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How would I change the color of the info text in the neofetch command? I have a personal fork of momentum fw, and I want the ascii art color to be set to ANSI_FG_BLUE but the color for the info text to be set to ANSI_FLIPPER_BRAND_ORANGE. the code is in GameLord2011/Momentum-Firmware. What I tried is defining a new variable using:
#define
called "NEOFETCH_INFO_COLOR" and then adding it after it uses:
printf(NEOFETCH_COLOR "%-*s", logo_width, (i < logo_height) ? neofetch_logo[i] : "");
to print the ascii art. (I made some custom ascii art, that's why I want to modify the colors.) And it turned out like this:
If it helps, I am using Momentum 8.0 as the base for my customized build. None of the modifications are in cli_ansi.h, so I am not sure that is doing anything, it may be how I applied the colors.
The text was updated successfully, but these errors were encountered:
How would I change the color of the info text in the neofetch command? I have a personal fork of momentum fw, and I want the ascii art color to be set to ANSI_FG_BLUE but the color for the info text to be set to ANSI_FLIPPER_BRAND_ORANGE. the code is in GameLord2011/Momentum-Firmware. What I tried is defining a new variable using:
#define
called "NEOFETCH_INFO_COLOR" and then adding it after it uses:
Like this:
to print the ascii art. (I made some custom ascii art, that's why I want to modify the colors.) And it turned out like this:
If it helps, I am using Momentum 8.0 as the base for my customized build. None of the modifications are in cli_ansi.h, so I am not sure that is doing anything, it may be how I applied the colors.
The text was updated successfully, but these errors were encountered: