff0c\\u8abf\\u6574\\u95dc\\u9375\\u5f71\\u683c\\u548c\\u52a0\\u5165\\u4e00\\u500b\\u5faa\\u74b0\\u6548\\u679c\\u3002\", \"Creates a spatial effector to control properties.\\n\\nSelect the properties to control first, then click on this button.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u7a7a\\u9593\\u6548\\u679c\\u5668\\u4f86\\u63a7\\u5236\\u5c6c\\u6027\\u3002\\n\\n\\u5148\\u9078\\u64c7\\u5c6c\\u6027\\u4e4b\\u5f8c\\u518d\\u9ede\\u9019\\u500b\\u6309\\u9215\\u3002\", \"Control properties using a map (texture) layer.\": \"\\u4f7f\\u7528\\u6620\\u5c04 (\\u7d0b\\u7406) \\u5716\\u5c64\\u4f86\\u63a7\\u5236\\u5c6c\\u6027\\u3002\", \"Add a random but smooth animation to the selected properties.\": \"\\u5728\\u9078\\u53d6\\u7684\\u5c6c\\u6027\\u52a0\\u5165\\u4e00\\u500b\\u96a8\\u6a5f\\u4f46\\u5e73\\u6ed1\\u7684\\u52d5\\u756b\\u3002\", \"Individual controls\": \"\\u7368\\u7acb\\u63a7\\u5236\\u5668\", \"Create one individual control for each property.\": \"\\u6bcf\\u500b\\u5c6c\\u6027\\u90fd\\u5efa\\u7acb\\u4e00\\u500b\\u7368\\u7acb\\u7684\\u63a7\\u5236\\u5668\\u3002\", \"Unified control\": \"\\u7d71\\u4e00\\u63a7\\u5236\\u5668\", \"Create a single control for all properties.\\na.k.a. The One Duik To Rule Them All.\": \"\\u70ba\\u5168\\u90e8\\u5c6c\\u6027\\u5efa\\u7acb\\u4e00\\u500b\\u55ae\\u7368\\u7684\\u63a7\\u5236\\u5668\\u3002\\n\\u4e5f\\u7a31\\u70ba \\u4e00\\u500b Duik \\u652f\\u914d\\u5b83\\u5011\\u5168\\u90e8\\u3002\", \"Add a control effect to randomize (and animate) the selected properties.\": \"\\u52a0\\u5165\\u4e00\\u500b\\u63a7\\u5236\\u6548\\u679c\\u4f86\\u96a8\\u6a5f\\u5316 (\\u548c\\u52d5\\u756b\\u5316) \\u9078\\u53d6\\u7684\\u5c6c\\u6027\\u3002\", \"Creates a single control for all properties.\\na.k.a. The One Duik To Rule Them All.\": \"\\u70ba\\u5168\\u90e8\\u5c6c\\u6027\\u5efa\\u7acb\\u4e00\\u500b\\u55ae\\u7368\\u7684\\u63a7\\u5236\\u5668\\u3002\\n\\u4e5f\\u7a31\\u70ba \\u4e00\\u500b Duik \\u652f\\u914d\\u5b83\\u5011\\u5168\\u90e8\\u3002\", \"Swing or blink.\\nAlternate between two values, going back and forth,\\nwith advanced interpolation options.\": \"\\u6416\\u64fa\\u6216\\u9583\\u720d\\u3002\\n\\u5728\\u5169\\u500b\\u6578\\u503c\\u4e4b\\u9593\\u4ea4\\u66ff\\u8b8a\\u5316\\u4f86\\u56de\\uff0c\\n\\u4e14\\u6709\\u9032\\u968e\\u63d2\\u88dc\\u9078\\u9805\\u3002\", \"Swing\": \"\\u6416\\u64fa\", \"Smoothly go back and forth between two values.\": \"\\u5e73\\u6ed1\\u5730\\u5728\\u5169\\u500b\\u6578\\u503c\\u4e4b\\u9593\\u4f86\\u56de\\u3002\", \"Blink\": \"\\u9583\\u720d\", \"Switch between two values, without interpolation.\": \"\\u5728\\u5169\\u500b\\u6578\\u503c\\u4e4b\\u9593\\u5207\\u63db\\uff0c\\u4e0d\\u9032\\u884c\\u63d2\\u6355\\u3002\", \"Automates the rotation of the selected layers as wheels.\": \"\\u81ea\\u52d5\\u5c07\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u505a\\u70ba\\u8f2a\\u5b50\\u65cb\\u8f49\\u3002\", \"Add cycles to the animated properties,\\n(with more features than the 'loopOut' and 'loopIn' expressions).\": \"\\u52a0\\u5165\\u5faa\\u74b0\\u5230\\u52d5\\u756b\\u5c6c\\u6027\\uff0c\\n(\\u6bd4\\u8d77\\u4f7f\\u7528 'loopOut' \\u548c 'loopIn' \\u8868\\u9054\\u5f0f\\u6709\\u66f4\\u591a\\u7684\\u529f\\u80fd)\\u3002\", \"Animate the selected character using a procedural walk or run cycle.\": \"\\u4f7f\\u7528\\u7a0b\\u5f0f\\u5316\\u7684\\u884c\\u8d70\\u6216\\u8dd1\\u6b65\\u5faa\\u74b0\\u70ba\\u9078\\u64c7\\u7684\\u89d2\\u8272\\u88fd\\u4f5c\\u52d5\\u756b\\u3002\", \"Neck\": \"\\u9838\\u90e8\", \"Right hand\": \"\\u53f3\\u624b\", \"Left hand\": \"\\u5de6\\u624b\", \"Right foot\": \"\\u53f3\\u8173\", \"Left foot\": \"\\u5de6\\u8173\", \"Rig paint effects and brush strokes to animate them more easily.\": \"\\u4f7f\\u7528\\u7e6a\\u756b\\u6548\\u679c\\u548c\\u7b46\\u5237\\u63cf\\u908a\\u9032\\u884c\\u7d81\\u5b9a\\uff0c\\u4f7f\\u5176\\u66f4\\u5bb9\\u6613\\u88fd\\u4f5c\\u52d5\\u756b\\u3002\", \"Bones\": \"\\u9aa8\\u9abc\", \"Select bones\": \"\\u9078\\u64c7\\u9aa8\\u9abc\", \"Select all bones\": \"\\u9078\\u64c7\\u5168\\u90e8\\u9aa8\\u9abc\", \"Show/hide bones\": \"\\u986f\\u793a/\\u96b1\\u85cf\\u9aa8\\u9abc\", \"Show/Hide all the bones.\\n\\n[Alt]: Only the unselected bones.\": \"\\u986f\\u793a/\\u96b1\\u85cf\\u5168\\u90e8\\u7684\\u9aa8\\u9abc\\u3002\\n\\n[Alt]: \\u50c5\\u672a\\u9078\\u53d6\\u7684\\u9aa8\\u9abc\\u3002\", \"Duplicate bones\": \"\\u8907\\u88fd\\u9aa8\\u9abc\", \"Duplicate the selected bones\": \"\\u8907\\u88fd\\u9078\\u53d6\\u7684\\u9aa8\\u9abc\", \"Automatically (try to) link the artwork layers to their corresponding bones.\": \"\\u81ea\\u52d5 (\\u5617\\u8a66) \\u9023\\u7d50\\u85dd\\u8853\\u5716\\u5c64\\u5230\\u8207\\u5176\\u76f8\\u5c0d\\u61c9\\u7684\\u9aa8\\u9abc\\u3002\", \"By default, bones and artworks are matched using the layer names.\": \"\\u9810\\u8a2d\\u7684\\u60c5\\u6cc1\\u4e0b\\uff0c\\u9aa8\\u9abc\\u548c\\u85dd\\u8853\\u5716\\u5c64\\u6703\\u4f7f\\u7528\\u5716\\u5c64\\u540d\\u7a31\\u9032\\u884c\\u6bd4\\u5c0d\\u3002\", \"[Alt]: Use the distance between the layers (using the anchor points of the layers) instead of their names.\": \"[Alt]: \\u4f7f\\u7528\\u5716\\u5c64\\u4e4b\\u9593\\u7684\\u8ddd\\u96e2 (\\u900f\\u904e\\u5716\\u5c64\\u7684\\u9328\\u9ede) \\u800c\\u4e0d\\u662f\\u5b83\\u5011\\u7684\\u540d\\u7a31\\u3002\", \"Edit mode\": \"\\u7de8\\u8f2f\\u6a21\\u5f0f\", \"Bake bone appearances.\\n\\n[Alt]: Keep envelops.\\n[Ctrl]: Keep deactivated noodles.\": \"\\u70d8\\u57f9\\u9aa8\\u9abc\\u5916\\u89c0\\u3002\\n\\n[Alt]: \\u4fdd\\u7559\\u5305\\u7d61\\u7dda\\u3002\\n[Ctrl]: \\u4fdd\\u7559\\u505c\\u7528\\u7684\\u7dda\\u689d\\u3002\", \"Bone settings\": \"\\u9aa8\\u9abc\\u8a2d\\u5b9a\", \"Edit selected bones\": \"\\u7de8\\u8f2f\\u9078\\u53d6\\u7684\\u9aa8\\u9abc\", \"Current Selection\": \"\\u76ee\\u524d\\u9078\\u53d6\", \"Side\": \"\\u5074\\u5411\", \"Location\": \"\\u5b9a\\u4f4d\", \"Color\": \"\\u984f\\u8272\", \"Set the color of the selected layers.\": \"\\u8a2d\\u5b9a\\u9078\\u53d6\\u5716\\u5c64\\u7684\\u984f\\u8272\\u3002\", \"Size\": \"\\u5927\\u5c0f\", \"Change the size of the layer.\": \"\\u66f4\\u6539\\u5716\\u5c64\\u7684\\u5927\\u5c0f\\u3002\", \"Change the opacity of the bones.\": \"\\u66f4\\u6539\\u9aa8\\u9abc\\u7684\\u4e0d\\u900f\\u660e\\u5ea6\\u3002\", \"Group name\": \"\\u7fa4\\u7d44\\u540d\\u7a31\", \"Character / Group name\": \"\\u89d2\\u8272/\\u7fa4\\u7d44\\u540d\\u7a31\", \"Choose the name of the character.\": \"\\u9078\\u64c7\\u89d2\\u8272\\u7684\\u540d\\u7a31\\u3002\", \"Name\": \"\\u540d\\u7a31\", \"(Limb) Name\": \"(\\u80a2\\u9ad4) \\u540d\\u7a31\", \"Change the name of the limb this layer belongs to\": \"\\u66f4\\u6539\\u9019\\u500b\\u5716\\u5c64\\u6240\\u5c6c\\u7684\\u80a2\\u9ad4\\u540d\\u7a31\", \"Envelop\": \"\\u5305\\u7d61\\u7dda\", \"Enabled\": \"\\u5df2\\u555f\\u7528\", \"Toggle the envelops of the selected bones\": \"\\u958b\\u95dc\\u5df2\\u9078\\u53d6\\u9aa8\\u9abc\\u7684\\u5305\\u7d61\\u7dda\", \"Envelop opacity\": \"\\u5305\\u7d61\\u7dda\\u4e0d\\u900f\\u660e\\u5ea6\", \"Change the opacity of the envelop.\": \"\\u66f4\\u6539\\u5305\\u7d61\\u7dda\\u7684\\u4e0d\\u900f\\u660e\\u5ea6\\u3002\", \"Envelop color\": \"\\u5305\\u7d61\\u7dda\\u984f\\u8272\", \"Set the color of the selected envelops.\": \"\\u8a2d\\u5b9a\\u5df2\\u9078\\u53d6\\u5305\\u7d61\\u7dda\\u7684\\u984f\\u8272\\u3002\", \"Envelop stroke size\": \"\\u5305\\u7d61\\u7dda\\u63cf\\u908a\\u5927\\u5c0f\", \"Change the size of the envelop stroke.\": \"\\u8a2d\\u5b9a\\u5df2\\u9078\\u53d6\\u5305\\u7d61\\u7dda\\u7684\\u63cf\\u908a\\u5927\\u5c0f\\u3002\", \"Envelop stroke color\": \"\\u5305\\u7d61\\u7dda\\u63cf\\u908a\\u984f\\u8272\", \"Set the color of the selected envelops strokes.\": \"\\u8a2d\\u5b9a\\u5df2\\u9078\\u53d6\\u5305\\u7d61\\u7dda\\u7684\\u63cf\\u908a\\u984f\\u8272\\u3002\", \"Noodle\": \"\\u7dda\\u689d\", \"Toggle the noodles of the selected bones\": \"\\u958b\\u95dc\\u5df2\\u9078\\u53d6\\u9aa8\\u9abc\\u7684\\u7dda\\u689d\", \"Noodle color\": \"\\u7dda\\u689d\\u984f\\u8272\", \"Set the color of the selected noodles.\": \"\\u8a2d\\u5b9a\\u5df2\\u9078\\u53d6\\u7dda\\u689d\\u7684\\u984f\\u8272\\u3002\", \"Pick selected layer\": \"\\u62fe\\u53d6\\u5df2\\u9078\\u53d6\\u7684\\u5716\\u5c64\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each bone.\": \"\\u5957\\u7528\\u66f4\\u6539\\u3002\\n\\n[Alt]: \\u70ba\\u6bcf\\u500b\\u9aa8\\u9abc\\u6307\\u5b9a\\u4e00\\u500b\\u96a8\\u6a5f\\u7684\\u984f\\u8272\\u3002\", \"Edit bones\": \"\\u7de8\\u8f2f\\u9aa8\\u9abc\", \"Character Name\": \"\\u89d2\\u8272\\u540d\\u7a31\", \"Add an armature for an arm\": \"\\u70ba\\u624b\\u81c2\\u52a0\\u5165\\u4e00\\u500b\\u9aa8\\u67b6\\u3002\", \"[Ctrl]: Auto-parent the selection to the new bones.\\n[Alt]: Assign a random color to the new limb.