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updatePopupAction
Please provide detailed steps for reproducing the issue.
I tried to implement the exact same structure as shown in the documentation, but the app crashed.
If you can, please include a code sample that we can use to debug the bug.
From framework's ViewModel:
func updatePopupHeight(_ heightCandidate: CGFloat, _ popup: AnyPopup) async { guard activePopupProperties.gestureTranslation == 0 else { return } let newHeight = await calculatePopupHeight(heightCandidate, popup) if newHeight != popup.height { await updatePopupAction(popup.updatedHeight(newHeight)) } }
The text was updated successfully, but these errors were encountered:
Ah, alright. The issue was that I registered popups twice: once under the @main structure in the App and again in the AppDelegate with the scene 🙈
Once I removed it from AppDelegate all works fine. Shall we close the issue?
Sorry, something went wrong.
Hey @mattisssa,
I decided to protect the library against such situations and implemented support for this in patch 4.0.1.
Have a nice day, Tomasz
Awesome, thanks!
FulcrumOne
Successfully merging a pull request may close this issue.
Prerequisites
Steps to Reproduce
Please provide detailed steps for reproducing the issue.
I tried to implement the exact same structure as shown in the documentation, but the app crashed.
Code Sample
If you can, please include a code sample that we can use to debug the bug.
From framework's ViewModel:
The text was updated successfully, but these errors were encountered: