diff --git a/src/5.advanced_lighting/1.advanced_lighting/advanced_lighting.cpp b/src/5.advanced_lighting/1.advanced_lighting/advanced_lighting.cpp index 3227425b7..b12d26555 100644 --- a/src/5.advanced_lighting/1.advanced_lighting/advanced_lighting.cpp +++ b/src/5.advanced_lighting/1.advanced_lighting/advanced_lighting.cpp @@ -88,12 +88,12 @@ int main() float planeVertices[] = { // positions // normals // texcoords 10.0f, -0.5f, 10.0f, 0.0f, 1.0f, 0.0f, 10.0f, 0.0f, - -10.0f, -0.5f, 10.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, -10.0f, -0.5f, -10.0f, 0.0f, 1.0f, 0.0f, 0.0f, 10.0f, + -10.0f, -0.5f, 10.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 10.0f, -0.5f, 10.0f, 0.0f, 1.0f, 0.0f, 10.0f, 0.0f, - -10.0f, -0.5f, -10.0f, 0.0f, 1.0f, 0.0f, 0.0f, 10.0f, - 10.0f, -0.5f, -10.0f, 0.0f, 1.0f, 0.0f, 10.0f, 10.0f + 10.0f, -0.5f, -10.0f, 0.0f, 1.0f, 0.0f, 10.0f, 10.0f, + -10.0f, -0.5f, -10.0f, 0.0f, 1.0f, 0.0f, 0.0f, 10.0f }; // plane VAO unsigned int planeVAO, planeVBO; diff --git a/src/5.advanced_lighting/2.gamma_correction/gamma_correction.cpp b/src/5.advanced_lighting/2.gamma_correction/gamma_correction.cpp index 44d93a61e..f2de640a2 100644 --- a/src/5.advanced_lighting/2.gamma_correction/gamma_correction.cpp +++ b/src/5.advanced_lighting/2.gamma_correction/gamma_correction.cpp @@ -88,12 +88,12 @@ int main() float planeVertices[] = { // positions // normals // texcoords 10.0f, -0.5f, 10.0f, 0.0f, 1.0f, 0.0f, 10.0f, 0.0f, - -10.0f, -0.5f, 10.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, -10.0f, -0.5f, -10.0f, 0.0f, 1.0f, 0.0f, 0.0f, 10.0f, + -10.0f, -0.5f, 10.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 10.0f, -0.5f, 10.0f, 0.0f, 1.0f, 0.0f, 10.0f, 0.0f, - -10.0f, -0.5f, -10.0f, 0.0f, 1.0f, 0.0f, 0.0f, 10.0f, - 10.0f, -0.5f, -10.0f, 0.0f, 1.0f, 0.0f, 10.0f, 10.0f + 10.0f, -0.5f, -10.0f, 0.0f, 1.0f, 0.0f, 10.0f, 10.0f, + -10.0f, -0.5f, -10.0f, 0.0f, 1.0f, 0.0f, 0.0f, 10.0f }; // plane VAO unsigned int planeVAO, planeVBO; diff --git a/src/5.advanced_lighting/3.1.1.shadow_mapping_depth/shadow_mapping_depth.cpp b/src/5.advanced_lighting/3.1.1.shadow_mapping_depth/shadow_mapping_depth.cpp index 91d2aeb54..80e5f587a 100644 --- a/src/5.advanced_lighting/3.1.1.shadow_mapping_depth/shadow_mapping_depth.cpp +++ b/src/5.advanced_lighting/3.1.1.shadow_mapping_depth/shadow_mapping_depth.cpp @@ -91,12 +91,12 @@ int main() float planeVertices[] = { // positions // normals // texcoords 25.0f, -0.5f, 25.0f, 0.0f, 1.0f, 0.0f, 25.0f, 0.0f, - -25.0f, -0.5f, 25.