\": \"[Ctrl]: \\u81ea\\u52d5\\u7236\\u5b50\\u9023\\u7d50\\u9078\\u64c7\\u7684\\u5167\\u5bb9\\u6210\\u70ba\\u65b0\\u7684\\u9aa8\\u9abc\\u3002\\n[Alt]: \\u6307\\u5b9a\\u4e00\\u500b\\u96a8\\u6a5f\\u984f\\u8272\\u7d66\\u65b0\\u7684\\u80a2\\u9ad4\\u3002\", \"Create\": \"\\u5efa\\u7acb\", \"Create arm\": \"\\u5efa\\u7acb\\u624b\\u81c2\", \"Forearm\": \"\\u524d\\u81c2\", \"Add an armature for a leg\": \"\\u70ba\\u817f\\u90e8\\u52a0\\u5165\\u4e00\\u500b\\u9aa8\\u67b6\\u3002\", \"Create leg\": \"\\u5efa\\u7acb\\u817f\\u90e8\", \"Thigh\": \"\\u5927\\u817f\", \"Calf\": \"\\u5c0f\\u817f\", \"Toes\": \"\\u811a\\u8dbe\", \"Add an armature for a spine (including the hips and head)\": \"\\u70ba\\u810a\\u690e\\u52a0\\u5165\\u4e00\\u500b\\u9aa8\\u67b6 (\\u5305\\u542b\\u81c0\\u90e8\\u548c\\u982d\\u90e8)\", \"Create spine\": \"\\u5efa\\u7acb\\u810a\\u690e\", \"Add an armature for a hair strand.\": \"\\u70ba\\u9aee\\u7d72\\u52a0\\u5165\\u4e00\\u500b\\u9aa8\\u67b6\\u3002\", \"Create hair strand\": \"\\u5efa\\u7acb\\u9aee\\u7d72\", \"Hair:\": \"\\u982d\\u9aee:\", \"layers\": \"\\u5716\\u5c64\", \"Create tail\": \"\\u5efa\\u7acb\\u5c3e\\u90e8\", \"Tail:\": \"\\u5c3e\\u90e8:\", \"Add an armature for a wing.\": \"\\u70ba\\u7fc5\\u8180\\u52a0\\u5165\\u4e00\\u500b\\u9aa8\\u67b6\\u3002\", \"Create wing\": \"\\u5efa\\u7acb\\u7fc5\\u8180\", \"Feathers:\": \"\\u7fbd\\u6bdb:\", \"Add an armature for the spine of a fish.\": \"\\u70ba\\u9c7c\\u810a\\u52a0\\u5165\\u4e00\\u500b\\u9aa8\\u67b6\\u3002\", \"Create fish spine\": \"\\u5efa\\u7acb\\u9c7c\\u810a\", \"Spine:\": \"\\u810a\\u690e:\", \"Add an armature for a fin.\": \"\\u70ba\\u9ccd\\u52a0\\u5165\\u4e00\\u500b\\u9aa8\\u67b6\\u3002\", \"Create fin\": \"\\u5efa\\u7acb\\u9c2d\", \"Fishbones:\": \"\\u9b5a\\u9aa8:\", \"Hominoid\": \"\\u985e\\u4eba\\u52d5\\u7269\", \"Create limbs for an hominoid (Humans and apes).\": \"\\u70ba\\u985e\\u4eba\\u52d5\\u7269 (\\u4eba\\u985e\\u548c\\u733f\\u985e) \\u5efa\\u7acb\\u80a2\\u9ad4\\u3002\", \"Plantigrade\": \"\\u8e91\\u884c\\u52d5\\u7269\", \"Create limbs for a plantigrade (primates, bears, rabbits...).\": \"\\u70ba\\u8e91\\u884c\\u52d5\\u7269 (\\u9748\\u9577\\u985e\\u3001\\u718a\\u3001\\u5154\\u5b50...) \\u5efa\\u7acb\\u80a2\\u9ad4\\u3002\", \"Digitigrade\": \"\\u8dbe\\u884c\\u52d5\\u7269\", \"Create limbs for a digitigrade (dogs, cats, dinosaurs...).\": \"\\u4e3a\\u8dbe\\u884c\\u52d5\\u7269 (\\u72d7\\uff0c\\u8c93\\uff0c\\u6050\\u9f8d...) \\u5efa\\u7acb\\u80a2\\u9ad4\\u3002\", \"Ungulate\": \"\\u8e44\\u985e\\u52d5\\u7269\", \"Create limbs for an ungulate (horses, cattle, giraffes, pigs, deers, camels, hippopotamuses...).\": \"\\u70ba\\u8e44\\u985e\\u52d5\\u7269 (\\u99ac\\uff0c\\u725b\\uff0c\\u9577\\u9838\\u9e7f\\uff0c\\u8c6c\\uff0c\\u9e7f\\uff0c\\u99f1\\u99dd\\uff0c\\u6cb3\\u99ac...) \\u5efa\\u7acb\\u80a2\\u9ad4\\u3002\", \"Arthropod\": \"\\u7bc0\\u80a2\\u52d5\\u7269\", \"Create limbs for an arthropod (insects, spiders, scorpions, crabs, shrimps...)\": \"\\u70ba\\u7bc0\\u80a2\\u52d5\\u7269 (\\u6606\\u87f2\\uff0c\\u8718\\u86db\\uff0c\\u874e\\u5b50\\uff0c\\u8783\\u87f9\\uff0c\\u8766\\u5b50...) \\u5efa\\u7acb\\u80a2\\u9ad4\\u3002\", \"Bird\": \"\\u9ce5\\u985e\", \"Create limbs for a cute flying beast.\": \"\\u70ba\\u53ef\\u611b\\u7684\\u98db\\u884c\\u52d5\\u7269\\u5efa\\u7acb\\u80a2\\u9ad4\\u3002\", \"Fish\": \"\\u9b5a\\u985e\", \"Create limbs for weird swimming beasts.\": \"\\u70ba\\u5947\\u602a\\u7684\\u6e38\\u6cf3\\u52d5\\u7269\\u5efa\\u7acb\\u80a2\\u9ad4\\u3002\", \"Snake\": \"\\u86c7\\u985e\", \"Custom\": \"\\u81ea\\u8a02\", \"Add a custom armature.\": \"\\u52a0\\u5165\\u4e00\\u500b\\u81ea\\u8a02\\u9aa8\\u67b6\\u3002\", \"Create custom armature\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u81ea\\u8a02\\u9aa8\\u67b6\", \"Number of bones:\": \"\\u9aa8\\u9abc\\u6578\\u91cf:\", \"Limb name\": \"\\u80a2\\u9ad4\\u540d\\u7a31\", \"Cameras\": \"\\u651d\\u5f71\\u6a5f\", \"Add guides in the composition to help the composition of the image.\\nIncludes thirds, golden ratio, and other standard guides.\": \"\\u5728\\u5408\\u6210\\u4e2d\\u52a0\\u5165\\u53c3\\u8003\\u7dda\\u4f86\\u5354\\u52a9\\u5716\\u50cf\\u7684\\u69cb\\u5716\\u3002\\n\\u5305\\u62ec\\u4e09\\u5206\\u6cd5\\uff0c\\u9ec3\\u91d1\\u6bd4\\u4f8b\\uff0c\\u4ee5\\u53ca\\u5176\\u4ed6\\u6a19\\u6e96\\u53c3\\u8003\\u7dda\\u3002\", \"Adds an inverse constraint of the scale to the depth (Z position) of the 3D layers, so that their visual size doesn't change with their depth.\\nWorks as a toggle: first click activates the effect, next click removes it from the selected layers.\": \"\\u52a0\\u5165\\u4e00\\u500b3D\\u5716\\u5c64\\u6df1\\u5ea6 (Z \\u4f4d\\u7f6e) \\u7e2e\\u653e\\u7684\\u53cd\\u5411\\u7d04\\u675f\\uff0c\\u597d\\u8b93\\u5b83\\u5011\\u7684\\u8996\\u89ba\\u5927\\u5c0f\\u4e0d\\u96a8\\u6df1\\u5ea6\\u800c\\u6539\\u8b8a\\u3002\\n\\u505a\\u70ba\\u958b\\u95dc: \\u9ede\\u7b2c\\u4e00\\u6b21\\u555f\\u7528\\u6548\\u679c\\uff0c\\u518d\\u9ede\\u4e00\\u6b21\\u6703\\u5f9e\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u4e2d\\u79fb\\u9664\\u6548\\u679c\\u3002\", \"There's no camera, please create a camera first.\": \"\\u6c92\\u6709\\u651d\\u5f71\\u6a5f\\uff0c\\u8acb\\u5148\\u5efa\\u7acb\\u4e00\\u500b\\u651d\\u5f71\\u6a5f\\u3002\", \"Nothing selected. Please select a layer first.\": \"\\u5c1a\\u672a\\u9078\\u53d6\\uff0c\\u8acb\\u5148\\u9078\\u53d6\\u4e00\\u500b\\u5716\\u5c64\\u3002\", \"Rig the selected camera to make it easier to animate.\\nAlso includes nice behaviors like handheld camera or shoulder camera...\": \"\\u7d81\\u5b9a\\u9078\\u53d6\\u7684\\u651d\\u5f71\\u6a5f\\u4f7f\\u5176\\u66f4\\u5bb9\\u6613\\u9032\\u884c\\u52d5\\u756b\\u88fd\\u4f5c\\u3002\\n\\u9084\\u5305\\u62ec\\u4e86\\u5f88\\u68d2\\u7684\\u884c\\u52d5\\u65b9\\u5f0f\\uff0c\\u6bd4\\u5982\\u8aaa\\u624b\\u6301\\u651d\\u5f71\\u6a5f\\u6216\\u80a9\\u625b\\u651d\\u5f71\\u6a5f...\", \"There's no camera, or it's a one-node camera, but a two-node camera is needed.\\nPlease, change to or create a two-node camera.\": \"\\u6c92\\u6709\\u651d\\u5f71\\u6a5f\\uff0c\\u6216\\u8457\\u662f\\u4e00\\u500b\\u55ae\\u7bc0\\u9ede\\u651d\\u5f71\\u6a5f\\uff0c\\u4f46\\u9700\\u8981\\u4e00\\u500b\\u96d9\\u7bc0\\u9ede\\u651d\\u5f71\\u6a5f\\u3002\\n\\u8acb\\u5efa\\u7acb\\u6216\\u66f4\\u6539\\u6210\\u4e00\\u500b\\u96d9\\u7bc0\\u9ede\\u651d\\u5f71\\u6a5f\\u3002\", \"Create a fake camera, working with standard multiplane 2D Layers.\\nParent the layers to the control null objects.\\nDuplicate these control nulls if you need more levels.\\nThis also includes nice behaviors like handheld camera or shoulder camera...\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u507d\\u88dd\\u7684\\u651d\\u5f71\\u6a5f\\uff0c\\u8207\\u6a19\\u6e96\\u591a\\u5e73\\u9762\\u7684 2D \\u5716\\u5c64\\u5de5\\u4f5c\\u3002\\n\\u7236\\u5b50\\u9023\\u7d50\\u5716\\u5c64\\u5230\\u63a7\\u5236\\u7684\\u7a7a\\u7269\\u4ef6\\u3002\\n\\u5982\\u679c\\u4f60\\u9700\\u8981\\u66f4\\u591a\\u5c64\\u7d1a\\uff0c\\u53ef\\u4ee5\\u8907\\u88fd\\u9019\\u4e9b\\u63a7\\u5236\\u7684\\u7a7a\\u7269\\u4ef6\\u3002\\n\\u9084\\u5305\\u62ec\\u4e86\\u5f88\\u68d2\\u7684\\u884c\\u52d5\\u65b9\\u5f0f\\uff0c\\u6bd4\\u5982\\u8aaa\\u624b\\u6301\\u651d\\u5f71\\u6a5f\\u6216\\u80a9\\u625b\\u651d\\u5f71\\u6a5f...\", \"Command line\": \"\\u547d\\u4ee4\\u884c\", \"Adjust other parameters for setting the size.\": \"\\u8abf\\u6574\\u5176\\u4ed6\\u53c3\\u6578\\u4f86\\u8a2d\\u5b9a\\u5927\\u5c0f\\u3002\", \"Resize settings\": \"\\u8abf\\u6574\\u5927\\u5c0f\\u8a2d\\u5b9a\", \"Constraint the dimensions together.\": \"\\u5c07\\u7ef4\\u5ea6\\u7d04\\u675f\\u5728\\u4e00\\u584a\\u3002\", \"Width\": \"\\u5bec\\u5ea6\", \"Height\": \"\\u9ad8\\u5ea6\", \"Pixel aspect\": \"\\u50cf\\u7d20\\u9577\\u5bec\\u6bd4\\uff1a\", \"Square Pixels\": \"\\u65b9\\u5f62\\u50cf\\u7d20\", \"D1/DV NTSC (0.91)\": \"D1/DV NTSC (0.91)\", \"D1/DV NTSC Widescreen (1.21)\": \"D1/DV NTSC \\u5bec\\u87a2\\u5e55(1.21)\", \"D1/DV PAL (1.09)\": \"D1/DV PAL (1.09)\", \"D1/DV PAL Widescreen (1.46)\": \"D1/DV PAL \\u5bec\\u87a2\\u5e55 (1.46)\", \"HDV 1080/DVCPRO HD 720 (1.33)\": \"HDV 1080/DVCPRO HD 720 (1.33)\", \"DVCPRO HD 1080 (1.5)\": \"DVCPRO HD 1080 (1.5)\", \"Anamorphic 2:1 (2)\": \"\\u8b8a\\u9ad4\\u5f71\\u7247 2:1 (2)\", \"Frame rate\": \"\\u5f71\\u683c\\u7387\", \"Display\": \"\\u986f\\u793a\", \"Resolution\": \"\\u89e3\\u6790\\u5ea6\", \"resolution\\u0004Full\": \"\\u5b8c\\u6574\", \"resolution\\u0004Half\": \"\\u4e00\\u534a\", \"resolution\\u0004Third\": \"\\u4e09\\u5206\\u4e4b\\u4e00\", \"resolution\\u0004Quarter\": \"\\u56db\\u5206\\u4e4b\\u4e00\", \"Preserve resolution\": \"\\u4fdd\\u6301\\u89e3\\u6790\\u5ea6\", \"Preserve\": \"\\u4fdd\\u6301\", \"Background color\": \"\\u80cc\\u666f\\u984f\\u8272\", \"Shy layers\": \"\\u5bb3\\u7f9e\\u5716\\u5c64\", \"Hide\": \"\\u96b1\\u85cf\", \"Rendering\": \"\\u6e32\\u67d3\", \"Proxy\": \"\\u4ee3\\u7406\", \"Renderer\": \"\\u6e32\\u67d3\\u5668\", \"Preserve frame rate\": \"\\u4fdd\\u6301\\u5f71\\u683c\\u7387\", \"Frame blending\": \"\\u5f71\\u683c\\u6df7\\u5408\", \"Motion blur\": \"\\u52d5\\u614b\\u6a21\\u7cca\", \"Shutter angle\": \"\\u5feb\\u9580\\u89d2\\u5ea6\", \"Shutter phase\": \"\\u5feb\\u9580\\u76f8\\u4f4d\", \"Samples\": \"\\u53d6\\u6a23\", \"Adaptive sample limit\": \"\\u9069\\u61c9\\u53d6\\u6a23\\u9650\\u5236\", \"Update precompositions\": \"\\u66f4\\u65b0\\u9810\\u5148\\u5408\\u6210\", \"Comp settings\": \"\\u5408\\u6210\\u8a2d\\u5b9a\", \"Set the current or selected composition(s) settings, also changing the settings of all precompositions.