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Scoreboards enabled after release are not used by the library if local scoreboards exist #1
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🤔 Thank you for reporting this, I'll take a look when I get the chance! I remember some discussion around tweaking how the official scoreboards worked a bit ago so it might be related to that. |
The issue here seems to be specifically with that check, and not with the official APIs, in the sense that: This means that if |
Good catch!! I'll try to get a fix in within the next few days |
I opted to remove the attempt at caching authorization: #2 |
That's pretty much what I did in my copy to bypass the issue. 👍 |
Thanks for the feedback, I merged it. And congrats on the catalog launch! 🎉 |
I realize this is an old thread, but since it's still open despite the fix and my inquiry is related I'll revive it. If these are better suited as separate issues let me know.
Thanks! |
I think this check keeps the game locked into local scoreboards even once they eventually exist (for the catalog game):
https://github.com/GammaGames/pdScoreboards/blob/83401d38f65bc8b9070f9d58fb3fd992006dd5ec/pdScoreboards.lua#L172-L176
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