Releases: JujuAdams/Scribble
Releases · JujuAdams/Scribble
8.8.2
8.8.1
8.8.0
- Fixes typo in external sound functions (Thank you @KormexGit!)
- Fixes crash in
scribble_typists_add_event()
(Thank you @arzulo!) - Fixes
typist.skip()
not skipping in the middle of a delay - Fixes space width being determined by the wrong glyph property
- Fixes shadow smearing for some glyphs when using a large shadow offset
- Fixes kerning being applied to the wrong glyph in a pair
- Adds
SCRIBBLE_USE_ASCENDER_OFFSET
. This is set totrue
by default - set tofalse
for v8.7.1 behaviour - Fixes
.scale()
and.align()
not regenerating the bounding box - Adds
scribble_font_set_halign_offset()
andscribble_font_set_valign_offset()
9.0.0 (beta)
Scribble Deluxe 9.0.0 (beta)
- Minimum supported version of GameMaker is now 2023.8
- Externally generated MSDF fonts are no longer supported and native GameMaker SDF fonts are now supported instead
.sdf_shadow()
and.sdf_border()
are the replacement for equivalent MSDF methods.msdf_feather()
andscribble_msdf_thickness_offset()
have been removed entirelySCRIBBLE_INCLUDED_FILES_SUBDIRECTORY
andSCRIBBLE_FLUSH_RETURNS_SELF
have been removed
If you want to use MSDF fonts or are using a version older than 2023.8, please version 8.7.1.
8.7.1
- Fixes typist
.get_text_element()
returning a weak reference instead of the actual reference - Fixes
.get_glyph_data()
returning bad values if the index is less than zero - Adds special case for म्म्
- Fixes line spacing throwing off vertical alignment
- Fixes crashes in a few methods when drawing an empty string
- Fixes pausing in a custom typist event not being respected
- Fixes crash in edge case for
.fit_to_box()
- Fixes up overspecific type checking against methods/scripts. fixing crashes in 2024.2
- Uses
handle_parse()
on 2024.2, fixing crash when using in-line surfaces in 2024.2 - Corrects use of
ds_map_exists()
against colours struct, fixing crashes in 2024.2
8.7.0
New Features
- Adds
SCRIBBLE_DELAY_LAST_CHARACTER
- Adds gain parameter to
.sound()
and.sound_per_char()
typist methods
Bug Fixes
- Fixes crash when using
.overwrite()
on a text element without a unique ID - Fixes edge case crash when padding or trimming left-hand spacing and using
.fit_to_box()
8.6.2
8.6.1
New Features
- Adds
scribble_color_set()
to allow for colour tag adjustment at runtime. Please read the documentation carefully for this function - Adds
scribble_color_get()
to return values set by the above - Adds
.pre_update_typist()
text element method to work around order-of-execution issues in some edge cases - Adds
SCRIBBLE_SPRITE_BILINEAR_FILTERING
(which also affects surfaces)
Bug Fixes
- Fixes
.refresh()
text element method potentially causing unexpected hitches - Fixes per-character delay delaying every character after the character to delay
- Fixes sprites and surfaces having an unpredictable bilinear filtering state
8.5.0
New Features
- Adds
.skip_to_pause()
for typists (thanks @tabularelf!) - Adds
string_length_scribble()
as an easier way to get the number of actual drawn glyphs in a string (usually the length of the string without command tags)
8.4.1
New Features
- Typists can now be created with per-line text reveal using an optional argument
- Adds audio synchronisation feature to typists with
.sync_to_sound()
method and the[sync]
command tag - Adds markdown formatting functions -
scribble_markdown_set_styles()
to set up style formatting, andscribble_markdown_format()
to apply it to a string - Adds optional "maximise" argument to
.scale_to_box()
- Adds
[indent]
and[/indent]
formatting tags
Bug Fixes
- Adds workaround for non-Latin characters on HTML5
- Adds special unique ID for text drawn with
draw_text_scribble*()
functions to avoid cache collisions - Now showing an error when using fonts added using
font_add()
withdraw_text_scribble*()
functions - Fixes a couple rendering bugs for Devanagari where ि appears before nukta
- Works around a glyph shaping bug in Arabic where shadda appears after lam