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GameEventId.cs
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GameEventId.cs
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namespace LeagueSharp
{
/// <summary>
/// GameEventId enum, contains an identity/type for each game event.
/// </summary>
public enum GameEventId
{
/// <summary>
/// On GameObject Delete Event.
/// </summary>
OnDelete,
/// <summary>
/// On GameObject Spawn Event.
/// </summary>
OnSpawn,
/// <summary>
/// On GameObject Die Event.
/// </summary>
OnDie,
/// <summary>
/// On GameObject Kill Event.
/// </summary>
OnKill,
/// <summary>
/// On Champion GameObject Die Event.
/// </summary>
OnChampionDie,
/// <summary>
/// On Champion GameObject Before Kill Event.
/// </summary>
OnChampionKillPre,
/// <summary>
/// On Champion GameObject Kill Event.
/// </summary>
OnChampionKill,
/// <summary>
/// On Champion GameObject After Kill Event.
/// </summary>
OnChampionKillPost,
/// <summary>
/// On Champion GameObject Single Kill Event.
/// </summary>
OnChampionSingleKill,
/// <summary>
/// On Champion GameObject Double Kill Event.
/// </summary>
OnChampionDoubleKill,
/// <summary>
/// On Champion GameObject Triple Kill Event.
/// </summary>
OnChampionTripleKill,
/// <summary>
/// On Champion GameObject Quadra Kill Event.
/// </summary>
OnChampionQuadraKill,
/// <summary>
/// On Champion GameObject Penta Kill Event.
/// </summary>
OnChampionPentaKill,
/// <summary>
/// On Champion GameObject Over-Penta kill Event.
/// </summary>
OnChampionUnrealKill,
/// <summary>
/// On GameObject First Blood Event.
/// </summary>
OnFirstBlood,
/// <summary>
/// On GameObject Take Damage Event.
/// </summary>
OnDamageTaken,
/// <summary>
/// On GameObject Give Damage Event.
/// </summary>
OnDamageGiven,
/// <summary>
/// On GameObject Index 1 Spell Cast Event.
/// </summary>
OnSpellCast1,
/// <summary>
/// On GameObject Index 2 Spell Cast Event.
/// </summary>
OnSpellCast2,
/// <summary>
/// On GameObject Index 3 Spell Cast Event.
/// </summary>
OnSpellCast3,
/// <summary>
/// On GameObject Index 4 Spell Cast Event.
/// </summary>
OnSpellCast4,
/// <summary>
/// On GameObject Spell Avatar Cast, Index 1 (Event).
/// </summary>
OnSpellAvatarCast1,
/// <summary>
/// On GameObject Spell Avatar Cast, Index 2 (Event).
/// </summary>
OnSpellAvatarCast2,
/// <summary>
/// On GameObject Spend Gold Event.
/// </summary>
OnGoldSpent,
/// <summary>
/// On GameObject Earn Gold Event.
/// </summary>
OnGoldEarned,
/// <summary>
/// On GameObject Consume Item Purchase Event.
/// </summary>
OnItemConsumeablePurchased,
/// <summary>
/// On GameObject Critical Strike Event.
/// </summary>
OnCriticalStrike,
/// <summary>
/// On GameObject Ace Event.
/// </summary>
OnAce,
/// <summary>
/// On GameObject Reincarnate Event.
/// </summary>
OnReincarnate,
/// <summary>
/// On GameObject Kill Dempener (Inhibitor) Event.
/// </summary>
OnDampenerKill,
/// <summary>
/// On Dampener GameObject (Inhibitor) Death Event.
/// </summary>
OnDampenerDie,
/// <summary>
/// On Dampener GameObject (Inhibitor) Respawn Soon Event.
/// </summary>
OnDampenerRespawnSoon,
/// <summary>
/// On Dampener GameObject (Inhibitor) Respawn Event.
/// </summary>
OnDampenerRespawn,
/// <summary>
/// On Dampener GameObject (Inhibitor) Take Damage Event.
/// </summary>
OnDampenerDamage,
/// <summary>
/// On GameObject Kill Turret Event.
/// </summary>
OnTurretKill,
/// <summary>
/// On Turret GameObject Death Event.
/// </summary>
OnTurretDie,
/// <summary>
/// On Turret GameObject Take Damage Event.
/// </summary>
OnTurretDamage,
/// <summary>
/// On GameObject Kill Minion Event.
/// </summary>
OnMinionKill,
/// <summary>
/// On Minion GameObject Deny Event.
/// </summary>
OnMinionDenied,
/// <summary>
/// On GameObject Kill Neutral Minion Event.