\": \"\\u8a2d\\u5b9a\\u76ee\\u524d\\u6216\\u662f\\u9078\\u53d6\\u7684\\u5408\\u6210\\u8a2d\\u5b9a(\\u4e00\\u500b\\u6216\\u591a\\u500b)\\uff0c\\u4e5f\\u540c\\u6642\\u66f4\\u6539\\u6240\\u6709\\u9810\\u5148\\u5408\\u6210\\u7684\\u8a2d\\u5b9a\\u3002\", \"Links and constraints\": \"\\u9023\\u7d50\\u548c\\u7d04\\u675f\", \"Lock prop.\": \"\\u9396\\u5b9a\\u5c6c\\u6027\", \"Lock the value of the selected properties.\": \"\\u9396\\u5b9a\\u5df2\\u9078\\u53d6\\u5c6c\\u6027\\u7684\\u6578\\u503c\\u3002\", \"Zero out the selected layers transformation.\\n[Alt]: Reset the transformation of the selected layers to 0.\\n[Ctrl] + [Alt]: Also reset the opacity to 100 %.\": \"\\u5c07\\u5df2\\u9078\\u53d6\\u5716\\u5c64\\u7684\\u8b8a\\u5f62\\u6b78\\u96f6\\u3002\\n[Alt]: \\u91cd\\u8a2d\\u5df2\\u9078\\u53d6\\u5716\\u5c64\\u7684\\u8b8a\\u5f62\\u70ba\\u96f6\\u3002\\n[Ctrl] + [Alt]: \\u540c\\u6642\\u91cd\\u8a2d\\u4e0d\\u900f\\u660e\\u5ea6\\u5230 100 %.\", \"Expose the transformation of layers using a nice controller.\": \"\\u4f7f\\u7528\\u4e00\\u500b\\u5f88\\u68d2\\u7684\\u63a7\\u5236\\u5668\\u5c55\\u793a\\u5716\\u5c64\\u7684\\u8b8a\\u5f62\\u3002\", \"Create locator.\": \"\\u5efa\\u7acb\\u5b9a\\u4f4d\\u5668\\u3002\", \"Extract locators.\": \"\\u63d0\\u53d6\\u5b9a\\u4f4d\\u5668\\u3002\", \"Use expressions\": \"\\u4f7f\\u7528\\u8868\\u9054\\u5f0f\", \"Use essential properties\": \"\\u4f7f\\u7528\\u57fa\\u672c\\u5c6c\\u6027\", \"Measure distance\": \"\\u6e2c\\u91cf\\u8ddd\\u96e2\", \"Measure the distance between two layers.\": \"\\u6e2c\\u91cf\\u5169\\u500b\\u5716\\u5c64\\u4e4b\\u9593\\u7684\\u8ddd\\u96e2\\u3002\", \"Select two layers to measure the distance between them.\": \"\\u9078\\u64c7\\u5169\\u500b\\u5716\\u5c64\\u4f86\\u6e2c\\u91cf\\u5169\\u8005\\u4e4b\\u9593\\u7684\\u8ddd\\u96e2\\u3002\", \"The distance is %1 px\": \"\\u8ddd\\u96e2\\u70ba %1 \\u50cf\\u7d20\", \"Prop. info\": \"\\u5c6c\\u6027\\u8cc7\\u8a0a\", \"Get property detailed information.\": \"\\u53d6\\u5f97\\u5c6c\\u6027\\u8a73\\u7d30\\u8cc7\\u8a0a\\u3002\", \"Get property info\": \"\\u53d6\\u5f97\\u5c6c\\u6027\\u8cc7\\u8a0a\", \"Connect slave properties to a master property.\": \"\\u9023\\u63a5\\u5f9e\\u5c6c\\u5c6c\\u6027\\u5230\\u4e00\\u500b\\u4e3b\\u63a7\\u5c6c\\u6027\\u3002\", \"Layer opacities\": \"\\u5716\\u5c64\\u4e0d\\u900f\\u660e\\u5ea6\", \"Connects the selected layers to the control you've just set, using their opacity properties to switch their visibility.\": \"\\u9023\\u63a5\\u5df2\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u5230\\u60a8\\u525b\\u525b\\u8a2d\\u5b9a\\u7684\\u63a7\\u5236\\u5668\\u4e0a\\uff0c\\u4f7f\\u7528\\u5b83\\u5011\\u7684\\u4e0d\\u900f\\u660e\\u5ea6\\u5c6c\\u6027\\u5207\\u63db\\u4ed6\\u5011\\u7684\\u53ef\\u898b\\u5ea6\\u3002\", \"Properties\": \"\\u5c6c\\u6027\", \"Connects the selected properties to the control you've just set.\": \"\\u9023\\u63a5\\u5df2\\u9078\\u53d6\\u5c6c\\u6027\\u5230\\u525b\\u525b\\u8a2d\\u5b9a\\u7684\\u63a7\\u5236\\u5668\\u4e0a\\u3002\", \"Connects the selected keys to the control you've just set.\": \"\\u9023\\u63a5\\u5df2\\u9078\\u53d6\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u5230\\u525b\\u525b\\u8a2d\\u5b9a\\u7684\\u63a7\\u5236\\u5668\\u4e0a\\u3002\", \"2D Slider\": \"2D \\u6ed1\\u687f\", \"Angle\": \"\\u89d2\\u5ea6\", \"Axis\": \"\\u5750\\u6a19\\u8ef8\", \"Channel\": \"\\u901a\\u9053\", \"Choose or create control\": \"\\u9078\\u64c7\\u6216\\u5efa\\u7acb\\u63a7\\u5236\\u5668\", \"Create a slider controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u6ed1\\u687f\\u63a7\\u5236\\u5668\\u3002\", \"Create a 2D slider controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b 2D \\u6ed1\\u687f\\u63a7\\u5236\\u5668\\u3002\", \"Create an angle controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u89d2\\u5ea6\\u63a7\\u5236\\u5668\\u3002\", \"Create a controller to measure lengths, angles and other coordinates between layers.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u63a7\\u5236\\u5668\\u4f86\\u6e2c\\u91cf\\u5716\\u5c64\\u4e4b\\u9593\\u7684\\u9577\\u5ea6\\uff0c\\u89d2\\u5ea6\\u548c\\u5176\\u4ed6\\u5750\\u6a19\\u3002\", \"Layer list\": \"\\u5716\\u5c64\\u5217\\u8868\", \"Creates a dropdown control to control the visibility of a list of layers.\\n\\nFirst, select the layer where to create the controlling effect, then click the button to get to the next step.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u4e0b\\u62c9\\u5f0f\\u63a7\\u5236\\u5668\\u4f86\\u63a7\\u5236\\u5716\\u5c64\\u5217\\u8868\\u7684\\u53ef\\u898b\\u5ea6\\u3002\\n\\n\\u9996\\u5148\\uff0c\\u9078\\u64c7\\u8981\\u5efa\\u7acb\\u63a7\\u5236\\u6548\\u679c\\u7684\\u5716\\u5c64\\uff0c\\u7136\\u5f8c\\u9ede\\u6309\\u9215\\u5230\\u4e0b\\u4e00\\u6b65\\u3002\", \"Nothing selected. Please select some layers first.\": \"\\u5c1a\\u672a\\u9078\\u53d6\\uff0c\\u8acb\\u5148\\u9078\\u53d6\\u4e00\\u4e9b\\u5716\\u5c64\\u3002\", \"Create a spatial effector to control properties.\\n\\nSelect the properties to control first, then click on this button.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u7a7a\\u9593\\u6548\\u679c\\u5668\\u4f86\\u63a7\\u5236\\u5c6c\\u6027\\u3002\\n\\n\\u5148\\u9078\\u64c7\\u5c6c\\u6027\\u4e4b\\u5f8c\\u518d\\u9ede\\u9019\\u500b\\u6309\\u9215\\u3002\", \"Pick texture\": \"\\u62fe\\u53d6\\u6750\\u8cea\", \"Choose a layer to use as a texture map to control the properties.\": \"\\u9078\\u64c7\\u4e00\\u500b\\u5716\\u5c64\\u505a\\u70ba\\u7d0b\\u7406\\u6620\\u5c04\\u4f86\\u63a7\\u5236\\u5c6c\\u6027\\u3002\", \"Pick audio\": \"\\u62fe\\u53d6\\u97f3\\u8a0a\", \"Controls properties using an audio layer.\": \"\\u4f7f\\u7528\\u4e00\\u500b\\u97f3\\u8a0a\\u5716\\u5c64\\u63a7\\u5236\\u5c6c\\u6027\\u3002\", \"Pick control\": \"\\u62fe\\u53d6\\u63a7\\u5236\\u5668\", \"Uses the selected property, layer or already existing control.\": \"\\u4f7f\\u7528\\u5df2\\u9078\\u53d6\\u7684\\u5c6c\\u6027\\uff0c\\u5716\\u5c64\\u6216\\u5df2\\u5b58\\u5728\\u7684\\u63a7\\u5236\\u5668\\u3002\", \"Connecting\": \"\\u6b63\\u5728\\u9023\\u63a5\", \"After Effects Property\\u0004Property\": \"\\u5c6c\\u6027\", \"After Effects Property\\u0004Type\": \"\\u985e\\u578b\", \"After Effects Property Value\\u0004Minimum\": \"\\u6700\\u5c0f\\u503c\", \"After Effects Property Value\\u0004Maximum\": \"\\u6700\\u5927\\u503c\", \"Value\": \"\\u6578\\u503c\", \"Speed\": \"\\u901f\\u7387\", \"Velocity\": \"\\u901f\\u5ea6\", \"Select the child properties or layers,\\nand connect them.\": \"\\u9078\\u64c7\\u5b50\\u5c6c\\u6027\\u6216\\u5716\\u5c64\\uff0c\\n\\u4e26\\u9023\\u63a5\\u5b83\\u5011\\u3002\", \"Connecting dropdown menu to layers:\\n\\nSelect the child layers then connect.\": \"\\u9023\\u63a5\\u4e0b\\u62c9\\u9078\\u55ae\\u5230\\u5716\\u5c64:\\n\\u9078\\u64c7\\u5b50\\u5716\\u5c64\\u4e26\\u9023\\u63a5\\u3002\", \"Connect layer opacities\": \"\\u9023\\u63a5\\u5716\\u5c64\\u4e0d\\u900f\\u660e\\u5ea6\", \"Connect the selected layers to the control you've just set, using their opacity properties to switch their visibility.\": \"\\u9023\\u63a5\\u5df2\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u5230\\u60a8\\u525b\\u525b\\u8a2d\\u5b9a\\u7684\\u63a7\\u5236\\u5668\\u4e0a\\uff0c\\u4f7f\\u7528\\u5b83\\u5011\\u7684\\u4e0d\\u900f\\u660e\\u5ea6\\u5c6c\\u6027\\u5207\\u63db\\u4ed6\\u5011\\u7684\\u53ef\\u898b\\u5ea6\\u3002\", \"Morph selected properties between arbitrary keyframes.\": \"\\u5728\\u96a8\\u610f\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u4e4b\\u9593\\u8f49\\u5316\\u5df2\\u9078\\u53d6\\u7684\\u5c6c\\u6027\\u3002\", \"Add pin layers to control spatial properties and B\\u00e9zier paths.\\n[Alt]: Also create tangents for B\\u00e9zier path properties.\": \"\\u52a0\\u5165\\u91d8\\u9078\\u9ede\\u5716\\u5c64\\u4f86\\u63a7\\u5236\\u7a7a\\u9593\\u5c6c\\u6027\\u548c\\u8c9d\\u8332\\u66f2\\u7dda\\u8def\\u5f91\\u3002\\n[Alt]: \\u540c\\u6642\\u5efa\\u7acb\\u8c9d\\u8332\\u66f2\\u7dda\\u8def\\u5f91\\u5c6c\\u6027\\u5207\\u7dda\\u3002\", \"Change the opacity of the pins.\": \"\\u66f4\\u6539\\u91d8\\u9078\\u9ede\\u7684\\u4e0d\\u900f\\u660e\\u5ea6\\u3002\", \"Change the name of the limb this layer belongs to.\": \"\\u66f4\\u6539\\u9019\\u500b\\u5716\\u5c64\\u6240\\u5c6c\\u7684\\u80a2\\u9ad4\\u540d\\u7a31.\", \"Edit pins\": \"\\u7de8\\u8f2f\\u91d8\\u9078\\u9ede\", \"Kinematics\": \"\\u52d5\\u529b\\u5b78\", \"Create Inverse and Forward Kinematics.