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We possess motion capture data of an environment where some liquid is physically moved from one container to another(The 2 containers are tracked using the mocap system). We are trying to use SPlisHSPlasH in conjunction with the mocap data in order to approximately simulate the dynamics of the actual experiment, i.e. not just get the trajectory data of the 2 containers, but also see the liquid flowing out from one container into the other while the trial in ongoing.
So far, we are thinking about instantiating all the objects in the scene and also the liquid block within the respective container before the simulation starts, and then use setPosition and setRotation methods every timestep to move the objects as per the mocap data and hope the liquid dynamics follows it.
Is this the best way to do it or is there a better way? Any suggestions and ideas are welcome!
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Hello,
We possess motion capture data of an environment where some liquid is physically moved from one container to another(The 2 containers are tracked using the mocap system). We are trying to use SPlisHSPlasH in conjunction with the mocap data in order to approximately simulate the dynamics of the actual experiment, i.e. not just get the trajectory data of the 2 containers, but also see the liquid flowing out from one container into the other while the trial in ongoing.
So far, we are thinking about instantiating all the objects in the scene and also the liquid block within the respective container before the simulation starts, and then use setPosition and setRotation methods every timestep to move the objects as per the mocap data and hope the liquid dynamics follows it.
Is this the best way to do it or is there a better way? Any suggestions and ideas are welcome!
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