/// </summary>
OnNeutralMinionKill,
/// <summary>
/// On GameObject Kill Super Monster (Minion) Event.
/// </summary>
OnSuperMonsterKill,
/// <summary>
/// On GameObject Acquire Red Buff from Neutral GameObject Event.
/// </summary>
OnAcquireRedBuffFromNeutral,
/// <summary>
/// On GameObject Acquire Blue Buff from Neutral GameObject Event.
/// </summary>
OnAcquireBlueBuffFromNeutral,
/// <summary>
/// On GameObject Kill HQ (Nexus) Event.
/// </summary>
OnHQKill,
/// <summary>
/// On HQ (Nexus) GameObject Death Event.
/// </summary>
OnHQDie,
/// <summary>
/// On GameObject Heal Event.
/// </summary>
OnHeal,
/// <summary>
/// On GameObject Cast Heal Event.
/// </summary>
OnCastHeal,
/// <summary>
/// On GameObject Receieve Buff Event.
/// </summary>
OnBuff,
/// <summary>
/// On GameObject Crowd Control Duration End / Dealt Event.
/// </summary>
OnCrowdControlDealt,
/// <summary>
/// On GameObject Killing Spree (index 0) Event.
/// </summary>
OnKillingSpree,
/// <summary>
/// On GameObject Killing Spree (index 1) Event.
/// </summary>
OnKillingSpreeSet1,
/// <summary>
/// On GameObject Killing Spree (index 2) Event.
/// </summary>
OnKillingSpreeSet2,
/// <summary>
/// On GameObject Killing Spree (index 3) Event.
/// </summary>
OnKillingSpreeSet3,
/// <summary>
/// On GameObject Killing Spree (index 4) Event.
/// </summary>
OnKillingSpreeSet4,
/// <summary>
/// On GameObject Killing Spree (index 5) Event.
/// </summary>
OnKillingSpreeSet5,
/// <summary>
/// On GameObject Killing Spree (index 6) Event.
/// </summary>
OnKillingSpreeSet6,
/// <summary>
/// On Killed GameObject Killing Spree (index 0) Event.
/// </summary>
OnKilledUnitOnKillingSpree,
/// <summary>
/// On Killed GameObject Killing Spree (index 1) Event.
/// </summary>
OnKilledUnitOnKillingSpreeSet1,
/// <summary>
/// On Killed GameObject Killing Spree (index 2) Event.
/// </summary>
OnKilledUnitOnKillingSpreeSet2,
/// <summary>
/// On Killed GameObject Killing Spree (index 3) Event.
/// </summary>
OnKilledUnitOnKillingSpreeSet3,
/// <summary>
/// On Killed GameObject Killing Spree (index 4) Event.
/// </summary>
OnKilledUnitOnKillingSpreeSet4,
/// <summary>
/// On Killed GameObject Killing Spree (index 5) Event.
/// </summary>
OnKilledUnitOnKillingSpreeSet5,
/// <summary>
/// On Killed GameObject Killing Spree (index 6) Event.
/// </summary>
OnKilledUnitOnKillingSpreeSet6,
/// <summary>
/// On Killed GameObject Killing Spree (Double Kill) Event.
/// </summary>
OnKilledUnitOnKillingSpreeDoubleKill,
/// <summary>
/// On Killed GameObject Killing Spree (Triple Kill) Event.
/// </summary>
OnKilledUnitOnKillingSpreeTripleKill,
/// <summary>
/// On Killed GameObject Killing Spree (Quadra Kill) Event.
/// </summary>
OnKilledUnitOnKillingSpreeQuadraKill,
/// <summary>
/// On Killed GameObject Killing Spree (Penta Kill) Event.
/// </summary>
OnKilledUnitOnKillingSpreePentaKill,
/// <summary>
/// On Killed GameObject Killing Spree (Over-Penta Kill) Event.
/// </summary>
OnKilledUnitOnKillingSpreeUnrealKill,
/// <summary>
/// On GameObject Deah Assist Event.
/// </summary>
OnDeathAssist,
/// <summary>
/// On GameObject Quit Event.
/// </summary>
OnQuit,
/// <summary>
/// On GameObject Leave Event.
/// </summary>
OnLeave,
/// <summary>
/// On GameObject Reconnect Event.
/// </summary>
OnReconnect,
/// <summary>
/// On Game GameObject Start Event.
/// </summary>
OnGameStart,
/// <summary>
/// On GameObject Assisting Spree (index 1) Event.
/// </summary>
OnAssistingSpreeSet1,
/// <summary>
/// On GameObject Assisting Spree (index 2) Event.
/// </summary>
OnAssistingSpreeSet2,
/// <summary>
/// On Champion GameObject Assisting Spree (Triple Assist) Event.
