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Wanted to post this in case others get tripped up and in the hope that the BSP docs are updated:
We can end up producing decently large bf.cfg files on the fly to do customization. Most of this involves injecting cloud-init mime-multipart user-data for things like systemd units/config files. This means that occasionally our bf.cfg files exceeded 16 KB which resulted in sporadically failing deployments.
This limit appears to be only documented in the code here:
Wanted to post this in case others get tripped up and in the hope that the BSP docs are updated:
We can end up producing decently large
bf.cfg
files on the fly to do customization. Most of this involves injecting cloud-initmime-multipart
user-data for things like systemd units/config files. This means that occasionally ourbf.cfg
files exceeded 16 KB which resulted in sporadically failing deployments.This limit appears to be only documented in the code here:
bfb-build/ubuntu/22.04/install.env/common
Lines 615 to 619 in 8132268
It would be great if the BSP docs covered this and/or
bfb-install
warned that this will likely fail.EDIT: also cross-filed as nvidia bug 4704764
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