Releases: Nevcairiel/Bartender4
Releases · Nevcairiel/Bartender4
4.10.3
Bartender4
4.10.3 (2020-10-16)
Full Changelog Previous Releases
- Remove the top level flag from the ExtraAbilityContainer
- Set the frame level of the Extra Action Bar specifically
This ensures it sits under any normal action buttons, and will not
obscur them with its big artwork.
Fixes #38 - Add compat check for MainMenuBarArtFrameBackground
- Compress frame levels used by Bartender4
- Uncouple a bunch of hidden frames from the MainMenuBar to un-protect it
4.10.2
Bartender4
4.10.2 (2020-10-15)
Full Changelog Previous Releases
- Add missing exists check for mouseover casting
- Fully control frame level of the art bar and reputation/xp bar
This allows action buttons to sit above the art, but allow th XP/Rep to
remain below it
4.10.1
Bartender4
4.10.1 (2020-10-14)
Full Changelog Previous Releases
- Simplify zone ability handling, these checks are not needed
- Add an option to hide the Extra Action Button artwork
- Consolidate Zone and Extra action bars into handling the new Extra Ability Container
4.10.0
Bartender4
4.10.0 (2020-10-13)
Full Changelog Previous Releases
- Update TOC
- Improve smart targeting for abilities which can target both enemies and friends
Fixes #33 - Prevent mouse-over from targeting dead units with harmful spells
- Pass the Masque button type as appropriate
- Add the ability to offset actions on an action bar
This allows, for example, to split a logical action bar into two
physical shorter bars, re-using the otherwise wasted action slots. - Hide the override bar when its not supposed to be active
This occurs when swapping between blizzard vehicle UI and not after
being in a vehicle - Rename PR workflow
- Update Classic TOC
- Add CF API Key to locale import
- Add locale import to GitHub actions
- Fetch all commits when packaging for proper history
- Run luacheck on pull requests
- Remove travis control file
- Setup GitHub Actions workflow
- Increase the frame level of gryphon endcaps in the art bar
This allows them to sit on top of the XP bar, for the proper blizzard look
Fixes #10 - Fix the actionbar state when entering/leaving vehicles without blizzard vehicle UI
- Use BackdropTemplate on WoW 9.0
4.9.0
4.8.9
Bartender4
4.8.9 (2019-12-15)
- Add LibClassicSpellActionCount-1.0 for Classic action counts
- Update Classic to 1.13.3
- Fix options error on retail
- Add Keyring for Classic
Signed-off-by: Hendrik Leppkes [email protected]
4.8.8
Bartender4
4.8.8 (2019-09-25)
- Update TOC for 8.2.5
- Also re-layout the MicroMenu after taking it back over
- Add a few additional hooks to restore the MicroMenu to its original state
Hopefully this can reduce the impact of other addons also messing with
the MainMenuBar
4.8.7
Bartender4
4.8.7 (2019-09-08)
- Only allow the OverrideActionBar to take over the MicroMenu when Blizzard Vehicle is enabled
- Be explicit about which frames we allow to take over the MicroMenu
- Remove more hooks that should not be needed
- Simplify the VehicleBar, it only ever has one button
- Don't skin the MicroMenu with Masque, its not compatible
4.8.6
Bartender4
4.8.6 (2019-09-06)
- Fix LuaCheck
- Re-design Micro Menu logic to hopefully better integrate into the UI
- Hide the MainMenuBarMaxLevelBar if it exists
4.8.5
Bartender4
4.8.5 (2019-08-31)
- Tweak micromenu button layout on Classic
- Fix Vehicle Bar moving on Classic