\": \"\\u5efa\\u7acb\\u53cd\\u5411\\u548c\\u6b63\\u5411\\u52d5\\u529b\\u5b78\\u3002\", \"Standard Inverse Kinematics.\": \"\\u6a19\\u6e96\\u53cd\\u5411\\u52d5\\u529b\\u5b78\\u3002\", \"1+2-layer IK\": \"1+2-\\u5716\\u5c64 IK\", \"Create a one-layer IK combined with a two-layer IK\\nto handle Z-shape limbs.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u55ae\\u5716\\u5c64 IK \\u7d50\\u5408\\u4e00\\u500b\\u96d9\\u5716\\u5c64 IK \\u4f86\\u8655\\u7406 Z \\u5f62\\u80a2\\u9ad4\\u3002\", \"2+1-layer IK\": \"2+1-\\u5716\\u5c64 IK\", \"Create a two-layer IK combined with a one-layer IK\\nto handle Z-shape limbs.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u96d9\\u5716\\u5c64 IK \\u7d50\\u5408\\u4e00\\u500b\\u55ae\\u5716\\u5c64 IK \\u4f86\\u8655\\u7406 Z \\u5f62\\u80a2\\u9ad4\\u3002\", \"B\\u00e9zier Inverse Kinematics.\": \"\\u8c9d\\u8332\\u66f2\\u7dda\\u53cd\\u5411\\u52d5\\u529b\\u5b78\\u3002\", \"Forward Kinematics\\nwith automatic overlap and follow-through.\": \"\\u6b63\\u5411\\u52d5\\u529b\\u5b78\\n\\u9644\\u5e36\\u81ea\\u52d5\\u91cd\\u758a\\u8207\\u8ddf\\u96a8\\u5ef6\\u7e8c\\u3002\", \"Parent\": \"\\u7236\\u5b50\\u9023\\u7d50\", \"Create parent constraints.\": \"\\u5efa\\u7acb\\u7236\\u5b50\\u9023\\u7d50\\u7d04\\u675f\\u3002\", \"Parent all the selected layers to the last selected one.\\n\\n[Alt]: Parent only the orphans.\\nOr:\\n[Ctrl]: Parent layers as a chain, from ancestor to child, in the order of the selection.\": \"\\u7236\\u5b50\\u9023\\u7d50\\u6240\\u6709\\u5df2\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u5230\\u9078\\u53d6\\u4e2d\\u6700\\u5f8c\\u4e00\\u500b\\u5716\\u5c64\\u3002\\n\\n[Alt]: \\u50c5\\u7236\\u5b50\\u9023\\u7d50\\u5c1a\\u672a\\u9023\\u7d50\\u7684\\u3002\\n\\u6216:\\n[Ctrl]: \\u6309\\u7167\\u9078\\u53d6\\u7684\\u9806\\u5e8f\\uff0c\\u4ee5\\u7236\\u5b50\\u9023\\u7d50\\u505a\\u4e32\\u806f\\uff0c\\u5f9e\\u524d\\u4ee3\\u9023\\u7d50\\u5230\\u5f8c\\u4ee3\\u3002\", \"Animatable parent.\": \"\\u53ef\\u52d5\\u756b\\u5316\\u7684\\u7236\\u5b50\\u9023\\u7d50\\u3002\", \"Parent across comps...\": \"\\u7236\\u5b50\\u9023\\u7d50\\u8de8\\u5408\\u6210...\", \"Parent layers across compositions.\": \"\\u8de8\\u8d8a\\u5408\\u6210\\u505a\\u7236\\u5b50\\u9023\\u7d50\\u3002\", \"Parent comp\": \"\\u7236\\u5b50\\u9023\\u7d50\\u5408\\u6210\", \"Parent layer\": \"\\u7236\\u5b50\\u9023\\u7d50\\u5716\\u5c64\", \"Create transform constraints (position, orientation, path...).\": \"\\u5efa\\u7acb\\u8b8a\\u5f62\\u7d04\\u675f (\\u4f4d\\u7f6e\\uff0c\\u65b9\\u5411\\uff0c\\u8def\\u5f91...)\\u3002\", \"Constraint the location of a layer to the position of other layers.\": \"\\u5c07\\u4e00\\u500b\\u5716\\u5c64\\u7684\\u5b9a\\u4f4d\\u7d04\\u675f\\u5230\\u5176\\u4ed6\\u5716\\u5c64\\u7684\\u4f4d\\u7f6e\\u3002\", \"Constraint the orientation of a layer to the orientation of other layers.\": \"\\u5c07\\u4e00\\u500b\\u5716\\u5c64\\u7684\\u65b9\\u5411\\u7d04\\u675f\\u5230\\u5176\\u4ed6\\u5716\\u5c64\\u7684\\u65b9\\u5411\\u3002\", \"Constraint the location and orientation of a layer to a B\\u00e9zier path.\\n\\n\": \"\\u5c07\\u4e00\\u500b\\u5716\\u5c64\\u7684\\u5b9a\\u4f4d\\u548c\\u65b9\\u5411\\u7d04\\u675f\\u5230\\u4e00\\u500b\\u8c9d\\u8332\\u66f2\\u7dda\\u8def\\u5f91\\u3002\\n\\n\", \"Pick path...\": \"\\u62fe\\u53d6\\u8def\\u5f91...\", \"Select controllers\": \"\\u9078\\u64c7\\u63a7\\u5236\\u5668\", \"Select all controllers\": \"\\u9078\\u64c7\\u5168\\u90e8\\u63a7\\u5236\\u5668\", \"Show/hide ctrls\": \"\\u986f\\u793a/\\u96b1\\u85cf\\u63a7\\u5236\\u5668\", \"Show/Hide controllers\\n\\n[Alt]: Only the unselected controllers.\": \"\\u986f\\u793a/\\u96b1\\u85cf\\u63a7\\u5236\\u5668\\n\\n[Alt]: \\u50c5\\u672a\\u9078\\u53d6\\u7684\\u63a7\\u5236\\u5668\\u3002\", \"Tag as controllers\": \"\\u6a19\\u8a18\\u70ba\\u63a7\\u5236\\u5668\", \"Bake controllers appearance\": \"\\u70d8\\u7119\\u63a7\\u5236\\u5668\\u5916\\u89c0\", \"Controller settings\": \"\\u63a7\\u5236\\u5668\\u8a2d\\u5b9a\", \"Edit selected controllers.\": \"\\u7de8\\u8f2f\\u9078\\u53d6\\u7684\\u63a7\\u5236\\u5668\\u3002\", \"Use AE Null Objects\": \"\\u4f7f\\u7528 AE \\u7a7a\\u7269\\u4ef6\", \"Use Shape Layers\": \"\\u4f7f\\u7528\\u5f62\\u72c0\\u5716\\u5c64\", \"Use Shape Layers (Draft mode)\": \"\\u4f7f\\u7528\\u5f62\\u72c0\\u5716\\u5c64 (\\u8349\\u7a3f\\u6a21\\u5f0f)\", \"Use Raster Layers (PNG)\": \"\\u4f7f\\u7528\\u9ede\\u9663\\u5716\\u5c64 (PNG)\", \"Don't lock scale of null controllers.\": \"\\u4e0d\\u9396\\u5b9a\\u7a7a\\u63a7\\u5236\\u5668\\u7684\\u7e2e\\u653e\", \"The scale of null controllers, and After Effects nulls as controllers created by Duik won't be locked by default.\": \"\\u7531 Duik \\u5efa\\u7acb\\u7684\\u7a7a\\u63a7\\u5236\\u5668\\u4ee5\\u53ca After Effects \\u7a7a\\u7269\\u4ef6\\u505a\\u70ba\\u63a7\\u5236\\u5668\\uff0c\\u9810\\u8a2d\\u60c5\\u6cc1\\u4e0b\\u4e26\\u4e0d\\u6703\\u9396\\u5b9a\\u7e2e\\u653e\\u3002\", \"Icon color\": \"\\u5716\\u793a\\u984f\\u8272\", \"Set the color of the selected controllers.\\n\\n[Alt]: assigns a random color for each controller.\": \"\\u8a2d\\u5b9a\\u5df2\\u9078\\u53d6\\u63a7\\u5236\\u5668\\u7684\\u984f\\u8272\\u3002\\n\\n[Alt]: \\u70ba\\u6bcf\\u500b\\u63a7\\u5236\\u5668\\u6307\\u5b9a\\u4e00\\u500b\\u96a8\\u6a5f\\u7684\\u984f\\u8272\\u3002\", \"Icon size\": \"\\u5716\\u793a\\u5927\\u5c0f\", \"Change the size of the controller.\": \"\\u66f4\\u6539\\u63a7\\u5236\\u5668\\u7684\\u5927\\u5c0f\\u3002\", \"Icon opacity\": \"\\u5716\\u793a\\u4e0d\\u900f\\u660e\\u5ea6\", \"Change the opacity of the controllers.\": \"\\u66f4\\u6539\\u63a7\\u5236\\u5668\\u7684\\u4e0d\\u900f\\u660e\\u5ea6\\u3002\", \"Anchor color\": \"\\u9328\\u9ede\\u984f\\u8272\", \"Set the color of the selected anchors.\\n\\n[Alt]: assigns a random color for each anchor.\": \"\\u8a2d\\u5b9a\\u5df2\\u9078\\u53d6\\u9328\\u9ede\\u7684\\u984f\\u8272\\u3002\\n\\n[Alt]: \\u70ba\\u6bcf\\u500b\\u9328\\u9ede\\u6307\\u5b9a\\u4e00\\u500b\\u96a8\\u6a5f\\u7684\\u984f\\u8272\\u3002\", \"Anchor size\": \"\\u9328\\u9ede\\u5927\\u5c0f\", \"Change the size of the anchor.\": \"\\u66f4\\u6539\\u9328\\u9ede\\u7684\\u5927\\u5c0f\\u3002\", \"Anchor opacity\": \"\\u9328\\u9ede\\u4e0d\\u900f\\u660e\\u5ea6\", \"Change the opacity of the anchors.\": \"\\u66f4\\u6539\\u9328\\u9ede\\u7684\\u4e0d\\u900f\\u660e\\u5ea6\\u3002\", \"Apply changes.\\n\\n[Alt]: assigns a random color to each layer.\": \"\\u5957\\u7528\\u66f4\\u6539\\u3002\\n\\n[Alt]: \\u70ba\\u6bcf\\u500b\\u5716\\u5c64\\u6307\\u5b9a\\u4e00\\u500b\\u96a8\\u6a5f\\u7684\\u984f\\u8272\\u3002\", \"Edit Controllers\": \"\\u7de8\\u8f2f\\u63a7\\u5236\\u5668\", \"Create a rotation controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u65cb\\u8f49\\u63a7\\u5236\\u5668\\u3002\", \"Create a horizontal translation controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u6c34\\u5e73\\u6a6b\\u79fb\\u63a7\\u5236\\u5668\\u3002\", \"Create a vertical translation controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u5782\\u76f4\\u8c4e\\u79fb\\u63a7\\u5236\\u5668\\u3002\", \"Create a translation controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u4f4d\\u79fb\\u63a7\\u5236\\u5668\\u3002\", \"Create a translation and rotation controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u4f4d\\u79fb\\u548c\\u65cb\\u8f49\\u63a7\\u5236\\u5668\\u3002\", \"Create a camera controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u651d\\u5f71\\u6a5f\\u63a7\\u5236\\u5668\\u3002\", \"Creates a slider controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u6ed1\\u687f\\u63a7\\u5236\\u5668\\u3002\", \"Create an eyebrow controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u7709\\u6bdb\\u63a7\\u5236\\u5668\\u3002\", \"Creates an ear controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u8033\\u6735\\u63a7\\u5236\\u5668\\u3002\", \"Create a hair controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u982d\\u9aee\\u63a7\\u5236\\u5668\\u3002\", \"Create a mouth controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u5634\\u5df4\\u63a7\\u5236\\u5668\\u3002\", \"Create a nose controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u9f3b\\u5b50\\u63a7\\u5236\\u5668\\u3002\", \"Create an eye controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u773c\\u775b\\u63a7\\u5236\\u5668\\u3002\", \"Create a head controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u982d\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a foot controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u8db3\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a paw controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u722a\\u63a7\\u5236\\u5668\\u3002\", \"Create a hoof controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u8e44\\u63a7\\u5236\\u5668\\u3002\", \"Create a hand controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u624b\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a