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Ability to express all extensive-form games #36
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I'm still struggling to fully understand the incomplete information games. But I can share some thoughts on imperfect information games:
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After looking some more at the OpenSpiel paper, I think we can accommodate most of this with the current interface. The information set of any player is the set of all observations that it has received. For this reason, I think it is ok to get rid of abstract env subtypes (#43). A few things I think we'll need:
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When we start to handle more general games - we may want to follow the wikipedia description of an extensive form game and make sure that we can express all possible extensive-form games.
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