/// </summary>
OnChampionTripleAssist,
/// <summary>
/// On Champion GameObject Assisting Spree (Penta Assist) Event.
/// </summary>
OnChampionPentaAssist,
/// <summary>
/// On Ping GameObject Event.
/// </summary>
OnPing,
/// <summary>
/// On Player Ping GameObject Event.
/// </summary>
OnPingPlayer,
/// <summary>
/// On Building Ping GameObject Event.
/// </summary>
OnPingBuilding,
/// <summary>
/// On Other Ping GameObject Event.
/// </summary>
OnPingOther,
/// <summary>
/// On Game GameObject End Event.
/// </summary>
OnEndGame,
/// <summary>
/// On GameObject Spell Levelup (index 1) Event.
/// </summary>
OnSpellLevelup1,
/// <summary>
/// On GameObject Spell Levelup (index 2) Event.
/// </summary>
OnSpellLevelup2,
/// <summary>
/// On GameObject Spell Levelup (index 3) Event.
/// </summary>
OnSpellLevelup3,
/// <summary>
/// On GameObject Spell Levelup (index 4) Event.
/// </summary>
OnSpellLevelup4,
/// <summary>
/// On Item GameObject Purchase Event Event.
/// </summary>
OnItemPurchased,
/// <summary>
/// On Item GameObject Sell Event.
/// </summary>
OnItemSold,
/// <summary>
/// On Item GameObject Remove Event.
/// </summary>
OnItemRemoved,
/// <summary>
/// On Item GameObject Callout Event.
/// </summary>
OnItemCallout,
/// <summary>
/// On Item GameObject Change Event.
/// </summary>
OnItemChange,
/// <summary>
/// On GameObject Undo Enable Change Event.
/// </summary>
OnUndoEnabledChange,
/// <summary>
/// On Shop Item GameObject Substitution Change Event.
/// </summary>
OnShopItemSubstitutionChange,
/// <summary>
/// On Surrender GameObject Vote Start Event.
/// </summary>
OnSurrenderVoteStart,
/// <summary>
/// On Surrender GameObject Vote Event.
/// </summary>
OnSurrenderVote,
/// <summary>
/// On Surrender GameObject Voted Already Event.
/// </summary>
OnSurrenderVoteAlready,
/// <summary>
/// On Surrender GameObject Failed Votes Event.
/// </summary>
OnSurrenderFailedVotes,
/// <summary>
/// On Surrender GameObject Too Early Event.
/// </summary>
OnSurrenderTooEarly,
/// <summary>
/// On Surrender GameObject Vote Agreed Event.
/// </summary>
OnSurrenderAgreed,
/// <summary>
/// On Surrender GameObject Spam Event.
/// </summary>
OnSurrenderSpam,
/// <summary>
/// On Equalize GameObject Vote Start Event.
/// </summary>
OnEqualizeVoteStart,
/// <summary>
/// On Equalize GameObject Vote Event.
/// </summary>
OnEqualizeVote,
/// <summary>
/// On Equalize GameObject Voted Already Event.
/// </summary>
OnEqualizeVoteAlready,
/// <summary>
/// On Equalize GameObject Failed Votes Event.
/// </summary>
OnEqualizeFailedVotes,
/// <summary>
/// On Equalize GameObject Too Early Event.
/// </summary>
OnEqualizeTooEarly,
/// <summary>
/// On Equalize GameObject Not Enough Gold Event.
/// </summary>
OnEqualizeNotEnoughGold,
/// <summary>
/// On Equalize GameObject Not Enough Levels Event.
/// </summary>
OnEqualizeNotEnoughLevels,
/// <summary>
/// On Equalize GameObject Vote Agreed Event.
/// </summary>
OnEqualizeAgreed,
/// <summary>
/// On Equalize GameObject Spam Event.
/// </summary>
OnEqualizeSpam,
/// <summary>
/// On Game GameObject Pause Event.
/// </summary>
OnPause,
/// <summary>
/// On Game GameObject Pause Resume Event.
/// </summary>
OnPauseResume,
/// <summary>
/// On Game GameObject Minions Spawn Event.
/// </summary>
OnMinionsSpawn,
/// <summary>
/// On Game GameObject start message (index 1) Event.
/// </summary>
OnStartGameMessage1,
/// <summary>
/// On Game GameObject start message (index 2) Event.
/// </summary>
OnStartGameMessage2,
/// <summary>
/// On Game GameObject start message (index 3) Event.
/// </summary>
OnStartGameMessage3,
/// <summary>
/// On Game GameObject start message (index 4) Event.
/// </summary>
OnStartGameMessage4,
/// <summary>
/// On Game GameObject start message (index 5) Event.