hips controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u81c0\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a body controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u8eab\\u9ad4\\u63a7\\u5236\\u5668\\u3002\", \"Create a neck and shoulders controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u9838\\u90e8\\u548c\\u80a9\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a torso controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u8ec0\\u9ad4\\u63a7\\u5236\\u5668\\u3002\", \"Create a vertebrae (neck or spine) controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u810a\\u9aa8 (\\u9838\\u90e8\\u6216\\u810a\\u690e) \\u63a7\\u5236\\u5668\\u3002\", \"Create a fin controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u9c2d\\u63a7\\u5236\\u5668\\u3002\", \"Create a wing controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u7fc5\\u8180\\u63a7\\u5236\\u5668\\u3002\", \"Create a pincer controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u9257\\u63a7\\u5236\\u5668\\u3002\", \"Create a tail controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u5c3e\\u90e8\\u63a7\\u5236\\u5668\\u3002\", \"Create a hair strand controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u9aee\\u7d72\\u63a7\\u5236\\u5668\\u3002\", \"Create an audio controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u97f3\\u8a0a\\u63a7\\u5236\\u5668\\u3002\", \"Create a null controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u7a7a\\u63a7\\u5236\\u5668\\u3002\", \"Create an After Effects null controller.\": \"\\u5efa\\u7acb\\u4e00\\u500b After Effects \\u7a7a\\u63a7\\u5236\\u5668\\u3002\", \"Pseudo-effects\": \"\\u507d\\u6548\\u679c\", \"Create pre-rigged pseudo-effects.\": \"\\u5efa\\u7acb\\u5df2\\u9810\\u5148\\u7d81\\u5b9a\\u7684\\u507d\\u6548\\u679c\\u3002\", \"Eyes\": \"\\u773c\\u775b\", \"Create a pre-rigged pseudo-effect to control eyes.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u5df2\\u9810\\u5148\\u7d81\\u5b9a\\u7684\\u507d\\u6548\\u679c\\u4f86\\u63a7\\u5236\\u773c\\u775b\\u3002\", \"Fingers\": \"\\u624b\\u6307\", \"Create a pre-rigged pseudo-effect to control fingers.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u5df2\\u9810\\u5148\\u7d81\\u5b9a\\u7684\\u507d\\u6548\\u679c\\u4f86\\u63a7\\u5236\\u624b\\u6307\\u3002\", \"Create a pre-rigged pseudo-effect to control a hand and its fingers.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u5df2\\u9810\\u5148\\u7d81\\u5b9a\\u7684\\u507d\\u6548\\u679c\\u4f86\\u63a7\\u5236\\u624b\\u90e8\\u548c\\u624b\\u6307\\u3002\", \"Create a pre-rigged pseudo-effect to control a head.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u5df2\\u9810\\u5148\\u7d81\\u5b9a\\u7684\\u507d\\u6548\\u679c\\u4f86\\u63a7\\u5236\\u982d\\u90e8\\u3002\", \"Extract\": \"\\u63d0\\u53d6\", \"Extract the controllers from the selected precomposition, to animate from outside the composition.\": \"\\u5f9e\\u9078\\u53d6\\u7684\\u9810\\u5148\\u5408\\u6210\\u63d0\\u53d6\\u63a7\\u5236\\u5668\\uff0c\\u4ee5\\u4fbf\\u5f9e\\u5408\\u6210\\u5916\\u90e8\\u88fd\\u4f5c\\u52d5\\u756b\\u3002\", \"OCO Meta-rig\": \"OCO \\u5143\\u7d81\\u5b9a\", \"Create, import, export Meta-Rigs and templates\": \"\\u5efa\\u7acb\\uff0c\\u532f\\u5165\\uff0c\\u532f\\u51fa\\u5143\\u7d81\\u5b9a\\u548c\\u6a23\\u677f\", \"The bones and armatures panel\": \"\\u9aa8\\u9abc\\u548c\\u9aa8\\u67b6\\u9762\\u677f\", \"Links & constraints\": \"\\u9023\\u7d50 & \\u7d04\\u675f\", \"Automation & expressions\": \"\\u81ea\\u52d5\\u5316 & \\u8868\\u9054\\u5f0f\", \"Tools\": \"\\u5de5\\u5177\", \"Get help\": \"\\u53d6\\u5f97\\u8aaa\\u660e\", \"Read the doc!\": \"\\u95b1\\u8b80\\u6587\\u4ef6\\uff01\", \"Support %1 if you love it!\": \"\\u5982\\u679c\\u60a8\\u559c\\u611b\\u5b83\\u8acb\\u652f\\u6301 %1\\uff01\", \"Create a null object.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u7a7a\\u7269\\u4ef6\\u3002\", \"Create a solid layer.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u7d14\\u8272\\u5716\\u5c64\\u3002\", \"Create an adjustment layer.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u8abf\\u6574\\u5716\\u5c64\\u3002\", \"Create a shape layer.\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u5f62\\u72c0\\u5716\\u5c64\\u3002\", \"Circle\": \"\\u5713\\u5f62\", \"Square\": \"\\u77e9\\u5f62\", \"Rounded square\": \"\\u5713\\u89d2\\u77e9\\u5f62\", \"Polygon\": \"\\u591a\\u908a\\u5f62\", \"Star\": \"\\u661f\\u5f62\", \"Zero out the selected layers transformation.\\n[Alt]: Reset the transformation of the selected layers to 0.\\n[Ctrl] + [Alt]: Also resets the opacity to 100 %.\": \"\\u5c07\\u5df2\\u9078\\u53d6\\u5716\\u5c64\\u7684\\u8b8a\\u5f62\\u6b78\\u96f6\\u3002\\n[Alt]: \\u91cd\\u8a2d\\u5df2\\u9078\\u53d6\\u5716\\u5c64\\u7684\\u8b8a\\u5f62\\u70ba\\u96f6\\u3002\\n[Ctrl] + [Alt]: \\u540c\\u6642\\u91cd\\u8a2d\\u4e0d\\u900f\\u660e\\u5ea6\\u5230 100 %.\", \"Auto-Rename & Tag\": \"\\u81ea\\u52d5\\u91cd\\u65b0\\u547d\\u540d & \\u6a19\\u8a18\", \"Automagically renames, tags and groups the selected layers (or all of them if there's no selection)\": \"\\u81ea\\u52d5\\u91cd\\u65b0\\u547d\\u540d\\uff0c\\u6a19\\u8a18\\u548c\\u7fa4\\u7d44\\u9078\\u53d6\\u7684\\u5716\\u5c64 (\\u5982\\u679c\\u6c92\\u6709\\u9078\\u53d6\\u5c31\\u662f\\u5168\\u90e8\\u8655\\u7406)\", \"Layer manager\": \"\\u5716\\u5c64\\u7ba1\\u7406\\u54e1\", \"Setting layers type...\": \"\\u8a2d\\u5b9a\\u5716\\u5c64\\u985e\\u578b...\", \"Setting layers location...\": \"\\u8a2d\\u5b9a\\u5716\\u5c64\\u5b9a\\u4f4d...\", \"Setting layers side...\": \"\\u8a2d\\u5b9a\\u5716\\u5c64\\u5074\\u5411...\", \"Setting layers group name...\": \"\\u8a2d\\u5b9a\\u5716\\u5c64\\u7fa4\\u7d44\\u540d\\u7a31...\", \"Setting layers name...\": \"\\u8a2d\\u5b9a\\u5716\\u5c64\\u540d\\u7a31...\", \"Create, import, export Meta-Rigs and templates\\n\\n\": \"\\u5efa\\u7acb\\uff0c\\u532f\\u5165\\uff0c\\u532f\\u51fa\\u5143\\u7d81\\u5b9a\\u548c\\u6a23\\u677f\\n\\n\", \"[Alt]: Launches the corresponding ScriptUI Stand-Alone panel if it is installed.\": \"[Alt]: \\u5982\\u679c\\u5df2\\u5b89\\u88dd\\u5247\\u555f\\u52d5\\u76f8\\u61c9\\u7684 ScriptUI \\u7368\\u7acb\\u9762\\u677f\\u3002\", \"Test failed!\": \"\\u6e2c\\u8a66\\u5931\\u6557\\uff01\", \"Keep this panel open\": \"\\u4fdd\\u6301\\u958b\\u555f\\u9019\\u500b\\u9762\\u677f\", \"%1 Settings\": \"%1 \\u8a2d\\u5b9a\", \"Set the language of the interface.\": \"\\u8a2d\\u5b9a\\u4ecb\\u9762\\u7684\\u8a9e\\u8a00\\u3002\", \"Settings file\": \"\\u8a2d\\u5b9a\\u6a94\\u6848\", \"Set the location of the settings file.\": \"\\u8a2d\\u5b9a\\u8a2d\\u5b9a\\u6a94\\u6848\\u7684\\u4f4d\\u7f6e\\u3002\", \"Set the highlight color.\": \"\\u8a2d\\u5b9a\\u7a81\\u986f\\u7684\\u984f\\u8272\\u3002\", \"After Effects Blue\": \"After Effects \\u85cd\", \"The After Effects highlighting blue\": \"The After Effects \\u7a81\\u986f\\u85cd\", \"RxLab Purple\": \"RxLab \\u7d2b\", \"The RxLaboratory Purple\": \"RxLaboratory \\u7d2b\", \"Rainbox Red\": \"Rainbox \\u7d05\", \"The Rainbox Productions Red\": \"Rainbox Productions \\u7d05\", \"After Effects Orange (CS6)\": \"After Effects \\u6a58 (CS6)\", \"The After Effects highlighting orange from good ol'CS6\": \"After Effects \\u7d93\\u5178 CS6 \\u7a81\\u986f\\u6a58\", \"Custom...\": \"\\u81ea\\u8a02...\", \"Select a custom color.\": \"\\u9078\\u64c7\\u4e00\\u500b\\u81ea\\u8a02\\u7684\\u984f\\u8272\\u3002\", \"Select the UI mode.\": \"\\u9078\\u64c7\\u4f7f\\u7528\\u8005\\u4ecb\\u9762\\u6a21\\u5f0f\\u3002\", \"Rookie\": \"\\u65b0\\u624b\", \"The easiest-to-use mode, but also the biggest UI.\": \"\\u6700\\u5bb9\\u6613\\u4f7f\\u7528\\u7684\\u6a21\\u5f0f\\uff0c\\u4f46\\u4e5f\\u662f\\u6700\\u5927\\u7684\\u4f7f\\u7528\\u8005\\u4ecb\\u9762\\u3002\", \"Standard\": \"\\u6a19\\u6e96\", \"The standard not-too-big UI.\": \"\\u6a19\\u6e96\\u5927\\u5c0f\\u9069\\u4e2d\\u7684\\u4f7f\\u7528\\u8005\\u4ecb\\u9762\\u3002\", \"Expert\": \"\\u5c08\\u5bb6\", \"The smallest UI, for expert users.\": \"\\u6700\\u5c0f\\u7684\\u4f7f\\u7528\\u8005\\u4ecb\\u9762\\uff0c\\u91dd\\u5c0d\\u5c08\\u696d\\u4f7f\\u7528\\u8005\\u3002\", \"Normal mode\": \"\\u666e\\u901a\\u6a21\\u5f0f\", \"Use at your own risk!\": \"\\u4f7f\\u7528\\u9700\\u81ea\\u884c\\u627f\\u64d4\\u98a8\\u96aa\\uff01\", \"Dev and Debug mode\": \"\\u958b\\u767c\\u548c\\u9664\\u932f\\u6a21\\u5f0f\", \"Check for updates\": \"\\u6aa2\\u67e5\\u66f4\\u65b0\", \"Default\": \"\\u9810\\u8a2d\\u503c\", \"Reset the settings to their default values.\": \"\\u5c07\\u8a2d\\u5b9a\\u91cd\\u8a2d\\u70ba\\u5176\\u9810\\u8a2d\\u503c\\u3002\", \"Apply settings.\": \"\\u5957\\u7528\\u8a2d\\u5b9a\\u3002\", \"You may need to restart the script for all changes to take effect.\": \"\\u60a8\\u9700\\u8981\\u91cd\\u65b0\\u555f\\u52d5\\u8173\\u672c\\u597d\\u8b93\\u5168\\u90e8\\u7684\\u66f4\\u6539\\u751f\\u6548\\u3002\", \"Thank you for your donations!