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Releases: Nevcairiel/Bartender4

4.10.3

18 Oct 07:35
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Bartender4

4.10.3 (2020-10-16)

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  • Remove the top level flag from the ExtraAbilityContainer
  • Set the frame level of the Extra Action Bar specifically
    This ensures it sits under any normal action buttons, and will not
    obscur them with its big artwork.
    Fixes #38
  • Add compat check for MainMenuBarArtFrameBackground
  • Compress frame levels used by Bartender4
  • Uncouple a bunch of hidden frames from the MainMenuBar to un-protect it

4.10.2

15 Oct 07:43
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Bartender4

4.10.2 (2020-10-15)

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  • Add missing exists check for mouseover casting
  • Fully control frame level of the art bar and reputation/xp bar
    This allows action buttons to sit above the art, but allow th XP/Rep to
    remain below it

4.10.1

14 Oct 14:38
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Bartender4

4.10.1 (2020-10-14)

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  • Simplify zone ability handling, these checks are not needed
  • Add an option to hide the Extra Action Button artwork
  • Consolidate Zone and Extra action bars into handling the new Extra Ability Container

4.10.0

13 Oct 17:52
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Bartender4

4.10.0 (2020-10-13)

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  • Update TOC
  • Improve smart targeting for abilities which can target both enemies and friends
    Fixes #33
  • Prevent mouse-over from targeting dead units with harmful spells
  • Pass the Masque button type as appropriate
  • Add the ability to offset actions on an action bar
    This allows, for example, to split a logical action bar into two
    physical shorter bars, re-using the otherwise wasted action slots.
  • Hide the override bar when its not supposed to be active
    This occurs when swapping between blizzard vehicle UI and not after
    being in a vehicle
  • Rename PR workflow
  • Update Classic TOC
  • Add CF API Key to locale import
  • Add locale import to GitHub actions
  • Fetch all commits when packaging for proper history
  • Run luacheck on pull requests
  • Remove travis control file
  • Setup GitHub Actions workflow
  • Increase the frame level of gryphon endcaps in the art bar
    This allows them to sit on top of the XP bar, for the proper blizzard look
    Fixes #10
  • Fix the actionbar state when entering/leaving vehicles without blizzard vehicle UI
  • Use BackdropTemplate on WoW 9.0

4.9.0

27 Jan 13:07
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Bartender4

4.9.0 (2020-01-27)

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  • Update TOC for 8.3
  • Update Pet Bar on PLAYER_MOUNT_DISPLAY_CHANGED and PLAYER_TARGET_CHANGED
    The default UI updates the pet bar on these events, so make sure we
    follow suit
  • Update the pet bar on PET_BAR_UPDATE_USABLE
    Max fix issue #11

4.8.9

15 Dec 08:38
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Bartender4

4.8.9 (2019-12-15)

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  • Add LibClassicSpellActionCount-1.0 for Classic action counts
  • Update Classic to 1.13.3
  • Fix options error on retail
  • Add Keyring for Classic
    Signed-off-by: Hendrik Leppkes [email protected]

4.8.8

25 Sep 08:05
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Bartender4

4.8.8 (2019-09-25)

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  • Update TOC for 8.2.5
  • Also re-layout the MicroMenu after taking it back over
  • Add a few additional hooks to restore the MicroMenu to its original state
    Hopefully this can reduce the impact of other addons also messing with
    the MainMenuBar

4.8.7

08 Sep 10:07
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Bartender4

4.8.7 (2019-09-08)

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  • Only allow the OverrideActionBar to take over the MicroMenu when Blizzard Vehicle is enabled
  • Be explicit about which frames we allow to take over the MicroMenu
  • Remove more hooks that should not be needed
  • Simplify the VehicleBar, it only ever has one button
  • Don't skin the MicroMenu with Masque, its not compatible

4.8.6

06 Sep 09:25
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Bartender4

4.8.6 (2019-09-06)

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  • Fix LuaCheck
  • Re-design Micro Menu logic to hopefully better integrate into the UI
  • Hide the MainMenuBarMaxLevelBar if it exists

4.8.5

31 Aug 10:52
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Bartender4

4.8.5 (2019-08-31)

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  • Tweak micromenu button layout on Classic
  • Fix Vehicle Bar moving on Classic