/// </summary>
OnStartGameMessage5,
/// <summary>
/// On Game GameObject Alert Event.
/// </summary>
OnAlert,
/// <summary>
/// On Scoreboard GameObject Open Event.
/// </summary>
OnScoreboardOpen,
/// <summary>
/// On Audio GameObject Finish Event.
/// </summary>
OnAudioEventFinished,
/// <summary>
/// On Nexus GameObject Cyrstal Start Event.
/// </summary>
OnNexusCrystalStart,
/// <summary>
/// On CapturePoint GameObject Neutralized Event (index A).
/// </summary>
OnCapturePointNeutralized_A,
/// <summary>
/// On CapturePoint GameObject Neutralized Event (index B).
/// </summary>
OnCapturePointNeutralized_B,
/// <summary>
/// On CapturePoint GameObject Neutralized Event (index C).
/// </summary>
OnCapturePointNeutralized_C,
/// <summary>
/// On CapturePoint GameObject Neutralized Event (index D).
/// </summary>
OnCapturePointNeutralized_D,
/// <summary>
/// On CapturePoint GameObject Neutralized Event (index E).
/// </summary>
OnCapturePointNeutralized_E,
/// <summary>
/// On CapturePoint GameObject Captured Event (index A).
/// </summary>
OnCapturePointCaptured_A,
/// <summary>
/// On CapturePoint GameObject Captured Event (index B).
/// </summary>
OnCapturePointCaptured_B,
/// <summary>
/// On CapturePoint GameObject Captured Event (index C).
/// </summary>
OnCapturePointCaptured_C,
/// <summary>
/// On CapturePoint GameObject Captured Event (index D).
/// </summary>
OnCapturePointCaptured_D,
/// <summary>
/// On CapturePoint GameObject Captured Event (index E).
/// </summary>
OnCapturePointCaptured_E,
/// <summary>
/// On CapturePoint GameObject Captured Five Cap Event.
/// </summary>
OnCapturePointFiveCap,
/// <summary>
/// On VictoryPoint GameObject Threshold Event (index 1).
/// </summary>
OnVictoryPointThreshold1,
/// <summary>
/// On VictoryPoint GameObject Threshold Event (index 2).
/// </summary>
OnVictoryPointThreshold2,
/// <summary>
/// On VictoryPoint GameObject Threshold Event (index 3).
/// </summary>
OnVictoryPointThreshold3,
/// <summary>
/// On VictoryPoint GameObject Threshold Event (index 4).
/// </summary>
OnVictoryPointThreshold4,
/// <summary>
/// On Minion GameObject Kill Victory Threshold Event (index 1).
/// </summary>
OnMinionKillVictoryThreshold1,
/// <summary>
/// On Minion GameObject Kill Victory Threshold Event (index 2).
/// </summary>
OnMinionKillVictoryThreshold2,
/// <summary>
/// On Replay GameObject Fast Forward Start Event.
/// </summary>
OnReplayFastForwardStart,
/// <summary>
/// On Replay GameObject Fast Forward Start End Event.
/// </summary>
OnReplayFastForwardEnd,
/// <summary>
/// On Replay GameObject Keyframe Finished Event.
/// </summary>
OnReplayOnKeyframeFinished,
/// <summary>
/// On GameObject Kill Dragon Event.
/// </summary>
OnKillDragon,
/// <summary>
/// On GameObject Kill Dragon Spectator Event.
/// </summary>
OnKillDragon_Spectator,
/// <summary>
/// On GameObject Dragon Steal (Kill) Event.
/// </summary>
OnKillDragonSteal,
/// <summary>
/// On GameObject Kill Worm Event.
/// </summary>
OnKillWorm,
/// <summary>
/// On GameObject Kill Worm Spectator Event.
/// </summary>
OnKillWorm_Spectator,
/// <summary>
/// On GameObject Steal Worm (Kill) Event.
/// </summary>
OnKillWormSteal,
/// <summary>
/// On GameObject Kill Spider Boss Event.
/// </summary>
OnKillSpiderBoss,
/// <summary>
/// On GameObject Kill Spider Boss Spectator Event.
/// </summary>
OnKillSpiderBoss_Spectator,
/// <summary>
/// On GameObject Capture Altar Event.
/// </summary>
OnCaptureAltar,
/// <summary>
/// On GameObject Capture Altar Spectator Event.
/// </summary>
OnCaptureAltar_Spectator,
/// <summary>
/// On GameObject Place Ward Event.
/// </summary>
OnPlaceWard,
/// <summary>
/// On GameObject Kill Ward Event.
/// </summary>
OnKillWard
}
}