\": \"\\u611f\\u8b1d\\u60a8\\u7684\\u8d0a\\u52a9\\uff01\", \"Help and options\": \"\\u8aaa\\u660e\\u548c\\u9078\\u9805\", \"Edit settings\": \"\\u7de8\\u8f2f\\u8a2d\\u5b9a\", \"Options\": \"\\u9078\\u9805\", \"Bug Report or Feature Request\": \"\\u932f\\u8aa4\\u56de\\u5831\\u6216\\u529f\\u80fd\\u5efa\\u8b70\", \"Bug report\\nFeature request\\n\\nTell us what's wrong or request a new feature.\": \"\\u554f\\u984c\\u56de\\u5831\\n\\u529f\\u80fd\\u5efa\\u8b70\\n\\n\\u544a\\u8a34\\u6211\\u5011\\u54ea\\u88e1\\u6709\\u554f\\u984c\\u6216\\u63d0\\u51fa\\u4e00\\u500b\\u65b0\\u529f\\u80fd\\u5efa\\u8b70\\u3002\", \"Help\": \"\\u8aaa\\u660e\", \"Get help.\": \"\\u53d6\\u5f97\\u8aaa\\u660e\\u3002\", \"Translate %1\": \"\\u7ffb\\u8b6f %1\", \"Help translating %1 to make it available to more people.\": \"\\u5354\\u52a9\\u7ffb\\u8b6f %1 \\u8b93\\u66f4\\u591a\\u4eba\\u53ef\\u4ee5\\u4f7f\\u7528\\u3002\", \"New version\": \"\\u65b0\\u7248\\u672c\", \"This month, the %1 fund is $%2.\\nThat's %3% of our monthly goal ( $%4 )\\n\\nClick on this button to join the development fund!\": \"\\u672c\\u6708\\u7684 %1 \\u8cc7\\u91d1\\u70ba $%2\\u3002\\n\\u662f\\u6211\\u5011\\u6bcf\\u6708\\u76ee\\u6a19 (%4) \\u7684 %3% \\n\\n\\u9ede\\u9019\\u500b\\u6309\\u9215\\u52a0\\u5165\\u958b\\u767c\\u8cc7\\u91d1\\uff01\", \"Cancel\": \"\\u53d6\\u6d88\", \"file system\\u0004Path...\": \"\\u8def\\u5f91...\", \"Set a random value.\": \"\\u8a2d\\u5b9a\\u4e00\\u500b\\u96a8\\u6a5f\\u6578\\u503c\\u3002\", \"Magic is happening\": \"\\u9b54\\u6cd5\\u6b63\\u5728\\u767c\\u751f\", \"Working\": \"\\u5de5\\u4f5c\\u4e2d\", \"project\\u0004Item\": \"\\u9805\\u76ee\", \"file\\u0004Run\": \"\\u57f7\\u884c\", \"Open folder\": \"\\u958b\\u555f\\u8cc7\\u6599\\u593e\", \"Add item or category\": \"\\u52a0\\u5165\\u9805\\u76ee\\u6216\\u985e\\u5225\", \"Edit item or category\": \"\\u7de8\\u8f2f\\u9805\\u76ee\\u6216\\u985e\\u5225\", \"Remove item or category\": \"\\u79fb\\u9664\\u9805\\u76ee\\u6216\\u985e\\u5225\", \"Item not found.\": \"\\u627e\\u4e0d\\u5230\\u9805\\u76ee\\u3002\", \"Remove all\": \"\\u79fb\\u9664\\u5168\\u90e8\", \"Start typing...\": \"\\u958b\\u59cb\\u8f38\\u5165...\", \"Refresh\": \"\\u91cd\\u65b0\\u6574\\u7406\", \"Category\": \"\\u985e\\u5225\", \"Tip\": \"\\u63d0\\u793a\", \"Anatomy\\u0004Feather\": \"\\u7fbd\\u6bdb\", \"Anatomy\\u0004Fishbone\": \"\\u9b5a\\u9aa8\", \"Select\\u0004None\": \"\\u7121\", \"Select layers\": \"\\u9078\\u64c7\\u5716\\u5c64\", \"Active composition\": \"\\u52d5\\u4f5c\\u4e2d\\u7684\\u5408\\u6210\", \"Selected compositions\": \"\\u5df2\\u9078\\u53d6\\u7684\\u5408\\u6210\", \"All compositions\": \"\\u5168\\u90e8\\u7684\\u5408\\u6210\", \"The '%1' panel is not installed.\": \"'%1' \\u9762\\u677f\\u4e26\\u6c92\\u6709\\u5b89\\u88dd\\u3002\", \"You're starting a process which can take some time.\": \"\\u60a8\\u958b\\u59cb\\u4e86\\u4e00\\u500b\\u6703\\u82b1\\u4e00\\u4e9b\\u6642\\u9593\\u7684\\u8655\\u7406\\u3002\", \"Hiding layer controls will improve performance a lot. Do you want to toggle layer controls now?\": \"\\u96b1\\u85cf\\u5716\\u5c64\\u63a7\\u5236\\u5668\\u5c07\\u6703\\u5927\\u5e45\\u6539\\u5584\\u6548\\u80fd\\u3002\\u60a8\\u73fe\\u5728\\u8981\\u958b\\u95dc\\u5716\\u5c64\\u63a7\\u5236\\u5668\\u55ce\\uff1f\", \"If layer controls are already hidden, you can ignore this.\": \"\\u5982\\u679c\\u5716\\u5c64\\u63a7\\u5236\\u5668\\u5df2\\u7d93\\u88ab\\u96b1\\u85cf\\uff0c\\u60a8\\u53ef\\u4ee5\\u5ffd\\u7565\\u9019\\u500b\\u3002\", \"Permanently disable this alert.\": \"\\u6c38\\u4e45\\u505c\\u7528\\u9019\\u500b\\u63d0\\u793a\\u3002\", \"You can disable this alert dialog from showing before long operations.\\nLayer Controls state won't be changed.\": \"\\u60a8\\u53ef\\u4ee5\\u5728\\u9577\\u6642\\u9593\\u64cd\\u4f5c\\u4e4b\\u524d\\u505c\\u7528\\u9019\\u500b\\u63d0\\u793a\\u5c0d\\u8a71\\u6846\\u986f\\u793a\\u3002\\n\\u5716\\u5c64\\u63a7\\u5236\\u72c0\\u614b\\u4e26\\u4e0d\\u6703\\u6539\\u8b8a\\u3002\", \"This alert will be disabled.\": \"\\u9019\\u500b\\u63d0\\u793a\\u5c07\\u88ab\\u505c\\u7528\\u3002\", \"Ignore\": \"\\u5ffd\\u7565\", \"Hide layer controls\": \"\\u96b1\\u85cf\\u5716\\u5c64\\u63a7\\u5236\\u5668\", \"Magic is happening...\": \"\\u9b54\\u6cd5\\u6b63\\u5728\\u767c\\u751f...\", \"Project Root\": \"\\u5c08\\u6848\\u6839\\u76ee\\u9304\", \"After Effects Layer\\u0004Shape\": \"\\u5f62\\u72c0\", \"Rectangle\": \"\\u77e9\\u5f62\", \"Rounded rectangle\": \"\\u5713\\u89d2\\u77e9\\u5f62\", \"The pseudo effect file does not exist.\": \"\\u507d\\u6548\\u679c\\u6a94\\u6848\\u4e0d\\u5b58\\u5728\\u3002\", \"Invalid pseudo effect file or match name.\": \"\\u7121\\u6548\\u7684\\u507d\\u6548\\u679c\\u6a94\\u6848\\u6216\\u4e0d\\u7b26\\u5408\\u540d\\u7a31\\u3002\", \"Sanity status: Unknown\": \"\\u5065\\u5168\\u72c0\\u614b: \\u672a\\u77e5\", \"Sanity status: OK\": \"\\u5065\\u5168\\u72c0\\u614b: \\u6b63\\u5e38\", \"Sanity status: Information\": \"\\u5065\\u5168\\u72c0\\u614b: \\u8cc7\\u8a0a\", \"Sanity status: Warning\": \"\\u5065\\u5168\\u72c0\\u614b: \\u8b66\\u544a\", \"Sanity status: Danger\": \"\\u5065\\u5168\\u72c0\\u614b: \\u5371\\u96aa\", \"Sanity status: Critical\": \"\\u5065\\u5168\\u72c0\\u614b: \\u5371\\u6025\", \"Sanity status: Fatal\": \"\\u5065\\u5168\\u72c0\\u614b: \\u81f4\\u547d\", \"Unknown\": \"\\u672a\\u77e5\", \"Information\": \"\\u8cc7\\u8a0a\", \"Warning\": \"\\u8b66\\u544a\", \"Danger\": \"\\u5371\\u96aa\", \"Critical\": \"\\u5371\\u6025\", \"Fatal\": \"\\u81f4\\u547d\", \"Run all tests\": \"\\u57f7\\u884c\\u5168\\u90e8\\u6e2c\\u8a66\", \"Run all the tests and displays the results.\": \"\\u57f7\\u884c\\u5168\\u90e8\\u6e2c\\u8a66\\u4e26\\u986f\\u793a\\u7d50\\u679c\\u3002\", \"Toggle this test for the current project only.\": \"\\u50c5\\u5c0d\\u76ee\\u524d\\u5c08\\u6848\\u958b\\u95dc\\u9019\\u500b\\u6e2c\\u8a66\\u3002\", \"Enable or disable automatic live-fix.\": \"\\u555f\\u7528\\u6216\\u505c\\u7528\\u81ea\\u52d5\\u5373\\u6642\\u4fee\\u5fa9\\u3002\", \"Fix now.\": \"\\u7acb\\u523b\\u4fee\\u5fa9\\u3002\", \"Run the current test.\": \"\\u57f7\\u884c\\u76ee\\u524d\\u7684\\u6e2c\\u8a66\\u3002\", \"Change the test settings.\": \"\\u66f4\\u6539\\u6e2c\\u8a66\\u7684\\u8a2d\\u5b9a\\u3002\", \"Test every:\": \"\\u6e2c\\u8a66\\u9593\\u9694:\", \"Size limit (MB)\": \"\\u5927\\u5c0f\\u9650\\u5236 (MB)\", \"Maximum number of items\": \"\\u6700\\u5927\\u9805\\u76ee\\u6578\\u91cf\", \"Maximum number of precompositions in the root folder\": \"\\u6839\\u76ee\\u9304\\u4e2d\\u9810\\u5148\\u5408\\u6210\\u7684\\u6700\\u5927\\u6578\\u91cf\", \"Default folder for precompositions\": \"\\u9810\\u5148\\u5408\\u6210\\u7684\\u9810\\u8a2d\\u8cc7\\u6599\\u593e\", \"Maximum unused comps in the project\": \"\\u5c08\\u6848\\u4e2d\\u672a\\u88ab\\u4f7f\\u7528\\u7684\\u5408\\u6210\\u6700\\u5927\\u6578\\u91cf\", \"Folder for main comps (leave empty for project root)\": \"\\u4e3b\\u8981\\u5408\\u6210\\u7684\\u8cc7\\u6599\\u593e (\\u7559\\u7a7a\\u70ba\\u5c08\\u6848\\u6839\\u76ee\\u9304)\", \"Maximum memory (GB)\": \"\\u6700\\u5927\\u8a18\\u61b6\\u9ad4\\u6578\\u91cf (GB)\", \"Maximum number of essential properties in a comp\": \"\\u5408\\u6210\\u4e2d\\u57fa\\u672c\\u5c6c\\u6027\\u7684\\u6700\\u5927\\u6578\\u91cf\", \"Time limit before saving the project (mn)\": \"\\u5132\\u5b58\\u5c08\\u6848\\u524d\\u7684\\u6642\\u9593\\u9650\\u5236 (\\u5206)\", \"Uptime limit (mn)\": \"\\u904b\\u4f5c\\u6642\\u9593\\u9650\\u5236 (\\u5206)\", \"Composition Names\": \"\\u5408\\u6210\\u540d\\u7a31\", \"Layer Names\": \"\\u5716\\u5c64\\u540d\\u7a31\", \"Expression engine\": \"\\u8868\\u9054\\u5f0f\\u5f15\\u64ce\", \"Project size\": \"\\u5c08\\u6848\\u5927\\u5c0f\", \"Project items\": \"\\u5c08\\u6848\\u9805\\u76ee\", \"Duplicated footages\": \"\\u5df2\\u91cd\\u8986\\u7684\\u7d20\\u6750\", \"Unused footages\": \"\\u672a\\u88ab\\u4f7f\\u7528\\u7684\\u7d20\\u6750\", \"Precompositions\": \"\\u9810\\u5148\\u5408\\u6210\", \"Main compositions\": \"\\u4e3b\\u8981\\u5408\\u6210\", \"Memory in use\": \"\\u8a18\\u61b6\\u9ad4\\u4f7f\\u7528\\u91cf\", \"Essential properties\": \"\\u57fa\\u672c\\u5c6c\\u6027\", \"Time since last save\": \"\\u81ea\\u4e0a\\u6b21\\u5132\\u5b58\\u7684\\u6642\\u9593\", \"Up time\": \"\\u904b\\u4f5c\\u6642\\u9593\", \"The project needs to be saved first.\": \"\\u9700\\u8981\\u5148\\u5132\\u5b58\\u5c08\\u6848\\u3002\", \"Project\": \"\\u5c08\\u6848\", \"Set a note for the current project\": \"\\u70ba\\u76ee\\u524d\\u5c08\\u6848\\u8a2d\\u5b9a\\u4e00\\u500b\\u8a18\\u4e8b\\u3002\", \"Composition\": \"\\u5408\\u6210\", \"Set a note for the current composition\": \"\\u70ba\\u76ee\\u524d\\u5408\\u6210\\u8a2d\\u5b9a\\u4e00\\u500b\\u8a18\\u4e8b\\u3002\", \"Text file\": \"\\u6587\\u5b57\\u6a94\\u6848\", \"Select the file where to save the notes.\": \"\\u9078\\u64c7\\u5132\\u5b58\\u8a18\\u4e8b\\u7684\\u6a94\\u6848\\u3002\", \"Reloads the note\": \"\\u91cd\\u65b0\\u8b80\\u53d6\\u8a18\\u4e8b\", \"New line: Ctrl/Cmd + Enter\": \"\\u65b0\\u7684\\u4e00\\u884c: Ctrl/Cmd + Enter\", \"file\\u0004Open...\": \"\\u958b\\u555f...\", \"file\\u0004Save as...\": \"\\u53e6\\u5b58\\u70ba...\", \"Show envelops\": \"\\u986f\\u793a\\u5305\\u7d61\\u7dda\", \"Show noodles\": \"\\u986f\\u793a\\u7dda\\u689d\", \"Create new composition\": \"\\u5efa\\u7acb\\u65b0\\u5408\\u6210\", \"[Alt]: Create and build in a new composition.\": \"[Alt]: \\u5efa\\u7acb\\u4e26\\u5efa\\u9020\\u4e00\\u500b\\u65b0\\u7684\\u5408\\u6210\\u3002\", \"Create OCO Meta-rig\": \"\\u5efa\\u7acb OCO \\u5143\\u7d81\\u5b9a\", \"Meta-Rig name\": \"\\u5143\\u7d81\\u5b9a\\u540d\\u7a31\", \"Meta-Rig settings.\": \"\\u5143\\u7d81\\u5b9a\\u8a2d\\u5b9a\\u3002\", \"Meta-Rig\": \"\\u5143\\u7d81\\u5b9a\", \"Build selected Meta-Rig.\": \"\\u5efa\\u9020\\u5df2\\u9078\\u53d6\\u7684\\u5143\\u7d81\\u5b9a\\u3002\", \"Create a new Meta-Rig from selected bones or create a new category.\": \"\\u5f9e\\u5df2\\u9078\\u53d6\\u7684\\u9aa8\\u9abc\\u5efa\\u7acb\\u65b0\\u7684\\u5143\\u7d81\\u5b9a\\u6216\\u5efa\\u7acb\\u65b0\\u7684\\u985e\\u5225\\u3002\", \"Edit the selected Meta-Rig or category.\": \"\\u7de8\\u8f2f\\u9078\\u53d6\\u7684\\u5143\\u7d81\\u5b9a\\u6216\\u985e\\u5225\\u3002\", \"Remove the selected Meta-Rig or category from library.\": \"\\u5f9e\\u8cc7\\u6599\\u5eab\\u4e2d\\u79fb\\u9664\\u9078\\u53d6\\u7684\\u5143\\u7d81\\u5b9a\\u6216\\u985e\\u5225\\u3002\", \"Sorry, the OCO library folder can't be found.\": \"\\u62b1\\u6b49\\uff0c\\u627e\\u4e0d\\u5230 OCO \\u8cc7\\u6599\\u5eab\\u8cc7\\u6599\\u593e\\u3002\", \"Select the OCO.config file.\": \"\\u9078\\u64c7 OCO.config \\u6a94\\u6848\\u3002\", \"Create OCO Meta-Rig\": \"\\u5efa\\u7acb OCO \\u5143\\u7d81\\u5b9a\", \"Selected bones\": \"\\u5df2\\u9078\\u53d6\\u7684\\u9aa8\\u9abc\", \"All bones\": \"\\u5168\\u90e8\\u9aa8\\u9abc\", \"Icon\": \"\\u5716\\u793a\", \"Choose an icon to asssicate with the new Meta-Rig\": \"\\u9078\\u64c7\\u4e00\\u500b\\u8207\\u65b0\\u7684\\u5143\\u7d81\\u5b9a\\u95dc\\u806f\\u7684\\u5716\\u793a\", \"Meta-Rig Name\": \"\\u5143\\u7d81\\u5b9a\\u540d\\u7a31\", \"Choose the name of the meta-rig.\": \"\\u9078\\u64c7\\u5143\\u7d81\\u5b9a\\u7684\\u540d\\u7a31\\u3002\", \"Character height:\": \"\\u89d2\\u8272\\u9ad8\\u5ea6:\", \"cm\": \"\\u516c\\u5206\", \"Export the selected armature to an OCO Meta-Rig file.\": \"\\u532f\\u51fa\\u5df2\\u9078\\u53d6\\u7684\\u9aa8\\u67b6\\u5230\\u4e00\\u500b OCO \\u5143\\u7d81\\u5b9a\\u6a94\\u6848\\u3002\", \"Please, choose a name for the meta-rig\": \"\\u8acb\\u70ba\\u5143\\u7d81\\u5b9a\\u9078\\u64c7\\u4e00\\u500b\\u540d\\u7a31\", \"The file: \\\"{#}\\\" already exists.\\nDo you want to overwrite this file?\": \"\\u6a94\\u6848: \\\"{#}\\\" \\u5df2\\u5b58\\u5728\\u3002\\n\\u60a8\\u78ba\\u5b9a\\u8981\\u8986\\u5beb\\u55ce\\uff1f\", \"Sorry, we can't save an OCO file directly in the current category.\": \"\\u62b1\\u6b49\\uff0c\\u6211\\u5011\\u7121\\u6cd5\\u5728\\u76ee\\u524d\\u7684\\u985e\\u5225\\u4e2d\\u76f4\\u63a5\\u5132\\u5b58 OCO \\u6a94\\u6848\\u3002\", \"Are you sure you want to remove the Meta-Rig \\\"{#}\\\"?\": \"\\u60a8\\u78ba\\u5b9a\\u8981\\u79fb\\u9664\\u9019\\u500b\\u5143\\u7d81\\u5b9a \\\"{#}\\\" \\u55ce\\uff1f\", \"Are you sure you want to remove the category \\\"{#}\\\" and all its meta-rigs?\": \"\\u60a8\\u78ba\\u5b9a\\u8981\\u79fb\\u9664\\u985e\\u5225 \\\"{#}\\\" \\u548c\\u5176\\u4e2d\\u6240\\u6709\\u7684\\u5143\\u7d81\\u5b9a\\u55ce\\uff1f\", \"Run script\": \"\\u57f7\\u884c\\u8173\\u672c\", \"All categories\": \"\\u5168\\u90e8\\u985e\\u5225\", \"Dockable Scripts\": \"\\u53ef\\u505c\\u9760\\u8173\\u672c\", \"Ae Scripts\": \"Ae \\u8173\\u672c\", \"Startup Scripts\": \"\\u958b\\u6a5f\\u8173\\u672c\", \"Shutdown Scripts\": \"\\u95dc\\u6a5f\\u8173\\u672c\", \"Script settings\": \"\\u8173\\u672c\\u8a2d\\u5b9a\", \"Select icon\": \"\\u9078\\u64c7\\u5716\\u793a\", \"Script name\": \"\\u8173\\u672c\\u540d\\u7a31\", \"Open scripts with...\": \"\\u958b\\u555f\\u8173\\u672c...\", \"Select an application to open the scripts.\\nLeave the field empty to use the system default.\": \"\\u9078\\u64c7\\u958b\\u555f\\u8173\\u672c\\u7684\\u61c9\\u7528\\u7a0b\\u5f0f\\u3002\\n\\u6b04\\u4f4d\\u7559\\u7a7a\\u5247\\u4f7f\\u7528\\u7cfb\\u7d71\\u9810\\u8a2d\\u61c9\\u7528\\u7a0b\\u5f0f\\u3002\", \"Use the Duik quick editor.\": \"\\u4f7f\\u7528 Duik \\u5feb\\u901f\\u7de8\\u8f2f\\u5668\\u3002\", \"Use the Duik quick script editor to edit the selected script.\": \"\\u4f7f\\u7528 Duik \\u5feb\\u901f\\u8173\\u672c\\u7de8\\u8f2f\\u5668\\u4f86\\u7de8\\u8f2f\\u9078\\u53d6\\u7684\\u8173\\u672c\\u3002\", \"Run the selected script.\\n\\n[Alt]: Run the script as a standard script even if it's a dockable ScriptUI panel.\": \"\\u57f7\\u884c\\u9078\\u53d6\\u7684\\u8173\\u672c\\u3002\\n\\n[Alt]: \\u5373\\u4f7f\\u662f\\u53ef\\u4ee5\\u505c\\u9760\\u7684 ScriptUI \\u9762\\u677f\\u4e5f\\u505a\\u70ba\\u4e00\\u822c\\u8173\\u672c\\u57f7\\u884c\\u3002\", \"Add a new script or a category to the library.\": \"\\u52a0\\u5165\\u4e00\\u500b\\u65b0\\u8173\\u672c\\u6216\\u662f\\u4e00\\u500b\\u985e\\u5225\\u5230\\u8cc7\\u6599\\u5eab\\u3002\", \"Removes the selected script or category from the library.\": \"\\u5f9e\\u8cc7\\u6599\\u5eab\\u4e2d\\u79fb\\u9664\\u9078\\u53d6\\u7684\\u8173\\u672c\\u6216\\u985e\\u5225\\u3002\", \"Edit the selected script.\\n\\n[Alt]: Use the Duik quick editor.\": \"\\u7de8\\u8f2f\\u9078\\u53d6\\u7684\\u8173\\u672c\\u3002\\n\\n[Alt]: \\u4f7f\\u7528 Duik \\u5feb\\u901f\\u7de8\\u8f2f\\u5668\\u3002\", \"Script not found\": \"\\u627e\\u4e0d\\u5230\\u8173\\u672c\", \"Sorry, we can't save a script directly in the current category.\": \"\\u62b1\\u6b49\\uff0c\\u6211\\u5011\\u7121\\u6cd5\\u5728\\u76ee\\u524d\\u7684\\u985e\\u5225\\u4e2d\\u76f4\\u63a5\\u5132\\u5b58\\u8173\\u672c\\u3002\", \"Add new scripts to the library.\": \"\\u52a0\\u5165\\u65b0\\u7684\\u8173\\u672c\\u5230\\u8cc7\\u6599\\u5eab\\u3002\", \"Home panel enabled\": \"\\u4e3b\\u9762\\u677f\\u5df2\\u555f\\u7528\", \"The home panel helps Duik to launch much faster.\\nDisabling it may make the launch time of Duik much slower.\": \"\\u4e3b\\u9762\\u677f\\u6709\\u52a9\\u65bc\\u52a0\\u5feb Duik \\u7684\\u555f\\u52d5\\u3002\\n\\u505c\\u7528\\u5b83\\u53ef\\u80fd\\u6703\\u5c0e\\u81f4 Duik \\u7684\\u555f\\u52d5\\u6642\\u9593\\u8b8a\\u6162\\u3002\", \"Home panel disabled\": \"\\u4e3b\\u9762\\u677f\\u5df2\\u505c\\u7528\", \"Layer controls alert enabled\": \"\\u5716\\u5c64\\u63a7\\u5236\\u5668\\u63d0\\u793a\\u5df2\\u555f\\u7528\", \"You can disable the \\\"Layer controls\\\" alert dialog which is shown before long operations.\": \"\\u60a8\\u53ef\\u4ee5\\u5728\\u9577\\u6642\\u9593\\u64cd\\u4f5c\\u4e4b\\u524d\\u505c\\u7528\\\"\\u5716\\u5c64\\u63a7\\u5236\\u5668\\\"\\u63d0\\u793a\\u5c0d\\u8a71\\u6846\\u986f\\u793a\\u3002\", \"Layer controls alert disabled\": \"\\u5716\\u5c64\\u63a7\\u5236\\u5668\\u63d0\\u793a\\u5df2\\u505c\\u7528\", \"Composition tools (crop, change settings...)\": \"\\u5408\\u6210\\u5de5\\u5177 (\\u88c1\\u5207\\uff0c\\u66f4\\u6539\\u8a2d\\u5b9a...)\", \"Layer\": \"\\u5716\\u5c64\", \"Text\": \"\\u6587\\u5b57\", \"Text tools (rename, search and replace...)\": \"\\u6587\\u5b57\\u5de5\\u5177 (\\u91cd\\u65b0\\u547d\\u540d\\uff0c\\u641c\\u5c0b\\u548c\\u53d6\\u4ee3...)\", \"Scripting\": \"\\u8173\\u672c\", \"Scripting tools\": \"\\u8173\\u672c\\u5de5\\u5177\", \"Crops the selected precompositions using the bounds of their masks.\": \"\\u4f7f\\u7528\\u5176\\u906e\\u7f69\\u908a\\u754c\\u88c1\\u5207\\u5df2\\u9078\\u53d6\\u7684\\u9810\\u5148\\u5408\\u6210\\u3002\", \"Sets the current or selected composition(s) settings, also changing the settings of all precompositions.\": \"\\u8a2d\\u5b9a\\u76ee\\u524d\\u6216\\u662f\\u9078\\u53d6\\u7684\\u5408\\u6210\\u8a2d\\u5b9a(\\u4e00\\u500b\\u6216\\u591a\\u500b)\\uff0c\\u4e5f\\u540c\\u6642\\u66f4\\u6539\\u6240\\u6709\\u9810\\u5148\\u5408\\u6210\\u7684\\u8a2d\\u5b9a\\u3002\", \"Rename\": \"\\u91cd\\u65b0\\u547d\\u540d\", \"Renames the selected items (layers, pins, project items...)\": \"\\u91cd\\u65b0\\u547d\\u540d\\u9078\\u53d6\\u7684\\u9805\\u76ee (\\u5716\\u5c64\\uff0c\\u91d8\\u9078\\u9ede\\uff0c\\u5c08\\u6848\\u9805\\u76ee...)\", \"Puppet pins\": \"\\u64cd\\u63a7\\u91d8\\u9078\\u9ede\", \"Update expressions\": \"\\u66f4\\u65b0\\u8868\\u9054\\u5f0f\", \"Automatically updates the expressions.\": \"\\u81ea\\u52d5\\u66f4\\u65b0\\u8868\\u9054\\u5f0f\\u3002\", \"Remove the first digits\": \"\\u79fb\\u9664\\u7b2c\\u4e00\\u4f4d\\u6578\", \"digits\": \"\\u4f4d\\u6578\", \"Remove the last digits\": \"\\u79fb\\u9664\\u6700\\u5f8c\\u4e00\\u4f4d\\u6578\", \"Number from\": \"\\u6578\\u5b57\\u5f9e\", \"Reverse\": \"\\u53cd\\u5411\", \"Number from last to first.