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, -25.0f, -0.5f, -25.0f, 0.0f, 1.0f, 0.0f, 0.0f, 25.0f, - + -25.0f, -0.5f, 25.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, + 25.0f, -0.5f, 25.0f, 0.0f, 1.0f, 0.0f, 25.0f, 0.0f, - -25.0f, -0.5f, -25.0f, 0.0f, 1.0f, 0.0f, 0.0f, 25.0f, - 25.0f, -0.5f, -25.0f, 0.0f, 1.0f, 0.0f, 25.0f, 25.0f + 25.0f, -0.5f, -25.0f, 0.0f, 1.0f, 0.0f, 25.0f, 25.0f, + -25.0f, -0.5f, -25.0f, 0.0f, 1.0f, 0.0f, 0.0f, 25.0f }; // plane VAO unsigned int planeVBO; diff --git a/src/5.advanced_lighting/3.1.2.shadow_mapping_base/shadow_mapping_base.cpp b/src/5.advanced_lighting/3.1.2.shadow_mapping_base/shadow_mapping_base.cpp index 5873ca82f..4b55fb681 100644 --- a/src/5.advanced_lighting/3.1.2.shadow_mapping_base/shadow_mapping_base.cpp +++ b/src/5.advanced_lighting/3.1.2.shadow_mapping_base/shadow_mapping_base.cpp @@ -92,12 +92,12 @@ int main() float planeVertices[] = { // positions // normals // texcoords 25.0f, -0.5f, 25.0f, 0.0f, 1.0f, 0.0f, 25.0f, 0.0f, - -25.0f, -0.5f, 25.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, -25.0f, -0.5f, -25.0f, 0.0f, 1.0f, 0.0f, 0.0f, 25.0f, + -25.0f, -0.5f, 25.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 25.0f, -0.5f, 25.0f, 0.0f, 1.0f, 0.0f, 25.0f, 0.0f, - -25.0f, -0.5f, -25.0f, 0.0f, 1.0f, 0.0f, 0.0f, 25.0f, - 25.0f, -0.5f, -25.0f, 0.0f, 1.0f, 0.0f, 25.0f, 25.0f + 25.0f, -0.5f, -25.0f, 0.0f, 1.0f, 0.0f, 25.0f, 25.0f, + -25.0f, -0.5f, -25.0f, 0.0f, 1.0f, 0.0f, 0.0f, 25.0f }; // plane VAO unsigned int planeVBO; diff --git a/src/5.advanced_lighting/3.1.3.shadow_mapping/shadow_mapping.cpp b/src/5.advanced_lighting/3.1.3.shadow_mapping/shadow_mapping.cpp index a201fa999..e887c3ca8 100644 --- a/src/5.advanced_lighting/3.1.3.shadow_mapping/shadow_mapping.cpp +++ b/src/5.advanced_lighting/3.1.3.shadow_mapping/shadow_mapping.cpp @@ -92,12 +92,12 @@ int main() float planeVertices[] = { // positions // normals // texcoords 25.0f, -0.5f, 25.0f, 0.0f, 1.0f, 0.0f, 25.0f, 0.0f, - -25.0f, -0.5f, 25.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, -25.0f, -0.5f, -25.0f, 0.0f, 1.0f, 0.0f, 0.0f, 25.0f, + -25.0f, -0.5f, 25.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 25.0f, -0.5f, 25.0f, 0.0f, 1.0f, 0.0f, 25.0f, 0.0f, - -25.0f, -0.5f, -25.0f, 0.0f, 1.0f, 0.0f, 0.0f, 25.0f, - 25.0f, -0.5f, -25.0f, 0.0f, 1.0f, 0.0f, 25.0f, 25.0f + 25.0f, -0.5f, -25.0f, 0.0f, 1.0f, 0.0f, 25.0f, 25.0f, + -25.0f, -0.5f, -25.0f, 0.0f, 1.0f, 0.0f, 0.0f, 25.0f }; // plane VAO unsigned int planeVBO;