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TutorialHelloWorld
This tutorial demonstrates
- how to setup a simple development environment
- write a program that output hello world
- explains the basic concept behind the scene
This article is an aggregates of information you will find in this wiki guide. Skip this tutorial, if you have already read all related pages.
For more information, see Install Guide.
- Download ParacraftSDK
- or you can clone it by running:
git clone https://github.com/LiXizhi/ParaCraftSDK.git
- Make sure you have updated to the latest version, by running
./redist/paracraft.exe
at least once - Run
./NPLRuntime/install.bat
- The NPL Runtime will be copied from
./redist
folder to./NPLRuntime/win/bin
- The above path will be added to your %path% variable, so that you can run npl script from any folder.
- The NPL Runtime will be copied from
To write NPL code, we recommend using either or both of following editors (and plugins):
- Visual Studio Code: a very good free editor based on Atom
-
Visual Studio Community Edition: the free version of
visual studio
- In visual studio, select
menu::Tools::Extensions
, and search online fornpl
to install following plugins:
- In visual studio, select
Run in command line npl helloworld.lua
.
The content of helloworld.lua
is like this:
print("hello world");
If
npl
command is not found, make sure./NPLRuntime/win/bin
is added to your search %path%; or you can simply use the full path to run your script (see below).
__YourSDKPath__/NPLRuntime/win/bin/npl helloworld.lua
ParacraftSDK's redist
folder contains an installer of Paracraft.
Running Paracraft.exe
from redist directory will install the latest version of Paracraft, which ships with NPLRuntime. ./NPLRuntime/install.bat
copies only NPL runtime related files from redist folder to ./NPLRuntime/win/bin
and ./NPLRuntime/win/packages
./NPLRuntime/win/packages
contains pre-compiled source code of NPL libraries.
To deploy your application, you need to deploy both bin
and packages
folders together with your own script and resource files, such as
./bin/ :npl runtime 32bits
./bin64/ :npl runtime 64bits
./packages/ :npl precompiled source code
./script/ :your own script
./ :the working (root) directory of your application
In NPL script, you can reference any file using path relative to the working directory. So you need to make sure you start your app from the root directory.
ParacraftSDK contains many example projects written in NPL.
- See ParacraftSDK wiki site for more details.
- See Source Code Overview
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