\": \"\\u5f9e\\u6700\\u5f8c\\u5230\\u7b2c\\u4e00\\u500b\\u7684\\u6578\\u5b57\\u3002\", \"Prefix\": \"\\u5b57\\u9996\", \"Suffix\": \"\\u5b57\\u5c3e\", \"Search and replace\": \"\\u641c\\u5c0b\\u548c\\u53d6\\u4ee3\", \"Searches and replaces text in the project.\": \"\\u641c\\u5c0b\\u548c\\u53d6\\u4ee3\\u5c08\\u6848\\u4e2d\\u7684\\u6587\\u5b57\\u3002\", \"Expressions\": \"\\u8868\\u9054\\u5f0f\", \"Texts\": \"\\u6587\\u5b57\", \"All Compositions\": \"\\u5168\\u90e8\\u7684\\u5408\\u6210\", \"Compositions\": \"\\u5408\\u6210\", \"Footages\": \"\\u7d20\\u6750\", \"Folders\": \"\\u8cc7\\u6599\\u593e\", \"All items\": \"\\u5168\\u90e8\\u9805\\u76ee\", \"Selected items\": \"\\u9078\\u53d6\\u7684\\u9805\\u76ee\", \"Case sensitive\": \"\\u5340\\u5206\\u5927\\u5c0f\\u5beb\", \"Search\": \"\\u641c\\u5c0b\", \"Replace\": \"\\u53d6\\u4ee3\", \"Search and replace text in the project.\": \"\\u641c\\u5c0b\\u548c\\u53d6\\u4ee3\\u5c08\\u6848\\u4e2d\\u7684\\u6587\\u5b57\\u3002\", \"Script library\": \"\\u8173\\u672c\\u8cc7\\u6599\\u5eab\", \"Quickly access and run all your scripts and panels.\": \"\\u5feb\\u901f\\u5b58\\u53d6\\u4e26\\u57f7\\u884c\\u60a8\\u5168\\u90e8\\u7684\\u8173\\u672c\\u548c\\u9762\\u677f\\u3002\", \"Scriptify expression\": \"\\u8868\\u9054\\u5f0f\\u8173\\u672c\\u5316\", \"Generate a handy ExtendScript code to easily include the selected expression into a script.\": \"\\u751f\\u6210\\u4e00\\u500b\\u65b9\\u4fbf\\u7684 ExtendScript \\u7a0b\\u5f0f\\u78bc\\u5c07\\u9078\\u53d6\\u7684\\u8868\\u9054\\u5f0f\\u8f15\\u9b06\\u5730\\u5305\\u542b\\u5230\\u4e00\\u500b\\u8173\\u672c\\u5167\\u3002\", \"Script editor\": \"\\u8173\\u672c\\u7de8\\u8f2f\\u5668\", \"A quick editor for editing and running simple scripts and snippets.\": \"\\u4e00\\u500b\\u7528\\u65bc\\u7de8\\u8f2f\\u548c\\u57f7\\u884c\\u7c21\\u55ae\\u8173\\u672c\\u8207\\u7a0b\\u5f0f\\u78bc\\u7247\\u6bb5\\u7684\\u5feb\\u901f\\u7de8\\u8f2f\\u5668\\u3002\", \"Sanity status\": \"\\u5065\\u5168\\u72c0\\u614b\", \"[Alt]: One controller for all layers.\\n[Ctrl]: Parent layers to the controllers.\": \"[Alt]: \\u4e00\\u500b\\u63a7\\u5236\\u5668\\u63a7\\u5236\\u5168\\u90e8\\u5716\\u5c64\\u3002\\n[Ctrl]: \\u7236\\u5b50\\u9023\\u7d50\\u5716\\u5c64\\u5230\\u63a7\\u5236\\u5668\\u3002\", \"Art\": \"\\u85dd\\u8853\", \"Adjustment\": \"\\u8abf\\u6574\", \"Reposition the anchor points of all selected layers.\": \"\\u91cd\\u65b0\\u8abf\\u6574\\u5168\\u90e8\\u5df2\\u9078\\u53d6\\u5716\\u5c64\\u7684\\u9328\\u9ede\\u4f4d\\u7f6e\\u3002\", \"Use Full bones (with envelop and noodle)\": \"\\u4f7f\\u7528\\u5b8c\\u6574\\u9aa8\\u9abc (\\u542b\\u5305\\u7d61\\u7dda\\u548c\\u7dda\\u689d)\", \"Use Light bones\": \"\\u4f7f\\u7528\\u8f15\\u91cf\\u9aa8\\u9abc\", \"Include masks\": \"\\u5305\\u62ec\\u906e\\u7f69\", \"Use the masks too to compute the bounds of the layers when repositionning the anchor point.\": \"\\u91cd\\u65b0\\u8abf\\u6574\\u9328\\u9ede\\u4f4d\\u7f6e\\u6642\\u4e5f\\u4f7f\\u7528\\u906e\\u7f69\\u8a08\\u7b97\\u5716\\u5c64\\u7684\\u908a\\u754c\\u3002\", \"Margin\": \"\\u908a\\u8ddd\", \"Select the layer (texture/map)\": \"\\u9078\\u64c7\\u5716\\u5c64 (\\u7d0b\\u7406/\\u6620\\u5c04)\", \"Select the layer (texture) to use as an effector.\": \"\\u9078\\u64c7\\u5716\\u5c64 (\\u6750\\u8cea) \\u505a\\u70ba\\u6548\\u679c\\u5668\\u4f7f\\u7528\\u3002\", \"Connect properties\": \"\\u9023\\u63a5\\u5c6c\\u6027\", \"Align layers.\": \"\\u5c0d\\u9f4a\\u5716\\u5c64\\u3002\", \"All selected layers will be aligned\\nto the last selected one.\": \"\\u5df2\\u9078\\u53d6\\u7684\\u5716\\u5c64\\u5168\\u90e8\\u90fd\\u6703\\u5c0d\\u9f4a\\u5230\\u9078\\u53d6\\u4e2d\\u6700\\u5f8c\\u4e00\\u500b\\u5716\\u5c64\\u3002\", \"Clean Keyframes.\\nAutomates the animation process, and makes it easier to control:\\n- Anticipation\\n- Motion interpolation\\n- Overlap\\n- Follow through or Bounce\\n- Soft Body simulation\\n\": \"\\u6e05\\u7406\\u95dc\\u9375\\u5f71\\u683c\\u3002\\n\\u81ea\\u52d5\\u5316\\u52d5\\u756b\\u904e\\u7a0b\\uff0c\\u4e26\\u4f7f\\u5b83\\u66f4\\u6613\\u65bc\\u63a7\\u5236:\\n- \\u9810\\u5099\\u52d5\\u4f5c\\n- \\u904b\\u52d5\\u63d2\\u88dc\\n- \\u91cd\\u758a\\n- \\u8ddf\\u96a8\\u5ef6\\u7e8c\\u6216\\u5f48\\u8df3\\n- \\u67d4\\u9ad4\\u6a21\\u64ec\\n\", \"Alive (anticipation + interpolation + follow through)\": \"\\u751f\\u52d5 (\\u9810\\u5099\\u52d5\\u4f5c + \\u63d2\\u88dc + \\u8ddf\\u96a8\\u5ef6\\u7e8c)\", \"The default animation, with anticipation, motion interpolation and follow through.\": \"\\u9810\\u8a2d\\u52d5\\u756b\\uff0c\\u5305\\u62ec\\u9810\\u5099\\u52d5\\u4f5c\\uff0c\\u52d5\\u4f5c\\u63d2\\u503c\\u548c\\u8ddf\\u96a8\\u5ef6\\u7e8c\\u3002\", \"Inanimate (interpolation + follow through)\": \"\\u975e\\u751f\\u7269 (\\u63d2\\u88dc + \\u8ddf\\u96a8\\u5ef6\\u7e8c)\", \"For inanimate objects.\\nDeactivate the anticipation.\": \"\\u5c0d\\u65bc\\u7121\\u751f\\u547d\\u7684\\u7269\\u9ad4\\u3002\\n\\u505c\\u7528\\u9810\\u5099\\u52d5\\u4f5c\\u3002\", \"True stop (anticipation + interpolation)\": \"\\u771f\\u5be6\\u505c\\u6b62 (\\u9810\\u5099\\u52d5\\u4f5c + \\u63d2\\u88dc)\", \"Deactivate the follow through animation.\": \"\\u505c\\u7528\\u8ddf\\u96a8\\u5ef6\\u7e8c\\u52d5\\u756b\\u3002\", \"Exact keyframes (interpolation only)\": \"\\u7cbe\\u78ba\\u95dc\\u9375\\u5f71\\u683c (\\u50c5\\u63d2\\u88dc)\", \"Deactivates anticipation and follow through, and use the exact keyframe values.\\nGenerate only the motion interpolation.\": \"\\u505c\\u7528\\u9810\\u5099\\u52d5\\u4f5c\\u548c\\u8ddf\\u96a8\\u5ef6\\u7e8c\\uff0c\\u4e26\\u4f7f\\u7528\\u7cbe\\u78ba\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u6578\\u503c\\u3002\\n\\u53ea\\u751f\\u6210\\u904b\\u52d5\\u63d2\\u88dc\\u3002\", \"Spring (follow through only)\": \"\\u5f48\\u7c27 (\\u50c5\\u8ddf\\u96a8\\u5ef6\\u7e8c)\", \"Use AE keyframe interpolation and just animate the follow through.\": \"\\u4f7f\\u7528 AE \\u95dc\\u9375\\u5f71\\u683c\\u63d2\\u88dc\\u4e26\\u88fd\\u4f5c\\u8ddf\\u96a8\\u5ef6\\u7e8c\\u52d5\\u756b\\u3002\", \"Spring (no simulation)\": \"\\u5f48\\u7c27 (\\u7121\\u6a21\\u64ec)\", \"A lighter version of the spring, which works only if the property has it's own keyframes.\\nMotion from parent layers or the anchor point of the layer itself will be ignored.\": \"\\u4e00\\u500b\\u6bd4\\u8f03\\u8f15\\u91cf\\u7248\\u672c\\u7684\\u5f48\\u7c27\\uff0c\\u53ea\\u6709\\u5728\\u8a72\\u5c6c\\u6027\\u6709\\u81ea\\u5df1\\u7684\\u95dc\\u9375\\u5f71\\u683c\\u624d\\u6703\\u6709\\u4f5c\\u7528\\u3002\\u4f86\\u81ea\\u7236\\u5b50\\u9023\\u7d50\\u5716\\u5c64\\u6216\\u672c\\u8eab\\u9328\\u9ede\\u7684\\u904b\\u52d5\\u5c07\\u6703\\u88ab\\u5ffd\\u7565\\u3002\", \"Bounce (follow through only)\": \"\\u5f48\\u8df3 (\\u50c5\\u8ddf\\u96a8\\u5ef6\\u7e8c)\", \"Use AE keyframe interpolation and just animate a bounce at the end.\": \"\\u4f7f\\u7528 AE \\u95dc\\u9375\\u5f71\\u683c\\u63d2\\u88dc\\u4e26\\u5728\\u7d50\\u5c3e\\u8655\\u88fd\\u4f5c\\u4e00\\u500b\\u5f48\\u8df3\\u52d5\\u756b\\u3002\", \"Bounce (no simulation)\": \"\\u5f48\\u8df3 (\\u7121\\u6a21\\u64ec)\", \"Limits\": \"\\u9650\\u5236\", \"Limit the value the property can get.\": \"\\u9650\\u5236\\u5c6c\\u6027\\u53ef\\u4ee5\\u53d6\\u5f97\\u7684\\u6578\\u503c\\u3002\", \"Adjusts the exposure of the animation\\n(changes and animates the framerate)\\n\\n[Ctrl]: (Try to) auto-compute the best values.\": \"\\u8abf\\u6574\\u52d5\\u756b\\u7684\\u66dd\\u5149\\n(\\u66f4\\u6539\\u548c\\u52d5\\u756b\\u5316\\u5f71\\u683c\\u7387)\\n\\n[Ctrl]: (\\u5617\\u8a66) \\u81ea\\u52d5\\u8a08\\u7b97\\u51fa\\u6700\\u4f73\\u503c\\u3002\", \"Automatically rig armatures (use the Links & constraints tab for more options).\": \"\\u81ea\\u52d5\\u5730\\u7d81\\u5b9a\\u9aa8\\u67b6 (\\u4f7f\\u7528 \\u9023\\u7d50 & \\u7d04\\u675f \\u9801\\u7c64\\u6709\\u66f4\\u591a\\u9078\\u9805)\\u3002\", \"3-Layer rig:\": \"3-\\u5716\\u5c64 \\u7d81\\u5b9a:\", \"Long chain rig:\": \"\\u9577\\u4e32\\u806f\\u7d81\\u5b9a:\", \"Create a root controller\": \"\\u5efa\\u7acb\\u4e00\\u500b\\u6839\\u63a7\\u5236\\u5668\", \"Baking:\": \"\\u70d8\\u7119\", \"Bake envelops\": \"\\u70d8\\u7119\\u5305\\u7d61\\u7dda\", \"Remove deactivated noodles.\": \"\\u79fb\\u9664\\u505c\\u7528\\u7684\\u7dda\\u689d\", \"Add a list to the selected properties.\": \"\\u52a0\\u5165\\u5217\\u8868\\u5230\\u9078\\u53d6\\u7684\\u5c6c\\u6027\\u3002\", \"[Alt]: Adds a keyframe to the second slot (and quickly reveal it with [U] in the timeline).\": \"[Alt]: \\u5728\\u7b2c\\u4e8c\\u500b\\u69fd\\u4f4d\\u52a0\\u5165\\u4e00\\u500b\\u95dc\\u9375\\u5f71\\u683c (\\u5728\\u6642\\u9593\\u8ef8\\u4f7f\\u7528 [U] \\u53ef\\u5feb\\u901f\\u986f\\u793a\\u5b83)\\u3002\"}", "Duik_zh_TW.json", "tr" ); Duik_zh_TW; diff --git a/tools/assets/environment.json b/tools/assets/environment.json index c90c8b01f..642ee69f9 100644 --- a/tools/assets/environment.json +++ b/tools/assets/environment.json @@ -21,7 +21,7 @@ "jsdoc_conf": "./tools/assets" }, "meta": { - "version": "17.1.15", + "version": "17.1.16", "prerelease": "false" }, "dependencies": [